Battle: rainbow is too slow #7830
Replies: 4 comments 1 reply
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If you take a closer look, you will see that the rainbow animation speed already depends on the battle speed setting. But rainbow animation doesn't disappear until the "good luck" sound ends. As far as I understand, this was the consensus at the time when it was implemented because the other options looked worse. |
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I'm moving this to the discussion topic as we had chats about this in the past. |
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So what are the pros of slow rainbow? |
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Indeed. We need a consistent logic for both of these events. Either make morale event last longer, or don't wait until luck sound finishes to proceed other battle actions. |
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Preliminary checks
Describe the problem requiring a solution
When playing at high speed, slow rainbow dramatically increases the duration of the battle.
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Describe the possible solution
Make rainbow speed to depend on chosen speed of the batte.
Additional info
No response
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