Releases
2.8.0
🚀 Features
🎨 UI / UX
🐛 Fixes
Fix broken multimirror options popup. Hide Tiltosaurus button as it d… (PR #680 by @andybak )
Workaround for PCVR depth submission (PR #685 by @mikeskydev )
De-initialize XR Subsytems properly (PR #695 by @andybak )
Background image preview sphere labels (PR #700 by @andybak )
Fix stereo pano sphere preview (PR #701 by @andybak )
Enable file system watcher on mobile (PR #704 by @andybak )
UnityGltf import is meant to default to off (PR #707 by @andybak )
Fix issue where transparent brushes were invisible in Quest passthrough mode. (PR #715 by @andybak )
m_ColorSaturationMax had accidentally been set to 0 breaking color picker (PR #724 by @andybak )
Fix issue where images that are too large fail to load without any in… (PR #722 by @eeropomell )
Fix/improve image loading (PR #729 by @eeropomell )
Fix/quest sdk no boundary (PR #737 by @andybak )
Rename Quest Boundary Property (PR #739 by @andybak )
Fix input system errors when running in the editor (PR #745 by @andybak )
Shift the preview down so it doesn't overlap the hint (PR #750 by @andybak )
Fix background image seams by bypassing cache for now (PR #749 by @andybak )
🛠️ Infrastructure
Add Mac OS Monoscopic build to Steam (PR #669 by @mikeage )
Always specify --age-group for Oculus (PR #670 by @mikeage )
Update pre-commit, fix two pylint warnings (PR #671 by @mikeage )
Update GeneratedThirdPartyNotices.txt and make sure it stays in sync (PR #673 by @mikeage )
Fix automatic changelog page in the docs; update to the new (as of Jan 26th) path (PR #675 by @mikeage )
Merge the contents of the release-history directory instead of overwriting (PR #676 by @mikeage )
Minor formatting improvements (PR #682 by @andybak )
Release Linux Viewer/Standalone on Steam and Github (PR #683 by @mikeage )
Fix github release (typo in directory name) (PR #684 by @mikeage )
MacOS: sign all bundles, rather than listing them explicitly (PR #706 by @mikeage )
Add a section in the changelog for UI/UX PRs (PR #703 by @mikeage )
Add support for a [xCI BUILD DEV] (without the x) to build Development builds (PR #712 by @mikeage )
Fix artifact upload of development builds (PR #713 by @mikeage )
Update the (very rarely used) Unity License Test action (PR #718 by @mikeage )
Retry build on license failure; retry pre-commit on dotnet-format failure (PR #716 by @mikeage )
Run ovr-platform-util on Linux instead of Mac (PR #727 by @mikeage )
Fix Q1 upload (PR #732 by @mikeage )
Fix iOS builds after the unity upgrade (PR #733 by @mikeage )
Always run "Free Disk Space" on all platforms (PR #734 by @mikeage )
Revert "Run ovr-platform-util on Linux instead of Mac (#727 )" (PR #738 by @mikeage )
Move the config.vdf secret (for Steam) to an Organization level secret (PR #741 by @mikeage )
Remove more unneeded files to free more disk space (PR #753 by @mikeage )
Run the build on 'main' periodically to keep the caches alive (PR #754 by @mikeage )
📦 Dependencies / Maintenance
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