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Hi, @Ben80-hero. As we've written in the linked to page, we really only want to add new buildings, so in this case a building similar to hill fort just not upgrading orks. Also what is the goal and the reason for removing just orks from the hill fort? Ogres are also barbarian troops. |
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Thank you too !
Yes, that's exactly what I think. However, since I can't change the mindset of the development team, I'm willing to participate in other discussions - yes, we can discuss a new object that would be an alternative to Hill Fort. I could create this thread soon, or wait until some developer deems it appropriate to do so at a later date. |
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The idea is good, but not everything is as simple as it seems. When trying to get a result using simulations, we get a large mathematical variance that exceeds the magnitude of the effect under study (to a greater extent due to the fact that the variance is very large). So I would trust classical analytical mathematics more than simulations. |
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How do you feel about the fact that the Barbarian faction is very dependent on the Hill Fort object ? For example, if orcs will be excluded from the number of creatures that improved in this object, would this comply with the principles described here https://github.com/ihhub/fheroes2/wiki/Beyond-1.0 ?
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