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2.8.0

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@github-actions github-actions released this 03 Aug 18:27
6fd685f

🚀 Features

🎨 UI / UX

🐛 Fixes

  • Fix broken multimirror options popup. Hide Tiltosaurus button as it d… (PR #680 by @andybak)
  • Workaround for PCVR depth submission (PR #685 by @mikeskydev)
  • De-initialize XR Subsytems properly (PR #695 by @andybak)
  • Background image preview sphere labels (PR #700 by @andybak)
  • Fix stereo pano sphere preview (PR #701 by @andybak)
  • Enable file system watcher on mobile (PR #704 by @andybak)
  • UnityGltf import is meant to default to off (PR #707 by @andybak)
  • Fix issue where transparent brushes were invisible in Quest passthrough mode. (PR #715 by @andybak)
  • m_ColorSaturationMax had accidentally been set to 0 breaking color picker (PR #724 by @andybak)
  • Fix issue where images that are too large fail to load without any in… (PR #722 by @eeropomell)
  • Fix/improve image loading (PR #729 by @eeropomell)
  • Fix/quest sdk no boundary (PR #737 by @andybak)
  • Rename Quest Boundary Property (PR #739 by @andybak)
  • Fix input system errors when running in the editor (PR #745 by @andybak)
  • Shift the preview down so it doesn't overlap the hint (PR #750 by @andybak)
  • Fix background image seams by bypassing cache for now (PR #749 by @andybak)

🛠️ Infrastructure

  • Add Mac OS Monoscopic build to Steam (PR #669 by @mikeage)
  • Always specify --age-group for Oculus (PR #670 by @mikeage)
  • Update pre-commit, fix two pylint warnings (PR #671 by @mikeage)
  • Update GeneratedThirdPartyNotices.txt and make sure it stays in sync (PR #673 by @mikeage)
  • Fix automatic changelog page in the docs; update to the new (as of Jan 26th) path (PR #675 by @mikeage)
  • Merge the contents of the release-history directory instead of overwriting (PR #676 by @mikeage)
  • Minor formatting improvements (PR #682 by @andybak)
  • Release Linux Viewer/Standalone on Steam and Github (PR #683 by @mikeage)
  • Fix github release (typo in directory name) (PR #684 by @mikeage)
  • MacOS: sign all bundles, rather than listing them explicitly (PR #706 by @mikeage)
  • Add a section in the changelog for UI/UX PRs (PR #703 by @mikeage)
  • Add support for a [xCI BUILD DEV] (without the x) to build Development builds (PR #712 by @mikeage)
  • Fix artifact upload of development builds (PR #713 by @mikeage)
  • Update the (very rarely used) Unity License Test action (PR #718 by @mikeage)
  • Retry build on license failure; retry pre-commit on dotnet-format failure (PR #716 by @mikeage)
  • Run ovr-platform-util on Linux instead of Mac (PR #727 by @mikeage)
  • Fix Q1 upload (PR #732 by @mikeage)
  • Fix iOS builds after the unity upgrade (PR #733 by @mikeage)
  • Always run "Free Disk Space" on all platforms (PR #734 by @mikeage)
  • Revert "Run ovr-platform-util on Linux instead of Mac (#727)" (PR #738 by @mikeage)
  • Move the config.vdf secret (for Steam) to an Organization level secret (PR #741 by @mikeage)
  • Remove more unneeded files to free more disk space (PR #753 by @mikeage)
  • Run the build on 'main' periodically to keep the caches alive (PR #754 by @mikeage)

📦 Dependencies / Maintenance

  • Bump rexml from 3.2.6 to 3.2.8 (PR #717 by @dependabot[bot])
  • Unity 2022 LTS (PR #708 by @mikeskydev)
  • Bump actions/setup-dotnet from 4.0.0 to 4.0.1 (PR #740 by @dependabot[bot])
  • Bump actions/setup-python from 5.1.0 to 5.1.1 (PR #742 by @dependabot[bot])
  • Bump rexml from 3.2.9 to 3.3.2 and update fastlane (PR #748 by @dependabot[bot])
  • Bump mikepenz/release-changelog-builder-action from 4 to 5 (PR #747 by @dependabot[bot])
  • Bump rexml from 3.3.2 to 3.3.3 in the bundler group across 1 directory (PR #752 by @dependabot[bot])