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I was trying to create a text using draw_text_mut with some alpha value using color let color = Rgba([255, 255, 255, 128]);
But it doesn't seem to account the alpha..
If so, what should be the alpha value to get half opacity.
The text was updated successfully, but these errors were encountered:
I was trying to create a text using
draw_text_mut
with some alpha value using colorlet color = Rgba([255, 255, 255, 128]);
But it doesn't seem to account the alpha..
If so, what should be the alpha value to get half opacity.
The text was updated successfully, but these errors were encountered: