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:CreateCanvas() creating a canvas in the wrong position? #52

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SnakeMcCloud opened this issue Feb 3, 2024 · 0 comments
Open

:CreateCanvas() creating a canvas in the wrong position? #52

SnakeMcCloud opened this issue Feb 3, 2024 · 0 comments
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help wanted Extra attention is needed question Further information is requested

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@SnakeMcCloud
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Description

When using :CreateCanvas(), targeting a frame of a specific size and position, and parenting RigidBodies to that frame, it positions the Canvas offset from the actual targeted size and position. Parenting RigidBodies to anything but this canvas causes errors. Not sure what the solve is.

So far I have

  • Setting TopLeft to Vector2.zero (results in a canvas size of 0?)
  • Parenting RigidBodies to a different frame (causes the 'attempt to index nil with :Dot()' error)
  • Assigning the Frame I'm trying to use as the canvas (doesn't seem to do anything?)
@SnakeMcCloud SnakeMcCloud added help wanted Extra attention is needed question Further information is requested labels Feb 3, 2024
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