From 80391b53f878f43aaa0d9a94b9a48559c61ac87e Mon Sep 17 00:00:00 2001 From: Andy Baker Date: Sat, 4 Sep 2021 15:13:06 +0100 Subject: [PATCH] Add a note on errors in recent versions of Unity --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 56246edf..3153934d 100644 --- a/README.md +++ b/README.md @@ -2,6 +2,8 @@ The Tilt Brush Toolkit is a collection of scripts and assets that allow you to use [Tilt Brush](http://g.co/tiltbrush) data in your creative projects. If you simply want to import Tilt Brush geometry into Unity, this package is mostly superseded by [Poly Toolkit](https://github.com/googlevr/poly-toolkit-unity). +__If you get an error in newer versions of Unity, please delete the entire folder Assets/ThirdParty/Assemblies/Standalone__ + ## Contents ### Unity SDK @@ -34,4 +36,4 @@ Python 2.7 code and scripts for advanced Tilt Brush data manipulation. * `tiltbrush` - Python package for manipulating Tilt Brush data. * `export.py` - Parse the legacy .json export format. This format contains the raw per-stroke geometry in a form intended to be easy to postprocess. * `tilt.py` - Read and write .tilt files. This format contains no geometry, but does contain timestamps, pressure, controller position and orientation, metadata, and so on -- everything Tilt Brush needs to regenerate the geometry. - * `unpack.py` - Convert .tilt files from packed format to unpacked format and vice versa. \ No newline at end of file + * `unpack.py` - Convert .tilt files from packed format to unpacked format and vice versa.