+ Changes in v1.1.0 (22 May 2024):
+
+ - properly connect Streams and Deltas while placing Streams
+ - do not allow placing Ultimate Artifact on non-diggable terrain in Editor
+ - use golden color to highlight cells that are sometimes possible to edit
+ - set the last edited map file as default for the new Standard game
+ - allow picking-up the Magic Book artifact from the Adventure Map
+ - show a warning message for no modification of normal artifacts
+ - show a warning message that streams and roads cannot be placed on water
+ - fix Editor interface items positions when Hide Interface mode is enabled in the engine
+ - speed up object erasure in the Editor
+ - allow only English to be used for text input within the Editor
+ - add a general text for action objects with no metadata
+ - display object coordinates in the right mouse click popup window
+ - implement Event details window in the Editor
+ - add generated buttons for map file dialog
+ - make Editor panel buttons change good/evil interface
+ - fix std::string serialization
+ - implement base functions of Map Specifications dialog for the Editor
+ - update the Swedish translation
+ - add UI window to edit Sphinx properties
+ - change a message while trying to get another Magic Book
+ - fix the flickering of the map filter buttons in the map selection dialog
+ - add an extra space between UI elements in the monster separation window
+ - implement simple Save Map dialog for the Editor
+ - properly handle objects while changing terrain in the Editor
+ - properly connect roads and castles in the Editor
+ - add a multi-line text editing feature to edit Sign and Bottle texts in the Editor
+ - fix software cursor show delay
+ - allow Events to be placed on Water within the Editor
+ - remove Editor's beta flag
+ - add Editor icon to the Main Menu
+ - add a window to enter Random Ultimate Artifact radius
+ - describe all Adventure Map objects used in the game
+ - add relaxed requirements for object placement in the Editor
+ - add a shortcut to go to the Main Menu from the Editor
+ - allow river deltas to be placed anywhere in the Editor
+ - implement Castle/Town details dialog in the Editor
+ - add logic to handle victory and loss conditions for maps made by the Editor
+ - fix typo in Hot Seat maximum players value
+ - update the Russian translation
+ - update the Portuguese translation
+ - add a window to change Monster properties in the Editor
+ - add the jailed hero details dialog in the Editor
+ - implement hero details dialog in the Editor
+ - do not add scaled resolutions for PS Vita
+ - avoid extra I/O operations while changing game's settings
+ - change the text in the monster separation window
+ - introduce new object types: Swampy Lake and Frozen Lake
+ - fix wrong name for Neutral race troops
+ - update the Romanian translation
+ - update the Ukrainian translation
+ - use the AI pathfinder to assess the threat of enemy heroes instead of relying on the region database
+ - update the Hungarian translation
+ - fix hero battle info text X offset
+ - make the default left and right hotkeys select skills in the level up dialog
+ - add Editor related options
+ - update the Spanish translation
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