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Hi @Mr-Bajs , this is not how all dialogs work in the game. I am moving this topic in the discussion section. |
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Describe the problem requiring a solution
Been trying the editor a little.
However when you open the object selector let's say Trees. You need to press the Cancel button every single time when looking for another object type to place. This adds to ALOT of unnecessary clicking. Clicking another Object type menu with the object selector open should just open the other menu directly without the need to press the cancel button.
Describe the possible solution
.
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