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Cargo.toml
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[workspace]
members = ["macros"]
[package]
name = "bevy-yoleck"
description = "Your Own Level Editor Creation Kit"
version = "0.24.0"
edition = "2021"
authors = ["IdanArye <[email protected]>"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/idanarye/bevy-yoleck"
documentation = "https://docs.rs/bevy-yoleck"
readme = "README.md"
categories = ["game-development"]
keywords = ["bevy", "gamedev", "level-editor"]
exclude = [
"assets",
]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bevy-yoleck-macros = { version = "0.9.1", path = "macros" }
anyhow = "^1"
bevy = { version = "^0.15", default-features = false, features = [
"bevy_state",
"bevy_window",
"bevy_asset",
] }
bevy_egui = { version = "^0.32", default-features = false, features = ["default_fonts", "render"] }
serde = "^1"
serde_json = "^1"
thiserror = "^2"
uuid = "1.9.1"
[features]
bevy_reflect = []
vpeol = []
vpeol_2d = [
"vpeol",
"bevy/bevy_text",
"bevy/bevy_sprite",
"bevy/png",
]
vpeol_3d = [
"vpeol",
"bevy/bevy_pbr",
]
[dev-dependencies]
bevy = { version = "^0.15", default-features = false, features = [
"bevy_sprite",
"x11",
"bevy_window",
"bevy_text",
] }
[[example]]
name = "example2d"
required-features = ["vpeol_2d", "bevy/png", "bevy/bevy_gizmos"]
[[example]]
name = "example3d"
required-features = [
"vpeol_3d",
"bevy/bevy_scene",
"bevy/bevy_gltf",
"bevy/animation",
"bevy/ktx2",
"bevy/zstd",
"bevy/tonemapping_luts",
"bevy/bevy_gizmos",
]
[[example]]
name = "doors_to_other_levels"
required-features = ["vpeol_2d", "bevy/png"]
[package.metadata.docs.rs]
all-features = true
features = [
"bevy/x11", # required for bevy_egui
]