diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index e94e69bc..f64f039d 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -14,7 +14,7 @@ on: # yamllint disable-line rule:truthy - cron: "31 18 * * sat" # Weekly, Saturday at 18:31 UTC env: - UNITY_VERSION: "2019.4.25f1" + UNITY_VERSION: "2022.3.42f1" jobs: configuration: if: | @@ -91,6 +91,7 @@ jobs: else # This is the first 7 characters of the commit; we do it this way rather than via rev-parse to avoid an 'if' conditional depending on whether it's a PR or push. (unlike git describe, git rev-parse doesn't default to the current HEAD) STAMP=$(git describe --tags --match "v[0-9]*.[0-9]*" ${{ github.event.pull_request.head.sha }} | cut -d'-' -f3) + PATCH_VERSION=$(git log ${CLOSEST_TAG}..${{ github.event.pull_request.head.sha }} --oneline --first-parent | wc -l) echo "prerelease=true" >> $GITHUB_OUTPUT echo "itchchannelname=beta" >> $GITHUB_OUTPUT echo "fastlanelane=beta" >> $GITHUB_OUTPUT @@ -101,6 +102,8 @@ jobs: MAJOR=$(echo $VERSION | cut -d '.' -f 1) MINOR=$(echo $VERSION | cut -d '.' -f 2) ANDROID_VERSION_CODE=$((MAJOR * 1000000 + MINOR * 1000 + PATCH_VERSION)) + # Temporarily lower the version number dramatically while we're on a branch + ANDROID_VERSION_CODE=$((MAJOR * 10000 + MINOR * 100 + PATCH_VERSION)) echo "androidVersionCode=$ANDROID_VERSION_CODE" >> $GITHUB_OUTPUT echo "Version $VERSION stamp=$STAMP androidVersionCode=$ANDROID_VERSION_CODE" - name: Calculate Release tags for Changelog and raw changelog @@ -145,7 +148,7 @@ jobs: else if [[ ${{ github.ref }} == refs/pull/* ]] then - DESCRIPTION="PR#$(echo ${{ github.ref }} | sed -e 's#refs/pull/##' -e 's#/merge##')" + DESCRIPTION="PR$(echo ${{ github.ref }} | sed -e 's#refs/pull/##' -e 's#/merge##')" elif [[ ${{ github.ref }} == refs/heads/* ]] then DESCRIPTION="$(echo ${{ github.ref }} | sed -e 's#refs/heads/##')" @@ -154,7 +157,8 @@ jobs: fi echo "description=-btb-description ${DESCRIPTION}" >> $GITHUB_OUTPUT IDENTIFIER=$(echo ${DESCRIPTION} | sed -e 's/[\/#_-]//g') - echo "basename=OpenBlocks-${IDENTIFIER}" >> $GITHUB_OUTPUT + # echo "basename=OpenBlocks-${IDENTIFIER}" >> $GITHUB_OUTPUT + echo "basename=OpenBlocks" >> $GITHUB_OUTPUT fi echo "uid=$(id -u)" >> $GITHUB_OUTPUT echo "gid=$(id -g)" >> $GITHUB_OUTPUT @@ -179,19 +183,26 @@ jobs: fail-fast: false matrix: flavors: ${{ fromJson(needs.configuration.outputs.flavors) }} - name: [Windows] # These will all be overwritten, but because we have the flavors matrix as well, we can't just add configurations via include; they'll overwrite each other. This way ensures that we get each one + name: [Windows, Oculus Quest (2+)] # These will all be overwritten, but because we have the flavors matrix as well, we can't just add configurations via include; they'll overwrite each other. This way ensures that we get each one include: - name: Windows targetPlatform: StandaloneWindows64 cache: Windows + - name: Oculus Quest (2+) + targetPlatform: Android + vrsdk: Oculus + cache: Android_Vulkan + extraoptions: -btb-il2cpp + versionSuffix: 1 + extra_defines: OCULUS_SUPPORTED + steps: - name: Set masking run: echo "::add-mask::DoNotStealThis1" - name: Free extra space - # This takes several minutes, so we only do it where required. As of 12/10/2023, this increases free space from 18GB to 41GB - if: false - # if: matrix.targetPlatform == 'Android' || matrix.targetPlatform == 'StandaloneWindows64' || matrix.targetPlatform == 'StandaloneLinux64' + # As of 02/08/2024, this increases free space from 21GB to 47GB + if: matrix.targetPlatform == 'Android' run: | echo "Initial free space" df -h / @@ -291,7 +302,7 @@ jobs: elif [[ "${{ matrix.targetPlatform}}" == "StandaloneOSX" ]]; then echo "filename=$BASENAME.app" >> $GITHUB_ENV elif [[ "${{ matrix.targetPlatform}}" == "Android" ]]; then - echo "filename=com.Icosa.$BASENAME.apk" >> $GITHUB_ENV + echo "filename=foundation.Icosa.$BASENAME.apk" >> $GITHUB_ENV fi - name: Enable Development Mode @@ -347,11 +358,11 @@ jobs: buildName: ${{ needs.configuration.outputs.basename }} chownFilesTo: ${{ needs.configuration.outputs.uid }}:${{ needs.configuration.outputs.gid }} #buildMethod: BuildTiltBrush.CommandLine - #androidKeystoreName: openbrush.keystore - #androidKeystoreBase64: ${{ secrets.ANDROID_KEYSTORE_BASE64 || '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' }} - #androidKeystorePass: ${{ secrets.ANDROID_KEYSTORE_PASS || 'FakeKey' }} - #androidKeyaliasName: ${{ secrets.ANDROID_KEYALIAS_NAME || 'openbrush-non-official' }} - #androidKeyaliasPass: ${{ secrets.ANDROID_KEYALIAS_PASS || 'FakeKey' }} + androidKeystoreName: openbrush.keystore + androidKeystoreBase64: ${{ secrets.ANDROID_KEYSTORE_BASE64 || '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' }} + androidKeystorePass: ${{ secrets.ANDROID_KEYSTORE_PASS || 'FakeKey' }} + androidKeyaliasName: ${{ secrets.ANDROID_KEYALIAS_NAME || 'openbrush-non-official' }} + androidKeyaliasPass: ${{ secrets.ANDROID_KEYALIAS_PASS || 'FakeKey' }} - name: Upload build/ uses: actions/upload-artifact@v4 @@ -466,6 +477,11 @@ jobs: with: name: Windows path: build_windows + - name: Download Build Artifacts (Oculus Quest 2+) + uses: actions/download-artifact@v4 + with: + name: Oculus Quest (2+) + path: build_oculus_quest - name: Package Artifacts for release env: @@ -473,8 +489,10 @@ jobs: run: | mkdir releases mv build_windows/StandaloneWindows64/ releases/OpenBlocks_Desktop_$VERSION/ + mv build_oculus_quest/*/OpenBlocks*apk releases/OpenBlocks_Quest_$VERSION.apk cd releases zip -r OpenBlocks_Desktop_$VERSION.zip OpenBlocks_Desktop_$VERSION/ + rm -rf OpenBlocks_Desktop_$VERSION - name: Publish uses: softprops/action-gh-release@v2 @@ -617,3 +635,44 @@ jobs: with: name: steamcmd logs path: build_output/ + + publish_oculus_quest: + name: Publish Oculus Quest 2+ Release + needs: [configuration, build] + runs-on: macos-latest # the ovr-platform-util tool is only available for Mac and Windows + if: | + (github.event_name == 'push' || github.event_name == 'pull_request') && + github.repository == 'icosa-foundation/open-blocks' && + (github.ref == 'refs/heads/main' || github.ref == 'refs/pull/37/merge' || contains(github.ref, 'refs/tags/v')) + + steps: + - name: Download Build Artifacts (Oculus Quest 2+) + uses: actions/download-artifact@v4 + with: + name: Oculus Quest (2+) + path: build_oculus_quest + - name: Publish Oculus Builds + env: + VERSION: ${{ needs.configuration.outputs.version }} + PRERELEASE: ${{ needs.configuration.outputs.prerelease }} + RAW_CHANGELOG: ${{ needs.configuration.outputs.rawchangelog }} + OCULUS_QUEST_APP_ID: ${{ vars.OCULUS_QUEST_APP_ID }} + OCULUS_QUEST_APP_SECRET: ${{ secrets.OCULUS_QUEST_APP_SECRET }} + run: | + mkdir releases + mv build_oculus_quest/*/OpenBlocks*apk releases/OpenBlocks_Quest_$VERSION.apk + ls build_oculus_quest/*/ + # mv build_oculus_quest/*/foundation.Icosa.OpenBlocks*.symbols.zip releases/symbols.zip + + cd releases + # unzip symbols.zip + curl -L 'https://www.oculus.com/download_app/?id=1462426033810370' -o ovr-platform-util + chmod 755 ovr-platform-util + + if [ "$PRERELEASE" == "false" ] + then + ./ovr-platform-util upload-quest-build --app-id ${OCULUS_QUEST_APP_ID} --app-secret ${OCULUS_QUEST_APP_SECRET} --apk OpenBlocks_Quest_$VERSION.apk --channel LIVE:quest2+ --age-group MIXED_AGES + else + CHANGELOG="${RAW_CHANGELOG}" + ./ovr-platform-util upload-quest-build --app-id ${OCULUS_QUEST_APP_ID} --app-secret ${OCULUS_QUEST_APP_SECRET} --apk OpenBlocks_Quest_$VERSION.apk --channel Alpha:quest2+ --age-group MIXED_AGES + fi diff --git a/.gitignore b/.gitignore index daabaa94..e15d5a84 100644 --- a/.gitignore +++ b/.gitignore @@ -39,3 +39,4 @@ /Requests /Assets/TextMesh Pro* +/UserSettings diff --git a/Assets/Environment/Desert/MI_BarrenSky.mat b/Assets/Environment/Desert/MI_BarrenSky.mat index f6295ed6..f49bc9d6 100644 --- a/Assets/Environment/Desert/MI_BarrenSky.mat +++ b/Assets/Environment/Desert/MI_BarrenSky.mat @@ -2,20 +2,25 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: MI_BarrenSky m_Shader: {fileID: 4800000, guid: c5f37c23ea6cce647af18762f495c67f, type: 3} - m_ShaderKeywords: _EMISSION + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -27,6 +32,7 @@ Material: m_Texture: {fileID: 2800000, guid: 8c5bf1fde457c844e943a6997d3616ff, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _CloudStrength: 0.273 - _HorizonStrength: 1 @@ -38,4 +44,5 @@ Material: m_Colors: - _HorizonColor: {r: 0.066176444, g: 0.5468207, b: 1, a: 1} - _SkyColor: {r: 1, g: 1, b: 1, a: 1} - - _Tint: {r: 1, g: 1, b: 1, a: 1} + - _Tint: {r: 0.08627451, g: 0.09019608, b: 0.12941177, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Environment/Desert/M_BarrenSky.shader b/Assets/Environment/Desert/M_BarrenSky.shader index aa8890ee..4fbaa450 100644 --- a/Assets/Environment/Desert/M_BarrenSky.shader +++ b/Assets/Environment/Desert/M_BarrenSky.shader @@ -14,7 +14,7 @@ // Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' -// Shader created with Shader Forge v1.34 +// Shader created with Shader Forge v1.34 // Shader Forge (c) Neat Corporation / Joachim Holmer - http://www.acegikmo.com/shaderforge/ // Note: Manually altering this data may prevent you from opening it in Shader Forge /*SF_DATA;ver:1.34;sub:START;pass:START;ps:flbk:,iptp:2,cusa:False,bamd:0,lico:0,lgpr:1,limd:0,spmd:1,trmd:0,grmd:0,uamb:True,mssp:True,bkdf:False,hqlp:False,rprd:False,enco:False,rmgx:True,rpth:0,vtps:0,hqsc:True,nrmq:1,nrsp:0,vomd:0,spxs:False,tesm:0,olmd:1,culm:0,bsrc:0,bdst:1,dpts:2,wrdp:True,dith:0,atcv:False,rfrpo:True,rfrpn:Refraction,coma:15,ufog:False,aust:False,igpj:True,qofs:0,qpre:0,rntp:1,fgom:False,fgoc:False,fgod:False,fgor:False,fgmd:0,fgcr:1,fgcg:0.8431373,fgcb:0.7294118,fgca:1,fgde:0.017,fgrn:0,fgrf:300,stcl:False,stva:128,stmr:255,stmw:255,stcp:6,stps:0,stfa:0,stfz:0,ofsf:0,ofsu:0,f2p0:False,fnsp:True,fnfb:True;n:type:ShaderForge.SFN_Final,id:3554,x:32480,y:32959,varname:node_3554,prsc:2|emission-8792-OUT;n:type:ShaderForge.SFN_Color,id:8306,x:31088,y:32017,ptovrint:False,ptlb:Sky Color,ptin:_SkyColor,varname:node_8306,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,c1:0.02553246,c2:0.03709318,c3:0.1827586,c4:1;n:type:ShaderForge.SFN_ViewVector,id:2265,x:30477,y:32203,varname:node_2265,prsc:2;n:type:ShaderForge.SFN_Dot,id:7606,x:30734,y:32284,varname:node_7606,prsc:2,dt:1|A-2265-OUT,B-3211-OUT;n:type:ShaderForge.SFN_Vector3,id:3211,x:30477,y:32328,varname:node_3211,prsc:2,v1:0,v2:-1,v3:0;n:type:ShaderForge.SFN_Color,id:3839,x:31088,y:32179,ptovrint:False,ptlb:Horizon Color,ptin:_HorizonColor,varname:_GroundColor_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,c1:0.06617647,c2:0.5468207,c3:1,c4:1;n:type:ShaderForge.SFN_Power,id:4050,x:31088,y:32326,varname:node_4050,prsc:2|VAL-6125-OUT,EXP-7609-OUT;n:type:ShaderForge.SFN_Vector1,id:7609,x:30903,y:32426,varname:node_7609,prsc:2,v1:8;n:type:ShaderForge.SFN_OneMinus,id:6125,x:30903,y:32284,varname:node_6125,prsc:2|IN-7606-OUT;n:type:ShaderForge.SFN_Lerp,id:2737,x:31315,y:32200,cmnt:Sky,varname:node_2737,prsc:2|A-8306-RGB,B-3839-RGB,T-4050-OUT;n:type:ShaderForge.SFN_LightVector,id:3559,x:30039,y:32371,cmnt:Auto-adapts to your directional light,varname:node_3559,prsc:2;n:type:ShaderForge.SFN_Dot,id:1472,x:30398,y:32481,cmnt:Linear falloff to sun angle,varname:node_1472,prsc:2,dt:1|A-8269-OUT,B-8750-OUT;n:type:ShaderForge.SFN_ViewVector,id:8750,x:30211,y:32491,varname:node_8750,prsc:2;n:type:ShaderForge.SFN_Add,id:7568,x:31578,y:32390,cmnt:Sky plus Sun,varname:node_7568,prsc:2|A-2737-OUT,B-5855-OUT;n:type:ShaderForge.SFN_Negate,id:8269,x:30211,y:32371,varname:node_8269,prsc:2|IN-3559-OUT;n:type:ShaderForge.SFN_RemapRangeAdvanced,id:3001,x:30699,y:32613,cmnt:Modify radius of falloff,varname:node_3001,prsc:2|IN-1472-OUT,IMIN-1476-OUT,IMAX-1574-OUT,OMIN-9430-OUT,OMAX-6262-OUT;n:type:ShaderForge.SFN_Slider,id:2435,x:29636,y:32797,ptovrint:False,ptlb:Sun Radius B,ptin:_SunRadiusB,varname:node_2435,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:0.1,max:0.1;n:type:ShaderForge.SFN_Slider,id:3144,x:29636,y:32691,ptovrint:False,ptlb:Sun Radius A,ptin:_SunRadiusA,varname:_SunOuterRadius_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:0,max:0.1;n:type:ShaderForge.SFN_Vector1,id:9430,x:30398,y:32941,varname:node_9430,prsc:2,v1:1;n:type:ShaderForge.SFN_Vector1,id:6262,x:30398,y:32999,varname:node_6262,prsc:2,v1:0;n:type:ShaderForge.SFN_Clamp01,id:7022,x:30872,y:32613,varname:node_7022,prsc:2|IN-3001-OUT;n:type:ShaderForge.SFN_OneMinus,id:1574,x:30398,y:32795,varname:node_1574,prsc:2|IN-8889-OUT;n:type:ShaderForge.SFN_OneMinus,id:1476,x:30398,y:32646,varname:node_1476,prsc:2|IN-3432-OUT;n:type:ShaderForge.SFN_Multiply,id:8889,x:30209,y:32795,varname:node_8889,prsc:2|A-9367-OUT,B-9367-OUT;n:type:ShaderForge.SFN_Multiply,id:3432,x:30209,y:32646,varname:node_3432,prsc:2|A-7933-OUT,B-7933-OUT;n:type:ShaderForge.SFN_Max,id:9367,x:29997,y:32795,varname:node_9367,prsc:2|A-3144-OUT,B-2435-OUT;n:type:ShaderForge.SFN_Min,id:7933,x:29997,y:32646,varname:node_7933,prsc:2|A-3144-OUT,B-2435-OUT;n:type:ShaderForge.SFN_Power,id:754,x:31088,y:32667,varname:node_754,prsc:2|VAL-7022-OUT,EXP-5929-OUT;n:type:ShaderForge.SFN_Vector1,id:5929,x:30872,y:32743,varname:node_5929,prsc:2,v1:5;n:type:ShaderForge.SFN_Multiply,id:5855,x:31273,y:32588,cmnt:Sun,varname:node_5855,prsc:2|A-2359-RGB,B-754-OUT,C-7055-OUT;n:type:ShaderForge.SFN_ValueProperty,id:7055,x:31088,y:32815,ptovrint:False,ptlb:Sun Intensity,ptin:_SunIntensity,varname:node_7055,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,v1:2;n:type:ShaderForge.SFN_LightColor,id:2359,x:31088,y:32541,cmnt:Get color from directional light,varname:node_2359,prsc:2;n:type:ShaderForge.SFN_Tex2d,id:9821,x:31323,y:33962,ptovrint:False,ptlb:Sky,ptin:_Sky,varname:node_9821,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,tex:4ed4aeae7237d674f9084d2fce4e5a28,ntxv:0,isnm:False|UVIN-4059-UVOUT;n:type:ShaderForge.SFN_Panner,id:4059,x:31137,y:33984,varname:node_4059,prsc:2,spu:0.03,spv:0|UVIN-6304-UVOUT,DIST-9664-TSL;n:type:ShaderForge.SFN_Time,id:9664,x:30890,y:34061,varname:node_9664,prsc:2;n:type:ShaderForge.SFN_TexCoord,id:6304,x:30890,y:33888,varname:node_6304,prsc:2,uv:0,uaff:False;n:type:ShaderForge.SFN_TexCoord,id:8462,x:29548,y:30866,varname:node_8462,prsc:2,uv:1,uaff:False;n:type:ShaderForge.SFN_Panner,id:9738,x:29880,y:30940,varname:node_9738,prsc:2,spu:-0.1,spv:0|UVIN-8462-UVOUT,DIST-595-TSL;n:type:ShaderForge.SFN_Time,id:595,x:29537,y:31032,varname:node_595,prsc:2;n:type:ShaderForge.SFN_Tex2d,id:3652,x:30084,y:30940,ptovrint:False,ptlb:Clouds,ptin:_Clouds,varname:_FogPattern_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,tex:c1178dfbbc5ee1f4b82d214652566d2b,ntxv:1,isnm:False|UVIN-9738-UVOUT;n:type:ShaderForge.SFN_TexCoord,id:2690,x:29612,y:30930,varname:node_2690,prsc:2,uv:1,uaff:False;n:type:ShaderForge.SFN_Panner,id:1591,x:29944,y:31004,varname:node_1591,prsc:2,spu:-0.1,spv:0|UVIN-2690-UVOUT,DIST-7540-TSL;n:type:ShaderForge.SFN_Time,id:7540,x:29601,y:31096,varname:node_7540,prsc:2;n:type:ShaderForge.SFN_Tex2d,id:2643,x:30148,y:31004,ptovrint:False,ptlb:Clouds_copy,ptin:_Clouds_copy,varname:_Clouds_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,tex:c1178dfbbc5ee1f4b82d214652566d2b,ntxv:1,isnm:False|UVIN-1591-UVOUT;n:type:ShaderForge.SFN_Tex2d,id:2521,x:31152,y:33343,ptovrint:False,ptlb:Clouds,ptin:_Clouds,varname:_Sky_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,tex:c1178dfbbc5ee1f4b82d214652566d2b,ntxv:0,isnm:False|UVIN-6173-UVOUT;n:type:ShaderForge.SFN_Lerp,id:8792,x:31850,y:33559,varname:node_8792,prsc:2|A-9821-RGB,B-2521-RGB,T-522-OUT;n:type:ShaderForge.SFN_Panner,id:6173,x:30886,y:33342,varname:node_6173,prsc:2,spu:0.05,spv:0|UVIN-4322-UVOUT,DIST-7274-TSL;n:type:ShaderForge.SFN_Time,id:7274,x:30636,y:33399,varname:node_7274,prsc:2;n:type:ShaderForge.SFN_TexCoord,id:4322,x:30636,y:33237,varname:node_4322,prsc:2,uv:1,uaff:False;n:type:ShaderForge.SFN_Vector3,id:673,x:31325,y:33074,varname:node_673,prsc:2,v1:0.2352941,v2:0.3333333,v3:0.2352941;n:type:ShaderForge.SFN_Multiply,id:522,x:31396,y:33529,varname:node_522,prsc:2|A-2521-A,B-5298-OUT;n:type:ShaderForge.SFN_Slider,id:5298,x:30995,y:33607,ptovrint:False,ptlb:CloudStrength,ptin:_CloudStrength,varname:node_5298,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:0,max:1;proporder:8306-3839-2435-3144-7055-9821-2521-5298;pass:END;sub:END;*/ @@ -46,6 +46,7 @@ Shader "VoidWorld/BarrenSky" { "LightMode"="ForwardBase" } + ZWrite Off CGPROGRAM #pragma vertex vert @@ -53,7 +54,6 @@ Shader "VoidWorld/BarrenSky" { #define UNITY_PASS_FORWARDBASE #include "UnityCG.cginc" #pragma multi_compile_fwdbase - #pragma only_renderers d3d9 d3d11 glcore gles #pragma target 3.0 uniform float4 _TimeEditor; uniform float4 _SkyColor; diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Materials/BalloonPopLine.mat b/Assets/Materials/ButtonIcon.mat similarity index 77% rename from Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Materials/BalloonPopLine.mat rename to Assets/Materials/ButtonIcon.mat index 95ece0e9..e5c1f396 100644 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Materials/BalloonPopLine.mat +++ b/Assets/Materials/ButtonIcon.mat @@ -2,23 +2,31 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: BalloonPopLine - m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION - m_LightmapFlags: 1 + m_Name: ButtonIcon + m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _AlphaTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -55,15 +63,17 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: + - PixelSnap: 0 - _BumpScale: 1 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _EnableExternalAlpha: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - - _InvFade: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 @@ -76,4 +86,6 @@ Material: m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _TintColor: {r: 1, g: 1, b: 1, a: 0.5} + - _Flip: {r: 1, g: 1, b: 1, a: 1} + - _RendererColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/Arrow.mat.meta b/Assets/Materials/ButtonIcon.mat.meta similarity index 64% rename from Assets/Scripts/ThirdParty/OVR/Materials/Arrow.mat.meta rename to Assets/Materials/ButtonIcon.mat.meta index da6b3082..19e323e4 100644 --- a/Assets/Scripts/ThirdParty/OVR/Materials/Arrow.mat.meta +++ b/Assets/Materials/ButtonIcon.mat.meta @@ -1,8 +1,8 @@ fileFormatVersion: 2 -guid: 669025377795b574da66d9bb2472fcab +guid: 97dad77bc0c43a641a1e2896f822f126 NativeFormatImporter: externalObjects: {} - mainObjectFileID: 0 + mainObjectFileID: 2100000 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Models/Logo Materials/Cyan.mat b/Assets/Models/Logo Materials/Cyan.mat index c9d925ab..ba545d81 100644 --- a/Assets/Models/Logo Materials/Cyan.mat +++ b/Assets/Models/Logo Materials/Cyan.mat @@ -2,20 +2,24 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Cyan m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -55,6 +59,7 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _BumpScale: 1 - _Cutoff: 0.5 @@ -82,3 +87,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} - _OverrideColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Logo Materials/Magenta.mat b/Assets/Models/Logo Materials/Magenta.mat index 75801206..6b602634 100644 --- a/Assets/Models/Logo Materials/Magenta.mat +++ b/Assets/Models/Logo Materials/Magenta.mat @@ -2,20 +2,24 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Magenta m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -55,6 +59,7 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _BumpScale: 1 - _Cutoff: 0.5 @@ -82,3 +87,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} - _OverrideColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Logo Materials/Orange.mat b/Assets/Models/Logo Materials/Orange.mat index 8acb9173..32b2a790 100644 --- a/Assets/Models/Logo Materials/Orange.mat +++ b/Assets/Models/Logo Materials/Orange.mat @@ -2,20 +2,26 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Orange m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION - m_LightmapFlags: 0 + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _GLOSSYREFLECTIONS_OFF + - _SPECULARHIGHLIGHTS_OFF + m_InvalidKeywords: [] + m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -55,6 +61,7 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _BumpScale: 1 - _Cutoff: 0.5 @@ -63,7 +70,7 @@ Material: - _EmissiveAmount: 0 - _GlossMapScale: 1 - _Glossiness: 0 - - _GlossyReflections: 1 + - _GlossyReflections: 0 - _Metallic: 0 - _Mirror: 0.1 - _Mode: 0 @@ -73,7 +80,7 @@ Material: - _RefractiveIndex: 1.3 - _Roughness: 0.4 - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 + - _SpecularHighlights: 0 - _SrcBlend: 1 - _UVSec: 0 - _ZWrite: 1 @@ -82,3 +89,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} - _OverrideColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Logo Materials/Red.mat b/Assets/Models/Logo Materials/Red.mat index ac3a2421..f8a06575 100644 --- a/Assets/Models/Logo Materials/Red.mat +++ b/Assets/Models/Logo Materials/Red.mat @@ -2,20 +2,26 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Red m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF - m_LightmapFlags: 0 + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _GLOSSYREFLECTIONS_OFF + - _SPECULARHIGHLIGHTS_OFF + m_InvalidKeywords: [] + m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -55,6 +61,7 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _BumpScale: 1 - _Cutoff: 0.5 @@ -82,3 +89,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} - _OverrideColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Logo Materials/White.mat b/Assets/Models/Logo Materials/White.mat index 6920a8e4..aa47b62c 100644 --- a/Assets/Models/Logo Materials/White.mat +++ b/Assets/Models/Logo Materials/White.mat @@ -2,20 +2,24 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: White m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -55,6 +59,7 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _BumpScale: 1 - _Cutoff: 0.5 @@ -82,3 +87,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} - _OverrideColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Logo.fbx b/Assets/Models/Logo.fbx index cc85aa51..3ba03cc8 100644 Binary files a/Assets/Models/Logo.fbx and b/Assets/Models/Logo.fbx differ diff --git a/Assets/Mogwai/Design/Icons/ic_more.png b/Assets/Mogwai/Design/Icons/ic_more.png new file mode 100644 index 00000000..53688c2d Binary files /dev/null and b/Assets/Mogwai/Design/Icons/ic_more.png differ diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_left_hand_question.png.meta b/Assets/Mogwai/Design/Icons/ic_more.png.meta similarity index 58% rename from Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_left_hand_question.png.meta rename to Assets/Mogwai/Design/Icons/ic_more.png.meta index b623fdc6..615e3d48 100644 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_left_hand_question.png.meta +++ b/Assets/Mogwai/Design/Icons/ic_more.png.meta @@ -1,12 +1,12 @@ fileFormatVersion: 2 -guid: 6fc1049f68fa72e40a5ddd65f63d6ace +guid: 1b9ec924e4678c94eb115cf9ca0014d1 TextureImporter: internalIDToNameTable: [] externalObjects: {} - serializedVersion: 11 + serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -20,9 +20,12 @@ TextureImporter: externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 + flipGreenChannel: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -31,16 +34,16 @@ TextureImporter: maxTextureSize: 2048 textureSettings: serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 0 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -49,15 +52,20 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 + ignorePngGamma: 0 applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform @@ -69,6 +77,33 @@ TextureImporter: crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: @@ -77,16 +112,16 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] - spritePackingTag: + nameFileIdTable: {} + mipmapLimitGroupName: pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Mogwai/Design/Startup_Menu.prefab b/Assets/Mogwai/Design/Startup_Menu.prefab index 2ecb9316..054e07fe 100644 --- a/Assets/Mogwai/Design/Startup_Menu.prefab +++ b/Assets/Mogwai/Design/Startup_Menu.prefab @@ -23,12 +23,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153124393195924} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4153218452646818} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1231737797195160 GameObject: @@ -55,12 +56,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231737797195160} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.64, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4619423594637952} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33869860178559822 MeshFilter: @@ -81,10 +83,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -109,6 +113,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1257618892418762 GameObject: m_ObjectHideFlags: 0 @@ -132,9 +137,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257618892418762} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2820568133112604934} - {fileID: 667098503375133107} @@ -142,7 +149,6 @@ Transform: - {fileID: 1819439605942183718} - {fileID: 2917303922548236424} m_Father: {fileID: 4767636725369094} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1270041785741014 GameObject: @@ -169,12 +175,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270041785741014} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.3, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4347742244930174} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33793328725011778 MeshFilter: @@ -195,10 +202,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -223,6 +232,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1274638547029988 GameObject: m_ObjectHideFlags: 0 @@ -248,12 +258,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1274638547029988} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.7, z: 0} m_LocalScale: {x: 1, y: 0.0001, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4619423594637952} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!33 &33078573350391926 MeshFilter: @@ -274,10 +285,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 0 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -302,6 +315,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1302206512314040 GameObject: m_ObjectHideFlags: 0 @@ -325,13 +339,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302206512314040} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.354, z: 0} m_LocalScale: {x: 0.84999996, y: 0.84999996, z: 0.84999996} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4098718565876578} m_Father: {fileID: 4619423594637952} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1438681258302704 GameObject: @@ -356,13 +371,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438681258302704} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.36, z: 0} m_LocalScale: {x: 0.84999996, y: 0.84999996, z: 0.84999996} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4200760536860372} m_Father: {fileID: 4619423594637952} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1440266078033052 GameObject: @@ -388,9 +404,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1440266078033052} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.043, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4904345326310118} - {fileID: 4263048293416528} @@ -400,11 +418,10 @@ Transform: - {fileID: 4347742244930174} - {fileID: 4606386989943224} m_Father: {fileID: 4933714228798684} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &95207301620587120 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -417,10 +434,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1443840195331044 GameObject: m_ObjectHideFlags: 0 @@ -444,13 +463,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443840195331044} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4268532198227622} m_Father: {fileID: 4619423594637952} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1538936029715772 GameObject: @@ -475,12 +495,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538936029715772} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4619423594637952} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1635294911563108 GameObject: @@ -505,14 +526,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635294911563108} + serializedVersion: 2 m_LocalRotation: {x: -0.0016032512, y: 0.9982572, z: -0.049221467, w: -0.032515425} m_LocalPosition: {x: 0.331, y: 34.8, z: 126.1} m_LocalScale: {x: 0.049999997, y: 0.049999997, z: 0.049999997} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4172787561427395148} - {fileID: 4119680373787913957} m_Father: {fileID: 4933714228798684} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &1716928796198748 GameObject: @@ -537,16 +559,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1716928796198748} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4996569452261330} - {fileID: 4619423594637952} - {fileID: 4428037544226060} - {fileID: 4767636725369094} m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1735069984121392 GameObject: @@ -573,12 +596,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1735069984121392} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.3, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4606386989943224} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33221173636762990 MeshFilter: @@ -599,10 +623,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -627,6 +653,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1824733634260580 GameObject: m_ObjectHideFlags: 0 @@ -652,12 +679,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824733634260580} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.025, z: 0} m_LocalScale: {x: 1, y: 0.037865687, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4933714228798684} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33361523988268278 MeshFilter: @@ -678,10 +706,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -706,6 +736,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1900187217005512 GameObject: m_ObjectHideFlags: 0 @@ -729,13 +760,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900187217005512} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4185786800092852} + - {fileID: 6104372111670055237} m_Father: {fileID: 4933714228798684} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1913744628075196 GameObject: @@ -760,70 +793,108 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1913744628075196} + serializedVersion: 2 m_LocalRotation: {x: -0.27059805, y: -0.6532815, z: 0.27059805, w: 0.6532815} m_LocalPosition: {x: -0, y: 1.4, z: 1.1899999} m_LocalScale: {x: 6, y: 6, z: 6} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4619423594637952} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!95 &2772195793577073523 -Animator: - serializedVersion: 3 +--- !u!1 &1655030256192856875 +GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 146879503945089801} - m_Enabled: 1 - m_Avatar: {fileID: 0} - m_Controller: {fileID: 9100000, guid: 644847d651da4874aba228d4ee8602f1, type: 2} - m_CullingMode: 0 - m_UpdateMode: 0 - m_ApplyRootMotion: 0 - m_LinearVelocityBlending: 0 - m_WarningMessage: - m_HasTransformHierarchy: 1 - m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 ---- !u!95 &6479162870342482450 -Animator: - serializedVersion: 3 + serializedVersion: 6 + m_Component: + - component: {fileID: 6104372111670055237} + - component: {fileID: 8391074477671030553} + m_Layer: 10 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6104372111670055237 +Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1329725182247812508} - m_Enabled: 1 - m_Avatar: {fileID: 0} - m_Controller: {fileID: 9100000, guid: 3e8c29df7340e044f9a6d61d86b22f4e, type: 2} - m_CullingMode: 0 - m_UpdateMode: 0 - m_ApplyRootMotion: 0 - m_LinearVelocityBlending: 0 - m_WarningMessage: - m_HasTransformHierarchy: 1 - m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 ---- !u!95 &6388196455946815735 -Animator: - serializedVersion: 3 + m_GameObject: {fileID: 1655030256192856875} + serializedVersion: 2 + m_LocalRotation: {x: 0.09189877, y: 0.28270775, z: -0.027221648, w: 0.9544056} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4767636725369094} + m_LocalEulerAnglesHint: {x: 11, y: 33, z: 0} +--- !u!108 &8391074477671030553 +Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2537647387613542962} + m_GameObject: {fileID: 1655030256192856875} m_Enabled: 1 - m_Avatar: {fileID: 0} - m_Controller: {fileID: 9100000, guid: 3e8c29df7340e044f9a6d61d86b22f4e, type: 2} - m_CullingMode: 0 - m_UpdateMode: 0 - m_ApplyRootMotion: 0 - m_LinearVelocityBlending: 0 - m_WarningMessage: - m_HasTransformHierarchy: 1 - m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 0.9 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 1 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 0 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &2787973783457903568 GameObject: m_ObjectHideFlags: 0 @@ -853,9 +924,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 15} m_LocalScale: {x: 6, y: 6, z: 6} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4428037544226060} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} @@ -873,10 +944,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -901,6 +974,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &2917522933125779591 CanvasRenderer: m_ObjectHideFlags: 0 @@ -924,6 +998,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -995,31 +1070,12 @@ MonoBehaviour: m_margin: {x: -11.014557, y: 15.154797, z: -28.893936, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 5288085581724018600} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 ---- !u!95 &7917747134493040861 -Animator: - serializedVersion: 3 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3201913553070519228} - m_Enabled: 1 - m_Avatar: {fileID: 0} - m_Controller: {fileID: 9100000, guid: 06bef2372b4384b4eb73cb92c3e20e5e, type: 2} - m_CullingMode: 0 - m_UpdateMode: 0 - m_ApplyRootMotion: 0 - m_LinearVelocityBlending: 0 - m_WarningMessage: - m_HasTransformHierarchy: 1 - m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 5288085581724018600} + m_maskType: 0 --- !u!1 &4673674705760829659 GameObject: m_ObjectHideFlags: 0 @@ -1049,9 +1105,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 35} m_LocalScale: {x: 6, y: 6, z: 6} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4428037544226060} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} @@ -1069,10 +1125,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1097,6 +1155,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &4715379179341028204 CanvasRenderer: m_ObjectHideFlags: 0 @@ -1120,6 +1179,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1191,36 +1251,18 @@ MonoBehaviour: m_margin: {x: -11.014557, y: 15.154797, z: -28.893936, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 3668412579595604944} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 ---- !u!95 &1031897474015130382 -Animator: - serializedVersion: 3 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 7558688261709500704} - m_Enabled: 1 - m_Avatar: {fileID: 0} - m_Controller: {fileID: 9100000, guid: d320719e65e64e242abdc55d6d1b2b16, type: 2} - m_CullingMode: 0 - m_UpdateMode: 0 - m_ApplyRootMotion: 0 - m_LinearVelocityBlending: 0 - m_WarningMessage: - m_HasTransformHierarchy: 1 - m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 3668412579595604944} + m_maskType: 0 --- !u!1001 &1065307953846025816 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 4185786800092852} m_Modifications: - target: {fileID: -8679921383154817045, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, @@ -1374,6 +1416,13 @@ PrefabInstance: value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, + type: 3} + insertIndex: -1 + addedObject: {fileID: 2772195793577073523} m_SourcePrefab: {fileID: 100100000, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, type: 3} --- !u!1 &146879503945089801 stripped GameObject: @@ -1381,6 +1430,27 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1065307953846025816} m_PrefabAsset: {fileID: 0} +--- !u!95 &2772195793577073523 +Animator: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 146879503945089801} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 644847d651da4874aba228d4ee8602f1, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!4 &667098503375133107 stripped Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, @@ -1392,6 +1462,7 @@ PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 4185786800092852} m_Modifications: - target: {fileID: -8679921383154817045, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, @@ -1545,24 +1616,53 @@ PrefabInstance: value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, + type: 3} + insertIndex: -1 + addedObject: {fileID: 6479162870342482450} m_SourcePrefab: {fileID: 100100000, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, type: 3} ---- !u!4 &1819439605942183718 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, - type: 3} - m_PrefabInstance: {fileID: 2212758165639430349} - m_PrefabAsset: {fileID: 0} --- !u!1 &1329725182247812508 stripped GameObject: m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, type: 3} m_PrefabInstance: {fileID: 2212758165639430349} m_PrefabAsset: {fileID: 0} +--- !u!95 &6479162870342482450 +Animator: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1329725182247812508} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 3e8c29df7340e044f9a6d61d86b22f4e, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 +--- !u!4 &1819439605942183718 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, + type: 3} + m_PrefabInstance: {fileID: 2212758165639430349} + m_PrefabAsset: {fileID: 0} --- !u!1001 &2354840239199735533 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 4185786800092852} m_Modifications: - target: {fileID: -8679921383154817045, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, @@ -1716,24 +1816,53 @@ PrefabInstance: value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, + type: 3} + insertIndex: -1 + addedObject: {fileID: 7917747134493040861} m_SourcePrefab: {fileID: 100100000, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, type: 3} +--- !u!4 &2820568133112604934 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, + type: 3} + m_PrefabInstance: {fileID: 2354840239199735533} + m_PrefabAsset: {fileID: 0} --- !u!1 &3201913553070519228 stripped GameObject: m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, type: 3} m_PrefabInstance: {fileID: 2354840239199735533} m_PrefabAsset: {fileID: 0} ---- !u!4 &2820568133112604934 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, - type: 3} - m_PrefabInstance: {fileID: 2354840239199735533} +--- !u!95 &7917747134493040861 +Animator: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3201913553070519228} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 06bef2372b4384b4eb73cb92c3e20e5e, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1001 &3456197203493259107 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 4185786800092852} m_Modifications: - target: {fileID: -8679921383154817045, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, @@ -1887,6 +2016,13 @@ PrefabInstance: value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, + type: 3} + insertIndex: -1 + addedObject: {fileID: 6388196455946815735} m_SourcePrefab: {fileID: 100100000, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, type: 3} --- !u!1 &2537647387613542962 stripped GameObject: @@ -1894,6 +2030,27 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 3456197203493259107} m_PrefabAsset: {fileID: 0} +--- !u!95 &6388196455946815735 +Animator: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2537647387613542962} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 3e8c29df7340e044f9a6d61d86b22f4e, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!4 &2917303922548236424 stripped Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, @@ -1905,6 +2062,7 @@ PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 4185786800092852} m_Modifications: - target: {fileID: -8679921383154817045, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, @@ -2058,6 +2216,13 @@ PrefabInstance: value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1031897474015130382} m_SourcePrefab: {fileID: 100100000, guid: e560a7b3dcb28b44ca9ba05f8e63c41c, type: 3} --- !u!4 &7182689733173857178 stripped Transform: @@ -2071,3 +2236,24 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 7216089576506469489} m_PrefabAsset: {fileID: 0} +--- !u!95 &1031897474015130382 +Animator: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7558688261709500704} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: d320719e65e64e242abdc55d6d1b2b16, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 diff --git a/Assets/Plugins.meta b/Assets/Plugins.meta index 9cf1de3b..05140b5b 100644 --- a/Assets/Plugins.meta +++ b/Assets/Plugins.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: e09b46fbdc389f74abc812d25b464d99 +guid: 7b0ac8b47cd673847805a1392a712169 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/GearVrController.meta b/Assets/Plugins/Android.meta similarity index 77% rename from Assets/Scripts/ThirdParty/OVR/Materials/GearVrController.meta rename to Assets/Plugins/Android.meta index dc5995b0..1553a8a5 100644 --- a/Assets/Scripts/ThirdParty/OVR/Materials/GearVrController.meta +++ b/Assets/Plugins/Android.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 856d6414a7cf7e94888ee2d5f959efd7 +guid: 951c1958401544e4b8911f80af1b7c0a folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Plugins/Android/AndroidManifest.xml b/Assets/Plugins/Android/AndroidManifest.xml new file mode 100644 index 00000000..6e563f7b --- /dev/null +++ b/Assets/Plugins/Android/AndroidManifest.xml @@ -0,0 +1,35 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/AndroidManifest.OVRSubmission.xml.meta b/Assets/Plugins/Android/AndroidManifest.xml.meta similarity index 75% rename from Assets/Scripts/ThirdParty/OVR/Editor/AndroidManifest.OVRSubmission.xml.meta rename to Assets/Plugins/Android/AndroidManifest.xml.meta index b2184c36..d213162c 100644 --- a/Assets/Scripts/ThirdParty/OVR/Editor/AndroidManifest.OVRSubmission.xml.meta +++ b/Assets/Plugins/Android/AndroidManifest.xml.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 7a16cc136accf1f42bdc6f71f94b50ac +guid: 1e17445ed9bdf5146b702eb73b6f89fa TextScriptImporter: externalObjects: {} userData: diff --git a/Assets/Plugins/BlocksNativeLib.dll b/Assets/Plugins/BlocksNativeLib.dll deleted file mode 100644 index f9a9e791..00000000 Binary files a/Assets/Plugins/BlocksNativeLib.dll and /dev/null differ diff --git a/Assets/Plugins/BlocksNativeLib.dll.meta b/Assets/Plugins/BlocksNativeLib.dll.meta deleted file mode 100644 index ad890340..00000000 --- a/Assets/Plugins/BlocksNativeLib.dll.meta +++ /dev/null @@ -1,27 +0,0 @@ -fileFormatVersion: 2 -guid: 87917814fedab5341b33829f2408f1f0 -PluginImporter: - externalObjects: {} - serializedVersion: 2 - iconMap: {} - executionOrder: {} - defineConstraints: [] - isPreloaded: 0 - isOverridable: 0 - isExplicitlyReferenced: 0 - validateReferences: 1 - platformData: - - first: - Any: - second: - enabled: 1 - settings: {} - - first: - Editor: Editor - second: - enabled: 0 - settings: - DefaultValueInitialized: true - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Prefabs/Action Button.prefab b/Assets/Prefabs/Action Button.prefab new file mode 100644 index 00000000..8fa2a688 --- /dev/null +++ b/Assets/Prefabs/Action Button.prefab @@ -0,0 +1,523 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &705724259995678143 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6087972848375484769} + - component: {fileID: 7608622564378160377} + - component: {fileID: 2194573995097740073} + m_Layer: 10 + m_Name: bg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6087972848375484769 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 705724259995678143} + serializedVersion: 2 + m_LocalRotation: {x: -0.0000000018626449, y: 0.00000001117587, z: 1.7347233e-17, + w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.09500006, y: 1, z: 0.030000027} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6634052632171313982} + m_Father: {fileID: 5970456465957243342} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &7608622564378160377 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 705724259995678143} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2194573995097740073 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 705724259995678143} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1283207180770080955 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6634052632171313982} + - component: {fileID: 7693072043051588881} + - component: {fileID: 4794481511566662525} + - component: {fileID: 5737962771831917660} + m_Layer: 10 + m_Name: txt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6634052632171313982 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1283207180770080955} + m_LocalRotation: {x: 0.7071069, y: 0.00000012711182, z: 0.0000000057203082, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: -0.3243404} + m_LocalScale: {x: 0.010526333, y: 0.033333436, z: 0.20000033} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6087972848375484769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.00000029802322, y: 0.5199928} + m_SizeDelta: {x: 148.4, y: 32.67} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!23 &7693072043051588881 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1283207180770080955} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &4794481511566662525 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1283207180770080955} + m_CullTransparentMesh: 0 +--- !u!114 &5737962771831917660 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1283207180770080955} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: This is a button + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 112 + m_fontSizeBase: 112 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 256 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.2 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 7693072043051588881} + m_maskType: 0 +--- !u!1 &2454987581638045601 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5970456465957243342} + - component: {fileID: 5163634251365477613} + - component: {fileID: 4594967177228613965} + m_Layer: 10 + m_Name: Action Button + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &5970456465957243342 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2454987581638045601} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.047499955, y: 0, z: -0.06149959} + m_LocalScale: {x: 1, y: 0.005, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3455460906483019089} + - {fileID: 6087972848375484769} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &5163634251365477613 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2454987581638045601} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 0.095, y: 1, z: 0.03} + m_Center: {x: 0, y: 0, z: 0} +--- !u!114 &4594967177228613965 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2454987581638045601} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 331747df50d846f8bc544e46e7a55dfd, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 1 + isHovered: 0 + m_Action: + m_PersistentCalls: + m_Calls: [] +--- !u!1 &4428863845677853291 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3455460906483019089} + - component: {fileID: 1763536883212238132} + - component: {fileID: 4684803198473393589} + - component: {fileID: 3009966178367601994} + m_Layer: 10 + m_Name: txt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3455460906483019089 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4428863845677853291} + m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: 0.0000000061722627, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: -0.009730376} + m_LocalScale: {x: 0.001000002, y: 0.0010000041, z: 0.0010000017} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5970456465957243342} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0.0025999886} + m_SizeDelta: {x: 148.4, y: 32.67} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!23 &1763536883212238132 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4428863845677853291} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &4684803198473393589 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4428863845677853291} + m_CullTransparentMesh: 0 +--- !u!114 &3009966178367601994 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4428863845677853291} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: This is a button + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 112 + m_fontSizeBase: 112 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 256 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.2 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 1763536883212238132} + m_maskType: 0 diff --git a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRCubemapCaptureProbe.prefab.meta b/Assets/Prefabs/Action Button.prefab.meta similarity index 74% rename from Assets/Scripts/ThirdParty/OVR/Prefabs/OVRCubemapCaptureProbe.prefab.meta rename to Assets/Prefabs/Action Button.prefab.meta index 291d3c65..5c8b5f7a 100644 --- a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRCubemapCaptureProbe.prefab.meta +++ b/Assets/Prefabs/Action Button.prefab.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 7a400e96d4650ff4e827a7e727fad81d +guid: 2c43cb52d73fa5048868b3a69a3e7537 PrefabImporter: externalObjects: {} userData: diff --git a/Assets/Prefabs/CameraRig.prefab b/Assets/Prefabs/CameraRig.prefab index ea8d59b1..59e6e648 100644 --- a/Assets/Prefabs/CameraRig.prefab +++ b/Assets/Prefabs/CameraRig.prefab @@ -26,12 +26,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000528415932916} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.05} m_LocalScale: {x: 0.03, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4649985807256318} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33705012592508916 MeshFilter: @@ -52,10 +53,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -80,6 +83,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!64 &64943017715016956 MeshCollider: m_ObjectHideFlags: 0 @@ -88,9 +92,17 @@ MeshCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1000528415932916} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 4 + serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 4300000, guid: 5b7f83c6d96cb42fdb49080e29fe7d9d, type: 2} @@ -117,16 +129,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1001287311084996} + serializedVersion: 2 m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00135734, y: 0.014755144, z: 0.038525496} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4872608077714926} - {fileID: 4339608307385630} - {fileID: 4140756103497344} - {fileID: 4163899733993052} m_Father: {fileID: 4412326052634180} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1002264972635030 GameObject: @@ -153,12 +166,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1002264972635030} + serializedVersion: 2 m_LocalRotation: {x: 0.0037473307, y: -0.019621046, z: -0.0058649303, w: 0.9997833} m_LocalPosition: {x: 0.0008, y: -0.0092, z: -0.0158} m_LocalScale: {x: 0.68, y: 0.68, z: 0.68} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4957901198468286} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0.416, y: -2.2510002, z: -0.68} --- !u!33 &33012127858880986 MeshFilter: @@ -179,10 +193,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -207,6 +223,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1006723773802558 GameObject: m_ObjectHideFlags: 0 @@ -230,14 +247,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006723773802558} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.016127685, y: -0.0037411926, z: 0.0044341898} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4200679319959676} - {fileID: 4449069694970246} m_Father: {fileID: 4575890514912324} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1007166216959078 GameObject: @@ -265,12 +283,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007166216959078} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0472, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.034} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4450130999677356} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33234311747903548 MeshFilter: @@ -288,9 +307,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007166216959078} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23041284357700592 @@ -304,10 +331,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -332,6 +361,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1007845715504326 GameObject: m_ObjectHideFlags: 0 @@ -357,12 +387,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1007845715504326} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0012809325, y: -0.000029739902, z: 3.6836773e-10} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4222855882376892} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33948625518825476 MeshFilter: @@ -383,10 +414,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -411,6 +444,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1008806159697846 GameObject: m_ObjectHideFlags: 0 @@ -435,12 +469,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008806159697846} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.33333328, y: 0.52000135, z: 0} m_LocalScale: {x: 0.08333332, y: 0.25000015, z: 1.5000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4957094851485526} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212207115326873556 SpriteRenderer: @@ -453,10 +488,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -522,9 +559,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447765, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.019260034} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4726321928730400} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -550,10 +587,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -578,6 +617,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222836878313959302 CanvasRenderer: m_ObjectHideFlags: 0 @@ -601,6 +641,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -672,12 +713,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23460224587256048} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23460224587256048} + m_maskType: 0 --- !u!1 &1010265318990436 GameObject: m_ObjectHideFlags: 0 @@ -701,14 +742,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010265318990436} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0175, y: -0.0275, z: 0.03} m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4752373190745444} - {fileID: 4615098022356508} m_Father: {fileID: 4952264015587804} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1010824646967466 GameObject: @@ -733,12 +775,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010824646967466} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.085, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4227596001201700} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1010865966152830 GameObject: @@ -767,12 +810,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010865966152830} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.01, y: 0, z: 0.02} m_LocalScale: {x: 0.17, y: 0.005, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4619373997792354} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33962425244238144 MeshFilter: @@ -793,10 +837,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -821,6 +867,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &65811649184378558 BoxCollider: m_ObjectHideFlags: 0 @@ -829,9 +876,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1010865966152830} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1.0000004, y: 1.0000033, z: 1.0000007} m_Center: {x: 0.00000029802322, y: 0.000011444092, z: 0} --- !u!114 &114266009437193540 @@ -875,13 +930,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012231440556298} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.04, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4613369786893882} m_Father: {fileID: 4858611151164744} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33441160666247654 MeshFilter: @@ -899,9 +955,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012231440556298} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23812757495099276 @@ -915,10 +979,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -943,6 +1009,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114601718330686720 MonoBehaviour: m_ObjectHideFlags: 0 @@ -984,12 +1051,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013830123380054} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.0008362325, z: -0.018202158} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4926790337755284} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33990982328483300 MeshFilter: @@ -1010,10 +1078,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1038,6 +1108,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1017723019377124 GameObject: m_ObjectHideFlags: 0 @@ -1065,12 +1136,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017723019377124} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: -0.095} m_LocalScale: {x: 0.21, y: 0.005, z: 0.08} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4904677882219594} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33433022575380578 MeshFilter: @@ -1088,9 +1160,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017723019377124} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23478199093959298 @@ -1104,10 +1184,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1132,6 +1214,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114141401447150532 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1173,14 +1256,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017894067243148} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.04749996, y: 0, z: -0.044999596} m_LocalScale: {x: 0.09500004, y: 0.005, z: 0.030000027} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224763319689768564} - {fileID: 4542445391115192} m_Father: {fileID: 4081007902075116} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33052544263830602 MeshFilter: @@ -1198,9 +1282,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017894067243148} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23116470852749400 @@ -1214,10 +1306,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1242,6 +1336,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114099902663694716 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1281,16 +1376,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019217369373746} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -8.135128e-33, y: 0.011130228, z: 0.009842526} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4471275964023362} - {fileID: 4214907195886218} - {fileID: 4002965672346958} - {fileID: 4805026757582502} m_Father: {fileID: 4000148067611426} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1020161159173412 GameObject: @@ -1315,13 +1411,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1020161159173412} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.025, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224216307701762624} m_Father: {fileID: 4615098022356508} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1022568563728958 GameObject: @@ -1346,14 +1443,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022568563728958} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.09, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4169481858226814} - {fileID: 4390610367760550} m_Father: {fileID: 4050771851060980} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1025400002498858 GameObject: @@ -1382,12 +1480,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025400002498858} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025000498, y: 0, z: 0.017500035} m_LocalScale: {x: 0.21000013, y: 0.0050000004, z: 0.0050000045} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4122917613200010} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33651315500899720 MeshFilter: @@ -1405,9 +1504,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025400002498858} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23773724910230444 @@ -1421,10 +1528,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1449,6 +1558,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114274119644380024 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1463,87 +1573,6 @@ MonoBehaviour: m_EditorClassIdentifier: hoverName: isActive: 1 ---- !u!1 &1025412513555526 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4128490277908080} - - component: {fileID: 212001368272211238} - m_Layer: 10 - m_Name: ic - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4128490277908080 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1025412513555526} - m_LocalRotation: {x: 0.7071068, y: -0.000000009632805, z: -0.0000000021822242, w: 0.7071068} - m_LocalPosition: {x: 0, y: 0.52000153, z: 0} - m_LocalScale: {x: 0.15, y: 0.25000036, z: 0.15} - m_Children: [] - m_Father: {fileID: 4017616546640760} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!212 &212001368272211238 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1025412513555526} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 - m_RayTracingMode: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 21300000, guid: af78a50fda28b6846abcf649f61e44ed, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 0 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 1.92, y: 1.92} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 --- !u!1 &1026230548747510 GameObject: m_ObjectHideFlags: 0 @@ -1567,9 +1596,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026230548747510} + serializedVersion: 2 m_LocalRotation: {x: 0.008726558, y: -0, z: -0, w: 0.999962} m_LocalPosition: {x: 0, y: 0.0005000001, z: 0.014500001} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4467945177501298} - {fileID: 4093465668556880} @@ -1577,7 +1608,6 @@ Transform: - {fileID: 4334031387995868} - {fileID: 4288565677436822} m_Father: {fileID: 4649985807256318} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1027254482154464 GameObject: @@ -1606,12 +1636,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027254482154464} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.02, y: -0.0275, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.21} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4227596001201700} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33785465708926662 MeshFilter: @@ -1629,9 +1660,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1027254482154464} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23937658623694338 @@ -1645,10 +1684,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1673,6 +1714,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114351731601176326 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1713,12 +1755,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028978511406828} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.079, y: 0, z: 0.004} m_LocalScale: {x: 0.032, y: 0.005, z: 0.034} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4450130999677356} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33722235533979174 MeshFilter: @@ -1736,9 +1779,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028978511406828} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23408164215549432 @@ -1752,10 +1803,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1780,6 +1833,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1029608323341126 GameObject: m_ObjectHideFlags: 0 @@ -1789,7 +1843,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224278610540718392} - - component: {fileID: 33043936964957734} - component: {fileID: 23609891230561968} - component: {fileID: 222105436803231940} - component: {fileID: 114093667223936728} @@ -1810,23 +1863,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012711182, z: 0.0000000057203082, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.33132592} m_LocalScale: {x: 0.010526333, y: 0.033333436, z: 0.20000033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4558712142699174} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000026570633, y: 0.520072} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33043936964957734 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1029608323341126} - m_Mesh: {fileID: 0} --- !u!23 &23609891230561968 MeshRenderer: m_ObjectHideFlags: 0 @@ -1838,10 +1883,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1866,6 +1913,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222105436803231940 CanvasRenderer: m_ObjectHideFlags: 0 @@ -1889,6 +1937,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1916,7 +1965,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -1928,9 +1977,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -1960,12 +2009,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23609891230561968} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23609891230561968} + m_maskType: 0 --- !u!1 &1031156056983360 GameObject: m_ObjectHideFlags: 0 @@ -1996,9 +2045,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0010000009, y: 0.0010000016, z: 0.0010000012} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4604029899200974} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -2024,10 +2073,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2052,6 +2103,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222931098917251510 CanvasRenderer: m_ObjectHideFlags: 0 @@ -2075,6 +2127,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -2146,12 +2199,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23745757572412584} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23745757572412584} + m_maskType: 0 --- !u!1 &1033625633014946 GameObject: m_ObjectHideFlags: 0 @@ -2175,9 +2228,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1033625633014946} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.195, y: 0, z: 0.055} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4519101567346598} - {fileID: 4241246789827068} @@ -2185,7 +2240,6 @@ Transform: - {fileID: 4754351305617786} - {fileID: 4890010849840474} m_Father: {fileID: 4524181737418050} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1034182818773320 GameObject: @@ -2212,12 +2266,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1034182818773320} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.011330012, z: 0.009852216} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4010762029059722} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33653438723262936 MeshFilter: @@ -2238,10 +2293,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2266,6 +2323,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1034692713236276 GameObject: m_ObjectHideFlags: 0 @@ -2275,7 +2333,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224016426474666352} - - component: {fileID: 33068915582286186} - component: {fileID: 23790840134893726} - component: {fileID: 222865345309432754} - component: {fileID: 114811114865160988} @@ -2296,23 +2353,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.000000129746, z: 0.0000000030861314, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.326656} m_LocalScale: {x: 0.010526331, y: 0.033333436, z: 0.20000033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4290052817264156} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000034012191, y: 0.52006435} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33068915582286186 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1034692713236276} - m_Mesh: {fileID: 0} --- !u!23 &23790840134893726 MeshRenderer: m_ObjectHideFlags: 0 @@ -2324,10 +2373,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2352,6 +2403,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222865345309432754 CanvasRenderer: m_ObjectHideFlags: 0 @@ -2375,6 +2427,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -2402,7 +2455,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -2414,9 +2467,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -2446,12 +2499,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23790840134893726} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23790840134893726} + m_maskType: 0 --- !u!1 &1035904089201412 GameObject: m_ObjectHideFlags: 0 @@ -2478,12 +2531,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1035904089201412} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.00040236182, z: 0.016698927} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4958624039803606} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33158326141727994 MeshFilter: @@ -2504,10 +2558,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2532,6 +2588,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114678920737172410 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2571,13 +2628,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037174131909060} + serializedVersion: 2 m_LocalRotation: {x: 5.551115e-17, y: -0.000000007450581, z: -0.000000014901161, w: 1} m_LocalPosition: {x: 0, y: 0.0024999995, z: 0.00049998984} m_LocalScale: {x: 0.06, y: 0.04, z: 0.07499997} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4126232876160814} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33035617095801526 MeshFilter: @@ -2595,9 +2653,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037174131909060} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23072500758017650 @@ -2611,10 +2677,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2639,6 +2707,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1039162229872936 GameObject: m_ObjectHideFlags: 0 @@ -2662,13 +2731,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039162229872936} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.017499998, y: -0.0275, z: 0.085} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4723685741082082} m_Father: {fileID: 4907062611907884} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1040738504134968 GameObject: @@ -2696,12 +2766,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040738504134968} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0, y: 0.0025000032, z: -0.004499983} m_LocalScale: {x: 0.06, y: 0.04, z: 0.07499999} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4667366733634196} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33213988052846616 MeshFilter: @@ -2719,9 +2790,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1040738504134968} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23172750688899454 @@ -2735,10 +2814,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2763,6 +2844,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1044944323228804 GameObject: m_ObjectHideFlags: 0 @@ -2786,12 +2868,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1044944323228804} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0072753592} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4395680175463508} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1045707353747834 GameObject: @@ -2816,14 +2899,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1045707353747834} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.09, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4124585769820186} - {fileID: 4076568368748330} m_Father: {fileID: 4300586176485974} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1047465209561092 GameObject: @@ -2850,12 +2934,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047465209561092} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4953338870317024} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23812871301079242 MeshRenderer: @@ -2868,10 +2953,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2896,6 +2983,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102689861470764002 TextMesh: serializedVersion: 3 @@ -2943,12 +3031,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047605590191558} + serializedVersion: 2 m_LocalRotation: {x: 0.7071069, y: 0.0000000074505797, z: 0.000000014901159, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.5199846, z: 0} m_LocalScale: {x: 0.010526323, y: 0.0333334, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4799066606393552} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23301219473307894 MeshRenderer: @@ -2961,10 +3050,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2989,6 +3080,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102726289893385302 TextMesh: serializedVersion: 3 @@ -3034,14 +3126,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047755745176184} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00000027274447, y: 0.0000037252903, z: -0.0000006208818} m_LocalScale: {x: 1.0000004, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4281968800113618} - {fileID: 224661609066419246} m_Father: {fileID: 4129351214855924} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1051344574471638 GameObject: @@ -3066,14 +3159,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051344574471638} + serializedVersion: 2 m_LocalRotation: {x: 0.008726558, y: 0, z: 0, w: 0.999962} m_LocalPosition: {x: 0, y: 0.0005, z: 0.0145} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4537654634008896} - {fileID: 4010762029059722} m_Father: {fileID: 4085418719244664} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 1, y: 0, z: 0} --- !u!1 &1054648427431242 GameObject: @@ -3101,12 +3195,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054648427431242} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.1, z: -0.45} m_LocalScale: {x: 0.45, y: 0.45, z: 0.45} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4617705899807768} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33599432933174860 MeshFilter: @@ -3124,9 +3219,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054648427431242} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23762633541132552 @@ -3140,10 +3243,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3168,6 +3273,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1054776377331478 GameObject: m_ObjectHideFlags: 0 @@ -3193,12 +3299,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054776377331478} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.008088701, y: -0.003237321, z: 0.03130172} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4806668286430748} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33603606462541404 MeshFilter: @@ -3219,10 +3326,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3247,6 +3356,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1057627780978824 GameObject: m_ObjectHideFlags: 0 @@ -3272,12 +3382,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1057627780978824} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.019999996, y: -0.0249, z: -0.015000001} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4200420331178864} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23341355364769652 MeshRenderer: @@ -3290,10 +3401,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3318,6 +3431,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102701337518778520 TextMesh: serializedVersion: 3 @@ -3367,12 +3481,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058167439408600} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0000000027305909, y: 0.00010799348, z: -0.013133357} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4607790123684542} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33704073512452980 MeshFilter: @@ -3393,10 +3508,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3421,6 +3538,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1058214892552826 GameObject: m_ObjectHideFlags: 0 @@ -3451,9 +3569,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619073, y: 0.033333328, z: 0.20000015} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4041337941889230} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -3479,10 +3597,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3507,6 +3627,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222712521835619610 CanvasRenderer: m_ObjectHideFlags: 0 @@ -3530,6 +3651,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -3601,12 +3723,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23191069129045530} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23191069129045530} + m_maskType: 0 --- !u!1 &1058329163915974 GameObject: m_ObjectHideFlags: 0 @@ -3630,14 +3752,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058329163915974} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.00000001526523, w: 1} m_LocalPosition: {x: 0, y: 0.18, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4908724992920432} - {fileID: 4657463438926638} m_Father: {fileID: 4136544352420854} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1058421795516628 GameObject: @@ -3662,14 +3785,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058421795516628} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000000014901161} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4398455500332068} - {fileID: 4558712142699174} m_Father: {fileID: 4895870946273460} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1061447149547656 GameObject: @@ -3694,13 +3818,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1061447149547656} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: -0.5} m_LocalPosition: {x: -1.5, y: 0, z: 1} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4068055201757914} m_Father: {fileID: 4000432110831318} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 270, y: 0, z: -90} --- !u!1 &1064491019321508 GameObject: @@ -3729,9 +3854,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224352105188426824} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -3749,10 +3874,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3814,13 +3941,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064866085401902} + serializedVersion: 2 m_LocalRotation: {x: 5.551115e-17, y: -0.000000007450581, z: -0.000000014901161, w: 1} m_LocalPosition: {x: 0, y: 0.0024999958, z: -0.0019999705} m_LocalScale: {x: 0.050000004, y: 0.04, z: 0.07} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4126232876160814} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33394843884440616 MeshFilter: @@ -3838,9 +3966,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064866085401902} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.06, y: 0.035, z: 0.075} m_Center: {x: 0, y: 0, z: 0.0225} --- !u!23 &23226731264371884 @@ -3854,10 +3990,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3882,6 +4020,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1066105223178334 GameObject: m_ObjectHideFlags: 0 @@ -3909,12 +4048,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066105223178334} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0792, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4517981271952446} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33350239065684740 MeshFilter: @@ -3932,9 +4072,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066105223178334} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23919356237371568 @@ -3948,10 +4096,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3976,6 +4126,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114538869680411904 MonoBehaviour: m_ObjectHideFlags: 0 @@ -4015,12 +4166,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066884501673810} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.02, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4227596001201700} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1066948824660370 GameObject: @@ -4047,12 +4199,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066948824660370} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00020956993, y: 0, z: -0.021798873} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4145553869675218} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33964070427347570 MeshFilter: @@ -4073,10 +4226,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4101,6 +4256,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1068160031034568 GameObject: m_ObjectHideFlags: 0 @@ -4124,9 +4280,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1068160031034568} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4416263649992928} - {fileID: 4580881533812108} @@ -4136,7 +4294,6 @@ Transform: - {fileID: 4362269751343332} - {fileID: 4362713702654740} m_Father: {fileID: 4136544352420854} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1073095662846008 GameObject: @@ -4163,12 +4320,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1073095662846008} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4372747539425260} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23381347616948216 MeshRenderer: @@ -4181,10 +4339,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4209,6 +4369,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102328211260770686 TextMesh: serializedVersion: 3 @@ -4257,12 +4418,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075003643910234} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.33333328, y: 0.52000135, z: 0} m_LocalScale: {x: 0.08333332, y: 0.25000015, z: 1.5000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4122152677072792} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212043469165447462 SpriteRenderer: @@ -4275,10 +4437,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4339,12 +4503,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076305469009156} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.16666679, y: 0.52000135, z: 0} m_LocalScale: {x: 0.01111111, y: 0.033333354, z: 0.2000001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4452997918131730} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23553749800199124 MeshRenderer: @@ -4357,10 +4522,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4385,6 +4552,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102727829455097710 TextMesh: serializedVersion: 3 @@ -4433,12 +4601,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078280222434004} + serializedVersion: 2 m_LocalRotation: {x: 0.000000059604645, y: 1.1368684e-13, z: 5.684342e-14, w: 1} m_LocalPosition: {x: 0, y: 100, z: 0} m_LocalScale: {x: 240, y: 239.99998, z: 239.99998} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4740296027580454} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33307181334302124 MeshFilter: @@ -4456,9 +4625,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1078280222434004} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23906427384292384 @@ -4472,10 +4649,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4500,6 +4679,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1079269452061754 GameObject: m_ObjectHideFlags: 0 @@ -4526,12 +4706,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079269452061754} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 0.010000002, y: 0, z: 0.027999997} m_LocalScale: {x: 0.0075000036, y: 0.012000008, z: 0.012} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4244487352667738} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} --- !u!33 &33650309753117822 MeshFilter: @@ -4552,10 +4733,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4580,6 +4763,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!64 &64443627430101004 MeshCollider: m_ObjectHideFlags: 0 @@ -4588,9 +4772,17 @@ MeshCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1079269452061754} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 4 + serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 4300000, guid: eb6a91434b82e40b9be190d89ae227aa, type: 2} @@ -4620,12 +4812,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080586326640556} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: -0.060000002, y: 0.0024999995, z: -0.002000004} m_LocalScale: {x: 0.050000004, y: 0.04, z: 0.07} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4667366733634196} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33216322456002800 MeshFilter: @@ -4643,9 +4836,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1080586326640556} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23348898568473738 @@ -4659,10 +4860,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4687,6 +4890,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1081935243928664 GameObject: m_ObjectHideFlags: 0 @@ -4714,12 +4918,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081935243928664} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0792, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4274288085908274} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33848609095313070 MeshFilter: @@ -4737,9 +4942,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081935243928664} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23087002630050672 @@ -4753,10 +4966,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4781,6 +4996,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114356113304770536 MonoBehaviour: m_ObjectHideFlags: 0 @@ -4820,16 +5036,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082241089455946} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000002841828, y: 0.01583758, z: 0.004434191} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4588610988176134} - {fileID: 4972160465113394} - {fileID: 4005585235112498} - {fileID: 4438421588540910} m_Father: {fileID: 4938888531242680} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1083020085718064 GameObject: @@ -4856,14 +5073,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083020085718064} + serializedVersion: 2 m_LocalRotation: {x: 0.010923036, y: -0.7120574, z: -0.70203495, w: 0.0013683074} m_LocalPosition: {x: 0.0001, y: -0.0078, z: -0.0021} m_LocalScale: {x: 0.68, y: 0.68, z: 0.68} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4237127360932578} - {fileID: 4833902827593726} m_Father: {fileID: 4085418719244664} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -91.284996, y: 50.41899, z: -591.193} --- !u!33 &33446066193504570 MeshFilter: @@ -4884,10 +5102,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4912,6 +5132,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1083649508692366 GameObject: m_ObjectHideFlags: 0 @@ -4935,9 +5156,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083649508692366} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4754002041727662} - {fileID: 4106570134813592} @@ -4946,7 +5169,6 @@ Transform: - {fileID: 4698685073569970} - {fileID: 4952398199463064} m_Father: {fileID: 4447487073368848} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1083984240137720 GameObject: @@ -4973,12 +5195,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1083984240137720} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4232153272427720} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23740848404514086 MeshRenderer: @@ -4991,10 +5214,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5019,6 +5244,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102317437974982814 TextMesh: serializedVersion: 3 @@ -5069,9 +5295,9 @@ RectTransform: m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.1875, y: 0.25, z: 0.75000036} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4480045595498938} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -5089,10 +5315,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5159,50 +5387,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085091171850574} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.00096731976, z: -0.001587055} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4806668286430748} - {fileID: 4775217784751546} m_Father: {fileID: 4812218993411184} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1085466776070270 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4703632894854382} - m_Layer: 10 - m_Name: Actions - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4703632894854382 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1085466776070270} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0.01, z: -0.085} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 4331948440173406} - - {fileID: 4143204491145786} - - {fileID: 4862831626878628} - - {fileID: 4934791485820636} - - {fileID: 4905639169252408} - - {fileID: 4017616546640760} - m_Father: {fileID: 4657463438926638} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1086637573358820 GameObject: @@ -5231,12 +5424,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086637573358820} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0472, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4274288085908274} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33041065912599618 MeshFilter: @@ -5254,9 +5448,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1086637573358820} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23324305166454062 @@ -5270,10 +5472,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5298,6 +5502,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114853641073242784 MonoBehaviour: m_ObjectHideFlags: 0 @@ -5323,7 +5528,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224794816853896176} - - component: {fileID: 33253358984917696} - component: {fileID: 23954843138056252} - component: {fileID: 222324491648729206} - component: {fileID: 114958979698568884} @@ -5344,23 +5548,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447764, z: -0.000000013997257, w: 0.7071067} m_LocalPosition: {x: 0, y: 0, z: -0.32767215} m_LocalScale: {x: 0.0105263265, y: 0.033333346, z: 0.20000003} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4248829132881912} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.000000054948032, y: 0.5199652} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33253358984917696 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1088037995816560} - m_Mesh: {fileID: 0} --- !u!23 &23954843138056252 MeshRenderer: m_ObjectHideFlags: 0 @@ -5372,10 +5568,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5400,6 +5598,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222324491648729206 CanvasRenderer: m_ObjectHideFlags: 0 @@ -5423,6 +5622,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -5450,7 +5650,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -5462,9 +5662,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -5494,12 +5694,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23954843138056252} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23954843138056252} + m_maskType: 0 --- !u!1 &1091378010677412 GameObject: m_ObjectHideFlags: 0 @@ -5526,12 +5726,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091378010677412} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: -0.057500005, y: 0.002500007, z: -0.004500024} m_LocalScale: {x: 0.055, y: 0.04, z: 0.07499999} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4667366733634196} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33607179211676266 MeshFilter: @@ -5549,9 +5750,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091378010677412} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23608667158251564 @@ -5565,10 +5774,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5593,6 +5804,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1092070990461376 GameObject: m_ObjectHideFlags: 0 @@ -5620,9 +5832,9 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00024549628} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224289728178955382} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -5640,10 +5852,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5706,13 +5920,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093254819672210} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.04, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4726747661592258} m_Father: {fileID: 4284886318272986} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33089545748437056 MeshFilter: @@ -5730,9 +5945,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093254819672210} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23254572758395232 @@ -5746,10 +5969,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5774,6 +5999,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114142711587471908 MonoBehaviour: m_ObjectHideFlags: 0 @@ -5819,9 +6045,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16000198} m_LocalScale: {x: 0.004761913, y: 0.033333436, z: 0.20000048} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4567143511001010} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -5839,10 +6065,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5867,6 +6095,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222306340367626280 CanvasRenderer: m_ObjectHideFlags: 0 @@ -5890,6 +6119,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -5961,12 +6191,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23028636412299420} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23028636412299420} + m_maskType: 0 --- !u!1 &1093761550762100 GameObject: m_ObjectHideFlags: 0 @@ -5990,13 +6220,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093761550762100} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 7.2264323e-19, y: 0.0108, z: -0.0102} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4250969872750860} m_Father: {fileID: 4752358968928842} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1094280785025062 GameObject: @@ -6022,13 +6253,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094280785025062} + serializedVersion: 2 m_LocalRotation: {x: 0.00000005960463, y: 0.000000026341775, z: -0.00000003687849, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4612870642848382} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212807220815842012 SpriteRenderer: @@ -6041,10 +6273,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6110,9 +6344,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619073, y: 0.033333328, z: 0.20000015} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4845888668677122} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -6138,10 +6372,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6166,6 +6402,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222503979985590576 CanvasRenderer: m_ObjectHideFlags: 0 @@ -6189,6 +6426,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -6260,12 +6498,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23797308371521622} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23797308371521622} + m_maskType: 0 --- !u!1 &1095064962656056 GameObject: m_ObjectHideFlags: 0 @@ -6292,12 +6530,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095064962656056} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0, z: -0.0125} m_LocalScale: {x: 0.04, y: 0.0025, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4458942072854162} - m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33688351372232462 MeshFilter: @@ -6315,8 +6554,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095064962656056} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -6332,10 +6580,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6360,6 +6610,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1095184390100514 GameObject: m_ObjectHideFlags: 0 @@ -6387,9 +6638,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095184390100514} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0.0604, y: 0, z: -0.0216} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4752358968928842} - {fileID: 4557314625693018} @@ -6399,7 +6652,6 @@ Transform: - {fileID: 4498177261190824} - {fileID: 4906893622597404} m_Father: {fileID: 4864836663411988} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65566066109640040 BoxCollider: @@ -6409,9 +6661,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095184390100514} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.06, y: 0.035, z: 0.075} m_Center: {x: 0, y: 0, z: 0.0175} --- !u!114 &114373740352420248 @@ -6489,16 +6749,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095611833660002} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4298808276285744} - {fileID: 4585783172682470} - {fileID: 224748194196423726} - {fileID: 4604956380969118} m_Father: {fileID: 4843346808921292} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33989981945286378 MeshFilter: @@ -6516,9 +6777,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1095611833660002} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23857786889621228 @@ -6532,10 +6801,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6560,6 +6831,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114855453698398830 MonoBehaviour: m_ObjectHideFlags: 0 @@ -6602,12 +6874,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098268041554982} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.19, y: 0.005, z: 0.06} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4506566773678232} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33956608710126188 MeshFilter: @@ -6625,9 +6898,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098268041554982} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23556715046771376 @@ -6641,10 +6922,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6669,6 +6952,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1098572983571798 GameObject: m_ObjectHideFlags: 0 @@ -6693,12 +6977,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098572983571798} + serializedVersion: 2 m_LocalRotation: {x: 0.7071069, y: 0.0000000074505797, z: 0.000000014901159, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.5200673, z: 0.000041909516} m_LocalScale: {x: 0.30000016, y: 0.3000006, z: 1.2000012} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4050222942575518} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212939228733536332 SpriteRenderer: @@ -6711,10 +6996,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6759,7 +7046,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224919240229390560} - - component: {fileID: 33185069415099204} - component: {fileID: 23679456418273838} - component: {fileID: 222212417600120046} - component: {fileID: 114123052147838800} @@ -6780,23 +7066,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447765, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0.0053099617} m_LocalScale: {x: 0.001000001, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4992481197694534} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00002338551, y: 0.0026001334} m_SizeDelta: {x: 152.65, y: 11.9} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33185069415099204 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1098796094768000} - m_Mesh: {fileID: 0} --- !u!23 &23679456418273838 MeshRenderer: m_ObjectHideFlags: 0 @@ -6808,10 +7086,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6836,6 +7116,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222212417600120046 CanvasRenderer: m_ObjectHideFlags: 0 @@ -6859,6 +7140,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -6886,7 +7168,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -6898,9 +7180,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 0 @@ -6930,12 +7212,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23679456418273838} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23679456418273838} + m_maskType: 0 --- !u!1 &1100985112358022 GameObject: m_ObjectHideFlags: 0 @@ -6959,12 +7241,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100985112358022} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.085, y: 0, z: 0.065} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4227596001201700} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1101017231162984 GameObject: @@ -6993,12 +7276,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101017231162984} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0472, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4005058817259918} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33116709827513866 MeshFilter: @@ -7016,9 +7300,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101017231162984} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23132813856473878 @@ -7032,10 +7324,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7060,6 +7354,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114169913436922956 MonoBehaviour: m_ObjectHideFlags: 0 @@ -7102,12 +7397,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103237212686792} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.19, y: 0.005, z: 0.06} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4970801267707874} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33104577618540208 MeshFilter: @@ -7125,9 +7421,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103237212686792} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23149037892472040 @@ -7141,10 +7445,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7169,6 +7475,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1103619559047782 GameObject: m_ObjectHideFlags: 0 @@ -7196,12 +7503,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103619559047782} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.15, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4232153272427720} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33194711411204208 MeshFilter: @@ -7219,9 +7527,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103619559047782} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23581267571125976 @@ -7235,10 +7551,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7263,6 +7581,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114633374020141606 MonoBehaviour: m_ObjectHideFlags: 0 @@ -7300,26 +7619,22 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103664969473298} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.146, y: -0.0075, z: -0.084} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4660361239814336} - {fileID: 4658016164609366} - {fileID: 4703632894854382} + - {fileID: 7466313692444236952} - {fileID: 4708767286476724} - - {fileID: 4137126881860904} - - {fileID: 4702052899246152} - - {fileID: 4358052084463318} - - {fileID: 4895870946273460} - - {fileID: 4105516359155430} - - {fileID: 4336548331762794} - - {fileID: 4872523755913126} - - {fileID: 4976662106446152} + - {fileID: 2696113590828693415} + - {fileID: 6985046687160838446} - {fileID: 4353850442368592} - {fileID: 4079539916750056} m_Father: {fileID: 4219182568934276} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1103719220976320 GameObject: @@ -7344,15 +7659,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1103719220976320} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4493377599309232} - {fileID: 224596874420271540} - {fileID: 4791041823841248} m_Father: {fileID: 4362713702654740} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1104435192939840 GameObject: @@ -7363,7 +7679,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224703717834395228} - - component: {fileID: 33244984113865226} - component: {fileID: 23089348387915070} - component: {fileID: 222103451748899822} - component: {fileID: 114993950061905844} @@ -7384,24 +7699,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999936} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224147042098067626} m_Father: {fileID: 4018104499710928} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.06698119, y: 0.5007148} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33244984113865226 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1104435192939840} - m_Mesh: {fileID: 0} --- !u!23 &23089348387915070 MeshRenderer: m_ObjectHideFlags: 0 @@ -7413,10 +7720,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7441,6 +7750,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222103451748899822 CanvasRenderer: m_ObjectHideFlags: 0 @@ -7464,6 +7774,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -7491,7 +7802,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -7505,7 +7816,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -7535,12 +7846,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23089348387915070} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23089348387915070} + m_maskType: 0 --- !u!1 &1104755767968802 GameObject: m_ObjectHideFlags: 0 @@ -7568,12 +7879,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104755767968802} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 0.19, y: 0.005, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4619373997792354} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33545356178293816 MeshFilter: @@ -7594,10 +7906,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7622,6 +7936,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &65571721252467594 BoxCollider: m_ObjectHideFlags: 0 @@ -7630,9 +7945,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104755767968802} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1.0000004, y: 1.0000032, z: 1.0000007} m_Center: {x: 0, y: 0.000015258789, z: -0.0000038146973} --- !u!114 &114383492256235950 @@ -7672,14 +7995,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1104980460922642} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 4.4408916e-16, z: -0.000000015265229, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0338} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4242919613030882} - {fileID: 4617705899807768} m_Father: {fileID: 4136544352420854} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1105325720400010 GameObject: @@ -7707,12 +8031,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105325720400010} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0.025} m_LocalScale: {x: 0.005, y: 0.01, z: 0.005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4887744078202488} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33773568783029484 MeshFilter: @@ -7730,8 +8055,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105325720400010} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -7747,10 +8081,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7775,6 +8111,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1105446926140382 GameObject: m_ObjectHideFlags: 0 @@ -7800,12 +8137,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105446926140382} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.0000000030861322, z: -0.0000000043644484, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.5200021, z: 0} m_LocalScale: {x: 0.0125, y: 0.033333346, z: 0.20000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4313754678941024} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23473885583712640 MeshRenderer: @@ -7818,10 +8156,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7846,6 +8186,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102964405816091598 TextMesh: serializedVersion: 3 @@ -7893,12 +8234,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105594453078326} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.069974095, z: 0, w: 0.9975488} m_LocalPosition: {x: 0.0009972373, y: 0.000038846403, z: -0.0018616513} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4731532645222212} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 8.025001, z: 0} --- !u!33 &33168130716989124 MeshFilter: @@ -7919,10 +8261,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7947,6 +8291,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1106189238937682 GameObject: m_ObjectHideFlags: 0 @@ -7974,15 +8319,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106189238937682} + serializedVersion: 2 m_LocalRotation: {x: 1.110223e-16, y: -0.000000007450581, z: -0.000000007450581, w: 1} m_LocalPosition: {x: -0.039999995, y: 0, z: -0.05} m_LocalScale: {x: 0.08, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224208275713125706} - {fileID: 4687442297023134} m_Father: {fileID: 4362713702654740} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33240149111286702 MeshFilter: @@ -8000,9 +8346,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106189238937682} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23282826315121890 @@ -8016,10 +8370,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8044,6 +8400,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114485391115973028 MonoBehaviour: m_ObjectHideFlags: 0 @@ -8083,13 +8440,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1106782580076808} + serializedVersion: 2 m_LocalRotation: {x: 0.45130396, y: 0.5472712, z: -0.54435694, w: 0.44776607} m_LocalPosition: {x: 0.011162061, y: -0.00015856048, z: -0.003911274} m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4481108059548696} m_Father: {fileID: 4245502664160666} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1107823681163934 GameObject: @@ -8117,12 +8475,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107823681163934} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45, y: 0.1, z: 0} m_LocalScale: {x: 0.45, y: 0.45, z: 0.45} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4617705899807768} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33545082716978740 MeshFilter: @@ -8140,9 +8499,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1107823681163934} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23751507060006174 @@ -8156,10 +8523,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8184,6 +8553,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1108765907399006 GameObject: m_ObjectHideFlags: 0 @@ -8214,9 +8584,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619105, y: 0.033333357, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4060153675009518} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -8242,10 +8612,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8270,6 +8642,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222146314293929742 CanvasRenderer: m_ObjectHideFlags: 0 @@ -8293,6 +8666,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -8364,12 +8738,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23425392399544690} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23425392399544690} + m_maskType: 0 --- !u!1 &1109879290403640 GameObject: m_ObjectHideFlags: 0 @@ -8396,12 +8770,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109879290403640} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.38268343, z: -0, w: 0.92387956} m_LocalPosition: {x: 0.010499999, y: 0, z: 0.046499997} m_LocalScale: {x: 0.005, y: 0.005, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4292430566435426} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 45, z: 0} --- !u!33 &33726904340272140 MeshFilter: @@ -8419,9 +8794,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109879290403640} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23466774951916224 @@ -8435,10 +8818,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8463,6 +8848,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1109902969207656 GameObject: m_ObjectHideFlags: 0 @@ -8486,16 +8872,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109902969207656} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224368842483600580} - {fileID: 4318290485880760} - {fileID: 4725994290092570} - {fileID: 4696229456283204} m_Father: {fileID: 4477208756966522} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1113371083016856 GameObject: @@ -8522,12 +8909,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113371083016856} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0055478127, y: -0.0030997337, z: 0.017852832} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4995169123133760} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33613444377703822 MeshFilter: @@ -8548,10 +8936,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8576,6 +8966,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1113589257789898 GameObject: m_ObjectHideFlags: 0 @@ -8600,12 +8991,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1113589257789898} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0.000000007450581, z: -0.000000007450581, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.5200032, z: -0} m_LocalScale: {x: 0.25, y: 0.25000012, z: 1.5000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4816172312527174} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212905893235255448 SpriteRenderer: @@ -8618,10 +9010,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8680,15 +9074,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1114198758769060} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0018, z: 0.011} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4701473646431744} - {fileID: 4944448685001238} - {fileID: 4522915630109498} m_Father: {fileID: 4338886543377076} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1116873715004668 GameObject: @@ -8716,12 +9111,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116873715004668} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0.015000001} m_LocalScale: {x: 0.01, y: 0.0050000073, z: 0.010000015} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4649985807256318} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33852704238543990 MeshFilter: @@ -8739,8 +9135,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116873715004668} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -8756,10 +9161,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8784,6 +9191,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1118163318128462 GameObject: m_ObjectHideFlags: 0 @@ -8808,12 +9216,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118163318128462} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.019999996, y: -0.0249, z: -0} m_LocalScale: {x: 0.012, y: 0.012, z: 0.012} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4814669518110224} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212457903868329278 SpriteRenderer: @@ -8826,10 +9235,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8892,13 +9303,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118695775344560} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.18, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4717181838867056} m_Father: {fileID: 4239396045529780} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33297246362612256 MeshFilter: @@ -8916,9 +9328,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118695775344560} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23358147303798194 @@ -8932,10 +9352,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8960,6 +9382,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114747686013968304 MonoBehaviour: m_ObjectHideFlags: 0 @@ -9001,12 +9424,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1120470570327556} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.0030367775, z: 0.007503483} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4763414300915078} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33523881182890650 MeshFilter: @@ -9027,10 +9451,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9055,6 +9481,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1121485139817876 GameObject: m_ObjectHideFlags: 0 @@ -9082,13 +9509,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121485139817876} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.08500001, y: 0, z: 0.019999996} m_LocalScale: {x: 0.02, y: 0.005, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4551365122512384} m_Father: {fileID: 4137126881860904} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33695166708202388 MeshFilter: @@ -9106,9 +9534,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121485139817876} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23622942268973904 @@ -9122,10 +9558,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9150,6 +9588,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114259441465976266 MonoBehaviour: m_ObjectHideFlags: 0 @@ -9190,12 +9629,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1121535840086946} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.0000000745058, z: -0, w: 0.70710677} m_LocalPosition: {x: -0.40476143, y: 0.52000695, z: -0} m_LocalScale: {x: 0.035714317, y: 0.25000012, z: 1.5} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4221474303688978} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212629242284767158 SpriteRenderer: @@ -9208,10 +9648,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9273,12 +9715,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124047882787728} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.022} m_LocalScale: {x: 0.012, y: 0.0075, z: 0.024} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4244487352667738} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33565597039231372 MeshFilter: @@ -9296,9 +9739,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124047882787728} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23241096360528254 @@ -9312,10 +9763,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9340,6 +9793,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1125421002062496 GameObject: m_ObjectHideFlags: 0 @@ -9369,9 +9823,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012711182, z: -0.000000009180853, w: 0.7071067} m_LocalPosition: {x: 0, y: 0, z: -0.32664907} m_LocalScale: {x: 0.010526333, y: 0.033333376, z: 0.20000008} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4455201003202030} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -9389,10 +9843,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9417,6 +9873,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222863757601499486 CanvasRenderer: m_ObjectHideFlags: 0 @@ -9440,6 +9897,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -9511,12 +9969,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23400739857238160} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23400739857238160} + m_maskType: 0 --- !u!1 &1125987302828060 GameObject: m_ObjectHideFlags: 0 @@ -9542,12 +10000,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1125987302828060} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.000010229639, y: -0.0000000029017069, z: -0.0000000036203964} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4907471761537834} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33624688999376060 MeshFilter: @@ -9568,10 +10027,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9596,6 +10057,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1126023562764708 GameObject: m_ObjectHideFlags: 0 @@ -9621,12 +10083,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1126023562764708} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.1033034e-18, y: 0.0035071, z: -0.0150632365} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4746036402799404} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33292608202434578 MeshFilter: @@ -9647,10 +10110,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9675,6 +10140,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1127547813226330 GameObject: m_ObjectHideFlags: 0 @@ -9701,12 +10167,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127547813226330} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0792, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.034} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4294658920040906} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33134293304620160 MeshFilter: @@ -9724,9 +10191,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127547813226330} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23977360491192100 @@ -9740,10 +10215,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9768,6 +10245,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1128047032510804 GameObject: m_ObjectHideFlags: 0 @@ -9793,12 +10271,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128047032510804} + serializedVersion: 2 m_LocalRotation: {x: -0.00000011663343, y: 0.7071068, z: 0.7071068, w: 0.00000011663343} m_LocalPosition: {x: 0, y: 0.0141, z: -0.0547} m_LocalScale: {x: 3.9035237, y: 3.9035218, z: 3.9035218} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4211265190629066} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33799850689125028 MeshFilter: @@ -9819,10 +10298,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9847,6 +10328,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1128827812623554 GameObject: m_ObjectHideFlags: 0 @@ -9870,9 +10352,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128827812623554} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.17500004, y: 0.025000026, z: -0.07000005} m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224598006645170404} - {fileID: 4625288207920106} @@ -9882,7 +10366,6 @@ Transform: - {fileID: 4612870642848382} - {fileID: 4280118050153098} m_Father: {fileID: 4524181737418050} - m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1130880068182894 GameObject: @@ -9909,12 +10392,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130880068182894} + serializedVersion: 2 m_LocalRotation: {x: -9.313227e-10, y: 0.0000000074505797, z: 3.640696e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4970801267707874} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65076485624671320 BoxCollider: @@ -9924,9 +10408,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130880068182894} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.19, y: 0.005, z: 0.01} m_Center: {x: 0, y: 0, z: 0.035} --- !u!114 &114043892474441556 @@ -9966,13 +10458,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1135745130559078} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0019145685, y: -0.00043687105, z: 0.005743706} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4064673348906136} m_Father: {fileID: 4471275964023362} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1139219101318030 GameObject: @@ -10001,12 +10494,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139219101318030} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.079, y: 0, z: 0.004} m_LocalScale: {x: 0.032, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4005058817259918} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33395799430571676 MeshFilter: @@ -10024,9 +10518,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1139219101318030} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23418072078582808 @@ -10040,10 +10542,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10068,6 +10572,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114675114155254860 MonoBehaviour: m_ObjectHideFlags: 0 @@ -10111,15 +10616,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140526710896366} + serializedVersion: 2 m_LocalRotation: {x: 1.110223e-16, y: -0.000000007450581, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0.008000001, y: 0, z: -0.029999971} m_LocalScale: {x: 0.08, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224066061821051984} - {fileID: 4775630108297534} m_Father: {fileID: 4658016164609366} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33130425281272144 MeshFilter: @@ -10137,9 +10643,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140526710896366} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23613252924787622 @@ -10153,10 +10667,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10181,6 +10697,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114198129349848326 MonoBehaviour: m_ObjectHideFlags: 0 @@ -10223,12 +10740,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140698160836290} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.016, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.034} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4450130999677356} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33830497505128828 MeshFilter: @@ -10246,9 +10764,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140698160836290} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23548766306940810 @@ -10262,10 +10788,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10290,6 +10818,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1140828377947740 GameObject: m_ObjectHideFlags: 0 @@ -10313,16 +10842,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1140828377947740} + serializedVersion: 2 m_LocalRotation: {x: 5.551115e-17, y: -0.000000007450581, z: -0.000000022351742, w: 1} m_LocalPosition: {x: 0.2, y: 0.0475, z: 0.07} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4431047292076324} - {fileID: 4833844086006314} - {fileID: 4313754678941024} m_Father: {fileID: 4558501937925816} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1142569803497262 GameObject: @@ -10349,12 +10879,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142569803497262} + serializedVersion: 2 m_LocalRotation: {x: -0.000000094156974, y: 0.7071068, z: 0.7071068, w: 0.000000094156974} m_LocalPosition: {x: 0, y: -0.0118, z: 0.0067} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4338886543377076} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33926104013336862 MeshFilter: @@ -10375,10 +10906,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10403,6 +10936,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1142889823875718 GameObject: m_ObjectHideFlags: 0 @@ -10428,12 +10962,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1142889823875718} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.019999996, y: -0.0249, z: -0.0325} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4814669518110224} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23407579155060810 MeshRenderer: @@ -10446,10 +10981,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10474,6 +11011,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102101152038154140 TextMesh: serializedVersion: 3 @@ -10528,9 +11066,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000015608781, z: 0.000000008354485, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.09966605} m_LocalScale: {x: 0.012500012, y: 0.033333387, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4032495524986226} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -10556,10 +11094,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10584,6 +11124,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222622790033150246 CanvasRenderer: m_ObjectHideFlags: 0 @@ -10607,6 +11148,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -10678,12 +11220,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23477781468451874} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23477781468451874} + m_maskType: 0 --- !u!1 &1146188060534034 GameObject: m_ObjectHideFlags: 0 @@ -10710,12 +11252,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146188060534034} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: -0.0125} m_LocalScale: {x: 0.04, y: 0.0025, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4338886543377076} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33154967016962200 MeshFilter: @@ -10733,8 +11276,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146188060534034} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -10750,10 +11302,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10778,6 +11332,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1149010283742292 GameObject: m_ObjectHideFlags: 0 @@ -10805,9 +11360,9 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00024549628} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224230186395644712} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -10825,10 +11380,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10873,7 +11430,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224524695742698840} - - component: {fileID: 33625444295513700} - component: {fileID: 23531891959249594} - component: {fileID: 222943608446735684} - component: {fileID: 114456756449835886} @@ -10894,23 +11450,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012711182, z: 0.0000000057203082, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4970801267707874} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000089973764, y: 0.0026000468} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33625444295513700 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1149554945248538} - m_Mesh: {fileID: 0} --- !u!23 &23531891959249594 MeshRenderer: m_ObjectHideFlags: 0 @@ -10922,10 +11470,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10950,6 +11500,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222943608446735684 CanvasRenderer: m_ObjectHideFlags: 0 @@ -10973,6 +11524,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -11000,7 +11552,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -11012,9 +11564,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -11044,12 +11596,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23531891959249594} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23531891959249594} + m_maskType: 0 --- !u!1 &1150365798635064 GameObject: m_ObjectHideFlags: 0 @@ -11074,18 +11626,19 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150365798635064} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0013, z: 0.015} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4341847308841496} - {fileID: 4412376793883892} m_Father: {fileID: 4268052846797576} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &95178199819263734 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -11098,10 +11651,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1150512414232250 GameObject: m_ObjectHideFlags: 0 @@ -11125,13 +11680,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1150512414232250} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.025, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224801918686399844} m_Father: {fileID: 4139625175035000} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1154575298283160 GameObject: @@ -11156,16 +11712,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1154575298283160} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224281290810267904} - {fileID: 4123220507813970} - {fileID: 4950134620792734} - {fileID: 4498710428300670} m_Father: {fileID: 4904677882219594} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1155491207956966 GameObject: @@ -11198,9 +11755,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.002600044} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4990394823520234} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -11226,10 +11783,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11254,6 +11813,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222978703168486606 CanvasRenderer: m_ObjectHideFlags: 0 @@ -11277,6 +11837,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -11348,12 +11909,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23223424215886472} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23223424215886472} + m_maskType: 0 --- !u!114 &114026851903627566 MonoBehaviour: m_ObjectHideFlags: 0 @@ -11394,12 +11955,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156239576150914} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0, z: 0} m_LocalScale: {x: 0.05, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4458942072854162} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33038861759470700 MeshFilter: @@ -11417,8 +11979,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156239576150914} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -11434,10 +12005,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11462,6 +12035,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1157581034186292 GameObject: m_ObjectHideFlags: 0 @@ -11488,13 +12062,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157581034186292} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.03, y: -0.02, z: -0.05} m_LocalScale: {x: 0.04, y: 0.04, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4552138725623252} m_Father: {fileID: 4846384676164776} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212425551623650274 SpriteRenderer: @@ -11507,10 +12082,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11554,9 +12131,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157581034186292} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1.9200007, y: 1.9200014, z: 0.05} m_Center: {x: 0.00000047683716, y: -0.0000076293945, z: 0} --- !u!114 &114316070983693918 @@ -11597,17 +12182,18 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159350200367660} - m_LocalRotation: {x: -0.00000055425716, y: -0.7328398, z: 0.6804012, w: -0.00000059697385} - m_LocalPosition: {x: 0, y: 0, z: -0.045} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4711196773086928} - {fileID: 4034479664045658} - {fileID: 4314213112156382} - {fileID: 4075641946447934} m_Father: {fileID: 4736275883258864} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 85.75, y: -900, z: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1161110055971954 GameObject: m_ObjectHideFlags: 0 @@ -11634,12 +12220,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161110055971954} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.19, y: 0.005, z: 0.06} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4372747539425260} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33459734785165586 MeshFilter: @@ -11657,9 +12244,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161110055971954} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23333881108360114 @@ -11673,10 +12268,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11701,6 +12298,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1161973043684670 GameObject: m_ObjectHideFlags: 0 @@ -11724,13 +12322,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161973043684670} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.09, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4816172312527174} m_Father: {fileID: 4050771851060980} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1162928244602688 GameObject: @@ -11759,13 +12358,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162928244602688} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.084999934, y: 0, z: 0.020000838} m_LocalScale: {x: 0.020000009, y: 0.005, z: 0.020000018} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4747668024766802} m_Father: {fileID: 4976662106446152} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33735797107122242 MeshFilter: @@ -11783,9 +12383,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1162928244602688} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23388141692276296 @@ -11799,10 +12407,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11827,6 +12437,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114556974020334744 MonoBehaviour: m_ObjectHideFlags: 0 @@ -11868,12 +12479,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163633092067116} + serializedVersion: 2 m_LocalRotation: {x: -9.313227e-10, y: 0.0000000074505797, z: 3.640696e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4478796293562648} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65315127954997356 BoxCollider: @@ -11883,9 +12495,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163633092067116} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.19, y: 0.005, z: 0.01} m_Center: {x: 0, y: 0, z: 0.035} --- !u!114 &114458509406325272 @@ -11927,12 +12547,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166364400065800} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.436, y: 0.52, z: -0} m_LocalScale: {x: 0.004761905, y: 0.025000025, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4723685741082082} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23094851034278770 MeshRenderer: @@ -11945,10 +12566,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11973,6 +12596,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102954638058166246 TextMesh: serializedVersion: 3 @@ -12022,12 +12646,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166815423482554} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: -0.015} m_LocalScale: {x: 0.21, y: 0.005, z: 0.24} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4200420331178864} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33250465580440594 MeshFilter: @@ -12045,9 +12670,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1166815423482554} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23652635909039602 @@ -12061,10 +12694,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12089,6 +12724,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114115239104455586 MonoBehaviour: m_ObjectHideFlags: 0 @@ -12126,13 +12762,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1169349732194694} + serializedVersion: 2 m_LocalRotation: {x: -3.642106e-18, y: -0.047723, z: -6.1214446e-16, w: 0.9988606} m_LocalPosition: {x: -0.0075385463, y: 0.0007832936, z: 0.00018835254} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4108121317606976} m_Father: {fileID: 4876872658087322} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1170299072451592 GameObject: @@ -12143,7 +12780,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224044782964751184} - - component: {fileID: 33690967630456382} - component: {fileID: 23189523750062798} - component: {fileID: 222534251189062572} - component: {fileID: 114077599013587104} @@ -12164,23 +12800,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000014028272, z: 0.0000000030861305, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.08667211} m_LocalScale: {x: 0.012500011, y: 0.033333387, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4113457217955054} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.075006485, y: 0.51996946} m_SizeDelta: {x: 73.51, y: 15.26} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33690967630456382 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1170299072451592} - m_Mesh: {fileID: 0} --- !u!23 &23189523750062798 MeshRenderer: m_ObjectHideFlags: 0 @@ -12192,10 +12820,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12220,6 +12850,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222534251189062572 CanvasRenderer: m_ObjectHideFlags: 0 @@ -12243,6 +12874,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -12270,7 +12902,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -12282,9 +12914,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 16.56 @@ -12314,12 +12946,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23189523750062798} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23189523750062798} + m_maskType: 0 --- !u!1 &1172022867869948 GameObject: m_ObjectHideFlags: 0 @@ -12350,9 +12982,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.019360088} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4334610672694618} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -12378,10 +13010,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12406,6 +13040,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222599982149680082 CanvasRenderer: m_ObjectHideFlags: 0 @@ -12429,6 +13064,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -12500,12 +13136,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23924961114632624} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23924961114632624} + m_maskType: 0 --- !u!1 &1173395827044858 GameObject: m_ObjectHideFlags: 0 @@ -12533,12 +13169,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173395827044858} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: 0.065} m_LocalScale: {x: 0.21, y: 0.005, z: 0.08} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4477208756966522} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33690662505841362 MeshFilter: @@ -12556,9 +13193,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1173395827044858} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23697096568326404 @@ -12572,10 +13217,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12600,6 +13247,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114608150098285568 MonoBehaviour: m_ObjectHideFlags: 0 @@ -12639,12 +13287,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1174096332942516} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000025437872, z: 0.000000010536712, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.5199954, z: -0} m_LocalScale: {x: 0.010526327, y: 0.03333336, z: 0.20000008} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4966873939981168} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23352691907521872 MeshRenderer: @@ -12657,10 +13306,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12685,6 +13336,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102771319360650260 TextMesh: serializedVersion: 3 @@ -12730,15 +13382,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1175669629137950} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224859315862726890} - {fileID: 4092312507567488} - {fileID: 4043738354407866} m_Father: {fileID: 4050771851060980} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1176950182951740 GameObject: @@ -12764,12 +13417,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1176950182951740} + serializedVersion: 2 m_LocalRotation: {x: 0.00000020116568, y: 0.7071068, z: -0.70710677, w: 0.00000019930303} m_LocalPosition: {x: 0, y: 0.5200002, z: 0} m_LocalScale: {x: 0.25000012, y: 0.25000012, z: 1.5000001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4208573788439626} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: -179.99998} --- !u!212 &212160317565109872 SpriteRenderer: @@ -12782,10 +13436,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12848,15 +13504,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177864897891034} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.09, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4566405325251318} - {fileID: 224606799905419310} - {fileID: 4196580474377376} m_Father: {fileID: 4064185159236564} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33415182824056392 MeshFilter: @@ -12874,9 +13531,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1177864897891034} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23213508043307260 @@ -12890,10 +13555,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12918,6 +13585,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114879197750132368 MonoBehaviour: m_ObjectHideFlags: 0 @@ -12960,12 +13628,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178287659002666} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: -0.0125} m_LocalScale: {x: 0.04, y: 0.0025, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4085418719244664} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33433388953770632 MeshFilter: @@ -12983,8 +13652,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178287659002666} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -13000,10 +13678,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13028,6 +13708,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1179367304426450 GameObject: m_ObjectHideFlags: 0 @@ -13051,12 +13732,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1179367304426450} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.045, y: 0, z: 0.065} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4227596001201700} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1180336227659762 GameObject: @@ -13084,12 +13766,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180336227659762} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4660361239814336} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33233665737903478 MeshFilter: @@ -13107,9 +13790,17 @@ SphereCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180336227659762} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Radius: 0.5 m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23807900554053496 @@ -13123,10 +13814,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13151,6 +13844,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1180336920529340 GameObject: m_ObjectHideFlags: 0 @@ -13175,12 +13869,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180336920529340} + serializedVersion: 2 m_LocalRotation: {x: 0.00000019861236, y: -0.7071068, z: 0.7071068, w: 0.00000019861236} m_LocalPosition: {x: -0.33333328, y: 0.52000135, z: 0} m_LocalScale: {x: 0.0833334, y: 0.25000015, z: 1.5000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4183496830327144} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 179.99998} --- !u!212 &212112051701615122 SpriteRenderer: @@ -13193,10 +13888,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13255,9 +13952,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180596054240862} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0135} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4601082952300646} - {fileID: 4881974378848476} @@ -13266,7 +13965,6 @@ Transform: - {fileID: 4676053786101564} - {fileID: 4643101890486880} m_Father: {fileID: 4908724992920432} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1181734849718400 GameObject: @@ -13291,13 +13989,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1181734849718400} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.017499998, y: -0.0275, z: 0.045} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4129351214855924} m_Father: {fileID: 4907062611907884} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1182834771394010 GameObject: @@ -13322,13 +14021,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182834771394010} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.025, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224845213262782738} m_Father: {fileID: 4666850686302594} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1186194151486078 GameObject: @@ -13353,13 +14053,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186194151486078} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4913502905615120} m_Father: {fileID: 4000432110831318} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1188823492725530 GameObject: @@ -13387,12 +14088,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188823492725530} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000000019790605, y: 0, z: 0} m_LocalScale: {x: 0.16, y: 0.005, z: 0.07} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4431047292076324} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33828136872112460 MeshFilter: @@ -13410,9 +14112,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1188823492725530} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23104994222969732 @@ -13426,10 +14136,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13454,6 +14166,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1190203480629392 GameObject: m_ObjectHideFlags: 0 @@ -13481,9 +14194,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224703717834395228} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -13501,10 +14214,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13566,12 +14281,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1190527043028796} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4557314625693018} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33245299141266570 MeshFilter: @@ -13592,10 +14308,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13620,6 +14338,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114387357692381534 MonoBehaviour: m_ObjectHideFlags: 0 @@ -13658,12 +14377,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1192641163289760} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.06975647, z: 0, w: 0.9975641} m_LocalPosition: {x: -0, y: 0.00059175625, z: 0.007503485} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4763414300915078} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: -8, z: 0} --- !u!33 &33115772238412648 MeshFilter: @@ -13684,10 +14404,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13712,6 +14434,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1193845800905928 GameObject: m_ObjectHideFlags: 0 @@ -13735,14 +14458,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193845800905928} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0048235897, y: -0.027244687, z: -0.0542} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4221015686134424} - {fileID: 4056834857507298} m_Father: {fileID: 4471941947486730} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1194765320258302 GameObject: @@ -13767,15 +14491,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194765320258302} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224771089834908532} - {fileID: 4029505412363362} - {fileID: 4359606885605748} m_Father: {fileID: 4300586176485974} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1197985942499386 GameObject: @@ -13800,16 +14525,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1197985942499386} + serializedVersion: 2 m_LocalRotation: {x: 0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0, y: 0, z: 0.017} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4352568462616952} - {fileID: 4747033566254728} - {fileID: 4000148067611426} - {fileID: 4344565513920796} m_Father: {fileID: 4887744078202488} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 2, y: 0, z: 0} --- !u!1 &1199106303340802 GameObject: @@ -13834,13 +14560,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1199106303340802} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.18485865, z: -0, w: 0.98276514} m_LocalPosition: {x: -0.015371253, y: -0.00040946784, z: 0.008366016} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4988113626463028} m_Father: {fileID: 4296623506734802} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1200078970388710 GameObject: @@ -13866,12 +14593,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1200078970388710} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.5099997, z: 0} m_LocalScale: {x: 0.1875, y: 0.25000015, z: 0.75000036} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4249471449076116} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212769718702388096 SpriteRenderer: @@ -13884,10 +14612,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13946,13 +14676,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1202834759287270} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0021333767, y: -0.0010220974, z: 0.005470195} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4521076619662314} m_Father: {fileID: 4002965672346958} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1203295529738996 GameObject: @@ -13977,9 +14708,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203295529738996} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.146, y: -0.0025, z: -0.084} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4182332583858080} - {fileID: 4274288085908274} @@ -13988,89 +14721,7 @@ Transform: - {fileID: 4450130999677356} - {fileID: 4294658920040906} m_Father: {fileID: 4219182568934276} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1204872970520874 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4322981017412604} - - component: {fileID: 212607474165441242} - m_Layer: 10 - m_Name: ic - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4322981017412604 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1204872970520874} - m_LocalRotation: {x: 0.7071068, y: -0.000000009632805, z: -0.0000000021822242, w: 0.7071068} - m_LocalPosition: {x: 0, y: 0.5200058, z: 0} - m_LocalScale: {x: 0.15, y: 0.25000036, z: 0.15} - m_Children: [] - m_Father: {fileID: 4905639169252408} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!212 &212607474165441242 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1204872970520874} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 - m_RayTracingMode: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 21300000, guid: a1fccf88ef049bf4492f6d78d436a9ab, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 0 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 1, y: 1} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 --- !u!1 &1207022234642814 GameObject: m_ObjectHideFlags: 0 @@ -14094,13 +14745,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207022234642814} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.16018225, z: -0, w: 0.9870875} m_LocalPosition: {x: -0.016301185, y: -0.0008462004, z: -0.008591594} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4168345917851440} m_Father: {fileID: 4296623506734802} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1207850382494676 GameObject: @@ -14127,12 +14779,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1207850382494676} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012809325, y: 0.00002973987, z: 0.0000000015604606} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4222855882376892} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33030996681180248 MeshFilter: @@ -14153,10 +14806,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14181,6 +14836,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1210000401306534 GameObject: m_ObjectHideFlags: 0 @@ -14190,7 +14846,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224066061821051984} - - component: {fileID: 33812545371156300} - component: {fileID: 23370926362341836} - component: {fileID: 222866498487093332} - component: {fileID: 114028665928258298} @@ -14211,23 +14866,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000014028272, z: 0.0000000030861305, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.071005024} m_LocalScale: {x: 0.012500011, y: 0.033333387, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4815229277411604} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.25412846, y: 0.5199909} m_SizeDelta: {x: 73.51, y: 15.26} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33812545371156300 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1210000401306534} - m_Mesh: {fileID: 0} --- !u!23 &23370926362341836 MeshRenderer: m_ObjectHideFlags: 0 @@ -14239,10 +14886,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14267,6 +14916,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222866498487093332 CanvasRenderer: m_ObjectHideFlags: 0 @@ -14290,6 +14940,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -14317,7 +14968,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -14329,9 +14980,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 16.56 @@ -14361,12 +15012,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23370926362341836} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23370926362341836} + m_maskType: 0 --- !u!1 &1210904315943676 GameObject: m_ObjectHideFlags: 0 @@ -14390,13 +15041,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1210904315943676} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.004823874, y: 0.01583758, z: 0.0044341898} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4392352282641826} m_Father: {fileID: 4938888531242680} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1212002870542606 GameObject: @@ -14428,9 +15080,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000015608781, z: 0.000000008354485, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.012500012, y: 0.033333387, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4833844086006314} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -14456,10 +15108,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14484,6 +15138,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222896424590484194 CanvasRenderer: m_ObjectHideFlags: 0 @@ -14507,6 +15162,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -14578,12 +15234,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23172128872520340} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23172128872520340} + m_maskType: 0 --- !u!1 &1212145127220146 GameObject: m_ObjectHideFlags: 0 @@ -14609,12 +15265,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212145127220146} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.019999996, y: -0.0199, z: -0.0325} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4893079102091894} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23823579887306168 MeshRenderer: @@ -14627,10 +15284,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14655,6 +15314,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102705799274056152 TextMesh: serializedVersion: 3 @@ -14706,10 +15366,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212563479513948} + serializedVersion: 2 m_LocalRotation: {x: 5.551115e-17, y: -0.000000007450581, z: -0.000000014901161, w: 1} m_LocalPosition: {x: 0, y: 0.00010001287, z: -0.1019} m_LocalScale: {x: 1, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4451368491892414} - {fileID: 4697696660139552} @@ -14720,7 +15382,6 @@ Transform: - {fileID: 4535537185454244} - {fileID: 4928568080491022} m_Father: {fileID: 4864836663411988} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65732654513065848 BoxCollider: @@ -14730,9 +15391,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212563479513948} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.06, y: 0.035, z: 0.075} m_Center: {x: 0, y: 0, z: 0.0225} --- !u!114 &114763828713787926 @@ -14810,13 +15479,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212990131894938} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.084999934, y: 0, z: 0.020000838} m_LocalScale: {x: 0.020000009, y: 0.005, z: 0.020000018} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4083322421007872} m_Father: {fileID: 4895870946273460} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33981010799033362 MeshFilter: @@ -14834,9 +15504,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1212990131894938} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23598615576757298 @@ -14850,10 +15528,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14878,6 +15558,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114479776662776482 MonoBehaviour: m_ObjectHideFlags: 0 @@ -14921,12 +15602,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214348768562922} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 0.19, y: 0.005, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4478796293562648} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33599197766412738 MeshFilter: @@ -14944,9 +15626,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214348768562922} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23458338022726996 @@ -14960,10 +15650,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14988,6 +15680,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114404332463201824 MonoBehaviour: m_ObjectHideFlags: 0 @@ -15027,12 +15720,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215597531267610} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0018086731, y: -0.0043895617, z: 0.012989587} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4355462099278378} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33489434243989608 MeshFilter: @@ -15053,10 +15747,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15081,6 +15777,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1217489537131310 GameObject: m_ObjectHideFlags: 0 @@ -15106,12 +15803,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217489537131310} + serializedVersion: 2 m_LocalRotation: {x: -0.000000094156974, y: 0.7071068, z: 0.7071068, w: 0.000000094156974} m_LocalPosition: {x: 0, y: -0.0123, z: -0.008} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4388343223350796} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33023471738711270 MeshFilter: @@ -15132,10 +15830,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15160,87 +15860,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 ---- !u!1 &1218540477233232 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4396849204897506} - - component: {fileID: 212375357100252374} - m_Layer: 10 - m_Name: ic - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4396849204897506 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1218540477233232} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 0.0126, z: 0} - m_LocalScale: {x: 0.0075, y: 0.0075000073, z: 0.0075000073} - m_Children: [] - m_Father: {fileID: 4331948440173406} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!212 &212375357100252374 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1218540477233232} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 - m_RayTracingMode: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 21300000, guid: 3978ba41df639124b9a6d2934dc74557, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 0 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 1, y: 1} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1220088027789558 GameObject: m_ObjectHideFlags: 0 @@ -15264,13 +15884,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220088027789558} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.045, y: 0, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4122783725230838} m_Father: {fileID: 4558501937925816} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1220584470083012 GameObject: @@ -15297,12 +15918,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220584470083012} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.009839287, z: 1.0656298e-10} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4812218993411184} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33466950834656744 MeshFilter: @@ -15323,10 +15945,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15351,99 +15975,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 ---- !u!1 &1221698840201860 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4149567911323478} - - component: {fileID: 33055132722066718} - - component: {fileID: 65765720094994776} - - component: {fileID: 23046159672219086} - m_Layer: 10 - m_Name: bg - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4149567911323478 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1221698840201860} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0.01, z: -0} - m_LocalScale: {x: 0.063, y: 0.005, z: 0.03} - m_Children: [] - m_Father: {fileID: 4331948440173406} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33055132722066718 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1221698840201860} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!65 &65765720094994776 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1221698840201860} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &23046159672219086 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1221698840201860} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: c0a331988c864324bbf18be83f00916a, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1225843139396892 GameObject: m_ObjectHideFlags: 0 @@ -15453,7 +15985,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224596204027179160} - - component: {fileID: 33421714545499352} - component: {fileID: 23326799783337806} - component: {fileID: 222875885117652872} - component: {fileID: 114669649650494600} @@ -15474,23 +16005,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012711182, z: 0.0000000057203082, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4372747539425260} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000089973764, y: 0.002600047} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33421714545499352 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1225843139396892} - m_Mesh: {fileID: 0} --- !u!23 &23326799783337806 MeshRenderer: m_ObjectHideFlags: 0 @@ -15502,10 +16025,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15530,6 +16055,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222875885117652872 CanvasRenderer: m_ObjectHideFlags: 0 @@ -15553,6 +16079,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -15582,7 +16109,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -15594,9 +16121,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -15626,12 +16153,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23326799783337806} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23326799783337806} + m_maskType: 0 --- !u!1 &1227512813413768 GameObject: m_ObjectHideFlags: 0 @@ -15656,12 +16183,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227512813413768} + serializedVersion: 2 m_LocalRotation: {x: 0.00000020116568, y: 0.7071068, z: -0.70710677, w: 0.00000019930303} m_LocalPosition: {x: 0, y: 0.5200002, z: 0} m_LocalScale: {x: 0.25000012, y: 0.25000012, z: 1.5000001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4588772824371926} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: -179.99998} --- !u!212 &212930115022655022 SpriteRenderer: @@ -15674,10 +16202,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15740,13 +16270,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227728233345798} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.04, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224134739593779350} m_Father: {fileID: 4224974593613222} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33425863368133616 MeshFilter: @@ -15764,9 +16295,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1227728233345798} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23648305633092794 @@ -15780,10 +16319,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15808,6 +16349,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114627909678827340 MonoBehaviour: m_ObjectHideFlags: 0 @@ -15848,12 +16390,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228208574924084} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000029802317, z: -0, w: 0.70710677} m_LocalPosition: {x: -0.40476173, y: 0.519998, z: -0} m_LocalScale: {x: 0.035714317, y: 0.25000045, z: 1.500002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4595262759715952} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212385594932460796 SpriteRenderer: @@ -15866,10 +16409,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15930,12 +16475,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228501337466916} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000025437872, z: 0.000000010536712, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.5199954, z: -0} m_LocalScale: {x: 0.010526327, y: 0.03333336, z: 0.20000008} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4455201003202030} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23416944437419466 MeshRenderer: @@ -15948,10 +16494,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15976,6 +16524,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102197194452099732 TextMesh: serializedVersion: 3 @@ -16021,13 +16570,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1228510771093924} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.025, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224230186395644712} m_Father: {fileID: 4845888668677122} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1230209849244790 GameObject: @@ -16056,10 +16606,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230209849244790} + serializedVersion: 2 m_LocalRotation: {x: 5.551115e-17, y: -0.000000007450581, z: -0.000000014901161, w: 1} m_LocalPosition: {x: -0.057300016, y: 0.00010002032, z: -0.10180004} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4353223805266010} - {fileID: 4957901198468286} @@ -16071,7 +16623,6 @@ Transform: - {fileID: 4416092906626914} - {fileID: 4574924278211592} m_Father: {fileID: 4864836663411988} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65798912019660968 BoxCollider: @@ -16081,9 +16632,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230209849244790} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.055, y: 0.035, z: 0.075} m_Center: {x: 0, y: 0, z: 0.0225} --- !u!114 &114057416359520756 @@ -16157,12 +16716,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230735756450478} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0476, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4182332583858080} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33527411542959620 MeshFilter: @@ -16180,9 +16740,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230735756450478} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23575475998143558 @@ -16196,10 +16764,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16224,6 +16794,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114700687485562756 MonoBehaviour: m_ObjectHideFlags: 0 @@ -16267,13 +16838,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231180063383606} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.04, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4358712911337290} m_Father: {fileID: 4317132823001508} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33226829502303128 MeshFilter: @@ -16291,9 +16863,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231180063383606} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23961433371748120 @@ -16307,10 +16887,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16335,6 +16917,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114607266473604418 MonoBehaviour: m_ObjectHideFlags: 0 @@ -16378,12 +16961,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231365117285426} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.01, y: 0, z: 0.02} m_LocalScale: {x: 0.17, y: 0.005, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4470063081765152} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33406197564634044 MeshFilter: @@ -16401,9 +16985,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231365117285426} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23131526051981642 @@ -16417,10 +17009,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16445,6 +17039,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114550640612367000 MonoBehaviour: m_ObjectHideFlags: 0 @@ -16486,12 +17081,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231738286647892} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: -0.0024999976, y: 0, z: -0.03} m_LocalScale: {x: 0.089999996, y: 0.005, z: 0.18} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4416263649992928} - m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33077206519976612 MeshFilter: @@ -16512,10 +17108,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16540,6 +17138,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114116844739991172 MonoBehaviour: m_ObjectHideFlags: 0 @@ -16562,9 +17161,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231738286647892} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1.000002, z: 1.0000004} m_Center: {x: -0.00000023841858, y: 0, z: 0} --- !u!1 &1232067722405264 @@ -16592,12 +17199,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232067722405264} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.015944343} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4047374791164108} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33292614201242706 MeshFilter: @@ -16618,10 +17226,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16646,6 +17256,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1232617929217396 GameObject: m_ObjectHideFlags: 0 @@ -16669,13 +17280,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232617929217396} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.017499998, y: -0.0275, z: 0.085} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4502480338752758} m_Father: {fileID: 4907062611907884} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1233160712823552 GameObject: @@ -16686,7 +17298,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224350301589753254} - - component: {fileID: 33136391048398298} - component: {fileID: 23699670638475588} - component: {fileID: 222497694935211870} - component: {fileID: 114799424427157074} @@ -16707,24 +17318,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999936} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224483044921733522} m_Father: {fileID: 4537698662886422} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.06698105, y: 0.5007148} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33136391048398298 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1233160712823552} - m_Mesh: {fileID: 0} --- !u!23 &23699670638475588 MeshRenderer: m_ObjectHideFlags: 0 @@ -16736,10 +17339,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16764,6 +17369,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222497694935211870 CanvasRenderer: m_ObjectHideFlags: 0 @@ -16787,6 +17393,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -16814,7 +17421,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -16828,7 +17435,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -16858,12 +17465,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23699670638475588} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23699670638475588} + m_maskType: 0 --- !u!1 &1233380721469828 GameObject: m_ObjectHideFlags: 0 @@ -16890,12 +17497,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233380721469828} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.0025, z: 0} m_LocalScale: {x: 0.03, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4326430726619136} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33576737702324620 MeshFilter: @@ -16913,9 +17521,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1233380721469828} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23712068959211842 @@ -16929,10 +17545,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16957,6 +17575,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1234218267575336 GameObject: m_ObjectHideFlags: 0 @@ -16980,16 +17599,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1234218267575336} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0.17499998, y: 0.024999995, z: -0.069999985} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4700504724869720} - {fileID: 4178505226166708} - {fileID: 4026683091886810} - {fileID: 4504014243971648} m_Father: {fileID: 4524181737418050} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1237067689410102 GameObject: @@ -17021,9 +17641,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619105, y: 0.033333357, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4041337941889230} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -17049,10 +17669,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17077,6 +17699,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222180222632743208 CanvasRenderer: m_ObjectHideFlags: 0 @@ -17100,6 +17723,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -17171,12 +17795,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23477346380002938} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23477346380002938} + m_maskType: 0 --- !u!1 &1237242590009974 GameObject: m_ObjectHideFlags: 0 @@ -17202,12 +17826,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237242590009974} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.16666679, y: 0.52000135, z: 0} m_LocalScale: {x: 0.01111111, y: 0.033333372, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4957094851485526} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23682389228695014 MeshRenderer: @@ -17220,10 +17845,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17248,6 +17875,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102142523614632846 TextMesh: serializedVersion: 3 @@ -17297,12 +17925,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239264274026346} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0476, y: -0.0025, z: 0.0040000007} m_LocalScale: {x: 0.0316, y: 0.01, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4274288085908274} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33275670648918132 MeshFilter: @@ -17320,9 +17949,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239264274026346} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23180777912639380 @@ -17336,10 +17973,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17364,6 +18003,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114548324136291992 MonoBehaviour: m_ObjectHideFlags: 0 @@ -17407,15 +18047,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239375233047226} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4126462877218576} - {fileID: 224624258463977928} - {fileID: 4945995329000870} m_Father: {fileID: 4484937633398536} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33529685206021110 MeshFilter: @@ -17433,9 +18074,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239375233047226} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23551167251188060 @@ -17449,10 +18098,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17477,6 +18128,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114924763350210518 MonoBehaviour: m_ObjectHideFlags: 0 @@ -17523,9 +18175,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619105, y: 0.033333357, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4615098022356508} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -17551,10 +18203,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17579,6 +18233,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222320131938715746 CanvasRenderer: m_ObjectHideFlags: 0 @@ -17602,6 +18257,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -17673,12 +18329,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23643209361799344} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23643209361799344} + m_maskType: 0 --- !u!1 &1239499742415152 GameObject: m_ObjectHideFlags: 0 @@ -17709,9 +18365,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000014555108, z: 0.000000008354486, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4431047292076324} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -17737,10 +18393,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17765,6 +18423,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222040317297903056 CanvasRenderer: m_ObjectHideFlags: 0 @@ -17788,6 +18447,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -17861,12 +18521,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23062556987256942} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23062556987256942} + m_maskType: 0 --- !u!1 &1244193652547024 GameObject: m_ObjectHideFlags: 0 @@ -17891,12 +18551,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244193652547024} + serializedVersion: 2 m_LocalRotation: {x: 0.7071069, y: 0.0000000074505797, z: 0.000000014901159, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.5200673, z: 0.000041909516} m_LocalScale: {x: 0.30000016, y: 0.3000006, z: 1.2000012} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4230422727741846} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212338217895778040 SpriteRenderer: @@ -17909,10 +18570,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17973,12 +18636,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246273382611612} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.16666679, y: 0.52000284, z: 0} m_LocalScale: {x: 0.011111109, y: 0.033333365, z: 0.20000018} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4885893939435602} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23582780879743946 MeshRenderer: @@ -17991,10 +18655,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18019,6 +18685,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102003183886848084 TextMesh: serializedVersion: 3 @@ -18065,12 +18732,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247235599223550} + serializedVersion: 2 m_LocalRotation: {x: 0.00000019861236, y: 0.7071068, z: -0.7071068, w: 0.00000019861236} m_LocalPosition: {x: 0, y: 0.0076, z: 0} m_LocalScale: {x: 0.0075, y: 0.0075, z: 0.0075} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4262076735991732} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: -179.99998} --- !u!212 &212465825077720186 SpriteRenderer: @@ -18083,10 +18751,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18148,12 +18818,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248854957801282} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.05, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4338886543377076} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33540006298267408 MeshFilter: @@ -18171,8 +18842,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1248854957801282} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -18188,10 +18868,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18216,6 +18898,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1249741937555230 GameObject: m_ObjectHideFlags: 0 @@ -18242,12 +18925,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249741937555230} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.38268343, z: -0, w: 0.92387956} m_LocalPosition: {x: 0.012500003, y: 0, z: 0.0555} m_LocalScale: {x: 0.005, y: 0.005, z: 0.015000001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4292430566435426} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -45, z: 0} --- !u!33 &33374933117637508 MeshFilter: @@ -18265,9 +18949,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249741937555230} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23368526022576980 @@ -18281,10 +18973,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18309,6 +19003,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1251248222316942 GameObject: m_ObjectHideFlags: 0 @@ -18332,13 +19027,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251248222316942} + serializedVersion: 2 m_LocalRotation: {x: -0.00006991196, y: 0.050278198, z: 0.001229495, w: 0.99873453} m_LocalPosition: {x: -0.0081537245, y: 7.3304746e-10, z: -9.31323e-12} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4075788092892328} m_Father: {fileID: 4140756103497344} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1252257817841800 GameObject: @@ -18369,9 +19065,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.004761913, y: 0.033333436, z: 0.20000048} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4559314093086434} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -18389,10 +19085,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18417,6 +19115,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222921942407872142 CanvasRenderer: m_ObjectHideFlags: 0 @@ -18440,6 +19139,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -18511,12 +19211,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23046611885878238} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23046611885878238} + m_maskType: 0 --- !u!1 &1252843439999820 GameObject: m_ObjectHideFlags: 0 @@ -18542,12 +19242,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252843439999820} + serializedVersion: 2 m_LocalRotation: {x: 0.7071069, y: 0.0000000074505797, z: 0.000000014901159, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.52007174, z: 0.000013783575} m_LocalScale: {x: 0.010526323, y: 0.0333334, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4331112014678540} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23543582258384812 MeshRenderer: @@ -18560,10 +19261,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18588,6 +19291,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102078194945070670 TextMesh: serializedVersion: 3 @@ -18633,13 +19337,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1253835208837508} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.025, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224724516663775638} m_Father: {fileID: 4041337941889230} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1254382964755858 GameObject: @@ -18666,12 +19371,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1254382964755858} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.1033034e-18, y: 0.0035071, z: -0.0150632365} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4746036402799404} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33139399589274150 MeshFilter: @@ -18692,10 +19398,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18720,6 +19428,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1256574873501172 GameObject: m_ObjectHideFlags: 0 @@ -18743,9 +19452,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256574873501172} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.053} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4477090506546474} - {fileID: 4837791569382508} @@ -18754,7 +19465,6 @@ Transform: - {fileID: 4815842753655416} - {fileID: 4198143689055250} m_Father: {fileID: 4908724992920432} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1256831558599642 GameObject: @@ -18779,14 +19489,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1256831558599642} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0175, y: -0.0275, z: -0.0591} m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4395513031618040} - {fileID: 4845888668677122} m_Father: {fileID: 4952264015587804} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1257709890796686 GameObject: @@ -18811,13 +19522,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1257709890796686} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.005, y: 0, z: 0.105} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4957094851485526} m_Father: {fileID: 4416263649992928} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1258420817396212 GameObject: @@ -18842,16 +19554,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1258420817396212} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.013715605, y: -0.007919037, z: 0.004434191} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4469982544204294} - {fileID: 4939173312555210} - {fileID: 4765483610714226} - {fileID: 4952897561424572} m_Father: {fileID: 4512815481912356} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1259406006910262 GameObject: @@ -18878,12 +19591,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259406006910262} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0000000011920929, y: 0.002437127, z: -0.01663079} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4451368491892414} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33423944324649414 MeshFilter: @@ -18904,10 +19618,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18932,6 +19648,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1260100213718836 GameObject: m_ObjectHideFlags: 0 @@ -18957,12 +19674,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1260100213718836} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.008088701, y: -0.003237321, z: 0.03130172} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4775217784751546} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33208032673049444 MeshFilter: @@ -18983,10 +19701,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19011,6 +19731,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1264268125787778 GameObject: m_ObjectHideFlags: 0 @@ -19038,16 +19759,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264268125787778} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224772766983599056} - {fileID: 224149214449531514} - {fileID: 4409932574687538} - {fileID: 4298977008096646} m_Father: {fileID: 4643202237848370} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33022287907560850 MeshFilter: @@ -19065,9 +19787,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264268125787778} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23449971675382782 @@ -19081,10 +19811,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19109,6 +19841,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114163261327444900 MonoBehaviour: m_ObjectHideFlags: 0 @@ -19155,9 +19888,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264395066739602} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4811495760125682} - {fileID: 4220575048332702} @@ -19166,7 +19901,6 @@ Transform: - {fileID: 4734403664219588} - {fileID: 4700255744942216} m_Father: {fileID: 4872523755913126} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1265057044192556 GameObject: @@ -19191,13 +19925,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265057044192556} - m_LocalRotation: {x: -0.053713474, y: 0.04271492, z: -0.061750744, w: 0.99572945} - m_LocalPosition: {x: -0.0014, y: -0.0163, z: 0.0371} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -0.01, z: -0.02} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4136544352420854} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: -5.8370004, y: 5.289, z: -7.3670006} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1265143433589476 GameObject: m_ObjectHideFlags: 0 @@ -19221,12 +19956,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265143433589476} + serializedVersion: 2 m_LocalRotation: {x: 1.222563e-17, y: -0.79985416, z: -1.222563e-17, w: 0.60019445} m_LocalPosition: {x: -0.0045008785, y: -0.00063548825, z: 1.511309e-18} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4127874304592656} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1265461927962134 GameObject: @@ -19253,12 +19989,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1265461927962134} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.005259269} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4706670327266376} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &137995563962644822 SkinnedMeshRenderer: @@ -19271,10 +20008,12 @@ SkinnedMeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19353,12 +20092,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266685645242824} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.33333328, y: 0.52000284, z: 0} m_LocalScale: {x: 0.08333332, y: 0.25000015, z: 1.5000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4885893939435602} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212643064481409458 SpriteRenderer: @@ -19371,10 +20111,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19437,9 +20179,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224216307701762624} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -19457,10 +20199,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19523,14 +20267,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269174952446882} + serializedVersion: 2 m_LocalRotation: {x: -9.3132246e-10, y: 0.0000000037252899, z: 1.7763566e-15, w: 1} m_LocalPosition: {x: -0.047499955, y: 0, z: -0.045000136} m_LocalScale: {x: 0.09500006, y: 0.005000001, z: 0.030000025} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224792478581430570} - {fileID: 4744279368205968} m_Father: {fileID: 4672868840879684} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33988783407011722 MeshFilter: @@ -19548,9 +20293,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269174952446882} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23463134229445064 @@ -19564,10 +20317,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19592,6 +20347,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114611818255539768 MonoBehaviour: m_ObjectHideFlags: 0 @@ -19634,12 +20390,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269771415564090} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.025, z: -0.015000001} m_LocalScale: {x: 0.21, y: 0.01, z: 0.08} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4700504724869720} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33855784825094592 MeshFilter: @@ -19657,9 +20414,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269771415564090} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23758677974550916 @@ -19673,10 +20438,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19701,6 +20468,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1269881419441504 GameObject: m_ObjectHideFlags: 0 @@ -19728,14 +20496,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269881419441504} + serializedVersion: 2 m_LocalRotation: {x: -9.3132246e-10, y: 0.0000000037252899, z: 1.7763566e-15, w: 1} m_LocalPosition: {x: -0.047499955, y: 0, z: -0.045000136} m_LocalScale: {x: 0.09500006, y: 0.005000001, z: 0.030000025} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224794816853896176} - {fileID: 4904553935554310} m_Father: {fileID: 4772294801296834} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33491517934727806 MeshFilter: @@ -19753,9 +20522,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1269881419441504} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23378627342115524 @@ -19769,10 +20546,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19797,6 +20576,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114373472061870276 MonoBehaviour: m_ObjectHideFlags: 0 @@ -19840,14 +20620,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270268400914662} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4998762569542250} - {fileID: 4625352186760188} m_Father: {fileID: 4838418297911736} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33358321190253314 MeshFilter: @@ -19865,9 +20646,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270268400914662} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23218580746914052 @@ -19881,10 +20670,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19909,6 +20700,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114892690012583858 MonoBehaviour: m_ObjectHideFlags: 0 @@ -19948,14 +20740,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1270456475598986} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.017500043, y: -0.027499925, z: -0.1191001} m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4928180845574772} - {fileID: 4666850686302594} m_Father: {fileID: 4952264015587804} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1271402966016104 GameObject: @@ -19982,12 +20775,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1271402966016104} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.018583868, y: 0, z: -0.019} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4388343223350796} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33033670152567778 MeshFilter: @@ -20008,10 +20802,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20036,6 +20832,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1273218112745022 GameObject: m_ObjectHideFlags: 0 @@ -20061,12 +20858,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273218112745022} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0009999999, y: 0.0010000004, z: 0.0010000004} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4953338870317024} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23944713837623508 MeshRenderer: @@ -20079,10 +20877,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20107,6 +20907,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102003421281572174 TextMesh: serializedVersion: 3 @@ -20152,9 +20953,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1273670692360692} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0925, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4720431380600270} - {fileID: 4621316883749226} @@ -20167,7 +20970,6 @@ Transform: - {fileID: 4148611843642966} - {fileID: 4244673658348918} m_Father: {fileID: 4558501937925816} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1277103456361990 GameObject: @@ -20192,14 +20994,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277103456361990} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0175, y: -0.0275, z: -0.029} m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4634376683880870} - {fileID: 4139625175035000} m_Father: {fileID: 4952264015587804} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1277907199801928 GameObject: @@ -20227,12 +21030,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277907199801928} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -9.313226e-10, z: -0.0125} m_LocalScale: {x: 0.04, y: 0.0025, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4268052846797576} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33085158912380124 MeshFilter: @@ -20250,8 +21054,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1277907199801928} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -20267,10 +21080,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20295,6 +21110,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1278247497608298 GameObject: m_ObjectHideFlags: 0 @@ -20304,7 +21120,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224724516663775638} - - component: {fileID: 33691936409736602} - component: {fileID: 23827424599755870} - component: {fileID: 222374236537903404} - component: {fileID: 114707418941256308} @@ -20325,24 +21140,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999849} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224843130446708754} m_Father: {fileID: 4298977008096646} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.066981055, y: 0.5007129} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33691936409736602 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1278247497608298} - m_Mesh: {fileID: 0} --- !u!23 &23827424599755870 MeshRenderer: m_ObjectHideFlags: 0 @@ -20354,10 +21161,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20382,6 +21191,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222374236537903404 CanvasRenderer: m_ObjectHideFlags: 0 @@ -20405,6 +21215,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -20432,7 +21243,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -20446,7 +21257,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -20476,12 +21287,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23827424599755870} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23827424599755870} + m_maskType: 0 --- !u!1 &1279447471759024 GameObject: m_ObjectHideFlags: 0 @@ -20491,7 +21302,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224111479985761680} - - component: {fileID: 33126410000229812} - component: {fileID: 23341778745565218} - component: {fileID: 222931239981024008} - component: {fileID: 114109332080650568} @@ -20512,24 +21322,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999936} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224318315213182796} m_Father: {fileID: 4118757296636460} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.06698119, y: 0.5007148} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33126410000229812 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1279447471759024} - m_Mesh: {fileID: 0} --- !u!23 &23341778745565218 MeshRenderer: m_ObjectHideFlags: 0 @@ -20541,10 +21343,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20569,6 +21373,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222931239981024008 CanvasRenderer: m_ObjectHideFlags: 0 @@ -20592,6 +21397,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -20619,7 +21425,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -20633,7 +21439,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -20663,12 +21469,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23341778745565218} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23341778745565218} + m_maskType: 0 --- !u!1 &1280591275606484 GameObject: m_ObjectHideFlags: 0 @@ -20696,12 +21502,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280591275606484} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.18, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4992481197694534} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33189028953177634 MeshFilter: @@ -20719,9 +21526,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280591275606484} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23612866587841706 @@ -20735,10 +21550,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20763,6 +21580,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114312901555306986 MonoBehaviour: m_ObjectHideFlags: 0 @@ -20803,12 +21621,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280606109595412} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.016, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.034} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4294658920040906} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33644793451574786 MeshFilter: @@ -20826,9 +21645,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1280606109595412} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23026279891110986 @@ -20842,10 +21669,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20870,6 +21699,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1281125377313110 GameObject: m_ObjectHideFlags: 0 @@ -20893,13 +21723,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281125377313110} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.025, y: 0, z: 0} m_LocalScale: {x: 1.0000004, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224703717834395228} m_Father: {fileID: 4471664911106732} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1282752350000848 GameObject: @@ -20928,12 +21759,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282752350000848} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 0.19, y: 0.005, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4470063081765152} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33776843561402626 MeshFilter: @@ -20951,9 +21783,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1282752350000848} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23825837413454178 @@ -20967,10 +21807,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20995,6 +21837,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114802394651953550 MonoBehaviour: m_ObjectHideFlags: 0 @@ -21034,12 +21877,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283101344064162} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4992481197694534} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23762988288350166 MeshRenderer: @@ -21052,10 +21896,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21080,6 +21926,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102581135199942750 TextMesh: serializedVersion: 3 @@ -21129,16 +21976,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283325120242820} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224013075062925954} - {fileID: 224946326652919026} - {fileID: 4809023684005176} - {fileID: 4861336424847636} m_Father: {fileID: 4971572204624042} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33432865016063940 MeshFilter: @@ -21156,9 +22004,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1283325120242820} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23256809757633598 @@ -21172,10 +22028,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21200,6 +22058,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114892360010434604 MonoBehaviour: m_ObjectHideFlags: 0 @@ -21250,12 +22109,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284356050156058} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: 0.0275} m_LocalScale: {x: 0.21, y: 0.005, z: 0.005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4907062611907884} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33998897644889216 MeshFilter: @@ -21273,9 +22133,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1284356050156058} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23061470709350800 @@ -21289,10 +22157,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21317,6 +22187,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114905072610091700 MonoBehaviour: m_ObjectHideFlags: 0 @@ -21357,12 +22228,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285232429623884} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.0025, z: 0} m_LocalScale: {x: 0.03, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4262076735991732} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33248844637182814 MeshFilter: @@ -21380,9 +22252,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285232429623884} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23882254637664810 @@ -21396,10 +22276,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21424,6 +22306,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1285608037250968 GameObject: m_ObjectHideFlags: 0 @@ -21436,6 +22319,7 @@ GameObject: - component: {fileID: 114687602158668588} - component: {fileID: 114047447275928684} - component: {fileID: 114456343242558920} + - component: {fileID: 4554349501101686113} m_Layer: 10 m_Name: Controller (Palette) m_TagString: Untagged @@ -21450,9 +22334,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285608037250968} + serializedVersion: 2 m_LocalRotation: {x: -0.15790945, y: 0.9809719, z: 0.09494826, w: 0.061185606} m_LocalPosition: {x: 0.31760168, y: 0.79, z: -1.7170565} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4558501937925816} - {fileID: 4524181737418050} @@ -21462,7 +22348,6 @@ Transform: - {fileID: 4633093435026566} - {fileID: 4127801650117572} m_Father: {fileID: 4964018353321624} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114687602158668588 MonoBehaviour: @@ -21483,8 +22368,11 @@ MonoBehaviour: grabToolhead: {fileID: 1230209849244790} modifyToolhead: {fileID: 1212563479513948} eraseToolhead: {fileID: 1570052489269976} - steamRiftHolder: {fileID: 1984200723317074} + openXRHolder: {fileID: 1265057044192556} oculusRiftHolder: {fileID: 1265057044192556} + m_InitialPopupAnchor: {fileID: 8311839842708757556} + m_Popups: {fileID: 3280240004959306640} + m_PanelOptionsButton: {fileID: 3155492863654425242} tutorialButton: {fileID: 0} UIPanels: {fileID: 0} speed: 0.03 @@ -21522,6 +22410,99 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 6b413bf48c479f8409d0a43a8ad7385e, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!114 &4554349501101686113 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1285608037250968} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c2fadf230d1919748a9aa21d40f74619, type: 3} + m_Name: + m_EditorClassIdentifier: + m_TrackingType: 0 + m_UpdateType: 0 + m_IgnoreTrackingState: 0 + m_PositionInput: + m_UseReference: 0 + m_Action: + m_Name: Position + m_Type: 0 + m_ExpectedControlType: Vector3 + m_Id: e43013f8-3901-4df5-b1da-0294e69d2279 + m_Processors: + m_Interactions: + m_SingletonActionBindings: + - m_Name: + m_Id: f09f3267-87a0-4875-a8be-c7225f03e87d + m_Path: {LeftHand}/pointerPosition + m_Interactions: + m_Processors: + m_Groups: + m_Action: Position + m_Flags: 0 + m_Flags: 0 + m_Reference: {fileID: 0} + m_RotationInput: + m_UseReference: 0 + m_Action: + m_Name: Rotation + m_Type: 0 + m_ExpectedControlType: Quaternion + m_Id: 36a944f6-4ad8-40dc-b53d-1ee6910858c2 + m_Processors: + m_Interactions: + m_SingletonActionBindings: + - m_Name: + m_Id: fceca377-d5f7-4ba5-8248-102dc546dc2e + m_Path: {LeftHand}/pointerRotation + m_Interactions: + m_Processors: + m_Groups: + m_Action: Rotation + m_Flags: 0 + m_Flags: 0 + m_Reference: {fileID: 0} + m_TrackingStateInput: + m_UseReference: 0 + m_Action: + m_Name: Tracking State + m_Type: 0 + m_ExpectedControlType: Integer + m_Id: 64e77f91-b20a-4976-a6f0-1a91c7412feb + m_Processors: + m_Interactions: + m_SingletonActionBindings: + - m_Name: + m_Id: 03919b4a-b43a-4d5c-9fd9-d7b681a2bdc9 + m_Path: {LeftHand}/trackingState + m_Interactions: + m_Processors: + m_Groups: + m_Action: Tracking State + m_Flags: 0 + m_Flags: 0 + m_Reference: {fileID: 0} + m_PositionAction: + m_Name: + m_Type: 0 + m_ExpectedControlType: + m_Id: eb53f7a2-a410-4865-9994-6dabc89e7388 + m_Processors: + m_Interactions: + m_SingletonActionBindings: [] + m_Flags: 0 + m_RotationAction: + m_Name: + m_Type: 0 + m_ExpectedControlType: + m_Id: 6c7e7145-fad4-4137-8318-bd7183122363 + m_Processors: + m_Interactions: + m_SingletonActionBindings: [] + m_Flags: 0 --- !u!1 &1285780960030796 GameObject: m_ObjectHideFlags: 0 @@ -21548,12 +22529,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285780960030796} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.19, y: 0.005, z: 0.06} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4470063081765152} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33440813634234514 MeshFilter: @@ -21571,9 +22553,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1285780960030796} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23080121487500618 @@ -21587,10 +22577,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21615,6 +22607,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1289861826612698 GameObject: m_ObjectHideFlags: 0 @@ -21641,12 +22634,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289861826612698} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0.0025, z: 0} m_LocalScale: {x: 0.09, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4720431380600270} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33869309862458608 MeshFilter: @@ -21664,9 +22658,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1289861826612698} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23174649114330902 @@ -21680,10 +22682,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21708,6 +22712,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1291000698972608 GameObject: m_ObjectHideFlags: 0 @@ -21733,12 +22738,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1291000698972608} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: -0.006} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4992481197694534} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23111811123178966 MeshRenderer: @@ -21751,10 +22757,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21779,6 +22787,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102397707142836472 TextMesh: serializedVersion: 3 @@ -21826,12 +22835,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292267911026152} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.009831168, z: -0.0007807604} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4388343223350796} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33673753687111450 MeshFilter: @@ -21852,10 +22862,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21880,6 +22892,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1293064585730408 GameObject: m_ObjectHideFlags: 0 @@ -21905,12 +22918,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293064585730408} + serializedVersion: 2 m_LocalRotation: {x: 9.313227e-10, y: -0.0000000074505797, z: 3.640696e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4506566773678232} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65389949757540022 BoxCollider: @@ -21920,9 +22934,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1293064585730408} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.19, y: 0.005, z: 0.01} m_Center: {x: 0, y: 0, z: 0.035} --- !u!114 &114178431395535888 @@ -21966,12 +22988,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295497161926890} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0792, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4005058817259918} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33863418520779288 MeshFilter: @@ -21989,9 +23012,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1295497161926890} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23871333812267870 @@ -22005,10 +23036,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22033,6 +23066,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114064398325060058 MonoBehaviour: m_ObjectHideFlags: 0 @@ -22079,9 +23113,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619105, y: 0.033333357, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4666850686302594} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -22107,10 +23141,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22135,6 +23171,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222755121728807134 CanvasRenderer: m_ObjectHideFlags: 0 @@ -22158,6 +23195,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -22229,12 +23267,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23678464243396070} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23678464243396070} + m_maskType: 0 --- !u!1 &1297081472299536 GameObject: m_ObjectHideFlags: 0 @@ -22265,9 +23303,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.013600091} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4200420331178864} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -22293,10 +23331,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22321,6 +23361,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222658425521807876 CanvasRenderer: m_ObjectHideFlags: 0 @@ -22344,6 +23385,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -22417,12 +23459,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23275251826142074} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23275251826142074} + m_maskType: 0 --- !u!1 &1297985835619086 GameObject: m_ObjectHideFlags: 0 @@ -22449,12 +23491,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297985835619086} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -9.313226e-10, z: -0.0125} m_LocalScale: {x: 0.04, y: 0.0025, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4887744078202488} - m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33458297247001756 MeshFilter: @@ -22472,8 +23515,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1297985835619086} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -22489,10 +23541,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22517,6 +23571,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1298769130106746 GameObject: m_ObjectHideFlags: 0 @@ -22544,9 +23599,9 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00024549628} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224146218661460718} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -22564,10 +23619,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22626,13 +23683,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1299450037102978} + serializedVersion: 2 m_LocalRotation: {x: 8.4426537e-16, y: 0.089170806, z: -1.9946062e-16, w: 0.9960164} m_LocalPosition: {x: -0.0068128277, y: -1.6347058e-18, z: -0.000061976425} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4243199764718836} m_Father: {fileID: 4860032575380836} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1300525507586912 GameObject: @@ -22660,9 +23718,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300525507586912} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0.0005, y: 0, z: -0.0217} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4459756160744948} - {fileID: 4415223151935928} @@ -22674,7 +23734,6 @@ Transform: - {fileID: 4158925576802546} - {fileID: 4028031545786304} m_Father: {fileID: 4864836663411988} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65882442029511050 BoxCollider: @@ -22684,9 +23743,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1300525507586912} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.06, y: 0.035, z: 0.075} m_Center: {x: 0, y: 0, z: 0.0175} --- !u!114 &114811394261516162 @@ -22748,12 +23815,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301322718243648} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 0.19, y: 0.005, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4071419529619250} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33768428676713982 MeshFilter: @@ -22771,9 +23839,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301322718243648} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23172966789457054 @@ -22787,10 +23863,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22815,6 +23893,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114991918162961650 MonoBehaviour: m_ObjectHideFlags: 0 @@ -22852,15 +23931,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302699313426202} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000052569108, y: -0.0027639312, z: -0.00026392416} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4730405411518276} - {fileID: 4446003494663216} - {fileID: 4132530794522566} m_Father: {fileID: 4801674494801496} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1302892926414850 GameObject: @@ -22887,12 +23967,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1302892926414850} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.436, y: 0.5200002, z: 0} m_LocalScale: {x: 0.004761905, y: 0.025000025, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4502480338752758} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23235069858481978 MeshRenderer: @@ -22905,10 +23986,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22933,6 +24016,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102389818310830494 TextMesh: serializedVersion: 3 @@ -22980,12 +24064,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303597873897974} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0, y: -0, z: -0.0293} m_LocalScale: {x: 0.006, y: 0.006, z: 0.006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4381638918271160} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23340531154963050 MeshRenderer: @@ -22998,10 +24083,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23026,6 +24113,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102497238762456452 TextMesh: serializedVersion: 3 @@ -23077,14 +24165,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303867452760478} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4567143511001010} - {fileID: 4595262759715952} m_Father: {fileID: 4222345418388754} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33601744684748630 MeshFilter: @@ -23102,9 +24191,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303867452760478} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23526555978509440 @@ -23118,10 +24215,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23146,6 +24245,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114689824012805228 MonoBehaviour: m_ObjectHideFlags: 0 @@ -23171,7 +24271,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224421156135967604} - - component: {fileID: 33151082608035642} - component: {fileID: 23642289539344658} - component: {fileID: 222670078751932414} - component: {fileID: 114843941766715832} @@ -23192,23 +24291,15 @@ RectTransform: m_LocalRotation: {x: 0.7071068, y: 0.000000027168143, z: 0.000000008806443, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.001000001, y: 0.0010000007, z: 0.0010000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4506566773678232} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000022798413, y: 0.0025998482} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33151082608035642 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1304500012046630} - m_Mesh: {fileID: 0} --- !u!23 &23642289539344658 MeshRenderer: m_ObjectHideFlags: 0 @@ -23220,10 +24311,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23248,6 +24341,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222670078751932414 CanvasRenderer: m_ObjectHideFlags: 0 @@ -23271,6 +24365,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -23298,7 +24393,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -23310,9 +24405,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -23342,12 +24437,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23642289539344658} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23642289539344658} + m_maskType: 0 --- !u!1 &1305649208929932 GameObject: m_ObjectHideFlags: 0 @@ -23375,12 +24470,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305649208929932} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: -0.015} m_LocalScale: {x: 0.21, y: 0.005, z: 0.24} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4846384676164776} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33111798203330150 MeshFilter: @@ -23398,9 +24494,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1305649208929932} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23363488130026598 @@ -23414,10 +24518,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23442,6 +24548,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114721622740080148 MonoBehaviour: m_ObjectHideFlags: 0 @@ -23479,13 +24586,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1307665862637526} + serializedVersion: 2 m_LocalRotation: {x: 1.3877788e-17, y: 4.1633363e-17, z: -1.3877788e-17, w: 1} m_LocalPosition: {x: -0.005579266, y: -0.0041714017, z: 0.0029916381} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4984318148648154} m_Father: {fileID: 4805026757582502} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1313104169886204 GameObject: @@ -23510,13 +24618,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313104169886204} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.025, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224970269394764662} m_Father: {fileID: 4666850686302594} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1317304295251904 GameObject: @@ -23527,7 +24636,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224992002389326360} - - component: {fileID: 33300969210311442} - component: {fileID: 23630883271680438} - component: {fileID: 222348606467943770} - component: {fileID: 114495719873687508} @@ -23548,23 +24656,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000014028272, z: 0.0000000030861305, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.08000334} m_LocalScale: {x: 0.012500011, y: 0.033333387, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4350736461447136} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.020998001, y: 0.5200019} m_SizeDelta: {x: 63.49, y: 15.26} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33300969210311442 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1317304295251904} - m_Mesh: {fileID: 0} --- !u!23 &23630883271680438 MeshRenderer: m_ObjectHideFlags: 0 @@ -23576,10 +24676,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23604,6 +24706,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222348606467943770 CanvasRenderer: m_ObjectHideFlags: 0 @@ -23627,6 +24730,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -23654,7 +24758,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -23668,7 +24772,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 16.56 @@ -23698,12 +24802,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23630883271680438} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23630883271680438} + m_maskType: 0 --- !u!1 &1318106284892500 GameObject: m_ObjectHideFlags: 0 @@ -23731,12 +24835,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318106284892500} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0525} m_LocalScale: {x: 0.04, y: 0.01, z: 0.045} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4935334848291032} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33068836376390936 MeshFilter: @@ -23754,9 +24859,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1318106284892500} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23239666344740910 @@ -23770,10 +24883,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23798,6 +24913,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114309768749807090 MonoBehaviour: m_ObjectHideFlags: 0 @@ -23821,7 +24937,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224146218661460718} - - component: {fileID: 33767110766645162} - component: {fileID: 23488254727495268} - component: {fileID: 222208729710861310} - component: {fileID: 114690127641740920} @@ -23842,24 +24957,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999849} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224865075304216470} m_Father: {fileID: 4395579030281410} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.06698105, y: 0.5007129} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33767110766645162 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1323485239351024} - m_Mesh: {fileID: 0} --- !u!23 &23488254727495268 MeshRenderer: m_ObjectHideFlags: 0 @@ -23871,10 +24978,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23899,6 +25008,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222208729710861310 CanvasRenderer: m_ObjectHideFlags: 0 @@ -23922,6 +25032,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -23949,7 +25060,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -23963,7 +25074,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -23993,12 +25104,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23488254727495268} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23488254727495268} + m_maskType: 0 --- !u!1 &1324932761314104 GameObject: m_ObjectHideFlags: 0 @@ -24029,9 +25140,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16000198} m_LocalScale: {x: 0.004761913, y: 0.033333436, z: 0.20000048} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4595262759715952} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -24057,10 +25168,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24085,6 +25198,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222371918139950574 CanvasRenderer: m_ObjectHideFlags: 0 @@ -24108,6 +25222,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -24179,12 +25294,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23898064061418058} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23898064061418058} + m_maskType: 0 --- !u!1 &1325001653448498 GameObject: m_ObjectHideFlags: 0 @@ -24210,12 +25325,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325001653448498} + serializedVersion: 2 m_LocalRotation: {x: -9.313227e-10, y: 0.0000000074505797, z: 3.640696e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4372747539425260} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65944487079984966 BoxCollider: @@ -24225,9 +25341,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325001653448498} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.19, y: 0.005, z: 0.01} m_Center: {x: 0, y: 0, z: 0.035} --- !u!114 &114813715620949948 @@ -24270,13 +25394,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1328624422962276} + serializedVersion: 2 m_LocalRotation: {x: 5.551115e-17, y: -0.000000007450581, z: -0.000000014901161, w: 1} m_LocalPosition: {x: 0.060000017, y: 0.0025000032, z: -0.0019999929} m_LocalScale: {x: 0.050000004, y: 0.04, z: 0.07} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4126232876160814} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33518389860099574 MeshFilter: @@ -24294,9 +25419,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1328624422962276} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23619295644323656 @@ -24310,10 +25443,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24338,6 +25473,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1329588031700540 GameObject: m_ObjectHideFlags: 0 @@ -24363,12 +25499,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1329588031700540} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.009839287, z: 1.0656298e-10} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4928568080491022} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33707240099047956 MeshFilter: @@ -24389,10 +25526,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24417,6 +25556,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1331446402618672 GameObject: m_ObjectHideFlags: 0 @@ -24442,12 +25582,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331446402618672} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0001793835, y: -0.008702364, z: 0.0042548305} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4145553869675218} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33148691767186918 MeshFilter: @@ -24468,10 +25609,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24496,6 +25639,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1331452645203570 GameObject: m_ObjectHideFlags: 0 @@ -24523,12 +25667,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331452645203570} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0792, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4182332583858080} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33144496557574726 MeshFilter: @@ -24546,9 +25691,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1331452645203570} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23031654531036350 @@ -24562,10 +25715,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24590,6 +25745,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114278403419739674 MonoBehaviour: m_ObjectHideFlags: 0 @@ -24631,12 +25787,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1333235779714744} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.003512183, y: -5.175211e-10, z: -0.0000000012362108} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4907471761537834} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33771410120933990 MeshFilter: @@ -24657,10 +25814,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24685,87 +25844,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 ---- !u!1 &1334568513107860 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4887696550363736} - - component: {fileID: 212148043159245300} - m_Layer: 10 - m_Name: ic - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4887696550363736 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1334568513107860} - m_LocalRotation: {x: 0.7071068, y: -0.000000009632805, z: -0.0000000021822242, w: 0.7071068} - m_LocalPosition: {x: 0, y: 0.5199997, z: 0} - m_LocalScale: {x: 0.15, y: 0.25000036, z: 0.15} - m_Children: [] - m_Father: {fileID: 4934791485820636} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!212 &212148043159245300 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1334568513107860} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 - m_RayTracingMode: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 21300000, guid: 3978ba41df639124b9a6d2934dc74557, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 0 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 1, y: 1} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1337053352696922 GameObject: m_ObjectHideFlags: 0 @@ -24790,12 +25869,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337053352696922} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0.06, y: 0, z: -0} m_LocalScale: {x: 0.003000002, y: 0.003000002, z: 0.0030000014} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4353223805266010} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0} --- !u!212 &212017686039054830 SpriteRenderer: @@ -24808,10 +25888,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24872,12 +25954,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337233108038388} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.009831168, z: -0.0007807604} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4906893622597404} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33772957417289596 MeshFilter: @@ -24898,10 +25981,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24926,6 +26011,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1337628555727856 GameObject: m_ObjectHideFlags: 0 @@ -24953,9 +26039,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224801918686399844} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -24973,10 +26059,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25042,9 +26130,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000014555108, z: 0.000000008354486, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.001000001, y: 0.0010000011, z: 0.0010000009} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4368272011250804} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -25070,10 +26158,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25098,6 +26188,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222756624145512602 CanvasRenderer: m_ObjectHideFlags: 0 @@ -25121,6 +26212,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -25194,12 +26286,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23057830357611814} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23057830357611814} + m_maskType: 0 --- !u!1 &1339003521693846 GameObject: m_ObjectHideFlags: 0 @@ -25230,9 +26322,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619073, y: 0.033333328, z: 0.20000015} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4060153675009518} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -25258,10 +26350,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25286,6 +26380,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222794364411834788 CanvasRenderer: m_ObjectHideFlags: 0 @@ -25309,6 +26404,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -25380,12 +26476,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23828715646733852} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23828715646733852} + m_maskType: 0 --- !u!1 &1339287943873784 GameObject: m_ObjectHideFlags: 0 @@ -25413,9 +26509,9 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00024549628} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224724516663775638} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -25433,10 +26529,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25498,12 +26596,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342184920070456} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0.0025, z: 0} m_LocalScale: {x: 0.21, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4604029899200974} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33516105835927844 MeshFilter: @@ -25521,9 +26620,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342184920070456} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23950988956694490 @@ -25537,10 +26644,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25565,6 +26674,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1343750392814562 GameObject: m_ObjectHideFlags: 0 @@ -25574,7 +26684,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224734063537213390} - - component: {fileID: 33185202326684758} - component: {fileID: 23831276268839286} - component: {fileID: 222988813314915424} - component: {fileID: 114344853351114054} @@ -25595,23 +26704,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447765, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.008000098} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4992481197694534} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000008195639, y: 0.002600193} m_SizeDelta: {x: 152.65, y: 11.9} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33185202326684758 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1343750392814562} - m_Mesh: {fileID: 0} --- !u!23 &23831276268839286 MeshRenderer: m_ObjectHideFlags: 0 @@ -25623,10 +26724,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25651,6 +26754,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222988813314915424 CanvasRenderer: m_ObjectHideFlags: 0 @@ -25674,6 +26778,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -25701,7 +26806,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -25713,9 +26818,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 0 @@ -25745,12 +26850,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23831276268839286} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23831276268839286} + m_maskType: 0 --- !u!1 &1345607528158012 GameObject: m_ObjectHideFlags: 0 @@ -25781,9 +26886,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619105, y: 0.033333357, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4845888668677122} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -25809,10 +26914,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25837,6 +26944,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222884168356837334 CanvasRenderer: m_ObjectHideFlags: 0 @@ -25860,6 +26968,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -25931,12 +27040,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23238034850224926} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23238034850224926} + m_maskType: 0 --- !u!1 &1349144067021996 GameObject: m_ObjectHideFlags: 0 @@ -25962,12 +27071,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349144067021996} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0009999999, y: 0.0010000004, z: 0.0010000004} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4953338870317024} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23405810854991608 MeshRenderer: @@ -25980,10 +27090,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26008,6 +27120,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102556758638607042 TextMesh: serializedVersion: 3 @@ -26054,12 +27167,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349217921027004} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000029802317, z: -0, w: 0.70710677} m_LocalPosition: {x: -0.40476173, y: 0.5199995, z: -0} m_LocalScale: {x: 0.035714317, y: 0.25000045, z: 1.500002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4559314093086434} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212221068337640460 SpriteRenderer: @@ -26072,10 +27186,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26138,12 +27254,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349930281609366} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.15, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4990394823520234} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33334033607216116 MeshFilter: @@ -26161,9 +27278,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1349930281609366} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23963429329209582 @@ -26177,10 +27302,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26205,6 +27332,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114782331500623582 MonoBehaviour: m_ObjectHideFlags: 0 @@ -26246,14 +27374,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350612738049274} + serializedVersion: 2 m_LocalRotation: {x: -9.3132246e-10, y: 0.0000000037252899, z: 1.7763566e-15, w: 1} m_LocalPosition: {x: -0.047499955, y: 0, z: -0.045000136} m_LocalScale: {x: 0.09500006, y: 0.005000001, z: 0.030000025} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224516696728536674} - {fileID: 4767946210910018} m_Father: {fileID: 4057201730421808} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33234221125138306 MeshFilter: @@ -26271,9 +27400,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350612738049274} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23411133706919942 @@ -26287,10 +27424,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26315,6 +27454,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114353150564352660 MonoBehaviour: m_ObjectHideFlags: 0 @@ -26354,9 +27494,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351862166014740} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.175, y: 0.025, z: -0.07} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4604029899200974} - {fileID: 4843346808921292} @@ -26371,7 +27513,6 @@ Transform: - {fileID: 4102301917218194} - {fileID: 4143333804327624} m_Father: {fileID: 4524181737418050} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1352012247650620 GameObject: @@ -26397,9 +27538,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352012247650620} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.045, y: 0, z: -0.075} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224919240229390560} - {fileID: 4649828316552106} @@ -26409,7 +27552,6 @@ Transform: - {fileID: 4655463495554558} - {fileID: 4065986976944764} m_Father: {fileID: 4558501937925816} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114966289586621446 MonoBehaviour: @@ -26434,7 +27576,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224905246010175000} - - component: {fileID: 33657153250561352} - component: {fileID: 23900435264659514} - component: {fileID: 222024409107877544} - component: {fileID: 114904199654697112} @@ -26455,23 +27596,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011394093, z: 0.0000000039900363, w: 0.7071067} m_LocalPosition: {x: 0, y: 0, z: -0.3253373} m_LocalScale: {x: 0.010526333, y: 0.033333376, z: 0.20000008} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4966873939981168} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000014575198, y: 0.51999474} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33657153250561352 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1352674068112858} - m_Mesh: {fileID: 0} --- !u!23 &23900435264659514 MeshRenderer: m_ObjectHideFlags: 0 @@ -26483,10 +27616,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26511,6 +27646,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222024409107877544 CanvasRenderer: m_ObjectHideFlags: 0 @@ -26534,6 +27670,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -26561,7 +27698,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -26573,9 +27710,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -26605,12 +27742,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23900435264659514} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23900435264659514} + m_maskType: 0 --- !u!1 &1353291441004158 GameObject: m_ObjectHideFlags: 0 @@ -26636,12 +27773,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1353291441004158} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.010274218, y: -0.0059314948, z: -0.0023383568} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4575890514912324} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33507038093668832 MeshFilter: @@ -26662,10 +27800,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26690,6 +27830,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1354152017264820 GameObject: m_ObjectHideFlags: 0 @@ -26715,12 +27856,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354152017264820} + serializedVersion: 2 m_LocalRotation: {x: 0.7071069, y: 0.0000000074505797, z: 0.000000014901159, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.52007174, z: 0.000013783575} m_LocalScale: {x: 0.010526323, y: 0.0333334, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4290052817264156} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23337276255793038 MeshRenderer: @@ -26733,10 +27875,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26761,6 +27905,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102722011026649260 TextMesh: serializedVersion: 3 @@ -26806,16 +27951,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354152467062502} + serializedVersion: 2 m_LocalRotation: {x: 0.01745245, y: 0, z: 0, w: 0.99984777} m_LocalPosition: {x: 0, y: 0, z: 0.017} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4801674494801496} - {fileID: 4522254906603894} - {fileID: 4766714130906494} - {fileID: 4914248874987274} m_Father: {fileID: 4887744078202488} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 2, y: 0, z: 0} --- !u!1 &1354851745855468 GameObject: @@ -26841,12 +27987,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1354851745855468} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000029802317, z: -0, w: 0.70710677} m_LocalPosition: {x: -0.40476173, y: 0.519998, z: -0} m_LocalScale: {x: 0.035714317, y: 0.25000045, z: 1.500002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4567143511001010} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212441798374237450 SpriteRenderer: @@ -26859,10 +28006,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26921,14 +28070,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356483181366766} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.005, z: -0.14} + serializedVersion: 2 + m_LocalRotation: {x: -9.313226e-10, y: 0.0000000037252899, z: 3.6407138e-10, w: 1} + m_LocalPosition: {x: 0, y: 0.0050000213, z: -0.14000002} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4470063081765152} - {fileID: 4748231532215364} - m_Father: {fileID: 4657463438926638} - m_RootOrder: 4 + m_Father: {fileID: 4836180625913568720} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1356672985343216 GameObject: @@ -26953,16 +28103,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1356672985343216} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.085, y: -0, z: 0.0306} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4340528548188042} - {fileID: 4294502312828720} - {fileID: 4143749208256356} - {fileID: 4511066153745262} m_Father: {fileID: 4887744078202488} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1358053511493084 GameObject: @@ -26991,12 +28142,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358053511493084} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.079, y: 0, z: 0.004} m_LocalScale: {x: 0.032, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4274288085908274} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33650527781369012 MeshFilter: @@ -27014,9 +28166,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358053511493084} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23017455691279736 @@ -27030,10 +28190,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27058,6 +28220,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114183202718216450 MonoBehaviour: m_ObjectHideFlags: 0 @@ -27097,13 +28260,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359811534601530} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.007384765} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4563689541339222} m_Father: {fileID: 4214907195886218} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1361758120235740 GameObject: @@ -27114,7 +28278,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224611401789092172} - - component: {fileID: 33379492066985662} - component: {fileID: 23497671057802262} - component: {fileID: 222732381376663502} - component: {fileID: 114334599654145138} @@ -27135,23 +28298,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447765, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.001880005} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4992481197694534} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000031290576, y: 0.0026003122} m_SizeDelta: {x: 152.65, y: 11.9} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33379492066985662 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1361758120235740} - m_Mesh: {fileID: 0} --- !u!23 &23497671057802262 MeshRenderer: m_ObjectHideFlags: 0 @@ -27163,10 +28318,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27191,6 +28348,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222732381376663502 CanvasRenderer: m_ObjectHideFlags: 0 @@ -27214,6 +28372,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -27241,7 +28400,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -27253,9 +28412,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 0 @@ -27285,12 +28444,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23497671057802262} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23497671057802262} + m_maskType: 0 --- !u!1 &1362688249887608 GameObject: m_ObjectHideFlags: 0 @@ -27314,9 +28473,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362688249887608} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.03, z: 0.042} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4458942072854162} - {fileID: 4649985807256318} @@ -27325,7 +28486,6 @@ Transform: - {fileID: 4268052846797576} - {fileID: 4338886543377076} m_Father: {fileID: 4708767286476724} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1364523058621192 GameObject: @@ -27350,15 +28510,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364523058621192} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.000000009536743, y: 0.0047074314, z: -0.014269098} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4508268388352398} - {fileID: 4615210338208748} - {fileID: 4482688877689618} m_Father: {fileID: 4697696660139552} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1369560004048238 GameObject: @@ -27386,12 +28547,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369560004048238} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.19, y: 0.005, z: 0.06} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4411072051884802} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33237406148830316 MeshFilter: @@ -27409,9 +28571,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369560004048238} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23098867940765424 @@ -27425,10 +28595,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27453,87 +28625,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 ---- !u!1 &1370500683414822 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4311652701587950} - - component: {fileID: 212670933666082798} - m_Layer: 10 - m_Name: ic - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4311652701587950 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1370500683414822} - m_LocalRotation: {x: 0.7071068, y: -0.000000009632805, z: -0.0000000021822242, w: 0.7071068} - m_LocalPosition: {x: 0, y: 0.5199997, z: 0} - m_LocalScale: {x: 0.125, y: 0.2, z: 0.15} - m_Children: [] - m_Father: {fileID: 4862831626878628} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!212 &212670933666082798 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1370500683414822} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 - m_RayTracingMode: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 21300000, guid: 2e9789dfb41f9ba4ba20a5b1aa1f1a37, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 0 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 1, y: 1} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1370958898619004 GameObject: m_ObjectHideFlags: 0 @@ -27561,13 +28653,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370958898619004} + serializedVersion: 2 m_LocalRotation: {x: -9.3132246e-10, y: 0.0000000037252899, z: 1.7763566e-15, w: 1} m_LocalPosition: {x: 0.08500014, y: -0, z: 0.019999884} m_LocalScale: {x: 0.020000007, y: 0.005000001, z: 0.020000018} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4543144946899368} m_Father: {fileID: 4872523755913126} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33554847135794098 MeshFilter: @@ -27585,9 +28678,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370958898619004} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23576608854969616 @@ -27601,10 +28702,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27629,6 +28732,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114233663841998344 MonoBehaviour: m_ObjectHideFlags: 0 @@ -27674,9 +28778,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4239030451888782} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -27694,10 +28798,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27722,6 +28828,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222844338132040446 CanvasRenderer: m_ObjectHideFlags: 0 @@ -27745,6 +28852,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -27816,12 +28924,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23426341694247234} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23426341694247234} + m_maskType: 0 --- !u!1 &1374567163227784 GameObject: m_ObjectHideFlags: 0 @@ -27849,14 +28957,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374567163227784} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.04749996, y: 0, z: -0.044999596} m_LocalScale: {x: 0.09500004, y: 0.005, z: 0.030000027} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224313712761108678} - {fileID: 4112187825592070} m_Father: {fileID: 4130629909488114} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33909559757729204 MeshFilter: @@ -27874,9 +28983,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1374567163227784} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23443847836054352 @@ -27890,10 +29007,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27918,6 +29037,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114981899071788166 MonoBehaviour: m_ObjectHideFlags: 0 @@ -27957,14 +29077,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1375241878893064} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00000020178656, y: 0.0000052154064, z: -0.0000018626453} m_LocalScale: {x: 1.0000004, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4381360580986198} - {fileID: 224322250137555496} m_Father: {fileID: 4202660320272490} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1378079005814340 GameObject: @@ -27993,12 +29114,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378079005814340} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.01, y: 0, z: 0.02} m_LocalScale: {x: 0.17, y: 0.005, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4372747539425260} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33041913357548516 MeshFilter: @@ -28016,9 +29138,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378079005814340} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23404932580346126 @@ -28032,10 +29162,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28060,6 +29192,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114910368743653788 MonoBehaviour: m_ObjectHideFlags: 0 @@ -28097,14 +29230,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378201441487200} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0013, z: 0.015} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4746036402799404} - {fileID: 4094630291788348} m_Father: {fileID: 4268052846797576} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1379190348058936 GameObject: @@ -28132,12 +29266,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379190348058936} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.19, y: 0.005, z: 0.06} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4619373997792354} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33021290629207918 MeshFilter: @@ -28155,9 +29290,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1379190348058936} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23752338511352668 @@ -28171,10 +29314,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28199,6 +29344,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1379970741993026 GameObject: m_ObjectHideFlags: 0 @@ -28229,9 +29375,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619073, y: 0.033333328, z: 0.20000015} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4139625175035000} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -28257,10 +29403,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28285,6 +29433,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222990784535002558 CanvasRenderer: m_ObjectHideFlags: 0 @@ -28308,6 +29457,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -28379,12 +29529,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23988522506639132} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23988522506639132} + m_maskType: 0 --- !u!1 &1380627385300218 GameObject: m_ObjectHideFlags: 0 @@ -28408,13 +29558,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380627385300218} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.09, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4303822633885094} m_Father: {fileID: 4300586176485974} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1382122938080580 GameObject: @@ -28440,18 +29591,19 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382122938080580} + serializedVersion: 2 m_LocalRotation: {x: 0.008726558, y: 0, z: 0, w: 0.999962} m_LocalPosition: {x: 0, y: -0.0091, z: 0.0084} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4567146516393442} - {fileID: 4609523592297900} m_Father: {fileID: 4085418719244664} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 1, y: 0, z: 0} --- !u!95 &95009601123399892 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -28464,10 +29616,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1382950330984614 GameObject: m_ObjectHideFlags: 0 @@ -28492,12 +29646,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1382950330984614} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000029802317, z: -0, w: 0.70710677} m_LocalPosition: {x: -0.4047618, y: 0.5200058, z: 0} m_LocalScale: {x: 0.035714317, y: 0.25000045, z: 1.500002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4625352186760188} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212967228382429406 SpriteRenderer: @@ -28510,10 +29665,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28574,12 +29731,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383023786030940} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.001744045, y: -0.0030207734, z: -0.0000000012362108} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4618495142140530} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33603255171142568 MeshFilter: @@ -28600,10 +29758,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28628,6 +29788,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1383515239547466 GameObject: m_ObjectHideFlags: 0 @@ -28654,12 +29815,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383515239547466} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: -0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0.010000002, y: 0, z: 0.055} m_LocalScale: {x: 0.0075, y: 0.012, z: 0.012} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4244487352667738} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -90, z: -90} --- !u!33 &33107026792135808 MeshFilter: @@ -28680,10 +29842,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28708,6 +29872,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!64 &64942229026582650 MeshCollider: m_ObjectHideFlags: 0 @@ -28716,9 +29881,17 @@ MeshCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383515239547466} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 4 + serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 4300000, guid: eb6a91434b82e40b9be190d89ae227aa, type: 2} @@ -28748,12 +29921,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383994586148644} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0156, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.034} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4450130999677356} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33161976020081700 MeshFilter: @@ -28771,9 +29945,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1383994586148644} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23043690575812364 @@ -28787,10 +29969,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28815,6 +29999,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1384975019573160 GameObject: m_ObjectHideFlags: 0 @@ -28845,9 +30030,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000016135616, z: 0.0000000136228415, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.10433198} m_LocalScale: {x: 0.006250006, y: 0.033333387, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4436524424119918} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -28873,10 +30058,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28901,6 +30088,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222716995779854974 CanvasRenderer: m_ObjectHideFlags: 0 @@ -28924,6 +30112,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -28995,12 +30184,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23395881481397910} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23395881481397910} + m_maskType: 0 --- !u!1 &1385224028749604 GameObject: m_ObjectHideFlags: 0 @@ -29024,13 +30213,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385224028749604} + serializedVersion: 2 m_LocalRotation: {x: 0.008726558, y: 0, z: 0, w: 0.999962} m_LocalPosition: {x: 0.107, y: 0.0005, z: 0.0175} m_LocalScale: {x: 1.0000001, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4416845129393534} m_Father: {fileID: 4649985807256318} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 1, y: 0, z: 0} --- !u!1 &1386053840511490 GameObject: @@ -29057,12 +30247,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386053840511490} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.9802322e-10, z: 0.00657022} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4490474588254094} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33980217909515218 MeshFilter: @@ -29083,10 +30274,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29111,6 +30304,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1386404507303764 GameObject: m_ObjectHideFlags: 0 @@ -29134,13 +30328,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386404507303764} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.001475647, z: -0, w: 0.9999989} m_LocalPosition: {x: -0.0056385496, y: -0.00019065497, z: -6.7648894e-18} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4426967953317328} m_Father: {fileID: 4168345917851440} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1386834709207246 GameObject: @@ -29152,7 +30347,7 @@ GameObject: m_Component: - component: {fileID: 4729913668253784} m_Layer: 10 - m_Name: SteamRiftHolder + m_Name: OpenXRHolder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -29165,13 +30360,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1386834709207246} - m_LocalRotation: {x: 0.33581755, y: -0.021987034, z: -0.007899157, w: 0.9416373} - m_LocalPosition: {x: -0.0041, y: -0.0421, z: -0.038} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -0.01, z: -0.02} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4849522361132416} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 39.204002, y: -3.456, z: -2.1920002} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1389873695960628 GameObject: m_ObjectHideFlags: 0 @@ -29183,6 +30379,7 @@ GameObject: - component: {fileID: 4372130950751408} - component: {fileID: 20010936846075698} - component: {fileID: 124158705867986396} + - component: {fileID: 2055044497} m_Layer: 10 m_Name: ID_Camera (eye) m_TagString: MainCamera @@ -29197,14 +30394,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389873695960628} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4949458987264916} - {fileID: 4202973441146720} + - {fileID: 2399053491883409915} + - {fileID: 540288151859514835} m_Father: {fileID: 4964018353321624} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &20010936846075698 Camera: @@ -29215,14 +30415,22 @@ Camera: m_GameObject: {fileID: 1389873695960628} m_Enabled: 1 serializedVersion: 2 - m_ClearFlags: 1 + m_ClearFlags: 3 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -29234,10 +30442,10 @@ Camera: field of view: 111.520744 orthographic: 0 orthographic size: 5 - m_Depth: -1 + m_Depth: 0 m_CullingMask: serializedVersion: 2 - m_Bits: 4294967007 + m_Bits: 4294952671 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 @@ -29257,6 +30465,24 @@ Behaviour: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1389873695960628} m_Enabled: 1 +--- !u!114 &2055044497 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1389873695960628} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5a2a9c34df4095f47b9ca8f975175f5b, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Device: 0 + m_PoseSource: 2 + m_PoseProviderComponent: {fileID: 0} + m_TrackingType: 0 + m_UpdateType: 0 + m_UseRelativeTransform: 0 --- !u!1 &1390375767157118 GameObject: m_ObjectHideFlags: 0 @@ -29284,9 +30510,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224111479985761680} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -29304,10 +30530,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29366,14 +30594,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1390703979097096} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.07188983, z: -0, w: 0.9974126} m_LocalPosition: {x: -1.1033034e-18, y: 0.0035071, z: -0.015063237} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4795187510778320} - {fileID: 4794172672028276} m_Father: {fileID: 4341847308841496} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1394297423995110 GameObject: @@ -29400,12 +30629,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394297423995110} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.4034372e-10, y: -5.175211e-10, z: -0.0000000012362108} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4907471761537834} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33294035275205662 MeshFilter: @@ -29426,10 +30656,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29454,6 +30686,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1394567829483732 GameObject: m_ObjectHideFlags: 0 @@ -29479,12 +30712,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394567829483732} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4470063081765152} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23838835306286254 MeshRenderer: @@ -29497,10 +30731,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29525,6 +30761,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102232455559602868 TextMesh: serializedVersion: 3 @@ -29577,9 +30814,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.031160034} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4893079102091894} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -29605,10 +30842,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29633,6 +30872,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222569621586558150 CanvasRenderer: m_ObjectHideFlags: 0 @@ -29656,6 +30896,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -29729,12 +30970,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23229910770051758} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23229910770051758} + m_maskType: 0 --- !u!1 &1397103659494408 GameObject: m_ObjectHideFlags: 0 @@ -29762,12 +31003,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397103659494408} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0024999976, y: 0, z: -0.045} m_LocalScale: {x: 0.09, y: 0.005, z: 0.15} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4416263649992928} - m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33240776708374398 MeshFilter: @@ -29788,10 +31030,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29816,6 +31060,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &65081159070118344 BoxCollider: m_ObjectHideFlags: 0 @@ -29824,9 +31069,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397103659494408} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1.0000002, y: 1.0000019, z: 1.0000005} m_Center: {x: -0.00000023841858, y: 0, z: 0} --- !u!114 &114279474724568274 @@ -29866,14 +31119,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1397986043934018} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.03, z: -0.038} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4667366733634196} - {fileID: 4126232876160814} m_Father: {fileID: 4708767286476724} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1400497636670598 GameObject: @@ -29900,12 +31154,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400497636670598} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4478796293562648} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23503267195875964 MeshRenderer: @@ -29918,10 +31173,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29946,6 +31203,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102937148439853446 TextMesh: serializedVersion: 3 @@ -29995,12 +31253,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1400566964678706} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000025437872, z: 0.000000010536712, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.5199954, z: -0} m_LocalScale: {x: 0.010526327, y: 0.03333336, z: 0.20000008} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4564226261138004} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23987840758621476 MeshRenderer: @@ -30013,10 +31272,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30041,6 +31302,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102859606396470458 TextMesh: serializedVersion: 3 @@ -30086,12 +31348,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403907585797928} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.02, y: 0, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4227596001201700} - m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1405965148691758 GameObject: @@ -30116,9 +31379,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1405965148691758} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.087} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4992100121089954} - {fileID: 4616422862582384} @@ -30127,7 +31392,6 @@ Transform: - {fileID: 4218129174672140} - {fileID: 4854758068907292} m_Father: {fileID: 4908724992920432} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1408351499435790 GameObject: @@ -30152,14 +31416,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1408351499435790} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4615384161011742} - {fileID: 224453795548725438} m_Father: {fileID: 4029427940391318} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1409653066014858 GameObject: @@ -30188,15 +31453,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409653066014858} + serializedVersion: 2 m_LocalRotation: {x: 1.110223e-16, y: -0.000000007450581, z: -0.000000007450581, w: 1} m_LocalPosition: {x: -0.039999995, y: 0, z: -0.05} m_LocalScale: {x: 0.08, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224246544514508710} - {fileID: 4073874934662592} m_Father: {fileID: 4362269751343332} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33891806859040830 MeshFilter: @@ -30214,9 +31480,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409653066014858} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23998153493307004 @@ -30230,10 +31504,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30258,6 +31534,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114052171186611184 MonoBehaviour: m_ObjectHideFlags: 0 @@ -30299,12 +31576,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1409676356292674} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.00023784247, z: -0.0036156683} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4958624039803606} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33381534026083878 MeshFilter: @@ -30325,10 +31603,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30353,6 +31633,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1411898338736286 GameObject: m_ObjectHideFlags: 0 @@ -30376,124 +31657,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1411898338736286} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4766714130906494} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1411963988633774 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4017616546640760} - - component: {fileID: 33885962600961104} - - component: {fileID: 23892663939754676} - - component: {fileID: 65912162541117892} - - component: {fileID: 114564765231285546} - m_Layer: 10 - m_Name: New - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4017616546640760 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1411963988633774} - m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} - m_LocalPosition: {x: 0.071, y: 0, z: 0} - m_LocalScale: {x: 0.0475, y: 0.005, z: 0.03} - m_Children: - - {fileID: 4128490277908080} - m_Father: {fileID: 4703632894854382} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33885962600961104 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1411963988633774} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &23892663939754676 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1411963988633774} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &65912162541117892 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1411963988633774} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1.0000006, z: 1.0000001} - m_Center: {x: -0.0000009536743, y: 0.0000076293945, z: 0} ---- !u!114 &114564765231285546 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1411963988633774} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 663438d3132d2664da8b6ad7dd0c11db, type: 3} - m_Name: - m_EditorClassIdentifier: - hoverName: - isActive: 1 - isHovered: 0 - action: 8 --- !u!1 &1416581057379994 GameObject: m_ObjectHideFlags: 0 @@ -30520,12 +31691,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416581057379994} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.05, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4887744078202488} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33466556613039202 MeshFilter: @@ -30543,8 +31715,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416581057379994} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -30560,10 +31741,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30588,6 +31771,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1417187831548636 GameObject: m_ObjectHideFlags: 0 @@ -30611,12 +31795,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417187831548636} + serializedVersion: 2 m_LocalRotation: {x: -0.045180764, y: -0.0036859359, z: 0.06986999, w: 0.9965256} m_LocalPosition: {x: 0.001, y: -0.0182, z: 0.0368} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4849522361132416} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -5.137, y: -0.786, z: 8.057} --- !u!1 &1418359615741282 GameObject: @@ -30644,12 +31829,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418359615741282} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0.057499975, y: 0.0024999809, z: -0.0045000017} m_LocalScale: {x: 0.055, y: 0.04, z: 0.07499999} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4667366733634196} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33237653084335450 MeshFilter: @@ -30667,9 +31853,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418359615741282} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23868063006077424 @@ -30683,10 +31877,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30711,6 +31907,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1418966346061090 GameObject: m_ObjectHideFlags: 0 @@ -30734,16 +31931,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418966346061090} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.00096731976, z: -0.001587055} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4377278392058904} - {fileID: 4513794504244762} - {fileID: 4909184626991122} - {fileID: 4408548024550310} m_Father: {fileID: 4535537185454244} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1418968554036762 GameObject: @@ -30769,12 +31967,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1418968554036762} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4372130950751408} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!81 &81747394659320818 AudioListener: @@ -30807,12 +32006,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1419876509554448} + serializedVersion: 2 m_LocalRotation: {x: -5.798659e-17, y: 0.99866414, z: 5.798659e-17, w: -0.051671237} m_LocalPosition: {x: -0.009431396, y: 0, z: 2.2121732e-18} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4914371630322276} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1421018868126116 GameObject: @@ -30841,12 +32041,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421018868126116} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.016, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4274288085908274} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33149024220280356 MeshFilter: @@ -30864,9 +32065,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421018868126116} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23468900989058802 @@ -30880,10 +32089,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30908,6 +32119,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114976629629297656 MonoBehaviour: m_ObjectHideFlags: 0 @@ -30947,9 +32159,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421840633838918} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4953338870317024} - {fileID: 4935334848291032} @@ -30963,7 +32177,6 @@ Transform: - {fileID: 4952264015587804} - {fileID: 4846384676164776} m_Father: {fileID: 4136544352420854} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1424126436796816 GameObject: @@ -30989,12 +32202,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1424126436796816} + serializedVersion: 2 m_LocalRotation: {x: 0.7071069, y: 0.0000000074505797, z: 0.000000014901159, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.5200673, z: 0.000041909516} m_LocalScale: {x: 0.30000016, y: 0.3000006, z: 1.2000012} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4461255353265452} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212101953145665606 SpriteRenderer: @@ -31007,10 +32221,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31073,13 +32289,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426132431367178} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.03, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4048498532806330} m_Father: {fileID: 4383971554947552} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33802884148145966 MeshFilter: @@ -31097,9 +32314,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1426132431367178} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23779004286747740 @@ -31113,10 +32338,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31141,6 +32368,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114433354902904338 MonoBehaviour: m_ObjectHideFlags: 0 @@ -31184,9 +32412,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224970269394764662} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -31204,10 +32432,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31266,12 +32496,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1427678941098186} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.27497357, z: -0, w: 0.9614518} m_LocalPosition: {x: -0.007656988, y: 0.00053041667, z: -0.0005155217} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4108121317606976} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1428821118542696 GameObject: @@ -31299,13 +32530,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428821118542696} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.03, y: -0.02, z: 0.03} m_LocalScale: {x: 0.04, y: 0.04, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4888242038558246} m_Father: {fileID: 4846384676164776} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212933320103693232 SpriteRenderer: @@ -31318,10 +32550,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31365,9 +32599,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428821118542696} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1.9200007, y: 1.9200014, z: 0.05} m_Center: {x: 0.00000047683716, y: -0.0000038146973, z: -0.0000019073486} --- !u!114 &114373466806706136 @@ -31411,12 +32653,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430010263514828} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.1, z: 0.45} m_LocalScale: {x: 0.45, y: 0.45, z: 0.45} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4617705899807768} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33635681065196684 MeshFilter: @@ -31434,9 +32677,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1430010263514828} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23569753002414764 @@ -31450,10 +32701,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31478,6 +32731,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1430495897948322 GameObject: m_ObjectHideFlags: 0 @@ -31508,9 +32762,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.03110008} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4814669518110224} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -31536,10 +32790,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31564,6 +32820,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222684226632369802 CanvasRenderer: m_ObjectHideFlags: 0 @@ -31587,6 +32844,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -31660,12 +32918,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23932671340933198} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23932671340933198} + m_maskType: 0 --- !u!1 &1432287230565646 GameObject: m_ObjectHideFlags: 0 @@ -31689,9 +32947,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432287230565646} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0465} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4464534758165420} - {fileID: 4156999701517260} @@ -31701,7 +32961,6 @@ Transform: - {fileID: 4031179934256866} - {fileID: 4167410636433350} m_Father: {fileID: 4908724992920432} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1432740622305544 GameObject: @@ -31728,12 +32987,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432740622305544} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0017440441, y: 0.003020774, z: -0.0000000012362108} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4730405411518276} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33375355814299938 MeshFilter: @@ -31754,10 +33014,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31782,6 +33044,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1432844401418896 GameObject: m_ObjectHideFlags: 0 @@ -31808,12 +33071,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432844401418896} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.45, y: 0.1, z: 0} m_LocalScale: {x: 0.45, y: 0.45, z: 0.45} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4617705899807768} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33331210164019466 MeshFilter: @@ -31831,9 +33095,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432844401418896} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23828380280305660 @@ -31847,10 +33119,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31875,6 +33149,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1434719035951426 GameObject: m_ObjectHideFlags: 0 @@ -31900,12 +33175,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434719035951426} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.01821207} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4607790123684542} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33806085804583488 MeshFilter: @@ -31926,10 +33202,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31954,6 +33232,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1435310119055072 GameObject: m_ObjectHideFlags: 0 @@ -31977,13 +33256,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435310119055072} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.017500058, y: -0.027499974, z: -0.08} m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4029427940391318} m_Father: {fileID: 4907062611907884} - m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1436068237714618 GameObject: @@ -32012,14 +33292,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436068237714618} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4239030451888782} - {fileID: 4221474303688978} m_Father: {fileID: 4143333804327624} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33248656586707012 MeshFilter: @@ -32037,9 +33318,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1436068237714618} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23393180272396546 @@ -32053,10 +33342,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32081,6 +33372,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114904130455787212 MonoBehaviour: m_ObjectHideFlags: 0 @@ -32120,13 +33412,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1437796434191604} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.007275362, y: 0, z: 1.6154549e-18} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4775809026089074} m_Father: {fileID: 4877365318239894} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1438344363297612 GameObject: @@ -32154,12 +33447,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438344363297612} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -200, z: 0} m_LocalScale: {x: 20, y: 200, z: 20} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4740296027580454} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33584962852981984 MeshFilter: @@ -32177,8 +33471,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438344363297612} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -32194,10 +33497,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32222,6 +33527,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1438466762041546 GameObject: m_ObjectHideFlags: 0 @@ -32245,12 +33551,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1438466762041546} + serializedVersion: 2 m_LocalRotation: {x: 0.708245, y: 0.018273287, z: -0.043720663, w: 0.7043747} m_LocalPosition: {x: -0.0069234353, y: 3.460274e-10, z: 2.0489097e-10} m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4481108059548696} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1439187837025842 GameObject: @@ -32279,12 +33586,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439187837025842} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 0.19, y: 0.005, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4372747539425260} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33885339373910976 MeshFilter: @@ -32302,9 +33610,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439187837025842} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23906856261865760 @@ -32318,10 +33634,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32346,6 +33664,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114312232555633068 MonoBehaviour: m_ObjectHideFlags: 0 @@ -32385,15 +33704,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439321291621460} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4136544352420854} - {fileID: 4849522361132416} - {fileID: 4372130950751408} m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23914034357406722 MeshRenderer: @@ -32406,10 +33726,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32434,6 +33756,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &33423680678514092 MeshFilter: m_ObjectHideFlags: 0 @@ -32467,12 +33790,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441392012300762} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.0000000030861322, z: -0.0000000043644484, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.5200021, z: 0} m_LocalScale: {x: 0.0125, y: 0.033333346, z: 0.20000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4143312135710760} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23787014176165586 MeshRenderer: @@ -32485,10 +33809,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32513,6 +33839,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102199025815026730 TextMesh: serializedVersion: 3 @@ -32560,12 +33887,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1441961722409074} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000029802317, z: -0, w: 0.70710677} m_LocalPosition: {x: 0.000000029802322, y: 0.000000024214387, z: 0.000000052154064} m_LocalScale: {x: 0.0010000011, y: 0.0010000005, z: 0.0010000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4953338870317024} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23787697741317136 MeshRenderer: @@ -32578,10 +33906,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32606,6 +33936,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102723440786701406 TextMesh: serializedVersion: 3 @@ -32655,15 +33986,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442341575350904} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.09, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4057235992907482} - {fileID: 224233274120343092} - {fileID: 4593880418924948} m_Father: {fileID: 4621316883749226} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33404214516983478 MeshFilter: @@ -32681,9 +34013,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442341575350904} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23642696335059508 @@ -32697,10 +34037,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32725,6 +34067,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114058838661871750 MonoBehaviour: m_ObjectHideFlags: 0 @@ -32764,14 +34107,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1442572599372252} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00000019291681, y: 0.00000074505806, z: -0.000000062088176} m_LocalScale: {x: 1.0000004, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4748643232739804} - {fileID: 224387397992361138} m_Father: {fileID: 4255411961741478} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1443009230124320 GameObject: @@ -32803,9 +34147,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16475114} m_LocalScale: {x: 0.004761908, y: 0.02500004, z: 0.20000023} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4502480338752758} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -32831,10 +34175,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32859,6 +34205,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222135659209830038 CanvasRenderer: m_ObjectHideFlags: 0 @@ -32882,6 +34229,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -32953,12 +34301,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23761243059897346} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23761243059897346} + m_maskType: 0 --- !u!1 &1444337811474712 GameObject: m_ObjectHideFlags: 0 @@ -32983,12 +34331,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444337811474712} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.5099997, z: 0} m_LocalScale: {x: 0.375, y: 0.5000002, z: 1.5000008} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4434162963772500} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212425870453124196 SpriteRenderer: @@ -33001,10 +34350,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33064,12 +34415,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1445696488275740} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4087647748980058} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212843509872724904 SpriteRenderer: @@ -33082,10 +34434,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33130,7 +34484,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224313712761108678} - - component: {fileID: 33149647536463874} - component: {fileID: 23394144259915938} - component: {fileID: 222869661270766048} - component: {fileID: 114855482308750498} @@ -33151,23 +34504,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012711182, z: 0.0000000057203082, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.3243404} m_LocalScale: {x: 0.010526333, y: 0.033333436, z: 0.20000033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4398455500332068} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000029802322, y: 0.5199928} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33149647536463874 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1448137571218388} - m_Mesh: {fileID: 0} --- !u!23 &23394144259915938 MeshRenderer: m_ObjectHideFlags: 0 @@ -33179,10 +34524,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33207,6 +34554,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222869661270766048 CanvasRenderer: m_ObjectHideFlags: 0 @@ -33230,6 +34578,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -33257,7 +34606,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -33269,9 +34618,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -33301,12 +34650,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23394144259915938} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23394144259915938} + m_maskType: 0 --- !u!1 &1448309977926682 GameObject: m_ObjectHideFlags: 0 @@ -33332,12 +34681,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1448309977926682} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.009185188, z: 0.0007281412} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4560914424279912} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33619129416427504 MeshFilter: @@ -33358,10 +34708,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33386,6 +34738,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1451124819286858 GameObject: m_ObjectHideFlags: 0 @@ -33411,12 +34764,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451124819286858} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.010273934, y: -0.0059319865, z: -0.0023383568} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4512815481912356} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33252211277694256 MeshFilter: @@ -33437,10 +34791,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33465,6 +34821,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1451145081809780 GameObject: m_ObjectHideFlags: 0 @@ -33491,12 +34848,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451145081809780} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0, y: 0.002500007, z: -0.0020000115} m_LocalScale: {x: 0.049999997, y: 0.04, z: 0.07} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4667366733634196} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33019224356548378 MeshFilter: @@ -33514,9 +34872,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1451145081809780} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23463416084422248 @@ -33530,10 +34896,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33558,6 +34926,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1452359374857312 GameObject: m_ObjectHideFlags: 0 @@ -33585,12 +34954,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452359374857312} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0792, y: 0, z: 0.004} m_LocalScale: {x: 0.0315, y: 0.0049, z: 0.0339} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4450130999677356} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33939967215719764 MeshFilter: @@ -33608,9 +34978,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452359374857312} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23817355316210062 @@ -33624,10 +35002,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33653,6 +35033,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114156189015941132 MonoBehaviour: m_ObjectHideFlags: 0 @@ -33692,16 +35073,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457078716483912} - m_LocalRotation: {x: -0.0000000027939677, y: 0.00000001862645, z: 1.7763566e-15, + serializedVersion: 2 + m_LocalRotation: {x: -0.0000000037252903, y: 0.00000002235174, z: 3.6407138e-10, w: 1} - m_LocalPosition: {x: 0, y: 0.005, z: -0.14000061} + m_LocalPosition: {x: 0, y: 0.005000066, z: -0.14000076} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4506566773678232} - {fileID: 4049516294323742} - {fileID: 4057201730421808} - m_Father: {fileID: 4657463438926638} - m_RootOrder: 8 + m_Father: {fileID: 4836180625913568720} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1457576257903286 GameObject: @@ -33728,12 +35110,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1457576257903286} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0031648867, y: -0.003854931, z: 0.008078577} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4446003494663216} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33050593676475026 MeshFilter: @@ -33754,10 +35137,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33782,6 +35167,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1459275814331986 GameObject: m_ObjectHideFlags: 0 @@ -33805,17 +35191,18 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1459275814331986} + serializedVersion: 2 m_LocalRotation: {x: 5.551115e-17, y: -0.000000007450581, z: -0.000000022351742, w: 1} m_LocalPosition: {x: 0.2, y: 0.0475, z: 0.07} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4368272011250804} - {fileID: 4032495524986226} - {fileID: 4143312135710760} - {fileID: 4436524424119918} m_Father: {fileID: 4558501937925816} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1460322239916574 GameObject: @@ -33840,12 +35227,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1460322239916574} + serializedVersion: 2 m_LocalRotation: {x: 0.018935382, y: 0.15098675, z: 0.04373605, w: 0.9873863} m_LocalPosition: {x: -0.008347755, y: 0.0000000018253922, z: 7.45058e-10} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4163899733993052} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1462285903410040 GameObject: @@ -33872,12 +35260,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1462285903410040} + serializedVersion: 2 m_LocalRotation: {x: -0.000000094156974, y: 0.7071068, z: 0.7071068, w: 0.000000094156974} m_LocalPosition: {x: 0, y: -0.0118, z: 0.0067} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4649985807256318} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33553269157542616 MeshFilter: @@ -33898,10 +35287,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33926,6 +35317,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1463086864576234 GameObject: m_ObjectHideFlags: 0 @@ -33949,13 +35341,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1463086864576234} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.025, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224352105188426824} m_Father: {fileID: 4041337941889230} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1464964672272858 GameObject: @@ -33982,12 +35375,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1464964672272858} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0000051173324, y: -0.000008857675, z: -0.0000000036203964} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4618495142140530} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33889346657500388 MeshFilter: @@ -34008,10 +35402,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34036,6 +35432,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1465304263321024 GameObject: m_ObjectHideFlags: 0 @@ -34059,9 +35456,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465304263321024} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4719785586753748} - {fileID: 4395016754988928} @@ -34070,7 +35469,6 @@ Transform: - {fileID: 4790398758164718} - {fileID: 4664881477793214} m_Father: {fileID: 4895870946273460} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1465706998761838 GameObject: @@ -34095,9 +35493,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1465706998761838} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4769370656803078} - {fileID: 4354482766168918} @@ -34106,7 +35506,6 @@ Transform: - {fileID: 4808272759769646} - {fileID: 4259919186915516} m_Father: {fileID: 4702052899246152} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1467301189951340 GameObject: @@ -34131,15 +35530,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467301189951340} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.005, z: -0.14} + serializedVersion: 2 + m_LocalRotation: {x: -9.313226e-10, y: 0.0000000037252899, z: 3.6407138e-10, w: 1} + m_LocalPosition: {x: 0, y: 0.0050000213, z: -0.14000002} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4071419529619250} - {fileID: 4461255353265452} - {fileID: 4081007902075116} - m_Father: {fileID: 4657463438926638} - m_RootOrder: 5 + m_Father: {fileID: 4836180625913568720} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1468349322526450 GameObject: @@ -34166,12 +35566,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468349322526450} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.019999996, y: -0.0199, z: -0.0325} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4700504724869720} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23663746453809040 MeshRenderer: @@ -34184,10 +35585,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34212,6 +35615,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102434668664374360 TextMesh: serializedVersion: 3 @@ -34259,13 +35663,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468581997813594} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.017499998, y: -0.0275, z: -0.02} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4202660320272490} m_Father: {fileID: 4907062611907884} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1469959687014964 GameObject: @@ -34291,12 +35696,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1469959687014964} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0.000000007450581, z: -0.000000007450581, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.52000433, z: -0} m_LocalScale: {x: 0.04166666, y: 0.25000012, z: 1.5000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4122783725230838} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212080931306930474 SpriteRenderer: @@ -34309,10 +35715,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34363,7 +35771,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &4358052084463318 Transform: m_ObjectHideFlags: 0 @@ -34371,15 +35779,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472153714059492} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.005, z: -0.14} + serializedVersion: 2 + m_LocalRotation: {x: -9.313226e-10, y: 0.0000000037252899, z: 3.6407138e-10, w: 1} + m_LocalPosition: {x: 0, y: 0.0050000213, z: -0.14000002} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4619373997792354} - {fileID: 4590377992551928} - {fileID: 4672868840879684} - m_Father: {fileID: 4657463438926638} - m_RootOrder: 6 + m_Father: {fileID: 4836180625913568720} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1472530241069914 GameObject: @@ -34390,7 +35799,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224152549090867266} - - component: {fileID: 33384584329049904} - component: {fileID: 23956617645182856} - component: {fileID: 222040291135364912} - component: {fileID: 114224680038410702} @@ -34411,23 +35819,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.000000129746, z: 0.0000000030861314, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4071419529619250} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000033792167, y: 0.0026003006} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33384584329049904 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1472530241069914} - m_Mesh: {fileID: 0} --- !u!23 &23956617645182856 MeshRenderer: m_ObjectHideFlags: 0 @@ -34439,10 +35839,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34467,6 +35869,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222040291135364912 CanvasRenderer: m_ObjectHideFlags: 0 @@ -34490,6 +35893,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -34519,7 +35923,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -34531,9 +35935,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -34563,12 +35967,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23956617645182856} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23956617645182856} + m_maskType: 0 --- !u!1 &1473367117654866 GameObject: m_ObjectHideFlags: 0 @@ -34592,14 +35996,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473367117654866} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4010127271618306} - {fileID: 4426922961100302} m_Father: {fileID: 4658016164609366} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1479539367745112 GameObject: @@ -34624,15 +36029,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479539367745112} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0017, z: 0.013} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4860508745579512} - {fileID: 4048353653798536} - {fileID: 4731532645222212} m_Father: {fileID: 4268052846797576} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1482487261805642 GameObject: @@ -34661,12 +36067,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482487261805642} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0476, y: 0, z: 0.004} m_LocalScale: {x: 0.0315, y: 0.0049, z: 0.0339} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4450130999677356} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33190116894262064 MeshFilter: @@ -34684,9 +36091,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482487261805642} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23300435481071378 @@ -34700,10 +36115,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34728,6 +36145,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114560021092183110 MonoBehaviour: m_ObjectHideFlags: 0 @@ -34771,12 +36189,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484554157452874} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025000498, y: 0, z: 0.017500035} m_LocalScale: {x: 0.21000013, y: 0.0050000004, z: 0.0050000045} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4971572204624042} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33534538145166740 MeshFilter: @@ -34794,9 +36213,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1484554157452874} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23704316045902826 @@ -34810,10 +36237,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34838,6 +36267,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114695621573892642 MonoBehaviour: m_ObjectHideFlags: 0 @@ -34875,9 +36305,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1486804040145950} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4860990747102500} - {fileID: 4325667698459592} @@ -34886,7 +36318,6 @@ Transform: - {fileID: 4562545008603624} - {fileID: 4960908180881138} m_Father: {fileID: 4976662106446152} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1487017828972194 GameObject: @@ -34911,9 +36342,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1487017828972194} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4788923257980886} - {fileID: 4341836776062502} @@ -34922,7 +36355,6 @@ Transform: - {fileID: 4037085462034696} - {fileID: 4813743295826308} m_Father: {fileID: 4137126881860904} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1488427336410260 GameObject: @@ -34947,12 +36379,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488427336410260} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.045, y: 0, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4227596001201700} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1488821504466492 GameObject: @@ -34980,12 +36413,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488821504466492} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.0001, y: -0.0113, z: -0.0122} m_LocalScale: {x: 0.08171159, y: 0.04195363, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4381638918271160} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33960430157097070 MeshFilter: @@ -35003,9 +36437,17 @@ MeshCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488821504466492} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 4 + serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} @@ -35020,10 +36462,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35048,6 +36492,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1488864458289612 GameObject: m_ObjectHideFlags: 0 @@ -35075,12 +36520,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488864458289612} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025000498, y: 0, z: 0.017500035} m_LocalScale: {x: 0.21000013, y: 0.0050000004, z: 0.0050000045} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4175437243115268} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33825211092462652 MeshFilter: @@ -35098,9 +36544,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1488864458289612} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23874783871991668 @@ -35114,10 +36568,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35142,6 +36598,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114723175271319110 MonoBehaviour: m_ObjectHideFlags: 0 @@ -35185,9 +36642,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.000000129746, z: 0.0000000030861314, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4619373997792354} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -35205,10 +36662,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35233,6 +36692,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222675228110726036 CanvasRenderer: m_ObjectHideFlags: 0 @@ -35256,6 +36716,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -35327,44 +36788,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23779459973462100} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 ---- !u!1 &1492144855120844 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4143204491145786} - m_Layer: 10 - m_Name: Btn2-Hover - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &4143204491145786 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1492144855120844} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.0635, y: 0.0025, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 4307525305967258} - - {fileID: 4422893254945556} - m_Father: {fileID: 4703632894854382} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23779459973462100} + m_maskType: 0 --- !u!1 &1494507029133298 GameObject: m_ObjectHideFlags: 0 @@ -35374,7 +36803,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224763319689768564} - - component: {fileID: 33321986265445378} - component: {fileID: 23937548157100774} - component: {fileID: 222089074709120992} - component: {fileID: 114829448961679406} @@ -35395,23 +36823,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.000000129746, z: 0.0000000030861314, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.32667106} m_LocalScale: {x: 0.010526331, y: 0.033333436, z: 0.20000033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4799066606393552} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000008754432, y: 0.51998425} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33321986265445378 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1494507029133298} - m_Mesh: {fileID: 0} --- !u!23 &23937548157100774 MeshRenderer: m_ObjectHideFlags: 0 @@ -35423,10 +36843,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35451,6 +36873,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222089074709120992 CanvasRenderer: m_ObjectHideFlags: 0 @@ -35474,6 +36897,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -35501,7 +36925,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -35513,9 +36937,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -35545,12 +36969,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23937548157100774} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23937548157100774} + m_maskType: 0 --- !u!1 &1495473426881778 GameObject: m_ObjectHideFlags: 0 @@ -35577,12 +37001,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495473426881778} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0.02} m_LocalScale: {x: 0.005, y: 0.016, z: 0.005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4649985807256318} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33649521929231030 MeshFilter: @@ -35600,8 +37025,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495473426881778} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -35617,10 +37051,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35645,6 +37081,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1495900707233114 GameObject: m_ObjectHideFlags: 0 @@ -35669,12 +37106,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1495900707233114} + serializedVersion: 2 m_LocalRotation: {x: 0.00000019861236, y: 0.7071068, z: -0.7071068, w: 0.00000019861236} m_LocalPosition: {x: 0, y: 0.0076, z: 0} m_LocalScale: {x: 0.0075, y: 0.0075, z: 0.0075} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4326430726619136} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: -179.99998} --- !u!212 &212901199629550942 SpriteRenderer: @@ -35687,10 +37125,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35751,12 +37191,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1496469528555140} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.00012169438, z: 0.007697664} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4047374791164108} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33239568663331882 MeshFilter: @@ -35777,10 +37218,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35805,6 +37248,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1497579471831742 GameObject: m_ObjectHideFlags: 0 @@ -35828,13 +37272,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497579471831742} + serializedVersion: 2 m_LocalRotation: {x: 0.39283878, y: 0.000000007450581, z: -0, w: 0.91960734} m_LocalPosition: {x: -0.0146, y: 0.0021, z: 0.0022} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4000432110831318} m_Father: {fileID: 4381638918271160} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 46.263, y: 0, z: 0} --- !u!1 &1497881681915406 GameObject: @@ -35859,13 +37304,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1497881681915406} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.017500058, y: -0.027499951, z: -0.05000008} m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4707582458528220} m_Father: {fileID: 4907062611907884} - m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1500030342488700 GameObject: @@ -35890,13 +37336,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500030342488700} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0.0022} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4489548196323538} m_Father: {fileID: 4935334848291032} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1503267449673044 GameObject: @@ -35924,12 +37371,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503267449673044} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0472, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.034} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4294658920040906} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33794654063787274 MeshFilter: @@ -35947,9 +37395,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503267449673044} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23351067385359394 @@ -35963,10 +37419,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35991,6 +37449,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1503691047511510 GameObject: m_ObjectHideFlags: 0 @@ -36014,9 +37473,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503691047511510} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4205462115527120} - {fileID: 4897803823132552} @@ -36025,7 +37486,6 @@ Transform: - {fileID: 4288799873631716} - {fileID: 4922550994688412} m_Father: {fileID: 4105516359155430} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1504934816542810 GameObject: @@ -36050,15 +37510,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504934816542810} - m_LocalRotation: {x: -9.3132246e-10, y: 0.0000000037252899, z: 1.7763566e-15, w: 1} - m_LocalPosition: {x: 0.000000074505806, y: 0.005, z: -0.14000016} - m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + serializedVersion: 2 + m_LocalRotation: {x: -9.313226e-10, y: 0.0000000074505797, z: 3.6407138e-10, w: 1} + m_LocalPosition: {x: 0, y: 0.005000036, z: -0.14000031} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4372747539425260} - {fileID: 4230422727741846} - {fileID: 4130629909488114} - m_Father: {fileID: 4657463438926638} - m_RootOrder: 7 + m_Father: {fileID: 4836180625913568720} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1506201531266430 GameObject: @@ -36085,12 +37546,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506201531266430} + serializedVersion: 2 m_LocalRotation: {x: 0.7071069, y: 0.0000000074505797, z: 0.000000014901159, w: 0.70710677} m_LocalPosition: {x: -0, y: 0.52007174, z: 0.000013783575} m_LocalScale: {x: 0.010526323, y: 0.0333334, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4558712142699174} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23053375962264004 MeshRenderer: @@ -36103,10 +37565,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36131,6 +37595,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102186784801765840 TextMesh: serializedVersion: 3 @@ -36162,7 +37627,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224458193431036388} - - component: {fileID: 33016659718875112} - component: {fileID: 23122285085999124} - component: {fileID: 222697175114247412} - component: {fileID: 114926993180432548} @@ -36183,23 +37647,15 @@ RectTransform: m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: -0.38} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4353850442368592} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0} m_SizeDelta: {x: 10, y: 1} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33016659718875112 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1508472887569004} - m_Mesh: {fileID: 0} --- !u!23 &23122285085999124 MeshRenderer: m_ObjectHideFlags: 0 @@ -36211,10 +37667,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36239,6 +37697,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222697175114247412 CanvasRenderer: m_ObjectHideFlags: 0 @@ -36262,6 +37721,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -36288,7 +37748,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -36300,9 +37760,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 0 @@ -36332,12 +37792,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23122285085999124} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23122285085999124} + m_maskType: 0 --- !u!1 &1508859785627492 GameObject: m_ObjectHideFlags: 0 @@ -36363,12 +37823,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508859785627492} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4619373997792354} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23129245249246702 MeshRenderer: @@ -36381,10 +37842,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36409,6 +37872,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102340042304701880 TextMesh: serializedVersion: 3 @@ -36457,12 +37921,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509712763658052} + serializedVersion: 2 m_LocalRotation: {x: 0.0000010803341, y: -0.000003047287, z: -0.70710677, w: -0.7071068} m_LocalPosition: {x: -0.010000002, y: 0, z: 0.027999997} m_LocalScale: {x: 0.0075, y: 0.012, z: 0.012} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4244487352667738} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -270} --- !u!33 &33021663607921184 MeshFilter: @@ -36483,10 +37948,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36511,6 +37978,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!64 &64608926564599024 MeshCollider: m_ObjectHideFlags: 0 @@ -36519,9 +37987,17 @@ MeshCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509712763658052} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 4 + serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 4300000, guid: eb6a91434b82e40b9be190d89ae227aa, type: 2} @@ -36549,12 +38025,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1510820894967594} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.005259269} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4706670327266376} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &137595343604734804 SkinnedMeshRenderer: @@ -36567,10 +38044,12 @@ SkinnedMeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36638,12 +38117,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513310049355346} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0075, y: 0.0075, z: 0.0075} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4740296027580454} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33986624270389212 MeshFilter: @@ -36661,9 +38141,17 @@ SphereCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513310049355346} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Radius: 0.5 m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23274839919788080 @@ -36677,10 +38165,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36705,6 +38195,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1513699260290652 GameObject: m_ObjectHideFlags: 0 @@ -36730,12 +38221,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1513699260290652} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.019999996, y: -0.0249, z: -0.015000001} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4334610672694618} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23214342537848528 MeshRenderer: @@ -36748,10 +38240,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36776,6 +38270,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102944733667298546 TextMesh: serializedVersion: 3 @@ -36825,12 +38320,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520606848388250} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0156, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4182332583858080} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33200237320223418 MeshFilter: @@ -36848,9 +38344,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520606848388250} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23831767314448512 @@ -36864,10 +38368,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36892,6 +38398,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114106386110515362 MonoBehaviour: m_ObjectHideFlags: 0 @@ -36908,99 +38415,6 @@ MonoBehaviour: isActive: 1 materialId: 3 isHovered: 0 ---- !u!1 &1523960995607770 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4307525305967258} - - component: {fileID: 33275364409946536} - - component: {fileID: 65582626382148924} - - component: {fileID: 23047768722190934} - m_Layer: 10 - m_Name: bg - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4307525305967258 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1523960995607770} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0.01, z: -0} - m_LocalScale: {x: 0.063, y: 0.01, z: 0.03} - m_Children: [] - m_Father: {fileID: 4143204491145786} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33275364409946536 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1523960995607770} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!65 &65582626382148924 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1523960995607770} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &23047768722190934 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1523960995607770} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: dad8356217ad920498e6fb777a003f95, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 --- !u!1 &1524956024017288 GameObject: m_ObjectHideFlags: 0 @@ -37027,12 +38441,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524956024017288} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: -0.015000001} m_LocalScale: {x: 0.21, y: 0.005, z: 0.08} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4178505226166708} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33696480283155972 MeshFilter: @@ -37050,9 +38465,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1524956024017288} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23969923179924276 @@ -37066,10 +38489,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37094,6 +38519,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1526467733007582 GameObject: m_ObjectHideFlags: 0 @@ -37118,12 +38544,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526467733007582} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.005, z: 0} m_LocalScale: {x: 0.07, y: 0.07, z: 0.07} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4580881533812108} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212472395966794932 SpriteRenderer: @@ -37136,10 +38563,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37200,12 +38629,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526777543155634} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4431047292076324} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23960499723954046 MeshRenderer: @@ -37218,10 +38648,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37246,6 +38678,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102046626352057832 TextMesh: serializedVersion: 3 @@ -37296,12 +38729,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527484543343620} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0001065284, y: 0.00019464918, z: 0.018941194} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4958624039803606} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33251648268203690 MeshFilter: @@ -37322,10 +38756,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37350,6 +38786,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114259168638797340 MonoBehaviour: m_ObjectHideFlags: 0 @@ -37390,9 +38827,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224350301589753254} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -37410,10 +38847,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37473,12 +38912,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1531387388257226} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.4047619, y: 0.5200002, z: 0} m_LocalScale: {x: 0.057142857, y: 0.30000016, z: 2.4000013} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4502480338752758} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212493040701160994 SpriteRenderer: @@ -37491,10 +38931,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37557,12 +38999,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533495625979794} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: -0.015} m_LocalScale: {x: 0.21, y: 0.005, z: 0.24} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4334610672694618} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33008746417587456 MeshFilter: @@ -37580,9 +39023,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533495625979794} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23353043600563930 @@ -37596,10 +39047,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37624,6 +39077,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114499807343734546 MonoBehaviour: m_ObjectHideFlags: 0 @@ -37647,7 +39101,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224185141733160230} - - component: {fileID: 33334150943154056} - component: {fileID: 23748773643341446} - component: {fileID: 222145913434873916} - component: {fileID: 114033913276765336} @@ -37668,23 +39121,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012711182, z: 0.0000000057203082, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.001000001, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4478796293562648} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000005919064, y: 0.002599712} m_SizeDelta: {x: 171, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33334150943154056 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1533727176349236} - m_Mesh: {fileID: 0} --- !u!23 &23748773643341446 MeshRenderer: m_ObjectHideFlags: 0 @@ -37696,10 +39141,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37724,6 +39171,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222145913434873916 CanvasRenderer: m_ObjectHideFlags: 0 @@ -37747,6 +39195,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -37776,7 +39225,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -37788,9 +39237,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 - m_VerticalAlignment: 256 - m_textAlignment: 514 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 512 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 41.5 @@ -37820,12 +39269,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23748773643341446} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23748773643341446} + m_maskType: 0 --- !u!1 &1533818043634324 GameObject: m_ObjectHideFlags: 0 @@ -37850,12 +39299,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1533818043634324} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.019999996, y: -0.0199, z: -0} m_LocalScale: {x: 0.012, y: 0.012, z: 0.012} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4893079102091894} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212367120010092622 SpriteRenderer: @@ -37868,10 +39318,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37932,12 +39384,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534289576954928} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0017560911, y: 0.00304164, z: -0.0000000012362108} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4618495142140530} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33109565177338494 MeshFilter: @@ -37958,10 +39411,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37986,6 +39441,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1535299561671302 GameObject: m_ObjectHideFlags: 0 @@ -38011,12 +39467,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1535299561671302} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0.006} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4992481197694534} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23601131922724006 MeshRenderer: @@ -38029,10 +39486,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38057,6 +39516,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102948036723968312 TextMesh: serializedVersion: 3 @@ -38088,7 +39548,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224801918686399844} - - component: {fileID: 33512101468946754} - component: {fileID: 23566835021741866} - component: {fileID: 222919420951136996} - component: {fileID: 114256256018158456} @@ -38109,24 +39568,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999936} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224578032362505440} m_Father: {fileID: 4861336424847636} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.06698119, y: 0.5007148} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33512101468946754 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1536482015743924} - m_Mesh: {fileID: 0} --- !u!23 &23566835021741866 MeshRenderer: m_ObjectHideFlags: 0 @@ -38138,10 +39589,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38166,6 +39619,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222919420951136996 CanvasRenderer: m_ObjectHideFlags: 0 @@ -38189,6 +39643,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -38216,7 +39671,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -38230,7 +39685,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -38260,12 +39715,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23566835021741866} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23566835021741866} + m_maskType: 0 --- !u!1 &1536822483417036 GameObject: m_ObjectHideFlags: 0 @@ -38293,12 +39748,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536822483417036} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.02, y: -0.0275, z: -0.0082} m_LocalScale: {x: 0.21, y: 0.005, z: 0.005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4952264015587804} - m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33937860212206144 MeshFilter: @@ -38316,9 +39772,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1536822483417036} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23633480415992180 @@ -38332,10 +39796,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38360,6 +39826,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114186859168709690 MonoBehaviour: m_ObjectHideFlags: 0 @@ -38397,13 +39864,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539043395585930} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0.0578} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4249471449076116} m_Father: {fileID: 4935334848291032} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1539426170419206 GameObject: @@ -38428,14 +39896,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1539426170419206} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0001793835, y: -0.008702364, z: 0.0042548305} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4759184556634796} - {fileID: 4944300903008020} m_Father: {fileID: 4145553869675218} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1542450332650914 GameObject: @@ -38464,16 +39933,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542450332650914} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224736429094653108} - {fileID: 224825142825823118} - {fileID: 4980139191728748} - {fileID: 4537698662886422} m_Father: {fileID: 4831516864672488} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33357472900433822 MeshFilter: @@ -38491,9 +39961,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542450332650914} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23546952934106662 @@ -38507,10 +39985,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38535,6 +40015,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114978312471721952 MonoBehaviour: m_ObjectHideFlags: 0 @@ -38584,12 +40065,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542697715486286} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4411072051884802} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23055406040279526 MeshRenderer: @@ -38602,10 +40084,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38630,6 +40114,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102008204257290172 TextMesh: serializedVersion: 3 @@ -38677,15 +40162,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542748553840980} - m_LocalRotation: {x: -0.0000000018626451, y: 0.00000001117587, z: 1.7763566e-15, + serializedVersion: 2 + m_LocalRotation: {x: -0.0000000027939677, y: 0.000000014901159, z: 3.6407138e-10, w: 1} - m_LocalPosition: {x: 0, y: 0.005, z: -0.14000037} + m_LocalPosition: {x: 0, y: 0.005000081, z: -0.14000052} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4411072051884802} - {fileID: 4211041285222796} - m_Father: {fileID: 4657463438926638} - m_RootOrder: 9 + m_Father: {fileID: 4836180625913568720} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1543079314159482 GameObject: @@ -38712,12 +40198,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543079314159482} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000097321565, y: 0.026431281, z: 0.062278576} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4392352282641826} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33535671442087966 MeshFilter: @@ -38738,10 +40225,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38766,6 +40255,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1543536872939602 GameObject: m_ObjectHideFlags: 0 @@ -38793,12 +40283,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543536872939602} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025000498, y: 0, z: 0.017500035} m_LocalScale: {x: 0.21000013, y: 0.0050000004, z: 0.0050000045} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4831516864672488} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33163223567732120 MeshFilter: @@ -38816,9 +40307,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543536872939602} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23603450901790398 @@ -38832,10 +40331,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38860,6 +40361,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114113541134803760 MonoBehaviour: m_ObjectHideFlags: 0 @@ -38899,12 +40401,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544311559506974} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.002359601, z: -0.014336018} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4211265190629066} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33230089503430958 MeshFilter: @@ -38925,10 +40428,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38953,6 +40458,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1544457411856116 GameObject: m_ObjectHideFlags: 0 @@ -38978,12 +40484,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544457411856116} + serializedVersion: 2 m_LocalRotation: {x: -0.000000094156974, y: 0.7071068, z: 0.7071068, w: 0.000000094156974} m_LocalPosition: {x: 0, y: -0.011, z: -0.006099995} m_LocalScale: {x: 1.000001, y: 1.0000005, z: 1.0000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4451368491892414} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33037690000894506 MeshFilter: @@ -39004,10 +40511,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39032,6 +40541,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1547983628411582 GameObject: m_ObjectHideFlags: 0 @@ -39056,12 +40566,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1547983628411582} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.0075, y: 0.0075000073, z: 0.0075000073} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4695964737682748} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212920632168181780 SpriteRenderer: @@ -39074,10 +40585,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39140,13 +40653,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548422217242428} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.084999934, y: 0, z: 0.020000838} m_LocalScale: {x: 0.020000009, y: 0.005, z: 0.020000018} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4460448182240914} m_Father: {fileID: 4702052899246152} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33727466842894772 MeshFilter: @@ -39164,9 +40678,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548422217242428} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23502449621425534 @@ -39180,10 +40702,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39208,6 +40732,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114520662712378716 MonoBehaviour: m_ObjectHideFlags: 0 @@ -39249,12 +40774,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552171896255086} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4075641946447934} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!23 &23702435878463550 MeshRenderer: @@ -39267,10 +40793,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39295,6 +40823,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102031247094875194 TextMesh: serializedVersion: 3 @@ -39341,12 +40870,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552689303642176} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.4047619, y: 0.5200002, z: 0} m_LocalScale: {x: 0.057142857, y: 0.30000016, z: 2.4000013} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4723685741082082} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212391784224792870 SpriteRenderer: @@ -39359,10 +40889,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39425,13 +40957,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552958111299074} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.03, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4104618751060864} m_Father: {fileID: 4535804397020596} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33756955829242460 MeshFilter: @@ -39449,9 +40982,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1552958111299074} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23690898292580972 @@ -39465,10 +41006,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39493,6 +41036,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114439644791067654 MonoBehaviour: m_ObjectHideFlags: 0 @@ -39538,9 +41082,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.004761913, y: 0.033333436, z: 0.20000048} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4998762569542250} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -39558,10 +41102,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39586,6 +41132,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222040583006356406 CanvasRenderer: m_ObjectHideFlags: 0 @@ -39609,6 +41156,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -39680,12 +41228,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23254230401561948} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23254230401561948} + m_maskType: 0 --- !u!1 &1553401290825960 GameObject: m_ObjectHideFlags: 0 @@ -39709,14 +41257,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553401290825960} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000000014901161} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4571235350728866} - {fileID: 4331112014678540} m_Father: {fileID: 4976662106446152} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1553882035419778 GameObject: @@ -39741,12 +41290,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553882035419778} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.02, y: 0, z: 0.065} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4227596001201700} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1553960435880236 GameObject: @@ -39771,15 +41321,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553960435880236} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0.17499998, y: 0.024999995, z: -0.069999985} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224365349885521708} - {fileID: 4707756862846522} - {fileID: 4695002230721588} m_Father: {fileID: 4524181737418050} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1554165576375640 GameObject: @@ -39808,12 +41359,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554165576375640} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: 0.065} m_LocalScale: {x: 0.21, y: 0.005, z: 0.08} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4904677882219594} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33094075386539758 MeshFilter: @@ -39831,9 +41383,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554165576375640} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23650594928670356 @@ -39847,10 +41407,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39875,6 +41437,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114176656663765774 MonoBehaviour: m_ObjectHideFlags: 0 @@ -39916,16 +41479,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554818359327396} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224509587375205058} - {fileID: 224918857284052130} - {fileID: 4613665043144088} - {fileID: 4395579030281410} m_Father: {fileID: 4122917613200010} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33043183959700204 MeshFilter: @@ -39943,9 +41507,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554818359327396} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23135274344743768 @@ -39959,10 +41531,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39987,6 +41561,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114978086692741080 MonoBehaviour: m_ObjectHideFlags: 0 @@ -40038,13 +41613,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557163985967070} + serializedVersion: 2 m_LocalRotation: {x: -9.3132246e-10, y: 0.0000000037252899, z: 1.7763566e-15, w: 1} m_LocalPosition: {x: 0.08500014, y: -0, z: 0.019999884} m_LocalScale: {x: 0.020000007, y: 0.005000001, z: 0.020000018} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4788976620418670} m_Father: {fileID: 4358052084463318} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33574086405408820 MeshFilter: @@ -40062,9 +41638,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557163985967070} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23240804338392522 @@ -40078,10 +41662,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40106,6 +41692,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114664553394249882 MonoBehaviour: m_ObjectHideFlags: 0 @@ -40149,12 +41736,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557325699115986} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.079, y: 0, z: 0.004} m_LocalScale: {x: 0.032, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4517981271952446} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33934744921689338 MeshFilter: @@ -40172,9 +41760,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1557325699115986} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23074375675216724 @@ -40188,10 +41784,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40216,6 +41814,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114574561886001524 MonoBehaviour: m_ObjectHideFlags: 0 @@ -40258,12 +41857,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560001272693572} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.0025, z: 0} m_LocalScale: {x: 0.18, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4065490994939162} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33357945992767552 MeshFilter: @@ -40281,9 +41881,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1560001272693572} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23787522413946820 @@ -40297,10 +41905,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40325,6 +41935,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1561118665764682 GameObject: m_ObjectHideFlags: 0 @@ -40334,7 +41945,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224516696728536674} - - component: {fileID: 33326345302776240} - component: {fileID: 23433513313113008} - component: {fileID: 222354486135339764} - component: {fileID: 114706068518110282} @@ -40355,23 +41965,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011394093, z: -0.0000000034605443, w: 0.7071067} m_LocalPosition: {x: 0, y: 0, z: -0.33434054} m_LocalScale: {x: 0.010526326, y: 0.033333346, z: 0.20000003} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4413161031017050} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000015832484, y: 0.5199671} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33326345302776240 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1561118665764682} - m_Mesh: {fileID: 0} --- !u!23 &23433513313113008 MeshRenderer: m_ObjectHideFlags: 0 @@ -40383,10 +41985,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40411,6 +42015,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222354486135339764 CanvasRenderer: m_ObjectHideFlags: 0 @@ -40434,6 +42039,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -40461,7 +42067,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -40473,9 +42079,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -40505,12 +42111,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23433513313113008} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23433513313113008} + m_maskType: 0 --- !u!1 &1561597479781448 GameObject: m_ObjectHideFlags: 0 @@ -40535,12 +42141,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561597479781448} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.5099997, z: 0} m_LocalScale: {x: 0.1875, y: 0.25000015, z: 0.75000036} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4802111192827656} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212866070589360506 SpriteRenderer: @@ -40553,10 +42160,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40616,12 +42225,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561656502131662} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.52, z: -0} m_LocalScale: {x: 0.3, y: 0.30000016, z: 1.2000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4211041285222796} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212535616726418472 SpriteRenderer: @@ -40634,10 +42244,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40699,12 +42311,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562430994486912} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: 0.7071057, w: 0.70710784} m_LocalPosition: {x: 0.0001, y: 0, z: 0.0351} m_LocalScale: {x: 0.0055, y: 0.045, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4085418719244664} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90.00001} --- !u!33 &33011414358936838 MeshFilter: @@ -40725,10 +42338,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40753,6 +42368,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!64 &64967351413101644 MeshCollider: m_ObjectHideFlags: 0 @@ -40761,9 +42377,17 @@ MeshCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1562430994486912} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 4 + serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 4300000, guid: eb6a91434b82e40b9be190d89ae227aa, type: 2} @@ -40792,12 +42416,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1564499740889748} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.0000000030861322, z: -0.0000000043644484, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.52000356, z: 0} m_LocalScale: {x: 0.0125, y: 0.033333346, z: 0.20000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4833844086006314} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23544683856608974 MeshRenderer: @@ -40810,10 +42435,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40838,6 +42465,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102698990245054782 TextMesh: serializedVersion: 3 @@ -40883,14 +42511,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1566155285072702} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4806100341635150} - {fileID: 224458981141589684} m_Father: {fileID: 4707582458528220} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1568180198277616 GameObject: @@ -40915,13 +42544,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1568180198277616} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.1191} m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4434162963772500} m_Father: {fileID: 4935334848291032} - m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1569026939358312 GameObject: @@ -40950,12 +42580,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569026939358312} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4393994473477166} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33139397766552608 MeshFilter: @@ -40973,9 +42604,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569026939358312} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23519986247789986 @@ -40989,10 +42628,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41017,9 +42658,10 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!95 &95805234934287216 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -41032,10 +42674,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1569125952146172 GameObject: m_ObjectHideFlags: 0 @@ -41060,12 +42704,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569125952146172} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000025437872, z: 0.000000010536712, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.5200306, z: -0} m_LocalScale: {x: 0.30000028, y: 0.30000022, z: 1.2000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4590377992551928} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212636889812862816 SpriteRenderer: @@ -41078,10 +42723,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41144,12 +42791,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569419976283666} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4871248421968390} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33748003309792648 MeshFilter: @@ -41167,9 +42815,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569419976283666} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23131182999097228 @@ -41183,10 +42839,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41211,9 +42869,10 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!95 &95202280233538454 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -41226,10 +42885,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1570052489269976 GameObject: m_ObjectHideFlags: 0 @@ -41256,10 +42917,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570052489269976} + serializedVersion: 2 m_LocalRotation: {x: 5.551115e-17, y: -0.000000007450581, z: -0.000000014901161, w: 1} m_LocalPosition: {x: 0.059800014, y: 0, z: -0.10169998} m_LocalScale: {x: 1, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4651753733419976} - {fileID: 4211265190629066} @@ -41268,7 +42931,6 @@ Transform: - {fileID: 4663060183192768} - {fileID: 4847435404816224} m_Father: {fileID: 4864836663411988} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65056505995437698 BoxCollider: @@ -41278,9 +42940,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570052489269976} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.06, y: 0.035, z: 0.075} m_Center: {x: 0, y: 0, z: 0.0225} --- !u!114 &114869479154618790 @@ -41340,12 +43010,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570491093305536} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4970801267707874} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23497310074198916 MeshRenderer: @@ -41358,10 +43029,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41386,6 +43059,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102200522414436418 TextMesh: serializedVersion: 3 @@ -41433,15 +43107,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570537757800620} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.015} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4948382915399652} - {fileID: 4864836663411988} - {fileID: 4447487073368848} m_Father: {fileID: 4657463438926638} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1570960315661434 GameObject: @@ -41470,14 +43145,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570960315661434} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4178222965189678} - {fileID: 4517409705130804} m_Father: {fileID: 4102301917218194} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33826462075272240 MeshFilter: @@ -41495,9 +43171,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570960315661434} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23475379343784286 @@ -41511,10 +43195,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41539,6 +43225,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114034377315474340 MonoBehaviour: m_ObjectHideFlags: 0 @@ -41582,15 +43269,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572113042314656} + serializedVersion: 2 m_LocalRotation: {x: 1.110223e-16, y: -0.000000007450581, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0.007999986, y: 0, z: -0.06000001} m_LocalScale: {x: 0.08, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224044782964751184} - {fileID: 4026108031236088} m_Father: {fileID: 4658016164609366} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33271835711976328 MeshFilter: @@ -41608,9 +43296,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572113042314656} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23975971676814214 @@ -41624,10 +43320,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41652,6 +43350,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114674726290933222 MonoBehaviour: m_ObjectHideFlags: 0 @@ -41691,13 +43390,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572162823623338} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.020652577, z: -0, w: 0.99978673} m_LocalPosition: {x: -0.005871486, y: -0.0010220971, z: 1.6653345e-18} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4127874304592656} m_Father: {fileID: 4793188876165326} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1572260401073846 GameObject: @@ -41724,12 +43424,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572260401073846} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4167829177425974} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!114 &114458051244778944 MonoBehaviour: @@ -41753,9 +43454,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572260401073846} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1572311411302806 @@ -41783,12 +43492,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572311411302806} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.0000000030861322, z: -0.0000000043644484, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.5200021, z: 0} m_LocalScale: {x: 0.00625, y: 0.033333346, z: 0.20000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4436524424119918} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23835840878177680 MeshRenderer: @@ -41801,10 +43511,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41829,6 +43541,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102188763330948584 TextMesh: serializedVersion: 3 @@ -41875,18 +43588,19 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1572715236301868} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0013, z: 0.013} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4042931390620470} - {fileID: 4763414300915078} m_Father: {fileID: 4268052846797576} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &95423862164302490 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -41899,10 +43613,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1573725009192310 GameObject: m_ObjectHideFlags: 0 @@ -41927,12 +43643,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573725009192310} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0101, z: 0} m_LocalScale: {x: 0.0075, y: 0.0075, z: 0.0075} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4761013319997178} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212796326187478686 SpriteRenderer: @@ -41945,10 +43662,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41993,7 +43712,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224233274120343092} - - component: {fileID: 33488255577579892} - component: {fileID: 23333786364781656} - component: {fileID: 222155171157634200} - component: {fileID: 114822543554517464} @@ -42014,23 +43732,15 @@ RectTransform: m_LocalRotation: {x: 0.7071068, y: 0.000000035070677, z: 0.000000005268356, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.023332488} m_LocalScale: {x: 0.01111112, y: 0.033333395, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4957094851485526} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0059947968, y: 0.5199922} m_SizeDelta: {x: 30.94, y: 11.9} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33488255577579892 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1574584321783472} - m_Mesh: {fileID: 0} --- !u!23 &23333786364781656 MeshRenderer: m_ObjectHideFlags: 0 @@ -42042,10 +43752,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42070,6 +43782,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222155171157634200 CanvasRenderer: m_ObjectHideFlags: 0 @@ -42093,6 +43806,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -42120,7 +43834,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -42134,7 +43848,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 0 @@ -42164,12 +43878,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23333786364781656} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23333786364781656} + m_maskType: 0 --- !u!1 &1575209950030640 GameObject: m_ObjectHideFlags: 0 @@ -42193,12 +43907,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1575209950030640} + serializedVersion: 2 m_LocalRotation: {x: 0.7061945, y: 0.033333965, z: -0.046070587, w: 0.7057306} m_LocalPosition: {x: -0.008511784, y: 6.4081007e-10, z: 7.100766e-11} m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4680692225142328} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1577889889030800 GameObject: @@ -42223,14 +43938,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1577889889030800} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000000014901161} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4564226261138004} - {fileID: 4248829132881912} m_Father: {fileID: 4872523755913126} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1578137231288510 GameObject: @@ -42259,14 +43975,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578137231288510} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.047499936, y: 0, z: -0.04499957} m_LocalScale: {x: 0.09500004, y: 0.005, z: 0.030000027} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224214529069277502} - {fileID: 4311728733479866} m_Father: {fileID: 4005692504533964} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33141609611581678 MeshFilter: @@ -42284,9 +44001,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578137231288510} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23300833139993268 @@ -42300,10 +44025,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42328,6 +44055,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114762932589081342 MonoBehaviour: m_ObjectHideFlags: 0 @@ -42369,12 +44097,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578389184150778} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.0000000030861322, z: -0.0000000043644484, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.52000356, z: 0} m_LocalScale: {x: 0.0125, y: 0.033333346, z: 0.20000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4032495524986226} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23814502751642432 MeshRenderer: @@ -42387,10 +44116,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42415,6 +44146,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102484010472561350 TextMesh: serializedVersion: 3 @@ -42466,9 +44198,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.006746687} m_LocalScale: {x: 0.0047619087, y: 0.02500005, z: 0.20000033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4723685741082082} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -42486,10 +44218,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42514,6 +44248,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222251228952151538 CanvasRenderer: m_ObjectHideFlags: 0 @@ -42537,6 +44272,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -42608,12 +44344,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23550158824522958} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23550158824522958} + m_maskType: 0 --- !u!1 &1578725087678180 GameObject: m_ObjectHideFlags: 0 @@ -42637,12 +44373,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578725087678180} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0021880793, y: -0.00019065499, z: 0.005196688} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4948527259982448} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1580009083865280 GameObject: @@ -42667,13 +44404,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580009083865280} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.015} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4500194516150426} m_Father: {fileID: 4458942072854162} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1580915428048146 GameObject: @@ -42702,12 +44440,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580915428048146} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: -0.015} m_LocalScale: {x: 0.21, y: 0.005, z: 0.24} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4726321928730400} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33550175203283410 MeshFilter: @@ -42725,9 +44464,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580915428048146} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23004006311418838 @@ -42741,10 +44488,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42769,6 +44518,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114644839109068152 MonoBehaviour: m_ObjectHideFlags: 0 @@ -42808,12 +44558,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1581121923658844} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1071052, y: 0.00009081602, z: -0.021294981} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4415223151935928} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33942186227218580 MeshFilter: @@ -42834,10 +44585,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42862,6 +44615,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1582244030159342 GameObject: m_ObjectHideFlags: 0 @@ -42885,13 +44639,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582244030159342} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.025, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224108950195739804} m_Father: {fileID: 4139625175035000} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1583700165092330 GameObject: @@ -42902,7 +44657,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224214529069277502} - - component: {fileID: 33523060205202198} - component: {fileID: 23006636643491904} - component: {fileID: 222973815288134358} - component: {fileID: 114008073228701190} @@ -42923,23 +44677,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012711182, z: 0.0000000057203082, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.33132592} m_LocalScale: {x: 0.010526333, y: 0.033333436, z: 0.20000033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4331112014678540} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000026570633, y: 0.520072} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33523060205202198 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1583700165092330} - m_Mesh: {fileID: 0} --- !u!23 &23006636643491904 MeshRenderer: m_ObjectHideFlags: 0 @@ -42951,10 +44697,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42979,6 +44727,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222973815288134358 CanvasRenderer: m_ObjectHideFlags: 0 @@ -43002,6 +44751,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -43029,7 +44779,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -43041,9 +44791,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -43073,12 +44823,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23006636643491904} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23006636643491904} + m_maskType: 0 --- !u!1 &1584208224602742 GameObject: m_ObjectHideFlags: 0 @@ -43105,12 +44855,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584208224602742} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0.05} m_LocalScale: {x: 0.025, y: 0.025, z: 0.025} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4458942072854162} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33129655658032426 MeshFilter: @@ -43128,9 +44879,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1584208224602742} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23439657111877708 @@ -43144,10 +44903,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43172,6 +44933,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1585755538788750 GameObject: m_ObjectHideFlags: 0 @@ -43195,13 +44957,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585755538788750} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0073847654, y: 0, z: 1.6397473e-18} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4213002386278164} m_Father: {fileID: 4124802604606576} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1586638749148938 GameObject: @@ -43230,12 +44993,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586638749148938} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0476, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4517981271952446} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33377045879502146 MeshFilter: @@ -43253,9 +45017,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586638749148938} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23982662577124448 @@ -43269,10 +45041,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43297,6 +45071,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114029928085708780 MonoBehaviour: m_ObjectHideFlags: 0 @@ -43336,14 +45111,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587384131922668} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.001, z: 0.011} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4686616076018352} - {fileID: 4398716392870798} m_Father: {fileID: 4338886543377076} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1587664969729264 GameObject: @@ -43372,12 +45148,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587664969729264} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.079, y: 0, z: 0.004} m_LocalScale: {x: 0.032, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4182332583858080} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33150936774961942 MeshFilter: @@ -43395,9 +45172,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1587664969729264} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23974569538667008 @@ -43411,10 +45196,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43439,6 +45226,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114561079381582556 MonoBehaviour: m_ObjectHideFlags: 0 @@ -43481,12 +45269,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589857871781758} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.19, y: 0.005, z: 0.06} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4478796293562648} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33529477290365922 MeshFilter: @@ -43504,9 +45293,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589857871781758} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23541541805965240 @@ -43520,10 +45317,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43548,6 +45347,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1590655402281828 GameObject: m_ObjectHideFlags: 0 @@ -43575,15 +45375,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590655402281828} + serializedVersion: 2 m_LocalRotation: {x: 1.110223e-16, y: -0.000000007450581, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0.040000033, y: 0, z: -0.049999956} m_LocalScale: {x: 0.08, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224530984032914640} - {fileID: 4916510300551788} m_Father: {fileID: 4362713702654740} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33143897692390262 MeshFilter: @@ -43601,9 +45402,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1590655402281828} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23656834087950548 @@ -43617,10 +45426,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43645,6 +45456,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114760962918108640 MonoBehaviour: m_ObjectHideFlags: 0 @@ -43691,9 +45503,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447765, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.01833116} m_LocalScale: {x: 0.011111118, y: 0.03333339, z: 0.20000023} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4183496830327144} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -43719,10 +45531,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43747,6 +45561,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222087662906885008 CanvasRenderer: m_ObjectHideFlags: 0 @@ -43770,6 +45585,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -43841,12 +45657,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23259662372569182} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23259662372569182} + m_maskType: 0 --- !u!1 &1595035970106858 GameObject: m_ObjectHideFlags: 0 @@ -43872,12 +45688,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595035970106858} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00016948431, y: 0.002181467, z: -0.012456213} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4957901198468286} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33699663294761984 MeshFilter: @@ -43898,10 +45715,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43926,6 +45745,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1595566955007860 GameObject: m_ObjectHideFlags: 0 @@ -43949,13 +45769,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595566955007860} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.025, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224146218661460718} m_Father: {fileID: 4615098022356508} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1597566446468760 GameObject: @@ -43982,12 +45803,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597566446468760} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012809325, y: -0.0034773601, z: 0.015063239} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4775217784751546} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33923419204098314 MeshFilter: @@ -44008,10 +45830,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44036,6 +45860,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1598139327641478 GameObject: m_ObjectHideFlags: 0 @@ -44060,12 +45885,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598139327641478} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.52, z: -0} m_LocalScale: {x: 0.3, y: 0.30000016, z: 1.2000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4748231532215364} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212432931299525874 SpriteRenderer: @@ -44078,10 +45904,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44142,12 +45970,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1598282992245426} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00020956993, y: 0, z: -0.021798873} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4995169123133760} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33223332328465350 MeshFilter: @@ -44168,10 +45997,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44196,6 +46027,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1599121948611512 GameObject: m_ObjectHideFlags: 0 @@ -44221,12 +46053,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599121948611512} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -3.780146e-10, y: 3.8030176e-10, z: -0.0000000012362108} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4730405411518276} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33902009322830814 MeshFilter: @@ -44247,10 +46080,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44275,6 +46110,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1600640397816846 GameObject: m_ObjectHideFlags: 0 @@ -44301,9 +46137,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600640397816846} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: -0.0595, y: 0, z: -0.0221} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4378907838242192} - {fileID: 4926790337755284} @@ -44315,7 +46153,6 @@ Transform: - {fileID: 4793909926965498} - {fileID: 4670059388562420} m_Father: {fileID: 4864836663411988} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65167485287942648 BoxCollider: @@ -44325,9 +46162,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1600640397816846} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.05, y: 0.035, z: 0.075} m_Center: {x: 0, y: 0, z: 0.0175} --- !u!114 &114356625910774702 @@ -44393,12 +46238,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601497252367158} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4453669496658072} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33372468764513048 MeshFilter: @@ -44416,9 +46262,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601497252367158} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23519884104737920 @@ -44432,10 +46286,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44460,9 +46316,10 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!95 &95712762822584236 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -44475,10 +46332,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1601571655039854 GameObject: m_ObjectHideFlags: 0 @@ -44506,12 +46365,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601571655039854} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 0.19, y: 0.005, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4970801267707874} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33595354523924150 MeshFilter: @@ -44529,9 +46389,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601571655039854} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23868637854943938 @@ -44545,10 +46413,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44573,6 +46443,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114114004044384370 MonoBehaviour: m_ObjectHideFlags: 0 @@ -44610,14 +46481,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1602852464900184} - m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4740296027580454} m_Father: {fileID: 4849522361132416} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1604127519014164 GameObject: m_ObjectHideFlags: 0 @@ -44643,12 +46515,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1604127519014164} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.16666679, y: 0.52000135, z: 0} m_LocalScale: {x: 0.01111111, y: 0.033333354, z: 0.2000001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4122152677072792} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23604693776348562 MeshRenderer: @@ -44661,10 +46534,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44689,6 +46564,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102976236112008276 TextMesh: serializedVersion: 3 @@ -44735,12 +46611,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1605879902435734} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.06, y: 0.015, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4353223805266010} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212410556547263430 SpriteRenderer: @@ -44753,10 +46630,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44815,9 +46694,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606095488184960} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0195} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4106129016444996} - {fileID: 4841529039056490} @@ -44826,7 +46707,6 @@ Transform: - {fileID: 4513874718079668} - {fileID: 4060595543142084} m_Father: {fileID: 4908724992920432} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1606164035552494 GameObject: @@ -44851,14 +46731,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606164035552494} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000000014901161} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4455201003202030} - {fileID: 4717769348369260} m_Father: {fileID: 4358052084463318} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1606468544863130 GameObject: @@ -44883,15 +46764,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606468544863130} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000052569108, y: -0.0027639312, z: -0.00026392416} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4907471761537834} - {fileID: 4388384189511546} - {fileID: 4471941947486730} m_Father: {fileID: 4801674494801496} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1606986708157464 GameObject: @@ -44916,13 +46798,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606986708157464} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.008591594, y: -0.0008462, z: 0.016301185} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4948527259982448} m_Father: {fileID: 4821457010612730} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1607988869866266 GameObject: @@ -44951,12 +46834,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607988869866266} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.01, y: 0, z: 0.02} m_LocalScale: {x: 0.17, y: 0.005, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4506566773678232} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33016103422968598 MeshFilter: @@ -44974,9 +46858,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607988869866266} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23716077333725310 @@ -44990,10 +46882,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45018,6 +46912,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114441602443701682 MonoBehaviour: m_ObjectHideFlags: 0 @@ -45056,18 +46951,19 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609941614333124} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: -0.0094, z: -0.0112} m_LocalScale: {x: 0.71908206, y: 0.7190822, z: 0.7190822} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4245502664160666} - {fileID: 4364946591132676} m_Father: {fileID: 4957901198468286} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &95394479633152228 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -45080,10 +46976,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1610561274971850 GameObject: m_ObjectHideFlags: 0 @@ -45108,12 +47006,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610561274971850} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0076, z: 0} m_LocalScale: {x: 0.0075, y: 0.0075, z: 0.0075} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4065490994939162} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212978906441524716 SpriteRenderer: @@ -45126,10 +47025,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45190,12 +47091,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612228309015520} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4990394823520234} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23526477772766096 MeshRenderer: @@ -45208,10 +47110,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45236,6 +47140,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102998912307179074 TextMesh: serializedVersion: 3 @@ -45285,12 +47190,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613362690081148} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.18, y: 0.005, z: 0.18} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4580881533812108} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33233532622713942 MeshFilter: @@ -45308,9 +47214,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613362690081148} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23101048353348926 @@ -45324,10 +47238,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45352,6 +47268,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114967855629575524 MonoBehaviour: m_ObjectHideFlags: 0 @@ -45392,12 +47309,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614962191201194} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.041499995} m_LocalScale: {x: 0.032, y: 0.0075, z: 0.015} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4244487352667738} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33956067361513214 MeshFilter: @@ -45415,9 +47333,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1614962191201194} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23106265418626752 @@ -45431,10 +47357,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45459,6 +47387,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1615376931729992 GameObject: m_ObjectHideFlags: 0 @@ -45484,12 +47413,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615376931729992} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000022803693, z: 0.000000013170888, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.51996475, z: -0} m_LocalScale: {x: 0.010526321, y: 0.033333328, z: 0.20000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4413161031017050} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23759658851886458 MeshRenderer: @@ -45502,10 +47432,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45530,6 +47462,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102117467842211074 TextMesh: serializedVersion: 3 @@ -45577,12 +47510,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616036043747774} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000022803693, z: 0.000000013170888, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.51996475, z: -0} m_LocalScale: {x: 0.010526321, y: 0.033333328, z: 0.20000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4248829132881912} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23311787952565816 MeshRenderer: @@ -45595,10 +47529,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45623,6 +47559,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102388152947580124 TextMesh: serializedVersion: 3 @@ -45668,13 +47605,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1616265656286528} + serializedVersion: 2 m_LocalRotation: {x: 0.07406976, y: 0.578599, z: -0.8103656, w: 0.055176213} m_LocalPosition: {x: 0.010000005, y: -0.0009999805, z: -0.000000014551915} m_LocalScale: {x: 0.0019999994, y: 0.0019999994, z: 0.0019999999} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4584540578818520} m_Father: {fileID: 4740296027580454} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1620144461884738 GameObject: @@ -45685,7 +47623,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224113253098861680} - - component: {fileID: 33686520311130534} - component: {fileID: 23147066673409292} - component: {fileID: 222728051531157430} - component: {fileID: 114326103286565804} @@ -45706,23 +47643,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447764, z: -0.000000013997257, w: 0.7071067} m_LocalPosition: {x: 0, y: 0, z: -0.3233409} m_LocalScale: {x: 0.010526331, y: 0.033333376, z: 0.20000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4564226261138004} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.000000007450581, y: 0.51999664} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33686520311130534 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1620144461884738} - m_Mesh: {fileID: 0} --- !u!23 &23147066673409292 MeshRenderer: m_ObjectHideFlags: 0 @@ -45734,10 +47663,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45762,6 +47693,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222728051531157430 CanvasRenderer: m_ObjectHideFlags: 0 @@ -45785,6 +47717,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -45812,7 +47745,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -45824,9 +47757,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -45856,12 +47789,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23147066673409292} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23147066673409292} + m_maskType: 0 --- !u!1 &1622455832714364 GameObject: m_ObjectHideFlags: 0 @@ -45887,12 +47820,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622455832714364} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.0125, y: 0, z: 0} m_LocalScale: {x: 0.001, y: 0.0010000005, z: 0.0010000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4660361239814336} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23873101170534602 MeshRenderer: @@ -45905,10 +47839,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45933,6 +47869,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102231156123606112 TextMesh: serializedVersion: 3 @@ -45980,12 +47917,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623018772975024} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.002276465, z: 0.012568553} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4211265190629066} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33423111055183942 MeshFilter: @@ -46006,10 +47944,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46034,6 +47974,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1623584697875326 GameObject: m_ObjectHideFlags: 0 @@ -46061,14 +48002,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623584697875326} + serializedVersion: 2 m_LocalRotation: {x: -9.3132246e-10, y: 0.0000000037252899, z: 1.7763566e-15, w: 1} m_LocalPosition: {x: 0.0475, y: 0, z: -0.045000166} m_LocalScale: {x: 0.09500006, y: 0.005000001, z: 0.030000025} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224905246010175000} - {fileID: 4739212121177282} m_Father: {fileID: 4057201730421808} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33107934570159482 MeshFilter: @@ -46086,9 +48028,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1623584697875326} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23863787666952882 @@ -46102,10 +48052,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46130,6 +48082,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114721545010748772 MonoBehaviour: m_ObjectHideFlags: 0 @@ -46176,9 +48129,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447765, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.030750051} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4178505226166708} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -46204,10 +48157,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46232,6 +48187,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222144004104270426 CanvasRenderer: m_ObjectHideFlags: 0 @@ -46255,6 +48211,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -46328,12 +48285,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23065925503690516} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23065925503690516} + m_maskType: 0 --- !u!1 &1624433238067690 GameObject: m_ObjectHideFlags: 0 @@ -46357,16 +48314,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624433238067690} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.020000048, y: -0.027499953, z: -0.1200001} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4240903151364648} - {fileID: 4990394823520234} - {fileID: 4889991160042846} - {fileID: 4262076735991732} m_Father: {fileID: 4952264015587804} - m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1624715881244294 GameObject: @@ -46391,13 +48349,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624715881244294} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.005, y: 0, z: 0.045} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4183496830327144} m_Father: {fileID: 4416263649992928} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1624862663937272 GameObject: @@ -46422,9 +48381,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1624862663937272} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.07, y: -0, z: -0.07} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4761013319997178} - {fileID: 4224974593613222} @@ -46437,7 +48398,6 @@ Transform: - {fileID: 4278256922274246} - {fileID: 4284886318272986} m_Father: {fileID: 4524181737418050} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1625918620836600 GameObject: @@ -46462,13 +48422,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625918620836600} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.023617813, z: -0, w: 0.9997211} m_LocalPosition: {x: -0.0058989422, y: -0.0010374653, z: -1.5145361e-17} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4805094376876166} m_Father: {fileID: 4988113626463028} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1631856206869138 GameObject: @@ -46499,9 +48460,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012711182, z: -0.000000016631434, w: 0.7071067} m_LocalPosition: {x: 0, y: 0, z: -0.32367182} m_LocalScale: {x: 0.010526326, y: 0.033333346, z: 0.20000003} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4717769348369260} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -46519,10 +48480,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46547,6 +48510,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222656296281821840 CanvasRenderer: m_ObjectHideFlags: 0 @@ -46570,6 +48534,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -46641,12 +48606,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23689086375512880} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23689086375512880} + m_maskType: 0 --- !u!1 &1632322744413876 GameObject: m_ObjectHideFlags: 0 @@ -46656,7 +48621,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224216307701762624} - - component: {fileID: 33662052380099504} - component: {fileID: 23345938126320910} - component: {fileID: 222417842904433702} - component: {fileID: 114812867493605942} @@ -46677,24 +48641,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999936} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224550632348110886} m_Father: {fileID: 4613665043144088} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0669812, y: 0.5007148} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33662052380099504 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1632322744413876} - m_Mesh: {fileID: 0} --- !u!23 &23345938126320910 MeshRenderer: m_ObjectHideFlags: 0 @@ -46706,10 +48662,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46734,6 +48692,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222417842904433702 CanvasRenderer: m_ObjectHideFlags: 0 @@ -46757,6 +48716,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -46784,7 +48744,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -46798,7 +48758,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -46828,12 +48788,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23345938126320910} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23345938126320910} + m_maskType: 0 --- !u!1 &1634108083684580 GameObject: m_ObjectHideFlags: 0 @@ -46861,12 +48821,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634108083684580} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.016, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4005058817259918} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33878139487945762 MeshFilter: @@ -46884,9 +48845,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634108083684580} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23973435506990700 @@ -46900,10 +48869,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46928,6 +48899,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114356256443945726 MonoBehaviour: m_ObjectHideFlags: 0 @@ -46969,12 +48941,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1634149640992096} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000013622845, z: -0.0000000043644484, w: 0.7071068} m_LocalPosition: {x: -0.3749999, y: 0.5199992, z: -0} m_LocalScale: {x: 0.0125, y: 0.033333346, z: 0.20000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4815229277411604} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23303097175650878 MeshRenderer: @@ -46987,10 +48960,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47015,6 +48990,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102132511066823760 TextMesh: serializedVersion: 3 @@ -47061,12 +49037,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635152181439508} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.0825, y: 0.0076, z: 0} m_LocalScale: {x: 0.0075, y: 0.0075, z: 0.0075} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4604029899200974} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212918277614483126 SpriteRenderer: @@ -47079,10 +49056,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47143,12 +49122,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636002678351826} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00016948431, y: 0.00042422136, z: -0.012456213} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4995169123133760} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33421957437412930 MeshFilter: @@ -47169,10 +49149,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47197,6 +49179,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1636017025165078 GameObject: m_ObjectHideFlags: 0 @@ -47223,13 +49206,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636017025165078} + serializedVersion: 2 m_LocalRotation: {x: 5.551115e-17, y: -0.000000007450581, z: -0.000000014901161, w: 1} m_LocalPosition: {x: -0.057499997, y: 0.002499992, z: 0.00050000474} m_LocalScale: {x: 0.055, y: 0.04, z: 0.07499997} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4126232876160814} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33725451439234624 MeshFilter: @@ -47247,9 +49231,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1636017025165078} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23399593197771832 @@ -47263,10 +49255,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47291,6 +49285,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1641681461557898 GameObject: m_ObjectHideFlags: 0 @@ -47317,12 +49312,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641681461557898} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.079, y: 0, z: 0.004} m_LocalScale: {x: 0.032, y: 0.005, z: 0.034} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4294658920040906} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33790672585791288 MeshFilter: @@ -47340,9 +49336,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641681461557898} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23862790616889646 @@ -47356,10 +49360,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47384,6 +49390,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1642347882243188 GameObject: m_ObjectHideFlags: 0 @@ -47410,12 +49417,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642347882243188} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0.0275} m_LocalScale: {x: 0.045, y: 0.0175, z: 0.0050000027} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4085418719244664} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33756819306006358 MeshFilter: @@ -47433,8 +49441,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1642347882243188} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -47450,10 +49467,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47478,6 +49497,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1643722321156092 GameObject: m_ObjectHideFlags: 0 @@ -47504,12 +49524,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643722321156092} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0.060000002, y: 0.002500018, z: -0.0020000152} m_LocalScale: {x: 0.049999997, y: 0.04, z: 0.07} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4667366733634196} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33630720480083566 MeshFilter: @@ -47527,9 +49548,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643722321156092} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23204910945416668 @@ -47543,10 +49572,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47571,6 +49602,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1644327176194078 GameObject: m_ObjectHideFlags: 0 @@ -47595,12 +49627,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1644327176194078} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.5099997, z: 0} m_LocalScale: {x: 0.375, y: 0.5000002, z: 1.5000008} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4925416924118204} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212366440958679416 SpriteRenderer: @@ -47613,10 +49646,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47679,9 +49714,9 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00024549628} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224845213262782738} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -47699,10 +49734,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47761,14 +49798,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648796534701964} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4528270563943878} - {fileID: 224637315032657744} m_Father: {fileID: 4707582458528220} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1651116377530960 GameObject: @@ -47795,12 +49833,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651116377530960} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.019999996, y: -0.0249, z: -0.0325} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4178505226166708} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23856835467290116 MeshRenderer: @@ -47813,10 +49852,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47841,6 +49882,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102869185296735030 TextMesh: serializedVersion: 3 @@ -47890,12 +49932,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1651967699039282} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4368272011250804} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23968284661105352 MeshRenderer: @@ -47908,10 +49951,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47936,6 +49981,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102460632392417994 TextMesh: serializedVersion: 3 @@ -47985,12 +50031,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652521834034742} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.06975647, z: 0, w: 0.9975641} m_LocalPosition: {x: 2.9802322e-10, y: 0, z: 0.0075034853} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4763414300915078} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 8, z: 0} --- !u!33 &33901221606733038 MeshFilter: @@ -48011,10 +50058,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48039,6 +50088,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1654989518751050 GameObject: m_ObjectHideFlags: 0 @@ -48062,13 +50112,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1654989518751050} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.025, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224350301589753254} m_Father: {fileID: 4060153675009518} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1657809163821336 GameObject: @@ -48093,12 +50144,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657809163821336} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4766714130906494} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1659158715699872 GameObject: @@ -48125,12 +50177,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1659158715699872} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.003057335, y: -0.003668647, z: 0.008078577} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4355462099278378} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33163551563762042 MeshFilter: @@ -48151,10 +50204,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48179,6 +50234,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1659723069749332 GameObject: m_ObjectHideFlags: 0 @@ -48188,7 +50244,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224845213262782738} - - component: {fileID: 33036118507167086} - component: {fileID: 23226526228306756} - component: {fileID: 222860435955042416} - component: {fileID: 114820027576670374} @@ -48209,24 +50264,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999849} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224716443665588800} m_Father: {fileID: 4025055900303938} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.066981055, y: 0.5007129} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33036118507167086 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1659723069749332} - m_Mesh: {fileID: 0} --- !u!23 &23226526228306756 MeshRenderer: m_ObjectHideFlags: 0 @@ -48238,10 +50285,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48266,6 +50315,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222860435955042416 CanvasRenderer: m_ObjectHideFlags: 0 @@ -48289,6 +50339,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -48316,7 +50367,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -48330,7 +50381,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -48360,12 +50411,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23226526228306756} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23226526228306756} + m_maskType: 0 --- !u!1 &1661186020632336 GameObject: m_ObjectHideFlags: 0 @@ -48393,15 +50444,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661186020632336} + serializedVersion: 2 m_LocalRotation: {x: 1.110223e-16, y: -0.000000007450581, z: -0.000000014901161, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0.07999996} m_LocalScale: {x: 0.16, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224542003015321390} - {fileID: 4203599665851746} m_Father: {fileID: 4362269751343332} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33493625439594080 MeshFilter: @@ -48419,9 +50471,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661186020632336} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23096265168709836 @@ -48435,10 +50495,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48463,6 +50525,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114226308042151400 MonoBehaviour: m_ObjectHideFlags: 0 @@ -48502,16 +50565,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1661233483735274} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224024792616435822} - {fileID: 4667585400660124} - {fileID: 4200267791602832} - {fileID: 4618614771096980} m_Father: {fileID: 4477208756966522} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1662277092282456 GameObject: @@ -48539,12 +50603,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662277092282456} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: -0.015000001} m_LocalScale: {x: 0.21, y: 0.005, z: 0.08} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4814669518110224} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33609224675763398 MeshFilter: @@ -48562,9 +50627,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1662277092282456} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23388402329395056 @@ -48578,10 +50651,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48606,6 +50681,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1664780261219446 GameObject: m_ObjectHideFlags: 0 @@ -48636,9 +50712,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4517409705130804} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -48664,10 +50740,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48692,6 +50770,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222221833631303464 CanvasRenderer: m_ObjectHideFlags: 0 @@ -48715,6 +50794,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -48786,12 +50866,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23355770688878822} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23355770688878822} + m_maskType: 0 --- !u!1 &1665227313044050 GameObject: m_ObjectHideFlags: 0 @@ -48815,15 +50895,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665227313044050} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.000000009536743, y: 0.002511424, z: 0.014748729} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4234820568503428} - {fileID: 4641140221353974} - {fileID: 4159107953240564} m_Father: {fileID: 4451368491892414} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1671145717212726 GameObject: @@ -48850,12 +50931,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1671145717212726} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0000000034593444, y: 0.00010799457, z: -0.02569977} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4607790123684542} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33887646541247286 MeshFilter: @@ -48876,10 +50958,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48904,6 +50988,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1671703763653942 GameObject: m_ObjectHideFlags: 0 @@ -48934,9 +51019,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619073, y: 0.033333328, z: 0.20000015} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4666850686302594} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -48962,10 +51047,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48990,6 +51077,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222345453065070346 CanvasRenderer: m_ObjectHideFlags: 0 @@ -49013,6 +51101,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -49084,12 +51173,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23581804621977934} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23581804621977934} + m_maskType: 0 --- !u!1 &1673238555102016 GameObject: m_ObjectHideFlags: 0 @@ -49117,16 +51206,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673238555102016} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224233755923076446} - {fileID: 224044229535618688} - {fileID: 4118757296636460} - {fileID: 4471395809087804} m_Father: {fileID: 4175437243115268} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33697244740127660 MeshFilter: @@ -49144,9 +51234,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1673238555102016} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23845088178329888 @@ -49160,10 +51258,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49188,6 +51288,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114339030200781946 MonoBehaviour: m_ObjectHideFlags: 0 @@ -49234,13 +51335,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674628257458996} + serializedVersion: 2 m_LocalRotation: {x: -0.31990147, y: -0.5223042, z: 0.19649279, w: 0.765671} m_LocalPosition: {x: -0.0012696993, y: 0.0011368437, z: -0.0066767144} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4860032575380836} m_Father: {fileID: 4296623506734802} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1675779588172626 GameObject: @@ -49269,12 +51371,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675779588172626} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.01, y: 0, z: 0.02} m_LocalScale: {x: 0.17, y: 0.005, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4970801267707874} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33178431262983804 MeshFilter: @@ -49292,9 +51395,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675779588172626} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23183799593689708 @@ -49308,10 +51419,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49336,6 +51449,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114700869776036726 MonoBehaviour: m_ObjectHideFlags: 0 @@ -49377,12 +51491,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676203438761100} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.01, y: 0, z: 0.02} m_LocalScale: {x: 0.17, y: 0.005, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4478796293562648} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33242172117711438 MeshFilter: @@ -49400,9 +51515,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676203438761100} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23936754267113812 @@ -49416,10 +51539,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49444,6 +51569,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114539179963906376 MonoBehaviour: m_ObjectHideFlags: 0 @@ -49485,12 +51611,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676301701724642} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.01, y: 0, z: 0.02} m_LocalScale: {x: 0.17, y: 0.005, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4411072051884802} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33582106844380284 MeshFilter: @@ -49508,9 +51635,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676301701724642} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23294100956352488 @@ -49524,10 +51659,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49552,6 +51689,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114739655234509960 MonoBehaviour: m_ObjectHideFlags: 0 @@ -49593,12 +51731,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676436847869504} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0476, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4005058817259918} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33196632549731950 MeshFilter: @@ -49616,9 +51755,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676436847869504} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23354493411364686 @@ -49632,10 +51779,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49660,6 +51809,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114009566629804916 MonoBehaviour: m_ObjectHideFlags: 0 @@ -49700,12 +51850,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1676822531690378} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000025437872, z: 0.000000010536712, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.5200306, z: -0} m_LocalScale: {x: 0.30000028, y: 0.30000022, z: 1.2000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4114751962216644} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212411615482560994 SpriteRenderer: @@ -49718,10 +51869,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49780,13 +51933,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677816077817980} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: 0.00000001526523, w: 1} m_LocalPosition: {x: 0.0073, y: 0.0075, z: 0.1205} m_LocalScale: {x: 0.02, y: 0.02, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224458193431036388} m_Father: {fileID: 4657463438926638} - m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1680625387261132 GameObject: @@ -49818,9 +51972,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000015608781, z: 0.000000008354485, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.09766507} m_LocalScale: {x: 0.012500012, y: 0.033333387, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4143312135710760} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -49846,10 +52000,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49874,6 +52030,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222142543966824180 CanvasRenderer: m_ObjectHideFlags: 0 @@ -49897,6 +52054,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -49968,12 +52126,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23227220554313064} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23227220554313064} + m_maskType: 0 --- !u!1 &1682738734854936 GameObject: m_ObjectHideFlags: 0 @@ -49983,7 +52141,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224352105188426824} - - component: {fileID: 33127061086314622} - component: {fileID: 23424783243798932} - component: {fileID: 222213221033918770} - component: {fileID: 114335870601041718} @@ -50004,24 +52161,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999936} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224922081309604716} m_Father: {fileID: 4409932574687538} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.06698119, y: 0.5007148} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33127061086314622 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1682738734854936} - m_Mesh: {fileID: 0} --- !u!23 &23424783243798932 MeshRenderer: m_ObjectHideFlags: 0 @@ -50033,10 +52182,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50061,6 +52212,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222213221033918770 CanvasRenderer: m_ObjectHideFlags: 0 @@ -50084,6 +52236,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -50111,7 +52264,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -50125,7 +52278,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -50155,12 +52308,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23424783243798932} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23424783243798932} + m_maskType: 0 --- !u!1 &1684294395786776 GameObject: m_ObjectHideFlags: 0 @@ -50185,12 +52338,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1684294395786776} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.0275, y: 0.0076, z: 0} m_LocalScale: {x: 0.0075, y: 0.0075, z: 0.0075} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4720431380600270} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212774321476248614 SpriteRenderer: @@ -50203,10 +52357,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50265,13 +52421,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1685726075995620} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 2.4651903e-34, y: 0.011099637, z: 0.0032169558} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4296623506734802} m_Father: {fileID: 4000148067611426} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1689432323879882 GameObject: @@ -50297,12 +52454,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689432323879882} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000025437872, z: 0.000000010536712, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.5200306, z: -0} m_LocalScale: {x: 0.30000028, y: 0.30000022, z: 1.2000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4049516294323742} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212709471764569432 SpriteRenderer: @@ -50315,10 +52473,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50377,13 +52537,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1691885081399534} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.09} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4480045595498938} m_Father: {fileID: 4935334848291032} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1692394803925630 GameObject: @@ -50410,12 +52571,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692394803925630} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.436, y: 0.5200002, z: 0} m_LocalScale: {x: 0.0047619045, y: 0.025000012, z: 0.20000009} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4502480338752758} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23271279922924864 MeshRenderer: @@ -50428,10 +52590,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50456,6 +52620,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102795237224380812 TextMesh: serializedVersion: 3 @@ -50505,12 +52670,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694192699721922} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.16666679, y: 0.52000135, z: 0} m_LocalScale: {x: 0.01111111, y: 0.033333354, z: 0.2000001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4650936716871134} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23668656423402788 MeshRenderer: @@ -50523,10 +52689,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50551,6 +52719,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102148388918093750 TextMesh: serializedVersion: 3 @@ -50598,12 +52767,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694320244838550} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 2.3078349e-10, z: -0.017668165} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4731532645222212} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33504284369717354 MeshFilter: @@ -50624,10 +52794,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50652,6 +52824,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1696541664827692 GameObject: m_ObjectHideFlags: 0 @@ -50677,12 +52850,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696541664827692} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000013622845, z: -0.0000000043644484, w: 0.7071068} m_LocalPosition: {x: -0.37499955, y: 0.5200022, z: -0} m_LocalScale: {x: 0.0125, y: 0.033333346, z: 0.20000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4113457217955054} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23976631155796242 MeshRenderer: @@ -50695,10 +52869,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50723,6 +52899,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102434616896164716 TextMesh: serializedVersion: 3 @@ -50769,12 +52946,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1697058271133328} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.7071068, z: -0.7071068, w: 0} m_LocalPosition: {x: -0.4047617, y: 0.519998, z: -0} m_LocalScale: {x: 0.03571432, y: 0.25000048, z: 1.500002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4517409705130804} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 270, y: 180, z: 0} --- !u!212 &212803913865642366 SpriteRenderer: @@ -50787,10 +52965,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50849,13 +53029,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1698558353509786} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.025, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224289728178955382} m_Father: {fileID: 4060153675009518} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1699586968056118 GameObject: @@ -50880,16 +53061,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1699586968056118} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.02, y: -0.0275, z: -0.12} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4535804397020596} - {fileID: 4232153272427720} - {fileID: 4383971554947552} - {fileID: 4326430726619136} m_Father: {fileID: 4227596001201700} - m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1699932625415548 GameObject: @@ -50918,13 +53100,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1699932625415548} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.04, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4597076587436346} m_Father: {fileID: 4583427184512268} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33521099412692812 MeshFilter: @@ -50942,9 +53125,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1699932625415548} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23024992579927718 @@ -50958,10 +53149,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50986,6 +53179,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114856629770020364 MonoBehaviour: m_ObjectHideFlags: 0 @@ -51029,14 +53223,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701033474527576} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.047499936, y: 0, z: -0.04499957} m_LocalScale: {x: 0.09500004, y: 0.005, z: 0.030000027} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224016426474666352} - {fileID: 4320541558259616} m_Father: {fileID: 4081007902075116} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33197841936785528 MeshFilter: @@ -51054,9 +53249,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701033474527576} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23119790264794392 @@ -51070,10 +53273,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51098,6 +53303,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114787491861558486 MonoBehaviour: m_ObjectHideFlags: 0 @@ -51137,13 +53343,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701204656491182} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0175, y: -0.0275, z: 0.06} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4471664911106732} m_Father: {fileID: 4952264015587804} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1701334033585942 GameObject: @@ -51170,12 +53377,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1701334033585942} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0001065284, y: 0.00016465911, z: -0.0053731394} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4958624039803606} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33009142871913572 MeshFilter: @@ -51196,10 +53404,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51224,6 +53434,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1704297561331242 GameObject: m_ObjectHideFlags: 0 @@ -51247,13 +53458,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1704297561331242} + serializedVersion: 2 m_LocalRotation: {x: 0.00019651136, y: 0.05142702, z: 0.01036284, w: 0.99862295} m_LocalPosition: {x: -0.010024843, y: 0.0000000016504463, z: 3.72529e-11} m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4753920543959926} m_Father: {fileID: 4339608307385630} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1705093730979034 GameObject: @@ -51278,14 +53490,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1705093730979034} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0175, y: -0.0275, z: 0.0005} m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4576461027377776} - {fileID: 4060153675009518} m_Father: {fileID: 4952264015587804} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1706334385044304 GameObject: @@ -51310,14 +53523,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1706334385044304} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.015000001} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4628716329374462} - {fileID: 4913107572928698} m_Father: {fileID: 4935334848291032} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1712094473694344 GameObject: @@ -51342,9 +53556,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712094473694344} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.17500004, y: 0.025000026, z: -0.07000005} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224135533899736370} - {fileID: 4422573111734714} @@ -51358,7 +53574,6 @@ Transform: - {fileID: 4300586176485974} - {fileID: 4043838860798138} m_Father: {fileID: 4524181737418050} - m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1712348835261828 GameObject: @@ -51383,13 +53598,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712348835261828} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.09, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4208573788439626} m_Father: {fileID: 4300586176485974} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1714015625309358 GameObject: @@ -51418,15 +53634,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714015625309358} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.09, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4177976713383780} - {fileID: 224035432525889868} - {fileID: 4917008915142150} m_Father: {fileID: 4477775364612548} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33627666589260180 MeshFilter: @@ -51444,9 +53661,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714015625309358} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23964624678939878 @@ -51460,10 +53685,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51488,6 +53715,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114839767943874748 MonoBehaviour: m_ObjectHideFlags: 0 @@ -51527,13 +53755,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715630032699250} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.005, y: 0, z: 0.075} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4650936716871134} m_Father: {fileID: 4416263649992928} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1715782282200448 GameObject: @@ -51558,9 +53787,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1715782282200448} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0795} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4923422621509752} - {fileID: 4304874983107586} @@ -51569,7 +53800,6 @@ Transform: - {fileID: 4626115588567142} - {fileID: 4350806793252044} m_Father: {fileID: 4908724992920432} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1717336604556190 GameObject: @@ -51584,6 +53814,7 @@ GameObject: - component: {fileID: 114717694159959046} - component: {fileID: 114624707270474750} - component: {fileID: 114357963496692186} + - component: {fileID: 7220591981841266579} m_Layer: 10 m_Name: Controller (Peltzer) m_TagString: Untagged @@ -51598,15 +53829,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1717336604556190} + serializedVersion: 2 m_LocalRotation: {x: -0.27247277, y: 0.7263273, z: 0.61475146, w: 0.14243555} m_LocalPosition: {x: 0.36403465, y: 0.33307672, z: -1.3245037} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4736275883258864} - {fileID: 4159221994677322} - {fileID: 4729913668253784} m_Father: {fileID: 4964018353321624} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114822406110709896 MonoBehaviour: @@ -51621,7 +53853,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: controllerGeometry: {fileID: 0} - steamRiftHolder: {fileID: 1386834709207246} + openXRHolder: {fileID: 1386834709207246} oculusRiftHolder: {fileID: 1417187831548636} wandTip: {fileID: 1513310049355346} wandTipLabel: {fileID: 102031247094875194} @@ -51687,6 +53919,99 @@ MonoBehaviour: hintWidth: 0.001 startColor: {r: 0.9137255, g: 0.9764706, b: 1, a: 0.19607843} endColor: {r: 1, g: 1, b: 1, a: 0.60784316} +--- !u!114 &7220591981841266579 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1717336604556190} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c2fadf230d1919748a9aa21d40f74619, type: 3} + m_Name: + m_EditorClassIdentifier: + m_TrackingType: 0 + m_UpdateType: 0 + m_IgnoreTrackingState: 0 + m_PositionInput: + m_UseReference: 0 + m_Action: + m_Name: Position + m_Type: 0 + m_ExpectedControlType: Vector3 + m_Id: f638d8d3-bc7b-4aef-85c7-c3a600762be3 + m_Processors: + m_Interactions: + m_SingletonActionBindings: + - m_Name: + m_Id: 00f93363-2320-490c-90b5-d2a2ebf18dd8 + m_Path: {RightHand}/{PointerPosition} + m_Interactions: + m_Processors: + m_Groups: + m_Action: Position + m_Flags: 0 + m_Flags: 0 + m_Reference: {fileID: 0} + m_RotationInput: + m_UseReference: 0 + m_Action: + m_Name: Rotation + m_Type: 0 + m_ExpectedControlType: Quaternion + m_Id: dadb76f5-e580-4a77-873b-736ee1eff89a + m_Processors: + m_Interactions: + m_SingletonActionBindings: + - m_Name: + m_Id: a2fbde39-b9f5-4568-9c13-c67b3a5fbda0 + m_Path: {RightHand}/{PointerRotation} + m_Interactions: + m_Processors: + m_Groups: + m_Action: Rotation + m_Flags: 0 + m_Flags: 0 + m_Reference: {fileID: 0} + m_TrackingStateInput: + m_UseReference: 0 + m_Action: + m_Name: Tracking State + m_Type: 0 + m_ExpectedControlType: Integer + m_Id: 41a59c27-543a-4ed7-b9e5-3b6f78811f95 + m_Processors: + m_Interactions: + m_SingletonActionBindings: + - m_Name: + m_Id: ca1b8385-f829-4673-b672-0c3c4524a0a4 + m_Path: {RightHand}/trackingState + m_Interactions: + m_Processors: + m_Groups: + m_Action: Tracking State + m_Flags: 0 + m_Flags: 0 + m_Reference: {fileID: 0} + m_PositionAction: + m_Name: + m_Type: 0 + m_ExpectedControlType: + m_Id: 0bbf184c-a438-4dfe-9508-50464b665b25 + m_Processors: + m_Interactions: + m_SingletonActionBindings: [] + m_Flags: 0 + m_RotationAction: + m_Name: + m_Type: 0 + m_ExpectedControlType: + m_Id: 68e3cc93-ef67-405c-938b-cd1f29407ce5 + m_Processors: + m_Interactions: + m_SingletonActionBindings: [] + m_Flags: 0 --- !u!1 &1727353551870242 GameObject: m_ObjectHideFlags: 0 @@ -51710,9 +54035,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727353551870242} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4003674897171346} - {fileID: 4407489522365494} @@ -51721,7 +54048,6 @@ Transform: - {fileID: 4881728943448012} - {fileID: 4866644210203502} m_Father: {fileID: 4268052846797576} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1730006254868600 GameObject: @@ -51750,12 +54076,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730006254868600} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: -0.095} m_LocalScale: {x: 0.21, y: 0.005, z: 0.08} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4477208756966522} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33924297549341626 MeshFilter: @@ -51773,9 +54100,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730006254868600} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23262703527250602 @@ -51789,10 +54124,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51817,6 +54154,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114055984984867748 MonoBehaviour: m_ObjectHideFlags: 0 @@ -51861,9 +54199,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.002600044} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4232153272427720} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -51881,10 +54219,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51909,6 +54249,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222744163877517884 CanvasRenderer: m_ObjectHideFlags: 0 @@ -51932,6 +54273,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -52003,12 +54345,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23085137771529418} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23085137771529418} + m_maskType: 0 --- !u!114 &114203727718055114 MonoBehaviour: m_ObjectHideFlags: 0 @@ -52049,13 +54391,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730619268781058} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.07, y: -0.02, z: 0.03} m_LocalScale: {x: 0.04, y: 0.04, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4430409962016134} m_Father: {fileID: 4846384676164776} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212280312580983986 SpriteRenderer: @@ -52068,10 +54411,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52115,9 +54460,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730619268781058} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1.9200007, y: 1.9200014, z: 0.05} m_Center: {x: 0.0000009536743, y: -0.000011444092, z: -0.000002861023} --- !u!114 &114295003995002964 @@ -52158,16 +54511,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733266483796886} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00020402884, y: 0.0013628849, z: 0.011187974} m_LocalScale: {x: 0.7852641, y: 0.7852641, z: 0.7852641} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4490474588254094} - {fileID: 4938888531242680} - {fileID: 4575890514912324} - {fileID: 4512815481912356} m_Father: {fileID: 4145553869675218} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1733692927386968 GameObject: @@ -52196,13 +54550,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733692927386968} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.03, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4070182253140360} m_Father: {fileID: 4240903151364648} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33465150565701562 MeshFilter: @@ -52220,9 +54575,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733692927386968} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23536925412230374 @@ -52236,10 +54599,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52264,6 +54629,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114540891523309074 MonoBehaviour: m_ObjectHideFlags: 0 @@ -52307,14 +54673,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733899723203876} + serializedVersion: 2 m_LocalRotation: {x: -9.3132246e-10, y: 0.0000000037252899, z: 1.7763566e-15, w: 1} m_LocalPosition: {x: 0.0475, y: 0, z: -0.045000166} m_LocalScale: {x: 0.09500006, y: 0.005000001, z: 0.030000025} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224991721833942628} - {fileID: 4120379011609280} m_Father: {fileID: 4672868840879684} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33076016070092478 MeshFilter: @@ -52332,9 +54699,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1733899723203876} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23331153306384948 @@ -52348,10 +54723,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52376,6 +54753,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114509993522944666 MonoBehaviour: m_ObjectHideFlags: 0 @@ -52417,12 +54795,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739092500208330} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.009839287, z: 1.0656298e-10} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4535537185454244} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33636317363827490 MeshFilter: @@ -52443,10 +54822,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52471,6 +54852,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1740296592644192 GameObject: m_ObjectHideFlags: 0 @@ -52501,9 +54883,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000007977416, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.00063990057} m_LocalScale: {x: 0.001000001, y: 0.0010000011, z: 0.0010000009} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4720431380600270} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -52529,10 +54911,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52557,6 +54941,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222238427326967084 CanvasRenderer: m_ObjectHideFlags: 0 @@ -52580,6 +54965,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -52651,12 +55037,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23365477868654142} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23365477868654142} + m_maskType: 0 --- !u!1 &1740405079429522 GameObject: m_ObjectHideFlags: 0 @@ -52687,9 +55073,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447765, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.03100004} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4700504724869720} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -52715,10 +55101,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52743,6 +55131,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222950887833951546 CanvasRenderer: m_ObjectHideFlags: 0 @@ -52766,6 +55155,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -52839,12 +55229,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23002965192373058} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23002965192373058} + m_maskType: 0 --- !u!1 &1740920095682510 GameObject: m_ObjectHideFlags: 0 @@ -52868,13 +55258,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740920095682510} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000055410846, y: -0.002701062, z: -0.016583642} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4250850901028172} m_Father: {fileID: 4801674494801496} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1743200615254394 GameObject: @@ -52899,14 +55290,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1743200615254394} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4810329745765398} - {fileID: 224457462200442448} m_Father: {fileID: 4202660320272490} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1744916170026380 GameObject: @@ -52931,15 +55323,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1744916170026380} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.9238796, z: 0, w: -0.38268328} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.02, y: 0.02, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4871248421968390} - {fileID: 4453669496658072} - {fileID: 4393994473477166} m_Father: {fileID: 4530568248691448} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -225, z: 0} --- !u!1 &1745705008785250 GameObject: @@ -52966,13 +55359,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745705008785250} + serializedVersion: 2 m_LocalRotation: {x: -0.0000000018626451, y: 0.00000001117587, z: 3.6407138e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4071419529619250} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65609171658658198 BoxCollider: @@ -52982,9 +55376,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745705008785250} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.19, y: 0.005, z: 0.01} m_Center: {x: 0, y: 0, z: 0.035} --- !u!114 &114226799561104582 @@ -53025,12 +55427,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745837040394582} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.5099997, z: 0} m_LocalScale: {x: 0.1875, y: 0.25000015, z: 0.75000036} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4453486884226172} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212801189491902014 SpriteRenderer: @@ -53043,10 +55446,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53109,9 +55514,9 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00024549628} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224108950195739804} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -53129,10 +55534,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53191,14 +55598,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748570399767370} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.045, y: 0, z: -0.105} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4784626292774650} - {fileID: 4714598322800740} m_Father: {fileID: 4558501937925816} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1749054167579866 GameObject: @@ -53223,13 +55631,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749054167579866} + serializedVersion: 2 m_LocalRotation: {x: 0.7003444, y: 0.39411023, z: -0.0120061245, w: 0.5950217} m_LocalPosition: {x: -0.014787453, y: -0.001862127, z: -0.020394329} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4114606517159244} m_Father: {fileID: 4245502664160666} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1749673357988660 GameObject: @@ -53255,12 +55664,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1749673357988660} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4372130950751408} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &20005277408038684 Camera: @@ -53276,9 +55686,17 @@ Camera: m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -53331,12 +55749,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750272306983742} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -9.313226e-10, z: 0.015} m_LocalScale: {x: 0.01, y: 0.005, z: 0.01} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4887744078202488} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33616810182184566 MeshFilter: @@ -53354,8 +55773,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750272306983742} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -53371,10 +55799,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53399,6 +55829,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1750343581277888 GameObject: m_ObjectHideFlags: 0 @@ -53429,9 +55860,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447765, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.021665763} m_LocalScale: {x: 0.011111119, y: 0.03333339, z: 0.20000024} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4816010877929802} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -53457,10 +55888,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53485,6 +55918,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222326102175729982 CanvasRenderer: m_ObjectHideFlags: 0 @@ -53508,6 +55942,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -53579,12 +56014,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23781333584719732} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23781333584719732} + m_maskType: 0 --- !u!1 &1750408633809118 GameObject: m_ObjectHideFlags: 0 @@ -53608,15 +56043,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1750408633809118} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.175, y: 0.025, z: -0.07} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224823364286112232} - {fileID: 4320304577839976} - {fileID: 4930547942960752} m_Father: {fileID: 4524181737418050} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1751345805992926 GameObject: @@ -53641,14 +56077,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751345805992926} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.0013, z: 0.015} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4222855882376892} - {fileID: 4449397554484486} m_Father: {fileID: 4268052846797576} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1752692273775654 GameObject: @@ -53674,12 +56111,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752692273775654} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.00000004470348, z: -0.0000000074505797, w: 0.70710677} m_LocalPosition: {x: -0.4047617, y: 0.5200025, z: -0} m_LocalScale: {x: 0.035714336, y: 0.2500001, z: 1.5000011} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4178222965189678} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212283098538419752 SpriteRenderer: @@ -53692,10 +56130,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53756,12 +56196,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752941898447538} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: 3.640696e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4411072051884802} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65066707589888114 BoxCollider: @@ -53771,9 +56212,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1752941898447538} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.19, y: 0.005, z: 0.01} m_Center: {x: 0, y: 0, z: 0.035} --- !u!114 &114121655797273616 @@ -53816,12 +56265,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753569567589246} + serializedVersion: 2 m_LocalRotation: {x: -0.49999854, y: -0.5000015, z: -0.5000015, w: -0.49999854} m_LocalPosition: {x: -0.010000002, y: 0, z: 0.055} m_LocalScale: {x: 0.0075, y: 0.012, z: 0.012} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4244487352667738} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: -270} --- !u!33 &33824773590662074 MeshFilter: @@ -53842,10 +56292,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53870,6 +56322,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!64 &64104527059010604 MeshCollider: m_ObjectHideFlags: 0 @@ -53878,9 +56331,17 @@ MeshCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1753569567589246} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 4 + serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 4300000, guid: eb6a91434b82e40b9be190d89ae227aa, type: 2} @@ -53908,12 +56369,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754464319199478} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000029802317, z: -0, w: 0.70710677} m_LocalPosition: {x: -0.4047618, y: 0.5200058, z: 0} m_LocalScale: {x: 0.035714317, y: 0.25000045, z: 1.500002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4998762569542250} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212413838932222210 SpriteRenderer: @@ -53926,10 +56388,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53988,16 +56452,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1754581314009296} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.005, y: 0, z: 0.105} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4617538415627706} - {fileID: 4813323512942816} - {fileID: 224862255192636650} - {fileID: 4887130235214666} m_Father: {fileID: 4416263649992928} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1755402995223058 GameObject: @@ -54008,7 +56473,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224245807659965416} - - component: {fileID: 33836347679818374} - component: {fileID: 23838865098662586} - component: {fileID: 222452376349542076} - component: {fileID: 114830634900536952} @@ -54029,24 +56493,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999849} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224421173164992686} m_Father: {fileID: 4582957259921846} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.066981055, y: 0.5007129} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33836347679818374 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1755402995223058} - m_Mesh: {fileID: 0} --- !u!23 &23838865098662586 MeshRenderer: m_ObjectHideFlags: 0 @@ -54058,10 +56514,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54086,6 +56544,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222452376349542076 CanvasRenderer: m_ObjectHideFlags: 0 @@ -54109,6 +56568,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -54136,7 +56596,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -54150,7 +56610,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -54180,12 +56640,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23838865098662586} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23838865098662586} + m_maskType: 0 --- !u!1 &1755773711537524 GameObject: m_ObjectHideFlags: 0 @@ -54212,12 +56672,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755773711537524} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.19, y: 0.005, z: 0.06} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4071419529619250} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33448068384215638 MeshFilter: @@ -54235,9 +56696,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755773711537524} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23108764147211736 @@ -54251,10 +56720,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54279,6 +56750,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1755793391526716 GameObject: m_ObjectHideFlags: 0 @@ -54304,12 +56776,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755793391526716} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0039145807, y: -0.0024583186, z: 0.017951585} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4957901198468286} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33024572509355548 MeshFilter: @@ -54330,10 +56803,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54358,6 +56833,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1756748356194844 GameObject: m_ObjectHideFlags: 0 @@ -54382,13 +56858,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756748356194844} + serializedVersion: 2 m_LocalRotation: {x: 0.00000005960463, y: 0.000000026341775, z: -0.00000003687849, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4280118050153098} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212898177161574444 SpriteRenderer: @@ -54401,10 +56878,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54467,15 +56946,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756895437374956} + serializedVersion: 2 m_LocalRotation: {x: 1.110223e-16, y: -0.000000007450581, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0.007999986, y: 0, z: -0.12000007} m_LocalScale: {x: 0.08, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224260365050511536} - {fileID: 4207801664289276} m_Father: {fileID: 4658016164609366} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33512682512045126 MeshFilter: @@ -54493,9 +56973,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756895437374956} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23175281456268358 @@ -54509,10 +56997,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54537,6 +57027,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114159427176011970 MonoBehaviour: m_ObjectHideFlags: 0 @@ -54562,7 +57053,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224834059321320590} - - component: {fileID: 33659059285717644} - component: {fileID: 23321434011597510} - component: {fileID: 222420941540045466} - component: {fileID: 114585307093887276} @@ -54583,23 +57073,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012711182, z: 0.0000000057203082, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.3243404} m_LocalScale: {x: 0.010526333, y: 0.033333436, z: 0.20000033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4571235350728866} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.00000029802322, y: 0.5199928} m_SizeDelta: {x: 148.4, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33659059285717644 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1759944987386050} - m_Mesh: {fileID: 0} --- !u!23 &23321434011597510 MeshRenderer: m_ObjectHideFlags: 0 @@ -54611,10 +57093,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54639,6 +57123,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222420941540045466 CanvasRenderer: m_ObjectHideFlags: 0 @@ -54662,6 +57147,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -54689,7 +57175,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -54701,9 +57187,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.2 @@ -54733,12 +57219,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23321434011597510} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23321434011597510} + m_maskType: 0 --- !u!1 &1761278868332196 GameObject: m_ObjectHideFlags: 0 @@ -54762,10 +57248,12 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761278868332196} + serializedVersion: 2 m_LocalRotation: {x: 1.110223e-16, y: -0.000000007450581, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.08} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4232972992221884} - {fileID: 4113372424670446} @@ -54774,7 +57262,6 @@ Transform: - {fileID: 4572564989846316} - {fileID: 4438362701400420} m_Father: {fileID: 4447487073368848} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1763540049170828 GameObject: @@ -54799,14 +57286,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763540049170828} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.00096731976, z: -0.001587055} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4329625143840004} - {fileID: 4579534669160934} m_Father: {fileID: 4928568080491022} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1764714403976388 GameObject: @@ -54831,15 +57319,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764714403976388} - m_LocalRotation: {x: -9.3132246e-10, y: 0.0000000037252899, z: 1.7763566e-15, w: 1} - m_LocalPosition: {x: -0.0014, y: 0.0046, z: -0.1401} - m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + serializedVersion: 2 + m_LocalRotation: {x: -9.313226e-10, y: 0.0000000074505797, z: 3.6407138e-10, w: 1} + m_LocalPosition: {x: -0.0013999343, y: 0.0046000145, z: -0.14010015} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4478796293562648} - {fileID: 4114751962216644} - {fileID: 4772294801296834} - m_Father: {fileID: 4657463438926638} - m_RootOrder: 10 + m_Father: {fileID: 4836180625913568720} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1764798453299560 GameObject: @@ -54867,13 +57356,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764798453299560} + serializedVersion: 2 m_LocalRotation: {x: 5.551115e-17, y: -0.000000007450581, z: -0.000000014901161, w: 1} m_LocalPosition: {x: -0.059999995, y: 0.0025000144, z: -0.0020000301} m_LocalScale: {x: 0.050000012, y: 0.04, z: 0.07} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4126232876160814} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33665694981987358 MeshFilter: @@ -54891,9 +57381,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1764798453299560} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23084491337724300 @@ -54907,10 +57405,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54935,6 +57435,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1766395835141020 GameObject: m_ObjectHideFlags: 0 @@ -54960,12 +57461,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766395835141020} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.0000000030861322, z: -0.0000000043644484, w: 0.7071068} m_LocalPosition: {x: -0.37499982, y: 0.5200023, z: -0} m_LocalScale: {x: 0.0125, y: 0.033333346, z: 0.20000006} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4945587607989994} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23455363389695472 MeshRenderer: @@ -54978,10 +57480,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55006,6 +57510,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102159861522580590 TextMesh: serializedVersion: 3 @@ -55051,16 +57556,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766547617713248} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.009831168, z: 0.006040029} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4706670327266376} - {fileID: 4439339791570602} - {fileID: 4290296412678758} - {fileID: 4029772596468916} m_Father: {fileID: 4609523592297900} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1768027992986616 GameObject: @@ -55087,12 +57593,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768027992986616} + serializedVersion: 2 m_LocalRotation: {x: 0.7071069, y: 0.0000000074505797, z: 0.000000014901159, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.5199846, z: 0} m_LocalScale: {x: 0.010526323, y: 0.0333334, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4398455500332068} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23203060893543630 MeshRenderer: @@ -55105,10 +57612,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55133,6 +57642,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102510427184049630 TextMesh: serializedVersion: 3 @@ -55180,12 +57690,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768417485617546} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: -0.016625322} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4697696660139552} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33233736301356598 MeshFilter: @@ -55206,10 +57717,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55234,6 +57747,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1768526208870824 GameObject: m_ObjectHideFlags: 0 @@ -55259,12 +57773,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1768526208870824} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.008088701, y: 0.0002697791, z: 0.01623848} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4222855882376892} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33687666098557504 MeshFilter: @@ -55285,10 +57800,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55313,6 +57830,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1769657426895504 GameObject: m_ObjectHideFlags: 0 @@ -55340,12 +57858,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769657426895504} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0.039, y: 0.0001, z: 0} m_LocalScale: {x: 0.002, y: 0.001, z: 0.00164} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4353223805266010} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!33 &33714315181458648 MeshFilter: @@ -55363,9 +57882,17 @@ MeshCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1769657426895504} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 4 + serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} @@ -55380,10 +57907,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55408,6 +57937,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114396558098345512 MonoBehaviour: m_ObjectHideFlags: 0 @@ -55454,13 +57984,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771742496124010} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: -1, y: 1, z: -0.5} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4989519012573960} m_Father: {fileID: 4000432110831318} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 180, y: -90, z: -90} --- !u!1 &1772266014672936 GameObject: @@ -55485,15 +58016,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1772266014672936} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.0338} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4530568248691448} - {fileID: 4099822128870848} - {fileID: 4774751695490974} m_Father: {fileID: 4136544352420854} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1773420793649930 GameObject: @@ -55520,12 +58052,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1773420793649930} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.019999996, y: -0.0249, z: -0.015000001} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4846384676164776} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23235689221537902 MeshRenderer: @@ -55538,10 +58071,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55566,6 +58101,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102322686961891550 TextMesh: serializedVersion: 3 @@ -55614,12 +58150,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774500848233976} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.05, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4649985807256318} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33071298764752308 MeshFilter: @@ -55637,8 +58174,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774500848233976} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -55654,10 +58200,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55682,6 +58230,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1774702646165080 GameObject: m_ObjectHideFlags: 0 @@ -55708,12 +58257,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774702646165080} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0156, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.034} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4294658920040906} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33473015040746188 MeshFilter: @@ -55731,9 +58281,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1774702646165080} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23299373385957904 @@ -55747,10 +58305,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55775,6 +58335,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1776732774907650 GameObject: m_ObjectHideFlags: 0 @@ -55799,12 +58360,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1776732774907650} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000029802317, z: -0, w: 0.70710677} m_LocalPosition: {x: -0.4047618, y: 0.520001, z: -0} m_LocalScale: {x: 0.03571432, y: 0.25000048, z: 1.500002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4239030451888782} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212610975823511228 SpriteRenderer: @@ -55817,10 +58379,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55865,7 +58429,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224108950195739804} - - component: {fileID: 33496696559778544} - component: {fileID: 23680422638399604} - component: {fileID: 222027947506012842} - component: {fileID: 114138864932589694} @@ -55886,24 +58449,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999849} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224454511902995502} m_Father: {fileID: 4809023684005176} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.066981055, y: 0.5007129} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33496696559778544 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1777822210845862} - m_Mesh: {fileID: 0} --- !u!23 &23680422638399604 MeshRenderer: m_ObjectHideFlags: 0 @@ -55915,10 +58470,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55943,6 +58500,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222027947506012842 CanvasRenderer: m_ObjectHideFlags: 0 @@ -55966,6 +58524,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -55993,7 +58552,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -56007,7 +58566,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -56037,12 +58596,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23680422638399604} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23680422638399604} + m_maskType: 0 --- !u!1 &1778120422753468 GameObject: m_ObjectHideFlags: 0 @@ -56073,9 +58632,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.004761913, y: 0.033333436, z: 0.20000048} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4625352186760188} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -56101,10 +58660,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56129,6 +58690,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222629388553581946 CanvasRenderer: m_ObjectHideFlags: 0 @@ -56152,6 +58714,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -56223,12 +58786,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23602322336305714} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23602322336305714} + m_maskType: 0 --- !u!1 &1780137997992480 GameObject: m_ObjectHideFlags: 0 @@ -56255,12 +58818,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780137997992480} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.38268343, z: -0, w: 0.92387956} m_LocalPosition: {x: -0.012500003, y: 0, z: 0.0555} m_LocalScale: {x: 0.005, y: 0.005, z: 0.015000001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4292430566435426} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 45, z: 0} --- !u!33 &33167850158944762 MeshFilter: @@ -56278,9 +58842,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1780137997992480} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23207566212427330 @@ -56294,10 +58866,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56322,6 +58896,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1780989713277394 GameObject: m_ObjectHideFlags: 0 @@ -56331,7 +58906,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224230186395644712} - - component: {fileID: 33627500979874700} - component: {fileID: 23410511493923424} - component: {fileID: 222544272644706610} - component: {fileID: 114651371731097456} @@ -56352,24 +58926,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999849} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224820971058862254} m_Father: {fileID: 4471395809087804} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.066981055, y: 0.5007129} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33627500979874700 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1780989713277394} - m_Mesh: {fileID: 0} --- !u!23 &23410511493923424 MeshRenderer: m_ObjectHideFlags: 0 @@ -56381,10 +58947,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56409,6 +58977,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222544272644706610 CanvasRenderer: m_ObjectHideFlags: 0 @@ -56432,6 +59001,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -56459,7 +59029,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -56473,7 +59043,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -56503,12 +59073,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23410511493923424} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23410511493923424} + m_maskType: 0 --- !u!1 &1781390774973078 GameObject: m_ObjectHideFlags: 0 @@ -56536,14 +59106,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781390774973078} + serializedVersion: 2 m_LocalRotation: {x: -9.3132246e-10, y: 0.0000000037252899, z: 1.7763566e-15, w: 1} m_LocalPosition: {x: 0.0475, y: 0, z: -0.045000166} m_LocalScale: {x: 0.09500006, y: 0.005000001, z: 0.030000025} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224113253098861680} - {fileID: 4423032390131790} m_Father: {fileID: 4772294801296834} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33287786355351352 MeshFilter: @@ -56561,9 +59132,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781390774973078} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23438596186492340 @@ -56577,10 +59156,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56605,6 +59186,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114927473072690084 MonoBehaviour: m_ObjectHideFlags: 0 @@ -56630,7 +59212,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224289728178955382} - - component: {fileID: 33238599232118702} - component: {fileID: 23213373694900938} - component: {fileID: 222152491058385988} - component: {fileID: 114507731086005034} @@ -56651,24 +59232,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999849} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224013285417936802} m_Father: {fileID: 4980139191728748} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.066981055, y: 0.5007129} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33238599232118702 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1781564236464810} - m_Mesh: {fileID: 0} --- !u!23 &23213373694900938 MeshRenderer: m_ObjectHideFlags: 0 @@ -56680,10 +59253,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56708,6 +59283,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222152491058385988 CanvasRenderer: m_ObjectHideFlags: 0 @@ -56731,6 +59307,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -56758,7 +59335,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -56772,7 +59349,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -56802,12 +59379,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 9.902574} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23213373694900938} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23213373694900938} + m_maskType: 0 --- !u!1 &1784746661388980 GameObject: m_ObjectHideFlags: 0 @@ -56831,12 +59408,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1784746661388980} + serializedVersion: 2 m_LocalRotation: {x: -9.313226e-10, y: 0.0000000037252899, z: 3.6407138e-10, w: 1} m_LocalPosition: {x: 0.000000029802322, y: 0.015000027, z: -0.08500009} m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4657463438926638} - m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1785031815229992 GameObject: @@ -56865,15 +59443,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785031815229992} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.09, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224668023973607774} - {fileID: 4690319353411468} - {fileID: 4366097109899082} m_Father: {fileID: 4408964234395940} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33741530022527476 MeshFilter: @@ -56891,9 +59470,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785031815229992} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23088363060909334 @@ -56907,10 +59494,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56935,6 +59524,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114091111271655934 MonoBehaviour: m_ObjectHideFlags: 0 @@ -56978,15 +59568,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785329378040650} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.09, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4098676932736922} - {fileID: 224540299561888068} - {fileID: 4040349671613824} m_Father: {fileID: 4157870667891054} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33877644529345560 MeshFilter: @@ -57004,9 +59595,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785329378040650} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23996397361121752 @@ -57020,10 +59619,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57048,6 +59649,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114568985471402626 MonoBehaviour: m_ObjectHideFlags: 0 @@ -57089,12 +59691,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785537723521032} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000000003149155, y: 0.00010799411, z: -0.02094921} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4607790123684542} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33379620170422230 MeshFilter: @@ -57115,10 +59718,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57143,6 +59748,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1789215577047964 GameObject: m_ObjectHideFlags: 0 @@ -57168,12 +59774,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1789215577047964} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4071419529619250} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23770035060962492 MeshRenderer: @@ -57186,10 +59793,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57214,6 +59823,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102592185421042242 TextMesh: serializedVersion: 3 @@ -57263,12 +59873,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1791897289351182} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.16666679, y: 0.52000135, z: 0} m_LocalScale: {x: 0.01111111, y: 0.033333354, z: 0.2000001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4816010877929802} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23155234332799656 MeshRenderer: @@ -57281,10 +59892,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57309,6 +59922,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102895054313740144 TextMesh: serializedVersion: 3 @@ -57356,12 +59970,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792174927249316} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.0125, y: 0.0076, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4720431380600270} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23702741359997164 MeshRenderer: @@ -57374,10 +59989,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57402,6 +60019,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102515070662698562 TextMesh: serializedVersion: 3 @@ -57447,12 +60065,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792981317410738} + serializedVersion: 2 m_LocalRotation: {x: -0.7042071, y: 0.06502262, z: 0.070878945, w: 0.7034491} m_LocalPosition: {x: -0.006681042, y: 0.0000000020861626, z: -1.844953e-11} m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4497920646480718} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1797217422787742 GameObject: @@ -57480,12 +60099,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797217422787742} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.064, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4695964737682748} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33238162282418540 MeshFilter: @@ -57503,9 +60123,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797217422787742} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23816242146813854 @@ -57519,10 +60147,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57547,6 +60177,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1799206000557880 GameObject: m_ObjectHideFlags: 0 @@ -57570,13 +60201,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1799206000557880} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4388343223350796} m_Father: {fileID: 4752358968928842} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1801263383384902 GameObject: @@ -57603,12 +60235,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801263383384902} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0009999999, y: 0.0010000004, z: 0.0010000004} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4953338870317024} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23428727861749326 MeshRenderer: @@ -57621,10 +60254,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57649,6 +60284,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102759774380314518 TextMesh: serializedVersion: 3 @@ -57694,94 +60330,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1801430759166994} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.55437565, z: -0, w: 0.83226657} m_LocalPosition: {x: -0.0053944574, y: 0, z: 9.1870954e-17} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4126429399786424} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1804397635206196 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4422893254945556} - - component: {fileID: 212399398766761712} - m_Layer: 10 - m_Name: ic - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4422893254945556 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1804397635206196} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 0.0151, z: 0} - m_LocalScale: {x: 0.0075, y: 0.0075000073, z: 0.0075000073} - m_Children: [] - m_Father: {fileID: 4143204491145786} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!212 &212399398766761712 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1804397635206196} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 0 - m_RayTracingMode: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 21300000, guid: 3978ba41df639124b9a6d2934dc74557, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 0 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 1, y: 1} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 --- !u!1 &1804787507268808 GameObject: m_ObjectHideFlags: 0 @@ -57809,14 +60365,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804787507268808} + serializedVersion: 2 m_LocalRotation: {x: 1.110223e-16, y: -0.000000007450581, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0.007999986, y: 0, z: -0.09000007} m_LocalScale: {x: 0.08, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224992002389326360} m_Father: {fileID: 4658016164609366} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33199793908576848 MeshFilter: @@ -57834,9 +60391,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1804787507268808} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23910213079130764 @@ -57850,10 +60415,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57878,6 +60445,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114882216439712182 MonoBehaviour: m_ObjectHideFlags: 0 @@ -57917,13 +60485,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806639346632804} + serializedVersion: 2 m_LocalRotation: {x: -0.0006595952, y: 0.020700619, z: -0.016285159, w: 0.99965286} m_LocalPosition: {x: -0.007718995, y: 5.9028116e-10, z: -2.2082529e-11} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4188084603717896} m_Father: {fileID: 4872608077714926} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1806877922536728 GameObject: @@ -57948,16 +60517,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1806877922536728} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224310139296712926} - {fileID: 4140005222309974} - {fileID: 4635562625505924} - {fileID: 4917169717236272} m_Father: {fileID: 4904677882219594} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1809342975943094 GameObject: @@ -57982,13 +60552,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809342975943094} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.017996948, y: 0, z: 3.9961253e-18} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4877365318239894} m_Father: {fileID: 4296623506734802} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1810290888048458 GameObject: @@ -58015,12 +60586,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810290888048458} + serializedVersion: 2 m_LocalRotation: {x: -0.000000094156974, y: 0.7071068, z: 0.7071068, w: 0.000000094156974} m_LocalPosition: {x: 0, y: -0.0118, z: 0.0067} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4458942072854162} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33245471555658366 MeshFilter: @@ -58041,10 +60613,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58069,6 +60643,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1810714210661576 GameObject: m_ObjectHideFlags: 0 @@ -58094,12 +60669,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1810714210661576} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.019999996, y: -0.0249, z: -0.015000001} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4726321928730400} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23277335051059418 MeshRenderer: @@ -58112,10 +60688,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58140,6 +60718,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102064139445350416 TextMesh: serializedVersion: 3 @@ -58188,12 +60767,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811184506490768} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.0000000018626451, z: 0.015} m_LocalScale: {x: 0.01, y: 0.0050000027, z: 0.010000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4458942072854162} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33948722969814724 MeshFilter: @@ -58211,8 +60791,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811184506490768} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -58228,10 +60817,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58256,6 +60847,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1811307524689266 GameObject: m_ObjectHideFlags: 0 @@ -58286,9 +60878,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.004761913, y: 0.033333436, z: 0.20000048} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4919625598694640} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -58314,10 +60906,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58342,6 +60936,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222138532090768828 CanvasRenderer: m_ObjectHideFlags: 0 @@ -58365,6 +60960,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -58436,12 +61032,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23771281427296838} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23771281427296838} + m_maskType: 0 --- !u!1 &1811997344827428 GameObject: m_ObjectHideFlags: 0 @@ -58469,12 +61065,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811997344827428} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.016, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4182332583858080} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33333153217918266 MeshFilter: @@ -58492,9 +61089,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811997344827428} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23434663306781362 @@ -58508,10 +61113,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58536,6 +61143,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114158454151443950 MonoBehaviour: m_ObjectHideFlags: 0 @@ -58579,12 +61187,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812562411479436} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.01, z: 0} m_LocalScale: {x: 0.19, y: 0.005, z: 0.17} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4708767286476724} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33458773302172340 MeshFilter: @@ -58602,9 +61211,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1812562411479436} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23633143428585020 @@ -58618,10 +61235,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58646,6 +61265,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114013032123068512 MonoBehaviour: m_ObjectHideFlags: 0 @@ -58683,13 +61303,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813361183421250} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 2.7755576e-17, z: -0, w: 1} m_LocalPosition: {x: 0.008366016, y: -0.0004094672, z: 0.015371253} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4722768973916332} m_Father: {fileID: 4821457010612730} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1813838654123844 GameObject: @@ -58718,12 +61339,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813838654123844} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.01, y: 0, z: 0.02} m_LocalScale: {x: 0.17, y: 0.005, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4071419529619250} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33037467338790242 MeshFilter: @@ -58741,9 +61363,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1813838654123844} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23704918639046194 @@ -58757,10 +61387,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58785,6 +61417,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114902979309786106 MonoBehaviour: m_ObjectHideFlags: 0 @@ -58822,14 +61455,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814615909575016} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4964202389342262} - {fileID: 224002606816728580} m_Father: {fileID: 4129351214855924} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1815279505057136 GameObject: @@ -58854,13 +61488,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1815279505057136} + serializedVersion: 2 m_LocalRotation: {x: 0.54165214, y: 0.41531116, z: -0.45454705, w: 0.57229066} m_LocalPosition: {x: -0.010377488, y: -0.0004883029, z: -0.004636947} m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4497920646480718} m_Father: {fileID: 4245502664160666} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1816954306877548 GameObject: @@ -58891,9 +61526,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0047619124, y: 0.033333436, z: 0.20000048} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4178222965189678} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -58911,10 +61546,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58939,6 +61576,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222341482386446724 CanvasRenderer: m_ObjectHideFlags: 0 @@ -58962,6 +61600,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -59033,12 +61672,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23809560691384596} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23809560691384596} + m_maskType: 0 --- !u!1 &1817048790168598 GameObject: m_ObjectHideFlags: 0 @@ -59062,9 +61701,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817048790168598} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4099642638095552} - {fileID: 4676461613069316} @@ -59073,7 +61714,6 @@ Transform: - {fileID: 4253162807072342} - {fileID: 4391069674792374} m_Father: {fileID: 4336548331762794} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1817778973348398 GameObject: @@ -59100,12 +61740,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1817778973348398} + serializedVersion: 2 m_LocalRotation: {x: 0.7071069, y: 0.0000000074505797, z: 0.000000014901159, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.5199846, z: 0} m_LocalScale: {x: 0.010526323, y: 0.0333334, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4571235350728866} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23353060580547802 MeshRenderer: @@ -59118,10 +61759,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59146,6 +61789,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102223195362252530 TextMesh: serializedVersion: 3 @@ -59192,12 +61836,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819576517513128} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0.000000007450581, z: -0.000000007450581, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.5200032, z: -0} m_LocalScale: {x: 0.25, y: 0.25000012, z: 1.5000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4303822633885094} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212710871671225564 SpriteRenderer: @@ -59210,10 +61855,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59274,12 +61921,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821308827022256} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.16666679, y: 0.52000135, z: 0} m_LocalScale: {x: 0.01111111, y: 0.033333354, z: 0.2000001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4183496830327144} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23130350775155614 MeshRenderer: @@ -59292,10 +61940,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59320,6 +61970,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102275231018671952 TextMesh: serializedVersion: 3 @@ -59365,13 +62016,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824276075013078} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00020956993, y: 0.010067928, z: 0.0074859485} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4021611316552482} m_Father: {fileID: 4000148067611426} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1824441809934396 GameObject: @@ -59398,12 +62050,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1824441809934396} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00020956993, y: 0.0020508585, z: -0.022452163} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4957901198468286} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33314916611437926 MeshFilter: @@ -59424,10 +62077,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59452,6 +62107,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1825690769671728 GameObject: m_ObjectHideFlags: 0 @@ -59475,12 +62131,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825690769671728} + serializedVersion: 2 m_LocalRotation: {x: -1.110223e-16, y: -5.392604e-33, z: 4.8572257e-17, w: 1} m_LocalPosition: {x: -0.004745296, y: -0.0045055826, z: 0.001897459} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4732883998270316} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1825964373961650 GameObject: @@ -59505,16 +62162,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825964373961650} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.013715889, y: -0.007918544, z: 0.004434191} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4257820432786296} - {fileID: 4262479375701280} - {fileID: 4776149241472546} - {fileID: 4709517844072088} m_Father: {fileID: 4575890514912324} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1826159908820652 GameObject: @@ -59542,12 +62200,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826159908820652} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0.015} m_LocalScale: {x: 0.04, y: 0.02, z: 0.0225} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4338886543377076} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33757642606698346 MeshFilter: @@ -59565,8 +62224,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826159908820652} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -59582,10 +62250,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59610,6 +62280,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1826201105395648 GameObject: m_ObjectHideFlags: 0 @@ -59635,19 +62306,20 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1826201105395648} + serializedVersion: 2 m_LocalRotation: {x: -0.01745245, y: -0, z: -0, w: 0.99984777} m_LocalPosition: {x: 0, y: -0.01, z: -0.008} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4001120389214742} - {fileID: 4283584758056958} - {fileID: 4821457010612730} m_Father: {fileID: 4995169123133760} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &95862519817752520 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -59660,10 +62332,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!111 &111527339340847732 Animation: m_ObjectHideFlags: 0 @@ -59707,15 +62381,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827331128750936} + serializedVersion: 2 m_LocalRotation: {x: 1.110223e-16, y: -0.000000007450581, z: -0.000000007450581, w: 1} m_LocalPosition: {x: 0.040000033, y: 0, z: -0.049999956} m_LocalScale: {x: 0.08, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224098593630318196} - {fileID: 4146564473167910} m_Father: {fileID: 4362269751343332} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33466933820493210 MeshFilter: @@ -59733,9 +62408,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827331128750936} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23013459430087752 @@ -59749,10 +62432,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59777,6 +62462,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114681740522717068 MonoBehaviour: m_ObjectHideFlags: 0 @@ -59816,12 +62502,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1827944661414908} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.0055796006, y: 0, z: 1.2389202e-18} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4213002386278164} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1828156442913680 GameObject: @@ -59847,12 +62534,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828156442913680} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.33333328, y: 0.52000135, z: 0} m_LocalScale: {x: 0.08333332, y: 0.25000015, z: 1.5000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4816010877929802} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212848872124904860 SpriteRenderer: @@ -59865,10 +62553,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59931,9 +62621,9 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.00024549628} m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 224245807659965416} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -59951,10 +62641,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60017,12 +62709,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828876433713236} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025000498, y: 0, z: 0.017500035} m_LocalScale: {x: 0.21000013, y: 0.0050000004, z: 0.0050000045} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4555024065542888} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33549372930751934 MeshFilter: @@ -60040,9 +62733,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1828876433713236} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23694294815726912 @@ -60056,10 +62757,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60084,6 +62787,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114109094541163028 MonoBehaviour: m_ObjectHideFlags: 0 @@ -60121,13 +62825,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1835774975197056} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.09, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4588772824371926} m_Father: {fileID: 4050771851060980} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1837946130624740 GameObject: @@ -60156,14 +62861,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837946130624740} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.04749996, y: 0, z: -0.044999596} m_LocalScale: {x: 0.09500004, y: 0.005, z: 0.030000027} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224834059321320590} - {fileID: 4771648498781668} m_Father: {fileID: 4005692504533964} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33153950004333216 MeshFilter: @@ -60181,9 +62887,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837946130624740} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23073122402363332 @@ -60197,10 +62911,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60225,6 +62941,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114377837291254394 MonoBehaviour: m_ObjectHideFlags: 0 @@ -60268,12 +62985,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838725623965948} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0156, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4005058817259918} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33537120476941102 MeshFilter: @@ -60291,9 +63009,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838725623965948} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23713078259383592 @@ -60307,10 +63033,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60335,6 +63063,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114102435032775518 MonoBehaviour: m_ObjectHideFlags: 0 @@ -60378,12 +63107,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838911696817502} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.020000063, y: -0.0276, z: 0} m_LocalScale: {x: 0.2100001, y: 0.0050000013, z: 0.21000017} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4952264015587804} - m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33181476494937292 MeshFilter: @@ -60401,9 +63131,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1838911696817502} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23179435260264794 @@ -60417,10 +63155,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60445,6 +63185,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114798362606142044 MonoBehaviour: m_ObjectHideFlags: 0 @@ -60459,117 +63200,6 @@ MonoBehaviour: m_EditorClassIdentifier: hoverName: isActive: 1 ---- !u!1 &1840220148170358 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4862831626878628} - - component: {fileID: 33591803499166270} - - component: {fileID: 65687699824599918} - - component: {fileID: 23782765984302820} - - component: {fileID: 114563771728950308} - m_Layer: 10 - m_Name: Tutorial - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4862831626878628 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1840220148170358} - m_LocalRotation: {x: -0, y: -0, z: 1.7763566e-15, w: 1} - m_LocalPosition: {x: -0.071, y: 0.00000007636845, z: -0.00000008940697} - m_LocalScale: {x: 0.047500025, y: 0.005000001, z: 0.030000025} - m_Children: - - {fileID: 4311652701587950} - m_Father: {fileID: 4703632894854382} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33591803499166270 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1840220148170358} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!65 &65687699824599918 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1840220148170358} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &23782765984302820 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1840220148170358} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!114 &114563771728950308 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1840220148170358} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 663438d3132d2664da8b6ad7dd0c11db, type: 3} - m_Name: - m_EditorClassIdentifier: - hoverName: - isActive: 1 - isHovered: 0 - action: 21 --- !u!1 &1840279138107934 GameObject: m_ObjectHideFlags: 0 @@ -60595,12 +63225,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840279138107934} + serializedVersion: 2 m_LocalRotation: {x: -0.000000094156974, y: 0.7071068, z: 0.7071068, w: 0.000000094156974} m_LocalPosition: {x: 0, y: -0.011, z: -0.0095} m_LocalScale: {x: 1.000001, y: 1.0000005, z: 1.0000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4957901198468286} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33311314872280704 MeshFilter: @@ -60621,10 +63252,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60649,6 +63282,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1840459098613742 GameObject: m_ObjectHideFlags: 0 @@ -60675,12 +63309,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840459098613742} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.05, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4268052846797576} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33005823351988004 MeshFilter: @@ -60698,8 +63333,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1840459098613742} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -60715,10 +63359,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60743,6 +63389,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1840975049816650 GameObject: m_ObjectHideFlags: 0 @@ -60752,7 +63399,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224135533899736370} - - component: {fileID: 33179574248931560} - component: {fileID: 23907630395558872} - component: {fileID: 222633703113376444} - component: {fileID: 114556823090057896} @@ -60773,23 +63419,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0.09} m_LocalScale: {x: 0.0010000021, y: 0.0010000039, z: 0.0010000026} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4952264015587804} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.021, y: -0.024901569} m_SizeDelta: {x: 192.6, y: 10.9} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33179574248931560 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1840975049816650} - m_Mesh: {fileID: 0} --- !u!23 &23907630395558872 MeshRenderer: m_ObjectHideFlags: 0 @@ -60801,10 +63439,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60829,6 +63469,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222633703113376444 CanvasRenderer: m_ObjectHideFlags: 0 @@ -60852,6 +63493,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -60879,7 +63521,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -60891,9 +63533,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 1 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -60923,12 +63565,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23907630395558872} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23907630395558872} + m_maskType: 0 --- !u!1 &1841481938987456 GameObject: m_ObjectHideFlags: 0 @@ -60955,12 +63597,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841481938987456} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.025, z: -0.015000001} m_LocalScale: {x: 0.21, y: 0.01, z: 0.08} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4893079102091894} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33938651555685254 MeshFilter: @@ -60978,9 +63621,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841481938987456} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23183398651104918 @@ -60994,10 +63645,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61022,6 +63675,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1841833341260672 GameObject: m_ObjectHideFlags: 0 @@ -61045,9 +63699,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841833341260672} + serializedVersion: 2 m_LocalRotation: {x: 0.008726558, y: 0, z: 0, w: 0.999962} m_LocalPosition: {x: 0, y: 0.0005, z: 0.0145} m_LocalScale: {x: 1.0000001, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4340245268823774} - {fileID: 4809959841672898} @@ -61055,7 +63711,6 @@ Transform: - {fileID: 4221790139884762} - {fileID: 4034478739817294} m_Father: {fileID: 4649985807256318} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 1, y: 0, z: 0} --- !u!1 &1845693998121780 GameObject: @@ -61082,12 +63737,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1845693998121780} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00009732186, y: 0.02787311, z: 0.06718959} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4392352282641826} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33098556784678888 MeshFilter: @@ -61108,10 +63764,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61136,6 +63794,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1846114335050526 GameObject: m_ObjectHideFlags: 0 @@ -61160,12 +63819,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1846114335050526} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.33333328, y: 0.52000135, z: 0} m_LocalScale: {x: 0.08333332, y: 0.25000015, z: 1.5000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4452997918131730} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212696320429224574 SpriteRenderer: @@ -61178,10 +63838,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61244,13 +63906,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848236763562702} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.03, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4100647084257756} m_Father: {fileID: 4889991160042846} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33163484468581180 MeshFilter: @@ -61268,9 +63931,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848236763562702} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23430543720563950 @@ -61284,10 +63955,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61312,6 +63985,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114688858698615222 MonoBehaviour: m_ObjectHideFlags: 0 @@ -61351,16 +64025,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848362125471198} + serializedVersion: 2 m_LocalRotation: {x: 0.53729963, y: 0, z: 0, w: 0.8433915} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.05, y: 0.050000004, z: 0.050000004} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4255933573477074} - {fileID: 4461682452116146} - {fileID: 4484579442988300} - {fileID: 4254937694627994} m_Father: {fileID: 4604661029121190} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 65, y: 0, z: 0} --- !u!1 &1848858636927108 GameObject: @@ -61392,9 +64067,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619105, y: 0.033333357, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4139625175035000} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -61420,10 +64095,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61448,6 +64125,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222217615258472496 CanvasRenderer: m_ObjectHideFlags: 0 @@ -61471,6 +64149,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -61542,12 +64221,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23386690332819636} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23386690332819636} + m_maskType: 0 --- !u!1 &1849100054908894 GameObject: m_ObjectHideFlags: 0 @@ -61575,12 +64254,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849100054908894} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.020000026, y: -0.02749996, z: -0.1} m_LocalScale: {x: 0.21000008, y: 0.0050000004, z: 0.07000004} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4907062611907884} - m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33379557052386194 MeshFilter: @@ -61598,9 +64278,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849100054908894} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23051595745404200 @@ -61614,10 +64302,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61642,6 +64332,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114978365528142868 MonoBehaviour: m_ObjectHideFlags: 0 @@ -61686,9 +64377,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.0047619124, y: 0.033333436, z: 0.20000048} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4221474303688978} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -61714,10 +64405,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61742,6 +64435,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222094023891909744 CanvasRenderer: m_ObjectHideFlags: 0 @@ -61765,6 +64459,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -61836,12 +64531,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23801462909357632} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23801462909357632} + m_maskType: 0 --- !u!1 &1851418475228498 GameObject: m_ObjectHideFlags: 0 @@ -61869,12 +64564,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851418475228498} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0476, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4274288085908274} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33143412303381720 MeshFilter: @@ -61892,9 +64588,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851418475228498} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23446669006541752 @@ -61908,10 +64612,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61936,6 +64642,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114785986405454172 MonoBehaviour: m_ObjectHideFlags: 0 @@ -61975,13 +64682,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1851846089527918} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.011215721, y: 0, z: 1.8857298e-18} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4701660811208770} m_Father: {fileID: 4567146516393442} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1854632076864068 GameObject: @@ -62006,13 +64714,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854632076864068} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00850154, y: 0, z: 1.7107472e-18} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4929227404049188} m_Father: {fileID: 4701660811208770} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1854825551756678 GameObject: @@ -62039,12 +64748,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854825551756678} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000022803693, z: 0.000000013170888, w: 0.70710677} m_LocalPosition: {x: 0, y: 0.51996475, z: -0} m_LocalScale: {x: 0.010526321, y: 0.033333328, z: 0.20000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4717769348369260} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23292935863730320 MeshRenderer: @@ -62057,10 +64767,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62085,6 +64797,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102108500532093316 TextMesh: serializedVersion: 3 @@ -62137,9 +64850,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000015608781, z: 0.000000008354485, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.012500012, y: 0.033333387, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4313754678941024} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -62165,10 +64878,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62193,6 +64908,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222616327628123010 CanvasRenderer: m_ObjectHideFlags: 0 @@ -62216,6 +64932,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -62287,12 +65004,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23501830851339822} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23501830851339822} + m_maskType: 0 --- !u!1 &1856484022672340 GameObject: m_ObjectHideFlags: 0 @@ -62316,13 +65033,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856484022672340} + serializedVersion: 2 m_LocalRotation: {x: 4.3021142e-16, y: 2.4980018e-16, z: -1.8041124e-16, w: 1} m_LocalPosition: {x: -0.0066767144, y: 0.0011368442, z: 0.0012696999} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4732883998270316} m_Father: {fileID: 4821457010612730} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1857626814177282 GameObject: @@ -62354,9 +65072,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619105, y: 0.033333357, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4471664911106732} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -62382,10 +65100,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62410,6 +65130,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222749925391577018 CanvasRenderer: m_ObjectHideFlags: 0 @@ -62433,6 +65154,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -62504,12 +65226,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23161796472544168} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23161796472544168} + m_maskType: 0 --- !u!1 &1858203830572006 GameObject: m_ObjectHideFlags: 0 @@ -62534,12 +65256,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858203830572006} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.33333328, y: 0.52000135, z: 0} m_LocalScale: {x: 0.08333332, y: 0.25000015, z: 1.5000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4650936716871134} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212169363052175196 SpriteRenderer: @@ -62552,10 +65275,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62614,13 +65339,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1858647904595980} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0, z: -0.0278} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4453486884226172} m_Father: {fileID: 4935334848291032} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1859437785465826 GameObject: @@ -62648,13 +65374,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859437785465826} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.07, y: -0.02, z: -0.05} m_LocalScale: {x: 0.04, y: 0.04, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4391549274503992} m_Father: {fileID: 4846384676164776} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212747576819004056 SpriteRenderer: @@ -62667,10 +65394,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62714,9 +65443,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1859437785465826} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1.9200007, y: 1.9200014, z: 0.05} m_Center: {x: 0.0000019073486, y: -0.0000076293945, z: 0} --- !u!114 &114170816436061036 @@ -62759,12 +65496,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861833386119404} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.003488089, y: -5.175211e-10, z: -0.0000000012362108} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4907471761537834} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33917516713782240 MeshFilter: @@ -62785,10 +65523,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62813,6 +65553,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1862228818795580 GameObject: m_ObjectHideFlags: 0 @@ -62836,14 +65577,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862228818795580} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.07188914, z: -0, w: 0.9974127} m_LocalPosition: {x: -1.1033034e-18, y: 0.0035071, z: -0.015063237} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4579901733329106} - {fileID: 4876061858672044} m_Father: {fileID: 4341847308841496} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1865140328302634 GameObject: @@ -62870,12 +65612,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865140328302634} + serializedVersion: 2 m_LocalRotation: {x: -9.313226e-10, y: 0.0000000037252899, z: 3.6407138e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4619373997792354} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65730140983775992 BoxCollider: @@ -62885,9 +65628,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865140328302634} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.19, y: 0.005, z: 0.01} m_Center: {x: 0, y: 0, z: 0.035} --- !u!114 &114361405747728388 @@ -62928,12 +65679,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865304801879992} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.5099997, z: 0} m_LocalScale: {x: 0.1875, y: 0.25000015, z: 0.75000036} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4489548196323538} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212405655619195582 SpriteRenderer: @@ -62946,10 +65698,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63010,9 +65764,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865399930086680} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4932454343772000} - {fileID: 4652516923231874} @@ -63021,7 +65777,6 @@ Transform: - {fileID: 4711002511477574} - {fileID: 4200703226705152} m_Father: {fileID: 4358052084463318} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65104903706321032 BoxCollider: @@ -63031,9 +65786,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865399930086680} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.19, y: 0.005, z: 0.07} m_Center: {x: 0, y: -0.005, z: 0.005} --- !u!114 &114146551689322112 @@ -63075,12 +65838,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1865584992143352} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0012809325, y: -0.00353684, z: 0.015063237} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4806668286430748} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33798698151491792 MeshFilter: @@ -63101,10 +65865,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63129,6 +65895,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1866597471288676 GameObject: m_ObjectHideFlags: 0 @@ -63153,12 +65920,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1866597471288676} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00020956993, y: -0.010067928, z: -0.0074859485} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4283584758056958} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &137396112511476142 SkinnedMeshRenderer: @@ -63171,10 +65939,12 @@ SkinnedMeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63256,12 +66026,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868657843327694} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025000498, y: 0, z: 0.017500035} m_LocalScale: {x: 0.21000013, y: 0.0050000004, z: 0.0050000045} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4643202237848370} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33073031339292840 MeshFilter: @@ -63279,9 +66050,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1868657843327694} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23531510573065192 @@ -63295,10 +66074,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63323,6 +66104,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114039294839000036 MonoBehaviour: m_ObjectHideFlags: 0 @@ -63362,12 +66144,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869018269730938} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.001756092, y: -0.0030416392, z: -0.0000000012362108} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4730405411518276} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33809310368955182 MeshFilter: @@ -63388,10 +66171,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63416,6 +66201,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1869112525434502 GameObject: m_ObjectHideFlags: 0 @@ -63440,12 +66226,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869112525434502} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.019999996, y: -0.0199, z: -0} m_LocalScale: {x: 0.012, y: 0.012, z: 0.012} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4700504724869720} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212296954710437916 SpriteRenderer: @@ -63458,10 +66245,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63520,9 +66309,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869125468634000} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.175, y: 0.025, z: -0.07} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4251264800959504} - {fileID: 4212555475960972} @@ -63536,7 +66327,6 @@ Transform: - {fileID: 4097373025384132} - {fileID: 4050771851060980} m_Father: {fileID: 4524181737418050} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1870077592238418 GameObject: @@ -63561,16 +66351,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870077592238418} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.175, y: 0.025, z: -0.07} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4893079102091894} - {fileID: 4814669518110224} - {fileID: 4394728756473536} - {fileID: 4191207806333170} m_Father: {fileID: 4524181737418050} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1870190153102520 GameObject: @@ -63595,9 +66386,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870190153102520} + serializedVersion: 2 m_LocalRotation: {x: 0.008726558, y: 0, z: 0, w: 0.999962} m_LocalPosition: {x: 0, y: -0.002, z: 0.017} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4960361822452974} - {fileID: 4648427123302276} @@ -63606,7 +66399,6 @@ Transform: - {fileID: 4445033957178536} - {fileID: 4412326052634180} m_Father: {fileID: 4887744078202488} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 1, y: 0, z: 0} --- !u!1 &1871420107676736 GameObject: @@ -63635,12 +66427,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871420107676736} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.0975} m_LocalScale: {x: 0.04, y: 0.01, z: 0.075} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4935334848291032} - m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33867188321634462 MeshFilter: @@ -63658,9 +66451,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871420107676736} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23584981988099722 @@ -63674,10 +66475,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63702,6 +66505,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114004936437433754 MonoBehaviour: m_ObjectHideFlags: 0 @@ -63739,12 +66543,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1871951738402224} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.085, y: 0, z: -0.065} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4227596001201700} - m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1876549811650014 GameObject: @@ -63771,12 +66576,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876549811650014} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.008088701, y: 0.0002697791, z: 0.01623848} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4222855882376892} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33416703135935392 MeshFilter: @@ -63797,10 +66603,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63825,6 +66633,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1879825519930954 GameObject: m_ObjectHideFlags: 0 @@ -63849,12 +66658,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879825519930954} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000029802317, z: -0, w: 0.70710677} m_LocalPosition: {x: -0.40476173, y: 0.5199995, z: -0} m_LocalScale: {x: 0.035714317, y: 0.25000045, z: 1.500002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4919625598694640} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212543805141164612 SpriteRenderer: @@ -63867,10 +66677,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63931,12 +66743,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1880226689144700} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4557314625693018} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33650872425948418 MeshFilter: @@ -63957,10 +66770,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63985,6 +66800,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1881857033506804 GameObject: m_ObjectHideFlags: 0 @@ -64011,12 +66827,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881857033506804} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.38268343, z: -0, w: 0.92387956} m_LocalPosition: {x: -0.010499999, y: 0, z: 0.046499997} m_LocalScale: {x: 0.005, y: 0.005, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4292430566435426} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: -45, z: 0} --- !u!33 &33133900646577998 MeshFilter: @@ -64034,9 +66851,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1881857033506804} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23795534618614352 @@ -64050,10 +66875,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64078,6 +66905,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1885614220275632 GameObject: m_ObjectHideFlags: 0 @@ -64108,9 +66936,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447765, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.022666158} m_LocalScale: {x: 0.011111118, y: 0.03333339, z: 0.20000023} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4452997918131730} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -64136,10 +66964,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64164,6 +66994,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222308603172192348 CanvasRenderer: m_ObjectHideFlags: 0 @@ -64187,6 +67018,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -64258,12 +67090,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23270453005683748} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23270453005683748} + m_maskType: 0 --- !u!1 &1886093261281842 GameObject: m_ObjectHideFlags: 0 @@ -64287,14 +67119,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886093261281842} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4740351977796564} - {fileID: 224437392133146916} m_Father: {fileID: 4029427940391318} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1886485068060678 GameObject: @@ -64320,12 +67153,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1886485068060678} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.019999996, y: -0.0249, z: -0} m_LocalScale: {x: 0.012, y: 0.012, z: 0.012} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4178505226166708} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!212 &212241434823785990 SpriteRenderer: @@ -64338,10 +67172,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64400,45 +67236,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1889483307601290} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.005, y: 0, z: 0.045} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4122152677072792} m_Father: {fileID: 4416263649992928} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1889749313826938 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4331948440173406} - m_Layer: 10 - m_Name: Btn2-On - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &4331948440173406 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1889749313826938} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.0635, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 4149567911323478} - - {fileID: 4396849204897506} - m_Father: {fileID: 4703632894854382} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1890612195269094 GameObject: @@ -64449,7 +67254,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224260365050511536} - - component: {fileID: 33546671351624380} - component: {fileID: 23756696529250052} - component: {fileID: 222811921962578302} - component: {fileID: 114897077084358390} @@ -64470,23 +67274,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000014028272, z: 0.0000000030861305, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.08000334} m_LocalScale: {x: 0.012500011, y: 0.033333387, z: 0.2000002} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4945587607989994} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.020998001, y: 0.5200019} m_SizeDelta: {x: 63.49, y: 15.26} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33546671351624380 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1890612195269094} - m_Mesh: {fileID: 0} --- !u!23 &23756696529250052 MeshRenderer: m_ObjectHideFlags: 0 @@ -64498,10 +67294,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64526,6 +67324,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222811921962578302 CanvasRenderer: m_ObjectHideFlags: 0 @@ -64549,6 +67348,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -64576,7 +67376,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -64590,7 +67390,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 16.56 @@ -64620,12 +67420,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23756696529250052} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23756696529250052} + m_maskType: 0 --- !u!1 &1890673750228310 GameObject: m_ObjectHideFlags: 0 @@ -64651,12 +67451,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1890673750228310} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.069974095, z: 0, w: 0.9975488} m_LocalPosition: {x: -0.0010294568, y: 0.000035360652, z: -0.0018616513} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4731532645222212} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: -8.025001, z: 0} --- !u!33 &33720721979890750 MeshFilter: @@ -64677,10 +67478,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64705,6 +67508,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1892394785044484 GameObject: m_ObjectHideFlags: 0 @@ -64728,13 +67532,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892394785044484} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00850154, y: 0, z: 1.8287299e-18} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4914371630322276} m_Father: {fileID: 4250969872750860} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1892727334952464 GameObject: @@ -64761,12 +67566,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1892727334952464} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0.000000010794148, z: 0.000000010794149, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: -0.029300002} m_LocalScale: {x: 0.0060000005, y: 0.0060000103, z: 0.0060000103} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4604661029121190} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23249177942135998 MeshRenderer: @@ -64779,10 +67585,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64807,6 +67615,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102801229095080826 TextMesh: serializedVersion: 3 @@ -64852,13 +67661,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895876776033208} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.005, y: 0, z: 0.045} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4885893939435602} m_Father: {fileID: 4416263649992928} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1896270819056344 GameObject: @@ -64883,15 +67693,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1896270819056344} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.17500009, y: 0.024999917, z: -0.07000007} m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224481983722194508} - {fileID: 4986266166607590} - {fileID: 4492992024248350} m_Father: {fileID: 4524181737418050} - m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1896853564749310 GameObject: @@ -64902,7 +67713,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224221519449408202} - - component: {fileID: 33975722297217270} - component: {fileID: 23546812141616040} - component: {fileID: 222232181091836028} - component: {fileID: 114877027698370856} @@ -64923,23 +67733,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.000000129746, z: 0.0000000030861314, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.00090004504} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4470063081765152} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.00000009685755, y: 0.002599597} m_SizeDelta: {x: 148.4, y: 15.26} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33975722297217270 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1896853564749310} - m_Mesh: {fileID: 0} --- !u!23 &23546812141616040 MeshRenderer: m_ObjectHideFlags: 0 @@ -64951,10 +67753,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64979,6 +67783,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222232181091836028 CanvasRenderer: m_ObjectHideFlags: 0 @@ -65002,6 +67807,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -65029,7 +67835,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -65041,9 +67847,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 16.56 @@ -65073,12 +67879,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23546812141616040} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23546812141616040} + m_maskType: 0 --- !u!1 &1899787250731522 GameObject: m_ObjectHideFlags: 0 @@ -65102,13 +67908,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899787250731522} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.4651902e-33, y: 0, z: 0.017996948} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4395680175463508} m_Father: {fileID: 4821457010612730} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1900079053565816 GameObject: @@ -65135,12 +67942,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900079053565816} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000005112306, y: 0.0000088605775, z: -0.0000000036203964} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4730405411518276} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33900409354396006 MeshFilter: @@ -65161,10 +67969,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65189,6 +67999,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1901412228027318 GameObject: m_ObjectHideFlags: 0 @@ -65219,9 +68030,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619073, y: 0.033333328, z: 0.20000015} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4615098022356508} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -65247,10 +68058,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65275,6 +68088,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222377074046475100 CanvasRenderer: m_ObjectHideFlags: 0 @@ -65298,6 +68112,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -65369,12 +68184,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23811853918873792} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23811853918873792} + m_maskType: 0 --- !u!1 &1903521806623592 GameObject: m_ObjectHideFlags: 0 @@ -65402,15 +68217,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903521806623592} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.09, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4259466544259054} - {fileID: 224473609285362470} - {fileID: 4037204328073806} m_Father: {fileID: 4391502030821078} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33624964550409064 MeshFilter: @@ -65428,9 +68244,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1903521806623592} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23219329463961276 @@ -65444,10 +68268,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65472,6 +68298,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114266539427325454 MonoBehaviour: m_ObjectHideFlags: 0 @@ -65514,13 +68341,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906815310156402} + serializedVersion: 2 m_LocalRotation: {x: 5.551115e-17, y: -0.000000007450581, z: -0.000000014901161, w: 1} m_LocalPosition: {x: 0.057499975, y: 0.0025000405, z: 0.00049998984} m_LocalScale: {x: 0.055, y: 0.04, z: 0.07499997} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4126232876160814} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33500797987816592 MeshFilter: @@ -65538,9 +68366,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906815310156402} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 0 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23371290700747634 @@ -65554,10 +68390,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65582,6 +68420,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1907365190426302 GameObject: m_ObjectHideFlags: 0 @@ -65609,13 +68448,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907365190426302} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.08500001, y: 0, z: 0.019999996} m_LocalScale: {x: 0.02, y: 0.005, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4782658175753272} m_Father: {fileID: 4336548331762794} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33808214063723096 MeshFilter: @@ -65633,9 +68473,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1907365190426302} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23535022684815192 @@ -65649,10 +68497,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65677,6 +68527,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114674086053588544 MonoBehaviour: m_ObjectHideFlags: 0 @@ -65716,13 +68567,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910825626944300} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.025, y: 0, z: 0} m_LocalScale: {x: 1.0000004, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224245807659965416} m_Father: {fileID: 4471664911106732} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1911864488901594 GameObject: @@ -65747,13 +68599,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911864488901594} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.11910007} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4925416924118204} m_Father: {fileID: 4935334848291032} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1912167434455298 GameObject: @@ -65782,12 +68635,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912167434455298} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.016, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4517981271952446} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33383990739020156 MeshFilter: @@ -65805,9 +68659,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912167434455298} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23398278932274898 @@ -65821,10 +68683,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65849,6 +68713,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114606305079165180 MonoBehaviour: m_ObjectHideFlags: 0 @@ -65888,14 +68753,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1914789087515908} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4944004256861856} - {fileID: 224050690258017874} m_Father: {fileID: 4255411961741478} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1916057302895422 GameObject: @@ -65920,15 +68786,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916057302895422} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4578684086184782} - {fileID: 224169274272218594} - {fileID: 4726249461888630} m_Father: {fileID: 4362269751343332} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1916339834949134 GameObject: @@ -65953,14 +68820,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916339834949134} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.016117169, y: -0.0037594032, z: 0.0044341898} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4080574991768220} - {fileID: 4799526607511606} m_Father: {fileID: 4512815481912356} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1918478017053496 GameObject: @@ -65989,12 +68857,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918478017053496} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0472, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4517981271952446} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33869459358238744 MeshFilter: @@ -66012,9 +68881,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918478017053496} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23753906648376146 @@ -66028,10 +68905,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66056,6 +68935,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114819016712581092 MonoBehaviour: m_ObjectHideFlags: 0 @@ -66072,117 +68952,6 @@ MonoBehaviour: isActive: 1 materialId: 16 isHovered: 0 ---- !u!1 &1918963613317060 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4934791485820636} - - component: {fileID: 33388357083056856} - - component: {fileID: 65596729821149526} - - component: {fileID: 23638100514029294} - - component: {fileID: 114204530978893278} - m_Layer: 10 - m_Name: Blockmode - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4934791485820636 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1918963613317060} - m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} - m_LocalPosition: {x: -0.02375, y: 0, z: 0} - m_LocalScale: {x: 0.0475, y: 0.005, z: 0.03} - m_Children: - - {fileID: 4887696550363736} - m_Father: {fileID: 4703632894854382} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33388357083056856 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1918963613317060} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!65 &65596729821149526 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1918963613317060} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &23638100514029294 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1918963613317060} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!114 &114204530978893278 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1918963613317060} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 663438d3132d2664da8b6ad7dd0c11db, type: 3} - m_Name: - m_EditorClassIdentifier: - hoverName: - isActive: 1 - isHovered: 0 - action: 6 --- !u!1 &1919072947932444 GameObject: m_ObjectHideFlags: 0 @@ -66210,12 +68979,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919072947932444} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0472, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4182332583858080} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33785248065296602 MeshFilter: @@ -66233,9 +69003,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919072947932444} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23720722774763798 @@ -66249,10 +69027,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66277,6 +69057,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114999051070544480 MonoBehaviour: m_ObjectHideFlags: 0 @@ -66316,13 +69097,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1919641242458330} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.0775, z: 0} m_LocalScale: {x: 0.15, y: 0.15, z: 0.15} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4418157419889748} m_Father: {fileID: 4580881533812108} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1919853996450198 GameObject: @@ -66354,9 +69136,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.019360088} m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4846384676164776} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -66382,10 +69164,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66410,6 +69194,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222961072599979804 CanvasRenderer: m_ObjectHideFlags: 0 @@ -66433,6 +69218,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -66504,12 +69290,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23919304980254518} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23919304980254518} + m_maskType: 0 --- !u!1 &1920185334194218 GameObject: m_ObjectHideFlags: 0 @@ -66536,12 +69322,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1920185334194218} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00008545796, y: 0.011088567, z: 0.029075794} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4010762029059722} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33303959899948602 MeshFilter: @@ -66562,10 +69349,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66590,6 +69379,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114906321581221828 MonoBehaviour: m_ObjectHideFlags: 0 @@ -66630,13 +69420,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922773784607686} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.04, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4503288540883500} m_Father: {fileID: 4078914098312842} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33391307322928244 MeshFilter: @@ -66654,9 +69445,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1922773784607686} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23028496849809554 @@ -66670,10 +69469,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66698,6 +69499,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114613054132102830 MonoBehaviour: m_ObjectHideFlags: 0 @@ -66741,16 +69543,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923589140465768} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224715430831293676} - {fileID: 224302417700571628} - {fileID: 4582957259921846} - {fileID: 4018104499710928} m_Father: {fileID: 4422573111734714} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33653561455089790 MeshFilter: @@ -66768,9 +69571,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923589140465768} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23316859564166404 @@ -66784,10 +69595,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66812,6 +69625,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114076865584420310 MonoBehaviour: m_ObjectHideFlags: 0 @@ -66866,16 +69680,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924473878440848} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224146788280265194} - {fileID: 224162888754170942} - {fileID: 4744714900202442} - {fileID: 4025055900303938} m_Father: {fileID: 4555024065542888} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33689439339206646 MeshFilter: @@ -66893,9 +69708,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924473878440848} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23182639881711090 @@ -66909,10 +69732,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66937,6 +69762,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114483621752187760 MonoBehaviour: m_ObjectHideFlags: 0 @@ -66985,12 +69811,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1924936719885768} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 5.183583e-10, y: 1.372193e-10, z: -0.0000000012362108} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4618495142140530} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33214936453191500 MeshFilter: @@ -67011,10 +69838,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67039,6 +69868,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1925220808018088 GameObject: m_ObjectHideFlags: 0 @@ -67065,12 +69895,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925220808018088} + serializedVersion: 2 m_LocalRotation: {x: -0.00000009497504, y: 0.7132505, z: 0.70090926, w: 0.000000093331714} m_LocalPosition: {x: 0, y: -0.0096, z: -0.0047} m_LocalScale: {x: 0.8, y: 0.8, z: 0.8} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4958624039803606} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33593780929261260 MeshFilter: @@ -67091,10 +69922,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67119,6 +69952,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114101827851790266 MonoBehaviour: m_ObjectHideFlags: 0 @@ -67159,13 +69993,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925440525612578} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.04, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4798858637916804} m_Father: {fileID: 4278442429474682} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33777854064850186 MeshFilter: @@ -67183,9 +70018,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925440525612578} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23196795072505594 @@ -67199,10 +70042,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67227,6 +70072,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114937429255838014 MonoBehaviour: m_ObjectHideFlags: 0 @@ -67269,12 +70115,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925690592379144} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.0025, z: 0} m_LocalScale: {x: 0.04, y: 0.015, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4761013319997178} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33094759385159162 MeshFilter: @@ -67292,9 +70139,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925690592379144} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23976099225165696 @@ -67308,10 +70163,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67336,6 +70193,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1925891335488470 GameObject: m_ObjectHideFlags: 0 @@ -67362,12 +70220,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925891335488470} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: -0, z: 0.03} m_LocalScale: {x: 0.005, y: 0.02, z: 0.005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4458942072854162} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33881949008091830 MeshFilter: @@ -67385,8 +70244,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925891335488470} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -67402,10 +70270,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67430,6 +70300,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1927663312913734 GameObject: m_ObjectHideFlags: 0 @@ -67455,12 +70326,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927663312913734} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0019162254, y: -0.0045758463, z: 0.012989587} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4446003494663216} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33625115127763118 MeshFilter: @@ -67481,10 +70353,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67509,6 +70383,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1928038376878806 GameObject: m_ObjectHideFlags: 0 @@ -67532,12 +70407,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928038376878806} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 2.7755576e-17, z: -0, w: 1} m_LocalPosition: {x: 0.0019145691, y: -0.0010374647, z: 0.0055796024} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4722768973916332} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1929157742138890 GameObject: @@ -67562,12 +70438,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1929157742138890} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.045, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4227596001201700} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1930262057711402 GameObject: @@ -67578,7 +70455,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224638673781184430} - - component: {fileID: 33805998763495124} - component: {fileID: 23743900928182234} - component: {fileID: 222400979778117776} - component: {fileID: 114087705742647010} @@ -67599,23 +70475,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447765, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.02000034} m_LocalScale: {x: 0.011111119, y: 0.03333339, z: 0.20000024} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4122152677072792} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0044412613, y: 0.5200027} m_SizeDelta: {x: 30.94, y: 11.9} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33805998763495124 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1930262057711402} - m_Mesh: {fileID: 0} --- !u!23 &23743900928182234 MeshRenderer: m_ObjectHideFlags: 0 @@ -67627,10 +70495,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67655,6 +70525,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222400979778117776 CanvasRenderer: m_ObjectHideFlags: 0 @@ -67678,6 +70549,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -67705,7 +70577,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -67719,7 +70591,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 0 @@ -67749,12 +70621,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23743900928182234} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23743900928182234} + m_maskType: 0 --- !u!1 &1936466284571846 GameObject: m_ObjectHideFlags: 0 @@ -67782,13 +70654,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936466284571846} + serializedVersion: 2 m_LocalRotation: {x: -9.3132246e-10, y: 0.0000000037252899, z: 1.7763566e-15, w: 1} m_LocalPosition: {x: 0.08500014, y: -0, z: 0.019999884} m_LocalScale: {x: 0.020000007, y: 0.005000001, z: 0.020000018} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4898233501786376} m_Father: {fileID: 4105516359155430} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33562467478885718 MeshFilter: @@ -67806,9 +70679,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936466284571846} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23886048590030702 @@ -67822,10 +70703,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67850,6 +70733,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114761373557052554 MonoBehaviour: m_ObjectHideFlags: 0 @@ -67875,7 +70759,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224606799905419310} - - component: {fileID: 33369300616938746} - component: {fileID: 23215300766245034} - component: {fileID: 222258533498597058} - component: {fileID: 114409850385508564} @@ -67896,23 +70779,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000007977416, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.02266417} m_LocalScale: {x: 0.011111119, y: 0.03333339, z: 0.20000024} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4650936716871134} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.005551338, y: 0.5199879} m_SizeDelta: {x: 30.94, y: 11.9} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33369300616938746 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1936684246020324} - m_Mesh: {fileID: 0} --- !u!23 &23215300766245034 MeshRenderer: m_ObjectHideFlags: 0 @@ -67924,10 +70799,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67952,6 +70829,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222258533498597058 CanvasRenderer: m_ObjectHideFlags: 0 @@ -67975,6 +70853,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -68002,7 +70881,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -68016,7 +70895,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 0 @@ -68046,12 +70925,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23215300766245034} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23215300766245034} + m_maskType: 0 --- !u!1 &1937412809954898 GameObject: m_ObjectHideFlags: 0 @@ -68077,12 +70956,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1937412809954898} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.0625, y: 0.0076, z: 0} m_LocalScale: {x: 0.001, y: 0.0010000005, z: 0.0010000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4604029899200974} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23950400725029748 MeshRenderer: @@ -68095,10 +70975,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68123,6 +71005,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102938150646488936 TextMesh: serializedVersion: 3 @@ -68168,13 +71051,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1939649661311578} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.015} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4781897752307004} m_Father: {fileID: 4458942072854162} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1940268290095824 GameObject: @@ -68200,12 +71084,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1940268290095824} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -0.00135734, y: -0.014755144, z: -0.04469521} m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4412326052634180} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &137772910153542368 SkinnedMeshRenderer: @@ -68218,10 +71103,12 @@ SkinnedMeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68296,12 +71183,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941525018839894} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 0.19, y: 0.005, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4506566773678232} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33552666708861500 MeshFilter: @@ -68319,9 +71207,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1941525018839894} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23086396417442712 @@ -68335,10 +71231,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68363,6 +71261,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114097813222647996 MonoBehaviour: m_ObjectHideFlags: 0 @@ -68402,12 +71301,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943385785807318} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.0026, z: 0} m_LocalScale: {x: 0.001, y: 0.001, z: 0.001} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4506566773678232} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23252641808622630 MeshRenderer: @@ -68420,10 +71320,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68448,6 +71350,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102067839506264274 TextMesh: serializedVersion: 3 @@ -68493,16 +71396,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943534592544184} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0066255704, y: 0.00003059211, z: 1.4711722e-18} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4810307206625308} - {fileID: 4124802604606576} - {fileID: 4793188876165326} - {fileID: 4876872658087322} m_Father: {fileID: 4001120389214742} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1943868579463152 GameObject: @@ -68527,15 +71431,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943868579463152} - m_LocalRotation: {x: -9.313226e-10, y: 0.0000000074505797, z: 3.6407138e-10, w: 1} - m_LocalPosition: {x: 0.00000008940697, y: 0.005000036, z: -0.14000031} - m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + serializedVersion: 2 + m_LocalRotation: {x: -0.0000000018626451, y: 0.00000001117587, z: 3.6407138e-10, + w: 1} + m_LocalPosition: {x: 0, y: 0.005000096, z: -0.14000043} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4970801267707874} - {fileID: 4050222942575518} - {fileID: 4005692504533964} - m_Father: {fileID: 4657463438926638} - m_RootOrder: 11 + m_Father: {fileID: 4836180625913568720} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1943958111721198 GameObject: @@ -68564,12 +71470,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943958111721198} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0156, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4274288085908274} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33038163232363646 MeshFilter: @@ -68587,9 +71494,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1943958111721198} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23201455109822284 @@ -68603,10 +71518,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68631,6 +71548,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114160890212186182 MonoBehaviour: m_ObjectHideFlags: 0 @@ -68670,14 +71588,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944747615157582} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.009831168, z: -0.0007807604} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4450329567493300} - {fileID: 4126706761784722} m_Father: {fileID: 4388343223350796} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1944855785573550 GameObject: @@ -68702,13 +71621,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1944855785573550} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0175, y: -0.0275, z: 0.01} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4255411961741478} m_Father: {fileID: 4907062611907884} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1947963485528212 GameObject: @@ -68733,16 +71653,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947963485528212} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.017499998, y: -0.0275, z: 0.01} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4879100860050786} - {fileID: 4373121521439330} - {fileID: 224467398332143338} - {fileID: 4184597170045442} m_Father: {fileID: 4907062611907884} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1950545916089968 GameObject: @@ -68770,12 +71691,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950545916089968} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 0.05, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4085418719244664} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33288548605808874 MeshFilter: @@ -68793,8 +71715,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1950545916089968} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -68810,10 +71741,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68838,6 +71771,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1951580926933766 GameObject: m_ObjectHideFlags: 0 @@ -68865,12 +71799,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951580926933766} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.01} m_LocalScale: {x: 0.19, y: 0.005, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4411072051884802} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33859068080805938 MeshFilter: @@ -68888,9 +71823,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1951580926933766} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23035351073673650 @@ -68904,10 +71847,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68932,6 +71877,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114550275671627234 MonoBehaviour: m_ObjectHideFlags: 0 @@ -68971,12 +71917,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952467471327084} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0000000028989569, y: 0.000107993736, z: -0.016277255} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4607790123684542} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33979239082669240 MeshFilter: @@ -68997,10 +71944,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69025,6 +71974,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1953392229535650 GameObject: m_ObjectHideFlags: 0 @@ -69034,7 +71984,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224970269394764662} - - component: {fileID: 33764673741935734} - component: {fileID: 23005974123736254} - component: {fileID: 222169874551517572} - component: {fileID: 114626237324512392} @@ -69055,24 +72004,16 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.15999936} m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224964501988825896} m_Father: {fileID: 4744714900202442} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.06698119, y: 0.5007148} m_SizeDelta: {x: 163.1, y: 19.7} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33764673741935734 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1953392229535650} - m_Mesh: {fileID: 0} --- !u!23 &23005974123736254 MeshRenderer: m_ObjectHideFlags: 0 @@ -69084,10 +72025,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69112,6 +72055,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222169874551517572 CanvasRenderer: m_ObjectHideFlags: 0 @@ -69135,6 +72079,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -69162,7 +72107,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -69176,7 +72121,7 @@ MonoBehaviour: m_fontStyle: 0 m_HorizontalAlignment: 1 m_VerticalAlignment: 256 - m_textAlignment: 257 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 42.4 @@ -69206,12 +72151,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23005974123736254} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23005974123736254} + m_maskType: 0 --- !u!1 &1955087011637666 GameObject: m_ObjectHideFlags: 0 @@ -69239,15 +72184,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955087011637666} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.09, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4284521919288366} - {fileID: 224638673781184430} - {fileID: 4789301378065318} m_Father: {fileID: 4627321146206364} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33611264561273432 MeshFilter: @@ -69265,9 +72211,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1955087011637666} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23006186721186556 @@ -69281,10 +72235,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69309,6 +72265,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114862338089137940 MonoBehaviour: m_ObjectHideFlags: 0 @@ -69348,14 +72305,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958661201063438} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.08, y: 0.0575, z: 0.0325} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4203152806153576} - {fileID: 4414724902422860} m_Father: {fileID: 4657463438926638} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1958742739614518 GameObject: @@ -69384,12 +72342,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958742739614518} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0156, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.033} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4517981271952446} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33523283512818748 MeshFilter: @@ -69407,9 +72366,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1958742739614518} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23042773383855688 @@ -69423,10 +72390,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69451,6 +72420,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114900531133798024 MonoBehaviour: m_ObjectHideFlags: 0 @@ -69490,14 +72460,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962718342022898} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000000014901161} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4966873939981168} - {fileID: 4413161031017050} m_Father: {fileID: 4105516359155430} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1962769683980762 GameObject: @@ -69522,9 +72493,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962769683980762} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.015, z: -0.085} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4695964737682748} - {fileID: 4113457217955054} @@ -69532,119 +72505,7 @@ Transform: - {fileID: 4945587607989994} - {fileID: 4350736461447136} m_Father: {fileID: 4657463438926638} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1965186208322422 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4905639169252408} - - component: {fileID: 33502528634125104} - - component: {fileID: 23099075956056194} - - component: {fileID: 114776435317426248} - - component: {fileID: 65825196144321790} - m_Layer: 10 - m_Name: Save - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4905639169252408 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1965186208322422} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.02375, y: 0, z: 0} - m_LocalScale: {x: 0.0475, y: 0.005, z: 0.03} - m_Children: - - {fileID: 4322981017412604} - m_Father: {fileID: 4703632894854382} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33502528634125104 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1965186208322422} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &23099075956056194 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1965186208322422} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!114 &114776435317426248 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1965186208322422} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 663438d3132d2664da8b6ad7dd0c11db, type: 3} - m_Name: - m_EditorClassIdentifier: - hoverName: - isActive: 1 - isHovered: 0 - action: 7 ---- !u!65 &65825196144321790 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1965186208322422} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1.0000004, z: 1.0000001} - m_Center: {x: 0, y: 0.0000076293945, z: -0.0000019073486} --- !u!1 &1966798084364844 GameObject: m_ObjectHideFlags: 0 @@ -69654,7 +72515,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 224720785653436774} - - component: {fileID: 33216241497996518} - component: {fileID: 23273107071252806} - component: {fileID: 222662442479464734} - component: {fileID: 114932507154545966} @@ -69675,23 +72535,15 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000007713999, z: 0.000000010988665, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.001000001, y: 0.0010000011, z: 0.0010000009} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4411072051884802} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0.0000005033944, y: 0.0025995758} m_SizeDelta: {x: 158.8, y: 32.67} m_Pivot: {x: 0.5, y: 0.5} ---- !u!33 &33216241497996518 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1966798084364844} - m_Mesh: {fileID: 0} --- !u!23 &23273107071252806 MeshRenderer: m_ObjectHideFlags: 0 @@ -69703,10 +72555,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69731,6 +72585,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222662442479464734 CanvasRenderer: m_ObjectHideFlags: 0 @@ -69754,6 +72609,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -69783,7 +72639,7 @@ MonoBehaviour: m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} - m_TextStyleHashCode: 0 + m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 @@ -69795,9 +72651,9 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 + m_HorizontalAlignment: 2 m_VerticalAlignment: 256 - m_textAlignment: 258 + m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 41.5 @@ -69827,12 +72683,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23273107071252806} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23273107071252806} + m_maskType: 0 --- !u!1 &1967072930229044 GameObject: m_ObjectHideFlags: 0 @@ -69860,14 +72716,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967072930229044} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.047499936, y: 0, z: -0.04499957} m_LocalScale: {x: 0.09500004, y: 0.005, z: 0.030000027} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224278610540718392} - {fileID: 4733199170172828} m_Father: {fileID: 4130629909488114} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33054881169811688 MeshFilter: @@ -69885,9 +72742,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967072930229044} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23411007615919990 @@ -69901,10 +72766,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69929,6 +72796,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114103067664039518 MonoBehaviour: m_ObjectHideFlags: 0 @@ -69968,13 +72836,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967825718156370} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0, z: 0.0322} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4802111192827656} m_Father: {fileID: 4935334848291032} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1967993433716022 GameObject: @@ -69999,13 +72868,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1967993433716022} + serializedVersion: 2 m_LocalRotation: {x: 0.4896845, y: 0.4792138, z: -0.51010716, w: 0.5199558} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4680692225142328} m_Father: {fileID: 4245502664160666} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1969494376803634 GameObject: @@ -70033,12 +72903,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969494376803634} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000000019790605, y: 0, z: 0} m_LocalScale: {x: 0.16, y: 0.005, z: 0.07} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4368272011250804} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33867769986702482 MeshFilter: @@ -70056,9 +72927,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969494376803634} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23028874104123612 @@ -70072,10 +72951,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70100,6 +72981,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1971508260174498 GameObject: m_ObjectHideFlags: 0 @@ -70124,13 +73006,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971508260174498} + serializedVersion: 2 m_LocalRotation: {x: 0.00000005960463, y: 0.000000026341775, z: -0.00000003687849, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4556929642684170} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &212294595925829036 SpriteRenderer: @@ -70143,10 +73026,12 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70208,12 +73093,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971512224095018} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: -0.0125} m_LocalScale: {x: 0.04, y: 0.0025, z: 0.02} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4649985807256318} - m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &33222839213405440 MeshFilter: @@ -70231,8 +73117,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971512224095018} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -70248,10 +73143,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70276,6 +73173,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1973331496009458 GameObject: m_ObjectHideFlags: 0 @@ -70301,12 +73199,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973331496009458} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000002838761, y: 0.011863482, z: -0.0023383568} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4938888531242680} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33314582788639556 MeshFilter: @@ -70327,10 +73226,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70355,6 +73256,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1973390153201432 GameObject: m_ObjectHideFlags: 0 @@ -70378,15 +73280,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1973390153201432} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000052569108, y: -0.0027639312, z: -0.00026392416} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4618495142140530} - {fileID: 4355462099278378} - {fileID: 4709473833133802} m_Father: {fileID: 4801674494801496} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1976321531873140 GameObject: @@ -70413,13 +73316,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976321531873140} + serializedVersion: 2 m_LocalRotation: {x: -0.0000000018626451, y: 0.00000001117587, z: 3.6407138e-10, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4470063081765152} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &65887170935640790 BoxCollider: @@ -70429,9 +73333,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1976321531873140} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.19, y: 0.005, z: 0.01} m_Center: {x: 0, y: 0, z: 0.035} --- !u!114 &114667116455523060 @@ -70471,15 +73383,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1979728658722652} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.045, y: 0, z: 0.03} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4167829177425974} - {fileID: 4555597471020660} - {fileID: 4361433890005870} m_Father: {fileID: 4558501937925816} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1982275047718684 GameObject: @@ -70506,14 +73419,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982275047718684} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.009831168, z: -0.0007807604} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4818546799826512} - {fileID: 4248915713113446} m_Father: {fileID: 4906893622597404} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!111 &111283221751832008 Animation: @@ -70533,7 +73447,7 @@ Animation: m_CullingType: 0 --- !u!95 &95961952124159434 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -70546,10 +73460,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1984200723317074 GameObject: m_ObjectHideFlags: 0 @@ -70573,12 +73489,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1984200723317074} + serializedVersion: 2 m_LocalRotation: {x: 0.33589545, y: 0, z: 0, w: 0.9418993} m_LocalPosition: {x: 0, y: -0.0422, z: -0.0379} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4136544352420854} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 39.254, y: 0, z: 0} --- !u!1 &1986272132219164 GameObject: @@ -70603,14 +73520,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986272132219164} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000000014901161} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4799066606393552} - {fileID: 4290052817264156} m_Father: {fileID: 4702052899246152} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1986346098893500 GameObject: @@ -70635,13 +73553,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986346098893500} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.005, y: 0, z: 0.045} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4452997918131730} m_Father: {fileID: 4416263649992928} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1986526442418070 GameObject: @@ -70669,12 +73588,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986526442418070} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0476, y: 0, z: 0.004} m_LocalScale: {x: 0.0316, y: 0.005, z: 0.034} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4294658920040906} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33010235995955200 MeshFilter: @@ -70692,9 +73612,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1986526442418070} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23896545137276866 @@ -70708,10 +73636,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70736,6 +73666,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1987199801826364 GameObject: m_ObjectHideFlags: 0 @@ -70759,13 +73690,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1987199801826364} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.03837652, z: -0, w: 0.99926335} m_LocalPosition: {x: -0.006054398, y: -0.00043687096, z: 7.021667e-19} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4126429399786424} m_Father: {fileID: 4810307206625308} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1988659287191184 GameObject: @@ -70790,13 +73722,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988659287191184} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.005, y: 0, z: 0.015} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4816010877929802} m_Father: {fileID: 4416263649992928} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1990588972832802 GameObject: @@ -70825,12 +73758,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990588972832802} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: 0.0625} m_LocalScale: {x: 0.21, y: 0.005, z: 0.005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4907062611907884} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33474796720165506 MeshFilter: @@ -70848,9 +73782,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990588972832802} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23388830660453456 @@ -70864,10 +73806,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70892,6 +73836,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114082592760873368 MonoBehaviour: m_ObjectHideFlags: 0 @@ -70933,12 +73878,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990661856312102} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.019999996, y: -0.0275, z: -0.115} m_LocalScale: {x: 0.21, y: 0.005, z: 0.04} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4907062611907884} - m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33841769429529558 MeshFilter: @@ -70956,9 +73902,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990661856312102} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23216792038356320 @@ -70972,10 +73926,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71000,6 +73956,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114656693328305526 MonoBehaviour: m_ObjectHideFlags: 0 @@ -71044,9 +74001,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.16} m_LocalScale: {x: 0.0047619073, y: 0.033333328, z: 0.20000015} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4471664911106732} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -71072,10 +74029,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71100,6 +74059,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222487579046821350 CanvasRenderer: m_ObjectHideFlags: 0 @@ -71123,6 +74083,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -71194,12 +74155,12 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23702437422563844} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23702437422563844} + m_maskType: 0 --- !u!1 &1993259657885158 GameObject: m_ObjectHideFlags: 0 @@ -71226,12 +74187,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993259657885158} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0.0385} m_LocalScale: {x: 0.015, y: 0.005, z: 0.015} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4292430566435426} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33728311609919324 MeshFilter: @@ -71249,8 +74211,17 @@ CapsuleCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993259657885158} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 + serializedVersion: 2 m_Radius: 0.5 m_Height: 2 m_Direction: 1 @@ -71266,10 +74237,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71294,6 +74267,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1994297303626986 GameObject: m_ObjectHideFlags: 0 @@ -71317,9 +74291,11 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1994297303626986} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4806214192102816} - {fileID: 4959243187403640} @@ -71327,7 +74303,6 @@ Transform: - {fileID: 4217713902763156} - {fileID: 4149629429266150} m_Father: {fileID: 4887744078202488} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1995196372539988 GameObject: @@ -71352,14 +74327,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995196372539988} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.017499998, y: -0.027499957, z: -0.0891001} m_LocalScale: {x: 1.0000005, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4837884914901856} - {fileID: 4041337941889230} m_Father: {fileID: 4952264015587804} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1995205043863772 GameObject: @@ -71388,14 +74364,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995205043863772} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0025, y: 0, z: 0} m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4559314093086434} - {fileID: 4919625598694640} m_Father: {fileID: 4445860786326032} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33175867369133920 MeshFilter: @@ -71413,9 +74390,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1995205043863772} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23017217911895562 @@ -71429,10 +74414,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71457,6 +74444,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114124477711189286 MonoBehaviour: m_ObjectHideFlags: 0 @@ -71496,13 +74484,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996788748923402} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.025, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 224111479985761680} m_Father: {fileID: 4845888668677122} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1999284265327626 GameObject: @@ -71529,12 +74518,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1999284265327626} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.052, y: 0.0001, z: 0} m_LocalScale: {x: 0.001, y: 0.0010000005, z: 0.0010000005} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4353223805266010} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!23 &23452206933936468 MeshRenderer: @@ -71547,10 +74537,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71575,6 +74567,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!102 &102428980655348408 TextMesh: serializedVersion: 3 @@ -71629,9 +74622,9 @@ RectTransform: m_LocalRotation: {x: 0.7071069, y: 0.00000012447765, z: -0.0000000021822246, w: 0.70710677} m_LocalPosition: {x: 0, y: 0, z: -0.023331992} m_LocalScale: {x: 0.011111117, y: 0.0333334, z: 0.20000029} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4885893939435602} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -71657,10 +74650,12 @@ MeshRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71685,6 +74680,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!222 &222292432971811828 CanvasRenderer: m_ObjectHideFlags: 0 @@ -71708,6 +74704,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -71779,19 +74776,394 @@ MonoBehaviour: m_margin: {x: 0, y: 0, z: 0, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 23042617817393752} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 23042617817393752} + m_maskType: 0 +--- !u!1 &3280240004959306640 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4836180625913568720} + m_Layer: 10 + m_Name: Popup Panels + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4836180625913568720 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3280240004959306640} + serializedVersion: 2 + m_LocalRotation: {x: -0.0000000018626451, y: 0.00000001117587, z: 3.6407138e-10, + w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0.11} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4137126881860904} + - {fileID: 4702052899246152} + - {fileID: 4358052084463318} + - {fileID: 4895870946273460} + - {fileID: 4105516359155430} + - {fileID: 4336548331762794} + - {fileID: 4872523755913126} + - {fileID: 4976662106446152} + m_Father: {fileID: 6985046687160838446} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4725400126960959345 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 540288151859514835} + - component: {fileID: 8741169918122679189} + m_Layer: 10 + m_Name: SkyCamera + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &540288151859514835 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4725400126960959345} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4372130950751408} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!20 &8741169918122679189 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4725400126960959345} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 3 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -3 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4096 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!1 &8311839842708757556 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6985046687160838446} + m_Layer: 10 + m_Name: Initial Popup Anchor + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6985046687160838446 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8311839842708757556} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -0.11} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4836180625913568720} + m_Father: {fileID: 4657463438926638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8697257038037221240 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2399053491883409915} + - component: {fileID: 4785639889306859413} + m_Layer: 10 + m_Name: LogoCamera + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2399053491883409915 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8697257038037221240} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4372130950751408} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!20 &4785639889306859413 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8697257038037221240} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 3 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 40 + far clip plane: 160 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 2048 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!1001 &2169685497199307478 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 4657463438926638} + m_Modifications: + - target: {fileID: 1981713423203957946, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 97dad77bc0c43a641a1e2896f822f126, type: 2} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.01 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.085 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2170627608553439912, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_Name + value: Actions + objectReference: {fileID: 0} + - target: {fileID: 2170627608553439912, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3879522860456695884, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: isActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3879522860456695884, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: hoverName + value: + objectReference: {fileID: 0} + - target: {fileID: 3879522860456695884, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_Action.m_PersistentCalls.m_Calls.Array.data[0].m_Target + value: + objectReference: {fileID: 114687602158668588} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 5dac744749868004ab4365c89ca2fab6, type: 3} +--- !u!4 &4703632894854382 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + m_PrefabInstance: {fileID: 2169685497199307478} + m_PrefabAsset: {fileID: 0} +--- !u!114 &3155492863654425242 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 3879522860456695884, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + m_PrefabInstance: {fileID: 2169685497199307478} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 331747df50d846f8bc544e46e7a55dfd, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1001 &5260360757963664758 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 4458942072854162} m_Modifications: + - target: {fileID: 5230231796432782694, guid: ca5e37d3e0639174394ceb62608d04b8, + type: 3} + propertyPath: rend + value: + objectReference: {fileID: 0} + - target: {fileID: 5230284941661593482, guid: ca5e37d3e0639174394ceb62608d04b8, + type: 3} + propertyPath: rend + value: + objectReference: {fileID: 0} + - target: {fileID: 5230398064732757140, guid: ca5e37d3e0639174394ceb62608d04b8, + type: 3} + propertyPath: rend + value: + objectReference: {fileID: 0} + - target: {fileID: 5230587592773282698, guid: ca5e37d3e0639174394ceb62608d04b8, + type: 3} + propertyPath: rend + value: + objectReference: {fileID: 0} + - target: {fileID: 5230901271311489560, guid: ca5e37d3e0639174394ceb62608d04b8, + type: 3} + propertyPath: rend + value: + objectReference: {fileID: 0} - target: {fileID: 5261434949051473192, guid: ca5e37d3e0639174394ceb62608d04b8, type: 3} propertyPath: m_Name @@ -71853,40 +75225,506 @@ PrefabInstance: value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 5261468187658735214, guid: ca5e37d3e0639174394ceb62608d04b8, + type: 3} + insertIndex: -1 + addedObject: {fileID: 23397204308243558} + - targetCorrespondingSourceObject: {fileID: 5261558936677338128, guid: ca5e37d3e0639174394ceb62608d04b8, + type: 3} + insertIndex: -1 + addedObject: {fileID: 23403949212303958} + - targetCorrespondingSourceObject: {fileID: 5261951628816606896, guid: ca5e37d3e0639174394ceb62608d04b8, + type: 3} + insertIndex: -1 + addedObject: {fileID: 23338500207545164} + - targetCorrespondingSourceObject: {fileID: 5262144370999937290, guid: ca5e37d3e0639174394ceb62608d04b8, + type: 3} + insertIndex: -1 + addedObject: {fileID: 23500101839561308} + - targetCorrespondingSourceObject: {fileID: 5261846186141270882, guid: ca5e37d3e0639174394ceb62608d04b8, + type: 3} + insertIndex: -1 + addedObject: {fileID: 23398709150770716} m_SourcePrefab: {fileID: 100100000, guid: ca5e37d3e0639174394ceb62608d04b8, type: 3} ---- !u!1 &1393414406857496 stripped +--- !u!1 &1198214166045030 stripped GameObject: - m_CorrespondingSourceObject: {fileID: 5261468187658735214, guid: ca5e37d3e0639174394ceb62608d04b8, + m_CorrespondingSourceObject: {fileID: 5261558936677338128, guid: ca5e37d3e0639174394ceb62608d04b8, type: 3} m_PrefabInstance: {fileID: 5260360757963664758} m_PrefabAsset: {fileID: 0} ---- !u!4 &4776689306038126 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 5264838129916690968, guid: ca5e37d3e0639174394ceb62608d04b8, +--- !u!23 &23403949212303958 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1198214166045030} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d06ae5e60c379dc4484da7d362750c97, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1393414406857496 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 5261468187658735214, guid: ca5e37d3e0639174394ceb62608d04b8, type: 3} m_PrefabInstance: {fileID: 5260360757963664758} m_PrefabAsset: {fileID: 0} +--- !u!23 &23397204308243558 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1393414406857496} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d06ae5e60c379dc4484da7d362750c97, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1507462442511892 stripped GameObject: m_CorrespondingSourceObject: {fileID: 5261846186141270882, guid: ca5e37d3e0639174394ceb62608d04b8, type: 3} m_PrefabInstance: {fileID: 5260360757963664758} m_PrefabAsset: {fileID: 0} +--- !u!23 &23398709150770716 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1507462442511892} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d06ae5e60c379dc4484da7d362750c97, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1805749316609148 stripped GameObject: m_CorrespondingSourceObject: {fileID: 5262144370999937290, guid: ca5e37d3e0639174394ceb62608d04b8, type: 3} m_PrefabInstance: {fileID: 5260360757963664758} m_PrefabAsset: {fileID: 0} +--- !u!23 &23500101839561308 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1805749316609148} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d06ae5e60c379dc4484da7d362750c97, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1894586246155206 stripped GameObject: m_CorrespondingSourceObject: {fileID: 5261951628816606896, guid: ca5e37d3e0639174394ceb62608d04b8, type: 3} m_PrefabInstance: {fileID: 5260360757963664758} m_PrefabAsset: {fileID: 0} ---- !u!1 &1198214166045030 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 5261558936677338128, guid: ca5e37d3e0639174394ceb62608d04b8, +--- !u!23 &23338500207545164 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1894586246155206} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d06ae5e60c379dc4484da7d362750c97, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!4 &4776689306038126 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 5264838129916690968, guid: ca5e37d3e0639174394ceb62608d04b8, type: 3} m_PrefabInstance: {fileID: 5260360757963664758} m_PrefabAsset: {fileID: 0} +--- !u!1001 &8045798731475800547 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 4657463438926638} + m_Modifications: + - target: {fileID: 3930944731616475599, guid: 9d12e6c8a14b7a24e8ffc926ed203565, + type: 3} + propertyPath: m_Name + value: Tool Options Panels + objectReference: {fileID: 0} + - target: {fileID: 5387130165687297604, guid: 9d12e6c8a14b7a24e8ffc926ed203565, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5387130165687297604, guid: 9d12e6c8a14b7a24e8ffc926ed203565, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5387130165687297604, guid: 9d12e6c8a14b7a24e8ffc926ed203565, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5387130165687297604, guid: 9d12e6c8a14b7a24e8ffc926ed203565, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5387130165687297604, guid: 9d12e6c8a14b7a24e8ffc926ed203565, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5387130165687297604, guid: 9d12e6c8a14b7a24e8ffc926ed203565, + type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5387130165687297604, guid: 9d12e6c8a14b7a24e8ffc926ed203565, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5387130165687297604, guid: 9d12e6c8a14b7a24e8ffc926ed203565, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5387130165687297604, guid: 9d12e6c8a14b7a24e8ffc926ed203565, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5387130165687297604, guid: 9d12e6c8a14b7a24e8ffc926ed203565, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 9d12e6c8a14b7a24e8ffc926ed203565, type: 3} +--- !u!4 &2696113590828693415 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 5387130165687297604, guid: 9d12e6c8a14b7a24e8ffc926ed203565, + type: 3} + m_PrefabInstance: {fileID: 8045798731475800547} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &8759884067198841504 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 4657463438926638} + m_Modifications: + - target: {fileID: 1981713423203957946, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 97dad77bc0c43a641a1e2896f822f126, type: 2} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.01 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.085 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2165391182913950834, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalScale.x + value: 0.0475 + objectReference: {fileID: 0} + - target: {fileID: 2165391182913950834, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalPosition.x + value: -0.071 + objectReference: {fileID: 0} + - target: {fileID: 2165413536019654798, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalScale.x + value: 0.15 + objectReference: {fileID: 0} + - target: {fileID: 2165431878091667182, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalScale.x + value: 0.0475 + objectReference: {fileID: 0} + - target: {fileID: 2165431878091667182, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalPosition.x + value: 0.02375 + objectReference: {fileID: 0} + - target: {fileID: 2165612792926446602, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalScale.x + value: 0.0475 + objectReference: {fileID: 0} + - target: {fileID: 2165612792926446602, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalPosition.x + value: -0.02375 + objectReference: {fileID: 0} + - target: {fileID: 2166798179985168814, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalScale.x + value: 0.0475 + objectReference: {fileID: 0} + - target: {fileID: 2166798179985168814, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalPosition.x + value: 0.071 + objectReference: {fileID: 0} + - target: {fileID: 2167057849154831526, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalScale.x + value: 0.15 + objectReference: {fileID: 0} + - target: {fileID: 2167097947753145144, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalScale.x + value: 0.15 + objectReference: {fileID: 0} + - target: {fileID: 2167109709986285866, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_LocalScale.x + value: 0.15 + objectReference: {fileID: 0} + - target: {fileID: 2170627608553439912, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_Name + value: Actions (No tool options) + objectReference: {fileID: 0} + - target: {fileID: 3879522860456695884, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: isActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3879522860456695884, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: hoverName + value: + objectReference: {fileID: 0} + - target: {fileID: 3879522860456695884, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_Action.m_PersistentCalls.m_Calls.Array.data[0].m_Target + value: + objectReference: {fileID: 114687602158668588} + - target: {fileID: 3915251459678700349, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 5dac744749868004ab4365c89ca2fab6, type: 3} +--- !u!4 &7466313692444236952 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 2165370069523869240, guid: 5dac744749868004ab4365c89ca2fab6, + type: 3} + m_PrefabInstance: {fileID: 8759884067198841504} + m_PrefabAsset: {fileID: 0} diff --git a/Assets/Prefabs/Checkbox.prefab b/Assets/Prefabs/Checkbox.prefab new file mode 100644 index 00000000..33974584 --- /dev/null +++ b/Assets/Prefabs/Checkbox.prefab @@ -0,0 +1,1273 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &132226525481730139 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7274086194602948931} + m_Layer: 10 + m_Name: offCheckbox + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7274086194602948931 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 132226525481730139} + serializedVersion: 2 + m_LocalRotation: {x: -2.2204458e-16, y: -0, z: 4.163336e-17, w: 1} + m_LocalPosition: {x: -0.0027499865, y: 0, z: 0} + m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5531982673574503756} + m_Father: {fileID: 87756566725263949} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &598205799694597014 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 87756566725263949} + m_Layer: 10 + m_Name: Checkbox + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &87756566725263949 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 598205799694597014} + serializedVersion: 2 + m_LocalRotation: {x: 0.0000000027939677, y: -0.000000014901159, z: 0.000000014901159, + w: 1} + m_LocalPosition: {x: 0.0075, y: -0, z: 0.0019} + m_LocalScale: {x: 1, y: 0.005, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6095100715398280099} + - {fileID: 5993539283718998361} + - {fileID: 1996338104832455662} + - {fileID: 7274086194602948931} + - {fileID: 1641434363176337831} + - {fileID: 5933779404159176185} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1114081521588229386 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2183948119497704049} + - component: {fileID: 1491109190519388457} + - component: {fileID: 792170981222998579} + - component: {fileID: 1995322625266361581} + m_Layer: 10 + m_Name: onLabel (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2183948119497704049 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1114081521588229386} + m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: -0.15999936} + m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1269199661671257108} + m_Father: {fileID: 1641434363176337831} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.06698119, y: 0.5007148} + m_SizeDelta: {x: 163.1, y: 19.7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!23 &1491109190519388457 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1114081521588229386} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &792170981222998579 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1114081521588229386} + m_CullTransparentMesh: 0 +--- !u!114 &1995322625266361581 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1114081521588229386} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: This is a checkbox + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 80 + m_fontSizeBase: 80 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 1 + m_VerticalAlignment: 256 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.4 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 1491109190519388457} + m_maskType: 0 +--- !u!1 &2280447371747413093 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1641434363176337831} + m_Layer: 10 + m_Name: onCheckbox + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1641434363176337831 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2280447371747413093} + serializedVersion: 2 + m_LocalRotation: {x: -2.2204458e-16, y: -0, z: 4.163336e-17, w: 1} + m_LocalPosition: {x: -0.0027499865, y: 0, z: 0} + m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2183948119497704049} + m_Father: {fileID: 87756566725263949} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3349501056796077736 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1269199661671257108} + - component: {fileID: 2566057020133892654} + m_Layer: 10 + m_Name: GameObject + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1269199661671257108 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3349501056796077736} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2183948119497704049} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -94.9, y: 4.9} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!212 &2566057020133892654 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3349501056796077736} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: de2c0a5df6d81c143ba287057c77260f, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.92, y: 1.92} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &4043257760105391692 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5993539283718998361} + - component: {fileID: 1769264780851659122} + - component: {fileID: 8366052317352256514} + - component: {fileID: 7244247628187932092} + - component: {fileID: 6867077628121426687} + m_Layer: 10 + m_Name: onLabel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &5993539283718998361 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4043257760105391692} + m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.0000000074505815, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: -0.0048001087} + m_LocalScale: {x: 0.0010000012, y: 0.0010000007, z: 0.0010000014} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 87756566725263949} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.011570059, y: 0.0025050938} + m_SizeDelta: {x: 163.1, y: 19.7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!33 &1769264780851659122 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4043257760105391692} + m_Mesh: {fileID: 0} +--- !u!23 &8366052317352256514 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4043257760105391692} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &7244247628187932092 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4043257760105391692} + m_CullTransparentMesh: 0 +--- !u!114 &6867077628121426687 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4043257760105391692} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: 'Show Volume Inserter Ruler: On' + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: 0 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 90 + m_fontSizeBase: 90 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 1 + m_VerticalAlignment: 256 + m_textAlignment: 257 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.4 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 8366052317352256514} + m_maskType: 0 +--- !u!1 &4539366632473893536 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5933779404159176185} + - component: {fileID: 5418804162937898921} + - component: {fileID: 8709013198135722339} + - component: {fileID: 2789386438466382471} + - component: {fileID: 3942286598811123506} + m_Layer: 10 + m_Name: bg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5933779404159176185 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4539366632473893536} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.008, y: -0, z: 0} + m_LocalScale: {x: 0.19, y: 1, z: 0.03} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 87756566725263949} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &5418804162937898921 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4539366632473893536} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!65 &8709013198135722339 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4539366632473893536} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2789386438466382471 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4539366632473893536} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!114 &3942286598811123506 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4539366632473893536} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fbeb7ca8e2384e5880c2776dffa500d7, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 1 + isHovered: 0 + action: 7 + enabled: 0 + featureStringOn: +expandedWireframeRadius + featureStringOff: -expandedWireframeRadius + enabledText: {fileID: 2280447371747413093} + disabledText: {fileID: 132226525481730139} + enableDepedentToggles: [] + disableDependentToggles: [] +--- !u!1 &7869844439345640999 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1444904826180088880} + - component: {fileID: 1176091476968771724} + m_Layer: 10 + m_Name: GameObject + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1444904826180088880 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7869844439345640999} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0.00024549628} + m_LocalScale: {x: 6, y: 6, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5531982673574503756} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -94.90224, y: 4.899987} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!212 &1176091476968771724 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7869844439345640999} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 750e969620caa42418e02894d018701b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.92, y: 1.92} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &8425054067190536655 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5531982673574503756} + - component: {fileID: 5610882730714335952} + - component: {fileID: 4445817333767136040} + - component: {fileID: 3819634064206162643} + m_Layer: 10 + m_Name: offLabel (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5531982673574503756 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8425054067190536655} + m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: -0.15999849} + m_LocalScale: {x: 0.004761911, y: 0.03333336, z: 0.20000029} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1444904826180088880} + m_Father: {fileID: 7274086194602948931} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.066981055, y: 0.5007129} + m_SizeDelta: {x: 163.1, y: 19.7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!23 &5610882730714335952 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8425054067190536655} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &4445817333767136040 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8425054067190536655} + m_CullTransparentMesh: 0 +--- !u!114 &3819634064206162643 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8425054067190536655} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: This is a checkbox + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 80 + m_fontSizeBase: 80 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 1 + m_VerticalAlignment: 256 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.4 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 5610882730714335952} + m_maskType: 0 +--- !u!1 &8723537475420474670 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1996338104832455662} + - component: {fileID: 7730290759726423902} + - component: {fileID: 8812223753465363116} + - component: {fileID: 2947081990241297217} + - component: {fileID: 7295744298394015361} + m_Layer: 10 + m_Name: offLabel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &1996338104832455662 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8723537475420474670} + m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.0000000074505815, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: -0.0048001087} + m_LocalScale: {x: 0.0010000005, y: 0.0009999999, z: 0.0010000007} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 87756566725263949} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.011570059, y: 0.0025050938} + m_SizeDelta: {x: 163.1, y: 19.7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!33 &7730290759726423902 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8723537475420474670} + m_Mesh: {fileID: 0} +--- !u!23 &8812223753465363116 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8723537475420474670} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &2947081990241297217 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8723537475420474670} + m_CullTransparentMesh: 0 +--- !u!114 &7295744298394015361 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8723537475420474670} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: 'Show Volume Inserter Ruler: Off' + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: 0 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 90 + m_fontSizeBase: 90 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 1 + m_VerticalAlignment: 256 + m_textAlignment: 257 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.4 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 8812223753465363116} + m_maskType: 0 +--- !u!1 &9048828758349650023 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6095100715398280099} + - component: {fileID: 2647566799037862897} + - component: {fileID: 9219454530213977506} + - component: {fileID: 5267738282662045343} + - component: {fileID: 7571642796519486292} + m_Layer: 10 + m_Name: div1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &6095100715398280099 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9048828758349650023} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0025000498, y: 0, z: 0.017500035} + m_LocalScale: {x: 0.21000013, y: 0.0050000004, z: 0.0050000045} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 87756566725263949} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2647566799037862897 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9048828758349650023} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!65 &9219454530213977506 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9048828758349650023} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &5267738282662045343 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9048828758349650023} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 99dc9af2b788fd5448818b4a092ed3a7, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!114 &7571642796519486292 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9048828758349650023} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8a3db80a5f39cbd488d8b49efae3f7d8, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 1 diff --git a/Assets/Scripts/ThirdParty/OVR/Prefabs/Cursor_Timer.prefab.meta b/Assets/Prefabs/Checkbox.prefab.meta similarity index 74% rename from Assets/Scripts/ThirdParty/OVR/Prefabs/Cursor_Timer.prefab.meta rename to Assets/Prefabs/Checkbox.prefab.meta index 0b001907..0db7b390 100644 --- a/Assets/Scripts/ThirdParty/OVR/Prefabs/Cursor_Timer.prefab.meta +++ b/Assets/Prefabs/Checkbox.prefab.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 5a7682c244a150b49965c007720bdbb7 +guid: 1b921ae996048f34cafe082a0f87bb20 PrefabImporter: externalObjects: {} userData: diff --git a/Assets/Prefabs/Config.prefab b/Assets/Prefabs/Config.prefab index 6688a949..4f6b668a 100644 --- a/Assets/Prefabs/Config.prefab +++ b/Assets/Prefabs/Config.prefab @@ -24,12 +24,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869794697965928} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114361530198420042 MonoBehaviour: @@ -43,10 +44,9 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: ed6638f055d01754b8c7da4849df7131, type: 3} m_Name: m_EditorClassIdentifier: - oculusHandTrackingManager: {fileID: 0} - appName: Blocks - sdkMode: 1 - version: debug + appName: Open Blocks + sdkMode: 2 + version: cameraRigGameObject: {fileID: 0} controllerLeftGameObject: {fileID: 0} controllerRightGameObject: {fileID: 0} diff --git a/Assets/Prefabs/RadioButton.prefab b/Assets/Prefabs/RadioButton.prefab new file mode 100644 index 00000000..6a3fbb6d --- /dev/null +++ b/Assets/Prefabs/RadioButton.prefab @@ -0,0 +1,577 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &303531299718415761 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6044205701147853137} + - component: {fileID: 3768046720366961511} + - component: {fileID: 2736360996549061126} + - component: {fileID: 4508953024510028985} + m_Layer: 10 + m_Name: txt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6044205701147853137 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 303531299718415761} + m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: 0.0000000061722627, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: -0.009730376} + m_LocalScale: {x: 0.001000002, y: 0.0010000041, z: 0.0010000017} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5121791642411502460} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0.0025999886} + m_SizeDelta: {x: 148.4, y: 32.67} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!23 &3768046720366961511 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 303531299718415761} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &2736360996549061126 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 303531299718415761} + m_CullTransparentMesh: 0 +--- !u!114 &4508953024510028985 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 303531299718415761} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: This is a button + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 112 + m_fontSizeBase: 112 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 256 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.2 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 3768046720366961511} + m_maskType: 0 +--- !u!1 &3938059938379888216 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1794232288612154151} + m_Layer: 10 + m_Name: RadioButton + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &1794232288612154151 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3938059938379888216} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5121791642411502460} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4555237474224517252 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5121791642411502460} + - component: {fileID: 284917998719614774} + - component: {fileID: 2759047073035623898} + m_Layer: 10 + m_Name: Option 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5121791642411502460 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4555237474224517252} + serializedVersion: 2 + m_LocalRotation: {x: 2.2204458e-16, y: 0.0000000037252899, z: 2.4286125e-17, w: 1} + m_LocalPosition: {x: -0.047499936, y: 0, z: -0.06149978} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6044205701147853137} + - {fileID: 7044259333711955354} + m_Father: {fileID: 1794232288612154151} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &284917998719614774 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4555237474224517252} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 0.095, y: 0.005, z: 0.03} + m_Center: {x: 0, y: 0, z: 0} +--- !u!114 &2759047073035623898 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4555237474224517252} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 331747df50d846f8bc544e46e7a55dfd, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 0 + isHovered: 0 + m_Action: + m_PersistentCalls: + m_Calls: [] +--- !u!1 &5452916963979627914 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7044259333711955354} + - component: {fileID: 5872289772583791906} + - component: {fileID: 5564172482384305080} + - component: {fileID: 1745286210555080738} + m_Layer: 10 + m_Name: bg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7044259333711955354 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5452916963979627914} + serializedVersion: 2 + m_LocalRotation: {x: -0.0000000018626449, y: 0.00000001117587, z: 1.7347233e-17, + w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.09500006, y: 0.005000001, z: 0.030000027} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4569503316300194708} + m_Father: {fileID: 5121791642411502460} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &5872289772583791906 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5452916963979627914} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!65 &5564172482384305080 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5452916963979627914} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1745286210555080738 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5452916963979627914} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &8461943190712185348 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4569503316300194708} + - component: {fileID: 1720869074605100369} + - component: {fileID: 7112138831522569889} + - component: {fileID: 4304835529470052557} + m_Layer: 10 + m_Name: txt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4569503316300194708 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8461943190712185348} + m_LocalRotation: {x: 0.7071069, y: 0.00000012711182, z: 0.0000000057203082, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: -0.3243404} + m_LocalScale: {x: 0.010526333, y: 0.033333436, z: 0.20000033} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7044259333711955354} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.00000029802322, y: 0.5199928} + m_SizeDelta: {x: 148.4, y: 32.67} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!23 &1720869074605100369 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8461943190712185348} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &7112138831522569889 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8461943190712185348} + m_CullTransparentMesh: 0 +--- !u!114 &4304835529470052557 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8461943190712185348} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: This is a button + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 112 + m_fontSizeBase: 112 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 256 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.2 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 1720869074605100369} + m_maskType: 0 diff --git a/Assets/Scripts/ThirdParty/OVR/Prefabs/GearVrController.prefab.meta b/Assets/Prefabs/RadioButton.prefab.meta similarity index 74% rename from Assets/Scripts/ThirdParty/OVR/Prefabs/GearVrController.prefab.meta rename to Assets/Prefabs/RadioButton.prefab.meta index 085c5d98..38a8e27e 100644 --- a/Assets/Scripts/ThirdParty/OVR/Prefabs/GearVrController.prefab.meta +++ b/Assets/Prefabs/RadioButton.prefab.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: d9809c5e8418bb047bf2c8ba1d1a2cec +guid: 7812f52391d1a664e84e6b1672d94d58 PrefabImporter: externalObjects: {} userData: diff --git a/Assets/Prefabs/Slider.prefab b/Assets/Prefabs/Slider.prefab new file mode 100644 index 00000000..033735e8 --- /dev/null +++ b/Assets/Prefabs/Slider.prefab @@ -0,0 +1,347 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1102641234472584921 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8386300346263520932} + - component: {fileID: 2701311014989962842} + - component: {fileID: 1066218673489108619} + m_Layer: 10 + m_Name: Slider + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8386300346263520932 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1102641234472584921} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: -0, z: -0.0615} + m_LocalScale: {x: 1, y: 0.005, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2847259343711318177} + - {fileID: 3281331942210031505} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &2701311014989962842 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1102641234472584921} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 0.15, y: 1, z: 0.03} + m_Center: {x: 0, y: 0, z: 0} +--- !u!114 &1066218673489108619 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1102641234472584921} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0c402a14db634bef9f6e6f22869be133, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 1 + isHovered: 0 + m_Action: + m_PersistentCalls: + m_Calls: [] + m_SliderRenderer: {fileID: 6551581032341960475} + m_Minimum: 0 + m_Maximum: 1 + m_Step: 0.01 + m_UpdateInterval: 1 + m_UpdateOnlyOnRelease: 0 +--- !u!1 &2722577641726268315 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3281331942210031505} + - component: {fileID: 8833794494314957732} + - component: {fileID: 6551581032341960475} + m_Layer: 10 + m_Name: bg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3281331942210031505 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2722577641726268315} + serializedVersion: 2 + m_LocalRotation: {x: -0.0000000018626449, y: 0.00000001117587, z: 1.7347233e-17, + w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.15, y: 1, z: 0.030000027} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8386300346263520932} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &8833794494314957732 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2722577641726268315} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &6551581032341960475 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2722577641726268315} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0e2674365afc4ab0ba9f7238c87b52c0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &5644815583492937332 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2847259343711318177} + - component: {fileID: 7373951454273769059} + - component: {fileID: 6652097384675621740} + - component: {fileID: 5501061831439391173} + m_Layer: 10 + m_Name: txt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2847259343711318177 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5644815583492937332} + m_LocalRotation: {x: 0.7071069, y: 0.00000012068212, z: -0.000000009438288, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: -0.009730332} + m_LocalScale: {x: 0.0010000021, y: 0.0010000041, z: 0.20000033} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8386300346263520932} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0.51999307} + m_SizeDelta: {x: 148.4, y: 32.67} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!23 &7373951454273769059 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5644815583492937332} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &6652097384675621740 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5644815583492937332} + m_CullTransparentMesh: 0 +--- !u!114 &5501061831439391173 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5644815583492937332} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: This is a slider + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 112 + m_fontSizeBase: 112 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 256 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.2 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 7373951454273769059} + m_maskType: 0 diff --git a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRCameraRig.prefab.meta b/Assets/Prefabs/Slider.prefab.meta similarity index 74% rename from Assets/Scripts/ThirdParty/OVR/Prefabs/OVRCameraRig.prefab.meta rename to Assets/Prefabs/Slider.prefab.meta index 395f75b7..8c0bb1d7 100644 --- a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRCameraRig.prefab.meta +++ b/Assets/Prefabs/Slider.prefab.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 126d619cf4daa52469682f85c1378b4a +guid: da0b519cb21425a48b46ae7057256fb1 PrefabImporter: externalObjects: {} userData: diff --git a/Assets/Prefabs/Toggle Button.prefab b/Assets/Prefabs/Toggle Button.prefab new file mode 100644 index 00000000..08bb52c0 --- /dev/null +++ b/Assets/Prefabs/Toggle Button.prefab @@ -0,0 +1,766 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &2496109699806317596 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3064917049259832263} + - component: {fileID: 363599183389418753} + m_Layer: 10 + m_Name: ic + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3064917049259832263 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2496109699806317596} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0.000000029802317, z: -0, w: 0.70710677} + m_LocalPosition: {x: -0.4047618, y: 0.5200058, z: 0} + m_LocalScale: {x: 0.035714317, y: 0.25000045, z: 1.500002} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3476503192651362183} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!212 &363599183389418753 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2496109699806317596} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: ae025b6213351274099e7181c96ab779, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.92, y: 1.92} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2966840835924737239 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3476503192651362183} + m_Layer: 10 + m_Name: off + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &3476503192651362183 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2966840835924737239} + serializedVersion: 2 + m_LocalRotation: {x: -2.2204458e-16, y: -0, z: 4.163336e-17, w: 1} + m_LocalPosition: {x: 0.0025001056, y: 0, z: -0} + m_LocalScale: {x: 0.21000008, y: 0.005, z: 0.030000027} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3064917049259832263} + - {fileID: 6009479993242977057} + m_Father: {fileID: 3908835377306904193} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3611184552196604702 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3908835377306904193} + - component: {fileID: 2926237841631162350} + - component: {fileID: 7030188798779211283} + m_Layer: 10 + m_Name: Toggle Button + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &3908835377306904193 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3611184552196604702} + serializedVersion: 2 + m_LocalRotation: {x: 0.0000000027939677, y: -0.000000014901159, z: 0.000000014901159, + w: 1} + m_LocalPosition: {x: 0.0081, y: -0, z: -0.0286} + m_LocalScale: {x: 1, y: 0.005, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3476503192651362183} + - {fileID: 6853857081074034961} + - {fileID: 1600139842959127371} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &2926237841631162350 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3611184552196604702} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!114 &7030188798779211283 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3611184552196604702} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 331747df50d846f8bc544e46e7a55dfd, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 1 + isHovered: 0 + m_Action: + m_PersistentCalls: + m_Calls: [] +--- !u!1 &5055707922589097813 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6853857081074034961} + m_Layer: 10 + m_Name: on + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6853857081074034961 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5055707922589097813} + serializedVersion: 2 + m_LocalRotation: {x: -2.2204458e-16, y: -0, z: 4.163336e-17, w: 1} + m_LocalPosition: {x: 0.0025000311, y: 0, z: -0} + m_LocalScale: {x: 0.21, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6071501556626173392} + - {fileID: 6860002796404900790} + m_Father: {fileID: 3908835377306904193} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6108079676451831415 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6071501556626173392} + - component: {fileID: 4775957016874213812} + m_Layer: 10 + m_Name: ic + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6071501556626173392 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6108079676451831415} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0.000000029802317, z: -0, w: 0.70710677} + m_LocalPosition: {x: -0.4047618, y: 0.5200058, z: 0} + m_LocalScale: {x: 0.035714317, y: 0.25000045, z: 1.500002} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6853857081074034961} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!212 &4775957016874213812 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6108079676451831415} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 64ce80b7c074ed14da2ec0455a723741, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.92, y: 1.92} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &6925245450652595570 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1600139842959127371} + - component: {fileID: 4791164926762293778} + - component: {fileID: 532278784044437208} + m_Layer: 10 + m_Name: bg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1600139842959127371 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6925245450652595570} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.008, y: 0, z: 0} + m_LocalScale: {x: 0.19, y: 1, z: 0.03} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3908835377306904193} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4791164926762293778 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6925245450652595570} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &532278784044437208 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6925245450652595570} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &6930781339467416199 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6860002796404900790} + - component: {fileID: 9114359347454832236} + - component: {fileID: 8481576450856779004} + - component: {fileID: 3486668620311142874} + m_Layer: 10 + m_Name: txt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6860002796404900790 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6930781339467416199} + m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.004761913, y: 0.033333436, z: 0.20000048} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6853857081074034961} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.099, y: 0.505} + m_SizeDelta: {x: 102.41, y: 10.9} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!23 &9114359347454832236 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6930781339467416199} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &8481576450856779004 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6930781339467416199} + m_CullTransparentMesh: 0 +--- !u!114 &3486668620311142874 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6930781339467416199} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: This is a toggle (on) + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 90 + m_fontSizeBase: 90 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 1 + m_VerticalAlignment: 256 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.4 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 9114359347454832236} + m_maskType: 0 +--- !u!1 &7047123461233437969 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6009479993242977057} + - component: {fileID: 3719715863746354126} + - component: {fileID: 6079554925893633224} + - component: {fileID: 2751130957250334960} + - component: {fileID: 4997985704833923188} + m_Layer: 10 + m_Name: txt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6009479993242977057 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7047123461233437969} + m_LocalRotation: {x: 0.7071069, y: 0.00000011920929, z: -0.000000007450581, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.004761913, y: 0.033333436, z: 0.20000048} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3476503192651362183} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.099, y: 0.505} + m_SizeDelta: {x: 102.41, y: 10.9} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!33 &3719715863746354126 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7047123461233437969} + m_Mesh: {fileID: 0} +--- !u!23 &6079554925893633224 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7047123461233437969} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &2751130957250334960 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7047123461233437969} + m_CullTransparentMesh: 0 +--- !u!114 &4997985704833923188 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7047123461233437969} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: This is a toggle (off) + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: 0 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 90 + m_fontSizeBase: 90 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 1 + m_VerticalAlignment: 256 + m_textAlignment: 258 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.4 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 6079554925893633224} + m_maskType: 0 diff --git a/Assets/Prefabs/Toggle Button.prefab.meta b/Assets/Prefabs/Toggle Button.prefab.meta new file mode 100644 index 00000000..6b5e95b9 --- /dev/null +++ b/Assets/Prefabs/Toggle Button.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 0910dc1dc6d17ab4ca159fad3bebc638 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Tool Actions.prefab b/Assets/Prefabs/Tool Actions.prefab new file mode 100644 index 00000000..ab09f608 --- /dev/null +++ b/Assets/Prefabs/Tool Actions.prefab @@ -0,0 +1,1534 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &2168486130679931900 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2167109709986285866} + - component: {fileID: 2084902924413618188} + m_Layer: 10 + m_Name: ic + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2167109709986285866 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168486130679931900} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0.000000040596472, z: 0.0000000033435672, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0.5200034, z: 0} + m_LocalScale: {x: 0.18749999, y: 0.25000045, z: 0.15} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2165431878091667182} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!212 &2084902924413618188 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168486130679931900} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: a1fccf88ef049bf4492f6d78d436a9ab, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2168502149685416582 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2167317325602917428} + - component: {fileID: 2084822711219025408} + m_Layer: 10 + m_Name: ic + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2167317325602917428 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168502149685416582} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0, y: 0.0126, z: 0} + m_LocalScale: {x: 0.0075, y: 0.0075000073, z: 0.0075000073} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2167118264958161288} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!212 &2084822711219025408 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168502149685416582} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 3978ba41df639124b9a6d2934dc74557, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2168503382153961554 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2167070847556308352} + - component: {fileID: 2191328877560160200} + - component: {fileID: 2230936460931455886} + - component: {fileID: 2183582998015950616} + m_Layer: 10 + m_Name: bg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2167070847556308352 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168503382153961554} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.01, z: -0} + m_LocalScale: {x: 0.063, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2167118264958161288} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2191328877560160200 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168503382153961554} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!65 &2230936460931455886 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168503382153961554} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2183582998015950616 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168503382153961554} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c0a331988c864324bbf18be83f00916a, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &2168653646366480368 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2167097947753145144} + - component: {fileID: 2085107668474004792} + m_Layer: 10 + m_Name: ic + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2167097947753145144 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168653646366480368} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0.000000040596472, z: 0.0000000033435659, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0.52000237, z: 0} + m_LocalScale: {x: 0.15625009, y: 0.20000003, z: 0.14999999} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2165391182913950834} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!212 &2085107668474004792 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168653646366480368} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 2e9789dfb41f9ba4ba20a5b1aa1f1a37, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2168756718270897474 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2165413536019654798} + - component: {fileID: 2084593728876231458} + m_Layer: 10 + m_Name: ic + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2165413536019654798 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168756718270897474} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0.00000003096367, z: -0.000000006289238, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0.5200032, z: 0} + m_LocalScale: {x: 0.1875, y: 0.25000045, z: 0.15} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2165612792926446602} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!212 &2084593728876231458 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168756718270897474} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 3978ba41df639124b9a6d2934dc74557, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2168773972062851354 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2167072882722380012} + m_Layer: 10 + m_Name: Btn2-Hover + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &2167072882722380012 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168773972062851354} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0635, y: 0.0025, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2167085591871129676} + - {fileID: 2167344056801591746} + m_Father: {fileID: 2165370069523869240} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2168816913888239116 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2167085591871129676} + - component: {fileID: 2191690278934190974} + - component: {fileID: 2230612756289052650} + - component: {fileID: 2183582418717153408} + m_Layer: 10 + m_Name: bg + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2167085591871129676 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168816913888239116} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.01, z: -0} + m_LocalScale: {x: 0.063, y: 0.01, z: 0.03} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2167072882722380012} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2191690278934190974 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168816913888239116} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!65 &2230612756289052650 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168816913888239116} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2183582418717153408 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168816913888239116} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dad8356217ad920498e6fb777a003f95, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &2168836553262744184 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2166798179985168814} + - component: {fileID: 2189917567015091846} + - component: {fileID: 2182177872049619042} + - component: {fileID: 2231093492552403730} + - component: {fileID: 2272982432695365628} + m_Layer: 10 + m_Name: New + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2166798179985168814 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168836553262744184} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} + m_LocalPosition: {x: 0.039, y: -0.00000011238638, z: 0.00000010151416} + m_LocalScale: {x: 0.038, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2167057849154831526} + m_Father: {fileID: 2165370069523869240} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2189917567015091846 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168836553262744184} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2182177872049619042 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168836553262744184} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!65 &2231093492552403730 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168836553262744184} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1.0000006, z: 1.0000001} + m_Center: {x: -0.0000009536743, y: 0.0000076293945, z: 0} +--- !u!114 &2272982432695365628 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2168836553262744184} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 663438d3132d2664da8b6ad7dd0c11db, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 1 + isHovered: 0 + action: 8 +--- !u!1 &2169094968993765090 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2167344056801591746} + - component: {fileID: 2084847040820313126} + m_Layer: 10 + m_Name: ic + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2167344056801591746 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169094968993765090} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 0, y: 0.0151, z: 0} + m_LocalScale: {x: 0.0075, y: 0.0075000073, z: 0.0075000073} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2167072882722380012} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!212 &2084847040820313126 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169094968993765090} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 3978ba41df639124b9a6d2934dc74557, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2169209170419752210 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2165612792926446602} + - component: {fileID: 2191806054741860366} + - component: {fileID: 2230775596677010304} + - component: {fileID: 2184175231464903736} + - component: {fileID: 2272621388363532040} + m_Layer: 10 + m_Name: Blockmode + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2165612792926446602 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169209170419752210} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} + m_LocalPosition: {x: -0.037, y: -0.00000011238638, z: 0.00000010151416} + m_LocalScale: {x: 0.038, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2165413536019654798} + m_Father: {fileID: 2165370069523869240} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2191806054741860366 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169209170419752210} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!65 &2230775596677010304 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169209170419752210} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2184175231464903736 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169209170419752210} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!114 &2272621388363532040 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169209170419752210} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 663438d3132d2664da8b6ad7dd0c11db, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 1 + isHovered: 0 + action: 6 +--- !u!1 &2169255237850560928 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2165431878091667182} + - component: {fileID: 2191919489580388838} + - component: {fileID: 2183776372636355156} + - component: {fileID: 2273053345957536414} + - component: {fileID: 2230863858691624488} + m_Layer: 10 + m_Name: Save + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2165431878091667182 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169255237850560928} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.001, y: -0.00000011238638, z: 0.00000010151416} + m_LocalScale: {x: 0.038, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2167109709986285866} + m_Father: {fileID: 2165370069523869240} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2191919489580388838 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169255237850560928} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2183776372636355156 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169255237850560928} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!114 &2273053345957536414 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169255237850560928} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 663438d3132d2664da8b6ad7dd0c11db, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 1 + isHovered: 0 + action: 7 +--- !u!65 &2230863858691624488 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169255237850560928} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1.0000004, z: 1.0000001} + m_Center: {x: 0, y: 0.0000076293945, z: -0.0000019073486} +--- !u!1 &2169271422019228832 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2165391182913950834} + - component: {fileID: 2191866430953033960} + - component: {fileID: 2230719889663445432} + - component: {fileID: 2182059141376568370} + - component: {fileID: 2272987756565749490} + m_Layer: 10 + m_Name: Tutorial + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2165391182913950834 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169271422019228832} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: 1.7763566e-15, w: 1} + m_LocalPosition: {x: -0.075, y: 0, z: -0} + m_LocalScale: {x: 0.038, y: 0.005000001, z: 0.030000025} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2167097947753145144} + m_Father: {fileID: 2165370069523869240} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2191866430953033960 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169271422019228832} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!65 &2230719889663445432 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169271422019228832} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2182059141376568370 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169271422019228832} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!114 &2272987756565749490 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169271422019228832} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 663438d3132d2664da8b6ad7dd0c11db, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 1 + isHovered: 0 + action: 21 +--- !u!1 &2169314182303914668 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2167118264958161288} + m_Layer: 10 + m_Name: Btn2-On + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &2167118264958161288 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2169314182303914668} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0635, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2167070847556308352} + - {fileID: 2167317325602917428} + m_Father: {fileID: 2165370069523869240} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2170627608553439912 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2165370069523869240} + m_Layer: 10 + m_Name: Tool Actions + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2165370069523869240 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2170627608553439912} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.01, z: -0.085} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2167118264958161288} + - {fileID: 2167072882722380012} + - {fileID: 2165391182913950834} + - {fileID: 2165612792926446602} + - {fileID: 2165431878091667182} + - {fileID: 2166798179985168814} + - {fileID: 4657215191696343003} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2170701956165652112 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2167057849154831526} + - component: {fileID: 2084440304766855152} + m_Layer: 10 + m_Name: ic + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2167057849154831526 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2170701956165652112} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0.00000003096367, z: -0.000000006289238, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0.52000356, z: 0} + m_LocalScale: {x: 0.1875, y: 0.25000045, z: 0.15} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2166798179985168814} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!212 &2084440304766855152 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2170701956165652112} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: af78a50fda28b6846abcf649f61e44ed, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.92, y: 1.92} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &3915251459678700349 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4657215191696343003} + - component: {fileID: 1964911729436429919} + - component: {fileID: 5355794509989975970} + - component: {fileID: 43196624313269388} + - component: {fileID: 3879522860456695884} + m_Layer: 10 + m_Name: More + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4657215191696343003 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3915251459678700349} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.000000007450581, w: 1} + m_LocalPosition: {x: 0.077, y: -0.00000011238638, z: 0.00000010151416} + m_LocalScale: {x: 0.038, y: 0.005, z: 0.03} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2738428396433699333} + m_Father: {fileID: 2165370069523869240} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &1964911729436429919 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3915251459678700349} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &5355794509989975970 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3915251459678700349} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: e18e8fbd0d678954f978d62bc516da0b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!65 &43196624313269388 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3915251459678700349} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1.0000006, z: 1.0000001} + m_Center: {x: -0.0000009536743, y: 0.0000076293945, z: 0} +--- !u!114 &3879522860456695884 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3915251459678700349} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 331747df50d846f8bc544e46e7a55dfd, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 1 + isHovered: 0 + m_Action: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 0} + m_TargetAssemblyTypeName: com.google.apps.peltzer.client.model.controller.PaletteController, + Assembly-CSharp + m_MethodName: ToggleToolOptionPanels + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 +--- !u!1 &6078703244807808913 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2738428396433699333} + - component: {fileID: 1981713423203957946} + m_Layer: 10 + m_Name: ic + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2738428396433699333 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6078703244807808913} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0.00000003096367, z: -0.000000006289238, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0.52000356, z: 0} + m_LocalScale: {x: 0.1875, y: 0.25000045, z: 0.15} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4657215191696343003} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!212 &1981713423203957946 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6078703244807808913} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 1b9ec924e4678c94eb115cf9ca0014d1, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.92, y: 1.92} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 diff --git a/Assets/Prefabs/Tool Actions.prefab.meta b/Assets/Prefabs/Tool Actions.prefab.meta new file mode 100644 index 00000000..91526aae --- /dev/null +++ b/Assets/Prefabs/Tool Actions.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 5dac744749868004ab4365c89ca2fab6 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Tool Options Panel.prefab b/Assets/Prefabs/Tool Options Panel.prefab new file mode 100644 index 00000000..78b0832c --- /dev/null +++ b/Assets/Prefabs/Tool Options Panel.prefab @@ -0,0 +1,1285 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &165878589327884289 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3333100060405350637} + m_Layer: 10 + m_Name: Popup Anchor + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3333100060405350637 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 165878589327884289} + serializedVersion: 2 + m_LocalRotation: {x: 0.0000000018626454, y: -0.0000000074505797, z: 2.081668e-17, + w: 1} + m_LocalPosition: {x: 0, y: -0.005000113, z: -0.17599973} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1338206105780383609} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1091944798805812783 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1338206105780383609} + - component: {fileID: 1815575125327445489} + m_Layer: 10 + m_Name: Tool Options Panel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &1338206105780383609 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1091944798805812783} + serializedVersion: 2 + m_LocalRotation: {x: -0.0000000027939677, y: 0.000000014901159, z: 3.6407138e-10, + w: 1} + m_LocalPosition: {x: 0, y: 0.0050001256, z: -0.14000052} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1481169956128146184} + - {fileID: 7850443949819888746} + - {fileID: 2477857941835119937} + - {fileID: 4747367671274227321} + - {fileID: 3333100060405350637} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1815575125327445489 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1091944798805812783} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9c2e56ea31fa4943aeeb098b5aebee97, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Mode: 0 + m_PopupAnchor: {fileID: 3333100060405350637} + m_Title: {fileID: 4509653239117918415} + m_Allowed: 1 +--- !u!1 &1261168684021234778 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4747367671274227321} + m_Layer: 10 + m_Name: Btns + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4747367671274227321 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1261168684021234778} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: -0.009} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3219078868151523717} + - {fileID: 1189478315713999377} + - {fileID: 8059309520479768382} + - {fileID: 9082201003826054561} + - {fileID: 8373069383485480518} + m_Father: {fileID: 1338206105780383609} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3772466670563898186 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7850443949819888746} + - component: {fileID: 3675081311172359887} + - component: {fileID: 5508413654500107205} + - component: {fileID: 2138198995353744417} + - component: {fileID: 107109327142673409} + m_Layer: 10 + m_Name: Close + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7850443949819888746 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3772466670563898186} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.084999934, y: 0, z: 0.020000838} + m_LocalScale: {x: 0.020000009, y: 0.005, z: 0.020000018} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3281850983035162253} + m_Father: {fileID: 1338206105780383609} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &3675081311172359887 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3772466670563898186} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!65 &5508413654500107205 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3772466670563898186} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2138198995353744417 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3772466670563898186} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a01d30adadb41fb4297ae6c87bd33801, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!114 &107109327142673409 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3772466670563898186} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 331747df50d846f8bc544e46e7a55dfd, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 1 + isHovered: 0 + m_Action: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 1815575125327445489} + m_TargetAssemblyTypeName: com.google.apps.peltzer.client.model.controller.ToolOptionsPanel, + Assembly-CSharp + m_MethodName: ClosePanel + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 +--- !u!1 &6647656770039301848 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1481169956128146184} + m_Layer: 10 + m_Name: Panel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1481169956128146184 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6647656770039301848} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8389117241632569044} + - {fileID: 1565758780548857069} + - {fileID: 3204387051938401509} + m_Father: {fileID: 1338206105780383609} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6707197195676244199 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2477857941835119937} + - component: {fileID: 79697067753034923} + - component: {fileID: 3396724466724043319} + - component: {fileID: 4509653239117918415} + m_Layer: 10 + m_Name: Title + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2477857941835119937 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6707197195676244199} + m_LocalRotation: {x: 0.7071069, y: 0.00000010578096, z: 0.0000000054628737, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: 0.015} + m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1338206105780383609} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0.016, y: 0.005} + m_SizeDelta: {x: 2, y: 0.1} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!23 &79697067753034923 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6707197195676244199} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &3396724466724043319 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6707197195676244199} + m_CullTransparentMesh: 0 +--- !u!114 &4509653239117918415 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6707197195676244199} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: Title + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 1.5 + m_fontSizeBase: 1.5 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 1 + m_VerticalAlignment: 256 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.2 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 79697067753034923} + m_maskType: 0 +--- !u!1 &7331604554827947078 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3204387051938401509} + - component: {fileID: 6255620286834090892} + - component: {fileID: 2497426955303680060} + m_Layer: 10 + m_Name: EmptySpacePalette + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3204387051938401509 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7331604554827947078} + serializedVersion: 2 + m_LocalRotation: {x: -9.313227e-10, y: 0.0000000074505797, z: 3.640696e-10, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1481169956128146184} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &6255620286834090892 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7331604554827947078} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 0.19, y: 0.005, z: 0.01} + m_Center: {x: 0, y: 0, z: 0.035} +--- !u!114 &2497426955303680060 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7331604554827947078} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8a3db80a5f39cbd488d8b49efae3f7d8, type: 3} + m_Name: + m_EditorClassIdentifier: + hoverName: + isActive: 1 +--- !u!1 &8070555874143738286 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3281850983035162253} + - component: {fileID: 3022152425671937178} + m_Layer: 10 + m_Name: ic + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3281850983035162253 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8070555874143738286} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071069, y: 0.0000000074505797, z: 0.000000014901159, w: 0.70710677} + m_LocalPosition: {x: -0, y: 0.5200673, z: 0.000041909516} + m_LocalScale: {x: 0.30000016, y: 0.3000006, z: 1.2000012} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7850443949819888746} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!212 &3022152425671937178 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8070555874143738286} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: ce9744dcab6d7b04b964b9ffc3a48378, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 0.11764706} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &8196631944978101192 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8389117241632569044} + - component: {fileID: 7425235415617956258} + - component: {fileID: 1591180954445008984} + - component: {fileID: 7724627912041180776} + m_Layer: 10 + m_Name: guide + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8389117241632569044 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8196631944978101192} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -0.001, z: -0.07} + m_LocalScale: {x: 0.19, y: 0.005, z: 0.2} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1481169956128146184} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &7425235415617956258 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8196631944978101192} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!65 &1591180954445008984 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8196631944978101192} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &7724627912041180776 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8196631944978101192} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a01d30adadb41fb4297ae6c87bd33801, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &8900583322379191614 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1565758780548857069} + - component: {fileID: 7413619199001782155} + - component: {fileID: 3610667794675659709} + - component: {fileID: 5248401733326205506} + m_Layer: 10 + m_Name: txt + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &1565758780548857069 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8900583322379191614} + m_LocalRotation: {x: 0.7071069, y: 0.00000012711182, z: 0.0000000057203082, w: 0.70710677} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.0010000009, y: 0.0010000011, z: 0.0010000007} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1481169956128146184} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -0.00000089973764, y: 0.0026000468} + m_SizeDelta: {x: 148.4, y: 32.67} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!23 &7413619199001782155 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8900583322379191614} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!222 &3610667794675659709 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8900583322379191614} + m_CullTransparentMesh: 0 +--- !u!114 &5248401733326205506 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8900583322379191614} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: "Sign in to save and \nview your model online" + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 820855f59355eb94a931aaedf8016ddc, type: 2} + m_sharedMaterial: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, + type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 112 + m_fontSizeBase: 112 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 256 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 42.2 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 7413619199001782155} + m_maskType: 0 +--- !u!1001 &749965933392052997 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 4747367671274227321} + m_Modifications: + - target: {fileID: 1102641234472584921, guid: da0b519cb21425a48b46ae7057256fb1, + type: 3} + propertyPath: m_Name + value: Slider + objectReference: {fileID: 0} + - target: {fileID: 8386300346263520932, guid: da0b519cb21425a48b46ae7057256fb1, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8386300346263520932, guid: da0b519cb21425a48b46ae7057256fb1, + type: 3} + propertyPath: m_LocalPosition.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 8386300346263520932, guid: da0b519cb21425a48b46ae7057256fb1, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.0615 + objectReference: {fileID: 0} + - target: {fileID: 8386300346263520932, guid: da0b519cb21425a48b46ae7057256fb1, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 8386300346263520932, guid: da0b519cb21425a48b46ae7057256fb1, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 8386300346263520932, guid: da0b519cb21425a48b46ae7057256fb1, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 8386300346263520932, guid: da0b519cb21425a48b46ae7057256fb1, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 8386300346263520932, guid: da0b519cb21425a48b46ae7057256fb1, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8386300346263520932, guid: da0b519cb21425a48b46ae7057256fb1, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8386300346263520932, guid: da0b519cb21425a48b46ae7057256fb1, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: da0b519cb21425a48b46ae7057256fb1, type: 3} +--- !u!4 &9082201003826054561 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 8386300346263520932, guid: da0b519cb21425a48b46ae7057256fb1, + type: 3} + m_PrefabInstance: {fileID: 749965933392052997} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &2791977958044210320 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 4747367671274227321} + m_Modifications: + - target: {fileID: 3611184552196604702, guid: 0910dc1dc6d17ab4ca159fad3bebc638, + type: 3} + propertyPath: m_Name + value: Toggle Button + objectReference: {fileID: 0} + - target: {fileID: 3908835377306904193, guid: 0910dc1dc6d17ab4ca159fad3bebc638, + type: 3} + propertyPath: m_LocalPosition.x + value: 0.0081 + objectReference: {fileID: 0} + - target: {fileID: 3908835377306904193, guid: 0910dc1dc6d17ab4ca159fad3bebc638, + type: 3} + propertyPath: m_LocalPosition.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3908835377306904193, guid: 0910dc1dc6d17ab4ca159fad3bebc638, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.0286 + objectReference: {fileID: 0} + - target: {fileID: 3908835377306904193, guid: 0910dc1dc6d17ab4ca159fad3bebc638, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3908835377306904193, guid: 0910dc1dc6d17ab4ca159fad3bebc638, + type: 3} + propertyPath: m_LocalRotation.x + value: 0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 3908835377306904193, guid: 0910dc1dc6d17ab4ca159fad3bebc638, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.000000014901159 + objectReference: {fileID: 0} + - target: {fileID: 3908835377306904193, guid: 0910dc1dc6d17ab4ca159fad3bebc638, + type: 3} + propertyPath: m_LocalRotation.z + value: 0.000000014901159 + objectReference: {fileID: 0} + - target: {fileID: 3908835377306904193, guid: 0910dc1dc6d17ab4ca159fad3bebc638, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3908835377306904193, guid: 0910dc1dc6d17ab4ca159fad3bebc638, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3908835377306904193, guid: 0910dc1dc6d17ab4ca159fad3bebc638, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 0910dc1dc6d17ab4ca159fad3bebc638, type: 3} +--- !u!4 &1189478315713999377 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3908835377306904193, guid: 0910dc1dc6d17ab4ca159fad3bebc638, + type: 3} + m_PrefabInstance: {fileID: 2791977958044210320} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &3286415023336676296 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 4747367671274227321} + m_Modifications: + - target: {fileID: 87756566725263949, guid: 1b921ae996048f34cafe082a0f87bb20, + type: 3} + propertyPath: m_LocalPosition.x + value: 0.0075 + objectReference: {fileID: 0} + - target: {fileID: 87756566725263949, guid: 1b921ae996048f34cafe082a0f87bb20, + type: 3} + propertyPath: m_LocalPosition.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 87756566725263949, guid: 1b921ae996048f34cafe082a0f87bb20, + type: 3} + propertyPath: m_LocalPosition.z + value: 0.0019 + objectReference: {fileID: 0} + - target: {fileID: 87756566725263949, guid: 1b921ae996048f34cafe082a0f87bb20, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 87756566725263949, guid: 1b921ae996048f34cafe082a0f87bb20, + type: 3} + propertyPath: m_LocalRotation.x + value: 0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 87756566725263949, guid: 1b921ae996048f34cafe082a0f87bb20, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.000000014901159 + objectReference: {fileID: 0} + - target: {fileID: 87756566725263949, guid: 1b921ae996048f34cafe082a0f87bb20, + type: 3} + propertyPath: m_LocalRotation.z + value: 0.000000014901159 + objectReference: {fileID: 0} + - target: {fileID: 87756566725263949, guid: 1b921ae996048f34cafe082a0f87bb20, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 87756566725263949, guid: 1b921ae996048f34cafe082a0f87bb20, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 87756566725263949, guid: 1b921ae996048f34cafe082a0f87bb20, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 598205799694597014, guid: 1b921ae996048f34cafe082a0f87bb20, + type: 3} + propertyPath: m_Name + value: Checkbox + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 1b921ae996048f34cafe082a0f87bb20, type: 3} +--- !u!4 &3219078868151523717 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 87756566725263949, guid: 1b921ae996048f34cafe082a0f87bb20, + type: 3} + m_PrefabInstance: {fileID: 3286415023336676296} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &4396421205004781296 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 4747367671274227321} + m_Modifications: + - target: {fileID: 2454987581638045601, guid: 2c43cb52d73fa5048868b3a69a3e7537, + type: 3} + propertyPath: m_Name + value: Action Button + objectReference: {fileID: 0} + - target: {fileID: 5970456465957243342, guid: 2c43cb52d73fa5048868b3a69a3e7537, + type: 3} + propertyPath: m_LocalPosition.x + value: -0.047499955 + objectReference: {fileID: 0} + - target: {fileID: 5970456465957243342, guid: 2c43cb52d73fa5048868b3a69a3e7537, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5970456465957243342, guid: 2c43cb52d73fa5048868b3a69a3e7537, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.06149959 + objectReference: {fileID: 0} + - target: {fileID: 5970456465957243342, guid: 2c43cb52d73fa5048868b3a69a3e7537, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5970456465957243342, guid: 2c43cb52d73fa5048868b3a69a3e7537, + type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5970456465957243342, guid: 2c43cb52d73fa5048868b3a69a3e7537, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5970456465957243342, guid: 2c43cb52d73fa5048868b3a69a3e7537, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 5970456465957243342, guid: 2c43cb52d73fa5048868b3a69a3e7537, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5970456465957243342, guid: 2c43cb52d73fa5048868b3a69a3e7537, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5970456465957243342, guid: 2c43cb52d73fa5048868b3a69a3e7537, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 2c43cb52d73fa5048868b3a69a3e7537, type: 3} +--- !u!4 &8059309520479768382 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 5970456465957243342, guid: 2c43cb52d73fa5048868b3a69a3e7537, + type: 3} + m_PrefabInstance: {fileID: 4396421205004781296} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &7842309563735516513 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 4747367671274227321} + m_Modifications: + - target: {fileID: 1794232288612154151, guid: 7812f52391d1a664e84e6b1672d94d58, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1794232288612154151, guid: 7812f52391d1a664e84e6b1672d94d58, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1794232288612154151, guid: 7812f52391d1a664e84e6b1672d94d58, + type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1794232288612154151, guid: 7812f52391d1a664e84e6b1672d94d58, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1794232288612154151, guid: 7812f52391d1a664e84e6b1672d94d58, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1794232288612154151, guid: 7812f52391d1a664e84e6b1672d94d58, + type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1794232288612154151, guid: 7812f52391d1a664e84e6b1672d94d58, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1794232288612154151, guid: 7812f52391d1a664e84e6b1672d94d58, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1794232288612154151, guid: 7812f52391d1a664e84e6b1672d94d58, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1794232288612154151, guid: 7812f52391d1a664e84e6b1672d94d58, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3938059938379888216, guid: 7812f52391d1a664e84e6b1672d94d58, + type: 3} + propertyPath: m_Name + value: RadioButton + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 7812f52391d1a664e84e6b1672d94d58, type: 3} +--- !u!4 &8373069383485480518 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1794232288612154151, guid: 7812f52391d1a664e84e6b1672d94d58, + type: 3} + m_PrefabInstance: {fileID: 7842309563735516513} + m_PrefabAsset: {fileID: 0} diff --git a/Assets/Prefabs/Tool Options Panel.prefab.meta b/Assets/Prefabs/Tool Options Panel.prefab.meta new file mode 100644 index 00000000..32791b09 --- /dev/null +++ b/Assets/Prefabs/Tool Options Panel.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: a29b63e4d35688042aadc575023c769f +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Tool Options Panels.prefab b/Assets/Prefabs/Tool Options Panels.prefab new file mode 100644 index 00000000..3ce39174 --- /dev/null +++ b/Assets/Prefabs/Tool Options Panels.prefab @@ -0,0 +1,1278 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3930944731616475599 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5387130165687297604} + m_Layer: 10 + m_Name: Tool Options Panels + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5387130165687297604 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3930944731616475599} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4445809942439682511} + - {fileID: 5443801342913692203} + - {fileID: 3957568904912365223} + - {fileID: 6037061933913806477} + - {fileID: 8562895456989460459} + - {fileID: 4156313238734137003} + - {fileID: 6871232909878369201} + - {fileID: 6967302975987284308} + - {fileID: 6852690014708043120} + - {fileID: 9021488781733416528} + - {fileID: 3423555835336206509} + - {fileID: 3121321495777664236} + - {fileID: 2894825263075437201} + - {fileID: 2273976162756802336} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &944781863222728793 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_SubdividePlane + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 13 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &2273976162756802336 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 944781863222728793} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &2629636743692978654 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_Reshape + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &3957568904912365223 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 2629636743692978654} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &3115492046183074258 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_SubdivideMesh + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &4156313238734137003 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 3115492046183074258} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &3395982170182389430 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_InsertVolume + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &4445809942439682511 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 3395982170182389430} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &4162287029302997909 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_Subtract + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &3121321495777664236 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 4162287029302997909} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &4232890388693403112 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_DeletePart + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 12 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &2894825263075437201 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 4232890388693403112} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &4400204544443828180 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_PaintDropper + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 10 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &3423555835336206509 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 4400204544443828180} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &4707863097249593844 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_Extrude + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &6037061933913806477 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 4707863097249593844} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &5587812779504853513 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_PaintMesh + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 8 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &6852690014708043120 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 5587812779504853513} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &5605229678660580552 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_Delete + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &6871232909878369201 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 5605229678660580552} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &6421577980268916050 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_InsertStroke + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &5443801342913692203 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 6421577980268916050} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &7225963274521925778 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_SubdivideFace + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &8562895456989460459 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 7225963274521925778} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &8043577794680594729 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_PaintFace + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 9 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &9021488781733416528 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 8043577794680594729} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &8224301314313688621 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 5387130165687297604} + m_Modifications: + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Name + value: Options_Move + objectReference: {fileID: 0} + - target: {fileID: 1091944798805812783, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0050001554 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.14000064 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.x + value: -0.0000000027939677 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.y + value: 0.00000001862645 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalRotation.z + value: 3.6407138e-10 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Mode + value: 7 + objectReference: {fileID: 0} + - target: {fileID: 1815575125327445489, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + propertyPath: m_Allowed + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a29b63e4d35688042aadc575023c769f, type: 3} +--- !u!4 &6967302975987284308 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1338206105780383609, guid: a29b63e4d35688042aadc575023c769f, + type: 3} + m_PrefabInstance: {fileID: 8224301314313688621} + m_PrefabAsset: {fileID: 0} diff --git a/Assets/Prefabs/Tool Options Panels.prefab.meta b/Assets/Prefabs/Tool Options Panels.prefab.meta new file mode 100644 index 00000000..e26c0e33 --- /dev/null +++ b/Assets/Prefabs/Tool Options Panels.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 9d12e6c8a14b7a24e8ffc926ed203565 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Materials/TorchShaft.mat b/Assets/Rendering/DirectionalUniformSlider.mat similarity index 68% rename from Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Materials/TorchShaft.mat rename to Assets/Rendering/DirectionalUniformSlider.mat index 3427f935..02fca9fa 100644 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Materials/TorchShaft.mat +++ b/Assets/Rendering/DirectionalUniformSlider.mat @@ -2,20 +2,26 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: TorchShaft - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION + m_Name: DirectionalUniformSlider + m_Shader: {fileID: 4800000, guid: a661996455e44e5994388e1b75925659, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _ALPHAPREMULTIPLY_ON + - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -55,23 +61,35 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _BumpScale: 1 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - - _DstBlend: 0 + - _DstBlend: 10 + - _EmissiveAmount: 0 + - _FresnelPower: 5 - _GlossMapScale: 1 - - _Glossiness: 0.5 + - _Glossiness: 0.83 - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 + - _Metallic: 0.01 + - _Mode: 3 - _OcclusionStrength: 1 + - _OverrideAmount: 0 - _Parallax: 0.02 + - _RefractiveIndex: 1.3 + - _Roughness: 0.01 + - _SlideValue: 0.526 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _UVSec: 0 - - _ZWrite: 1 + - _ZWrite: 0 m_Colors: - - _Color: {r: 0.39705884, g: 0.2424016, b: 0.11094292, a: 1} + - _Color: {r: 0.36547706, g: 0.38134643, b: 0.4056604, a: 0.103} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissiveColor: {r: 0, g: 0, b: 0, a: 0} + - _OverrideColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Rendering/DirectionalUniformSlider.mat.meta b/Assets/Rendering/DirectionalUniformSlider.mat.meta new file mode 100644 index 00000000..8f96c317 --- /dev/null +++ b/Assets/Rendering/DirectionalUniformSlider.mat.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 0e2674365afc4ab0ba9f7238c87b52c0 +timeCreated: 1729942098 \ No newline at end of file diff --git a/Assets/Rendering/DirectionalUniformSlider.shader b/Assets/Rendering/DirectionalUniformSlider.shader new file mode 100644 index 00000000..3732cb5f --- /dev/null +++ b/Assets/Rendering/DirectionalUniformSlider.shader @@ -0,0 +1,93 @@ +// Copyright 2024 The Open Blocks Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +Shader "Mogwai/DirectionalUniformSlider" +{ + Properties + { + _Color( "Color", Color ) = ( 1, 1, 1, 1 ) + _EmissiveColor("EmissiveColor", Color) = ( 0, 0, 0, 0 ) + _EmissiveAmount("Emissive Amount", Float) = 1 + _Roughness("Roughness", Float) = 0.8 + _Metallic("Metallic", Float) = 1.0 + _RefractiveIndex("Fresnel Effect Refractive Index", Float) = 1.3 + _OverrideColor("Override Color", Color) = (0.5, 0.5, 0.5, 1) + _OverrideAmount("Override Amount", Float) = 0 + _SlideValue("Slide Value", Range(0, 1)) = 0 + } + SubShader + { + Tags { "RenderType"="Opaque" } + LOD 100 + + Pass + { + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + #pragma target 5.0 + #include "UnityCG.cginc" + #include "shaderMath.cginc" + #define INV_PI 0.31830988618 + + struct VertexInput + { + float4 position : POSITION; + float3 normal : NORMAL; + }; + + struct VertexOutput + { + float4 position : SV_POSITION; + float3 normal : TEXCOORD0; + float4 worldPosition : TEXCOORD1; + float4 shadowPosition : TEXCOORD2; + float4 localPos : TEXCOORD3; + }; + + VertexOutput vert (VertexInput vertex) + { + VertexOutput output; + output.position = UnityObjectToClipPos(vertex.position); + output.normal = UnityObjectToWorldNormal( vertex.normal ); + output.worldPosition = mul(unity_ObjectToWorld, vertex.position); + output.shadowPosition = mul(_ShadowMatrix ,output.worldPosition); + output.localPos = vertex.position + 0.5; + return output; + } + + float4 _Color; + float3 _OverrideColor; + float _OverrideAmount; + half _SlideValue; + + float4 frag (VertexOutput fragment) : SV_Target + { + float3 lightOut = 0; + + evaluateLights( + fragment.worldPosition.xyz /* pixelPos */, + fragment.normal /* pixelNormal */, + _Color, + fragment.shadowPosition /* shadowPosition */, + lightOut /* inout diffuseOut */); + float3 slide = fragment.localPos.x < _SlideValue; + float3 overrideColor = _OverrideColor + _EmissiveColor * _EmissiveAmount; + return float4(lerp(lightOut, overrideColor.rgb, _OverrideAmount) * slide, _Color.a); + } + ENDCG + } + UsePass "VertexLit/SHADOWCASTER" + } +} \ No newline at end of file diff --git a/Assets/Rendering/DirectionalUniformSlider.shader.meta b/Assets/Rendering/DirectionalUniformSlider.shader.meta new file mode 100644 index 00000000..1eacb31f --- /dev/null +++ b/Assets/Rendering/DirectionalUniformSlider.shader.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: a661996455e44e5994388e1b75925659 +timeCreated: 1729942003 \ No newline at end of file diff --git a/Assets/Rendering/Lighting.cs b/Assets/Rendering/Lighting.cs index 546080e7..45e72306 100644 --- a/Assets/Rendering/Lighting.cs +++ b/Assets/Rendering/Lighting.cs @@ -234,6 +234,11 @@ void OnDestroy() void OnPostRender() { + if (blurIterations == 0) + { + Graphics.Blit(shadowTexture, blurShadowTexture, blurMat, 0); + return; + } int res = shadowResolution; if (downsample) @@ -242,9 +247,9 @@ void OnPostRender() } RenderTexture rtQuarter = - RenderTexture.GetTemporary(res, res, 0, renderTextureFormat, RenderTextureReadWrite.Linear); + RenderTexture.GetTemporary(res, res, 0, renderTextureFormat, RenderTextureReadWrite.Linear); RenderTexture rtQuarterB = - RenderTexture.GetTemporary(res, res, 0, renderTextureFormat, RenderTextureReadWrite.Linear); + RenderTexture.GetTemporary(res, res, 0, renderTextureFormat, RenderTextureReadWrite.Linear); Graphics.Blit(shadowTexture, rtQuarter, blurMat, 0); @@ -254,7 +259,7 @@ void OnPostRender() Graphics.Blit(rtQuarterB, rtQuarter, blurMat, 4); } - Graphics.Blit(rtQuarter, blurShadowTexture); + Graphics.Blit(rtQuarter, blurShadowTexture, blurMat, 5); rtQuarter.DiscardContents(); RenderTexture.ReleaseTemporary(rtQuarter); diff --git a/Assets/Rendering/M_BarrenTerrain.shader b/Assets/Rendering/M_BarrenTerrain.shader index 808edb60..bf2ff820 100644 --- a/Assets/Rendering/M_BarrenTerrain.shader +++ b/Assets/Rendering/M_BarrenTerrain.shader @@ -14,7 +14,7 @@ // Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' -// Shader created with Shader Forge v1.34 +// Shader created with Shader Forge v1.34 // Shader Forge (c) Neat Corporation / Joachim Holmer - http://www.acegikmo.com/shaderforge/ // Note: Manually altering this data may prevent you from opening it in Shader Forge /*SF_DATA;ver:1.34;sub:START;pass:START;ps:flbk:,iptp:0,cusa:False,bamd:0,lico:1,lgpr:1,limd:2,spmd:1,trmd:0,grmd:0,uamb:True,mssp:True,bkdf:False,hqlp:False,rprd:False,enco:False,rmgx:True,rpth:0,vtps:0,hqsc:True,nrmq:1,nrsp:0,vomd:0,spxs:False,tesm:0,olmd:1,culm:0,bsrc:0,bdst:1,dpts:2,wrdp:True,dith:0,atcv:False,rfrpo:True,rfrpn:Refraction,coma:15,ufog:True,aust:True,igpj:False,qofs:0,qpre:1,rntp:1,fgom:False,fgoc:False,fgod:False,fgor:False,fgmd:0,fgcr:1,fgcg:0.8431373,fgcb:0.7294118,fgca:1,fgde:0.017,fgrn:0,fgrf:300,stcl:False,stva:128,stmr:255,stmw:255,stcp:6,stps:0,stfa:0,stfz:0,ofsf:0,ofsu:0,f2p0:False,fnsp:False,fnfb:False;n:type:ShaderForge.SFN_Final,id:9361,x:33209,y:32712,varname:node_9361,prsc:2|diff-9158-OUT,emission-1140-OUT;n:type:ShaderForge.SFN_Clamp01,id:4953,x:28737,y:31473,cmnt:FogMask,varname:node_4953,prsc:2|IN-7277-OUT;n:type:ShaderForge.SFN_Slider,id:5606,x:28180,y:31729,ptovrint:False,ptlb:FogDistance,ptin:_FogDistance,varname:_FogDepth_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:1,max:20;n:type:ShaderForge.SFN_Slider,id:3737,x:27739,y:31723,ptovrint:False,ptlb:FogCurve,ptin:_FogCurve,varname:_FogNearCuttoff_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:2,max:10;n:type:ShaderForge.SFN_Tex2d,id:4071,x:31497,y:30561,ptovrint:False,ptlb:Clouds,ptin:_Clouds,varname:_FogPattern_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,tex:c1178dfbbc5ee1f4b82d214652566d2b,ntxv:1,isnm:False|UVIN-4496-UVOUT;n:type:ShaderForge.SFN_TexCoord,id:7535,x:30950,y:30481,varname:node_7535,prsc:2,uv:1,uaff:False;n:type:ShaderForge.SFN_Panner,id:4496,x:31293,y:30561,varname:node_4496,prsc:2,spu:0.05,spv:0|UVIN-7535-UVOUT,DIST-3894-TSL;n:type:ShaderForge.SFN_Time,id:3894,x:30950,y:30653,varname:node_3894,prsc:2;n:type:ShaderForge.SFN_Lerp,id:8446,x:31564,y:30986,varname:node_8446,prsc:2|B-4071-RGB;n:type:ShaderForge.SFN_Lerp,id:9158,x:31785,y:33792,varname:node_9158,prsc:2|A-6609-OUT,B-919-OUT,T-6283-OUT;n:type:ShaderForge.SFN_Vector1,id:919,x:31495,y:33874,varname:node_919,prsc:2,v1:0;n:type:ShaderForge.SFN_Tex2d,id:7756,x:29726,y:34124,ptovrint:False,ptlb:FGTexture,ptin:_FGTexture,varname:node_7756,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,tex:49f8294a6ca0e8a44b975eb986aee4f2,ntxv:0,isnm:False|UVIN-4623-OUT;n:type:ShaderForge.SFN_TexCoord,id:5034,x:29181,y:34124,varname:node_5034,prsc:2,uv:0,uaff:False;n:type:ShaderForge.SFN_Multiply,id:4623,x:29483,y:34124,varname:node_4623,prsc:2|A-5034-UVOUT,B-5341-OUT;n:type:ShaderForge.SFN_Vector1,id:5341,x:29181,y:34292,varname:node_5341,prsc:2,v1:100;n:type:ShaderForge.SFN_Tex2d,id:9697,x:29603,y:34965,ptovrint:False,ptlb:BGTexture,ptin:_BGTexture,varname:_FGTexture_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,tex:4c270811b2b358b4296f2c1a8573c805,ntxv:0,isnm:False|UVIN-5034-UVOUT;n:type:ShaderForge.SFN_Lerp,id:6609,x:30690,y:34295,varname:node_6609,prsc:2|A-7316-OUT,B-2663-OUT,T-9037-OUT;n:type:ShaderForge.SFN_TexCoord,id:1990,x:26947,y:31477,varname:node_1990,prsc:2,uv:0,uaff:False;n:type:ShaderForge.SFN_RemapRange,id:2740,x:27122,y:31477,varname:node_2740,prsc:2,frmn:0,frmx:1,tomn:-1,tomx:1|IN-1990-UVOUT;n:type:ShaderForge.SFN_Multiply,id:4958,x:27300,y:31477,varname:node_4958,prsc:2|A-2740-OUT,B-2740-OUT;n:type:ShaderForge.SFN_Add,id:7712,x:27672,y:31473,varname:node_7712,prsc:2|A-8040-R,B-8040-G;n:type:ShaderForge.SFN_ComponentMask,id:8040,x:27477,y:31473,varname:node_8040,prsc:2,cc1:0,cc2:1,cc3:-1,cc4:-1|IN-4958-OUT;n:type:ShaderForge.SFN_Multiply,id:7277,x:28538,y:31473,varname:node_7277,prsc:2|A-8069-OUT,B-5606-OUT;n:type:ShaderForge.SFN_Power,id:8069,x:28274,y:31473,varname:node_8069,prsc:2|VAL-7712-OUT,EXP-3737-OUT;n:type:ShaderForge.SFN_Vector1,id:1688,x:29242,y:31794,varname:node_1688,prsc:2,v1:0;n:type:ShaderForge.SFN_Color,id:8530,x:29596,y:31613,ptovrint:False,ptlb:FogColor,ptin:_FogColor,varname:node_8530,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,c1:0.882353,c2:0.9568628,c3:0.8705883,c4:1;n:type:ShaderForge.SFN_Fresnel,id:1998,x:28298,y:32607,varname:node_1998,prsc:2|EXP-1983-OUT;n:type:ShaderForge.SFN_Color,id:313,x:29151,y:31931,ptovrint:False,ptlb:FresnelColor,ptin:_FresnelColor,varname:_FogColor_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,c1:0.882353,c2:0.9568628,c3:0.8705883,c4:1;n:type:ShaderForge.SFN_Clamp01,id:4156,x:29926,y:32301,cmnt:EmissiveMask,varname:node_4156,prsc:2|IN-8109-OUT;n:type:ShaderForge.SFN_Slider,id:1983,x:27878,y:32639,ptovrint:False,ptlb:FresnelExp,ptin:_FresnelExp,varname:_FogPowerCurve_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0.5,cur:2,max:10;n:type:ShaderForge.SFN_Color,id:9902,x:29340,y:33677,ptovrint:False,ptlb:DiffuseColorA,ptin:_DiffuseColorA,varname:node_9902,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,c1:0.5,c2:0.5,c3:0.5,c4:1;n:type:ShaderForge.SFN_Lerp,id:7316,x:30163,y:34076,varname:node_7316,prsc:2|A-9902-RGB,B-5920-RGB,T-8909-OUT;n:type:ShaderForge.SFN_Color,id:5920,x:29340,y:33897,ptovrint:False,ptlb:DiffuseColorB,ptin:_DiffuseColorB,varname:node_5920,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,c1:0.5,c2:0.5,c3:0.5,c4:1;n:type:ShaderForge.SFN_Lerp,id:2663,x:30104,y:34604,varname:node_2663,prsc:2|A-9902-RGB,B-5920-RGB,T-8518-OUT;n:type:ShaderForge.SFN_Slider,id:5397,x:27459,y:32394,ptovrint:False,ptlb:FresnelMaskCurve,ptin:_FresnelMaskCurve,varname:node_5397,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:1,max:10;n:type:ShaderForge.SFN_Slider,id:9331,x:27910,y:32395,ptovrint:False,ptlb:FresnelDistance,ptin:_FresnelDistance,varname:node_9331,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:1,max:20;n:type:ShaderForge.SFN_Power,id:8404,x:28039,y:32215,varname:node_8404,prsc:2|VAL-7712-OUT,EXP-5397-OUT;n:type:ShaderForge.SFN_Multiply,id:1329,x:28259,y:32215,varname:node_1329,prsc:2|A-8404-OUT,B-9331-OUT;n:type:ShaderForge.SFN_Lerp,id:2991,x:29870,y:31740,varname:node_2991,prsc:2|A-8574-OUT,B-8530-RGB,T-6008-OUT;n:type:ShaderForge.SFN_Clamp01,id:5244,x:28841,y:32220,cmnt:FresnelMask,varname:node_5244,prsc:2|IN-7832-OUT;n:type:ShaderForge.SFN_Lerp,id:8574,x:29523,y:31908,varname:node_8574,prsc:2|A-1688-OUT,B-313-RGB,T-4003-OUT;n:type:ShaderForge.SFN_Add,id:8109,x:29686,y:32301,varname:node_8109,prsc:2|A-6008-OUT,B-5244-OUT;n:type:ShaderForge.SFN_Slider,id:7824,x:28646,y:31686,ptovrint:False,ptlb:FogStrength,ptin:_FogStrength,varname:node_7824,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:1,max:1;n:type:ShaderForge.SFN_Multiply,id:6008,x:28975,y:31473,varname:node_6008,prsc:2|A-4953-OUT,B-7824-OUT;n:type:ShaderForge.SFN_Lerp,id:6798,x:30231,y:31901,varname:node_6798,prsc:2|A-2991-OUT,B-313-RGB,T-6433-OUT;n:type:ShaderForge.SFN_Multiply,id:4003,x:29293,y:32155,varname:node_4003,prsc:2|A-5244-OUT,B-3122-OUT;n:type:ShaderForge.SFN_Slider,id:4430,x:28713,y:32504,ptovrint:False,ptlb:FresnelOnTopOfFog,ptin:_FresnelOnTopOfFog,varname:node_4430,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:0,max:1;n:type:ShaderForge.SFN_OneMinus,id:3122,x:29043,y:32343,varname:node_3122,prsc:2|IN-4430-OUT;n:type:ShaderForge.SFN_Multiply,id:6433,x:29957,y:32033,varname:node_6433,prsc:2|A-5244-OUT,B-4430-OUT;n:type:ShaderForge.SFN_Multiply,id:7832,x:28532,y:32301,varname:node_7832,prsc:2|A-1329-OUT,B-1998-OUT;n:type:ShaderForge.SFN_Multiply,id:6283,x:30382,y:32297,varname:node_6283,prsc:2|A-4156-OUT,B-9037-OUT;n:type:ShaderForge.SFN_Multiply,id:1140,x:30581,y:31959,varname:node_1140,prsc:2|A-6798-OUT,B-9037-OUT;n:type:ShaderForge.SFN_Clamp01,id:9037,x:30137,y:35039,cmnt:BGMask,varname:node_9037,prsc:2|IN-315-OUT;n:type:ShaderForge.SFN_RemapRangeAdvanced,id:315,x:29877,y:35142,varname:node_315,prsc:2|IN-9697-A,IMIN-9822-OUT,IMAX-4405-OUT,OMIN-2684-OUT,OMAX-2007-OUT;n:type:ShaderForge.SFN_Vector1,id:9822,x:29592,y:35155,varname:node_9822,prsc:2,v1:0;n:type:ShaderForge.SFN_Vector1,id:4405,x:29592,y:35220,varname:node_4405,prsc:2,v1:1;n:type:ShaderForge.SFN_Slider,id:2684,x:29435,y:35336,ptovrint:False,ptlb:BGMaskNear,ptin:_BGMaskNear,varname:node_2684,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:0,max:-10;n:type:ShaderForge.SFN_Slider,id:2007,x:29435,y:35449,ptovrint:False,ptlb:BGMaskFar,ptin:_BGMaskFar,varname:node_2007,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:1,cur:1,max:20;n:type:ShaderForge.SFN_Vector1,id:4087,x:29339,y:33415,varname:node_4087,prsc:2,v1:0;n:type:ShaderForge.SFN_Lerp,id:8518,x:29887,y:34757,varname:node_8518,prsc:2|A-2296-OUT,B-9697-R,T-8707-OUT;n:type:ShaderForge.SFN_Vector1,id:2296,x:29647,y:34565,varname:node_2296,prsc:2,v1:0.5;n:type:ShaderForge.SFN_Lerp,id:8909,x:29974,y:34152,varname:node_8909,prsc:2|A-2296-OUT,B-7756-R,T-8707-OUT;n:type:ShaderForge.SFN_Slider,id:8707,x:29462,y:34731,ptovrint:False,ptlb:TextureStrength,ptin:_TextureStrength,varname:node_8707,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:0.5,max:1;proporder:5606-3737-7824-8530-313-9331-5397-1983-4430-4071-9697-7756-9902-5920-8707-2684-2007;pass:END;sub:END;*/ @@ -49,8 +49,8 @@ Shader "VoidWorld/BarrenTerrain" { Tags { "LightMode"="ForwardBase" } - - + + CGPROGRAM #pragma vertex vert #pragma fragment frag @@ -60,7 +60,6 @@ Shader "VoidWorld/BarrenTerrain" { #include "PenumbraShadows.cginc" #pragma multi_compile_fwdbase_fullshadows #pragma multi_compile_fog - #pragma only_renderers d3d9 d3d11 glcore gles #pragma target 3.0 uniform float4 _LightColor0; uniform float _FogDistance; @@ -117,7 +116,7 @@ Shader "VoidWorld/BarrenTerrain" { float3 attenColor = attenuation * _LightColor0.xyz; /////// Diffuse: float NdotL = max(0.0,dot( normalDirection, lightDirection )); - float shadows = 0.5 + 0.5 * calcShadow(i.posWorld, normalDirection, i.shadowPosition); + float shadows = 0.5 + 0.5 * calcShadow(i.posWorld, normalDirection, i.shadowPosition); float3 directDiffuse = shadows * max( 0.0, NdotL) * attenColor; float3 indirectDiffuse = float3(0,0,0); indirectDiffuse += UNITY_LIGHTMODEL_AMBIENT.rgb; // Ambient Light @@ -154,8 +153,8 @@ Shader "VoidWorld/BarrenTerrain" { "LightMode"="ForwardAdd" } Blend One One - - + + CGPROGRAM #pragma vertex vert #pragma fragment frag @@ -164,7 +163,6 @@ Shader "VoidWorld/BarrenTerrain" { #include "AutoLight.cginc" #pragma multi_compile_fwdadd_fullshadows #pragma multi_compile_fog - #pragma only_renderers d3d9 d3d11 glcore gles #pragma target 3.0 uniform float4 _LightColor0; uniform float _FogDistance; @@ -248,6 +246,6 @@ Shader "VoidWorld/BarrenTerrain" { } FallBack "Diffuse" CustomEditor "ShaderForgeMaterialInspector" - + } diff --git a/Assets/Rendering/MobileBlur.shader b/Assets/Rendering/MobileBlur.shader index 2b458bef..f549fc56 100644 --- a/Assets/Rendering/MobileBlur.shader +++ b/Assets/Rendering/MobileBlur.shader @@ -22,7 +22,7 @@ Shader "Hidden/FastBlur" { #include "UnityCG.cginc" - sampler2D _MainTex; + sampler2D_float _MainTex; sampler2D _Bloom; uniform half4 _MainTex_TexelSize; @@ -46,7 +46,7 @@ Shader "Hidden/FastBlur" { v2f_tap o; o.pos = UnityObjectToClipPos (v.vertex); - o.uv20 = UnityStereoScreenSpaceUVAdjust(v.texcoord + _MainTex_TexelSize.xy, _MainTex_ST); + o.uv20 = UnityStereoScreenSpaceUVAdjust(v.texcoord + _MainTex_TexelSize.xy * half2(0.5h,0.5h), _MainTex_ST); o.uv21 = UnityStereoScreenSpaceUVAdjust(v.texcoord + _MainTex_TexelSize.xy * half2(-0.5h,-0.5h), _MainTex_ST); o.uv22 = UnityStereoScreenSpaceUVAdjust(v.texcoord + _MainTex_TexelSize.xy * half2(0.5h,-0.5h), _MainTex_ST); o.uv23 = UnityStereoScreenSpaceUVAdjust(v.texcoord + _MainTex_TexelSize.xy * half2(-0.5h,0.5h), _MainTex_ST); @@ -54,15 +54,36 @@ Shader "Hidden/FastBlur" { return o; } - fixed4 fragDownsample ( v2f_tap i ) : SV_Target + float4 fragDownsample ( v2f_tap i ) : SV_Target { - fixed4 color = tex2D (_MainTex, i.uv20); + float4 color = tex2D (_MainTex, i.uv20); color += tex2D (_MainTex, i.uv21); color += tex2D (_MainTex, i.uv22); color += tex2D (_MainTex, i.uv23); return color / 4; } + struct v2f_simple + { + float4 pos : SV_POSITION; + float2 uv : TEXCOORD0; + }; + + v2f_simple vert ( appdata_img v ) + { + v2f_simple o; + + o.pos = UnityObjectToClipPos (v.vertex); + o.uv = UnityStereoScreenSpaceUVAdjust(v.texcoord, _MainTex_ST); + + return o; + } + + float4 frag (v2f_simple i ) : SV_Target + { + return tex2D (_MainTex, i.uv); + } + struct v2f_5tap { float4 pos : SV_POSITION; @@ -89,35 +110,35 @@ Shader "Hidden/FastBlur" { - fixed4 fragDistDownsample ( v2f_5tap i ) : SV_Target + float4 fragDistDownsample ( v2f_5tap i ) : SV_Target { - fixed4 baseColor = float4(tex2D (_MainTex, i.uv00).r, i.uv00, 1); - fixed4 color0 = float4(tex2D (_MainTex, i.uv20).r, i.uv20, 1); - fixed4 color1 = float4(tex2D (_MainTex, i.uv21).r, i.uv21, 1); - fixed4 color2 = float4(tex2D (_MainTex, i.uv22).r, i.uv22, 1); - fixed4 color3 = float4(tex2D (_MainTex, i.uv23).r, i.uv23, 1); + float4 baseColor = float4(tex2D (_MainTex, i.uv00).r, i.uv00, 1); + float4 color0 = float4(tex2D (_MainTex, i.uv20).r, i.uv20, 1); + float4 color1 = float4(tex2D (_MainTex, i.uv21).r, i.uv21, 1); + float4 color2 = float4(tex2D (_MainTex, i.uv22).r, i.uv22, 1); + float4 color3 = float4(tex2D (_MainTex, i.uv23).r, i.uv23, 1); color0 = color0.r < color1.r ? color0 : color1; color2 = color2.r < color3.r ? color2 : color3; color0 = color0.r < color2.r ? color0 : color2; return color0;//tex2D (_MainTex, i.uv00); } - fixed4 fragDistBlur ( v2f_5tap i ) : SV_Target + float4 fragDistBlur ( v2f_5tap i ) : SV_Target { - fixed4 baseColor = tex2D (_MainTex, i.uv00); - fixed4 color0 = tex2D (_MainTex, i.uv20); - fixed4 color1 = tex2D (_MainTex, i.uv21); - fixed4 color2 = tex2D (_MainTex, i.uv22); - fixed4 color3 = tex2D (_MainTex, i.uv23); + float4 baseColor = tex2D (_MainTex, i.uv00); + float4 color0 = tex2D (_MainTex, i.uv20); + float4 color1 = tex2D (_MainTex, i.uv21); + float4 color2 = tex2D (_MainTex, i.uv22); + float4 color3 = tex2D (_MainTex, i.uv23); color0 = color0.r < color1.r ? color0 : color1; color2 = color2.r < color3.r ? color2 : color3; color0 = color0.r < color2.r ? color0 : color2; return baseColor.r - 0.01 < color0.r ? baseColor : color0; } - fixed4 fragDistField ( v2f_5tap i ) : SV_Target + float4 fragDistField ( v2f_5tap i ) : SV_Target { - fixed4 baseColor = tex2D (_MainTex, i.uv00); + float4 baseColor = tex2D (_MainTex, i.uv00); return float4(baseColor.r, length(i.uv00 - baseColor.gb), 0, 0); } @@ -289,7 +310,15 @@ Shader "Hidden/FastBlur" { ENDCG } + // 5 + Pass { + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + + ENDCG + } } diff --git a/Assets/Rendering/PenumbraShadows.cginc b/Assets/Rendering/PenumbraShadows.cginc index 5964ed11..5e66e724 100644 --- a/Assets/Rendering/PenumbraShadows.cginc +++ b/Assets/Rendering/PenumbraShadows.cginc @@ -1,7 +1,7 @@ float4x4 _ShadowMatrix; -sampler2D _ShadowTexture; +sampler2D_float _ShadowTexture; sampler2D _ShadowPointTexture; -sampler2D _ShadowBlurTexture; +sampler2D_float _ShadowBlurTexture; float3 _LightColor; float4 _LightDirection; float4 _LightPosition; diff --git a/Assets/Rendering/TestMats/TestShadowRender.renderTexture b/Assets/Rendering/TestMats/TestShadowRender.renderTexture index 194f4e82..dbc62640 100644 --- a/Assets/Rendering/TestMats/TestShadowRender.renderTexture +++ b/Assets/Rendering/TestMats/TestShadowRender.renderTexture @@ -12,12 +12,13 @@ RenderTexture: Hash: 00000000000000000000000000000000 m_ForcedFallbackFormat: 4 m_DownscaleFallback: 0 - serializedVersion: 3 + m_IsAlphaChannelOptional: 0 + serializedVersion: 5 m_Width: 2048 m_Height: 2048 m_AntiAliasing: 1 m_MipCount: -1 - m_DepthFormat: 2 + m_DepthStencilFormat: 92 m_ColorFormat: 52 m_MipMap: 0 m_GenerateMips: 0 @@ -25,6 +26,7 @@ RenderTexture: m_UseDynamicScale: 0 m_BindMS: 0 m_EnableCompatibleFormat: 1 + m_EnableRandomWrite: 0 m_TextureSettings: serializedVersion: 2 m_FilterMode: 0 @@ -35,3 +37,4 @@ RenderTexture: m_WrapW: 1 m_Dimension: 2 m_VolumeDepth: 1 + m_ShadowSamplingMode: 2 diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity index fe957485..c648d21c 100644 --- a/Assets/Scenes/MainScene.unity +++ b/Assets/Scenes/MainScene.unity @@ -38,12 +38,11 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.40853927, g: 0.53450584, b: 0.6391914, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 11 + serializedVersion: 12 m_GIWorkflowMode: 1 m_GISettings: serializedVersion: 2 @@ -99,13 +98,13 @@ LightmapSettings: m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 112000002, guid: 32940be804eca474ca26055d83fa1848, type: 2} - m_UseShadowmask: 0 + m_LightingSettings: {fileID: 703232607} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: - serializedVersion: 2 + serializedVersion: 3 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 @@ -118,7 +117,9 @@ NavMeshSettings: cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 - accuratePlacement: 0 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} @@ -159,12 +160,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 39256461} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.13, y: 0.225, z: -0.07} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &176735057 stripped MonoBehaviour: @@ -208,15 +210,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193130810} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 254837953} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &193130812 LineRenderer: + serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -226,10 +230,12 @@ LineRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -311,16 +317,20 @@ LineRenderer: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 + textureScale: {x: 1, y: 1} shadowBias: 0 generateLightingData: 0 + m_MaskInteraction: 0 m_UseWorldSpace: 0 m_Loop: 0 + m_ApplyActiveColorSpace: 0 --- !u!1 &197705493 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1717336604556190, guid: 789375d7cedc38f4bb55fa91d9a97de5, @@ -375,12 +385,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240066295} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.195, y: 0.1975, z: -0.17} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &254837952 GameObject: @@ -405,28 +416,38 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 254837952} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 321371328} - {fileID: 1492220909} - {fileID: 1729125926} - {fileID: 193130811} m_Father: {fileID: 1116811678} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &314171955 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 1706138696038576, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} propertyPath: m_Name value: ID_BillboardHolder objectReference: {fileID: 0} + - target: {fileID: 4270719591134540, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} + propertyPath: m_LocalPosition.x + value: 2.933 + objectReference: {fileID: 0} + - target: {fileID: 4771380543176724, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} + propertyPath: m_LocalPosition.y + value: 0.34 + objectReference: {fileID: 0} - target: {fileID: 4996679832387286, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} propertyPath: m_RootOrder value: 12 @@ -468,8 +489,7 @@ PrefabInstance: type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, - type: 2} + objectReference: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} - target: {fileID: 23104256621798488, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} propertyPath: m_Materials.Array.data[0] @@ -479,8 +499,7 @@ PrefabInstance: type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, - type: 2} + objectReference: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} - target: {fileID: 23425990413497354, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} propertyPath: m_Materials.Array.data[0] @@ -490,8 +509,7 @@ PrefabInstance: type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 21265816696331314, guid: 820855f59355eb94a931aaedf8016ddc, - type: 2} + objectReference: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} - target: {fileID: 33129609626115050, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} propertyPath: m_Mesh @@ -532,7 +550,109 @@ PrefabInstance: propertyPath: m_Mesh value: objectReference: {fileID: 0} - m_RemovedComponents: [] + - target: {fileID: 114178628985799218, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + propertyPath: m_PresetInfoIsWorld + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 224351989970324342, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + propertyPath: m_AnchoredPosition.y + value: 0.105 + objectReference: {fileID: 0} + - target: {fileID: 224466906702643688, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + propertyPath: m_AnchoredPosition.x + value: 0.21 + objectReference: {fileID: 0} + - target: {fileID: 224466906702643688, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + propertyPath: m_AnchoredPosition.y + value: 0.061 + objectReference: {fileID: 0} + - target: {fileID: 224516599474975786, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + propertyPath: m_LocalScale.x + value: 0.05 + objectReference: {fileID: 0} + - target: {fileID: 224516599474975786, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + propertyPath: m_LocalScale.y + value: 0.05 + objectReference: {fileID: 0} + - target: {fileID: 224516599474975786, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + propertyPath: m_LocalScale.z + value: 0.05 + objectReference: {fileID: 0} + - target: {fileID: 224516599474975786, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + propertyPath: m_LocalPosition.z + value: -0.0000014901161 + objectReference: {fileID: 0} + - target: {fileID: 224516599474975786, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + propertyPath: m_AnchoredPosition.y + value: -0.073 + objectReference: {fileID: 0} + m_RemovedComponents: + - {fileID: 222202484714475770, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} + - {fileID: 222598314200403062, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} + - {fileID: 222859939550137002, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} + - {fileID: 222043680055563170, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} + - {fileID: 222460367679557484, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} + - {fileID: 222919041934234286, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 1360773696122508, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + insertIndex: -1 + addedObject: {fileID: 314171973} + - targetCorrespondingSourceObject: {fileID: 1360773696122508, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + insertIndex: -1 + addedObject: {fileID: 0} + - targetCorrespondingSourceObject: {fileID: 1436114718323292, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + insertIndex: -1 + addedObject: {fileID: 314171972} + - targetCorrespondingSourceObject: {fileID: 1436114718323292, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + insertIndex: -1 + addedObject: {fileID: 0} + - targetCorrespondingSourceObject: {fileID: 1559884803215068, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + insertIndex: -1 + addedObject: {fileID: 314171971} + - targetCorrespondingSourceObject: {fileID: 1559884803215068, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + insertIndex: -1 + addedObject: {fileID: 0} + - targetCorrespondingSourceObject: {fileID: 1729920957729344, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + insertIndex: -1 + addedObject: {fileID: 314171970} + - targetCorrespondingSourceObject: {fileID: 1729920957729344, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + insertIndex: -1 + addedObject: {fileID: 0} + - targetCorrespondingSourceObject: {fileID: 1152084968003490, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + insertIndex: -1 + addedObject: {fileID: 314171969} + - targetCorrespondingSourceObject: {fileID: 1152084968003490, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + insertIndex: -1 + addedObject: {fileID: 0} + - targetCorrespondingSourceObject: {fileID: 1482622597083598, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + insertIndex: -1 + addedObject: {fileID: 314171968} + - targetCorrespondingSourceObject: {fileID: 1482622597083598, guid: 7ed5018ecc10bbe4cab05ded4f30824a, + type: 3} + insertIndex: -1 + addedObject: {fileID: 0} m_SourcePrefab: {fileID: 100100000, guid: 7ed5018ecc10bbe4cab05ded4f30824a, type: 3} --- !u!1 &314171956 stripped GameObject: @@ -621,6 +741,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -652,15 +773,15 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 36 - m_fontSizeBase: 36 + m_fontSize: 32 + m_fontSizeBase: 32 m_fontWeight: 400 m_enableAutoSizing: 0 m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 - m_VerticalAlignment: 256 + m_HorizontalAlignment: 4 + m_VerticalAlignment: 512 m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 @@ -688,15 +809,15 @@ MonoBehaviour: m_VertexBufferAutoSizeReduction: 0 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 - m_margin: {x: 0, y: 0, z: 0, w: 0} + m_margin: {x: 10.90838, y: 3.5026817, z: 2.2076979, w: 0.59787035} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 314171957} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 314171957} + m_maskType: 0 --- !u!114 &314171969 MonoBehaviour: m_ObjectHideFlags: 0 @@ -712,6 +833,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -743,15 +865,15 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 36 - m_fontSizeBase: 36 + m_fontSize: 32 + m_fontSizeBase: 32 m_fontWeight: 400 m_enableAutoSizing: 0 m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 m_HorizontalAlignment: 1 - m_VerticalAlignment: 256 + m_VerticalAlignment: 512 m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 @@ -779,15 +901,15 @@ MonoBehaviour: m_VertexBufferAutoSizeReduction: 0 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 - m_margin: {x: 0, y: 0, z: 0, w: 0} + m_margin: {x: -0.14942741, y: 2.796504, z: 7.0561867, w: 1.0339742} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 314171959} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 314171959} + m_maskType: 0 --- !u!114 &314171970 MonoBehaviour: m_ObjectHideFlags: 0 @@ -803,6 +925,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -834,15 +957,15 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 36 - m_fontSizeBase: 36 + m_fontSize: 32 + m_fontSizeBase: 32 m_fontWeight: 400 m_enableAutoSizing: 0 m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 - m_VerticalAlignment: 256 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 512 m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 @@ -870,15 +993,15 @@ MonoBehaviour: m_VertexBufferAutoSizeReduction: 0 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 - m_margin: {x: 0, y: 0, z: 0, w: 0} + m_margin: {x: -2.775957, y: 7.6434574, z: -2.3599796, w: 2.6060586} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 314171961} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 314171961} + m_maskType: 0 --- !u!114 &314171971 MonoBehaviour: m_ObjectHideFlags: 0 @@ -894,6 +1017,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -925,15 +1049,15 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 36 - m_fontSizeBase: 36 + m_fontSize: 32 + m_fontSizeBase: 32 m_fontWeight: 400 m_enableAutoSizing: 0 m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 - m_VerticalAlignment: 256 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 512 m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 @@ -961,15 +1085,15 @@ MonoBehaviour: m_VertexBufferAutoSizeReduction: 0 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 - m_margin: {x: 0, y: 0, z: 0, w: 0} + m_margin: {x: -2.3849354, y: 2.0576239, z: -3.285616, w: 4.092103} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 314171963} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 314171963} + m_maskType: 0 --- !u!114 &314171972 MonoBehaviour: m_ObjectHideFlags: 0 @@ -985,6 +1109,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1016,15 +1141,15 @@ MonoBehaviour: m_faceColor: serializedVersion: 2 rgba: 4294967295 - m_fontSize: 36 - m_fontSizeBase: 36 + m_fontSize: 32 + m_fontSizeBase: 32 m_fontWeight: 400 m_enableAutoSizing: 0 m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 - m_VerticalAlignment: 256 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 512 m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 @@ -1052,15 +1177,15 @@ MonoBehaviour: m_VertexBufferAutoSizeReduction: 0 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 - m_margin: {x: 0, y: 0, z: 0, w: 0} + m_margin: {x: -2.5063572, y: 4.075569, z: -2.6845284, w: 0} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 314171965} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 314171965} + m_maskType: 0 --- !u!114 &314171973 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1076,6 +1201,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1114,8 +1240,8 @@ MonoBehaviour: m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 - m_HorizontalAlignment: 1 - m_VerticalAlignment: 256 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 512 m_textAlignment: 65535 m_characterSpacing: 0 m_wordSpacing: 0 @@ -1143,49 +1269,15 @@ MonoBehaviour: m_VertexBufferAutoSizeReduction: 0 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 - m_margin: {x: 0, y: 0, z: 0, w: 0} + m_margin: {x: 0.37139988, y: 0, z: 0.20976257, w: 12.027058} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 - m_hasFontAssetChanged: 0 - m_renderer: {fileID: 314171967} - m_maskType: 0 _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 ---- !u!21 &317438119 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Sprites/Default - m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: - m_LightmapFlags: 5 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _AlphaTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - PixelSnap: 0 - - _EnableExternalAlpha: 0 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _Flip: {r: 1, g: 1, b: 1, a: 1} - - _RendererColor: {r: 1, g: 1, b: 1, a: 1} + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 314171967} + m_maskType: 0 --- !u!1 &321371327 GameObject: m_ObjectHideFlags: 0 @@ -1210,15 +1302,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321371327} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 254837953} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &321371329 LineRenderer: + serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -1228,10 +1322,12 @@ LineRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1321,16 +1417,20 @@ LineRenderer: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 + textureScale: {x: 1, y: 1} shadowBias: 0 generateLightingData: 0 + m_MaskInteraction: 0 m_UseWorldSpace: 0 m_Loop: 0 + m_ApplyActiveColorSpace: 0 --- !u!1 &343008431 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1068160031034568, guid: 789375d7cedc38f4bb55fa91d9a97de5, @@ -1342,6 +1442,7 @@ PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 4324386732424652, guid: d4f35ac2c629f3b418e6b201480fea34, type: 3} @@ -1407,12 +1508,16 @@ PrefabInstance: value: objectReference: {fileID: 837912006} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: d4f35ac2c629f3b418e6b201480fea34, type: 3} --- !u!1001 &497756545 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 4314520140746908, guid: 165224c9ca4387b47ab0a004aa9b22b9, type: 3} @@ -1508,6 +1613,9 @@ PrefabInstance: value: objectReference: {fileID: 656126460} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 165224c9ca4387b47ab0a004aa9b22b9, type: 3} --- !u!1 &656126460 stripped GameObject: @@ -1563,13 +1671,118 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 2055044495} m_PrefabAsset: {fileID: 0} +--- !u!850595691 &703232607 +LightingSettings: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Settings.lighting + serializedVersion: 6 + m_GIWorkflowMode: 1 + m_EnableBakedLightmaps: 0 + m_EnableRealtimeLightmaps: 0 + m_RealtimeEnvironmentLighting: 1 + m_BounceScale: 1 + m_AlbedoBoost: 1 + m_IndirectOutputScale: 1 + m_UsingShadowmask: 0 + m_BakeBackend: 0 + m_LightmapMaxSize: 1024 + m_BakeResolution: 40 + m_Padding: 2 + m_LightmapCompression: 3 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 0 + m_CompAOExponentDirect: 0 + m_ExtractAO: 0 + m_MixedBakeMode: 1 + m_LightmapsBakeMode: 1 + m_FilterMode: 1 + m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_RealtimeResolution: 2 + m_ForceWhiteAlbedo: 0 + m_ForceUpdates: 0 + m_FinalGather: 0 + m_FinalGatherRayCount: 1024 + m_FinalGatherFiltering: 1 + m_PVRCulling: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVREnvironmentSampleCount: 512 + m_PVREnvironmentReferencePointCount: 2048 + m_LightProbeSampleCountMultiplier: 4 + m_PVRBounces: 2 + m_PVRMinBounces: 2 + m_PVREnvironmentImportanceSampling: 0 + m_PVRFilteringMode: 2 + m_PVRDenoiserTypeDirect: 0 + m_PVRDenoiserTypeIndirect: 0 + m_PVRDenoiserTypeAO: 0 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_PVRTiledBaking: 0 + m_NumRaysToShootPerTexel: -1 + m_RespectSceneVisibilityWhenBakingGI: 0 --- !u!1001 &740513748 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: 1153124393195924, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1231737797195160, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1257618892418762, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 1270041785741014, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1274638547029988, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1302206512314040, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1438681258302704, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1440266078033052, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1443840195331044, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1538936029715772, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} - target: {fileID: 1716928796198748, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} propertyPath: m_Name value: Startup @@ -1578,6 +1791,18 @@ PrefabInstance: propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} + - target: {fileID: 1735069984121392, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1824733634260580, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 13 + objectReference: {fileID: 0} + - target: {fileID: 1913744628075196, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} - target: {fileID: 4001031950080844, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0.4996996 @@ -3602,102 +3827,551 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0.44054115 objectReference: {fileID: 0} + - target: {fileID: 79360105313461507, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 100033629479621504, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 146879503945089801, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} - target: {fileID: 146879503945089801, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} + - target: {fileID: 326245927067787203, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 328201608946732250, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 441602476817665730, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 477078137188825154, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 682313687503439692, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 855680917688735309, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 979479443895423640, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 1027104575958166669, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 1329725182247812508, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} - target: {fileID: 1329725182247812508, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - - target: {fileID: 7558688261709500704, guid: bb348a42d97265844a481bbb818e5ee0, + - target: {fileID: 1509816092981211727, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 1655030256192856875, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} ---- !u!114 &806170426 stripped -MonoBehaviour: - m_CorrespondingSourceObject: {fileID: 114822406110709896, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - m_PrefabInstance: {fileID: 2055044495} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 197705493} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 549dd699486808e4ba7372437445e0f6, type: 3} - m_Name: - m_EditorClassIdentifier: ---- !u!1 &806170427 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 1749673357988660, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - m_PrefabInstance: {fileID: 2055044495} - m_PrefabAsset: {fileID: 0} ---- !u!4 &807609989 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, - type: 3} - m_PrefabInstance: {fileID: 823616952} - m_PrefabAsset: {fileID: 0} ---- !u!1001 &823616952 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 888765277} - m_Modifications: - - target: {fileID: 1653569836296858, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} - propertyPath: m_Name - value: BlocksEnv + - target: {fileID: 1872736235529173835, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 objectReference: {fileID: 0} - - target: {fileID: 1749289898062504, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} - propertyPath: m_Name - value: ID_PurpleGroundAndPlane + - target: {fileID: 2155605183114275853, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 objectReference: {fileID: 0} - - target: {fileID: 1915609964418538, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} - propertyPath: m_IsActive - value: 0 + - target: {fileID: 2239792627563456542, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 objectReference: {fileID: 0} - - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} - propertyPath: m_RootOrder - value: 1 + - target: {fileID: 2317008977277361208, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 objectReference: {fileID: 0} - - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} - propertyPath: m_LocalPosition.x - value: 0.06090069 + - target: {fileID: 2537647387613542962, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 objectReference: {fileID: 0} - - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} - propertyPath: m_LocalPosition.y - value: 2.1249838 + - target: {fileID: 2589963502488068653, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 objectReference: {fileID: 0} - - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} - propertyPath: m_LocalPosition.z - value: -0.86531496 + - target: {fileID: 2818894818639329273, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 objectReference: {fileID: 0} - - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} - propertyPath: m_LocalRotation.w - value: 1 + - target: {fileID: 3089935233393569654, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 objectReference: {fileID: 0} - - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} - propertyPath: m_LocalRotation.x - value: 0 + - target: {fileID: 3096128933570632880, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 objectReference: {fileID: 0} - - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} - propertyPath: m_LocalRotation.y - value: 0 + - target: {fileID: 3201913553070519228, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 objectReference: {fileID: 0} - - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} - propertyPath: m_LocalRotation.z - value: 0 + - target: {fileID: 3218267951893769123, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} ---- !u!1 &837912005 -GameObject: + - target: {fileID: 3484197596080726701, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 3876943177090452340, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 3988901579816029056, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 3991114802646010220, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 4221378033803068154, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 4223346871059894755, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 4279029758547606575, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 4615538111967001951, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 4619461834019933849, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 4752372980021432467, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 4761515976613452510, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 5037774854919762204, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 5382142652122855570, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 5389581354825469457, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 5570036014690702160, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 5605455643637212988, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 5616746484907992528, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 5793406151832956940, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 5876672121978809862, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 5921980178397712473, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 6108857675583210252, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 6602266073560484482, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 6735109239367080407, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 6752976212364040617, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 7000277086408701858, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 7164298195427547127, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 7315164556365186210, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 7456773033766535345, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 7558688261709500704, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 7558688261709500704, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7750533064220672425, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 7814559840739289707, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 7961529990545391148, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 8120122977350391613, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 8291482482701052258, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 8345677388502739228, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 8391074477671030553, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Enabled + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 8391074477671030553, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_CullingMask.m_Bits + value: 2049 + objectReference: {fileID: 0} + - target: {fileID: 8500930549345925687, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 8931373502844403516, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 8939386767571096830, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 8973772924235735186, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 9088256836450312294, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 9216769885048463027, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + propertyPath: m_Layer + value: 11 + objectReference: {fileID: 0} + m_RemovedComponents: + - {fileID: 2917522933125779591, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + - {fileID: 4715379179341028204, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 2787973783457903568, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + insertIndex: -1 + addedObject: {fileID: 0} + - targetCorrespondingSourceObject: {fileID: 4673674705760829659, guid: bb348a42d97265844a481bbb818e5ee0, + type: 3} + insertIndex: -1 + addedObject: {fileID: 0} + m_SourcePrefab: {fileID: 100100000, guid: bb348a42d97265844a481bbb818e5ee0, type: 3} +--- !u!114 &806170426 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 114822406110709896, guid: 789375d7cedc38f4bb55fa91d9a97de5, + type: 3} + m_PrefabInstance: {fileID: 2055044495} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 197705493} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 549dd699486808e4ba7372437445e0f6, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!1 &806170427 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 1749673357988660, guid: 789375d7cedc38f4bb55fa91d9a97de5, + type: 3} + m_PrefabInstance: {fileID: 2055044495} + m_PrefabAsset: {fileID: 0} +--- !u!4 &807609989 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, + type: 3} + m_PrefabInstance: {fileID: 823616952} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &823616952 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 888765277} + m_Modifications: + - target: {fileID: 1076700453230410, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1131071043491182, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 12 + objectReference: {fileID: 0} + - target: {fileID: 1173679768446622, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1274093698835164, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1489773517372966, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 12 + objectReference: {fileID: 0} + - target: {fileID: 1552932645102530, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 12 + objectReference: {fileID: 0} + - target: {fileID: 1573990707544240, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 12 + objectReference: {fileID: 0} + - target: {fileID: 1620350314181178, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1653569836296858, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Name + value: BlocksEnv + objectReference: {fileID: 0} + - target: {fileID: 1653569836296858, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1672127307353114, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1749289898062504, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Name + value: ID_PurpleGroundAndPlane + objectReference: {fileID: 0} + - target: {fileID: 1749289898062504, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1915609964418538, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1915609964418538, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1972643195934844, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 12 + objectReference: {fileID: 0} + - target: {fileID: 1990684341547854, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 12 + objectReference: {fileID: 0} + - target: {fileID: 1995481214927204, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_Layer + value: 12 + objectReference: {fileID: 0} + - target: {fileID: 4169380322989650, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 21.046 + objectReference: {fileID: 0} + - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalPosition.x + value: 0.06090069 + objectReference: {fileID: 0} + - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalPosition.y + value: 2.1249838 + objectReference: {fileID: 0} + - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalPosition.z + value: -0.86531496 + objectReference: {fileID: 0} + - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4578256205565514, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4892115885966456, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalPosition.x + value: 0.36518574 + objectReference: {fileID: 0} + - target: {fileID: 4892115885966456, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalPosition.y + value: 4.0610647 + objectReference: {fileID: 0} + - target: {fileID: 4892115885966456, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalPosition.z + value: 8.3386345 + objectReference: {fileID: 0} + - target: {fileID: 4892115885966456, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalRotation.w + value: -0.8544279 + objectReference: {fileID: 0} + - target: {fileID: 4892115885966456, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalRotation.x + value: 0.30200946 + objectReference: {fileID: 0} + - target: {fileID: 4892115885966456, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalRotation.y + value: -0.1194627 + objectReference: {fileID: 0} + - target: {fileID: 4892115885966456, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} + propertyPath: m_LocalRotation.z + value: -0.40555152 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: ea7306c924dd50a41bfcb94c66819849, type: 3} +--- !u!1 &837912005 +GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -3758,9 +4432,17 @@ Camera: m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -3794,12 +4476,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 837912005} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1, z: -1} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &867659318 stripped GameObject: @@ -3810,8 +4493,7 @@ GameObject: --- !u!1 &884768833 GameObject: m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 1620350314181178, guid: ea7306c924dd50a41bfcb94c66819849, - type: 3} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 @@ -3820,7 +4502,7 @@ GameObject: - component: {fileID: 884768837} - component: {fileID: 884768836} - component: {fileID: 884768835} - m_Layer: 0 + m_Layer: 12 m_Name: Sky m_TagString: Untagged m_Icon: {fileID: 0} @@ -3830,38 +4512,44 @@ GameObject: --- !u!4 &884768834 Transform: m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 4706760311978092, guid: ea7306c924dd50a41bfcb94c66819849, - type: 3} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884768833} + serializedVersion: 2 m_LocalRotation: {x: 0.000000081181774, y: -0.082628526, z: 0.0000000067309482, w: 0.9965804} - m_LocalPosition: {x: 0, y: -58.19764, z: 0} - m_LocalScale: {x: -176651.39, y: -176651.56, z: -176651.39} + m_LocalPosition: {x: 0, y: -0.9883461, z: 0} + m_LocalScale: {x: -3000, y: -3000, z: -3000} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 888765277} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &884768835 SphereCollider: m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 135039890360126948, guid: ea7306c924dd50a41bfcb94c66819849, - type: 3} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884768833} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Radius: 0.01 m_Center: {x: 5.852186e-19, y: 0, z: -1.38292156e-14} --- !u!23 &884768836 MeshRenderer: m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 23917789825104714, guid: ea7306c924dd50a41bfcb94c66819849, - type: 3} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884768833} @@ -3869,10 +4557,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3897,11 +4587,11 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &884768837 MeshFilter: m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 33101248836328618, guid: ea7306c924dd50a41bfcb94c66819849, - type: 3} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 884768833} @@ -3930,15 +4620,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 888765276} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 884768834} - {fileID: 807609989} - {fileID: 1205209849} m_Father: {fileID: 0} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &888765278 MonoBehaviour: @@ -3957,174 +4648,12 @@ MonoBehaviour: transitionLength: 1 nightEnvironment: {fileID: 178552382} dayEnvironment: {fileID: 1574380179} ---- !u!43 &902719824 -Mesh: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - serializedVersion: 10 - m_SubMeshes: - - serializedVersion: 2 - firstByte: 0 - indexCount: 24 - topology: 0 - baseVertex: 0 - firstVertex: 0 - vertexCount: 8 - localAABB: - m_Center: {x: 0, y: 0.01, z: 0} - m_Extent: {x: 1.65, y: 0, z: 1.275} - m_Shapes: - vertices: [] - shapes: [] - channels: [] - fullWeights: [] - m_BindPose: [] - m_BoneNameHashes: - m_RootBoneNameHash: 0 - m_BonesAABB: [] - m_VariableBoneCountWeights: - m_Data: - m_MeshCompression: 0 - m_IsReadable: 1 - m_KeepVertices: 1 - m_KeepIndices: 1 - m_IndexFormat: 0 - m_IndexBuffer: 000004000100010004000500010005000200020005000600020006000300030006000700030007000000000007000400 - m_VertexData: - serializedVersion: 3 - m_VertexCount: 8 - m_Channels: - - stream: 0 - offset: 0 - format: 0 - dimension: 3 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 12 - format: 0 - dimension: 4 - - stream: 0 - offset: 28 - format: 0 - dimension: 2 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - m_DataSize: 288 - _typelessdata: 0000c03f0ad7233c0000903f000000000000803f0000803f0000803f00000000000000000000c03f0ad7233c000090bf000000000000803f0000803f0000803f0000803f000000000000c0bf0ad7233c000090bf000000000000803f0000803f0000803f00000000000000000000c0bf0ad7233c0000903f000000000000803f0000803f0000803f0000803f000000003333d33f0ad7233c3333a33f000000000000803f0000803f00000000000000000000803f3333d33f0ad7233c3333a3bf000000000000803f0000803f000000000000803f0000803f3333d3bf0ad7233c3333a3bf000000000000803f0000803f00000000000000000000803f3333d3bf0ad7233c3333a33f000000000000803f0000803f000000000000803f0000803f - m_CompressedMesh: - m_Vertices: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_UV: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_Normals: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_Tangents: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_Weights: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_NormalSigns: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_TangentSigns: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_FloatColors: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_BoneIndices: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_Triangles: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_UVInfo: 0 - m_LocalAABB: - m_Center: {x: 0, y: 0.01, z: 0} - m_Extent: {x: 1.65, y: 0, z: 1.275} - m_MeshUsageFlags: 0 - m_BakedConvexCollisionMesh: - m_BakedTriangleCollisionMesh: - m_MeshMetrics[0]: 1 - m_MeshMetrics[1]: 1 - m_MeshOptimizationFlags: -1 - m_StreamData: - offset: 0 - size: 0 - path: --- !u!1001 &911258151 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 224942881730647754, guid: 589a4d6cdaa3cfd4a8a0088d2dbd99d0, @@ -4218,12 +4747,16 @@ PrefabInstance: value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 589a4d6cdaa3cfd4a8a0088d2dbd99d0, type: 3} --- !u!1001 &1019390277 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 1000012366247962, guid: 9697423f99e28f8459766058e1e61f57, type: 3} @@ -4268,12 +4801,16 @@ PrefabInstance: value: objectReference: {fileID: 8900000, guid: cdd2370f593bc0848a41b0ea969d21f2, type: 3} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9697423f99e28f8459766058e1e61f57, type: 3} --- !u!1001 &1084332957 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 4053299520653320, guid: 06a351ce27816af46b92aa2c6e3e9baf, type: 3} @@ -4308,7 +4845,16 @@ PrefabInstance: propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - m_RemovedComponents: [] + m_RemovedComponents: + - {fileID: 222104731703119102, guid: 06a351ce27816af46b92aa2c6e3e9baf, type: 3} + - {fileID: 222880183898402822, guid: 06a351ce27816af46b92aa2c6e3e9baf, type: 3} + - {fileID: 222022350511019686, guid: 06a351ce27816af46b92aa2c6e3e9baf, type: 3} + - {fileID: 222261062313911212, guid: 06a351ce27816af46b92aa2c6e3e9baf, type: 3} + - {fileID: 222008506848126242, guid: 06a351ce27816af46b92aa2c6e3e9baf, type: 3} + - {fileID: 222546997924132356, guid: 06a351ce27816af46b92aa2c6e3e9baf, type: 3} + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 06a351ce27816af46b92aa2c6e3e9baf, type: 3} --- !u!1 &1116811676 GameObject: @@ -4333,15 +4879,16 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1116811676} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 254837953} - {fileID: 1281188918} - {fileID: 1385413875} m_Father: {fileID: 0} - m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1205209849 stripped Transform: @@ -4375,12 +4922,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281188917} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1116811678} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1281188919 MeshRenderer: @@ -4393,10 +4941,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4421,6 +4971,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &1281188920 BoxCollider: m_ObjectHideFlags: 0 @@ -4429,9 +4980,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1281188917} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1281188921 @@ -4468,12 +5027,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385413874} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.5, z: 0} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1116811678} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1385413876 MeshRenderer: @@ -4486,10 +5046,12 @@ MeshRenderer: m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4514,6 +5076,7 @@ MeshRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} --- !u!64 &1385413877 MeshCollider: m_ObjectHideFlags: 0 @@ -4522,9 +5085,17 @@ MeshCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385413874} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 4 + serializedVersion: 5 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} @@ -4541,8 +5112,13 @@ PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: 1869794697965928, guid: 755103fd682e3c34da0b854314395912, type: 3} + propertyPath: m_Name + value: Config + objectReference: {fileID: 0} - target: {fileID: 4148636762143510, guid: 755103fd682e3c34da0b854314395912, type: 3} propertyPath: m_RootOrder value: 15 @@ -4575,10 +5151,17 @@ PrefabInstance: propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - - target: {fileID: 114361530198420042, guid: 755103fd682e3c34da0b854314395912, - type: 3} - propertyPath: sdkMode - value: 1 + - target: {fileID: 4148636762143510, guid: 755103fd682e3c34da0b854314395912, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4148636762143510, guid: 755103fd682e3c34da0b854314395912, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4148636762143510, guid: 755103fd682e3c34da0b854314395912, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 objectReference: {fileID: 0} - target: {fileID: 114361530198420042, guid: 755103fd682e3c34da0b854314395912, type: 3} @@ -4596,6 +5179,9 @@ PrefabInstance: value: objectReference: {fileID: 197705493} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 755103fd682e3c34da0b854314395912, type: 3} --- !u!1 &1492220908 GameObject: @@ -4621,15 +5207,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1492220908} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 254837953} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &1492220910 LineRenderer: + serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -4639,10 +5227,12 @@ LineRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4724,16 +5314,20 @@ LineRenderer: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 + textureScale: {x: 1, y: 1} shadowBias: 0 generateLightingData: 0 + m_MaskInteraction: 0 m_UseWorldSpace: 0 m_Loop: 0 + m_ApplyActiveColorSpace: 0 --- !u!1 &1574380179 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1184663693984536, guid: 1755f33d2a4e7d244b782f95f37bb216, @@ -4745,6 +5339,7 @@ PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 4124817194920968, guid: d1c0709bd75b4e441a48f765e72af0b2, type: 3} @@ -4780,6 +5375,9 @@ PrefabInstance: value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: d1c0709bd75b4e441a48f765e72af0b2, type: 3} --- !u!1 &1729125925 GameObject: @@ -4805,15 +5403,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729125925} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 254837953} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!120 &1729125927 LineRenderer: + serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -4823,10 +5423,12 @@ LineRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 0 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 + m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4908,21 +5510,26 @@ LineRenderer: atime6: 0 atime7: 0 m_Mode: 0 + m_ColorSpace: -1 m_NumColorKeys: 2 m_NumAlphaKeys: 2 numCornerVertices: 0 numCapVertices: 0 alignment: 0 textureMode: 0 + textureScale: {x: 1, y: 1} shadowBias: 0 generateLightingData: 0 + m_MaskInteraction: 0 m_UseWorldSpace: 0 m_Loop: 0 + m_ApplyActiveColorSpace: 0 --- !u!1001 &1766313224 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 888765277} m_Modifications: - target: {fileID: 1092464593515772, guid: 1755f33d2a4e7d244b782f95f37bb216, type: 3} @@ -4981,6 +5588,34 @@ PrefabInstance: propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} + - target: {fileID: 4741502495195362, guid: 1755f33d2a4e7d244b782f95f37bb216, type: 3} + propertyPath: m_LocalRotation.w + value: -0.8544278 + objectReference: {fileID: 0} + - target: {fileID: 4741502495195362, guid: 1755f33d2a4e7d244b782f95f37bb216, type: 3} + propertyPath: m_LocalRotation.x + value: 0.30200943 + objectReference: {fileID: 0} + - target: {fileID: 4741502495195362, guid: 1755f33d2a4e7d244b782f95f37bb216, type: 3} + propertyPath: m_LocalRotation.y + value: -0.11946269 + objectReference: {fileID: 0} + - target: {fileID: 4741502495195362, guid: 1755f33d2a4e7d244b782f95f37bb216, type: 3} + propertyPath: m_LocalRotation.z + value: -0.4055515 + objectReference: {fileID: 0} + - target: {fileID: 4741502495195362, guid: 1755f33d2a4e7d244b782f95f37bb216, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -37.806 + objectReference: {fileID: 0} + - target: {fileID: 4741502495195362, guid: 1755f33d2a4e7d244b782f95f37bb216, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -2.961 + objectReference: {fileID: 0} + - target: {fileID: 4741502495195362, guid: 1755f33d2a4e7d244b782f95f37bb216, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 51.797 + objectReference: {fileID: 0} - target: {fileID: 4743203438056566, guid: 1755f33d2a4e7d244b782f95f37bb216, type: 3} propertyPath: m_RootOrder value: 2 @@ -5018,6 +5653,11 @@ PrefabInstance: propertyPath: m_Intensity value: 0.8 objectReference: {fileID: 0} + - target: {fileID: 199139957391773720, guid: 1755f33d2a4e7d244b782f95f37bb216, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: f115b0b7a6fb9924eaebb76dc276192f, type: 2} - target: {fileID: 215334164851398476, guid: 1755f33d2a4e7d244b782f95f37bb216, type: 3} propertyPath: m_Mode @@ -5044,6 +5684,9 @@ PrefabInstance: value: 4294966783 objectReference: {fileID: 0} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 1755f33d2a4e7d244b782f95f37bb216, type: 3} --- !u!1 &1773665712 stripped GameObject: @@ -5127,6 +5770,7 @@ Light: m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &1802676305 @@ -5136,25 +5780,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802676303} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 9.75, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1938676138 stripped -MonoBehaviour: - m_CorrespondingSourceObject: {fileID: 114947750195704150, guid: d4f35ac2c629f3b418e6b201480fea34, - type: 3} - m_PrefabInstance: {fileID: 389088758} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ba92baa92cec0dd4ebbac0c97f40fc5f, type: 3} - m_Name: - m_EditorClassIdentifier: --- !u!1 &2026859541 GameObject: m_ObjectHideFlags: 0 @@ -5165,7 +5798,7 @@ GameObject: m_Component: - component: {fileID: 2026859544} - component: {fileID: 2026859543} - - component: {fileID: 2026859542} + - component: {fileID: 2026859545} m_Layer: 0 m_Name: EventSystem m_TagString: Untagged @@ -5173,25 +5806,6 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!114 &2026859542 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2026859541} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} - m_Name: - m_EditorClassIdentifier: - m_HorizontalAxis: Horizontal - m_VerticalAxis: Vertical - m_SubmitButton: Submit - m_CancelButton: Cancel - m_InputActionsPerSecond: 10 - m_RepeatDelay: 0.5 - m_ForceModuleActive: 0 --- !u!114 &2026859543 MonoBehaviour: m_ObjectHideFlags: 0 @@ -5214,40 +5828,67 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2026859541} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2026859545 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2026859541} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 01614664b831546d2ae94a42149d80ac, type: 3} + m_Name: + m_EditorClassIdentifier: + m_SendPointerHoverToParent: 1 + m_MoveRepeatDelay: 0.5 + m_MoveRepeatRate: 0.1 + m_XRTrackingOrigin: {fileID: 0} + m_ActionsAsset: {fileID: -944628639613478452, guid: ca9f5fa95ffab41fb9a615ab714db018, + type: 3} + m_PointAction: {fileID: -1654692200621890270, guid: ca9f5fa95ffab41fb9a615ab714db018, + type: 3} + m_MoveAction: {fileID: -8784545083839296357, guid: ca9f5fa95ffab41fb9a615ab714db018, + type: 3} + m_SubmitAction: {fileID: 392368643174621059, guid: ca9f5fa95ffab41fb9a615ab714db018, + type: 3} + m_CancelAction: {fileID: 7727032971491509709, guid: ca9f5fa95ffab41fb9a615ab714db018, + type: 3} + m_LeftClickAction: {fileID: 3001919216989983466, guid: ca9f5fa95ffab41fb9a615ab714db018, + type: 3} + m_MiddleClickAction: {fileID: -2185481485913320682, guid: ca9f5fa95ffab41fb9a615ab714db018, + type: 3} + m_RightClickAction: {fileID: -4090225696740746782, guid: ca9f5fa95ffab41fb9a615ab714db018, + type: 3} + m_ScrollWheelAction: {fileID: 6240969308177333660, guid: ca9f5fa95ffab41fb9a615ab714db018, + type: 3} + m_TrackedDevicePositionAction: {fileID: 6564999863303420839, guid: ca9f5fa95ffab41fb9a615ab714db018, + type: 3} + m_TrackedDeviceOrientationAction: {fileID: 7970375526676320489, guid: ca9f5fa95ffab41fb9a615ab714db018, + type: 3} + m_DeselectOnBackgroundClick: 1 + m_PointerBehavior: 0 + m_CursorLockBehavior: 0 --- !u!1001 &2055044495 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: + serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - - target: {fileID: 1351862166014740, guid: 789375d7cedc38f4bb55fa91d9a97de5, type: 3} - propertyPath: m_IsActive - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 1421840633838918, guid: 789375d7cedc38f4bb55fa91d9a97de5, type: 3} - propertyPath: m_IsActive - value: 0 - objectReference: {fileID: 0} - target: {fileID: 1439321291621460, guid: 789375d7cedc38f4bb55fa91d9a97de5, type: 3} propertyPath: m_Name value: '[CameraRig]' objectReference: {fileID: 0} - - target: {fileID: 1712094473694344, guid: 789375d7cedc38f4bb55fa91d9a97de5, type: 3} - propertyPath: m_IsActive - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4964018353321624, guid: 789375d7cedc38f4bb55fa91d9a97de5, type: 3} - propertyPath: m_RootOrder - value: 1 - objectReference: {fileID: 0} - target: {fileID: 4964018353321624, guid: 789375d7cedc38f4bb55fa91d9a97de5, type: 3} propertyPath: m_LocalPosition.x value: 0 @@ -5276,275 +5917,41 @@ PrefabInstance: propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - - target: {fileID: 23914034357406722, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Materials.Array.data[0] - value: - objectReference: {fileID: 317438119} - - target: {fileID: 33036118507167086, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33040156289930534, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33109445471620574, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33136391048398298, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33179574248931560, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33180587196729598, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33238599232118702, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33244984113865226, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33423680678514092, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 902719824} - - target: {fileID: 33496696559778544, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33512101468946754, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33632271705717268, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33662052380099504, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33764673741935734, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33767110766645162, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33836347679818374, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33894183074636898, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 33931078607798932, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 114138864932589694, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114138864932589694, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114256256018158456, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114256256018158456, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114295797637694516, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114295797637694516, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114302973119263724, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114302973119263724, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114507731086005034, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114507731086005034, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114556823090057896, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114556823090057896, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114607425151828876, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114607425151828876, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114626237324512392, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114626237324512392, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114690127641740920, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114690127641740920, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114756877966986152, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114756877966986152, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114778800446766246, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114778800446766246, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114799424427157074, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114799424427157074, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114812867493605942, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114812867493605942, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114820027576670374, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114820027576670374, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114822395685491102, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: peltzerMain - value: - objectReference: {fileID: 1938676138} - - target: {fileID: 114830634900536952, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114830634900536952, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114889146673854390, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 114889146673854390, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 + - target: {fileID: 4964018353321624, guid: 789375d7cedc38f4bb55fa91d9a97de5, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 objectReference: {fileID: 0} - - target: {fileID: 114993950061905844, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_havePropertiesChanged - value: 1 + - target: {fileID: 4964018353321624, guid: 789375d7cedc38f4bb55fa91d9a97de5, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 objectReference: {fileID: 0} - - target: {fileID: 114993950061905844, guid: 789375d7cedc38f4bb55fa91d9a97de5, - type: 3} - propertyPath: m_isInputParsingRequired - value: 1 + - target: {fileID: 4964018353321624, guid: 789375d7cedc38f4bb55fa91d9a97de5, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 789375d7cedc38f4bb55fa91d9a97de5, type: 3} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 911258151} + - {fileID: 2055044495} + - {fileID: 1802676305} + - {fileID: 389088758} + - {fileID: 2026859544} + - {fileID: 888765277} + - {fileID: 1019390277} + - {fileID: 1084332957} + - {fileID: 1116811678} + - {fileID: 39256463} + - {fileID: 740513748} + - {fileID: 240066297} + - {fileID: 314171955} + - {fileID: 837912011} + - {fileID: 497756545} + - {fileID: 1425429767} + - {fileID: 1698470997} diff --git a/Assets/Scripts/ThirdParty/OVR/Scenes/Trivial.unity b/Assets/Scenes/PermissionScene.unity similarity index 64% rename from Assets/Scripts/ThirdParty/OVR/Scenes/Trivial.unity rename to Assets/Scenes/PermissionScene.unity index 6842af43..ad3d18cc 100644 --- a/Assets/Scripts/ThirdParty/OVR/Scenes/Trivial.unity +++ b/Assets/Scenes/PermissionScene.unity @@ -38,13 +38,12 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 ---- !u!157 &4 +--- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 11 - m_GIWorkflowMode: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 @@ -52,7 +51,7 @@ LightmapSettings: m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 - m_EnableRealtimeLightmaps: 1 + m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 12 m_Resolution: 2 @@ -60,7 +59,7 @@ LightmapSettings: m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 - m_CompAOExponent: 0 + m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_ExtractAmbientOcclusion: 0 m_Padding: 2 @@ -69,24 +68,24 @@ LightmapSettings: m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 1024 + m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 - m_MixedBakeMode: 1 - m_BakeBackend: 0 + m_MixedBakeMode: 2 + m_BakeBackend: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 512 m_PVRBounces: 2 - m_PVREnvironmentSampleCount: 512 + m_PVREnvironmentSampleCount: 256 m_PVREnvironmentReferencePointCount: 2048 - m_PVRFilteringMode: 0 - m_PVRDenoiserTypeDirect: 0 - m_PVRDenoiserTypeIndirect: 0 - m_PVRDenoiserTypeAO: 0 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 - m_PVREnvironmentMIS: 0 + m_PVREnvironmentMIS: 1 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 @@ -98,13 +97,13 @@ LightmapSettings: m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 0 ---- !u!196 &5 + m_LightingSettings: {fileID: 0} +--- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: - serializedVersion: 2 + serializedVersion: 3 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 @@ -117,11 +116,13 @@ NavMeshSettings: cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 - accuratePlacement: 0 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} ---- !u!1 &97357214 +--- !u!1 &924894255 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -129,92 +130,93 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 97357218} - - component: {fileID: 97357217} - - component: {fileID: 97357216} - - component: {fileID: 97357215} + - component: {fileID: 924894257} + - component: {fileID: 924894256} m_Layer: 0 - m_Name: Cube + m_Name: Directional Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!23 &97357215 -MeshRenderer: +--- !u!108 &924894256 +Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97357214} + m_GameObject: {fileID: 924894255} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &97357216 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97357214} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &97357217 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97357214} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &97357218 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &924894257 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97357214} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -8} + m_GameObject: {fileID: 924894255} + serializedVersion: 2 + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1437328436 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &1363007233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -222,10 +224,11 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1437328441} - - component: {fileID: 1437328440} - - component: {fileID: 1437328438} - - component: {fileID: 1437328437} + - component: {fileID: 1363007236} + - component: {fileID: 1363007235} + - component: {fileID: 1363007234} + - component: {fileID: 1363007237} + - component: {fileID: 1363007238} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera @@ -233,39 +236,39 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!81 &1437328437 +--- !u!81 &1363007234 AudioListener: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1437328436} + m_GameObject: {fileID: 1363007233} m_Enabled: 1 ---- !u!124 &1437328438 -Behaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1437328436} - m_Enabled: 1 ---- !u!20 &1437328440 +--- !u!20 &1363007235 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1437328436} + m_GameObject: {fileID: 1363007233} m_Enabled: 1 serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} + m_ClearFlags: 2 + m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -285,116 +288,61 @@ Camera: m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 - m_HDR: 0 + m_HDR: 1 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 ---- !u!4 &1437328441 +--- !u!4 &1363007236 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1437328436} + m_GameObject: {fileID: 1363007233} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1781452261 -GameObject: +--- !u!114 &1363007237 +MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1781452263} - - component: {fileID: 1781452262} - m_Layer: 0 - m_Name: Directional Light - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!108 &1781452262 -Light: + m_GameObject: {fileID: 1363007233} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6b719ea3fdd246fd897a49be6928bba6, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!114 &1363007238 +MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1781452261} + m_GameObject: {fileID: 1363007233} m_Enabled: 1 - serializedVersion: 10 - m_Type: 1 - m_Shape: 0 - m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} - m_Intensity: 1 - m_Range: 10 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 2 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_ShadowRadius: 0 - m_ShadowAngle: 0 ---- !u!4 &1781452263 -Transform: + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5a2a9c34df4095f47b9ca8f975175f5b, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Device: 0 + m_PoseSource: 2 + m_PoseProviderComponent: {fileID: 0} + m_TrackingType: 0 + m_UpdateType: 0 + m_UseRelativeTransform: 0 +--- !u!1660057539 &9223372036854775807 +SceneRoots: m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1781452261} - m_LocalRotation: {x: 0.40821794, y: -0.23456973, z: 0.109381676, w: 0.87542605} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_Roots: + - {fileID: 1363007236} + - {fileID: 924894257} diff --git a/Assets/Scripts/ThirdParty/OVR/Scenes/Cubes.unity.meta b/Assets/Scenes/PermissionScene.unity.meta similarity index 74% rename from Assets/Scripts/ThirdParty/OVR/Scenes/Cubes.unity.meta rename to Assets/Scenes/PermissionScene.unity.meta index 036375b7..b42d1a6f 100644 --- a/Assets/Scripts/ThirdParty/OVR/Scenes/Cubes.unity.meta +++ b/Assets/Scenes/PermissionScene.unity.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: d920b3d2525670f4abad3d20eda3b349 +guid: fd90f0bfec77ad94fbb8a2f69d783e53 DefaultImporter: externalObjects: {} userData: diff --git a/Assets/Scripts/Input.meta b/Assets/Scripts/Input.meta new file mode 100644 index 00000000..92a39ae6 --- /dev/null +++ b/Assets/Scripts/Input.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 9e6bade526aa4cd8bd6c890458a3eb4a +timeCreated: 1721168096 \ No newline at end of file diff --git a/Assets/Scripts/Input/UnityXRCompositeBindings.cs b/Assets/Scripts/Input/UnityXRCompositeBindings.cs new file mode 100644 index 00000000..200ba317 --- /dev/null +++ b/Assets/Scripts/Input/UnityXRCompositeBindings.cs @@ -0,0 +1,49 @@ +using UnityEngine; +using UnityEngine.InputSystem; +using UnityEngine.InputSystem.Layouts; +using UnityEngine.InputSystem.Utilities; +using UnityEditor; + +#if UNITY_EDITOR +[InitializeOnLoad] +#endif + +[DisplayStringFormat("{padButton}+{axisToModify}")] +public class VivePadButtonComposite : InputBindingComposite +{ + [InputControl(layout = "Button")] + public int padButton; + + [InputControl(layout = "Axis")] + public int axisToModify; + + public float min; + public float max; + + public override float ReadValue(ref InputBindingCompositeContext context) + { + var buttonVal = context.ReadValue(padButton); + var axisVal = context.ReadValue(axisToModify); + + return buttonVal > 0 && isWithinRange(axisVal, min, max) ? 1 : 0; + } + + public override float EvaluateMagnitude(ref InputBindingCompositeContext context) + { + return ReadValue(ref context); + } + + private bool isWithinRange(float value, float min, float max) + { + return value >= min && value <= max; + } + + static VivePadButtonComposite() + { + InputSystem.RegisterBindingComposite("VivePadButton"); + } + + [RuntimeInitializeOnLoadMethod] + static void Init() { } // Trigger static constructor. +} + diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRBoundary.cs.meta b/Assets/Scripts/Input/UnityXRCompositeBindings.cs.meta similarity index 83% rename from Assets/Scripts/ThirdParty/OVR/Scripts/OVRBoundary.cs.meta rename to Assets/Scripts/Input/UnityXRCompositeBindings.cs.meta index 2ee5cece..9251a363 100644 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRBoundary.cs.meta +++ b/Assets/Scripts/Input/UnityXRCompositeBindings.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 332b8e08854932543ba356eec601c0ef +guid: 1b54229521da6214c9ea5ee91feb611f MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Input/UnityXRFakeThumbTouchComposite.cs b/Assets/Scripts/Input/UnityXRFakeThumbTouchComposite.cs new file mode 100644 index 00000000..77a27e24 --- /dev/null +++ b/Assets/Scripts/Input/UnityXRFakeThumbTouchComposite.cs @@ -0,0 +1,35 @@ +using UnityEngine; +using UnityEngine.InputSystem; +using UnityEngine.InputSystem.Layouts; +using UnityEngine.InputSystem.Utilities; +using UnityEditor; + +#if UNITY_EDITOR +[InitializeOnLoad] +#endif + +[DisplayStringFormat("{axis}")] +public class UnityXRFakeThumbTouchComposite : InputBindingComposite +{ + [InputControl(layout = "Vector2")] + public int axis; + + public override float ReadValue(ref InputBindingCompositeContext context) + { + var axisInput = context.ReadValue(axis); + return axisInput.magnitude > 0.25f ? 1 : 0; + } + + public override float EvaluateMagnitude(ref InputBindingCompositeContext context) + { + return ReadValue(ref context); + } + + static UnityXRFakeThumbTouchComposite() + { + InputSystem.RegisterBindingComposite("FakeThumbTouch"); + } + + [RuntimeInitializeOnLoadMethod] + static void Init() { } // Trigger static constructor. +} diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRBuild.cs.meta b/Assets/Scripts/Input/UnityXRFakeThumbTouchComposite.cs.meta similarity index 83% rename from Assets/Scripts/ThirdParty/OVR/Editor/OVRBuild.cs.meta rename to Assets/Scripts/Input/UnityXRFakeThumbTouchComposite.cs.meta index d3972b5a..5f5764e3 100644 --- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRBuild.cs.meta +++ b/Assets/Scripts/Input/UnityXRFakeThumbTouchComposite.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: fef522d0247215a43be6b1a8819bd940 +guid: f071a5a6de0a16047b828911f8b7cb75 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/Input/UnityXRInput.inputactions b/Assets/Scripts/Input/UnityXRInput.inputactions new file mode 100644 index 00000000..587640eb --- /dev/null +++ b/Assets/Scripts/Input/UnityXRInput.inputactions @@ -0,0 +1,1107 @@ +{ + "name": "UnityXRInput", + "maps": [ + { + "name": "Brush", + "id": "0be8ce9b-abc7-4f34-9bb4-a4aa0c9582e3", + "actions": [ + { + "name": "TriggerAxis", + "type": "Value", + "id": "f8e2a4d8-2611-42f7-b863-6102c7f22312", + "expectedControlType": "Axis", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "TriggerTouch", + "type": "Button", + "id": "3544fe23-65ae-415c-ab58-721dfc92223b", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "TriggerButton", + "type": "Button", + "id": "6ed563ff-a250-4d2f-8b14-d1fe360a2470", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "ThumbAxis", + "type": "Value", + "id": "3b226d8b-8fc0-4879-84d7-1c25db6e34b5", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "ThumbTouch", + "type": "Button", + "id": "a60af1a4-4788-4357-b518-15aa69bc63ae", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "ThumbButton", + "type": "Button", + "id": "936cd676-3b26-4be7-b763-ca1e078a4134", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "PadAxis", + "type": "Value", + "id": "a081885f-255a-4817-a12c-b6d9dd842582", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "PadTouch", + "type": "Button", + "id": "680cd601-aae8-4fb8-8d1d-51eb23c17941", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "PadButton", + "type": "Button", + "id": "f65d1a3b-57ec-4f58-b5e9-476f9ddbcaa7", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "GripAxis", + "type": "Value", + "id": "f040e383-e8c2-4f56-86f6-1ca48eb552e2", + "expectedControlType": "Axis", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "GripButton", + "type": "Value", + "id": "c27a451f-8196-4911-b54c-4ad40c55efe8", + "expectedControlType": "", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "PrimaryTouch", + "type": "Button", + "id": "9c7136cb-868c-49dc-ac53-cebeefd3de69", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "PrimaryButton", + "type": "Button", + "id": "7e497fba-b632-4c20-b4a7-e1aa457cd785", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "SecondaryTouch", + "type": "Button", + "id": "b63ff496-95b8-4da7-b3fe-3dc8a3151097", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "SecondaryButton", + "type": "Button", + "id": "0d49ad6c-bc4d-4488-9416-eca803bf1ced", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + } + ], + "bindings": [ + { + "name": "", + "id": "7cb5d70d-9271-49e9-b13e-63071ecb271f", + "path": "{RightHand}/trigger", + "interactions": "", + "processors": "", + "groups": "", + "action": "TriggerAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "c70e565b-1c0f-4d60-b284-ccdec2fd856d", + "path": "{RightHand}/triggerPressed", + "interactions": "", + "processors": "", + "groups": "", + "action": "TriggerButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "fbd220cf-4b28-42eb-8112-d150759e76e3", + "path": "{RightHand}/joystick", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "eb790e8d-afc9-4f2d-bdcf-51951724286f", + "path": "{RightHand}/thumbstick", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "d172b06b-b295-4491-aabb-d67cdb987182", + "path": "{RightHand}/grip", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller", + "action": "GripAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "6bc6c02c-4693-4eac-ad02-04edc00cc05f", + "path": "{RightHand}/gripForce", + "interactions": "", + "processors": "", + "groups": "Index Controller", + "action": "GripAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "34e41acb-65d2-4ab3-b058-f2c13687d92d", + "path": "{RightHand}/gripPressed", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller", + "action": "GripButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "c75c3e6d-ed3e-449d-8d19-f59102626f6a", + "path": "{RightHand}/primaryTouched", + "interactions": "", + "processors": "", + "groups": "", + "action": "PrimaryTouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "6bd04bcc-1fec-4fa2-9e42-aa42f0219a65", + "path": "{RightHand}/secondaryTouched", + "interactions": "", + "processors": "", + "groups": "", + "action": "SecondaryTouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "59a64469-581c-4de0-8720-ce44496452c6", + "path": "{RightHand}/secondaryButton", + "interactions": "", + "processors": "", + "groups": "", + "action": "SecondaryButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "898675f7-d41c-4a73-9b8e-0b847656c2f3", + "path": "{RightHand}/primaryButton", + "interactions": "", + "processors": "", + "groups": "", + "action": "PrimaryButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "bdc39c64-9dac-47a6-8a92-9ce8d493e197", + "path": "{RightHand}/touchpadClick", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller", + "action": "PadButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "e2134103-3299-4a1e-9bb8-d23c02b7a2a1", + "path": "{RightHand}/trackpadClicked", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller", + "action": "PadButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "f8f0b458-eaf4-48b6-b8c7-18e189a62831", + "path": "{RightHand}/touchpad", + "interactions": "", + "processors": "", + "groups": "", + "action": "PadAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "f29e1937-1a11-4fa8-aecd-f392c83be231", + "path": "{RightHand}/trackpad", + "interactions": "", + "processors": "", + "groups": "", + "action": "PadAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "Pad Right", + "id": "2ebfb718-c777-42c4-975a-2c1b95c7b9ff", + "path": "VivePadButton(min=0.1,max=1)", + "interactions": "", + "processors": "", + "groups": "", + "action": "SecondaryButton", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "padButton", + "id": "7d7a589a-5c5a-4639-87e2-d35af20eaa27", + "path": "{RightHand}/trackpadClicked", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller;WMR Controller", + "action": "SecondaryButton", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "axisToModify", + "id": "e1e38b8d-d589-4bed-bba6-8077a416f1ad", + "path": "{RightHand}/trackpad/x", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller;WMR Controller", + "action": "SecondaryButton", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "Pad Left", + "id": "7a934ba3-3ece-417f-8993-713e4e646425", + "path": "VivePadButton(min=-1,max=-0.1)", + "interactions": "", + "processors": "", + "groups": "", + "action": "PrimaryButton", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "padButton", + "id": "789a8d32-17b1-4518-ad85-123ee4871bc7", + "path": "{RightHand}/trackpadClicked", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller;WMR Controller", + "action": "PrimaryButton", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "axisToModify", + "id": "2b21db98-9d6c-49bd-9cc1-9e117ad78504", + "path": "{RightHand}/trackpad/x", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller;WMR Controller", + "action": "PrimaryButton", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "", + "id": "003127ee-6573-4af2-96c7-f007ac20ae79", + "path": "{RightHand}/gripForce", + "interactions": "", + "processors": "", + "groups": "Index Controller", + "action": "GripButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "0acf7b79-2507-4ee7-95a4-7476c9d380d2", + "path": "{RightHand}/triggerTouched", + "interactions": "", + "processors": "", + "groups": "", + "action": "TriggerTouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "9d0e8b94-112b-40d5-8661-3fc0555b8843", + "path": "{RightHand}/thumbstickTouched", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbTouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "WMR Fake Touch Stick", + "id": "14af07ba-2d9b-4c44-9859-b7769a09a429", + "path": "FakeThumbTouch", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbTouch", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "axis", + "id": "7a22d229-cdab-4470-bf65-168027897a67", + "path": "{RightHand}/thumbstick", + "interactions": "", + "processors": "", + "groups": "WMR Controller", + "action": "ThumbTouch", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "Pico Fake Touch Stick", + "id": "c06f2c67-89b0-4a07-837a-82088de64a3b", + "path": "FakeThumbTouch", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbTouch", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "axis", + "id": "d34cd581-4276-4743-827c-37150dbee7e1", + "path": "{RightHand}/thumbstick", + "interactions": "", + "processors": "", + "groups": "Pico Controller", + "action": "ThumbTouch", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "", + "id": "cb95e5ed-9a25-4ded-a4ae-6ba6d75337de", + "path": "{RightHand}/thumbstickClicked", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "9cd99233-045d-487e-9abc-69fd11fd023d", + "path": "{RightHand}/joystickClicked", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "d38db390-e23f-499c-b7e2-5424fae71eb5", + "path": "{RightHand}/touchpadTouch", + "interactions": "", + "processors": "", + "groups": "", + "action": "PadTouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "b2c72d2f-d8e2-4f8f-976b-76d343580c0d", + "path": "{RightHand}/trackpadTouched", + "interactions": "", + "processors": "", + "groups": "", + "action": "PadTouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "Zapbox Fake Touch", + "id": "657037af-70ff-42f0-bf1e-c040c19b00a1", + "path": "FakeThumbTouch", + "interactions": "", + "processors": "", + "groups": "Zapbox Controller", + "action": "ThumbTouch", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "axis", + "id": "738d54c3-7a80-47d6-8b3b-cb7efde5bb90", + "path": "{RightHand}/thumbstick", + "interactions": "", + "processors": "", + "groups": "Zapbox Controller", + "action": "ThumbTouch", + "isComposite": false, + "isPartOfComposite": true + } + ] + }, + { + "name": "Wand", + "id": "41556884-8b0f-4112-9d11-154bffb66fc5", + "actions": [ + { + "name": "TriggerAxis", + "type": "Value", + "id": "6f3c2146-e8c7-48df-84d4-29901c1cf05d", + "expectedControlType": "Axis", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "TriggerTouch", + "type": "Button", + "id": "914734cd-5995-4916-b266-800c79239de4", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "TriggerButton", + "type": "Button", + "id": "0234ab5e-3ce9-4679-98a0-fc488101d967", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "ThumbAxis", + "type": "Value", + "id": "e41c4f21-7ab6-4aca-b44c-c0104cf6220f", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "ThumbTouch", + "type": "Button", + "id": "13471dc6-969a-4a0b-9993-79d0b9651ec0", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "ThumbButton", + "type": "Button", + "id": "d54dffe8-18ae-4385-a8c2-2ccb238b749c", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "PadAxis", + "type": "Value", + "id": "ce8f3b76-f6a2-4f34-810e-0d25b17edeba", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "PadTouch", + "type": "Button", + "id": "f719a045-3f3b-4061-a603-65486c14ac6a", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "PadButton", + "type": "Button", + "id": "92125b9c-717c-4d2b-830d-40d45f19e488", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "GripAxis", + "type": "Value", + "id": "7bce9bba-4f1b-4564-b97f-746b1703f963", + "expectedControlType": "Axis", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "GripButton", + "type": "Button", + "id": "6e87be1c-8de3-4a76-b980-87e0915d518e", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "PrimaryTouch", + "type": "Button", + "id": "190b2b7c-7906-43b4-8816-fce1b637abd6", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "PrimaryButton", + "type": "Button", + "id": "3db202da-1c68-4d82-8791-59f71c8087d4", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "SecondaryTouch", + "type": "Button", + "id": "2e4c62b6-e52b-4df2-b25b-937c3000e9f1", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "SecondaryButton", + "type": "Button", + "id": "39846e4e-38e0-4d04-a16b-73a2dfa49299", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + } + ], + "bindings": [ + { + "name": "", + "id": "1d36f7c4-e15f-44e6-9b43-be5aa1f31506", + "path": "{LeftHand}/trigger", + "interactions": "", + "processors": "", + "groups": "", + "action": "TriggerAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "0628fcd0-02fd-46a5-908d-be872ee44fc1", + "path": "{LeftHand}/triggerPressed", + "interactions": "", + "processors": "", + "groups": "", + "action": "TriggerButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "018af670-cf00-4c9d-b244-282db1a6451d", + "path": "{LeftHand}/touchpad", + "interactions": "", + "processors": "", + "groups": "", + "action": "PadAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "adeeb6c7-82ae-42ee-a782-3acf394099c1", + "path": "{LeftHand}/thumbstick", + "interactions": "", + "processors": "", + "groups": "", + "action": "PadAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "e29be70f-1153-420f-926c-927b472a4610", + "path": "{LeftHand}/grip", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller", + "action": "GripAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "c16d376c-ec23-4bc6-9424-9296529d2793", + "path": "{LeftHand}/gripPressed", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller", + "action": "GripButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "9731457f-5459-4529-8c6b-270417cf667e", + "path": "{LeftHand}/primaryTouched", + "interactions": "", + "processors": "", + "groups": "", + "action": "PrimaryTouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "81341afd-de4e-480d-955c-6187281e6042", + "path": "{LeftHand}/secondaryTouched", + "interactions": "", + "processors": "", + "groups": "", + "action": "SecondaryTouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "7904b06f-c66c-4f23-8f3c-0d7b0048ba88", + "path": "{LeftHand}/secondaryButton", + "interactions": "", + "processors": "", + "groups": "", + "action": "SecondaryButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "7df85a5a-db19-43e1-8a23-10289ec655db", + "path": "{LeftHand}/primaryButton", + "interactions": "", + "processors": "", + "groups": "", + "action": "PrimaryButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "7d663301-739f-4527-b71e-9e419eda5c00", + "path": "{LeftHand}/touchpadClick", + "interactions": "", + "processors": "", + "groups": "", + "action": "PadButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "9c308136-c1af-45a0-b5f5-9e804331f1ca", + "path": "{LeftHand}/trackpadClicked", + "interactions": "", + "processors": "", + "groups": "", + "action": "PadButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "15d6fc3c-b403-487d-b3fb-329ad6c3c2da", + "path": "{LeftHand}/joystick", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "a3fb06e5-2137-4e33-977d-a229b3578b56", + "path": "{LeftHand}/thumbstick", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "Pad Right", + "id": "4870119a-fffc-449f-bb51-3ae912068789", + "path": "VivePadButton(min=0.1,max=1)", + "interactions": "", + "processors": "", + "groups": "", + "action": "SecondaryButton", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "padButton", + "id": "ca4a4aa2-0bbe-4a45-9d2f-57f833b5707c", + "path": "{LeftHand}/trackpadClicked", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller;WMR Controller", + "action": "SecondaryButton", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "axisToModify", + "id": "8ad41a33-9308-403b-95fc-d54bb3687dce", + "path": "{LeftHand}/trackpad/x", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller;WMR Controller", + "action": "SecondaryButton", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "Pad Left", + "id": "0c7ffe69-898f-4d53-b66f-41f4ea0da3a4", + "path": "VivePadButton(min=-1,max=-0.1)", + "interactions": "", + "processors": "", + "groups": "", + "action": "PrimaryButton", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "padButton", + "id": "c59eeed9-cd72-4533-a70e-2cf8ea386489", + "path": "{LeftHand}/trackpadClicked", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller;WMR Controller", + "action": "PrimaryButton", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "axisToModify", + "id": "52a7e2df-742c-4fcf-a41f-66a37c66e9cd", + "path": "{LeftHand}/trackpad/x", + "interactions": "", + "processors": "", + "groups": "HTC Vive Controller;WMR Controller", + "action": "PrimaryButton", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "", + "id": "a9ac6fbd-6257-4c59-a22b-1d2c497dca49", + "path": "{LeftHand}/gripForce", + "interactions": "", + "processors": "", + "groups": "Index Controller", + "action": "GripAxis", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "a4ddb938-ad49-405f-928d-2419a98c0a78", + "path": "{LeftHand}/gripForce", + "interactions": "", + "processors": "", + "groups": "Index Controller", + "action": "GripButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "1ecd47a9-b1ce-4b93-814f-479b8307f5c4", + "path": "{LeftHand}/thumbstickClicked", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "eb7bacce-0c1e-4abe-90d5-a5878eaeb77f", + "path": "{LeftHand}/joystickClicked", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbButton", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "bdd1b94d-85df-4f6a-a8e5-774d5c3798e5", + "path": "{LeftHand}/thumbstickTouched", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbTouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "WMR Fake Touch Stick", + "id": "38aec861-f52a-40ad-8cd0-78d9190e4ad7", + "path": "FakeThumbTouch", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbTouch", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "axis", + "id": "390be3fc-352b-432a-a56e-5a05308e48a9", + "path": "{LeftHand}/thumbstick", + "interactions": "", + "processors": "", + "groups": "WMR Controller", + "action": "ThumbTouch", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "Pico Fake Touch Stick", + "id": "36c10d64-6df2-494d-8d52-b1c2b7c588c2", + "path": "FakeThumbTouch", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbTouch", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "axis", + "id": "9709929c-d770-4fe1-9b8f-a7745801012d", + "path": "{LeftHand}/thumbstick", + "interactions": "", + "processors": "", + "groups": "Pico Controller", + "action": "ThumbTouch", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "Zapbox Fake Touch", + "id": "ee016306-e73a-48c5-859d-8fc93ac39d44", + "path": "FakeThumbTouch", + "interactions": "", + "processors": "", + "groups": "", + "action": "ThumbTouch", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "axis", + "id": "641226a5-9367-46d8-ac53-4e1df0e64e11", + "path": "{LeftHand}/thumbstick", + "interactions": "", + "processors": "", + "groups": "Zapbox Controller", + "action": "ThumbTouch", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "", + "id": "094e043e-aa39-42cc-979d-4121c9492f66", + "path": "{LeftHand}/touchpadTouch", + "interactions": "", + "processors": "", + "groups": "", + "action": "PadTouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "2c77ac70-3fc9-496e-93c8-eb8f5ea4ff4a", + "path": "{LeftHand}/trackpadTouched", + "interactions": "", + "processors": "", + "groups": "", + "action": "PadTouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "0eff34a3-b731-49fe-b613-0ab518b11f1b", + "path": "{LeftHand}/triggerTouched", + "interactions": "", + "processors": "", + "groups": "", + "action": "TriggerTouch", + "isComposite": false, + "isPartOfComposite": false + } + ] + } + ], + "controlSchemes": [ + { + "name": "Index Controller", + "bindingGroup": "Index Controller", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "HTC Vive Controller", + "bindingGroup": "HTC Vive Controller", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "Oculus Touch Controller", + "bindingGroup": "Oculus Touch Controller", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "WMR Controller", + "bindingGroup": "WMR Controller", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "Pico Controller", + "bindingGroup": "Pico Controller", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "Zapbox Controller", + "bindingGroup": "Zapbox Controller", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + } + ] +} \ No newline at end of file diff --git a/Assets/Scripts/Input/UnityXRInput.inputactions.meta b/Assets/Scripts/Input/UnityXRInput.inputactions.meta new file mode 100644 index 00000000..27474040 --- /dev/null +++ b/Assets/Scripts/Input/UnityXRInput.inputactions.meta @@ -0,0 +1,14 @@ +fileFormatVersion: 2 +guid: 482f183e0a6aac94da9c4a526325285e +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3} + generateWrapperCode: 1 + wrapperCodePath: Assets/Scripts/Input/UnityXRInputAction.cs + wrapperClassName: UnityXRInputAction + wrapperCodeNamespace: TiltBrush diff --git a/Assets/Scripts/Input/UnityXRInputAction.cs b/Assets/Scripts/Input/UnityXRInputAction.cs new file mode 100644 index 00000000..f170b31e --- /dev/null +++ b/Assets/Scripts/Input/UnityXRInputAction.cs @@ -0,0 +1,1637 @@ +//------------------------------------------------------------------------------ +// +// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator +// version 1.9.0 +// from Assets/Scripts/Input/UnityXRInput.inputactions +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine.InputSystem; +using UnityEngine.InputSystem.Utilities; +using UnityEngine; + +namespace TiltBrush +{ + public partial class @UnityXRInputAction: IInputActionCollection2, IDisposable + { + public InputActionAsset asset { get; } + public @UnityXRInputAction() + { + asset = InputActionAsset.FromJson(@"{ + ""name"": ""UnityXRInput"", + ""maps"": [ + { + ""name"": ""Brush"", + ""id"": ""0be8ce9b-abc7-4f34-9bb4-a4aa0c9582e3"", + ""actions"": [ + { + ""name"": ""TriggerAxis"", + ""type"": ""Value"", + ""id"": ""f8e2a4d8-2611-42f7-b863-6102c7f22312"", + ""expectedControlType"": ""Axis"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""TriggerTouch"", + ""type"": ""Button"", + ""id"": ""3544fe23-65ae-415c-ab58-721dfc92223b"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""TriggerButton"", + ""type"": ""Button"", + ""id"": ""6ed563ff-a250-4d2f-8b14-d1fe360a2470"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""ThumbAxis"", + ""type"": ""Value"", + ""id"": ""3b226d8b-8fc0-4879-84d7-1c25db6e34b5"", + ""expectedControlType"": ""Vector2"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""ThumbTouch"", + ""type"": ""Button"", + ""id"": ""a60af1a4-4788-4357-b518-15aa69bc63ae"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""ThumbButton"", + ""type"": ""Button"", + ""id"": ""936cd676-3b26-4be7-b763-ca1e078a4134"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""PadAxis"", + ""type"": ""Value"", + ""id"": ""a081885f-255a-4817-a12c-b6d9dd842582"", + ""expectedControlType"": ""Vector2"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""PadTouch"", + ""type"": ""Button"", + ""id"": ""680cd601-aae8-4fb8-8d1d-51eb23c17941"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""PadButton"", + ""type"": ""Button"", + ""id"": ""f65d1a3b-57ec-4f58-b5e9-476f9ddbcaa7"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""GripAxis"", + ""type"": ""Value"", + ""id"": ""f040e383-e8c2-4f56-86f6-1ca48eb552e2"", + ""expectedControlType"": ""Axis"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""GripButton"", + ""type"": ""Value"", + ""id"": ""c27a451f-8196-4911-b54c-4ad40c55efe8"", + ""expectedControlType"": """", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""PrimaryTouch"", + ""type"": ""Button"", + ""id"": ""9c7136cb-868c-49dc-ac53-cebeefd3de69"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""PrimaryButton"", + ""type"": ""Button"", + ""id"": ""7e497fba-b632-4c20-b4a7-e1aa457cd785"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""SecondaryTouch"", + ""type"": ""Button"", + ""id"": ""b63ff496-95b8-4da7-b3fe-3dc8a3151097"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""SecondaryButton"", + ""type"": ""Button"", + ""id"": ""0d49ad6c-bc4d-4488-9416-eca803bf1ced"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + } + ], + ""bindings"": [ + { + ""name"": """", + ""id"": ""7cb5d70d-9271-49e9-b13e-63071ecb271f"", + ""path"": ""{RightHand}/trigger"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""TriggerAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""c70e565b-1c0f-4d60-b284-ccdec2fd856d"", + ""path"": ""{RightHand}/triggerPressed"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""TriggerButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""fbd220cf-4b28-42eb-8112-d150759e76e3"", + ""path"": ""{RightHand}/joystick"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""eb790e8d-afc9-4f2d-bdcf-51951724286f"", + ""path"": ""{RightHand}/thumbstick"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""d172b06b-b295-4491-aabb-d67cdb987182"", + ""path"": ""{RightHand}/grip"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller"", + ""action"": ""GripAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""6bc6c02c-4693-4eac-ad02-04edc00cc05f"", + ""path"": ""{RightHand}/gripForce"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Index Controller"", + ""action"": ""GripAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""34e41acb-65d2-4ab3-b058-f2c13687d92d"", + ""path"": ""{RightHand}/gripPressed"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller"", + ""action"": ""GripButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""c75c3e6d-ed3e-449d-8d19-f59102626f6a"", + ""path"": ""{RightHand}/primaryTouched"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PrimaryTouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""6bd04bcc-1fec-4fa2-9e42-aa42f0219a65"", + ""path"": ""{RightHand}/secondaryTouched"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""SecondaryTouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""59a64469-581c-4de0-8720-ce44496452c6"", + ""path"": ""{RightHand}/secondaryButton"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""SecondaryButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""898675f7-d41c-4a73-9b8e-0b847656c2f3"", + ""path"": ""{RightHand}/primaryButton"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PrimaryButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""bdc39c64-9dac-47a6-8a92-9ce8d493e197"", + ""path"": ""{RightHand}/touchpadClick"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller"", + ""action"": ""PadButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""e2134103-3299-4a1e-9bb8-d23c02b7a2a1"", + ""path"": ""{RightHand}/trackpadClicked"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller"", + ""action"": ""PadButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""f8f0b458-eaf4-48b6-b8c7-18e189a62831"", + ""path"": ""{RightHand}/touchpad"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PadAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""f29e1937-1a11-4fa8-aecd-f392c83be231"", + ""path"": ""{RightHand}/trackpad"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PadAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": ""Pad Right"", + ""id"": ""2ebfb718-c777-42c4-975a-2c1b95c7b9ff"", + ""path"": ""VivePadButton(min=0.1,max=1)"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""SecondaryButton"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""padButton"", + ""id"": ""7d7a589a-5c5a-4639-87e2-d35af20eaa27"", + ""path"": ""{RightHand}/trackpadClicked"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller;WMR Controller"", + ""action"": ""SecondaryButton"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""axisToModify"", + ""id"": ""e1e38b8d-d589-4bed-bba6-8077a416f1ad"", + ""path"": ""{RightHand}/trackpad/x"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller;WMR Controller"", + ""action"": ""SecondaryButton"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""Pad Left"", + ""id"": ""7a934ba3-3ece-417f-8993-713e4e646425"", + ""path"": ""VivePadButton(min=-1,max=-0.1)"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PrimaryButton"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""padButton"", + ""id"": ""789a8d32-17b1-4518-ad85-123ee4871bc7"", + ""path"": ""{RightHand}/trackpadClicked"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller;WMR Controller"", + ""action"": ""PrimaryButton"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""axisToModify"", + ""id"": ""2b21db98-9d6c-49bd-9cc1-9e117ad78504"", + ""path"": ""{RightHand}/trackpad/x"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller;WMR Controller"", + ""action"": ""PrimaryButton"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": """", + ""id"": ""003127ee-6573-4af2-96c7-f007ac20ae79"", + ""path"": ""{RightHand}/gripForce"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Index Controller"", + ""action"": ""GripButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""0acf7b79-2507-4ee7-95a4-7476c9d380d2"", + ""path"": ""{RightHand}/triggerTouched"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""TriggerTouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""9d0e8b94-112b-40d5-8661-3fc0555b8843"", + ""path"": ""{RightHand}/thumbstickTouched"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbTouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": ""WMR Fake Touch Stick"", + ""id"": ""14af07ba-2d9b-4c44-9859-b7769a09a429"", + ""path"": ""FakeThumbTouch"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbTouch"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""axis"", + ""id"": ""7a22d229-cdab-4470-bf65-168027897a67"", + ""path"": ""{RightHand}/thumbstick"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""WMR Controller"", + ""action"": ""ThumbTouch"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""Pico Fake Touch Stick"", + ""id"": ""c06f2c67-89b0-4a07-837a-82088de64a3b"", + ""path"": ""FakeThumbTouch"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbTouch"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""axis"", + ""id"": ""d34cd581-4276-4743-827c-37150dbee7e1"", + ""path"": ""{RightHand}/thumbstick"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Pico Controller"", + ""action"": ""ThumbTouch"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": """", + ""id"": ""cb95e5ed-9a25-4ded-a4ae-6ba6d75337de"", + ""path"": ""{RightHand}/thumbstickClicked"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""9cd99233-045d-487e-9abc-69fd11fd023d"", + ""path"": ""{RightHand}/joystickClicked"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""d38db390-e23f-499c-b7e2-5424fae71eb5"", + ""path"": ""{RightHand}/touchpadTouch"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PadTouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""b2c72d2f-d8e2-4f8f-976b-76d343580c0d"", + ""path"": ""{RightHand}/trackpadTouched"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PadTouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": ""Zapbox Fake Touch"", + ""id"": ""657037af-70ff-42f0-bf1e-c040c19b00a1"", + ""path"": ""FakeThumbTouch"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Zapbox Controller"", + ""action"": ""ThumbTouch"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""axis"", + ""id"": ""738d54c3-7a80-47d6-8b3b-cb7efde5bb90"", + ""path"": ""{RightHand}/thumbstick"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Zapbox Controller"", + ""action"": ""ThumbTouch"", + ""isComposite"": false, + ""isPartOfComposite"": true + } + ] + }, + { + ""name"": ""Wand"", + ""id"": ""41556884-8b0f-4112-9d11-154bffb66fc5"", + ""actions"": [ + { + ""name"": ""TriggerAxis"", + ""type"": ""Value"", + ""id"": ""6f3c2146-e8c7-48df-84d4-29901c1cf05d"", + ""expectedControlType"": ""Axis"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""TriggerTouch"", + ""type"": ""Button"", + ""id"": ""914734cd-5995-4916-b266-800c79239de4"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""TriggerButton"", + ""type"": ""Button"", + ""id"": ""0234ab5e-3ce9-4679-98a0-fc488101d967"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""ThumbAxis"", + ""type"": ""Value"", + ""id"": ""e41c4f21-7ab6-4aca-b44c-c0104cf6220f"", + ""expectedControlType"": ""Vector2"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""ThumbTouch"", + ""type"": ""Button"", + ""id"": ""13471dc6-969a-4a0b-9993-79d0b9651ec0"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""ThumbButton"", + ""type"": ""Button"", + ""id"": ""d54dffe8-18ae-4385-a8c2-2ccb238b749c"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""PadAxis"", + ""type"": ""Value"", + ""id"": ""ce8f3b76-f6a2-4f34-810e-0d25b17edeba"", + ""expectedControlType"": ""Vector2"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""PadTouch"", + ""type"": ""Button"", + ""id"": ""f719a045-3f3b-4061-a603-65486c14ac6a"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""PadButton"", + ""type"": ""Button"", + ""id"": ""92125b9c-717c-4d2b-830d-40d45f19e488"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""GripAxis"", + ""type"": ""Value"", + ""id"": ""7bce9bba-4f1b-4564-b97f-746b1703f963"", + ""expectedControlType"": ""Axis"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""GripButton"", + ""type"": ""Button"", + ""id"": ""6e87be1c-8de3-4a76-b980-87e0915d518e"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""PrimaryTouch"", + ""type"": ""Button"", + ""id"": ""190b2b7c-7906-43b4-8816-fce1b637abd6"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""PrimaryButton"", + ""type"": ""Button"", + ""id"": ""3db202da-1c68-4d82-8791-59f71c8087d4"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""SecondaryTouch"", + ""type"": ""Button"", + ""id"": ""2e4c62b6-e52b-4df2-b25b-937c3000e9f1"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""SecondaryButton"", + ""type"": ""Button"", + ""id"": ""39846e4e-38e0-4d04-a16b-73a2dfa49299"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + } + ], + ""bindings"": [ + { + ""name"": """", + ""id"": ""1d36f7c4-e15f-44e6-9b43-be5aa1f31506"", + ""path"": ""{LeftHand}/trigger"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""TriggerAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""0628fcd0-02fd-46a5-908d-be872ee44fc1"", + ""path"": ""{LeftHand}/triggerPressed"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""TriggerButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""018af670-cf00-4c9d-b244-282db1a6451d"", + ""path"": ""{LeftHand}/touchpad"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PadAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""adeeb6c7-82ae-42ee-a782-3acf394099c1"", + ""path"": ""{LeftHand}/thumbstick"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PadAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""e29be70f-1153-420f-926c-927b472a4610"", + ""path"": ""{LeftHand}/grip"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller"", + ""action"": ""GripAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""c16d376c-ec23-4bc6-9424-9296529d2793"", + ""path"": ""{LeftHand}/gripPressed"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller"", + ""action"": ""GripButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""9731457f-5459-4529-8c6b-270417cf667e"", + ""path"": ""{LeftHand}/primaryTouched"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PrimaryTouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""81341afd-de4e-480d-955c-6187281e6042"", + ""path"": ""{LeftHand}/secondaryTouched"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""SecondaryTouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""7904b06f-c66c-4f23-8f3c-0d7b0048ba88"", + ""path"": ""{LeftHand}/secondaryButton"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""SecondaryButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""7df85a5a-db19-43e1-8a23-10289ec655db"", + ""path"": ""{LeftHand}/primaryButton"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PrimaryButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""7d663301-739f-4527-b71e-9e419eda5c00"", + ""path"": ""{LeftHand}/touchpadClick"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PadButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""9c308136-c1af-45a0-b5f5-9e804331f1ca"", + ""path"": ""{LeftHand}/trackpadClicked"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PadButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""15d6fc3c-b403-487d-b3fb-329ad6c3c2da"", + ""path"": ""{LeftHand}/joystick"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""a3fb06e5-2137-4e33-977d-a229b3578b56"", + ""path"": ""{LeftHand}/thumbstick"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": ""Pad Right"", + ""id"": ""4870119a-fffc-449f-bb51-3ae912068789"", + ""path"": ""VivePadButton(min=0.1,max=1)"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""SecondaryButton"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""padButton"", + ""id"": ""ca4a4aa2-0bbe-4a45-9d2f-57f833b5707c"", + ""path"": ""{LeftHand}/trackpadClicked"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller;WMR Controller"", + ""action"": ""SecondaryButton"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""axisToModify"", + ""id"": ""8ad41a33-9308-403b-95fc-d54bb3687dce"", + ""path"": ""{LeftHand}/trackpad/x"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller;WMR Controller"", + ""action"": ""SecondaryButton"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""Pad Left"", + ""id"": ""0c7ffe69-898f-4d53-b66f-41f4ea0da3a4"", + ""path"": ""VivePadButton(min=-1,max=-0.1)"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PrimaryButton"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""padButton"", + ""id"": ""c59eeed9-cd72-4533-a70e-2cf8ea386489"", + ""path"": ""{LeftHand}/trackpadClicked"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller;WMR Controller"", + ""action"": ""PrimaryButton"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""axisToModify"", + ""id"": ""52a7e2df-742c-4fcf-a41f-66a37c66e9cd"", + ""path"": ""{LeftHand}/trackpad/x"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""HTC Vive Controller;WMR Controller"", + ""action"": ""PrimaryButton"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": """", + ""id"": ""a9ac6fbd-6257-4c59-a22b-1d2c497dca49"", + ""path"": ""{LeftHand}/gripForce"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Index Controller"", + ""action"": ""GripAxis"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""a4ddb938-ad49-405f-928d-2419a98c0a78"", + ""path"": ""{LeftHand}/gripForce"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Index Controller"", + ""action"": ""GripButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""1ecd47a9-b1ce-4b93-814f-479b8307f5c4"", + ""path"": ""{LeftHand}/thumbstickClicked"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""eb7bacce-0c1e-4abe-90d5-a5878eaeb77f"", + ""path"": ""{LeftHand}/joystickClicked"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbButton"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""bdd1b94d-85df-4f6a-a8e5-774d5c3798e5"", + ""path"": ""{LeftHand}/thumbstickTouched"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbTouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": ""WMR Fake Touch Stick"", + ""id"": ""38aec861-f52a-40ad-8cd0-78d9190e4ad7"", + ""path"": ""FakeThumbTouch"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbTouch"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""axis"", + ""id"": ""390be3fc-352b-432a-a56e-5a05308e48a9"", + ""path"": ""{LeftHand}/thumbstick"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""WMR Controller"", + ""action"": ""ThumbTouch"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""Pico Fake Touch Stick"", + ""id"": ""36c10d64-6df2-494d-8d52-b1c2b7c588c2"", + ""path"": ""FakeThumbTouch"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbTouch"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""axis"", + ""id"": ""9709929c-d770-4fe1-9b8f-a7745801012d"", + ""path"": ""{LeftHand}/thumbstick"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Pico Controller"", + ""action"": ""ThumbTouch"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""Zapbox Fake Touch"", + ""id"": ""ee016306-e73a-48c5-859d-8fc93ac39d44"", + ""path"": ""FakeThumbTouch"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""ThumbTouch"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""axis"", + ""id"": ""641226a5-9367-46d8-ac53-4e1df0e64e11"", + ""path"": ""{LeftHand}/thumbstick"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Zapbox Controller"", + ""action"": ""ThumbTouch"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": """", + ""id"": ""094e043e-aa39-42cc-979d-4121c9492f66"", + ""path"": ""{LeftHand}/touchpadTouch"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PadTouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""2c77ac70-3fc9-496e-93c8-eb8f5ea4ff4a"", + ""path"": ""{LeftHand}/trackpadTouched"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""PadTouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""0eff34a3-b731-49fe-b613-0ab518b11f1b"", + ""path"": ""{LeftHand}/triggerTouched"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""TriggerTouch"", + ""isComposite"": false, + ""isPartOfComposite"": false + } + ] + } + ], + ""controlSchemes"": [ + { + ""name"": ""Index Controller"", + ""bindingGroup"": ""Index Controller"", + ""devices"": [ + { + ""devicePath"": """", + ""isOptional"": false, + ""isOR"": false + } + ] + }, + { + ""name"": ""HTC Vive Controller"", + ""bindingGroup"": ""HTC Vive Controller"", + ""devices"": [ + { + ""devicePath"": """", + ""isOptional"": false, + ""isOR"": false + } + ] + }, + { + ""name"": ""Oculus Touch Controller"", + ""bindingGroup"": ""Oculus Touch Controller"", + ""devices"": [ + { + ""devicePath"": """", + ""isOptional"": false, + ""isOR"": false + } + ] + }, + { + ""name"": ""WMR Controller"", + ""bindingGroup"": ""WMR Controller"", + ""devices"": [ + { + ""devicePath"": """", + ""isOptional"": false, + ""isOR"": false + } + ] + }, + { + ""name"": ""Pico Controller"", + ""bindingGroup"": ""Pico Controller"", + ""devices"": [ + { + ""devicePath"": """", + ""isOptional"": false, + ""isOR"": false + } + ] + }, + { + ""name"": ""Zapbox Controller"", + ""bindingGroup"": ""Zapbox Controller"", + ""devices"": [ + { + ""devicePath"": """", + ""isOptional"": false, + ""isOR"": false + } + ] + } + ] +}"); + // Brush + m_Brush = asset.FindActionMap("Brush", throwIfNotFound: true); + m_Brush_TriggerAxis = m_Brush.FindAction("TriggerAxis", throwIfNotFound: true); + m_Brush_TriggerTouch = m_Brush.FindAction("TriggerTouch", throwIfNotFound: true); + m_Brush_TriggerButton = m_Brush.FindAction("TriggerButton", throwIfNotFound: true); + m_Brush_ThumbAxis = m_Brush.FindAction("ThumbAxis", throwIfNotFound: true); + m_Brush_ThumbTouch = m_Brush.FindAction("ThumbTouch", throwIfNotFound: true); + m_Brush_ThumbButton = m_Brush.FindAction("ThumbButton", throwIfNotFound: true); + m_Brush_PadAxis = m_Brush.FindAction("PadAxis", throwIfNotFound: true); + m_Brush_PadTouch = m_Brush.FindAction("PadTouch", throwIfNotFound: true); + m_Brush_PadButton = m_Brush.FindAction("PadButton", throwIfNotFound: true); + m_Brush_GripAxis = m_Brush.FindAction("GripAxis", throwIfNotFound: true); + m_Brush_GripButton = m_Brush.FindAction("GripButton", throwIfNotFound: true); + m_Brush_PrimaryTouch = m_Brush.FindAction("PrimaryTouch", throwIfNotFound: true); + m_Brush_PrimaryButton = m_Brush.FindAction("PrimaryButton", throwIfNotFound: true); + m_Brush_SecondaryTouch = m_Brush.FindAction("SecondaryTouch", throwIfNotFound: true); + m_Brush_SecondaryButton = m_Brush.FindAction("SecondaryButton", throwIfNotFound: true); + // Wand + m_Wand = asset.FindActionMap("Wand", throwIfNotFound: true); + m_Wand_TriggerAxis = m_Wand.FindAction("TriggerAxis", throwIfNotFound: true); + m_Wand_TriggerTouch = m_Wand.FindAction("TriggerTouch", throwIfNotFound: true); + m_Wand_TriggerButton = m_Wand.FindAction("TriggerButton", throwIfNotFound: true); + m_Wand_ThumbAxis = m_Wand.FindAction("ThumbAxis", throwIfNotFound: true); + m_Wand_ThumbTouch = m_Wand.FindAction("ThumbTouch", throwIfNotFound: true); + m_Wand_ThumbButton = m_Wand.FindAction("ThumbButton", throwIfNotFound: true); + m_Wand_PadAxis = m_Wand.FindAction("PadAxis", throwIfNotFound: true); + m_Wand_PadTouch = m_Wand.FindAction("PadTouch", throwIfNotFound: true); + m_Wand_PadButton = m_Wand.FindAction("PadButton", throwIfNotFound: true); + m_Wand_GripAxis = m_Wand.FindAction("GripAxis", throwIfNotFound: true); + m_Wand_GripButton = m_Wand.FindAction("GripButton", throwIfNotFound: true); + m_Wand_PrimaryTouch = m_Wand.FindAction("PrimaryTouch", throwIfNotFound: true); + m_Wand_PrimaryButton = m_Wand.FindAction("PrimaryButton", throwIfNotFound: true); + m_Wand_SecondaryTouch = m_Wand.FindAction("SecondaryTouch", throwIfNotFound: true); + m_Wand_SecondaryButton = m_Wand.FindAction("SecondaryButton", throwIfNotFound: true); + } + + ~@UnityXRInputAction() + { + Debug.Assert(!m_Brush.enabled, "This will cause a leak and performance issues, UnityXRInputAction.Brush.Disable() has not been called."); + Debug.Assert(!m_Wand.enabled, "This will cause a leak and performance issues, UnityXRInputAction.Wand.Disable() has not been called."); + } + + public void Dispose() + { + UnityEngine.Object.Destroy(asset); + } + + public InputBinding? bindingMask + { + get => asset.bindingMask; + set => asset.bindingMask = value; + } + + public ReadOnlyArray? devices + { + get => asset.devices; + set => asset.devices = value; + } + + public ReadOnlyArray controlSchemes => asset.controlSchemes; + + public bool Contains(InputAction action) + { + return asset.Contains(action); + } + + public IEnumerator GetEnumerator() + { + return asset.GetEnumerator(); + } + + IEnumerator IEnumerable.GetEnumerator() + { + return GetEnumerator(); + } + + public void Enable() + { + asset.Enable(); + } + + public void Disable() + { + asset.Disable(); + } + + public IEnumerable bindings => asset.bindings; + + public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) + { + return asset.FindAction(actionNameOrId, throwIfNotFound); + } + + public int FindBinding(InputBinding bindingMask, out InputAction action) + { + return asset.FindBinding(bindingMask, out action); + } + + // Brush + private readonly InputActionMap m_Brush; + private List m_BrushActionsCallbackInterfaces = new List(); + private readonly InputAction m_Brush_TriggerAxis; + private readonly InputAction m_Brush_TriggerTouch; + private readonly InputAction m_Brush_TriggerButton; + private readonly InputAction m_Brush_ThumbAxis; + private readonly InputAction m_Brush_ThumbTouch; + private readonly InputAction m_Brush_ThumbButton; + private readonly InputAction m_Brush_PadAxis; + private readonly InputAction m_Brush_PadTouch; + private readonly InputAction m_Brush_PadButton; + private readonly InputAction m_Brush_GripAxis; + private readonly InputAction m_Brush_GripButton; + private readonly InputAction m_Brush_PrimaryTouch; + private readonly InputAction m_Brush_PrimaryButton; + private readonly InputAction m_Brush_SecondaryTouch; + private readonly InputAction m_Brush_SecondaryButton; + public struct BrushActions + { + private @UnityXRInputAction m_Wrapper; + public BrushActions(@UnityXRInputAction wrapper) { m_Wrapper = wrapper; } + public InputAction @TriggerAxis => m_Wrapper.m_Brush_TriggerAxis; + public InputAction @TriggerTouch => m_Wrapper.m_Brush_TriggerTouch; + public InputAction @TriggerButton => m_Wrapper.m_Brush_TriggerButton; + public InputAction @ThumbAxis => m_Wrapper.m_Brush_ThumbAxis; + public InputAction @ThumbTouch => m_Wrapper.m_Brush_ThumbTouch; + public InputAction @ThumbButton => m_Wrapper.m_Brush_ThumbButton; + public InputAction @PadAxis => m_Wrapper.m_Brush_PadAxis; + public InputAction @PadTouch => m_Wrapper.m_Brush_PadTouch; + public InputAction @PadButton => m_Wrapper.m_Brush_PadButton; + public InputAction @GripAxis => m_Wrapper.m_Brush_GripAxis; + public InputAction @GripButton => m_Wrapper.m_Brush_GripButton; + public InputAction @PrimaryTouch => m_Wrapper.m_Brush_PrimaryTouch; + public InputAction @PrimaryButton => m_Wrapper.m_Brush_PrimaryButton; + public InputAction @SecondaryTouch => m_Wrapper.m_Brush_SecondaryTouch; + public InputAction @SecondaryButton => m_Wrapper.m_Brush_SecondaryButton; + public InputActionMap Get() { return m_Wrapper.m_Brush; } + public void Enable() { Get().Enable(); } + public void Disable() { Get().Disable(); } + public bool enabled => Get().enabled; + public static implicit operator InputActionMap(BrushActions set) { return set.Get(); } + public void AddCallbacks(IBrushActions instance) + { + if (instance == null || m_Wrapper.m_BrushActionsCallbackInterfaces.Contains(instance)) return; + m_Wrapper.m_BrushActionsCallbackInterfaces.Add(instance); + @TriggerAxis.started += instance.OnTriggerAxis; + @TriggerAxis.performed += instance.OnTriggerAxis; + @TriggerAxis.canceled += instance.OnTriggerAxis; + @TriggerTouch.started += instance.OnTriggerTouch; + @TriggerTouch.performed += instance.OnTriggerTouch; + @TriggerTouch.canceled += instance.OnTriggerTouch; + @TriggerButton.started += instance.OnTriggerButton; + @TriggerButton.performed += instance.OnTriggerButton; + @TriggerButton.canceled += instance.OnTriggerButton; + @ThumbAxis.started += instance.OnThumbAxis; + @ThumbAxis.performed += instance.OnThumbAxis; + @ThumbAxis.canceled += instance.OnThumbAxis; + @ThumbTouch.started += instance.OnThumbTouch; + @ThumbTouch.performed += instance.OnThumbTouch; + @ThumbTouch.canceled += instance.OnThumbTouch; + @ThumbButton.started += instance.OnThumbButton; + @ThumbButton.performed += instance.OnThumbButton; + @ThumbButton.canceled += instance.OnThumbButton; + @PadAxis.started += instance.OnPadAxis; + @PadAxis.performed += instance.OnPadAxis; + @PadAxis.canceled += instance.OnPadAxis; + @PadTouch.started += instance.OnPadTouch; + @PadTouch.performed += instance.OnPadTouch; + @PadTouch.canceled += instance.OnPadTouch; + @PadButton.started += instance.OnPadButton; + @PadButton.performed += instance.OnPadButton; + @PadButton.canceled += instance.OnPadButton; + @GripAxis.started += instance.OnGripAxis; + @GripAxis.performed += instance.OnGripAxis; + @GripAxis.canceled += instance.OnGripAxis; + @GripButton.started += instance.OnGripButton; + @GripButton.performed += instance.OnGripButton; + @GripButton.canceled += instance.OnGripButton; + @PrimaryTouch.started += instance.OnPrimaryTouch; + @PrimaryTouch.performed += instance.OnPrimaryTouch; + @PrimaryTouch.canceled += instance.OnPrimaryTouch; + @PrimaryButton.started += instance.OnPrimaryButton; + @PrimaryButton.performed += instance.OnPrimaryButton; + @PrimaryButton.canceled += instance.OnPrimaryButton; + @SecondaryTouch.started += instance.OnSecondaryTouch; + @SecondaryTouch.performed += instance.OnSecondaryTouch; + @SecondaryTouch.canceled += instance.OnSecondaryTouch; + @SecondaryButton.started += instance.OnSecondaryButton; + @SecondaryButton.performed += instance.OnSecondaryButton; + @SecondaryButton.canceled += instance.OnSecondaryButton; + } + + private void UnregisterCallbacks(IBrushActions instance) + { + @TriggerAxis.started -= instance.OnTriggerAxis; + @TriggerAxis.performed -= instance.OnTriggerAxis; + @TriggerAxis.canceled -= instance.OnTriggerAxis; + @TriggerTouch.started -= instance.OnTriggerTouch; + @TriggerTouch.performed -= instance.OnTriggerTouch; + @TriggerTouch.canceled -= instance.OnTriggerTouch; + @TriggerButton.started -= instance.OnTriggerButton; + @TriggerButton.performed -= instance.OnTriggerButton; + @TriggerButton.canceled -= instance.OnTriggerButton; + @ThumbAxis.started -= instance.OnThumbAxis; + @ThumbAxis.performed -= instance.OnThumbAxis; + @ThumbAxis.canceled -= instance.OnThumbAxis; + @ThumbTouch.started -= instance.OnThumbTouch; + @ThumbTouch.performed -= instance.OnThumbTouch; + @ThumbTouch.canceled -= instance.OnThumbTouch; + @ThumbButton.started -= instance.OnThumbButton; + @ThumbButton.performed -= instance.OnThumbButton; + @ThumbButton.canceled -= instance.OnThumbButton; + @PadAxis.started -= instance.OnPadAxis; + @PadAxis.performed -= instance.OnPadAxis; + @PadAxis.canceled -= instance.OnPadAxis; + @PadTouch.started -= instance.OnPadTouch; + @PadTouch.performed -= instance.OnPadTouch; + @PadTouch.canceled -= instance.OnPadTouch; + @PadButton.started -= instance.OnPadButton; + @PadButton.performed -= instance.OnPadButton; + @PadButton.canceled -= instance.OnPadButton; + @GripAxis.started -= instance.OnGripAxis; + @GripAxis.performed -= instance.OnGripAxis; + @GripAxis.canceled -= instance.OnGripAxis; + @GripButton.started -= instance.OnGripButton; + @GripButton.performed -= instance.OnGripButton; + @GripButton.canceled -= instance.OnGripButton; + @PrimaryTouch.started -= instance.OnPrimaryTouch; + @PrimaryTouch.performed -= instance.OnPrimaryTouch; + @PrimaryTouch.canceled -= instance.OnPrimaryTouch; + @PrimaryButton.started -= instance.OnPrimaryButton; + @PrimaryButton.performed -= instance.OnPrimaryButton; + @PrimaryButton.canceled -= instance.OnPrimaryButton; + @SecondaryTouch.started -= instance.OnSecondaryTouch; + @SecondaryTouch.performed -= instance.OnSecondaryTouch; + @SecondaryTouch.canceled -= instance.OnSecondaryTouch; + @SecondaryButton.started -= instance.OnSecondaryButton; + @SecondaryButton.performed -= instance.OnSecondaryButton; + @SecondaryButton.canceled -= instance.OnSecondaryButton; + } + + public void RemoveCallbacks(IBrushActions instance) + { + if (m_Wrapper.m_BrushActionsCallbackInterfaces.Remove(instance)) + UnregisterCallbacks(instance); + } + + public void SetCallbacks(IBrushActions instance) + { + foreach (var item in m_Wrapper.m_BrushActionsCallbackInterfaces) + UnregisterCallbacks(item); + m_Wrapper.m_BrushActionsCallbackInterfaces.Clear(); + AddCallbacks(instance); + } + } + public BrushActions @Brush => new BrushActions(this); + + // Wand + private readonly InputActionMap m_Wand; + private List m_WandActionsCallbackInterfaces = new List(); + private readonly InputAction m_Wand_TriggerAxis; + private readonly InputAction m_Wand_TriggerTouch; + private readonly InputAction m_Wand_TriggerButton; + private readonly InputAction m_Wand_ThumbAxis; + private readonly InputAction m_Wand_ThumbTouch; + private readonly InputAction m_Wand_ThumbButton; + private readonly InputAction m_Wand_PadAxis; + private readonly InputAction m_Wand_PadTouch; + private readonly InputAction m_Wand_PadButton; + private readonly InputAction m_Wand_GripAxis; + private readonly InputAction m_Wand_GripButton; + private readonly InputAction m_Wand_PrimaryTouch; + private readonly InputAction m_Wand_PrimaryButton; + private readonly InputAction m_Wand_SecondaryTouch; + private readonly InputAction m_Wand_SecondaryButton; + public struct WandActions + { + private @UnityXRInputAction m_Wrapper; + public WandActions(@UnityXRInputAction wrapper) { m_Wrapper = wrapper; } + public InputAction @TriggerAxis => m_Wrapper.m_Wand_TriggerAxis; + public InputAction @TriggerTouch => m_Wrapper.m_Wand_TriggerTouch; + public InputAction @TriggerButton => m_Wrapper.m_Wand_TriggerButton; + public InputAction @ThumbAxis => m_Wrapper.m_Wand_ThumbAxis; + public InputAction @ThumbTouch => m_Wrapper.m_Wand_ThumbTouch; + public InputAction @ThumbButton => m_Wrapper.m_Wand_ThumbButton; + public InputAction @PadAxis => m_Wrapper.m_Wand_PadAxis; + public InputAction @PadTouch => m_Wrapper.m_Wand_PadTouch; + public InputAction @PadButton => m_Wrapper.m_Wand_PadButton; + public InputAction @GripAxis => m_Wrapper.m_Wand_GripAxis; + public InputAction @GripButton => m_Wrapper.m_Wand_GripButton; + public InputAction @PrimaryTouch => m_Wrapper.m_Wand_PrimaryTouch; + public InputAction @PrimaryButton => m_Wrapper.m_Wand_PrimaryButton; + public InputAction @SecondaryTouch => m_Wrapper.m_Wand_SecondaryTouch; + public InputAction @SecondaryButton => m_Wrapper.m_Wand_SecondaryButton; + public InputActionMap Get() { return m_Wrapper.m_Wand; } + public void Enable() { Get().Enable(); } + public void Disable() { Get().Disable(); } + public bool enabled => Get().enabled; + public static implicit operator InputActionMap(WandActions set) { return set.Get(); } + public void AddCallbacks(IWandActions instance) + { + if (instance == null || m_Wrapper.m_WandActionsCallbackInterfaces.Contains(instance)) return; + m_Wrapper.m_WandActionsCallbackInterfaces.Add(instance); + @TriggerAxis.started += instance.OnTriggerAxis; + @TriggerAxis.performed += instance.OnTriggerAxis; + @TriggerAxis.canceled += instance.OnTriggerAxis; + @TriggerTouch.started += instance.OnTriggerTouch; + @TriggerTouch.performed += instance.OnTriggerTouch; + @TriggerTouch.canceled += instance.OnTriggerTouch; + @TriggerButton.started += instance.OnTriggerButton; + @TriggerButton.performed += instance.OnTriggerButton; + @TriggerButton.canceled += instance.OnTriggerButton; + @ThumbAxis.started += instance.OnThumbAxis; + @ThumbAxis.performed += instance.OnThumbAxis; + @ThumbAxis.canceled += instance.OnThumbAxis; + @ThumbTouch.started += instance.OnThumbTouch; + @ThumbTouch.performed += instance.OnThumbTouch; + @ThumbTouch.canceled += instance.OnThumbTouch; + @ThumbButton.started += instance.OnThumbButton; + @ThumbButton.performed += instance.OnThumbButton; + @ThumbButton.canceled += instance.OnThumbButton; + @PadAxis.started += instance.OnPadAxis; + @PadAxis.performed += instance.OnPadAxis; + @PadAxis.canceled += instance.OnPadAxis; + @PadTouch.started += instance.OnPadTouch; + @PadTouch.performed += instance.OnPadTouch; + @PadTouch.canceled += instance.OnPadTouch; + @PadButton.started += instance.OnPadButton; + @PadButton.performed += instance.OnPadButton; + @PadButton.canceled += instance.OnPadButton; + @GripAxis.started += instance.OnGripAxis; + @GripAxis.performed += instance.OnGripAxis; + @GripAxis.canceled += instance.OnGripAxis; + @GripButton.started += instance.OnGripButton; + @GripButton.performed += instance.OnGripButton; + @GripButton.canceled += instance.OnGripButton; + @PrimaryTouch.started += instance.OnPrimaryTouch; + @PrimaryTouch.performed += instance.OnPrimaryTouch; + @PrimaryTouch.canceled += instance.OnPrimaryTouch; + @PrimaryButton.started += instance.OnPrimaryButton; + @PrimaryButton.performed += instance.OnPrimaryButton; + @PrimaryButton.canceled += instance.OnPrimaryButton; + @SecondaryTouch.started += instance.OnSecondaryTouch; + @SecondaryTouch.performed += instance.OnSecondaryTouch; + @SecondaryTouch.canceled += instance.OnSecondaryTouch; + @SecondaryButton.started += instance.OnSecondaryButton; + @SecondaryButton.performed += instance.OnSecondaryButton; + @SecondaryButton.canceled += instance.OnSecondaryButton; + } + + private void UnregisterCallbacks(IWandActions instance) + { + @TriggerAxis.started -= instance.OnTriggerAxis; + @TriggerAxis.performed -= instance.OnTriggerAxis; + @TriggerAxis.canceled -= instance.OnTriggerAxis; + @TriggerTouch.started -= instance.OnTriggerTouch; + @TriggerTouch.performed -= instance.OnTriggerTouch; + @TriggerTouch.canceled -= instance.OnTriggerTouch; + @TriggerButton.started -= instance.OnTriggerButton; + @TriggerButton.performed -= instance.OnTriggerButton; + @TriggerButton.canceled -= instance.OnTriggerButton; + @ThumbAxis.started -= instance.OnThumbAxis; + @ThumbAxis.performed -= instance.OnThumbAxis; + @ThumbAxis.canceled -= instance.OnThumbAxis; + @ThumbTouch.started -= instance.OnThumbTouch; + @ThumbTouch.performed -= instance.OnThumbTouch; + @ThumbTouch.canceled -= instance.OnThumbTouch; + @ThumbButton.started -= instance.OnThumbButton; + @ThumbButton.performed -= instance.OnThumbButton; + @ThumbButton.canceled -= instance.OnThumbButton; + @PadAxis.started -= instance.OnPadAxis; + @PadAxis.performed -= instance.OnPadAxis; + @PadAxis.canceled -= instance.OnPadAxis; + @PadTouch.started -= instance.OnPadTouch; + @PadTouch.performed -= instance.OnPadTouch; + @PadTouch.canceled -= instance.OnPadTouch; + @PadButton.started -= instance.OnPadButton; + @PadButton.performed -= instance.OnPadButton; + @PadButton.canceled -= instance.OnPadButton; + @GripAxis.started -= instance.OnGripAxis; + @GripAxis.performed -= instance.OnGripAxis; + @GripAxis.canceled -= instance.OnGripAxis; + @GripButton.started -= instance.OnGripButton; + @GripButton.performed -= instance.OnGripButton; + @GripButton.canceled -= instance.OnGripButton; + @PrimaryTouch.started -= instance.OnPrimaryTouch; + @PrimaryTouch.performed -= instance.OnPrimaryTouch; + @PrimaryTouch.canceled -= instance.OnPrimaryTouch; + @PrimaryButton.started -= instance.OnPrimaryButton; + @PrimaryButton.performed -= instance.OnPrimaryButton; + @PrimaryButton.canceled -= instance.OnPrimaryButton; + @SecondaryTouch.started -= instance.OnSecondaryTouch; + @SecondaryTouch.performed -= instance.OnSecondaryTouch; + @SecondaryTouch.canceled -= instance.OnSecondaryTouch; + @SecondaryButton.started -= instance.OnSecondaryButton; + @SecondaryButton.performed -= instance.OnSecondaryButton; + @SecondaryButton.canceled -= instance.OnSecondaryButton; + } + + public void RemoveCallbacks(IWandActions instance) + { + if (m_Wrapper.m_WandActionsCallbackInterfaces.Remove(instance)) + UnregisterCallbacks(instance); + } + + public void SetCallbacks(IWandActions instance) + { + foreach (var item in m_Wrapper.m_WandActionsCallbackInterfaces) + UnregisterCallbacks(item); + m_Wrapper.m_WandActionsCallbackInterfaces.Clear(); + AddCallbacks(instance); + } + } + public WandActions @Wand => new WandActions(this); + private int m_IndexControllerSchemeIndex = -1; + public InputControlScheme IndexControllerScheme + { + get + { + if (m_IndexControllerSchemeIndex == -1) m_IndexControllerSchemeIndex = asset.FindControlSchemeIndex("Index Controller"); + return asset.controlSchemes[m_IndexControllerSchemeIndex]; + } + } + private int m_HTCViveControllerSchemeIndex = -1; + public InputControlScheme HTCViveControllerScheme + { + get + { + if (m_HTCViveControllerSchemeIndex == -1) m_HTCViveControllerSchemeIndex = asset.FindControlSchemeIndex("HTC Vive Controller"); + return asset.controlSchemes[m_HTCViveControllerSchemeIndex]; + } + } + private int m_OculusTouchControllerSchemeIndex = -1; + public InputControlScheme OculusTouchControllerScheme + { + get + { + if (m_OculusTouchControllerSchemeIndex == -1) m_OculusTouchControllerSchemeIndex = asset.FindControlSchemeIndex("Oculus Touch Controller"); + return asset.controlSchemes[m_OculusTouchControllerSchemeIndex]; + } + } + private int m_WMRControllerSchemeIndex = -1; + public InputControlScheme WMRControllerScheme + { + get + { + if (m_WMRControllerSchemeIndex == -1) m_WMRControllerSchemeIndex = asset.FindControlSchemeIndex("WMR Controller"); + return asset.controlSchemes[m_WMRControllerSchemeIndex]; + } + } + private int m_PicoControllerSchemeIndex = -1; + public InputControlScheme PicoControllerScheme + { + get + { + if (m_PicoControllerSchemeIndex == -1) m_PicoControllerSchemeIndex = asset.FindControlSchemeIndex("Pico Controller"); + return asset.controlSchemes[m_PicoControllerSchemeIndex]; + } + } + private int m_ZapboxControllerSchemeIndex = -1; + public InputControlScheme ZapboxControllerScheme + { + get + { + if (m_ZapboxControllerSchemeIndex == -1) m_ZapboxControllerSchemeIndex = asset.FindControlSchemeIndex("Zapbox Controller"); + return asset.controlSchemes[m_ZapboxControllerSchemeIndex]; + } + } + public interface IBrushActions + { + void OnTriggerAxis(InputAction.CallbackContext context); + void OnTriggerTouch(InputAction.CallbackContext context); + void OnTriggerButton(InputAction.CallbackContext context); + void OnThumbAxis(InputAction.CallbackContext context); + void OnThumbTouch(InputAction.CallbackContext context); + void OnThumbButton(InputAction.CallbackContext context); + void OnPadAxis(InputAction.CallbackContext context); + void OnPadTouch(InputAction.CallbackContext context); + void OnPadButton(InputAction.CallbackContext context); + void OnGripAxis(InputAction.CallbackContext context); + void OnGripButton(InputAction.CallbackContext context); + void OnPrimaryTouch(InputAction.CallbackContext context); + void OnPrimaryButton(InputAction.CallbackContext context); + void OnSecondaryTouch(InputAction.CallbackContext context); + void OnSecondaryButton(InputAction.CallbackContext context); + } + public interface IWandActions + { + void OnTriggerAxis(InputAction.CallbackContext context); + void OnTriggerTouch(InputAction.CallbackContext context); + void OnTriggerButton(InputAction.CallbackContext context); + void OnThumbAxis(InputAction.CallbackContext context); + void OnThumbTouch(InputAction.CallbackContext context); + void OnThumbButton(InputAction.CallbackContext context); + void OnPadAxis(InputAction.CallbackContext context); + void OnPadTouch(InputAction.CallbackContext context); + void OnPadButton(InputAction.CallbackContext context); + void OnGripAxis(InputAction.CallbackContext context); + void OnGripButton(InputAction.CallbackContext context); + void OnPrimaryTouch(InputAction.CallbackContext context); + void OnPrimaryButton(InputAction.CallbackContext context); + void OnSecondaryTouch(InputAction.CallbackContext context); + void OnSecondaryButton(InputAction.CallbackContext context); + } + } +} diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRMoonlightLoader.cs.meta b/Assets/Scripts/Input/UnityXRInputAction.cs.meta similarity index 83% rename from Assets/Scripts/ThirdParty/OVR/Editor/OVRMoonlightLoader.cs.meta rename to Assets/Scripts/Input/UnityXRInputAction.cs.meta index 49e02d8c..5e8e6817 100644 --- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRMoonlightLoader.cs.meta +++ b/Assets/Scripts/Input/UnityXRInputAction.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: c86538ded11bfe24c8c79818bb9ea66a +guid: 0f085b2a11283d347876075f112b8bdc MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Scripts/PermissionScene.cs b/Assets/Scripts/PermissionScene.cs new file mode 100644 index 00000000..fd1697ad --- /dev/null +++ b/Assets/Scripts/PermissionScene.cs @@ -0,0 +1,73 @@ +using System.Collections; +using System.Runtime.CompilerServices; +using UnityEngine; +using UnityEngine.Experimental.Rendering; +using UnityEngine.SceneManagement; + +namespace TiltBrush +{ + public class PermissionScene : MonoBehaviour + { + +#if UNITY_ANDROID + private bool m_FolderPermissionOverride = false; +#endif + + private IEnumerator Start() + { + +#if UNITY_ANDROID + if (!UserHasManageExternalStoragePermission()) + { + AskForManageStoragePermission(); + while (!UserHasManageExternalStoragePermission()) + { + yield return new WaitForEndOfFrame(); + } + } + +#endif + yield return null; + SceneManager.LoadScene("MainScene", LoadSceneMode.Single); + } + +#if UNITY_ANDROID + private bool UserHasManageExternalStoragePermission() + { + bool isExternalStorageManager = false; + try + { + AndroidJavaClass environmentClass = new AndroidJavaClass("android.os.Environment"); + isExternalStorageManager = environmentClass.CallStatic("isExternalStorageManager"); + } + catch (AndroidJavaException e) + { + Debug.LogError("Java Exception caught and ignored: " + e.Message); + Debug.LogError("Assuming this means this device doesn't support isExternalStorageManager."); + } + return m_FolderPermissionOverride || isExternalStorageManager; + } + + private void AskForManageStoragePermission() + { + try + { + using var unityClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); + using var currentActivityObject = unityClass.GetStatic("currentActivity"); + string packageName = currentActivityObject.Call("getPackageName"); + var uriClass = new AndroidJavaClass("android.net.Uri"); + AndroidJavaObject uriObject = uriClass.CallStatic("fromParts", "package", packageName, null); + var intentObject = new AndroidJavaObject("android.content.Intent", "android.settings.MANAGE_APP_ALL_FILES_ACCESS_PERMISSION", uriObject); + intentObject.Call("addCategory", "android.intent.category.DEFAULT"); + currentActivityObject.Call("startActivity", intentObject); + } + catch (AndroidJavaException e) + { + m_FolderPermissionOverride = true; + Debug.LogError("Java Exception caught and ignored: " + e.Message); + Debug.LogError("Assuming this means we don't need android.settings.MANAGE_APP_ALL_FILES_ACCESS_PERMISSION (e.g., Android SDK < 30)"); + } + } +#endif + } +} \ No newline at end of file diff --git a/Assets/Scripts/PermissionScene.cs.meta b/Assets/Scripts/PermissionScene.cs.meta new file mode 100644 index 00000000..863ff201 --- /dev/null +++ b/Assets/Scripts/PermissionScene.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 6b719ea3fdd246fd897a49be6928bba6 +timeCreated: 1729164715 \ No newline at end of file diff --git a/Assets/Scripts/ThirdParty/GlTF/TextureScale.cs b/Assets/Scripts/ThirdParty/GlTF/TextureScale.cs index 6cb0d1a3..0cf56297 100644 --- a/Assets/Scripts/ThirdParty/GlTF/TextureScale.cs +++ b/Assets/Scripts/ThirdParty/GlTF/TextureScale.cs @@ -97,7 +97,7 @@ private static void ThreadedScale(Texture2D tex, int newWidth, int newHeight, bo } } - tex.Resize(newWidth, newHeight); + tex.Reinitialize(newWidth, newHeight); tex.SetPixels(newColors); tex.Apply(); diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/AndroidManifest.OVRSubmission.xml b/Assets/Scripts/ThirdParty/OVR/Editor/AndroidManifest.OVRSubmission.xml deleted file mode 100644 index c0514c83..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Editor/AndroidManifest.OVRSubmission.xml +++ /dev/null @@ -1,15 +0,0 @@ - - - - - - - - - - - - - - - diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRBuild.cs b/Assets/Scripts/ThirdParty/OVR/Editor/OVRBuild.cs deleted file mode 100644 index 590dec79..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRBuild.cs +++ /dev/null @@ -1,70 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using UnityEditor; - -/// -/// Allows Oculus to build apps from the command line. -/// -partial class OculusBuildApp -{ - static void SetPCTarget() - { - if (EditorUserBuildSettings.activeBuildTarget != BuildTarget.StandaloneWindows) - { -#if UNITY_5_6_OR_NEWER - EditorUserBuildSettings.SwitchActiveBuildTarget (BuildTargetGroup.Standalone, BuildTarget.StandaloneWindows); -#else - EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTarget.StandaloneWindows); -#endif - } -#if UNITY_5_5_OR_NEWER - UnityEditorInternal.VR.VREditor.SetVREnabledOnTargetGroup(BuildTargetGroup.Standalone, true); -#elif UNITY_5_4_OR_NEWER - UnityEditorInternal.VR.VREditor.SetVREnabled(BuildTargetGroup.Standalone, true); -#endif - PlayerSettings.virtualRealitySupported = true; - AssetDatabase.SaveAssets(); - } - - static void SetAndroidTarget() - { - EditorUserBuildSettings.androidBuildSubtarget = MobileTextureSubtarget.ASTC; - - if (EditorUserBuildSettings.activeBuildTarget != BuildTarget.Android) - { -#if UNITY_5_6_OR_NEWER - EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Android, BuildTarget.Android); -#else - EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTarget.Android); -#endif - } - -#if UNITY_5_5_OR_NEWER - UnityEditorInternal.VR.VREditor.SetVREnabledOnTargetGroup(BuildTargetGroup.Standalone, true); -#elif UNITY_5_4_OR_NEWER - UnityEditorInternal.VR.VREditor.SetVREnabled(BuildTargetGroup.Android, true); -#endif - PlayerSettings.virtualRealitySupported = true; - AssetDatabase.SaveAssets(); - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRManifestPreprocessor.cs b/Assets/Scripts/ThirdParty/OVR/Editor/OVRManifestPreprocessor.cs deleted file mode 100644 index 453de672..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRManifestPreprocessor.cs +++ /dev/null @@ -1,35 +0,0 @@ -using UnityEngine; -using UnityEditor; -using System.IO; - -class OVRManifestPreprocessor -{ - [MenuItem("Tools/Oculus/Create store-compatible AndroidManifest.xml", false, 100000)] - static void GenerateManifestForSubmission() - { - string srcFile = Application.dataPath + "/OVR/Editor/AndroidManifest.OVRSubmission.xml"; - - if (!File.Exists(srcFile)) - { - Debug.LogError("Cannot find Android manifest template for submission." + - " Please delete the OVR folder and reimport the Oculus Utilities."); - return; - } - - string manifestFolder = Application.dataPath + "/Plugins/Android"; - - if (!Directory.Exists(manifestFolder)) - Directory.CreateDirectory(manifestFolder); - - string dstFile = manifestFolder + "/AndroidManifest.xml"; - - if (File.Exists(dstFile)) - { - Debug.LogWarning("Cannot create Oculus store-compatible manifest due to conflicting file: \"" - + dstFile + "\". Please remove it and try again."); - return; - } - - File.Copy(srcFile, dstFile); - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRManifestPreprocessor.cs.meta b/Assets/Scripts/ThirdParty/OVR/Editor/OVRManifestPreprocessor.cs.meta deleted file mode 100644 index 39f057d7..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRManifestPreprocessor.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: fb6426f323b7f024ebb25886b5182c4c -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: - - renderFrom: {fileID: 168286, guid: a5014611cefbb6b4398b7e4c82203d08, type: 2} - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRMoonlightLoader.cs b/Assets/Scripts/ThirdParty/OVR/Editor/OVRMoonlightLoader.cs deleted file mode 100644 index 3b81cbf1..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRMoonlightLoader.cs +++ /dev/null @@ -1,222 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using UnityEditor; -using UnityEditor.Callbacks; -using System; -using System.IO; - -[InitializeOnLoad] -class OVRMoonlightLoader -{ - static OVRMoonlightLoader() - { - EnforceInputManagerBindings(); -#if UNITY_ANDROID - EditorApplication.delayCall += EnforceOSIG; -#endif - EditorApplication.update += EnforceBundleId; - EditorApplication.update += EnforceVRSupport; - EditorApplication.update += EnforceInstallLocation; - - if (EditorUserBuildSettings.activeBuildTarget != BuildTarget.Android) - return; - - if (PlayerSettings.defaultInterfaceOrientation != UIOrientation.LandscapeLeft) - { - Debug.Log("MoonlightLoader: Setting orientation to Landscape Left"); - // Default screen orientation must be set to landscape left. - PlayerSettings.defaultInterfaceOrientation = UIOrientation.LandscapeLeft; - } - - if (!PlayerSettings.virtualRealitySupported) - { - // NOTE: This value should not affect the main window surface - // when Built-in VR support is enabled. - - // NOTE: On Adreno Lollipop, it is an error to have antiAliasing set on the - // main window surface with front buffer rendering enabled. The view will - // render black. - // On Adreno KitKat, some tiling control modes will cause the view to render - // black. - if (QualitySettings.antiAliasing != 0 && QualitySettings.antiAliasing != 1) - { - Debug.Log("MoonlightLoader: Disabling antiAliasing"); - QualitySettings.antiAliasing = 1; - } - } - - if (QualitySettings.vSyncCount != 0) - { - Debug.Log("MoonlightLoader: Setting vsyncCount to 0"); - // We sync in the TimeWarp, so we don't want unity syncing elsewhere. - QualitySettings.vSyncCount = 0; - } - } - - static void EnforceVRSupport() - { - if (PlayerSettings.virtualRealitySupported) - return; - - var mgrs = GameObject.FindObjectsOfType(); - for (int i = 0; i < mgrs.Length; ++i) - { - if (mgrs[i].isActiveAndEnabled) - { - Debug.Log("Enabling Unity VR support"); - PlayerSettings.virtualRealitySupported = true; - return; - } - } - } - - private static void EnforceBundleId() - { - if (!PlayerSettings.virtualRealitySupported) - return; - -#if UNITY_5_6_OR_NEWER - if (PlayerSettings.applicationIdentifier == "" || PlayerSettings.applicationIdentifier == "com.Company.ProductName") - { - string defaultBundleId = "com.oculus.UnitySample"; - Debug.LogWarning("\"" + PlayerSettings.applicationIdentifier + "\" is not a valid bundle identifier. Defaulting to \"" + defaultBundleId + "\"."); - PlayerSettings.applicationIdentifier = defaultBundleId; - } -#else - if (PlayerSettings.bundleIdentifier == "" || PlayerSettings.bundleIdentifier == "com.Company.ProductName") - { - string defaultBundleId = "com.oculus.UnitySample"; - Debug.LogWarning("\"" + PlayerSettings.bundleIdentifier + "\" is not a valid bundle identifier. Defaulting to \"" + defaultBundleId + "\"."); - PlayerSettings.bundleIdentifier = defaultBundleId; - } -#endif - } - - private static void EnforceInstallLocation() - { - PlayerSettings.Android.preferredInstallLocation = AndroidPreferredInstallLocation.Auto; - } - - private static void EnforceInputManagerBindings() - { - try - { - BindAxis(new Axis() { name = "Oculus_GearVR_LThumbstickX", axis = 0, }); - BindAxis(new Axis() { name = "Oculus_GearVR_LThumbstickY", axis = 1, invert = true }); - BindAxis(new Axis() { name = "Oculus_GearVR_RThumbstickX", axis = 2, }); - BindAxis(new Axis() { name = "Oculus_GearVR_RThumbstickY", axis = 3, invert = true }); - BindAxis(new Axis() { name = "Oculus_GearVR_DpadX", axis = 4, }); - BindAxis(new Axis() { name = "Oculus_GearVR_DpadY", axis = 5, invert = true }); - BindAxis(new Axis() { name = "Oculus_GearVR_LIndexTrigger", axis = 12, }); - BindAxis(new Axis() { name = "Oculus_GearVR_RIndexTrigger", axis = 11, }); - } - catch - { - Debug.LogError("Failed to apply Oculus GearVR input manager bindings."); - } - } - - private static void EnforceOSIG() - { - // Don't bug the user in play mode. - if (Application.isPlaying) - return; - - // Don't warn if the project may be set up for submission or global signing. - if (File.Exists("Assets/Plugins/Android/AndroidManifest.xml")) - return; - - var files = Directory.GetFiles("Assets/Plugins/Android/assets"); - bool foundPossibleOsig = false; - for (int i = 0; i < files.Length; ++i) - { - if (!files[i].Contains(".txt")) - { - foundPossibleOsig = true; - break; - } - } - - if (!foundPossibleOsig) - Debug.LogWarning("Missing Gear VR OSIG at Assets/Plugins/Android/assets. Please see https://dashboard.oculus.com/tools/osig-generator"); - } - - private class Axis - { - public string name = String.Empty; - public string descriptiveName = String.Empty; - public string descriptiveNegativeName = String.Empty; - public string negativeButton = String.Empty; - public string positiveButton = String.Empty; - public string altNegativeButton = String.Empty; - public string altPositiveButton = String.Empty; - public float gravity = 0.0f; - public float dead = 0.001f; - public float sensitivity = 1.0f; - public bool snap = false; - public bool invert = false; - public int type = 2; - public int axis = 0; - public int joyNum = 0; - } - - private static void BindAxis(Axis axis) - { - SerializedObject serializedObject = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/InputManager.asset")[0]); - SerializedProperty axesProperty = serializedObject.FindProperty("m_Axes"); - - SerializedProperty axisIter = axesProperty.Copy(); - axisIter.Next(true); - axisIter.Next(true); - while (axisIter.Next(false)) - { - if (axisIter.FindPropertyRelative("m_Name").stringValue == axis.name) - { - // Axis already exists. Don't create binding. - return; - } - } - - axesProperty.arraySize++; - serializedObject.ApplyModifiedProperties(); - - SerializedProperty axisProperty = axesProperty.GetArrayElementAtIndex(axesProperty.arraySize - 1); - axisProperty.FindPropertyRelative("m_Name").stringValue = axis.name; - axisProperty.FindPropertyRelative("descriptiveName").stringValue = axis.descriptiveName; - axisProperty.FindPropertyRelative("descriptiveNegativeName").stringValue = axis.descriptiveNegativeName; - axisProperty.FindPropertyRelative("negativeButton").stringValue = axis.negativeButton; - axisProperty.FindPropertyRelative("positiveButton").stringValue = axis.positiveButton; - axisProperty.FindPropertyRelative("altNegativeButton").stringValue = axis.altNegativeButton; - axisProperty.FindPropertyRelative("altPositiveButton").stringValue = axis.altPositiveButton; - axisProperty.FindPropertyRelative("gravity").floatValue = axis.gravity; - axisProperty.FindPropertyRelative("dead").floatValue = axis.dead; - axisProperty.FindPropertyRelative("sensitivity").floatValue = axis.sensitivity; - axisProperty.FindPropertyRelative("snap").boolValue = axis.snap; - axisProperty.FindPropertyRelative("invert").boolValue = axis.invert; - axisProperty.FindPropertyRelative("type").intValue = axis.type; - axisProperty.FindPropertyRelative("axis").intValue = axis.axis; - axisProperty.FindPropertyRelative("joyNum").intValue = axis.joyNum; - serializedObject.ApplyModifiedProperties(); - } -} - diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRScreenshotWizard.cs b/Assets/Scripts/ThirdParty/OVR/Editor/OVRScreenshotWizard.cs deleted file mode 100644 index 8c10db06..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRScreenshotWizard.cs +++ /dev/null @@ -1,196 +0,0 @@ -using UnityEngine; -using UnityEditor; -using System.IO; - -/// -/// From the selected transform, takes a cubemap screenshot that can be submitted with the application -/// as a screenshot (or additionally used for reflection shaders). -/// -class OVRScreenshotWizard : ScriptableWizard -{ - public enum TexFormat - { - JPEG, // 512kb at 1k x 1k resolution vs - PNG, // 5.3mb - } - - public enum SaveMode - { - SaveCubemapScreenshot, - SaveUnityCubemap, - SaveBoth, - } - - public GameObject renderFrom = null; - public int size = 2048; - public SaveMode saveMode = SaveMode.SaveUnityCubemap; - public string cubeMapFolder = "Assets/Textures/Cubemaps"; - public TexFormat textureFormat = TexFormat.PNG; - - /// - /// Validates the user's input - /// - void OnWizardUpdate() - { - helpString = "Select a game object positioned in the place where\nyou want to render the cubemap screenshot from: "; - isValid = (renderFrom != null); - } - - /// - /// Create the asset path if it is not available. - /// Assuming the newFolderPath is stated with "Assets", which is a requirement. - /// - static bool CreateAssetPath(string newFolderPath) - { - const int maxFoldersCount = 32; - string currentPath; - string[] pathFolders; - - pathFolders = newFolderPath.Split(new char[] { '/' }, maxFoldersCount); - - if (!string.Equals("Assets", pathFolders[0], System.StringComparison.OrdinalIgnoreCase)) - { - Debug.LogError("Folder path has to be started with \" Assets \" "); - return false; - } - - currentPath = "Assets"; - for (int i = 1; i < pathFolders.Length; i++) - { - if (!string.IsNullOrEmpty(pathFolders[i])) - { - string newPath = currentPath + "/" + pathFolders[i]; - if (!AssetDatabase.IsValidFolder(newPath)) - AssetDatabase.CreateFolder(currentPath, pathFolders[i]); - currentPath = newPath; - } - } - - Debug.Log("Created path: " + currentPath); - return true; - } - - /// - /// Renders the cubemap - /// - void OnWizardCreate() - { - if (!AssetDatabase.IsValidFolder(cubeMapFolder)) - { - if (!CreateAssetPath(cubeMapFolder)) - { - Debug.LogError("Created path failed: " + cubeMapFolder); - return; - } - } - - bool existingCamera = true; - bool existingCameraStateSave = true; - Camera camera = renderFrom.GetComponent(); - if (camera == null) - { - camera = renderFrom.AddComponent(); - camera.farClipPlane = 10000f; - existingCamera = false; - } - else - { - existingCameraStateSave = camera.enabled; - camera.enabled = true; - } - // find the last screenshot saved - if (cubeMapFolder[cubeMapFolder.Length - 1] != '/') - { - cubeMapFolder += "/"; - } - int idx = 0; - string[] fileNames = Directory.GetFiles(cubeMapFolder); - foreach (string fileName in fileNames) - { - if (!fileName.ToLower().EndsWith(".cubemap")) - { - continue; - } - string temp = fileName.Replace(cubeMapFolder + "vr_screenshot_", string.Empty); - temp = temp.Replace(".cubemap", string.Empty); - int tempIdx = 0; - if (int.TryParse(temp, out tempIdx)) - { - if (tempIdx > idx) - { - idx = tempIdx; - } - } - } - string pathName = string.Format("{0}vr_screenshot_{1}.cubemap", cubeMapFolder, (++idx).ToString("d2")); - Cubemap cubemap = new Cubemap(size, TextureFormat.RGB24, false); - - // render into cubemap - if ((camera != null) && (cubemap != null)) - { - // set up cubemap defaults - OVRCubemapCapture.RenderIntoCubemap(camera, cubemap); - if (existingCamera) - { - camera.enabled = existingCameraStateSave; - } - else - { - DestroyImmediate(camera); - } - // generate a regular texture as well? - if ((saveMode == SaveMode.SaveCubemapScreenshot) || (saveMode == SaveMode.SaveBoth)) - { - GenerateTexture(cubemap, pathName); - } - - if ((saveMode == SaveMode.SaveUnityCubemap) || (saveMode == SaveMode.SaveBoth)) - { - Debug.Log("Saving: " + pathName); - // by default the unity cubemap isn't saved - AssetDatabase.CreateAsset(cubemap, pathName); - // reimport as necessary - AssetDatabase.SaveAssets(); - // select it in the project tree so developers can find it - EditorGUIUtility.PingObject(cubemap); - Selection.activeObject = cubemap; - } - AssetDatabase.Refresh(); - } - } - - /// - /// Generates a NPOT 6x1 cubemap in the following format PX NX PY NY PZ NZ - /// - void GenerateTexture(Cubemap cubemap, string pathName) - { - // Encode the texture and save it to disk - pathName = pathName.Replace(".cubemap", (textureFormat == TexFormat.PNG) ? ".png" : ".jpg").ToLower(); - pathName = pathName.Replace(cubeMapFolder.ToLower(), ""); - string format = textureFormat.ToString(); - string fullPath = EditorUtility.SaveFilePanel(string.Format("Save Cubemap Screenshot as {0}", format), "", pathName, format.ToLower()); - if (!string.IsNullOrEmpty(fullPath)) - { - Debug.Log("Saving: " + fullPath); - OVRCubemapCapture.SaveCubemapCapture(cubemap, fullPath); - } - } - - /// - /// Unity Editor menu option to take a screenshot - /// - [MenuItem("Tools/Oculus/OVR Screenshot Wizard", false, 100000)] - static void TakeOVRScreenshot() - { - OVRScreenshotWizard wizard = ScriptableWizard.DisplayWizard("OVR Screenshot Wizard", "Render Cubemap"); - if (wizard != null) - { - if (Selection.activeGameObject != null) - wizard.renderFrom = Selection.activeGameObject; - else - wizard.renderFrom = Camera.main.gameObject; - - wizard.isValid = (wizard.renderFrom != null); - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRScreenshotWizard.cs.meta b/Assets/Scripts/ThirdParty/OVR/Editor/OVRScreenshotWizard.cs.meta deleted file mode 100644 index 5a23d5f8..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRScreenshotWizard.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b8b9ee1d7b188284f90d944cd54eb026 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: - - renderFrom: {fileID: 168286, guid: a5014611cefbb6b4398b7e4c82203d08, type: 2} - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/Arrow.mat b/Assets/Scripts/ThirdParty/OVR/Materials/Arrow.mat deleted file mode 100644 index 63750b32..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Materials/Arrow.mat +++ /dev/null @@ -1,37 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Arrow - m_Shader: {fileID: 10101, guid: 0000000000000000e000000000000000, type: 0} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _ColorMask: 15 - - _Shininess: 0.7 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 1 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - m_Colors: - - _Color: {r: 1, g: 0, b: 0, a: 1} - - _Emission: {r: 0, g: 0, b: 0, a: 0} - - _SpecColor: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/CubeMaterial.mat b/Assets/Scripts/ThirdParty/OVR/Materials/CubeMaterial.mat deleted file mode 100644 index c41eed3f..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Materials/CubeMaterial.mat +++ /dev/null @@ -1,28 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: CubeMaterial - m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: - m_LightmapFlags: 5 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 2800000, guid: 020d1a102a7f2a14ebf6cefe7b977303, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: [] - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/GearVrController/GearVrControllerMat_1024.mat b/Assets/Scripts/ThirdParty/OVR/Materials/GearVrController/GearVrControllerMat_1024.mat deleted file mode 100644 index 34e48e24..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Materials/GearVrController/GearVrControllerMat_1024.mat +++ /dev/null @@ -1,77 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: GearVrControllerMat_1024 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION _NORMALMAP - m_LightmapFlags: 1 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 2800000, guid: ab629f733cdfcfa4ba04695645307f24, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 8dcaddcb07fa3214989bf16d62f3efbc, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 2800000, guid: 4b12fa22be3f7f143b055ad60e483684, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.4 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/GearVrController/GearVrControllerMat_128.mat b/Assets/Scripts/ThirdParty/OVR/Materials/GearVrController/GearVrControllerMat_128.mat deleted file mode 100644 index c24bc897..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Materials/GearVrController/GearVrControllerMat_128.mat +++ /dev/null @@ -1,77 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: GearVrControllerMat_128 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION _NORMALMAP - m_LightmapFlags: 1 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 2800000, guid: cd52447b7b5ad174bb3858eb22a8fe2e, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 2cf74d0adf6b17348bb03c979684482b, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 2800000, guid: 8556f6ca8690f0a47bcc8c5adec768da, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.4 - - _GlossyReflections: 1 - - _Metallic: 1 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/cursor_timer_material.mat b/Assets/Scripts/ThirdParty/OVR/Materials/cursor_timer_material.mat deleted file mode 100644 index 9d24b501..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Materials/cursor_timer_material.mat +++ /dev/null @@ -1,34 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: cursor_timer_material - m_Shader: {fileID: 4800000, guid: b95caf64e2cc3614892026a94bb2be84, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _ColorRamp: - m_Texture: {fileID: 2800000, guid: 8929c8bc5148a624b8c9d6df0ee6f0ca, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 2800000, guid: 79a33e7a7166c6142ad50f46a9a23d3e, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _ColorRampOffset: 0 - - _Cutoff: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/cursor_timer_material.mat.meta b/Assets/Scripts/ThirdParty/OVR/Materials/cursor_timer_material.mat.meta deleted file mode 100644 index 1b8d69c4..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Materials/cursor_timer_material.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9531aa878fd5c4749b288b72024e8d2f -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/gaze_cursor.mat b/Assets/Scripts/ThirdParty/OVR/Materials/gaze_cursor.mat deleted file mode 100644 index bae13e9a..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Materials/gaze_cursor.mat +++ /dev/null @@ -1,28 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: gaze_cursor - m_Shader: {fileID: 4800000, guid: 05b53b473302943b58b8e33c93a38dac, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 2800000, guid: 077028084dceb584798dade6c58d1978, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: [] - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/gaze_cursor.mat.meta b/Assets/Scripts/ThirdParty/OVR/Materials/gaze_cursor.mat.meta deleted file mode 100644 index 96984dbb..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Materials/gaze_cursor.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7f31de375e167154aa45929466af30e4 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Meshes.meta b/Assets/Scripts/ThirdParty/OVR/Meshes.meta deleted file mode 100644 index c2a07106..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Meshes.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: db348133d6680dd459f3e1cb19922746 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Meshes/Cone.obj b/Assets/Scripts/ThirdParty/OVR/Meshes/Cone.obj deleted file mode 100644 index 79212db6..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Meshes/Cone.obj +++ /dev/null @@ -1,187 +0,0 @@ -# Alias OBJ Model File -# Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited -# File units = meters - -mtllib cone.mtl - -g Mesh1 Model - -usemtl FrontColor -v 0.492734 0 0.0849313 -vt -19.399 -3.34375 -vn 0 -1 -0 -v 0.453963 0 0.209566 -vt -17.8725 -8.25064 -v 0.384254 0 0.31992 -vt -15.1281 -12.5953 -v 0.28836 0 0.408471 -vt -11.3528 -16.0815 -v 0.172814 0 0.469186 -vt -6.80371 -18.4719 -v 0.0454916 0 0.497926 -vt -1.79101 -19.6034 -v -0.0849313 0 0.492734 -vt 3.34375 -19.399 -v -0.209566 0 0.453963 -vt 8.25064 -17.8725 -v -0.31992 0 0.384254 -vt 12.5953 -15.1281 -v -0.408471 0 0.28836 -vt 16.0815 -11.3528 -v -0.469186 0 0.172814 -vt 18.4719 -6.80371 -v -0.497926 0 0.0454916 -vt 19.6034 -1.79101 -v -0.492734 0 -0.0849313 -vt 19.399 3.34375 -v -0.453963 0 -0.209566 -vt 17.8725 8.25064 -v -0.384254 0 -0.31992 -vt 15.1281 12.5953 -v -0.28836 0 -0.408471 -vt 11.3528 16.0815 -v -0.172814 0 -0.469186 -vt 6.80371 18.4719 -v -0.0454916 0 -0.497926 -vt 1.79101 19.6034 -v 0.0849313 0 -0.492734 -vt -3.34375 19.399 -v 0.209566 0 -0.453963 -vt -8.25064 17.8725 -v 0.31992 0 -0.384254 -vt -12.5953 15.1281 -v 0.408471 0 -0.28836 -vt -16.0815 11.3528 -v 0.469186 0 -0.172814 -vt -18.4719 6.80371 -v 0.497926 0 -0.0454916 -vt -19.6034 1.79101 -f 1/1/1 2/2/1 3/3/1 4/4/1 5/5/1 6/6/1 7/7/1 8/8/1 9/9/1 10/10/1 11/11/1 12/12/1 13/13/1 14/14/1 15/15/1 16/16/1 17/17/1 18/18/1 19/19/1 20/20/1 21/21/1 22/22/1 23/23/1 24/24/1 - -vt -2.56941 -8.65407 -vn 0.812403 0.446486 0.375036 -vt 2.56941 -8.65407 -vn 0.881787 0.446486 0.151991 -v 0.00100113 1 0.000172563 -vt 0.00522052 35.2704 -v 0.000922359 1 0.000425796 -vt -0.00522052 35.2704 -f 2/25/2 1/26/3 25/27/3 26/28/2 - -vn 0.891079 0.446486 -0.0814109 -v 0.00101168 1 -9.24296e-005 -f 1/25/3 24/26/4 27/27/4 25/28/3 - -vn 0.839646 0.446486 -0.309265 -v 0.000953289 1 -0.000351123 -f 27/28/4 24/25/4 23/26/5 28/27/5 - -vn 0.730992 0.446486 -0.516044 -v 0.000829929 1 -0.000585888 -f 28/28/5 23/25/5 22/26/6 29/27/6 - -vn 0.572522 0.446486 -0.687654 -v 0.000650011 1 -0.000780726 -f 29/28/6 22/25/6 21/26/7 30/27/7 - -vn 0.375036 0.446486 -0.812403 -v 0.000425796 1 -0.000922359 -f 30/28/7 21/25/7 20/26/8 31/27/8 - -vn 0.151991 0.446486 -0.881787 -v 0.000172563 1 -0.00100113 -f 31/28/8 20/25/8 19/26/9 32/27/9 - -vn -0.0814109 0.446486 -0.891079 -v -9.24296e-005 1 -0.00101168 -f 32/28/9 19/25/9 18/26/10 33/27/10 - -vn -0.309265 0.446486 -0.839646 -v -0.000351123 1 -0.000953289 -f 33/28/10 18/25/10 17/26/11 34/27/11 - -vn -0.516044 0.446486 -0.730992 -v -0.000585888 1 -0.000829929 -f 34/28/11 17/25/11 16/26/12 35/27/12 - -vn -0.687654 0.446486 -0.572522 -v -0.000780726 1 -0.000650011 -f 35/28/12 16/25/12 15/26/13 36/27/13 - -vn -0.812403 0.446486 -0.375036 -v -0.000922359 1 -0.000425796 -f 36/28/13 15/25/13 14/26/14 37/27/14 - -vn -0.881787 0.446486 -0.151991 -v -0.00100113 1 -0.000172563 -f 37/28/14 14/25/14 13/26/15 38/27/15 - -vn -0.891079 0.446486 0.0814109 -v -0.00101168 1 9.24296e-005 -f 38/28/15 13/25/15 12/26/16 39/27/16 - -vn -0.839646 0.446486 0.309265 -v -0.000953289 1 0.000351123 -f 12/25/16 11/26/17 40/27/17 39/28/16 - -vn -0.730992 0.446486 0.516044 -v -0.000829929 1 0.000585888 -f 11/25/17 10/26/18 41/27/18 40/28/17 - -vn -0.572522 0.446486 0.687654 -v -0.000650011 1 0.000780726 -f 10/25/18 9/26/19 42/27/19 41/28/18 - -vn -0.375036 0.446486 0.812403 -v -0.000425796 1 0.000922359 -f 9/25/19 8/26/20 43/27/20 42/28/19 - -vn -0.151991 0.446486 0.881787 -v -0.000172563 1 0.00100113 -f 8/25/20 7/26/21 44/27/21 43/28/20 - -vn 0.0814109 0.446486 0.891079 -v 9.24296e-005 1 0.00101168 -f 7/25/21 6/26/22 45/27/22 44/28/21 - -vn 0.309265 0.446486 0.839646 -v 0.000351123 1 0.000953289 -f 6/25/22 5/26/23 46/27/23 45/28/22 - -vn 0.516044 0.446486 0.730992 -v 0.000585888 1 0.000829929 -f 5/25/23 4/26/24 47/27/24 46/28/23 - -vn 0.687654 0.446486 0.572522 -v 0.000780726 1 0.000650011 -f 4/25/24 3/26/25 48/27/25 47/28/24 - -f 3/25/25 2/26/2 26/27/2 48/28/25 - -vt 0.0398301 0.00363896 -vn 0 1 -0 -vt 0.0375311 0.0138237 -vt 0.0326744 0.0230665 -vt 0.025591 0.0307372 -vt 0.0167636 0.0363133 -vt 0.00679382 0.0394147 -vt -0.00363896 0.0398301 -vt -0.0138237 0.0375311 -vt -0.0230665 0.0326744 -vt -0.0307372 0.025591 -vt -0.0363133 0.0167636 -vt -0.0394147 0.00679382 -vt -0.0398301 -0.00363896 -vt -0.0375311 -0.0138237 -vt -0.0326744 -0.0230665 -vt -0.025591 -0.0307372 -vt -0.0167636 -0.0363133 -vt -0.00679382 -0.0394147 -vt 0.00363896 -0.0398301 -vt 0.0138237 -0.0375311 -vt 0.0230665 -0.0326744 -vt 0.0307372 -0.025591 -vt 0.0363133 -0.0167636 -vt 0.0394147 -0.00679382 -f 27/29/26 28/30/26 29/31/26 30/32/26 31/33/26 32/34/26 33/35/26 34/36/26 35/37/26 36/38/26 37/39/26 38/40/26 39/41/26 40/42/26 41/43/26 42/44/26 43/45/26 44/46/26 45/47/26 46/48/26 47/49/26 48/50/26 26/51/26 25/52/26 - diff --git a/Assets/Scripts/ThirdParty/OVR/Meshes/Cone.obj.meta b/Assets/Scripts/ThirdParty/OVR/Meshes/Cone.obj.meta deleted file mode 100644 index b538b660..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Meshes/Cone.obj.meta +++ /dev/null @@ -1,121 +0,0 @@ -fileFormatVersion: 2 -guid: c28fa8d61f81fb742b1180a6d4516625 -ModelImporter: - serializedVersion: 19301 - internalIDToNameTable: - - first: - 1: 100000 - second: //RootNode - - first: - 1: 100002 - second: Mesh1_Model - - first: - 4: 400000 - second: //RootNode - - first: - 4: 400002 - second: Mesh1_Model - - first: - 23: 2300000 - second: Mesh1_Model - - first: - 33: 3300000 - second: Mesh1_Model - - first: - 43: 4300000 - second: Mesh1_Model - - first: - 95: 9500000 - second: //RootNode - externalObjects: {} - materials: - materialImportMode: 0 - materialName: 0 - materialSearch: 1 - materialLocation: 0 - animations: - legacyGenerateAnimations: 4 - bakeSimulation: 0 - resampleCurves: 1 - optimizeGameObjects: 0 - motionNodeName: - rigImportErrors: - rigImportWarnings: - animationImportErrors: - animationImportWarnings: - animationRetargetingWarnings: - animationDoRetargetingWarnings: 0 - importAnimatedCustomProperties: 0 - importConstraints: 0 - animationCompression: 1 - animationRotationError: 0.5 - animationPositionError: 0.5 - animationScaleError: 0.5 - animationWrapMode: 0 - extraExposedTransformPaths: [] - extraUserProperties: [] - clipAnimations: [] - isReadable: 1 - meshes: - lODScreenPercentages: [] - globalScale: 1 - meshCompression: 0 - addColliders: 0 - useSRGBMaterialColor: 1 - sortHierarchyByName: 1 - importVisibility: 0 - importBlendShapes: 1 - importCameras: 0 - importLights: 0 - fileIdsGeneration: 1 - swapUVChannels: 0 - generateSecondaryUV: 0 - useFileUnits: 1 - keepQuads: 0 - weldVertices: 1 - preserveHierarchy: 0 - skinWeightsMode: 0 - maxBonesPerVertex: 4 - minBoneWeight: 0.001 - meshOptimizationFlags: -1 - indexFormat: 1 - secondaryUVAngleDistortion: 8 - secondaryUVAreaDistortion: 15.000001 - secondaryUVHardAngle: 88 - secondaryUVPackMargin: 4 - useFileScale: 0 - tangentSpace: - normalSmoothAngle: 90 - normalImportMode: 0 - tangentImportMode: 1 - normalCalculationMode: 0 - legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 - blendShapeNormalImportMode: 1 - normalSmoothingSource: 0 - referencedClips: [] - importAnimation: 1 - humanDescription: - serializedVersion: 3 - human: [] - skeleton: [] - armTwist: 0.5 - foreArmTwist: 0.5 - upperLegTwist: 0.5 - legTwist: 0.5 - armStretch: 0.05 - legStretch: 0.05 - feetSpacing: 0 - globalScale: 1 - rootMotionBoneName: - hasTranslationDoF: 0 - hasExtraRoot: 0 - skeletonHasParents: 0 - lastHumanDescriptionAvatarSource: {instanceID: 0} - autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 2 - humanoidOversampling: 1 - avatarSetup: 1 - additionalBone: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController.meta b/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController.meta deleted file mode 100644 index 5d068e63..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 1f5d118b13c965a40a0cd4e358205ac3 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/GearVrController.fbx b/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/GearVrController.fbx deleted file mode 100644 index 7ff85fc7..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/GearVrController.fbx and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/GearVrController.fbx.meta b/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/GearVrController.fbx.meta deleted file mode 100644 index deb3bc3f..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/GearVrController.fbx.meta +++ /dev/null @@ -1,213 +0,0 @@ -fileFormatVersion: 2 -guid: 84c37137326e7b943a87be7ae2a7ea19 -ModelImporter: - serializedVersion: 19301 - internalIDToNameTable: - - first: - 1: 100000 - second: back_button_PLY - - first: - 1: 100002 - second: center_button_PLY - - first: - 1: 100004 - second: chassis_PLY - - first: - 1: 100006 - second: disc_button_PLY - - first: - 1: 100008 - second: home_button_PLY - - first: - 1: 100010 - second: //RootNode - - first: - 1: 100012 - second: text_PLY - - first: - 1: 100014 - second: trigger_PLY - - first: - 4: 400000 - second: back_button_PLY - - first: - 4: 400002 - second: center_button_PLY - - first: - 4: 400004 - second: chassis_PLY - - first: - 4: 400006 - second: disc_button_PLY - - first: - 4: 400008 - second: home_button_PLY - - first: - 4: 400010 - second: //RootNode - - first: - 4: 400012 - second: text_PLY - - first: - 4: 400014 - second: trigger_PLY - - first: - 23: 2300000 - second: back_button_PLY - - first: - 23: 2300002 - second: center_button_PLY - - first: - 23: 2300004 - second: chassis_PLY - - first: - 23: 2300006 - second: disc_button_PLY - - first: - 23: 2300008 - second: home_button_PLY - - first: - 23: 2300010 - second: text_PLY - - first: - 23: 2300012 - second: trigger_PLY - - first: - 33: 3300000 - second: back_button_PLY - - first: - 33: 3300002 - second: center_button_PLY - - first: - 33: 3300004 - second: chassis_PLY - - first: - 33: 3300006 - second: disc_button_PLY - - first: - 33: 3300008 - second: home_button_PLY - - first: - 33: 3300010 - second: text_PLY - - first: - 33: 3300012 - second: trigger_PLY - - first: - 43: 4300000 - second: text_PLY - - first: - 43: 4300002 - second: center_button_PLY - - first: - 43: 4300004 - second: trigger_PLY - - first: - 43: 4300006 - second: home_button_PLY - - first: - 43: 4300008 - second: back_button_PLY - - first: - 43: 4300010 - second: disc_button_PLY - - first: - 43: 4300012 - second: chassis_PLY - externalObjects: - - first: - type: UnityEngine:Material - assembly: UnityEngine.CoreModule - name: blinn1 - second: {fileID: 2100000, guid: 54fb84af388c3734b9a4cae0b38e2c68, type: 2} - materials: - materialImportMode: 1 - materialName: 0 - materialSearch: 1 - materialLocation: 0 - animations: - legacyGenerateAnimations: 4 - bakeSimulation: 0 - resampleCurves: 1 - optimizeGameObjects: 0 - motionNodeName: - rigImportErrors: - rigImportWarnings: - animationImportErrors: - animationImportWarnings: - animationRetargetingWarnings: - animationDoRetargetingWarnings: 0 - importAnimatedCustomProperties: 0 - importConstraints: 0 - animationCompression: 1 - animationRotationError: 0.5 - animationPositionError: 0.5 - animationScaleError: 0.5 - animationWrapMode: 0 - extraExposedTransformPaths: [] - extraUserProperties: [] - clipAnimations: [] - isReadable: 1 - meshes: - lODScreenPercentages: [] - globalScale: 1 - meshCompression: 0 - addColliders: 0 - useSRGBMaterialColor: 1 - sortHierarchyByName: 1 - importVisibility: 0 - importBlendShapes: 1 - importCameras: 0 - importLights: 0 - fileIdsGeneration: 1 - swapUVChannels: 0 - generateSecondaryUV: 0 - useFileUnits: 1 - keepQuads: 0 - weldVertices: 1 - preserveHierarchy: 0 - skinWeightsMode: 0 - maxBonesPerVertex: 4 - minBoneWeight: 0.001 - meshOptimizationFlags: -1 - indexFormat: 1 - secondaryUVAngleDistortion: 8 - secondaryUVAreaDistortion: 15.000001 - secondaryUVHardAngle: 88 - secondaryUVPackMargin: 4 - useFileScale: 1 - tangentSpace: - normalSmoothAngle: 60 - normalImportMode: 0 - tangentImportMode: 3 - normalCalculationMode: 0 - legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 - blendShapeNormalImportMode: 1 - normalSmoothingSource: 0 - referencedClips: [] - importAnimation: 1 - humanDescription: - serializedVersion: 3 - human: [] - skeleton: [] - armTwist: 0.5 - foreArmTwist: 0.5 - upperLegTwist: 0.5 - legTwist: 0.5 - armStretch: 0.05 - legStretch: 0.05 - feetSpacing: 0 - globalScale: 1 - rootMotionBoneName: - hasTranslationDoF: 0 - hasExtraRoot: 0 - skeletonHasParents: 0 - lastHumanDescriptionAvatarSource: {instanceID: 0} - autoGenerateAvatarMappingIfUnspecified: 1 - animationType: 0 - humanoidOversampling: 1 - avatarSetup: 0 - additionalBone: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/Materials.meta b/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/Materials.meta deleted file mode 100644 index 64c169a8..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/Materials.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 1f3bd5b7b89f2bc43b851174a56851f3 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/Materials/malibuController_color_1024.mat b/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/Materials/malibuController_color_1024.mat deleted file mode 100644 index 92336144..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/Materials/malibuController_color_1024.mat +++ /dev/null @@ -1,77 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: malibuController_color_1024 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: - m_LightmapFlags: 5 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/Materials/malibuController_color_1024.mat.meta b/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/Materials/malibuController_color_1024.mat.meta deleted file mode 100644 index 5a0e3877..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Meshes/GearVrController/Materials/malibuController_color_1024.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 54fb84af388c3734b9a4cae0b38e2c68 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Prefabs.meta b/Assets/Scripts/ThirdParty/OVR/Prefabs.meta deleted file mode 100644 index 6886a23c..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Prefabs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: bfe39332fdb4cb044b619b3e4b890396 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Prefabs/Cursor_Timer.prefab b/Assets/Scripts/ThirdParty/OVR/Prefabs/Cursor_Timer.prefab deleted file mode 100644 index 3c31fcb2..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Prefabs/Cursor_Timer.prefab +++ /dev/null @@ -1,81 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &100000 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 400000} - - component: {fileID: 3300000} - - component: {fileID: 2300000} - m_Layer: 0 - m_Name: Cursor_Timer - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &400000 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100000} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1.7, z: 1} - m_LocalScale: {x: 0.25, y: 0.25, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &3300000 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100000} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &2300000 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100000} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 9531aa878fd5c4749b288b72024e8d2f, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 diff --git a/Assets/Scripts/ThirdParty/OVR/Prefabs/GearVrController.prefab b/Assets/Scripts/ThirdParty/OVR/Prefabs/GearVrController.prefab deleted file mode 100644 index d4b01a73..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Prefabs/GearVrController.prefab +++ /dev/null @@ -1,638 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &112276 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 488160} - - component: {fileID: 11479374} - m_Layer: 0 - m_Name: GearVrController - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &488160 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 112276} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 4000011296770734} - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &11479374 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 112276} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: aed62bf3ae2456c408f247f96808ce96, type: 3} - m_Name: - m_EditorClassIdentifier: - m_model: {fileID: 1000010178323718} - m_controller: 0 ---- !u!1 &1000010178323718 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4000011296770734} - m_Layer: 0 - m_Name: Model - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4000011296770734 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000010178323718} - m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 4000011347987256} - - {fileID: 4000012637917122} - - {fileID: 4000010547406920} - - {fileID: 4000010554578882} - - {fileID: 4000012142331768} - - {fileID: 4000011835757296} - - {fileID: 4000012748093882} - m_Father: {fileID: 488160} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1000011436655710 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4000012142331768} - - component: {fileID: 33000013153656990} - - component: {fileID: 23000011768000172} - m_Layer: 0 - m_Name: home_button_PLY - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4000012142331768 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000011436655710} - m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 4000011296770734} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33000013153656990 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000011436655710} - m_Mesh: {fileID: 4300006, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3} ---- !u!23 &23000011768000172 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000011436655710} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!1 &1000011549955176 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4000012748093882} - - component: {fileID: 33000013186836272} - - component: {fileID: 23000013477210968} - m_Layer: 0 - m_Name: trigger_PLY - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4000012748093882 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000011549955176} - m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 4000011296770734} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33000013186836272 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000011549955176} - m_Mesh: {fileID: 4300004, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3} ---- !u!23 &23000013477210968 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000011549955176} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!1 &1000012388513744 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4000010547406920} - - component: {fileID: 33000013134621756} - - component: {fileID: 23000010895726220} - m_Layer: 0 - m_Name: chassis_PLY - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4000010547406920 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000012388513744} - m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 4000011296770734} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33000013134621756 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000012388513744} - m_Mesh: {fileID: 4300012, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3} ---- !u!23 &23000010895726220 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000012388513744} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!1 &1000012567764716 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4000010554578882} - - component: {fileID: 33000013511306870} - - component: {fileID: 23000012129420234} - m_Layer: 0 - m_Name: disc_button_PLY - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4000010554578882 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000012567764716} - m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 4000011296770734} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33000013511306870 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000012567764716} - m_Mesh: {fileID: 4300010, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3} ---- !u!23 &23000012129420234 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000012567764716} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!1 &1000013696185028 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4000011347987256} - - component: {fileID: 33000013945561740} - - component: {fileID: 23000010818504298} - m_Layer: 0 - m_Name: back_button_PLY - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4000011347987256 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000013696185028} - m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 4000011296770734} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33000013945561740 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000013696185028} - m_Mesh: {fileID: 4300008, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3} ---- !u!23 &23000010818504298 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000013696185028} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!1 &1000013718830530 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4000011835757296} - - component: {fileID: 33000010177796194} - - component: {fileID: 23000011389392996} - m_Layer: 0 - m_Name: text_PLY - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4000011835757296 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000013718830530} - m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 4000011296770734} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33000010177796194 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000013718830530} - m_Mesh: {fileID: 4300000, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3} ---- !u!23 &23000011389392996 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000013718830530} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!1 &1000014047055526 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4000012637917122} - - component: {fileID: 33000013874298672} - - component: {fileID: 23000010051961506} - m_Layer: 0 - m_Name: center_button_PLY - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4000012637917122 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000014047055526} - m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 4000011296770734} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &33000013874298672 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000014047055526} - m_Mesh: {fileID: 4300002, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3} ---- !u!23 &23000010051961506 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1000014047055526} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 diff --git a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRCameraRig.prefab b/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRCameraRig.prefab deleted file mode 100644 index 68ec08df..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRCameraRig.prefab +++ /dev/null @@ -1,428 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &100000 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 400000} - - component: {fileID: 20000010189485334} - m_Layer: 0 - m_Name: RightEyeAnchor - m_TagString: MainCamera - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &400000 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100000} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 459718} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!20 &20000010189485334 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100000} - m_Enabled: 0 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 2 - m_HDR: 0 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!1 &100002 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 400002} - - component: {fileID: 8100000} - - component: {fileID: 2037080} - m_Layer: 0 - m_Name: CenterEyeAnchor - m_TagString: MainCamera - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &400002 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100002} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 459718} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!81 &8100000 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100002} - m_Enabled: 1 ---- !u!20 &2037080 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100002} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.1 - far clip plane: 1000 - field of view: 90 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 0 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!1 &100004 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 400004} - - component: {fileID: 11400010} - - component: {fileID: 11400000} - m_Layer: 0 - m_Name: OVRCameraRig - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &400004 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100004} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 459718} - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &11400010 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100004} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: df9f338034892c44ebb62d97894772f1, type: 3} - m_Name: - m_EditorClassIdentifier: - usePerEyeCameras: 0 - useFixedUpdateForTracking: 0 ---- !u!114 &11400000 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100004} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 7e933e81d3c20c74ea6fdc708a67e3a5, type: 3} - m_Name: - m_EditorClassIdentifier: - queueAhead: 1 - useRecommendedMSAALevel: 0 - enableAdaptiveResolution: 0 - minRenderScale: 0.7 - maxRenderScale: 1 - _trackingOriginType: 0 - usePositionTracking: 1 - useRotationTracking: 1 - useIPDInPositionTracking: 1 - resetTrackerOnLoad: 0 ---- !u!1 &100006 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 400006} - - component: {fileID: 20000012175207052} - m_Layer: 0 - m_Name: LeftEyeAnchor - m_TagString: MainCamera - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &400006 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100006} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 459718} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!20 &20000012175207052 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100006} - m_Enabled: 0 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 1 - m_HDR: 0 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!1 &109308 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 482130} - m_Layer: 0 - m_Name: LeftHandAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &482130 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 109308} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 459718} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &113768 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 487254} - m_Layer: 0 - m_Name: RightHandAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &487254 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 113768} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 459718} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &159718 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 459718} - m_Layer: 0 - m_Name: TrackingSpace - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &459718 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 159718} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 400006} - - {fileID: 400002} - - {fileID: 400000} - - {fileID: 468682} - - {fileID: 482130} - - {fileID: 487254} - m_Father: {fileID: 400004} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &168682 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 468682} - m_Layer: 0 - m_Name: TrackerAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &468682 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 168682} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 459718} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRCubemapCaptureProbe.prefab b/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRCubemapCaptureProbe.prefab deleted file mode 100644 index bb602f0a..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRCubemapCaptureProbe.prefab +++ /dev/null @@ -1,50 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &115974 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 400110} - - component: {fileID: 11407504} - m_Layer: 0 - m_Name: OVRCubemapCaptureProbe - m_TagString: Untagged - m_Icon: {fileID: 2974397684917235467, guid: 0000000000000000d000000000000000, type: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &400110 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 115974} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 3.74, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &11407504 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 115974} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 7a489178b0acf0147846b3873447beaf, type: 3} - m_Name: - m_EditorClassIdentifier: - autoTriggerAfterLaunch: 1 - autoTriggerDelay: 1 - triggeredByKey: 289 - pathName: - cubemapSize: 2048 diff --git a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRPlayerController.prefab b/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRPlayerController.prefab deleted file mode 100644 index aaa119f9..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRPlayerController.prefab +++ /dev/null @@ -1,489 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &100004 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 400008} - - component: {fileID: 11400020} - - component: {fileID: 11400002} - m_Layer: 0 - m_Name: OVRCameraRig - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &400008 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100004} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 462066} - m_Father: {fileID: 400006} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &11400020 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100004} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: df9f338034892c44ebb62d97894772f1, type: 3} - m_Name: - m_EditorClassIdentifier: - usePerEyeCameras: 0 - useFixedUpdateForTracking: 0 ---- !u!114 &11400002 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100004} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 7e933e81d3c20c74ea6fdc708a67e3a5, type: 3} - m_Name: - m_EditorClassIdentifier: - queueAhead: 1 - useRecommendedMSAALevel: 0 - enableAdaptiveResolution: 0 - minRenderScale: 0.7 - maxRenderScale: 1 - _trackingOriginType: 0 - usePositionTracking: 1 - useRotationTracking: 1 - useIPDInPositionTracking: 1 - resetTrackerOnLoad: 0 ---- !u!1 &100006 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 400002} - m_Layer: 0 - m_Name: ForwardDirection - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &400002 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100006} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 400006} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &100008 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 400006} - - component: {fileID: 14300000} - - component: {fileID: 11400010} - - component: {fileID: 11462408} - - component: {fileID: 11493974} - m_Layer: 0 - m_Name: OVRPlayerController - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &400006 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100008} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 400002} - - {fileID: 400008} - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!143 &14300000 -CharacterController: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100008} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Height: 2 - m_Radius: 0.5 - m_SlopeLimit: 45 - m_StepOffset: 0.3 - m_SkinWidth: 0.01 - m_MinMoveDistance: 0 - m_Center: {x: 0, y: 0, z: 0} ---- !u!114 &11400010 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100008} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0950df82e7936c84983497630bde5b54, type: 3} - m_Name: - m_EditorClassIdentifier: - Acceleration: 0.1 - Damping: 0.3 - BackAndSideDampen: 0.5 - JumpForce: 0.3 - RotationAmount: 1.5 - RotationRatchet: 45 - HmdResetsY: 1 - HmdRotatesY: 1 - GravityModifier: 1 - useProfileData: 1 ---- !u!114 &11462408 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100008} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 4f07515ada089df47868559a20dd6783, type: 3} - m_Name: - m_EditorClassIdentifier: - quitKey: 27 - fadeInTexture: {fileID: 0} - speedRotationIncrement: 0.05 - layerName: Default ---- !u!114 &11493974 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100008} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: b71d1996d67004241a3b69960856ffcb, type: 3} - m_Name: - m_EditorClassIdentifier: ---- !u!1 &100010 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 400010} - m_Layer: 0 - m_Name: LeftEyeAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &400010 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100010} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 462066} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &100012 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 400012} - - component: {fileID: 8100000} - - component: {fileID: 2015248} - - component: {fileID: 11414578} - m_Layer: 0 - m_Name: CenterEyeAnchor - m_TagString: MainCamera - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &400012 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100012} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 462066} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!81 &8100000 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100012} - m_Enabled: 1 ---- !u!20 &2015248 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100012} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.1 - far clip plane: 1000 - field of view: 90 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 0 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!114 &11414578 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100012} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: df8e1d778abf442e4bec449c360e9e1c, type: 3} - m_Name: - m_EditorClassIdentifier: - fadeTime: 2 - fadeColor: {r: 0.01, g: 0.01, b: 0.01, a: 1} ---- !u!1 &100014 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 400014} - m_Layer: 0 - m_Name: RightEyeAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &400014 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100014} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 462066} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &134650 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 481164} - m_Layer: 0 - m_Name: RightHandAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &481164 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 134650} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 462066} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &162066 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 462066} - m_Layer: 0 - m_Name: TrackingSpace - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &462066 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 162066} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 400010} - - {fileID: 400012} - - {fileID: 400014} - - {fileID: 462068} - - {fileID: 477154} - - {fileID: 481164} - m_Father: {fileID: 400008} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &162068 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 462068} - m_Layer: 0 - m_Name: TrackerAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &462068 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 162068} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 462066} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &168962 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 477154} - m_Layer: 0 - m_Name: LeftHandAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &477154 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 168962} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 462066} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRPlayerController.prefab.meta b/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRPlayerController.prefab.meta deleted file mode 100644 index 325b12b0..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRPlayerController.prefab.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: ce816f2e6abb0504092c23ed9b970dfd -PrefabImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayImpostor.shader b/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayImpostor.shader deleted file mode 100644 index a55247ec..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayImpostor.shader +++ /dev/null @@ -1,48 +0,0 @@ -/* -This shader is used to render the impostor while clearing out the alpha of the eye buffer -The important details here are: -- the use of the Geometry+1 queue to make sure the impostor is drawn after all other opaque objects but before alpha -- the keepalpha parameter that allow unity to actually write the alpha we return at the end of the shader. -*/ - -Shader "Oculus/Underlay Impostor" { - Properties{ - _Color("Color", Color) = (1,1,1,1) - _MainTex("Albedo (RGB)", 2D) = "white" {} - _Glossiness("Smoothness", Range(0,1)) = 0.5 - _Metallic("Metallic", Range(0,1)) = 0.0 - } - SubShader{ - Tags { "Queue" = "Geometry+1" "RenderType" = "Opaque" } - LOD 200 - - CGPROGRAM - // Physically based Standard lighting model, and enable shadows on all light types - #pragma surface surf Standard fullforwardshadows keepalpha - - // Use shader model 3.0 target, to get nicer looking lighting - #pragma target 3.0 - - sampler2D _MainTex; - - struct Input { - float2 uv_MainTex; - }; - - half _Glossiness; - half _Metallic; - fixed4 _Color; - - void surf(Input IN, inout SurfaceOutputStandard o) { - // Albedo comes from a texture tinted by color - fixed4 c = tex2D(_MainTex, IN.uv_MainTex) * _Color; - o.Albedo = c.rgb; - // Metallic and smoothness come from slider variables - o.Metallic = _Metallic; - o.Smoothness = _Glossiness; - o.Alpha = 0.f; - } - ENDCG - } - FallBack "Diffuse" -} diff --git a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayImpostor.shader.meta b/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayImpostor.shader.meta deleted file mode 100644 index 11428ba5..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayImpostor.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: eaeac9ce83896a04691d2590189776f5 -ShaderImporter: - externalObjects: {} - defaultTextures: [] - nonModifiableTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayTransparentOccluder.shader b/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayTransparentOccluder.shader deleted file mode 100644 index 3bbf7633..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayTransparentOccluder.shader +++ /dev/null @@ -1,36 +0,0 @@ -/* -Code for transparent object in front of the overlay -The keepalpha option is important to let unity maintain the alpha we return from the shader -*/ - -Shader "Oculus/Underlay Transparent Occluder" { - Properties{ - _Color("Main Color", Color) = (1,1,1,1) - _MainTex("Base (RGB) Trans (A)", 2D) = "white" {} - } - SubShader{ - Tags{ "Queue" = "Transparent" "IgnoreProjector" = "True" "RenderType" = "Transparent" } - Blend SrcAlpha OneMinusSrcAlpha - - // extra pass that renders to depth buffer only - Pass{ - ZWrite On - ColorMask 0 - } - - CGPROGRAM - #pragma surface surf Lambert keepalpha - fixed4 _Color; - struct Input { - float4 color : COLOR; - }; - void surf(Input IN, inout SurfaceOutput o) { - o.Albedo = _Color.rgb; - o.Alpha = _Color.a; - } - ENDCG - } - - - Fallback "Transparent/VertexLit" -} diff --git a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayTransparentOccluder.shader.meta b/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayTransparentOccluder.shader.meta deleted file mode 100644 index b37b5f5f..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayTransparentOccluder.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: d6708eb99dec8334fb83db57b764097a -ShaderImporter: - externalObjects: {} - defaultTextures: [] - nonModifiableTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Resources/UnlitTransparentColor.shader b/Assets/Scripts/ThirdParty/OVR/Resources/UnlitTransparentColor.shader deleted file mode 100644 index 886598d4..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Resources/UnlitTransparentColor.shader +++ /dev/null @@ -1,17 +0,0 @@ -Shader "Oculus/Unlit Transparent Color" { -Properties { - _Color ("Main Color", Color) = (1,1,1,1) -} - -SubShader { - Tags {"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent"} - LOD 100 - Fog {Mode Off} - - ZWrite Off - Blend SrcAlpha OneMinusSrcAlpha - Color [_Color] - - Pass {} -} -} diff --git a/Assets/Scripts/ThirdParty/OVR/Resources/UnlitTransparentColor.shader.meta b/Assets/Scripts/ThirdParty/OVR/Resources/UnlitTransparentColor.shader.meta deleted file mode 100644 index 36ea1b06..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Resources/UnlitTransparentColor.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: ced943c76cb8fb8489bab18c3dfcdcd3 -ShaderImporter: - externalObjects: {} - defaultTextures: [] - nonModifiableTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scenes.meta b/Assets/Scripts/ThirdParty/OVR/Scenes.meta deleted file mode 100644 index ea3951f6..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scenes.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 68bc04068edcc1a4d89699ab4e2e69ae -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scenes/Cubes.unity b/Assets/Scripts/ThirdParty/OVR/Scenes/Cubes.unity deleted file mode 100644 index a0f5a99b..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scenes/Cubes.unity +++ /dev/null @@ -1,61304 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!29 &1 -OcclusionCullingSettings: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_OcclusionBakeSettings: - smallestOccluder: 5 - smallestHole: 0.25 - backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} ---- !u!104 &2 -RenderSettings: - m_ObjectHideFlags: 0 - serializedVersion: 9 - m_Fog: 0 - m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - m_FogMode: 3 - m_FogDensity: 0.01 - m_LinearFogStart: 0 - m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 1, g: 1, b: 1, a: 1} - m_AmbientEquatorColor: {r: 1, g: 1, b: 1, a: 1} - m_AmbientGroundColor: {r: 1, g: 1, b: 1, a: 1} - m_AmbientIntensity: 1 - m_AmbientMode: 3 - m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 0} - m_HaloStrength: 0.5 - m_FlareStrength: 1 - m_FlareFadeSpeed: 3 - m_HaloTexture: {fileID: 0} - m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} - m_DefaultReflectionMode: 0 - m_DefaultReflectionResolution: 128 - m_ReflectionBounces: 1 - m_ReflectionIntensity: 1 - m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} - m_UseRadianceAmbientProbe: 0 ---- !u!157 &4 -LightmapSettings: - m_ObjectHideFlags: 0 - serializedVersion: 11 - m_GIWorkflowMode: 1 - m_GISettings: - serializedVersion: 2 - m_BounceScale: 1 - m_IndirectOutputScale: 1 - m_AlbedoBoost: 1 - m_EnvironmentLightingMode: 0 - m_EnableBakedLightmaps: 1 - m_EnableRealtimeLightmaps: 0 - m_LightmapEditorSettings: - serializedVersion: 12 - m_Resolution: 1 - m_BakeResolution: 50 - m_AtlasSize: 1024 - m_AO: 0 - m_AOMaxDistance: 1 - m_CompAOExponent: 0 - m_CompAOExponentDirect: 0 - m_ExtractAmbientOcclusion: 0 - m_Padding: 2 - m_LightmapParameters: {fileID: 0} - m_LightmapsBakeMode: 1 - m_TextureCompression: 0 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 1024 - m_ReflectionCompression: 2 - m_MixedBakeMode: 1 - m_BakeBackend: 0 - m_PVRSampling: 1 - m_PVRDirectSampleCount: 32 - m_PVRSampleCount: 512 - m_PVRBounces: 2 - m_PVREnvironmentSampleCount: 512 - m_PVREnvironmentReferencePointCount: 2048 - m_PVRFilteringMode: 0 - m_PVRDenoiserTypeDirect: 0 - m_PVRDenoiserTypeIndirect: 0 - m_PVRDenoiserTypeAO: 0 - m_PVRFilterTypeDirect: 0 - m_PVRFilterTypeIndirect: 0 - m_PVRFilterTypeAO: 0 - m_PVREnvironmentMIS: 0 - m_PVRCulling: 1 - m_PVRFilteringGaussRadiusDirect: 1 - m_PVRFilteringGaussRadiusIndirect: 5 - m_PVRFilteringGaussRadiusAO: 2 - m_PVRFilteringAtrousPositionSigmaDirect: 0.5 - m_PVRFilteringAtrousPositionSigmaIndirect: 2 - m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ExportTrainingData: 0 - m_TrainingDataDestination: TrainingData - m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 0 ---- !u!196 &5 -NavMeshSettings: - serializedVersion: 2 - m_ObjectHideFlags: 0 - m_BuildSettings: - serializedVersion: 2 - agentTypeID: 0 - agentRadius: 0.5 - agentHeight: 2 - agentSlope: 45 - agentClimb: 0.4 - ledgeDropHeight: 0 - maxJumpAcrossDistance: 0 - minRegionArea: 2 - manualCellSize: 0 - cellSize: 0.16666666 - manualTileSize: 0 - tileSize: 256 - accuratePlacement: 0 - debug: - m_Flags: 0 - m_NavMeshData: {fileID: 0} ---- !u!1 &3664027 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 3664028} - - component: {fileID: 3664030} - - component: {fileID: 3664029} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &3664028 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3664027} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 366225505} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &3664029 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3664027} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &3664030 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3664027} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &4240588 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 4240589} - - component: {fileID: 4240591} - - component: {fileID: 4240590} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &4240589 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4240588} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1318928928} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &4240590 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4240588} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &4240591 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4240588} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &6176330 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 6176331} - - component: {fileID: 6176333} - - component: {fileID: 6176332} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &6176331 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6176330} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1435433903} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &6176332 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6176330} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &6176333 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6176330} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &10900166 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 10900167} - - component: {fileID: 10900169} - - component: {fileID: 10900168} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &10900167 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 10900166} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1991877734} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &10900168 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 10900166} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &10900169 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 10900166} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &11815620 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 11815621} - - component: {fileID: 11815623} - - component: {fileID: 11815622} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &11815621 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 11815620} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 484270180} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &11815622 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 11815620} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &11815623 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 11815620} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &13932139 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 13932140} - - component: {fileID: 13932142} - - component: {fileID: 13932141} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &13932140 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 13932139} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1392306390} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &13932141 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 13932139} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &13932142 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 13932139} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &18001876 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 18001877} - - component: {fileID: 18001879} - - component: {fileID: 18001878} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &18001877 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 18001876} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 217104405} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &18001878 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 18001876} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &18001879 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 18001876} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &18047732 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 18047733} - - component: {fileID: 18047735} - - component: {fileID: 18047734} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &18047733 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 18047732} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1038701522} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &18047734 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 18047732} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &18047735 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 18047732} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &22254241 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 22254242} - - component: {fileID: 22254244} - - component: {fileID: 22254243} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &22254242 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 22254241} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1413035099} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &22254243 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 22254241} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &22254244 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 22254241} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &22869809 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 22869810} - - component: {fileID: 22869812} - - component: {fileID: 22869811} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &22869810 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 22869809} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231626962} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &22869811 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 22869809} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &22869812 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 22869809} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &24013132 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 24013133} - - component: {fileID: 24013135} - - component: {fileID: 24013134} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &24013133 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 24013132} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1758170125} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &24013134 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 24013132} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &24013135 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 24013132} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &24304357 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 24304358} - - component: {fileID: 24304360} - - component: {fileID: 24304359} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &24304358 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 24304357} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1082956371} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &24304359 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 24304357} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &24304360 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 24304357} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &26660321 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 26660322} - - component: {fileID: 26660324} - - component: {fileID: 26660323} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &26660322 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 26660321} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 440610438} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &26660323 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 26660321} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &26660324 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 26660321} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &31880375 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 31880376} - - component: {fileID: 31880378} - - component: {fileID: 31880377} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &31880376 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 31880375} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1318928928} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &31880377 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 31880375} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &31880378 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 31880375} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &32196260 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 32196261} - - component: {fileID: 32196263} - - component: {fileID: 32196262} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &32196261 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 32196260} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1318928928} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &32196262 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 32196260} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &32196263 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 32196260} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &32676780 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 32676781} - - component: {fileID: 32676783} - - component: {fileID: 32676782} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &32676781 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 32676780} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1136402243} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &32676782 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 32676780} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &32676783 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 32676780} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &35212799 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 35212800} - - component: {fileID: 35212802} - - component: {fileID: 35212801} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &35212800 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 35212799} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 484270180} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &35212801 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 35212799} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &35212802 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 35212799} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &39903540 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 39903541} - - component: {fileID: 39903543} - - component: {fileID: 39903542} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &39903541 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 39903540} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1965163931} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &39903542 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 39903540} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &39903543 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 39903540} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &39951912 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 39951913} - - component: {fileID: 39951915} - - component: {fileID: 39951914} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &39951913 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 39951912} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 433168050} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &39951914 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 39951912} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &39951915 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 39951912} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &47831828 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 47831829} - - component: {fileID: 47831831} - - component: {fileID: 47831830} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &47831829 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 47831828} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 412002962} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &47831830 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 47831828} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &47831831 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 47831828} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &47951524 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 47951525} - - component: {fileID: 47951527} - - component: {fileID: 47951526} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &47951525 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 47951524} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1269069112} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &47951526 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 47951524} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &47951527 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 47951524} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &49728983 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 49728984} - - component: {fileID: 49728986} - - component: {fileID: 49728985} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &49728984 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 49728983} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1413035099} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &49728985 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 49728983} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &49728986 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 49728983} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &51436667 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 51436668} - - component: {fileID: 51436670} - - component: {fileID: 51436669} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &51436668 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 51436667} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1082956371} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &51436669 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 51436667} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &51436670 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 51436667} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &52129120 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 52129121} - - component: {fileID: 52129123} - - component: {fileID: 52129122} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &52129121 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 52129120} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1802157139} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &52129122 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 52129120} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &52129123 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 52129120} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &52338613 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 52338614} - - component: {fileID: 52338616} - - component: {fileID: 52338615} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &52338614 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 52338613} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 352349652} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &52338615 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 52338613} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &52338616 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 52338613} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &52357632 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 52357633} - - component: {fileID: 52357635} - - component: {fileID: 52357634} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &52357633 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 52357632} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 950631283} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &52357634 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 52357632} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &52357635 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 52357632} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &53922723 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 53922724} - - component: {fileID: 53922726} - - component: {fileID: 53922725} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &53922724 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 53922723} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 604038727} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &53922725 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 53922723} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &53922726 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 53922723} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &56780191 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 56780192} - - component: {fileID: 56780194} - - component: {fileID: 56780193} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &56780192 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 56780191} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 157447699} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &56780193 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 56780191} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &56780194 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 56780191} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &60223817 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 60223818} - - component: {fileID: 60223820} - - component: {fileID: 60223819} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &60223818 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 60223817} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 698956160} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &60223819 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 60223817} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &60223820 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 60223817} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &60943538 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 60943539} - - component: {fileID: 60943541} - - component: {fileID: 60943540} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &60943539 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 60943538} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1950362483} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &60943540 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 60943538} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &60943541 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 60943538} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &61856426 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 61856427} - - component: {fileID: 61856429} - - component: {fileID: 61856428} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &61856427 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 61856426} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 989992470} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &61856428 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 61856426} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &61856429 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 61856426} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &61866933 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 61866934} - - component: {fileID: 61866936} - - component: {fileID: 61866935} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &61866934 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 61866933} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 349606543} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &61866935 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 61866933} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &61866936 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 61866933} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &63880794 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 63880795} - - component: {fileID: 63880797} - - component: {fileID: 63880796} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &63880795 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 63880794} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1965163931} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &63880796 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 63880794} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &63880797 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 63880794} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &66939662 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 66939663} - - component: {fileID: 66939665} - - component: {fileID: 66939664} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &66939663 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 66939662} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 698956160} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &66939664 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 66939662} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &66939665 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 66939662} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &68974762 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 68974763} - - component: {fileID: 68974765} - - component: {fileID: 68974764} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &68974763 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 68974762} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1082956371} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &68974764 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 68974762} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &68974765 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 68974762} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &72504182 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 72504183} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &72504183 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 72504182} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1345266611} - - {fileID: 1861128536} - - {fileID: 1991666046} - - {fileID: 1755946758} - - {fileID: 1563197119} - - {fileID: 448452949} - - {fileID: 1787459735} - - {fileID: 296827906} - - {fileID: 436597880} - m_Father: {fileID: 416898948} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &73591252 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 73591253} - - component: {fileID: 73591255} - - component: {fileID: 73591254} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &73591253 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73591252} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1991877734} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &73591254 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73591252} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &73591255 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73591252} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &75920194 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 75920195} - - component: {fileID: 75920197} - - component: {fileID: 75920196} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &75920195 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 75920194} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1536546683} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &75920196 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 75920194} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &75920197 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 75920194} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &79316879 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 79316880} - - component: {fileID: 79316882} - - component: {fileID: 79316881} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &79316880 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 79316879} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2040025849} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &79316881 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 79316879} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &79316882 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 79316879} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &81328366 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 81328367} - - component: {fileID: 81328369} - - component: {fileID: 81328368} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &81328367 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 81328366} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 710806381} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &81328368 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 81328366} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &81328369 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 81328366} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &89611125 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 89611126} - - component: {fileID: 89611128} - - component: {fileID: 89611127} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &89611126 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 89611125} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1396826707} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &89611127 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 89611125} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &89611128 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 89611125} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &91951653 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 91951654} - - component: {fileID: 91951656} - - component: {fileID: 91951655} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &91951654 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 91951653} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1711378518} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &91951655 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 91951653} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &91951656 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 91951653} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &97341078 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 97341079} - - component: {fileID: 97341081} - - component: {fileID: 97341080} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &97341079 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97341078} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 379543545} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &97341080 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97341078} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &97341081 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97341078} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &97446089 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 97446090} - - component: {fileID: 97446092} - - component: {fileID: 97446091} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &97446090 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97446089} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 352349652} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &97446091 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97446089} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &97446092 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 97446089} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &99675306 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 99675307} - - component: {fileID: 99675309} - - component: {fileID: 99675308} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &99675307 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 99675306} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1392306390} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &99675308 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 99675306} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &99675309 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 99675306} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &101568286 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 101568287} - - component: {fileID: 101568289} - - component: {fileID: 101568288} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &101568287 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 101568286} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 217104405} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &101568288 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 101568286} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &101568289 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 101568286} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &101794872 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 101794873} - - component: {fileID: 101794875} - - component: {fileID: 101794874} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &101794873 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 101794872} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 309447440} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &101794874 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 101794872} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &101794875 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 101794872} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &115371109 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 115371110} - - component: {fileID: 115371112} - - component: {fileID: 115371111} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &115371110 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 115371109} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231738743} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &115371111 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 115371109} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &115371112 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 115371109} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &118428095 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 118428096} - - component: {fileID: 118428098} - - component: {fileID: 118428097} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &118428096 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 118428095} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1136402243} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &118428097 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 118428095} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &118428098 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 118428095} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &121895491 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 121895492} - - component: {fileID: 121895494} - - component: {fileID: 121895493} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &121895492 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 121895491} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1591077534} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &121895493 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 121895491} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &121895494 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 121895491} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &122792863 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 122792864} - - component: {fileID: 122792866} - - component: {fileID: 122792865} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &122792864 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 122792863} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1550093339} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &122792865 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 122792863} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &122792866 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 122792863} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &123976716 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 123976717} - - component: {fileID: 123976719} - - component: {fileID: 123976718} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &123976717 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 123976716} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1802157139} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &123976718 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 123976716} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &123976719 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 123976716} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &124953302 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 124953303} - - component: {fileID: 124953305} - - component: {fileID: 124953304} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &124953303 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 124953302} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1330598094} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &124953304 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 124953302} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &124953305 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 124953302} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &128223065 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 128223066} - - component: {fileID: 128223068} - - component: {fileID: 128223067} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &128223066 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 128223065} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1758170125} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &128223067 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 128223065} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &128223068 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 128223065} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &132263418 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 132263419} - - component: {fileID: 132263421} - - component: {fileID: 132263420} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &132263419 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 132263418} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1240836681} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &132263420 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 132263418} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &132263421 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 132263418} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &133039176 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 133039177} - - component: {fileID: 133039179} - - component: {fileID: 133039178} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &133039177 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 133039176} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 768694475} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &133039178 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 133039176} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &133039179 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 133039176} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &134224554 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 134224555} - - component: {fileID: 134224557} - - component: {fileID: 134224556} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &134224555 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 134224554} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 849571239} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &134224556 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 134224554} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &134224557 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 134224554} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &138445034 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 138445035} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &138445035 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 138445034} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1779963277} - - {fileID: 1371947164} - - {fileID: 639002474} - - {fileID: 1325847477} - - {fileID: 843322475} - - {fileID: 1234331063} - - {fileID: 672418999} - - {fileID: 674325342} - - {fileID: 1809721791} - m_Father: {fileID: 357871943} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &144254503 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 144254504} - - component: {fileID: 144254506} - - component: {fileID: 144254505} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &144254504 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 144254503} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 554489815} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &144254505 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 144254503} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &144254506 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 144254503} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &146325015 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 146325016} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &146325016 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 146325015} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1438931484} - - {fileID: 215729169} - - {fileID: 1472923031} - - {fileID: 188878799} - - {fileID: 1209329983} - - {fileID: 1239907698} - - {fileID: 1113415722} - - {fileID: 494523048} - - {fileID: 159467062} - m_Father: {fileID: 1875085494} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &150190141 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 150190142} - - component: {fileID: 150190144} - - component: {fileID: 150190143} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &150190142 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 150190141} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1357615428} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &150190143 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 150190141} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &150190144 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 150190141} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &153267156 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 153267157} - - component: {fileID: 153267159} - - component: {fileID: 153267158} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &153267157 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 153267156} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1251486547} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &153267158 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 153267156} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &153267159 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 153267156} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &155157966 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 155157967} - - component: {fileID: 155157969} - - component: {fileID: 155157968} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &155157967 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 155157966} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1330598094} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &155157968 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 155157966} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &155157969 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 155157966} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &155545761 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 155545762} - - component: {fileID: 155545764} - - component: {fileID: 155545763} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &155545762 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 155545761} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 950631283} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &155545763 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 155545761} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &155545764 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 155545761} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &157447698 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 157447699} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &157447699 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 157447698} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1793642500} - - {fileID: 1493653994} - - {fileID: 1368997100} - - {fileID: 345088240} - - {fileID: 539304524} - - {fileID: 1606405213} - - {fileID: 691554664} - - {fileID: 1350275575} - - {fileID: 56780192} - m_Father: {fileID: 416898948} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &159467061 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 159467062} - - component: {fileID: 159467064} - - component: {fileID: 159467063} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &159467062 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 159467061} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 146325016} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &159467063 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 159467061} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &159467064 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 159467061} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &161900531 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 161900532} - - component: {fileID: 161900534} - - component: {fileID: 161900533} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &161900532 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 161900531} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1587156216} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &161900533 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 161900531} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &161900534 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 161900531} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &162559257 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 162559258} - - component: {fileID: 162559260} - - component: {fileID: 162559259} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &162559258 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 162559257} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1337936969} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &162559259 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 162559257} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &162559260 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 162559257} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &173812876 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 173812877} - - component: {fileID: 173812879} - - component: {fileID: 173812878} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &173812877 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 173812876} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1711378518} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &173812878 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 173812876} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &173812879 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 173812876} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &176026933 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 176026934} - - component: {fileID: 176026936} - - component: {fileID: 176026935} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &176026934 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 176026933} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 366225505} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &176026935 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 176026933} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &176026936 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 176026933} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &178633823 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 178633824} - - component: {fileID: 178633826} - - component: {fileID: 178633825} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &178633824 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 178633823} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1965163931} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &178633825 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 178633823} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &178633826 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 178633823} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &185328091 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 185328092} - - component: {fileID: 185328094} - - component: {fileID: 185328093} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &185328092 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 185328091} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 768694475} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &185328093 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 185328091} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &185328094 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 185328091} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &188878798 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 188878799} - - component: {fileID: 188878801} - - component: {fileID: 188878800} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &188878799 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 188878798} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 146325016} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &188878800 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 188878798} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &188878801 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 188878798} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &190771843 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 190771844} - - component: {fileID: 190771846} - - component: {fileID: 190771845} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &190771844 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 190771843} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2097222327} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &190771845 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 190771843} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &190771846 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 190771843} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &191837272 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 191837273} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &191837273 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 191837272} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 764367998} - - {fileID: 1190442269} - - {fileID: 1354454586} - - {fileID: 1142309782} - - {fileID: 1013698094} - - {fileID: 1646787810} - - {fileID: 1127960877} - - {fileID: 1445609286} - - {fileID: 474628329} - m_Father: {fileID: 1288823789} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &199543576 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 199543577} - - component: {fileID: 199543579} - - component: {fileID: 199543578} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &199543577 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 199543576} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1802157139} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &199543578 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 199543576} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &199543579 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 199543576} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &201332831 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 201332832} - - component: {fileID: 201332834} - - component: {fileID: 201332833} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &201332832 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 201332831} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1251486547} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &201332833 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 201332831} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &201332834 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 201332831} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &205582491 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 205582492} - - component: {fileID: 205582494} - - component: {fileID: 205582493} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &205582492 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 205582491} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 989992470} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &205582493 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 205582491} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &205582494 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 205582491} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &209477139 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 209477140} - - component: {fileID: 209477142} - - component: {fileID: 209477141} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &209477140 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 209477139} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 969754910} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &209477141 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 209477139} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &209477142 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 209477139} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &210983307 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 210983308} - - component: {fileID: 210983310} - - component: {fileID: 210983309} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &210983308 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 210983307} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2070993649} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &210983309 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 210983307} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &210983310 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 210983307} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &211645511 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 211645512} - - component: {fileID: 211645514} - - component: {fileID: 211645513} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &211645512 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 211645511} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1758170125} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &211645513 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 211645511} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &211645514 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 211645511} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &214705699 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 214705700} - - component: {fileID: 214705702} - - component: {fileID: 214705701} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &214705700 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 214705699} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1950362483} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &214705701 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 214705699} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &214705702 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 214705699} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &214908234 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 214908235} - - component: {fileID: 214908237} - - component: {fileID: 214908236} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &214908235 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 214908234} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1410998029} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &214908236 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 214908234} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &214908237 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 214908234} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &215669801 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 215669802} - - component: {fileID: 215669804} - - component: {fileID: 215669803} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &215669802 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 215669801} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 554489815} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &215669803 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 215669801} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &215669804 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 215669801} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &215729168 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 215729169} - - component: {fileID: 215729171} - - component: {fileID: 215729170} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &215729169 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 215729168} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 146325016} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &215729170 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 215729168} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &215729171 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 215729168} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &216828086 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 216828087} - - component: {fileID: 216828089} - - component: {fileID: 216828088} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &216828087 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 216828086} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 768694475} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &216828088 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 216828086} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &216828089 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 216828086} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &217104404 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 217104405} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &217104405 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 217104404} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 694583488} - - {fileID: 1808457319} - - {fileID: 1977979797} - - {fileID: 2099444889} - - {fileID: 413406532} - - {fileID: 697907466} - - {fileID: 18001877} - - {fileID: 799336607} - - {fileID: 101568287} - m_Father: {fileID: 1906654409} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &225483471 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 225483472} - - component: {fileID: 225483474} - - component: {fileID: 225483473} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &225483472 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 225483471} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1552181540} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &225483473 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 225483471} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &225483474 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 225483471} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &227008743 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 227008744} - - component: {fileID: 227008746} - - component: {fileID: 227008745} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &227008744 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 227008743} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 950631283} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &227008745 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 227008743} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &227008746 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 227008743} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &227248109 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 227248110} - - component: {fileID: 227248112} - - component: {fileID: 227248111} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &227248110 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 227248109} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 440610438} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &227248111 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 227248109} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &227248112 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 227248109} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &229979265 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 229979266} - - component: {fileID: 229979268} - - component: {fileID: 229979267} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &229979266 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 229979265} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 969754910} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &229979267 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 229979265} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &229979268 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 229979265} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &231626961 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 231626962} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &231626962 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 231626961} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2064792706} - - {fileID: 22869810} - - {fileID: 2062746976} - - {fileID: 1389778215} - - {fileID: 1903182221} - - {fileID: 1116037529} - - {fileID: 1307348601} - - {fileID: 1414375560} - - {fileID: 549499155} - m_Father: {fileID: 1875085494} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &231738742 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 231738743} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &231738743 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 231738742} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 801635955} - - {fileID: 115371110} - - {fileID: 1754474688} - - {fileID: 1487009763} - - {fileID: 1952045473} - - {fileID: 1360348676} - - {fileID: 504812018} - - {fileID: 1388392809} - - {fileID: 398823143} - m_Father: {fileID: 320694060} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &232827029 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 232827030} - - component: {fileID: 232827032} - - component: {fileID: 232827031} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &232827030 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 232827029} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1402568966} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &232827031 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 232827029} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &232827032 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 232827029} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &233977206 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 233977207} - - component: {fileID: 233977209} - - component: {fileID: 233977208} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &233977207 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 233977206} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 821285325} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &233977208 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 233977206} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &233977209 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 233977206} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &234401192 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 234401193} - - component: {fileID: 234401195} - - component: {fileID: 234401194} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &234401193 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 234401192} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 870806955} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &234401194 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 234401192} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &234401195 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 234401192} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &249804278 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 249804279} - - component: {fileID: 249804281} - - component: {fileID: 249804280} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &249804279 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 249804278} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1243272144} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &249804280 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 249804278} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &249804281 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 249804278} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &250318198 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 250318199} - - component: {fileID: 250318201} - - component: {fileID: 250318200} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &250318199 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 250318198} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1536546683} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &250318200 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 250318198} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &250318201 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 250318198} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &254407488 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 254407489} - - component: {fileID: 254407491} - - component: {fileID: 254407490} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &254407489 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 254407488} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1950362483} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &254407490 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 254407488} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &254407491 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 254407488} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &260159408 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 260159409} - - component: {fileID: 260159411} - - component: {fileID: 260159410} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &260159409 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 260159408} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 698956160} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &260159410 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 260159408} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &260159411 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 260159408} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &262542701 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 262542702} - - component: {fileID: 262542704} - - component: {fileID: 262542703} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &262542702 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 262542701} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 379543545} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &262542703 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 262542701} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &262542704 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 262542701} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &264309449 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 264309450} - - component: {fileID: 264309452} - - component: {fileID: 264309451} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &264309450 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 264309449} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1624250639} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &264309451 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 264309449} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &264309452 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 264309449} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &265207075 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 265207076} - - component: {fileID: 265207078} - - component: {fileID: 265207077} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &265207076 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 265207075} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 433168050} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &265207077 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 265207075} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &265207078 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 265207075} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &268222374 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 268222375} - - component: {fileID: 268222377} - - component: {fileID: 268222376} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &268222375 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 268222374} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 989992470} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &268222376 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 268222374} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &268222377 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 268222374} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &271422295 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 271422296} - - component: {fileID: 271422298} - - component: {fileID: 271422297} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &271422296 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 271422295} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 604038727} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &271422297 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 271422295} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &271422298 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 271422295} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &272056893 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 272056894} - - component: {fileID: 272056896} - - component: {fileID: 272056895} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &272056894 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 272056893} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1802157139} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &272056895 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 272056893} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &272056896 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 272056893} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &276138906 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 276138907} - - component: {fileID: 276138909} - - component: {fileID: 276138908} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &276138907 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 276138906} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 969754910} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &276138908 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 276138906} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &276138909 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 276138906} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &277228139 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 277228140} - - component: {fileID: 277228142} - - component: {fileID: 277228141} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &277228140 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 277228139} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1413035099} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &277228141 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 277228139} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &277228142 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 277228139} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &283110880 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 283110881} - - component: {fileID: 283110883} - - component: {fileID: 283110882} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &283110881 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 283110880} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1711378518} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &283110882 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 283110880} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &283110883 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 283110880} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &283747328 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 283747329} - - component: {fileID: 283747331} - - component: {fileID: 283747330} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &283747329 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 283747328} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1613309483} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &283747330 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 283747328} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &283747331 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 283747328} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &284640321 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 284640322} - - component: {fileID: 284640324} - - component: {fileID: 284640323} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &284640322 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 284640321} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 366225505} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &284640323 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 284640321} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &284640324 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 284640321} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &285840096 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 285840097} - - component: {fileID: 285840099} - - component: {fileID: 285840098} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &285840097 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 285840096} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1881349947} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &285840098 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 285840096} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &285840099 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 285840096} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &287649692 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 287649693} - - component: {fileID: 287649695} - - component: {fileID: 287649694} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &287649693 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 287649692} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1049063299} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &287649694 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 287649692} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &287649695 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 287649692} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &292936479 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 292936480} - - component: {fileID: 292936482} - - component: {fileID: 292936481} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &292936480 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 292936479} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1038701522} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &292936481 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 292936479} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &292936482 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 292936479} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &296827905 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 296827906} - - component: {fileID: 296827908} - - component: {fileID: 296827907} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &296827906 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 296827905} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 72504183} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &296827907 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 296827905} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &296827908 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 296827905} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &304245273 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 304245274} - - component: {fileID: 304245276} - - component: {fileID: 304245275} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &304245274 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 304245273} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1587156216} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &304245275 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 304245273} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &304245276 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 304245273} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &306662444 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 306662445} - - component: {fileID: 306662447} - - component: {fileID: 306662446} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &306662445 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 306662444} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1337936969} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &306662446 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 306662444} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &306662447 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 306662444} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &307869077 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 307869078} - - component: {fileID: 307869080} - - component: {fileID: 307869079} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &307869078 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 307869077} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1711378518} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &307869079 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 307869077} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &307869080 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 307869077} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &309447439 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 309447440} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &309447440 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 309447439} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1825222277} - - {fileID: 101794873} - - {fileID: 1470668112} - - {fileID: 840540659} - - {fileID: 1276774529} - - {fileID: 1595097606} - - {fileID: 1283742115} - - {fileID: 1136746723} - - {fileID: 1211858530} - m_Father: {fileID: 1285129845} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &311797877 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 311797878} - m_Layer: 0 - m_Name: CubeGrid - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &311797878 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 311797877} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2.0209, y: -0.4024136, z: -7.5214167} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2097222327} - - {fileID: 1396826707} - - {fileID: 857026539} - - {fileID: 1711378518} - - {fileID: 2040025849} - - {fileID: 1528982994} - - {fileID: 1881349947} - - {fileID: 499152561} - - {fileID: 1240836681} - m_Father: {fileID: 1335403818} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &316302724 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 316302725} - - component: {fileID: 316302727} - - component: {fileID: 316302726} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &316302725 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 316302724} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1145749506} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &316302726 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 316302724} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &316302727 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 316302724} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &320694059 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 320694060} - m_Layer: 0 - m_Name: CubeGrid - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &320694060 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 320694059} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2.0209, y: -0.4024136, z: -5.5214167} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 379543545} - - {fileID: 1613309483} - - {fileID: 1337936969} - - {fileID: 1435433903} - - {fileID: 849571239} - - {fileID: 732523451} - - {fileID: 1950362483} - - {fileID: 1392306390} - - {fileID: 231738743} - m_Father: {fileID: 1335403818} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &332742598 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 332742599} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &332742599 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 332742598} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1646799001} - - {fileID: 925124721} - - {fileID: 1364969516} - - {fileID: 511318834} - - {fileID: 1355525086} - - {fileID: 1479376376} - - {fileID: 1291389607} - - {fileID: 606569945} - - {fileID: 866611229} - m_Father: {fileID: 2047955730} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &333333697 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 333333698} - - component: {fileID: 333333700} - - component: {fileID: 333333699} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &333333698 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 333333697} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1240836681} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &333333699 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 333333697} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &333333700 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 333333697} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &335083539 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 335083540} - - component: {fileID: 335083542} - - component: {fileID: 335083541} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &335083540 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 335083539} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1330598094} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &335083541 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 335083539} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &335083542 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 335083539} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &339113544 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 339113545} - - component: {fileID: 339113547} - - component: {fileID: 339113546} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &339113545 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 339113544} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 349606543} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &339113546 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 339113544} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &339113547 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 339113544} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &345088239 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 345088240} - - component: {fileID: 345088242} - - component: {fileID: 345088241} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &345088240 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 345088239} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 157447699} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &345088241 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 345088239} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &345088242 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 345088239} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &349606542 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 349606543} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &349606543 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 349606542} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 61866934} - - {fileID: 1602538143} - - {fileID: 339113545} - - {fileID: 1102846825} - - {fileID: 653589771} - - {fileID: 2139240985} - - {fileID: 850494880} - - {fileID: 851576731} - - {fileID: 1169682652} - m_Father: {fileID: 1288823789} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &349988447 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 349988448} - - component: {fileID: 349988450} - - component: {fileID: 349988449} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &349988448 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 349988447} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 358145806} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &349988449 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 349988447} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &349988450 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 349988447} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &351209545 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 351209546} - - component: {fileID: 351209548} - - component: {fileID: 351209547} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &351209546 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 351209545} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1613309483} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &351209547 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 351209545} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &351209548 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 351209545} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &352250861 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 352250862} - - component: {fileID: 352250864} - - component: {fileID: 352250863} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &352250862 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 352250861} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 604038727} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &352250863 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 352250861} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &352250864 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 352250861} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &352349651 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 352349652} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &352349652 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 352349651} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 655133131} - - {fileID: 52338614} - - {fileID: 920142118} - - {fileID: 1475028433} - - {fileID: 97446090} - - {fileID: 1902281420} - - {fileID: 1445696865} - - {fileID: 1865533535} - - {fileID: 1305541519} - m_Father: {fileID: 1906654409} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &352927685 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 352927686} - - component: {fileID: 352927688} - - component: {fileID: 352927687} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &352927686 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 352927685} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1591077534} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &352927687 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 352927685} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &352927688 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 352927685} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &352977277 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 352977278} - - component: {fileID: 352977280} - - component: {fileID: 352977279} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &352977278 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 352977277} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 821285325} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &352977279 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 352977277} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &352977280 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 352977277} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &354724695 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 354724696} - - component: {fileID: 354724698} - - component: {fileID: 354724697} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &354724696 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 354724695} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 969754910} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &354724697 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 354724695} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &354724698 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 354724695} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &357871942 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 357871943} - m_Layer: 0 - m_Name: CubeGrid - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &357871943 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 357871942} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2.0209, y: -0.4024136, z: -1.5214167} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1624250639} - - {fileID: 1366031035} - - {fileID: 1243272144} - - {fileID: 1038701522} - - {fileID: 1049063299} - - {fileID: 1802157139} - - {fileID: 1536546683} - - {fileID: 1357615428} - - {fileID: 138445035} - m_Father: {fileID: 1335403818} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &358145805 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 358145806} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &358145806 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358145805} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1001880624} - - {fileID: 1711515864} - - {fileID: 1505898926} - - {fileID: 1161644336} - - {fileID: 570170665} - - {fileID: 869062404} - - {fileID: 349988448} - - {fileID: 1465525031} - - {fileID: 1622807706} - m_Father: {fileID: 2047955730} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &363080942 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 363080943} - - component: {fileID: 363080945} - - component: {fileID: 363080944} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &363080943 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 363080942} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 870806955} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &363080944 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 363080942} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &363080945 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 363080942} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &364803735 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 364803736} - - component: {fileID: 364803738} - - component: {fileID: 364803737} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &364803736 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 364803735} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 415594698} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &364803737 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 364803735} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &364803738 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 364803735} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &366225504 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 366225505} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &366225505 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 366225504} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 598451971} - - {fileID: 1288023954} - - {fileID: 583863356} - - {fileID: 776061702} - - {fileID: 176026934} - - {fileID: 3664028} - - {fileID: 1362344587} - - {fileID: 284640322} - - {fileID: 2093071929} - m_Father: {fileID: 1288823789} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &368109053 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 368109054} - - component: {fileID: 368109056} - - component: {fileID: 368109055} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &368109054 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 368109053} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1136402243} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &368109055 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 368109053} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &368109056 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 368109053} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &375505130 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 375505131} - - component: {fileID: 375505133} - - component: {fileID: 375505132} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &375505131 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 375505130} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 498431041} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &375505132 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 375505130} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &375505133 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 375505130} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &379543544 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 379543545} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &379543545 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 379543544} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 944084776} - - {fileID: 262542702} - - {fileID: 1887303632} - - {fileID: 1334569733} - - {fileID: 540466442} - - {fileID: 1520303005} - - {fileID: 1128731190} - - {fileID: 578583990} - - {fileID: 97341079} - m_Father: {fileID: 320694060} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &382491389 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 382491390} - - component: {fileID: 382491392} - - component: {fileID: 382491391} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &382491390 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 382491389} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 554489815} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &382491391 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 382491389} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &382491392 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 382491389} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &382685687 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 382685688} - - component: {fileID: 382685690} - - component: {fileID: 382685689} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &382685688 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 382685687} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 498431041} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &382685689 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 382685687} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &382685690 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 382685687} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &387035446 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 387035447} - - component: {fileID: 387035449} - - component: {fileID: 387035448} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &387035447 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 387035446} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1413035099} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &387035448 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 387035446} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &387035449 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 387035446} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &396729916 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 396729917} - - component: {fileID: 396729919} - - component: {fileID: 396729918} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &396729917 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 396729916} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 412002962} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &396729918 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 396729916} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &396729919 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 396729916} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &398582822 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 398582823} - - component: {fileID: 398582825} - - component: {fileID: 398582824} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &398582823 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 398582822} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2097222327} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &398582824 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 398582822} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &398582825 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 398582822} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &398823142 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 398823143} - - component: {fileID: 398823145} - - component: {fileID: 398823144} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &398823143 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 398823142} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231738743} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &398823144 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 398823142} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &398823145 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 398823142} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &404626639 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 404626640} - - component: {fileID: 404626642} - - component: {fileID: 404626641} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &404626640 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 404626639} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1049063299} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &404626641 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 404626639} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &404626642 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 404626639} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &405307837 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 405307838} - - component: {fileID: 405307840} - - component: {fileID: 405307839} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &405307838 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 405307837} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1624250639} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &405307839 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 405307837} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &405307840 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 405307837} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &406100770 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 406100771} - - component: {fileID: 406100773} - - component: {fileID: 406100772} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &406100771 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 406100770} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1961106353} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &406100772 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 406100770} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &406100773 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 406100770} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &412002961 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 412002962} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &412002962 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 412002961} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1571448786} - - {fileID: 1063450513} - - {fileID: 1767762801} - - {fileID: 821731846} - - {fileID: 47831829} - - {fileID: 396729917} - - {fileID: 1195783902} - - {fileID: 1462913751} - - {fileID: 715690333} - m_Father: {fileID: 2047955730} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &413262253 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 413262254} - - component: {fileID: 413262256} - - component: {fileID: 413262255} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &413262254 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 413262253} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1950362483} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &413262255 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 413262253} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &413262256 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 413262253} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &413406531 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 413406532} - - component: {fileID: 413406534} - - component: {fileID: 413406533} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &413406532 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 413406531} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 217104405} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &413406533 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 413406531} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &413406534 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 413406531} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &415594697 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 415594698} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &415594698 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 415594697} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1475930363} - - {fileID: 1492260308} - - {fileID: 2085279771} - - {fileID: 1883108106} - - {fileID: 513028103} - - {fileID: 683790916} - - {fileID: 364803736} - - {fileID: 865105502} - - {fileID: 1459732962} - m_Father: {fileID: 416898948} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &415624977 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 415624978} - - component: {fileID: 415624980} - - component: {fileID: 415624979} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &415624978 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 415624977} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 849571239} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &415624979 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 415624977} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &415624980 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 415624977} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &416384452 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 416384453} - - component: {fileID: 416384455} - - component: {fileID: 416384454} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &416384453 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 416384452} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1038701522} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &416384454 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 416384452} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &416384455 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 416384452} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &416898947 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 416898948} - m_Layer: 0 - m_Name: CubeGrid - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &416898948 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 416898947} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2.0209, y: -0.4024136, z: -2.5214167} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 768694475} - - {fileID: 1041296208} - - {fileID: 72504183} - - {fileID: 498431041} - - {fileID: 1965163931} - - {fileID: 554489815} - - {fileID: 471463405} - - {fileID: 157447699} - - {fileID: 415594698} - m_Father: {fileID: 1335403818} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &418861001 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 418861002} - - component: {fileID: 418861004} - - component: {fileID: 418861003} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &418861002 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 418861001} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1591077534} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &418861003 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 418861001} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &418861004 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 418861001} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &423336366 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 423336367} - - component: {fileID: 423336369} - - component: {fileID: 423336368} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &423336367 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 423336366} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1687020670} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &423336368 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 423336366} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &423336369 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 423336366} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &426250120 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 426250121} - - component: {fileID: 426250123} - - component: {fileID: 426250122} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &426250121 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 426250120} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1410998029} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &426250122 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 426250120} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &426250123 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 426250120} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &427916688 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 427916689} - - component: {fileID: 427916691} - - component: {fileID: 427916690} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &427916689 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 427916688} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1410998029} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &427916690 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 427916688} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &427916691 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 427916688} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &428027776 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 428027777} - - component: {fileID: 428027779} - - component: {fileID: 428027778} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &428027777 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 428027776} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 471463405} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &428027778 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 428027776} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &428027779 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 428027776} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &429781487 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 429781488} - - component: {fileID: 429781490} - - component: {fileID: 429781489} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &429781488 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 429781487} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1965163931} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &429781489 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 429781487} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &429781490 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 429781487} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1001 &430584707 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 0} - m_Modifications: - - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} - propertyPath: m_RootOrder - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} ---- !u!1 &430685318 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 430685319} - - component: {fileID: 430685321} - - component: {fileID: 430685320} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &430685319 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 430685318} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1049063299} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &430685320 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 430685318} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &430685321 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 430685318} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &433168049 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 433168050} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &433168050 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 433168049} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1574963638} - - {fileID: 579785515} - - {fileID: 265207076} - - {fileID: 1173828076} - - {fileID: 626833814} - - {fileID: 1665684508} - - {fileID: 39951913} - - {fileID: 1741551535} - - {fileID: 784653061} - m_Father: {fileID: 1285129845} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &433219885 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 433219886} - - component: {fileID: 433219888} - - component: {fileID: 433219887} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &433219886 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 433219885} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2040025849} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &433219887 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 433219885} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &433219888 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 433219885} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &433220171 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 433220172} - - component: {fileID: 433220174} - - component: {fileID: 433220173} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &433220172 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 433220171} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1041296208} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &433220173 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 433220171} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &433220174 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 433220171} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &433647461 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 433647462} - - component: {fileID: 433647464} - - component: {fileID: 433647463} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &433647462 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 433647461} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1041296208} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &433647463 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 433647461} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &433647464 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 433647461} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &434164392 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 434164393} - - component: {fileID: 434164395} - - component: {fileID: 434164394} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &434164393 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 434164392} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1550093339} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &434164394 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 434164392} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &434164395 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 434164392} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &436597879 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 436597880} - - component: {fileID: 436597882} - - component: {fileID: 436597881} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &436597880 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 436597879} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 72504183} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &436597881 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 436597879} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &436597882 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 436597879} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &437676467 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 437676468} - - component: {fileID: 437676470} - - component: {fileID: 437676469} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &437676468 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 437676467} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 857026539} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &437676469 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 437676467} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &437676470 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 437676467} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &440610437 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 440610438} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &440610438 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 440610437} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 645802775} - - {fileID: 452972113} - - {fileID: 575084346} - - {fileID: 26660322} - - {fileID: 1729768773} - - {fileID: 1834334019} - - {fileID: 1044959949} - - {fileID: 227248110} - - {fileID: 1475464809} - m_Father: {fileID: 1285129845} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &445368523 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 445368524} - - component: {fileID: 445368526} - - component: {fileID: 445368525} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &445368524 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 445368523} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1243272144} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &445368525 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 445368523} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &445368526 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 445368523} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &447053504 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 447053505} - - component: {fileID: 447053507} - - component: {fileID: 447053506} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &447053505 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 447053504} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 870806955} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &447053506 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 447053504} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &447053507 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 447053504} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &448229885 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 448229886} - - component: {fileID: 448229888} - - component: {fileID: 448229887} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &448229886 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 448229885} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1410998029} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &448229887 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 448229885} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &448229888 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 448229885} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &448452948 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 448452949} - - component: {fileID: 448452951} - - component: {fileID: 448452950} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &448452949 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 448452948} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 72504183} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &448452950 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 448452948} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &448452951 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 448452948} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &451337794 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 451337795} - - component: {fileID: 451337797} - - component: {fileID: 451337796} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &451337795 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 451337794} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1041296208} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &451337796 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 451337794} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &451337797 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 451337794} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &452972112 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 452972113} - - component: {fileID: 452972115} - - component: {fileID: 452972114} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &452972113 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 452972112} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 440610438} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &452972114 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 452972112} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &452972115 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 452972112} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &461508963 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 461508964} - - component: {fileID: 461508966} - - component: {fileID: 461508965} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &461508964 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 461508963} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 499152561} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &461508965 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 461508963} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &461508966 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 461508963} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &463653235 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 463653236} - - component: {fileID: 463653238} - - component: {fileID: 463653237} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &463653236 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 463653235} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1402568966} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &463653237 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 463653235} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &463653238 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 463653235} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &469176261 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 469176262} - - component: {fileID: 469176264} - - component: {fileID: 469176263} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &469176262 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 469176261} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1330598094} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &469176263 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 469176261} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &469176264 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 469176261} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &471463404 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 471463405} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &471463405 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 471463404} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1512158322} - - {fileID: 726430108} - - {fileID: 1827989466} - - {fileID: 621855946} - - {fileID: 1052080523} - - {fileID: 626371961} - - {fileID: 1448535561} - - {fileID: 428027777} - - {fileID: 1662872402} - m_Father: {fileID: 416898948} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &471620195 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 471620196} - - component: {fileID: 471620198} - - component: {fileID: 471620197} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &471620196 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 471620195} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 698956160} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &471620197 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 471620195} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &471620198 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 471620195} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &474628328 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 474628329} - - component: {fileID: 474628331} - - component: {fileID: 474628330} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &474628329 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 474628328} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 191837273} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &474628330 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 474628328} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &474628331 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 474628328} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &477954934 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 477954935} - - component: {fileID: 477954937} - - component: {fileID: 477954936} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &477954935 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 477954934} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1410998029} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &477954936 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 477954934} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &477954937 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 477954934} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &484195583 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 484195584} - - component: {fileID: 484195586} - - component: {fileID: 484195585} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &484195584 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 484195583} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1038701522} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &484195585 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 484195583} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &484195586 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 484195583} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &484270179 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 484270180} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &484270180 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 484270179} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1585804692} - - {fileID: 35212800} - - {fileID: 1245497275} - - {fileID: 555280643} - - {fileID: 11815621} - - {fileID: 1202756945} - - {fileID: 716723409} - - {fileID: 2004483208} - - {fileID: 1717160740} - m_Father: {fileID: 1906654409} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &484418414 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 484418415} - - component: {fileID: 484418417} - - component: {fileID: 484418416} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &484418415 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 484418414} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1145749506} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &484418416 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 484418414} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &484418417 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 484418414} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &484522387 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 484522388} - - component: {fileID: 484522390} - - component: {fileID: 484522389} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &484522388 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 484522387} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 843886803} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &484522389 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 484522387} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &484522390 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 484522387} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &485922318 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 485922319} - - component: {fileID: 485922321} - - component: {fileID: 485922320} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &485922319 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 485922318} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2049357828} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &485922320 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 485922318} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &485922321 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 485922318} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &494523047 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 494523048} - - component: {fileID: 494523050} - - component: {fileID: 494523049} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &494523048 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 494523047} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 146325016} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &494523049 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 494523047} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &494523050 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 494523047} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &498431040 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 498431041} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &498431041 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 498431040} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 905568585} - - {fileID: 882231446} - - {fileID: 754377028} - - {fileID: 382685688} - - {fileID: 2068883891} - - {fileID: 375505131} - - {fileID: 2057664975} - - {fileID: 1741033992} - - {fileID: 778259615} - m_Father: {fileID: 416898948} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &499152560 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 499152561} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &499152561 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 499152560} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 461508964} - - {fileID: 1948389798} - - {fileID: 981850443} - - {fileID: 2045179446} - - {fileID: 1700747218} - - {fileID: 1074652779} - - {fileID: 1274924130} - - {fileID: 1396288340} - - {fileID: 1587431538} - m_Father: {fileID: 311797878} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &504812017 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 504812018} - - component: {fileID: 504812020} - - component: {fileID: 504812019} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &504812018 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 504812017} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231738743} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &504812019 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 504812017} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &504812020 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 504812017} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &506744596 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 506744597} - - component: {fileID: 506744599} - - component: {fileID: 506744598} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &506744597 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 506744596} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1758170125} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &506744598 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 506744596} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &506744599 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 506744596} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &511318833 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 511318834} - - component: {fileID: 511318836} - - component: {fileID: 511318835} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &511318834 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 511318833} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 332742599} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &511318835 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 511318833} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &511318836 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 511318833} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &511402743 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 511402744} - - component: {fileID: 511402746} - - component: {fileID: 511402745} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &511402744 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 511402743} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1613309483} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &511402745 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 511402743} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &511402746 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 511402743} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &513028102 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 513028103} - - component: {fileID: 513028105} - - component: {fileID: 513028104} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &513028103 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 513028102} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 415594698} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &513028104 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 513028102} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &513028105 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 513028102} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &514001096 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 514001097} - - component: {fileID: 514001099} - - component: {fileID: 514001098} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &514001097 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 514001096} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1251486547} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &514001098 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 514001096} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &514001099 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 514001096} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &520605638 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 520605639} - - component: {fileID: 520605641} - - component: {fileID: 520605640} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &520605639 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 520605638} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2070993649} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &520605640 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 520605638} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &520605641 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 520605638} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &523985742 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 523985743} - - component: {fileID: 523985745} - - component: {fileID: 523985744} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &523985743 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 523985742} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 857026539} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &523985744 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 523985742} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &523985745 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 523985742} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &531698856 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 531698857} - - component: {fileID: 531698859} - - component: {fileID: 531698858} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &531698857 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 531698856} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1687020670} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &531698858 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 531698856} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &531698859 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 531698856} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &532371071 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 532371072} - - component: {fileID: 532371074} - - component: {fileID: 532371073} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &532371072 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 532371071} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1587156216} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &532371073 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 532371071} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &532371074 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 532371071} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &539304523 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 539304524} - - component: {fileID: 539304526} - - component: {fileID: 539304525} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &539304524 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 539304523} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 157447699} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &539304525 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 539304523} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &539304526 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 539304523} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &540466441 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 540466442} - - component: {fileID: 540466444} - - component: {fileID: 540466443} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &540466442 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 540466441} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 379543545} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &540466443 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 540466441} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &540466444 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 540466441} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &540681793 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 540681794} - - component: {fileID: 540681796} - - component: {fileID: 540681795} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &540681794 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 540681793} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1269069112} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &540681795 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 540681793} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &540681796 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 540681793} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &546731475 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 546731476} - - component: {fileID: 546731478} - - component: {fileID: 546731477} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &546731476 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 546731475} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1881349947} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &546731477 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 546731475} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &546731478 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 546731475} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &546913079 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 546913080} - - component: {fileID: 546913082} - - component: {fileID: 546913081} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &546913080 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 546913079} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1396826707} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &546913081 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 546913079} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &546913082 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 546913079} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &548293211 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 548293212} - - component: {fileID: 548293214} - - component: {fileID: 548293213} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &548293212 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 548293211} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1357615428} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &548293213 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 548293211} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &548293214 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 548293211} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &548381933 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 548381934} - - component: {fileID: 548381936} - - component: {fileID: 548381935} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &548381934 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 548381933} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 774647436} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &548381935 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 548381933} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &548381936 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 548381933} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &549499154 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 549499155} - - component: {fileID: 549499157} - - component: {fileID: 549499156} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &549499155 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 549499154} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231626962} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &549499156 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 549499154} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &549499157 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 549499154} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &554489814 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 554489815} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &554489815 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 554489814} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 215669802} - - {fileID: 579658403} - - {fileID: 1389388062} - - {fileID: 144254504} - - {fileID: 382491390} - - {fileID: 1424159264} - - {fileID: 1318505279} - - {fileID: 1457726232} - - {fileID: 1822101654} - m_Father: {fileID: 416898948} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &555280642 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 555280643} - - component: {fileID: 555280645} - - component: {fileID: 555280644} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &555280643 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 555280642} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 484270180} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &555280644 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 555280642} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &555280645 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 555280642} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &564326637 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 564326638} - - component: {fileID: 564326640} - - component: {fileID: 564326639} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &564326638 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 564326637} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1550093339} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &564326639 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 564326637} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &564326640 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 564326637} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &567130466 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 567130467} - - component: {fileID: 567130469} - - component: {fileID: 567130468} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &567130467 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 567130466} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1082956371} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &567130468 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 567130466} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &567130469 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 567130466} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &570170664 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 570170665} - - component: {fileID: 570170667} - - component: {fileID: 570170666} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &570170665 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 570170664} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 358145806} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &570170666 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 570170664} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &570170667 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 570170664} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &571634747 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 571634748} - - component: {fileID: 571634750} - - component: {fileID: 571634749} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &571634748 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 571634747} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1758170125} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &571634749 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 571634747} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &571634750 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 571634747} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &575084345 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 575084346} - - component: {fileID: 575084348} - - component: {fileID: 575084347} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &575084346 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 575084345} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 440610438} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &575084347 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 575084345} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &575084348 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 575084345} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &578583989 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 578583990} - - component: {fileID: 578583992} - - component: {fileID: 578583991} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &578583990 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 578583989} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 379543545} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &578583991 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 578583989} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &578583992 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 578583989} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &579658402 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 579658403} - - component: {fileID: 579658405} - - component: {fileID: 579658404} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &579658403 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 579658402} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 554489815} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &579658404 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 579658402} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &579658405 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 579658402} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &579785514 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 579785515} - - component: {fileID: 579785517} - - component: {fileID: 579785516} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &579785515 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 579785514} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 433168050} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &579785516 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 579785514} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &579785517 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 579785514} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &583863355 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 583863356} - - component: {fileID: 583863358} - - component: {fileID: 583863357} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &583863356 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 583863355} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 366225505} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &583863357 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 583863355} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &583863358 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 583863355} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &585764506 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 585764507} - - component: {fileID: 585764509} - - component: {fileID: 585764508} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &585764507 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 585764506} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 989992470} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &585764508 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 585764506} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &585764509 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 585764506} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &589321229 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 589321230} - - component: {fileID: 589321232} - - component: {fileID: 589321231} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &589321230 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 589321229} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1591077534} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &589321231 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 589321229} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &589321232 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 589321229} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &591298305 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 591298306} - - component: {fileID: 591298308} - - component: {fileID: 591298307} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &591298306 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 591298305} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 698956160} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &591298307 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 591298305} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &591298308 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 591298305} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &592028978 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 592028979} - - component: {fileID: 592028981} - - component: {fileID: 592028980} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &592028979 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 592028978} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1396826707} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &592028980 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 592028978} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &592028981 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 592028978} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &597432347 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 597432348} - - component: {fileID: 597432350} - - component: {fileID: 597432349} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &597432348 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 597432347} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 843886803} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &597432349 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 597432347} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &597432350 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 597432347} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &598451970 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 598451971} - - component: {fileID: 598451973} - - component: {fileID: 598451972} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &598451971 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 598451970} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 366225505} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &598451972 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 598451970} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &598451973 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 598451970} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &604038726 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 604038727} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &604038727 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 604038726} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 912679176} - - {fileID: 714657756} - - {fileID: 1026110227} - - {fileID: 352250862} - - {fileID: 1400544811} - - {fileID: 271422296} - - {fileID: 1059900642} - - {fileID: 1660802535} - - {fileID: 53922724} - m_Father: {fileID: 1875085494} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &606569944 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 606569945} - - component: {fileID: 606569947} - - component: {fileID: 606569946} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &606569945 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 606569944} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 332742599} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &606569946 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 606569944} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &606569947 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 606569944} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &607719587 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 607719588} - - component: {fileID: 607719590} - - component: {fileID: 607719589} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &607719588 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 607719587} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1613309483} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &607719589 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 607719587} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &607719590 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 607719587} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &608429980 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 608429981} - - component: {fileID: 608429983} - - component: {fileID: 608429982} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &608429981 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 608429980} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1145749506} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &608429982 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 608429980} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &608429983 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 608429980} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &608618474 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 608618475} - - component: {fileID: 608618477} - - component: {fileID: 608618476} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &608618475 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 608618474} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 774647436} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &608618476 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 608618474} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &608618477 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 608618474} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &608944952 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 608944953} - - component: {fileID: 608944955} - - component: {fileID: 608944954} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &608944953 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 608944952} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1396826707} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &608944954 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 608944952} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &608944955 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 608944952} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &610586810 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 610586811} - - component: {fileID: 610586813} - - component: {fileID: 610586812} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &610586811 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 610586810} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 774647436} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &610586812 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 610586810} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &610586813 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 610586810} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &614301047 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 614301048} - - component: {fileID: 614301050} - - component: {fileID: 614301049} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &614301048 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 614301047} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1337936969} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &614301049 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 614301047} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &614301050 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 614301047} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &617739922 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 617739923} - - component: {fileID: 617739925} - - component: {fileID: 617739924} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &617739923 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 617739922} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1318928928} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &617739924 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 617739922} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &617739925 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 617739922} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &621855945 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 621855946} - - component: {fileID: 621855948} - - component: {fileID: 621855947} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &621855946 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 621855945} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 471463405} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &621855947 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 621855945} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &621855948 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 621855945} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &621882597 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 621882598} - - component: {fileID: 621882600} - - component: {fileID: 621882599} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &621882598 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 621882597} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1269069112} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &621882599 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 621882597} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &621882600 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 621882597} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &626371960 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 626371961} - - component: {fileID: 626371963} - - component: {fileID: 626371962} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &626371961 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 626371960} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 471463405} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &626371962 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 626371960} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &626371963 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 626371960} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &626833813 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 626833814} - - component: {fileID: 626833816} - - component: {fileID: 626833815} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &626833814 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 626833813} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 433168050} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &626833815 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 626833813} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &626833816 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 626833813} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &628298918 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 628298919} - - component: {fileID: 628298921} - - component: {fileID: 628298920} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &628298919 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 628298918} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 969754910} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &628298920 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 628298918} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &628298921 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 628298918} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &633738327 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 633738328} - - component: {fileID: 633738330} - - component: {fileID: 633738329} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &633738328 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 633738327} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1330598094} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &633738329 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 633738327} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &633738330 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 633738327} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &639002473 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 639002474} - - component: {fileID: 639002476} - - component: {fileID: 639002475} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &639002474 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 639002473} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 138445035} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &639002475 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 639002473} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &639002476 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 639002473} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &642335543 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 642335544} - - component: {fileID: 642335546} - - component: {fileID: 642335545} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &642335544 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 642335543} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 768694475} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &642335545 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 642335543} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &642335546 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 642335543} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &645802774 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 645802775} - - component: {fileID: 645802777} - - component: {fileID: 645802776} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &645802775 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 645802774} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 440610438} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &645802776 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 645802774} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &645802777 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 645802774} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &646509305 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 646509306} - - component: {fileID: 646509308} - - component: {fileID: 646509307} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &646509306 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 646509305} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1591077534} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &646509307 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 646509305} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &646509308 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 646509305} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &653589770 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 653589771} - - component: {fileID: 653589773} - - component: {fileID: 653589772} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &653589771 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 653589770} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 349606543} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &653589772 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 653589770} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &653589773 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 653589770} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &653981193 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 653981194} - - component: {fileID: 653981196} - - component: {fileID: 653981195} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &653981194 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 653981193} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2070993649} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &653981195 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 653981193} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &653981196 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 653981193} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &655133130 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 655133131} - - component: {fileID: 655133133} - - component: {fileID: 655133132} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &655133131 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 655133130} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 352349652} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &655133132 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 655133130} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &655133133 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 655133130} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &656027562 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 656027563} - - component: {fileID: 656027565} - - component: {fileID: 656027564} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &656027563 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 656027562} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1337936969} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &656027564 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 656027562} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &656027565 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 656027562} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &664229993 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 664229994} - - component: {fileID: 664229996} - - component: {fileID: 664229995} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &664229994 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 664229993} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1240836681} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &664229995 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 664229993} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &664229996 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 664229993} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &668452299 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 668452300} - - component: {fileID: 668452302} - - component: {fileID: 668452301} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &668452300 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 668452299} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1337936969} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &668452301 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 668452299} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &668452302 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 668452299} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &670426898 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 670426899} - - component: {fileID: 670426901} - - component: {fileID: 670426900} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &670426899 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 670426898} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1687020670} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &670426900 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 670426898} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &670426901 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 670426898} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &670736872 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 670736873} - - component: {fileID: 670736875} - - component: {fileID: 670736874} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &670736873 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 670736872} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2049357828} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &670736874 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 670736872} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &670736875 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 670736872} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &671668762 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 671668763} - - component: {fileID: 671668765} - - component: {fileID: 671668764} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &671668763 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 671668762} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 710806381} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &671668764 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 671668762} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &671668765 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 671668762} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &672418998 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 672418999} - - component: {fileID: 672419001} - - component: {fileID: 672419000} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &672418999 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 672418998} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 138445035} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &672419000 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 672418998} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &672419001 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 672418998} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &674325341 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 674325342} - - component: {fileID: 674325344} - - component: {fileID: 674325343} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &674325342 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 674325341} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 138445035} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &674325343 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 674325341} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &674325344 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 674325341} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &683790915 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 683790916} - - component: {fileID: 683790918} - - component: {fileID: 683790917} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &683790916 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 683790915} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 415594698} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &683790917 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 683790915} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &683790918 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 683790915} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &688419947 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 688419948} - - component: {fileID: 688419950} - - component: {fileID: 688419949} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &688419948 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 688419947} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 950631283} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &688419949 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 688419947} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &688419950 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 688419947} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &688604065 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 688604066} - - component: {fileID: 688604068} - - component: {fileID: 688604067} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &688604066 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 688604065} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 950631283} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &688604067 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 688604065} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &688604068 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 688604065} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &690061369 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 690061370} - - component: {fileID: 690061372} - - component: {fileID: 690061371} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &690061370 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 690061369} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 710806381} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &690061371 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 690061369} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &690061372 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 690061369} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &691554663 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 691554664} - - component: {fileID: 691554666} - - component: {fileID: 691554665} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &691554664 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 691554663} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 157447699} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &691554665 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 691554663} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &691554666 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 691554663} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &692314445 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 692314446} - - component: {fileID: 692314448} - - component: {fileID: 692314447} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &692314446 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 692314445} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1881349947} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &692314447 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 692314445} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &692314448 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 692314445} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &694065972 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 694065973} - - component: {fileID: 694065975} - - component: {fileID: 694065974} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &694065973 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 694065972} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 969754910} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &694065974 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 694065972} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &694065975 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 694065972} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &694583487 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 694583488} - - component: {fileID: 694583490} - - component: {fileID: 694583489} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &694583488 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 694583487} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 217104405} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &694583489 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 694583487} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &694583490 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 694583487} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &695396972 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 695396973} - - component: {fileID: 695396975} - - component: {fileID: 695396974} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &695396973 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 695396972} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1251486547} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &695396974 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 695396972} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &695396975 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 695396972} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &697907465 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 697907466} - - component: {fileID: 697907468} - - component: {fileID: 697907467} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &697907466 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 697907465} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 217104405} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &697907467 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 697907465} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &697907468 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 697907465} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &698956159 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 698956160} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &698956160 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 698956159} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1979134599} - - {fileID: 1446319686} - - {fileID: 591298306} - - {fileID: 66939663} - - {fileID: 1825854681} - - {fileID: 950671321} - - {fileID: 471620196} - - {fileID: 60223818} - - {fileID: 260159409} - m_Father: {fileID: 1288823789} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &704930281 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 704930282} - - component: {fileID: 704930284} - - component: {fileID: 704930283} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &704930282 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 704930281} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1758170125} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &704930283 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 704930281} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &704930284 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 704930281} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &707099599 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 707099600} - - component: {fileID: 707099602} - - component: {fileID: 707099601} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &707099600 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 707099599} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1330598094} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &707099601 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 707099599} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &707099602 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 707099599} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &710806380 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 710806381} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &710806381 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 710806380} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1506383276} - - {fileID: 671668763} - - {fileID: 1913051230} - - {fileID: 1954311486} - - {fileID: 1494943606} - - {fileID: 1181315792} - - {fileID: 690061370} - - {fileID: 81328367} - - {fileID: 921992683} - m_Father: {fileID: 1288823789} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &711857078 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 711857079} - - component: {fileID: 711857081} - - component: {fileID: 711857080} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &711857079 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 711857078} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 774647436} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &711857080 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 711857078} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &711857081 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 711857078} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &712597645 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 712597646} - - component: {fileID: 712597648} - - component: {fileID: 712597647} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &712597646 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 712597645} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2070993649} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &712597647 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 712597645} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &712597648 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 712597645} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &714657755 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 714657756} - - component: {fileID: 714657758} - - component: {fileID: 714657757} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &714657756 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 714657755} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 604038727} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &714657757 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 714657755} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &714657758 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 714657755} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &715690332 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 715690333} - - component: {fileID: 715690335} - - component: {fileID: 715690334} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &715690333 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 715690332} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 412002962} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &715690334 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 715690332} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &715690335 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 715690332} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &716723408 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 716723409} - - component: {fileID: 716723411} - - component: {fileID: 716723410} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &716723409 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 716723408} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 484270180} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &716723410 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 716723408} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &716723411 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 716723408} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &719486258 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 719486259} - - component: {fileID: 719486261} - - component: {fileID: 719486260} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &719486259 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 719486258} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1711378518} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &719486260 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 719486258} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &719486261 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 719486258} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &723900744 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 723900745} - - component: {fileID: 723900747} - - component: {fileID: 723900746} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &723900745 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 723900744} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1587156216} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &723900746 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 723900744} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &723900747 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 723900744} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &726430107 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 726430108} - - component: {fileID: 726430110} - - component: {fileID: 726430109} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &726430108 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 726430107} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 471463405} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &726430109 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 726430107} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &726430110 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 726430107} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &728103436 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 728103437} - - component: {fileID: 728103439} - - component: {fileID: 728103438} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &728103437 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 728103436} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1269069112} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &728103438 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 728103436} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &728103439 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 728103436} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &728585452 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 728585453} - - component: {fileID: 728585455} - - component: {fileID: 728585454} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &728585453 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 728585452} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1687020670} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &728585454 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 728585452} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &728585455 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 728585452} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &729236453 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 729236454} - - component: {fileID: 729236456} - - component: {fileID: 729236455} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &729236454 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 729236453} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1357615428} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &729236455 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 729236453} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &729236456 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 729236453} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &732523450 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 732523451} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &732523451 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 732523450} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 827734987} - - {fileID: 1608184003} - - {fileID: 1395995597} - - {fileID: 1444405829} - - {fileID: 881430522} - - {fileID: 2056972174} - - {fileID: 1942119077} - - {fileID: 1685836021} - - {fileID: 1961694172} - m_Father: {fileID: 320694060} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &741110641 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 741110642} - - component: {fileID: 741110644} - - component: {fileID: 741110643} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &741110642 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 741110641} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 857026539} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &741110643 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 741110641} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &741110644 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 741110641} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &741883664 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 741883665} - - component: {fileID: 741883667} - - component: {fileID: 741883666} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &741883665 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 741883664} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1413035099} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &741883666 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 741883664} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &741883667 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 741883664} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &743617656 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 743617657} - - component: {fileID: 743617659} - - component: {fileID: 743617658} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &743617657 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 743617656} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1337936969} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &743617658 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 743617656} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &743617659 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 743617656} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &744483483 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 744483484} - - component: {fileID: 744483486} - - component: {fileID: 744483485} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &744483484 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 744483483} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 843886803} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &744483485 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 744483483} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &744483486 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 744483483} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &745174096 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 745174097} - - component: {fileID: 745174099} - - component: {fileID: 745174098} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &745174097 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 745174096} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1413035099} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &745174098 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 745174096} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &745174099 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 745174096} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &750480529 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 750480530} - - component: {fileID: 750480532} - - component: {fileID: 750480531} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &750480530 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 750480529} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 870806955} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &750480531 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 750480529} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &750480532 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 750480529} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &751968217 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 751968218} - - component: {fileID: 751968220} - - component: {fileID: 751968219} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &751968218 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 751968217} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1243272144} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &751968219 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 751968217} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &751968220 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 751968217} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &754377027 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 754377028} - - component: {fileID: 754377030} - - component: {fileID: 754377029} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &754377028 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 754377027} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 498431041} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &754377029 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 754377027} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &754377030 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 754377027} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &761392684 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 761392685} - - component: {fileID: 761392687} - - component: {fileID: 761392686} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &761392685 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 761392684} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1687020670} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &761392686 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 761392684} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &761392687 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 761392684} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &764367997 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 764367998} - - component: {fileID: 764368000} - - component: {fileID: 764367999} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &764367998 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 764367997} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 191837273} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &764367999 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 764367997} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &764368000 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 764367997} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &768694474 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 768694475} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &768694475 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 768694474} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1017860057} - - {fileID: 964621625} - - {fileID: 831706930} - - {fileID: 133039177} - - {fileID: 216828087} - - {fileID: 185328092} - - {fileID: 1356626587} - - {fileID: 642335544} - - {fileID: 1438264998} - m_Father: {fileID: 416898948} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &772855986 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 772855987} - - component: {fileID: 772855989} - - component: {fileID: 772855988} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &772855987 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 772855986} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1413035099} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &772855988 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 772855986} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &772855989 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 772855986} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &774647435 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 774647436} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &774647436 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 774647435} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 608618475} - - {fileID: 548381934} - - {fileID: 1912384768} - - {fileID: 1597171771} - - {fileID: 711857079} - - {fileID: 610586811} - - {fileID: 787635895} - - {fileID: 1396544291} - - {fileID: 1548314696} - m_Father: {fileID: 1285129845} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &776061701 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 776061702} - - component: {fileID: 776061704} - - component: {fileID: 776061703} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &776061702 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 776061701} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 366225505} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &776061703 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 776061701} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &776061704 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 776061701} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &778259614 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 778259615} - - component: {fileID: 778259617} - - component: {fileID: 778259616} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &778259615 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 778259614} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 498431041} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &778259616 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 778259614} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &778259617 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 778259614} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &784653060 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 784653061} - - component: {fileID: 784653063} - - component: {fileID: 784653062} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &784653061 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 784653060} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 433168050} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &784653062 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 784653060} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &784653063 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 784653060} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &785564258 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 785564259} - - component: {fileID: 785564261} - - component: {fileID: 785564260} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &785564259 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 785564258} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1049063299} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &785564260 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 785564258} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &785564261 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 785564258} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &787635894 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 787635895} - - component: {fileID: 787635897} - - component: {fileID: 787635896} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &787635895 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 787635894} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 774647436} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &787635896 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 787635894} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &787635897 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 787635894} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &790229013 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 790229014} - - component: {fileID: 790229016} - - component: {fileID: 790229015} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &790229014 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 790229013} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1687020670} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &790229015 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 790229013} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &790229016 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 790229013} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &790672578 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 790672579} - - component: {fileID: 790672581} - - component: {fileID: 790672580} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &790672579 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 790672578} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1624250639} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &790672580 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 790672578} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &790672581 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 790672578} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &798455659 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 798455660} - - component: {fileID: 798455662} - - component: {fileID: 798455661} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &798455660 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 798455659} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 950631283} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &798455661 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 798455659} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &798455662 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 798455659} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &799336606 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 799336607} - - component: {fileID: 799336609} - - component: {fileID: 799336608} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &799336607 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 799336606} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 217104405} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &799336608 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 799336606} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &799336609 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 799336606} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &801635954 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 801635955} - - component: {fileID: 801635957} - - component: {fileID: 801635956} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &801635955 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 801635954} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231738743} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &801635956 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 801635954} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &801635957 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 801635954} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &803068173 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 803068174} - - component: {fileID: 803068176} - - component: {fileID: 803068175} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &803068174 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 803068173} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1337936969} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &803068175 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 803068173} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &803068176 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 803068173} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &810814967 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 810814968} - - component: {fileID: 810814970} - - component: {fileID: 810814969} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &810814968 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810814967} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1049063299} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &810814969 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810814967} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &810814970 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 810814967} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &813174887 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 813174888} - - component: {fileID: 813174890} - - component: {fileID: 813174889} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &813174888 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 813174887} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 950631283} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &813174889 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 813174887} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &813174890 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 813174887} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &820016391 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 820016392} - - component: {fileID: 820016394} - - component: {fileID: 820016393} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &820016392 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 820016391} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 870806955} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &820016393 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 820016391} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &820016394 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 820016391} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &821285324 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 821285325} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &821285325 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 821285324} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2055671388} - - {fileID: 1605042668} - - {fileID: 1921026973} - - {fileID: 1414446055} - - {fileID: 233977207} - - {fileID: 918680893} - - {fileID: 352977278} - - {fileID: 829114950} - - {fileID: 1171171817} - m_Father: {fileID: 1875085494} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &821731845 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 821731846} - - component: {fileID: 821731848} - - component: {fileID: 821731847} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &821731846 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 821731845} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 412002962} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &821731847 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 821731845} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &821731848 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 821731845} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &827734986 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 827734987} - - component: {fileID: 827734989} - - component: {fileID: 827734988} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &827734987 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 827734986} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 732523451} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &827734988 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 827734986} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &827734989 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 827734986} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &829114949 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 829114950} - - component: {fileID: 829114952} - - component: {fileID: 829114951} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &829114950 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 829114949} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 821285325} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &829114951 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 829114949} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &829114952 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 829114949} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &831706929 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 831706930} - - component: {fileID: 831706932} - - component: {fileID: 831706931} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &831706930 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 831706929} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 768694475} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &831706931 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 831706929} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &831706932 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 831706929} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &838733921 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 838733922} - - component: {fileID: 838733924} - - component: {fileID: 838733923} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &838733922 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 838733921} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1965163931} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &838733923 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 838733921} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &838733924 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 838733921} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &840540658 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 840540659} - - component: {fileID: 840540661} - - component: {fileID: 840540660} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &840540659 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 840540658} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 309447440} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &840540660 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 840540658} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &840540661 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 840540658} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &843322474 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 843322475} - - component: {fileID: 843322477} - - component: {fileID: 843322476} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &843322475 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 843322474} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 138445035} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &843322476 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 843322474} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &843322477 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 843322474} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &843886802 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 843886803} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &843886803 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 843886802} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2038017096} - - {fileID: 2136417289} - - {fileID: 484522388} - - {fileID: 1969505723} - - {fileID: 744483484} - - {fileID: 1645935153} - - {fileID: 597432348} - - {fileID: 1161507921} - - {fileID: 1285184253} - m_Father: {fileID: 1285129845} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &846805636 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 846805637} - - component: {fileID: 846805639} - - component: {fileID: 846805638} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &846805637 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 846805636} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1240836681} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &846805638 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 846805636} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &846805639 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 846805636} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &849571238 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 849571239} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &849571239 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 849571238} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 905063055} - - {fileID: 134224555} - - {fileID: 1916262351} - - {fileID: 1373919401} - - {fileID: 1532310221} - - {fileID: 415624978} - - {fileID: 934230524} - - {fileID: 1630920717} - - {fileID: 1362136244} - m_Father: {fileID: 320694060} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &850494879 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 850494880} - - component: {fileID: 850494882} - - component: {fileID: 850494881} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &850494880 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 850494879} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 349606543} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &850494881 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 850494879} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &850494882 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 850494879} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &851576730 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 851576731} - - component: {fileID: 851576733} - - component: {fileID: 851576732} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &851576731 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 851576730} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 349606543} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &851576732 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 851576730} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &851576733 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 851576730} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &854490569 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 854490570} - - component: {fileID: 854490572} - - component: {fileID: 854490571} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &854490570 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 854490569} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1950362483} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &854490571 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 854490569} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &854490572 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 854490569} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &857026538 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 857026539} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &857026539 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 857026538} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1298782549} - - {fileID: 523985743} - - {fileID: 1318559587} - - {fileID: 2010793939} - - {fileID: 437676468} - - {fileID: 1462172971} - - {fileID: 1357123422} - - {fileID: 741110642} - - {fileID: 1074566051} - m_Father: {fileID: 311797878} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &864853647 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 864853648} - - component: {fileID: 864853650} - - component: {fileID: 864853649} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &864853648 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 864853647} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1550093339} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &864853649 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 864853647} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &864853650 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 864853647} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &865105501 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 865105502} - - component: {fileID: 865105504} - - component: {fileID: 865105503} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &865105502 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 865105501} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 415594698} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &865105503 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 865105501} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &865105504 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 865105501} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &866611228 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 866611229} - - component: {fileID: 866611231} - - component: {fileID: 866611230} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &866611229 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 866611228} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 332742599} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &866611230 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 866611228} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &866611231 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 866611228} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &869062403 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 869062404} - - component: {fileID: 869062406} - - component: {fileID: 869062405} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &869062404 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 869062403} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 358145806} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &869062405 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 869062403} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &869062406 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 869062403} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &869552658 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 869552659} - - component: {fileID: 869552661} - - component: {fileID: 869552660} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &869552659 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 869552658} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1552181540} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &869552660 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 869552658} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &869552661 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 869552658} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &870806954 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 870806955} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &870806955 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 870806954} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1570922059} - - {fileID: 447053505} - - {fileID: 820016392} - - {fileID: 234401193} - - {fileID: 1249659886} - - {fileID: 1178177618} - - {fileID: 1736130680} - - {fileID: 363080943} - - {fileID: 750480530} - m_Father: {fileID: 1875085494} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &872716103 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 872716104} - - component: {fileID: 872716106} - - component: {fileID: 872716105} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &872716104 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 872716103} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2049357828} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &872716105 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 872716103} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &872716106 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 872716103} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &877289651 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 877289652} - - component: {fileID: 877289654} - - component: {fileID: 877289653} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &877289652 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 877289651} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1136402243} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &877289653 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 877289651} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &877289654 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 877289651} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &881430521 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 881430522} - - component: {fileID: 881430524} - - component: {fileID: 881430523} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &881430522 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 881430521} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 732523451} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &881430523 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 881430521} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &881430524 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 881430521} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &882231445 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 882231446} - - component: {fileID: 882231448} - - component: {fileID: 882231447} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &882231446 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 882231445} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 498431041} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &882231447 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 882231445} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &882231448 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 882231445} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &882425813 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 882425814} - - component: {fileID: 882425816} - - component: {fileID: 882425815} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &882425814 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 882425813} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1041296208} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &882425815 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 882425813} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &882425816 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 882425813} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &886402405 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 886402406} - - component: {fileID: 886402408} - - component: {fileID: 886402407} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &886402406 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 886402405} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1082956371} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &886402407 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 886402405} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &886402408 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 886402405} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &887646774 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 887646775} - - component: {fileID: 887646777} - - component: {fileID: 887646776} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &887646775 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 887646774} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1357615428} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &887646776 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 887646774} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &887646777 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 887646774} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &893748540 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 893748541} - - component: {fileID: 893748543} - - component: {fileID: 893748542} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &893748541 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 893748540} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 950631283} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &893748542 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 893748540} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &893748543 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 893748540} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &899438176 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 899438177} - - component: {fileID: 899438179} - - component: {fileID: 899438178} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &899438177 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 899438176} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1038701522} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &899438178 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 899438176} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &899438179 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 899438176} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &900299405 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 900299406} - - component: {fileID: 900299408} - - component: {fileID: 900299407} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &900299406 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 900299405} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1392306390} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &900299407 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 900299405} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &900299408 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 900299405} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &904842064 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 904842065} - - component: {fileID: 904842067} - - component: {fileID: 904842066} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &904842065 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 904842064} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1881349947} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &904842066 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 904842064} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &904842067 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 904842064} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &905063054 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 905063055} - - component: {fileID: 905063057} - - component: {fileID: 905063056} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &905063055 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 905063054} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 849571239} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &905063056 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 905063054} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &905063057 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 905063054} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &905568584 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 905568585} - - component: {fileID: 905568587} - - component: {fileID: 905568586} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &905568585 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 905568584} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 498431041} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &905568586 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 905568584} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &905568587 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 905568584} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &906056251 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 906056252} - - component: {fileID: 906056254} - - component: {fileID: 906056253} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &906056252 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 906056251} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1711378518} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &906056253 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 906056251} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &906056254 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 906056251} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &909924637 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 909924638} - - component: {fileID: 909924640} - - component: {fileID: 909924639} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &909924638 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 909924637} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1802157139} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &909924639 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 909924637} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &909924640 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 909924637} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &912679175 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 912679176} - - component: {fileID: 912679178} - - component: {fileID: 912679177} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &912679176 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 912679175} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 604038727} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &912679177 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 912679175} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &912679178 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 912679175} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &918680892 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 918680893} - - component: {fileID: 918680895} - - component: {fileID: 918680894} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &918680893 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 918680892} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 821285325} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &918680894 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 918680892} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &918680895 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 918680892} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &919535431 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 919535432} - - component: {fileID: 919535434} - - component: {fileID: 919535433} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &919535432 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 919535431} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1145749506} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &919535433 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 919535431} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &919535434 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 919535431} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &920142117 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 920142118} - - component: {fileID: 920142120} - - component: {fileID: 920142119} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &920142118 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 920142117} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 352349652} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &920142119 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 920142117} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &920142120 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 920142117} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &921388390 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 921388391} - - component: {fileID: 921388393} - - component: {fileID: 921388392} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &921388391 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 921388390} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1366031035} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &921388392 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 921388390} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &921388393 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 921388390} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &921992682 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 921992683} - - component: {fileID: 921992685} - - component: {fileID: 921992684} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &921992683 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 921992682} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 710806381} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &921992684 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 921992682} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &921992685 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 921992682} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &925124720 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 925124721} - - component: {fileID: 925124723} - - component: {fileID: 925124722} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &925124721 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 925124720} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 332742599} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &925124722 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 925124720} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &925124723 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 925124720} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &926533328 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 926533329} - - component: {fileID: 926533331} - - component: {fileID: 926533330} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &926533329 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 926533328} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1145749506} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &926533330 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 926533328} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &926533331 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 926533328} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &930170084 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 930170085} - - component: {fileID: 930170087} - - component: {fileID: 930170086} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &930170085 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 930170084} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1041296208} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &930170086 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 930170084} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &930170087 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 930170084} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &930864240 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 930864241} - - component: {fileID: 930864243} - - component: {fileID: 930864242} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &930864241 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 930864240} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1552181540} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &930864242 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 930864240} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &930864243 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 930864240} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &932174127 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 932174128} - - component: {fileID: 932174130} - - component: {fileID: 932174129} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &932174128 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 932174127} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1402568966} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &932174129 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 932174127} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &932174130 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 932174127} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &933014247 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 933014248} - - component: {fileID: 933014250} - - component: {fileID: 933014249} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &933014248 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 933014247} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1711378518} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &933014249 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 933014247} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &933014250 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 933014247} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &934230523 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 934230524} - - component: {fileID: 934230526} - - component: {fileID: 934230525} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &934230524 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 934230523} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 849571239} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &934230525 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 934230523} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &934230526 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 934230523} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &937185859 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 937185860} - - component: {fileID: 937185862} - - component: {fileID: 937185861} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &937185860 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 937185859} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1410998029} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &937185861 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 937185859} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &937185862 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 937185859} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &941245591 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 941245592} - - component: {fileID: 941245594} - - component: {fileID: 941245593} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &941245592 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 941245591} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2097222327} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &941245593 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 941245591} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &941245594 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 941245591} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &944018027 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 944018028} - - component: {fileID: 944018030} - - component: {fileID: 944018029} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &944018028 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 944018027} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1550093339} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &944018029 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 944018027} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &944018030 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 944018027} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &944084775 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 944084776} - - component: {fileID: 944084778} - - component: {fileID: 944084777} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &944084776 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 944084775} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 379543545} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &944084777 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 944084775} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &944084778 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 944084775} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &950492261 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 950492262} - - component: {fileID: 950492264} - - component: {fileID: 950492263} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &950492262 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 950492261} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1552181540} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &950492263 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 950492261} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &950492264 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 950492261} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &950631282 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 950631283} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &950631283 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 950631282} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1206665284} - - {fileID: 227008744} - - {fileID: 688419948} - - {fileID: 813174888} - - {fileID: 893748541} - - {fileID: 798455660} - - {fileID: 155545762} - - {fileID: 688604066} - - {fileID: 52357633} - m_Father: {fileID: 2047955730} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &950671320 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 950671321} - - component: {fileID: 950671323} - - component: {fileID: 950671322} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &950671321 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 950671320} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 698956160} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &950671322 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 950671320} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &950671323 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 950671320} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &950889723 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 950889724} - - component: {fileID: 950889726} - - component: {fileID: 950889725} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &950889724 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 950889723} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2040025849} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &950889725 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 950889723} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &950889726 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 950889723} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &952424227 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 952424228} - - component: {fileID: 952424230} - - component: {fileID: 952424229} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &952424228 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 952424227} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1240836681} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &952424229 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 952424227} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &952424230 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 952424227} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &964621624 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 964621625} - - component: {fileID: 964621627} - - component: {fileID: 964621626} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &964621625 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 964621624} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 768694475} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &964621626 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 964621624} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &964621627 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 964621624} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &969739217 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 969739218} - - component: {fileID: 969739220} - - component: {fileID: 969739219} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &969739218 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 969739217} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1802157139} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &969739219 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 969739217} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &969739220 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 969739217} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &969754909 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 969754910} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &969754910 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 969754909} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 628298919} - - {fileID: 1164755370} - - {fileID: 354724696} - - {fileID: 229979266} - - {fileID: 1548254633} - - {fileID: 209477140} - - {fileID: 276138907} - - {fileID: 694065973} - - {fileID: 1185660834} - m_Father: {fileID: 1906654409} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &970902514 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 970902515} - - component: {fileID: 970902517} - - component: {fileID: 970902516} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &970902515 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 970902514} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1687020670} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &970902516 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 970902514} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &970902517 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 970902514} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &978106560 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 978106561} - - component: {fileID: 978106563} - - component: {fileID: 978106562} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &978106561 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 978106560} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1366031035} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &978106562 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 978106560} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &978106563 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 978106560} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &979464283 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 979464284} - - component: {fileID: 979464286} - - component: {fileID: 979464285} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &979464284 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 979464283} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1961106353} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &979464285 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 979464283} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &979464286 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 979464283} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &981850442 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 981850443} - - component: {fileID: 981850445} - - component: {fileID: 981850444} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &981850443 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 981850442} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 499152561} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &981850444 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 981850442} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &981850445 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 981850442} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &986720924 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 986720925} - - component: {fileID: 986720927} - - component: {fileID: 986720926} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &986720925 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 986720924} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1041296208} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &986720926 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 986720924} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &986720927 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 986720924} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &988035053 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 988035054} - - component: {fileID: 988035056} - - component: {fileID: 988035055} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &988035054 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 988035053} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1961106353} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &988035055 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 988035053} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &988035056 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 988035053} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &989992469 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 989992470} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &989992470 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 989992469} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1802005357} - - {fileID: 205582492} - - {fileID: 268222375} - - {fileID: 1164068985} - - {fileID: 1792245261} - - {fileID: 61856427} - - {fileID: 1424197207} - - {fileID: 585764507} - - {fileID: 1220977469} - m_Father: {fileID: 1875085494} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &997052065 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 997052066} - - component: {fileID: 997052068} - - component: {fileID: 997052067} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &997052066 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 997052065} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2097222327} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &997052067 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 997052065} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &997052068 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 997052065} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &997973276 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 997973277} - - component: {fileID: 997973279} - - component: {fileID: 997973278} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &997973277 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 997973276} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1145749506} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &997973278 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 997973276} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &997973279 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 997973276} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1001880623 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1001880624} - - component: {fileID: 1001880626} - - component: {fileID: 1001880625} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1001880624 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1001880623} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 358145806} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1001880625 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1001880623} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1001880626 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1001880623} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1009138637 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1009138638} - - component: {fileID: 1009138640} - - component: {fileID: 1009138639} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1009138638 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1009138637} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1435433903} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1009138639 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1009138637} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1009138640 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1009138637} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1013698093 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1013698094} - - component: {fileID: 1013698096} - - component: {fileID: 1013698095} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1013698094 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1013698093} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 191837273} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1013698095 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1013698093} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1013698096 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1013698093} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1017860056 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1017860057} - - component: {fileID: 1017860059} - - component: {fileID: 1017860058} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1017860057 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1017860056} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 768694475} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1017860058 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1017860056} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1017860059 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1017860056} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1022286118 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1022286119} - - component: {fileID: 1022286121} - - component: {fileID: 1022286120} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1022286119 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1022286118} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1528982994} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1022286120 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1022286118} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1022286121 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1022286118} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1025853054 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1025853055} - - component: {fileID: 1025853057} - - component: {fileID: 1025853056} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1025853055 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1025853054} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1624250639} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1025853056 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1025853054} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1025853057 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1025853054} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1026110226 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1026110227} - - component: {fileID: 1026110229} - - component: {fileID: 1026110228} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1026110227 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1026110226} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 604038727} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1026110228 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1026110226} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1026110229 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1026110226} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1029417252 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1029417253} - - component: {fileID: 1029417255} - - component: {fileID: 1029417254} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1029417253 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1029417252} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1337936969} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1029417254 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1029417252} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1029417255 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1029417252} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1033298435 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1033298436} - - component: {fileID: 1033298438} - - component: {fileID: 1033298437} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1033298436 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1033298435} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1991877734} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1033298437 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1033298435} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1033298438 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1033298435} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1038701521 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1038701522} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1038701522 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1038701521} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 416384453} - - {fileID: 1275270260} - - {fileID: 18047733} - - {fileID: 2136117257} - - {fileID: 899438177} - - {fileID: 1997209207} - - {fileID: 484195584} - - {fileID: 292936480} - - {fileID: 2121867677} - m_Father: {fileID: 357871943} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1041296207 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1041296208} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1041296208 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1041296207} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2025153729} - - {fileID: 1703452020} - - {fileID: 451337795} - - {fileID: 882425814} - - {fileID: 986720925} - - {fileID: 433647462} - - {fileID: 2091783723} - - {fileID: 930170085} - - {fileID: 433220172} - m_Father: {fileID: 416898948} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1044959948 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1044959949} - - component: {fileID: 1044959951} - - component: {fileID: 1044959950} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1044959949 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1044959948} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 440610438} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1044959950 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1044959948} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1044959951 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1044959948} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1049063298 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1049063299} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1049063299 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1049063298} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 287649693} - - {fileID: 785564259} - - {fileID: 404626640} - - {fileID: 1138680043} - - {fileID: 1938902971} - - {fileID: 810814968} - - {fileID: 2129935185} - - {fileID: 1631514759} - - {fileID: 430685319} - m_Father: {fileID: 357871943} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1050258139 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1050258140} - - component: {fileID: 1050258142} - - component: {fileID: 1050258141} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1050258140 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1050258139} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1330598094} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1050258141 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1050258139} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1050258142 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1050258139} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1052080522 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1052080523} - - component: {fileID: 1052080525} - - component: {fileID: 1052080524} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1052080523 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1052080522} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 471463405} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1052080524 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1052080522} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1052080525 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1052080522} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1053463224 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1053463225} - - component: {fileID: 1053463227} - - component: {fileID: 1053463226} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1053463225 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1053463224} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1396826707} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1053463226 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1053463224} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1053463227 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1053463224} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1059390652 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1059390653} - - component: {fileID: 1059390655} - - component: {fileID: 1059390654} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1059390653 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1059390652} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1251486547} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1059390654 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1059390652} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1059390655 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1059390652} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1059900641 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1059900642} - - component: {fileID: 1059900644} - - component: {fileID: 1059900643} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1059900642 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1059900641} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 604038727} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1059900643 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1059900641} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1059900644 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1059900641} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1061289306 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1061289307} - - component: {fileID: 1061289309} - - component: {fileID: 1061289308} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1061289307 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1061289306} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1961106353} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1061289308 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1061289306} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1061289309 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1061289306} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1063450512 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1063450513} - - component: {fileID: 1063450515} - - component: {fileID: 1063450514} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1063450513 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1063450512} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 412002962} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1063450514 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1063450512} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1063450515 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1063450512} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1068914480 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1068914481} - - component: {fileID: 1068914483} - - component: {fileID: 1068914482} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1068914481 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1068914480} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1587156216} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1068914482 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1068914480} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1068914483 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1068914480} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1074566050 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1074566051} - - component: {fileID: 1074566053} - - component: {fileID: 1074566052} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1074566051 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1074566050} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 857026539} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1074566052 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1074566050} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1074566053 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1074566050} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1074652778 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1074652779} - - component: {fileID: 1074652781} - - component: {fileID: 1074652780} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1074652779 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1074652778} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 499152561} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1074652780 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1074652778} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1074652781 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1074652778} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1082956370 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1082956371} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1082956371 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1082956370} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1556928009} - - {fileID: 51436668} - - {fileID: 1427766161} - - {fileID: 886402406} - - {fileID: 68974763} - - {fileID: 1834653030} - - {fileID: 1271373334} - - {fileID: 567130467} - - {fileID: 24304358} - m_Father: {fileID: 2047955730} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1086529297 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1086529298} - - component: {fileID: 1086529300} - - component: {fileID: 1086529299} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1086529298 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1086529297} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2097222327} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1086529299 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1086529297} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1086529300 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1086529297} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1087830974 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1087830975} - - component: {fileID: 1087830977} - - component: {fileID: 1087830976} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1087830975 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1087830974} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1392306390} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1087830976 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1087830974} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1087830977 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1087830974} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1094574350 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1094574351} - - component: {fileID: 1094574353} - - component: {fileID: 1094574352} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1094574351 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1094574350} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1550093339} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1094574352 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1094574350} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1094574353 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1094574350} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1102846824 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1102846825} - - component: {fileID: 1102846827} - - component: {fileID: 1102846826} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1102846825 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1102846824} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 349606543} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1102846826 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1102846824} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1102846827 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1102846824} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1106686635 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1106686636} - - component: {fileID: 1106686638} - - component: {fileID: 1106686637} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1106686636 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1106686635} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1396826707} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1106686637 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1106686635} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1106686638 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1106686635} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1108133970 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1108133971} - - component: {fileID: 1108133973} - - component: {fileID: 1108133972} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1108133971 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1108133970} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1711378518} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1108133972 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1108133970} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1108133973 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1108133970} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1113415721 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1113415722} - - component: {fileID: 1113415724} - - component: {fileID: 1113415723} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1113415722 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1113415721} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 146325016} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1113415723 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1113415721} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1113415724 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1113415721} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1114328168 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1114328169} - - component: {fileID: 1114328171} - - component: {fileID: 1114328170} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1114328169 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1114328168} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1318928928} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1114328170 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1114328168} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1114328171 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1114328168} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1116037528 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1116037529} - - component: {fileID: 1116037531} - - component: {fileID: 1116037530} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1116037529 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1116037528} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231626962} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1116037530 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1116037528} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1116037531 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1116037528} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1116708661 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1116708662} - - component: {fileID: 1116708664} - - component: {fileID: 1116708663} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1116708662 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1116708661} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1366031035} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1116708663 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1116708661} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1116708664 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1116708661} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1124369258 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1124369259} - - component: {fileID: 1124369261} - - component: {fileID: 1124369260} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1124369259 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1124369258} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2040025849} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1124369260 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1124369258} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1124369261 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1124369258} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1127960876 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1127960877} - - component: {fileID: 1127960879} - - component: {fileID: 1127960878} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1127960877 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1127960876} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 191837273} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1127960878 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1127960876} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1127960879 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1127960876} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1128731189 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1128731190} - - component: {fileID: 1128731192} - - component: {fileID: 1128731191} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1128731190 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1128731189} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 379543545} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1128731191 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1128731189} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1128731192 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1128731189} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1129404312 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1129404313} - - component: {fileID: 1129404315} - - component: {fileID: 1129404314} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1129404313 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1129404312} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1587156216} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1129404314 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1129404312} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1129404315 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1129404312} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1136402242 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1136402243} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1136402243 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1136402242} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 368109054} - - {fileID: 1339390101} - - {fileID: 118428096} - - {fileID: 1913048508} - - {fileID: 1856202064} - - {fileID: 1172780683} - - {fileID: 32676781} - - {fileID: 877289652} - - {fileID: 1844490899} - m_Father: {fileID: 1285129845} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1136746722 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1136746723} - - component: {fileID: 1136746725} - - component: {fileID: 1136746724} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1136746723 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1136746722} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 309447440} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1136746724 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1136746722} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1136746725 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1136746722} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1138680042 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1138680043} - - component: {fileID: 1138680045} - - component: {fileID: 1138680044} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1138680043 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1138680042} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1049063299} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1138680044 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1138680042} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1138680045 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1138680042} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1138922967 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1138922968} - - component: {fileID: 1138922970} - - component: {fileID: 1138922969} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1138922968 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1138922967} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1536546683} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1138922969 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1138922967} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1138922970 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1138922967} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1142309781 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1142309782} - - component: {fileID: 1142309784} - - component: {fileID: 1142309783} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1142309782 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1142309781} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 191837273} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1142309783 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1142309781} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1142309784 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1142309781} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1145749505 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1145749506} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1145749506 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1145749505} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 926533329} - - {fileID: 1652927164} - - {fileID: 316302725} - - {fileID: 1593517168} - - {fileID: 484418415} - - {fileID: 997973277} - - {fileID: 919535432} - - {fileID: 608429981} - - {fileID: 1853333956} - m_Father: {fileID: 1875085494} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1146317989 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1146317990} - - component: {fileID: 1146317992} - - component: {fileID: 1146317991} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1146317990 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1146317989} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1435433903} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1146317991 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1146317989} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1146317992 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1146317989} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1161408033 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1161408034} - - component: {fileID: 1161408036} - - component: {fileID: 1161408035} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1161408034 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1161408033} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1528982994} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1161408035 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1161408033} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1161408036 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1161408033} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1161507920 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1161507921} - - component: {fileID: 1161507923} - - component: {fileID: 1161507922} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1161507921 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1161507920} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 843886803} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1161507922 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1161507920} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1161507923 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1161507920} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1161644335 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1161644336} - - component: {fileID: 1161644338} - - component: {fileID: 1161644337} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1161644336 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1161644335} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 358145806} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1161644337 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1161644335} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1161644338 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1161644335} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1163212112 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1163212113} - - component: {fileID: 1163212115} - - component: {fileID: 1163212114} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1163212113 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1163212112} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2049357828} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1163212114 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1163212112} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1163212115 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1163212112} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1164068984 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1164068985} - - component: {fileID: 1164068987} - - component: {fileID: 1164068986} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1164068985 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1164068984} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 989992470} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1164068986 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1164068984} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1164068987 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1164068984} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1164755369 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1164755370} - - component: {fileID: 1164755372} - - component: {fileID: 1164755371} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1164755370 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1164755369} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 969754910} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1164755371 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1164755369} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1164755372 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1164755369} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1167775414 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1167775415} - - component: {fileID: 1167775417} - - component: {fileID: 1167775416} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1167775415 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1167775414} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1240836681} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1167775416 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1167775414} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1167775417 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1167775414} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1169682651 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1169682652} - - component: {fileID: 1169682654} - - component: {fileID: 1169682653} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1169682652 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1169682651} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 349606543} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1169682653 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1169682651} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1169682654 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1169682651} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1171171816 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1171171817} - - component: {fileID: 1171171819} - - component: {fileID: 1171171818} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1171171817 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1171171816} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 821285325} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1171171818 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1171171816} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1171171819 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1171171816} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1171733633 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1171733634} - - component: {fileID: 1171733636} - - component: {fileID: 1171733635} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1171733634 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1171733633} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1366031035} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1171733635 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1171733633} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1171733636 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1171733633} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1172780682 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1172780683} - - component: {fileID: 1172780685} - - component: {fileID: 1172780684} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1172780683 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1172780682} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1136402243} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1172780684 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1172780682} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1172780685 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1172780682} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1173828075 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1173828076} - - component: {fileID: 1173828078} - - component: {fileID: 1173828077} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1173828076 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1173828075} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 433168050} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1173828077 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1173828075} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1173828078 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1173828075} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1178177617 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1178177618} - - component: {fileID: 1178177620} - - component: {fileID: 1178177619} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1178177618 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1178177617} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 870806955} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1178177619 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1178177617} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1178177620 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1178177617} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1181315791 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1181315792} - - component: {fileID: 1181315794} - - component: {fileID: 1181315793} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1181315792 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1181315791} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 710806381} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1181315793 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1181315791} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1181315794 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1181315791} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1183162455 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1183162456} - - component: {fileID: 1183162458} - - component: {fileID: 1183162457} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1183162456 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1183162455} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1528982994} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1183162457 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1183162455} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1183162458 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1183162455} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1185660833 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1185660834} - - component: {fileID: 1185660836} - - component: {fileID: 1185660835} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1185660834 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1185660833} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 969754910} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1185660835 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1185660833} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1185660836 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1185660833} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1188557688 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1188557689} - - component: {fileID: 1188557691} - - component: {fileID: 1188557690} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1188557689 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1188557688} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1965163931} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1188557690 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1188557688} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1188557691 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1188557688} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1190442268 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1190442269} - - component: {fileID: 1190442271} - - component: {fileID: 1190442270} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1190442269 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1190442268} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 191837273} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1190442270 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1190442268} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1190442271 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1190442268} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1195783901 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1195783902} - - component: {fileID: 1195783904} - - component: {fileID: 1195783903} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1195783902 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1195783901} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 412002962} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1195783903 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1195783901} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1195783904 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1195783901} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1202756944 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1202756945} - - component: {fileID: 1202756947} - - component: {fileID: 1202756946} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1202756945 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1202756944} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 484270180} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1202756946 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1202756944} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1202756947 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1202756944} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1206665283 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1206665284} - - component: {fileID: 1206665286} - - component: {fileID: 1206665285} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1206665284 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1206665283} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 950631283} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1206665285 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1206665283} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1206665286 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1206665283} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1206765016 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1206765017} - - component: {fileID: 1206765019} - - component: {fileID: 1206765018} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1206765017 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1206765016} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1802157139} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1206765018 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1206765016} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1206765019 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1206765016} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1209329982 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1209329983} - - component: {fileID: 1209329985} - - component: {fileID: 1209329984} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1209329983 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1209329982} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 146325016} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1209329984 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1209329982} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1209329985 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1209329982} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1210024156 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1210024157} - - component: {fileID: 1210024159} - - component: {fileID: 1210024158} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1210024157 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1210024156} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1251486547} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1210024158 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1210024156} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1210024159 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1210024156} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1211858529 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1211858530} - - component: {fileID: 1211858532} - - component: {fileID: 1211858531} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1211858530 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1211858529} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 309447440} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1211858531 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1211858529} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1211858532 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1211858529} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1215951043 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1215951044} - - component: {fileID: 1215951046} - - component: {fileID: 1215951045} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1215951044 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1215951043} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1961106353} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1215951045 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1215951043} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1215951046 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1215951043} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1220977468 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1220977469} - - component: {fileID: 1220977471} - - component: {fileID: 1220977470} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1220977469 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1220977468} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 989992470} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1220977470 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1220977468} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1220977471 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1220977468} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1227423407 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1227423408} - - component: {fileID: 1227423410} - - component: {fileID: 1227423409} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1227423408 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1227423407} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1392306390} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1227423409 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1227423407} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1227423410 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1227423407} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1227646395 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1227646396} - - component: {fileID: 1227646398} - - component: {fileID: 1227646397} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1227646396 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1227646395} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1528982994} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1227646397 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1227646395} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1227646398 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1227646395} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1233842171 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1233842172} - - component: {fileID: 1233842174} - - component: {fileID: 1233842173} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1233842172 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1233842171} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1591077534} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1233842173 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1233842171} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1233842174 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1233842171} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1234331062 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1234331063} - - component: {fileID: 1234331065} - - component: {fileID: 1234331064} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1234331063 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1234331062} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 138445035} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1234331064 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1234331062} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1234331065 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1234331062} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1235025734 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1235025735} - - component: {fileID: 1235025737} - - component: {fileID: 1235025736} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1235025735 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1235025734} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1965163931} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1235025736 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1235025734} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1235025737 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1235025734} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1239907697 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1239907698} - - component: {fileID: 1239907700} - - component: {fileID: 1239907699} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1239907698 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1239907697} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 146325016} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1239907699 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1239907697} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1239907700 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1239907697} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1240836680 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1240836681} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1240836681 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1240836680} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 952424228} - - {fileID: 2135229808} - - {fileID: 2046589814} - - {fileID: 846805637} - - {fileID: 1979390745} - - {fileID: 333333698} - - {fileID: 1167775415} - - {fileID: 132263419} - - {fileID: 664229994} - m_Father: {fileID: 311797878} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1243272143 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1243272144} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1243272144 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1243272143} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1755673663} - - {fileID: 2080097013} - - {fileID: 1875242169} - - {fileID: 249804279} - - {fileID: 1860104359} - - {fileID: 1404137074} - - {fileID: 751968218} - - {fileID: 445368524} - - {fileID: 1850445106} - m_Father: {fileID: 357871943} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1245497274 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1245497275} - - component: {fileID: 1245497277} - - component: {fileID: 1245497276} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1245497275 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1245497274} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 484270180} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1245497276 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1245497274} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1245497277 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1245497274} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1249280388 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1249280389} - - component: {fileID: 1249280391} - - component: {fileID: 1249280390} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1249280389 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1249280388} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2070993649} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1249280390 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1249280388} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1249280391 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1249280388} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1249659885 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1249659886} - - component: {fileID: 1249659888} - - component: {fileID: 1249659887} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1249659886 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1249659885} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 870806955} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1249659887 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1249659885} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1249659888 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1249659885} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1251486546 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1251486547} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1251486547 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1251486546} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1546548683} - - {fileID: 695396973} - - {fileID: 1210024157} - - {fileID: 201332832} - - {fileID: 1316770378} - - {fileID: 153267157} - - {fileID: 2134487187} - - {fileID: 1059390653} - - {fileID: 514001097} - m_Father: {fileID: 1875085494} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1257843376 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1257843377} - - component: {fileID: 1257843379} - - component: {fileID: 1257843378} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1257843377 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1257843376} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2049357828} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1257843378 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1257843376} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1257843379 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1257843376} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1269069111 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1269069112} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1269069112 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1269069111} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 728103437} - - {fileID: 47951525} - - {fileID: 1328647144} - - {fileID: 1839525250} - - {fileID: 1995638828} - - {fileID: 621882598} - - {fileID: 1960183756} - - {fileID: 540681794} - - {fileID: 1523936020} - m_Father: {fileID: 1285129845} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1271373333 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1271373334} - - component: {fileID: 1271373336} - - component: {fileID: 1271373335} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1271373334 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1271373333} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1082956371} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1271373335 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1271373333} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1271373336 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1271373333} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1274924129 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1274924130} - - component: {fileID: 1274924132} - - component: {fileID: 1274924131} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1274924130 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1274924129} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 499152561} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1274924131 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1274924129} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1274924132 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1274924129} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1275248165 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1275248166} - - component: {fileID: 1275248168} - - component: {fileID: 1275248167} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1275248166 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1275248165} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2070993649} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1275248167 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1275248165} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1275248168 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1275248165} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1275270259 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1275270260} - - component: {fileID: 1275270262} - - component: {fileID: 1275270261} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1275270260 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1275270259} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1038701522} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1275270261 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1275270259} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1275270262 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1275270259} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1276774528 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1276774529} - - component: {fileID: 1276774531} - - component: {fileID: 1276774530} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1276774529 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1276774528} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 309447440} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1276774530 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1276774528} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1276774531 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1276774528} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1283742114 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1283742115} - - component: {fileID: 1283742117} - - component: {fileID: 1283742116} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1283742115 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1283742114} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 309447440} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1283742116 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1283742114} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1283742117 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1283742114} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1285129844 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1285129845} - m_Layer: 0 - m_Name: CubeGrid - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1285129845 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1285129844} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2.0209, y: -0.4024136, z: -3.5214167} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 440610438} - - {fileID: 1991877734} - - {fileID: 1758170125} - - {fileID: 1269069112} - - {fileID: 843886803} - - {fileID: 309447440} - - {fileID: 1136402243} - - {fileID: 774647436} - - {fileID: 433168050} - m_Father: {fileID: 1335403818} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1285184252 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1285184253} - - component: {fileID: 1285184255} - - component: {fileID: 1285184254} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1285184253 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1285184252} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 843886803} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1285184254 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1285184252} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1285184255 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1285184252} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1288023953 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1288023954} - - component: {fileID: 1288023956} - - component: {fileID: 1288023955} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1288023954 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1288023953} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 366225505} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1288023955 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1288023953} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1288023956 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1288023953} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1288823788 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1288823789} - m_Layer: 0 - m_Name: CubeGrid - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1288823789 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1288823788} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2.0209, y: -0.4024136, z: -4.5214167} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 191837273} - - {fileID: 710806381} - - {fileID: 2070993649} - - {fileID: 1550093339} - - {fileID: 698956160} - - {fileID: 349606543} - - {fileID: 1633108726} - - {fileID: 1413035099} - - {fileID: 366225505} - m_Father: {fileID: 1335403818} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1291389606 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1291389607} - - component: {fileID: 1291389609} - - component: {fileID: 1291389608} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1291389607 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1291389606} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 332742599} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1291389608 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1291389606} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1291389609 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1291389606} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1294857583 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1294857584} - - component: {fileID: 1294857586} - - component: {fileID: 1294857585} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1294857584 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1294857583} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1366031035} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1294857585 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1294857583} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1294857586 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1294857583} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1298782548 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1298782549} - - component: {fileID: 1298782551} - - component: {fileID: 1298782550} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1298782549 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1298782548} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 857026539} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1298782550 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1298782548} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1298782551 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1298782548} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1305541518 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1305541519} - - component: {fileID: 1305541521} - - component: {fileID: 1305541520} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1305541519 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1305541518} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 352349652} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1305541520 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1305541518} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1305541521 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1305541518} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1307348600 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1307348601} - - component: {fileID: 1307348603} - - component: {fileID: 1307348602} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1307348601 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307348600} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231626962} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1307348602 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307348600} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1307348603 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307348600} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1307516387 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1307516388} - - component: {fileID: 1307516390} - - component: {fileID: 1307516389} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1307516388 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307516387} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1528982994} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1307516389 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307516387} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1307516390 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307516387} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1307719058 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1307719059} - - component: {fileID: 1307719061} - - component: {fileID: 1307719060} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1307719059 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307719058} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1528982994} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1307719060 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307719058} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1307719061 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1307719058} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1314660167 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1314660168} - - component: {fileID: 1314660170} - - component: {fileID: 1314660169} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1314660168 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1314660167} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1961106353} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1314660169 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1314660167} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1314660170 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1314660167} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1316770377 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1316770378} - - component: {fileID: 1316770380} - - component: {fileID: 1316770379} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1316770378 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1316770377} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1251486547} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1316770379 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1316770377} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1316770380 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1316770377} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1318505278 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1318505279} - - component: {fileID: 1318505281} - - component: {fileID: 1318505280} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1318505279 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1318505278} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 554489815} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1318505280 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1318505278} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1318505281 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1318505278} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1318559586 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1318559587} - - component: {fileID: 1318559589} - - component: {fileID: 1318559588} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1318559587 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1318559586} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 857026539} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1318559588 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1318559586} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1318559589 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1318559586} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1318928927 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1318928928} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1318928928 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1318928927} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 4240589} - - {fileID: 1394467957} - - {fileID: 1956088724} - - {fileID: 32196261} - - {fileID: 1114328169} - - {fileID: 1525434092} - - {fileID: 617739923} - - {fileID: 31880376} - - {fileID: 1650041202} - m_Father: {fileID: 2047955730} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1319814372 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1319814373} - - component: {fileID: 1319814375} - - component: {fileID: 1319814374} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1319814373 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1319814372} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1965163931} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1319814374 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1319814372} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1319814375 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1319814372} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1325847476 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1325847477} - - component: {fileID: 1325847479} - - component: {fileID: 1325847478} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1325847477 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1325847476} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 138445035} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1325847478 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1325847476} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1325847479 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1325847476} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1328647143 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1328647144} - - component: {fileID: 1328647146} - - component: {fileID: 1328647145} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1328647144 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1328647143} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1269069112} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1328647145 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1328647143} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1328647146 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1328647143} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1330598093 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1330598094} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1330598094 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1330598093} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 124953303} - - {fileID: 1050258140} - - {fileID: 633738328} - - {fileID: 469176262} - - {fileID: 335083540} - - {fileID: 1365593391} - - {fileID: 1980932116} - - {fileID: 155157967} - - {fileID: 707099600} - m_Father: {fileID: 2047955730} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1332082080 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1332082081} - - component: {fileID: 1332082083} - - component: {fileID: 1332082082} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1332082081 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1332082080} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1991877734} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1332082082 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1332082080} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1332082083 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1332082080} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1334569732 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1334569733} - - component: {fileID: 1334569735} - - component: {fileID: 1334569734} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1334569733 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1334569732} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 379543545} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1334569734 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1334569732} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1334569735 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1334569732} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1335403817 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1335403818} - m_Layer: 0 - m_Name: FullCubeGrid - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1335403818 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1335403817} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2.0209, y: 0.4024136, z: 3.5214167} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 320694060} - - {fileID: 1875085494} - - {fileID: 1285129845} - - {fileID: 1906654409} - - {fileID: 357871943} - - {fileID: 311797878} - - {fileID: 2047955730} - - {fileID: 416898948} - - {fileID: 1288823789} - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1337936968 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1337936969} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1337936969 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1337936968} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 162559258} - - {fileID: 743617657} - - {fileID: 2080981882} - - {fileID: 668452300} - - {fileID: 306662445} - - {fileID: 1029417253} - - {fileID: 656027563} - - {fileID: 803068174} - - {fileID: 614301048} - m_Father: {fileID: 320694060} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1339390100 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1339390101} - - component: {fileID: 1339390103} - - component: {fileID: 1339390102} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1339390101 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1339390100} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1136402243} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1339390102 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1339390100} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1339390103 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1339390100} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1345266610 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1345266611} - - component: {fileID: 1345266613} - - component: {fileID: 1345266612} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1345266611 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1345266610} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 72504183} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1345266612 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1345266610} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1345266613 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1345266610} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1348129137 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1348129138} - - component: {fileID: 1348129140} - - component: {fileID: 1348129139} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1348129138 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1348129137} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1711378518} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1348129139 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1348129137} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1348129140 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1348129137} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1349524316 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1349524317} - - component: {fileID: 1349524319} - - component: {fileID: 1349524318} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1349524317 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1349524316} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1950362483} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1349524318 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1349524316} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1349524319 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1349524316} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1350275574 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1350275575} - - component: {fileID: 1350275577} - - component: {fileID: 1350275576} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1350275575 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1350275574} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 157447699} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1350275576 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1350275574} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1350275577 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1350275574} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1350385640 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1350385641} - - component: {fileID: 1350385643} - - component: {fileID: 1350385642} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1350385641 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1350385640} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1587156216} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1350385642 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1350385640} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1350385643 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1350385640} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1352935614 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1352935615} - - component: {fileID: 1352935617} - - component: {fileID: 1352935616} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1352935615 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1352935614} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1550093339} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1352935616 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1352935614} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1352935617 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1352935614} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1354454585 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1354454586} - - component: {fileID: 1354454588} - - component: {fileID: 1354454587} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1354454586 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1354454585} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 191837273} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1354454587 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1354454585} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1354454588 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1354454585} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1355525085 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1355525086} - - component: {fileID: 1355525088} - - component: {fileID: 1355525087} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1355525086 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1355525085} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 332742599} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1355525087 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1355525085} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1355525088 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1355525085} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1356626586 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1356626587} - - component: {fileID: 1356626589} - - component: {fileID: 1356626588} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1356626587 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1356626586} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 768694475} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1356626588 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1356626586} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1356626589 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1356626586} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1357123421 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1357123422} - - component: {fileID: 1357123424} - - component: {fileID: 1357123423} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1357123422 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1357123421} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 857026539} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1357123423 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1357123421} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1357123424 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1357123421} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1357615427 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1357615428} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1357615428 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1357615427} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1491400366} - - {fileID: 2087000649} - - {fileID: 1868659282} - - {fileID: 729236454} - - {fileID: 887646775} - - {fileID: 1560013112} - - {fileID: 548293212} - - {fileID: 1923092696} - - {fileID: 150190142} - m_Father: {fileID: 357871943} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1360348675 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1360348676} - - component: {fileID: 1360348678} - - component: {fileID: 1360348677} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1360348676 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1360348675} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231738743} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1360348677 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1360348675} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1360348678 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1360348675} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1362136243 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1362136244} - - component: {fileID: 1362136246} - - component: {fileID: 1362136245} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1362136244 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362136243} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 849571239} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1362136245 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362136243} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1362136246 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362136243} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1362344586 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1362344587} - - component: {fileID: 1362344589} - - component: {fileID: 1362344588} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1362344587 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362344586} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 366225505} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1362344588 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362344586} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1362344589 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362344586} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1362647241 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1362647242} - - component: {fileID: 1362647244} - - component: {fileID: 1362647243} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1362647242 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362647241} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1633108726} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1362647243 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362647241} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1362647244 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362647241} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1364969515 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1364969516} - - component: {fileID: 1364969518} - - component: {fileID: 1364969517} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1364969516 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1364969515} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 332742599} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1364969517 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1364969515} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1364969518 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1364969515} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1365593390 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1365593391} - - component: {fileID: 1365593393} - - component: {fileID: 1365593392} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1365593391 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1365593390} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1330598094} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1365593392 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1365593390} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1365593393 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1365593390} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1366031034 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1366031035} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1366031035 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1366031034} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1730739918} - - {fileID: 1171733634} - - {fileID: 1721123157} - - {fileID: 978106561} - - {fileID: 1581096373} - - {fileID: 1116708662} - - {fileID: 921388391} - - {fileID: 1294857584} - - {fileID: 1803047123} - m_Father: {fileID: 357871943} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1368997099 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1368997100} - - component: {fileID: 1368997102} - - component: {fileID: 1368997101} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1368997100 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1368997099} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 157447699} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1368997101 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1368997099} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1368997102 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1368997099} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1371947163 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1371947164} - - component: {fileID: 1371947166} - - component: {fileID: 1371947165} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1371947164 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1371947163} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 138445035} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1371947165 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1371947163} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1371947166 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1371947163} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1373919400 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1373919401} - - component: {fileID: 1373919403} - - component: {fileID: 1373919402} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1373919401 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1373919400} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 849571239} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1373919402 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1373919400} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1373919403 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1373919400} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1374736383 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1374736384} - - component: {fileID: 1374736386} - - component: {fileID: 1374736385} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1374736384 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1374736383} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1802157139} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1374736385 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1374736383} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1374736386 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1374736383} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1388392808 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1388392809} - - component: {fileID: 1388392811} - - component: {fileID: 1388392810} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1388392809 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1388392808} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231738743} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1388392810 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1388392808} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1388392811 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1388392808} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1389388061 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1389388062} - - component: {fileID: 1389388064} - - component: {fileID: 1389388063} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1389388062 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1389388061} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 554489815} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1389388063 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1389388061} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1389388064 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1389388061} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1389778214 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1389778215} - - component: {fileID: 1389778217} - - component: {fileID: 1389778216} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1389778215 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1389778214} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231626962} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1389778216 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1389778214} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1389778217 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1389778214} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1392306389 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1392306390} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1392306390 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1392306389} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 99675307} - - {fileID: 1227423408} - - {fileID: 13932140} - - {fileID: 1972144157} - - {fileID: 900299406} - - {fileID: 2087585606} - - {fileID: 1087830975} - - {fileID: 2099650449} - - {fileID: 1931155964} - m_Father: {fileID: 320694060} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1394467956 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1394467957} - - component: {fileID: 1394467959} - - component: {fileID: 1394467958} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1394467957 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1394467956} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1318928928} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1394467958 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1394467956} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1394467959 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1394467956} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1395995596 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1395995597} - - component: {fileID: 1395995599} - - component: {fileID: 1395995598} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1395995597 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1395995596} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 732523451} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1395995598 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1395995596} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1395995599 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1395995596} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1396288339 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1396288340} - - component: {fileID: 1396288342} - - component: {fileID: 1396288341} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1396288340 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1396288339} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 499152561} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1396288341 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1396288339} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1396288342 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1396288339} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1396544290 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1396544291} - - component: {fileID: 1396544293} - - component: {fileID: 1396544292} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1396544291 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1396544290} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 774647436} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1396544292 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1396544290} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1396544293 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1396544290} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1396826706 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1396826707} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1396826707 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1396826706} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1407376152} - - {fileID: 608944953} - - {fileID: 546913080} - - {fileID: 1053463225} - - {fileID: 1651113725} - - {fileID: 89611126} - - {fileID: 1106686636} - - {fileID: 1814604996} - - {fileID: 592028979} - m_Father: {fileID: 311797878} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1397087031 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1397087032} - - component: {fileID: 1397087034} - - component: {fileID: 1397087033} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1397087032 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1397087031} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1536546683} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1397087033 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1397087031} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1397087034 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1397087031} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1400544810 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1400544811} - - component: {fileID: 1400544813} - - component: {fileID: 1400544812} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1400544811 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1400544810} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 604038727} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1400544812 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1400544810} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1400544813 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1400544810} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1402568965 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1402568966} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1402568966 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1402568965} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1729114802} - - {fileID: 2056503529} - - {fileID: 1645729896} - - {fileID: 932174128} - - {fileID: 463653236} - - {fileID: 1601487170} - - {fileID: 232827030} - - {fileID: 1758280295} - - {fileID: 1974779908} - m_Father: {fileID: 1906654409} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1402866201 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1402866202} - - component: {fileID: 1402866204} - - component: {fileID: 1402866203} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1402866202 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1402866201} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1624250639} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1402866203 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1402866201} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1402866204 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1402866201} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1404137073 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1404137074} - - component: {fileID: 1404137076} - - component: {fileID: 1404137075} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1404137074 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1404137073} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1243272144} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1404137075 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1404137073} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1404137076 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1404137073} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1407376151 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1407376152} - - component: {fileID: 1407376154} - - component: {fileID: 1407376153} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1407376152 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1407376151} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1396826707} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1407376153 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1407376151} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1407376154 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1407376151} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1410625549 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1410625550} - - component: {fileID: 1410625552} - - component: {fileID: 1410625551} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1410625550 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1410625549} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1536546683} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1410625551 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1410625549} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1410625552 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1410625549} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1410998028 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1410998029} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1410998029 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1410998028} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 426250121} - - {fileID: 1423351329} - - {fileID: 1615833740} - - {fileID: 448229886} - - {fileID: 427916689} - - {fileID: 477954935} - - {fileID: 937185860} - - {fileID: 214908235} - - {fileID: 1886985853} - m_Father: {fileID: 2047955730} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1413035098 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1413035099} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1413035099 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1413035098} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 387035447} - - {fileID: 2033352913} - - {fileID: 745174097} - - {fileID: 741883665} - - {fileID: 49728984} - - {fileID: 22254242} - - {fileID: 1922963495} - - {fileID: 772855987} - - {fileID: 277228140} - m_Father: {fileID: 1288823789} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1414375559 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1414375560} - - component: {fileID: 1414375562} - - component: {fileID: 1414375561} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1414375560 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1414375559} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231626962} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1414375561 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1414375559} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1414375562 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1414375559} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1414446054 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1414446055} - - component: {fileID: 1414446057} - - component: {fileID: 1414446056} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1414446055 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1414446054} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 821285325} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1414446056 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1414446054} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1414446057 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1414446054} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1423351328 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1423351329} - - component: {fileID: 1423351331} - - component: {fileID: 1423351330} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1423351329 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1423351328} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1410998029} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1423351330 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1423351328} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1423351331 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1423351328} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1423757291 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1423757292} - - component: {fileID: 1423757294} - - component: {fileID: 1423757293} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1423757292 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1423757291} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1633108726} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1423757293 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1423757291} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1423757294 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1423757291} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1424159263 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1424159264} - - component: {fileID: 1424159266} - - component: {fileID: 1424159265} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1424159264 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1424159263} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 554489815} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1424159265 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1424159263} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1424159266 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1424159263} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1424197206 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1424197207} - - component: {fileID: 1424197209} - - component: {fileID: 1424197208} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1424197207 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1424197206} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 989992470} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1424197208 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1424197206} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1424197209 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1424197206} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1427766160 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1427766161} - - component: {fileID: 1427766163} - - component: {fileID: 1427766162} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1427766161 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1427766160} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1082956371} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1427766162 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1427766160} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1427766163 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1427766160} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1435433902 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1435433903} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1435433903 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1435433902} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1820456659} - - {fileID: 1146317990} - - {fileID: 1950717896} - - {fileID: 6176331} - - {fileID: 1461556913} - - {fileID: 1600012675} - - {fileID: 1752355734} - - {fileID: 1900178042} - - {fileID: 1009138638} - m_Father: {fileID: 320694060} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1438264997 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1438264998} - - component: {fileID: 1438265000} - - component: {fileID: 1438264999} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1438264998 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1438264997} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 768694475} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1438264999 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1438264997} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1438265000 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1438264997} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1438931483 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1438931484} - - component: {fileID: 1438931486} - - component: {fileID: 1438931485} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1438931484 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1438931483} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 146325016} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1438931485 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1438931483} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1438931486 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1438931483} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1439132006 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1439132007} - - component: {fileID: 1439132009} - - component: {fileID: 1439132008} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1439132007 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1439132006} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1591077534} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1439132008 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1439132006} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1439132009 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1439132006} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1444405828 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1444405829} - - component: {fileID: 1444405831} - - component: {fileID: 1444405830} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1444405829 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1444405828} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 732523451} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1444405830 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1444405828} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1444405831 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1444405828} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1445022527 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1445022528} - - component: {fileID: 1445022530} - - component: {fileID: 1445022529} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1445022528 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445022527} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1613309483} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1445022529 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445022527} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1445022530 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445022527} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1445609285 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1445609286} - - component: {fileID: 1445609288} - - component: {fileID: 1445609287} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1445609286 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445609285} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 191837273} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1445609287 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445609285} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1445609288 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445609285} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1445696864 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1445696865} - - component: {fileID: 1445696867} - - component: {fileID: 1445696866} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1445696865 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445696864} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 352349652} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1445696866 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445696864} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1445696867 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445696864} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1446319685 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1446319686} - - component: {fileID: 1446319688} - - component: {fileID: 1446319687} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1446319686 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1446319685} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 698956160} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1446319687 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1446319685} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1446319688 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1446319685} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1448535560 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1448535561} - - component: {fileID: 1448535563} - - component: {fileID: 1448535562} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1448535561 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1448535560} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 471463405} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1448535562 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1448535560} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1448535563 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1448535560} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1455756222 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1455756223} - - component: {fileID: 1455756225} - - component: {fileID: 1455756224} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1455756223 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1455756222} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1758170125} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1455756224 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1455756222} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1455756225 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1455756222} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1457726231 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1457726232} - - component: {fileID: 1457726234} - - component: {fileID: 1457726233} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1457726232 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1457726231} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 554489815} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1457726233 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1457726231} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1457726234 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1457726231} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1459732961 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1459732962} - - component: {fileID: 1459732964} - - component: {fileID: 1459732963} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1459732962 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1459732961} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 415594698} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1459732963 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1459732961} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1459732964 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1459732961} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1460781735 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1460781736} - - component: {fileID: 1460781738} - - component: {fileID: 1460781737} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1460781736 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1460781735} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1633108726} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1460781737 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1460781735} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1460781738 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1460781735} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1461556912 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1461556913} - - component: {fileID: 1461556915} - - component: {fileID: 1461556914} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1461556913 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1461556912} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1435433903} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1461556914 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1461556912} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1461556915 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1461556912} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1462172970 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1462172971} - - component: {fileID: 1462172973} - - component: {fileID: 1462172972} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1462172971 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1462172970} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 857026539} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1462172972 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1462172970} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1462172973 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1462172970} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1462913750 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1462913751} - - component: {fileID: 1462913753} - - component: {fileID: 1462913752} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1462913751 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1462913750} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 412002962} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1462913752 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1462913750} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1462913753 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1462913750} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1465525030 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1465525031} - - component: {fileID: 1465525033} - - component: {fileID: 1465525032} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1465525031 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1465525030} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 358145806} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1465525032 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1465525030} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1465525033 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1465525030} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1470668111 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1470668112} - - component: {fileID: 1470668114} - - component: {fileID: 1470668113} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1470668112 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1470668111} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 309447440} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1470668113 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1470668111} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1470668114 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1470668111} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1471964765 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1471964766} - - component: {fileID: 1471964768} - - component: {fileID: 1471964767} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1471964766 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1471964765} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2049357828} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1471964767 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1471964765} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1471964768 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1471964765} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1472923030 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1472923031} - - component: {fileID: 1472923033} - - component: {fileID: 1472923032} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1472923031 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1472923030} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 146325016} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1472923032 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1472923030} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1472923033 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1472923030} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1475028432 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1475028433} - - component: {fileID: 1475028435} - - component: {fileID: 1475028434} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1475028433 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1475028432} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 352349652} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1475028434 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1475028432} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1475028435 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1475028432} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1475464808 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1475464809} - - component: {fileID: 1475464811} - - component: {fileID: 1475464810} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1475464809 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1475464808} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 440610438} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1475464810 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1475464808} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1475464811 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1475464808} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1475930362 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1475930363} - - component: {fileID: 1475930365} - - component: {fileID: 1475930364} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1475930363 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1475930362} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 415594698} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1475930364 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1475930362} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1475930365 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1475930362} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1478520777 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1478520778} - - component: {fileID: 1478520780} - - component: {fileID: 1478520779} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1478520778 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1478520777} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1550093339} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1478520779 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1478520777} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1478520780 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1478520777} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1479376375 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1479376376} - - component: {fileID: 1479376378} - - component: {fileID: 1479376377} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1479376376 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1479376375} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 332742599} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1479376377 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1479376375} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1479376378 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1479376375} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1483046243 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1483046244} - - component: {fileID: 1483046246} - - component: {fileID: 1483046245} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1483046244 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1483046243} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1881349947} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1483046245 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1483046243} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1483046246 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1483046243} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1484333753 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1484333754} - - component: {fileID: 1484333756} - - component: {fileID: 1484333755} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1484333754 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1484333753} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1687020670} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1484333755 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1484333753} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1484333756 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1484333753} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1484629979 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1484629980} - - component: {fileID: 1484629982} - - component: {fileID: 1484629981} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1484629980 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1484629979} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1950362483} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1484629981 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1484629979} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1484629982 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1484629979} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1487009762 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1487009763} - - component: {fileID: 1487009765} - - component: {fileID: 1487009764} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1487009763 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1487009762} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231738743} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1487009764 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1487009762} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1487009765 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1487009762} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1491400365 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1491400366} - - component: {fileID: 1491400368} - - component: {fileID: 1491400367} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1491400366 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1491400365} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1357615428} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1491400367 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1491400365} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1491400368 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1491400365} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1492260307 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1492260308} - - component: {fileID: 1492260310} - - component: {fileID: 1492260309} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1492260308 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1492260307} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 415594698} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1492260309 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1492260307} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1492260310 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1492260307} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1493653993 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1493653994} - - component: {fileID: 1493653996} - - component: {fileID: 1493653995} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1493653994 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1493653993} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 157447699} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1493653995 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1493653993} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1493653996 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1493653993} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1494943605 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1494943606} - - component: {fileID: 1494943608} - - component: {fileID: 1494943607} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1494943606 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1494943605} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 710806381} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1494943607 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1494943605} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1494943608 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1494943605} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1504082959 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1504082960} - - component: {fileID: 1504082962} - - component: {fileID: 1504082961} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1504082960 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1504082959} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2049357828} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1504082961 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1504082959} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1504082962 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1504082959} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1505898925 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1505898926} - - component: {fileID: 1505898928} - - component: {fileID: 1505898927} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1505898926 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1505898925} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 358145806} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1505898927 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1505898925} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1505898928 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1505898925} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1506383275 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1506383276} - - component: {fileID: 1506383278} - - component: {fileID: 1506383277} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1506383276 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1506383275} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 710806381} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1506383277 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1506383275} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1506383278 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1506383275} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1507586982 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1507586983} - - component: {fileID: 1507586985} - - component: {fileID: 1507586984} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1507586983 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1507586982} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1881349947} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1507586984 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1507586982} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1507586985 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1507586982} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1512158321 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1512158322} - - component: {fileID: 1512158324} - - component: {fileID: 1512158323} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1512158322 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1512158321} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 471463405} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1512158323 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1512158321} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1512158324 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1512158321} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1515367541 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1515367542} - - component: {fileID: 1515367544} - - component: {fileID: 1515367543} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1515367542 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1515367541} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1587156216} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1515367543 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1515367541} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1515367544 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1515367541} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1520303004 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1520303005} - - component: {fileID: 1520303007} - - component: {fileID: 1520303006} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1520303005 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1520303004} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 379543545} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1520303006 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1520303004} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1520303007 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1520303004} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1523936019 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1523936020} - - component: {fileID: 1523936022} - - component: {fileID: 1523936021} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1523936020 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1523936019} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1269069112} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1523936021 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1523936019} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1523936022 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1523936019} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1524800846 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1524800847} - - component: {fileID: 1524800849} - - component: {fileID: 1524800848} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1524800847 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1524800846} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2097222327} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1524800848 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1524800846} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1524800849 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1524800846} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1525434091 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1525434092} - - component: {fileID: 1525434094} - - component: {fileID: 1525434093} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1525434092 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1525434091} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1318928928} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1525434093 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1525434091} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1525434094 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1525434091} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1525654003 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1525654004} - - component: {fileID: 1525654006} - - component: {fileID: 1525654005} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1525654004 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1525654003} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1633108726} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1525654005 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1525654003} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1525654006 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1525654003} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1528982993 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1528982994} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1528982994 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1528982993} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1227646396} - - {fileID: 1022286119} - - {fileID: 2033597957} - - {fileID: 2058419006} - - {fileID: 1307516388} - - {fileID: 1307719059} - - {fileID: 1161408034} - - {fileID: 1183162456} - - {fileID: 1545214687} - m_Father: {fileID: 311797878} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1532310220 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1532310221} - - component: {fileID: 1532310223} - - component: {fileID: 1532310222} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1532310221 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1532310220} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 849571239} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1532310222 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1532310220} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1532310223 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1532310220} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1533958429 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1533958430} - - component: {fileID: 1533958432} - - component: {fileID: 1533958431} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1533958430 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1533958429} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1881349947} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1533958431 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1533958429} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1533958432 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1533958429} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1536546682 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1536546683} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1536546683 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1536546682} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1754871150} - - {fileID: 250318199} - - {fileID: 1846421688} - - {fileID: 1410625550} - - {fileID: 1711567330} - - {fileID: 1965897961} - - {fileID: 1138922968} - - {fileID: 75920195} - - {fileID: 1397087032} - m_Father: {fileID: 357871943} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1539671134 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1539671135} - - component: {fileID: 1539671137} - - component: {fileID: 1539671136} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1539671135 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1539671134} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2040025849} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1539671136 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1539671134} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1539671137 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1539671134} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1545214686 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1545214687} - - component: {fileID: 1545214689} - - component: {fileID: 1545214688} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1545214687 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1545214686} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1528982994} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1545214688 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1545214686} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1545214689 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1545214686} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1546548682 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1546548683} - - component: {fileID: 1546548685} - - component: {fileID: 1546548684} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1546548683 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1546548682} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1251486547} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1546548684 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1546548682} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1546548685 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1546548682} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1548254632 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1548254633} - - component: {fileID: 1548254635} - - component: {fileID: 1548254634} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1548254633 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1548254632} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 969754910} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1548254634 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1548254632} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1548254635 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1548254632} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1548314695 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1548314696} - - component: {fileID: 1548314698} - - component: {fileID: 1548314697} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1548314696 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1548314695} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 774647436} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1548314697 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1548314695} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1548314698 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1548314695} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1550093338 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1550093339} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1550093339 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1550093338} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 434164393} - - {fileID: 122792864} - - {fileID: 1352935615} - - {fileID: 944018028} - - {fileID: 564326638} - - {fileID: 1094574351} - - {fileID: 864853648} - - {fileID: 1478520778} - - {fileID: 2037708930} - m_Father: {fileID: 1288823789} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1552181539 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1552181540} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1552181540 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1552181539} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 225483472} - - {fileID: 2115837886} - - {fileID: 2091853998} - - {fileID: 930864241} - - {fileID: 2029131286} - - {fileID: 950492262} - - {fileID: 869552659} - - {fileID: 1736648754} - - {fileID: 1623881286} - m_Father: {fileID: 1875085494} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1553925359 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1553925360} - - component: {fileID: 1553925362} - - component: {fileID: 1553925361} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1553925360 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1553925359} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1591077534} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1553925361 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1553925359} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1553925362 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1553925359} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1556928008 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1556928009} - - component: {fileID: 1556928011} - - component: {fileID: 1556928010} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1556928009 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1556928008} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1082956371} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1556928010 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1556928008} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1556928011 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1556928008} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1560013111 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1560013112} - - component: {fileID: 1560013114} - - component: {fileID: 1560013113} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1560013112 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1560013111} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1357615428} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1560013113 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1560013111} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1560013114 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1560013111} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1563197118 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1563197119} - - component: {fileID: 1563197121} - - component: {fileID: 1563197120} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1563197119 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1563197118} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 72504183} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1563197120 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1563197118} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1563197121 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1563197118} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1567144311 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1567144312} - - component: {fileID: 1567144314} - - component: {fileID: 1567144313} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1567144312 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1567144311} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2097222327} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1567144313 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1567144311} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1567144314 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1567144311} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1570922058 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1570922059} - - component: {fileID: 1570922061} - - component: {fileID: 1570922060} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1570922059 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1570922058} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 870806955} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1570922060 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1570922058} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1570922061 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1570922058} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1571448785 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1571448786} - - component: {fileID: 1571448788} - - component: {fileID: 1571448787} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1571448786 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1571448785} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 412002962} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1571448787 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1571448785} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1571448788 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1571448785} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1574493099 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1574493100} - - component: {fileID: 1574493102} - - component: {fileID: 1574493101} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1574493100 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1574493099} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1687020670} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1574493101 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1574493099} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1574493102 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1574493099} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1574963637 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1574963638} - - component: {fileID: 1574963640} - - component: {fileID: 1574963639} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1574963638 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1574963637} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 433168050} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1574963639 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1574963637} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1574963640 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1574963637} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1581096372 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1581096373} - - component: {fileID: 1581096375} - - component: {fileID: 1581096374} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1581096373 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1581096372} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1366031035} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1581096374 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1581096372} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1581096375 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1581096372} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1585804691 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1585804692} - - component: {fileID: 1585804694} - - component: {fileID: 1585804693} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1585804692 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1585804691} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 484270180} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1585804693 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1585804691} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1585804694 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1585804691} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1587156215 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1587156216} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1587156216 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1587156215} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1129404313} - - {fileID: 723900745} - - {fileID: 304245274} - - {fileID: 1897181989} - - {fileID: 1350385641} - - {fileID: 532371072} - - {fileID: 161900532} - - {fileID: 1068914481} - - {fileID: 1515367542} - m_Father: {fileID: 1906654409} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1587431537 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1587431538} - - component: {fileID: 1587431540} - - component: {fileID: 1587431539} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1587431538 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1587431537} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 499152561} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1587431539 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1587431537} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1587431540 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1587431537} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1591077533 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1591077534} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1591077534 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1591077533} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1233842172} - - {fileID: 646509306} - - {fileID: 121895492} - - {fileID: 1596187163} - - {fileID: 418861002} - - {fileID: 589321230} - - {fileID: 1553925360} - - {fileID: 1439132007} - - {fileID: 352927686} - m_Father: {fileID: 1906654409} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1592857979 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1592857980} - - component: {fileID: 1592857982} - - component: {fileID: 1592857981} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1592857980 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1592857979} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1950362483} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1592857981 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1592857979} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1592857982 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1592857979} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1593517167 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1593517168} - - component: {fileID: 1593517170} - - component: {fileID: 1593517169} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1593517168 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1593517167} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1145749506} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1593517169 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1593517167} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1593517170 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1593517167} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1595097605 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1595097606} - - component: {fileID: 1595097608} - - component: {fileID: 1595097607} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1595097606 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1595097605} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 309447440} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1595097607 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1595097605} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1595097608 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1595097605} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1596187162 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1596187163} - - component: {fileID: 1596187165} - - component: {fileID: 1596187164} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1596187163 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1596187162} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1591077534} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1596187164 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1596187162} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1596187165 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1596187162} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1597171770 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1597171771} - - component: {fileID: 1597171773} - - component: {fileID: 1597171772} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1597171771 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1597171770} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 774647436} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1597171772 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1597171770} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1597171773 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1597171770} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1600012674 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1600012675} - - component: {fileID: 1600012677} - - component: {fileID: 1600012676} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1600012675 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1600012674} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1435433903} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1600012676 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1600012674} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1600012677 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1600012674} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1601450018 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1601450019} - - component: {fileID: 1601450021} - - component: {fileID: 1601450020} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1601450019 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1601450018} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1613309483} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1601450020 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1601450018} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1601450021 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1601450018} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1601487169 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1601487170} - - component: {fileID: 1601487172} - - component: {fileID: 1601487171} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1601487170 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1601487169} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1402568966} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1601487171 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1601487169} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1601487172 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1601487169} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1602538142 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1602538143} - - component: {fileID: 1602538145} - - component: {fileID: 1602538144} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1602538143 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1602538142} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 349606543} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1602538144 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1602538142} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1602538145 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1602538142} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1605042667 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1605042668} - - component: {fileID: 1605042670} - - component: {fileID: 1605042669} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1605042668 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1605042667} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 821285325} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1605042669 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1605042667} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1605042670 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1605042667} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1606405212 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1606405213} - - component: {fileID: 1606405215} - - component: {fileID: 1606405214} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1606405213 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1606405212} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 157447699} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1606405214 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1606405212} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1606405215 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1606405212} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1608184002 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1608184003} - - component: {fileID: 1608184005} - - component: {fileID: 1608184004} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1608184003 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1608184002} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 732523451} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1608184004 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1608184002} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1608184005 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1608184002} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1610958732 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1610958733} - - component: {fileID: 1610958735} - - component: {fileID: 1610958734} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1610958733 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1610958732} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2040025849} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1610958734 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1610958732} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1610958735 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1610958732} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1613309482 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1613309483} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1613309483 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1613309482} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 283747329} - - {fileID: 1872063052} - - {fileID: 1445022528} - - {fileID: 351209546} - - {fileID: 607719588} - - {fileID: 511402744} - - {fileID: 1601450019} - - {fileID: 1683129561} - - {fileID: 1849951075} - m_Father: {fileID: 320694060} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1615833739 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1615833740} - - component: {fileID: 1615833742} - - component: {fileID: 1615833741} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1615833740 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1615833739} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1410998029} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1615833741 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1615833739} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1615833742 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1615833739} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1622807705 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1622807706} - - component: {fileID: 1622807708} - - component: {fileID: 1622807707} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1622807706 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1622807705} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 358145806} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1622807707 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1622807705} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1622807708 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1622807705} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1623881285 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1623881286} - - component: {fileID: 1623881288} - - component: {fileID: 1623881287} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1623881286 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1623881285} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1552181540} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1623881287 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1623881285} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1623881288 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1623881285} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1624250638 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1624250639} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1624250639 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1624250638} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1402866202} - - {fileID: 1891078375} - - {fileID: 1025853055} - - {fileID: 790672579} - - {fileID: 1732926627} - - {fileID: 2008569424} - - {fileID: 1790590802} - - {fileID: 264309450} - - {fileID: 405307838} - m_Father: {fileID: 357871943} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1630920716 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1630920717} - - component: {fileID: 1630920719} - - component: {fileID: 1630920718} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1630920717 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1630920716} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 849571239} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1630920718 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1630920716} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1630920719 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1630920716} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1631514758 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1631514759} - - component: {fileID: 1631514761} - - component: {fileID: 1631514760} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1631514759 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1631514758} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1049063299} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1631514760 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1631514758} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1631514761 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1631514758} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1633108725 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1633108726} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1633108726 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1633108725} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2051291023} - - {fileID: 2020642359} - - {fileID: 1525654004} - - {fileID: 1362647242} - - {fileID: 1460781736} - - {fileID: 1830645292} - - {fileID: 2079882518} - - {fileID: 1423757292} - - {fileID: 1932418424} - m_Father: {fileID: 1288823789} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1645729895 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1645729896} - - component: {fileID: 1645729898} - - component: {fileID: 1645729897} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1645729896 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1645729895} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1402568966} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1645729897 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1645729895} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1645729898 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1645729895} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1645935152 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1645935153} - - component: {fileID: 1645935155} - - component: {fileID: 1645935154} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1645935153 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1645935152} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 843886803} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1645935154 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1645935152} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1645935155 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1645935152} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1646787809 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1646787810} - - component: {fileID: 1646787812} - - component: {fileID: 1646787811} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1646787810 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1646787809} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 191837273} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1646787811 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1646787809} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1646787812 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1646787809} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1646799000 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1646799001} - - component: {fileID: 1646799003} - - component: {fileID: 1646799002} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1646799001 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1646799000} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 332742599} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1646799002 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1646799000} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1646799003 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1646799000} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1650041201 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1650041202} - - component: {fileID: 1650041204} - - component: {fileID: 1650041203} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1650041202 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1650041201} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1318928928} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1650041203 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1650041201} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1650041204 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1650041201} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1651113724 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1651113725} - - component: {fileID: 1651113727} - - component: {fileID: 1651113726} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1651113725 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1651113724} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1396826707} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1651113726 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1651113724} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1651113727 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1651113724} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1652927163 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1652927164} - - component: {fileID: 1652927166} - - component: {fileID: 1652927165} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1652927164 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1652927163} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1145749506} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1652927165 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1652927163} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1652927166 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1652927163} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1655346523 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1655346524} - - component: {fileID: 1655346526} - - component: {fileID: 1655346525} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1655346524 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1655346523} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2070993649} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1655346525 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1655346523} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1655346526 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1655346523} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1660802534 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1660802535} - - component: {fileID: 1660802537} - - component: {fileID: 1660802536} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1660802535 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1660802534} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 604038727} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1660802536 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1660802534} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1660802537 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1660802534} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1662872401 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1662872402} - - component: {fileID: 1662872404} - - component: {fileID: 1662872403} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1662872402 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1662872401} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 471463405} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1662872403 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1662872401} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1662872404 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1662872401} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1665684507 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1665684508} - - component: {fileID: 1665684510} - - component: {fileID: 1665684509} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1665684508 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1665684507} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 433168050} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1665684509 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1665684507} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1665684510 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1665684507} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1673459333 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1673459334} - - component: {fileID: 1673459336} - - component: {fileID: 1673459335} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1673459334 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1673459333} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1802157139} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1673459335 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1673459333} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1673459336 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1673459333} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1675013452 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1675013453} - - component: {fileID: 1675013455} - - component: {fileID: 1675013454} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1675013453 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1675013452} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2040025849} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1675013454 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1675013452} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1675013455 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1675013452} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1679991483 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1679991484} - - component: {fileID: 1679991486} - - component: {fileID: 1679991485} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1679991484 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1679991483} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2070993649} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1679991485 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1679991483} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1679991486 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1679991483} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1683129560 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1683129561} - - component: {fileID: 1683129563} - - component: {fileID: 1683129562} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1683129561 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1683129560} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1613309483} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1683129562 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1683129560} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1683129563 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1683129560} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1685836020 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1685836021} - - component: {fileID: 1685836023} - - component: {fileID: 1685836022} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1685836021 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1685836020} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 732523451} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1685836022 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1685836020} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1685836023 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1685836020} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1687020669 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1687020670} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1687020670 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1687020669} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1484333754} - - {fileID: 670426899} - - {fileID: 1574493100} - - {fileID: 531698857} - - {fileID: 761392685} - - {fileID: 790229014} - - {fileID: 423336367} - - {fileID: 728585453} - - {fileID: 970902515} - m_Father: {fileID: 1906654409} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1700747217 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1700747218} - - component: {fileID: 1700747220} - - component: {fileID: 1700747219} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1700747218 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1700747217} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 499152561} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1700747219 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1700747217} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1700747220 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1700747217} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1702680168 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1702680169} - - component: {fileID: 1702680171} - - component: {fileID: 1702680170} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1702680169 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1702680168} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2040025849} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1702680170 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1702680168} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1702680171 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1702680168} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1703452019 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1703452020} - - component: {fileID: 1703452022} - - component: {fileID: 1703452021} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1703452020 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1703452019} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1041296208} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1703452021 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1703452019} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1703452022 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1703452019} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1711378517 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1711378518} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1711378518 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1711378517} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1348129138} - - {fileID: 906056252} - - {fileID: 283110881} - - {fileID: 307869078} - - {fileID: 933014248} - - {fileID: 719486259} - - {fileID: 173812877} - - {fileID: 1108133971} - - {fileID: 91951654} - m_Father: {fileID: 311797878} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1711515863 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1711515864} - - component: {fileID: 1711515866} - - component: {fileID: 1711515865} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1711515864 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1711515863} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 358145806} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1711515865 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1711515863} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1711515866 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1711515863} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1711567329 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1711567330} - - component: {fileID: 1711567332} - - component: {fileID: 1711567331} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1711567330 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1711567329} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1536546683} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1711567331 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1711567329} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1711567332 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1711567329} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1717160739 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1717160740} - - component: {fileID: 1717160742} - - component: {fileID: 1717160741} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1717160740 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1717160739} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 484270180} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1717160741 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1717160739} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1717160742 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1717160739} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1721123156 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1721123157} - - component: {fileID: 1721123159} - - component: {fileID: 1721123158} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1721123157 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1721123156} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1366031035} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1721123158 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1721123156} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1721123159 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1721123156} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1729114801 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1729114802} - - component: {fileID: 1729114804} - - component: {fileID: 1729114803} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1729114802 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1729114801} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1402568966} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1729114803 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1729114801} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1729114804 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1729114801} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1729768772 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1729768773} - - component: {fileID: 1729768775} - - component: {fileID: 1729768774} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1729768773 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1729768772} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 440610438} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1729768774 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1729768772} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1729768775 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1729768772} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1730739917 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1730739918} - - component: {fileID: 1730739920} - - component: {fileID: 1730739919} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1730739918 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1730739917} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1366031035} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1730739919 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1730739917} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1730739920 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1730739917} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1732926626 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1732926627} - - component: {fileID: 1732926629} - - component: {fileID: 1732926628} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1732926627 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1732926626} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1624250639} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1732926628 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1732926626} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1732926629 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1732926626} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1736130679 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1736130680} - - component: {fileID: 1736130682} - - component: {fileID: 1736130681} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1736130680 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1736130679} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 870806955} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1736130681 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1736130679} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1736130682 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1736130679} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1736648753 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1736648754} - - component: {fileID: 1736648756} - - component: {fileID: 1736648755} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1736648754 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1736648753} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1552181540} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1736648755 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1736648753} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1736648756 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1736648753} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1737309124 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1737309125} - - component: {fileID: 1737309127} - - component: {fileID: 1737309126} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1737309125 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1737309124} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1991877734} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1737309126 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1737309124} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1737309127 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1737309124} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1741033991 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1741033992} - - component: {fileID: 1741033994} - - component: {fileID: 1741033993} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1741033992 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1741033991} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 498431041} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1741033993 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1741033991} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1741033994 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1741033991} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1741551534 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1741551535} - - component: {fileID: 1741551537} - - component: {fileID: 1741551536} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1741551535 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1741551534} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 433168050} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1741551536 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1741551534} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1741551537 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1741551534} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1748920385 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1748920386} - - component: {fileID: 1748920388} - - component: {fileID: 1748920387} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1748920386 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1748920385} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1881349947} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1748920387 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1748920385} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1748920388 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1748920385} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1752355733 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1752355734} - - component: {fileID: 1752355736} - - component: {fileID: 1752355735} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1752355734 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1752355733} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1435433903} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1752355735 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1752355733} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1752355736 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1752355733} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1754474687 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1754474688} - - component: {fileID: 1754474690} - - component: {fileID: 1754474689} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1754474688 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1754474687} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231738743} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1754474689 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1754474687} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1754474690 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1754474687} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1754871149 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1754871150} - - component: {fileID: 1754871152} - - component: {fileID: 1754871151} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1754871150 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1754871149} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1536546683} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1754871151 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1754871149} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1754871152 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1754871149} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1755673662 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1755673663} - - component: {fileID: 1755673665} - - component: {fileID: 1755673664} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1755673663 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1755673662} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1243272144} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1755673664 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1755673662} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1755673665 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1755673662} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1755946757 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1755946758} - - component: {fileID: 1755946760} - - component: {fileID: 1755946759} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1755946758 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1755946757} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 72504183} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1755946759 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1755946757} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1755946760 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1755946757} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1758170124 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1758170125} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1758170125 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1758170124} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2092823651} - - {fileID: 704930282} - - {fileID: 571634748} - - {fileID: 211645512} - - {fileID: 2142769701} - - {fileID: 1455756223} - - {fileID: 506744597} - - {fileID: 24013133} - - {fileID: 128223066} - m_Father: {fileID: 1285129845} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1758280294 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1758280295} - - component: {fileID: 1758280297} - - component: {fileID: 1758280296} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1758280295 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1758280294} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1402568966} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1758280296 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1758280294} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1758280297 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1758280294} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1767762800 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1767762801} - - component: {fileID: 1767762803} - - component: {fileID: 1767762802} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1767762801 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1767762800} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 412002962} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1767762802 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1767762800} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1767762803 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1767762800} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1779963276 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1779963277} - - component: {fileID: 1779963279} - - component: {fileID: 1779963278} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1779963277 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1779963276} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 138445035} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1779963278 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1779963276} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1779963279 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1779963276} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1787459734 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1787459735} - - component: {fileID: 1787459737} - - component: {fileID: 1787459736} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1787459735 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1787459734} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 72504183} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1787459736 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1787459734} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1787459737 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1787459734} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1790590801 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1790590802} - - component: {fileID: 1790590804} - - component: {fileID: 1790590803} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1790590802 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1790590801} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1624250639} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1790590803 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1790590801} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1790590804 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1790590801} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1792245260 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1792245261} - - component: {fileID: 1792245263} - - component: {fileID: 1792245262} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1792245261 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1792245260} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 989992470} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1792245262 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1792245260} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1792245263 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1792245260} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1793642499 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1793642500} - - component: {fileID: 1793642502} - - component: {fileID: 1793642501} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1793642500 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1793642499} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 157447699} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1793642501 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1793642499} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1793642502 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1793642499} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1798609836 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1798609837} - - component: {fileID: 1798609839} - - component: {fileID: 1798609838} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1798609837 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1798609836} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1961106353} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1798609838 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1798609836} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1798609839 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1798609836} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1800441099 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1800441100} - - component: {fileID: 1800441102} - - component: {fileID: 1800441101} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1800441100 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1800441099} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2097222327} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1800441101 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1800441099} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1800441102 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1800441099} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1802005356 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1802005357} - - component: {fileID: 1802005359} - - component: {fileID: 1802005358} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1802005357 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1802005356} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 989992470} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1802005358 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1802005356} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1802005359 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1802005356} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1802157138 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1802157139} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1802157139 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1802157138} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -4, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 909924638} - - {fileID: 1206765017} - - {fileID: 969739218} - - {fileID: 199543577} - - {fileID: 1673459334} - - {fileID: 52129121} - - {fileID: 123976717} - - {fileID: 1374736384} - - {fileID: 272056894} - m_Father: {fileID: 357871943} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1803047122 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1803047123} - - component: {fileID: 1803047125} - - component: {fileID: 1803047124} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1803047123 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1803047122} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1366031035} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1803047124 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1803047122} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1803047125 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1803047122} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1808457318 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1808457319} - - component: {fileID: 1808457321} - - component: {fileID: 1808457320} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1808457319 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1808457318} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 217104405} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1808457320 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1808457318} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1808457321 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1808457318} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1809721790 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1809721791} - - component: {fileID: 1809721793} - - component: {fileID: 1809721792} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1809721791 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1809721790} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 138445035} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1809721792 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1809721790} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1809721793 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1809721790} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1814604995 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1814604996} - - component: {fileID: 1814604998} - - component: {fileID: 1814604997} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1814604996 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1814604995} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1396826707} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1814604997 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1814604995} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1814604998 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1814604995} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1820456658 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1820456659} - - component: {fileID: 1820456661} - - component: {fileID: 1820456660} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1820456659 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1820456658} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1435433903} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1820456660 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1820456658} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1820456661 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1820456658} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1822101653 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1822101654} - - component: {fileID: 1822101656} - - component: {fileID: 1822101655} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1822101654 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1822101653} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 554489815} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1822101655 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1822101653} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1822101656 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1822101653} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1825222276 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1825222277} - - component: {fileID: 1825222279} - - component: {fileID: 1825222278} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1825222277 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1825222276} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 309447440} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1825222278 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1825222276} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1825222279 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1825222276} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1825854680 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1825854681} - - component: {fileID: 1825854683} - - component: {fileID: 1825854682} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1825854681 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1825854680} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 698956160} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1825854682 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1825854680} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1825854683 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1825854680} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1827989465 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1827989466} - - component: {fileID: 1827989468} - - component: {fileID: 1827989467} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1827989466 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1827989465} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 471463405} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1827989467 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1827989465} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1827989468 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1827989465} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1830645291 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1830645292} - - component: {fileID: 1830645294} - - component: {fileID: 1830645293} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1830645292 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1830645291} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1633108726} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1830645293 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1830645291} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1830645294 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1830645291} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1834334018 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1834334019} - - component: {fileID: 1834334021} - - component: {fileID: 1834334020} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1834334019 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1834334018} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 440610438} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1834334020 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1834334018} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1834334021 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1834334018} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1834653029 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1834653030} - - component: {fileID: 1834653032} - - component: {fileID: 1834653031} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1834653030 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1834653029} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1082956371} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1834653031 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1834653029} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1834653032 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1834653029} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1839525249 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1839525250} - - component: {fileID: 1839525252} - - component: {fileID: 1839525251} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1839525250 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1839525249} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1269069112} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1839525251 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1839525249} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1839525252 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1839525249} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1844490898 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1844490899} - - component: {fileID: 1844490901} - - component: {fileID: 1844490900} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1844490899 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1844490898} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1136402243} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1844490900 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1844490898} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1844490901 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1844490898} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1846421687 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1846421688} - - component: {fileID: 1846421690} - - component: {fileID: 1846421689} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1846421688 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1846421687} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1536546683} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1846421689 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1846421687} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1846421690 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1846421687} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1849914201 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1849914202} - - component: {fileID: 1849914204} - - component: {fileID: 1849914203} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1849914202 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1849914201} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1965163931} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1849914203 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1849914201} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1849914204 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1849914201} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1849951074 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1849951075} - - component: {fileID: 1849951077} - - component: {fileID: 1849951076} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1849951075 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1849951074} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1613309483} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1849951076 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1849951074} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1849951077 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1849951074} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1850445105 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1850445106} - - component: {fileID: 1850445108} - - component: {fileID: 1850445107} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1850445106 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1850445105} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1243272144} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1850445107 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1850445105} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1850445108 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1850445105} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1853333955 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1853333956} - - component: {fileID: 1853333958} - - component: {fileID: 1853333957} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1853333956 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1853333955} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1145749506} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1853333957 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1853333955} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1853333958 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1853333955} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1856202063 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1856202064} - - component: {fileID: 1856202066} - - component: {fileID: 1856202065} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1856202064 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1856202063} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1136402243} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1856202065 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1856202063} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1856202066 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1856202063} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1860104358 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1860104359} - - component: {fileID: 1860104361} - - component: {fileID: 1860104360} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1860104359 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1860104358} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1243272144} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1860104360 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1860104358} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1860104361 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1860104358} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1861128535 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1861128536} - - component: {fileID: 1861128538} - - component: {fileID: 1861128537} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1861128536 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1861128535} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 72504183} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1861128537 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1861128535} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1861128538 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1861128535} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1861844908 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1861844911} - - component: {fileID: 1861844910} - - component: {fileID: 1861844909} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!23 &1861844909 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1861844908} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1861844910 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1861844908} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &1861844911 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1861844908} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2049357828} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1865533534 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1865533535} - - component: {fileID: 1865533537} - - component: {fileID: 1865533536} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1865533535 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1865533534} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 352349652} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1865533536 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1865533534} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1865533537 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1865533534} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1868659281 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1868659282} - - component: {fileID: 1868659284} - - component: {fileID: 1868659283} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1868659282 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1868659281} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1357615428} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1868659283 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1868659281} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1868659284 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1868659281} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1872063051 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1872063052} - - component: {fileID: 1872063054} - - component: {fileID: 1872063053} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1872063052 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1872063051} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1613309483} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1872063053 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1872063051} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1872063054 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1872063051} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1875085493 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1875085494} - m_Layer: 0 - m_Name: CubeGrid - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1875085494 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1875085493} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2.0209, y: -0.4024136, z: 0.47858334} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1552181540} - - {fileID: 231626962} - - {fileID: 604038727} - - {fileID: 870806955} - - {fileID: 146325016} - - {fileID: 1251486547} - - {fileID: 1145749506} - - {fileID: 821285325} - - {fileID: 989992470} - m_Father: {fileID: 1335403818} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1875242168 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1875242169} - - component: {fileID: 1875242171} - - component: {fileID: 1875242170} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1875242169 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1875242168} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1243272144} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1875242170 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1875242168} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1875242171 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1875242168} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1881349946 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1881349947} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1881349947 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1881349946} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1891805611} - - {fileID: 546731476} - - {fileID: 285840097} - - {fileID: 1533958430} - - {fileID: 1507586983} - - {fileID: 692314446} - - {fileID: 1748920386} - - {fileID: 1483046244} - - {fileID: 904842065} - m_Father: {fileID: 311797878} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1882555734 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1882555735} - - component: {fileID: 1882555737} - - component: {fileID: 1882555736} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1882555735 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1882555734} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1991877734} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1882555736 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1882555734} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1882555737 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1882555734} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1883108105 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1883108106} - - component: {fileID: 1883108108} - - component: {fileID: 1883108107} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1883108106 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1883108105} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 415594698} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1883108107 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1883108105} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1883108108 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1883108105} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1886985852 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1886985853} - - component: {fileID: 1886985855} - - component: {fileID: 1886985854} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1886985853 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1886985852} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1410998029} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1886985854 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1886985852} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1886985855 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1886985852} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1887303631 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1887303632} - - component: {fileID: 1887303634} - - component: {fileID: 1887303633} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1887303632 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1887303631} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 379543545} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1887303633 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1887303631} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1887303634 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1887303631} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1891078374 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1891078375} - - component: {fileID: 1891078377} - - component: {fileID: 1891078376} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1891078375 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1891078374} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1624250639} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1891078376 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1891078374} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1891078377 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1891078374} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1891805610 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1891805611} - - component: {fileID: 1891805613} - - component: {fileID: 1891805612} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1891805611 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1891805610} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1881349947} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1891805612 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1891805610} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1891805613 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1891805610} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1897181988 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1897181989} - - component: {fileID: 1897181991} - - component: {fileID: 1897181990} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1897181989 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1897181988} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1587156216} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1897181990 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1897181988} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1897181991 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1897181988} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1899159633 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1899159634} - - component: {fileID: 1899159636} - - component: {fileID: 1899159635} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1899159634 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1899159633} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1961106353} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1899159635 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1899159633} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1899159636 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1899159633} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1900178041 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1900178042} - - component: {fileID: 1900178044} - - component: {fileID: 1900178043} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1900178042 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1900178041} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1435433903} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1900178043 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1900178041} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1900178044 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1900178041} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1902281419 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1902281420} - - component: {fileID: 1902281422} - - component: {fileID: 1902281421} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1902281420 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1902281419} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 352349652} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1902281421 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1902281419} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1902281422 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1902281419} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1903182220 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1903182221} - - component: {fileID: 1903182223} - - component: {fileID: 1903182222} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1903182221 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1903182220} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231626962} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1903182222 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1903182220} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1903182223 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1903182220} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1906654408 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1906654409} - m_Layer: 0 - m_Name: CubeGrid - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1906654409 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1906654408} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2.0209, y: -0.4024136, z: -0.52141666} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2049357828} - - {fileID: 352349652} - - {fileID: 1587156216} - - {fileID: 1402568966} - - {fileID: 484270180} - - {fileID: 1591077534} - - {fileID: 217104405} - - {fileID: 1687020670} - - {fileID: 969754910} - m_Father: {fileID: 1335403818} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1912384767 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1912384768} - - component: {fileID: 1912384770} - - component: {fileID: 1912384769} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1912384768 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1912384767} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 774647436} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1912384769 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1912384767} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1912384770 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1912384767} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1913048507 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1913048508} - - component: {fileID: 1913048510} - - component: {fileID: 1913048509} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1913048508 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1913048507} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1136402243} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1913048509 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1913048507} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1913048510 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1913048507} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1913051229 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1913051230} - - component: {fileID: 1913051232} - - component: {fileID: 1913051231} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1913051230 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1913051229} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 710806381} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1913051231 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1913051229} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1913051232 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1913051229} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1916262350 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1916262351} - - component: {fileID: 1916262353} - - component: {fileID: 1916262352} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1916262351 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1916262350} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 849571239} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1916262352 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1916262350} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1916262353 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1916262350} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1921026972 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1921026973} - - component: {fileID: 1921026975} - - component: {fileID: 1921026974} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1921026973 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1921026972} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 821285325} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1921026974 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1921026972} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1921026975 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1921026972} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1922963494 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1922963495} - - component: {fileID: 1922963497} - - component: {fileID: 1922963496} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1922963495 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1922963494} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1413035099} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1922963496 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1922963494} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1922963497 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1922963494} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1923092695 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1923092696} - - component: {fileID: 1923092698} - - component: {fileID: 1923092697} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1923092696 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1923092695} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1357615428} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1923092697 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1923092695} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1923092698 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1923092695} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1925558713 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1925558714} - - component: {fileID: 1925558716} - - component: {fileID: 1925558715} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1925558714 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1925558713} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1950362483} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1925558715 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1925558713} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1925558716 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1925558713} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1931155963 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1931155964} - - component: {fileID: 1931155966} - - component: {fileID: 1931155965} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1931155964 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1931155963} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1392306390} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1931155965 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1931155963} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1931155966 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1931155963} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1932418423 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1932418424} - - component: {fileID: 1932418426} - - component: {fileID: 1932418425} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1932418424 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1932418423} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1633108726} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1932418425 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1932418423} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1932418426 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1932418423} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1938902970 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1938902971} - - component: {fileID: 1938902973} - - component: {fileID: 1938902972} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1938902971 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1938902970} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1049063299} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1938902972 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1938902970} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1938902973 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1938902970} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1942119076 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1942119077} - - component: {fileID: 1942119079} - - component: {fileID: 1942119078} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1942119077 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1942119076} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 732523451} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1942119078 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1942119076} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1942119079 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1942119076} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1948389797 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1948389798} - - component: {fileID: 1948389800} - - component: {fileID: 1948389799} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1948389798 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1948389797} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 499152561} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1948389799 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1948389797} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1948389800 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1948389797} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1950362482 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1950362483} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1950362483 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1950362482} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 413262254} - - {fileID: 254407489} - - {fileID: 854490570} - - {fileID: 1925558714} - - {fileID: 1592857980} - - {fileID: 60943539} - - {fileID: 1484629980} - - {fileID: 214705700} - - {fileID: 1349524317} - m_Father: {fileID: 320694060} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1950717895 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1950717896} - - component: {fileID: 1950717898} - - component: {fileID: 1950717897} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1950717896 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1950717895} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1435433903} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1950717897 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1950717895} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1950717898 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1950717895} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1952045472 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1952045473} - - component: {fileID: 1952045475} - - component: {fileID: 1952045474} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1952045473 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1952045472} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231738743} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1952045474 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1952045472} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1952045475 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1952045472} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1953469276 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1953469277} - - component: {fileID: 1953469279} - - component: {fileID: 1953469278} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1953469277 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1953469276} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2070993649} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1953469278 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1953469276} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1953469279 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1953469276} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1954311485 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1954311486} - - component: {fileID: 1954311488} - - component: {fileID: 1954311487} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1954311486 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1954311485} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 710806381} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1954311487 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1954311485} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1954311488 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1954311485} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1956088723 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1956088724} - - component: {fileID: 1956088726} - - component: {fileID: 1956088725} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1956088724 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1956088723} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1318928928} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1956088725 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1956088723} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1956088726 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1956088723} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1960183755 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1960183756} - - component: {fileID: 1960183758} - - component: {fileID: 1960183757} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1960183756 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1960183755} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1269069112} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1960183757 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1960183755} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1960183758 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1960183755} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1961106352 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1961106353} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1961106353 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1961106352} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1215951044} - - {fileID: 1061289307} - - {fileID: 1798609837} - - {fileID: 979464284} - - {fileID: 406100771} - - {fileID: 988035054} - - {fileID: 1899159634} - - {fileID: 1314660168} - - {fileID: 1967484968} - m_Father: {fileID: 2047955730} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1961694171 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1961694172} - - component: {fileID: 1961694174} - - component: {fileID: 1961694173} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1961694172 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1961694171} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 732523451} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1961694173 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1961694171} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1961694174 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1961694171} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1965163930 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1965163931} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1965163931 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1965163930} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 178633824} - - {fileID: 1188557689} - - {fileID: 63880795} - - {fileID: 1319814373} - - {fileID: 39903541} - - {fileID: 1235025735} - - {fileID: 1849914202} - - {fileID: 838733922} - - {fileID: 429781488} - m_Father: {fileID: 416898948} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1965897960 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1965897961} - - component: {fileID: 1965897963} - - component: {fileID: 1965897962} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1965897961 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1965897960} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1536546683} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1965897962 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1965897960} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1965897963 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1965897960} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1967484967 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1967484968} - - component: {fileID: 1967484970} - - component: {fileID: 1967484969} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1967484968 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1967484967} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1961106353} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1967484969 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1967484967} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1967484970 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1967484967} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1969505722 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1969505723} - - component: {fileID: 1969505725} - - component: {fileID: 1969505724} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1969505723 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1969505722} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 843886803} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1969505724 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1969505722} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1969505725 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1969505722} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1972144156 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1972144157} - - component: {fileID: 1972144159} - - component: {fileID: 1972144158} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1972144157 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1972144156} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1392306390} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1972144158 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1972144156} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1972144159 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1972144156} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1974779907 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1974779908} - - component: {fileID: 1974779910} - - component: {fileID: 1974779909} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1974779908 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1974779907} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1402568966} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1974779909 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1974779907} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1974779910 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1974779907} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1977979796 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1977979797} - - component: {fileID: 1977979799} - - component: {fileID: 1977979798} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1977979797 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1977979796} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 217104405} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1977979798 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1977979796} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1977979799 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1977979796} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1979134598 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1979134599} - - component: {fileID: 1979134601} - - component: {fileID: 1979134600} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1979134599 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1979134598} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 698956160} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1979134600 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1979134598} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1979134601 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1979134598} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1979390744 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1979390745} - - component: {fileID: 1979390747} - - component: {fileID: 1979390746} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1979390745 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1979390744} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1240836681} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1979390746 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1979390744} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1979390747 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1979390744} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1980932115 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1980932116} - - component: {fileID: 1980932118} - - component: {fileID: 1980932117} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1980932116 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1980932115} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1330598094} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1980932117 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1980932115} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1980932118 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1980932115} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1986362226 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1986362227} - - component: {fileID: 1986362229} - - component: {fileID: 1986362228} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1986362227 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1986362226} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1991877734} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1986362228 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1986362226} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1986362229 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1986362226} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1991666045 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1991666046} - - component: {fileID: 1991666048} - - component: {fileID: 1991666047} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1991666046 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1991666045} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 72504183} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1991666047 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1991666045} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1991666048 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1991666045} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1991877733 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1991877734} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1991877734 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1991877733} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1986362227} - - {fileID: 2077132620} - - {fileID: 1737309125} - - {fileID: 2013232999} - - {fileID: 1332082081} - - {fileID: 1033298436} - - {fileID: 73591253} - - {fileID: 10900167} - - {fileID: 1882555735} - m_Father: {fileID: 1285129845} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1995638827 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1995638828} - - component: {fileID: 1995638830} - - component: {fileID: 1995638829} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1995638828 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1995638827} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1269069112} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1995638829 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1995638827} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1995638830 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1995638827} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1997209206 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1997209207} - - component: {fileID: 1997209209} - - component: {fileID: 1997209208} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1997209207 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1997209206} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1038701522} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1997209208 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1997209206} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &1997209209 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1997209206} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2004483207 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2004483208} - - component: {fileID: 2004483210} - - component: {fileID: 2004483209} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2004483208 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2004483207} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 484270180} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2004483209 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2004483207} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2004483210 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2004483207} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2008569423 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2008569424} - - component: {fileID: 2008569426} - - component: {fileID: 2008569425} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2008569424 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2008569423} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1624250639} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2008569425 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2008569423} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2008569426 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2008569423} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2010793938 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2010793939} - - component: {fileID: 2010793941} - - component: {fileID: 2010793940} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2010793939 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2010793938} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 857026539} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2010793940 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2010793938} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2010793941 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2010793938} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2013232998 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2013232999} - - component: {fileID: 2013233001} - - component: {fileID: 2013233000} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2013232999 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2013232998} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1991877734} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2013233000 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2013232998} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2013233001 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2013232998} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2020642358 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2020642359} - - component: {fileID: 2020642361} - - component: {fileID: 2020642360} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2020642359 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2020642358} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1633108726} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2020642360 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2020642358} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2020642361 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2020642358} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2025153728 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2025153729} - - component: {fileID: 2025153731} - - component: {fileID: 2025153730} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2025153729 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2025153728} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1041296208} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2025153730 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2025153728} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2025153731 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2025153728} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2026052348 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2026052349} - - component: {fileID: 2026052351} - - component: {fileID: 2026052350} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2026052349 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2026052348} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2097222327} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2026052350 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2026052348} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2026052351 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2026052348} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2029131285 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2029131286} - - component: {fileID: 2029131288} - - component: {fileID: 2029131287} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2029131286 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2029131285} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1552181540} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2029131287 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2029131285} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2029131288 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2029131285} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2033352912 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2033352913} - - component: {fileID: 2033352915} - - component: {fileID: 2033352914} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2033352913 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2033352912} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1413035099} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2033352914 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2033352912} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2033352915 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2033352912} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2033597956 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2033597957} - - component: {fileID: 2033597959} - - component: {fileID: 2033597958} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2033597957 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2033597956} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1528982994} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2033597958 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2033597956} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2033597959 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2033597956} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2037708929 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2037708930} - - component: {fileID: 2037708932} - - component: {fileID: 2037708931} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2037708930 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2037708929} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1550093339} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2037708931 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2037708929} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2037708932 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2037708929} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2038017095 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2038017096} - - component: {fileID: 2038017098} - - component: {fileID: 2038017097} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2038017096 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2038017095} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 843886803} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2038017097 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2038017095} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2038017098 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2038017095} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2040025848 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2040025849} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2040025849 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2040025848} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 433219886} - - {fileID: 2122151701} - - {fileID: 1124369259} - - {fileID: 1539671135} - - {fileID: 1610958733} - - {fileID: 950889724} - - {fileID: 1675013453} - - {fileID: 79316880} - - {fileID: 1702680169} - m_Father: {fileID: 311797878} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2045179445 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2045179446} - - component: {fileID: 2045179448} - - component: {fileID: 2045179447} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2045179446 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2045179445} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 499152561} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2045179447 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2045179445} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2045179448 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2045179445} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2046589813 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2046589814} - - component: {fileID: 2046589816} - - component: {fileID: 2046589815} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2046589814 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2046589813} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1240836681} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2046589815 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2046589813} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2046589816 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2046589813} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2047955729 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2047955730} - m_Layer: 0 - m_Name: CubeGrid - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2047955730 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2047955729} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2.0209, y: -0.4024136, z: -6.5214167} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1961106353} - - {fileID: 332742599} - - {fileID: 1318928928} - - {fileID: 358145806} - - {fileID: 950631283} - - {fileID: 1410998029} - - {fileID: 1330598094} - - {fileID: 412002962} - - {fileID: 1082956371} - m_Father: {fileID: 1335403818} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2049357827 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2049357828} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2049357828 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2049357827} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 670736873} - - {fileID: 1504082960} - - {fileID: 1471964766} - - {fileID: 2122632236} - - {fileID: 1257843377} - - {fileID: 1861844911} - - {fileID: 1163212113} - - {fileID: 872716104} - - {fileID: 485922319} - m_Father: {fileID: 1906654409} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2051291022 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2051291023} - - component: {fileID: 2051291025} - - component: {fileID: 2051291024} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2051291023 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2051291022} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -0.04427433, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1633108726} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2051291024 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2051291022} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2051291025 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2051291022} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2055671387 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2055671388} - - component: {fileID: 2055671390} - - component: {fileID: 2055671389} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2055671388 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2055671387} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 821285325} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2055671389 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2055671387} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2055671390 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2055671387} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2056503528 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2056503529} - - component: {fileID: 2056503531} - - component: {fileID: 2056503530} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2056503529 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2056503528} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1402568966} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2056503530 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2056503528} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2056503531 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2056503528} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2056972173 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2056972174} - - component: {fileID: 2056972176} - - component: {fileID: 2056972175} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2056972174 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2056972173} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 732523451} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2056972175 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2056972173} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2056972176 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2056972173} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2057664974 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2057664975} - - component: {fileID: 2057664977} - - component: {fileID: 2057664976} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2057664975 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2057664974} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 498431041} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2057664976 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2057664974} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2057664977 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2057664974} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2058419005 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2058419006} - - component: {fileID: 2058419008} - - component: {fileID: 2058419007} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2058419006 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2058419005} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1528982994} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2058419007 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2058419005} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2058419008 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2058419005} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2062746975 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2062746976} - - component: {fileID: 2062746978} - - component: {fileID: 2062746977} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2062746976 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2062746975} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231626962} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2062746977 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2062746975} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2062746978 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2062746975} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2064792705 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2064792706} - - component: {fileID: 2064792708} - - component: {fileID: 2064792707} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2064792706 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2064792705} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 231626962} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2064792707 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2064792705} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2064792708 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2064792705} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2068883890 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2068883891} - - component: {fileID: 2068883893} - - component: {fileID: 2068883892} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2068883891 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2068883890} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 498431041} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2068883892 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2068883890} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2068883893 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2068883890} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2070993648 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2070993649} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2070993649 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2070993648} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1953469277} - - {fileID: 210983308} - - {fileID: 520605639} - - {fileID: 1679991484} - - {fileID: 1275248166} - - {fileID: 1655346524} - - {fileID: 712597646} - - {fileID: 653981194} - - {fileID: 1249280389} - m_Father: {fileID: 1288823789} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2077132619 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2077132620} - - component: {fileID: 2077132622} - - component: {fileID: 2077132621} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2077132620 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2077132619} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1991877734} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2077132621 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2077132619} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2077132622 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2077132619} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2079882517 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2079882518} - - component: {fileID: 2079882520} - - component: {fileID: 2079882519} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2079882518 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2079882517} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1633108726} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2079882519 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2079882517} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2079882520 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2079882517} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2080097012 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2080097013} - - component: {fileID: 2080097015} - - component: {fileID: 2080097014} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2080097013 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2080097012} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1243272144} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2080097014 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2080097012} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2080097015 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2080097012} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2080981881 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2080981882} - - component: {fileID: 2080981884} - - component: {fileID: 2080981883} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2080981882 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2080981881} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1337936969} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2080981883 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2080981881} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2080981884 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2080981881} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2085279770 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2085279771} - - component: {fileID: 2085279773} - - component: {fileID: 2085279772} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2085279771 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2085279770} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 415594698} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2085279772 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2085279770} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2085279773 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2085279770} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2087000648 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2087000649} - - component: {fileID: 2087000651} - - component: {fileID: 2087000650} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2087000649 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2087000648} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1357615428} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2087000650 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2087000648} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2087000651 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2087000648} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2087585605 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2087585606} - - component: {fileID: 2087585608} - - component: {fileID: 2087585607} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2087585606 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2087585605} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1392306390} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2087585607 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2087585605} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2087585608 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2087585605} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2091783722 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2091783723} - - component: {fileID: 2091783725} - - component: {fileID: 2091783724} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2091783723 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2091783722} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1041296208} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2091783724 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2091783722} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2091783725 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2091783722} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2091853997 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2091853998} - - component: {fileID: 2091854000} - - component: {fileID: 2091853999} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2091853998 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2091853997} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1552181540} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2091853999 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2091853997} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2091854000 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2091853997} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2092823650 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2092823651} - - component: {fileID: 2092823653} - - component: {fileID: 2092823652} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2092823651 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2092823650} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1758170125} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2092823652 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2092823650} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2092823653 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2092823650} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2093071928 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2093071929} - - component: {fileID: 2093071931} - - component: {fileID: 2093071930} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2093071929 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2093071928} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 366225505} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2093071930 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2093071928} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2093071931 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2093071928} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2097222326 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2097222327} - m_Layer: 0 - m_Name: CubeArray1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2097222327 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2097222326} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 398582823} - - {fileID: 997052066} - - {fileID: 1567144312} - - {fileID: 1524800847} - - {fileID: 941245592} - - {fileID: 190771844} - - {fileID: 1800441100} - - {fileID: 1086529298} - - {fileID: 2026052349} - m_Father: {fileID: 311797878} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2099444888 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2099444889} - - component: {fileID: 2099444891} - - component: {fileID: 2099444890} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2099444889 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2099444888} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 217104405} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2099444890 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2099444888} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2099444891 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2099444888} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2099650448 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2099650449} - - component: {fileID: 2099650451} - - component: {fileID: 2099650450} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2099650449 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2099650448} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -2, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1392306390} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2099650450 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2099650448} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2099650451 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2099650448} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2115837885 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2115837886} - - component: {fileID: 2115837888} - - component: {fileID: 2115837887} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2115837886 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2115837885} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1552181540} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2115837887 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2115837885} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2115837888 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2115837885} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2121867676 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2121867677} - - component: {fileID: 2121867679} - - component: {fileID: 2121867678} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2121867677 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2121867676} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1038701522} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2121867678 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2121867676} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2121867679 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2121867676} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2122151700 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2122151701} - - component: {fileID: 2122151703} - - component: {fileID: 2122151702} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2122151701 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2122151700} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2040025849} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2122151702 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2122151700} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2122151703 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2122151700} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2122632235 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2122632236} - - component: {fileID: 2122632238} - - component: {fileID: 2122632237} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2122632236 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2122632235} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 2049357828} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2122632237 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2122632235} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2122632238 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2122632235} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2129935184 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2129935185} - - component: {fileID: 2129935187} - - component: {fileID: 2129935186} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2129935185 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2129935184} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1049063299} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2129935186 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2129935184} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2129935187 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2129935184} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2134487186 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2134487187} - - component: {fileID: 2134487189} - - component: {fileID: 2134487188} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2134487187 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2134487186} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1251486547} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2134487188 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2134487186} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2134487189 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2134487186} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2135229807 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2135229808} - - component: {fileID: 2135229810} - - component: {fileID: 2135229809} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2135229808 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2135229807} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1240836681} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2135229809 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2135229807} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2135229810 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2135229807} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2136117256 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2136117257} - - component: {fileID: 2136117259} - - component: {fileID: 2136117258} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2136117257 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2136117256} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1038701522} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2136117258 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2136117256} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2136117259 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2136117256} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2136417288 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2136417289} - - component: {fileID: 2136417291} - - component: {fileID: 2136417290} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2136417289 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2136417288} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 843886803} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2136417290 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2136417288} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2136417291 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2136417288} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2139240984 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2139240985} - - component: {fileID: 2139240987} - - component: {fileID: 2139240986} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2139240985 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2139240984} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 349606543} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2139240986 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2139240984} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2139240987 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2139240984} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2142769700 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2142769701} - - component: {fileID: 2142769703} - - component: {fileID: 2142769702} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2142769701 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2142769700} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 4, y: 0, z: 0} - m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} - m_Children: [] - m_Father: {fileID: 1758170125} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2142769702 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2142769700} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!33 &2142769703 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2142769700} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} diff --git a/Assets/Scripts/ThirdParty/OVR/Scenes/GearVrControllerTest.unity b/Assets/Scripts/ThirdParty/OVR/Scenes/GearVrControllerTest.unity deleted file mode 100644 index fceeaa53..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scenes/GearVrControllerTest.unity +++ /dev/null @@ -1,1211 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!29 &1 -OcclusionCullingSettings: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_OcclusionBakeSettings: - smallestOccluder: 5 - smallestHole: 0.25 - backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} ---- !u!104 &2 -RenderSettings: - m_ObjectHideFlags: 0 - serializedVersion: 9 - m_Fog: 0 - m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - m_FogMode: 3 - m_FogDensity: 0.01 - m_LinearFogStart: 0 - m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} - m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} - m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} - m_AmbientIntensity: 1 - m_AmbientMode: 0 - m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} - m_HaloStrength: 0.5 - m_FlareStrength: 1 - m_FlareFadeSpeed: 3 - m_HaloTexture: {fileID: 0} - m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} - m_DefaultReflectionMode: 0 - m_DefaultReflectionResolution: 128 - m_ReflectionBounces: 1 - m_ReflectionIntensity: 1 - m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} - m_UseRadianceAmbientProbe: 0 ---- !u!157 &3 -LightmapSettings: - m_ObjectHideFlags: 0 - serializedVersion: 11 - m_GIWorkflowMode: 0 - m_GISettings: - serializedVersion: 2 - m_BounceScale: 1 - m_IndirectOutputScale: 1 - m_AlbedoBoost: 1 - m_EnvironmentLightingMode: 0 - m_EnableBakedLightmaps: 1 - m_EnableRealtimeLightmaps: 1 - m_LightmapEditorSettings: - serializedVersion: 12 - m_Resolution: 2 - m_BakeResolution: 40 - m_AtlasSize: 1024 - m_AO: 0 - m_AOMaxDistance: 1 - m_CompAOExponent: 0 - m_CompAOExponentDirect: 0 - m_ExtractAmbientOcclusion: 0 - m_Padding: 2 - m_LightmapParameters: {fileID: 0} - m_LightmapsBakeMode: 1 - m_TextureCompression: 1 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 1024 - m_ReflectionCompression: 2 - m_MixedBakeMode: 1 - m_BakeBackend: 0 - m_PVRSampling: 1 - m_PVRDirectSampleCount: 32 - m_PVRSampleCount: 512 - m_PVRBounces: 2 - m_PVREnvironmentSampleCount: 512 - m_PVREnvironmentReferencePointCount: 2048 - m_PVRFilteringMode: 0 - m_PVRDenoiserTypeDirect: 0 - m_PVRDenoiserTypeIndirect: 0 - m_PVRDenoiserTypeAO: 0 - m_PVRFilterTypeDirect: 0 - m_PVRFilterTypeIndirect: 0 - m_PVRFilterTypeAO: 0 - m_PVREnvironmentMIS: 0 - m_PVRCulling: 1 - m_PVRFilteringGaussRadiusDirect: 1 - m_PVRFilteringGaussRadiusIndirect: 5 - m_PVRFilteringGaussRadiusAO: 2 - m_PVRFilteringAtrousPositionSigmaDirect: 0.5 - m_PVRFilteringAtrousPositionSigmaIndirect: 2 - m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ExportTrainingData: 0 - m_TrainingDataDestination: TrainingData - m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 0 ---- !u!196 &4 -NavMeshSettings: - serializedVersion: 2 - m_ObjectHideFlags: 0 - m_BuildSettings: - serializedVersion: 2 - agentTypeID: 0 - agentRadius: 0.5 - agentHeight: 2 - agentSlope: 45 - agentClimb: 0.4 - ledgeDropHeight: 0 - maxJumpAcrossDistance: 0 - minRegionArea: 2 - manualCellSize: 0 - cellSize: 0.16666667 - manualTileSize: 0 - tileSize: 256 - accuratePlacement: 0 - debug: - m_Flags: 0 - m_NavMeshData: {fileID: 0} ---- !u!1 &265337587 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 265337588} - - component: {fileID: 265337590} - - component: {fileID: 265337589} - - component: {fileID: 265337591} - m_Layer: 5 - m_Name: Text - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!224 &265337588 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 265337587} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} - m_Children: [] - m_Father: {fileID: 2100857862} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 250, y: 700} - m_Pivot: {x: 0.5, y: 0.5} ---- !u!114 &265337589 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 265337587} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} - m_RaycastTarget: 1 - m_Maskable: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 - m_FontStyle: 0 - m_BestFit: 0 - m_MinSize: 1 - m_MaxSize: 40 - m_Alignment: 3 - m_AlignByGeometry: 0 - m_RichText: 1 - m_HorizontalOverflow: 0 - m_VerticalOverflow: 0 - m_LineSpacing: 1 - m_Text: ---- !u!222 &265337590 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 265337587} - m_CullTransparentMesh: 0 ---- !u!114 &265337591 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 265337587} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 7acc4619d4cb5e64e9ed05e5a7a8099f, type: 3} - m_Name: - m_EditorClassIdentifier: - uiText: {fileID: 265337589} ---- !u!1 &358702056 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 100012, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 358702057} - - component: {fileID: 358702060} - - component: {fileID: 358702059} - - component: {fileID: 358702058} - m_Layer: 0 - m_Name: CenterEyeAnchor - m_TagString: MainCamera - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &358702057 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 400012, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358702056} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2100857862} - m_Father: {fileID: 863221866} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &358702058 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 11414578, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358702056} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: df8e1d778abf442e4bec449c360e9e1c, type: 3} - m_Name: - m_EditorClassIdentifier: - fadeTime: 2 - fadeColor: {r: 0.01, g: 0.01, b: 0.01, a: 1} ---- !u!20 &358702059 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 2015248, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358702056} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.1 - far clip plane: 1000 - field of view: 90 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: 1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 0 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!81 &358702060 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 8100000, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358702056} - m_Enabled: 1 ---- !u!1 &432959205 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 168962, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1594308570} - m_Layer: 0 - m_Name: LeftHandAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &654211503 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 134650, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1594308569} - m_Layer: 0 - m_Name: RightHandAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &863221865 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 162066, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 863221866} - m_Layer: 0 - m_Name: TrackingSpace - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &863221866 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 462066, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 863221865} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1568687149} - - {fileID: 358702057} - - {fileID: 1795229448} - - {fileID: 1277714291} - - {fileID: 1594308570} - - {fileID: 1594308569} - m_Father: {fileID: 1594308573} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1001 &887455119 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 1594308569} - m_Modifications: - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_RootOrder - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 11479374, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_controller - value: 33554432 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} ---- !u!1 &1007573585 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1007573588} - - component: {fileID: 1007573587} - - component: {fileID: 1007573586} - m_Layer: 0 - m_Name: EventSystem - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &1007573586 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1007573585} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} - m_Name: - m_EditorClassIdentifier: - m_HorizontalAxis: Horizontal - m_VerticalAxis: Vertical - m_SubmitButton: Submit - m_CancelButton: Cancel - m_InputActionsPerSecond: 10 - m_RepeatDelay: 0.5 - m_ForceModuleActive: 0 ---- !u!114 &1007573587 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1007573585} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} - m_Name: - m_EditorClassIdentifier: - m_FirstSelected: {fileID: 0} - m_sendNavigationEvents: 1 - m_DragThreshold: 5 ---- !u!4 &1007573588 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1007573585} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1117748289 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1117748290} - - component: {fileID: 1117748292} - - component: {fileID: 1117748291} - m_Layer: 5 - m_Name: Panel - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!224 &1117748290 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1117748289} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.3, y: 0.9, z: 0.1} - m_Children: [] - m_Father: {fileID: 2100857862} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} - m_Pivot: {x: 0.5, y: 0.5} ---- !u!114 &1117748291 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1117748289} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 0.909} - m_RaycastTarget: 1 - m_Maskable: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} - m_Type: 1 - m_PreserveAspect: 0 - m_FillCenter: 1 - m_FillMethod: 4 - m_FillAmount: 1 - m_FillClockwise: 1 - m_FillOrigin: 0 - m_UseSpriteMesh: 0 - m_PixelsPerUnitMultiplier: 1 ---- !u!222 &1117748292 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1117748289} - m_CullTransparentMesh: 0 ---- !u!4 &1212613231 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, - type: 3} - m_PrefabInstance: {fileID: 887455119} - m_PrefabAsset: {fileID: 0} ---- !u!1 &1277714290 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 162068, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1277714291} - m_Layer: 0 - m_Name: TrackerAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1277714291 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 462068, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1277714290} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 863221866} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1444637086 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1444637088} - - component: {fileID: 1444637087} - m_Layer: 0 - m_Name: Directional Light - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!108 &1444637087 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1444637086} - m_Enabled: 1 - serializedVersion: 10 - m_Type: 1 - m_Shape: 0 - m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} - m_Intensity: 1 - m_Range: 10 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 2 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_ShadowRadius: 0 - m_ShadowAngle: 0 ---- !u!4 &1444637088 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1444637086} - m_LocalRotation: {x: 0.40821794, y: -0.23456973, z: 0.109381676, w: 0.87542605} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} ---- !u!1 &1445337725 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1445337729} - - component: {fileID: 1445337728} - - component: {fileID: 1445337727} - - component: {fileID: 1445337726} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!23 &1445337726 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445337725} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1445337727 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445337725} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1445337728 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445337725} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &1445337729 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1445337725} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -5.97, z: 0} - m_LocalScale: {x: 10, y: 10, z: 10} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1001 &1478533735 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 1594308570} - m_Modifications: - - target: {fileID: 112276, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_Name - value: GearVrController - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_RootOrder - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalRotation.y - value: -0 - objectReference: {fileID: 0} - - target: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: 11479374, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} - propertyPath: m_controller - value: 16777216 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, type: 3} ---- !u!4 &1478533736 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 488160, guid: d9809c5e8418bb047bf2c8ba1d1a2cec, - type: 3} - m_PrefabInstance: {fileID: 1478533735} - m_PrefabAsset: {fileID: 0} ---- !u!1 &1568687148 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 100010, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1568687149} - - component: {fileID: 1568687150} - m_Layer: 0 - m_Name: LeftEyeAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1568687149 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 400010, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1568687148} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 863221866} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!20 &1568687150 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1568687148} - m_Enabled: 0 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 1 - m_HDR: 0 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!4 &1594308569 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 481164, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 654211503} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1212613231} - m_Father: {fileID: 863221866} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!4 &1594308570 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 477154, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 432959205} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1478533736} - m_Father: {fileID: 863221866} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1594308571 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 100004, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1594308573} - - component: {fileID: 1594308576} - - component: {fileID: 1594308575} - m_Layer: 0 - m_Name: OVRCameraRig - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1594308573 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 400008, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1594308571} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 863221866} - m_Father: {fileID: 0} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1594308575 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 11400002, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1594308571} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 7e933e81d3c20c74ea6fdc708a67e3a5, type: 3} - m_Name: - m_EditorClassIdentifier: - queueAhead: 1 - useRecommendedMSAALevel: 0 - enableAdaptiveResolution: 0 - minRenderScale: 0.7 - maxRenderScale: 1 - _trackingOriginType: 1 - usePositionTracking: 1 - useRotationTracking: 1 - useIPDInPositionTracking: 1 - resetTrackerOnLoad: 1 ---- !u!114 &1594308576 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 11400020, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1594308571} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: df9f338034892c44ebb62d97894772f1, type: 3} - m_Name: - m_EditorClassIdentifier: - usePerEyeCameras: 0 - useFixedUpdateForTracking: 0 ---- !u!1 &1795229447 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 100014, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1795229448} - - component: {fileID: 1795229449} - m_Layer: 0 - m_Name: RightEyeAnchor - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1795229448 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 400014, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1795229447} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 863221866} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!20 &1795229449 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1795229447} - m_Enabled: 0 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 2 - m_HDR: 0 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!1 &2100857858 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2100857862} - - component: {fileID: 2100857861} - - component: {fileID: 2100857860} - - component: {fileID: 2100857859} - m_Layer: 5 - m_Name: Canvas - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &2100857859 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2100857858} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} - m_Name: - m_EditorClassIdentifier: - m_IgnoreReversedGraphics: 1 - m_BlockingObjects: 0 - m_BlockingMask: - serializedVersion: 2 - m_Bits: 4294967295 ---- !u!114 &2100857860 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2100857858} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} - m_Name: - m_EditorClassIdentifier: - m_UiScaleMode: 0 - m_ReferencePixelsPerUnit: 100 - m_ScaleFactor: 1 - m_ReferenceResolution: {x: 800, y: 600} - m_ScreenMatchMode: 0 - m_MatchWidthOrHeight: 0 - m_PhysicalUnit: 3 - m_FallbackScreenDPI: 96 - m_DefaultSpriteDPI: 96 - m_DynamicPixelsPerUnit: 1 ---- !u!223 &2100857861 -Canvas: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2100857858} - m_Enabled: 1 - serializedVersion: 3 - m_RenderMode: 2 - m_Camera: {fileID: 0} - m_PlaneDistance: 100 - m_PixelPerfect: 0 - m_ReceivesEvents: 1 - m_OverrideSorting: 0 - m_OverridePixelPerfect: 0 - m_SortingBucketNormalizedSize: 0 - m_AdditionalShaderChannelsFlag: 25 - m_SortingLayerID: 0 - m_SortingOrder: 0 - m_TargetDisplay: 0 ---- !u!224 &2100857862 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2100857858} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 1} - m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} - m_Children: - - {fileID: 1117748290} - - {fileID: 265337588} - m_Father: {fileID: 358702057} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 100, y: 125} - m_Pivot: {x: 0.5, y: 0.5} diff --git a/Assets/Scripts/ThirdParty/OVR/Scenes/GearVrControllerTest.unity.meta b/Assets/Scripts/ThirdParty/OVR/Scenes/GearVrControllerTest.unity.meta deleted file mode 100644 index cf686cb5..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scenes/GearVrControllerTest.unity.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: d56af3aeb2176e7459f753c1c2e2dd97 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scenes/Room.unity b/Assets/Scripts/ThirdParty/OVR/Scenes/Room.unity deleted file mode 100644 index 40316c9f..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scenes/Room.unity +++ /dev/null @@ -1,6997 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!29 &1 -OcclusionCullingSettings: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_OcclusionBakeSettings: - smallestOccluder: 5 - smallestHole: 0.25 - backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} ---- !u!104 &2 -RenderSettings: - m_ObjectHideFlags: 0 - serializedVersion: 9 - m_Fog: 0 - m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - m_FogMode: 3 - m_FogDensity: 0.01 - m_LinearFogStart: 0 - m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} - m_AmbientEquatorColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} - m_AmbientGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} - m_AmbientIntensity: 1 - m_AmbientMode: 3 - m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 0} - m_HaloStrength: 0.5 - m_FlareStrength: 1 - m_FlareFadeSpeed: 3 - m_HaloTexture: {fileID: 0} - m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} - m_DefaultReflectionMode: 0 - m_DefaultReflectionResolution: 128 - m_ReflectionBounces: 1 - m_ReflectionIntensity: 1 - m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} - m_UseRadianceAmbientProbe: 0 ---- !u!157 &4 -LightmapSettings: - m_ObjectHideFlags: 0 - serializedVersion: 11 - m_GIWorkflowMode: 1 - m_GISettings: - serializedVersion: 2 - m_BounceScale: 1 - m_IndirectOutputScale: 1 - m_AlbedoBoost: 1 - m_EnvironmentLightingMode: 0 - m_EnableBakedLightmaps: 1 - m_EnableRealtimeLightmaps: 0 - m_LightmapEditorSettings: - serializedVersion: 12 - m_Resolution: 1 - m_BakeResolution: 1 - m_AtlasSize: 1024 - m_AO: 0 - m_AOMaxDistance: 1 - m_CompAOExponent: 0 - m_CompAOExponentDirect: 0 - m_ExtractAmbientOcclusion: 0 - m_Padding: 2 - m_LightmapParameters: {fileID: 0} - m_LightmapsBakeMode: 1 - m_TextureCompression: 0 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 1024 - m_ReflectionCompression: 2 - m_MixedBakeMode: 1 - m_BakeBackend: 0 - m_PVRSampling: 1 - m_PVRDirectSampleCount: 32 - m_PVRSampleCount: 512 - m_PVRBounces: 2 - m_PVREnvironmentSampleCount: 512 - m_PVREnvironmentReferencePointCount: 2048 - m_PVRFilteringMode: 0 - m_PVRDenoiserTypeDirect: 0 - m_PVRDenoiserTypeIndirect: 0 - m_PVRDenoiserTypeAO: 0 - m_PVRFilterTypeDirect: 0 - m_PVRFilterTypeIndirect: 0 - m_PVRFilterTypeAO: 0 - m_PVREnvironmentMIS: 0 - m_PVRCulling: 1 - m_PVRFilteringGaussRadiusDirect: 1 - m_PVRFilteringGaussRadiusIndirect: 5 - m_PVRFilteringGaussRadiusAO: 2 - m_PVRFilteringAtrousPositionSigmaDirect: 0.5 - m_PVRFilteringAtrousPositionSigmaIndirect: 2 - m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ExportTrainingData: 0 - m_TrainingDataDestination: TrainingData - m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 0 ---- !u!196 &5 -NavMeshSettings: - serializedVersion: 2 - m_ObjectHideFlags: 0 - m_BuildSettings: - serializedVersion: 2 - agentTypeID: 0 - agentRadius: 0.5 - agentHeight: 2 - agentSlope: 45 - agentClimb: 0.4 - ledgeDropHeight: 0 - maxJumpAcrossDistance: 0 - minRegionArea: 2 - manualCellSize: 0 - cellSize: 0.16666666 - manualTileSize: 0 - tileSize: 256 - accuratePlacement: 0 - debug: - m_Flags: 0 - m_NavMeshData: {fileID: 0} ---- !u!1 &36454512 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 36454513} - - component: {fileID: 36454516} - - component: {fileID: 36454515} - - component: {fileID: 36454514} - - component: {fileID: 36454518} - - component: {fileID: 36454517} - m_Layer: 0 - m_Name: Cube (20) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &36454513 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 36454512} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -1, y: -0.75, z: -2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 19 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &36454514 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 36454512} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &36454515 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 36454512} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &36454516 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 36454512} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &36454517 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 36454512} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &36454518 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 36454512} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &66877009 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 66877010} - - component: {fileID: 66877013} - - component: {fileID: 66877012} - - component: {fileID: 66877011} - - component: {fileID: 66877015} - - component: {fileID: 66877014} - m_Layer: 0 - m_Name: Cube (29) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &66877010 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 66877009} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -0.75, z: -1} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 28 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &66877011 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 66877009} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &66877012 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 66877009} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &66877013 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 66877009} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &66877014 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 66877009} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &66877015 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 66877009} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &73524539 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 73524540} - - component: {fileID: 73524543} - - component: {fileID: 73524542} - - component: {fileID: 73524541} - - component: {fileID: 73524545} - - component: {fileID: 73524544} - m_Layer: 0 - m_Name: Cube (8) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &73524540 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73524539} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 1, y: -1.25, z: 2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &73524541 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73524539} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &73524542 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73524539} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &73524543 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73524539} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &73524544 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73524539} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &73524545 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 73524539} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &81954963 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 81954964} - m_Layer: 0 - m_Name: Grabbables - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &81954964 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 81954963} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &107656903 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 107656907} - - component: {fileID: 107656906} - - component: {fileID: 107656905} - - component: {fileID: 107656904} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!23 &107656904 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 107656903} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &107656905 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 107656903} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &107656906 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 107656903} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &107656907 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 107656903} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 5} - m_LocalScale: {x: 5, y: 5, z: 5} - m_Children: [] - m_Father: {fileID: 537728712} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &113500680 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 113500681} - - component: {fileID: 113500684} - - component: {fileID: 113500683} - - component: {fileID: 113500682} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &113500681 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 113500680} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 11 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &113500682 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 113500680} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &113500683 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 113500680} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &113500684 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 113500680} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &156189377 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 156189378} - - component: {fileID: 156189381} - - component: {fileID: 156189380} - - component: {fileID: 156189379} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &156189378 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 156189377} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -2, z: -1} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 12 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &156189379 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 156189377} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &156189380 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 156189377} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &156189381 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 156189377} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &166120574 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 166120575} - m_Layer: 0 - m_Name: Counter - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &166120575 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 166120574} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1605028847} - - {fileID: 524771733} - - {fileID: 1519282573} - - {fileID: 1055723252} - - {fileID: 755868679} - - {fileID: 1962295111} - - {fileID: 243097430} - - {fileID: 261327897} - - {fileID: 383385450} - - {fileID: 1702096973} - - {fileID: 948387091} - - {fileID: 113500681} - - {fileID: 156189378} - - {fileID: 1500551998} - - {fileID: 907087224} - - {fileID: 580231891} - m_Father: {fileID: 346664030} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &204679842 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 204679846} - - component: {fileID: 204679845} - - component: {fileID: 204679844} - - component: {fileID: 204679843} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!23 &204679843 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 204679842} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &204679844 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 204679842} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &204679845 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 204679842} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &204679846 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 204679842} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -5, z: 0} - m_LocalScale: {x: 5, y: 5, z: 5} - m_Children: [] - m_Father: {fileID: 537728712} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &206189564 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 206189565} - - component: {fileID: 206189568} - - component: {fileID: 206189567} - - component: {fileID: 206189566} - - component: {fileID: 206189570} - - component: {fileID: 206189569} - m_Layer: 0 - m_Name: Cube (12) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &206189565 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 206189564} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -1.25, z: -2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 11 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &206189566 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 206189564} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &206189567 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 206189564} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &206189568 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 206189564} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &206189569 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 206189564} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &206189570 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 206189564} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &210993500 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 210993504} - - component: {fileID: 210993503} - - component: {fileID: 210993502} - - component: {fileID: 210993501} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!23 &210993501 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 210993500} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &210993502 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 210993500} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &210993503 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 210993500} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &210993504 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 210993500} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 5, y: 0, z: 0} - m_LocalScale: {x: 5, y: 5, z: 5} - m_Children: [] - m_Father: {fileID: 537728712} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &224673155 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 224673156} - - component: {fileID: 224673159} - - component: {fileID: 224673158} - - component: {fileID: 224673157} - - component: {fileID: 224673161} - - component: {fileID: 224673160} - m_Layer: 0 - m_Name: Cube (11) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &224673156 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 224673155} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -1.25, z: 2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 10 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &224673157 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 224673155} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &224673158 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 224673155} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &224673159 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 224673155} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &224673160 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 224673155} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &224673161 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 224673155} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &243097429 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 243097430} - - component: {fileID: 243097433} - - component: {fileID: 243097432} - - component: {fileID: 243097431} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &243097430 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 243097429} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -1, y: -2, z: 2} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &243097431 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 243097429} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &243097432 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 243097429} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &243097433 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 243097429} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &261327896 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 261327897} - - component: {fileID: 261327900} - - component: {fileID: 261327899} - - component: {fileID: 261327898} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &261327897 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 261327896} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -2, z: 2} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &261327898 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 261327896} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &261327899 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 261327896} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &261327900 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 261327896} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &329624603 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 329624604} - - component: {fileID: 329624607} - - component: {fileID: 329624606} - - component: {fileID: 329624605} - - component: {fileID: 329624609} - - component: {fileID: 329624608} - m_Layer: 0 - m_Name: Cube (14) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &329624604 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 329624603} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -1.25, z: -2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 13 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &329624605 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 329624603} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &329624606 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 329624603} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &329624607 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 329624603} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &329624608 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 329624603} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &329624609 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 329624603} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &346664029 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 346664030} - m_Layer: 0 - m_Name: Environment - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &346664030 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 346664029} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 537728712} - - {fileID: 166120575} - - {fileID: 1925469568} - m_Father: {fileID: 0} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &358988759 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 358988760} - - component: {fileID: 358988763} - - component: {fileID: 358988762} - - component: {fileID: 358988761} - - component: {fileID: 358988765} - - component: {fileID: 358988764} - m_Layer: 0 - m_Name: Cube (26) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &358988760 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358988759} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -0.75, z: 2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 25 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &358988761 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358988759} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &358988762 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358988759} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &358988763 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358988759} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &358988764 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358988759} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &358988765 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358988759} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &383385449 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 383385450} - - component: {fileID: 383385453} - - component: {fileID: 383385452} - - component: {fileID: 383385451} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &383385450 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 383385449} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 1, y: -2, z: 2} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &383385451 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 383385449} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &383385452 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 383385449} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &383385453 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 383385449} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &383999543 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 383999547} - - component: {fileID: 383999546} - - component: {fileID: 383999545} - - component: {fileID: 383999544} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!23 &383999544 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 383999543} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &383999545 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 383999543} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &383999546 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 383999543} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &383999547 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 383999543} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 5, z: 0} - m_LocalScale: {x: 5, y: 5, z: 5} - m_Children: [] - m_Father: {fileID: 537728712} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &452902406 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 452902407} - - component: {fileID: 452902410} - - component: {fileID: 452902409} - - component: {fileID: 452902408} - - component: {fileID: 452902412} - - component: {fileID: 452902411} - m_Layer: 0 - m_Name: Cube (1) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &452902407 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 452902406} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -1.25, z: 1} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &452902408 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 452902406} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &452902409 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 452902406} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &452902410 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 452902406} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &452902411 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 452902406} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &452902412 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 452902406} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &467809853 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 467809857} - - component: {fileID: 467809856} - - component: {fileID: 467809855} - - component: {fileID: 467809854} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!23 &467809854 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 467809853} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &467809855 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 467809853} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &467809856 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 467809853} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &467809857 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 467809853} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -5} - m_LocalScale: {x: 5, y: 5, z: 5} - m_Children: [] - m_Father: {fileID: 537728712} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &524771732 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 524771733} - - component: {fileID: 524771736} - - component: {fileID: 524771735} - - component: {fileID: 524771734} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &524771733 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 524771732} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -2, z: -2} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &524771734 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 524771732} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &524771735 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 524771732} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &524771736 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 524771732} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &537728711 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 537728712} - m_Layer: 0 - m_Name: Room - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &537728712 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 537728711} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 204679846} - - {fileID: 383999547} - - {fileID: 107656907} - - {fileID: 2026317950} - - {fileID: 210993504} - - {fileID: 467809857} - m_Father: {fileID: 346664030} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &568642233 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 568642234} - - component: {fileID: 568642237} - - component: {fileID: 568642236} - - component: {fileID: 568642235} - - component: {fileID: 568642239} - - component: {fileID: 568642238} - m_Layer: 0 - m_Name: Cube (31) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &568642234 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 568642233} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -0.75, z: 0} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 30 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &568642235 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 568642233} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &568642236 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 568642233} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &568642237 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 568642233} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &568642238 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 568642233} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &568642239 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 568642233} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &575655890 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 575655891} - - component: {fileID: 575655894} - - component: {fileID: 575655893} - - component: {fileID: 575655892} - - component: {fileID: 575655896} - - component: {fileID: 575655895} - m_Layer: 0 - m_Name: Cube (16) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &575655891 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 575655890} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -1.25, z: -2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 15 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &575655892 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 575655890} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &575655893 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 575655890} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &575655894 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 575655890} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &575655895 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 575655890} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &575655896 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 575655890} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &580231890 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 580231891} - - component: {fileID: 580231894} - - component: {fileID: 580231893} - - component: {fileID: 580231892} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &580231891 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 580231890} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -2, z: 1} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 15 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &580231892 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 580231890} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &580231893 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 580231890} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &580231894 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 580231890} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &617808497 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 617808498} - - component: {fileID: 617808501} - - component: {fileID: 617808500} - - component: {fileID: 617808499} - - component: {fileID: 617808503} - - component: {fileID: 617808502} - m_Layer: 0 - m_Name: Cube (32) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &617808498 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 617808497} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -0.75, z: 1} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 31 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &617808499 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 617808497} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &617808500 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 617808497} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &617808501 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 617808497} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &617808502 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 617808497} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &617808503 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 617808497} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &663437231 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 663437232} - - component: {fileID: 663437235} - - component: {fileID: 663437234} - - component: {fileID: 663437233} - - component: {fileID: 663437237} - - component: {fileID: 663437236} - m_Layer: 0 - m_Name: Cube (18) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &663437232 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 663437231} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 1, y: -0.75, z: -2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 17 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &663437233 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 663437231} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &663437234 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 663437231} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &663437235 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 663437231} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &663437236 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 663437231} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &663437237 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 663437231} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &684017681 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 684017682} - - component: {fileID: 684017685} - - component: {fileID: 684017684} - - component: {fileID: 684017683} - - component: {fileID: 684017687} - - component: {fileID: 684017686} - m_Layer: 0 - m_Name: Cube (7) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &684017682 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 684017681} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -1.25, z: 2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &684017683 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 684017681} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &684017684 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 684017681} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &684017685 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 684017681} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &684017686 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 684017681} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &684017687 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 684017681} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &719105579 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 719105580} - - component: {fileID: 719105583} - - component: {fileID: 719105582} - - component: {fileID: 719105581} - - component: {fileID: 719105585} - - component: {fileID: 719105584} - m_Layer: 0 - m_Name: Cube (19) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &719105580 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 719105579} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -0.75, z: -2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 18 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &719105581 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 719105579} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &719105582 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 719105579} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &719105583 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 719105579} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &719105584 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 719105579} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &719105585 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 719105579} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &755868678 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 755868679} - - component: {fileID: 755868682} - - component: {fileID: 755868681} - - component: {fileID: 755868680} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &755868679 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 755868678} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -2, z: -2} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &755868680 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 755868678} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &755868681 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 755868678} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &755868682 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 755868678} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &857705792 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 857705793} - - component: {fileID: 857705796} - - component: {fileID: 857705795} - - component: {fileID: 857705794} - - component: {fileID: 857705798} - - component: {fileID: 857705797} - m_Layer: 0 - m_Name: Cube (10) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &857705793 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 857705792} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -1, y: -1.25, z: 2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 9 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &857705794 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 857705792} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &857705795 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 857705792} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &857705796 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 857705792} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &857705797 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 857705792} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &857705798 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 857705792} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &907087223 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 907087224} - - component: {fileID: 907087227} - - component: {fileID: 907087226} - - component: {fileID: 907087225} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &907087224 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 907087223} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 14 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &907087225 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 907087223} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &907087226 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 907087223} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &907087227 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 907087223} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &943102110 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 943102111} - - component: {fileID: 943102114} - - component: {fileID: 943102113} - - component: {fileID: 943102112} - - component: {fileID: 943102116} - - component: {fileID: 943102115} - m_Layer: 0 - m_Name: Cube (27) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &943102111 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 943102110} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -0.75, z: 1} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 26 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &943102112 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 943102110} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &943102113 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 943102110} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &943102114 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 943102110} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &943102115 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 943102110} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &943102116 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 943102110} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &948387090 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 948387091} - - component: {fileID: 948387094} - - component: {fileID: 948387093} - - component: {fileID: 948387092} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &948387091 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 948387090} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -2, z: 1} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 10 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &948387092 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 948387090} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &948387093 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 948387090} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &948387094 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 948387090} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1055723251 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1055723252} - - component: {fileID: 1055723255} - - component: {fileID: 1055723254} - - component: {fileID: 1055723253} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1055723252 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1055723251} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -2, z: -2} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1055723253 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1055723251} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1055723254 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1055723251} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1055723255 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1055723251} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1065364693 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1065364694} - - component: {fileID: 1065364697} - - component: {fileID: 1065364696} - - component: {fileID: 1065364695} - - component: {fileID: 1065364699} - - component: {fileID: 1065364698} - m_Layer: 0 - m_Name: Cube (28) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1065364694 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1065364693} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -0.75, z: 0} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 27 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1065364695 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1065364693} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1065364696 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1065364693} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1065364697 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1065364693} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1065364698 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1065364693} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1065364699 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1065364693} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &1107310626 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1107310627} - - component: {fileID: 1107310630} - - component: {fileID: 1107310629} - - component: {fileID: 1107310628} - - component: {fileID: 1107310632} - - component: {fileID: 1107310631} - m_Layer: 0 - m_Name: Cube (17) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1107310627 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1107310626} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -0.75, z: -2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 16 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1107310628 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1107310626} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1107310629 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1107310626} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1107310630 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1107310626} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1107310631 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1107310626} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1107310632 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1107310626} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &1206777512 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1206777513} - - component: {fileID: 1206777516} - - component: {fileID: 1206777515} - - component: {fileID: 1206777514} - - component: {fileID: 1206777518} - - component: {fileID: 1206777517} - m_Layer: 0 - m_Name: Cube (23) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1206777513 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1206777512} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -1, y: -0.75, z: 2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 22 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1206777514 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1206777512} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1206777515 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1206777512} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1206777516 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1206777512} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1206777517 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1206777512} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1206777518 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1206777512} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &1267950892 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1267950893} - - component: {fileID: 1267950896} - - component: {fileID: 1267950895} - - component: {fileID: 1267950894} - - component: {fileID: 1267950898} - - component: {fileID: 1267950897} - m_Layer: 0 - m_Name: Cube (24) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1267950893 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1267950892} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -0.75, z: 2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 23 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1267950894 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1267950892} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1267950895 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1267950892} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1267950896 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1267950892} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1267950897 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1267950892} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1267950898 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1267950892} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &1353144165 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1353144166} - - component: {fileID: 1353144169} - - component: {fileID: 1353144168} - - component: {fileID: 1353144167} - - component: {fileID: 1353144171} - - component: {fileID: 1353144170} - m_Layer: 0 - m_Name: Cube (13) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1353144166 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1353144165} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -1, y: -1.25, z: -2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 12 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1353144167 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1353144165} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1353144168 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1353144165} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1353144169 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1353144165} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1353144170 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1353144165} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1353144171 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1353144165} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &1380377873 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1380377874} - - component: {fileID: 1380377877} - - component: {fileID: 1380377876} - - component: {fileID: 1380377875} - - component: {fileID: 1380377879} - - component: {fileID: 1380377878} - m_Layer: 0 - m_Name: Cube (21) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1380377874 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1380377873} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -0.75, z: -2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 20 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1380377875 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1380377873} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1380377876 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1380377873} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1380377877 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1380377873} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1380377878 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1380377873} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1380377879 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1380377873} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &1470509161 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1470509163} - - component: {fileID: 1470509162} - m_Layer: 0 - m_Name: Directional light - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!108 &1470509162 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1470509161} - m_Enabled: 1 - serializedVersion: 10 - m_Type: 2 - m_Shape: 0 - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_Intensity: 1 - m_Range: 10 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 0 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 1 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_ShadowRadius: 0 - m_ShadowAngle: 0 ---- !u!4 &1470509163 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1470509161} - m_LocalRotation: {x: 0.40821794, y: -0.23456973, z: 0.10938166, w: 0.8754261} - m_LocalPosition: {x: 0.2, y: 0.61, z: 0.208} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1500117049 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1500117050} - - component: {fileID: 1500117053} - - component: {fileID: 1500117052} - - component: {fileID: 1500117051} - - component: {fileID: 1500117055} - - component: {fileID: 1500117054} - m_Layer: 0 - m_Name: Cube (9) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1500117050 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1500117049} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -1.25, z: 2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1500117051 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1500117049} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1500117052 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1500117049} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1500117053 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1500117049} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1500117054 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1500117049} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1500117055 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1500117049} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &1500551997 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1500551998} - - component: {fileID: 1500552001} - - component: {fileID: 1500552000} - - component: {fileID: 1500551999} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1500551998 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1500551997} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -2, z: -1} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 13 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1500551999 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1500551997} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1500552000 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1500551997} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1500552001 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1500551997} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1519282572 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1519282573} - - component: {fileID: 1519282576} - - component: {fileID: 1519282575} - - component: {fileID: 1519282574} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1519282573 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1519282572} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -1, y: -2, z: -2} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1519282574 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1519282572} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1519282575 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1519282572} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1519282576 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1519282572} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1525608981 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1525608982} - - component: {fileID: 1525608985} - - component: {fileID: 1525608984} - - component: {fileID: 1525608983} - - component: {fileID: 1525608987} - - component: {fileID: 1525608986} - m_Layer: 0 - m_Name: Cube (30) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1525608982 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1525608981} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -0.75, z: -1} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 29 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1525608983 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1525608981} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1525608984 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1525608981} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1525608985 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1525608981} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1525608986 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1525608981} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1525608987 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1525608981} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &1605028846 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1605028847} - - component: {fileID: 1605028850} - - component: {fileID: 1605028849} - - component: {fileID: 1605028848} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1605028847 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1605028846} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 1, y: -2, z: -2} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1605028848 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1605028846} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1605028849 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1605028846} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1605028850 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1605028846} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1657719772 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1657719773} - - component: {fileID: 1657719776} - - component: {fileID: 1657719775} - - component: {fileID: 1657719774} - - component: {fileID: 1657719778} - - component: {fileID: 1657719777} - m_Layer: 0 - m_Name: Cube (2) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1657719773 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1657719772} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -1.25, z: 0} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1657719774 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1657719772} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1657719775 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1657719772} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1657719776 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1657719772} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1657719777 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1657719772} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1657719778 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1657719772} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &1702096972 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1702096973} - - component: {fileID: 1702096976} - - component: {fileID: 1702096975} - - component: {fileID: 1702096974} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1702096973 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1702096972} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -2, z: 2} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 9 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1702096974 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1702096972} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1702096975 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1702096972} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1702096976 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1702096972} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1744811460 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1744811461} - - component: {fileID: 1744811464} - - component: {fileID: 1744811463} - - component: {fileID: 1744811462} - - component: {fileID: 1744811466} - - component: {fileID: 1744811465} - m_Layer: 0 - m_Name: Cube (6) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1744811461 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1744811460} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -1.25, z: 1} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1744811462 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1744811460} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1744811463 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1744811460} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1744811464 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1744811460} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1744811465 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1744811460} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1744811466 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1744811460} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &1840087110 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1840087111} - - component: {fileID: 1840087114} - - component: {fileID: 1840087113} - - component: {fileID: 1840087112} - - component: {fileID: 1840087116} - - component: {fileID: 1840087115} - m_Layer: 0 - m_Name: Cube (15) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1840087111 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1840087110} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 1, y: -1.25, z: -2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 14 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1840087112 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1840087110} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1840087113 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1840087110} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1840087114 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1840087110} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1840087115 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1840087110} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1840087116 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1840087110} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &1908482354 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1908482355} - - component: {fileID: 1908482358} - - component: {fileID: 1908482357} - - component: {fileID: 1908482356} - - component: {fileID: 1908482360} - - component: {fileID: 1908482359} - m_Layer: 0 - m_Name: Cube (5) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1908482355 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1908482354} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -1.25, z: 0} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1908482356 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1908482354} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1908482357 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1908482354} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1908482358 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1908482354} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1908482359 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1908482354} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1908482360 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1908482354} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &1925469567 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1925469568} - m_Layer: 0 - m_Name: Grabbables - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1925469568 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1925469567} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 452902407} - - {fileID: 1657719773} - - {fileID: 2013597838} - - {fileID: 2055358989} - - {fileID: 1908482355} - - {fileID: 1744811461} - - {fileID: 684017682} - - {fileID: 73524540} - - {fileID: 1500117050} - - {fileID: 857705793} - - {fileID: 224673156} - - {fileID: 206189565} - - {fileID: 1353144166} - - {fileID: 329624604} - - {fileID: 1840087111} - - {fileID: 575655891} - - {fileID: 1107310627} - - {fileID: 663437232} - - {fileID: 719105580} - - {fileID: 36454513} - - {fileID: 1380377874} - - {fileID: 2137937538} - - {fileID: 1206777513} - - {fileID: 1267950893} - - {fileID: 1967851989} - - {fileID: 358988760} - - {fileID: 943102111} - - {fileID: 1065364694} - - {fileID: 66877010} - - {fileID: 1525608982} - - {fileID: 568642234} - - {fileID: 617808498} - m_Father: {fileID: 346664030} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1931687996 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1931687997} - - component: {fileID: 1931688002} - - component: {fileID: 1931688001} - - component: {fileID: 1931688000} - m_Layer: 0 - m_Name: R Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1931687997 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1931687996} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.1, y: 0.2, z: 0.3} - m_Children: [] - m_Father: {fileID: 2080101483} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1931688000 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1931687996} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1931688001 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1931687996} - m_Material: {fileID: 0} - m_IsTrigger: 1 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1931688002 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1931687996} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1962295110 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1962295111} - - component: {fileID: 1962295114} - - component: {fileID: 1962295113} - - component: {fileID: 1962295112} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1962295111 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1962295110} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -2, z: 2} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 166120575} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1962295112 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1962295110} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1962295113 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1962295110} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1962295114 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1962295110} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1967851988 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1967851989} - - component: {fileID: 1967851992} - - component: {fileID: 1967851991} - - component: {fileID: 1967851990} - - component: {fileID: 1967851994} - - component: {fileID: 1967851993} - m_Layer: 0 - m_Name: Cube (25) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1967851989 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1967851988} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 1, y: -0.75, z: 2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 24 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1967851990 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1967851988} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1967851991 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1967851988} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1967851992 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1967851988} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &1967851993 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1967851988} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &1967851994 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1967851988} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &2013597837 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2013597838} - - component: {fileID: 2013597841} - - component: {fileID: 2013597840} - - component: {fileID: 2013597839} - - component: {fileID: 2013597843} - - component: {fileID: 2013597842} - m_Layer: 0 - m_Name: Cube (3) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2013597838 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2013597837} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -1.25, z: -1} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2013597839 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2013597837} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &2013597840 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2013597837} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &2013597841 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2013597837} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &2013597842 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2013597837} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &2013597843 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2013597837} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1 &2026317946 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2026317950} - - component: {fileID: 2026317949} - - component: {fileID: 2026317948} - - component: {fileID: 2026317947} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!23 &2026317947 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2026317946} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &2026317948 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2026317946} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &2026317949 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2026317946} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &2026317950 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2026317946} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -5, y: 0, z: 0} - m_LocalScale: {x: 5, y: 5, z: 5} - m_Children: [] - m_Father: {fileID: 537728712} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2050042247 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2050042248} - - component: {fileID: 2050042253} - - component: {fileID: 2050042252} - - component: {fileID: 2050042251} - m_Layer: 0 - m_Name: L Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2050042248 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2050042247} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.1, y: 0.2, z: 0.3} - m_Children: [] - m_Father: {fileID: 2080101484} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2050042251 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2050042247} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &2050042252 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2050042247} - m_Material: {fileID: 0} - m_IsTrigger: 1 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &2050042253 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2050042247} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2055358988 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2055358989} - - component: {fileID: 2055358992} - - component: {fileID: 2055358991} - - component: {fileID: 2055358990} - - component: {fileID: 2055358994} - - component: {fileID: 2055358993} - m_Layer: 0 - m_Name: Cube (4) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2055358989 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2055358988} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 2, y: -1.25, z: -1} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2055358990 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2055358988} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &2055358991 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2055358988} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &2055358992 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2055358988} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &2055358993 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2055358988} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &2055358994 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2055358988} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] ---- !u!1001 &2080101472 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 0} - m_Modifications: - - target: {fileID: 400002, guid: ce816f2e6abb0504092c23ed9b970dfd, type: 3} - propertyPath: m_LocalPosition.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 400006, guid: ce816f2e6abb0504092c23ed9b970dfd, type: 3} - propertyPath: m_RootOrder - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400006, guid: ce816f2e6abb0504092c23ed9b970dfd, type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400006, guid: ce816f2e6abb0504092c23ed9b970dfd, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400006, guid: ce816f2e6abb0504092c23ed9b970dfd, type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400006, guid: ce816f2e6abb0504092c23ed9b970dfd, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 400006, guid: ce816f2e6abb0504092c23ed9b970dfd, type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400006, guid: ce816f2e6abb0504092c23ed9b970dfd, type: 3} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400006, guid: ce816f2e6abb0504092c23ed9b970dfd, type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 400008, guid: ce816f2e6abb0504092c23ed9b970dfd, type: 3} - propertyPath: m_LocalPosition.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 11400010, guid: ce816f2e6abb0504092c23ed9b970dfd, type: 3} - propertyPath: useProfileData - value: 0 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: ce816f2e6abb0504092c23ed9b970dfd, type: 3} ---- !u!1 &2080101473 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 100014, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 2080101472} - m_PrefabAsset: {fileID: 0} ---- !u!1 &2080101474 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 100010, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 2080101472} - m_PrefabAsset: {fileID: 0} ---- !u!20 &2080101475 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2080101473} - m_Enabled: 0 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 2 - m_HDR: 0 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!20 &2080101476 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2080101474} - m_Enabled: 0 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 1 - m_HDR: 0 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!1 &2080101477 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 134650, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 2080101472} - m_PrefabAsset: {fileID: 0} ---- !u!1 &2080101478 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 168962, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 2080101472} - m_PrefabAsset: {fileID: 0} ---- !u!114 &2080101479 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2080101477} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fd425c2d06f39bf4899d07c05d0f10eb, type: 3} - m_Name: - m_EditorClassIdentifier: - grabBegin: 0.55 - grabEnd: 0.35 - m_parentHeldObject: 0 - m_gripTransform: {fileID: 1931687997} - m_grabVolumes: - - {fileID: 1931688001} - m_controller: 2 - m_parentTransform: {fileID: 0} ---- !u!54 &2080101480 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2080101477} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 0 - m_IsKinematic: 1 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &2080101481 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2080101478} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fd425c2d06f39bf4899d07c05d0f10eb, type: 3} - m_Name: - m_EditorClassIdentifier: - grabBegin: 0.55 - grabEnd: 0.35 - m_parentHeldObject: 0 - m_gripTransform: {fileID: 2050042248} - m_grabVolumes: - - {fileID: 2050042252} - m_controller: 1 - m_parentTransform: {fileID: 0} ---- !u!54 &2080101482 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2080101478} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 0 - m_IsKinematic: 1 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!4 &2080101483 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 481164, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 2080101472} - m_PrefabAsset: {fileID: 0} ---- !u!4 &2080101484 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 477154, guid: ce816f2e6abb0504092c23ed9b970dfd, - type: 3} - m_PrefabInstance: {fileID: 2080101472} - m_PrefabAsset: {fileID: 0} ---- !u!1 &2137937537 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2137937538} - - component: {fileID: 2137937541} - - component: {fileID: 2137937540} - - component: {fileID: 2137937539} - - component: {fileID: 2137937543} - - component: {fileID: 2137937542} - m_Layer: 0 - m_Name: Cube (22) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2137937538 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2137937537} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -2, y: -0.75, z: 2} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1925469568} - m_RootOrder: 21 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2137937539 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2137937537} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 0 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 62db2d638434d5a488dfb1e789e34b37, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &2137937540 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2137937537} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &2137937541 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2137937537} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!54 &2137937542 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2137937537} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!114 &2137937543 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2137937537} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 02d61468f8b77ae4b92c344bc9a600fb, type: 3} - m_Name: - m_EditorClassIdentifier: - m_allowOffhandGrab: 1 - m_snapPosition: 0 - m_snapOrientation: 0 - m_snapOffset: {fileID: 0} - m_grabPoints: [] diff --git a/Assets/Scripts/ThirdParty/OVR/Scenes/Room.unity.meta b/Assets/Scripts/ThirdParty/OVR/Scenes/Room.unity.meta deleted file mode 100644 index 39625b90..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scenes/Room.unity.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 54445976c1dbf1c49bb38ba7eba558e8 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scenes/Trivial.unity.meta b/Assets/Scripts/ThirdParty/OVR/Scenes/Trivial.unity.meta deleted file mode 100644 index ab801aee..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scenes/Trivial.unity.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: d8d21f2460d13554780e4af04a9e0d6e -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts.meta b/Assets/Scripts/ThirdParty/OVR/Scripts.meta deleted file mode 100644 index c18c0a18..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: b2eaa3728921a4b4092030a0cf342dbe -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRBoundary.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRBoundary.cs deleted file mode 100644 index 6bfaeb8c..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRBoundary.cs +++ /dev/null @@ -1,185 +0,0 @@ -using System; -using System.Collections.Generic; -using UnityEngine; -using VR = UnityEngine.VR; -using System.Runtime.InteropServices; - -/// -/// Provides access to the Oculus boundary system. -/// -public class OVRBoundary -{ - /// - /// Specifies a tracked node that can be queried through the boundary system. - /// - public enum Node - { - HandLeft = OVRPlugin.Node.HandLeft, ///< Tracks the left hand node. - HandRight = OVRPlugin.Node.HandRight, ///< Tracks the right hand node. - Head = OVRPlugin.Node.Head, ///< Tracks the head node. - } - - /// - /// Specifies a boundary type surface. - /// - public enum BoundaryType - { - OuterBoundary = OVRPlugin.BoundaryType.OuterBoundary, ///< Outer boundary that closely matches the user's configured walls. - PlayArea = OVRPlugin.BoundaryType.PlayArea, ///< Smaller convex area inset within the outer boundary. - } - - /// - /// Provides test results of boundary system queries. - /// - public struct BoundaryTestResult - { - public bool IsTriggering; ///< Returns true if the queried test would violate and/or trigger the tested boundary types. - public float ClosestDistance; ///< Returns the distance between the queried test object and the closest tested boundary type. - public Vector3 ClosestPoint; ///< Returns the closest point to the queried test object. - public Vector3 ClosestPointNormal; ///< Returns the normal of the closest point to the queried test object. - } - - /// - /// Specifies the boundary system parameters that can be configured. Can be overridden by the system or user. - /// - public struct BoundaryLookAndFeel - { - public Color Color; - } - - /// - /// Returns true if the boundary system is currently configured with valid boundary data. - /// - public bool GetConfigured() - { - return OVRPlugin.GetBoundaryConfigured(); - } - - /// - /// Returns the results of testing a tracked node against the specified boundary type. - /// All points are returned in local tracking space shared by tracked nodes and accessible through OVRCameraRig's trackingSpace anchor. - /// - public OVRBoundary.BoundaryTestResult TestNode(OVRBoundary.Node node, OVRBoundary.BoundaryType boundaryType) - { - OVRPlugin.BoundaryTestResult ovrpRes = OVRPlugin.TestBoundaryNode((OVRPlugin.Node)node, (OVRPlugin.BoundaryType)boundaryType); - - OVRBoundary.BoundaryTestResult res = new OVRBoundary.BoundaryTestResult() - { - IsTriggering = (ovrpRes.IsTriggering == OVRPlugin.Bool.True), - ClosestDistance = ovrpRes.ClosestDistance, - ClosestPoint = ovrpRes.ClosestPoint.FromFlippedZVector3f(), - ClosestPointNormal = ovrpRes.ClosestPointNormal.FromFlippedZVector3f(), - }; - - return res; - } - - /// - /// Returns the results of testing a 3d point against the specified boundary type. - /// The test point is expected in local tracking space. - /// All points are returned in local tracking space shared by tracked nodes and accessible through OVRCameraRig's trackingSpace anchor. - /// - public OVRBoundary.BoundaryTestResult TestPoint(Vector3 point, OVRBoundary.BoundaryType boundaryType) - { - OVRPlugin.BoundaryTestResult ovrpRes = OVRPlugin.TestBoundaryPoint(point.ToFlippedZVector3f(), (OVRPlugin.BoundaryType)boundaryType); - - OVRBoundary.BoundaryTestResult res = new OVRBoundary.BoundaryTestResult() - { - IsTriggering = (ovrpRes.IsTriggering == OVRPlugin.Bool.True), - ClosestDistance = ovrpRes.ClosestDistance, - ClosestPoint = ovrpRes.ClosestPoint.FromFlippedZVector3f(), - ClosestPointNormal = ovrpRes.ClosestPointNormal.FromFlippedZVector3f(), - }; - - return res; - } - - /// - /// Requests that the visual look and feel of the boundary system be changed as specified. Can be overridden by the system or user. - /// - public void SetLookAndFeel(OVRBoundary.BoundaryLookAndFeel lookAndFeel) - { - OVRPlugin.BoundaryLookAndFeel lf = new OVRPlugin.BoundaryLookAndFeel() - { - Color = lookAndFeel.Color.ToColorf() - }; - - OVRPlugin.SetBoundaryLookAndFeel(lf); - } - - /// - /// Resets the visual look and feel of the boundary system to the initial system settings. - /// - public void ResetLookAndFeel() - { - OVRPlugin.ResetBoundaryLookAndFeel(); - } - - private static int cachedVector3fSize = Marshal.SizeOf(typeof(OVRPlugin.Vector3f)); - private static OVRNativeBuffer cachedGeometryNativeBuffer = new OVRNativeBuffer(0); - private static float[] cachedGeometryManagedBuffer = new float[0]; - /// - /// Returns an array of 3d points (in clockwise order) that define the specified boundary type. - /// All points are returned in local tracking space shared by tracked nodes and accessible through OVRCameraRig's trackingSpace anchor. - /// - public Vector3[] GetGeometry(OVRBoundary.BoundaryType boundaryType) - { - int pointsCount = 0; - if (OVRPlugin.GetBoundaryGeometry2((OVRPlugin.BoundaryType)boundaryType, IntPtr.Zero, ref pointsCount)) - { - int requiredNativeBufferCapacity = pointsCount * cachedVector3fSize; - if (cachedGeometryNativeBuffer.GetCapacity() < requiredNativeBufferCapacity) - cachedGeometryNativeBuffer.Reset(requiredNativeBufferCapacity); - - int requiredManagedBufferCapacity = pointsCount * 3; - if (cachedGeometryManagedBuffer.Length < requiredManagedBufferCapacity) - cachedGeometryManagedBuffer = new float[requiredManagedBufferCapacity]; - - if (OVRPlugin.GetBoundaryGeometry2((OVRPlugin.BoundaryType)boundaryType, cachedGeometryNativeBuffer.GetPointer(), ref pointsCount)) - { - Marshal.Copy(cachedGeometryNativeBuffer.GetPointer(), cachedGeometryManagedBuffer, 0, requiredManagedBufferCapacity); - - Vector3[] points = new Vector3[pointsCount]; - - for (int i = 0; i < pointsCount; i++) - { - points[i] = new OVRPlugin.Vector3f() - { - x = cachedGeometryManagedBuffer[3 * i + 0], - y = cachedGeometryManagedBuffer[3 * i + 1], - z = cachedGeometryManagedBuffer[3 * i + 2], - }.FromFlippedZVector3f(); - } - - return points; - } - } - - return new Vector3[0]; - } - - /// - /// Returns a vector that indicates the spatial dimensions of the specified boundary type. (x = width, y = height, z = depth) - /// - public Vector3 GetDimensions(OVRBoundary.BoundaryType boundaryType) - { - return OVRPlugin.GetBoundaryDimensions((OVRPlugin.BoundaryType)boundaryType).FromVector3f(); - } - - /// - /// Returns true if the boundary system is currently visible. - /// - public bool GetVisible() - { - return OVRPlugin.GetBoundaryVisible(); - } - - /// - /// Requests that the boundary system visibility be set to the specified value. - /// The actual visibility can be overridden by the system (i.e., proximity trigger) or by the user (boundary system disabled) - /// - public void SetVisible(bool value) - { - OVRPlugin.SetBoundaryVisible(value); - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCameraRig.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCameraRig.cs deleted file mode 100644 index 3d9f38b5..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCameraRig.cs +++ /dev/null @@ -1,331 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using VR = UnityEngine.VR; - -/// -/// A head-tracked stereoscopic virtual reality camera rig. -/// -[ExecuteInEditMode] -public class OVRCameraRig : MonoBehaviour -{ - /// - /// The left eye camera. - /// - public Camera leftEyeCamera { get { return (usePerEyeCameras) ? _leftEyeCamera : _centerEyeCamera; } } - /// - /// The right eye camera. - /// - public Camera rightEyeCamera { get { return (usePerEyeCameras) ? _rightEyeCamera : _centerEyeCamera; } } - /// - /// Provides a root transform for all anchors in tracking space. - /// - public Transform trackingSpace { get; private set; } - /// - /// Always coincides with the pose of the left eye. - /// - public Transform leftEyeAnchor { get; private set; } - /// - /// Always coincides with average of the left and right eye poses. - /// - public Transform centerEyeAnchor { get; private set; } - /// - /// Always coincides with the pose of the right eye. - /// - public Transform rightEyeAnchor { get; private set; } - /// - /// Always coincides with the pose of the left hand. - /// - public Transform leftHandAnchor { get; private set; } - /// - /// Always coincides with the pose of the right hand. - /// - public Transform rightHandAnchor { get; private set; } - /// - /// Always coincides with the pose of the sensor. - /// - public Transform trackerAnchor { get; private set; } - /// - /// Occurs when the eye pose anchors have been set. - /// - public event System.Action UpdatedAnchors; - - /// - /// If true, separate cameras will be used for the left and right eyes. - /// - public bool usePerEyeCameras = false; - - /// - /// If true, all tracked anchors are updated in FixedUpdate instead of Update to favor physics fidelity. - /// \note: If the fixed update rate doesn't match the rendering framerate (OVRManager.display.appFramerate), the anchors will visibly judder. - /// - public bool useFixedUpdateForTracking = false; - - private bool _skipUpdate = false; - - private readonly string trackingSpaceName = "TrackingSpace"; - private readonly string trackerAnchorName = "TrackerAnchor"; - private readonly string eyeAnchorName = "EyeAnchor"; - private readonly string handAnchorName = "HandAnchor"; - private readonly string legacyEyeAnchorName = "Camera"; - private Camera _centerEyeCamera; - private Camera _leftEyeCamera; - private Camera _rightEyeCamera; - - #region Unity Messages - private void Awake() - { - _skipUpdate = true; - EnsureGameObjectIntegrity(); - } - - private void Start() - { - UpdateAnchors(); - } - - private void FixedUpdate() - { - if (useFixedUpdateForTracking) - UpdateAnchors(); - } - - private void Update() - { - _skipUpdate = false; - - if (!useFixedUpdateForTracking) - UpdateAnchors(); - } - - #endregion - - private void UpdateAnchors() - { - EnsureGameObjectIntegrity(); - - if (!Application.isPlaying) - return; - - if (_skipUpdate) - { - centerEyeAnchor.FromOVRPose(OVRPose.identity, true); - leftEyeAnchor.FromOVRPose(OVRPose.identity, true); - rightEyeAnchor.FromOVRPose(OVRPose.identity, true); - - return; - } - - bool monoscopic = OVRManager.instance.monoscopic; - - OVRPose tracker = OVRManager.tracker.GetPose(); - - trackerAnchor.localRotation = tracker.orientation; - centerEyeAnchor.localRotation = UnityEngine.XR.InputTracking.GetLocalRotation(UnityEngine.XR.XRNode.CenterEye); - leftEyeAnchor.localRotation = monoscopic ? centerEyeAnchor.localRotation : UnityEngine.XR.InputTracking.GetLocalRotation(UnityEngine.XR.XRNode.LeftEye); - rightEyeAnchor.localRotation = monoscopic ? centerEyeAnchor.localRotation : UnityEngine.XR.InputTracking.GetLocalRotation(UnityEngine.XR.XRNode.RightEye); - leftHandAnchor.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.LTouch); - rightHandAnchor.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.RTouch); - - trackerAnchor.localPosition = tracker.position; - centerEyeAnchor.localPosition = UnityEngine.XR.InputTracking.GetLocalPosition(UnityEngine.XR.XRNode.CenterEye); - leftEyeAnchor.localPosition = monoscopic ? centerEyeAnchor.localPosition : UnityEngine.XR.InputTracking.GetLocalPosition(UnityEngine.XR.XRNode.LeftEye); - rightEyeAnchor.localPosition = monoscopic ? centerEyeAnchor.localPosition : UnityEngine.XR.InputTracking.GetLocalPosition(UnityEngine.XR.XRNode.RightEye); - leftHandAnchor.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.LTouch); - rightHandAnchor.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.RTouch); - - if (UpdatedAnchors != null) - { - UpdatedAnchors(this); - } - } - - public void EnsureGameObjectIntegrity() - { - if (trackingSpace == null) - trackingSpace = ConfigureRootAnchor(trackingSpaceName); - - if (leftEyeAnchor == null) - leftEyeAnchor = ConfigureEyeAnchor(trackingSpace, UnityEngine.XR.XRNode.LeftEye); - - if (centerEyeAnchor == null) - centerEyeAnchor = ConfigureEyeAnchor(trackingSpace, UnityEngine.XR.XRNode.CenterEye); - - if (rightEyeAnchor == null) - rightEyeAnchor = ConfigureEyeAnchor(trackingSpace, UnityEngine.XR.XRNode.RightEye); - - if (leftHandAnchor == null) - leftHandAnchor = ConfigureHandAnchor(trackingSpace, OVRPlugin.Node.HandLeft); - - if (rightHandAnchor == null) - rightHandAnchor = ConfigureHandAnchor(trackingSpace, OVRPlugin.Node.HandRight); - - if (trackerAnchor == null) - trackerAnchor = ConfigureTrackerAnchor(trackingSpace); - - if (_centerEyeCamera == null || _leftEyeCamera == null || _rightEyeCamera == null) - { - _centerEyeCamera = centerEyeAnchor.GetComponent(); - _leftEyeCamera = leftEyeAnchor.GetComponent(); - _rightEyeCamera = rightEyeAnchor.GetComponent(); - - if (_centerEyeCamera == null) - { - _centerEyeCamera = centerEyeAnchor.gameObject.AddComponent(); - _centerEyeCamera.tag = "MainCamera"; - } - - if (_leftEyeCamera == null) - { - _leftEyeCamera = leftEyeAnchor.gameObject.AddComponent(); - _leftEyeCamera.tag = "MainCamera"; - -#if !UNITY_5_4_OR_NEWER - usePerEyeCameras = false; - Debug.Log("Please set left eye Camera's Target Eye to Left before using."); -#endif - } - - if (_rightEyeCamera == null) - { - _rightEyeCamera = rightEyeAnchor.gameObject.AddComponent(); - _rightEyeCamera.tag = "MainCamera"; - -#if !UNITY_5_4_OR_NEWER - usePerEyeCameras = false; - Debug.Log("Please set right eye Camera's Target Eye to Right before using."); -#endif - } - -#if UNITY_5_4_OR_NEWER - _centerEyeCamera.stereoTargetEye = StereoTargetEyeMask.Both; - _leftEyeCamera.stereoTargetEye = StereoTargetEyeMask.Left; - _rightEyeCamera.stereoTargetEye = StereoTargetEyeMask.Right; -#endif - } - - if (_centerEyeCamera.enabled == usePerEyeCameras || - _leftEyeCamera.enabled == !usePerEyeCameras || - _rightEyeCamera.enabled == !usePerEyeCameras) - { - _skipUpdate = true; - } - - _centerEyeCamera.enabled = !usePerEyeCameras; - _leftEyeCamera.enabled = usePerEyeCameras; - _rightEyeCamera.enabled = usePerEyeCameras; - } - - private Transform ConfigureRootAnchor(string name) - { - Transform root = transform.Find(name); - - if (root == null) - { - root = new GameObject(name).transform; - } - - root.parent = transform; - root.localScale = Vector3.one; - root.localPosition = Vector3.zero; - root.localRotation = Quaternion.identity; - - return root; - } - - private Transform ConfigureEyeAnchor(Transform root, UnityEngine.XR.XRNode eye) - { - string eyeName = (eye == UnityEngine.XR.XRNode.CenterEye) ? "Center" : (eye == UnityEngine.XR.XRNode.LeftEye) ? "Left" : "Right"; - string name = eyeName + eyeAnchorName; - Transform anchor = transform.Find(root.name + "/" + name); - - if (anchor == null) - { - anchor = transform.Find(name); - } - - if (anchor == null) - { - string legacyName = legacyEyeAnchorName + eye.ToString(); - anchor = transform.Find(legacyName); - } - - if (anchor == null) - { - anchor = new GameObject(name).transform; - } - - anchor.name = name; - anchor.parent = root; - anchor.localScale = Vector3.one; - anchor.localPosition = Vector3.zero; - anchor.localRotation = Quaternion.identity; - - return anchor; - } - - private Transform ConfigureHandAnchor(Transform root, OVRPlugin.Node hand) - { - string handName = (hand == OVRPlugin.Node.HandLeft) ? "Left" : "Right"; - string name = handName + handAnchorName; - Transform anchor = transform.Find(root.name + "/" + name); - - if (anchor == null) - { - anchor = transform.Find(name); - } - - if (anchor == null) - { - anchor = new GameObject(name).transform; - } - - anchor.name = name; - anchor.parent = root; - anchor.localScale = Vector3.one; - anchor.localPosition = Vector3.zero; - anchor.localRotation = Quaternion.identity; - - return anchor; - } - - private Transform ConfigureTrackerAnchor(Transform root) - { - string name = trackerAnchorName; - Transform anchor = transform.Find(root.name + "/" + name); - - if (anchor == null) - { - anchor = new GameObject(name).transform; - } - - anchor.parent = root; - anchor.localScale = Vector3.one; - anchor.localPosition = Vector3.zero; - anchor.localRotation = Quaternion.identity; - - return anchor; - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCameraRig.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCameraRig.cs.meta deleted file mode 100644 index 55a94c5c..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCameraRig.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: df9f338034892c44ebb62d97894772f1 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCommon.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCommon.cs deleted file mode 100644 index aeddac13..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCommon.cs +++ /dev/null @@ -1,352 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using System; -using System.Collections.Generic; -using System.Runtime.InteropServices; - -/// -/// Miscellaneous extension methods that any script can use. -/// -public static class OVRExtensions -{ - /// - /// Converts the given world-space transform to an OVRPose in tracking space. - /// - public static OVRPose ToTrackingSpacePose(this Transform transform) - { - OVRPose headPose; - headPose.position = UnityEngine.XR.InputTracking.GetLocalPosition(UnityEngine.XR.XRNode.Head); - headPose.orientation = UnityEngine.XR.InputTracking.GetLocalRotation(UnityEngine.XR.XRNode.Head); - - var ret = headPose * transform.ToHeadSpacePose(); - - return ret; - } - - /// - /// Converts the given world-space transform to an OVRPose in head space. - /// - public static OVRPose ToHeadSpacePose(this Transform transform) - { - return Camera.current.transform.ToOVRPose().Inverse() * transform.ToOVRPose(); - } - - internal static OVRPose ToOVRPose(this Transform t, bool isLocal = false) - { - OVRPose pose; - pose.orientation = (isLocal) ? t.localRotation : t.rotation; - pose.position = (isLocal) ? t.localPosition : t.position; - return pose; - } - - internal static void FromOVRPose(this Transform t, OVRPose pose, bool isLocal = false) - { - if (isLocal) - { - t.localRotation = pose.orientation; - t.localPosition = pose.position; - } - else - { - t.rotation = pose.orientation; - t.position = pose.position; - } - } - - internal static OVRPose ToOVRPose(this OVRPlugin.Posef p) - { - return new OVRPose() - { - position = new Vector3(p.Position.x, p.Position.y, -p.Position.z), - orientation = new Quaternion(-p.Orientation.x, -p.Orientation.y, p.Orientation.z, p.Orientation.w) - }; - } - - internal static OVRTracker.Frustum ToFrustum(this OVRPlugin.Frustumf f) - { - return new OVRTracker.Frustum() - { - nearZ = f.zNear, - farZ = f.zFar, - - fov = new Vector2() - { - x = Mathf.Rad2Deg * f.fovX, - y = Mathf.Rad2Deg * f.fovY - } - }; - } - - internal static Color FromColorf(this OVRPlugin.Colorf c) - { - return new Color() { r = c.r, g = c.g, b = c.b, a = c.a }; - } - - internal static OVRPlugin.Colorf ToColorf(this Color c) - { - return new OVRPlugin.Colorf() { r = c.r, g = c.g, b = c.b, a = c.a }; - } - - internal static Vector3 FromVector3f(this OVRPlugin.Vector3f v) - { - return new Vector3() { x = v.x, y = v.y, z = v.z }; - } - - internal static Vector3 FromFlippedZVector3f(this OVRPlugin.Vector3f v) - { - return new Vector3() { x = v.x, y = v.y, z = -v.z }; - } - - internal static OVRPlugin.Vector3f ToVector3f(this Vector3 v) - { - return new OVRPlugin.Vector3f() { x = v.x, y = v.y, z = v.z }; - } - - internal static OVRPlugin.Vector3f ToFlippedZVector3f(this Vector3 v) - { - return new OVRPlugin.Vector3f() { x = v.x, y = v.y, z = -v.z }; - } - - internal static Quaternion FromQuatf(this OVRPlugin.Quatf q) - { - return new Quaternion() { x = q.x, y = q.y, z = q.z, w = q.w }; - } - - internal static Quaternion FromFlippedZQuatf(this OVRPlugin.Quatf q) - { - return new Quaternion() { x = -q.x, y = -q.y, z = q.z, w = q.w }; - } - - internal static OVRPlugin.Quatf ToQuatf(this Quaternion q) - { - return new OVRPlugin.Quatf() { x = q.x, y = q.y, z = q.z, w = q.w }; - } - - internal static OVRPlugin.Quatf ToFlippedZQuatf(this Quaternion q) - { - return new OVRPlugin.Quatf() { x = -q.x, y = -q.y, z = q.z, w = q.w }; - } -} - -/// -/// An affine transformation built from a Unity position and orientation. -/// -[System.Serializable] -public struct OVRPose -{ - /// - /// A pose with no translation or rotation. - /// - public static OVRPose identity - { - get - { - return new OVRPose() - { - position = Vector3.zero, - orientation = Quaternion.identity - }; - } - } - - public override bool Equals(System.Object obj) - { - return obj is OVRPose && this == (OVRPose)obj; - } - - public override int GetHashCode() - { - return position.GetHashCode() ^ orientation.GetHashCode(); - } - - public static bool operator ==(OVRPose x, OVRPose y) - { - return x.position == y.position && x.orientation == y.orientation; - } - - public static bool operator !=(OVRPose x, OVRPose y) - { - return !(x == y); - } - - /// - /// The position. - /// - public Vector3 position; - - /// - /// The orientation. - /// - public Quaternion orientation; - - /// - /// Multiplies two poses. - /// - public static OVRPose operator *(OVRPose lhs, OVRPose rhs) - { - var ret = new OVRPose(); - ret.position = lhs.position + lhs.orientation * rhs.position; - ret.orientation = lhs.orientation * rhs.orientation; - return ret; - } - - /// - /// Computes the inverse of the given pose. - /// - public OVRPose Inverse() - { - OVRPose ret; - ret.orientation = Quaternion.Inverse(orientation); - ret.position = ret.orientation * -position; - return ret; - } - - /// - /// Converts the pose from left- to right-handed or vice-versa. - /// - internal OVRPose flipZ() - { - var ret = this; - ret.position.z = -ret.position.z; - ret.orientation.z = -ret.orientation.z; - ret.orientation.w = -ret.orientation.w; - return ret; - } - - internal OVRPlugin.Posef ToPosef() - { - return new OVRPlugin.Posef() - { - Position = position.ToVector3f(), - Orientation = orientation.ToQuatf() - }; - } -} - -/// -/// Encapsulates an 8-byte-aligned of unmanaged memory. -/// -public class OVRNativeBuffer : IDisposable -{ - private bool disposed = false; - private int m_numBytes = 0; - private IntPtr m_ptr = IntPtr.Zero; - - /// - /// Creates a buffer of the specified size. - /// - public OVRNativeBuffer(int numBytes) - { - Reallocate(numBytes); - } - - /// - /// Releases unmanaged resources and performs other cleanup operations before the is - /// reclaimed by garbage collection. - /// - ~OVRNativeBuffer() - { - Dispose(false); - } - - /// - /// Reallocates the buffer with the specified new size. - /// - public void Reset(int numBytes) - { - Reallocate(numBytes); - } - - /// - /// The current number of bytes in the buffer. - /// - public int GetCapacity() - { - return m_numBytes; - } - - /// - /// A pointer to the unmanaged memory in the buffer, starting at the given offset in bytes. - /// - public IntPtr GetPointer(int byteOffset = 0) - { - if (byteOffset < 0 || byteOffset >= m_numBytes) - return IntPtr.Zero; - return (byteOffset == 0) ? m_ptr : new IntPtr(m_ptr.ToInt64() + byteOffset); - } - - /// - /// Releases all resource used by the object. - /// - /// Call when you are finished using the . The - /// method leaves the in an unusable state. After calling , you must - /// release all references to the so the garbage collector can reclaim the memory that - /// the was occupying. - public void Dispose() - { - Dispose(true); - GC.SuppressFinalize(this); - } - - private void Dispose(bool disposing) - { - if (disposed) - return; - - if (disposing) - { - // dispose managed resources - } - - // dispose unmanaged resources - Release(); - - disposed = true; - } - - private void Reallocate(int numBytes) - { - Release(); - - if (numBytes > 0) - { - m_ptr = Marshal.AllocHGlobal(numBytes); - m_numBytes = numBytes; - } - else - { - m_ptr = IntPtr.Zero; - m_numBytes = 0; - } - } - - private void Release() - { - if (m_ptr != IntPtr.Zero) - { - Marshal.FreeHGlobal(m_ptr); - m_ptr = IntPtr.Zero; - m_numBytes = 0; - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCommon.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCommon.cs.meta deleted file mode 100644 index 626d726c..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCommon.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 176f8d665b1d78048b1e87956698df6b -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDebugHeadController.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDebugHeadController.cs deleted file mode 100644 index 47af7855..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDebugHeadController.cs +++ /dev/null @@ -1,121 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using VR = UnityEngine.VR; -using System.Collections; - -/// -/// This is a simple behavior that can be attached to a parent of the CameraRig in order -/// to provide movement via the gamepad. This is useful when testing an application in -/// the Unity editor without the HMD. -/// To use it, create a game object in your scene and drag your CameraRig to be a child -/// of the game object. Then, add the OVRDebugHeadController behavior to the game object. -/// Alternatively, this behavior can be placed directly on the OVRCameraRig object, but -/// that is not guaranteed to work if OVRCameraRig functionality changes in the future. -/// In the parent case, the object with OVRDebugHeadController can be thougt of as a -/// platform that your camera is attached to. When the platform moves or rotates, the -/// camera moves or rotates, but the camera can still move independently while "on" the -/// platform. -/// In general, this behavior should be disabled when not debugging. -/// -public class OVRDebugHeadController : MonoBehaviour -{ - [SerializeField] - public bool AllowPitchLook = false; - [SerializeField] - public bool AllowYawLook = true; - [SerializeField] - public bool InvertPitch = false; - [SerializeField] - public float GamePad_PitchDegreesPerSec = 90.0f; - [SerializeField] - public float GamePad_YawDegreesPerSec = 90.0f; - [SerializeField] - public bool AllowMovement = false; - [SerializeField] - public float ForwardSpeed = 2.0f; - [SerializeField] - public float StrafeSpeed = 2.0f; - - protected OVRCameraRig CameraRig = null; - - void Awake() - { - // locate the camera rig so we can use it to get the current camera transform each frame - OVRCameraRig[] CameraRigs = gameObject.GetComponentsInChildren(); - - if (CameraRigs.Length == 0) - Debug.LogWarning("OVRCamParent: No OVRCameraRig attached."); - else if (CameraRigs.Length > 1) - Debug.LogWarning("OVRCamParent: More then 1 OVRCameraRig attached."); - else - CameraRig = CameraRigs[0]; - } - - // Use this for initialization - void Start() - { - - } - - // Update is called once per frame - void Update() - { - if (AllowMovement) - { - float gamePad_FwdAxis = OVRInput.Get(OVRInput.RawAxis2D.LThumbstick).y; - float gamePad_StrafeAxis = OVRInput.Get(OVRInput.RawAxis2D.LThumbstick).x; - - Vector3 fwdMove = (CameraRig.centerEyeAnchor.rotation * Vector3.forward) * gamePad_FwdAxis * Time.deltaTime * ForwardSpeed; - Vector3 strafeMove = (CameraRig.centerEyeAnchor.rotation * Vector3.right) * gamePad_StrafeAxis * Time.deltaTime * StrafeSpeed; - transform.position += fwdMove + strafeMove; - } - - if (!UnityEngine.XR.XRDevice.isPresent && (AllowYawLook || AllowPitchLook)) - { - Quaternion r = transform.rotation; - if (AllowYawLook) - { - float gamePadYaw = OVRInput.Get(OVRInput.RawAxis2D.RThumbstick).x; - float yawAmount = gamePadYaw * Time.deltaTime * GamePad_YawDegreesPerSec; - Quaternion yawRot = Quaternion.AngleAxis(yawAmount, Vector3.up); - r = yawRot * r; - } - if (AllowPitchLook) - { - float gamePadPitch = OVRInput.Get(OVRInput.RawAxis2D.RThumbstick).y; - if (Mathf.Abs(gamePadPitch) > 0.0001f) - { - if (InvertPitch) - { - gamePadPitch *= -1.0f; - } - float pitchAmount = gamePadPitch * Time.deltaTime * GamePad_PitchDegreesPerSec; - Quaternion pitchRot = Quaternion.AngleAxis(pitchAmount, Vector3.left); - r = r * pitchRot; - } - } - - transform.rotation = r; - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDebugHeadController.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDebugHeadController.cs.meta deleted file mode 100644 index c34e98d5..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDebugHeadController.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 563681618daa71b4c89f979b1fd7170b -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDisplay.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDisplay.cs deleted file mode 100644 index 03f8562a..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDisplay.cs +++ /dev/null @@ -1,251 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using System; -using System.Runtime.InteropServices; -using System.Text.RegularExpressions; -using UnityEngine; -using VR = UnityEngine.VR; - -/// -/// Manages an Oculus Rift head-mounted display (HMD). -/// -public class OVRDisplay -{ - /// - /// Specifies the size and field-of-view for one eye texture. - /// - public struct EyeRenderDesc - { - /// - /// The horizontal and vertical size of the texture. - /// - public Vector2 resolution; - - /// - /// The angle of the horizontal and vertical field of view in degrees. - /// - public Vector2 fov; - } - - /// - /// Contains latency measurements for a single frame of rendering. - /// - public struct LatencyData - { - /// - /// The time it took to render both eyes in seconds. - /// - public float render; - - /// - /// The time it took to perform TimeWarp in seconds. - /// - public float timeWarp; - - /// - /// The time between the end of TimeWarp and scan-out in seconds. - /// - public float postPresent; - public float renderError; - public float timeWarpError; - } - - private bool needsConfigureTexture; - private EyeRenderDesc[] eyeDescs = new EyeRenderDesc[2]; - - /// - /// Creates an instance of OVRDisplay. Called by OVRManager. - /// - public OVRDisplay() - { - UpdateTextures(); - } - - /// - /// Updates the internal state of the OVRDisplay. Called by OVRManager. - /// - public void Update() - { - UpdateTextures(); - } - - /// - /// Occurs when the head pose is reset. - /// - public event System.Action RecenteredPose; - - /// - /// Recenters the head pose. - /// - public void RecenterPose() - { - UnityEngine.XR.InputTracking.Recenter(); - - if (RecenteredPose != null) - { - RecenteredPose(); - } - } - - /// - /// Gets the current linear acceleration of the head. - /// - public Vector3 acceleration - { - get - { - if (!OVRManager.isHmdPresent) - return Vector3.zero; - - return OVRPlugin.GetNodeAcceleration(OVRPlugin.Node.None, OVRPlugin.Step.Render).FromFlippedZVector3f(); - } - } - - /// - /// Gets the current angular acceleration of the head. - /// - public Vector3 angularAcceleration - { - get - { - if (!OVRManager.isHmdPresent) - return Vector3.zero; - - return OVRPlugin.GetNodeAngularAcceleration(OVRPlugin.Node.None, OVRPlugin.Step.Render).FromFlippedZVector3f() * Mathf.Rad2Deg; - } - } - - /// - /// Gets the current linear velocity of the head. - /// - public Vector3 velocity - { - get - { - if (!OVRManager.isHmdPresent) - return Vector3.zero; - - return OVRPlugin.GetNodeVelocity(OVRPlugin.Node.None, OVRPlugin.Step.Render).FromFlippedZVector3f(); - } - } - - /// - /// Gets the current angular velocity of the head. - /// - public Vector3 angularVelocity - { - get - { - if (!OVRManager.isHmdPresent) - return Vector3.zero; - - return OVRPlugin.GetNodeAngularVelocity(OVRPlugin.Node.None, OVRPlugin.Step.Render).FromFlippedZVector3f() * Mathf.Rad2Deg; - } - } - - /// - /// Gets the resolution and field of view for the given eye. - /// - public EyeRenderDesc GetEyeRenderDesc(UnityEngine.XR.XRNode eye) - { - return eyeDescs[(int)eye]; - } - - /// - /// Gets the current measured latency values. - /// - public LatencyData latency - { - get - { - if (!OVRManager.isHmdPresent) - return new LatencyData(); - - string latency = OVRPlugin.latency; - - var r = new Regex("Render: ([0-9]+[.][0-9]+)ms, TimeWarp: ([0-9]+[.][0-9]+)ms, PostPresent: ([0-9]+[.][0-9]+)ms", RegexOptions.None); - - var ret = new LatencyData(); - - Match match = r.Match(latency); - if (match.Success) - { - ret.render = float.Parse(match.Groups[1].Value); - ret.timeWarp = float.Parse(match.Groups[2].Value); - ret.postPresent = float.Parse(match.Groups[3].Value); - } - - return ret; - } - } - - /// - /// Gets application's frame rate reported by oculus plugin - /// - public float appFramerate - { - get - { - if (!OVRManager.isHmdPresent) - return 0; - - return OVRPlugin.GetAppFramerate(); - } - } - - /// - /// Gets the recommended MSAA level for optimal quality/performance the current device. - /// - public int recommendedMSAALevel - { - get - { - int result = OVRPlugin.recommendedMSAALevel; - - if (result == 1) - result = 0; - - return result; - } - } - - private void UpdateTextures() - { - ConfigureEyeDesc(UnityEngine.XR.XRNode.LeftEye); - ConfigureEyeDesc(UnityEngine.XR.XRNode.RightEye); - } - - private void ConfigureEyeDesc(UnityEngine.XR.XRNode eye) - { - if (!OVRManager.isHmdPresent) - return; - - OVRPlugin.Sizei size = OVRPlugin.GetEyeTextureSize((OVRPlugin.Eye)eye); - OVRPlugin.Frustumf frust = OVRPlugin.GetEyeFrustum((OVRPlugin.Eye)eye); - - eyeDescs[(int)eye] = new EyeRenderDesc() - { - resolution = new Vector2(size.w, size.h), - fov = Mathf.Rad2Deg * new Vector2(frust.fovX, frust.fovY), - }; - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDisplay.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDisplay.cs.meta deleted file mode 100644 index cf1484df..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDisplay.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: bb365ebe8e821fc4e81e9dca9d704357 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHaptics.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHaptics.cs deleted file mode 100644 index a8bf2c7d..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHaptics.cs +++ /dev/null @@ -1,366 +0,0 @@ -using UnityEngine; -using System; -using System.IO; -using System.Collections; -using System.Collections.Generic; -using System.Runtime.InteropServices; - -/// -/// Plays tactile effects on a tracked VR controller. -/// -public static class OVRHaptics -{ - public readonly static OVRHapticsChannel[] Channels; - public readonly static OVRHapticsChannel LeftChannel; - public readonly static OVRHapticsChannel RightChannel; - - private readonly static OVRHapticsOutput[] m_outputs; - - static OVRHaptics() - { - Config.Load(); - - m_outputs = new OVRHapticsOutput[] - { - new OVRHapticsOutput((uint)OVRPlugin.Controller.LTouch), - new OVRHapticsOutput((uint)OVRPlugin.Controller.RTouch), - }; - - Channels = new OVRHapticsChannel[] - { - LeftChannel = new OVRHapticsChannel(0), - RightChannel = new OVRHapticsChannel(1), - }; - } - - /// - /// Determines the target format for haptics data on a specific device. - /// - public static class Config - { - public static int SampleRateHz { get; private set; } - public static int SampleSizeInBytes { get; private set; } - public static int MinimumSafeSamplesQueued { get; private set; } - public static int MinimumBufferSamplesCount { get; private set; } - public static int OptimalBufferSamplesCount { get; private set; } - public static int MaximumBufferSamplesCount { get; private set; } - - static Config() - { - Load(); - } - - public static void Load() - { - OVRPlugin.HapticsDesc desc = OVRPlugin.GetControllerHapticsDesc((uint)OVRPlugin.Controller.RTouch); - - SampleRateHz = desc.SampleRateHz; - SampleSizeInBytes = desc.SampleSizeInBytes; - MinimumSafeSamplesQueued = desc.MinimumSafeSamplesQueued; - MinimumBufferSamplesCount = desc.MinimumBufferSamplesCount; - OptimalBufferSamplesCount = desc.OptimalBufferSamplesCount; - MaximumBufferSamplesCount = desc.MaximumBufferSamplesCount; - } - } - - /// - /// A track of haptics data that can be mixed or sequenced with another track. - /// - public class OVRHapticsChannel - { - private OVRHapticsOutput m_output; - - /// - /// Constructs a channel targeting the specified output. - /// - public OVRHapticsChannel(uint outputIndex) - { - m_output = m_outputs[outputIndex]; - } - - /// - /// Cancels any currently-playing clips and immediatly plays the specified clip instead. - /// - public void Preempt(OVRHapticsClip clip) - { - m_output.Preempt(clip); - } - - /// - /// Enqueues the specified clip to play after any currently-playing clips finish. - /// - public void Queue(OVRHapticsClip clip) - { - m_output.Queue(clip); - } - - /// - /// Adds the specified clip to play simultaneously to the currently-playing clip(s). - /// - public void Mix(OVRHapticsClip clip) - { - m_output.Mix(clip); - } - - /// - /// Cancels any currently-playing clips. - /// - public void Clear() - { - m_output.Clear(); - } - } - - private class OVRHapticsOutput - { - private class ClipPlaybackTracker - { - public int ReadCount { get; set; } - public OVRHapticsClip Clip { get; set; } - - public ClipPlaybackTracker(OVRHapticsClip clip) - { - Clip = clip; - } - } - - private bool m_lowLatencyMode = true; - private int m_prevSamplesQueued = 0; - private float m_prevSamplesQueuedTime = 0; - private int m_numPredictionHits = 0; - private int m_numPredictionMisses = 0; - private int m_numUnderruns = 0; - private List m_pendingClips = new List(); - private uint m_controller = 0; - private OVRNativeBuffer m_nativeBuffer = new OVRNativeBuffer(OVRHaptics.Config.MaximumBufferSamplesCount * OVRHaptics.Config.SampleSizeInBytes); - private OVRHapticsClip m_paddingClip = new OVRHapticsClip(); - - public OVRHapticsOutput(uint controller) - { - m_controller = controller; - } - - /// - /// The system calls this each frame to update haptics playback. - /// - public void Process() - { - var hapticsState = OVRPlugin.GetControllerHapticsState(m_controller); - - float elapsedTime = Time.realtimeSinceStartup - m_prevSamplesQueuedTime; - if (m_prevSamplesQueued > 0) - { - int expectedSamples = m_prevSamplesQueued - (int)(elapsedTime * OVRHaptics.Config.SampleRateHz + 0.5f); - if (expectedSamples < 0) - expectedSamples = 0; - - if ((hapticsState.SamplesQueued - expectedSamples) == 0) - m_numPredictionHits++; - else - m_numPredictionMisses++; - - //Debug.Log(hapticsState.SamplesAvailable + "a " + hapticsState.SamplesQueued + "q " + expectedSamples + "e " - //+ "Prediction Accuracy: " + m_numPredictionHits / (float)(m_numPredictionMisses + m_numPredictionHits)); - - if ((expectedSamples > 0) && (hapticsState.SamplesQueued == 0)) - { - m_numUnderruns++; - //Debug.LogError("Samples Underrun (" + m_controller + " #" + m_numUnderruns + ") -" - // + " Expected: " + expectedSamples - // + " Actual: " + hapticsState.SamplesQueued); - } - - m_prevSamplesQueued = hapticsState.SamplesQueued; - m_prevSamplesQueuedTime = Time.realtimeSinceStartup; - } - - int desiredSamplesCount = OVRHaptics.Config.OptimalBufferSamplesCount; - if (m_lowLatencyMode) - { - float sampleRateMs = 1000.0f / (float)OVRHaptics.Config.SampleRateHz; - float elapsedMs = elapsedTime * 1000.0f; - int samplesNeededPerFrame = (int)Mathf.Ceil(elapsedMs / sampleRateMs); - int lowLatencySamplesCount = OVRHaptics.Config.MinimumSafeSamplesQueued + samplesNeededPerFrame; - - if (lowLatencySamplesCount < desiredSamplesCount) - desiredSamplesCount = lowLatencySamplesCount; - } - - if (hapticsState.SamplesQueued > desiredSamplesCount) - return; - - if (desiredSamplesCount > OVRHaptics.Config.MaximumBufferSamplesCount) - desiredSamplesCount = OVRHaptics.Config.MaximumBufferSamplesCount; - if (desiredSamplesCount > hapticsState.SamplesAvailable) - desiredSamplesCount = hapticsState.SamplesAvailable; - - int acquiredSamplesCount = 0; - int clipIndex = 0; - while (acquiredSamplesCount < desiredSamplesCount && clipIndex < m_pendingClips.Count) - { - int numSamplesToCopy = desiredSamplesCount - acquiredSamplesCount; - int remainingSamplesInClip = m_pendingClips[clipIndex].Clip.Count - m_pendingClips[clipIndex].ReadCount; - if (numSamplesToCopy > remainingSamplesInClip) - numSamplesToCopy = remainingSamplesInClip; - - if (numSamplesToCopy > 0) - { - int numBytes = numSamplesToCopy * OVRHaptics.Config.SampleSizeInBytes; - int dstOffset = acquiredSamplesCount * OVRHaptics.Config.SampleSizeInBytes; - int srcOffset = m_pendingClips[clipIndex].ReadCount * OVRHaptics.Config.SampleSizeInBytes; - Marshal.Copy(m_pendingClips[clipIndex].Clip.Samples, srcOffset, m_nativeBuffer.GetPointer(dstOffset), numBytes); - - m_pendingClips[clipIndex].ReadCount += numSamplesToCopy; - acquiredSamplesCount += numSamplesToCopy; - } - - clipIndex++; - } - - for (int i = m_pendingClips.Count - 1; i >= 0 && m_pendingClips.Count > 0; i--) - { - if (m_pendingClips[i].ReadCount >= m_pendingClips[i].Clip.Count) - m_pendingClips.RemoveAt(i); - } - - int desiredPadding = desiredSamplesCount - (hapticsState.SamplesQueued + acquiredSamplesCount); - if (desiredPadding < (OVRHaptics.Config.MinimumBufferSamplesCount - acquiredSamplesCount)) - desiredPadding = (OVRHaptics.Config.MinimumBufferSamplesCount - acquiredSamplesCount); - if (desiredPadding > hapticsState.SamplesAvailable) - desiredPadding = hapticsState.SamplesAvailable; - - if (desiredPadding > 0) - { - int numBytes = desiredPadding * OVRHaptics.Config.SampleSizeInBytes; - int dstOffset = acquiredSamplesCount * OVRHaptics.Config.SampleSizeInBytes; - int srcOffset = 0; - Marshal.Copy(m_paddingClip.Samples, srcOffset, m_nativeBuffer.GetPointer(dstOffset), numBytes); - - acquiredSamplesCount += desiredPadding; - } - - if (acquiredSamplesCount > 0) - { - OVRPlugin.HapticsBuffer hapticsBuffer; - hapticsBuffer.Samples = m_nativeBuffer.GetPointer(); - hapticsBuffer.SamplesCount = acquiredSamplesCount; - - OVRPlugin.SetControllerHaptics(m_controller, hapticsBuffer); - - hapticsState = OVRPlugin.GetControllerHapticsState(m_controller); - m_prevSamplesQueued = hapticsState.SamplesQueued; - m_prevSamplesQueuedTime = Time.realtimeSinceStartup; - } - } - - /// - /// Immediately plays the specified clip without waiting for any currently-playing clip to finish. - /// - public void Preempt(OVRHapticsClip clip) - { - m_pendingClips.Clear(); - m_pendingClips.Add(new ClipPlaybackTracker(clip)); - } - - /// - /// Enqueues the specified clip to play after any currently-playing clip finishes. - /// - public void Queue(OVRHapticsClip clip) - { - m_pendingClips.Add(new ClipPlaybackTracker(clip)); - } - - /// - /// Adds the samples from the specified clip to the ones in the currently-playing clip(s). - /// - public void Mix(OVRHapticsClip clip) - { - int numClipsToMix = 0; - int numSamplesToMix = 0; - int numSamplesRemaining = clip.Count; - - while (numSamplesRemaining > 0 && numClipsToMix < m_pendingClips.Count) - { - int numSamplesRemainingInClip = m_pendingClips[numClipsToMix].Clip.Count - m_pendingClips[numClipsToMix].ReadCount; - numSamplesRemaining -= numSamplesRemainingInClip; - numSamplesToMix += numSamplesRemainingInClip; - numClipsToMix++; - } - - if (numSamplesRemaining > 0) - { - numSamplesToMix += numSamplesRemaining; - numSamplesRemaining = 0; - } - - if (numClipsToMix > 0) - { - OVRHapticsClip mixClip = new OVRHapticsClip(numSamplesToMix); - - OVRHapticsClip a = clip; - int aReadCount = 0; - - for (int i = 0; i < numClipsToMix; i++) - { - OVRHapticsClip b = m_pendingClips[i].Clip; - for (int bReadCount = m_pendingClips[i].ReadCount; bReadCount < b.Count; bReadCount++) - { - if (OVRHaptics.Config.SampleSizeInBytes == 1) - { - byte sample = 0; // TODO support multi-byte samples - if ((aReadCount < a.Count) && (bReadCount < b.Count)) - { - sample = (byte)(Mathf.Clamp(a.Samples[aReadCount] + b.Samples[bReadCount], 0, System.Byte.MaxValue)); // TODO support multi-byte samples - aReadCount++; - } - else if (bReadCount < b.Count) - { - sample = b.Samples[bReadCount]; // TODO support multi-byte samples - } - - mixClip.WriteSample(sample); // TODO support multi-byte samples - } - } - } - - while (aReadCount < a.Count) - { - if (OVRHaptics.Config.SampleSizeInBytes == 1) - { - mixClip.WriteSample(a.Samples[aReadCount]); // TODO support multi-byte samples - } - aReadCount++; - } - - m_pendingClips[0] = new ClipPlaybackTracker(mixClip); - for (int i = 1; i < numClipsToMix; i++) - { - m_pendingClips.RemoveAt(1); - } - } - else - { - m_pendingClips.Add(new ClipPlaybackTracker(clip)); - } - } - - public void Clear() - { - m_pendingClips.Clear(); - } - } - - /// - /// The system calls this each frame to update haptics playback. - /// - public static void Process() - { - Config.Load(); - - for (int i = 0; i < m_outputs.Length; i++) - { - m_outputs[i].Process(); - } - } -} - diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHaptics.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHaptics.cs.meta deleted file mode 100644 index e6fbed6c..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHaptics.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: d3b22b858e27329498781f145fa42610 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHapticsClip.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHapticsClip.cs deleted file mode 100644 index c4d3a5e3..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHapticsClip.cs +++ /dev/null @@ -1,149 +0,0 @@ -using UnityEngine; -using System.Collections; - -/// -/// A PCM buffer of data for a haptics effect. -/// -public class OVRHapticsClip -{ - /// - /// The current number of samples in the clip. - /// - public int Count { get; private set; } - - /// - /// The maximum number of samples the clip can store. - /// - public int Capacity { get; private set; } - - /// - /// The raw haptics data. - /// - public byte[] Samples { get; private set; } - - public OVRHapticsClip() - { - Capacity = OVRHaptics.Config.MaximumBufferSamplesCount; - Samples = new byte[Capacity * OVRHaptics.Config.SampleSizeInBytes]; - } - - /// - /// Creates a clip with the specified capacity. - /// - public OVRHapticsClip(int capacity) - { - Capacity = (capacity >= 0) ? capacity : 0; - Samples = new byte[Capacity * OVRHaptics.Config.SampleSizeInBytes]; - } - - /// - /// Creates a clip with the specified data. - /// - public OVRHapticsClip(byte[] samples, int samplesCount) - { - Samples = samples; - Capacity = Samples.Length / OVRHaptics.Config.SampleSizeInBytes; - Count = (samplesCount >= 0) ? samplesCount : 0; - } - - /// - /// Creates a clip by mixing the specified clips. - /// - public OVRHapticsClip(OVRHapticsClip a, OVRHapticsClip b) - { - int maxCount = a.Count; - if (b.Count > maxCount) - maxCount = b.Count; - - Capacity = maxCount; - Samples = new byte[Capacity * OVRHaptics.Config.SampleSizeInBytes]; - - for (int i = 0; i < a.Count || i < b.Count; i++) - { - if (OVRHaptics.Config.SampleSizeInBytes == 1) - { - byte sample = 0; // TODO support multi-byte samples - if ((i < a.Count) && (i < b.Count)) - sample = (byte)(Mathf.Clamp(a.Samples[i] + b.Samples[i], 0, System.Byte.MaxValue)); // TODO support multi-byte samples - else if (i < a.Count) - sample = a.Samples[i]; // TODO support multi-byte samples - else if (i < b.Count) - sample = b.Samples[i]; // TODO support multi-byte samples - - WriteSample(sample); // TODO support multi-byte samples - } - } - } - - /// - /// Creates a haptics clip from the specified audio clip. - /// - public OVRHapticsClip(AudioClip audioClip, int channel = 0) - { - float[] audioData = new float[audioClip.samples * audioClip.channels]; - audioClip.GetData(audioData, 0); - - InitializeFromAudioFloatTrack(audioData, audioClip.frequency, audioClip.channels, channel); - } - - /// - /// Adds the specified sample to the end of the clip. - /// - public void WriteSample(byte sample) // TODO support multi-byte samples - { - if (Count >= Capacity) - { - //Debug.LogError("Attempted to write OVRHapticsClip sample out of range - Count:" + Count + " Capacity:" + Capacity); - return; - } - - if (OVRHaptics.Config.SampleSizeInBytes == 1) - { - Samples[Count * OVRHaptics.Config.SampleSizeInBytes] = sample; // TODO support multi-byte samples - } - - Count++; - } - - /// - /// Clears the clip and resets its size to 0. - /// - public void Reset() - { - Count = 0; - } - - private void InitializeFromAudioFloatTrack(float[] sourceData, double sourceFrequency, int sourceChannelCount, int sourceChannel) - { - double stepSizePrecise = (sourceFrequency + 1e-6) / OVRHaptics.Config.SampleRateHz; - - if (stepSizePrecise < 1.0) - return; - - int stepSize = (int)stepSizePrecise; - double stepSizeError = stepSizePrecise - stepSize; - double accumulatedStepSizeError = 0.0f; - int length = sourceData.Length; - - Count = 0; - Capacity = length / sourceChannelCount / stepSize + 1; - Samples = new byte[Capacity * OVRHaptics.Config.SampleSizeInBytes]; - - int i = sourceChannel % sourceChannelCount; - while (i < length) - { - if (OVRHaptics.Config.SampleSizeInBytes == 1) - { - WriteSample((byte)(Mathf.Clamp01(Mathf.Abs(sourceData[i])) * System.Byte.MaxValue)); // TODO support multi-byte samples - } - i += stepSize * sourceChannelCount; - accumulatedStepSizeError += stepSizeError; - if ((int)accumulatedStepSizeError > 0) - { - i += (int)accumulatedStepSizeError * sourceChannelCount; - accumulatedStepSizeError = accumulatedStepSizeError - (int)accumulatedStepSizeError; - } - } - } -} - diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHapticsClip.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHapticsClip.cs.meta deleted file mode 100644 index 743ea8a6..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHapticsClip.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: c123270a848515b458069b5242866451 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRInput.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRInput.cs deleted file mode 100644 index 25cecc95..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRInput.cs +++ /dev/null @@ -1,2932 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using System; -using System.Collections; -using System.Collections.Generic; -using System.Runtime.InteropServices; -using UnityEngine; - -/// -/// Provides a unified input system for Oculus controllers and gamepads. -/// -public static class OVRInput -{ - [Flags] - /// Virtual button mappings that allow the same input bindings to work across different controllers. - public enum Button - { - None = 0, ///< Maps to RawButton: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - One = 0x00000001, ///< Maps to RawButton: [Gamepad, Touch, RTouch: A], [LTouch: X], [LTrackedRemote: LTouchpad], [RTrackedRemote: RTouchpad], [Touchpad, Remote: Start] - Two = 0x00000002, ///< Maps to RawButton: [Gamepad, Touch, RTouch: B], [LTouch: Y], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: Back] - Three = 0x00000004, ///< Maps to RawButton: [Gamepad, Touch: X], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Four = 0x00000008, ///< Maps to RawButton: [Gamepad, Touch: Y], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Start = 0x00000100, ///< Maps to RawButton: [Gamepad: Start], [Touch, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: Start], [RTouch: None] - Back = 0x00000200, ///< Maps to RawButton: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: Back], [Touch, LTouch, RTouch: None] - PrimaryShoulder = 0x00001000, ///< Maps to RawButton: [Gamepad: LShoulder], [Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryIndexTrigger = 0x00002000, ///< Maps to RawButton: [Gamepad, Touch, LTouch, LTrackedRemote: LIndexTrigger], [RTouch, RTrackedRemote: RIndexTrigger], [Touchpad, Remote: None] - PrimaryHandTrigger = 0x00004000, ///< Maps to RawButton: [Touch, LTouch: LHandTrigger], [RTouch: RHandTrigger], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryThumbstick = 0x00008000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstick], [RTouch: RThumbstick], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryThumbstickUp = 0x00010000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickUp], [RTouch: RThumbstickUp], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryThumbstickDown = 0x00020000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickDown], [RTouch: RThumbstickDown], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryThumbstickLeft = 0x00040000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickLeft], [RTouch: RThumbstickLeft], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryThumbstickRight = 0x00080000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickRight], [RTouch: RThumbstickRight], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryTouchpad = 0x00000400, ///< Maps to RawButton: [LTrackedRemote, Touchpad: LTouchpad], [RTrackedRemote: RTouchpad], [Gamepad, Touch, LTouch, RTouch, Remote: None] - SecondaryShoulder = 0x00100000, ///< Maps to RawButton: [Gamepad: RShoulder], [Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryIndexTrigger = 0x00200000, ///< Maps to RawButton: [Gamepad, Touch: RIndexTrigger], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryHandTrigger = 0x00400000, ///< Maps to RawButton: [Touch: RHandTrigger], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryThumbstick = 0x00800000, ///< Maps to RawButton: [Gamepad, Touch: RThumbstick], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryThumbstickUp = 0x01000000, ///< Maps to RawButton: [Gamepad, Touch: RThumbstickUp], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryThumbstickDown = 0x02000000, ///< Maps to RawButton: [Gamepad, Touch: RThumbstickDown], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryThumbstickLeft = 0x04000000, ///< Maps to RawButton: [Gamepad, Touch: RThumbstickLeft], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryThumbstickRight = 0x08000000, ///< Maps to RawButton: [Gamepad, Touch: RThumbstickRight], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryTouchpad = 0x00000800, ///< Maps to RawButton: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - DpadUp = 0x00000010, ///< Maps to RawButton: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadUp], [Touch, LTouch, RTouch: None] - DpadDown = 0x00000020, ///< Maps to RawButton: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadDown], [Touch, LTouch, RTouch: None] - DpadLeft = 0x00000040, ///< Maps to RawButton: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadLeft], [Touch, LTouch, RTouch: None] - DpadRight = 0x00000080, ///< Maps to RawButton: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadRight], [Touch, LTouch, RTouch: None] - Up = 0x10000000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickUp], [RTouch: RThumbstickUp], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadUp] - Down = 0x20000000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickDown], [RTouch: RThumbstickDown], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadDown] - Left = 0x40000000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickLeft], [RTouch: RThumbstickLeft], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadLeft] - Right = unchecked((int)0x80000000),///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickRight], [RTouch: RThumbstickRight], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadRight] - Any = ~None, ///< Maps to RawButton: [Gamepad, Touch, LTouch, RTouch: Any] - } - - [Flags] - /// Raw button mappings that can be used to directly query the state of a controller. - public enum RawButton - { - None = 0, ///< Maps to Physical Button: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - A = 0x00000001, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: A], [LTrackedRemote: LIndexTrigger], [RTrackedRemote: RIndexTrigger], [LTouch, Touchpad, Remote: None] - B = 0x00000002, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: B], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - X = 0x00000100, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: X], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Y = 0x00000200, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: Y], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Start = 0x00100000, ///< Maps to Physical Button: [Gamepad, Touch, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: Start], [RTouch: None] - Back = 0x00200000, ///< Maps to Physical Button: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: Back], [Touch, LTouch, RTouch: None] - LShoulder = 0x00000800, ///< Maps to Physical Button: [Gamepad: LShoulder], [Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LIndexTrigger = 0x10000000, ///< Maps to Physical Button: [Gamepad, Touch, LTouch, LTrackedRemote: LIndexTrigger], [RTouch, RTrackedRemote, Touchpad, Remote: None] - LHandTrigger = 0x20000000, ///< Maps to Physical Button: [Touch, LTouch: LHandTrigger], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LThumbstick = 0x00000400, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: LThumbstick], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LThumbstickUp = 0x00000010, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: LThumbstickUp], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LThumbstickDown = 0x00000020, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: LThumbstickDown], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LThumbstickLeft = 0x00000040, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: LThumbstickLeft], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LThumbstickRight = 0x00000080, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: LThumbstickRight], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LTouchpad = 0x40000000, ///< Maps to Physical Button: [LTrackedRemote: LTouchpad], [Gamepad, Touch, LTouch, RTouch, RTrackedRemote, Touchpad, Remote: None] - RShoulder = 0x00000008, ///< Maps to Physical Button: [Gamepad: RShoulder], [Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RIndexTrigger = 0x04000000, ///< Maps to Physical Button: [Gamepad, Touch, RTouch, RTrackedRemote: RIndexTrigger], [LTouch, LTrackedRemote, Touchpad, Remote: None] - RHandTrigger = 0x08000000, ///< Maps to Physical Button: [Touch, RTouch: RHandTrigger], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RThumbstick = 0x00000004, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: RThumbstick], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RThumbstickUp = 0x00001000, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: RThumbstickUp], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RThumbstickDown = 0x00002000, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: RThumbstickDown], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RThumbstickLeft = 0x00004000, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: RThumbstickLeft], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RThumbstickRight = 0x00008000, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: RThumbstickRight], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RTouchpad = unchecked((int)0x80000000),///< Maps to Physical Button: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - DpadUp = 0x00010000, ///< Maps to Physical Button: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadUp], [Touch, LTouch, RTouch: None] - DpadDown = 0x00020000, ///< Maps to Physical Button: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadDown], [Touch, LTouch, RTouch: None] - DpadLeft = 0x00040000, ///< Maps to Physical Button: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadLeft], [Touch, LTouch, RTouch: None] - DpadRight = 0x00080000, ///< Maps to Physical Button: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadRight], [Touch, LTouch, RTouch: None] - Any = ~None, ///< Maps to Physical Button: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: Any] - } - - [Flags] - /// Virtual capacitive touch mappings that allow the same input bindings to work across different controllers with capacitive touch support. - public enum Touch - { - None = 0, ///< Maps to RawTouch: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - One = Button.One, ///< Maps to RawTouch: [Touch, RTouch: A], [LTouch: X], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Two = Button.Two, ///< Maps to RawTouch: [Touch, RTouch: B], [LTouch: Y], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Three = Button.Three, ///< Maps to RawTouch: [Touch: X], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Four = Button.Four, ///< Maps to RawTouch: [Touch: Y], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryIndexTrigger = Button.PrimaryIndexTrigger, ///< Maps to RawTouch: [Touch, LTouch: LIndexTrigger], [RTouch: RIndexTrigger], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryThumbstick = Button.PrimaryThumbstick, ///< Maps to RawTouch: [Touch, LTouch: LThumbstick], [RTouch: RThumbstick], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryThumbRest = 0x00001000, ///< Maps to RawTouch: [Touch, LTouch: LThumbRest], [RTouch: RThumbRest], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryTouchpad = Button.PrimaryTouchpad, ///< Maps to RawTouch: [LTrackedRemote, Touchpad: LTouchpad], [RTrackedRemote: RTouchpad], [Gamepad, Touch, LTouch, RTouch, Remote: None] - SecondaryIndexTrigger = Button.SecondaryIndexTrigger, ///< Maps to RawTouch: [Touch: RIndexTrigger], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryThumbstick = Button.SecondaryThumbstick, ///< Maps to RawTouch: [Touch: RThumbstick], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryThumbRest = 0x00100000, ///< Maps to RawTouch: [Touch: RThumbRest], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryTouchpad = Button.SecondaryTouchpad, ///< Maps to RawTouch: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Any = ~None, ///< Maps to RawTouch: [Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad: Any], [Gamepad, Remote: None] - } - - [Flags] - /// Raw capacitive touch mappings that can be used to directly query the state of a controller. - public enum RawTouch - { - None = 0, ///< Maps to Physical Touch: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - A = RawButton.A, ///< Maps to Physical Touch: [Touch, RTouch: A], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - B = RawButton.B, ///< Maps to Physical Touch: [Touch, RTouch: B], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - X = RawButton.X, ///< Maps to Physical Touch: [Touch, LTouch: X], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Y = RawButton.Y, ///< Maps to Physical Touch: [Touch, LTouch: Y], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LIndexTrigger = 0x00001000, ///< Maps to Physical Touch: [Touch, LTouch: LIndexTrigger], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LThumbstick = RawButton.LThumbstick, ///< Maps to Physical Touch: [Touch, LTouch: LThumbstick], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LThumbRest = 0x00000800, ///< Maps to Physical Touch: [Touch, LTouch: LThumbRest], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LTouchpad = RawButton.LTouchpad, ///< Maps to Physical Touch: [LTrackedRemote, Touchpad: LTouchpad], [Gamepad, Touch, LTouch, RTouch, RTrackedRemote, Remote: None] - RIndexTrigger = 0x00000010, ///< Maps to Physical Touch: [Touch, RTouch: RIndexTrigger], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RThumbstick = RawButton.RThumbstick, ///< Maps to Physical Touch: [Touch, RTouch: RThumbstick], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RThumbRest = 0x00000008, ///< Maps to Physical Touch: [Touch, RTouch: RThumbRest], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RTouchpad = RawButton.RTouchpad, ///< Maps to Physical Touch: [RTrackedRemote: RTouchpad], [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, Touchpad, Remote: None] - Any = ~None, ///< Maps to Physical Touch: [Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad: Any], [Gamepad, Remote: None] - } - - [Flags] - /// Virtual near touch mappings that allow the same input bindings to work across different controllers with near touch support. - /// A near touch uses the capacitive touch sensors of a controller to detect approximate finger proximity prior to a full touch being reported. - public enum NearTouch - { - None = 0, ///< Maps to RawNearTouch: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryIndexTrigger = 0x00000001, ///< Maps to RawNearTouch: [Touch, LTouch: LIndexTrigger], [RTouch: RIndexTrigger], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryThumbButtons = 0x00000002, ///< Maps to RawNearTouch: [Touch, LTouch: LThumbButtons], [RTouch: RThumbButtons], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryIndexTrigger = 0x00000004, ///< Maps to RawNearTouch: [Touch: RIndexTrigger], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryThumbButtons = 0x00000008, ///< Maps to RawNearTouch: [Touch: RThumbButtons], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Any = ~None, ///< Maps to RawNearTouch: [Touch, LTouch, RTouch: Any], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - } - - [Flags] - /// Raw near touch mappings that can be used to directly query the state of a controller. - public enum RawNearTouch - { - None = 0, ///< Maps to Physical NearTouch: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LIndexTrigger = 0x00000001, ///< Maps to Physical NearTouch: [Touch, LTouch: Implies finger is in close proximity to LIndexTrigger.], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LThumbButtons = 0x00000002, ///< Maps to Physical NearTouch: [Touch, LTouch: Implies thumb is in close proximity to LThumbstick OR X/Y buttons.], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RIndexTrigger = 0x00000004, ///< Maps to Physical NearTouch: [Touch, RTouch: Implies finger is in close proximity to RIndexTrigger.], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RThumbButtons = 0x00000008, ///< Maps to Physical NearTouch: [Touch, RTouch: Implies thumb is in close proximity to RThumbstick OR A/B buttons.], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Any = ~None, ///< Maps to Physical NearTouch: [Touch, LTouch, RTouch: Any], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - } - - [Flags] - /// Virtual 1-dimensional axis (float) mappings that allow the same input bindings to work across different controllers. - public enum Axis1D - { - None = 0, ///< Maps to RawAxis1D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryIndexTrigger = 0x01, ///< Maps to RawAxis1D: [Gamepad, Touch, LTouch: LIndexTrigger], [RTouch: RIndexTrigger], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryHandTrigger = 0x04, ///< Maps to RawAxis1D: [Touch, LTouch: LHandTrigger], [RTouch: RHandTrigger], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryIndexTrigger = 0x02, ///< Maps to RawAxis1D: [Gamepad, Touch: RIndexTrigger], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryHandTrigger = 0x08, ///< Maps to RawAxis1D: [Touch: RHandTrigger], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Any = ~None, ///< Maps to RawAxis1D: [Gamepad, Touch, LTouch, RTouch: Any], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - } - - [Flags] - /// Raw 1-dimensional axis (float) mappings that can be used to directly query the state of a controller. - public enum RawAxis1D - { - None = 0, ///< Maps to Physical Axis1D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LIndexTrigger = 0x01, ///< Maps to Physical Axis1D: [Gamepad, Touch, LTouch: LIndexTrigger], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LHandTrigger = 0x04, ///< Maps to Physical Axis1D: [Touch, LTouch: LHandTrigger], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RIndexTrigger = 0x02, ///< Maps to Physical Axis1D: [Gamepad, Touch, RTouch: RIndexTrigger], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RHandTrigger = 0x08, ///< Maps to Physical Axis1D: [Touch, RTouch: RHandTrigger], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Any = ~None, ///< Maps to Physical Axis1D: [Gamepad, Touch, LTouch, RTouch: Any], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - } - - [Flags] - /// Virtual 2-dimensional axis (Vector2) mappings that allow the same input bindings to work across different controllers. - public enum Axis2D - { - None = 0, ///< Maps to RawAxis2D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryThumbstick = 0x01, ///< Maps to RawAxis2D: [Gamepad, Touch, LTouch: LThumbstick], [RTouch: RThumbstick], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - PrimaryTouchpad = 0x04, ///< Maps to RawAxis2D: [LTrackedRemote, Touchpad: LTouchpad], RTrackedRemote: RTouchpad], [Gamepad, Touch, LTouch, RTouch, Remote: None] - SecondaryThumbstick = 0x02, ///< Maps to RawAxis2D: [Gamepad, Touch: RThumbstick], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - SecondaryTouchpad = 0x08, ///< Maps to RawAxis2D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - Any = ~None, ///< Maps to RawAxis2D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad: Any], [Remote: None] - } - - [Flags] - /// Raw 2-dimensional axis (Vector2) mappings that can be used to directly query the state of a controller. - public enum RawAxis2D - { - None = 0, ///< Maps to Physical Axis2D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LThumbstick = 0x01, ///< Maps to Physical Axis2D: [Gamepad, Touch, LTouch: LThumbstick], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - LTouchpad = 0x04, ///< Maps to Physical Axis2D: [LTrackedRemote, Touchpad: LTouchpad], [Gamepad, Touch, LTouch, RTouch, RTrackedRemote, Remote: None] - RThumbstick = 0x02, ///< Maps to Physical Axis2D: [Gamepad, Touch, RTouch: RThumbstick], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None] - RTouchpad = 0x08, ///< Maps to Physical Axis2D: [RTrackedRemote: RTouchpad], [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, Touchpad, Remote: None] - Any = ~None, ///< Maps to Physical Axis2D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote: Any], [Touchpad, Remote: None] - } - - [Flags] - /// Identifies a controller which can be used to query the virtual or raw input state. - public enum Controller - { - None = OVRPlugin.Controller.None, ///< Null controller. - LTouch = OVRPlugin.Controller.LTouch, ///< Left Oculus Touch controller. Virtual input mapping differs from the combined L/R Touch mapping. - RTouch = OVRPlugin.Controller.RTouch, ///< Right Oculus Touch controller. Virtual input mapping differs from the combined L/R Touch mapping. - Touch = OVRPlugin.Controller.Touch, ///< Combined Left/Right pair of Oculus Touch controllers. - Remote = OVRPlugin.Controller.Remote, ///< Oculus Remote controller. - Gamepad = OVRPlugin.Controller.Gamepad, ///< Xbox 360 or Xbox One gamepad on PC. Generic gamepad on Android. - Touchpad = OVRPlugin.Controller.Touchpad, ///< GearVR touchpad on Android. - LTrackedRemote = OVRPlugin.Controller.LTrackedRemote, ///< Left GearVR tracked remote on Android. - RTrackedRemote = OVRPlugin.Controller.RTrackedRemote, ///< Right GearVR tracked remote on Android. - Active = OVRPlugin.Controller.Active, ///< Default controller. Represents the controller that most recently registered a button press from the user. - All = OVRPlugin.Controller.All, ///< Represents the logical OR of all controllers. - } - - private static readonly float AXIS_AS_BUTTON_THRESHOLD = 0.5f; - private static readonly float AXIS_DEADZONE_THRESHOLD = 0.2f; - private static List controllers; - private static Controller activeControllerType = Controller.None; - private static Controller connectedControllerTypes = Controller.None; - private static OVRPlugin.Step stepType = OVRPlugin.Step.Render; - private static int fixedUpdateCount = 0; - - - private static bool _pluginSupportsActiveController = false; - private static bool _pluginSupportsActiveControllerCached = false; - private static System.Version _pluginSupportsActiveControllerMinVersion = new System.Version(1, 9, 0); - private static bool pluginSupportsActiveController - { - get - { - if (!_pluginSupportsActiveControllerCached) - { - bool isSupportedPlatform = true; -#if (UNITY_ANDROID && !UNITY_EDITOR) || UNITY_STANDALONE_OSX || UNITY_EDITOR_OSX - isSupportedPlatform = false; -#endif - _pluginSupportsActiveController = isSupportedPlatform && (OVRPlugin.version >= _pluginSupportsActiveControllerMinVersion); - _pluginSupportsActiveControllerCached = true; - } - - return _pluginSupportsActiveController; - } - } - - /// - /// Creates an instance of OVRInput. - /// - static OVRInput() - { - controllers = new List - { -#if UNITY_ANDROID && !UNITY_EDITOR - new OVRControllerGamepadAndroid(), - new OVRControllerTouchpad(), - new OVRControllerLTrackedRemote(), - new OVRControllerRTrackedRemote(), -#elif UNITY_STANDALONE_OSX || UNITY_EDITOR_OSX - new OVRControllerGamepadMac(), -#else - new OVRControllerGamepadPC(), - new OVRControllerTouch(), - new OVRControllerLTouch(), - new OVRControllerRTouch(), - new OVRControllerRemote(), -#endif - }; - } - - /// - /// Updates the internal state of OVRInput. Must be called manually if used independently from OVRManager. - /// - public static void Update() - { - connectedControllerTypes = Controller.None; - stepType = OVRPlugin.Step.Render; - fixedUpdateCount = 0; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - connectedControllerTypes |= controller.Update(); - - if ((connectedControllerTypes & controller.controllerType) != 0) - { - if (Get(RawButton.Any, controller.controllerType) - || Get(RawTouch.Any, controller.controllerType)) - { - activeControllerType = controller.controllerType; - } - } - } - - if ((activeControllerType == Controller.LTouch) || (activeControllerType == Controller.RTouch)) - { - // If either Touch controller is Active, set both to Active. - activeControllerType = Controller.Touch; - } - - if ((connectedControllerTypes & activeControllerType) == 0) - { - activeControllerType = Controller.None; - } - - // Promote TrackedRemote to Active if one is connected and no other controller is active - if (activeControllerType == Controller.None) - { - if ((connectedControllerTypes & Controller.RTrackedRemote) != 0) - { - activeControllerType = Controller.RTrackedRemote; - } - else if ((connectedControllerTypes & Controller.LTrackedRemote) != 0) - { - activeControllerType = Controller.LTrackedRemote; - } - } - - if (pluginSupportsActiveController) - { - // override locally derived active and connected controllers if plugin provides more accurate data - connectedControllerTypes = (OVRInput.Controller)OVRPlugin.GetConnectedControllers(); - activeControllerType = (OVRInput.Controller)OVRPlugin.GetActiveController(); - } - } - - /// - /// Updates the internal physics state of OVRInput. Must be called manually if used independently from OVRManager. - /// - public static void FixedUpdate() - { - stepType = OVRPlugin.Step.Physics; - - double predictionSeconds = (double)fixedUpdateCount * Time.fixedDeltaTime / Mathf.Max(Time.timeScale, 1e-6f); - fixedUpdateCount++; - - OVRPlugin.UpdateNodePhysicsPoses(0, predictionSeconds); - } - - /// - /// Returns true if the given Controller's orientation is currently tracked. - /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return false. - /// - public static bool GetControllerOrientationTracked(OVRInput.Controller controllerType) - { - switch (controllerType) - { - case Controller.LTouch: - case Controller.LTrackedRemote: - return OVRPlugin.GetNodeOrientationTracked(OVRPlugin.Node.HandLeft); - case Controller.RTouch: - case Controller.RTrackedRemote: - return OVRPlugin.GetNodeOrientationTracked(OVRPlugin.Node.HandRight); - default: - return false; - } - } - - /// - /// Returns true if the given Controller's position is currently tracked. - /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return false. - /// - public static bool GetControllerPositionTracked(OVRInput.Controller controllerType) - { - switch (controllerType) - { - case Controller.LTouch: - case Controller.LTrackedRemote: - return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.HandLeft); - case Controller.RTouch: - case Controller.RTrackedRemote: - return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.HandRight); - default: - return false; - } - } - - /// - /// Gets the position of the given Controller local to its tracking space. - /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return Vector3.zero. - /// - public static Vector3 GetLocalControllerPosition(OVRInput.Controller controllerType) - { - switch (controllerType) - { - case Controller.LTouch: - case Controller.LTrackedRemote: - return OVRPlugin.GetNodePose(OVRPlugin.Node.HandLeft, stepType).ToOVRPose().position; - case Controller.RTouch: - case Controller.RTrackedRemote: - return OVRPlugin.GetNodePose(OVRPlugin.Node.HandRight, stepType).ToOVRPose().position; - default: - return Vector3.zero; - } - } - - /// - /// Gets the linear velocity of the given Controller local to its tracking space. - /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return Vector3.zero. - /// - public static Vector3 GetLocalControllerVelocity(OVRInput.Controller controllerType) - { - switch (controllerType) - { - case Controller.LTouch: - case Controller.LTrackedRemote: - return OVRPlugin.GetNodeVelocity(OVRPlugin.Node.HandLeft, stepType).FromFlippedZVector3f(); - case Controller.RTouch: - case Controller.RTrackedRemote: - return OVRPlugin.GetNodeVelocity(OVRPlugin.Node.HandRight, stepType).FromFlippedZVector3f(); - default: - return Vector3.zero; - } - } - - /// - /// Gets the linear acceleration of the given Controller local to its tracking space. - /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return Vector3.zero. - /// - public static Vector3 GetLocalControllerAcceleration(OVRInput.Controller controllerType) - { - switch (controllerType) - { - case Controller.LTouch: - case Controller.LTrackedRemote: - return OVRPlugin.GetNodeAcceleration(OVRPlugin.Node.HandLeft, stepType).FromFlippedZVector3f(); - case Controller.RTouch: - case Controller.RTrackedRemote: - return OVRPlugin.GetNodeAcceleration(OVRPlugin.Node.HandRight, stepType).FromFlippedZVector3f(); - default: - return Vector3.zero; - } - } - - /// - /// Gets the rotation of the given Controller local to its tracking space. - /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return Quaternion.identity. - /// - public static Quaternion GetLocalControllerRotation(OVRInput.Controller controllerType) - { - switch (controllerType) - { - case Controller.LTouch: - case Controller.LTrackedRemote: - return OVRPlugin.GetNodePose(OVRPlugin.Node.HandLeft, stepType).ToOVRPose().orientation; - case Controller.RTouch: - case Controller.RTrackedRemote: - return OVRPlugin.GetNodePose(OVRPlugin.Node.HandRight, stepType).ToOVRPose().orientation; - default: - return Quaternion.identity; - } - } - - /// - /// Gets the angular velocity of the given Controller local to its tracking space in radians per second around each axis. - /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return Quaternion.identity. - /// - public static Vector3 GetLocalControllerAngularVelocity(OVRInput.Controller controllerType) - { - switch (controllerType) - { - case Controller.LTouch: - case Controller.LTrackedRemote: - return OVRPlugin.GetNodeAngularVelocity(OVRPlugin.Node.HandLeft, stepType).FromFlippedZVector3f(); - case Controller.RTouch: - case Controller.RTrackedRemote: - return OVRPlugin.GetNodeAngularVelocity(OVRPlugin.Node.HandRight, stepType).FromFlippedZVector3f(); - default: - return Vector3.zero; - } - } - - /// - /// Gets the angular acceleration of the given Controller local to its tracking space in radians per second per second around each axis. - /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return Quaternion.identity. - /// - public static Vector3 GetLocalControllerAngularAcceleration(OVRInput.Controller controllerType) - { - switch (controllerType) - { - case Controller.LTouch: - case Controller.LTrackedRemote: - return OVRPlugin.GetNodeAngularAcceleration(OVRPlugin.Node.HandLeft, stepType).FromFlippedZVector3f(); - case Controller.RTouch: - case Controller.RTrackedRemote: - return OVRPlugin.GetNodeAngularAcceleration(OVRPlugin.Node.HandRight, stepType).FromFlippedZVector3f(); - default: - return Vector3.zero; - } - } - - /// - /// Gets the current state of the given virtual button mask with the given controller mask. - /// Returns true if any masked button is down on any masked controller. - /// - public static bool Get(Button virtualMask, Controller controllerMask = Controller.Active) - { - return GetResolvedButton(virtualMask, RawButton.None, controllerMask); - } - - /// - /// Gets the current state of the given raw button mask with the given controller mask. - /// Returns true if any masked button is down on any masked controllers. - /// - public static bool Get(RawButton rawMask, Controller controllerMask = Controller.Active) - { - return GetResolvedButton(Button.None, rawMask, controllerMask); - } - - private static bool GetResolvedButton(Button virtualMask, RawButton rawMask, Controller controllerMask) - { - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - RawButton resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask); - - if (((RawButton)controller.currentState.Buttons & resolvedMask) != 0) - { - return true; - } - } - } - - return false; - } - - /// - /// Gets the current down state of the given virtual button mask with the given controller mask. - /// Returns true if any masked button was pressed this frame on any masked controller and no masked button was previously down last frame. - /// - public static bool GetDown(Button virtualMask, Controller controllerMask = Controller.Active) - { - return GetResolvedButtonDown(virtualMask, RawButton.None, controllerMask); - } - - /// - /// Gets the current down state of the given raw button mask with the given controller mask. - /// Returns true if any masked button was pressed this frame on any masked controller and no masked button was previously down last frame. - /// - public static bool GetDown(RawButton rawMask, Controller controllerMask = Controller.Active) - { - return GetResolvedButtonDown(Button.None, rawMask, controllerMask); - } - - private static bool GetResolvedButtonDown(Button virtualMask, RawButton rawMask, Controller controllerMask) - { - bool down = false; - - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - RawButton resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask); - - if (((RawButton)controller.previousState.Buttons & resolvedMask) != 0) - { - return false; - } - - if ((((RawButton)controller.currentState.Buttons & resolvedMask) != 0) - && (((RawButton)controller.previousState.Buttons & resolvedMask) == 0)) - { - down = true; - } - } - } - - return down; - } - - /// - /// Gets the current up state of the given virtual button mask with the given controller mask. - /// Returns true if any masked button was released this frame on any masked controller and no other masked button is still down this frame. - /// - public static bool GetUp(Button virtualMask, Controller controllerMask = Controller.Active) - { - return GetResolvedButtonUp(virtualMask, RawButton.None, controllerMask); - } - - /// - /// Gets the current up state of the given raw button mask with the given controller mask. - /// Returns true if any masked button was released this frame on any masked controller and no other masked button is still down this frame. - /// - public static bool GetUp(RawButton rawMask, Controller controllerMask = Controller.Active) - { - return GetResolvedButtonUp(Button.None, rawMask, controllerMask); - } - - private static bool GetResolvedButtonUp(Button virtualMask, RawButton rawMask, Controller controllerMask) - { - bool up = false; - - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - RawButton resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask); - - if (((RawButton)controller.currentState.Buttons & resolvedMask) != 0) - { - return false; - } - - if ((((RawButton)controller.currentState.Buttons & resolvedMask) == 0) - && (((RawButton)controller.previousState.Buttons & resolvedMask) != 0)) - { - up = true; - } - } - } - - return up; - } - - /// - /// Gets the current state of the given virtual touch mask with the given controller mask. - /// Returns true if any masked touch is down on any masked controller. - /// - public static bool Get(Touch virtualMask, Controller controllerMask = Controller.Active) - { - return GetResolvedTouch(virtualMask, RawTouch.None, controllerMask); - } - - /// - /// Gets the current state of the given raw touch mask with the given controller mask. - /// Returns true if any masked touch is down on any masked controllers. - /// - public static bool Get(RawTouch rawMask, Controller controllerMask = Controller.Active) - { - return GetResolvedTouch(Touch.None, rawMask, controllerMask); - } - - private static bool GetResolvedTouch(Touch virtualMask, RawTouch rawMask, Controller controllerMask) - { - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - RawTouch resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask); - - if (((RawTouch)controller.currentState.Touches & resolvedMask) != 0) - { - return true; - } - } - } - - return false; - } - - /// - /// Gets the current down state of the given virtual touch mask with the given controller mask. - /// Returns true if any masked touch was pressed this frame on any masked controller and no masked touch was previously down last frame. - /// - public static bool GetDown(Touch virtualMask, Controller controllerMask = Controller.Active) - { - return GetResolvedTouchDown(virtualMask, RawTouch.None, controllerMask); - } - - /// - /// Gets the current down state of the given raw touch mask with the given controller mask. - /// Returns true if any masked touch was pressed this frame on any masked controller and no masked touch was previously down last frame. - /// - public static bool GetDown(RawTouch rawMask, Controller controllerMask = Controller.Active) - { - return GetResolvedTouchDown(Touch.None, rawMask, controllerMask); - } - - private static bool GetResolvedTouchDown(Touch virtualMask, RawTouch rawMask, Controller controllerMask) - { - bool down = false; - - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - RawTouch resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask); - - if (((RawTouch)controller.previousState.Touches & resolvedMask) != 0) - { - return false; - } - - if ((((RawTouch)controller.currentState.Touches & resolvedMask) != 0) - && (((RawTouch)controller.previousState.Touches & resolvedMask) == 0)) - { - down = true; - } - } - } - - return down; - } - - /// - /// Gets the current up state of the given virtual touch mask with the given controller mask. - /// Returns true if any masked touch was released this frame on any masked controller and no other masked touch is still down this frame. - /// - public static bool GetUp(Touch virtualMask, Controller controllerMask = Controller.Active) - { - return GetResolvedTouchUp(virtualMask, RawTouch.None, controllerMask); - } - - /// - /// Gets the current up state of the given raw touch mask with the given controller mask. - /// Returns true if any masked touch was released this frame on any masked controller and no other masked touch is still down this frame. - /// - public static bool GetUp(RawTouch rawMask, Controller controllerMask = Controller.Active) - { - return GetResolvedTouchUp(Touch.None, rawMask, controllerMask); - } - - private static bool GetResolvedTouchUp(Touch virtualMask, RawTouch rawMask, Controller controllerMask) - { - bool up = false; - - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - RawTouch resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask); - - if (((RawTouch)controller.currentState.Touches & resolvedMask) != 0) - { - return false; - } - - if ((((RawTouch)controller.currentState.Touches & resolvedMask) == 0) - && (((RawTouch)controller.previousState.Touches & resolvedMask) != 0)) - { - up = true; - } - } - } - - return up; - } - - /// - /// Gets the current state of the given virtual near touch mask with the given controller mask. - /// Returns true if any masked near touch is down on any masked controller. - /// - public static bool Get(NearTouch virtualMask, Controller controllerMask = Controller.Active) - { - return GetResolvedNearTouch(virtualMask, RawNearTouch.None, controllerMask); - } - - /// - /// Gets the current state of the given raw near touch mask with the given controller mask. - /// Returns true if any masked near touch is down on any masked controllers. - /// - public static bool Get(RawNearTouch rawMask, Controller controllerMask = Controller.Active) - { - return GetResolvedNearTouch(NearTouch.None, rawMask, controllerMask); - } - - private static bool GetResolvedNearTouch(NearTouch virtualMask, RawNearTouch rawMask, Controller controllerMask) - { - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - RawNearTouch resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask); - - if (((RawNearTouch)controller.currentState.NearTouches & resolvedMask) != 0) - { - return true; - } - } - } - - return false; - } - - /// - /// Gets the current down state of the given virtual near touch mask with the given controller mask. - /// Returns true if any masked near touch was pressed this frame on any masked controller and no masked near touch was previously down last frame. - /// - public static bool GetDown(NearTouch virtualMask, Controller controllerMask = Controller.Active) - { - return GetResolvedNearTouchDown(virtualMask, RawNearTouch.None, controllerMask); - } - - /// - /// Gets the current down state of the given raw near touch mask with the given controller mask. - /// Returns true if any masked near touch was pressed this frame on any masked controller and no masked near touch was previously down last frame. - /// - public static bool GetDown(RawNearTouch rawMask, Controller controllerMask = Controller.Active) - { - return GetResolvedNearTouchDown(NearTouch.None, rawMask, controllerMask); - } - - private static bool GetResolvedNearTouchDown(NearTouch virtualMask, RawNearTouch rawMask, Controller controllerMask) - { - bool down = false; - - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - RawNearTouch resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask); - - if (((RawNearTouch)controller.previousState.NearTouches & resolvedMask) != 0) - { - return false; - } - - if ((((RawNearTouch)controller.currentState.NearTouches & resolvedMask) != 0) - && (((RawNearTouch)controller.previousState.NearTouches & resolvedMask) == 0)) - { - down = true; - } - } - } - - return down; - } - - /// - /// Gets the current up state of the given virtual near touch mask with the given controller mask. - /// Returns true if any masked near touch was released this frame on any masked controller and no other masked near touch is still down this frame. - /// - public static bool GetUp(NearTouch virtualMask, Controller controllerMask = Controller.Active) - { - return GetResolvedNearTouchUp(virtualMask, RawNearTouch.None, controllerMask); - } - - /// - /// Gets the current up state of the given raw near touch mask with the given controller mask. - /// Returns true if any masked near touch was released this frame on any masked controller and no other masked near touch is still down this frame. - /// - public static bool GetUp(RawNearTouch rawMask, Controller controllerMask = Controller.Active) - { - return GetResolvedNearTouchUp(NearTouch.None, rawMask, controllerMask); - } - - private static bool GetResolvedNearTouchUp(NearTouch virtualMask, RawNearTouch rawMask, Controller controllerMask) - { - bool up = false; - - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - RawNearTouch resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask); - - if (((RawNearTouch)controller.currentState.NearTouches & resolvedMask) != 0) - { - return false; - } - - if ((((RawNearTouch)controller.currentState.NearTouches & resolvedMask) == 0) - && (((RawNearTouch)controller.previousState.NearTouches & resolvedMask) != 0)) - { - up = true; - } - } - } - - return up; - } - - /// - /// Gets the current state of the given virtual 1-dimensional axis mask on the given controller mask. - /// Returns the value of the largest masked axis across all masked controllers. Values range from 0 to 1. - /// - public static float Get(Axis1D virtualMask, Controller controllerMask = Controller.Active) - { - return GetResolvedAxis1D(virtualMask, RawAxis1D.None, controllerMask); - } - - /// - /// Gets the current state of the given raw 1-dimensional axis mask on the given controller mask. - /// Returns the value of the largest masked axis across all masked controllers. Values range from 0 to 1. - /// - public static float Get(RawAxis1D rawMask, Controller controllerMask = Controller.Active) - { - return GetResolvedAxis1D(Axis1D.None, rawMask, controllerMask); - } - - private static float GetResolvedAxis1D(Axis1D virtualMask, RawAxis1D rawMask, Controller controllerMask) - { - float maxAxis = 0.0f; - - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - RawAxis1D resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask); - - if ((RawAxis1D.LIndexTrigger & resolvedMask) != 0) - { - float axis = controller.currentState.LIndexTrigger; - - if (controller.shouldApplyDeadzone) - axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD); - - maxAxis = CalculateAbsMax(maxAxis, axis); - } - if ((RawAxis1D.RIndexTrigger & resolvedMask) != 0) - { - float axis = controller.currentState.RIndexTrigger; - - if (controller.shouldApplyDeadzone) - axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD); - - maxAxis = CalculateAbsMax(maxAxis, axis); - } - if ((RawAxis1D.LHandTrigger & resolvedMask) != 0) - { - float axis = controller.currentState.LHandTrigger; - - if (controller.shouldApplyDeadzone) - axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD); - - maxAxis = CalculateAbsMax(maxAxis, axis); - } - if ((RawAxis1D.RHandTrigger & resolvedMask) != 0) - { - float axis = controller.currentState.RHandTrigger; - - if (controller.shouldApplyDeadzone) - axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD); - - maxAxis = CalculateAbsMax(maxAxis, axis); - } - } - } - - return maxAxis; - } - - /// - /// Gets the current state of the given virtual 2-dimensional axis mask on the given controller mask. - /// Returns the vector of the largest masked axis across all masked controllers. Values range from -1 to 1. - /// - public static Vector2 Get(Axis2D virtualMask, Controller controllerMask = Controller.Active) - { - return GetResolvedAxis2D(virtualMask, RawAxis2D.None, controllerMask); - } - - /// - /// Gets the current state of the given raw 2-dimensional axis mask on the given controller mask. - /// Returns the vector of the largest masked axis across all masked controllers. Values range from -1 to 1. - /// - public static Vector2 Get(RawAxis2D rawMask, Controller controllerMask = Controller.Active) - { - return GetResolvedAxis2D(Axis2D.None, rawMask, controllerMask); - } - - private static Vector2 GetResolvedAxis2D(Axis2D virtualMask, RawAxis2D rawMask, Controller controllerMask) - { - Vector2 maxAxis = Vector2.zero; - - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - RawAxis2D resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask); - - if ((RawAxis2D.LThumbstick & resolvedMask) != 0) - { - Vector2 axis = new Vector2( - controller.currentState.LThumbstick.x, - controller.currentState.LThumbstick.y); - - if (controller.shouldApplyDeadzone) - axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD); - - maxAxis = CalculateAbsMax(maxAxis, axis); - } - if ((RawAxis2D.LTouchpad & resolvedMask) != 0) - { - Vector2 axis = new Vector2( - controller.currentState.LTouchpad.x, - controller.currentState.LTouchpad.y); - - //if (controller.shouldApplyDeadzone) - // axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD); - - maxAxis = CalculateAbsMax(maxAxis, axis); - } - if ((RawAxis2D.RThumbstick & resolvedMask) != 0) - { - Vector2 axis = new Vector2( - controller.currentState.RThumbstick.x, - controller.currentState.RThumbstick.y); - - if (controller.shouldApplyDeadzone) - axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD); - - maxAxis = CalculateAbsMax(maxAxis, axis); - } - if ((RawAxis2D.RTouchpad & resolvedMask) != 0) - { - Vector2 axis = new Vector2( - controller.currentState.RTouchpad.x, - controller.currentState.RTouchpad.y); - - //if (controller.shouldApplyDeadzone) - // axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD); - - maxAxis = CalculateAbsMax(maxAxis, axis); - } - } - } - - return maxAxis; - } - - /// - /// Returns a mask of all currently connected controller types. - /// - public static Controller GetConnectedControllers() - { - return connectedControllerTypes; - } - - /// - /// Returns true if the specified controller type is currently connected. - /// - public static bool IsControllerConnected(Controller controller) - { - return (connectedControllerTypes & controller) == controller; - } - - /// - /// Returns the current active controller type. - /// - public static Controller GetActiveController() - { - return activeControllerType; - } - - /// - /// Activates vibration with the given frequency and amplitude with the given controller mask. - /// Ignored on controllers that do not support vibration. Expected values range from 0 to 1. - /// - public static void SetControllerVibration(float frequency, float amplitude, Controller controllerMask = Controller.Active) - { - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - controller.SetControllerVibration(frequency, amplitude); - } - } - } - - public static void RecenterController(Controller controllerMask = Controller.Active) - { - if ((controllerMask & Controller.Active) != 0) - controllerMask |= activeControllerType; - - for (int i = 0; i < controllers.Count; i++) - { - OVRControllerBase controller = controllers[i]; - - if (ShouldResolveController(controller.controllerType, controllerMask)) - { - controller.RecenterController(); - } - } - } - - private static Vector2 CalculateAbsMax(Vector2 a, Vector2 b) - { - float absA = a.sqrMagnitude; - float absB = b.sqrMagnitude; - - if (absA >= absB) - return a; - return b; - } - - private static float CalculateAbsMax(float a, float b) - { - float absA = (a >= 0) ? a : -a; - float absB = (b >= 0) ? b : -b; - - if (absA >= absB) - return a; - return b; - } - - private static Vector2 CalculateDeadzone(Vector2 a, float deadzone) - { - if (a.sqrMagnitude <= (deadzone * deadzone)) - return Vector2.zero; - - a *= ((a.magnitude - deadzone) / (1.0f - deadzone)); - - if (a.sqrMagnitude > 1.0f) - return a.normalized; - return a; - } - - private static float CalculateDeadzone(float a, float deadzone) - { - float mag = (a >= 0) ? a : -a; - - if (mag <= deadzone) - return 0.0f; - - a *= (mag - deadzone) / (1.0f - deadzone); - - if ((a * a) > 1.0f) - return (a >= 0) ? 1.0f : -1.0f; - return a; - } - - private static bool ShouldResolveController(Controller controllerType, Controller controllerMask) - { - bool isValid = false; - - if ((controllerType & controllerMask) == controllerType) - { - isValid = true; - } - - // If the mask requests both Touch controllers, reject the individual touch controllers. - if (((controllerMask & Controller.Touch) == Controller.Touch) - && ((controllerType & Controller.Touch) != 0) - && ((controllerType & Controller.Touch) != Controller.Touch)) - { - isValid = false; - } - - return isValid; - } - - private abstract class OVRControllerBase - { - public class VirtualButtonMap - { - public RawButton None = RawButton.None; - public RawButton One = RawButton.None; - public RawButton Two = RawButton.None; - public RawButton Three = RawButton.None; - public RawButton Four = RawButton.None; - public RawButton Start = RawButton.None; - public RawButton Back = RawButton.None; - public RawButton PrimaryShoulder = RawButton.None; - public RawButton PrimaryIndexTrigger = RawButton.None; - public RawButton PrimaryHandTrigger = RawButton.None; - public RawButton PrimaryThumbstick = RawButton.None; - public RawButton PrimaryThumbstickUp = RawButton.None; - public RawButton PrimaryThumbstickDown = RawButton.None; - public RawButton PrimaryThumbstickLeft = RawButton.None; - public RawButton PrimaryThumbstickRight = RawButton.None; - public RawButton PrimaryTouchpad = RawButton.None; - public RawButton SecondaryShoulder = RawButton.None; - public RawButton SecondaryIndexTrigger = RawButton.None; - public RawButton SecondaryHandTrigger = RawButton.None; - public RawButton SecondaryThumbstick = RawButton.None; - public RawButton SecondaryThumbstickUp = RawButton.None; - public RawButton SecondaryThumbstickDown = RawButton.None; - public RawButton SecondaryThumbstickLeft = RawButton.None; - public RawButton SecondaryThumbstickRight = RawButton.None; - public RawButton SecondaryTouchpad = RawButton.None; - public RawButton DpadUp = RawButton.None; - public RawButton DpadDown = RawButton.None; - public RawButton DpadLeft = RawButton.None; - public RawButton DpadRight = RawButton.None; - public RawButton Up = RawButton.None; - public RawButton Down = RawButton.None; - public RawButton Left = RawButton.None; - public RawButton Right = RawButton.None; - - public RawButton ToRawMask(Button virtualMask) - { - RawButton rawMask = 0; - - if (virtualMask == Button.None) - return RawButton.None; - - if ((virtualMask & Button.One) != 0) - rawMask |= One; - if ((virtualMask & Button.Two) != 0) - rawMask |= Two; - if ((virtualMask & Button.Three) != 0) - rawMask |= Three; - if ((virtualMask & Button.Four) != 0) - rawMask |= Four; - if ((virtualMask & Button.Start) != 0) - rawMask |= Start; - if ((virtualMask & Button.Back) != 0) - rawMask |= Back; - if ((virtualMask & Button.PrimaryShoulder) != 0) - rawMask |= PrimaryShoulder; - if ((virtualMask & Button.PrimaryIndexTrigger) != 0) - rawMask |= PrimaryIndexTrigger; - if ((virtualMask & Button.PrimaryHandTrigger) != 0) - rawMask |= PrimaryHandTrigger; - if ((virtualMask & Button.PrimaryThumbstick) != 0) - rawMask |= PrimaryThumbstick; - if ((virtualMask & Button.PrimaryThumbstickUp) != 0) - rawMask |= PrimaryThumbstickUp; - if ((virtualMask & Button.PrimaryThumbstickDown) != 0) - rawMask |= PrimaryThumbstickDown; - if ((virtualMask & Button.PrimaryThumbstickLeft) != 0) - rawMask |= PrimaryThumbstickLeft; - if ((virtualMask & Button.PrimaryThumbstickRight) != 0) - rawMask |= PrimaryThumbstickRight; - if ((virtualMask & Button.PrimaryTouchpad) != 0) - rawMask |= PrimaryTouchpad; - if ((virtualMask & Button.SecondaryShoulder) != 0) - rawMask |= SecondaryShoulder; - if ((virtualMask & Button.SecondaryIndexTrigger) != 0) - rawMask |= SecondaryIndexTrigger; - if ((virtualMask & Button.SecondaryHandTrigger) != 0) - rawMask |= SecondaryHandTrigger; - if ((virtualMask & Button.SecondaryThumbstick) != 0) - rawMask |= SecondaryThumbstick; - if ((virtualMask & Button.SecondaryThumbstickUp) != 0) - rawMask |= SecondaryThumbstickUp; - if ((virtualMask & Button.SecondaryThumbstickDown) != 0) - rawMask |= SecondaryThumbstickDown; - if ((virtualMask & Button.SecondaryThumbstickLeft) != 0) - rawMask |= SecondaryThumbstickLeft; - if ((virtualMask & Button.SecondaryThumbstickRight) != 0) - rawMask |= SecondaryThumbstickRight; - if ((virtualMask & Button.SecondaryTouchpad) != 0) - rawMask |= SecondaryTouchpad; - if ((virtualMask & Button.DpadUp) != 0) - rawMask |= DpadUp; - if ((virtualMask & Button.DpadDown) != 0) - rawMask |= DpadDown; - if ((virtualMask & Button.DpadLeft) != 0) - rawMask |= DpadLeft; - if ((virtualMask & Button.DpadRight) != 0) - rawMask |= DpadRight; - if ((virtualMask & Button.Up) != 0) - rawMask |= Up; - if ((virtualMask & Button.Down) != 0) - rawMask |= Down; - if ((virtualMask & Button.Left) != 0) - rawMask |= Left; - if ((virtualMask & Button.Right) != 0) - rawMask |= Right; - - return rawMask; - } - } - - public class VirtualTouchMap - { - public RawTouch None = RawTouch.None; - public RawTouch One = RawTouch.None; - public RawTouch Two = RawTouch.None; - public RawTouch Three = RawTouch.None; - public RawTouch Four = RawTouch.None; - public RawTouch PrimaryIndexTrigger = RawTouch.None; - public RawTouch PrimaryThumbstick = RawTouch.None; - public RawTouch PrimaryThumbRest = RawTouch.None; - public RawTouch PrimaryTouchpad = RawTouch.None; - public RawTouch SecondaryIndexTrigger = RawTouch.None; - public RawTouch SecondaryThumbstick = RawTouch.None; - public RawTouch SecondaryThumbRest = RawTouch.None; - public RawTouch SecondaryTouchpad = RawTouch.None; - - public RawTouch ToRawMask(Touch virtualMask) - { - RawTouch rawMask = 0; - - if (virtualMask == Touch.None) - return RawTouch.None; - - if ((virtualMask & Touch.One) != 0) - rawMask |= One; - if ((virtualMask & Touch.Two) != 0) - rawMask |= Two; - if ((virtualMask & Touch.Three) != 0) - rawMask |= Three; - if ((virtualMask & Touch.Four) != 0) - rawMask |= Four; - if ((virtualMask & Touch.PrimaryIndexTrigger) != 0) - rawMask |= PrimaryIndexTrigger; - if ((virtualMask & Touch.PrimaryThumbstick) != 0) - rawMask |= PrimaryThumbstick; - if ((virtualMask & Touch.PrimaryThumbRest) != 0) - rawMask |= PrimaryThumbRest; - if ((virtualMask & Touch.PrimaryTouchpad) != 0) - rawMask |= PrimaryTouchpad; - if ((virtualMask & Touch.SecondaryIndexTrigger) != 0) - rawMask |= SecondaryIndexTrigger; - if ((virtualMask & Touch.SecondaryThumbstick) != 0) - rawMask |= SecondaryThumbstick; - if ((virtualMask & Touch.SecondaryThumbRest) != 0) - rawMask |= SecondaryThumbRest; - if ((virtualMask & Touch.SecondaryTouchpad) != 0) - rawMask |= SecondaryTouchpad; - - return rawMask; - } - } - - public class VirtualNearTouchMap - { - public RawNearTouch None = RawNearTouch.None; - public RawNearTouch PrimaryIndexTrigger = RawNearTouch.None; - public RawNearTouch PrimaryThumbButtons = RawNearTouch.None; - public RawNearTouch SecondaryIndexTrigger = RawNearTouch.None; - public RawNearTouch SecondaryThumbButtons = RawNearTouch.None; - - public RawNearTouch ToRawMask(NearTouch virtualMask) - { - RawNearTouch rawMask = 0; - - if (virtualMask == NearTouch.None) - return RawNearTouch.None; - - if ((virtualMask & NearTouch.PrimaryIndexTrigger) != 0) - rawMask |= PrimaryIndexTrigger; - if ((virtualMask & NearTouch.PrimaryThumbButtons) != 0) - rawMask |= PrimaryThumbButtons; - if ((virtualMask & NearTouch.SecondaryIndexTrigger) != 0) - rawMask |= SecondaryIndexTrigger; - if ((virtualMask & NearTouch.SecondaryThumbButtons) != 0) - rawMask |= SecondaryThumbButtons; - - return rawMask; - } - } - - public class VirtualAxis1DMap - { - public RawAxis1D None = RawAxis1D.None; - public RawAxis1D PrimaryIndexTrigger = RawAxis1D.None; - public RawAxis1D PrimaryHandTrigger = RawAxis1D.None; - public RawAxis1D SecondaryIndexTrigger = RawAxis1D.None; - public RawAxis1D SecondaryHandTrigger = RawAxis1D.None; - - public RawAxis1D ToRawMask(Axis1D virtualMask) - { - RawAxis1D rawMask = 0; - - if (virtualMask == Axis1D.None) - return RawAxis1D.None; - - if ((virtualMask & Axis1D.PrimaryIndexTrigger) != 0) - rawMask |= PrimaryIndexTrigger; - if ((virtualMask & Axis1D.PrimaryHandTrigger) != 0) - rawMask |= PrimaryHandTrigger; - if ((virtualMask & Axis1D.SecondaryIndexTrigger) != 0) - rawMask |= SecondaryIndexTrigger; - if ((virtualMask & Axis1D.SecondaryHandTrigger) != 0) - rawMask |= SecondaryHandTrigger; - - return rawMask; - } - } - - public class VirtualAxis2DMap - { - public RawAxis2D None = RawAxis2D.None; - public RawAxis2D PrimaryThumbstick = RawAxis2D.None; - public RawAxis2D PrimaryTouchpad = RawAxis2D.None; - public RawAxis2D SecondaryThumbstick = RawAxis2D.None; - public RawAxis2D SecondaryTouchpad = RawAxis2D.None; - - public RawAxis2D ToRawMask(Axis2D virtualMask) - { - RawAxis2D rawMask = 0; - - if (virtualMask == Axis2D.None) - return RawAxis2D.None; - - if ((virtualMask & Axis2D.PrimaryThumbstick) != 0) - rawMask |= PrimaryThumbstick; - if ((virtualMask & Axis2D.PrimaryTouchpad) != 0) - rawMask |= PrimaryTouchpad; - if ((virtualMask & Axis2D.SecondaryThumbstick) != 0) - rawMask |= SecondaryThumbstick; - if ((virtualMask & Axis2D.SecondaryTouchpad) != 0) - rawMask |= SecondaryTouchpad; - - return rawMask; - } - } - - public Controller controllerType = Controller.None; - public VirtualButtonMap buttonMap = new VirtualButtonMap(); - public VirtualTouchMap touchMap = new VirtualTouchMap(); - public VirtualNearTouchMap nearTouchMap = new VirtualNearTouchMap(); - public VirtualAxis1DMap axis1DMap = new VirtualAxis1DMap(); - public VirtualAxis2DMap axis2DMap = new VirtualAxis2DMap(); - public OVRPlugin.ControllerState2 previousState = new OVRPlugin.ControllerState2(); - public OVRPlugin.ControllerState2 currentState = new OVRPlugin.ControllerState2(); - public bool shouldApplyDeadzone = true; - - public OVRControllerBase() - { - ConfigureButtonMap(); - ConfigureTouchMap(); - ConfigureNearTouchMap(); - ConfigureAxis1DMap(); - ConfigureAxis2DMap(); - } - - public virtual Controller Update() - { - OVRPlugin.ControllerState2 state = OVRPlugin.GetControllerState2((uint)controllerType); - //Debug.Log("MalibuManaged - " + (state.Touches & (uint)RawTouch.LTouchpad) + " " + state.LTouchpad.x + " " + state.LTouchpad.y + " " + state.RTouchpad.x + " " + state.RTouchpad.y); - - if (state.LIndexTrigger >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LIndexTrigger; - if (state.LHandTrigger >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LHandTrigger; - if (state.LThumbstick.y >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LThumbstickUp; - if (state.LThumbstick.y <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LThumbstickDown; - if (state.LThumbstick.x <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LThumbstickLeft; - if (state.LThumbstick.x >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LThumbstickRight; - - if (state.RIndexTrigger >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RIndexTrigger; - if (state.RHandTrigger >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RHandTrigger; - if (state.RThumbstick.y >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RThumbstickUp; - if (state.RThumbstick.y <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RThumbstickDown; - if (state.RThumbstick.x <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RThumbstickLeft; - if (state.RThumbstick.x >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RThumbstickRight; - - previousState = currentState; - currentState = state; - - return ((Controller)currentState.ConnectedControllers & controllerType); - } - - public virtual void SetControllerVibration(float frequency, float amplitude) - { - OVRPlugin.SetControllerVibration((uint)controllerType, frequency, amplitude); - } - - public virtual void RecenterController() - { - OVRPlugin.RecenterTrackingOrigin(OVRPlugin.RecenterFlags.Controllers); - } - - public abstract void ConfigureButtonMap(); - public abstract void ConfigureTouchMap(); - public abstract void ConfigureNearTouchMap(); - public abstract void ConfigureAxis1DMap(); - public abstract void ConfigureAxis2DMap(); - - public RawButton ResolveToRawMask(Button virtualMask) - { - return buttonMap.ToRawMask(virtualMask); - } - - public RawTouch ResolveToRawMask(Touch virtualMask) - { - return touchMap.ToRawMask(virtualMask); - } - - public RawNearTouch ResolveToRawMask(NearTouch virtualMask) - { - return nearTouchMap.ToRawMask(virtualMask); - } - - public RawAxis1D ResolveToRawMask(Axis1D virtualMask) - { - return axis1DMap.ToRawMask(virtualMask); - } - - public RawAxis2D ResolveToRawMask(Axis2D virtualMask) - { - return axis2DMap.ToRawMask(virtualMask); - } - } - - private class OVRControllerTouch : OVRControllerBase - { - public OVRControllerTouch() - { - controllerType = Controller.Touch; - } - - public override void ConfigureButtonMap() - { - buttonMap.None = RawButton.None; - buttonMap.One = RawButton.A; - buttonMap.Two = RawButton.B; - buttonMap.Three = RawButton.X; - buttonMap.Four = RawButton.Y; - buttonMap.Start = RawButton.Start; - buttonMap.Back = RawButton.None; - buttonMap.PrimaryShoulder = RawButton.None; - buttonMap.PrimaryIndexTrigger = RawButton.LIndexTrigger; - buttonMap.PrimaryHandTrigger = RawButton.LHandTrigger; - buttonMap.PrimaryThumbstick = RawButton.LThumbstick; - buttonMap.PrimaryThumbstickUp = RawButton.LThumbstickUp; - buttonMap.PrimaryThumbstickDown = RawButton.LThumbstickDown; - buttonMap.PrimaryThumbstickLeft = RawButton.LThumbstickLeft; - buttonMap.PrimaryThumbstickRight = RawButton.LThumbstickRight; - buttonMap.PrimaryTouchpad = RawButton.None; - buttonMap.SecondaryShoulder = RawButton.None; - buttonMap.SecondaryIndexTrigger = RawButton.RIndexTrigger; - buttonMap.SecondaryHandTrigger = RawButton.RHandTrigger; - buttonMap.SecondaryThumbstick = RawButton.RThumbstick; - buttonMap.SecondaryThumbstickUp = RawButton.RThumbstickUp; - buttonMap.SecondaryThumbstickDown = RawButton.RThumbstickDown; - buttonMap.SecondaryThumbstickLeft = RawButton.RThumbstickLeft; - buttonMap.SecondaryThumbstickRight = RawButton.RThumbstickRight; - buttonMap.SecondaryTouchpad = RawButton.None; - buttonMap.DpadUp = RawButton.None; - buttonMap.DpadDown = RawButton.None; - buttonMap.DpadLeft = RawButton.None; - buttonMap.DpadRight = RawButton.None; - buttonMap.Up = RawButton.LThumbstickUp; - buttonMap.Down = RawButton.LThumbstickDown; - buttonMap.Left = RawButton.LThumbstickLeft; - buttonMap.Right = RawButton.LThumbstickRight; - } - - public override void ConfigureTouchMap() - { - touchMap.None = RawTouch.None; - touchMap.One = RawTouch.A; - touchMap.Two = RawTouch.B; - touchMap.Three = RawTouch.X; - touchMap.Four = RawTouch.Y; - touchMap.PrimaryIndexTrigger = RawTouch.LIndexTrigger; - touchMap.PrimaryThumbstick = RawTouch.LThumbstick; - touchMap.PrimaryThumbRest = RawTouch.LThumbRest; - touchMap.PrimaryTouchpad = RawTouch.None; - touchMap.SecondaryIndexTrigger = RawTouch.RIndexTrigger; - touchMap.SecondaryThumbstick = RawTouch.RThumbstick; - touchMap.SecondaryThumbRest = RawTouch.RThumbRest; - touchMap.SecondaryTouchpad = RawTouch.None; - } - - public override void ConfigureNearTouchMap() - { - nearTouchMap.None = RawNearTouch.None; - nearTouchMap.PrimaryIndexTrigger = RawNearTouch.LIndexTrigger; - nearTouchMap.PrimaryThumbButtons = RawNearTouch.LThumbButtons; - nearTouchMap.SecondaryIndexTrigger = RawNearTouch.RIndexTrigger; - nearTouchMap.SecondaryThumbButtons = RawNearTouch.RThumbButtons; - } - - public override void ConfigureAxis1DMap() - { - axis1DMap.None = RawAxis1D.None; - axis1DMap.PrimaryIndexTrigger = RawAxis1D.LIndexTrigger; - axis1DMap.PrimaryHandTrigger = RawAxis1D.LHandTrigger; - axis1DMap.SecondaryIndexTrigger = RawAxis1D.RIndexTrigger; - axis1DMap.SecondaryHandTrigger = RawAxis1D.RHandTrigger; - } - - public override void ConfigureAxis2DMap() - { - axis2DMap.None = RawAxis2D.None; - axis2DMap.PrimaryThumbstick = RawAxis2D.LThumbstick; - axis2DMap.PrimaryTouchpad = RawAxis2D.None; - axis2DMap.SecondaryThumbstick = RawAxis2D.RThumbstick; - axis2DMap.SecondaryTouchpad = RawAxis2D.None; - } - } - - private class OVRControllerLTouch : OVRControllerBase - { - public OVRControllerLTouch() - { - controllerType = Controller.LTouch; - } - - public override void ConfigureButtonMap() - { - buttonMap.None = RawButton.None; - buttonMap.One = RawButton.X; - buttonMap.Two = RawButton.Y; - buttonMap.Three = RawButton.None; - buttonMap.Four = RawButton.None; - buttonMap.Start = RawButton.Start; - buttonMap.Back = RawButton.None; - buttonMap.PrimaryShoulder = RawButton.None; - buttonMap.PrimaryIndexTrigger = RawButton.LIndexTrigger; - buttonMap.PrimaryHandTrigger = RawButton.LHandTrigger; - buttonMap.PrimaryThumbstick = RawButton.LThumbstick; - buttonMap.PrimaryThumbstickUp = RawButton.LThumbstickUp; - buttonMap.PrimaryThumbstickDown = RawButton.LThumbstickDown; - buttonMap.PrimaryThumbstickLeft = RawButton.LThumbstickLeft; - buttonMap.PrimaryThumbstickRight = RawButton.LThumbstickRight; - buttonMap.PrimaryTouchpad = RawButton.None; - buttonMap.SecondaryShoulder = RawButton.None; - buttonMap.SecondaryIndexTrigger = RawButton.None; - buttonMap.SecondaryHandTrigger = RawButton.None; - buttonMap.SecondaryThumbstick = RawButton.None; - buttonMap.SecondaryThumbstickUp = RawButton.None; - buttonMap.SecondaryThumbstickDown = RawButton.None; - buttonMap.SecondaryThumbstickLeft = RawButton.None; - buttonMap.SecondaryThumbstickRight = RawButton.None; - buttonMap.SecondaryTouchpad = RawButton.None; - buttonMap.DpadUp = RawButton.None; - buttonMap.DpadDown = RawButton.None; - buttonMap.DpadLeft = RawButton.None; - buttonMap.DpadRight = RawButton.None; - buttonMap.Up = RawButton.LThumbstickUp; - buttonMap.Down = RawButton.LThumbstickDown; - buttonMap.Left = RawButton.LThumbstickLeft; - buttonMap.Right = RawButton.LThumbstickRight; - } - - public override void ConfigureTouchMap() - { - touchMap.None = RawTouch.None; - touchMap.One = RawTouch.X; - touchMap.Two = RawTouch.Y; - touchMap.Three = RawTouch.None; - touchMap.Four = RawTouch.None; - touchMap.PrimaryIndexTrigger = RawTouch.LIndexTrigger; - touchMap.PrimaryThumbstick = RawTouch.LThumbstick; - touchMap.PrimaryThumbRest = RawTouch.LThumbRest; - touchMap.PrimaryTouchpad = RawTouch.None; - touchMap.SecondaryIndexTrigger = RawTouch.None; - touchMap.SecondaryThumbstick = RawTouch.None; - touchMap.SecondaryThumbRest = RawTouch.None; - touchMap.SecondaryTouchpad = RawTouch.None; - } - - public override void ConfigureNearTouchMap() - { - nearTouchMap.None = RawNearTouch.None; - nearTouchMap.PrimaryIndexTrigger = RawNearTouch.LIndexTrigger; - nearTouchMap.PrimaryThumbButtons = RawNearTouch.LThumbButtons; - nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None; - nearTouchMap.SecondaryThumbButtons = RawNearTouch.None; - } - - public override void ConfigureAxis1DMap() - { - axis1DMap.None = RawAxis1D.None; - axis1DMap.PrimaryIndexTrigger = RawAxis1D.LIndexTrigger; - axis1DMap.PrimaryHandTrigger = RawAxis1D.LHandTrigger; - axis1DMap.SecondaryIndexTrigger = RawAxis1D.None; - axis1DMap.SecondaryHandTrigger = RawAxis1D.None; - } - - public override void ConfigureAxis2DMap() - { - axis2DMap.None = RawAxis2D.None; - axis2DMap.PrimaryThumbstick = RawAxis2D.LThumbstick; - axis2DMap.PrimaryTouchpad = RawAxis2D.None; - axis2DMap.SecondaryThumbstick = RawAxis2D.None; - axis2DMap.SecondaryTouchpad = RawAxis2D.None; - } - } - - private class OVRControllerRTouch : OVRControllerBase - { - public OVRControllerRTouch() - { - controllerType = Controller.RTouch; - } - - public override void ConfigureButtonMap() - { - buttonMap.None = RawButton.None; - buttonMap.One = RawButton.A; - buttonMap.Two = RawButton.B; - buttonMap.Three = RawButton.None; - buttonMap.Four = RawButton.None; - buttonMap.Start = RawButton.None; - buttonMap.Back = RawButton.None; - buttonMap.PrimaryShoulder = RawButton.None; - buttonMap.PrimaryIndexTrigger = RawButton.RIndexTrigger; - buttonMap.PrimaryHandTrigger = RawButton.RHandTrigger; - buttonMap.PrimaryThumbstick = RawButton.RThumbstick; - buttonMap.PrimaryThumbstickUp = RawButton.RThumbstickUp; - buttonMap.PrimaryThumbstickDown = RawButton.RThumbstickDown; - buttonMap.PrimaryThumbstickLeft = RawButton.RThumbstickLeft; - buttonMap.PrimaryThumbstickRight = RawButton.RThumbstickRight; - buttonMap.PrimaryTouchpad = RawButton.None; - buttonMap.SecondaryShoulder = RawButton.None; - buttonMap.SecondaryIndexTrigger = RawButton.None; - buttonMap.SecondaryHandTrigger = RawButton.None; - buttonMap.SecondaryThumbstick = RawButton.None; - buttonMap.SecondaryThumbstickUp = RawButton.None; - buttonMap.SecondaryThumbstickDown = RawButton.None; - buttonMap.SecondaryThumbstickLeft = RawButton.None; - buttonMap.SecondaryThumbstickRight = RawButton.None; - buttonMap.SecondaryTouchpad = RawButton.None; - buttonMap.DpadUp = RawButton.None; - buttonMap.DpadDown = RawButton.None; - buttonMap.DpadLeft = RawButton.None; - buttonMap.DpadRight = RawButton.None; - buttonMap.Up = RawButton.RThumbstickUp; - buttonMap.Down = RawButton.RThumbstickDown; - buttonMap.Left = RawButton.RThumbstickLeft; - buttonMap.Right = RawButton.RThumbstickRight; - } - - public override void ConfigureTouchMap() - { - touchMap.None = RawTouch.None; - touchMap.One = RawTouch.A; - touchMap.Two = RawTouch.B; - touchMap.Three = RawTouch.None; - touchMap.Four = RawTouch.None; - touchMap.PrimaryIndexTrigger = RawTouch.RIndexTrigger; - touchMap.PrimaryThumbstick = RawTouch.RThumbstick; - touchMap.PrimaryThumbRest = RawTouch.RThumbRest; - touchMap.PrimaryTouchpad = RawTouch.None; - touchMap.SecondaryIndexTrigger = RawTouch.None; - touchMap.SecondaryThumbstick = RawTouch.None; - touchMap.SecondaryThumbRest = RawTouch.None; - touchMap.SecondaryTouchpad = RawTouch.None; - } - - public override void ConfigureNearTouchMap() - { - nearTouchMap.None = RawNearTouch.None; - nearTouchMap.PrimaryIndexTrigger = RawNearTouch.RIndexTrigger; - nearTouchMap.PrimaryThumbButtons = RawNearTouch.RThumbButtons; - nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None; - nearTouchMap.SecondaryThumbButtons = RawNearTouch.None; - } - - public override void ConfigureAxis1DMap() - { - axis1DMap.None = RawAxis1D.None; - axis1DMap.PrimaryIndexTrigger = RawAxis1D.RIndexTrigger; - axis1DMap.PrimaryHandTrigger = RawAxis1D.RHandTrigger; - axis1DMap.SecondaryIndexTrigger = RawAxis1D.None; - axis1DMap.SecondaryHandTrigger = RawAxis1D.None; - } - - public override void ConfigureAxis2DMap() - { - axis2DMap.None = RawAxis2D.None; - axis2DMap.PrimaryThumbstick = RawAxis2D.RThumbstick; - axis2DMap.PrimaryTouchpad = RawAxis2D.None; - axis2DMap.SecondaryThumbstick = RawAxis2D.None; - axis2DMap.SecondaryTouchpad = RawAxis2D.None; - } - } - - private class OVRControllerRemote : OVRControllerBase - { - public OVRControllerRemote() - { - controllerType = Controller.Remote; - } - - public override void ConfigureButtonMap() - { - buttonMap.None = RawButton.None; - buttonMap.One = RawButton.Start; - buttonMap.Two = RawButton.Back; - buttonMap.Three = RawButton.None; - buttonMap.Four = RawButton.None; - buttonMap.Start = RawButton.Start; - buttonMap.Back = RawButton.Back; - buttonMap.PrimaryShoulder = RawButton.None; - buttonMap.PrimaryIndexTrigger = RawButton.None; - buttonMap.PrimaryHandTrigger = RawButton.None; - buttonMap.PrimaryThumbstick = RawButton.None; - buttonMap.PrimaryThumbstickUp = RawButton.None; - buttonMap.PrimaryThumbstickDown = RawButton.None; - buttonMap.PrimaryThumbstickLeft = RawButton.None; - buttonMap.PrimaryThumbstickRight = RawButton.None; - buttonMap.PrimaryTouchpad = RawButton.None; - buttonMap.SecondaryShoulder = RawButton.None; - buttonMap.SecondaryIndexTrigger = RawButton.None; - buttonMap.SecondaryHandTrigger = RawButton.None; - buttonMap.SecondaryThumbstick = RawButton.None; - buttonMap.SecondaryThumbstickUp = RawButton.None; - buttonMap.SecondaryThumbstickDown = RawButton.None; - buttonMap.SecondaryThumbstickLeft = RawButton.None; - buttonMap.SecondaryThumbstickRight = RawButton.None; - buttonMap.SecondaryTouchpad = RawButton.None; - buttonMap.DpadUp = RawButton.DpadUp; - buttonMap.DpadDown = RawButton.DpadDown; - buttonMap.DpadLeft = RawButton.DpadLeft; - buttonMap.DpadRight = RawButton.DpadRight; - buttonMap.Up = RawButton.DpadUp; - buttonMap.Down = RawButton.DpadDown; - buttonMap.Left = RawButton.DpadLeft; - buttonMap.Right = RawButton.DpadRight; - } - - public override void ConfigureTouchMap() - { - touchMap.None = RawTouch.None; - touchMap.One = RawTouch.None; - touchMap.Two = RawTouch.None; - touchMap.Three = RawTouch.None; - touchMap.Four = RawTouch.None; - touchMap.PrimaryIndexTrigger = RawTouch.None; - touchMap.PrimaryThumbstick = RawTouch.None; - touchMap.PrimaryThumbRest = RawTouch.None; - touchMap.PrimaryTouchpad = RawTouch.None; - touchMap.SecondaryIndexTrigger = RawTouch.None; - touchMap.SecondaryThumbstick = RawTouch.None; - touchMap.SecondaryThumbRest = RawTouch.None; - touchMap.SecondaryTouchpad = RawTouch.None; - } - - public override void ConfigureNearTouchMap() - { - nearTouchMap.None = RawNearTouch.None; - nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None; - nearTouchMap.PrimaryThumbButtons = RawNearTouch.None; - nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None; - nearTouchMap.SecondaryThumbButtons = RawNearTouch.None; - } - - public override void ConfigureAxis1DMap() - { - axis1DMap.None = RawAxis1D.None; - axis1DMap.PrimaryIndexTrigger = RawAxis1D.None; - axis1DMap.PrimaryHandTrigger = RawAxis1D.None; - axis1DMap.SecondaryIndexTrigger = RawAxis1D.None; - axis1DMap.SecondaryHandTrigger = RawAxis1D.None; - } - - public override void ConfigureAxis2DMap() - { - axis2DMap.None = RawAxis2D.None; - axis2DMap.PrimaryThumbstick = RawAxis2D.None; - axis2DMap.PrimaryTouchpad = RawAxis2D.None; - axis2DMap.SecondaryThumbstick = RawAxis2D.None; - axis2DMap.SecondaryTouchpad = RawAxis2D.None; - } - } - - private class OVRControllerGamepadPC : OVRControllerBase - { - public OVRControllerGamepadPC() - { - controllerType = Controller.Gamepad; - } - - public override void ConfigureButtonMap() - { - buttonMap.None = RawButton.None; - buttonMap.One = RawButton.A; - buttonMap.Two = RawButton.B; - buttonMap.Three = RawButton.X; - buttonMap.Four = RawButton.Y; - buttonMap.Start = RawButton.Start; - buttonMap.Back = RawButton.Back; - buttonMap.PrimaryShoulder = RawButton.LShoulder; - buttonMap.PrimaryIndexTrigger = RawButton.LIndexTrigger; - buttonMap.PrimaryHandTrigger = RawButton.None; - buttonMap.PrimaryThumbstick = RawButton.LThumbstick; - buttonMap.PrimaryThumbstickUp = RawButton.LThumbstickUp; - buttonMap.PrimaryThumbstickDown = RawButton.LThumbstickDown; - buttonMap.PrimaryThumbstickLeft = RawButton.LThumbstickLeft; - buttonMap.PrimaryThumbstickRight = RawButton.LThumbstickRight; - buttonMap.PrimaryTouchpad = RawButton.None; - buttonMap.SecondaryShoulder = RawButton.RShoulder; - buttonMap.SecondaryIndexTrigger = RawButton.RIndexTrigger; - buttonMap.SecondaryHandTrigger = RawButton.None; - buttonMap.SecondaryThumbstick = RawButton.RThumbstick; - buttonMap.SecondaryThumbstickUp = RawButton.RThumbstickUp; - buttonMap.SecondaryThumbstickDown = RawButton.RThumbstickDown; - buttonMap.SecondaryThumbstickLeft = RawButton.RThumbstickLeft; - buttonMap.SecondaryThumbstickRight = RawButton.RThumbstickRight; - buttonMap.SecondaryTouchpad = RawButton.None; - buttonMap.DpadUp = RawButton.DpadUp; - buttonMap.DpadDown = RawButton.DpadDown; - buttonMap.DpadLeft = RawButton.DpadLeft; - buttonMap.DpadRight = RawButton.DpadRight; - buttonMap.Up = RawButton.LThumbstickUp; - buttonMap.Down = RawButton.LThumbstickDown; - buttonMap.Left = RawButton.LThumbstickLeft; - buttonMap.Right = RawButton.LThumbstickRight; - } - - public override void ConfigureTouchMap() - { - touchMap.None = RawTouch.None; - touchMap.One = RawTouch.None; - touchMap.Two = RawTouch.None; - touchMap.Three = RawTouch.None; - touchMap.Four = RawTouch.None; - touchMap.PrimaryIndexTrigger = RawTouch.None; - touchMap.PrimaryThumbstick = RawTouch.None; - touchMap.PrimaryThumbRest = RawTouch.None; - touchMap.PrimaryTouchpad = RawTouch.None; - touchMap.SecondaryIndexTrigger = RawTouch.None; - touchMap.SecondaryThumbstick = RawTouch.None; - touchMap.SecondaryThumbRest = RawTouch.None; - touchMap.SecondaryTouchpad = RawTouch.None; - } - - public override void ConfigureNearTouchMap() - { - nearTouchMap.None = RawNearTouch.None; - nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None; - nearTouchMap.PrimaryThumbButtons = RawNearTouch.None; - nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None; - nearTouchMap.SecondaryThumbButtons = RawNearTouch.None; - } - - public override void ConfigureAxis1DMap() - { - axis1DMap.None = RawAxis1D.None; - axis1DMap.PrimaryIndexTrigger = RawAxis1D.LIndexTrigger; - axis1DMap.PrimaryHandTrigger = RawAxis1D.None; - axis1DMap.SecondaryIndexTrigger = RawAxis1D.RIndexTrigger; - axis1DMap.SecondaryHandTrigger = RawAxis1D.None; - } - - public override void ConfigureAxis2DMap() - { - axis2DMap.None = RawAxis2D.None; - axis2DMap.PrimaryThumbstick = RawAxis2D.LThumbstick; - axis2DMap.PrimaryTouchpad = RawAxis2D.None; - axis2DMap.SecondaryThumbstick = RawAxis2D.RThumbstick; - axis2DMap.SecondaryTouchpad = RawAxis2D.None; - } - } - - private class OVRControllerGamepadMac : OVRControllerBase - { - /// An axis on the gamepad. - private enum AxisGPC - { - None = -1, - LeftXAxis = 0, - LeftYAxis, - RightXAxis, - RightYAxis, - LeftTrigger, - RightTrigger, - DPad_X_Axis, - DPad_Y_Axis, - Max, - }; - - /// A button on the gamepad. - public enum ButtonGPC - { - None = -1, - A = 0, - B, - X, - Y, - Up, - Down, - Left, - Right, - Start, - Back, - LStick, - RStick, - LeftShoulder, - RightShoulder, - Max - }; - - private bool initialized = false; - - public OVRControllerGamepadMac() - { - controllerType = Controller.Gamepad; - - initialized = OVR_GamepadController_Initialize(); - } - - ~OVRControllerGamepadMac() - { - if (!initialized) - return; - - OVR_GamepadController_Destroy(); - } - - public override Controller Update() - { - if (!initialized) - { - return Controller.None; - } - - OVRPlugin.ControllerState2 state = new OVRPlugin.ControllerState2(); - - bool result = OVR_GamepadController_Update(); - - if (result) - state.ConnectedControllers = (uint)Controller.Gamepad; - - if (OVR_GamepadController_GetButton((int)ButtonGPC.A)) - state.Buttons |= (uint)RawButton.A; - if (OVR_GamepadController_GetButton((int)ButtonGPC.B)) - state.Buttons |= (uint)RawButton.B; - if (OVR_GamepadController_GetButton((int)ButtonGPC.X)) - state.Buttons |= (uint)RawButton.X; - if (OVR_GamepadController_GetButton((int)ButtonGPC.Y)) - state.Buttons |= (uint)RawButton.Y; - if (OVR_GamepadController_GetButton((int)ButtonGPC.Up)) - state.Buttons |= (uint)RawButton.DpadUp; - if (OVR_GamepadController_GetButton((int)ButtonGPC.Down)) - state.Buttons |= (uint)RawButton.DpadDown; - if (OVR_GamepadController_GetButton((int)ButtonGPC.Left)) - state.Buttons |= (uint)RawButton.DpadLeft; - if (OVR_GamepadController_GetButton((int)ButtonGPC.Right)) - state.Buttons |= (uint)RawButton.DpadRight; - if (OVR_GamepadController_GetButton((int)ButtonGPC.Start)) - state.Buttons |= (uint)RawButton.Start; - if (OVR_GamepadController_GetButton((int)ButtonGPC.Back)) - state.Buttons |= (uint)RawButton.Back; - if (OVR_GamepadController_GetButton((int)ButtonGPC.LStick)) - state.Buttons |= (uint)RawButton.LThumbstick; - if (OVR_GamepadController_GetButton((int)ButtonGPC.RStick)) - state.Buttons |= (uint)RawButton.RThumbstick; - if (OVR_GamepadController_GetButton((int)ButtonGPC.LeftShoulder)) - state.Buttons |= (uint)RawButton.LShoulder; - if (OVR_GamepadController_GetButton((int)ButtonGPC.RightShoulder)) - state.Buttons |= (uint)RawButton.RShoulder; - - state.LThumbstick.x = OVR_GamepadController_GetAxis((int)AxisGPC.LeftXAxis); - state.LThumbstick.y = OVR_GamepadController_GetAxis((int)AxisGPC.LeftYAxis); - state.RThumbstick.x = OVR_GamepadController_GetAxis((int)AxisGPC.RightXAxis); - state.RThumbstick.y = OVR_GamepadController_GetAxis((int)AxisGPC.RightYAxis); - state.LIndexTrigger = OVR_GamepadController_GetAxis((int)AxisGPC.LeftTrigger); - state.RIndexTrigger = OVR_GamepadController_GetAxis((int)AxisGPC.RightTrigger); - - if (state.LIndexTrigger >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LIndexTrigger; - if (state.LHandTrigger >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LHandTrigger; - if (state.LThumbstick.y >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LThumbstickUp; - if (state.LThumbstick.y <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LThumbstickDown; - if (state.LThumbstick.x <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LThumbstickLeft; - if (state.LThumbstick.x >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LThumbstickRight; - - if (state.RIndexTrigger >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RIndexTrigger; - if (state.RHandTrigger >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RHandTrigger; - if (state.RThumbstick.y >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RThumbstickUp; - if (state.RThumbstick.y <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RThumbstickDown; - if (state.RThumbstick.x <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RThumbstickLeft; - if (state.RThumbstick.x >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RThumbstickRight; - - previousState = currentState; - currentState = state; - - return ((Controller)currentState.ConnectedControllers & controllerType); - } - - public override void ConfigureButtonMap() - { - buttonMap.None = RawButton.None; - buttonMap.One = RawButton.A; - buttonMap.Two = RawButton.B; - buttonMap.Three = RawButton.X; - buttonMap.Four = RawButton.Y; - buttonMap.Start = RawButton.Start; - buttonMap.Back = RawButton.Back; - buttonMap.PrimaryShoulder = RawButton.LShoulder; - buttonMap.PrimaryIndexTrigger = RawButton.LIndexTrigger; - buttonMap.PrimaryHandTrigger = RawButton.None; - buttonMap.PrimaryThumbstick = RawButton.LThumbstick; - buttonMap.PrimaryThumbstickUp = RawButton.LThumbstickUp; - buttonMap.PrimaryThumbstickDown = RawButton.LThumbstickDown; - buttonMap.PrimaryThumbstickLeft = RawButton.LThumbstickLeft; - buttonMap.PrimaryThumbstickRight = RawButton.LThumbstickRight; - buttonMap.PrimaryTouchpad = RawButton.None; - buttonMap.SecondaryShoulder = RawButton.RShoulder; - buttonMap.SecondaryIndexTrigger = RawButton.RIndexTrigger; - buttonMap.SecondaryHandTrigger = RawButton.None; - buttonMap.SecondaryThumbstick = RawButton.RThumbstick; - buttonMap.SecondaryThumbstickUp = RawButton.RThumbstickUp; - buttonMap.SecondaryThumbstickDown = RawButton.RThumbstickDown; - buttonMap.SecondaryThumbstickLeft = RawButton.RThumbstickLeft; - buttonMap.SecondaryThumbstickRight = RawButton.RThumbstickRight; - buttonMap.SecondaryTouchpad = RawButton.None; - buttonMap.DpadUp = RawButton.DpadUp; - buttonMap.DpadDown = RawButton.DpadDown; - buttonMap.DpadLeft = RawButton.DpadLeft; - buttonMap.DpadRight = RawButton.DpadRight; - buttonMap.Up = RawButton.LThumbstickUp; - buttonMap.Down = RawButton.LThumbstickDown; - buttonMap.Left = RawButton.LThumbstickLeft; - buttonMap.Right = RawButton.LThumbstickRight; - } - - public override void ConfigureTouchMap() - { - touchMap.None = RawTouch.None; - touchMap.One = RawTouch.None; - touchMap.Two = RawTouch.None; - touchMap.Three = RawTouch.None; - touchMap.Four = RawTouch.None; - touchMap.PrimaryIndexTrigger = RawTouch.None; - touchMap.PrimaryThumbstick = RawTouch.None; - touchMap.PrimaryThumbRest = RawTouch.None; - touchMap.PrimaryTouchpad = RawTouch.None; - touchMap.SecondaryIndexTrigger = RawTouch.None; - touchMap.SecondaryThumbstick = RawTouch.None; - touchMap.SecondaryThumbRest = RawTouch.None; - touchMap.SecondaryTouchpad = RawTouch.None; - } - - public override void ConfigureNearTouchMap() - { - nearTouchMap.None = RawNearTouch.None; - nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None; - nearTouchMap.PrimaryThumbButtons = RawNearTouch.None; - nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None; - nearTouchMap.SecondaryThumbButtons = RawNearTouch.None; - } - - public override void ConfigureAxis1DMap() - { - axis1DMap.None = RawAxis1D.None; - axis1DMap.PrimaryIndexTrigger = RawAxis1D.LIndexTrigger; - axis1DMap.PrimaryHandTrigger = RawAxis1D.None; - axis1DMap.SecondaryIndexTrigger = RawAxis1D.RIndexTrigger; - axis1DMap.SecondaryHandTrigger = RawAxis1D.None; - } - - public override void ConfigureAxis2DMap() - { - axis2DMap.None = RawAxis2D.None; - axis2DMap.PrimaryThumbstick = RawAxis2D.LThumbstick; - axis2DMap.PrimaryTouchpad = RawAxis2D.None; - axis2DMap.SecondaryThumbstick = RawAxis2D.RThumbstick; - axis2DMap.SecondaryTouchpad = RawAxis2D.None; - } - - public override void SetControllerVibration(float frequency, float amplitude) - { - int gpcNode = 0; - float gpcFrequency = frequency * 200.0f; //Map frequency from 0-1 CAPI range to 0-200 GPC range - float gpcStrength = amplitude; - - OVR_GamepadController_SetVibration(gpcNode, gpcStrength, gpcFrequency); - } - - private const string DllName = "OVRGamepad"; - - [DllImport(DllName, CallingConvention = CallingConvention.Cdecl)] - private static extern bool OVR_GamepadController_Initialize(); - [DllImport(DllName, CallingConvention = CallingConvention.Cdecl)] - private static extern bool OVR_GamepadController_Destroy(); - [DllImport(DllName, CallingConvention = CallingConvention.Cdecl)] - private static extern bool OVR_GamepadController_Update(); - [DllImport(DllName, CallingConvention = CallingConvention.Cdecl)] - private static extern float OVR_GamepadController_GetAxis(int axis); - [DllImport(DllName, CallingConvention = CallingConvention.Cdecl)] - private static extern bool OVR_GamepadController_GetButton(int button); - [DllImport(DllName, CallingConvention = CallingConvention.Cdecl)] - private static extern bool OVR_GamepadController_SetVibration(int node, float strength, float frequency); - } - - private class OVRControllerGamepadAndroid : OVRControllerBase - { - private static class AndroidButtonNames - { - public static readonly KeyCode A = KeyCode.JoystickButton0; - public static readonly KeyCode B = KeyCode.JoystickButton1; - public static readonly KeyCode X = KeyCode.JoystickButton2; - public static readonly KeyCode Y = KeyCode.JoystickButton3; - public static readonly KeyCode Start = KeyCode.JoystickButton10; - public static readonly KeyCode Back = KeyCode.JoystickButton11; - public static readonly KeyCode LThumbstick = KeyCode.JoystickButton8; - public static readonly KeyCode RThumbstick = KeyCode.JoystickButton9; - public static readonly KeyCode LShoulder = KeyCode.JoystickButton4; - public static readonly KeyCode RShoulder = KeyCode.JoystickButton5; - } - - private static class AndroidAxisNames - { - public static readonly string LThumbstickX = "Oculus_GearVR_LThumbstickX"; - public static readonly string LThumbstickY = "Oculus_GearVR_LThumbstickY"; - public static readonly string RThumbstickX = "Oculus_GearVR_RThumbstickX"; - public static readonly string RThumbstickY = "Oculus_GearVR_RThumbstickY"; - public static readonly string LIndexTrigger = "Oculus_GearVR_LIndexTrigger"; - public static readonly string RIndexTrigger = "Oculus_GearVR_RIndexTrigger"; - public static readonly string DpadX = "Oculus_GearVR_DpadX"; - public static readonly string DpadY = "Oculus_GearVR_DpadY"; - } - - private bool joystickDetected = false; - private float joystickCheckInterval = 1.0f; - private float joystickCheckTime = 0.0f; - - public OVRControllerGamepadAndroid() - { - controllerType = Controller.Gamepad; - } - - private bool ShouldUpdate() - { - // Use Unity's joystick detection as a quick way to determine joystick availability. - if ((Time.realtimeSinceStartup - joystickCheckTime) > joystickCheckInterval) - { - joystickCheckTime = Time.realtimeSinceStartup; - joystickDetected = false; - var joystickNames = UnityEngine.Input.GetJoystickNames(); - - for (int i = 0; i < joystickNames.Length; i++) - { - if (joystickNames[i] != String.Empty) - { - joystickDetected = true; - break; - } - } - } - - return joystickDetected; - } - - public override Controller Update() - { - if (!ShouldUpdate()) - { - return Controller.None; - } - - OVRPlugin.ControllerState2 state = new OVRPlugin.ControllerState2(); - - state.ConnectedControllers = (uint)Controller.Gamepad; - - if (Input.GetKey(AndroidButtonNames.A)) - state.Buttons |= (uint)RawButton.A; - if (Input.GetKey(AndroidButtonNames.B)) - state.Buttons |= (uint)RawButton.B; - if (Input.GetKey(AndroidButtonNames.X)) - state.Buttons |= (uint)RawButton.X; - if (Input.GetKey(AndroidButtonNames.Y)) - state.Buttons |= (uint)RawButton.Y; - if (Input.GetKey(AndroidButtonNames.Start)) - state.Buttons |= (uint)RawButton.Start; - if (Input.GetKey(AndroidButtonNames.Back) || Input.GetKey(KeyCode.Escape)) - state.Buttons |= (uint)RawButton.Back; - if (Input.GetKey(AndroidButtonNames.LThumbstick)) - state.Buttons |= (uint)RawButton.LThumbstick; - if (Input.GetKey(AndroidButtonNames.RThumbstick)) - state.Buttons |= (uint)RawButton.RThumbstick; - if (Input.GetKey(AndroidButtonNames.LShoulder)) - state.Buttons |= (uint)RawButton.LShoulder; - if (Input.GetKey(AndroidButtonNames.RShoulder)) - state.Buttons |= (uint)RawButton.RShoulder; - - state.LThumbstick.x = Input.GetAxisRaw(AndroidAxisNames.LThumbstickX); - state.LThumbstick.y = Input.GetAxisRaw(AndroidAxisNames.LThumbstickY); - state.RThumbstick.x = Input.GetAxisRaw(AndroidAxisNames.RThumbstickX); - state.RThumbstick.y = Input.GetAxisRaw(AndroidAxisNames.RThumbstickY); - state.LIndexTrigger = Input.GetAxisRaw(AndroidAxisNames.LIndexTrigger); - state.RIndexTrigger = Input.GetAxisRaw(AndroidAxisNames.RIndexTrigger); - - if (state.LIndexTrigger >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LIndexTrigger; - if (state.LHandTrigger >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LHandTrigger; - if (state.LThumbstick.y >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LThumbstickUp; - if (state.LThumbstick.y <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LThumbstickDown; - if (state.LThumbstick.x <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LThumbstickLeft; - if (state.LThumbstick.x >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.LThumbstickRight; - - if (state.RIndexTrigger >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RIndexTrigger; - if (state.RHandTrigger >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RHandTrigger; - if (state.RThumbstick.y >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RThumbstickUp; - if (state.RThumbstick.y <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RThumbstickDown; - if (state.RThumbstick.x <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RThumbstickLeft; - if (state.RThumbstick.x >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.RThumbstickRight; - - float dpadX = Input.GetAxisRaw(AndroidAxisNames.DpadX); - float dpadY = Input.GetAxisRaw(AndroidAxisNames.DpadY); - - if (dpadX <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.DpadLeft; - if (dpadX >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.DpadRight; - if (dpadY <= -AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.DpadDown; - if (dpadY >= AXIS_AS_BUTTON_THRESHOLD) - state.Buttons |= (uint)RawButton.DpadUp; - - previousState = currentState; - currentState = state; - - return ((Controller)currentState.ConnectedControllers & controllerType); - } - - public override void ConfigureButtonMap() - { - buttonMap.None = RawButton.None; - buttonMap.One = RawButton.A; - buttonMap.Two = RawButton.B; - buttonMap.Three = RawButton.X; - buttonMap.Four = RawButton.Y; - buttonMap.Start = RawButton.Start; - buttonMap.Back = RawButton.Back; - buttonMap.PrimaryShoulder = RawButton.LShoulder; - buttonMap.PrimaryIndexTrigger = RawButton.LIndexTrigger; - buttonMap.PrimaryHandTrigger = RawButton.None; - buttonMap.PrimaryThumbstick = RawButton.LThumbstick; - buttonMap.PrimaryThumbstickUp = RawButton.LThumbstickUp; - buttonMap.PrimaryThumbstickDown = RawButton.LThumbstickDown; - buttonMap.PrimaryThumbstickLeft = RawButton.LThumbstickLeft; - buttonMap.PrimaryThumbstickRight = RawButton.LThumbstickRight; - buttonMap.PrimaryTouchpad = RawButton.None; - buttonMap.SecondaryShoulder = RawButton.RShoulder; - buttonMap.SecondaryIndexTrigger = RawButton.RIndexTrigger; - buttonMap.SecondaryHandTrigger = RawButton.None; - buttonMap.SecondaryThumbstick = RawButton.RThumbstick; - buttonMap.SecondaryThumbstickUp = RawButton.RThumbstickUp; - buttonMap.SecondaryThumbstickDown = RawButton.RThumbstickDown; - buttonMap.SecondaryThumbstickLeft = RawButton.RThumbstickLeft; - buttonMap.SecondaryThumbstickRight = RawButton.RThumbstickRight; - buttonMap.SecondaryTouchpad = RawButton.None; - buttonMap.DpadUp = RawButton.DpadUp; - buttonMap.DpadDown = RawButton.DpadDown; - buttonMap.DpadLeft = RawButton.DpadLeft; - buttonMap.DpadRight = RawButton.DpadRight; - buttonMap.Up = RawButton.LThumbstickUp; - buttonMap.Down = RawButton.LThumbstickDown; - buttonMap.Left = RawButton.LThumbstickLeft; - buttonMap.Right = RawButton.LThumbstickRight; - } - - public override void ConfigureTouchMap() - { - touchMap.None = RawTouch.None; - touchMap.One = RawTouch.None; - touchMap.Two = RawTouch.None; - touchMap.Three = RawTouch.None; - touchMap.Four = RawTouch.None; - touchMap.PrimaryIndexTrigger = RawTouch.None; - touchMap.PrimaryThumbstick = RawTouch.None; - touchMap.PrimaryThumbRest = RawTouch.None; - touchMap.PrimaryTouchpad = RawTouch.None; - touchMap.SecondaryIndexTrigger = RawTouch.None; - touchMap.SecondaryThumbstick = RawTouch.None; - touchMap.SecondaryThumbRest = RawTouch.None; - touchMap.SecondaryTouchpad = RawTouch.None; - } - - public override void ConfigureNearTouchMap() - { - nearTouchMap.None = RawNearTouch.None; - nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None; - nearTouchMap.PrimaryThumbButtons = RawNearTouch.None; - nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None; - nearTouchMap.SecondaryThumbButtons = RawNearTouch.None; - } - - public override void ConfigureAxis1DMap() - { - axis1DMap.None = RawAxis1D.None; - axis1DMap.PrimaryIndexTrigger = RawAxis1D.LIndexTrigger; - axis1DMap.PrimaryHandTrigger = RawAxis1D.None; - axis1DMap.SecondaryIndexTrigger = RawAxis1D.RIndexTrigger; - axis1DMap.SecondaryHandTrigger = RawAxis1D.None; - } - - public override void ConfigureAxis2DMap() - { - axis2DMap.None = RawAxis2D.None; - axis2DMap.PrimaryThumbstick = RawAxis2D.LThumbstick; - axis2DMap.PrimaryTouchpad = RawAxis2D.None; - axis2DMap.SecondaryThumbstick = RawAxis2D.RThumbstick; - axis2DMap.SecondaryTouchpad = RawAxis2D.None; - } - - public override void SetControllerVibration(float frequency, float amplitude) - { - - } - } - - private class OVRControllerTouchpad : OVRControllerBase - { - private OVRPlugin.Vector2f moveAmount; - private float maxTapMagnitude = 0.1f; - private float minMoveMagnitude = 0.15f; - - public OVRControllerTouchpad() - { - controllerType = Controller.Touchpad; - } - - public override Controller Update() - { - Controller res = base.Update(); - - if (GetDown(RawTouch.LTouchpad, OVRInput.Controller.Touchpad)) - { - moveAmount = currentState.LTouchpad; - } - - if (GetUp(RawTouch.LTouchpad, OVRInput.Controller.Touchpad)) - { - moveAmount.x = previousState.LTouchpad.x - moveAmount.x; - moveAmount.y = previousState.LTouchpad.y - moveAmount.y; - - Vector2 move = new Vector2(moveAmount.x, moveAmount.y); - float moveMag = move.magnitude; - - if (moveMag < maxTapMagnitude) - { - // Emit Touchpad Tap - currentState.Buttons |= (uint)RawButton.Start; - currentState.Buttons |= (uint)RawButton.LTouchpad; - } - else if (moveMag >= minMoveMagnitude) - { - move.Normalize(); - - // Left/Right - if (Mathf.Abs(move.x) > Mathf.Abs(move.y)) - { - if (move.x < 0.0f) - { - currentState.Buttons |= (uint)RawButton.DpadLeft; - } - else - { - currentState.Buttons |= (uint)RawButton.DpadRight; - } - } - // Up/Down - else - { - if (move.y < 0.0f) - { - currentState.Buttons |= (uint)RawButton.DpadDown; - } - else - { - currentState.Buttons |= (uint)RawButton.DpadUp; - } - } - } - } - - return res; - } - - public override void ConfigureButtonMap() - { - buttonMap.None = RawButton.None; - buttonMap.One = RawButton.Start; - buttonMap.Two = RawButton.Back; - buttonMap.Three = RawButton.None; - buttonMap.Four = RawButton.None; - buttonMap.Start = RawButton.Start; - buttonMap.Back = RawButton.Back; - buttonMap.PrimaryShoulder = RawButton.None; - buttonMap.PrimaryIndexTrigger = RawButton.None; - buttonMap.PrimaryHandTrigger = RawButton.None; - buttonMap.PrimaryThumbstick = RawButton.None; - buttonMap.PrimaryThumbstickUp = RawButton.None; - buttonMap.PrimaryThumbstickDown = RawButton.None; - buttonMap.PrimaryThumbstickLeft = RawButton.None; - buttonMap.PrimaryThumbstickRight = RawButton.None; - buttonMap.PrimaryTouchpad = RawButton.LTouchpad; - buttonMap.SecondaryShoulder = RawButton.None; - buttonMap.SecondaryIndexTrigger = RawButton.None; - buttonMap.SecondaryHandTrigger = RawButton.None; - buttonMap.SecondaryThumbstick = RawButton.None; - buttonMap.SecondaryThumbstickUp = RawButton.None; - buttonMap.SecondaryThumbstickDown = RawButton.None; - buttonMap.SecondaryThumbstickLeft = RawButton.None; - buttonMap.SecondaryThumbstickRight = RawButton.None; - buttonMap.SecondaryTouchpad = RawButton.None; - buttonMap.DpadUp = RawButton.DpadUp; - buttonMap.DpadDown = RawButton.DpadDown; - buttonMap.DpadLeft = RawButton.DpadLeft; - buttonMap.DpadRight = RawButton.DpadRight; - buttonMap.Up = RawButton.DpadUp; - buttonMap.Down = RawButton.DpadDown; - buttonMap.Left = RawButton.DpadLeft; - buttonMap.Right = RawButton.DpadRight; - } - - public override void ConfigureTouchMap() - { - touchMap.None = RawTouch.None; - touchMap.One = RawTouch.None; - touchMap.Two = RawTouch.None; - touchMap.Three = RawTouch.None; - touchMap.Four = RawTouch.None; - touchMap.PrimaryIndexTrigger = RawTouch.None; - touchMap.PrimaryThumbstick = RawTouch.None; - touchMap.PrimaryThumbRest = RawTouch.None; - touchMap.PrimaryTouchpad = RawTouch.LTouchpad; - touchMap.SecondaryIndexTrigger = RawTouch.None; - touchMap.SecondaryThumbstick = RawTouch.None; - touchMap.SecondaryThumbRest = RawTouch.None; - touchMap.SecondaryTouchpad = RawTouch.None; - } - - public override void ConfigureNearTouchMap() - { - nearTouchMap.None = RawNearTouch.None; - nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None; - nearTouchMap.PrimaryThumbButtons = RawNearTouch.None; - nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None; - nearTouchMap.SecondaryThumbButtons = RawNearTouch.None; - } - - public override void ConfigureAxis1DMap() - { - axis1DMap.None = RawAxis1D.None; - axis1DMap.PrimaryIndexTrigger = RawAxis1D.None; - axis1DMap.PrimaryHandTrigger = RawAxis1D.None; - axis1DMap.SecondaryIndexTrigger = RawAxis1D.None; - axis1DMap.SecondaryHandTrigger = RawAxis1D.None; - } - - public override void ConfigureAxis2DMap() - { - axis2DMap.None = RawAxis2D.None; - axis2DMap.PrimaryThumbstick = RawAxis2D.None; - axis2DMap.PrimaryTouchpad = RawAxis2D.LTouchpad; - axis2DMap.SecondaryThumbstick = RawAxis2D.None; - axis2DMap.SecondaryTouchpad = RawAxis2D.None; - } - } - - private class OVRControllerLTrackedRemote : OVRControllerBase - { - private bool emitSwipe; - private OVRPlugin.Vector2f moveAmount; - private float minMoveMagnitude = 0.3f; - - public OVRControllerLTrackedRemote() - { - controllerType = Controller.LTrackedRemote; - } - - public override void ConfigureButtonMap() - { - buttonMap.None = RawButton.None; - buttonMap.One = RawButton.LTouchpad; - buttonMap.Two = RawButton.Back; - buttonMap.Three = RawButton.None; - buttonMap.Four = RawButton.None; - buttonMap.Start = RawButton.Start; - buttonMap.Back = RawButton.Back; - buttonMap.PrimaryShoulder = RawButton.None; - buttonMap.PrimaryIndexTrigger = RawButton.LIndexTrigger; - buttonMap.PrimaryHandTrigger = RawButton.None; - buttonMap.PrimaryThumbstick = RawButton.None; - buttonMap.PrimaryThumbstickUp = RawButton.None; - buttonMap.PrimaryThumbstickDown = RawButton.None; - buttonMap.PrimaryThumbstickLeft = RawButton.None; - buttonMap.PrimaryThumbstickRight = RawButton.None; - buttonMap.PrimaryTouchpad = RawButton.LTouchpad; - buttonMap.SecondaryShoulder = RawButton.None; - buttonMap.SecondaryIndexTrigger = RawButton.None; - buttonMap.SecondaryHandTrigger = RawButton.None; - buttonMap.SecondaryThumbstick = RawButton.None; - buttonMap.SecondaryThumbstickUp = RawButton.None; - buttonMap.SecondaryThumbstickDown = RawButton.None; - buttonMap.SecondaryThumbstickLeft = RawButton.None; - buttonMap.SecondaryThumbstickRight = RawButton.None; - buttonMap.SecondaryTouchpad = RawButton.None; - buttonMap.DpadUp = RawButton.DpadUp; - buttonMap.DpadDown = RawButton.DpadDown; - buttonMap.DpadLeft = RawButton.DpadLeft; - buttonMap.DpadRight = RawButton.DpadRight; - buttonMap.Up = RawButton.DpadUp; - buttonMap.Down = RawButton.DpadDown; - buttonMap.Left = RawButton.DpadLeft; - buttonMap.Right = RawButton.DpadRight; - } - - public override void ConfigureTouchMap() - { - touchMap.None = RawTouch.None; - touchMap.One = RawTouch.None; - touchMap.Two = RawTouch.None; - touchMap.Three = RawTouch.None; - touchMap.Four = RawTouch.None; - touchMap.PrimaryIndexTrigger = RawTouch.None; - touchMap.PrimaryThumbstick = RawTouch.None; - touchMap.PrimaryThumbRest = RawTouch.None; - touchMap.PrimaryTouchpad = RawTouch.LTouchpad; - touchMap.SecondaryIndexTrigger = RawTouch.None; - touchMap.SecondaryThumbstick = RawTouch.None; - touchMap.SecondaryThumbRest = RawTouch.None; - touchMap.SecondaryTouchpad = RawTouch.None; - } - - public override void ConfigureNearTouchMap() - { - nearTouchMap.None = RawNearTouch.None; - nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None; - nearTouchMap.PrimaryThumbButtons = RawNearTouch.None; - nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None; - nearTouchMap.SecondaryThumbButtons = RawNearTouch.None; - } - - public override void ConfigureAxis1DMap() - { - axis1DMap.None = RawAxis1D.None; - axis1DMap.PrimaryIndexTrigger = RawAxis1D.None; - axis1DMap.PrimaryHandTrigger = RawAxis1D.None; - axis1DMap.SecondaryIndexTrigger = RawAxis1D.None; - axis1DMap.SecondaryHandTrigger = RawAxis1D.None; - } - - public override void ConfigureAxis2DMap() - { - axis2DMap.None = RawAxis2D.None; - axis2DMap.PrimaryThumbstick = RawAxis2D.None; - axis2DMap.PrimaryTouchpad = RawAxis2D.LTouchpad; - axis2DMap.SecondaryThumbstick = RawAxis2D.None; - axis2DMap.SecondaryTouchpad = RawAxis2D.None; - } - - public override Controller Update() - { - Controller res = base.Update(); - - if (GetDown(RawTouch.LTouchpad, OVRInput.Controller.LTrackedRemote)) - { - emitSwipe = true; - moveAmount = currentState.LTouchpad; - } - - if (GetDown(RawButton.LTouchpad, OVRInput.Controller.LTrackedRemote)) - { - emitSwipe = false; - } - - if (GetUp(RawTouch.LTouchpad, OVRInput.Controller.LTrackedRemote) && emitSwipe) - { - emitSwipe = false; - - moveAmount.x = previousState.LTouchpad.x - moveAmount.x; - moveAmount.y = previousState.LTouchpad.y - moveAmount.y; - - Vector2 move = new Vector2(moveAmount.x, moveAmount.y); - - if (move.magnitude >= minMoveMagnitude) - { - move.Normalize(); - - // Left/Right - if (Mathf.Abs(move.x) > Mathf.Abs(move.y)) - { - if (move.x < 0.0f) - { - currentState.Buttons |= (uint)RawButton.DpadLeft; - } - else - { - currentState.Buttons |= (uint)RawButton.DpadRight; - } - } - // Up/Down - else - { - if (move.y < 0.0f) - { - currentState.Buttons |= (uint)RawButton.DpadDown; - } - else - { - currentState.Buttons |= (uint)RawButton.DpadUp; - } - } - } - } - - return res; - } - } - - private class OVRControllerRTrackedRemote : OVRControllerBase - { - private bool emitSwipe; - private OVRPlugin.Vector2f moveAmount; - private float minMoveMagnitude = 0.3f; - - public OVRControllerRTrackedRemote() - { - controllerType = Controller.RTrackedRemote; - } - - public override void ConfigureButtonMap() - { - buttonMap.None = RawButton.None; - buttonMap.One = RawButton.RTouchpad; - buttonMap.Two = RawButton.Back; - buttonMap.Three = RawButton.None; - buttonMap.Four = RawButton.None; - buttonMap.Start = RawButton.Start; - buttonMap.Back = RawButton.Back; - buttonMap.PrimaryShoulder = RawButton.None; - buttonMap.PrimaryIndexTrigger = RawButton.RIndexTrigger; - buttonMap.PrimaryHandTrigger = RawButton.None; - buttonMap.PrimaryThumbstick = RawButton.None; - buttonMap.PrimaryThumbstickUp = RawButton.None; - buttonMap.PrimaryThumbstickDown = RawButton.None; - buttonMap.PrimaryThumbstickLeft = RawButton.None; - buttonMap.PrimaryThumbstickRight = RawButton.None; - buttonMap.PrimaryTouchpad = RawButton.RTouchpad; - buttonMap.SecondaryShoulder = RawButton.None; - buttonMap.SecondaryIndexTrigger = RawButton.None; - buttonMap.SecondaryHandTrigger = RawButton.None; - buttonMap.SecondaryThumbstick = RawButton.None; - buttonMap.SecondaryThumbstickUp = RawButton.None; - buttonMap.SecondaryThumbstickDown = RawButton.None; - buttonMap.SecondaryThumbstickLeft = RawButton.None; - buttonMap.SecondaryThumbstickRight = RawButton.None; - buttonMap.SecondaryTouchpad = RawButton.None; - buttonMap.DpadUp = RawButton.DpadUp; - buttonMap.DpadDown = RawButton.DpadDown; - buttonMap.DpadLeft = RawButton.DpadLeft; - buttonMap.DpadRight = RawButton.DpadRight; - buttonMap.Up = RawButton.DpadUp; - buttonMap.Down = RawButton.DpadDown; - buttonMap.Left = RawButton.DpadLeft; - buttonMap.Right = RawButton.DpadRight; - } - - public override void ConfigureTouchMap() - { - touchMap.None = RawTouch.None; - touchMap.One = RawTouch.None; - touchMap.Two = RawTouch.None; - touchMap.Three = RawTouch.None; - touchMap.Four = RawTouch.None; - touchMap.PrimaryIndexTrigger = RawTouch.None; - touchMap.PrimaryThumbstick = RawTouch.None; - touchMap.PrimaryThumbRest = RawTouch.None; - touchMap.PrimaryTouchpad = RawTouch.RTouchpad; - touchMap.SecondaryIndexTrigger = RawTouch.None; - touchMap.SecondaryThumbstick = RawTouch.None; - touchMap.SecondaryThumbRest = RawTouch.None; - touchMap.SecondaryTouchpad = RawTouch.None; - } - - public override void ConfigureNearTouchMap() - { - nearTouchMap.None = RawNearTouch.None; - nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None; - nearTouchMap.PrimaryThumbButtons = RawNearTouch.None; - nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None; - nearTouchMap.SecondaryThumbButtons = RawNearTouch.None; - } - - public override void ConfigureAxis1DMap() - { - axis1DMap.None = RawAxis1D.None; - axis1DMap.PrimaryIndexTrigger = RawAxis1D.None; - axis1DMap.PrimaryHandTrigger = RawAxis1D.None; - axis1DMap.SecondaryIndexTrigger = RawAxis1D.None; - axis1DMap.SecondaryHandTrigger = RawAxis1D.None; - } - - public override void ConfigureAxis2DMap() - { - axis2DMap.None = RawAxis2D.None; - axis2DMap.PrimaryThumbstick = RawAxis2D.None; - axis2DMap.PrimaryTouchpad = RawAxis2D.RTouchpad; - axis2DMap.SecondaryThumbstick = RawAxis2D.None; - axis2DMap.SecondaryTouchpad = RawAxis2D.None; - } - - public override Controller Update() - { - Controller res = base.Update(); - - if (GetDown(RawTouch.RTouchpad, OVRInput.Controller.RTrackedRemote)) - { - emitSwipe = true; - moveAmount = currentState.RTouchpad; - } - - if (GetDown(RawButton.RTouchpad, OVRInput.Controller.RTrackedRemote)) - { - emitSwipe = false; - } - - if (GetUp(RawTouch.RTouchpad, OVRInput.Controller.RTrackedRemote) && emitSwipe) - { - emitSwipe = false; - - moveAmount.x = previousState.RTouchpad.x - moveAmount.x; - moveAmount.y = previousState.RTouchpad.y - moveAmount.y; - - Vector2 move = new Vector2(moveAmount.x, moveAmount.y); - - if (move.magnitude >= minMoveMagnitude) - { - move.Normalize(); - - // Left/Right - if (Mathf.Abs(move.x) > Mathf.Abs(move.y)) - { - if (move.x < 0.0f) - { - currentState.Buttons |= (uint)RawButton.DpadLeft; - } - else - { - currentState.Buttons |= (uint)RawButton.DpadRight; - } - } - // Up/Down - else - { - if (move.y < 0.0f) - { - currentState.Buttons |= (uint)RawButton.DpadDown; - } - else - { - currentState.Buttons |= (uint)RawButton.DpadUp; - } - } - } - } - - return res; - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRInput.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRInput.cs.meta deleted file mode 100644 index 0a014795..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRInput.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: d210caf8a50e1954c80690fa858572ad -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRLint.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRLint.cs deleted file mode 100644 index cdfbd466..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRLint.cs +++ /dev/null @@ -1,826 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -#if UNITY_EDITOR - -using UnityEngine; -using UnityEditor; -using System.Reflection; -using System; -using System.Collections; -using System.Collections.Generic; - -/// -///Scans the project and warns about the following conditions: -///Audio sources > 16 -///Using MSAA levels other than recommended level -///GPU skinning is also probably usually ideal. -///Excessive pixel lights (>1 on Gear VR; >3 on Rift) -///Directional Lightmapping Modes (on Gear; use Non-Directional) -///Preload audio setting on individual audio clips -///Decompressing audio clips on load -///Disabling occlusion mesh -///Android target API level set to 19 or higher -///Unity skybox use (on by default, but if you can't see the skybox switching to Color is much faster on Gear) -///Lights marked as "baked" but that were not included in the last bake (and are therefore realtime). -///Lack of static batching and dynamic batching settings activated. -///Full screen image effects (Gear) -///Warn about large textures that are marked as uncompressed. -///32-bit depth buffer (use 16) -///Use of projectors (Gear; can be used carefully but slow enough to warrant a warning) -///Maybe in the future once quantified: Graphics jobs and IL2CPP on Gear. -///Real-time global illumination -///No texture compression, or non-ASTC texture compression as a global setting (Gear). -///Using deferred rendering -///Excessive texture resolution after LOD bias (>2k on Gear VR; >4k on Rift) -///Not using trilinear or aniso filtering and not generating mipmaps -///Excessive render scale (>1.2) -///Slow physics settings: Sleep Threshold < 0.005, Default Contact Offset < 0.01, Solver Iteration Count > 6 -///Shadows on when approaching the geometry or draw call limits -///Non-static objects with colliders that are missing rigidbodies on themselves or in the parent chain. -///No initialization of GPU/CPU throttling settings, or init to dangerous values (-1 or > 3) (Gear) -///Using inefficient effects: SSAO, motion blur, global fog, parallax mapping, etc. -///Too many Overlay layers -///Use of Standard shader or Standard Specular shader on Gear. More generally, excessive use of multipass shaders (legacy specular, etc). -///Multiple cameras with clears (on Gear, potential for excessive fill cost) -///Excessive shader passes (>2) -///Material pointers that have been instanced in the editor (esp. if we could determine that the instance has no deltas from the original) -///Excessive draw calls (>150 on Gear VR; >2000 on Rift) -///Excessive tris or verts (>100k on Gear VR; >1M on Rift) -///Large textures, lots of prefabs in startup scene (for bootstrap optimization) -/// -public class OVRLint : EditorWindow -{ - //TODO: The following require reflection or static analysis. - ///Use of ONSP reflections (Gear) - ///Use of LoadLevelAsync / LoadLevelAdditiveAsync (on Gear, this kills frame rate so dramatically it's probably better to just go to black and load synchronously) - ///Use of Linq in non-editor assemblies (common cause of GCs). Minor: use of foreach. - ///Use of Unity WWW (exceptionally high overhead for large file downloads, but acceptable for tiny gets). - ///Declared but empty Awake/Start/Update/OnCollisionEnter/OnCollisionExit/OnCollisionStay. Also OnCollision* star methods that declare the Collision argument but do not reference it (omitting it short-circuits the collision contact calculation). - - public delegate void FixMethodDelegate(UnityEngine.Object obj, bool isLastInSet, int selectedIndex); - - public struct FixRecord - { - public string category; - public string message; - public FixMethodDelegate fixMethod; - public UnityEngine.Object targetObject; - public string[] buttonNames; - public bool complete; - - - public FixRecord(string cat, string msg, FixMethodDelegate fix, UnityEngine.Object target, string[] buttons) - { - category = cat; - message = msg; - buttonNames = buttons; - fixMethod = fix; - targetObject = target; - complete = false; - } - } - - private static List mRecords = new List(); - private Vector2 mScrollPosition; - - - [MenuItem("Tools/Oculus/Audit Project for VR Performance Issues")] - static void Init () - { - // Get existing open window or if none, make a new one: - EditorWindow.GetWindow (typeof (OVRLint)); - } - - void OnGUI () - { - GUILayout.Label ("OVR Lint Tool", EditorStyles.boldLabel); - if (GUILayout.Button("Run Lint", EditorStyles.toolbarButton, GUILayout.ExpandWidth(false))) - { - RunCheck(); - } - - string lastCategory = ""; - - mScrollPosition = EditorGUILayout.BeginScrollView(mScrollPosition); - - for (int x = 0; x < mRecords.Count; x++) - { - FixRecord record = mRecords[x]; - - if (!record.category.Equals(lastCategory)) // new category - { - lastCategory = record.category; - EditorGUILayout.Separator(); - EditorGUILayout.BeginHorizontal(); - GUILayout.Label(lastCategory, EditorStyles.label, GUILayout.Width(200)); - bool moreThanOne = (x + 1 < mRecords.Count && mRecords[x + 1].category.Equals(lastCategory)); - if (record.buttonNames != null && record.buttonNames.Length > 0) - { - if (moreThanOne) - { - GUILayout.Label("Apply to all:", EditorStyles.label, GUILayout.Width(75)); - for (int y = 0; y < record.buttonNames.Length; y++) - { - if (GUILayout.Button(record.buttonNames[y], EditorStyles.toolbarButton, GUILayout.Width(100))) - { - List recordsToProcess = new List(); - - for (int z = x; z < mRecords.Count; z++) - { - FixRecord thisRecord = mRecords[z]; - bool isLast = false; - if (z + 1 >= mRecords.Count || !mRecords[z + 1].category.Equals(lastCategory)) - { - isLast = true; - } - - if (!thisRecord.complete) - { - recordsToProcess.Add(thisRecord); - } - - if (isLast) - { - break; - } - } - - UnityEngine.Object[] undoObjects = new UnityEngine.Object[recordsToProcess.Count]; - for (int z = 0; z < recordsToProcess.Count; z++) - { - undoObjects[z] = recordsToProcess[z].targetObject; - } - Undo.RecordObjects(undoObjects, record.category + " (Multiple)"); - for (int z = 0; z < recordsToProcess.Count; z++) - { - FixRecord thisRecord = recordsToProcess[z]; - thisRecord.fixMethod(thisRecord.targetObject, (z + 1 == recordsToProcess.Count), y); - thisRecord.complete = true; - } - } - } - } - } - EditorGUILayout.EndHorizontal(); - if (moreThanOne || record.targetObject) - { - GUILayout.Label(record.message); - } - } - - EditorGUILayout.BeginHorizontal(); - GUI.enabled = !record.complete; - if (record.targetObject) - { - EditorGUILayout.ObjectField(record.targetObject, record.targetObject.GetType(), true); - } - else - { - GUILayout.Label(record.message); - } - for (int y = 0; y < record.buttonNames.Length; y++) - { - if (GUILayout.Button(record.buttonNames[y], EditorStyles.toolbarButton, GUILayout.Width(100))) - { - if (record.targetObject != null) - { - Undo.RecordObject(record.targetObject, record.category); - } - record.fixMethod(record.targetObject, true, y); - record.complete = true; - } - } - GUI.enabled = true; - EditorGUILayout.EndHorizontal(); - } - - EditorGUILayout.EndScrollView(); - } - - - static void RunCheck() - { - mRecords.Clear(); - - CheckStaticCommonIssues(); -#if UNITY_ANDROID - CheckStaticAndroidIssues(); -#endif - - if (EditorApplication.isPlaying) - { - CheckRuntimeCommonIssues(); -#if UNITY_ANDROID - CheckRuntimeAndroidIssues(); -#endif - } - - mRecords.Sort(delegate(FixRecord record1, FixRecord record2) - { - return record1.category.CompareTo(record2.category); - }); - } - - static void AddFix(string category, string message, FixMethodDelegate method, UnityEngine.Object target, params string[] buttons) - { - mRecords.Add(new FixRecord(category, message, method, target, buttons)); - } - - static void CheckStaticCommonIssues () - { - if (QualitySettings.anisotropicFiltering != AnisotropicFiltering.Enable) - { - AddFix("Optimize Aniso", "Anisotropic filtering is recommended for optimal quality and performance.", delegate(UnityEngine.Object obj, bool last, int selected) - { - QualitySettings.anisotropicFiltering = AnisotropicFiltering.Enable; - }, null, "Fix"); - } - -#if UNITY_ANDROID - int recommendedPixelLightCount = 1; -#else - int recommendedPixelLightCount = 3; -#endif - - if (QualitySettings.pixelLightCount > recommendedPixelLightCount) - { - AddFix("Optimize Pixel Light Count", "For GPU performance set no more than " + recommendedPixelLightCount + " pixel lights in Quality Settings (currently " + QualitySettings.pixelLightCount + ").", delegate(UnityEngine.Object obj, bool last, int selected) - { - QualitySettings.pixelLightCount = recommendedPixelLightCount; - }, null, "Fix"); - } - - if (!PlayerSettings.gpuSkinning) - { - AddFix ("Optimize GPU Skinning", "For CPU performance, please use GPU skinning.", delegate(UnityEngine.Object obj, bool last, int selected) - { - PlayerSettings.gpuSkinning = true; - }, null, "Fix"); - } - -#if UNITY_5_4_OR_NEWER - // Should we recommend this? Seems to be mutually exclusive w/ dynamic batching. - if (!PlayerSettings.graphicsJobs) - { - AddFix ("Optimize Graphics Jobs", "For CPU performance, please use graphics jobs.", delegate(UnityEngine.Object obj, bool last, int selected) - { - PlayerSettings.graphicsJobs = true; - }, null, "Fix"); - } -#endif - - // TODO AB - // if ((!PlayerSettings.MTRendering || !PlayerSettings.mobileMTRendering)) - // { - // AddFix ("Optimize MT Rendering", "For CPU performance, please enable multithreaded rendering.", delegate(UnityEngine.Object obj, bool last, int selected) - // { - // PlayerSettings.MTRendering = PlayerSettings.mobileMTRendering = true; - // }, null, "Fix"); - // } - -#if UNITY_5_5_OR_NEWER - BuildTargetGroup target = EditorUserBuildSettings.selectedBuildTargetGroup; - var tier = UnityEngine.Rendering.GraphicsTier.Tier1; - var tierSettings = UnityEditor.Rendering.EditorGraphicsSettings.GetTierSettings(target, tier); - - if ((tierSettings.renderingPath == RenderingPath.DeferredShading || - tierSettings.renderingPath == RenderingPath.DeferredLighting)) - { - AddFix ("Optimize Rendering Path", "For CPU performance, please do not use deferred shading.", delegate(UnityEngine.Object obj, bool last, int selected) - { - tierSettings.renderingPath = RenderingPath.Forward; - UnityEditor.Rendering.EditorGraphicsSettings.SetTierSettings(target, tier, tierSettings); - }, null, "Use Forward"); - } -#else - if (PlayerSettings.renderingPath == RenderingPath.DeferredShading || - PlayerSettings.renderingPath == RenderingPath.DeferredLighting || - PlayerSettings.mobileRenderingPath == RenderingPath.DeferredShading || - PlayerSettings.mobileRenderingPath == RenderingPath.DeferredLighting) - { - AddFix ("Optimize Rendering Path", "For CPU performance, please do not use deferred shading.", delegate(UnityEngine.Object obj, bool last, int selected) - { - PlayerSettings.renderingPath = PlayerSettings.mobileRenderingPath = RenderingPath.Forward; - }, null, "Use Forward"); - } -#endif - -#if UNITY_5_5_OR_NEWER - if (PlayerSettings.stereoRenderingPath == StereoRenderingPath.MultiPass) - { - AddFix ("Optimize Stereo Rendering", "For CPU performance, please enable single-pass or instanced stereo rendering.", delegate(UnityEngine.Object obj, bool last, int selected) - { - PlayerSettings.stereoRenderingPath = StereoRenderingPath.Instancing; - }, null, "Fix"); - } -#elif UNITY_5_4_OR_NEWER - if (!PlayerSettings.singlePassStereoRendering) - { - AddFix ("Optimize Stereo Rendering", "For CPU performance, please enable single-pass or instanced stereo rendering.", delegate(UnityEngine.Object obj, bool last, int selected) - { - PlayerSettings.singlePassStereoRendering = true; - }, null, "Enable Single-Pass"); - } -#endif - - if (LightmapSettings.lightmaps.Length > 0 && LightmapSettings.lightmapsMode != LightmapsMode.NonDirectional) - { - AddFix ("Optimize Lightmap Directionality", "For GPU performance, please don't use directional lightmaps.", delegate(UnityEngine.Object obj, bool last, int selected) - { - LightmapSettings.lightmapsMode = LightmapsMode.NonDirectional; - }, null, "Switch Lightmap Mode"); - } - -#if UNITY_5_4_OR_NEWER - if (Lightmapping.realtimeGI) - { - AddFix ("Optimize Realtime GI", "For GPU performance, please don't use real-time global illumination. (Set Lightmapping.realtimeGI = false.)", delegate(UnityEngine.Object obj, bool last, int selected) - { - Lightmapping.realtimeGI = false; - }, null, "Disable Realtime GI"); - } -#endif - - var lights = GameObject.FindObjectsOfType (); - for (int i = 0; i < lights.Length; ++i) - { -#if UNITY_5_4_OR_NEWER - if (lights [i].type != LightType.Directional && !lights [i].isBaked && IsLightBaked(lights[i])) - { - AddFix ("Optimize Light Baking", "For GPU performance, please bake lightmaps to avoid realtime lighting cost.", delegate(UnityEngine.Object obj, bool last, int selected) - { - if (last) - { - Lightmapping.Bake (); - } - }, lights[i], "Bake Lightmaps"); - } -#endif - - if (lights [i].shadows != LightShadows.None && !IsLightBaked(lights[i])) - { - AddFix ("Optimize Shadows", "For CPU performance, please disable shadows on realtime lights.", delegate(UnityEngine.Object obj, bool last, int selected) - { - Light thisLight = (Light)obj; - thisLight.shadows = LightShadows.None; - }, lights [i], "Disable Shadows"); - } - } - -/* - // CP: I think this should modify the max number of simultaneous voices in the audio settings rather than - // the number of sources. Sources don't cost anything if they aren't playing simultaneously. - // Couldn't figure out if there's an API for max voices. - var sources = GameObject.FindObjectsOfType (); - if (sources.Length > 16 && - EditorUtility.DisplayDialog ("Optimize Audio Source Count", "For CPU performance, please disable all but the top 16 AudioSources.", "Use recommended", "Skip")) { - Array.Sort(sources, (a, b) => { return a.priority.CompareTo(b.priority); }); - for (int i = 16; i < sources.Length; ++i) { - sources[i].enabled = false; - } - } -*/ - - var clips = GameObject.FindObjectsOfType (); - for (int i = 0; i < clips.Length; ++i) - { - if (clips [i].loadType == AudioClipLoadType.DecompressOnLoad) - { - AddFix("Audio Loading", "For fast loading, please don't use decompress on load for audio clips", delegate(UnityEngine.Object obj, bool last, int selected) - { - AudioClip thisClip = (AudioClip)obj; - if (selected == 0) - { - SetAudioLoadType(thisClip, AudioClipLoadType.CompressedInMemory, last); - } - else - { - SetAudioLoadType(thisClip, AudioClipLoadType.Streaming, last); - } - - }, clips [i], "Change to Compressed in Memory", "Change to Streaming"); - } - - if (clips [i].preloadAudioData) - { - AddFix("Audio Preload", "For fast loading, please don't preload data for audio clips.", delegate(UnityEngine.Object obj, bool last, int selected) - { - SetAudioPreload(clips[i], false, last); - }, clips [i], "Fix"); - } - } - - if (Physics.defaultContactOffset < 0.01f) - { - AddFix ("Optimize Contact Offset", "For CPU performance, please don't use default contact offset below 0.01.", delegate(UnityEngine.Object obj, bool last, int selected) - { - Physics.defaultContactOffset = 0.01f; - }, null, "Fix"); - } - - if (Physics.sleepThreshold < 0.005f) - { - AddFix ("Optimize Sleep Threshold", "For CPU performance, please don't use sleep threshold below 0.005.", delegate(UnityEngine.Object obj, bool last, int selected) - { - Physics.sleepThreshold = 0.005f; - }, null, "Fix"); - } - -#if UNITY_5_4_OR_NEWER - if (Physics.defaultSolverIterations > 8) - { - AddFix ("Optimize Solver Iterations", "For CPU performance, please don't use excessive solver iteration counts.", delegate(UnityEngine.Object obj, bool last, int selected) - { - Physics.defaultSolverIterations = 8; - }, null, "Fix"); - } -#endif - - var colliders = GameObject.FindObjectsOfType (); - for (int i = 0; i < colliders.Length; ++i) - { - - // CP: unsure when attachedRigidbody is init'd, so search parents to be sure. - if (!colliders [i].gameObject.isStatic && colliders [i].attachedRigidbody == null && colliders[i].GetComponent() == null && FindComponentInParents(colliders[i].gameObject) == null) - { - AddFix ("Optimize Nonstatic Collider", "For CPU performance, please make static or attach a Rigidbody to non-static colliders.", delegate(UnityEngine.Object obj, bool last, int selected) - { - Collider thisCollider = (Collider)obj; - if (selected == 0) - { - thisCollider.gameObject.isStatic = true; - } - else - { - var rb = thisCollider.gameObject.AddComponent (); - rb.isKinematic = true; - } - }, colliders[i], "Make Static", "Add Rigidbody"); - } - } - - var materials = Resources.FindObjectsOfTypeAll (); - for (int i = 0; i < materials.Length; ++i) - { - if (materials [i].shader.name.Contains ("Parallax") || materials [i].IsKeywordEnabled ("_PARALLAXMAP")) - { - AddFix ("Optimize Shading", "For GPU performance, please don't use parallax-mapped materials.", delegate(UnityEngine.Object obj, bool last, int selected) - { - Material thisMaterial = (Material)obj; - if (thisMaterial.IsKeywordEnabled ("_PARALLAXMAP")) - { - thisMaterial.DisableKeyword ("_PARALLAXMAP"); - } - - if (thisMaterial.shader.name.Contains ("Parallax")) - { - var newName = thisMaterial.shader.name.Replace ("-ParallaxSpec", "-BumpSpec"); - newName = newName.Replace ("-Parallax", "-Bump"); - var newShader = Shader.Find (newName); - if (newShader) - { - thisMaterial.shader = newShader; - } - else - { - Debug.LogWarning ("Unable to find a replacement for shader " + materials [i].shader.name); - } - } - }, materials[i], "Fix"); - } - } - - var renderers = GameObject.FindObjectsOfType (); - for (int i = 0; i < renderers.Length; ++i) - { - if (renderers [i].sharedMaterial == null) - { - AddFix("Instanced Materials", "Please avoid instanced materials on renderers.", null, renderers [i]); - } - } - - var overlays = GameObject.FindObjectsOfType (); - if (overlays.Length > 4) - { - AddFix ("Optimize VR Layer Count", "For GPU performance, please use 4 or fewer VR layers.", delegate(UnityEngine.Object obj, bool last, int selected) - { - for (int i = 4; i < OVROverlay.instances.Length; ++i) - { - OVROverlay.instances[i].enabled = false; - } - }, null, "Fix"); - } - } - - static void CheckRuntimeCommonIssues() - { - if (!OVRPlugin.occlusionMesh) - { - AddFix ("Optimize Occlusion Mesh", "For GPU performance, please use occlusion mesh.", delegate(UnityEngine.Object obj, bool last, int selected) - { - OVRPlugin.occlusionMesh = true; - }, null, "Fix"); - } - - if (OVRManager.instance != null && !OVRManager.instance.useRecommendedMSAALevel) - { - AddFix("Optimize MSAA", "OVRManager can select the optimal antialiasing for the installed hardware at runtime. Recommend enabling this.", delegate(UnityEngine.Object obj, bool last, int selected) - { - OVRManager.instance.useRecommendedMSAALevel = true; - }, null, "Fix"); - } - - if (UnityEngine.XR.XRSettings.eyeTextureResolutionScale > 1.5) - { - AddFix ("Optimize Render Scale", "For CPU performance, please don't use render scale over 1.5.", delegate(UnityEngine.Object obj, bool last, int selected) - { - UnityEngine.XR.XRSettings.eyeTextureResolutionScale = 1.5f; - }, null, "Fix"); - } - } - - static void CheckStaticAndroidIssues () - { - AndroidSdkVersions recommendedAndroidSdkVersion = AndroidSdkVersions.AndroidApiLevel19; - if ((int)PlayerSettings.Android.minSdkVersion < (int)recommendedAndroidSdkVersion) - { - AddFix ("Optimize Android API Level", "To avoid legacy work-arounds, please require at least API level " + (int)recommendedAndroidSdkVersion, delegate(UnityEngine.Object obj, bool last, int selected) - { - PlayerSettings.Android.minSdkVersion = recommendedAndroidSdkVersion; - }, null, "Fix"); - } - - if (RenderSettings.skybox) - { - AddFix ("Optimize Clearing", "For GPU performance, please don't use Unity's built-in Skybox.", delegate(UnityEngine.Object obj, bool last, int selected) - { - RenderSettings.skybox = null; - }, null, "Clear Skybox"); - } - - var materials = Resources.FindObjectsOfTypeAll (); - for (int i = 0; i < materials.Length; ++i) - { - if (materials [i].IsKeywordEnabled ("_SPECGLOSSMAP") || materials [i].IsKeywordEnabled ("_METALLICGLOSSMAP")) - { - AddFix ("Optimize Specular Material", "For GPU performance, please don't use specular shader on materials.", delegate(UnityEngine.Object obj, bool last, int selected) - { - Material thisMaterial = (Material)obj; - thisMaterial.DisableKeyword ("_SPECGLOSSMAP"); - thisMaterial.DisableKeyword ("_METALLICGLOSSMAP"); - }, materials[i], "Fix"); - } - - if (materials [i].passCount > 1) - { - AddFix ("Material Passes", "Please use 2 or fewer passes in materials.", null, materials[i]); - } - } - -#if UNITY_5_5_OR_NEWER - ScriptingImplementation backend = PlayerSettings.GetScriptingBackend(UnityEditor.BuildTargetGroup.Android); - if (backend != UnityEditor.ScriptingImplementation.IL2CPP) - { - AddFix ("Optimize Scripting Backend", "For CPU performance, please use IL2CPP.", delegate(UnityEngine.Object obj, bool last, int selected) - { - PlayerSettings.SetScriptingBackend(UnityEditor.BuildTargetGroup.Android, UnityEditor.ScriptingImplementation.IL2CPP); - }, null, "Fix"); - } -#else - ScriptingImplementation backend = (ScriptingImplementation)PlayerSettings.GetPropertyInt("ScriptingBackend", UnityEditor.BuildTargetGroup.Android); - if (backend != UnityEditor.ScriptingImplementation.IL2CPP) - { - AddFix ("Optimize Scripting Backend", "For CPU performance, please use IL2CPP.", delegate(UnityEngine.Object obj, bool last, int selected) - { - PlayerSettings.SetPropertyInt("ScriptingBackend", (int)UnityEditor.ScriptingImplementation.IL2CPP, UnityEditor.BuildTargetGroup.Android); - }, null, "Fix"); - } -#endif - - var monoBehaviours = GameObject.FindObjectsOfType (); - System.Type effectBaseType = System.Type.GetType ("UnityStandardAssets.ImageEffects.PostEffectsBase"); - if (effectBaseType != null) - { - for (int i = 0; i < monoBehaviours.Length; ++i) - { - if (monoBehaviours [i].GetType ().IsSubclassOf (effectBaseType)) - { - AddFix ("Image Effects", "Please don't use image effects.", null, monoBehaviours[i]); - } - } - } - - var textures = Resources.FindObjectsOfTypeAll (); - - int maxTextureSize = 1024 * (1 << QualitySettings.masterTextureLimit); - maxTextureSize = maxTextureSize * maxTextureSize; - - for (int i = 0; i < textures.Length; ++i) - { - if (textures [i].filterMode == FilterMode.Trilinear && textures [i].mipmapCount == 1) - { - AddFix ("Optimize Texture Filtering", "For GPU performance, please generate mipmaps or disable trilinear filtering for textures.", delegate(UnityEngine.Object obj, bool last, int selected) - { - Texture2D thisTexture = (Texture2D)obj; - if (selected == 0) - { - thisTexture.filterMode = FilterMode.Bilinear; - } - else - { - SetTextureUseMips(thisTexture, true, last); - } - }, textures[i], "Switch to Bilinear", "Generate Mipmaps"); - } - } - - var projectors = GameObject.FindObjectsOfType (); - if (projectors.Length > 0) - { - AddFix ("Optimize Projectors", "For GPU performance, please don't use projectors.", delegate(UnityEngine.Object obj, bool last, int selected) - { - Projector[] thisProjectors = GameObject.FindObjectsOfType (); - for (int i = 0; i < thisProjectors.Length; ++i) - { - thisProjectors[i].enabled = false; - } - }, null, "Disable Projectors"); - } - - if (EditorUserBuildSettings.androidBuildSubtarget != MobileTextureSubtarget.ASTC) - { - AddFix ("Optimize Texture Compression", "For GPU performance, please use ASTC.", delegate(UnityEngine.Object obj, bool last, int selected) - { - EditorUserBuildSettings.androidBuildSubtarget = MobileTextureSubtarget.ASTC; - }, null, "Fix"); - } - - var cameras = GameObject.FindObjectsOfType (); - int clearCount = 0; - for (int i = 0; i < cameras.Length; ++i) - { - if (cameras [i].clearFlags != CameraClearFlags.Nothing && cameras [i].clearFlags != CameraClearFlags.Depth) - ++clearCount; - } - - if (clearCount > 2) - { - AddFix ("Camera Clears", "Please use 2 or fewer clears.", null, null); - } - } - - static void CheckRuntimeAndroidIssues() - { - if (UnityStats.usedTextureMemorySize + UnityStats.vboTotalBytes > 1000000) - { - AddFix ("Graphics Memory", "Please use less than 1GB of vertex and texture memory.", null, null); - } - - if (OVRManager.cpuLevel < 0 || OVRManager.cpuLevel > 3) - { - AddFix ("Optimize CPU level", "For battery life, please use a safe CPU level.", delegate(UnityEngine.Object obj, bool last, int selected) - { - OVRManager.cpuLevel = 2; - }, null, "Set to CPU2"); - } - - if (OVRManager.gpuLevel < 0 || OVRManager.gpuLevel > 3) - { - AddFix ("Optimize GPU level", "For battery life, please use a safe GPU level.", delegate(UnityEngine.Object obj, bool last, int selected) - { - OVRManager.gpuLevel = 2; - }, null, "Set to GPU2"); - } - - if (UnityStats.triangles > 100000 || UnityStats.vertices > 100000) - { - AddFix ("Triangles and Verts", "Please use less than 100000 triangles or vertices.", null, null); - } - - // Warn for 50 if in non-VR mode? - if (UnityStats.drawCalls > 100) - { - AddFix ("Draw Calls", "Please use less than 100 draw calls.", null, null); - } - } - - - enum LightmapType {Realtime = 4, Baked = 2, Mixed = 1}; - - static bool IsLightBaked(Light light) - { -#if UNITY_5_6_OR_NEWER - return light.lightmapBakeType == LightmapBakeType.Baked; -#elif UNITY_5_5_OR_NEWER - return light.lightmappingMode == LightmappingMode.Baked; -#else - SerializedObject serialObj = new SerializedObject(light); - SerializedProperty lightmapProp = serialObj.FindProperty("m_Lightmapping"); - return (LightmapType)lightmapProp.intValue == LightmapType.Baked; -#endif - } - - static void SetAudioPreload( AudioClip clip, bool preload, bool refreshImmediately) - { - if ( clip != null ) - { - string assetPath = AssetDatabase.GetAssetPath( clip ); - AudioImporter importer = AssetImporter.GetAtPath( assetPath ) as AudioImporter; - if (importer != null) - { - if (preload != importer.preloadAudioData) - { - importer.preloadAudioData = preload; - - AssetDatabase.ImportAsset( assetPath ); - if (refreshImmediately) - { - AssetDatabase.Refresh(); - } - } - } - } - } - - static void SetAudioLoadType( AudioClip clip, AudioClipLoadType loadType, bool refreshImmediately) - { - if ( clip != null ) - { - string assetPath = AssetDatabase.GetAssetPath( clip ); - AudioImporter importer = AssetImporter.GetAtPath( assetPath ) as AudioImporter; - if (importer != null) - { - if (loadType != importer.defaultSampleSettings.loadType) - { - AudioImporterSampleSettings settings = importer.defaultSampleSettings; - settings.loadType = loadType; - importer.defaultSampleSettings = settings; - - AssetDatabase.ImportAsset( assetPath ); - if (refreshImmediately) - { - AssetDatabase.Refresh(); - } - } - } - } - } - - public static void SetTextureUseMips( Texture texture, bool useMips, bool refreshImmediately) - { - if ( texture != null ) - { - string assetPath = AssetDatabase.GetAssetPath( texture ); - TextureImporter tImporter = AssetImporter.GetAtPath( assetPath ) as TextureImporter; - if ( tImporter != null && tImporter.mipmapEnabled != useMips) - { - tImporter.mipmapEnabled = useMips; - - AssetDatabase.ImportAsset( assetPath ); - if (refreshImmediately) - { - AssetDatabase.Refresh(); - } - } - } - } - - static T FindComponentInParents(GameObject obj) where T : Component - { - T component = null; - if (obj != null) - { - Transform parent = obj.transform.parent; - if (parent != null) - { - do - { - component = parent.GetComponent(typeof(T)) as T; - parent = parent.parent; - } while (parent != null && component == null); - } - } - return component; - } -} - -#endif diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRLint.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRLint.cs.meta deleted file mode 100644 index f02966b1..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRLint.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: f483b2ec6fdc344049771ed51034b4e4 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRManager.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRManager.cs deleted file mode 100644 index 81312aad..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRManager.cs +++ /dev/null @@ -1,909 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -#if !UNITY_5_4_OR_NEWER -#error Oculus Utilities require Unity 5.4 or higher. -#endif - -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using VR = UnityEngine.VR; - -/// -/// Configuration data for Oculus virtual reality. -/// -public class OVRManager : MonoBehaviour -{ - public enum TrackingOrigin - { - EyeLevel = OVRPlugin.TrackingOrigin.EyeLevel, - FloorLevel = OVRPlugin.TrackingOrigin.FloorLevel, - } - - public enum EyeTextureFormat - { - Default = OVRPlugin.EyeTextureFormat.Default, - R16G16B16A16_FP = OVRPlugin.EyeTextureFormat.R16G16B16A16_FP, - R11G11B10_FP = OVRPlugin.EyeTextureFormat.R11G11B10_FP, - } - - /// - /// Gets the singleton instance. - /// - public static OVRManager instance { get; private set; } - - /// - /// Gets a reference to the active display. - /// - public static OVRDisplay display { get; private set; } - - /// - /// Gets a reference to the active sensor. - /// - public static OVRTracker tracker { get; private set; } - - /// - /// Gets a reference to the active boundary system. - /// - public static OVRBoundary boundary { get; private set; } - - private static OVRProfile _profile; - /// - /// Gets the current profile, which contains information about the user's settings and body dimensions. - /// - public static OVRProfile profile - { - get - { - if (_profile == null) - _profile = new OVRProfile(); - - return _profile; - } - } - - private IEnumerable disabledCameras; - float prevTimeScale; - - /// - /// Occurs when an HMD attached. - /// - public static event Action HMDAcquired; - - /// - /// Occurs when an HMD detached. - /// - public static event Action HMDLost; - - /// - /// Occurs when an HMD is put on the user's head. - /// - public static event Action HMDMounted; - - /// - /// Occurs when an HMD is taken off the user's head. - /// - public static event Action HMDUnmounted; - - /// - /// Occurs when VR Focus is acquired. - /// - public static event Action VrFocusAcquired; - - /// - /// Occurs when VR Focus is lost. - /// - public static event Action VrFocusLost; - - /// - /// Occurs when the active Audio Out device has changed and a restart is needed. - /// - public static event Action AudioOutChanged; - - /// - /// Occurs when the active Audio In device has changed and a restart is needed. - /// - public static event Action AudioInChanged; - - /// - /// Occurs when the sensor gained tracking. - /// - public static event Action TrackingAcquired; - - /// - /// Occurs when the sensor lost tracking. - /// - public static event Action TrackingLost; - - /// - /// Occurs when Health & Safety Warning is dismissed. - /// - //Disable the warning about it being unused. It's deprecated. -#pragma warning disable 0067 - [Obsolete] - public static event Action HSWDismissed; -#pragma warning restore - - private static bool _isHmdPresentCached = false; - private static bool _isHmdPresent = false; - private static bool _wasHmdPresent = false; - /// - /// If true, a head-mounted display is connected and present. - /// - public static bool isHmdPresent - { - get - { - if (!_isHmdPresentCached) - { - _isHmdPresentCached = true; - _isHmdPresent = OVRPlugin.hmdPresent; - } - - return _isHmdPresent; - } - - private set - { - _isHmdPresentCached = true; - _isHmdPresent = value; - } - } - - /// - /// Gets the audio output device identifier. - /// - /// - /// On Windows, this is a string containing the GUID of the IMMDevice for the Windows audio endpoint to use. - /// - public static string audioOutId - { - get { return OVRPlugin.audioOutId; } - } - - /// - /// Gets the audio input device identifier. - /// - /// - /// On Windows, this is a string containing the GUID of the IMMDevice for the Windows audio endpoint to use. - /// - public static string audioInId - { - get { return OVRPlugin.audioInId; } - } - - private static bool _hasVrFocusCached = false; - private static bool _hasVrFocus = false; - private static bool _hadVrFocus = false; - /// - /// If true, the app has VR Focus. - /// - public static bool hasVrFocus - { - get - { - if (!_hasVrFocusCached) - { - _hasVrFocusCached = true; - _hasVrFocus = OVRPlugin.hasVrFocus; - } - - return _hasVrFocus; - } - - private set - { - _hasVrFocusCached = true; - _hasVrFocus = value; - } - } - - /// - /// If true, then the Oculus health and safety warning (HSW) is currently visible. - /// - [Obsolete] - public static bool isHSWDisplayed { get { return false; } } - - /// - /// If the HSW has been visible for the necessary amount of time, this will make it disappear. - /// - [Obsolete] - public static void DismissHSWDisplay() { } - - /// - /// If true, chromatic de-aberration will be applied, improving the image at the cost of texture bandwidth. - /// - public bool chromatic - { - get - { - if (!isHmdPresent) - return false; - - return OVRPlugin.chromatic; - } - - set - { - if (!isHmdPresent) - return; - - OVRPlugin.chromatic = value; - } - } - - /// - /// If true, both eyes will see the same image, rendered from the center eye pose, saving performance. - /// - public bool monoscopic - { - get - { - if (!isHmdPresent) - return true; - - return OVRPlugin.monoscopic; - } - - set - { - if (!isHmdPresent) - return; - - OVRPlugin.monoscopic = value; - } - } - - [Header("Performance/Quality")] - /// - /// If true, distortion rendering work is submitted a quarter-frame early to avoid pipeline stalls and increase CPU-GPU parallelism. - /// - [Tooltip("If true, distortion rendering work is submitted a quarter-frame early to avoid pipeline stalls and increase CPU-GPU parallelism.")] - public bool queueAhead = true; - - /// - /// If true, Unity will use the optimal antialiasing level for quality/performance on the current hardware. - /// - [Tooltip("If true, Unity will use the optimal antialiasing level for quality/performance on the current hardware.")] - public bool useRecommendedMSAALevel = false; - - /// - /// If true, dynamic resolution will be enabled - /// - [Tooltip("If true, dynamic resolution will be enabled")] - public bool enableAdaptiveResolution = false; - - /// - /// Min RenderScale the app can reach under adaptive resolution mode ( enableAdaptiveResolution = true ); - /// - [RangeAttribute(0.5f, 2.0f)] - [Tooltip("Min RenderScale the app can reach under adaptive resolution mode")] - public float minRenderScale = 0.7f; - - /// - /// Max RenderScale the app can reach under adaptive resolution mode ( enableAdaptiveResolution = true ); - /// - [RangeAttribute(0.5f, 2.0f)] - [Tooltip("Max RenderScale the app can reach under adaptive resolution mode")] - public float maxRenderScale = 1.0f; - - /// - /// The number of expected display frames per rendered frame. - /// - public int vsyncCount - { - get - { - if (!isHmdPresent) - return 1; - - return OVRPlugin.vsyncCount; - } - - set - { - if (!isHmdPresent) - return; - - OVRPlugin.vsyncCount = value; - } - } - - /// - /// Gets the current battery level. - /// - /// battery level in the range [0.0,1.0] - /// Battery level. - public static float batteryLevel - { - get - { - if (!isHmdPresent) - return 1f; - - return OVRPlugin.batteryLevel; - } - } - - /// - /// Gets the current battery temperature. - /// - /// battery temperature in Celsius - /// Battery temperature. - public static float batteryTemperature - { - get - { - if (!isHmdPresent) - return 0f; - - return OVRPlugin.batteryTemperature; - } - } - - /// - /// Gets the current battery status. - /// - /// battery status - /// Battery status. - public static int batteryStatus - { - get - { - if (!isHmdPresent) - return -1; - - return (int)OVRPlugin.batteryStatus; - } - } - - /// - /// Gets the current volume level. - /// - /// volume level in the range [0,1]. - public static float volumeLevel - { - get - { - if (!isHmdPresent) - return 0f; - - return OVRPlugin.systemVolume; - } - } - - /// - /// Gets or sets the current CPU performance level (0-2). Lower performance levels save more power. - /// - public static int cpuLevel - { - get - { - if (!isHmdPresent) - return 2; - - return OVRPlugin.cpuLevel; - } - - set - { - if (!isHmdPresent) - return; - - OVRPlugin.cpuLevel = value; - } - } - - /// - /// Gets or sets the current GPU performance level (0-2). Lower performance levels save more power. - /// - public static int gpuLevel - { - get - { - if (!isHmdPresent) - return 2; - - return OVRPlugin.gpuLevel; - } - - set - { - if (!isHmdPresent) - return; - - OVRPlugin.gpuLevel = value; - } - } - - /// - /// If true, the CPU and GPU are currently throttled to save power and/or reduce the temperature. - /// - public static bool isPowerSavingActive - { - get - { - if (!isHmdPresent) - return false; - - return OVRPlugin.powerSaving; - } - } - - /// - /// Gets or sets the eye texture format. - /// This feature is only for UNITY_5_6_OR_NEWER On PC - /// - public static EyeTextureFormat eyeTextureFormat - { - get - { - return (OVRManager.EyeTextureFormat)OVRPlugin.GetDesiredEyeTextureFormat(); - } - - set - { - OVRPlugin.SetDesiredEyeTextureFormat((OVRPlugin.EyeTextureFormat)value); - } - } - - [Header("Tracking")] - [SerializeField] - [Tooltip("Defines the current tracking origin type.")] - private OVRManager.TrackingOrigin _trackingOriginType = OVRManager.TrackingOrigin.EyeLevel; - /// - /// Defines the current tracking origin type. - /// - public OVRManager.TrackingOrigin trackingOriginType - { - get - { - if (!isHmdPresent) - return _trackingOriginType; - - return (OVRManager.TrackingOrigin)OVRPlugin.GetTrackingOriginType(); - } - - set - { - if (!isHmdPresent) - return; - - if (OVRPlugin.SetTrackingOriginType((OVRPlugin.TrackingOrigin)value)) - { - // Keep the field exposed in the Unity Editor synchronized with any changes. - _trackingOriginType = value; - } - } - } - - /// - /// If true, head tracking will affect the position of each OVRCameraRig's cameras. - /// - [Tooltip("If true, head tracking will affect the position of each OVRCameraRig's cameras.")] - public bool usePositionTracking = true; - - /// - /// If true, head tracking will affect the rotation of each OVRCameraRig's cameras. - /// - [HideInInspector] - public bool useRotationTracking = true; - - /// - /// If true, the distance between the user's eyes will affect the position of each OVRCameraRig's cameras. - /// - [Tooltip("If true, the distance between the user's eyes will affect the position of each OVRCameraRig's cameras.")] - public bool useIPDInPositionTracking = true; - - /// - /// If true, each scene load will cause the head pose to reset. - /// - [Tooltip("If true, each scene load will cause the head pose to reset.")] - public bool resetTrackerOnLoad = false; - - /// - /// True if the current platform supports virtual reality. - /// - public bool isSupportedPlatform { get; private set; } - - private static bool _isUserPresentCached = false; - private static bool _isUserPresent = false; - private static bool _wasUserPresent = false; - /// - /// True if the user is currently wearing the display. - /// - public bool isUserPresent - { - get - { - if (!_isUserPresentCached) - { - _isUserPresentCached = true; - _isUserPresent = OVRPlugin.userPresent; - } - - return _isUserPresent; - } - - private set - { - _isUserPresentCached = true; - _isUserPresent = value; - } - } - - private static bool prevAudioOutIdIsCached = false; - private static bool prevAudioInIdIsCached = false; - private static string prevAudioOutId = string.Empty; - private static string prevAudioInId = string.Empty; - private static bool wasPositionTracked = false; - - #region Unity Messages - - private void Awake() - { - // Only allow one instance at runtime. - if (instance != null) - { - enabled = false; - DestroyImmediate(this); - return; - } - - instance = this; - - Debug.Log("Unity v" + Application.unityVersion + ", " + - "Oculus Utilities v" + OVRPlugin.wrapperVersion + ", " + - "OVRPlugin v" + OVRPlugin.version + ", " + - "SDK v" + OVRPlugin.nativeSDKVersion + "."); - -#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN - var supportedTypes = - UnityEngine.Rendering.GraphicsDeviceType.Direct3D11.ToString() + ", " + - UnityEngine.Rendering.GraphicsDeviceType.Direct3D12.ToString(); - - if (!supportedTypes.Contains(SystemInfo.graphicsDeviceType.ToString())) - Debug.LogWarning("VR rendering requires one of the following device types: (" + supportedTypes + "). Your graphics device: " + SystemInfo.graphicsDeviceType.ToString()); -#endif - - // Detect whether this platform is a supported platform - RuntimePlatform currPlatform = Application.platform; - isSupportedPlatform |= currPlatform == RuntimePlatform.Android; - //isSupportedPlatform |= currPlatform == RuntimePlatform.LinuxPlayer; - isSupportedPlatform |= currPlatform == RuntimePlatform.OSXEditor; - isSupportedPlatform |= currPlatform == RuntimePlatform.OSXPlayer; - isSupportedPlatform |= currPlatform == RuntimePlatform.WindowsEditor; - isSupportedPlatform |= currPlatform == RuntimePlatform.WindowsPlayer; - if (!isSupportedPlatform) - { - Debug.LogWarning("This platform is unsupported"); - return; - } - -#if UNITY_ANDROID && !UNITY_EDITOR - // We want to set up our touchpad messaging system - OVRTouchpad.Create(); - - // Turn off chromatic aberration by default to save texture bandwidth. - chromatic = false; -#endif - - Initialize(); - - if (resetTrackerOnLoad) - display.RecenterPose(); - - // Disable the occlusion mesh by default until open issues with the preview window are resolved. - OVRPlugin.occlusionMesh = false; - } - -#if UNITY_EDITOR - private static bool _scriptsReloaded; - - [UnityEditor.Callbacks.DidReloadScripts] - static void ScriptsReloaded() - { - _scriptsReloaded = true; - } -#endif - - void Initialize() - { - if (display == null) - display = new OVRDisplay(); - if (tracker == null) - tracker = new OVRTracker(); - if (boundary == null) - boundary = new OVRBoundary(); - } - - private void Update() - { -#if UNITY_EDITOR - if (_scriptsReloaded) - { - _scriptsReloaded = false; - instance = this; - Initialize(); - } -#endif - - if (OVRPlugin.shouldQuit) - Application.Quit(); - - if (OVRPlugin.shouldRecenter) - OVRManager.display.RecenterPose(); - - if (trackingOriginType != _trackingOriginType) - trackingOriginType = _trackingOriginType; - - tracker.isEnabled = usePositionTracking; - - OVRPlugin.rotation = useRotationTracking; - - OVRPlugin.useIPDInPositionTracking = useIPDInPositionTracking; - - // Dispatch HMD events. - - isHmdPresent = OVRPlugin.hmdPresent; - - if (useRecommendedMSAALevel && QualitySettings.antiAliasing != display.recommendedMSAALevel) - { - Debug.Log("The current MSAA level is " + QualitySettings.antiAliasing + - ", but the recommended MSAA level is " + display.recommendedMSAALevel + - ". Switching to the recommended level."); - - QualitySettings.antiAliasing = display.recommendedMSAALevel; - } - - if (_wasHmdPresent && !isHmdPresent) - { - try - { - if (HMDLost != null) - HMDLost(); - } - catch (Exception e) - { - Debug.LogError("Caught Exception: " + e); - } - } - - if (!_wasHmdPresent && isHmdPresent) - { - try - { - if (HMDAcquired != null) - HMDAcquired(); - } - catch (Exception e) - { - Debug.LogError("Caught Exception: " + e); - } - } - - _wasHmdPresent = isHmdPresent; - - // Dispatch HMD mounted events. - - isUserPresent = OVRPlugin.userPresent; - - if (_wasUserPresent && !isUserPresent) - { - try - { - if (HMDUnmounted != null) - HMDUnmounted(); - } - catch (Exception e) - { - Debug.LogError("Caught Exception: " + e); - } - } - - if (!_wasUserPresent && isUserPresent) - { - try - { - if (HMDMounted != null) - HMDMounted(); - } - catch (Exception e) - { - Debug.LogError("Caught Exception: " + e); - } - } - - _wasUserPresent = isUserPresent; - - // Dispatch VR Focus events. - - hasVrFocus = OVRPlugin.hasVrFocus; - - if (_hadVrFocus && !hasVrFocus) - { - try - { - if (VrFocusLost != null) - VrFocusLost(); - } - catch (Exception e) - { - Debug.LogError("Caught Exception: " + e); - } - } - - if (!_hadVrFocus && hasVrFocus) - { - try - { - if (VrFocusAcquired != null) - VrFocusAcquired(); - } - catch (Exception e) - { - Debug.LogError("Caught Exception: " + e); - } - } - - _hadVrFocus = hasVrFocus; - - - // Changing effective rendering resolution dynamically according performance -#if (UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN) && UNITY_5_4_OR_NEWER - - if (enableAdaptiveResolution) - { - if (UnityEngine.XR.XRSettings.eyeTextureResolutionScale < maxRenderScale) - { - // Allocate renderScale to max to avoid re-allocation - UnityEngine.XR.XRSettings.eyeTextureResolutionScale = maxRenderScale; - } - else - { - // Adjusting maxRenderScale in case app started with a larger renderScale value - maxRenderScale = Mathf.Max(maxRenderScale, UnityEngine.XR.XRSettings.eyeTextureResolutionScale); - } - minRenderScale = Mathf.Min(minRenderScale, maxRenderScale); - float minViewportScale = minRenderScale / UnityEngine.XR.XRSettings.eyeTextureResolutionScale; - float recommendedViewportScale = OVRPlugin.GetEyeRecommendedResolutionScale() / UnityEngine.XR.XRSettings.eyeTextureResolutionScale; - recommendedViewportScale = Mathf.Clamp(recommendedViewportScale, minViewportScale, 1.0f); - UnityEngine.XR.XRSettings.renderViewportScale = recommendedViewportScale; - } -#endif - - // Dispatch Audio Device events. - - string audioOutId = OVRPlugin.audioOutId; - if (!prevAudioOutIdIsCached) - { - prevAudioOutId = audioOutId; - prevAudioOutIdIsCached = true; - } - else if (audioOutId != prevAudioOutId) - { - try - { - if (AudioOutChanged != null) - AudioOutChanged(); - } - catch (Exception e) - { - Debug.LogError("Caught Exception: " + e); - } - - prevAudioOutId = audioOutId; - } - - string audioInId = OVRPlugin.audioInId; - if (!prevAudioInIdIsCached) - { - prevAudioInId = audioInId; - prevAudioInIdIsCached = true; - } - else if (audioInId != prevAudioInId) - { - try - { - if (AudioInChanged != null) - AudioInChanged(); - } - catch (Exception e) - { - Debug.LogError("Caught Exception: " + e); - } - - prevAudioInId = audioInId; - } - - // Dispatch tracking events. - - if (wasPositionTracked && !tracker.isPositionTracked) - { - try - { - if (TrackingLost != null) - TrackingLost(); - } - catch (Exception e) - { - Debug.LogError("Caught Exception: " + e); - } - } - - if (!wasPositionTracked && tracker.isPositionTracked) - { - try - { - if (TrackingAcquired != null) - TrackingAcquired(); - } - catch (Exception e) - { - Debug.LogError("Caught Exception: " + e); - } - } - - wasPositionTracked = tracker.isPositionTracked; - - display.Update(); - OVRInput.Update(); - } - - private void LateUpdate() - { - OVRHaptics.Process(); - } - - private void FixedUpdate() - { - OVRInput.FixedUpdate(); - } - - /// - /// Leaves the application/game and returns to the launcher/dashboard - /// - public void ReturnToLauncher() - { - // show the platform UI quit prompt - OVRManager.PlatformUIConfirmQuit(); - } - - #endregion - - public static void PlatformUIConfirmQuit() - { - if (!isHmdPresent) - return; - - OVRPlugin.ShowUI(OVRPlugin.PlatformUI.ConfirmQuit); - } - - public static void PlatformUIGlobalMenu() - { - if (!isHmdPresent) - return; - - OVRPlugin.ShowUI(OVRPlugin.PlatformUI.GlobalMenu); - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRManager.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRManager.cs.meta deleted file mode 100644 index 081c5cfd..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRManager.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 7e933e81d3c20c74ea6fdc708a67e3a5 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: -100 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROnCompleteListener.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVROnCompleteListener.cs deleted file mode 100644 index e997280d..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROnCompleteListener.cs +++ /dev/null @@ -1,38 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using System.Collections; - -#if UNITY_ANDROID && !UNITY_EDITOR - -public abstract class OVROnCompleteListener : AndroidJavaProxy -{ - public OVROnCompleteListener() : base("com.oculus.svclib.OnCompleteListener") - { - } - - public abstract void onSuccess(); - - public abstract void onFailure(); -} - -#endif diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROnCompleteListener.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVROnCompleteListener.cs.meta deleted file mode 100644 index a4771779..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROnCompleteListener.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 8730118d7f00f9b47b09be73f7e91d2b -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROverlay.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVROverlay.cs deleted file mode 100644 index c3c037b5..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROverlay.cs +++ /dev/null @@ -1,253 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using System; -using System.Collections; -using System.Runtime.InteropServices; -using VR = UnityEngine.VR; - -/// -/// Add OVROverlay script to an object with an optional mesh primitive -/// rendered as a TimeWarp overlay instead by drawing it into the eye buffer. -/// This will take full advantage of the display resolution and avoid double -/// resampling of the texture. -/// -/// If the texture is dynamically generated, as for an interactive GUI or -/// animation, it must be explicitly triple buffered to avoid flickering -/// when it is referenced asynchronously by TimeWarp, check OVRRTOverlayConnector.cs for triple buffers design -/// -/// We support 3 types of Overlay shapes right now -/// 1. Quad : This is most common overlay type , you render a quad in Timewarp space. -/// 2. Cylinder: [Mobile Only][Experimental], Display overlay as partial surface of a cylinder -/// * The cylinder's center will be your game object's center -/// * We encoded the cylinder's parameters in transform.scale, -/// **[scale.z] is the radius of the cylinder -/// **[scale.y] is the height of the cylinder -/// **[scale.x] is the length of the arc of cylinder -/// * Limitations -/// **Only the half of the cylinder can be displayed, which means the arc angle has to be smaller than 180 degree, [scale.x] / [scale.z] <= PI -/// **Your camera has to be inside of the inscribed sphere of the cylinder, the overlay will be faded out automatically when the camera is close to the inscribed sphere's surface. -/// **Translation only works correctly with vrDriver 1.04 or above -/// 3. Cubemap: Display overlay as a cube map -/// 4. OffcenterCubemap: [Mobile Only] Display overlay as a cube map with a texture coordinate offset -/// * The actually sampling will looks like [color = texture(cubeLayerSampler, normalize(direction) + offset)] instead of [color = texture( cubeLayerSampler, direction )] -/// * The extra center offset can be feed from transform.position -/// * Note: if transform.position's magnitude is greater than 1, which will cause some cube map pixel always invisible -/// Which is usually not what people wanted, we don't kill the ability for developer to do so here, but will warn out. -/// - -public class OVROverlay : MonoBehaviour -{ - public enum OverlayShape - { - Quad = 0, // Display overlay as a quad - Cylinder = 1, // [Mobile Only][Experimental] Display overlay as a cylinder, Translation only works correctly with vrDriver 1.04 or above - Cubemap = 2, // Display overlay as a cube map - OffcenterCubemap = 4, // Display overlay as a cube map with a center offset - } - - public enum OverlayType - { - None, // Disabled the overlay - Underlay, // Eye buffers blend on top - Overlay, // Blends on top of the eye buffer - OverlayShowLod // (Deprecated) Blends on top and colorizes texture level of detail - }; - -#if UNITY_ANDROID && !UNITY_EDITOR - const int maxInstances = 3; -#else - const int maxInstances = 15; -#endif - - internal static OVROverlay[] instances = new OVROverlay[maxInstances]; - - /// - /// Specify overlay's type - /// - public OverlayType currentOverlayType = OverlayType.Overlay; - - /// - /// Specify overlay's shape - /// - public OverlayShape currentOverlayShape = OverlayShape.Quad; - private OverlayShape _prevOverlayShape = OverlayShape.Quad; - - /// - /// Try to avoid setting texture frequently when app is running, texNativePtr updating is slow since rendering thread synchronization - /// Please cache your nativeTexturePtr and use OverrideOverlayTextureInfo - /// - public Texture[] textures = new Texture[] { null, null }; - private Texture[] cachedTextures = new Texture[] { null, null }; - private IntPtr[] texNativePtrs = new IntPtr[] { IntPtr.Zero, IntPtr.Zero }; - - private int layerIndex = -1; - Renderer rend; - - /// - /// Use this function to set texture and texNativePtr when app is running - /// GetNativeTexturePtr is a slow behavior, the value should be pre-cached - /// - public void OverrideOverlayTextureInfo(Texture srcTexture, IntPtr nativePtr, UnityEngine.XR.XRNode node) - { - int index = (node == UnityEngine.XR.XRNode.RightEye) ? 1 : 0; - - textures[index] = srcTexture; - cachedTextures[index] = srcTexture; - texNativePtrs[index] = nativePtr; - } - - void Awake() - { - Debug.Log("Overlay Awake"); - rend = GetComponent(); - for (int i = 0; i < 2; ++i) - { - // Backward compatibility - if (rend != null && textures[i] == null) - textures[i] = rend.material.mainTexture; - - if (textures[i] != null) - { - cachedTextures[i] = textures[i]; - texNativePtrs[i] = textures[i].GetNativeTexturePtr(); - } - } - } - - void OnEnable() - { - if (!OVRManager.isHmdPresent) - { - enabled = false; - return; - } - - OnDisable(); - - for (int i = 0; i < maxInstances; ++i) - { - if (instances[i] == null || instances[i] == this) - { - layerIndex = i; - instances[i] = this; - break; - } - } - } - - void OnDisable() - { - if (layerIndex != -1) - { - // Turn off the overlay if it was on. - OVRPlugin.SetOverlayQuad(true, false, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, OVRPose.identity.ToPosef(), Vector3.one.ToVector3f(), layerIndex, (OVRPlugin.OverlayShape)_prevOverlayShape); - instances[layerIndex] = null; - } - layerIndex = -1; - } - - void OnRenderObject() - { - // The overlay must be specified every eye frame, because it is positioned relative to the - // current head location. If frames are dropped, it will be time warped appropriately, - // just like the eye buffers. - if (!Camera.current.CompareTag("MainCamera") || Camera.current.cameraType != CameraType.Game || layerIndex == -1 || currentOverlayType == OverlayType.None) - return; - -#if !UNITY_ANDROID || UNITY_EDITOR - if (currentOverlayShape == OverlayShape.Cylinder || currentOverlayShape == OverlayShape.OffcenterCubemap) - { - Debug.LogWarning("Overlay shape " + currentOverlayShape + " is not supported on current platform"); - } -#endif - - for (int i = 0; i < 2; ++i) - { - if (i >= textures.Length) - continue; - - if (textures[i] != cachedTextures[i]) - { - cachedTextures[i] = textures[i]; - if (cachedTextures[i] != null) - texNativePtrs[i] = cachedTextures[i].GetNativeTexturePtr(); - } - - if (currentOverlayShape == OverlayShape.Cubemap) - { - if (textures[i] != null && textures[i].GetType() != typeof(Cubemap)) - { - Debug.LogError("Need Cubemap texture for cube map overlay"); - return; - } - } - } - - if (cachedTextures[0] == null || texNativePtrs[0] == IntPtr.Zero) - return; - - bool overlay = (currentOverlayType == OverlayType.Overlay); - bool headLocked = false; - for (var t = transform; t != null && !headLocked; t = t.parent) - headLocked |= (t == Camera.current.transform); - - OVRPose pose = (headLocked) ? transform.ToHeadSpacePose() : transform.ToTrackingSpacePose(); - Vector3 scale = transform.lossyScale; - for (int i = 0; i < 3; ++i) - scale[i] /= Camera.current.transform.lossyScale[i]; - -#if !UNITY_ANDROID - if (currentOverlayShape == OverlayShape.Cubemap) - { - pose.position = Camera.current.transform.position; - } -#endif - // Pack the offsetCenter directly into pose.position for offcenterCubemap - if (currentOverlayShape == OverlayShape.OffcenterCubemap) - { - pose.position = transform.position; - - if (pose.position.magnitude > 1.0f) - { - Debug.LogWarning("your cube map center offset's magnitude is greater than 1, which will cause some cube map pixel always invisible ."); - } - } - - // Cylinder overlay sanity checking - if (currentOverlayShape == OverlayShape.Cylinder) - { - float arcAngle = scale.x / scale.z / (float)Math.PI * 180.0f; - if (arcAngle > 180.0f) - { - Debug.LogError("Cylinder overlay's arc angle has to be below 180 degree, current arc angle is " + arcAngle + " degree."); - return; - } - } - - bool isOverlayVisible = OVRPlugin.SetOverlayQuad(overlay, headLocked, texNativePtrs[0], texNativePtrs[1], IntPtr.Zero, pose.flipZ().ToPosef(), scale.ToVector3f(), layerIndex, (OVRPlugin.OverlayShape)currentOverlayShape); - _prevOverlayShape = currentOverlayShape; - if (rend) - rend.enabled = !isOverlayVisible; - } - -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROverlay.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVROverlay.cs.meta deleted file mode 100644 index 4fa259fb..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROverlay.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 4444ce35d262aa648ad0c425a559b931 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlatformMenu.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlatformMenu.cs deleted file mode 100644 index 623d9760..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlatformMenu.cs +++ /dev/null @@ -1,219 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using VR = UnityEngine.VR; -using System.Collections; -using System.Collections.Generic; - -/// -/// Shows the Oculus plaform UI. -/// -public class OVRPlatformMenu : MonoBehaviour -{ - /// - /// The key code. - /// - public KeyCode keyCode = KeyCode.Escape; - - public enum eHandler - { - ShowConfirmQuit, - RetreatOneLevel, - }; - - public eHandler shortPressHandler = eHandler.ShowConfirmQuit; - - /// - /// Callback to handle short press. Returns true if ConfirmQuit menu should be shown. - /// - public System.Func OnShortPress; - private static Stack sceneStack = new Stack(); - - private float doubleTapDelay = 0.25f; - private float shortPressDelay = 0.25f; - private float longPressDelay = 0.75f; - - enum eBackButtonAction - { - NONE, - DOUBLE_TAP, - SHORT_PRESS - }; - - private int downCount = 0; - private int upCount = 0; - private float initialDownTime = -1.0f; - - eBackButtonAction ResetAndSendAction(eBackButtonAction action) - { - print("ResetAndSendAction( " + action + " );"); - downCount = 0; - upCount = 0; - initialDownTime = -1.0f; - return action; - } - - eBackButtonAction HandleBackButtonState() - { - if (Input.GetKeyDown(keyCode)) - { - // just came down - downCount++; - if (downCount == 1) - { - initialDownTime = Time.realtimeSinceStartup; - } - } - else if (downCount > 0) - { - if (Input.GetKey(keyCode)) - { - if (downCount <= upCount) - { - // just went down - downCount++; - } - - float timeSinceFirstDown = Time.realtimeSinceStartup - initialDownTime; - if (timeSinceFirstDown > longPressDelay) - { - return ResetAndSendAction(eBackButtonAction.NONE); - } - } - else - { - bool started = initialDownTime >= 0.0f; - if (started) - { - if (upCount < downCount) - { - // just came up - upCount++; - } - - float timeSinceFirstDown = Time.realtimeSinceStartup - initialDownTime; - if (timeSinceFirstDown < doubleTapDelay) - { - if (downCount == 2 && upCount == 2) - { - return ResetAndSendAction(eBackButtonAction.DOUBLE_TAP); - } - } - else if (timeSinceFirstDown > shortPressDelay && timeSinceFirstDown < longPressDelay) - { - if (downCount == 1 && upCount == 1) - { - return ResetAndSendAction(eBackButtonAction.SHORT_PRESS); - } - } - else if (timeSinceFirstDown > longPressDelay) - { - return ResetAndSendAction(eBackButtonAction.NONE); - } - } - } - } - - // down reset, but perform no action - return eBackButtonAction.NONE; - } - - /// - /// Instantiate the cursor timer - /// - void Awake() - { - if (shortPressHandler == eHandler.RetreatOneLevel && OnShortPress == null) - OnShortPress = RetreatOneLevel; - - if (!OVRManager.isHmdPresent) - { - enabled = false; - return; - } - - sceneStack.Push(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name); - } - - /// - /// Reset when resuming - /// - void OnApplicationFocus(bool focusState) - { - //Input.ResetInputAxes(); - //ResetAndSendAction( eBackButtonAction.NONE ); - } - - /// - /// Reset when resuming - /// - void OnApplicationPause(bool pauseStatus) - { - if (!pauseStatus) - { - Input.ResetInputAxes(); - } - //ResetAndSendAction( eBackButtonAction.NONE ); - } - - /// - /// Show the confirm quit menu - /// - void ShowConfirmQuitMenu() - { -#if UNITY_ANDROID && !UNITY_EDITOR - Debug.Log("[PlatformUI-ConfirmQuit] Showing @ " + Time.time); - OVRManager.PlatformUIConfirmQuit(); -#endif - } - - /// - /// Sample handler for short press which retreats to the previous scene that used OVRPlatformMenu. - /// - private static bool RetreatOneLevel() - { - if (sceneStack.Count > 1) - { - string parentScene = sceneStack.Pop(); - UnityEngine.SceneManagement.SceneManager.LoadSceneAsync(parentScene); - return false; - } - - return true; - } - - /// - /// Tests for long-press and activates global platform menu when detected. - /// as per the Unity integration doc, the back button responds to "mouse 1" button down/up/etc - /// - void Update() - { -#if UNITY_ANDROID - eBackButtonAction action = HandleBackButtonState(); - if (action == eBackButtonAction.SHORT_PRESS) - { - if (OnShortPress == null || OnShortPress()) - ShowConfirmQuitMenu(); - } -#endif - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlatformMenu.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlatformMenu.cs.meta deleted file mode 100644 index 9d931fa1..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlatformMenu.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 2afcf575f4a68de4db434c7b7233c451 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlugin.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlugin.cs deleted file mode 100644 index b4757de2..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlugin.cs +++ /dev/null @@ -1,1553 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using System; -using System.Runtime.InteropServices; - -// Internal C# wrapper for OVRPlugin. - -internal static class OVRPlugin -{ - public static readonly System.Version wrapperVersion = OVRP_1_14_0.version; - - private static System.Version _version; - public static System.Version version - { - get - { - if (_version == null) - { - try - { - string pluginVersion = OVRP_1_1_0.ovrp_GetVersion(); - - if (pluginVersion != null) - { - // Truncate unsupported trailing version info for System.Version. Original string is returned if not present. - pluginVersion = pluginVersion.Split('-')[0]; - _version = new System.Version(pluginVersion); - } - else - { - _version = _versionZero; - } - } - catch - { - _version = _versionZero; - } - - // Unity 5.1.1f3-p3 have OVRPlugin version "0.5.0", which isn't accurate. - if (_version == OVRP_0_5_0.version) - _version = OVRP_0_1_0.version; - - if (_version > _versionZero && _version < OVRP_1_3_0.version) - throw new PlatformNotSupportedException("Oculus Utilities version " + wrapperVersion + " is too new for OVRPlugin version " + _version.ToString() + ". Update to the latest version of Unity."); - } - - return _version; - } - } - - private static System.Version _nativeSDKVersion; - public static System.Version nativeSDKVersion - { - get - { - if (_nativeSDKVersion == null) - { - try - { - string sdkVersion = string.Empty; - - if (version >= OVRP_1_1_0.version) - sdkVersion = OVRP_1_1_0.ovrp_GetNativeSDKVersion(); - else - sdkVersion = _versionZero.ToString(); - - if (sdkVersion != null) - { - // Truncate unsupported trailing version info for System.Version. Original string is returned if not present. - sdkVersion = sdkVersion.Split('-')[0]; - _nativeSDKVersion = new System.Version(sdkVersion); - } - else - { - _nativeSDKVersion = _versionZero; - } - } - catch - { - _nativeSDKVersion = _versionZero; - } - } - - return _nativeSDKVersion; - } - } - - [StructLayout(LayoutKind.Sequential)] - private class GUID - { - public int a; - public short b; - public short c; - public byte d0; - public byte d1; - public byte d2; - public byte d3; - public byte d4; - public byte d5; - public byte d6; - public byte d7; - } - - public enum Bool - { - False = 0, - True - } - - public enum Eye - { - None = -1, - Left = 0, - Right = 1, - Count = 2 - } - - public enum Tracker - { - None = -1, - Zero = 0, - One = 1, - Two = 2, - Three = 3, - Count, - } - - public enum Node - { - None = -1, - EyeLeft = 0, - EyeRight = 1, - EyeCenter = 2, - HandLeft = 3, - HandRight = 4, - TrackerZero = 5, - TrackerOne = 6, - TrackerTwo = 7, - TrackerThree = 8, - Head = 9, - Count, - } - - public enum Controller - { - None = 0, - LTouch = 0x00000001, - RTouch = 0x00000002, - Touch = LTouch | RTouch, - Remote = 0x00000004, - Gamepad = 0x00000010, - Touchpad = 0x08000000, - LTrackedRemote = 0x01000000, - RTrackedRemote = 0x02000000, - Active = unchecked((int)0x80000000), - All = ~None, - } - - public enum TrackingOrigin - { - EyeLevel = 0, - FloorLevel = 1, - Count, - } - - public enum RecenterFlags - { - Default = 0, - Controllers = 0x40000000, - IgnoreAll = unchecked((int)0x80000000), - Count, - } - - public enum BatteryStatus - { - Charging = 0, - Discharging, - Full, - NotCharging, - Unknown, - } - - public enum EyeTextureFormat - { - Default = 0, - R16G16B16A16_FP = 2, - R11G11B10_FP = 3, - } - - public enum PlatformUI - { - None = -1, - GlobalMenu = 0, - ConfirmQuit, - GlobalMenuTutorial, - } - - public enum SystemRegion - { - Unspecified = 0, - Japan, - China, - } - - public enum SystemHeadset - { - None = 0, - GearVR_R320, // Note4 Innovator - GearVR_R321, // S6 Innovator - GearVR_R322, // Commercial 1 - GearVR_R323, // Commercial 2 (USB Type C) - - Rift_DK1 = 0x1000, - Rift_DK2, - Rift_CV1, - } - - public enum OverlayShape - { - Quad = 0, - Cylinder = 1, - Cubemap = 2, - OffcenterCubemap = 4, - } - - public enum Step - { - Render = -1, - Physics = 0, - } - - private const int OverlayShapeFlagShift = 4; - private enum OverlayFlag - { - None = unchecked((int)0x00000000), - OnTop = unchecked((int)0x00000001), - HeadLocked = unchecked((int)0x00000002), - - // Using the 5-8 bits for shapes, total 16 potential shapes can be supported 0x000000[0]0 -> 0x000000[F]0 - ShapeFlag_Quad = unchecked((int)OverlayShape.Quad << OverlayShapeFlagShift), - ShapeFlag_Cylinder = unchecked((int)OverlayShape.Cylinder << OverlayShapeFlagShift), - ShapeFlag_Cubemap = unchecked((int)OverlayShape.Cubemap << OverlayShapeFlagShift), - ShapeFlag_OffcenterCubemap = unchecked((int)OverlayShape.OffcenterCubemap << OverlayShapeFlagShift), - ShapeFlagRangeMask = unchecked((int)0xF << OverlayShapeFlagShift), - } - - [StructLayout(LayoutKind.Sequential)] - public struct Vector2f - { - public float x; - public float y; - } - - [StructLayout(LayoutKind.Sequential)] - public struct Vector3f - { - public float x; - public float y; - public float z; - } - - [StructLayout(LayoutKind.Sequential)] - public struct Quatf - { - public float x; - public float y; - public float z; - public float w; - } - - [StructLayout(LayoutKind.Sequential)] - public struct Posef - { - public Quatf Orientation; - public Vector3f Position; - } - - [StructLayout(LayoutKind.Sequential)] - public struct PoseStatef - { - public Posef Pose; - public Vector3f Velocity; - public Vector3f Acceleration; - public Vector3f AngularVelocity; - public Vector3f AngularAcceleration; - double Time; - } - - [StructLayout(LayoutKind.Sequential)] - public struct ControllerState2 - { - public uint ConnectedControllers; - public uint Buttons; - public uint Touches; - public uint NearTouches; - public float LIndexTrigger; - public float RIndexTrigger; - public float LHandTrigger; - public float RHandTrigger; - public Vector2f LThumbstick; - public Vector2f RThumbstick; - public Vector2f LTouchpad; - public Vector2f RTouchpad; - - public ControllerState2(ControllerState cs) - { - ConnectedControllers = cs.ConnectedControllers; - Buttons = cs.Buttons; - Touches = cs.Touches; - NearTouches = cs.NearTouches; - LIndexTrigger = cs.LIndexTrigger; - RIndexTrigger = cs.RIndexTrigger; - LHandTrigger = cs.LHandTrigger; - RHandTrigger = cs.RHandTrigger; - LThumbstick = cs.LThumbstick; - RThumbstick = cs.RThumbstick; - LTouchpad = new Vector2f() { x = 0.0f, y = 0.0f }; - RTouchpad = new Vector2f() { x = 0.0f, y = 0.0f }; - } - } - - [StructLayout(LayoutKind.Sequential)] - public struct ControllerState - { - public uint ConnectedControllers; - public uint Buttons; - public uint Touches; - public uint NearTouches; - public float LIndexTrigger; - public float RIndexTrigger; - public float LHandTrigger; - public float RHandTrigger; - public Vector2f LThumbstick; - public Vector2f RThumbstick; - } - - [StructLayout(LayoutKind.Sequential)] - public struct HapticsBuffer - { - public IntPtr Samples; - public int SamplesCount; - } - - [StructLayout(LayoutKind.Sequential)] - public struct HapticsState - { - public int SamplesAvailable; - public int SamplesQueued; - } - - [StructLayout(LayoutKind.Sequential)] - public struct HapticsDesc - { - public int SampleRateHz; - public int SampleSizeInBytes; - public int MinimumSafeSamplesQueued; - public int MinimumBufferSamplesCount; - public int OptimalBufferSamplesCount; - public int MaximumBufferSamplesCount; - } - - [StructLayout(LayoutKind.Sequential)] - public struct AppPerfFrameStats - { - public int HmdVsyncIndex; - public int AppFrameIndex; - public int AppDroppedFrameCount; - public float AppMotionToPhotonLatency; - public float AppQueueAheadTime; - public float AppCpuElapsedTime; - public float AppGpuElapsedTime; - public int CompositorFrameIndex; - public int CompositorDroppedFrameCount; - public float CompositorLatency; - public float CompositorCpuElapsedTime; - public float CompositorGpuElapsedTime; - public float CompositorCpuStartToGpuEndElapsedTime; - public float CompositorGpuEndToVsyncElapsedTime; - } - - public const int AppPerfFrameStatsMaxCount = 5; - - [StructLayout(LayoutKind.Sequential)] - public struct AppPerfStats - { - [MarshalAs(UnmanagedType.ByValArray, SizeConst = AppPerfFrameStatsMaxCount)] - public AppPerfFrameStats[] FrameStats; - public int FrameStatsCount; - public Bool AnyFrameStatsDropped; - public float AdaptiveGpuPerformanceScale; - } - - [StructLayout(LayoutKind.Sequential)] - public struct Sizei - { - public int w; - public int h; - } - - [StructLayout(LayoutKind.Sequential)] - public struct Frustumf - { - public float zNear; - public float zFar; - public float fovX; - public float fovY; - } - - public enum BoundaryType - { - OuterBoundary = 0x0001, - PlayArea = 0x0100, - } - - [StructLayout(LayoutKind.Sequential)] - public struct BoundaryTestResult - { - public Bool IsTriggering; - public float ClosestDistance; - public Vector3f ClosestPoint; - public Vector3f ClosestPointNormal; - } - - [StructLayout(LayoutKind.Sequential)] - public struct BoundaryLookAndFeel - { - public Colorf Color; - } - - [StructLayout(LayoutKind.Sequential)] - public struct BoundaryGeometry - { - public BoundaryType BoundaryType; - [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)] - public Vector3f[] Points; - public int PointsCount; - } - - [StructLayout(LayoutKind.Sequential)] - public struct Colorf - { - public float r; - public float g; - public float b; - public float a; - } - - public static bool initialized - { - get - { - return OVRP_1_1_0.ovrp_GetInitialized() == OVRPlugin.Bool.True; - } - } - - public static bool chromatic - { - get - { - if (version >= OVRP_1_7_0.version) - return OVRP_1_7_0.ovrp_GetAppChromaticCorrection() == OVRPlugin.Bool.True; - -#if UNITY_ANDROID && !UNITY_EDITOR - return false; -#else - return true; -#endif - } - - set - { - if (version >= OVRP_1_7_0.version) - OVRP_1_7_0.ovrp_SetAppChromaticCorrection(ToBool(value)); - } - } - - public static bool monoscopic - { - get { return OVRP_1_1_0.ovrp_GetAppMonoscopic() == OVRPlugin.Bool.True; } - set { OVRP_1_1_0.ovrp_SetAppMonoscopic(ToBool(value)); } - } - - public static bool rotation - { - get { return OVRP_1_1_0.ovrp_GetTrackingOrientationEnabled() == Bool.True; } - set { OVRP_1_1_0.ovrp_SetTrackingOrientationEnabled(ToBool(value)); } - } - - public static bool position - { - get { return OVRP_1_1_0.ovrp_GetTrackingPositionEnabled() == Bool.True; } - set { OVRP_1_1_0.ovrp_SetTrackingPositionEnabled(ToBool(value)); } - } - - public static bool useIPDInPositionTracking - { - get - { - if (version >= OVRP_1_6_0.version) - return OVRP_1_6_0.ovrp_GetTrackingIPDEnabled() == OVRPlugin.Bool.True; - - return true; - } - - set - { - if (version >= OVRP_1_6_0.version) - OVRP_1_6_0.ovrp_SetTrackingIPDEnabled(ToBool(value)); - } - } - - public static bool positionSupported { get { return OVRP_1_1_0.ovrp_GetTrackingPositionSupported() == Bool.True; } } - - public static bool positionTracked { get { return OVRP_1_1_0.ovrp_GetNodePositionTracked(Node.EyeCenter) == Bool.True; } } - - public static bool powerSaving { get { return OVRP_1_1_0.ovrp_GetSystemPowerSavingMode() == Bool.True; } } - - public static bool hmdPresent { get { return OVRP_1_1_0.ovrp_GetNodePresent(Node.EyeCenter) == Bool.True; } } - - public static bool userPresent { get { return OVRP_1_1_0.ovrp_GetUserPresent() == Bool.True; } } - - public static bool headphonesPresent { get { return OVRP_1_3_0.ovrp_GetSystemHeadphonesPresent() == OVRPlugin.Bool.True; } } - - public static int recommendedMSAALevel - { - get - { - if (version >= OVRP_1_6_0.version) - return OVRP_1_6_0.ovrp_GetSystemRecommendedMSAALevel(); - else - return 2; - } - } - - public static SystemRegion systemRegion - { - get - { - if (version >= OVRP_1_5_0.version) - return OVRP_1_5_0.ovrp_GetSystemRegion(); - else - return SystemRegion.Unspecified; - } - } - - private static GUID _nativeAudioOutGuid = new OVRPlugin.GUID(); - private static Guid _cachedAudioOutGuid; - private static string _cachedAudioOutString; - public static string audioOutId - { - get - { - try - { - if (_nativeAudioOutGuid == null) - _nativeAudioOutGuid = new OVRPlugin.GUID(); - - IntPtr ptr = OVRP_1_1_0.ovrp_GetAudioOutId(); - if (ptr != IntPtr.Zero) - { - Marshal.PtrToStructure(ptr, _nativeAudioOutGuid); - Guid managedGuid = new Guid( - _nativeAudioOutGuid.a, - _nativeAudioOutGuid.b, - _nativeAudioOutGuid.c, - _nativeAudioOutGuid.d0, - _nativeAudioOutGuid.d1, - _nativeAudioOutGuid.d2, - _nativeAudioOutGuid.d3, - _nativeAudioOutGuid.d4, - _nativeAudioOutGuid.d5, - _nativeAudioOutGuid.d6, - _nativeAudioOutGuid.d7); - - if (managedGuid != _cachedAudioOutGuid) - { - _cachedAudioOutGuid = managedGuid; - _cachedAudioOutString = _cachedAudioOutGuid.ToString(); - } - - return _cachedAudioOutString; - } - } - catch { } - - return string.Empty; - } - } - - private static GUID _nativeAudioInGuid = new OVRPlugin.GUID(); - private static Guid _cachedAudioInGuid; - private static string _cachedAudioInString; - public static string audioInId - { - get - { - try - { - if (_nativeAudioInGuid == null) - _nativeAudioInGuid = new OVRPlugin.GUID(); - - IntPtr ptr = OVRP_1_1_0.ovrp_GetAudioInId(); - if (ptr != IntPtr.Zero) - { - Marshal.PtrToStructure(ptr, _nativeAudioInGuid); - Guid managedGuid = new Guid( - _nativeAudioInGuid.a, - _nativeAudioInGuid.b, - _nativeAudioInGuid.c, - _nativeAudioInGuid.d0, - _nativeAudioInGuid.d1, - _nativeAudioInGuid.d2, - _nativeAudioInGuid.d3, - _nativeAudioInGuid.d4, - _nativeAudioInGuid.d5, - _nativeAudioInGuid.d6, - _nativeAudioInGuid.d7); - - if (managedGuid != _cachedAudioInGuid) - { - _cachedAudioInGuid = managedGuid; - _cachedAudioInString = _cachedAudioInGuid.ToString(); - } - - return _cachedAudioInString; - } - } - catch { } - - return string.Empty; - } - } - - public static bool hasVrFocus { get { return OVRP_1_1_0.ovrp_GetAppHasVrFocus() == Bool.True; } } - - public static bool shouldQuit { get { return OVRP_1_1_0.ovrp_GetAppShouldQuit() == Bool.True; } } - - public static bool shouldRecenter { get { return OVRP_1_1_0.ovrp_GetAppShouldRecenter() == Bool.True; } } - - public static string productName { get { return OVRP_1_1_0.ovrp_GetSystemProductName(); } } - - public static string latency { get { return OVRP_1_1_0.ovrp_GetAppLatencyTimings(); } } - - public static float eyeDepth - { - get { return OVRP_1_1_0.ovrp_GetUserEyeDepth(); } - set { OVRP_1_1_0.ovrp_SetUserEyeDepth(value); } - } - - public static float eyeHeight - { - get { return OVRP_1_1_0.ovrp_GetUserEyeHeight(); } - set { OVRP_1_1_0.ovrp_SetUserEyeHeight(value); } - } - - public static float batteryLevel - { - get { return OVRP_1_1_0.ovrp_GetSystemBatteryLevel(); } - } - - public static float batteryTemperature - { - get { return OVRP_1_1_0.ovrp_GetSystemBatteryTemperature(); } - } - - public static int cpuLevel - { - get { return OVRP_1_1_0.ovrp_GetSystemCpuLevel(); } - set { OVRP_1_1_0.ovrp_SetSystemCpuLevel(value); } - } - - public static int gpuLevel - { - get { return OVRP_1_1_0.ovrp_GetSystemGpuLevel(); } - set { OVRP_1_1_0.ovrp_SetSystemGpuLevel(value); } - } - - public static int vsyncCount - { - get { return OVRP_1_1_0.ovrp_GetSystemVSyncCount(); } - set { OVRP_1_2_0.ovrp_SetSystemVSyncCount(value); } - } - - public static float systemVolume - { - get { return OVRP_1_1_0.ovrp_GetSystemVolume(); } - } - - public static float ipd - { - get { return OVRP_1_1_0.ovrp_GetUserIPD(); } - set { OVRP_1_1_0.ovrp_SetUserIPD(value); } - } - - public static bool occlusionMesh - { - get { return OVRP_1_3_0.ovrp_GetEyeOcclusionMeshEnabled() == Bool.True; } - set { OVRP_1_3_0.ovrp_SetEyeOcclusionMeshEnabled(ToBool(value)); } - } - - public static BatteryStatus batteryStatus - { - get { return OVRP_1_1_0.ovrp_GetSystemBatteryStatus(); } - } - - public static Frustumf GetEyeFrustum(Eye eyeId) { return OVRP_1_1_0.ovrp_GetNodeFrustum((Node)eyeId); } - public static Sizei GetEyeTextureSize(Eye eyeId) { return OVRP_0_1_0.ovrp_GetEyeTextureSize(eyeId); } - public static Posef GetTrackerPose(Tracker trackerId) { return GetNodePose((Node)((int)trackerId + (int)Node.TrackerZero), Step.Render); } - public static Frustumf GetTrackerFrustum(Tracker trackerId) { return OVRP_1_1_0.ovrp_GetNodeFrustum((Node)((int)trackerId + (int)Node.TrackerZero)); } - public static bool ShowUI(PlatformUI ui) { return OVRP_1_1_0.ovrp_ShowSystemUI(ui) == Bool.True; } - public static bool SetOverlayQuad(bool onTop, bool headLocked, IntPtr leftTexture, IntPtr rightTexture, IntPtr device, Posef pose, Vector3f scale, int layerIndex = 0, OverlayShape shape = OverlayShape.Quad) - { - if (version >= OVRP_1_6_0.version) - { - uint flags = (uint)OverlayFlag.None; - if (onTop) - flags |= (uint)OverlayFlag.OnTop; - if (headLocked) - flags |= (uint)OverlayFlag.HeadLocked; - - if (shape == OverlayShape.Cylinder || shape == OverlayShape.Cubemap) - { -#if UNITY_ANDROID - if (version >= OVRP_1_7_0.version) - flags |= (uint)(shape) << OverlayShapeFlagShift; - else -#else - if (shape == OverlayShape.Cubemap && version >= OVRP_1_10_0.version) - flags |= (uint)(shape) << OverlayShapeFlagShift; - else -#endif - return false; - } - - if (shape == OverlayShape.OffcenterCubemap) - { -#if UNITY_ANDROID - if (version >= OVRP_1_11_0.version) - flags |= (uint)(shape) << OverlayShapeFlagShift; - else -#endif - return false; - } - - return OVRP_1_6_0.ovrp_SetOverlayQuad3(flags, leftTexture, rightTexture, device, pose, scale, layerIndex) == Bool.True; - } - - if (layerIndex != 0) - return false; - - return OVRP_0_1_1.ovrp_SetOverlayQuad2(ToBool(onTop), ToBool(headLocked), leftTexture, device, pose, scale) == Bool.True; - } - - public static bool UpdateNodePhysicsPoses(int frameIndex, double predictionSeconds) - { - if (version >= OVRP_1_8_0.version) - return OVRP_1_8_0.ovrp_Update2((int)Step.Physics, frameIndex, predictionSeconds) == Bool.True; - - return false; - } - - public static Posef GetNodePose(Node nodeId, Step stepId) - { - if (version >= OVRP_1_12_0.version) - return OVRP_1_12_0.ovrp_GetNodePoseState(stepId, nodeId).Pose; - - if (version >= OVRP_1_8_0.version && stepId == Step.Physics) - return OVRP_1_8_0.ovrp_GetNodePose2(0, nodeId); - - return OVRP_0_1_2.ovrp_GetNodePose(nodeId); - } - - public static Vector3f GetNodeVelocity(Node nodeId, Step stepId) - { - if (version >= OVRP_1_12_0.version) - return OVRP_1_12_0.ovrp_GetNodePoseState(stepId, nodeId).Velocity; - - if (version >= OVRP_1_8_0.version && stepId == Step.Physics) - return OVRP_1_8_0.ovrp_GetNodeVelocity2(0, nodeId).Position; - - return OVRP_0_1_3.ovrp_GetNodeVelocity(nodeId).Position; - } - - public static Vector3f GetNodeAngularVelocity(Node nodeId, Step stepId) - { - if (version >= OVRP_1_12_0.version) - return OVRP_1_12_0.ovrp_GetNodePoseState(stepId, nodeId).AngularVelocity; - - return new Vector3f(); //TODO: Convert legacy quat to vec3? - } - - public static Vector3f GetNodeAcceleration(Node nodeId, Step stepId) - { - if (version >= OVRP_1_12_0.version) - return OVRP_1_12_0.ovrp_GetNodePoseState(stepId, nodeId).Acceleration; - - if (version >= OVRP_1_8_0.version && stepId == Step.Physics) - return OVRP_1_8_0.ovrp_GetNodeAcceleration2(0, nodeId).Position; - - return OVRP_0_1_3.ovrp_GetNodeAcceleration(nodeId).Position; - } - - public static Vector3f GetNodeAngularAcceleration(Node nodeId, Step stepId) - { - if (version >= OVRP_1_12_0.version) - return OVRP_1_12_0.ovrp_GetNodePoseState(stepId, nodeId).AngularAcceleration; - - return new Vector3f(); //TODO: Convert legacy quat to vec3? - } - - public static bool GetNodePresent(Node nodeId) - { - return OVRP_1_1_0.ovrp_GetNodePresent(nodeId) == Bool.True; - } - - public static bool GetNodeOrientationTracked(Node nodeId) - { - return OVRP_1_1_0.ovrp_GetNodeOrientationTracked(nodeId) == Bool.True; - } - - public static bool GetNodePositionTracked(Node nodeId) - { - return OVRP_1_1_0.ovrp_GetNodePositionTracked(nodeId) == Bool.True; - } - - public static ControllerState GetControllerState(uint controllerMask) - { - return OVRP_1_1_0.ovrp_GetControllerState(controllerMask); - } - - public static ControllerState2 GetControllerState2(uint controllerMask) - { - if (version >= OVRP_1_12_0.version) - { - return OVRP_1_12_0.ovrp_GetControllerState2(controllerMask); - } - - return new ControllerState2(OVRP_1_1_0.ovrp_GetControllerState(controllerMask)); - } - - public static bool SetControllerVibration(uint controllerMask, float frequency, float amplitude) - { - return OVRP_0_1_2.ovrp_SetControllerVibration(controllerMask, frequency, amplitude) == Bool.True; - } - - public static HapticsDesc GetControllerHapticsDesc(uint controllerMask) - { - if (version >= OVRP_1_6_0.version) - { - return OVRP_1_6_0.ovrp_GetControllerHapticsDesc(controllerMask); - } - else - { - return new HapticsDesc(); - } - } - - public static HapticsState GetControllerHapticsState(uint controllerMask) - { - if (version >= OVRP_1_6_0.version) - { - return OVRP_1_6_0.ovrp_GetControllerHapticsState(controllerMask); - } - else - { - return new HapticsState(); - } - } - - public static bool SetControllerHaptics(uint controllerMask, HapticsBuffer hapticsBuffer) - { - if (version >= OVRP_1_6_0.version) - { - return OVRP_1_6_0.ovrp_SetControllerHaptics(controllerMask, hapticsBuffer) == Bool.True; - } - else - { - return false; - } - } - - public static float GetEyeRecommendedResolutionScale() - { - if (version >= OVRP_1_6_0.version) - { - return OVRP_1_6_0.ovrp_GetEyeRecommendedResolutionScale(); - } - else - { - return 1.0f; - } - } - - public static float GetAppCpuStartToGpuEndTime() - { - if (version >= OVRP_1_6_0.version) - { - return OVRP_1_6_0.ovrp_GetAppCpuStartToGpuEndTime(); - } - else - { - return 0.0f; - } - } - - public static bool GetBoundaryConfigured() - { - if (version >= OVRP_1_8_0.version) - { - return OVRP_1_8_0.ovrp_GetBoundaryConfigured() == OVRPlugin.Bool.True; - } - else - { - return false; - } - } - - public static BoundaryTestResult TestBoundaryNode(Node nodeId, BoundaryType boundaryType) - { - if (version >= OVRP_1_8_0.version) - { - return OVRP_1_8_0.ovrp_TestBoundaryNode(nodeId, boundaryType); - } - else - { - return new BoundaryTestResult(); - } - } - - public static BoundaryTestResult TestBoundaryPoint(Vector3f point, BoundaryType boundaryType) - { - if (version >= OVRP_1_8_0.version) - { - return OVRP_1_8_0.ovrp_TestBoundaryPoint(point, boundaryType); - } - else - { - return new BoundaryTestResult(); - } - } - - public static bool SetBoundaryLookAndFeel(BoundaryLookAndFeel lookAndFeel) - { - if (version >= OVRP_1_8_0.version) - { - return OVRP_1_8_0.ovrp_SetBoundaryLookAndFeel(lookAndFeel) == OVRPlugin.Bool.True; - } - else - { - return false; - } - } - - public static bool ResetBoundaryLookAndFeel() - { - if (version >= OVRP_1_8_0.version) - { - return OVRP_1_8_0.ovrp_ResetBoundaryLookAndFeel() == OVRPlugin.Bool.True; - } - else - { - return false; - } - } - - public static BoundaryGeometry GetBoundaryGeometry(BoundaryType boundaryType) - { - if (version >= OVRP_1_8_0.version) - { - return OVRP_1_8_0.ovrp_GetBoundaryGeometry(boundaryType); - } - else - { - return new BoundaryGeometry(); - } - } - - public static bool GetBoundaryGeometry2(BoundaryType boundaryType, IntPtr points, ref int pointsCount) - { - if (version >= OVRP_1_9_0.version) - { - return OVRP_1_9_0.ovrp_GetBoundaryGeometry2(boundaryType, points, ref pointsCount) == OVRPlugin.Bool.True; - } - else - { - pointsCount = 0; - - return false; - } - } - - public static AppPerfStats GetAppPerfStats() - { - if (version >= OVRP_1_9_0.version) - { - return OVRP_1_9_0.ovrp_GetAppPerfStats(); - } - else - { - return new AppPerfStats(); - } - } - - public static bool ResetAppPerfStats() - { - if (version >= OVRP_1_9_0.version) - { - return OVRP_1_9_0.ovrp_ResetAppPerfStats() == OVRPlugin.Bool.True; - } - else - { - return false; - } - } - - public static float GetAppFramerate() - { - if (version >= OVRP_1_12_0.version) - { - return OVRP_1_12_0.ovrp_GetAppFramerate(); - } - else - { - return 0.0f; - } - } - - public static EyeTextureFormat GetDesiredEyeTextureFormat() - { - if (version >= OVRP_1_11_0.version) - { - uint eyeTextureFormatValue = (uint)OVRP_1_11_0.ovrp_GetDesiredEyeTextureFormat(); - - // convert both R8G8B8A8 and R8G8B8A8_SRGB to R8G8B8A8 here for avoid confusing developers - if (eyeTextureFormatValue == 1) - eyeTextureFormatValue = 0; - - return (EyeTextureFormat)eyeTextureFormatValue; - } - else - { - return EyeTextureFormat.Default; - } - } - - public static bool SetDesiredEyeTextureFormat(EyeTextureFormat value) - { - if (version >= OVRP_1_11_0.version) - { - return OVRP_1_11_0.ovrp_SetDesiredEyeTextureFormat(value) == OVRPlugin.Bool.True; - } - else - { - return false; - } - } - - public static Vector3f GetBoundaryDimensions(BoundaryType boundaryType) - { - if (version >= OVRP_1_8_0.version) - { - return OVRP_1_8_0.ovrp_GetBoundaryDimensions(boundaryType); - } - else - { - return new Vector3f(); - } - } - - public static bool GetBoundaryVisible() - { - if (version >= OVRP_1_8_0.version) - { - return OVRP_1_8_0.ovrp_GetBoundaryVisible() == OVRPlugin.Bool.True; - } - else - { - return false; - } - } - - public static bool SetBoundaryVisible(bool value) - { - if (version >= OVRP_1_8_0.version) - { - return OVRP_1_8_0.ovrp_SetBoundaryVisible(ToBool(value)) == OVRPlugin.Bool.True; - } - else - { - return false; - } - } - - public static SystemHeadset GetSystemHeadsetType() - { - if (version >= OVRP_1_9_0.version) - return OVRP_1_9_0.ovrp_GetSystemHeadsetType(); - - return SystemHeadset.None; - } - - public static Controller GetActiveController() - { - if (version >= OVRP_1_9_0.version) - return OVRP_1_9_0.ovrp_GetActiveController(); - - return Controller.None; - } - - public static Controller GetConnectedControllers() - { - if (version >= OVRP_1_9_0.version) - return OVRP_1_9_0.ovrp_GetConnectedControllers(); - - return Controller.None; - } - - private static Bool ToBool(bool b) - { - return (b) ? OVRPlugin.Bool.True : OVRPlugin.Bool.False; - } - - public static TrackingOrigin GetTrackingOriginType() - { - return OVRP_1_0_0.ovrp_GetTrackingOriginType(); - } - - public static bool SetTrackingOriginType(TrackingOrigin originType) - { - return OVRP_1_0_0.ovrp_SetTrackingOriginType(originType) == Bool.True; - } - - public static Posef GetTrackingCalibratedOrigin() - { - return OVRP_1_0_0.ovrp_GetTrackingCalibratedOrigin(); - } - - public static bool SetTrackingCalibratedOrigin() - { - return OVRP_1_2_0.ovrpi_SetTrackingCalibratedOrigin() == Bool.True; - } - - public static bool RecenterTrackingOrigin(RecenterFlags flags) - { - return OVRP_1_0_0.ovrp_RecenterTrackingOrigin((uint)flags) == Bool.True; - } - - private const string pluginName = "OVRPlugin"; - private static Version _versionZero = new System.Version(0, 0, 0); - - private static class OVRP_0_1_0 - { - public static readonly System.Version version = new System.Version(0, 1, 0); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Sizei ovrp_GetEyeTextureSize(Eye eyeId); - } - - private static class OVRP_0_1_1 - { - public static readonly System.Version version = new System.Version(0, 1, 1); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetOverlayQuad2(Bool onTop, Bool headLocked, IntPtr texture, IntPtr device, Posef pose, Vector3f scale); - } - - private static class OVRP_0_1_2 - { - public static readonly System.Version version = new System.Version(0, 1, 2); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Posef ovrp_GetNodePose(Node nodeId); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetControllerVibration(uint controllerMask, float frequency, float amplitude); - } - - private static class OVRP_0_1_3 - { - public static readonly System.Version version = new System.Version(0, 1, 3); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Posef ovrp_GetNodeVelocity(Node nodeId); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Posef ovrp_GetNodeAcceleration(Node nodeId); - } - - private static class OVRP_0_5_0 - { - public static readonly System.Version version = new System.Version(0, 5, 0); - } - - private static class OVRP_1_0_0 - { - public static readonly System.Version version = new System.Version(1, 0, 0); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern TrackingOrigin ovrp_GetTrackingOriginType(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetTrackingOriginType(TrackingOrigin originType); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Posef ovrp_GetTrackingCalibratedOrigin(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_RecenterTrackingOrigin(uint flags); - } - - private static class OVRP_1_1_0 - { - public static readonly System.Version version = new System.Version(1, 1, 0); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetInitialized(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrp_GetVersion")] - private static extern IntPtr _ovrp_GetVersion(); - public static string ovrp_GetVersion() { return Marshal.PtrToStringAnsi(_ovrp_GetVersion()); } - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrp_GetNativeSDKVersion")] - private static extern IntPtr _ovrp_GetNativeSDKVersion(); - public static string ovrp_GetNativeSDKVersion() { return Marshal.PtrToStringAnsi(_ovrp_GetNativeSDKVersion()); } - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern IntPtr ovrp_GetAudioOutId(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern IntPtr ovrp_GetAudioInId(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern float ovrp_GetEyeTextureScale(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetEyeTextureScale(float value); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetTrackingOrientationSupported(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetTrackingOrientationEnabled(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetTrackingOrientationEnabled(Bool value); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetTrackingPositionSupported(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetTrackingPositionEnabled(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetTrackingPositionEnabled(Bool value); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetNodePresent(Node nodeId); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetNodeOrientationTracked(Node nodeId); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetNodePositionTracked(Node nodeId); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Frustumf ovrp_GetNodeFrustum(Node nodeId); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern ControllerState ovrp_GetControllerState(uint controllerMask); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern int ovrp_GetSystemCpuLevel(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetSystemCpuLevel(int value); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern int ovrp_GetSystemGpuLevel(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetSystemGpuLevel(int value); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetSystemPowerSavingMode(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern float ovrp_GetSystemDisplayFrequency(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern int ovrp_GetSystemVSyncCount(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern float ovrp_GetSystemVolume(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern BatteryStatus ovrp_GetSystemBatteryStatus(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern float ovrp_GetSystemBatteryLevel(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern float ovrp_GetSystemBatteryTemperature(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrp_GetSystemProductName")] - private static extern IntPtr _ovrp_GetSystemProductName(); - public static string ovrp_GetSystemProductName() { return Marshal.PtrToStringAnsi(_ovrp_GetSystemProductName()); } - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_ShowSystemUI(PlatformUI ui); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetAppMonoscopic(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetAppMonoscopic(Bool value); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetAppHasVrFocus(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetAppShouldQuit(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetAppShouldRecenter(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrp_GetAppLatencyTimings")] - private static extern IntPtr _ovrp_GetAppLatencyTimings(); - public static string ovrp_GetAppLatencyTimings() { return Marshal.PtrToStringAnsi(_ovrp_GetAppLatencyTimings()); } - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetUserPresent(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern float ovrp_GetUserIPD(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetUserIPD(float value); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern float ovrp_GetUserEyeDepth(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetUserEyeDepth(float value); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern float ovrp_GetUserEyeHeight(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetUserEyeHeight(float value); - } - - private static class OVRP_1_2_0 - { - public static readonly System.Version version = new System.Version(1, 2, 0); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetSystemVSyncCount(int vsyncCount); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrpi_SetTrackingCalibratedOrigin(); - } - - private static class OVRP_1_3_0 - { - public static readonly System.Version version = new System.Version(1, 3, 0); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetEyeOcclusionMeshEnabled(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetEyeOcclusionMeshEnabled(Bool value); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetSystemHeadphonesPresent(); - } - - private static class OVRP_1_5_0 - { - public static readonly System.Version version = new System.Version(1, 5, 0); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern SystemRegion ovrp_GetSystemRegion(); - } - - private static class OVRP_1_6_0 - { - public static readonly System.Version version = new System.Version(1, 6, 0); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetTrackingIPDEnabled(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetTrackingIPDEnabled(Bool value); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern HapticsDesc ovrp_GetControllerHapticsDesc(uint controllerMask); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern HapticsState ovrp_GetControllerHapticsState(uint controllerMask); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetControllerHaptics(uint controllerMask, HapticsBuffer hapticsBuffer); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetOverlayQuad3(uint flags, IntPtr textureLeft, IntPtr textureRight, IntPtr device, Posef pose, Vector3f scale, int layerIndex); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern float ovrp_GetEyeRecommendedResolutionScale(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern float ovrp_GetAppCpuStartToGpuEndTime(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern int ovrp_GetSystemRecommendedMSAALevel(); - } - - private static class OVRP_1_7_0 - { - public static readonly System.Version version = new System.Version(1, 7, 0); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetAppChromaticCorrection(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetAppChromaticCorrection(Bool value); - } - - private static class OVRP_1_8_0 - { - public static readonly System.Version version = new System.Version(1, 8, 0); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetBoundaryConfigured(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern BoundaryTestResult ovrp_TestBoundaryNode(Node nodeId, BoundaryType boundaryType); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern BoundaryTestResult ovrp_TestBoundaryPoint(Vector3f point, BoundaryType boundaryType); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetBoundaryLookAndFeel(BoundaryLookAndFeel lookAndFeel); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_ResetBoundaryLookAndFeel(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern BoundaryGeometry ovrp_GetBoundaryGeometry(BoundaryType boundaryType); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Vector3f ovrp_GetBoundaryDimensions(BoundaryType boundaryType); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetBoundaryVisible(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetBoundaryVisible(Bool value); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_Update2(int stateId, int frameIndex, double predictionSeconds); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Posef ovrp_GetNodePose2(int stateId, Node nodeId); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Posef ovrp_GetNodeVelocity2(int stateId, Node nodeId); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Posef ovrp_GetNodeAcceleration2(int stateId, Node nodeId); - } - - private static class OVRP_1_9_0 - { - public static readonly System.Version version = new System.Version(1, 9, 0); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern SystemHeadset ovrp_GetSystemHeadsetType(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Controller ovrp_GetActiveController(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Controller ovrp_GetConnectedControllers(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_GetBoundaryGeometry2(BoundaryType boundaryType, IntPtr points, ref int pointsCount); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern AppPerfStats ovrp_GetAppPerfStats(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_ResetAppPerfStats(); - } - - private static class OVRP_1_10_0 - { - public static readonly System.Version version = new System.Version(1, 10, 0); - } - - private static class OVRP_1_11_0 - { - public static readonly System.Version version = new System.Version(1, 11, 0); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern Bool ovrp_SetDesiredEyeTextureFormat(EyeTextureFormat value); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern EyeTextureFormat ovrp_GetDesiredEyeTextureFormat(); - } - - private static class OVRP_1_12_0 - { - public static readonly System.Version version = new System.Version(1, 12, 0); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern float ovrp_GetAppFramerate(); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern PoseStatef ovrp_GetNodePoseState(Step stepId, Node nodeId); - - [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)] - public static extern ControllerState2 ovrp_GetControllerState2(uint controllerMask); - } - - private static class OVRP_1_13_0 - { - public static readonly System.Version version = new System.Version(1, 13, 0); - } - - private static class OVRP_1_14_0 - { - public static readonly System.Version version = new System.Version(1, 14, 0); - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlugin.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlugin.cs.meta deleted file mode 100644 index 285bea03..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlugin.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 61abd23f3aff5394ba8027ee380760b8 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRProfile.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRProfile.cs deleted file mode 100644 index 9c52b2ea..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRProfile.cs +++ /dev/null @@ -1,55 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using System.Collections; -using System.Threading; -using VR = UnityEngine.VR; - -/// -/// (Deprecated) Contains information about the user's preferences and body dimensions. -/// -public class OVRProfile : Object -{ - [System.Obsolete] - public enum State - { - NOT_TRIGGERED, - LOADING, - READY, - ERROR - }; - - [System.Obsolete] - public string id { get { return "000abc123def"; } } - [System.Obsolete] - public string userName { get { return "Oculus User"; } } - [System.Obsolete] - public string locale { get { return "en_US"; } } - - public float ipd { get { return Vector3.Distance(OVRPlugin.GetNodePose(OVRPlugin.Node.EyeLeft, OVRPlugin.Step.Render).ToOVRPose().position, OVRPlugin.GetNodePose(OVRPlugin.Node.EyeRight, OVRPlugin.Step.Render).ToOVRPose().position); } } - public float eyeHeight { get { return OVRPlugin.eyeHeight; } } - public float eyeDepth { get { return OVRPlugin.eyeDepth; } } - public float neckHeight { get { return eyeHeight - 0.075f; } } - - [System.Obsolete] - public State state { get { return State.READY; } } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRProfile.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRProfile.cs.meta deleted file mode 100644 index 613d7616..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRProfile.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 08539141953f28e439731aaf7cd5362f -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTouchpad.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTouchpad.cs deleted file mode 100644 index d66785af..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTouchpad.cs +++ /dev/null @@ -1,291 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using System; - -/// -/// Interface class to a touchpad. -/// -public static class OVRTouchpad -{ - /// - /// Touch Type. - /// - public enum TouchEvent - { - SingleTap, - Left, - Right, - Up, - Down, - }; - - /// - /// Details about a touch event. - /// - public class TouchArgs : EventArgs - { - public TouchEvent TouchType; - } - - /// - /// Occurs when touched. - /// - public static event EventHandler TouchHandler; - - /// - /// Native Touch State. - /// - enum TouchState - { - Init, - Down, - Stationary, - Move, - Up - }; - - static TouchState touchState = TouchState.Init; - //static Vector2 moveAmount; - static float minMovMagnitude = 100.0f; // Tune this to gage between click and swipe - - // mouse - static Vector3 moveAmountMouse; - static float minMovMagnitudeMouse = 25.0f; - - // Disable the unused variable warning -#pragma warning disable 0414 - // Ensures that the TouchpadHelper will be created automatically upon start of the scene. - static private OVRTouchpadHelper touchpadHelper = - (new GameObject("OVRTouchpadHelper")).AddComponent(); -#pragma warning restore 0414 - - /// - /// Add the Touchpad game object into the scene. - /// - static public void Create() - { - // Does nothing but call constructor to add game object into scene - } - - static public void Update() - { - /* - // TOUCHPAD INPUT - if (Input.touchCount > 0) - { - switch(Input.GetTouch(0).phase) - { - case(TouchPhase.Began): - touchState = TouchState.Down; - // Get absolute location of touch - moveAmount = Input.GetTouch(0).position; - break; - - case(TouchPhase.Moved): - touchState = TouchState.Move; - break; - - case(TouchPhase.Stationary): - touchState = TouchState.Stationary; - break; - - case(TouchPhase.Ended): - moveAmount -= Input.GetTouch(0).position; - HandleInput(touchState, ref moveAmount); - touchState = TouchState.Init; - break; - - case(TouchPhase.Canceled): - Debug.Log( "CANCELLED\n" ); - touchState = TouchState.Init; - break; - } - } - */ - // MOUSE INPUT - if (Input.GetMouseButtonDown(0)) - { - moveAmountMouse = Input.mousePosition; - touchState = TouchState.Down; - } - else if (Input.GetMouseButtonUp(0)) - { - moveAmountMouse -= Input.mousePosition; - HandleInputMouse(ref moveAmountMouse); - touchState = TouchState.Init; - } - } - - static public void OnDisable() - { - } - - /// - /// Determines if input was a click or swipe and sends message to all prescribers. - /// - static void HandleInput(TouchState state, ref Vector2 move) - { - if ((move.magnitude < minMovMagnitude) || (touchState == TouchState.Stationary)) - { - //Debug.Log( "CLICK" ); - } - else if (touchState == TouchState.Move) - { - move.Normalize(); - - // Left - if (Mathf.Abs(move.x) > Mathf.Abs(move.y)) - { - if (move.x > 0.0f) - { - //Debug.Log( "SWIPE: LEFT" ); - } - else - { - //Debug.Log( "SWIPE: RIGHT" ); - } - } - // Right - else - { - if (move.y > 0.0f) - { - //Debug.Log( "SWIPE: DOWN" ); - } - else - { - //Debug.Log( "SWIPE: UP" ); - } - } - } - } - - static void HandleInputMouse(ref Vector3 move) - { - if (move.magnitude < minMovMagnitudeMouse) - { - if (TouchHandler != null) - { - TouchHandler(null, new TouchArgs() { TouchType = TouchEvent.SingleTap }); - } - } - else - { - move.Normalize(); - - // Left/Right - if (Mathf.Abs(move.x) > Mathf.Abs(move.y)) - { - if (move.x > 0.0f) - { - if (TouchHandler != null) - { - TouchHandler(null, new TouchArgs() { TouchType = TouchEvent.Left }); - } - } - else - { - if (TouchHandler != null) - { - TouchHandler(null, new TouchArgs() { TouchType = TouchEvent.Right }); - } - } - } - // Up/Down - else - { - if (move.y > 0.0f) - { - if (TouchHandler != null) - { - TouchHandler(null, new TouchArgs() { TouchType = TouchEvent.Down }); - } - } - else - { - if (TouchHandler != null) - { - TouchHandler(null, new TouchArgs() { TouchType = TouchEvent.Up }); - } - } - } - } - } -} - -/// -/// This singleton class gets created and stays resident in the application. It is used to -/// trap the touchpad values, which get broadcast to any listener on the "Touchpad" channel. -/// -public sealed class OVRTouchpadHelper : MonoBehaviour -{ - void Awake() - { - DontDestroyOnLoad(gameObject); - } - - void Start() - { - // Add a listener to the OVRMessenger for testing - OVRTouchpad.TouchHandler += LocalTouchEventCallback; - } - - void Update() - { - OVRTouchpad.Update(); - } - - public void OnDisable() - { - OVRTouchpad.OnDisable(); - } - - void LocalTouchEventCallback(object sender, EventArgs args) - { - var touchArgs = (OVRTouchpad.TouchArgs)args; - OVRTouchpad.TouchEvent touchEvent = touchArgs.TouchType; - - switch (touchEvent) - { - case OVRTouchpad.TouchEvent.SingleTap: - //Debug.Log("SINGLE CLICK\n"); - break; - - case OVRTouchpad.TouchEvent.Left: - //Debug.Log("LEFT SWIPE\n"); - break; - - case OVRTouchpad.TouchEvent.Right: - //Debug.Log("RIGHT SWIPE\n"); - break; - - case OVRTouchpad.TouchEvent.Up: - //Debug.Log("UP SWIPE\n"); - break; - - case OVRTouchpad.TouchEvent.Down: - //Debug.Log("DOWN SWIPE\n"); - break; - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTouchpad.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTouchpad.cs.meta deleted file mode 100644 index c3c5fbaa..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTouchpad.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 8ab9178817a837a49a7da8cd5a5792e5 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTracker.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTracker.cs deleted file mode 100644 index ab79a0e1..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTracker.cs +++ /dev/null @@ -1,204 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using System; -using System.Runtime.InteropServices; -using UnityEngine; -using VR = UnityEngine.VR; - -/// -/// An infrared camera that tracks the position of a head-mounted display. -/// -public class OVRTracker -{ - /// - /// The (symmetric) visible area in front of the sensor. - /// - public struct Frustum - { - /// - /// The sensor's minimum supported distance to the HMD. - /// - public float nearZ; - /// - /// The sensor's maximum supported distance to the HMD. - /// - public float farZ; - /// - /// The sensor's horizontal and vertical fields of view in degrees. - /// - public Vector2 fov; - } - - /// - /// If true, a sensor is attached to the system. - /// - public bool isPresent - { - get - { - if (!OVRManager.isHmdPresent) - return false; - - return OVRPlugin.positionSupported; - } - } - - /// - /// If true, the sensor is actively tracking the HMD's position. Otherwise the HMD may be temporarily occluded, the system may not support position tracking, etc. - /// - public bool isPositionTracked - { - get - { - return OVRPlugin.positionTracked; - } - } - - /// - /// If this is true and a sensor is available, the system will use position tracking when isPositionTracked is also true. - /// - public bool isEnabled - { - get - { - if (!OVRManager.isHmdPresent) - return false; - - return OVRPlugin.position; - } - - set - { - if (!OVRManager.isHmdPresent) - return; - - OVRPlugin.position = value; - } - } - - /// - /// Returns the number of sensors currently connected to the system. - /// - public int count - { - get - { - int count = 0; - - for (int i = 0; i < (int)OVRPlugin.Tracker.Count; ++i) - { - if (GetPresent(i)) - count++; - } - - return count; - } - } - - /// - /// Gets the sensor's viewing frustum. - /// - public Frustum GetFrustum(int tracker = 0) - { - if (!OVRManager.isHmdPresent) - return new Frustum(); - - return OVRPlugin.GetTrackerFrustum((OVRPlugin.Tracker)tracker).ToFrustum(); - } - - /// - /// Gets the sensor's pose, relative to the head's pose at the time of the last pose recentering. - /// - public OVRPose GetPose(int tracker = 0) - { - if (!OVRManager.isHmdPresent) - return OVRPose.identity; - - OVRPose p; - switch (tracker) - { - case 0: - p = OVRPlugin.GetNodePose(OVRPlugin.Node.TrackerZero, OVRPlugin.Step.Render).ToOVRPose(); - break; - case 1: - p = OVRPlugin.GetNodePose(OVRPlugin.Node.TrackerOne, OVRPlugin.Step.Render).ToOVRPose(); - break; - case 2: - p = OVRPlugin.GetNodePose(OVRPlugin.Node.TrackerTwo, OVRPlugin.Step.Render).ToOVRPose(); - break; - case 3: - p = OVRPlugin.GetNodePose(OVRPlugin.Node.TrackerThree, OVRPlugin.Step.Render).ToOVRPose(); - break; - default: - return OVRPose.identity; - } - - return new OVRPose() - { - position = p.position, - orientation = p.orientation * Quaternion.Euler(0, 180, 0) - }; - } - - /// - /// If true, the pose of the sensor is valid and is ready to be queried. - /// - public bool GetPoseValid(int tracker = 0) - { - if (!OVRManager.isHmdPresent) - return false; - - switch (tracker) - { - case 0: - return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.TrackerZero); - case 1: - return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.TrackerOne); - case 2: - return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.TrackerTwo); - case 3: - return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.TrackerThree); - default: - return false; - } - } - - public bool GetPresent(int tracker = 0) - { - if (!OVRManager.isHmdPresent) - return false; - - switch (tracker) - { - case 0: - return OVRPlugin.GetNodePresent(OVRPlugin.Node.TrackerZero); - case 1: - return OVRPlugin.GetNodePresent(OVRPlugin.Node.TrackerOne); - case 2: - return OVRPlugin.GetNodePresent(OVRPlugin.Node.TrackerTwo); - case 3: - return OVRPlugin.GetNodePresent(OVRPlugin.Node.TrackerThree); - default: - return false; - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTracker.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTracker.cs.meta deleted file mode 100644 index 14000a90..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTracker.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 7cb3c9d4cb0970e448c655096649e814 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util.meta deleted file mode 100644 index ac8b79b6..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 12f81016560d3dc4caf5b6c9ed652170 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRChromaticAberration.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRChromaticAberration.cs deleted file mode 100644 index 97961cd1..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRChromaticAberration.cs +++ /dev/null @@ -1,56 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; - -/// -/// Allows you to toggle chromatic aberration correction with a gamepad button press. -/// -public class OVRChromaticAberration : MonoBehaviour -{ - /// - /// The button that will toggle chromatic aberration correction. - /// - public OVRInput.RawButton toggleButton = OVRInput.RawButton.X; - - private bool chromatic = false; - - void Start() - { - // Enable/Disable Chromatic Aberration Correction. - // NOTE: Enabling Chromatic Aberration for mobile has a large performance cost. - OVRManager.instance.chromatic = chromatic; - } - - void Update() - { - // NOTE: some of the buttons defined in OVRInput.RawButton are not available on the Android game pad controller - if (OVRInput.GetDown(toggleButton)) - { - //************************* - // toggle chromatic aberration correction - //************************* - chromatic = !chromatic; - OVRManager.instance.chromatic = chromatic; - } - } - -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRChromaticAberration.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRChromaticAberration.cs.meta deleted file mode 100644 index 6309b1eb..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRChromaticAberration.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 3b56515a831f2fb44bc7ae02679aeebc -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRCubemapCapture.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRCubemapCapture.cs deleted file mode 100644 index ba59227f..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRCubemapCapture.cs +++ /dev/null @@ -1,270 +0,0 @@ -using UnityEngine; -using System.Collections; -using System.IO; - -/// -/// Helper script for capture cubemap and save it into PNG or JPG file -/// - -/// -/// How it works: -/// 1) This script can be attached to a existing game object, you can also use prefab Assets\OVR\Prefabs\OVRCubemapCaptureProbe -/// There are 2 ways to trigger a capture if you attached this script to a game object. -/// * Automatic capturing: if [autoTriggerAfterLaunch] is true, a automatic capturing will be triggered after [autoTriggerDelay] seconds. -/// * Keyboard trigger: press key [triggeredByKey], a capturing will be triggered. -/// 2) If you like to trigger the screen capture in your code logic, just call static function [OVRCubemapCapture.TriggerCubemapCapture] with proper input arguments. -/// - -public class OVRCubemapCapture : MonoBehaviour -{ - /// - /// Enable the automatic screenshot trigger, which will capture a cubemap after autoTriggerDelay (seconds) - /// - public bool autoTriggerAfterLaunch = true; - public float autoTriggerDelay = 1.0f; - private float autoTriggerElapse = 0.0f; - - /// - /// Trigger cubemap screenshot if user pressed key triggeredByKey - /// - public KeyCode triggeredByKey = KeyCode.F8; - - /// - /// The complete file path for saving the cubemap screenshot, including the filename and extension - /// if pathName is blank, screenshots will be saved into %USERPROFILE%\Documents\OVR_ScreenShot360 - /// - public string pathName; - - /// - /// The cube face resolution - /// - public int cubemapSize = 2048; - - // Update is called once per frame - void Update() - { - // Trigger after autoTriggerDelay - if (autoTriggerAfterLaunch) - { - autoTriggerElapse += Time.deltaTime; - if (autoTriggerElapse >= autoTriggerDelay) - { - autoTriggerAfterLaunch = false; - TriggerCubemapCapture(transform.position, cubemapSize, pathName); - } - } - - // Trigger by press triggeredByKey - if (Input.GetKeyDown(triggeredByKey)) - { - TriggerCubemapCapture(transform.position, cubemapSize, pathName); - } - } - - /// - /// Generate unity cubemap at specific location and save into JPG/PNG - /// - /// - /// Default save folder: your app's persistentDataPath - /// Default file name: using current time OVR_hh_mm_ss.png - /// Note1: this will take a few seconds to finish - /// Note2: if you only want to specify path not filename, please end [pathName] with "/" - /// - - public static void TriggerCubemapCapture(Vector3 capturePos, int cubemapSize = 2048, string pathName = null) - { - GameObject ownerObj = new GameObject("CubemapCamera", typeof(Camera)); - ownerObj.hideFlags = HideFlags.HideAndDontSave; - ownerObj.transform.position = capturePos; - ownerObj.transform.rotation = Quaternion.identity; - Camera camComponent = ownerObj.GetComponent(); - camComponent.farClipPlane = 10000.0f; - camComponent.enabled = false; - - Cubemap cubemap = new Cubemap(cubemapSize, TextureFormat.RGB24, false); - RenderIntoCubemap(camComponent, cubemap); - SaveCubemapCapture(cubemap, pathName); - DestroyImmediate(cubemap); - DestroyImmediate(ownerObj); - } - - - public static void RenderIntoCubemap(Camera ownerCamera, Cubemap outCubemap) - { - int width = (int)outCubemap.width; - int height = (int)outCubemap.height; - - CubemapFace[] faces = new CubemapFace[] { CubemapFace.PositiveX, CubemapFace.NegativeX, CubemapFace.PositiveY, CubemapFace.NegativeY, CubemapFace.PositiveZ, CubemapFace.NegativeZ }; - Vector3[] faceAngles = new Vector3[] { new Vector3(0.0f, 90.0f, 0.0f), new Vector3(0.0f, -90.0f, 0.0f), new Vector3(-90.0f, 0.0f, 0.0f), new Vector3(90.0f, 0.0f, 0.0f), new Vector3(0.0f, 0.0f, 0.0f), new Vector3(0.0f, 180.0f, 0.0f) }; - - // Backup states - RenderTexture backupRenderTex = RenderTexture.active; - float backupFieldOfView = ownerCamera.fieldOfView; - float backupAspect = ownerCamera.aspect; - Quaternion backupRot = ownerCamera.transform.rotation; - //RenderTexture backupRT = ownerCamera.targetTexture; - - // Enable 8X MSAA - RenderTexture faceTexture = new RenderTexture(width, height, 24); - faceTexture.antiAliasing = 8; -#if UNITY_5_4_OR_NEWER - faceTexture.dimension = UnityEngine.Rendering.TextureDimension.Tex2D; -#endif - faceTexture.hideFlags = HideFlags.HideAndDontSave; - - // For intermediate saving - Texture2D swapTex = new Texture2D(width, height, TextureFormat.RGB24, false); - swapTex.hideFlags = HideFlags.HideAndDontSave; - - // Capture 6 Directions - ownerCamera.targetTexture = faceTexture; - ownerCamera.fieldOfView = 90; - ownerCamera.aspect = 1.0f; - - Color[] mirroredPixels = new Color[swapTex.height * swapTex.width]; - for (int i = 0; i < faces.Length; i++) - { - ownerCamera.transform.eulerAngles = faceAngles[i]; - ownerCamera.Render(); - RenderTexture.active = faceTexture; - swapTex.ReadPixels(new Rect(0, 0, width, height), 0, 0); - - // Mirror vertically to meet the standard of unity cubemap - Color[] OrignalPixels = swapTex.GetPixels(); - for (int y1 = 0; y1 < height; y1++) - { - for (int x1 = 0; x1 < width; x1++) - { - mirroredPixels[y1 * width + x1] = OrignalPixels[((height - 1 - y1) * width) + x1]; - } - }; - outCubemap.SetPixels(mirroredPixels, faces[i]); - } - - outCubemap.SmoothEdges(); - - // Restore states - RenderTexture.active = backupRenderTex; - ownerCamera.fieldOfView = backupFieldOfView; - ownerCamera.aspect = backupAspect; - ownerCamera.transform.rotation = backupRot; - ownerCamera.targetTexture = backupRenderTex; - - DestroyImmediate(swapTex); - DestroyImmediate(faceTexture); - - } - - - /// - /// Save unity cubemap into NPOT 6x1 cubemap/texture atlas in the following format PX NX PY NY PZ NZ - /// - /// - /// Supported format: PNG/JPG - /// Default file name: using current time OVR_hh_mm_ss.png - /// - - public static bool SaveCubemapCapture(Cubemap cubemap, string pathName = null) - { - string fileName; - string dirName; - int width = cubemap.width; - int height = cubemap.height; - int x = 0; - int y = 0; - bool saveToPNG = true; - - if (string.IsNullOrEmpty(pathName)) - { - dirName = Application.persistentDataPath + "/OVR_ScreenShot360/"; - fileName = null; - } - else - { - dirName = Path.GetDirectoryName(pathName); - fileName = Path.GetFileName(pathName); - - if (dirName[dirName.Length - 1] != '/' || dirName[dirName.Length - 1] != '\\') - dirName += "/"; - } - - if (string.IsNullOrEmpty(fileName)) - fileName = "OVR_" + System.DateTime.Now.ToString("hh_mm_ss") + ".png"; - - string extName = Path.GetExtension(fileName); - if (extName == ".png") - { - saveToPNG = true; - } - else if (extName == ".jpg") - { - saveToPNG = false; - } - else - { - Debug.LogError("Unsupported file format" + extName); - return false; - } - - // Validate path - try - { - System.IO.Directory.CreateDirectory(dirName); - } - catch (System.Exception e) - { - Debug.LogError("Failed to create path " + dirName + " since " + e.ToString()); - return false; - } - - - // Create the new texture - Texture2D tex = new Texture2D(width * 6, height, TextureFormat.RGB24, false); - if (tex == null) - { - Debug.LogError("[OVRScreenshotWizard] Failed creating the texture!"); - return false; - } - - // Merge all the cubemap faces into the texture - // Reference cubemap format: http://docs.unity3d.com/Manual/class-Cubemap.html - CubemapFace[] faces = new CubemapFace[] { CubemapFace.PositiveX, CubemapFace.NegativeX, CubemapFace.PositiveY, CubemapFace.NegativeY, CubemapFace.PositiveZ, CubemapFace.NegativeZ }; - for (int i = 0; i < faces.Length; i++) - { - // get the pixels from the cubemap - Color[] srcPixels = null; - Color[] pixels = cubemap.GetPixels(faces[i]); - // if desired, flip them as they are ordered left to right, bottom to top - srcPixels = new Color[pixels.Length]; - for (int y1 = 0; y1 < height; y1++) - { - for (int x1 = 0; x1 < width; x1++) - { - srcPixels[y1 * width + x1] = pixels[((height - 1 - y1) * width) + x1]; - } - } - // Copy them to the dest texture - tex.SetPixels(x, y, width, height, srcPixels); - x += width; - } - - try - { - // Encode the texture and save it to disk - byte[] bytes = saveToPNG ? tex.EncodeToPNG() : tex.EncodeToJPG(); - - System.IO.File.WriteAllBytes(dirName + fileName, bytes); - Debug.Log("Cubemap file created " + dirName + fileName); - } - catch (System.Exception e) - { - Debug.LogError("Failed to save cubemap file since " + e.ToString()); - return false; - } - - DestroyImmediate(tex); - return true; - } - -} - diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRCubemapCapture.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRCubemapCapture.cs.meta deleted file mode 100644 index 16b50059..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRCubemapCapture.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 7a489178b0acf0147846b3873447beaf -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRDebugInfo.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRDebugInfo.cs deleted file mode 100644 index b30eeb57..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRDebugInfo.cs +++ /dev/null @@ -1,428 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using System.Collections; -using UnityEngine.UI; -using VR = UnityEngine.VR; - -//------------------------------------------------------------------------------------- -/// -/// Shows debug information on a heads-up display. -/// -public class OVRDebugInfo : MonoBehaviour -{ - #region GameObjects for Debug Information UIs - GameObject debugUIManager; - GameObject debugUIObject; - GameObject riftPresent; - GameObject fps; - GameObject ipd; - GameObject fov; - GameObject height; - GameObject depth; - GameObject resolutionEyeTexture; - GameObject latencies; - GameObject texts; - #endregion - - #region Debug strings - string strRiftPresent = null; // "VR DISABLED" - string strFPS = null; // "FPS: 0"; - string strIPD = null; // "IPD: 0.000"; - string strFOV = null; // "FOV: 0.0f"; - string strHeight = null; // "Height: 0.0f"; - string strDepth = null; // "Depth: 0.0f"; - string strResolutionEyeTexture = null; // "Resolution : {0} x {1}" - string strLatencies = null; // "R: {0:F3} TW: {1:F3} PP: {2:F3} RE: {3:F3} TWE: {4:F3}" - #endregion - - /// - /// Variables for FPS - /// - float updateInterval = 0.5f; - float accum = 0.0f; - int frames = 0; - float timeLeft = 0.0f; - - /// - /// Managing for UI initialization - /// - bool initUIComponent = false; - bool isInited = false; - - /// - /// UIs Y offset - /// - float offsetY = 55.0f; - - /// - /// Managing for rift detection UI - /// - float riftPresentTimeout = 0.0f; - - /// - /// Turn on / off VR variables - /// - bool showVRVars = false; - - #region MonoBehaviour handler - - /// - /// Initialization - /// - void Awake() - { - // Create canvas for using new GUI - debugUIManager = new GameObject(); - debugUIManager.name = "DebugUIManager"; - debugUIManager.transform.parent = GameObject.Find("LeftEyeAnchor").transform; - - RectTransform rectTransform = debugUIManager.AddComponent(); - rectTransform.sizeDelta = new Vector2(100f, 100f); - rectTransform.localScale = new Vector3(0.001f, 0.001f, 0.001f); - rectTransform.localPosition = new Vector3(0.01f, 0.17f, 0.53f); - rectTransform.localEulerAngles = Vector3.zero; - - Canvas canvas = debugUIManager.AddComponent(); - canvas.renderMode = RenderMode.WorldSpace; - canvas.pixelPerfect = false; - } - - /// - /// Updating VR variables and managing UI present - /// - void Update() - { - if (initUIComponent && !isInited) - { - InitUIComponents(); - } - - if (Input.GetKeyDown(KeyCode.Space) && riftPresentTimeout < 0.0f) - { - initUIComponent = true; - showVRVars ^= true; - } - - UpdateDeviceDetection(); - - // Presenting VR variables - if (showVRVars) - { - debugUIManager.SetActive(true); - UpdateVariable(); - UpdateStrings(); - } - else - { - debugUIManager.SetActive(false); - } - } - - /// - /// Initialize isInited value on OnDestroy - /// - void OnDestroy() - { - isInited = false; - } - #endregion - - #region Private Functions - /// - /// Initialize UI GameObjects - /// - void InitUIComponents() - { - float posY = 0.0f; - int fontSize = 20; - - debugUIObject = new GameObject(); - debugUIObject.name = "DebugInfo"; - debugUIObject.transform.parent = GameObject.Find("DebugUIManager").transform; - debugUIObject.transform.localPosition = new Vector3(0.0f, 100.0f, 0.0f); - debugUIObject.transform.localEulerAngles = Vector3.zero; - debugUIObject.transform.localScale = new Vector3(1.0f, 1.0f, 1.0f); - - // Print out for FPS - if (!string.IsNullOrEmpty(strFPS)) - { - fps = VariableObjectManager(fps, "FPS", posY -= offsetY, strFPS, fontSize); - } - - // Print out for IPD - if (!string.IsNullOrEmpty(strIPD)) - { - ipd = VariableObjectManager(ipd, "IPD", posY -= offsetY, strIPD, fontSize); - } - - // Print out for FOV - if (!string.IsNullOrEmpty(strFOV)) - { - fov = VariableObjectManager(fov, "FOV", posY -= offsetY, strFOV, fontSize); - } - - // Print out for Height - if (!string.IsNullOrEmpty(strHeight)) - { - height = VariableObjectManager(height, "Height", posY -= offsetY, strHeight, fontSize); - } - - // Print out for Depth - if (!string.IsNullOrEmpty(strDepth)) - { - depth = VariableObjectManager(depth, "Depth", posY -= offsetY, strDepth, fontSize); - } - - // Print out for Resoulution of Eye Texture - if (!string.IsNullOrEmpty(strResolutionEyeTexture)) - { - resolutionEyeTexture = VariableObjectManager(resolutionEyeTexture, "Resolution", posY -= offsetY, strResolutionEyeTexture, fontSize); - } - - // Print out for Latency - if (!string.IsNullOrEmpty(strLatencies)) - { - latencies = VariableObjectManager(latencies, "Latency", posY -= offsetY, strLatencies, 17); - posY = 0.0f; - } - - initUIComponent = false; - isInited = true; - - } - - /// - /// Update VR Variables - /// - void UpdateVariable() - { - UpdateIPD(); - UpdateEyeHeightOffset(); - UpdateEyeDepthOffset(); - UpdateFOV(); - UpdateResolutionEyeTexture(); - UpdateLatencyValues(); - UpdateFPS(); - } - - /// - /// Update Strings - /// - void UpdateStrings() - { - if (debugUIObject == null) - return; - - if (!string.IsNullOrEmpty(strFPS)) - fps.GetComponentInChildren().text = strFPS; - if (!string.IsNullOrEmpty(strIPD)) - ipd.GetComponentInChildren().text = strIPD; - if (!string.IsNullOrEmpty(strFOV)) - fov.GetComponentInChildren().text = strFOV; - if (!string.IsNullOrEmpty(strResolutionEyeTexture)) - resolutionEyeTexture.GetComponentInChildren().text = strResolutionEyeTexture; - if (!string.IsNullOrEmpty(strLatencies)) - { - latencies.GetComponentInChildren().text = strLatencies; - latencies.GetComponentInChildren().fontSize = 14; - } - if (!string.IsNullOrEmpty(strHeight)) - height.GetComponentInChildren().text = strHeight; - if (!string.IsNullOrEmpty(strDepth)) - depth.GetComponentInChildren().text = strDepth; - } - - /// - /// It's for rift present GUI - /// - void RiftPresentGUI(GameObject guiMainOBj) - { - riftPresent = ComponentComposition(riftPresent); - riftPresent.transform.SetParent(guiMainOBj.transform); - riftPresent.name = "RiftPresent"; - RectTransform rectTransform = riftPresent.GetComponent(); - rectTransform.localPosition = new Vector3(0.0f, 0.0f, 0.0f); - rectTransform.localScale = new Vector3(1.0f, 1.0f, 1.0f); - rectTransform.localEulerAngles = Vector3.zero; - - Text text = riftPresent.GetComponentInChildren(); - text.text = strRiftPresent; - text.fontSize = 20; - } - - /// - /// Updates the device detection. - /// - void UpdateDeviceDetection() - { - if (riftPresentTimeout >= 0.0f) - { - riftPresentTimeout -= Time.deltaTime; - } - } - - /// - /// Object Manager for Variables - /// - /// gameobject for each Variable - GameObject VariableObjectManager(GameObject gameObject, string name, float posY, string str, int fontSize) - { - gameObject = ComponentComposition(gameObject); - gameObject.name = name; - gameObject.transform.SetParent(debugUIObject.transform); - - RectTransform rectTransform = gameObject.GetComponent(); - rectTransform.localPosition = new Vector3(0.0f, posY -= offsetY, 0.0f); - - Text text = gameObject.GetComponentInChildren(); - text.text = str; - text.fontSize = fontSize; - gameObject.transform.localEulerAngles = Vector3.zero; - - rectTransform.localScale = new Vector3(1.0f, 1.0f, 1.0f); - - return gameObject; - } - - /// - /// Component composition - /// - /// Composed gameobject. - GameObject ComponentComposition(GameObject GO) - { - GO = new GameObject(); - GO.AddComponent(); - GO.AddComponent(); - GO.AddComponent(); - GO.GetComponent().sizeDelta = new Vector2(350f, 50f); - GO.GetComponent().color = new Color(7f / 255f, 45f / 255f, 71f / 255f, 200f / 255f); - - texts = new GameObject(); - texts.AddComponent(); - texts.AddComponent(); - texts.AddComponent(); - texts.GetComponent().sizeDelta = new Vector2(350f, 50f); - texts.GetComponent().font = Resources.GetBuiltinResource(typeof(Font), "Arial.ttf") as Font; - texts.GetComponent().alignment = TextAnchor.MiddleCenter; - - texts.transform.SetParent(GO.transform); - texts.name = "TextBox"; - - return GO; - } - #endregion - - #region Debugging variables handler - /// - /// Updates the IPD. - /// - void UpdateIPD() - { - strIPD = System.String.Format("IPD (mm): {0:F4}", OVRManager.profile.ipd * 1000.0f); - } - - /// - /// Updates the eye height offset. - /// - void UpdateEyeHeightOffset() - { - float eyeHeight = OVRManager.profile.eyeHeight; - strHeight = System.String.Format("Eye Height (m): {0:F3}", eyeHeight); - } - - /// - /// Updates the eye depth offset. - /// - void UpdateEyeDepthOffset() - { - float eyeDepth = OVRManager.profile.eyeDepth; - strDepth = System.String.Format("Eye Depth (m): {0:F3}", eyeDepth); - } - - /// - /// Updates the FOV. - /// - void UpdateFOV() - { - OVRDisplay.EyeRenderDesc eyeDesc = OVRManager.display.GetEyeRenderDesc(UnityEngine.XR.XRNode.LeftEye); - strFOV = System.String.Format("FOV (deg): {0:F3}", eyeDesc.fov.y); - } - - /// - /// Updates resolution of eye texture - /// - void UpdateResolutionEyeTexture() - { - OVRDisplay.EyeRenderDesc leftEyeDesc = OVRManager.display.GetEyeRenderDesc(UnityEngine.XR.XRNode.LeftEye); - OVRDisplay.EyeRenderDesc rightEyeDesc = OVRManager.display.GetEyeRenderDesc(UnityEngine.XR.XRNode.RightEye); - - float scale = UnityEngine.XR.XRSettings.eyeTextureResolutionScale; - float w = (int)(scale * (float)(leftEyeDesc.resolution.x + rightEyeDesc.resolution.x)); - float h = (int)(scale * (float)Mathf.Max(leftEyeDesc.resolution.y, rightEyeDesc.resolution.y)); - - strResolutionEyeTexture = System.String.Format("Resolution : {0} x {1}", w, h); - } - - /// - /// Updates latency values - /// - void UpdateLatencyValues() - { -#if !UNITY_ANDROID || UNITY_EDITOR - OVRDisplay.LatencyData latency = OVRManager.display.latency; - if (latency.render < 0.000001f && latency.timeWarp < 0.000001f && latency.postPresent < 0.000001f) - strLatencies = System.String.Format("Latency values are not available."); - else - strLatencies = System.String.Format("Render: {0:F3} TimeWarp: {1:F3} Post-Present: {2:F3}\nRender Error: {3:F3} TimeWarp Error: {4:F3}", - latency.render, - latency.timeWarp, - latency.postPresent, - latency.renderError, - latency.timeWarpError); -#endif - } - - /// - /// Updates the FPS. - /// - void UpdateFPS() - { - timeLeft -= Time.unscaledDeltaTime; - accum += Time.unscaledDeltaTime; - ++frames; - - // Interval ended - update GUI text and start new interval - if (timeLeft <= 0.0) - { - // display two fractional digits (f2 format) - float fps = frames / accum; - - strFPS = System.String.Format("FPS: {0:F2}", fps); - - timeLeft += updateInterval; - accum = 0.0f; - frames = 0; - } - } - #endregion -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRDebugInfo.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRDebugInfo.cs.meta deleted file mode 100644 index ee493f02..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRDebugInfo.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: b71d1996d67004241a3b69960856ffcb -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGearVrController.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGearVrController.cs deleted file mode 100644 index c641d995..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGearVrController.cs +++ /dev/null @@ -1,59 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using System.Collections; - -/// -/// Simple helper script that conditionally enables rendering of a controller if it is connected. -/// -public class OVRGearVrController : MonoBehaviour -{ - /// - /// The root GameObject that should be conditionally enabled depending on controller connection status. - /// - public GameObject m_model; - - /// - /// The controller that determines whether or not to enable rendering of the controller model. - /// - public OVRInput.Controller m_controller; - - private bool m_prevControllerConnected = false; - private bool m_prevControllerConnectedCached = false; - - void Update() - { - bool controllerConnected = OVRInput.IsControllerConnected(m_controller); - - if ((controllerConnected != m_prevControllerConnected) || !m_prevControllerConnectedCached) - { - m_model.SetActive(controllerConnected); - m_prevControllerConnected = controllerConnected; - m_prevControllerConnectedCached = true; - } - - if (!controllerConnected) - { - return; - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGearVrController.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGearVrController.cs.meta deleted file mode 100644 index cf44b96e..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGearVrController.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: aed62bf3ae2456c408f247f96808ce96 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGearVrControllerTest.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGearVrControllerTest.cs deleted file mode 100644 index 10433ecb..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGearVrControllerTest.cs +++ /dev/null @@ -1,186 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using UnityEngine.UI; -using System.Collections; -using System.Collections.Generic; -using System.Text; - -public class OVRGearVrControllerTest : MonoBehaviour -{ - public class BoolMonitor - { - public delegate bool BoolGenerator(); - - private string m_name = ""; - private BoolGenerator m_generator; - private bool m_prevValue = false; - private bool m_currentValue = false; - private bool m_currentValueRecentlyChanged = false; - private float m_displayTimeout = 0.0f; - private float m_displayTimer = 0.0f; - - public BoolMonitor(string name, BoolGenerator generator, float displayTimeout = 0.5f) - { - m_name = name; - m_generator = generator; - m_displayTimeout = displayTimeout; - } - - public void Update() - { - m_prevValue = m_currentValue; - m_currentValue = m_generator(); - - if (m_currentValue != m_prevValue) - { - m_currentValueRecentlyChanged = true; - m_displayTimer = m_displayTimeout; - } - - if (m_displayTimer > 0.0f) - { - m_displayTimer -= Time.deltaTime; - - if (m_displayTimer <= 0.0f) - { - m_currentValueRecentlyChanged = false; - m_displayTimer = 0.0f; - } - } - } - - public void AppendToStringBuilder(ref StringBuilder sb) - { - sb.Append(m_name); - - if (m_currentValue && m_currentValueRecentlyChanged) - sb.Append(": *True*\n"); - else if (m_currentValue) - sb.Append(": True \n"); - else if (!m_currentValue && m_currentValueRecentlyChanged) - sb.Append(": *False*\n"); - else if (!m_currentValue) - sb.Append(": False \n"); - } - } - - public Text uiText; - private List monitors; - private StringBuilder data; - - void Start() - { - if (uiText != null) - { - uiText.supportRichText = false; - } - - data = new StringBuilder(2048); - - monitors = new List() - { - // virtual - new BoolMonitor("One", () => OVRInput.Get(OVRInput.Button.One)), - new BoolMonitor("OneDown", () => OVRInput.GetDown(OVRInput.Button.One)), - new BoolMonitor("OneUp", () => OVRInput.GetUp(OVRInput.Button.One)), - new BoolMonitor("Two", () => OVRInput.Get(OVRInput.Button.Two)), - new BoolMonitor("TwoDown", () => OVRInput.GetDown(OVRInput.Button.Two)), - new BoolMonitor("TwoUp", () => OVRInput.GetUp(OVRInput.Button.Two)), - new BoolMonitor("PrimaryIndexTrigger", () => OVRInput.Get(OVRInput.Button.PrimaryIndexTrigger)), - new BoolMonitor("PrimaryIndexTriggerDown", () => OVRInput.GetDown(OVRInput.Button.PrimaryIndexTrigger)), - new BoolMonitor("PrimaryIndexTriggerUp", () => OVRInput.GetUp(OVRInput.Button.PrimaryIndexTrigger)), - new BoolMonitor("Up", () => OVRInput.Get(OVRInput.Button.Up)), - new BoolMonitor("Down", () => OVRInput.Get(OVRInput.Button.Down)), - new BoolMonitor("Left", () => OVRInput.Get(OVRInput.Button.Left)), - new BoolMonitor("Right", () => OVRInput.Get(OVRInput.Button.Right)), - new BoolMonitor("Touchpad (Touch)", () => OVRInput.Get(OVRInput.Touch.PrimaryTouchpad)), - new BoolMonitor("TouchpadDown (Touch)", () => OVRInput.GetDown(OVRInput.Touch.PrimaryTouchpad)), - new BoolMonitor("TouchpadUp (Touch)", () => OVRInput.GetUp(OVRInput.Touch.PrimaryTouchpad)), - new BoolMonitor("Touchpad (Click)", () => OVRInput.Get(OVRInput.Button.PrimaryTouchpad)), - new BoolMonitor("TouchpadDown (Click)", () => OVRInput.GetDown(OVRInput.Button.PrimaryTouchpad)), - new BoolMonitor("TouchpadUp (Click)", () => OVRInput.GetUp(OVRInput.Button.PrimaryTouchpad)), - // raw - new BoolMonitor("Start", () => OVRInput.Get(OVRInput.RawButton.Start)), - new BoolMonitor("StartDown", () => OVRInput.GetDown(OVRInput.RawButton.Start)), - new BoolMonitor("StartUp", () => OVRInput.GetUp(OVRInput.RawButton.Start)), - new BoolMonitor("Back", () => OVRInput.Get(OVRInput.RawButton.Back)), - new BoolMonitor("BackDown", () => OVRInput.GetDown(OVRInput.RawButton.Back)), - new BoolMonitor("BackUp", () => OVRInput.GetUp(OVRInput.RawButton.Back)), - new BoolMonitor("A", () => OVRInput.Get(OVRInput.RawButton.A)), - new BoolMonitor("ADown", () => OVRInput.GetDown(OVRInput.RawButton.A)), - new BoolMonitor("AUp", () => OVRInput.GetUp(OVRInput.RawButton.A)), - }; - } - - void Update() - { - OVRInput.Controller activeController = OVRInput.GetActiveController(); - - data.Length = 0; - - float framerate = OVRPlugin.GetAppFramerate(); - data.AppendFormat("Framerate: {0:F2}\n", framerate); - - string activeControllerName = activeController.ToString(); - data.AppendFormat("Active: {0}\n", activeControllerName); - - string connectedControllerNames = OVRInput.GetConnectedControllers().ToString(); - data.AppendFormat("Connected: {0}\n", connectedControllerNames); - - Quaternion rot = OVRInput.GetLocalControllerRotation(activeController); - data.AppendFormat("Orientation: ({0:F2}, {1:F2}, {2:F2}, {3:F2})\n", rot.x, rot.y, rot.z, rot.w); - - Vector3 angVel = OVRInput.GetLocalControllerAngularVelocity(activeController); - data.AppendFormat("AngVel: ({0:F2}, {1:F2}, {2:F2})\n", angVel.x, angVel.y, angVel.z); - - Vector3 angAcc = OVRInput.GetLocalControllerAngularAcceleration(activeController); - data.AppendFormat("AngAcc: ({0:F2}, {1:F2}, {2:F2})\n", angAcc.x, angAcc.y, angAcc.z); - - Vector3 pos = OVRInput.GetLocalControllerPosition(activeController); - data.AppendFormat("Position: ({0:F2}, {1:F2}, {2:F2})\n", pos.x, pos.y, pos.z); - - Vector3 vel = OVRInput.GetLocalControllerVelocity(activeController); - data.AppendFormat("Vel: ({0:F2}, {1:F2}, {2:F2})\n", vel.x, vel.y, vel.z); - - Vector3 acc = OVRInput.GetLocalControllerAcceleration(activeController); - data.AppendFormat("Acc: ({0:F2}, {1:F2}, {2:F2})\n", acc.x, acc.y, acc.z); - - Vector2 primaryTouchpad = OVRInput.Get(OVRInput.Axis2D.PrimaryTouchpad); - data.AppendFormat("PrimaryTouchpad: ({0:F2}, {1:F2})\n", primaryTouchpad.x, primaryTouchpad.y); - - Vector2 secondaryTouchpad = OVRInput.Get(OVRInput.Axis2D.SecondaryTouchpad); - data.AppendFormat("SecondaryTouchpad: ({0:F2}, {1:F2})\n", secondaryTouchpad.x, secondaryTouchpad.y); - - for (int i = 0; i < monitors.Count; i++) - { - monitors[i].Update(); - monitors[i].AppendToStringBuilder(ref data); - } - - if (uiText != null) - { - uiText.text = data.ToString(); - } - } -} - diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGearVrControllerTest.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGearVrControllerTest.cs.meta deleted file mode 100644 index 164b0765..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGearVrControllerTest.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 7acc4619d4cb5e64e9ed05e5a7a8099f -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGrabbable.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGrabbable.cs deleted file mode 100644 index e5afb1a0..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGrabbable.cs +++ /dev/null @@ -1,169 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using System; -using UnityEngine; - -/// -/// An object that can be grabbed and thrown by OVRGrabber. -/// -public class OVRGrabbable : MonoBehaviour -{ - [SerializeField] - protected bool m_allowOffhandGrab = true; - [SerializeField] - protected bool m_snapPosition = false; - [SerializeField] - protected bool m_snapOrientation = false; - [SerializeField] - protected Transform m_snapOffset; - [SerializeField] - protected Collider[] m_grabPoints = null; - - protected bool m_grabbedKinematic = false; - protected Collider m_grabbedCollider = null; - protected OVRGrabber m_grabbedBy = null; - - /// - /// If true, the object can currently be grabbed. - /// - public bool allowOffhandGrab - { - get { return m_allowOffhandGrab; } - } - - /// - /// If true, the object is currently grabbed. - /// - public bool isGrabbed - { - get { return m_grabbedBy != null; } - } - - /// - /// If true, the object's position will snap to match snapOffset when grabbed. - /// - public bool snapPosition - { - get { return m_snapPosition; } - } - - /// - /// If true, the object's orientation will snap to match snapOffset when grabbed. - /// - public bool snapOrientation - { - get { return m_snapOrientation; } - } - - /// - /// An offset relative to the OVRGrabber where this object can snap when grabbed. - /// - public Transform snapOffset - { - get { return m_snapOffset; } - } - - /// - /// Returns the OVRGrabber currently grabbing this object. - /// - public OVRGrabber grabbedBy - { - get { return m_grabbedBy; } - } - - /// - /// The transform at which this object was grabbed. - /// - public Transform grabbedTransform - { - get { return m_grabbedCollider.transform; } - } - - /// - /// The Rigidbody of the collider that was used to grab this object. - /// - public Rigidbody grabbedRigidbody - { - get { return m_grabbedCollider.attachedRigidbody; } - } - - /// - /// The contact point(s) where the object was grabbed. - /// - public Collider[] grabPoints - { - get { return m_grabPoints; } - } - - /// - /// Notifies the object that it has been grabbed. - /// - virtual public void GrabBegin(OVRGrabber hand, Collider grabPoint) - { - m_grabbedBy = hand; - m_grabbedCollider = grabPoint; - gameObject.GetComponent().isKinematic = true; - } - - /// - /// Notifies the object that it has been released. - /// - virtual public void GrabEnd(Vector3 linearVelocity, Vector3 angularVelocity) - { - Rigidbody rb = gameObject.GetComponent(); - rb.isKinematic = m_grabbedKinematic; - rb.velocity = linearVelocity; - rb.angularVelocity = angularVelocity; - m_grabbedBy = null; - m_grabbedCollider = null; - } - - void Awake() - { - if (m_grabPoints.Length == 0) - { - // Get the collider from the grabbable - Collider collider = this.GetComponent(); - if (collider == null) - { - throw new ArgumentException("Grabbables cannot have zero grab points and no collider -- please add a grab point or collider."); - } - - // Create a default grab point - m_grabPoints = new Collider[1] { collider }; - } - } - - void Start() - { - m_grabbedKinematic = GetComponent().isKinematic; - } - - void OnDestroy() - { - if (m_grabbedBy != null) - { - // Notify the hand to release destroyed grabbables - m_grabbedBy.ForceRelease(this); - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGrabbable.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGrabbable.cs.meta deleted file mode 100644 index 47fb8747..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGrabbable.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 02d61468f8b77ae4b92c344bc9a600fb -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGrabber.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGrabber.cs deleted file mode 100644 index 473ae55e..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGrabber.cs +++ /dev/null @@ -1,379 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using System.Collections.Generic; -using UnityEngine; - -/// -/// Allows grabbing and throwing of objects with the OVRGrabbable component on them. -/// -[RequireComponent(typeof(Rigidbody))] -public class OVRGrabber : MonoBehaviour -{ - // Grip trigger thresholds for picking up objects, with some hysteresis. - public float grabBegin = 0.55f; - public float grabEnd = 0.35f; - - // Demonstrates parenting the held object to the hand's transform when grabbed. - // When false, the grabbed object is moved every FixedUpdate using MovePosition. - // Note that MovePosition is required for proper physics simulation. If you set this to true, you can - // easily observe broken physics simulation by, for example, moving the bottom cube of a stacked - // tower and noting a complete loss of friction. - [SerializeField] - protected bool m_parentHeldObject = false; - - // Child/attached transforms of the grabber, indicating where to snap held objects to (if you snap them). - // Also used for ranking grab targets in case of multiple candidates. - [SerializeField] - protected Transform m_gripTransform = null; - // Child/attached Colliders to detect candidate grabbable objects. - [SerializeField] - protected Collider[] m_grabVolumes = null; - - // Should be OVRInput.Controller.LTouch or OVRInput.Controller.RTouch. - [SerializeField] - protected OVRInput.Controller m_controller; - - [SerializeField] - protected Transform m_parentTransform; - - protected bool m_grabVolumeEnabled = true; - protected Vector3 m_lastPos; - protected Quaternion m_lastRot; - protected Quaternion m_anchorOffsetRotation; - protected Vector3 m_anchorOffsetPosition; - protected float m_prevFlex; - protected OVRGrabbable m_grabbedObj = null; - Vector3 m_grabbedObjectPosOff; - Quaternion m_grabbedObjectRotOff; - protected Dictionary m_grabCandidates = new Dictionary(); - protected bool operatingWithoutOVRCameraRig = true; - - /// - /// The currently grabbed object. - /// - public OVRGrabbable grabbedObject - { - get { return m_grabbedObj; } - } - - public void ForceRelease(OVRGrabbable grabbable) - { - bool canRelease = ( - (m_grabbedObj != null) && - (m_grabbedObj == grabbable) - ); - if (canRelease) - { - GrabEnd(); - } - } - - void Awake() - { - m_anchorOffsetPosition = transform.localPosition; - m_anchorOffsetRotation = transform.localRotation; - - // If we are being used with an OVRCameraRig, let it drive input updates, which may come from Update or FixedUpdate. - - OVRCameraRig rig = null; - if (transform.parent != null && transform.parent.parent != null) - rig = transform.parent.parent.GetComponent(); - - if (rig != null) - { - rig.UpdatedAnchors += (r) => { OnUpdatedAnchors(); }; - operatingWithoutOVRCameraRig = false; - } - } - - void Start() - { - m_lastPos = transform.position; - m_lastRot = transform.rotation; - if (m_parentTransform == null) - { - if (gameObject.transform.parent != null) - { - m_parentTransform = gameObject.transform.parent.transform; - } - else - { - m_parentTransform = new GameObject().transform; - m_parentTransform.position = Vector3.zero; - m_parentTransform.rotation = Quaternion.identity; - } - } - } - - void FixedUpdate() - { - if (operatingWithoutOVRCameraRig) - OnUpdatedAnchors(); - } - - // Hands follow the touch anchors by calling MovePosition each frame to reach the anchor. - // This is done instead of parenting to achieve workable physics. If you don't require physics on - // your hands or held objects, you may wish to switch to parenting. - void OnUpdatedAnchors() - { - Vector3 handPos = OVRInput.GetLocalControllerPosition(m_controller); - Quaternion handRot = OVRInput.GetLocalControllerRotation(m_controller); - Vector3 destPos = m_parentTransform.TransformPoint(m_anchorOffsetPosition + handPos); - Quaternion destRot = m_parentTransform.rotation * handRot * m_anchorOffsetRotation; - GetComponent().MovePosition(destPos); - GetComponent().MoveRotation(destRot); - - if (!m_parentHeldObject) - { - MoveGrabbedObject(destPos, destRot); - } - m_lastPos = transform.position; - m_lastRot = transform.rotation; - - float prevFlex = m_prevFlex; - // Update values from inputs - m_prevFlex = OVRInput.Get(OVRInput.Axis1D.PrimaryHandTrigger, m_controller); - - CheckForGrabOrRelease(prevFlex); - } - - void OnDestroy() - { - if (m_grabbedObj != null) - { - GrabEnd(); - } - } - - void OnTriggerEnter(Collider otherCollider) - { - // Get the grab trigger - OVRGrabbable grabbable = otherCollider.GetComponent() ?? otherCollider.GetComponentInParent(); - if (grabbable == null) return; - - // Add the grabbable - int refCount = 0; - m_grabCandidates.TryGetValue(grabbable, out refCount); - m_grabCandidates[grabbable] = refCount + 1; - } - - void OnTriggerExit(Collider otherCollider) - { - OVRGrabbable grabbable = otherCollider.GetComponent() ?? otherCollider.GetComponentInParent(); - if (grabbable == null) return; - - // Remove the grabbable - int refCount = 0; - bool found = m_grabCandidates.TryGetValue(grabbable, out refCount); - if (!found) - { - return; - } - - if (refCount > 1) - { - m_grabCandidates[grabbable] = refCount - 1; - } - else - { - m_grabCandidates.Remove(grabbable); - } - } - - protected void CheckForGrabOrRelease(float prevFlex) - { - if ((m_prevFlex >= grabBegin) && (prevFlex < grabBegin)) - { - GrabBegin(); - } - else if ((m_prevFlex <= grabEnd) && (prevFlex > grabEnd)) - { - GrabEnd(); - } - } - - protected void GrabBegin() - { - float closestMagSq = float.MaxValue; - OVRGrabbable closestGrabbable = null; - Collider closestGrabbableCollider = null; - - // Iterate grab candidates and find the closest grabbable candidate - foreach (OVRGrabbable grabbable in m_grabCandidates.Keys) - { - bool canGrab = !(grabbable.isGrabbed && !grabbable.allowOffhandGrab); - if (!canGrab) - { - continue; - } - - for (int j = 0; j < grabbable.grabPoints.Length; ++j) - { - Collider grabbableCollider = grabbable.grabPoints[j]; - // Store the closest grabbable - Vector3 closestPointOnBounds = grabbableCollider.ClosestPointOnBounds(m_gripTransform.position); - float grabbableMagSq = (m_gripTransform.position - closestPointOnBounds).sqrMagnitude; - if (grabbableMagSq < closestMagSq) - { - closestMagSq = grabbableMagSq; - closestGrabbable = grabbable; - closestGrabbableCollider = grabbableCollider; - } - } - } - - // Disable grab volumes to prevent overlaps - GrabVolumeEnable(false); - - if (closestGrabbable != null) - { - if (closestGrabbable.isGrabbed) - { - closestGrabbable.grabbedBy.OffhandGrabbed(closestGrabbable); - } - - m_grabbedObj = closestGrabbable; - m_grabbedObj.GrabBegin(this, closestGrabbableCollider); - - m_lastPos = transform.position; - m_lastRot = transform.rotation; - - // Set up offsets for grabbed object desired position relative to hand. - if (m_grabbedObj.snapPosition) - { - m_grabbedObjectPosOff = m_gripTransform.localPosition; - if (m_grabbedObj.snapOffset) - { - Vector3 snapOffset = m_grabbedObj.snapOffset.position; - if (m_controller == OVRInput.Controller.LTouch) snapOffset.x = -snapOffset.x; - m_grabbedObjectPosOff += snapOffset; - } - } - else - { - Vector3 relPos = m_grabbedObj.transform.position - transform.position; - relPos = Quaternion.Inverse(transform.rotation) * relPos; - m_grabbedObjectPosOff = relPos; - } - - if (m_grabbedObj.snapOrientation) - { - m_grabbedObjectRotOff = m_gripTransform.localRotation; - if (m_grabbedObj.snapOffset) - { - m_grabbedObjectRotOff = m_grabbedObj.snapOffset.rotation * m_grabbedObjectRotOff; - } - } - else - { - Quaternion relOri = Quaternion.Inverse(transform.rotation) * m_grabbedObj.transform.rotation; - m_grabbedObjectRotOff = relOri; - } - - // Note: force teleport on grab, to avoid high-speed travel to dest which hits a lot of other objects at high - // speed and sends them flying. The grabbed object may still teleport inside of other objects, but fixing that - // is beyond the scope of this demo. - MoveGrabbedObject(m_lastPos, m_lastRot, true); - if (m_parentHeldObject) - { - m_grabbedObj.transform.parent = transform; - } - } - } - - protected void MoveGrabbedObject(Vector3 pos, Quaternion rot, bool forceTeleport = false) - { - if (m_grabbedObj == null) - { - return; - } - - Rigidbody grabbedRigidbody = m_grabbedObj.grabbedRigidbody; - Vector3 grabbablePosition = pos + rot * m_grabbedObjectPosOff; - Quaternion grabbableRotation = rot * m_grabbedObjectRotOff; - - if (forceTeleport) - { - grabbedRigidbody.transform.position = grabbablePosition; - grabbedRigidbody.transform.rotation = grabbableRotation; - } - else - { - grabbedRigidbody.MovePosition(grabbablePosition); - grabbedRigidbody.MoveRotation(grabbableRotation); - } - } - - protected void GrabEnd() - { - if (m_grabbedObj != null) - { - OVRPose localPose = new OVRPose { position = OVRInput.GetLocalControllerPosition(m_controller), orientation = OVRInput.GetLocalControllerRotation(m_controller) }; - OVRPose offsetPose = new OVRPose { position = m_anchorOffsetPosition, orientation = m_anchorOffsetRotation }; - localPose = localPose * offsetPose; - - OVRPose trackingSpace = transform.ToOVRPose() * localPose.Inverse(); - Vector3 linearVelocity = trackingSpace.orientation * OVRInput.GetLocalControllerVelocity(m_controller); - Vector3 angularVelocity = trackingSpace.orientation * OVRInput.GetLocalControllerAngularVelocity(m_controller); - - GrabbableRelease(linearVelocity, angularVelocity); - } - - // Re-enable grab volumes to allow overlap events - GrabVolumeEnable(true); - } - - protected void GrabbableRelease(Vector3 linearVelocity, Vector3 angularVelocity) - { - m_grabbedObj.GrabEnd(linearVelocity, angularVelocity); - if (m_parentHeldObject) m_grabbedObj.transform.parent = null; - m_grabbedObj = null; - } - - protected void GrabVolumeEnable(bool enabled) - { - if (m_grabVolumeEnabled == enabled) - { - return; - } - - m_grabVolumeEnabled = enabled; - for (int i = 0; i < m_grabVolumes.Length; ++i) - { - Collider grabVolume = m_grabVolumes[i]; - grabVolume.enabled = m_grabVolumeEnabled; - } - - if (!m_grabVolumeEnabled) - { - m_grabCandidates.Clear(); - } - } - - protected void OffhandGrabbed(OVRGrabbable grabbable) - { - if (m_grabbedObj == grabbable) - { - GrabbableRelease(Vector3.zero, Vector3.zero); - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGrabber.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGrabber.cs.meta deleted file mode 100644 index 786ffed8..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGrabber.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: fd425c2d06f39bf4899d07c05d0f10eb -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGridCube.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGridCube.cs deleted file mode 100644 index 56907520..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGridCube.cs +++ /dev/null @@ -1,195 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using System.Collections; - -/// -/// Diagnostic display with a regular grid of cubes for visual testing of -/// tracking and distortion. -/// -public class OVRGridCube : MonoBehaviour -{ - /// - /// The key that toggles the grid of cubes. - /// - public KeyCode GridKey = KeyCode.G; - - private GameObject CubeGrid = null; - - private bool CubeGridOn = false; - private bool CubeSwitchColorOld = false; - private bool CubeSwitchColor = false; - - private int gridSizeX = 6; - private int gridSizeY = 4; - private int gridSizeZ = 6; - private float gridScale = 0.3f; - private float cubeScale = 0.03f; - - // Handle to OVRCameraRig - private OVRCameraRig CameraController = null; - - /// - /// Update this instance. - /// - void Update() - { - UpdateCubeGrid(); - } - - /// - /// Sets the OVR camera controller. - /// - /// Camera controller. - public void SetOVRCameraController(ref OVRCameraRig cameraController) - { - CameraController = cameraController; - } - - void UpdateCubeGrid() - { - // Toggle the grid cube display on 'G' - if (Input.GetKeyDown(GridKey)) - { - if (CubeGridOn == false) - { - CubeGridOn = true; - Debug.LogWarning("CubeGrid ON"); - if (CubeGrid != null) - CubeGrid.SetActive(true); - else - CreateCubeGrid(); - } - else - { - CubeGridOn = false; - Debug.LogWarning("CubeGrid OFF"); - - if (CubeGrid != null) - CubeGrid.SetActive(false); - } - } - - if (CubeGrid != null) - { - // Set cube colors to let user know if camera is tracking - CubeSwitchColor = !OVRManager.tracker.isPositionTracked; - - if (CubeSwitchColor != CubeSwitchColorOld) - CubeGridSwitchColor(CubeSwitchColor); - CubeSwitchColorOld = CubeSwitchColor; - } - } - - void CreateCubeGrid() - { - Debug.LogWarning("Create CubeGrid"); - - // Create the visual cube grid - CubeGrid = new GameObject("CubeGrid"); - // Set a layer to target a specific camera - CubeGrid.layer = CameraController.gameObject.layer; - - for (int x = -gridSizeX; x <= gridSizeX; x++) - for (int y = -gridSizeY; y <= gridSizeY; y++) - for (int z = -gridSizeZ; z <= gridSizeZ; z++) - { - // Set the cube type: - // 0 = non-axis cube - // 1 = axis cube - // 2 = center cube - int CubeType = 0; - if ((x == 0 && y == 0) || (x == 0 && z == 0) || (y == 0 && z == 0)) - { - if ((x == 0) && (y == 0) && (z == 0)) - CubeType = 2; - else - CubeType = 1; - } - - GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube); - - BoxCollider bc = cube.GetComponent(); - bc.enabled = false; - - cube.layer = CameraController.gameObject.layer; - - // No shadows - Renderer r = cube.GetComponent(); - -#if UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6 - // Renderer.castShadows was deprecated starting in Unity 5.0 - r.castShadows = false; -#else - r.shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.Off; -#endif - - r.receiveShadows = false; - - // Cube line is white down the middle - if (CubeType == 0) - r.material.color = Color.red; - else if (CubeType == 1) - r.material.color = Color.white; - else - r.material.color = Color.yellow; - - cube.transform.position = - new Vector3(((float)x * gridScale), - ((float)y * gridScale), - ((float)z * gridScale)); - - float s = 0.7f; - - // Axis cubes are bigger - if (CubeType == 1) - s = 1.0f; - // Center cube is the largest - if (CubeType == 2) - s = 2.0f; - - cube.transform.localScale = - new Vector3(cubeScale * s, cubeScale * s, cubeScale * s); - - cube.transform.parent = CubeGrid.transform; - } - } - - /// - /// Switch the Cube grid color. - /// - /// If set to true cube switch color. - void CubeGridSwitchColor(bool CubeSwitchColor) - { - Color c = Color.red; - if (CubeSwitchColor == true) - c = Color.blue; - - foreach (Transform child in CubeGrid.transform) - { - Material m = child.GetComponent().material; - // Cube line is white down the middle - if (m.color == Color.red || m.color == Color.blue) - m.color = c; - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGridCube.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGridCube.cs.meta deleted file mode 100644 index 4f0edc11..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRGridCube.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 4988596c8a187f94f8e6a345ebb4254b -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRModeParms.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRModeParms.cs deleted file mode 100644 index 7bb3c813..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRModeParms.cs +++ /dev/null @@ -1,87 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using VR = UnityEngine.VR; - -/// -/// Logs when the application enters power save mode and allows you to a low-power CPU/GPU level with a button press. -/// -public class OVRModeParms : MonoBehaviour -{ - #region Member Variables - - /// - /// The gamepad button that will switch the application to CPU level 0 and GPU level 1. - /// - public OVRInput.RawButton resetButton = OVRInput.RawButton.X; - - #endregion - - /// - /// Invoke power state mode test. - /// - void Start() - { - if (!OVRManager.isHmdPresent) - { - enabled = false; - return; - } - - // Call TestPowerLevelState after 10 seconds - // and repeats every 10 seconds. - InvokeRepeating("TestPowerStateMode", 10, 10.0f); - } - - /// - /// Change default vr mode parms dynamically. - /// - void Update() - { - // NOTE: some of the buttons defined in OVRInput.RawButton are not available on the Android game pad controller - if (OVRInput.GetDown(resetButton)) - { - //************************* - // Dynamically change VrModeParms cpu and gpu level. - // NOTE: Reset will cause 1 frame of flicker as it leaves - // and re-enters Vr mode. - //************************* - OVRPlugin.cpuLevel = 0; - OVRPlugin.gpuLevel = 1; - } - } - - /// - /// Check current power state mode. - /// - void TestPowerStateMode() - { - //************************* - // Check power-level state mode - //************************* - if (OVRPlugin.powerSaving) - { - // The device has been throttled - Debug.Log("POWER SAVE MODE ACTIVATED"); - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRModeParms.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRModeParms.cs.meta deleted file mode 100644 index c0e59ed7..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRModeParms.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 6a6ae8e8def81df429a8fdfc00f63e5c -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRMonoscopic.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRMonoscopic.cs deleted file mode 100644 index 830872dc..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRMonoscopic.cs +++ /dev/null @@ -1,53 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; - -/// -/// Allows you to toggle monoscopic rendering with a gamepad button press. -/// -public class OVRMonoscopic : MonoBehaviour -{ - /// - /// The gamepad button that will toggle monoscopic rendering. - /// - public OVRInput.RawButton toggleButton = OVRInput.RawButton.B; - - private bool monoscopic = false; - - /// - /// Check input and toggle monoscopic rendering mode if necessary - /// See the input mapping setup in the Unity Integration guide - /// - void Update() - { - // NOTE: some of the buttons defined in OVRInput.RawButton are not available on the Android game pad controller - if (OVRInput.GetDown(toggleButton)) - { - //************************* - // toggle monoscopic rendering mode - //************************* - monoscopic = !monoscopic; - OVRManager.instance.monoscopic = monoscopic; - } - } - -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRMonoscopic.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRMonoscopic.cs.meta deleted file mode 100644 index c50dbe89..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRMonoscopic.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 06ef2a389c534554c848533f88dbb32c -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRPlayerController.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRPlayerController.cs deleted file mode 100644 index 8f81c276..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRPlayerController.cs +++ /dev/null @@ -1,472 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using System.Collections.Generic; - -/// -/// Controls the player's movement in virtual reality. -/// -[RequireComponent(typeof(CharacterController))] -public class OVRPlayerController : MonoBehaviour -{ - /// - /// The rate acceleration during movement. - /// - public float Acceleration = 0.1f; - - /// - /// The rate of damping on movement. - /// - public float Damping = 0.3f; - - /// - /// The rate of additional damping when moving sideways or backwards. - /// - public float BackAndSideDampen = 0.5f; - - /// - /// The force applied to the character when jumping. - /// - public float JumpForce = 0.3f; - - /// - /// The rate of rotation when using a gamepad. - /// - public float RotationAmount = 1.5f; - - /// - /// The rate of rotation when using the keyboard. - /// - public float RotationRatchet = 45.0f; - - /// - /// If true, reset the initial yaw of the player controller when the Hmd pose is recentered. - /// - public bool HmdResetsY = true; - - /// - /// If true, tracking data from a child OVRCameraRig will update the direction of movement. - /// - public bool HmdRotatesY = true; - - /// - /// Modifies the strength of gravity. - /// - public float GravityModifier = 0.379f; - - /// - /// If true, each OVRPlayerController will use the player's physical height. - /// - public bool useProfileData = true; - - protected CharacterController Controller = null; - protected OVRCameraRig CameraRig = null; - - private float MoveScale = 1.0f; - private Vector3 MoveThrottle = Vector3.zero; - private float FallSpeed = 0.0f; - private OVRPose? InitialPose; - private float InitialYRotation = 0.0f; - private float MoveScaleMultiplier = 1.0f; - private float RotationScaleMultiplier = 1.0f; - private bool SkipMouseRotation = false; - private bool HaltUpdateMovement = false; - private bool prevHatLeft = false; - private bool prevHatRight = false; - private float SimulationRate = 60f; - private float buttonRotation = 0f; - - void Start() - { - // Add eye-depth as a camera offset from the player controller - var p = CameraRig.transform.localPosition; - p.z = OVRManager.profile.eyeDepth; - CameraRig.transform.localPosition = p; - } - - void Awake() - { - Controller = gameObject.GetComponent(); - - if (Controller == null) - Debug.LogWarning("OVRPlayerController: No CharacterController attached."); - - // We use OVRCameraRig to set rotations to cameras, - // and to be influenced by rotation - OVRCameraRig[] CameraRigs = gameObject.GetComponentsInChildren(); - - if (CameraRigs.Length == 0) - Debug.LogWarning("OVRPlayerController: No OVRCameraRig attached."); - else if (CameraRigs.Length > 1) - Debug.LogWarning("OVRPlayerController: More then 1 OVRCameraRig attached."); - else - CameraRig = CameraRigs[0]; - - InitialYRotation = transform.rotation.eulerAngles.y; - } - - void OnEnable() - { - OVRManager.display.RecenteredPose += ResetOrientation; - - if (CameraRig != null) - { - CameraRig.UpdatedAnchors += UpdateTransform; - } - } - - void OnDisable() - { - OVRManager.display.RecenteredPose -= ResetOrientation; - - if (CameraRig != null) - { - CameraRig.UpdatedAnchors -= UpdateTransform; - } - } - - void Update() - { - //Use keys to ratchet rotation - if (Input.GetKeyDown(KeyCode.Q)) - buttonRotation -= RotationRatchet; - - if (Input.GetKeyDown(KeyCode.E)) - buttonRotation += RotationRatchet; - } - - protected virtual void UpdateController() - { - if (useProfileData) - { - if (InitialPose == null) - { - // Save the initial pose so it can be recovered if useProfileData - // is turned off later. - InitialPose = new OVRPose() - { - position = CameraRig.transform.localPosition, - orientation = CameraRig.transform.localRotation - }; - } - - var p = CameraRig.transform.localPosition; - if (OVRManager.instance.trackingOriginType == OVRManager.TrackingOrigin.EyeLevel) - { - p.y = OVRManager.profile.eyeHeight - (0.5f * Controller.height) + Controller.center.y; - } - else if (OVRManager.instance.trackingOriginType == OVRManager.TrackingOrigin.FloorLevel) - { - p.y = -(0.5f * Controller.height) + Controller.center.y; - } - CameraRig.transform.localPosition = p; - } - else if (InitialPose != null) - { - // Return to the initial pose if useProfileData was turned off at runtime - CameraRig.transform.localPosition = InitialPose.Value.position; - CameraRig.transform.localRotation = InitialPose.Value.orientation; - InitialPose = null; - } - - UpdateMovement(); - - Vector3 moveDirection = Vector3.zero; - - float motorDamp = (1.0f + (Damping * SimulationRate * Time.deltaTime)); - - MoveThrottle.x /= motorDamp; - MoveThrottle.y = (MoveThrottle.y > 0.0f) ? (MoveThrottle.y / motorDamp) : MoveThrottle.y; - MoveThrottle.z /= motorDamp; - - moveDirection += MoveThrottle * SimulationRate * Time.deltaTime; - - // Gravity - if (Controller.isGrounded && FallSpeed <= 0) - FallSpeed = ((Physics.gravity.y * (GravityModifier * 0.002f))); - else - FallSpeed += ((Physics.gravity.y * (GravityModifier * 0.002f)) * SimulationRate * Time.deltaTime); - - moveDirection.y += FallSpeed * SimulationRate * Time.deltaTime; - - // Offset correction for uneven ground - float bumpUpOffset = 0.0f; - - if (Controller.isGrounded && MoveThrottle.y <= transform.lossyScale.y * 0.001f) - { - bumpUpOffset = Mathf.Max(Controller.stepOffset, new Vector3(moveDirection.x, 0, moveDirection.z).magnitude); - moveDirection -= bumpUpOffset * Vector3.up; - } - - Vector3 predictedXZ = Vector3.Scale((Controller.transform.localPosition + moveDirection), new Vector3(1, 0, 1)); - - // Move contoller - Controller.Move(moveDirection); - - Vector3 actualXZ = Vector3.Scale(Controller.transform.localPosition, new Vector3(1, 0, 1)); - - if (predictedXZ != actualXZ) - MoveThrottle += (actualXZ - predictedXZ) / (SimulationRate * Time.deltaTime); - } - - public virtual void UpdateMovement() - { - if (HaltUpdateMovement) - return; - - bool moveForward = Input.GetKey(KeyCode.W) || Input.GetKey(KeyCode.UpArrow); - bool moveLeft = Input.GetKey(KeyCode.A) || Input.GetKey(KeyCode.LeftArrow); - bool moveRight = Input.GetKey(KeyCode.D) || Input.GetKey(KeyCode.RightArrow); - bool moveBack = Input.GetKey(KeyCode.S) || Input.GetKey(KeyCode.DownArrow); - - bool dpad_move = false; - - if (OVRInput.Get(OVRInput.Button.DpadUp)) - { - moveForward = true; - dpad_move = true; - - } - - if (OVRInput.Get(OVRInput.Button.DpadDown)) - { - moveBack = true; - dpad_move = true; - } - - MoveScale = 1.0f; - - if ((moveForward && moveLeft) || (moveForward && moveRight) || - (moveBack && moveLeft) || (moveBack && moveRight)) - MoveScale = 0.70710678f; - - // No positional movement if we are in the air - if (!Controller.isGrounded) - MoveScale = 0.0f; - - MoveScale *= SimulationRate * Time.deltaTime; - - // Compute this for key movement - float moveInfluence = Acceleration * 0.1f * MoveScale * MoveScaleMultiplier; - - // Run! - if (dpad_move || Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift)) - moveInfluence *= 2.0f; - - Quaternion ort = transform.rotation; - Vector3 ortEuler = ort.eulerAngles; - ortEuler.z = ortEuler.x = 0f; - ort = Quaternion.Euler(ortEuler); - - if (moveForward) - MoveThrottle += ort * (transform.lossyScale.z * moveInfluence * Vector3.forward); - if (moveBack) - MoveThrottle += ort * (transform.lossyScale.z * moveInfluence * BackAndSideDampen * Vector3.back); - if (moveLeft) - MoveThrottle += ort * (transform.lossyScale.x * moveInfluence * BackAndSideDampen * Vector3.left); - if (moveRight) - MoveThrottle += ort * (transform.lossyScale.x * moveInfluence * BackAndSideDampen * Vector3.right); - - Vector3 euler = transform.rotation.eulerAngles; - - bool curHatLeft = OVRInput.Get(OVRInput.Button.PrimaryShoulder); - - if (curHatLeft && !prevHatLeft) - euler.y -= RotationRatchet; - - prevHatLeft = curHatLeft; - - bool curHatRight = OVRInput.Get(OVRInput.Button.SecondaryShoulder); - - if (curHatRight && !prevHatRight) - euler.y += RotationRatchet; - - prevHatRight = curHatRight; - - euler.y += buttonRotation; - buttonRotation = 0f; - - float rotateInfluence = SimulationRate * Time.deltaTime * RotationAmount * RotationScaleMultiplier; - -#if !UNITY_ANDROID || UNITY_EDITOR - if (!SkipMouseRotation) - euler.y += Input.GetAxis("Mouse X") * rotateInfluence * 3.25f; -#endif - - moveInfluence = Acceleration * 0.1f * MoveScale * MoveScaleMultiplier; - -#if !UNITY_ANDROID // LeftTrigger not avail on Android game pad - moveInfluence *= 1.0f + OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTrigger); -#endif - - Vector2 primaryAxis = OVRInput.Get(OVRInput.Axis2D.PrimaryThumbstick); - - if (primaryAxis.y > 0.0f) - MoveThrottle += ort * (primaryAxis.y * transform.lossyScale.z * moveInfluence * Vector3.forward); - - if (primaryAxis.y < 0.0f) - MoveThrottle += ort * (Mathf.Abs(primaryAxis.y) * transform.lossyScale.z * moveInfluence * BackAndSideDampen * Vector3.back); - - if (primaryAxis.x < 0.0f) - MoveThrottle += ort * (Mathf.Abs(primaryAxis.x) * transform.lossyScale.x * moveInfluence * BackAndSideDampen * Vector3.left); - - if (primaryAxis.x > 0.0f) - MoveThrottle += ort * (primaryAxis.x * transform.lossyScale.x * moveInfluence * BackAndSideDampen * Vector3.right); - - Vector2 secondaryAxis = OVRInput.Get(OVRInput.Axis2D.SecondaryThumbstick); - - euler.y += secondaryAxis.x * rotateInfluence; - - transform.rotation = Quaternion.Euler(euler); - } - - /// - /// Invoked by OVRCameraRig's UpdatedAnchors callback. Allows the Hmd rotation to update the facing direction of the player. - /// - public void UpdateTransform(OVRCameraRig rig) - { - Transform root = CameraRig.trackingSpace; - Transform centerEye = CameraRig.centerEyeAnchor; - - if (HmdRotatesY) - { - Vector3 prevPos = root.position; - Quaternion prevRot = root.rotation; - - transform.rotation = Quaternion.Euler(0.0f, centerEye.rotation.eulerAngles.y, 0.0f); - - root.position = prevPos; - root.rotation = prevRot; - } - - UpdateController(); - } - - /// - /// Jump! Must be enabled manually. - /// - public bool Jump() - { - if (!Controller.isGrounded) - return false; - - MoveThrottle += new Vector3(0, transform.lossyScale.y * JumpForce, 0); - - return true; - } - - /// - /// Stop this instance. - /// - public void Stop() - { - Controller.Move(Vector3.zero); - MoveThrottle = Vector3.zero; - FallSpeed = 0.0f; - } - - /// - /// Gets the move scale multiplier. - /// - /// Move scale multiplier. - public void GetMoveScaleMultiplier(ref float moveScaleMultiplier) - { - moveScaleMultiplier = MoveScaleMultiplier; - } - - /// - /// Sets the move scale multiplier. - /// - /// Move scale multiplier. - public void SetMoveScaleMultiplier(float moveScaleMultiplier) - { - MoveScaleMultiplier = moveScaleMultiplier; - } - - /// - /// Gets the rotation scale multiplier. - /// - /// Rotation scale multiplier. - public void GetRotationScaleMultiplier(ref float rotationScaleMultiplier) - { - rotationScaleMultiplier = RotationScaleMultiplier; - } - - /// - /// Sets the rotation scale multiplier. - /// - /// Rotation scale multiplier. - public void SetRotationScaleMultiplier(float rotationScaleMultiplier) - { - RotationScaleMultiplier = rotationScaleMultiplier; - } - - /// - /// Gets the allow mouse rotation. - /// - /// Allow mouse rotation. - public void GetSkipMouseRotation(ref bool skipMouseRotation) - { - skipMouseRotation = SkipMouseRotation; - } - - /// - /// Sets the allow mouse rotation. - /// - /// If set to true allow mouse rotation. - public void SetSkipMouseRotation(bool skipMouseRotation) - { - SkipMouseRotation = skipMouseRotation; - } - - /// - /// Gets the halt update movement. - /// - /// Halt update movement. - public void GetHaltUpdateMovement(ref bool haltUpdateMovement) - { - haltUpdateMovement = HaltUpdateMovement; - } - - /// - /// Sets the halt update movement. - /// - /// If set to true halt update movement. - public void SetHaltUpdateMovement(bool haltUpdateMovement) - { - HaltUpdateMovement = haltUpdateMovement; - } - - /// - /// Resets the player look rotation when the device orientation is reset. - /// - public void ResetOrientation() - { - if (HmdResetsY && !HmdRotatesY) - { - Vector3 euler = transform.rotation.eulerAngles; - euler.y = InitialYRotation; - transform.rotation = Quaternion.Euler(euler); - } - } -} - diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRPlayerController.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRPlayerController.cs.meta deleted file mode 100644 index 0b9d1605..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRPlayerController.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 0950df82e7936c84983497630bde5b54 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRRTOverlayConnector.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRRTOverlayConnector.cs deleted file mode 100644 index 1b0a5c05..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRRTOverlayConnector.cs +++ /dev/null @@ -1,128 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using System; -using System.Collections; -using System.Runtime.InteropServices; - -/// -/// Usage: attach this script under your camera object, and point ovrOverlayObj to your overlay owner object. -/// Note: -/// 1) your camera should use renderTexture -/// 2) your need make sure your overlay camera was rendered before you main camera (eg. using camera depth), so the renderTexture will be available before being used. -/// -/// This is a helper class to setup renderTexture to OVROverlay object -/// It did a few things -/// 1) Clear the renderTarget's border to alpha = 0 for avoiding artifacts on mobile -/// 2) Triple buffer the render results before sending to the overlay, which is a requirement for time warping render target -/// -public class OVRRTOverlayConnector : MonoBehaviour -{ - /// - /// OVROverlay texture required alpha = 0 border for avoiding artifacts - /// - public int alphaBorderSizePixels = 3; - - /// - /// Triple buffer the render target - /// - const int overlayRTChainSize = 3; - private int overlayRTIndex = 0; - private IntPtr[] overlayTexturePtrs = new IntPtr[overlayRTChainSize]; - private RenderTexture[] overlayRTChain = new RenderTexture[overlayRTChainSize]; - - /// - /// Destination OVROverlay target object - /// - public GameObject ovrOverlayObj; - private RenderTexture srcRT; - private Camera ownerCamera; - - /// - /// Reconstruct render texture chain if ownerCamera's targetTexture was changed - /// - public void RefreshRenderTextureChain() - { - srcRT = ownerCamera.targetTexture; - Debug.Assert(srcRT); - ConstructRenderTextureChain(); - } - - /// - /// Triple buffer the textures applying to overlay - /// - void ConstructRenderTextureChain() - { - for (int i = 0; i < overlayRTChainSize; i++) - { - overlayRTChain[i] = new RenderTexture(srcRT.width, srcRT.height, 1, srcRT.format, RenderTextureReadWrite.sRGB); - overlayRTChain[i].antiAliasing = 1; - overlayRTChain[i].depth = 0; - overlayRTChain[i].wrapMode = TextureWrapMode.Clamp; - overlayRTChain[i].hideFlags = HideFlags.HideAndDontSave; - overlayRTChain[i].Create(); - overlayTexturePtrs[i] = overlayRTChain[i].GetNativeTexturePtr(); - } - } - - void Start() - { - ownerCamera = GetComponent(); - Debug.Assert(ownerCamera); - srcRT = ownerCamera.targetTexture; - Debug.Assert(srcRT); - ConstructRenderTextureChain(); - } - -#if UNITY_ANDROID - /// - /// Alpha border cleaning - /// - private bool borderCleaned = false; - void OnPreRender() - { - Debug.Assert(srcRT); - if (!borderCleaned) - { - GL.Clear(false, true, new Color(0, 0, 0, 0)); - GetComponent().pixelRect = new Rect(alphaBorderSizePixels, alphaBorderSizePixels, srcRT.width - 2 * alphaBorderSizePixels, srcRT.height - 2 * alphaBorderSizePixels); - borderCleaned = true; - } - } -#endif - - /// - /// Copy camera's render target to triple buffered texture array and send it to OVROverlay object - /// - void OnPostRender() - { - if (srcRT) - { - Graphics.Blit(srcRT, overlayRTChain[overlayRTIndex]); - OVROverlay ovrOverlay = ovrOverlayObj.GetComponent(); - Debug.Assert(ovrOverlay); - ovrOverlay.OverrideOverlayTextureInfo(overlayRTChain[overlayRTIndex], overlayTexturePtrs[overlayRTIndex], UnityEngine.XR.XRNode.LeftEye); - overlayRTIndex++; - overlayRTIndex = overlayRTIndex % overlayRTChainSize; - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRRTOverlayConnector.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRRTOverlayConnector.cs.meta deleted file mode 100644 index 6df61f38..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRRTOverlayConnector.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: a32cb96623ab18541962acb63c7fb18e -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRResetOrientation.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRResetOrientation.cs deleted file mode 100644 index 80afe5d7..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRResetOrientation.cs +++ /dev/null @@ -1,49 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; - -/// -/// Allows you to reset VR input tracking with a gamepad button press. -/// -public class OVRResetOrientation : MonoBehaviour -{ - /// - /// The gamepad button that will reset VR input tracking. - /// - public OVRInput.RawButton resetButton = OVRInput.RawButton.Y; - - /// - /// Check input and reset orientation if necessary - /// See the input mapping setup in the Unity Integration guide - /// - void Update() - { - // NOTE: some of the buttons defined in OVRInput.RawButton are not available on the Android game pad controller - if (OVRInput.GetDown(resetButton)) - { - //************************* - // reset orientation - //************************* - OVRManager.display.RecenterPose(); - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRResetOrientation.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRResetOrientation.cs.meta deleted file mode 100644 index e794034a..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRResetOrientation.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 09bb0a17b6a704298b65be4fb08ef480 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRSceneSampleController.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRSceneSampleController.cs deleted file mode 100644 index 35b66ce0..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRSceneSampleController.cs +++ /dev/null @@ -1,215 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using System.Collections; -using VR = UnityEngine.VR; - -/// -/// Sample that allows you to play with various VR settings. -/// -public class OVRSceneSampleController : MonoBehaviour -{ - /// - /// The key that quits the application. - /// - public KeyCode quitKey = KeyCode.Escape; - - /// - /// An optional texture that appears before the menu fades in. - /// - public Texture fadeInTexture = null; - - /// - /// Controls how quickly the player's speed and rotation change based on input. - /// - public float speedRotationIncrement = 0.05f; - - private OVRPlayerController playerController = null; - - // Handle to OVRCameraRig - private OVRCameraRig cameraController = null; - - /// - /// We can set the layer to be anything we want to, this allows - /// a specific camera to render it. - /// - public string layerName = "Default"; - - // Vision mode on/off - private bool visionMode = true; - - // We want to hold onto GridCube, for potential sharing - // of the menu RenderTarget - OVRGridCube gridCube = null; - -#if SHOW_DK2_VARIABLES - private string strVisionMode = "Vision Enabled: ON"; -#endif - - #region MonoBehaviour Message Handlers - /// - /// Awake this instance. - /// - void Awake() - { - // Find camera controller - OVRCameraRig[] cameraControllers; - cameraControllers = gameObject.GetComponentsInChildren(); - - if (cameraControllers.Length == 0) - { - Debug.LogWarning("OVRMainMenu: No OVRCameraRig attached."); - } - else if (cameraControllers.Length > 1) - { - Debug.LogWarning("OVRMainMenu: More then 1 OVRCameraRig attached."); - } - else - { - cameraController = cameraControllers[0]; - } - - // Find player controller - OVRPlayerController[] playerControllers; - playerControllers = gameObject.GetComponentsInChildren(); - - if (playerControllers.Length == 0) - { - Debug.LogWarning("OVRMainMenu: No OVRPlayerController attached."); - } - else if (playerControllers.Length > 1) - { - Debug.LogWarning("OVRMainMenu: More then 1 OVRPlayerController attached."); - } - else - { - playerController = playerControllers[0]; - } - } - - /// - /// Start this instance. - /// - void Start() - { - // Make sure to hide cursor - if (Application.isEditor == false) - { - Cursor.visible = false; - Cursor.lockState = CursorLockMode.Locked; - } - - // CameraController updates - if (cameraController != null) - { - // Add a GridCube component to this object - gridCube = gameObject.AddComponent(); - gridCube.SetOVRCameraController(ref cameraController); - } - } - - - /// - /// Update this instance. - /// - void Update() - { - // Recenter pose - UpdateRecenterPose(); - - // Turn On/Off Vision Mode - UpdateVisionMode(); - - // Update Speed and Rotation Scale - if (playerController != null) - UpdateSpeedAndRotationScaleMultiplier(); - - // Toggle Fullscreen - if (Input.GetKeyDown(KeyCode.F11)) - Screen.fullScreen = !Screen.fullScreen; - - if (Input.GetKeyDown(KeyCode.M)) - UnityEngine.XR.XRSettings.showDeviceView = !UnityEngine.XR.XRSettings.showDeviceView; - -#if !UNITY_ANDROID || UNITY_EDITOR - // Escape Application - if (Input.GetKeyDown(quitKey)) - Application.Quit(); -#endif - } - #endregion - - /// - /// Updates the vision mode. - /// - void UpdateVisionMode() - { - if (Input.GetKeyDown(KeyCode.F2)) - { - visionMode ^= visionMode; - OVRManager.tracker.isEnabled = visionMode; - } - } - - /// - /// Updates the speed and rotation scale multiplier. - /// - void UpdateSpeedAndRotationScaleMultiplier() - { - float moveScaleMultiplier = 0.0f; - playerController.GetMoveScaleMultiplier(ref moveScaleMultiplier); - - if (Input.GetKeyDown(KeyCode.Alpha7)) - { - moveScaleMultiplier -= speedRotationIncrement; - } - else if (Input.GetKeyDown(KeyCode.Alpha8)) - { - moveScaleMultiplier += speedRotationIncrement; - } - - playerController.SetMoveScaleMultiplier(moveScaleMultiplier); - - float rotationScaleMultiplier = 0.0f; - playerController.GetRotationScaleMultiplier(ref rotationScaleMultiplier); - - if (Input.GetKeyDown(KeyCode.Alpha9)) - { - rotationScaleMultiplier -= speedRotationIncrement; - } - else if (Input.GetKeyDown(KeyCode.Alpha0)) - { - rotationScaleMultiplier += speedRotationIncrement; - } - - playerController.SetRotationScaleMultiplier(rotationScaleMultiplier); - } - - /// - /// Recenter pose - /// - void UpdateRecenterPose() - { - if (Input.GetKeyDown(KeyCode.R)) - OVRManager.display.RecenterPose(); - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRSceneSampleController.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRSceneSampleController.cs.meta deleted file mode 100644 index 2bbd9737..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRSceneSampleController.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 4f07515ada089df47868559a20dd6783 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRScreenFade.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRScreenFade.cs deleted file mode 100644 index 662de65b..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRScreenFade.cs +++ /dev/null @@ -1,123 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; -using System.Collections; // required for Coroutines - -/// -/// Fades the screen from black after a new scene is loaded. -/// -public class OVRScreenFade : MonoBehaviour -{ - /// - /// How long it takes to fade. - /// - public float fadeTime = 2.0f; - - /// - /// The initial screen color. - /// - public Color fadeColor = new Color(0.01f, 0.01f, 0.01f, 1.0f); - - private Material fadeMaterial = null; - private bool isFading = false; - private YieldInstruction fadeInstruction = new WaitForEndOfFrame(); - - /// - /// Initialize. - /// - void Awake() - { - // create the fade material - fadeMaterial = new Material(Shader.Find("Oculus/Unlit Transparent Color")); - } - - /// - /// Starts the fade in - /// - void OnEnable() - { - StartCoroutine(FadeIn()); - } - - /// - /// Starts a fade in when a new level is loaded - /// -#if UNITY_5_4_OR_NEWER - void OnLevelFinishedLoading(int level) -#else - void OnLevelWasLoaded(int level) -#endif - { - StartCoroutine(FadeIn()); - } - - /// - /// Cleans up the fade material - /// - void OnDestroy() - { - if (fadeMaterial != null) - { - Destroy(fadeMaterial); - } - } - - /// - /// Fades alpha from 1.0 to 0.0 - /// - IEnumerator FadeIn() - { - float elapsedTime = 0.0f; - fadeMaterial.color = fadeColor; - Color color = fadeColor; - isFading = true; - while (elapsedTime < fadeTime) - { - yield return fadeInstruction; - elapsedTime += Time.deltaTime; - color.a = 1.0f - Mathf.Clamp01(elapsedTime / fadeTime); - fadeMaterial.color = color; - } - isFading = false; - } - - /// - /// Renders the fade overlay when attached to a camera object - /// - void OnPostRender() - { - if (isFading) - { - fadeMaterial.SetPass(0); - GL.PushMatrix(); - GL.LoadOrtho(); - GL.Color(fadeMaterial.color); - GL.Begin(GL.QUADS); - GL.Vertex3(0f, 0f, -12f); - GL.Vertex3(0f, 1f, -12f); - GL.Vertex3(1f, 1f, -12f); - GL.Vertex3(1f, 0f, -12f); - GL.End(); - GL.PopMatrix(); - } - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRScreenFade.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRScreenFade.cs.meta deleted file mode 100644 index 219e21ab..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRScreenFade.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: df8e1d778abf442e4bec449c360e9e1c -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: -100 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRWaitCursor.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRWaitCursor.cs deleted file mode 100644 index e6bb9abd..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRWaitCursor.cs +++ /dev/null @@ -1,38 +0,0 @@ -/************************************************************************************ - -Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculus.com/licenses/LICENSE-3.3 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -using UnityEngine; - -/// -/// Rotates this GameObject at a given speed. -/// -public class OVRWaitCursor : MonoBehaviour -{ - public Vector3 rotateSpeeds = new Vector3(0.0f, 0.0f, -60.0f); - - /// - /// Auto rotates the attached cursor. - /// - void Update() - { - transform.Rotate(rotateSpeeds * Time.smoothDeltaTime); - } -} diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRWaitCursor.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRWaitCursor.cs.meta deleted file mode 100644 index fc07bbdd..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRWaitCursor.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: d313011a8bc474fe49260bde01cffcd3 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Shaders.meta b/Assets/Scripts/ThirdParty/OVR/Shaders.meta deleted file mode 100644 index 1d9e440c..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Shaders.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: b0d9b40740babf84cafe62fb21d515f1 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Shaders/OVRColorRampAlpha.shader b/Assets/Scripts/ThirdParty/OVR/Shaders/OVRColorRampAlpha.shader deleted file mode 100644 index 9eb645f8..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Shaders/OVRColorRampAlpha.shader +++ /dev/null @@ -1,65 +0,0 @@ -// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' - -Shader "OVRColorRampAlpa" { - Properties { - _Color ("Main Color", Color ) = (1,1,1,1) - _MainTex ("Diffuse (RGB) AlphaMask (A)", 2D) = "white" {} - _ColorRamp ("Color Ramp (A)", 2D) = "white" {} - _ColorRampOffset ("Color Ramp Offset", Range(0,1)) = 0.0 - } - -Category { - Tags {"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent"} - Blend SrcAlpha OneMinusSrcAlpha - AlphaTest Greater .01 - ColorMask RGB - Cull Off Lighting Off ZWrite Off Fog { Color (0,0,0,0) } - - SubShader { - Pass { - CGPROGRAM - - #pragma vertex vert - #pragma fragment frag - - #include "UnityCG.cginc" - - sampler2D _MainTex; - sampler2D _ColorRamp; - float _ColorRampOffset; - fixed4 _Color; - - struct appdata_t { - float4 vertex : POSITION; - fixed4 color : COLOR; - float2 texcoord : TEXCOORD0; - }; - - struct v2f { - float4 vertex : SV_POSITION; - fixed4 color : COLOR; - float2 texcoord : TEXCOORD0; - }; - - float4 _MainTex_ST; - - v2f vert(appdata_t v) { - v2f o; - o.vertex = UnityObjectToClipPos(v.vertex); - o.color = v.color; - o.texcoord = TRANSFORM_TEX(v.texcoord,_MainTex); - return o; - } - - fixed4 frag(v2f i) : SV_Target { - float4 texel = tex2D(_MainTex, i.texcoord); - float2 colorIndex = float2( texel.x, _ColorRampOffset ); - float4 outColor = tex2D(_ColorRamp, colorIndex) * _Color; - outColor.a = texel.a; - return outColor; - } - ENDCG - } - } -} -} // Category \ No newline at end of file diff --git a/Assets/Scripts/ThirdParty/OVR/Shaders/OVRColorRampAlpha.shader.meta b/Assets/Scripts/ThirdParty/OVR/Shaders/OVRColorRampAlpha.shader.meta deleted file mode 100644 index a036f9c8..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Shaders/OVRColorRampAlpha.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: b95caf64e2cc3614892026a94bb2be84 -ShaderImporter: - externalObjects: {} - defaultTextures: [] - nonModifiableTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Shaders/UnlitCrosshair.shader b/Assets/Scripts/ThirdParty/OVR/Shaders/UnlitCrosshair.shader deleted file mode 100644 index b4ffb402..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Shaders/UnlitCrosshair.shader +++ /dev/null @@ -1,81 +0,0 @@ -// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' - -// Unlit alpha-blended shader. -// - no lighting -// - no lightmap support -// - supports tint color - -Shader "Unlit/Crosshair" { - - Properties - { - _MainTex ("Base (RGB), Alpha (A)", 2D) = "white" {} - _Color ("Main Color", Color) = (0.5,0.5,0.5,0.5) - } - - SubShader - { - LOD 100 - - Tags - { - "Queue" = "Transparent" - "IgnoreProjector" = "True" - "RenderType" = "Transparent" - } - - Cull Off - Lighting Off - ZTest Always - ZWrite Off - Fog { Mode Off } - Offset -1, -1 - Blend SrcAlpha OneMinusSrcAlpha - - Pass - { - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - - #include "UnityCG.cginc" - - struct appdata_t - { - float4 vertex : POSITION; - float2 texcoord : TEXCOORD0; - fixed4 color : COLOR; - }; - - struct v2f - { - float4 vertex : SV_POSITION; - half2 texcoord : TEXCOORD0; - fixed4 color : COLOR; - }; - - sampler2D _MainTex; - float4 _MainTex_ST; - fixed4 _Color; - - v2f vert (appdata_t v) - { - v2f o; - o.vertex = UnityObjectToClipPos(v.vertex); - o.texcoord = TRANSFORM_TEX(v.texcoord, _MainTex); - o.color = v.color; - return o; - } - - fixed4 frag (v2f i) : COLOR - { - fixed4 col = tex2D(_MainTex, i.texcoord) * i.color * _Color * 2.0; - return col; - } - ENDCG - } - } - - -} - diff --git a/Assets/Scripts/ThirdParty/OVR/Shaders/UnlitCrosshair.shader.meta b/Assets/Scripts/ThirdParty/OVR/Shaders/UnlitCrosshair.shader.meta deleted file mode 100644 index 43391795..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Shaders/UnlitCrosshair.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 05b53b473302943b58b8e33c93a38dac -ShaderImporter: - externalObjects: {} - defaultTextures: [] - nonModifiableTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures.meta b/Assets/Scripts/ThirdParty/OVR/Textures.meta deleted file mode 100644 index 1009546d..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 1938789817fe3974ea20e502ed4bcd76 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/Black.png b/Assets/Scripts/ThirdParty/OVR/Textures/Black.png deleted file mode 100644 index 7d35fa41..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/Black.png and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/Black.png.meta b/Assets/Scripts/ThirdParty/OVR/Textures/Black.png.meta deleted file mode 100644 index 09caf466..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/Black.png.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: a025c23fceb7d4966b603419f551ce99 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 2 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -1 - maxTextureSize: 1024 - textureSettings: - serializedVersion: 2 - filterMode: 1 - aniso: 1 - mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 0 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController.meta b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController.meta deleted file mode 100644 index 48552753..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6f0243e2a75c57c4dbd1b782c7557b50 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_ao_1024.tif b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_ao_1024.tif deleted file mode 100644 index 2d395743..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_ao_1024.tif and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_ao_1024.tif.meta b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_ao_1024.tif.meta deleted file mode 100644 index 6ad05567..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_ao_1024.tif.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 4b12fa22be3f7f143b055ad60e483684 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_ao_128.tif b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_ao_128.tif deleted file mode 100644 index bd387be9..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_ao_128.tif and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_ao_128.tif.meta b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_ao_128.tif.meta deleted file mode 100644 index e4cbc813..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_ao_128.tif.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 8556f6ca8690f0a47bcc8c5adec768da -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_color_1024.tif b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_color_1024.tif deleted file mode 100644 index 6f31d63a..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_color_1024.tif and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_color_1024.tif.meta b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_color_1024.tif.meta deleted file mode 100644 index f43fc639..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_color_1024.tif.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 8dcaddcb07fa3214989bf16d62f3efbc -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_color_128.tif b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_color_128.tif deleted file mode 100644 index 55ca42f1..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_color_128.tif and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_color_128.tif.meta b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_color_128.tif.meta deleted file mode 100644 index bf841202..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_color_128.tif.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 2cf74d0adf6b17348bb03c979684482b -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_normal_1024.tif b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_normal_1024.tif deleted file mode 100644 index 4730a9a2..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_normal_1024.tif and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_normal_1024.tif.meta b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_normal_1024.tif.meta deleted file mode 100644 index a95c4d7c..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_normal_1024.tif.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: ab629f733cdfcfa4ba04695645307f24 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 0 - linearTexture: 1 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 1 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 1 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_normal_128.tif b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_normal_128.tif deleted file mode 100644 index 8ef3ca19..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_normal_128.tif and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_normal_128.tif.meta b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_normal_128.tif.meta deleted file mode 100644 index d6777067..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_normal_128.tif.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: cd52447b7b5ad174bb3858eb22a8fe2e -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 0 - linearTexture: 1 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 1 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 1 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_roughness_1024.tif b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_roughness_1024.tif deleted file mode 100644 index 63467873..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_roughness_1024.tif and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_roughness_1024.tif.meta b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_roughness_1024.tif.meta deleted file mode 100644 index 9bdc5499..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_roughness_1024.tif.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 2dd5a3d0ec7b92841a55a5e07e67db76 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_roughness_128.tif b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_roughness_128.tif deleted file mode 100644 index b537f057..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_roughness_128.tif and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_roughness_128.tif.meta b/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_roughness_128.tif.meta deleted file mode 100644 index cf73688d..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/GearVrController/GearVrController_roughness_128.tif.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 8200b8b7f126cc949bdb39c3eff99890 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/Icons.meta b/Assets/Scripts/ThirdParty/OVR/Textures/Icons.meta deleted file mode 100644 index 284749ab..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/Icons.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e081f465852cec14380da085e957c52b -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/Icons/OculusIcon.png b/Assets/Scripts/ThirdParty/OVR/Textures/Icons/OculusIcon.png deleted file mode 100644 index 1b6a32b0..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/Icons/OculusIcon.png and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/Icons/OculusIcon.png.meta b/Assets/Scripts/ThirdParty/OVR/Textures/Icons/OculusIcon.png.meta deleted file mode 100644 index f7370202..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/Icons/OculusIcon.png.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: ee6b6c047f060074596445bbb9ebbfe7 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -3 - maxTextureSize: 128 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 128 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/Logos.meta b/Assets/Scripts/ThirdParty/OVR/Textures/Logos.meta deleted file mode 100644 index 4444e8f3..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/Logos.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 1c18650754748f647bacde4e2116cbff -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/Logos/OculusLogo.png b/Assets/Scripts/ThirdParty/OVR/Textures/Logos/OculusLogo.png deleted file mode 100644 index 05ce0124..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/Logos/OculusLogo.png and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/Logos/OculusLogo.png.meta b/Assets/Scripts/ThirdParty/OVR/Textures/Logos/OculusLogo.png.meta deleted file mode 100644 index eb4e5c13..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/Logos/OculusLogo.png.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: a56d69833b6471340bd0029e57449b72 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -3 - maxTextureSize: 1024 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 0 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/Logos/OculusLogoSplash.png b/Assets/Scripts/ThirdParty/OVR/Textures/Logos/OculusLogoSplash.png deleted file mode 100644 index 1f1f6a8c..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/Logos/OculusLogoSplash.png and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/Logos/OculusLogoSplash.png.meta b/Assets/Scripts/ThirdParty/OVR/Textures/Logos/OculusLogoSplash.png.meta deleted file mode 100644 index d9f9d687..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/Logos/OculusLogoSplash.png.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 3caded05dba914447a5f85650f9f4ab2 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 1 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/color_ramp_timer.tga b/Assets/Scripts/ThirdParty/OVR/Textures/color_ramp_timer.tga deleted file mode 100644 index d2caeeaa..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/color_ramp_timer.tga and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/color_ramp_timer.tga.meta b/Assets/Scripts/ThirdParty/OVR/Textures/color_ramp_timer.tga.meta deleted file mode 100644 index 8656be05..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/color_ramp_timer.tga.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 8929c8bc5148a624b8c9d6df0ee6f0ca -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 4 - maxTextureSize: 1024 - textureSettings: - serializedVersion: 2 - filterMode: 0 - aniso: 1 - mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/cube_texture.png b/Assets/Scripts/ThirdParty/OVR/Textures/cube_texture.png deleted file mode 100644 index b289fff7..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/cube_texture.png and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/cube_texture.png.meta b/Assets/Scripts/ThirdParty/OVR/Textures/cube_texture.png.meta deleted file mode 100644 index ac1118a6..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/cube_texture.png.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 020d1a102a7f2a14ebf6cefe7b977303 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/gaze_cursor.png b/Assets/Scripts/ThirdParty/OVR/Textures/gaze_cursor.png deleted file mode 100644 index 65d1ea55..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/gaze_cursor.png and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/gaze_cursor.png.meta b/Assets/Scripts/ThirdParty/OVR/Textures/gaze_cursor.png.meta deleted file mode 100644 index 58ecb874..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/gaze_cursor.png.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 077028084dceb584798dade6c58d1978 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -3 - maxTextureSize: 1024 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 1 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/gaze_cursor_timer.tga b/Assets/Scripts/ThirdParty/OVR/Textures/gaze_cursor_timer.tga deleted file mode 100644 index 1ecf4cff..00000000 Binary files a/Assets/Scripts/ThirdParty/OVR/Textures/gaze_cursor_timer.tga and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/OVR/Textures/gaze_cursor_timer.tga.meta b/Assets/Scripts/ThirdParty/OVR/Textures/gaze_cursor_timer.tga.meta deleted file mode 100644 index eae23c0b..00000000 --- a/Assets/Scripts/ThirdParty/OVR/Textures/gaze_cursor_timer.tga.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 79a33e7a7166c6142ad50f46a9a23d3e -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 4 - maxTextureSize: 1024 - textureSettings: - serializedVersion: 2 - filterMode: 1 - aniso: -1 - mipBias: -100 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 1024 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/SharpZipLib.meta b/Assets/Scripts/ThirdParty/SharpZipLib.meta deleted file mode 100644 index acc5509f..00000000 --- a/Assets/Scripts/ThirdParty/SharpZipLib.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 980bc7ca0817ce64fbdd73b6316da88c -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/SharpZipLib/LICENSE b/Assets/Scripts/ThirdParty/SharpZipLib/LICENSE deleted file mode 100644 index 5e1d976d..00000000 --- a/Assets/Scripts/ThirdParty/SharpZipLib/LICENSE +++ /dev/null @@ -1,32 +0,0 @@ -// Copyright 2005 John Reilly -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -// -// Linking this library statically or dynamically with other modules is -// making a combined work based on this library. Thus, the terms and -// conditions of the GNU General Public License cover the whole -// combination. -// -// As a special exception, the copyright holders of this library give you -// permission to link this library with independent modules to produce an -// executable, regardless of the license terms of these independent -// modules, and to copy and distribute the resulting executable under -// terms of your choice, provided that you also meet, for each linked -// independent module, the terms and conditions of the license of that -// module. An independent module is a module which is not derived from -// or based on this library. If you modify this library, you may extend -// this exception to your version of the library, but you are not -// obligated to do so. If you do not wish to do so, delete this -// exception statement from your version. diff --git a/Assets/Scripts/ThirdParty/SharpZipLib/LICENSE.meta b/Assets/Scripts/ThirdParty/SharpZipLib/LICENSE.meta deleted file mode 100644 index 63cadd77..00000000 --- a/Assets/Scripts/ThirdParty/SharpZipLib/LICENSE.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: a192945a173aa7844bb361e729f1686e -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ThirdParty/SharpZipLib/SharpZipLib.Unity.dll b/Assets/Scripts/ThirdParty/SharpZipLib/SharpZipLib.Unity.dll deleted file mode 100644 index dac89a5d..00000000 Binary files a/Assets/Scripts/ThirdParty/SharpZipLib/SharpZipLib.Unity.dll and /dev/null differ diff --git a/Assets/Scripts/ThirdParty/SharpZipLib/SharpZipLib.Unity.dll.meta b/Assets/Scripts/ThirdParty/SharpZipLib/SharpZipLib.Unity.dll.meta deleted file mode 100644 index ad2ad76f..00000000 --- a/Assets/Scripts/ThirdParty/SharpZipLib/SharpZipLib.Unity.dll.meta +++ /dev/null @@ -1,33 +0,0 @@ -fileFormatVersion: 2 -guid: 15d5b63cd3fc8c848ba8bbb464b47ad6 -PluginImporter: - externalObjects: {} - serializedVersion: 2 - iconMap: {} - executionOrder: {} - defineConstraints: [] - isPreloaded: 0 - isOverridable: 0 - isExplicitlyReferenced: 0 - validateReferences: 1 - platformData: - - first: - Any: - second: - enabled: 1 - settings: {} - - first: - Editor: Editor - second: - enabled: 0 - settings: - DefaultValueInitialized: true - - first: - Windows Store Apps: WindowsStoreApps - second: - enabled: 0 - settings: - CPU: AnyCPU - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/api_clients/assets_service_client/AssetsServiceClient.cs b/Assets/Scripts/api_clients/assets_service_client/AssetsServiceClient.cs index dbcb7798..7e730a4f 100644 --- a/Assets/Scripts/api_clients/assets_service_client/AssetsServiceClient.cs +++ b/Assets/Scripts/api_clients/assets_service_client/AssetsServiceClient.cs @@ -12,7 +12,6 @@ // See the License for the specific language governing permissions and // limitations under the License. -using ICSharpCode.SharpZipLibUnityPort.Zip.Compression; using Newtonsoft.Json.Linq; using System.Collections; using System.Text; @@ -30,6 +29,7 @@ using com.google.apps.peltzer.client.entitlement; using com.google.apps.peltzer.client.zandria; using com.google.apps.peltzer.client.menu; +using ICSharpCode.SharpZipLib.Zip.Compression; namespace com.google.apps.peltzer.client.api_clients.assets_service_client { diff --git a/Assets/Scripts/api_clients/objectstore_client/ObjectStoreClient.cs b/Assets/Scripts/api_clients/objectstore_client/ObjectStoreClient.cs index 94d9600f..f0b6c6fe 100644 --- a/Assets/Scripts/api_clients/objectstore_client/ObjectStoreClient.cs +++ b/Assets/Scripts/api_clients/objectstore_client/ObjectStoreClient.cs @@ -12,7 +12,6 @@ // See the License for the specific language governing permissions and // limitations under the License. -using ICSharpCode.SharpZipLibUnityPort.Zip; using System.Collections; using System.Collections.Generic; using System.IO; @@ -24,8 +23,8 @@ using com.google.apps.peltzer.client.model.import; using com.google.apps.peltzer.client.model.export; using System.Text; -using System; using com.google.apps.peltzer.client.entitlement; +using ICSharpCode.SharpZipLib.Zip; namespace com.google.apps.peltzer.client.api_clients.objectstore_client { diff --git a/Assets/Scripts/app/Config.cs b/Assets/Scripts/app/Config.cs index 51166ee0..b9cff5a4 100644 --- a/Assets/Scripts/app/Config.cs +++ b/Assets/Scripts/app/Config.cs @@ -12,10 +12,9 @@ // See the License for the specific language governing permissions and // limitations under the License. -#define STEAMVRBUILD using com.google.apps.peltzer.client.model.controller; -using System; using UnityEngine; +using UnityEngine.InputSystem.XR; /// /// Holds app-level configuration information. @@ -34,7 +33,8 @@ public enum SdkMode { Unset = -1, Oculus = 0, - SteamVR, + // SteamVR = 1, + OpenXR = 2 } public class Config : MonoBehaviour @@ -53,7 +53,7 @@ public static Config Instance } } - public OculusHandTrackingManager oculusHandTrackingManager; + // public OculusHandTrackingManager oculusHandTrackingManager; public string appName = "[Removed]"; // The SDK being used -- Oculus or Steam. Set from the Editor. @@ -71,7 +71,7 @@ public static Config Instance // Find or fetch the hardware being used. public VrHardware VrHardware { - // This is set lazily the first time VrHardware is accesssed. + // This is set lazily the first time VrHardware is accesssed. get { if (vrHardware == VrHardware.Unset) @@ -80,35 +80,11 @@ public VrHardware VrHardware { vrHardware = VrHardware.Rift; } -#if STEAMVRBUILD - else if (sdkMode == SdkMode.SteamVR) + else if (sdkMode == SdkMode.OpenXR) { - // If SteamVR fails for some reason we will discover it here. - try - { - if (Valve.VR.OpenVR.System == null) - { - vrHardware = VrHardware.None; - return vrHardware; - } - } - catch (Exception) - { - vrHardware = VrHardware.None; - return vrHardware; - } - - // RiftUsedInSteamVr relies on headset detection, so controllers don't have to be on. - if (RiftUsedInSteamVr()) - { - vrHardware = VrHardware.Rift; - } - else - { - vrHardware = VrHardware.Vive; - } + // TODO + vrHardware = VrHardware.Rift; } -#endif else { vrHardware = VrHardware.None; @@ -124,69 +100,26 @@ void Start() instance = this; if (sdkMode == SdkMode.Oculus) { - oculusHandTrackingManager = cameraRigGameObject.AddComponent(); - oculusHandTrackingManager.leftTransform = controllerLeftGameObject.transform; - oculusHandTrackingManager.rightTransform = controllerRightGameObject.transform; - } - else if (sdkMode == SdkMode.SteamVR) - { -#if STEAMVRBUILD - var controllerLeftTracking = controllerLeftGameObject.AddComponent(); - controllerLeftTracking.SetDeviceIndex(1); - var controllerRightTracking = controllerRightGameObject.AddComponent(); - controllerRightTracking.SetDeviceIndex(2); - var manager = cameraRigGameObject.AddComponent(); - manager.left = controllerLeftGameObject; - manager.right = controllerRightGameObject; - manager.UpdateTargets(); -#endif + // oculusHandTrackingManager = cameraRigGameObject.AddComponent(); + // oculusHandTrackingManager.leftTransform = controllerLeftGameObject.transform; + // oculusHandTrackingManager.rightTransform = controllerRightGameObject.transform; } - } - -#if STEAMVRBUILD - // Check if the Rift hardware is being used in SteamVR. - private bool RiftUsedInSteamVr() - { - Valve.VR.CVRSystem system = Valve.VR.OpenVR.System; - // If system == null, then somehow, the SteamVR SDK was not properly loaded in. - Debug.Assert(system != null, "OpenVR System not found, check \"Virtual Reality Supported\""); - - // Index 0 is always the HMD. - return CheckRiftTrackedInSteamVr(0); - } - - // Check if the tracked object is Rift hardware. - private bool CheckRiftTrackedInSteamVr(uint index) - { - var system = Valve.VR.OpenVR.System; - var error = Valve.VR.ETrackedPropertyError.TrackedProp_Success; - - var capacity = system.GetStringTrackedDeviceProperty( - index, - Valve.VR.ETrackedDeviceProperty.Prop_ManufacturerName_String, - null, - 0, - ref error); - System.Text.StringBuilder buffer = new System.Text.StringBuilder((int)capacity); - system.GetStringTrackedDeviceProperty( - index, - Valve.VR.ETrackedDeviceProperty.Prop_ManufacturerName_String, - buffer, - capacity, - ref error); - string s = buffer.ToString(); - - if (s.Contains("Oculus")) + else if (sdkMode == SdkMode.OpenXR) { - return true; + // var controllerLeftTracking = controllerLeftGameObject.AddComponent(); + // controllerLeftTracking.SetDeviceIndex(1); + // var controllerRightTracking = controllerRightGameObject.AddComponent(); + // controllerRightTracking.SetDeviceIndex(2); + // var manager = cameraRigGameObject.AddComponent(); + // manager.left = controllerLeftGameObject; + // manager.right = controllerRightGameObject; + // manager.UpdateTargets(); } - return false; } -#endif #if UNITY_EDITOR public void OnValidate() { - bool useVrSdk = sdkMode == SdkMode.Oculus || sdkMode == SdkMode.SteamVR; + bool useVrSdk = sdkMode == SdkMode.Oculus || sdkMode == SdkMode.OpenXR; // Writing to this sets the scene-dirty flag, so don't do it unless necessary if (UnityEditor.PlayerSettings.virtualRealitySupported != useVrSdk) { @@ -198,15 +131,15 @@ public void OnValidate() { switch (sdkMode) { case SdkMode.Oculus: newDevices = new string[] { "Oculus" }; - UnityEditorInternal.VR.VREditor.SetVREnabledDevicesOnTargetGroup(UnityEditor.BuildTargetGroup.Standalone, newDevices); + //UnityEditorInternal.VR.VREditor.SetVREnabledDevicesOnTargetGroup(UnityEditor.BuildTargetGroup.Standalone, newDevices); break; - case SdkMode.SteamVR: + case SdkMode.OpenXR: newDevices = new string[] { "OpenVR" }; - UnityEditorInternal.VR.VREditor.SetVREnabledDevicesOnTargetGroup(UnityEditor.BuildTargetGroup.Standalone, newDevices); + //UnityEditorInternal.VR.VREditor.SetVREnabledDevicesOnTargetGroup(UnityEditor.BuildTargetGroup.Standalone, newDevices); break; default: newDevices = new string[] { "" }; - UnityEditorInternal.VR.VREditor.SetVREnabledDevicesOnTargetGroup(UnityEditor.BuildTargetGroup.Standalone, newDevices); + //UnityEditorInternal.VR.VREditor.SetVREnabledDevicesOnTargetGroup(UnityEditor.BuildTargetGroup.Standalone, newDevices); break; } } diff --git a/Assets/Scripts/desktop_app/DebugConsole.cs b/Assets/Scripts/desktop_app/DebugConsole.cs index fc2e92ad..e278c51f 100644 --- a/Assets/Scripts/desktop_app/DebugConsole.cs +++ b/Assets/Scripts/desktop_app/DebugConsole.cs @@ -29,6 +29,7 @@ using com.google.apps.peltzer.client.model.util; using com.google.apps.peltzer.client.model.render; using com.google.apps.peltzer.client.app; +using UnityEngine.InputSystem; namespace com.google.apps.peltzer.client.desktop_app { @@ -82,8 +83,8 @@ public void Start() private void Update() { // Key combination: Ctrl + D - bool keyComboPressed = Input.GetKeyDown(KeyCode.D) && Input.GetKey(KeyCode.LeftControl); - bool escPressed = Input.GetKeyDown(KeyCode.Escape); + bool keyComboPressed = Keyboard.current.dKey.wasPressedThisFrame && Keyboard.current.leftCtrlKey.isPressed; + bool escPressed = Keyboard.current.escapeKey.wasPressedThisFrame; // To open the console, the user has to press the key combo. // To close it, either ESC or the key combo are accepted. diff --git a/Assets/Scripts/menu/IntroChoreographer.cs b/Assets/Scripts/menu/IntroChoreographer.cs index c5f3ddb9..d65ee6cc 100644 --- a/Assets/Scripts/menu/IntroChoreographer.cs +++ b/Assets/Scripts/menu/IntroChoreographer.cs @@ -12,6 +12,7 @@ // See the License for the specific language governing permissions and // limitations under the License. +using System.Collections.Generic; using System.Linq; using UnityEngine; using com.google.apps.peltzer.client.model.main; @@ -268,6 +269,8 @@ private void ChangeState(State newState) PeltzerMain.Instance.CreateNewModel(/* clearReferenceImages */ false); } + StartCoroutine(RemoveIntroCameras()); + introIsComplete = true; // Prompt the user to take a tutorial. PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.TAKE_A_TUTORIAL_BUTTON); @@ -291,6 +294,16 @@ private void ChangeState(State newState) } } + private System.Collections.IEnumerator RemoveIntroCameras() + { + // once intro is done put background layer on main camera culling mask + var mainCamera = Camera.main; + mainCamera.cullingMask |= 1 << LayerMask.NameToLayer("Background"); + Destroy(mainCamera.transform.Find("SkyCamera").gameObject); + Destroy(mainCamera.transform.Find("LogoCamera").gameObject); + yield return null; + } + private void SetSkyboxLightFactor(float factor) { Color skyColorToSet = Color.white * factor + StartSkyColor * (1f - factor); diff --git a/Assets/Scripts/menu/MenuHint.cs b/Assets/Scripts/menu/MenuHint.cs index 2e033a10..42cead4e 100644 --- a/Assets/Scripts/menu/MenuHint.cs +++ b/Assets/Scripts/menu/MenuHint.cs @@ -239,11 +239,19 @@ public void Setup() // the menu is active. operationStartTime = 0f; + if (Config.Instance.sdkMode == SdkMode.Oculus) { menuHintRoot.transform.localPosition = ROOT_POSITION_OCULUS; menuHintRoot.transform.localRotation = Quaternion.Euler(ROOT_ROTATION_OCULUS); } + else if (Config.Instance.sdkMode == SdkMode.OpenXR) + { + // TODO + menuHintRoot.transform.localPosition = ROOT_POSITION_OCULUS; + menuHintRoot.transform.localRotation = Quaternion.Euler(ROOT_ROTATION_OCULUS); + + } } void Update() @@ -284,7 +292,7 @@ void Update() } else { - // Animate the previews into existance. + // Animate the previews into existance. previewSpace.scale = Mathf.Lerp(0f, DEFAULT_SCALE, pctDone); } } diff --git a/Assets/Scripts/menu/ProgressIndicator.cs b/Assets/Scripts/menu/ProgressIndicator.cs index 56a797c2..c448e55b 100644 --- a/Assets/Scripts/menu/ProgressIndicator.cs +++ b/Assets/Scripts/menu/ProgressIndicator.cs @@ -161,6 +161,11 @@ private void Start() { rootObject.transform.localPosition = ROOT_POSITION_OCULUS; } + else if (Config.Instance.sdkMode == SdkMode.OpenXR) + { + // TODO + rootObject.transform.localPosition = ROOT_POSITION_OCULUS; + } } /// diff --git a/Assets/Scripts/model/controller/ActionButton.cs b/Assets/Scripts/model/controller/ActionButton.cs new file mode 100644 index 00000000..25aec511 --- /dev/null +++ b/Assets/Scripts/model/controller/ActionButton.cs @@ -0,0 +1,49 @@ +// Copyright 2024 The Open Blocks Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using com.google.apps.peltzer.client.model.main; +using UnityEngine; +using UnityEngine.Events; + +namespace com.google.apps.peltzer.client.model.controller +{ + public class ActionButton : PolyMenuButton + { + public UnityEvent m_Action; + + /// + /// Returns whether or not action is currently allowed. + /// + /// Whether or not action is allowed. + internal bool ActionIsAllowed() + { + return PeltzerMain.Instance.restrictionManager.menuActionsAllowed; + } + + public override void ApplyMenuOptions(PeltzerMain main) + { + if (!ActionIsAllowed()) return; + m_Action.Invoke(); + main.audioLibrary.PlayClip(main.audioLibrary.menuSelectSound); + StartBump(); + } + + public void Enable(bool enable) + { + isActive = enable; + var icon = transform.GetChild(0).GetComponent(); + icon.color = enable ? Color.white : Color.gray; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/model/controller/ActionButton.cs.meta b/Assets/Scripts/model/controller/ActionButton.cs.meta new file mode 100644 index 00000000..73844fa0 --- /dev/null +++ b/Assets/Scripts/model/controller/ActionButton.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 331747df50d846f8bc544e46e7a55dfd +timeCreated: 1728731911 \ No newline at end of file diff --git a/Assets/Scripts/model/controller/ChangeModeMenuItem.cs b/Assets/Scripts/model/controller/ChangeModeMenuItem.cs index e2730eb5..db7c4d09 100644 --- a/Assets/Scripts/model/controller/ChangeModeMenuItem.cs +++ b/Assets/Scripts/model/controller/ChangeModeMenuItem.cs @@ -31,8 +31,8 @@ public class ChangeModeMenuItem : SelectableMenuItem // Where the toolhead should be, relative to the controller. private readonly Vector3 TARGET_LOCAL_POSITION_VIVE = new Vector3(0.0004f, -0.0068f, -0.0037f); - private readonly Vector3 TARGET_LOCAL_POSITION_STEAM_RIFT_RIGHT = new Vector3(-.00404f, -.03399f, -.03312f); - private readonly Vector3 TARGET_LOCAL_ROTATION_STEAM_RIFT_RIGHT = new Vector3(39.194f, -4.73f, -3.063f); + private readonly Vector3 TARGET_LOCAL_POSITION_STEAM_RIFT_RIGHT = new Vector3(0, 0, -0.0182f); + private readonly Vector3 TARGET_LOCAL_ROTATION_STEAM_RIFT_RIGHT = new Vector3(0, 0, 0); private readonly Vector3 TARGET_LOCAL_POSITION_STEAM_RIFT_LEFT = new Vector3(-.0025f, -0.0325f, -.034f); private readonly Vector3 TARGET_LOCAL_ROTATION_STEAM_RIFT_LEFT = new Vector3(39.259f, -6.693f, -5.973f); @@ -141,7 +141,7 @@ public void BringToController() } else if (Config.Instance.VrHardware == VrHardware.Rift) { - if (Config.Instance.sdkMode == SdkMode.SteamVR) + if (Config.Instance.sdkMode == SdkMode.OpenXR) { if (PeltzerMain.Instance.peltzerControllerInRightHand) { diff --git a/Assets/Scripts/model/controller/ControllerDeviceOculus.cs b/Assets/Scripts/model/controller/ControllerDeviceOculus.cs deleted file mode 100644 index cb32d335..00000000 --- a/Assets/Scripts/model/controller/ControllerDeviceOculus.cs +++ /dev/null @@ -1,317 +0,0 @@ -// Copyright 2020 The Blocks Authors -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -using UnityEngine; - -namespace com.google.apps.peltzer.client.model.controller -{ - class ControllerDeviceOculus : ControllerDevice - { - private const float LIGHT_TRIGGER_PULL_THRESHOLD = 0.01f; - // The most-recent thumbstick location. - private Vector2 currentPad = Vector2.zero; - - // Which controller is this (Touch Left, Touch Right)? - public OVRInput.Controller controllerType = OVRInput.Controller.None; - - // An Oculus controller's validity is determined in OculusHandTrackingManager. - private bool isValid; - private bool wasValidOnLastUpdate; - public bool IsTrackedObjectValid { get { return isValid && OVRManager.hasVrFocus; } set { isValid = value; } } - - // We must manually track velocity in the Oculus SDK. - private Transform transform; - private Vector3 worldPositionOnLastUpdate; - private Vector3 velocity; - - // We must manually track button releases in the Oculus SDK. - private bool triggerPressed; - private bool gripPressed; - private bool secondaryButtonPressed; - private bool applicationButtonPressed; - private bool touchpadPressed; - private bool triggerHalfPressed; - private bool triggerWasPressedOnLastUpdate; - private bool gripWasPressedOnLastUpdate; - private bool secondaryButtonWasPressedOnLastUpdate; - private bool applicationButtonWasPressedOnLastUpdate; - private bool touchpadWasPressedOnLastUpdate; - private bool triggerWasHalfPressedOnLastUpdate; - - // Haptics. - private OVRHapticsClip rumbleHapticsClip; - private AudioClip rumbleClip; - - // Constructor, taking in a transform such that it can be regularly updated. - public ControllerDeviceOculus(Transform transform) - { - this.transform = transform; - if (rumbleClip != null) - { - rumbleHapticsClip = new OVRHapticsClip(rumbleClip); - } - } - - // Update loop (to be called manually, this is not a MonoBehavior). - public void Update() - { - if (!isValid) - { - // In an invalid state, nothing is pressed. - triggerPressed = false; - gripPressed = false; - secondaryButtonPressed = false; - applicationButtonPressed = false; - touchpadPressed = false; - velocity = Vector3.zero; - currentPad = Vector2.zero; - - // Return before calculating releases, and without updating any 'previous state' variables. - return; - } - - // Update the latest thumbstick location, if possible. - currentPad = OVRInput.Get(OVRInput.Axis2D.PrimaryThumbstick, controllerType); - - // Update velocity only when we have two subsequent valid updates. - if (wasValidOnLastUpdate) - { - velocity = (transform.position - worldPositionOnLastUpdate) / Time.deltaTime; - } - else - { - velocity = Vector3.zero; - } - - // Update 'previous state' variables. - triggerWasPressedOnLastUpdate = triggerPressed; - gripWasPressedOnLastUpdate = gripPressed; - secondaryButtonWasPressedOnLastUpdate = secondaryButtonPressed; - applicationButtonWasPressedOnLastUpdate = applicationButtonPressed; - touchpadWasPressedOnLastUpdate = touchpadPressed; - worldPositionOnLastUpdate = transform.position; - wasValidOnLastUpdate = isValid; - triggerWasHalfPressedOnLastUpdate = triggerHalfPressed; - - - // Find which buttons are currently pressed. - triggerPressed = IsPressedInternal(ButtonId.Trigger); - gripPressed = IsPressedInternal(ButtonId.Grip); - secondaryButtonPressed = IsPressedInternal(ButtonId.SecondaryButton); - applicationButtonPressed = IsPressedInternal(ButtonId.ApplicationMenu); - touchpadPressed = IsPressedInternal(ButtonId.Touchpad); - triggerHalfPressed = IsTriggerHalfPressedInternal(); - } - - // A mapping from ButtonId to OvrInput Button. - private static bool OvrButtonFromButtonId(ButtonId buttonId, out OVRInput.Button ovrButton) - { - switch (buttonId) - { - case ButtonId.ApplicationMenu: - ovrButton = OVRInput.Button.One; - return true; - case ButtonId.Touchpad: - ovrButton = OVRInput.Button.PrimaryThumbstick; - return true; - case ButtonId.Trigger: - ovrButton = OVRInput.Button.PrimaryIndexTrigger; - return true; - case ButtonId.Grip: - ovrButton = OVRInput.Button.PrimaryHandTrigger; - return true; - case ButtonId.SecondaryButton: - ovrButton = OVRInput.Button.Two; - return true; - } - - ovrButton = OVRInput.Button.Any; - return false; - } - - // A mapping from ButtonId to OvrInput Touch. - private static bool OvrTouchFromButtonId(ButtonId buttonId, out OVRInput.Touch ovrTouch) - { - switch (buttonId) - { - case ButtonId.ApplicationMenu: - ovrTouch = OVRInput.Touch.One; - return true; - case ButtonId.Touchpad: - ovrTouch = OVRInput.Touch.PrimaryThumbstick; - return true; - case ButtonId.Trigger: - ovrTouch = OVRInput.Touch.PrimaryIndexTrigger; - return true; - case ButtonId.SecondaryButton: - ovrTouch = OVRInput.Touch.Two; - return true; - } - - ovrTouch = OVRInput.Touch.Any; - return false; - } - - private bool IsPressedInternal(ButtonId buttonId) - { - if (!isValid) return false; - - OVRInput.Button ovrButton; - if (!OvrButtonFromButtonId(buttonId, out ovrButton)) return false; - - // The Touch thumbstick is considered 'pressed' is it is in one of the far quadrants, or if it is in the center - // and has actually been depressed. This allows users to simply flick the thumbstick to choose an option, rather - // than having to move and press-in the thumbstick, which is tiresome. - if (buttonId == ButtonId.Touchpad) - { - TouchpadLocation touchpadLocation = GetTouchpadLocation(); - return (touchpadLocation == TouchpadLocation.CENTER && OVRInput.Get(ovrButton, controllerType)) || - (touchpadLocation != TouchpadLocation.CENTER && touchpadLocation != TouchpadLocation.NONE); - } - else - { - return OVRInput.Get(ovrButton, controllerType); - } - } - - private bool IsTriggerHalfPressedInternal() - { - if (!isValid) return false; - - // Only record as half pressed if the trigger is not pressed. - return OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTrigger) >= LIGHT_TRIGGER_PULL_THRESHOLD - && !triggerPressed; - } - - // Interface method implementations begin. - - public Vector3 GetVelocity() - { - return velocity; - } - - public bool IsPressed(ButtonId buttonId) - { - if (!isValid) return false; - - switch (buttonId) - { - case ButtonId.ApplicationMenu: - return applicationButtonPressed; - case ButtonId.Touchpad: - return touchpadPressed; - case ButtonId.Trigger: - return triggerPressed; - case ButtonId.Grip: - return gripPressed; - case ButtonId.SecondaryButton: - return secondaryButtonPressed; - } - - return false; - } - - public bool IsTriggerHalfPressed() - { - if (!isValid) return false; - return triggerHalfPressed; - } - - public bool WasTriggerJustReleasedFromHalfPress() - { - if (!isValid) return false; - return !triggerHalfPressed && !triggerPressed && triggerWasHalfPressedOnLastUpdate; - } - - public bool WasJustPressed(ButtonId buttonId) - { - if (!isValid) return false; - - switch (buttonId) - { - case ButtonId.ApplicationMenu: - return applicationButtonPressed && !applicationButtonWasPressedOnLastUpdate; - case ButtonId.Touchpad: - return touchpadPressed && !touchpadWasPressedOnLastUpdate; - case ButtonId.Trigger: - return triggerPressed && !triggerWasPressedOnLastUpdate; - case ButtonId.Grip: - return gripPressed && !gripWasPressedOnLastUpdate; - case ButtonId.SecondaryButton: - return secondaryButtonPressed && !secondaryButtonWasPressedOnLastUpdate; - } - - return false; - } - - public bool WasJustReleased(ButtonId buttonId) - { - if (!isValid) return false; - - switch (buttonId) - { - case ButtonId.ApplicationMenu: - return !applicationButtonPressed && applicationButtonWasPressedOnLastUpdate; - case ButtonId.Touchpad: - return !touchpadPressed && touchpadWasPressedOnLastUpdate; - case ButtonId.Trigger: - return !triggerPressed && triggerWasPressedOnLastUpdate; - case ButtonId.Grip: - return !gripPressed && gripWasPressedOnLastUpdate; - case ButtonId.SecondaryButton: - return !secondaryButtonPressed && secondaryButtonWasPressedOnLastUpdate; - } - - return false; - } - - public bool IsTouched(ButtonId buttonId) - { - if (!isValid) return false; - OVRInput.Touch ovrTouch; - if (!OvrTouchFromButtonId(buttonId, out ovrTouch)) return false; - return OVRInput.Get(ovrTouch, controllerType); - } - - public Vector2 GetDirectionalAxis() - { - return currentPad; - } - - public TouchpadLocation GetTouchpadLocation() - { - return TouchpadLocationHelper.GetTouchpadLocation(currentPad); - } - - public Vector2 GetTriggerScale() - { - return new Vector2(OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTrigger, controllerType), 0); - } - - public void TriggerHapticPulse(ushort durationMicroSec = 500) - { - float length = durationMicroSec / 1000000f; - var channel = controllerType == OVRInput.Controller.LTouch ? OVRHaptics.LeftChannel : OVRHaptics.RightChannel; - if (rumbleHapticsClip != null) - { - int count = (int)(length / rumbleClip.length); - channel.Preempt(rumbleHapticsClip); - for (int i = 1; i < count; i++) - { - channel.Queue(rumbleHapticsClip); - } - } - } - } -} diff --git a/Assets/Scripts/model/controller/ControllerDeviceOculus.cs.meta b/Assets/Scripts/model/controller/ControllerDeviceOculus.cs.meta deleted file mode 100644 index b58c75b1..00000000 --- a/Assets/Scripts/model/controller/ControllerDeviceOculus.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: db34d6afb2fe25e4fa0ae431383d385c -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/model/controller/ControllerDeviceOpenXR.cs b/Assets/Scripts/model/controller/ControllerDeviceOpenXR.cs new file mode 100644 index 00000000..d6e8ab5b --- /dev/null +++ b/Assets/Scripts/model/controller/ControllerDeviceOpenXR.cs @@ -0,0 +1,234 @@ +// Copyright 2024 The Open Blocks Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using TiltBrush; +using UnityEngine; +using UnityEngine.InputSystem; +using UnityEngine.XR; +using UnityEngine.XR.OpenXR.Input; +using CommonUsages = UnityEngine.XR.CommonUsages; + +namespace com.google.apps.peltzer.client.model.controller +{ + /// + /// Controller SDK logic for OpenXR + /// + public class ControllerDeviceOpenXR : ControllerDevice + { + private UnityEngine.XR.InputDevice device; + private readonly UnityXRInputAction actionSet = new(); + + // Haptics. + // private OVRHapticsClip rumbleHapticsClip; + private AudioClip rumbleClip; + + private bool isBrush; + private bool wasTriggerHalfPressed; + private bool touchpadCurrentlyPressed; + private bool touchpadWasPressedLastFrame; + + private string actionMap + { + get => isBrush ? "Brush" : "Wand"; + } + + // Constructor, taking in a transform such that it can be regularly updated. + public ControllerDeviceOpenXR(Transform transform) + { + // TODO do we need this? + // this.transform = transform; + if (rumbleClip != null) + { + // rumbleHapticsClip = new OVRHapticsClip(rumbleClip); + } + } + + public void Update() + { + touchpadWasPressedLastFrame = touchpadCurrentlyPressed; + touchpadCurrentlyPressed = TouchpadActivated(); + } + + public bool TouchpadActivated() + { + // The Touch thumbstick is considered 'pressed' is it is in one of the far quadrants, or if it is in the center + // and has actually been depressed. This allows users to simply flick the thumbstick to choose an option, rather + // than having to move and press-in the thumbstick, which is tiresome. + var location = GetTouchpadLocation(); + if (location != TouchpadLocation.CENTER && location != TouchpadLocation.NONE) return true; + bool clickedIn = FindAction("ThumbButton").IsPressed(); + if (location == TouchpadLocation.CENTER && clickedIn) return true; + return false; + } + + public bool IsTrackedObjectValid + { + // TODO + get => true; + set + { + // TODO + } + } + + public Vector3 GetVelocity() + { + if (device.TryGetFeatureValue(CommonUsages.deviceVelocity, out Vector3 velocity)) + { + return velocity; + } + return Vector3.zero; + } + + + private InputAction FindAction(string actionName) + { + return actionSet.asset.FindActionMap($"{actionMap}").FindAction($"{actionName}"); + } + + public bool IsPressed(ButtonId buttonId) + { + switch (buttonId) + { + case ButtonId.Trigger: + return FindAction("TriggerButton").IsPressed(); + case ButtonId.Grip: + return FindAction("GripButton").IsPressed(); + case ButtonId.Touchpad: + return touchpadCurrentlyPressed; + case ButtonId.SecondaryButton: + return FindAction("SecondaryButton").IsPressed(); + case ButtonId.ApplicationMenu: + return FindAction("PrimaryButton").IsPressed(); + default: + return false; + } + } + + public bool WasJustPressed(ButtonId buttonId) + { + switch (buttonId) + { + case ButtonId.Trigger: + return FindAction("TriggerButton").WasPressedThisFrame(); + case ButtonId.Grip: + return FindAction("GripButton").WasPressedThisFrame(); + case ButtonId.Touchpad: + return !touchpadWasPressedLastFrame && touchpadCurrentlyPressed; + case ButtonId.SecondaryButton: + return FindAction("SecondaryButton").WasPressedThisFrame(); + case ButtonId.ApplicationMenu: + return FindAction("PrimaryButton").WasPressedThisFrame(); + default: + return false; + } + } + + public bool WasJustReleased(ButtonId buttonId) + { + switch (buttonId) + { + case ButtonId.Trigger: + return FindAction("TriggerButton").WasReleasedThisFrame(); + case ButtonId.Grip: + return FindAction("GripButton").WasReleasedThisFrame(); + case ButtonId.Touchpad: + return touchpadWasPressedLastFrame && !touchpadCurrentlyPressed; + case ButtonId.SecondaryButton: + return FindAction("SecondaryButton").WasReleasedThisFrame(); + case ButtonId.ApplicationMenu: + return FindAction("PrimaryButton").WasReleasedThisFrame(); + default: + return false; + } + } + + public bool IsTriggerHalfPressed() + { + wasTriggerHalfPressed = true; + return FindAction("TriggerAxis").ReadValue() > 0.5f; + } + + public bool WasTriggerJustReleasedFromHalfPress() + { + if (wasTriggerHalfPressed && FindAction("TriggerAxis").ReadValue() < 0.5f) + { + wasTriggerHalfPressed = false; + return true; + } + return false; + } + + public bool IsTouched(ButtonId buttonId) + { + switch (buttonId) + { + case ButtonId.Trigger: + return FindAction("TriggerTouch").WasPressedThisFrame(); + case ButtonId.Grip: + return FindAction("GripTouch").WasPressedThisFrame(); + case ButtonId.Touchpad: + return touchpadCurrentlyPressed; + case ButtonId.SecondaryButton: + return FindAction("SecondaryButton").WasPressedThisFrame(); + case ButtonId.ApplicationMenu: + return FindAction("PrimaryButton").WasPressedThisFrame(); + default: + return false; + } + } + + public Vector2 GetDirectionalAxis() + { + return FindAction("ThumbAxis").ReadValue(); + } + + public TouchpadLocation GetTouchpadLocation() + { + Vector2 position = GetDirectionalAxis(); + return TouchpadLocationHelper.GetTouchpadLocation(position); + } + + public Vector2 GetTriggerScale() + { + return new Vector2(FindAction("TriggerAxis").ReadValue(), 0); + } + + public void TriggerHapticPulse(ushort durationMicroSec = 500) + { + float durationSec = durationMicroSec / 1000000f; + device.SendHapticImpulse(0, 0.75f, durationSec); + } + + public void InitAsBrush() + { + isBrush = true; + device = InputDevices.GetDeviceAtXRNode(XRNode.RightHand); + var bindingGroup = actionSet.OculusTouchControllerScheme.bindingGroup; + actionSet.bindingMask = InputBinding.MaskByGroup(bindingGroup); + actionSet.Brush.Enable(); + actionSet.Wand.Disable(); + } + + public void InitAsWand() + { + isBrush = false; + device = InputDevices.GetDeviceAtXRNode(XRNode.LeftHand); + var bindingGroup = actionSet.OculusTouchControllerScheme.bindingGroup; + actionSet.bindingMask = InputBinding.MaskByGroup(bindingGroup); + actionSet.Brush.Disable(); + actionSet.Wand.Enable(); + } + } +} diff --git a/Assets/Scripts/model/controller/ControllerDeviceOpenXR.cs.meta b/Assets/Scripts/model/controller/ControllerDeviceOpenXR.cs.meta new file mode 100644 index 00000000..77eab219 --- /dev/null +++ b/Assets/Scripts/model/controller/ControllerDeviceOpenXR.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 86a80b34ef7d458387d8228e8ae14e9d +timeCreated: 1721162859 \ No newline at end of file diff --git a/Assets/Scripts/model/controller/ControllerDeviceSteam.cs b/Assets/Scripts/model/controller/ControllerDeviceSteam.cs deleted file mode 100644 index 068e82c0..00000000 --- a/Assets/Scripts/model/controller/ControllerDeviceSteam.cs +++ /dev/null @@ -1,315 +0,0 @@ -// Copyright 2020 The Blocks Authors -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -#define STEAMVRBUILD -using UnityEngine; - -using com.google.apps.peltzer.client.app; -using com.google.apps.peltzer.client.model.main; - -namespace com.google.apps.peltzer.client.model.controller -{ - /// - /// Controller SDK logic for Steam. Supports both Vive and Rift+Touch hardware. - /// -#if STEAMVRBUILD - public class ControllerDeviceSteam : ControllerDevice - { - // With latest update to SteamVR (12/9/16), Oculus Touch B/Y are now supported. The plugin doesn't have - // ButtonMask added to support this. - public const ulong ButtonMask_Button01 = (1ul << (int)Valve.VR.EVRButtonId.k_EButton_A); - public const ulong ButtonMask_Button02 = (1ul << (int)Valve.VR.EVRButtonId.k_EButton_ApplicationMenu); - private const float LIGHT_TRIGGER_PULL_THRESHOLD = 0.01f; - - // The TrackedObject for this controller, and its index. - private readonly SteamVR_TrackedObject trackedObject; - private int Index - { - get { return (int)trackedObject.index; } - } - - // The current and previous state of the controller. - private Valve.VR.VRControllerState_t currentState; - private Valve.VR.VRControllerState_t previousState; - // The current and previous most-recent non-zero touchpad locations. - private Vector2 currentPad; - private Vector2 previousPad; - - // Cache button presses for efficiency. - private bool triggerPressed; - private bool gripPressed; - private bool secondaryButtonPressed; - private bool applicationButtonPressed; - private bool touchpadPressed; - private bool triggerHalfPressed; - private bool triggerWasPressedOnLastUpdate; - private bool gripWasPressedOnLastUpdate; - private bool secondaryButtonWasPressedOnLastUpdate; - private bool applicationButtonWasPressedOnLastUpdate; - private bool touchpadWasPressedOnLastUpdate; - private bool triggerWasHalfPressedOnLastUpdate; - - // A Steam controller's validity is always determined by its TrackedObject's validity. - private bool isValid; - public bool IsTrackedObjectValid - { - get { return trackedObject.isValid; } - set { Debug.Assert(value == trackedObject.isValid); } - } - - // Constructor, taking in a transform such that it can find the SteamVRTrackedObject. - public ControllerDeviceSteam(Transform transform) - { - trackedObject = Config.Instance.VrHardware == VrHardware.Rift ? - transform.GetComponent() : - transform.GetComponent(); - currentState = new Valve.VR.VRControllerState_t(); - previousState = new Valve.VR.VRControllerState_t(); - } - - // Update loop (to be called manually, this is not a MonoBehavior). - public void Update() - { - // Get current and previous controller state. - SteamVR steamVR = SteamVR.instance; - if (steamVR != null) - { - previousState = currentState; - steamVR.hmd.GetControllerState((uint)Index, ref currentState, - (uint)System.Runtime.InteropServices.Marshal.SizeOf(typeof(Valve.VR.VRControllerState_t))); - } - - // Update the latest touchpad location, if possible. - previousPad = currentPad; - if (Index != (int)SteamVR_TrackedObject.EIndex.None) - { - var currentPadV = currentState.rAxis0; - currentPad = new Vector2(currentPadV.x, currentPadV.y); - } - else - { - currentPad = Vector2.zero; - } - - // Update 'previous state' variables. - triggerWasPressedOnLastUpdate = triggerPressed; - gripWasPressedOnLastUpdate = gripPressed; - secondaryButtonWasPressedOnLastUpdate = secondaryButtonPressed; - applicationButtonWasPressedOnLastUpdate = applicationButtonPressed; - touchpadWasPressedOnLastUpdate = touchpadPressed; - triggerWasHalfPressedOnLastUpdate = triggerHalfPressed; - - // Find which buttons are currently pressed. - triggerPressed = ButtonIsPressedInternal(ButtonId.Trigger); - gripPressed = ButtonIsPressedInternal(ButtonId.Grip); - secondaryButtonPressed = ButtonIsPressedInternal(ButtonId.SecondaryButton); - applicationButtonPressed = ButtonIsPressedInternal(ButtonId.ApplicationMenu); - touchpadPressed = ButtonIsPressedInternal(ButtonId.Touchpad); - triggerHalfPressed = IsTriggerHalfPressedInternal(); - } - - // A mapping from ButtonId to SteamVR ButtonMask. - private static ulong GetMaskFromButtonId(ButtonId buttonId) - { - ulong mask = 0; - switch (buttonId) - { - case ButtonId.ApplicationMenu: - mask = Config.Instance.VrHardware == VrHardware.Rift - ? ButtonMask_Button01 - : SteamVR_Controller.ButtonMask.ApplicationMenu; - break; - case ButtonId.Touchpad: - mask = SteamVR_Controller.ButtonMask.Touchpad; - break; - case ButtonId.Trigger: - mask = SteamVR_Controller.ButtonMask.Trigger; - break; - case ButtonId.Grip: - mask = SteamVR_Controller.ButtonMask.Grip; - break; - case ButtonId.SecondaryButton: - mask = ButtonMask_Button02; - break; - } - return mask; - } - - // The trigger scale for the previous update, to aid with detecting trigger-released using our custom threshold. - private Vector2 GetPreviousTriggerScale() - { - return new Vector2(previousState.rAxis1.x, previousState.rAxis1.y); - } - - // Interface method implementations begin. - - public Vector3 GetVelocity() - { - if (Index == (int)SteamVR_TrackedObject.EIndex.None) { return Vector3.zero; } - SteamVR_Controller.Device controller = SteamVR_Controller.Input((int)trackedObject.index); - return controller.velocity; - } - - public bool IsTriggerHalfPressedInternal() - { - if (Index == (int)SteamVR_TrackedObject.EIndex.None) { return false; } - SteamVR_Controller.Device controller = SteamVR_Controller.Input((int)trackedObject.index); - // Only record as half pressed if the trigger is not pressed. - return controller.GetAxis(Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger).x >= LIGHT_TRIGGER_PULL_THRESHOLD - && !triggerPressed; - } - - public bool IsPressed(ButtonId buttonId) - { - if (Index == (int)SteamVR_TrackedObject.EIndex.None) { return false; } - - switch (buttonId) - { - case ButtonId.ApplicationMenu: - return applicationButtonPressed; - case ButtonId.Touchpad: - return touchpadPressed; - case ButtonId.Trigger: - return triggerPressed; - case ButtonId.Grip: - return gripPressed; - case ButtonId.SecondaryButton: - return secondaryButtonPressed; - } - - return false; - } - - public bool IsTriggerHalfPressed() - { - if (Index == (int)SteamVR_TrackedObject.EIndex.None) { return false; } - return triggerHalfPressed; - } - - public bool WasTriggerJustReleasedFromHalfPress() - { - if (Index == (int)SteamVR_TrackedObject.EIndex.None) { return false; } - return !triggerHalfPressed && !triggerPressed && triggerWasHalfPressedOnLastUpdate; - } - - public bool WasJustPressed(ButtonId buttonId) - { - if (Index == (int)SteamVR_TrackedObject.EIndex.None) { return false; } - - switch (buttonId) - { - case ButtonId.ApplicationMenu: - return applicationButtonPressed && !applicationButtonWasPressedOnLastUpdate; - case ButtonId.Touchpad: - return touchpadPressed && !touchpadWasPressedOnLastUpdate; - case ButtonId.Trigger: - return triggerPressed && !triggerWasPressedOnLastUpdate; - case ButtonId.Grip: - return gripPressed && !gripWasPressedOnLastUpdate; - case ButtonId.SecondaryButton: - return secondaryButtonPressed && !secondaryButtonWasPressedOnLastUpdate; - } - - return false; - } - - public bool WasJustReleased(ButtonId buttonId) - { - if (Index == (int)SteamVR_TrackedObject.EIndex.None) { return false; } - - switch (buttonId) - { - case ButtonId.ApplicationMenu: - return !applicationButtonPressed && applicationButtonWasPressedOnLastUpdate; - case ButtonId.Touchpad: - return !touchpadPressed && touchpadWasPressedOnLastUpdate; - case ButtonId.Trigger: - return !triggerPressed && triggerWasPressedOnLastUpdate; - case ButtonId.Grip: - return !gripPressed && gripWasPressedOnLastUpdate; - case ButtonId.SecondaryButton: - return !secondaryButtonPressed && secondaryButtonWasPressedOnLastUpdate; - } - - return false; - } - - private bool ButtonIsPressedInternal(ButtonId buttonId) - { - if (buttonId == ButtonId.Trigger && GetTriggerScale().x <= PeltzerMain.TRIGGER_THRESHOLD) - { - return false; - } - - ulong mask = GetMaskFromButtonId(buttonId); - - // The Touch thumbstick is considered 'pressed' is it is in one of the far quadrants, or if it is in the center - // and has actually been depressed. This allows users to simply flick the thumbstick to choose an option, rather - // than having to move and press-in the thumbstick, which is tiresome. - if (Config.Instance.VrHardware == VrHardware.Rift && buttonId == ButtonId.Touchpad) - { - TouchpadLocation touchpadLocation = - TouchpadLocationHelper.GetTouchpadLocation(currentPad); - if (touchpadLocation == TouchpadLocation.CENTER) - { - return (currentState.ulButtonPressed & mask) != 0; - } - else if (touchpadLocation == TouchpadLocation.NONE) - { - return false; - } - else - { - return true; - } - } - - return (currentState.ulButtonPressed & mask) != 0; - } - - public bool IsTouched(ButtonId buttonId) - { - if (Index == (int)SteamVR_TrackedObject.EIndex.None) { return false; } - - ulong mask = GetMaskFromButtonId(buttonId); - return (currentState.ulButtonTouched & mask) != 0; - } - - public Vector2 GetDirectionalAxis() - { - return currentPad; - } - - public TouchpadLocation GetTouchpadLocation() - { - return TouchpadLocationHelper.GetTouchpadLocation(currentPad); - } - - public Vector2 GetTriggerScale() - { - return new Vector2(currentState.rAxis1.x, currentState.rAxis1.y); - } - - public void TriggerHapticPulse(ushort durationMicroSec = 500) - { - SteamVR steamVR = SteamVR.instance; - if (steamVR == null) { return; } - // Steam accepts a parameter for indicating the axis of the haptic pulse but 0 is the only - // one implemented now and this concept doesn't exist for Oculus controllers so it's being - // hardcoded to (uint)0 here. - steamVR.hmd.TriggerHapticPulse((uint)Index, (uint)0, (char)durationMicroSec); - } - } -#endif -} diff --git a/Assets/Scripts/model/controller/ControllerDeviceSteam.cs.meta b/Assets/Scripts/model/controller/ControllerDeviceSteam.cs.meta deleted file mode 100644 index 387da8dc..00000000 --- a/Assets/Scripts/model/controller/ControllerDeviceSteam.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 09f0c9bf29d73704c98810bf1497d1d3 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/model/controller/ControllerSwapDetector.cs b/Assets/Scripts/model/controller/ControllerSwapDetector.cs index 902886b4..6574dbde 100644 --- a/Assets/Scripts/model/controller/ControllerSwapDetector.cs +++ b/Assets/Scripts/model/controller/ControllerSwapDetector.cs @@ -16,6 +16,7 @@ using com.google.apps.peltzer.client.app; using com.google.apps.peltzer.client.model.main; using UnityEngine; +using UnityEngine.InputSystem.XR; using UnityEngine.UI; namespace com.google.apps.peltzer.client.model.controller @@ -253,44 +254,40 @@ public void TrySwappingControllers() grabTool.transform.localScale.y, grabTool.transform.localScale.z); - if (Config.Instance.sdkMode == SdkMode.SteamVR) + if (Config.Instance.sdkMode == SdkMode.OpenXR) { -#if STEAMVRBUILD - SteamVR_TrackedObject peltzerTrackedObj = peltzerController.GetComponent(); - SteamVR_TrackedObject paletteTrackedObj = paletteController.GetComponent(); - SteamVR_TrackedObject.EIndex tmp = peltzerTrackedObj.index; - peltzerTrackedObj.index = paletteTrackedObj.index; - paletteTrackedObj.index = tmp; -#endif + // TODO + // var peltzerTrackedObj = peltzerController.GetComponent(); + // var paletteTrackedObj = paletteController.GetComponent(); } else if (Config.Instance.sdkMode == SdkMode.Oculus) { - ControllerDeviceOculus peltzerControllerDeviceOculus = (ControllerDeviceOculus)peltzerController.controller; - ControllerDeviceOculus paletteControllerDeviceOculus = (ControllerDeviceOculus)paletteController.controller; - if (peltzerControllerDeviceOculus.controllerType == OVRInput.Controller.LTouch) - { - peltzerControllerDeviceOculus.controllerType = OVRInput.Controller.RTouch; - paletteControllerDeviceOculus.controllerType = OVRInput.Controller.LTouch; - } - else - { - peltzerControllerDeviceOculus.controllerType = OVRInput.Controller.LTouch; - paletteControllerDeviceOculus.controllerType = OVRInput.Controller.RTouch; - } - - Transform temp = Config.Instance.oculusHandTrackingManager.leftTransform; - Config.Instance.oculusHandTrackingManager.leftTransform = Config.Instance.oculusHandTrackingManager.rightTransform; - Config.Instance.oculusHandTrackingManager.rightTransform = temp; + // ControllerDeviceOculus peltzerControllerDeviceOculus = (ControllerDeviceOculus)peltzerController.controller; + // ControllerDeviceOculus paletteControllerDeviceOculus = (ControllerDeviceOculus)paletteController.controller; + // if (peltzerControllerDeviceOculus.controllerType == OVRInput.Controller.LTouch) + // { + // peltzerControllerDeviceOculus.controllerType = OVRInput.Controller.RTouch; + // paletteControllerDeviceOculus.controllerType = OVRInput.Controller.LTouch; + // } + // else + // { + // peltzerControllerDeviceOculus.controllerType = OVRInput.Controller.LTouch; + // paletteControllerDeviceOculus.controllerType = OVRInput.Controller.RTouch; + // } + // + // Transform temp = Config.Instance.oculusHandTrackingManager.leftTransform; + // Config.Instance.oculusHandTrackingManager.leftTransform = Config.Instance.oculusHandTrackingManager.rightTransform; + // Config.Instance.oculusHandTrackingManager.rightTransform = temp; } - // For the Rift, we need to swap-back the controller geometry, such that the physical appearance of the + // For the Rift, we need to swap-back the controller geometry, such that the physical appearance of the // controllers doesn't change. if (Config.Instance.VrHardware == VrHardware.Rift) { - if (Config.Instance.sdkMode == SdkMode.SteamVR) + if (Config.Instance.sdkMode == SdkMode.OpenXR) { - paletteController.controllerGeometry.gameObject.transform.SetParent(peltzerController.steamRiftHolder.transform, /* worldPositionStays */ false); - peltzerController.controllerGeometry.gameObject.transform.SetParent(paletteController.steamRiftHolder.transform, /* worldPositionStays */ false); + paletteController.controllerGeometry.gameObject.transform.SetParent(peltzerController.openXRHolder.transform, /* worldPositionStays */ false); + peltzerController.controllerGeometry.gameObject.transform.SetParent(paletteController.openXRHolder.transform, /* worldPositionStays */ false); } else { diff --git a/Assets/Scripts/model/controller/InsertVolumeOptionsPanel.cs b/Assets/Scripts/model/controller/InsertVolumeOptionsPanel.cs new file mode 100644 index 00000000..27ab311f --- /dev/null +++ b/Assets/Scripts/model/controller/InsertVolumeOptionsPanel.cs @@ -0,0 +1,67 @@ +// Copyright 2024 The Open Blocks Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using System; +using com.google.apps.peltzer.client.model.core; +using com.google.apps.peltzer.client.model.main; +using com.google.apps.peltzer.client.tools; +using UnityEngine; +using UnityEngine.Events; + +namespace com.google.apps.peltzer.client.model.controller +{ + public class InsertVolumeOptionsPanel : ToolOptionsPanel + { + + void Start() + { + PeltzerMain.Instance.peltzerController.shapesMenu.ShapeMenuItemChangedHandler += ShapeChangedEventHandler; + } + + void OnDestroy() + { + PeltzerMain.Instance.peltzerController.shapesMenu.ShapeMenuItemChangedHandler -= ShapeChangedEventHandler; + } + + private void ShapeChangedEventHandler(int newMenuItemId) + { + Primitives.Shape selectedVolumeShape = (Primitives.Shape)newMenuItemId; + switch (selectedVolumeShape) + { + + case Primitives.Shape.CONE: + break; + case Primitives.Shape.SPHERE: + break; + case Primitives.Shape.CUBE: + break; + case Primitives.Shape.CYLINDER: + break; + case Primitives.Shape.TORUS: + break; + case Primitives.Shape.ICOSAHEDRON: + break; + default: + throw new ArgumentOutOfRangeException(); + } + } + + public override void Enable(ControllerMode mode) + { + base.Enable(mode); + var peltzerController = PeltzerMain.Instance.peltzerController; + ShapeChangedEventHandler(peltzerController.shapesMenu.CurrentItemId); + } + } +} diff --git a/Assets/Scripts/model/controller/InsertVolumeOptionsPanel.cs.meta b/Assets/Scripts/model/controller/InsertVolumeOptionsPanel.cs.meta new file mode 100644 index 00000000..8715f263 --- /dev/null +++ b/Assets/Scripts/model/controller/InsertVolumeOptionsPanel.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: f6e6be505ca84e37884884b1006b22fa +timeCreated: 1729029798 \ No newline at end of file diff --git a/Assets/Scripts/model/controller/OculusHandTrackingManager.cs b/Assets/Scripts/model/controller/OculusHandTrackingManager.cs deleted file mode 100644 index 290efc75..00000000 --- a/Assets/Scripts/model/controller/OculusHandTrackingManager.cs +++ /dev/null @@ -1,64 +0,0 @@ -// Copyright 2020 The Blocks Authors -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -using com.google.apps.peltzer.client.model.main; -using UnityEngine; - -namespace com.google.apps.peltzer.client.model.controller -{ - public class OculusHandTrackingManager : MonoBehaviour - { - // These are set to null to remove warning log. - public Transform leftTransform = null; - public Transform rightTransform = null; - - // This class tries to mimic the tracking done in SteamVR's SteamVR_TrackedObject, which updates - // poses in response to the event "new_poses". This event is sent in - // SteamVR_UpdatePoses.OnPreCull(). But OnPreCull() is only available to components attached to - // the camera, which this class is not. So this public OnPreCull() is called exactly once - // from the OculusVideoRendering.OnPreCull() which is attached to the camera. - void Update() - { - // Adding in additional checks to make sure for each controller instead of a single check for - // both so the player will know if either controller is having problems. - bool touchControllersConnected = - (OVRInput.GetConnectedControllers() & OVRInput.Controller.Touch) - == OVRInput.Controller.Touch; - bool leftTouchValid = false; - if (OVRInput.GetControllerOrientationTracked(OVRInput.Controller.LTouch) || - OVRInput.GetControllerPositionTracked(OVRInput.Controller.LTouch) && - touchControllersConnected) - { - leftTouchValid = true; - } - - bool rightTouchValid = false; - if (OVRInput.GetControllerOrientationTracked(OVRInput.Controller.RTouch) || - OVRInput.GetControllerPositionTracked(OVRInput.Controller.RTouch) && - touchControllersConnected) - { - rightTouchValid = true; - } - - PeltzerMain.Instance.paletteController.controller.IsTrackedObjectValid = leftTouchValid; - PeltzerMain.Instance.peltzerController.controller.IsTrackedObjectValid = rightTouchValid; - - leftTransform.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.LTouch); - rightTransform.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.RTouch); - - leftTransform.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.LTouch); - rightTransform.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.RTouch); - } - } -} \ No newline at end of file diff --git a/Assets/Scripts/model/controller/OculusHandTrackingManager.cs.meta b/Assets/Scripts/model/controller/OculusHandTrackingManager.cs.meta deleted file mode 100644 index fc8cd940..00000000 --- a/Assets/Scripts/model/controller/OculusHandTrackingManager.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 6803f17028973b648af3248e77756fe9 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/model/controller/PaletteController.cs b/Assets/Scripts/model/controller/PaletteController.cs index 14c24255..3f627499 100644 --- a/Assets/Scripts/model/controller/PaletteController.cs +++ b/Assets/Scripts/model/controller/PaletteController.cs @@ -22,6 +22,7 @@ using com.google.apps.peltzer.client.menu; using com.google.apps.peltzer.client.app; using com.google.apps.peltzer.client.tutorial; +using UnityEngine.Serialization; namespace com.google.apps.peltzer.client.model.controller { @@ -53,9 +54,17 @@ public class PaletteController : MonoBehaviour public GameObject modifyToolhead; public GameObject eraseToolhead; - public GameObject steamRiftHolder; + [Header("Other")] + public GameObject openXRHolder; public GameObject oculusRiftHolder; + private Dictionary m_ToolOptionsPanels; + public GameObject m_InitialPopupAnchor; + public GameObject m_Popups; + public ActionButton m_PanelOptionsButton; + + private bool m_ToolOptionsPanelsEnabled; + /// /// Occasionally, the controller is not set when our app starts. This method /// will find the controller if it's null, and will return false if the @@ -240,17 +249,17 @@ void Start() public void Setup() { - if (Config.Instance.sdkMode == SdkMode.SteamVR) + if (Config.Instance.sdkMode == SdkMode.OpenXR) { -#if STEAMVRBUILD - controller = new ControllerDeviceSteam(transform); -#endif + var openXRController = new ControllerDeviceOpenXR(transform); + openXRController.InitAsWand(); + controller = openXRController; } else { - ControllerDeviceOculus oculusController = new ControllerDeviceOculus(transform); - oculusController.controllerType = OVRInput.Controller.LTouch; - controller = oculusController; + // ControllerDeviceOculus oculusController = new ControllerDeviceOculus(transform); + // oculusController.controllerType = OVRInput.Controller.LTouch; + // controller = oculusController; } controllerGeometry.baseControllerAnimation.SetControllerDevice(controller); @@ -269,17 +278,27 @@ public void Setup() polyMenuPanel.transform.localRotation = menuRotationOculus; detailsMenuPanel.transform.localRotation = menuRotationOculus; } + else if (Config.Instance.sdkMode == SdkMode.OpenXR) + { + // TODO + menuPanel.transform.localPosition = menuPanelLeftPosOculus; + menuPanel.transform.localRotation = menuRotationOculus; + polyMenuPanel.transform.localRotation = menuRotationOculus; + detailsMenuPanel.transform.localRotation = menuRotationOculus; + } HideTooltips(); - - newModelPrompt = transform.Find("ID_PanelTools/ToolSide/NewModelPrompt").gameObject; - publishedTakeOffHeadsetPrompt = transform.Find("ID_PanelTools/ToolSide/TakeOffHeadsetPrompt").gameObject; - tutorialSavePrompt = transform.Find("ID_PanelTools/ToolSide/TutorialSavePrompt").gameObject; - tutorialBeginPrompt = transform.Find("ID_PanelTools/ToolSide/TutorialPrompt").gameObject; - tutorialExitPrompt = transform.Find("ID_PanelTools/ToolSide/TutorialExitPrompt").gameObject; - publishAfterSavePrompt = transform.Find("ID_PanelTools/ToolSide/PublishAfterSavePrompt").gameObject; - publishSignInPrompt = transform.Find("ID_PanelTools/ToolSide/PublishSignInPrompt").gameObject; - saveLocallyPrompt = transform.Find("ID_PanelTools/ToolSide/SaveLocallyPrompt").gameObject; + newModelPrompt = m_Popups.transform.Find($"NewModelPrompt").gameObject; + publishedTakeOffHeadsetPrompt = m_Popups.transform.Find($"TakeOffHeadsetPrompt").gameObject; + tutorialSavePrompt = m_Popups.transform.Find($"TutorialSavePrompt").gameObject; + tutorialBeginPrompt = m_Popups.transform.Find($"TutorialPrompt").gameObject; + tutorialExitPrompt = m_Popups.transform.Find($"TutorialExitPrompt").gameObject; + publishAfterSavePrompt = m_Popups.transform.Find($"PublishAfterSavePrompt").gameObject; + publishSignInPrompt = m_Popups.transform.Find($"PublishSignInPrompt").gameObject; + saveLocallyPrompt = m_Popups.transform.Find($"SaveLocallyPrompt").gameObject; + + var panels = GetComponentsInChildren(true); + SetupToolOptionsPanels(panels); bool shouldNagForTutorial = !PlayerPrefs.HasKey(TutorialManager.HAS_EVER_STARTED_TUTORIAL_KEY); if (shouldNagForTutorial) @@ -709,6 +728,13 @@ public void ControllerHandednessChanged() polyMenuPanel.transform.localPosition = menuPanelZandriaLeftPosOculus; detailsMenuPanel.transform.localPosition = detailsPanelZandriaLeftPosOculus; } + else if (Config.Instance.sdkMode == SdkMode.OpenXR) + { + // TODO + menuPanel.transform.localPosition = menuPanelLeftPosOculus; + polyMenuPanel.transform.localPosition = menuPanelZandriaLeftPosOculus; + detailsMenuPanel.transform.localPosition = detailsPanelZandriaLeftPosOculus; + } else { menuPanel.transform.localPosition = Vector3.zero; @@ -739,6 +765,14 @@ public void ControllerHandednessChanged() polyMenuPanel.transform.localPosition = menuPanelZandriaRightPosOculus; detailsMenuPanel.transform.localPosition = detailsPanelZandriaRightPosOculus; } + else if (Config.Instance.sdkMode == SdkMode.Oculus) + { + // TODO + menuPanel.transform.localPosition = menuPanelRightPosOculus; + polyMenuPanel.transform.localPosition = menuPanelZandriaRightPosOculus; + detailsMenuPanel.transform.localPosition = detailsPanelZandriaRightPosOculus; + } + else { menuPanel.transform.localPosition = menuPanelRightPos; @@ -1279,5 +1313,47 @@ public void SetTouchpadHoverTexture(TouchpadHoverState state) } } } + + public void SetupToolOptionsPanels(ToolOptionsPanel[] panels) + { + m_ToolOptionsPanels = new Dictionary(); + foreach (var panel in panels) + { + m_ToolOptionsPanels.Add(panel.m_Mode, panel); + } + } + + public void RefreshOptionPanelVisibility(ControllerMode mode) + { + if (m_ToolOptionsPanels != null) + { + // Disable all panels + foreach (var kv in m_ToolOptionsPanels) + { + kv.Value.Disable(); + } + + // Enable the chosen panel + var panel = m_ToolOptionsPanels.GetValueOrDefault(mode); + if (panel != null) + { + m_PanelOptionsButton.Enable(panel.m_Allowed); + if (!m_ToolOptionsPanelsEnabled) return; + panel.Enable(mode); + } + } + } + + public void EnableToolOptionPanels(bool enable) + { + m_ToolOptionsPanelsEnabled = enable; + var mode = PeltzerMain.Instance.peltzerController.mode; + RefreshOptionPanelVisibility(mode); + } + + public void ToggleToolOptionPanels() + { + EnableToolOptionPanels(!m_ToolOptionsPanelsEnabled); + } } } diff --git a/Assets/Scripts/model/controller/PeltzerController.cs b/Assets/Scripts/model/controller/PeltzerController.cs index 531ff401..53a7e584 100644 --- a/Assets/Scripts/model/controller/PeltzerController.cs +++ b/Assets/Scripts/model/controller/PeltzerController.cs @@ -14,6 +14,7 @@ #define STEAMVRBUILD using System; +using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; @@ -25,6 +26,7 @@ using com.google.apps.peltzer.client.tools; using com.google.apps.peltzer.client.zandria; using com.google.apps.peltzer.client.app; +using UnityEngine.Serialization; namespace com.google.apps.peltzer.client.model.controller { @@ -73,7 +75,7 @@ public class PeltzerController : MonoBehaviour public ControllerDevice controller; public ControllerGeometry controllerGeometry; - public GameObject steamRiftHolder; + public GameObject openXRHolder; public GameObject oculusRiftHolder; // Some tools intelligently choose between a 'click and hold' operation and a 'click to begin, click to end' @@ -186,6 +188,13 @@ public static bool AcquireIfNecessary(ref PeltzerController peltzerController) public static readonly Color MENU_BUTTON_RED = new Color(244f / 255f, 67f / 255f, 54f / 255f); private bool menuIsInDefaultState; + /// + /// Local position of the wand tip / selector when using Quest with OpenXR. + /// + Vector3 WAND_TIP_POSITION_QUEST = new Vector3(0, 0, .0339f); + Vector3 WAND_TIP_ROTATION_OFFSET_QUEST = new Vector3(0, 0, 0); + + /// /// Local position of the wand tip / selector when using RIFT. /// @@ -313,23 +322,26 @@ public int currentMaterial private bool setupDone; private bool triggerIsDown; + private bool m_isDraggingSlider; /// /// Performs one-time setup. This must be called before anything else. /// public void Setup(VolumeInserter volumeInserter, Freeform freeform) { - if (Config.Instance.sdkMode == SdkMode.SteamVR) + if (Config.Instance.sdkMode == SdkMode.OpenXR) { -#if STEAMVRBUILD - controller = new ControllerDeviceSteam(transform); -#endif + var openXRController = new ControllerDeviceOpenXR(transform); + openXRController.InitAsBrush(); + // TODO + // openXRController.controllerType = OVRInput.Controller.RTouch; + controller = openXRController; } else { - ControllerDeviceOculus oculusController = new ControllerDeviceOculus(transform); - oculusController.controllerType = OVRInput.Controller.RTouch; - controller = oculusController; + // ControllerDeviceOculus oculusController = new ControllerDeviceOculus(transform); + // oculusController.controllerType = OVRInput.Controller.RTouch; + // controller = oculusController; } controllerGeometry.baseControllerAnimation.SetControllerDevice(controller); @@ -343,9 +355,9 @@ public void Setup(VolumeInserter volumeInserter, Freeform freeform) if (Config.Instance.VrHardware == VrHardware.Rift) { // Adjust the placement of the selector position for Rift. - if (Config.Instance.sdkMode == SdkMode.SteamVR) + if (Config.Instance.sdkMode == SdkMode.OpenXR) { - wandTip.transform.parent.transform.localPosition = WAND_TIP_POSITION_RIFT; + wandTip.transform.parent.transform.localPosition = WAND_TIP_POSITION_QUEST; } else // Oculus SDK { @@ -449,9 +461,9 @@ void Update() } else { - if (Config.Instance.sdkMode == SdkMode.SteamVR) + if (Config.Instance.sdkMode == SdkMode.OpenXR) { - wandTip.transform.localRotation = Quaternion.Euler(WAND_TIP_ROTATION_OFFSET_RIFT); + wandTip.transform.localRotation = Quaternion.Euler(WAND_TIP_ROTATION_OFFSET_QUEST); } else { @@ -478,6 +490,7 @@ void Update() private void UpdateMenuItemPoint() { bool isTriggerDown = controller.IsPressed(ButtonId.Trigger); + bool isOperationInProgress = freeformInstance.IsStroking() || PeltzerMain.Instance.GetMover().IsMoving() || PeltzerMain.Instance.GetReshaper().IsReshaping() || @@ -495,7 +508,7 @@ private void UpdateMenuItemPoint() // Only update the hover state if the trigger is NOT down (if the trigger is down, don't change states because // the user is currently in the process of trying to click something that's already hovered). - if (!isTriggerDown) + if (!isTriggerDown || m_isDraggingSlider) { HandleMenuItemPoint(); } @@ -506,10 +519,22 @@ private void ProcessButtonEvents() { TouchpadLocation location = controller.GetTouchpadLocation(); + m_isDraggingSlider = false; + foreach (ButtonId buttonId in buttons) { if (buttonId == ButtonId.Trigger && currentSelectableMenuItem != null) { + // Sliders need all trigger events + var slider = currentSelectableMenuItem as Slider; + if (slider != null) + { + m_isDraggingSlider = controller.IsPressed(ButtonId.Trigger); + DetectTrigger(controller); + // Swallow this event, so the other tools don't fire. + continue; + } + // If the user has pulled the trigger while pointing at a palette menu item, invoke the action handler. if (controller.WasJustPressed(buttonId)) { @@ -518,6 +543,7 @@ private void ProcessButtonEvents() // Swallow this event, so the other tools don't fire. continue; } + } else if (buttonId == ButtonId.Trigger) { @@ -669,10 +695,12 @@ private void HandleMenuItemPoint() Vector3 controllerRayOrigin; if (Config.Instance.VrHardware == VrHardware.Rift) { - if (Config.Instance.sdkMode == SdkMode.SteamVR) + if (Config.Instance.sdkMode == SdkMode.OpenXR) { - controllerRayVector = Quaternion.Euler(45, 0, 0) * Vector3.forward; - controllerRayOrigin = transform.position + new Vector3(0, -0.045f, 0); + // controllerRayVector = Quaternion.Euler(45, 0, 0) * Vector3.forward; + // controllerRayOrigin = transform.position + new Vector3(0, -0.045f, 0); + controllerRayVector = Vector3.forward; + controllerRayOrigin = transform.position; } else { @@ -780,6 +808,12 @@ private void HandleMenuItemPoint() wandTipLabel.text = ""; } + Slider slider = menuHit.transform.GetComponent(); + if (slider != null && slider.isActive) + { + slider.SetHitPoint(menuHit); + } + // Reset the hover animation and start time if this is a new item or not a save submenu. if ((currentHoveredObject != menuHit.transform.gameObject) && (!menuHit.transform.name.Equals("Save-Copy") @@ -1421,46 +1455,48 @@ public void ChangeMode(ControllerMode newMode, GameObject toolHead = null) added.SetActive(false); StartToolHeadAnimation(); } - } - // modify the registration point based on the tool. - switch (newMode) - { - case ControllerMode.reshape: - defaultTipPointerDefaultLocation = new Vector3(0f, 0f, -0.055f); - break; - case ControllerMode.insertStroke: - case ControllerMode.insertVolume: - if (Config.Instance.VrHardware == VrHardware.Vive) - { - defaultTipPointerDefaultLocation = new Vector3(0f, 0f, -0.015f); - } - else - { - defaultTipPointerDefaultLocation = new Vector3(0f, 0, -0.045f); - } - break; - case ControllerMode.delete: - case ControllerMode.deletePart: - defaultTipPointerDefaultLocation = new Vector3(0f, 0f, -0.035f); - break; - default: - defaultTipPointerDefaultLocation = new Vector3(0f, 0f, -0.045f); - break; + PeltzerMain.Instance.paletteController.RefreshOptionPanelVisibility(mode); } - if (Config.Instance.VrHardware == VrHardware.Rift) - { - if (Config.Instance.sdkMode == SdkMode.SteamVR) - { - defaultTipPointerDefaultLocation = defaultTipPointerDefaultLocation + WAND_TIP_POSITION_RIFT - new Vector3(0f, 0f, -0.045f); - } - else - { - defaultTipPointerDefaultLocation = defaultTipPointerDefaultLocation + WAND_TIP_POSITION_OCULUS - new Vector3(0f, 0f, -0.045f); - } - - } + // modify the registration point based on the tool. + // switch (newMode) + // { + // case ControllerMode.reshape: + // defaultTipPointerDefaultLocation = new Vector3(0f, 0f, -0.055f); + // break; + // case ControllerMode.insertStroke: + // case ControllerMode.insertVolume: + // if (Config.Instance.VrHardware == VrHardware.Vive) + // { + // defaultTipPointerDefaultLocation = new Vector3(0f, 0f, -0.015f); + // } + // else + // { + // defaultTipPointerDefaultLocation = new Vector3(0f, 0, -0.045f); + // } + // break; + // case ControllerMode.delete: + // case ControllerMode.deletePart: + // defaultTipPointerDefaultLocation = new Vector3(0f, 0f, -0.035f); + // break; + // default: + // defaultTipPointerDefaultLocation = new Vector3(0f, 0f, -0.045f); + // break; + // } + // + // if (Config.Instance.VrHardware == VrHardware.Rift) + // { + // if (Config.Instance.sdkMode == SdkMode.OpenXR) + // { + // defaultTipPointerDefaultLocation = defaultTipPointerDefaultLocation + WAND_TIP_POSITION_QUEST - new Vector3(0f, 0f, -0.045f); + // } + // else + // { + // defaultTipPointerDefaultLocation = defaultTipPointerDefaultLocation + WAND_TIP_POSITION_OCULUS - new Vector3(0f, 0f, -0.045f); + // } + // + // } } diff --git a/Assets/Scripts/model/controller/PolyMenuButton.cs b/Assets/Scripts/model/controller/PolyMenuButton.cs index 21293350..5a9d5b40 100644 --- a/Assets/Scripts/model/controller/PolyMenuButton.cs +++ b/Assets/Scripts/model/controller/PolyMenuButton.cs @@ -43,7 +43,7 @@ public class PolyMenuButton : SelectableMenuItem private float timeStartedLerping; private float currentLerpDuration; - public void Start() + public virtual void Start() { defaultYPosition = transform.localPosition.y; defaultYScale = transform.localScale.y; @@ -59,7 +59,7 @@ public void Start() /// Lerps towards a target position and scale over BUMP_DURATION. If we are bumping, then when the 'bumped' /// positions and scales are reached, reverts to the 'hovered' positions and scales. /// - void Update() + public virtual void Update() { if (targetPosition == null || targetScale == null) { diff --git a/Assets/Scripts/model/controller/RadioButtonContainer.cs b/Assets/Scripts/model/controller/RadioButtonContainer.cs new file mode 100644 index 00000000..9a8feac8 --- /dev/null +++ b/Assets/Scripts/model/controller/RadioButtonContainer.cs @@ -0,0 +1,54 @@ +// Copyright 2024 The Open Blocks Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using com.google.apps.peltzer.client.model.main; +using UnityEngine; +using UnityEngine.Events; + +namespace com.google.apps.peltzer.client.model.controller +{ + public class RadioButtonContainer : MonoBehaviour + { + public UnityEvent m_Action; + + private RadioButtonOption[] m_Options; + + void Start() + { + m_Options = gameObject.GetComponentsInChildren(); + } + + /// + /// Returns whether or not action is currently allowed. + /// + /// Whether or not action is allowed. + internal bool ActionIsAllowed() + { + return PeltzerMain.Instance.restrictionManager.menuActionsAllowed; + } + + public void ActivateOption(PeltzerMain main, RadioButtonOption activatedOption) + { + if (!ActionIsAllowed()) return; + if (activatedOption.isActive) return; + foreach (var option in m_Options) + { + option.isActive = false; + } + activatedOption.isActive = false; + main.audioLibrary.PlayClip(main.audioLibrary.menuSelectSound); + m_Action.Invoke(activatedOption); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/model/controller/RadioButtonContainer.cs.meta b/Assets/Scripts/model/controller/RadioButtonContainer.cs.meta new file mode 100644 index 00000000..9a0b1f5f --- /dev/null +++ b/Assets/Scripts/model/controller/RadioButtonContainer.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 1edecfefdbd2497caae72fa9df8da159 +timeCreated: 1728735603 \ No newline at end of file diff --git a/Assets/Scripts/model/controller/RadioButtonOption.cs b/Assets/Scripts/model/controller/RadioButtonOption.cs new file mode 100644 index 00000000..1895b1dc --- /dev/null +++ b/Assets/Scripts/model/controller/RadioButtonOption.cs @@ -0,0 +1,46 @@ +// Copyright 2024 The Open Blocks Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using com.google.apps.peltzer.client.model.main; + +namespace com.google.apps.peltzer.client.model.controller +{ + public class RadioButtonOption : PolyMenuButton + { + private RadioButtonContainer m_RadioButtonContainer; + + public override void Start() + { + base.Start(); + m_RadioButtonContainer = transform.parent.GetComponent(); + } + + /// + /// Returns whether or not action is currently allowed. + /// + /// Whether or not action is allowed. + internal bool ActionIsAllowed() + { + return m_RadioButtonContainer.ActionIsAllowed(); + } + + public override void ApplyMenuOptions(PeltzerMain main) + { + if (!ActionIsAllowed()) return; + if (isActive) return; + m_RadioButtonContainer.ActivateOption(main, this); + StartBump(); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/model/controller/RadioButtonOption.cs.meta b/Assets/Scripts/model/controller/RadioButtonOption.cs.meta new file mode 100644 index 00000000..a323bb9b --- /dev/null +++ b/Assets/Scripts/model/controller/RadioButtonOption.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 3fdcb1948990488ab90b8f42f4a2a786 +timeCreated: 1728735640 \ No newline at end of file diff --git a/Assets/Scripts/model/controller/ShapesMenu.cs b/Assets/Scripts/model/controller/ShapesMenu.cs index 348b1794..92388db7 100644 --- a/Assets/Scripts/model/controller/ShapesMenu.cs +++ b/Assets/Scripts/model/controller/ShapesMenu.cs @@ -473,7 +473,7 @@ private void UpdateShapesMenu() } else { - if (Config.Instance.sdkMode == SdkMode.SteamVR) + if (Config.Instance.sdkMode == SdkMode.OpenXR) { shapesMenu[i].transform.localPosition = wandTip.transform.localPosition + new Vector3(xOff, -.075f, 0); } diff --git a/Assets/Scripts/model/controller/Slider.cs b/Assets/Scripts/model/controller/Slider.cs new file mode 100644 index 00000000..8f01f8ee --- /dev/null +++ b/Assets/Scripts/model/controller/Slider.cs @@ -0,0 +1,122 @@ +// Copyright 2024 The Open Blocks Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using System; +using com.google.apps.peltzer.client.model.main; +using com.google.apps.peltzer.client.model.util; +using UnityEngine; +using UnityEngine.Events; + +namespace com.google.apps.peltzer.client.model.controller +{ + public class Slider : PolyMenuButton + { + private static readonly int SHADER_SLIDE_VALUE_PROP = Shader.PropertyToID("_SlideValue"); + public UnityEvent m_Action; + public MeshRenderer m_SliderRenderer; + public float m_Minimum = 0; + public float m_Maximum = 1; + public float m_Step = 0.1f; + public int m_UpdateInterval = 1; + public bool m_UpdateOnlyOnRelease; + + [NonSerialized] public float m_Value; + [NonSerialized] public float m_NormalizedValue; + + private bool m_IsDragging; + private Material m_SliderMaterial; + private float m_LastUpdateFrame; + + public override void Start() + { + base.Start(); + PeltzerMain.Instance.peltzerController.PeltzerControllerActionHandler += ControllerEventHandler; + m_SliderMaterial = m_SliderRenderer.material; + } + + public override void Update() + { + if (m_IsDragging && !m_UpdateOnlyOnRelease) + { + if (Time.frameCount - m_LastUpdateFrame > m_UpdateInterval) + { + m_LastUpdateFrame = Time.frameCount; + m_Action.Invoke(m_Value); + } + } + } + + private static float GetNormalizedLocalPosition(RaycastHit hit) + { + // Convert world hit point to local space of the hit object + Transform hitTransform = hit.transform; + Vector3 localHitPoint = hitTransform.InverseTransformPoint(hit.point); + + Collider collider = hit.collider; + Bounds localBounds = collider.bounds; + Vector3 localMin = hitTransform.InverseTransformPoint(localBounds.min); + Vector3 localMax = hitTransform.InverseTransformPoint(localBounds.max); + + // Calculate the normalized positions (0 to 1) + var normalized = Mathf.InverseLerp(localMin.x, localMax.x, localHitPoint.x); + // Fudge factor because my maths is off somewhere + float fudge = 0.1f; + normalized = Mathf.InverseLerp(0 + fudge, 1 - fudge, normalized); + return normalized; + } + + public void SetHitPoint(RaycastHit hit) + { + if (m_IsDragging) + { + float normalizedLocalPosition = GetNormalizedLocalPosition(hit); + m_Value = Mathf.Lerp(m_Minimum, m_Maximum, normalizedLocalPosition); + m_Value = Mathf.Round(m_Value / m_Step) * m_Step; + m_NormalizedValue = Mathf.InverseLerp(m_Minimum, m_Maximum, m_Value); + m_SliderMaterial.SetFloat(SHADER_SLIDE_VALUE_PROP, m_NormalizedValue); + } + } + + private void ControllerEventHandler(object sender, ControllerEventArgs args) + { + if (!ActionIsAllowed()) return; + if (args.ControllerType != ControllerType.PELTZER) return; + if (args.ButtonId != ButtonId.Trigger) return; + switch (args.Action) + { + case ButtonAction.DOWN: + m_IsDragging = true; + break; + case ButtonAction.UP: + m_IsDragging = false; + if (m_UpdateOnlyOnRelease) + { + m_Action.Invoke(m_Value); + } + break; + case ButtonAction.NONE: + return; + } + } + + /// + /// Returns whether or not action is currently allowed. + /// + /// Whether or not action is allowed. + internal bool ActionIsAllowed() + { + return PeltzerMain.Instance.restrictionManager.menuActionsAllowed; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/model/controller/Slider.cs.meta b/Assets/Scripts/model/controller/Slider.cs.meta new file mode 100644 index 00000000..787ab2da --- /dev/null +++ b/Assets/Scripts/model/controller/Slider.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 0c402a14db634bef9f6e6f22869be133 +timeCreated: 1728736742 \ No newline at end of file diff --git a/Assets/Scripts/model/controller/ToolOptionsPanel.cs b/Assets/Scripts/model/controller/ToolOptionsPanel.cs new file mode 100644 index 00000000..841d24cb --- /dev/null +++ b/Assets/Scripts/model/controller/ToolOptionsPanel.cs @@ -0,0 +1,64 @@ +// Copyright 2024 The Open Blocks Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using com.google.apps.peltzer.client.model.main; +using com.google.apps.peltzer.client.tools; +using TMPro; +using UnityEngine; +using UnityEngine.Events; + +namespace com.google.apps.peltzer.client.model.controller +{ + public class ToolOptionsPanel : MonoBehaviour + { + public ControllerMode m_Mode; + public Transform m_PopupAnchor; + public TextMeshPro m_Title; + public bool m_Allowed = true; + + private bool m_IsOpen; + + public virtual void Enable(ControllerMode mode) + { + m_Title.text = mode.ToString(); + + if (m_IsOpen || !m_Allowed) return; // No change or we've disabled this panel + m_IsOpen = true; + gameObject.SetActive(true); + var palette = PeltzerMain.Instance.paletteController; + var popups = palette.m_Popups.transform; + // Move the anchor for the popup panels so that they don't overlap an open option panel + // This assumes the popup panels transform has been re-parented to the original parent + // As long as we always disable previous panels first then this is a safe assumption + popups.SetParent(m_PopupAnchor, worldPositionStays: false); + } + + public virtual void Disable() + { + if (!m_IsOpen) return; // No change + m_IsOpen = false; + gameObject.SetActive(false); + var palette = PeltzerMain.Instance.paletteController; + var popups = palette.m_Popups.transform; + var initialAnchor = palette.m_InitialPopupAnchor.transform; + // Move the popups back to the initial "closed" anchor position + popups.SetParent(initialAnchor, worldPositionStays: false); + } + + public void ClosePanel() + { + PeltzerMain.Instance.paletteController.EnableToolOptionPanels(false); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/model/controller/ToolOptionsPanel.cs.meta b/Assets/Scripts/model/controller/ToolOptionsPanel.cs.meta new file mode 100644 index 00000000..a2e26914 --- /dev/null +++ b/Assets/Scripts/model/controller/ToolOptionsPanel.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 9c2e56ea31fa4943aeeb098b5aebee97 +timeCreated: 1728738011 \ No newline at end of file diff --git a/Assets/Scripts/model/core/MeshWithMaterialRenderer.cs b/Assets/Scripts/model/core/MeshWithMaterialRenderer.cs index 2ac21955..6f18c996 100644 --- a/Assets/Scripts/model/core/MeshWithMaterialRenderer.cs +++ b/Assets/Scripts/model/core/MeshWithMaterialRenderer.cs @@ -51,6 +51,14 @@ public void UsePreviewShader(bool usePreview) // Which Layer this mesh will be drawn to. public int Layer = DEFAULT_LAYER; + public void OnDestroy() + { + foreach (MeshWithMaterial meshWithMaterial in meshes) + { + Destroy(meshWithMaterial.mesh); + } + } + public void Init(WorldSpace worldSpace) { this.worldSpace = worldSpace; diff --git a/Assets/Scripts/model/core/SpatialIndex.cs b/Assets/Scripts/model/core/SpatialIndex.cs index 31f48a27..10e84a3c 100644 --- a/Assets/Scripts/model/core/SpatialIndex.cs +++ b/Assets/Scripts/model/core/SpatialIndex.cs @@ -85,7 +85,7 @@ public class SpatialIndex // A reference to the model, which is the single point of truth as to whether an item exists, despite the fact // that this spatial index contains collections of meshes and other items. - // The reason we wish to treat the model as a single point of truth is that changes to the model happen on the + // The reason we wish to treat the model as a single point of truth is that changes to the model happen on the // main thread, whereas the spatial index is updated on a background thread. The major worry is that something // is removed from the model, but returned from the spatial index to a tool. See bug for discussion. private Model model; @@ -110,11 +110,11 @@ public SpatialIndex(Model model, Bounds bounds) private void Setup(Bounds bounds) { - meshes = new NativeSpatial(); - faces = new NativeSpatial(); - edges = new NativeSpatial(); - vertices = new NativeSpatial(); - meshBounds = new NativeSpatial(); + meshes = new OctreeImpl(bounds); + faces = new OctreeImpl(bounds); + edges = new OctreeImpl(bounds); + vertices = new OctreeImpl(bounds); + meshBounds = new OctreeImpl(bounds); faceInfo = new Dictionary(); edgeInfo = new Dictionary(); diff --git a/Assets/Scripts/model/csg/CsgContext.cs b/Assets/Scripts/model/csg/CsgContext.cs index af1d4267..7f05833c 100644 --- a/Assets/Scripts/model/csg/CsgContext.cs +++ b/Assets/Scripts/model/csg/CsgContext.cs @@ -33,7 +33,7 @@ public class CsgContext public CsgContext(Bounds bounds) { - tree = new NativeSpatial(); + tree = new OctreeImpl(bounds); } public CsgVertex CreateOrGetVertexAt(Vector3 loc) diff --git a/Assets/Scripts/model/export/AutoSave.cs b/Assets/Scripts/model/export/AutoSave.cs index ec118554..d002bb28 100644 --- a/Assets/Scripts/model/export/AutoSave.cs +++ b/Assets/Scripts/model/export/AutoSave.cs @@ -63,7 +63,14 @@ public AutoSave(Model model, string modelsPath) autoSavePath = Path.Combine(modelsPath, "Autosave"); if (!Directory.Exists(autoSavePath)) { - Directory.CreateDirectory(autoSavePath); + try + { + Directory.CreateDirectory(autoSavePath); + } + catch (Exception exception) + { + Debug.LogWarning($"Error creating autosave directory: {exception.Message}\n{exception.StackTrace}"); + } } } diff --git a/Assets/Scripts/model/export/ExportUtils.cs b/Assets/Scripts/model/export/ExportUtils.cs index ba4c9fd2..ce023d9e 100644 --- a/Assets/Scripts/model/export/ExportUtils.cs +++ b/Assets/Scripts/model/export/ExportUtils.cs @@ -38,7 +38,7 @@ class ExportUtils /// Serialize the model to bytes in a range of formats. /// /// The model. - /// The meshes composing the content we would like to serialize and save. + /// The meshes composing the content we would like to serialize and save. /// If true, will serialize a .gltf file /// If true, will serialize a .fbx file /// If true, will serialize a triangulated .obj file @@ -46,19 +46,22 @@ class ExportUtils /// Whether or not to include the recommended model display rotation in save. /// /// A serializer to perform the work for .blocks files. - public static SaveData SerializeModel(Model model, ICollection meshes, - bool saveGltf, bool saveFbx, bool saveTriangulatedObj, bool includeDisplayRotation, PolySerializer serializer, bool saveSelected) + public static SaveData SerializeModel( + Model model, ICollection meshes, + bool saveGltf, bool saveFbx, bool saveTriangulatedObj, + bool includeDisplayRotation, PolySerializer serializer, + bool saveSelected) { // Serialize data. SaveData saveData = new SaveData(); HashSet materials = new HashSet(); ObjFileExporter.ObjFileFromMeshes(meshes, MTL_FILENAME, model.meshRepresentationCache, ref materials, - /*triangulated*/ false, out saveData.objFile, out saveData.objPolyCount); + triangulated: false, out saveData.objFile, out saveData.objPolyCount); if (saveTriangulatedObj) { ObjFileExporter.ObjFileFromMeshes(meshes, MTL_FILENAME, model.meshRepresentationCache, ref materials, - /*triangulated*/ true, out saveData.triangulatedObjFile, out saveData.triangulatedObjPolyCount); + triangulated: true, out saveData.triangulatedObjFile, out saveData.triangulatedObjPolyCount); } saveData.mtlFile = ObjFileExporter.MtlFileFromSet(materials); @@ -84,8 +87,11 @@ public static SaveData SerializeModel(Model model, ICollection meshes, Path.Combine(PeltzerMain.Instance.modelsPath, GLTF_BIN_FILENAME), model.meshRepresentationCache); } - saveData.fbxFile = FbxExporter.FbxFileFromMeshes(meshes, Path.Combine(PeltzerMain.Instance.modelsPath, - FBX_FILENAME)); + if (saveFbx) + { + saveData.fbxFile = FbxExporter.FbxFileFromMeshes(meshes, Path.Combine(PeltzerMain.Instance.modelsPath, + FBX_FILENAME)); + } saveData.blocksFile = PeltzerFileHandler.PeltzerFileFromMeshes(meshes, includeDisplayRotation, serializer); saveData.remixIds = model.GetAllRemixIds(meshes); diff --git a/Assets/Scripts/model/export/FbxExporter.cs b/Assets/Scripts/model/export/FbxExporter.cs index e21bb398..54c5933e 100644 --- a/Assets/Scripts/model/export/FbxExporter.cs +++ b/Assets/Scripts/model/export/FbxExporter.cs @@ -99,7 +99,7 @@ public static void Setup() catch (Exception ex) { // Missing FBX DLL. - Debug.LogError("Unable to load FBXExporter DLL: " + ex.ToString()); + Debug.LogWarning("Unable to load FBXExporter DLL: " + ex.ToString()); } } @@ -154,7 +154,7 @@ private static void ExportComponent(MMesh mesh, int groupId = MMesh.GROUP_NONE) { // We do not wish to duplicate vertices that are shared across faces. As such, we maintain a dictionary from // Vertex.id to the index in the vertices list this method updates. We only need to maintain this dictionary - // per mesh, as Vertex.id is only shared within a single MMesh. Similar to what the .obj exporter does to + // per mesh, as Vertex.id is only shared within a single MMesh. Similar to what the .obj exporter does to // maintain non-duplicate vertices, but zero indexed. List meshVertices = new List(); List meshNormals = new List(); diff --git a/Assets/Scripts/model/main/PeltzerMain.cs b/Assets/Scripts/model/main/PeltzerMain.cs index 053f9828..c8cb7b31 100644 --- a/Assets/Scripts/model/main/PeltzerMain.cs +++ b/Assets/Scripts/model/main/PeltzerMain.cs @@ -12,7 +12,6 @@ // See the License for the specific language governing permissions and // limitations under the License. -#define STEAMVRBUILD using System; using System.Collections.Generic; using System.IO; @@ -87,10 +86,10 @@ public SerializeWork(Model model, ICollection meshes, public void BackgroundWork() { // Need to make sure all meshes are back in remesher for coalesced gltf export. - PeltzerMain.Instance.GetSelector().DeselectAll(); + // PeltzerMain.Instance.GetSelector().DeselectAll(); saveData = ExportUtils.SerializeModel(model, meshes, - /* saveGltf */ true, /* saveFbx */ true, /* saveTriangulatedObj */ true, - /* includeDisplayRotation */ true, serializer, saveSelected); + saveGltf: false, saveFbx: false, saveTriangulatedObj: true, + includeDisplayRotation: true, serializer, saveSelected); saveData.thumbnailBytes = thumbnailBytes; } @@ -262,7 +261,7 @@ public class PeltzerMain : MonoBehaviour private const string SAVE_MESSAGE = "Saving..."; // The default workspace, a room of 10x10x10 metres. - public static readonly Bounds DEFAULT_BOUNDS = new Bounds(Vector3.zero, new Vector3(10f, 10f, 10f)); + public static readonly Bounds DEFAULT_BOUNDS = new Bounds(Vector3.zero, new Vector3(30f, 30f, 30f)); // Menu actions that are selectable while a tutorial is occurring. public static readonly List TUTORIAL_MENU_ACTIONS = @@ -365,6 +364,44 @@ public static PeltzerMain Instance private GifRecorder gifRecorder; private Zoomer zoomer; + public IBaseTool GetToolForMode(ControllerMode mode) + { + switch (mode) + { + case ControllerMode.insertVolume: + return volumeInserter; + case ControllerMode.insertStroke: + return freeform; + case ControllerMode.reshape: + return reshaper; + case ControllerMode.extrude: + return extruder; + case ControllerMode.subdivideFace: + return subdivider; + case ControllerMode.subdivideMesh: + return subdivider; + case ControllerMode.delete: + return deleter; + case ControllerMode.move: + return mover; + case ControllerMode.paintMesh: + return painter; + case ControllerMode.paintFace: + return painter; + case ControllerMode.paintDropper: + return painter; + case ControllerMode.subtract: + return volumeInserter; + case ControllerMode.deletePart: + return deleter; + case ControllerMode.subdividePlane: + return subdivider; + default: + throw new ArgumentOutOfRangeException(nameof(mode), mode, null); + } + + } + // Creations Handler. private ZandriaCreationsManager zandriaCreationsManager; @@ -550,37 +587,43 @@ void Start() // Add Oculus SDK stuff. if (Config.Instance.sdkMode == SdkMode.Oculus) { - OVRManager manager = gameObject.AddComponent(); - manager.trackingOriginType = OVRManager.TrackingOrigin.FloorLevel; - OculusAuth oculusAuth = gameObject.AddComponent(); + // OVRManager manager = gameObject.AddComponent(); + // manager.trackingOriginType = OVRManager.TrackingOrigin.FloorLevel; + // OculusAuth oculusAuth = gameObject.AddComponent(); + } + else if (Config.Instance.sdkMode == SdkMode.OpenXR) + { + // TODO } // Add Vive hardware stuff. if (Config.Instance.VrHardware == VrHardware.Rift) { // Create the left controller geometry for the palette controller. - GameObject controllerGeometryLeft; + GameObject controllerGeometryLeft = null; if (Config.Instance.sdkMode == SdkMode.Oculus) { controllerGeometryLeft = Instantiate(controllerGeometryLeftRiftPrefab, paletteController.oculusRiftHolder.transform, false); } - else + else if (Config.Instance.sdkMode == SdkMode.OpenXR) { - controllerGeometryLeft = Instantiate(controllerGeometryLeftRiftPrefab, paletteController.steamRiftHolder.transform, false); + // TODO + controllerGeometryLeft = Instantiate(controllerGeometryLeftRiftPrefab, paletteController.openXRHolder.transform, false); } paletteController.controllerGeometry = controllerGeometryLeft.GetComponent(); // Create the right controller geometry for the peltzer controller. - GameObject controllerGeometryRight; + GameObject controllerGeometryRight = null; if (Config.Instance.sdkMode == SdkMode.Oculus) { controllerGeometryRight = Instantiate(controllerGeometryRightRiftPrefab, peltzerController.oculusRiftHolder.transform, false); } - else + else if (Config.Instance.sdkMode == SdkMode.OpenXR) { - controllerGeometryRight = Instantiate(controllerGeometryRightRiftPrefab, peltzerController.steamRiftHolder.transform, false); + // TODO + controllerGeometryRight = Instantiate(controllerGeometryRightRiftPrefab, peltzerController.openXRHolder.transform, false); } - peltzerController.controllerGeometry = controllerGeometryRight.GetComponent(); + peltzerController.controllerGeometry = controllerGeometryRight?.GetComponent(); // Only allow hand toggling from the menu if the user is using a Rift. ObjectFinder.ObjectById("ID_toggle_left_handed").SetActive(true); @@ -648,20 +691,7 @@ void Start() filePickerBackgroundThread.Start(); // Set up auto-saving. - userPath = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal); - - // GetFolderPath() can fail, returning an empty string. - if (userPath == "") - { - // If that happens, try a bunch of other folders. - userPath = System.Environment.GetFolderPath( - System.Environment.SpecialFolder.MyDocuments); - if (userPath == "") - { - userPath = System.Environment.GetFolderPath( - System.Environment.SpecialFolder.DesktopDirectory); - } - } + userPath = GetUserPath(); userPath = Path.Combine(userPath, "Blocks"); if (!Path.IsPathRooted(userPath)) @@ -719,6 +749,34 @@ void Start() TrySetup(); } + /// + /// Gets the user path depending on the platform. + /// + /// user path used for auto-saving + private string GetUserPath() + { +#if UNITY_ANDROID && !UNITY_EDITOR + return "/sdcard/"; // We can't use persistentDataPath as it doesn't survive app uninstall + +#else + userPath = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal); + + // GetFolderPath() can fail, returning an empty string. + if (userPath == "") + { + // If that happens, try a bunch of other folders. + userPath = System.Environment.GetFolderPath( + System.Environment.SpecialFolder.MyDocuments); + if (userPath == "") + { + userPath = System.Environment.GetFolderPath( + System.Environment.SpecialFolder.DesktopDirectory); + } + } + return userPath; +#endif + } + /// /// Tries to perform the one-time setup, if we're ready. /// @@ -1347,9 +1405,14 @@ public void SaveCurrentModel(bool publish, bool saveSelected) // Take a screenshot at the end of the next frame. StartCoroutine(PeltzerMain.Instance.autoThumbnailCamera.TakeScreenShot((byte[] pngBytes) => { + + // put it here instead of in BackgroundWork to avoid GetComponent() calls in background thread + PeltzerMain.Instance.GetSelector().DeselectAll(); + // TODO bug - Temporarily doing this in the foreground, as GLTF export can't run in the background. // This should be moved back to the background thread as soon as GLTF export is fixed to not use Unity objects. - SerializeWork serWork = new SerializeWork(model, meshes, pngBytes, (SaveData saveData) => + // SerializeWork serWork = + DoPolyMenuBackgroundWork(new SerializeWork(model, meshes, pngBytes, (SaveData saveData) => { // NOTE: this callback only means data is now serialized. It hasn't been saved yet! @@ -1361,10 +1424,10 @@ public void SaveCurrentModel(bool publish, bool saveSelected) saveData.remixIds = model.GetAllRemixIds(meshes); // Now let's save the serialized data. This will be done asynchronously. SaveSerializedData(saveData, publish, saveSelected); - }, serializerForManualSave, saveSelected); + }, serializerForManualSave, saveSelected)); - serWork.BackgroundWork(); - serWork.PostWork(); + // serWork.BackgroundWork(); + // serWork.PostWork(); })); } @@ -1487,6 +1550,8 @@ public void CreateNewModel(bool clearReferenceImages = true, bool resetAttention zoomer.ClearState(); model.Clear(worldSpace); volumeInserter.ClearState(); + MeshCycler.DestroyMeshes(); + spatialIndex.Reset(DEFAULT_BOUNDS); if (resetAttentionCaller) { diff --git a/Assets/Scripts/model/render/MeshHelper.cs b/Assets/Scripts/model/render/MeshHelper.cs index e6c54f7d..30f17413 100644 --- a/Assets/Scripts/model/render/MeshHelper.cs +++ b/Assets/Scripts/model/render/MeshHelper.cs @@ -21,6 +21,7 @@ using com.google.apps.peltzer.client.model.import; using com.google.apps.peltzer.client.model.main; using com.google.apps.peltzer.client.model.util; +using Object = System.Object; namespace com.google.apps.peltzer.client.model.render { @@ -165,6 +166,11 @@ public static void UpdateMeshes(MMesh updatedMesh, List existi newPos.Count != uMesh.mesh.vertices.Count()) { // If materials changed, easiest action is to remesh everything. + foreach (var mm in existing) + { + UnityEngine.Object.Destroy(mm.mesh); + UnityEngine.Object.Destroy(mm.materialAndColor.material); + } existing.Clear(); // This method is used to update a GameObject, and as such we do not want the vert positions in model space, // it is the gameObject that will be placed and rotated in the world. diff --git a/Assets/Scripts/model/render/ReMesher.cs b/Assets/Scripts/model/render/ReMesher.cs index 836fc2b6..85558645 100644 --- a/Assets/Scripts/model/render/ReMesher.cs +++ b/Assets/Scripts/model/render/ReMesher.cs @@ -19,6 +19,8 @@ using com.google.apps.peltzer.client.model.core; using com.google.apps.peltzer.client.model.util; using com.google.apps.peltzer.client.model.main; +using UnityEditor; +using Object = UnityEngine.Object; namespace com.google.apps.peltzer.client.model.render { @@ -342,8 +344,14 @@ public static void InitBufferCaches() public void Clear() { - meshInfosByMaterial.Clear(); + foreach (var meshInfo in allMeshInfos) + { + Object.Destroy(meshInfo.mesh); + Object.Destroy(meshInfo.materialAndColor.material); + } allMeshInfos.Clear(); + meshInfosByMaterial.Clear(); + meshInfosByMesh.Clear(); meshesPendingAdd.Clear(); meshesPendingRemove.Clear(); meshInfosPendingRegeneration.Clear(); diff --git a/Assets/Scripts/model/render/UXEffects/ContinuousMeshSnapEffect.cs b/Assets/Scripts/model/render/UXEffects/ContinuousMeshSnapEffect.cs index 8f21947b..cfd3fcf5 100644 --- a/Assets/Scripts/model/render/UXEffects/ContinuousMeshSnapEffect.cs +++ b/Assets/Scripts/model/render/UXEffects/ContinuousMeshSnapEffect.cs @@ -12,13 +12,10 @@ // See the License for the specific language governing permissions and // limitations under the License. -using System; using System.Collections.Generic; using com.google.apps.peltzer.client.alignment; using com.google.apps.peltzer.client.model.core; using com.google.apps.peltzer.client.model.main; -using UnityEngine; -using Valve.VR; using com.google.apps.peltzer.client.tools.utils; namespace com.google.apps.peltzer.client.model.render diff --git a/Assets/Scripts/model/render/UXEffects/MeshInsertEffect.cs b/Assets/Scripts/model/render/UXEffects/MeshInsertEffect.cs index c4cca525..03a5287e 100644 --- a/Assets/Scripts/model/render/UXEffects/MeshInsertEffect.cs +++ b/Assets/Scripts/model/render/UXEffects/MeshInsertEffect.cs @@ -44,7 +44,6 @@ public static void Setup(MaterialLibrary library) private bool inSnapThreshhold = false; private Model model; - private float startTime = 0f; private float pctDone = 0f; /// diff --git a/Assets/Scripts/model/util/NativeSpatial.cs b/Assets/Scripts/model/util/NativeSpatial.cs deleted file mode 100644 index 18e1d980..00000000 --- a/Assets/Scripts/model/util/NativeSpatial.cs +++ /dev/null @@ -1,207 +0,0 @@ -// Copyright 2020 The Blocks Authors -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -using System; -using System.Collections; -using System.Collections.Generic; -using System.Runtime.InteropServices; -using System.Threading; -using com.google.apps.peltzer.client.model.core; -using com.google.apps.peltzer.client.model.export; -using com.google.apps.peltzer.client.model.util; -using UnityEngine; - -/// -/// Class exposing native functions which implement our collision system. -/// -public static class NativeSpatialFunction -{ - [DllImport("BlocksNativeLib", EntryPoint = "AllocSpatialPartitioner")] - public static extern int AllocSpatialPartitioner(Vector3 center, Vector3 size); - - [DllImport("BlocksNativeLib")] - public static extern void SpatialPartitionerAddItem(int SpatialPartitionerHandle, int itemId, - Vector3 center, Vector3 extents); - - [DllImport("BlocksNativeLib")] - public static extern void SpatialPartitionerUpdateItem(int SpatialPartitionerHandle, int itemId, - Vector3 center, Vector3 extents); - - [DllImport("BlocksNativeLib")] - public static extern void SpatialPartitionerRemoveItem(int SpatialPartitionerHandle, int itemId); - - [DllImport("BlocksNativeLib")] - public static extern int SpatialPartitionerContainedBy(int SpatialPartitionerHandle, Vector3 testCenter, - Vector3 testExtents, int[] returnArray, int returnArrayMaxSize); - - [DllImport("BlocksNativeLib")] - public static extern int SpatialPartitionerIntersectedBy(int SpatialPartitionerHandle, Vector3 testCenter, - Vector3 testExtents, int[] returnArray, int returnArrayMaxSize); - - [DllImport("BlocksNativeLib")] - public static extern int SpatialPartitionerHasItem(int SpatialPartitionerHandle, int itemHandle); -} - -/// -/// Implementation of CollisionSystem that uses brute force implemented in native code. Even though the -/// algorithmic complexity of this isn't great, we operate on small enough Ns that overhead tends to dominate -/// so implementing this natively is a big win. -/// -/// -public class NativeSpatial : CollisionSystem -{ - - // A unique handle that identifies this collision system to the native code. - private int spatialPartitionId; - // Used for super cheap id allocation - we use this id and increment. - private int nextHandleId = 0; - // A mapping from the items in this system to their numeric handle used to identify them to native. - private Dictionary itemIds = new Dictionary(); - // A mapping of numeric handles to items in the system. - private Dictionary idsToItems = new Dictionary(); - // A mapping of items in the system to their Bounds. - private Dictionary itemBounds = new Dictionary(); - // A preallocated array for retrieving results from native code. - private int[] results = new int[SpatialIndex.MAX_INTERSECT_RESULTS]; - - // Mutex for controlling concurrent access to this system. - private Mutex nativeSpatialMutex = new Mutex(); - - public NativeSpatial() - { - // We call this to ensure that the callback that allows debug statements from native is set up. - FbxExporter.Setup(); - spatialPartitionId = NativeSpatialFunction.AllocSpatialPartitioner(Vector3.up, Vector3.back); - } - - /// - /// Adds an item to the CollisionSystem. - /// - public void Add(T item, Bounds bounds) - { - nativeSpatialMutex.WaitOne(); - int id = nextHandleId++; - itemIds[item] = id; - idsToItems[id] = item; - itemBounds[item] = bounds; - NativeSpatialFunction.SpatialPartitionerAddItem(spatialPartitionId, id, bounds.center, bounds.extents); - nativeSpatialMutex.ReleaseMutex(); - } - - /// - /// Updates the bounding box of an item already in the collision system. - /// - public void UpdateItemBounds(T item, Bounds bounds) - { - nativeSpatialMutex.WaitOne(); - int id = itemIds[item]; - NativeSpatialFunction.SpatialPartitionerUpdateItem(spatialPartitionId, id, bounds.center, bounds.extents); - nativeSpatialMutex.ReleaseMutex(); - } - - /// - /// Remove an item from the system. - /// - /// Item to remove. - /// - /// Thrown when the item isn't in the tree. - public void Remove(T item) - { - nativeSpatialMutex.WaitOne(); - int id = itemIds[item]; - itemIds.Remove(item); - idsToItems.Remove(id); - itemBounds.Remove(item); - NativeSpatialFunction.SpatialPartitionerRemoveItem(spatialPartitionId, id); - nativeSpatialMutex.ReleaseMutex(); - } - - /// - /// Find items contained entirely within the given bounds. - /// This method will create a set when the number of items - /// is greater than zero. - /// - /// Containing bounds. - /// Set of items found. Null when this - /// method returns false. - /// Maximum number of items to find. - /// true if any items are found. - public bool ContainedBy(Bounds bounds, out HashSet items, - int limit = SpatialIndex.MAX_INTERSECT_RESULTS) - { - nativeSpatialMutex.WaitOne(); - int numResults = NativeSpatialFunction.SpatialPartitionerContainedBy(spatialPartitionId, bounds.center, - bounds.extents, results, limit); - items = new HashSet(); - for (int i = 0; i < numResults; i++) - { - items.Add(idsToItems[results[i]]); - } - nativeSpatialMutex.ReleaseMutex(); - return items.Count > 0; - } - - /// - /// Returns whether the item is tracked in this system. - /// - public bool HasItem(T item) - { - nativeSpatialMutex.WaitOne(); - bool inItems = itemIds.ContainsKey(item); - nativeSpatialMutex.ReleaseMutex(); - return inItems; - } - - /// - /// Checks whether the supplied Bounds intersects anything in the system, and returns a HashSet - /// of intersection objects. Returns true if there were any intersections. - /// - public bool IntersectedBy(Bounds bounds, out HashSet items, - int limit = SpatialIndex.MAX_INTERSECT_RESULTS) - { - nativeSpatialMutex.WaitOne(); - int numResults = NativeSpatialFunction.SpatialPartitionerIntersectedBy(spatialPartitionId, bounds.center, - bounds.extents, results, limit); - items = new HashSet(); - for (int i = 0; i < numResults; i++) - { - items.Add(idsToItems[results[i]]); - } - nativeSpatialMutex.ReleaseMutex(); - return items.Count > 0; - } - - /// - /// Checks whether the supplied Bounds intersects anything in the system, and fills the supplied preallocated Hashset - /// with intersected items. Returns true if there were any intersections. - /// - public bool IntersectedByPreallocated(Bounds bounds, ref HashSet items, - int limit = SpatialIndex.MAX_INTERSECT_RESULTS) - { - nativeSpatialMutex.WaitOne(); - int numResults = NativeSpatialFunction.SpatialPartitionerIntersectedBy(spatialPartitionId, bounds.center, - bounds.extents, results, limit); - for (int i = 0; i < numResults; i++) - { - items.Add(idsToItems[results[i]]); - } - nativeSpatialMutex.ReleaseMutex(); - return items.Count > 0; - } - - public Bounds BoundsForItem(T item) - { - return itemBounds[item]; - } -} diff --git a/Assets/Scripts/model/util/NativeSpatial.cs.meta b/Assets/Scripts/model/util/NativeSpatial.cs.meta deleted file mode 100644 index 0b648d10..00000000 --- a/Assets/Scripts/model/util/NativeSpatial.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 895f721dda5c11b42b4fa8de103f67db -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/model/util/WebRequestManager.cs b/Assets/Scripts/model/util/WebRequestManager.cs index 3a8464fe..7e0bf658 100644 --- a/Assets/Scripts/model/util/WebRequestManager.cs +++ b/Assets/Scripts/model/util/WebRequestManager.cs @@ -24,7 +24,7 @@ namespace com.google.apps.peltzer.client.model.util /// /// Manages web requests, limiting how many can happen simultaneously at any given time and re-using /// buffers as much as possible to avoid reallocation and garbage collection. - /// + /// /// Not *all* web requests must be routed through this class. Small, infrequent web requests can be made directly /// via UnityWebRequest without using this class. However, larger or frequent requests should use this, since this /// will avoid the expensive allocation of numerous download buffers (a typical UnityWebRequest allocates many @@ -183,12 +183,17 @@ public void Setup(WebRequestManagerConfig config) if (config.cacheEnabled) { - string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData); - string defaultCachePath = Path.Combine(Path.Combine(Path.Combine( - appDataPath, Application.companyName), Application.productName), "WebRequestCache"); - string cachePath = config.cachePathOverride ?? defaultCachePath; - // Note: Directory.CreateDirectory creates all directories in the path. + string cachePath; + if (!string.IsNullOrEmpty(config.cachePathOverride)) + { + cachePath = config.cachePathOverride; + } + else + { + string baseCachePath = Application.persistentDataPath; + cachePath = Path.Combine(Path.Combine(baseCachePath, Application.companyName), "WebRequestCache"); + } Directory.CreateDirectory(cachePath); cache = gameObject.AddComponent(); diff --git a/Assets/Scripts/testing/OTPerfTest.cs b/Assets/Scripts/testing/OTPerfTest.cs index 109acd14..9619d856 100644 --- a/Assets/Scripts/testing/OTPerfTest.cs +++ b/Assets/Scripts/testing/OTPerfTest.cs @@ -24,156 +24,156 @@ public class OTPerfTest : MonoBehaviour void Start() { Debug.Log("OTPerfTest Start"); - RunNativeTest(100000, 1000); + // RunNativeTest(100000, 1000); } void BasicTest(int numItems, int numQueries, float itemSize = 1f) { - NativeSpatial nativeSpatial = new NativeSpatial(); - Random.InitState(12); - - // Add Test - Bounds itemBounds = new Bounds(Vector3.one, 0.5f * Vector3.one); - - nativeSpatial.Add(1, itemBounds); - HashSet nativeOutset = new HashSet(); - nativeSpatial.IntersectedBy(itemBounds, out nativeOutset); - foreach (int id in nativeOutset) - { - Debug.Log("Collided with " + id); - }; - Debug.Log("Finished running intersection tests"); + // NativeSpatial nativeSpatial = new NativeSpatial(); + // Random.InitState(12); + // + // // Add Test + // Bounds itemBounds = new Bounds(Vector3.one, 0.5f * Vector3.one); + // + // nativeSpatial.Add(1, itemBounds); + // HashSet nativeOutset = new HashSet(); + // nativeSpatial.IntersectedBy(itemBounds, out nativeOutset); + // foreach (int id in nativeOutset) + // { + // Debug.Log("Collided with " + id); + // }; + // Debug.Log("Finished running intersection tests"); } void RunValidationTest(int numItems, int numQueries, float itemSize = 1f) { - Bounds octreeBounds = new Bounds(Vector3.zero, 20f * Vector3.one); - CollisionSystem testOctree = new OctreeImpl(octreeBounds); - CollisionSystem nativeSpatial = new NativeSpatial(); - Random.InitState(12); - - // Add Test - - for (int i = 0; i < numItems; i++) - { - Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); - Bounds itemBounds = new Bounds(pos, itemSize * Vector3.one); - Profiler.BeginSample("OTAdd"); - testOctree.Add(i, itemBounds); - nativeSpatial.Add(i, itemBounds); - Profiler.EndSample(); - } - - Debug.Log("About to run intersection tests"); - for (int i = 0; i < numQueries; i++) - { - Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); - Bounds itemBounds = new Bounds(pos, 1f * Vector3.one); - HashSet outSet = new HashSet(); - HashSet nativeOutset = new HashSet(); - Profiler.BeginSample("OTIntersect"); //Debug.Log("Octree returned set of " + outSet.Count + " items"); - testOctree.IntersectedBy(itemBounds, out outSet); - nativeSpatial.IntersectedBy(itemBounds, out nativeOutset); - if (outSet != null) - { - //Debug.Log("Comparing nonzero results " + outSet.Count + " and " + nativeOutset.Count); - int origSize = outSet.Count; - outSet.IntersectWith(nativeOutset); - if (outSet.Count != origSize) - { - Debug.Log("Results didn't match! Octree set size: " + origSize + " native size " + nativeOutset.Count); - } - } - else - { - if (nativeOutset.Count != 0) - { - Debug.Log("Native code returned more results than original"); - } - } - Profiler.EndSample(); - } - Debug.Log("Finished running intersection tests"); + // Bounds octreeBounds = new Bounds(Vector3.zero, 20f * Vector3.one); + // CollisionSystem testOctree = new OctreeImpl(octreeBounds); + // CollisionSystem nativeSpatial = new NativeSpatial(); + // Random.InitState(12); + // + // // Add Test + // + // for (int i = 0; i < numItems; i++) + // { + // Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); + // Bounds itemBounds = new Bounds(pos, itemSize * Vector3.one); + // Profiler.BeginSample("OTAdd"); + // testOctree.Add(i, itemBounds); + // nativeSpatial.Add(i, itemBounds); + // Profiler.EndSample(); + // } + // + // Debug.Log("About to run intersection tests"); + // for (int i = 0; i < numQueries; i++) + // { + // Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); + // Bounds itemBounds = new Bounds(pos, 1f * Vector3.one); + // HashSet outSet = new HashSet(); + // HashSet nativeOutset = new HashSet(); + // Profiler.BeginSample("OTIntersect"); //Debug.Log("Octree returned set of " + outSet.Count + " items"); + // testOctree.IntersectedBy(itemBounds, out outSet); + // nativeSpatial.IntersectedBy(itemBounds, out nativeOutset); + // if (outSet != null) + // { + // //Debug.Log("Comparing nonzero results " + outSet.Count + " and " + nativeOutset.Count); + // int origSize = outSet.Count; + // outSet.IntersectWith(nativeOutset); + // if (outSet.Count != origSize) + // { + // Debug.Log("Results didn't match! Octree set size: " + origSize + " native size " + nativeOutset.Count); + // } + // } + // else + // { + // if (nativeOutset.Count != 0) + // { + // Debug.Log("Native code returned more results than original"); + // } + // } + // Profiler.EndSample(); + // } + // Debug.Log("Finished running intersection tests"); } void RunOctreeTest(int numItems, int numQueries, float itemSize = 1f) { - Bounds octreeBounds = new Bounds(Vector3.zero, 20f * Vector3.one); - CollisionSystem testOctree = new OctreeImpl(octreeBounds); - - Random.InitState(12); - - // Add Test - - for (int i = 0; i < numItems; i++) - { - Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); - Bounds itemBounds = new Bounds(pos, itemSize * Vector3.one); - Profiler.BeginSample("OTAdd"); - testOctree.Add(i, itemBounds); - Profiler.EndSample(); - } - - for (int i = 0; i < numItems; i++) - { - Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); - Bounds itemBounds = new Bounds(pos, itemSize * Vector3.one); - Profiler.BeginSample("OTModify"); - testOctree.UpdateItemBounds(i, itemBounds); - Profiler.EndSample(); - } - - for (int i = 0; i < numQueries; i++) - { - Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); - Bounds itemBounds = new Bounds(pos, 0.001f * Vector3.one); - HashSet outSet = new HashSet(); - Profiler.BeginSample("OTIntersect"); - testOctree.IntersectedBy(itemBounds, out outSet); - Profiler.EndSample(); - } - + // Bounds octreeBounds = new Bounds(Vector3.zero, 20f * Vector3.one); + // CollisionSystem testOctree = new OctreeImpl(octreeBounds); + // + // Random.InitState(12); + // + // // Add Test + // + // for (int i = 0; i < numItems; i++) + // { + // Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); + // Bounds itemBounds = new Bounds(pos, itemSize * Vector3.one); + // Profiler.BeginSample("OTAdd"); + // testOctree.Add(i, itemBounds); + // Profiler.EndSample(); + // } + // + // for (int i = 0; i < numItems; i++) + // { + // Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); + // Bounds itemBounds = new Bounds(pos, itemSize * Vector3.one); + // Profiler.BeginSample("OTModify"); + // testOctree.UpdateItemBounds(i, itemBounds); + // Profiler.EndSample(); + // } + // + // for (int i = 0; i < numQueries; i++) + // { + // Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); + // Bounds itemBounds = new Bounds(pos, 0.001f * Vector3.one); + // HashSet outSet = new HashSet(); + // Profiler.BeginSample("OTIntersect"); + // testOctree.IntersectedBy(itemBounds, out outSet); + // Profiler.EndSample(); + // } + // } void RunNativeTest(int numItems, int numQueries, float itemSize = 1f) { - NativeSpatial nativeSpatial = new NativeSpatial(); - Random.InitState(12); - - - // Add Test - - for (int i = 0; i < numItems; i++) - { - Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); - Bounds itemBounds = new Bounds(pos, itemSize * Vector3.one); - Profiler.BeginSample("OTAdd"); - nativeSpatial.Add(i, itemBounds); - Profiler.EndSample(); - } - - for (int i = 0; i < numItems; i++) - { - Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); - Bounds itemBounds = new Bounds(pos, itemSize * Vector3.one); - Profiler.BeginSample("OTModify"); - nativeSpatial.UpdateItemBounds(i, itemBounds); - Profiler.EndSample(); - } - - for (int i = 0; i < numQueries; i++) - { - Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); - Bounds itemBounds = new Bounds(pos, 0.001f * Vector3.one); - HashSet outSet = new HashSet(); - Profiler.BeginSample("OTIntersect"); - nativeSpatial.IntersectedBy(itemBounds, out outSet); - Profiler.EndSample(); - } - + // NativeSpatial nativeSpatial = new NativeSpatial(); + // Random.InitState(12); + // + // + // // Add Test + // + // for (int i = 0; i < numItems; i++) + // { + // Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); + // Bounds itemBounds = new Bounds(pos, itemSize * Vector3.one); + // Profiler.BeginSample("OTAdd"); + // nativeSpatial.Add(i, itemBounds); + // Profiler.EndSample(); + // } + // + // for (int i = 0; i < numItems; i++) + // { + // Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); + // Bounds itemBounds = new Bounds(pos, itemSize * Vector3.one); + // Profiler.BeginSample("OTModify"); + // nativeSpatial.UpdateItemBounds(i, itemBounds); + // Profiler.EndSample(); + // } + // + // for (int i = 0; i < numQueries; i++) + // { + // Vector3 pos = new Vector3(Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f), Random.Range(-9.5f, 9.5f)); + // Bounds itemBounds = new Bounds(pos, 0.001f * Vector3.one); + // HashSet outSet = new HashSet(); + // Profiler.BeginSample("OTIntersect"); + // nativeSpatial.IntersectedBy(itemBounds, out outSet); + // Profiler.EndSample(); + // } + // } diff --git a/Assets/Scripts/tools/Deleter.cs b/Assets/Scripts/tools/Deleter.cs index 3f61370e..86da15c5 100644 --- a/Assets/Scripts/tools/Deleter.cs +++ b/Assets/Scripts/tools/Deleter.cs @@ -24,7 +24,7 @@ namespace com.google.apps.peltzer.client.tools /// /// Tool which handles deletion of meshes. /// - public class Deleter : MonoBehaviour + public class Deleter : MonoBehaviour, IBaseTool { public ControllerMain controllerMain; private PeltzerController peltzerController; @@ -281,7 +281,7 @@ private void DeleteEdge(EdgeKey edgeKey) // 4) For each adjacent face add the vertexid at the index previously stored (which is one of the ones in the // edgekey) and then from that index continue adding vertex ids until we hit another vert in the edgekey. That // vertex is NOT added. - // 5) There's now a vertex list for the new face, so we add this along with the face properties from one of the + // 5) There's now a vertex list for the new face, so we add this along with the face properties from one of the // two adjacent faces (choosing arbitrarily). MMesh mesh = model.GetMesh(edgeKey.meshId).Clone(); @@ -303,7 +303,7 @@ private void DeleteEdge(EdgeKey edgeKey) // (x - 1) % count doesn't work, but (x + count - 1) % count is mathematically equivalent int modulusMinusOne = vertCount - 1; int startVert = -1; - // Find the point + // Find the point for (int i = 0; i < vertCount; i++) { if (edgeKey.ContainsVertex(face1.vertexIds[i])) diff --git a/Assets/Scripts/tools/Extruder.cs b/Assets/Scripts/tools/Extruder.cs index ee1dda31..723b043b 100644 --- a/Assets/Scripts/tools/Extruder.cs +++ b/Assets/Scripts/tools/Extruder.cs @@ -30,7 +30,7 @@ namespace com.google.apps.peltzer.client.tools /// itself is moved, and new faces are created to link the moved face back to the mesh. /// /// - public class Extruder : MonoBehaviour + public class Extruder : MonoBehaviour, IBaseTool { // TODO(bug): refactor this to use background mesh validation like Reshaper. diff --git a/Assets/Scripts/tools/Freeform.cs b/Assets/Scripts/tools/Freeform.cs index 6bd462ab..d290cd18 100644 --- a/Assets/Scripts/tools/Freeform.cs +++ b/Assets/Scripts/tools/Freeform.cs @@ -30,7 +30,7 @@ namespace com.google.apps.peltzer.client.tools /// /// A tool for inserting freeform 'strokes'. /// - public class Freeform : MonoBehaviour + public class Freeform : MonoBehaviour, IBaseTool { /// /// The threshold for reversing the direction of the stroke at start. @@ -38,7 +38,7 @@ public class Freeform : MonoBehaviour /// private const float REVERSE_FACE_ANGLE_THRESHOLD = 90f; /// - /// The angle from the normal of a spine that we consider to be "backwards". + /// The angle from the normal of a spine that we consider to be "backwards". /// private const float BACKWARDS_ANGLE_THRESHOLD = 90f; /// @@ -219,7 +219,7 @@ public class Freeform : MonoBehaviour /// private bool recordedSnapThisStroke = false; - // Detection for trigger down & straight back up, vs trigger down and hold -- either of which + // Detection for trigger down & straight back up, vs trigger down and hold -- either of which // begins a stroke. private bool triggerUpToEnd; private bool waitingToDetermineReleaseType; @@ -267,7 +267,7 @@ private void CreateNewVolumeAndHighlight() previousHighlight = currentHighlight; } - // The vertices and faces of the MMesh we're creating. + // The vertices and faces of the MMesh we're creating. // Go in a circle and add the currently-selected number of vertices for the front and back faces. float scale = (GridUtils.GRID_SIZE / 2f) * insertScaleIndex; @@ -315,7 +315,7 @@ private void CreateNewVolumeAndHighlight() meshConstructionOperation.Commit(); currentVolume.RecalcBounds(); - // We generate the highlight directly and don't go via the cache as this isn't a permanent mesh for which + // We generate the highlight directly and don't go via the cache as this isn't a permanent mesh for which // we want a cached highlight. currentHighlight = MeshHelper.GameObjectFromMMesh(worldSpace, currentVolume); @@ -397,7 +397,7 @@ private void CreateNewVolumeAndHighlightSegment() currentVolume = newVolume; - // We generate the highlight directly and don't go via the cache as this isn't a permanent mesh for which + // We generate the highlight directly and don't go via the cache as this isn't a permanent mesh for which // we want a cached highlight. currentHighlight = MeshHelper.GameObjectFromMMesh(worldSpace, currentVolume); @@ -453,7 +453,7 @@ private void UpdatePreviewPositionAndRotation() MeshWithMaterialRenderer renderer = currentHighlight.GetComponent(); - // The user isn't in the middle of making a freeform stroke, + // The user isn't in the middle of making a freeform stroke, // place/rotate the preview based on the current controller position/rotation. renderer.SetPositionModelSpace(peltzerController.LastPositionModel + GetFreeformPreviewOffSetModelSpace()); @@ -878,7 +878,7 @@ private void ScaleFrontFace(bool scaleUp) UpdateOriginalPositions(); } - // Adding a checkpoint means adding a new front face; removing the prior front face (but keeping its verts); + // Adding a checkpoint means adding a new front face; removing the prior front face (but keeping its verts); // and adding a whole new set of sides between the prior and new front face. private void AddCheckpoint() { diff --git a/Assets/Scripts/tools/IBaseTool.cs b/Assets/Scripts/tools/IBaseTool.cs new file mode 100644 index 00000000..31edefa3 --- /dev/null +++ b/Assets/Scripts/tools/IBaseTool.cs @@ -0,0 +1,21 @@ +// Copyright 2024 The Open Blocks Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +namespace com.google.apps.peltzer.client.tools +{ + public interface IBaseTool + { + + } +} diff --git a/Assets/Scripts/tools/IBaseTool.cs.meta b/Assets/Scripts/tools/IBaseTool.cs.meta new file mode 100644 index 00000000..a409a55b --- /dev/null +++ b/Assets/Scripts/tools/IBaseTool.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: cd9de8c984a543aab02e644631718c00 +timeCreated: 1729002463 \ No newline at end of file diff --git a/Assets/Scripts/tools/Mover.cs b/Assets/Scripts/tools/Mover.cs index 8099c8f3..0be361f6 100644 --- a/Assets/Scripts/tools/Mover.cs +++ b/Assets/Scripts/tools/Mover.cs @@ -30,7 +30,7 @@ namespace com.google.apps.peltzer.client.tools /// Tool which handles moving an entire mesh. Since "cloning" is a very similar operation /// to moving, we also support "insertVolume" commands where the ShapeType is COPY. /// - public class Mover : MonoBehaviour, IMeshRenderOwner + public class Mover : MonoBehaviour, IBaseTool, IMeshRenderOwner { // Enums for Type of move. // MOVE = hide and then move. @@ -243,7 +243,7 @@ private void ControllerEventHandler(object sender, ControllerEventArgs args) spatialIndex.FindNearestMeshTo(peltzerController.LastPositionModel, 0.1f / worldSpace.scale, out nearestMesh)) { // Check for a nearest mesh in the case that the user is clicking from the inside of a mesh's bounding box. - // 0.1f is the threshold above which a mesh is considered too far away to select. This is in Unity units, + // 0.1f is the threshold above which a mesh is considered too far away to select. This is in Unity units, // where 1.0f = 1 meter by default. selector.SelectMeshAtPosition(peltzerController.LastPositionModel, Selector.MESHES_ONLY, /* forceSelection = */ true); } @@ -1083,7 +1083,7 @@ private void CompleteMove() if (currentMoveType == MoveType.CREATE) { - // Close the details menu after a user imports. + // Close the details menu after a user imports. // This is a potentially useful UX action for the user, but more importantly it allows // us to avoid making a copy of all meshes here, as we're actually grabbing the meshes from the details panel // to import into the scene. If the user (for some reason) wants to import the same mesh again, they'll have to diff --git a/Assets/Scripts/tools/Painter.cs b/Assets/Scripts/tools/Painter.cs index 8fa4fc4d..4a4d0627 100644 --- a/Assets/Scripts/tools/Painter.cs +++ b/Assets/Scripts/tools/Painter.cs @@ -27,7 +27,7 @@ namespace com.google.apps.peltzer.client.tools /// /// Tool for painting meshes and faces. /// - public class Painter : MonoBehaviour + public class Painter : MonoBehaviour, IBaseTool { public ControllerMain controllerMain; /// @@ -67,7 +67,7 @@ public class Painter : MonoBehaviour /// private Dictionary> seenMeshesAndFaces = new Dictionary>(); /// - /// A pre-allocated dictionary of properties by face, used to avoid constructor overhead, initialized to a + /// A pre-allocated dictionary of properties by face, used to avoid constructor overhead, initialized to a /// private Dictionary propsByFace = new Dictionary(MMesh.MAX_FACES); /// diff --git a/Assets/Scripts/tools/Reshaper.cs b/Assets/Scripts/tools/Reshaper.cs index c0680bce..ed4bfee6 100644 --- a/Assets/Scripts/tools/Reshaper.cs +++ b/Assets/Scripts/tools/Reshaper.cs @@ -35,7 +35,7 @@ namespace com.google.apps.peltzer.client.tools /// retain the last valid state of the mesh, but show the outline of the invalid mesh to the user to help them /// understand that they are being geometrically unreasonable and help guide them back to mathematical sanity. /// - public class Reshaper : MonoBehaviour, IMeshRenderOwner + public class Reshaper : MonoBehaviour, IBaseTool, IMeshRenderOwner { /// /// The factor by which meshes should be scaled. diff --git a/Assets/Scripts/tools/Selector.cs b/Assets/Scripts/tools/Selector.cs index 1451e1d5..7038bdb1 100644 --- a/Assets/Scripts/tools/Selector.cs +++ b/Assets/Scripts/tools/Selector.cs @@ -29,7 +29,7 @@ namespace com.google.apps.peltzer.client.tools /// /// A tool that handles the hovering and selection of meshes, faces, or vertices. /// - public class Selector : MonoBehaviour, IMeshRenderOwner + public class Selector : MonoBehaviour, IBaseTool, IMeshRenderOwner { /// /// Options to customize the selector's selection logic. @@ -739,7 +739,7 @@ private void TryHighlightingAMesh(int nearestMeshId, bool includeGroups, bool fo model.ExpandMeshIdsToGroupMates(touchedMeshIds); } - // In multi-select mode, append any newly-hovered meshes to the selected list. This is also the functionality we want + // In multi-select mode, append any newly-hovered meshes to the selected list. This is also the functionality we want // when forcing click to select functionality. if (isMultiSelecting || forceSelection) { diff --git a/Assets/Scripts/tools/Subdivider.cs b/Assets/Scripts/tools/Subdivider.cs index ceb08e3d..13c5a8ff 100644 --- a/Assets/Scripts/tools/Subdivider.cs +++ b/Assets/Scripts/tools/Subdivider.cs @@ -28,7 +28,7 @@ namespace com.google.apps.peltzer.client.tools /// Tool for subdividing faces. User sees a line across a face, and is able to subdivide the face /// into two faces based on the line. /// - public class Subdivider : MonoBehaviour + public class Subdivider : MonoBehaviour, IBaseTool { /// diff --git a/Assets/Scripts/tools/VolumeInserter.cs b/Assets/Scripts/tools/VolumeInserter.cs index f0ffd092..b8ef2a8a 100644 --- a/Assets/Scripts/tools/VolumeInserter.cs +++ b/Assets/Scripts/tools/VolumeInserter.cs @@ -30,7 +30,7 @@ namespace com.google.apps.peltzer.client.tools /// A tool responsible for adding meshes to the scene. /// An insert is composed of previewing, (potentially) scaling and/or moving, and triggering. /// - public class VolumeInserter : MonoBehaviour + public class VolumeInserter : MonoBehaviour, IBaseTool { // The default scale delta. private static readonly int DEFAULT_SCALE_DELTA = 2; @@ -42,7 +42,7 @@ public class VolumeInserter : MonoBehaviour private static readonly float MIN_TIME_BETWEEN_SCALING = 0.2f; // The lowest scaleDelta can go, for primitives. This implies a cube of size 2-grid-units. private static readonly int MIN_SCALE_DELTA = -4; - // The highest scaleDelta can go, for primitives. This implies that four (and a bit) such cubes could fit + // The highest scaleDelta can go, for primitives. This implies that four (and a bit) such cubes could fit // side-by-side within bounds. private static readonly int MAX_SCALE_DELTA = 220; // How long after an insert should it take for the preview mesh to once again show at full opacity. @@ -386,7 +386,7 @@ private void CreateNewVolumeMesh(int? oldScaleDeltaToAnimateFrom = null) Vector3 scale; if (peltzerController.shapesMenu.showingShapeMenu) { - // Scale delta used here is 0 if the shapes menu is open: we want all shapes in the menu the + // Scale delta used here is 0 if the shapes menu is open: we want all shapes in the menu the // same size. Further, we invert the worldSpace scale, as the shapes menu is at a constant scale. scale = Vector3.one * GetScaleForScaleDelta(0) / worldSpace.scale; } diff --git a/Assets/Scripts/tools/utils/HighlightStyles/MeshCycler.cs b/Assets/Scripts/tools/utils/HighlightStyles/MeshCycler.cs index fe79016b..14560190 100644 --- a/Assets/Scripts/tools/utils/HighlightStyles/MeshCycler.cs +++ b/Assets/Scripts/tools/utils/HighlightStyles/MeshCycler.cs @@ -70,7 +70,7 @@ public static Mesh GetTempMeshForMeshMatId(int meshId, int materialId, out bool mesh = new Mesh(); } - matDict[meshId] = mesh; + matDict[materialId] = mesh; return mesh; } @@ -86,5 +86,15 @@ public static void ResetCycler() } meshDict.Clear(); } + + public static void DestroyMeshes() + { + ResetCycler(); + foreach (Mesh mesh in meshPool) + { + Object.Destroy(mesh); + } + meshPool.Clear(); + } } } diff --git a/Assets/Scripts/tools/utils/HighlightStyles/MeshDeleteStyle.cs b/Assets/Scripts/tools/utils/HighlightStyles/MeshDeleteStyle.cs index 8456e5d4..a697f3a2 100644 --- a/Assets/Scripts/tools/utils/HighlightStyles/MeshDeleteStyle.cs +++ b/Assets/Scripts/tools/utils/HighlightStyles/MeshDeleteStyle.cs @@ -72,16 +72,19 @@ public static void RenderMeshes(Model model, int matId = pair.Key; MeshGenContext meshGenContext = pair.Value; - Mesh curMesh = new Mesh(); + Mesh curMesh = MeshCycler.GetTempMeshForMeshMatId(key, matId, out bool needToPopulateMesh); Material curMaterial = animPct >= .99f ? matDict[MaterialRegistry.GetMaterialType(matId)].GetFixedMaterial() : matDict[MaterialRegistry.GetMaterialType(matId)].GetInstanceOfMaterial(); curMaterial.SetFloat("_OverrideAmount", emissiveAmount); curMaterial.SetColor("_OverrideColor", ERASE_COLOR); curMaterial.renderQueue = 3000; - curMesh.SetVertices(meshGenContext.verts); - curMesh.SetColors(meshGenContext.colors); - curMesh.SetTriangles(meshGenContext.triangles, /* subMesh */ 0); - curMesh.RecalculateNormals(); + if (needToPopulateMesh) + { + curMesh.SetVertices(meshGenContext.verts); + curMesh.SetColors(meshGenContext.colors); + curMesh.SetTriangles(meshGenContext.triangles, /* subMesh */ 0); + curMesh.RecalculateNormals(); + } Graphics.DrawMesh(curMesh, worldSpace.modelToWorld, curMaterial, 0); } diff --git a/Assets/Scripts/tutorial/AttentionCaller.cs b/Assets/Scripts/tutorial/AttentionCaller.cs index bbe039c0..630932ae 100644 --- a/Assets/Scripts/tutorial/AttentionCaller.cs +++ b/Assets/Scripts/tutorial/AttentionCaller.cs @@ -190,7 +190,7 @@ public enum Element private const string SAVE_SELECTED_BUTTON_PATH = "ID_PanelTools/ToolSide/Menu-Save/Save-Selected"; private const string GRID_BUTTON_PATH = "ID_PanelTools/ToolSide/Actions/Blockmode"; private const string TUTORIAL_BUTTON_PATH = "ID_PanelTools/ToolSide/Actions/Tutorial"; - private const string TAKE_A_TUTORIAL_BUTTON_PATH = "ID_PanelTools/ToolSide/TutorialPrompt/Btns/YesTutorial"; + private const string TAKE_A_TUTORIAL_BUTTON_PATH = "TutorialPrompt/Btns/YesTutorial"; private const int RED_MATERIAL_ID = 8; @@ -304,22 +304,22 @@ public void Setup(PeltzerController peltzerController, PaletteController palette elements[Element.SAVE_BUTTON_ICON] = FindOrDie(paletteController.gameObject, SAVE_BUTTON_ICON_PATH); elements[Element.GRID_BUTTON] = FindOrDie(paletteController.gameObject, GRID_BUTTON_PATH); elements[Element.TUTORIAL_BUTTON] = FindOrDie(paletteController.gameObject, TUTORIAL_BUTTON_PATH); - elements[Element.TAKE_A_TUTORIAL_BUTTON] = FindOrDie(paletteController.gameObject, TAKE_A_TUTORIAL_BUTTON_PATH); + elements[Element.TAKE_A_TUTORIAL_BUTTON] = FindOrDie(paletteController.m_Popups, TAKE_A_TUTORIAL_BUTTON_PATH); elements[Element.SIREN] = ObjectFinder.ObjectById("ID_Siren"); elements[Element.SAVE_SELECTED_BUTTON] = FindOrDie(paletteController.gameObject, SAVE_SELECTED_BUTTON_PATH); this.spherePrefab = Resources.Load("Prefabs/GlowOrb"); lightBulbs = new List{ - ObjectFinder.ObjectById("ID_Light_1"), - ObjectFinder.ObjectById("ID_Light_2"), - ObjectFinder.ObjectById("ID_Light_3"), - ObjectFinder.ObjectById("ID_Light_4"), - ObjectFinder.ObjectById("ID_Light_5"), - ObjectFinder.ObjectById("ID_Light_6"), - ObjectFinder.ObjectById("ID_Light_7"), - ObjectFinder.ObjectById("ID_Light_8"), - ObjectFinder.ObjectById("ID_Light_9")}; + ObjectFinder.ObjectById("ID_Light_1"), + ObjectFinder.ObjectById("ID_Light_2"), + ObjectFinder.ObjectById("ID_Light_3"), + ObjectFinder.ObjectById("ID_Light_4"), + ObjectFinder.ObjectById("ID_Light_5"), + ObjectFinder.ObjectById("ID_Light_6"), + ObjectFinder.ObjectById("ID_Light_7"), + ObjectFinder.ObjectById("ID_Light_8"), + ObjectFinder.ObjectById("ID_Light_9")}; } /// diff --git a/Assets/Scripts/tutorial/IceCreamTutorial.cs b/Assets/Scripts/tutorial/IceCreamTutorial.cs index 1e883c07..6ca99e5c 100644 --- a/Assets/Scripts/tutorial/IceCreamTutorial.cs +++ b/Assets/Scripts/tutorial/IceCreamTutorial.cs @@ -123,7 +123,7 @@ public override void OnPrepare() PeltzerMain.Instance.GetFloatingMessage().ResetProgressBar(); PeltzerMain.Instance.GetFloatingMessage().PositionBillboard(); - PeltzerMain.Instance.GetFloatingMessage().Show("Let's learn the basics!", TextPosition.CENTER); + PeltzerMain.Instance.GetFloatingMessage().Show("Let's learn the basics!", TextPosition.CENTER_NO_TITLE); PeltzerMain.Instance.GetFloatingMessage().ShowHeader(""); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); @@ -167,7 +167,7 @@ public bool OnValidate() if (startMessageTime != 0f && Time.time > startMessageTime) { - PeltzerMain.Instance.GetFloatingMessage().Show("Who doesn't like\nice cream?", TextPosition.CENTER); + PeltzerMain.Instance.GetFloatingMessage().Show("Who doesn't like\nice cream?", TextPosition.CENTER_NO_TITLE); // Load the broken ice cream scene (one ice cream with missing scoop & cherry). PeltzerMain.Instance.tutorialManager.LoadAndAlignTutorialModel( POLY_MODEL_RESOURCE_PATH, @@ -236,7 +236,7 @@ public void OnPrepare() // Show instructions. // TODO This instruction should be rewritten. PeltzerMain.Instance.GetFloatingMessage().ShowHeader("Moving"); - PeltzerMain.Instance.GetFloatingMessage().Show("Move the cone closer to you", TextPosition.FULL_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("Move the cone closer to you!", TextPosition.FULL_SIDE); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("MOVE"); PeltzerMain.Instance.GetFloatingMessage().ShowProgressBar(/*show*/ true); PeltzerMain.Instance.attentionCaller.Recolor(AttentionCaller.Element.PELTZER_GRIP_LEFT); @@ -264,7 +264,7 @@ public bool OnValidate() || (timeFirstStartedMoving != 0 && Time.time - timeFirstStartedMoving > 3f)) { PeltzerMain.Instance.GetFloatingMessage().ShowHeader(""); - PeltzerMain.Instance.GetFloatingMessage().Show("Looking good", TextPosition.CENTER_NO_TITLE, /*play confetti*/ true); + PeltzerMain.Instance.GetFloatingMessage().Show("Looking good!", TextPosition.CENTER_NO_TITLE, /*play confetti*/ true); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); return true; } @@ -365,7 +365,7 @@ public void OnPrepare() // Disallow scaling. main.restrictionManager.scaleOnVolumeInsertionAllowed = false; // Show instructions. - PeltzerMain.Instance.GetFloatingMessage().Show("Switch to a sphere shape", TextPosition.FULL_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("Switch to a sphere shape!", TextPosition.FULL_SIDE); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("SELECT_SPHERE"); } @@ -407,7 +407,7 @@ public void OnFinish() PeltzerMain.Instance.attentionCaller.StopGlowing(AttentionCaller.Element.PELTZER_THUMBSTICK); PeltzerMain.Instance.attentionCaller.StopGlowing(AttentionCaller.Element.PELTZER_TOUCHPAD_LEFT); // Congratulate the user on this outstanding victory. - PeltzerMain.Instance.GetFloatingMessage().Show("Nice\nThat's the one", TextPosition.CENTER, true); + PeltzerMain.Instance.GetFloatingMessage().Show("Nice!\nThat's the one.", TextPosition.CENTER, true); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); tutorial.PlaySuccessSound(); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.SIREN, @@ -444,7 +444,7 @@ public void OnPrepare() PeltzerMain.Instance.attentionCaller.Recolor(AttentionCaller.Element.PELTZER_TRIGGER); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.PELTZER_TRIGGER); // Show instructions. - PeltzerMain.Instance.GetFloatingMessage().Show("Pile it on top", TextPosition.FULL_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("Pile it on top!", TextPosition.FULL_SIDE); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("INSERT_SPHERE"); } @@ -467,11 +467,11 @@ public bool OnCommand(Command command) if (dist > DISTANCE_TOLERANCE) { PeltzerMain.Instance.GetFloatingMessage() - .Show("Place it in the right spot", TextPosition.FULL_SIDE); + .Show("Place it in the right spot!", TextPosition.FULL_SIDE); return false; } spherePlaced = true; - PeltzerMain.Instance.GetFloatingMessage().Show("That's better", TextPosition.FULL_SIDE, true); + PeltzerMain.Instance.GetFloatingMessage().Show("That's better.", TextPosition.FULL_SIDE, true); return true; } @@ -498,7 +498,7 @@ public void OnFinish() PeltzerMain.Instance.model.HideMeshForTestOrTutorial(SCOOP_PLACEHOLDER_MESH_ID); completed = true; PeltzerMain.Instance.model.ApplyCommand(new DeleteMeshCommand(SCOOP_PLACEHOLDER_MESH_ID)); - PeltzerMain.Instance.GetFloatingMessage().Show("Now for the cherry\non top", TextPosition.CENTER, true); + PeltzerMain.Instance.GetFloatingMessage().Show("Now for the cherry\non top...", TextPosition.CENTER, true); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); tutorial.PlaySuccessSound(); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.SIREN, @@ -532,7 +532,7 @@ public void OnPrepare() // Allow primitive scaling, but nothing else. main.restrictionManager.scaleOnVolumeInsertionAllowed = true; // Show instructions. - PeltzerMain.Instance.GetFloatingMessage().Show("That's too big\nSize it down", TextPosition.FULL_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("That's too big.\nSize it down!", TextPosition.FULL_SIDE); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("SMALLER_SPHERE"); // Allow the touchpad's down button. main.restrictionManager.touchpadDownAllowed = true; @@ -566,7 +566,7 @@ public bool OnValidate() if (!encouragementShown && PeltzerMain.Instance.GetVolumeInserter().scaleDelta < SCOOP_SCALE_DELTA) { - PeltzerMain.Instance.GetFloatingMessage().Show("Keep on going", TextPosition.FULL_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("Keep on going...", TextPosition.FULL_SIDE); encouragementShown = true; } // TODO add : You're almost there! @@ -595,7 +595,7 @@ public void OnFinish() PeltzerMain.Instance.peltzerController.controllerGeometry.volumeInserterOverlay.GetComponent().downIcon); PeltzerMain.Instance.attentionCaller.StopGlowing(AttentionCaller.Element.PELTZER_THUMBSTICK); PeltzerMain.Instance.attentionCaller.StopGlowing(AttentionCaller.Element.PELTZER_TOUCHPAD_DOWN); - PeltzerMain.Instance.GetFloatingMessage().Show("Perfect", TextPosition.CENTER, true); + PeltzerMain.Instance.GetFloatingMessage().Show("Perfect!", TextPosition.CENTER, true); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); iceCreamTutorial.PlaySuccessSound(); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.SIREN, @@ -633,7 +633,7 @@ public void OnPrepare() PeltzerMain.Instance.attentionCaller.Recolor(AttentionCaller.Element.PELTZER_TRIGGER); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.PELTZER_TRIGGER); // Show instructions. - PeltzerMain.Instance.GetFloatingMessage().Show("Place the cherry on top", TextPosition.FULL_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("Place the cherry on top!", TextPosition.FULL_SIDE); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("INSERT_ANOTHER_SPHERE"); } @@ -655,7 +655,7 @@ public bool OnCommand(Command command) tutorial.cherryPlaceHolder.offset); if (dist > DISTANCE_TOLERANCE) { - PeltzerMain.Instance.GetFloatingMessage().Show("Try again", TextPosition.FULL_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("Try again!", TextPosition.FULL_SIDE); return false; } cherryPlaced = true; @@ -690,7 +690,7 @@ public void OnFinish() PeltzerMain.Instance.model.ApplyCommand(new DeleteMeshCommand(CHERRY_PLACEHOLDER_MESH_ID)); PeltzerMain.Instance.GetFloatingMessage().ShowHeader(""); PeltzerMain.Instance.GetFloatingMessage() - .Show("Let's paint it RED", TextPosition.CENTER_NO_TITLE); + .Show("Let's paint it RED!", TextPosition.CENTER_NO_TITLE); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); tutorial.PlaySuccessSound(); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.SIREN, @@ -728,7 +728,7 @@ public void OnPrepare() PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.PELTZER_TRIGGER); // Show instructions. PeltzerMain.Instance.GetFloatingMessage().ShowHeader("Painting"); - PeltzerMain.Instance.GetFloatingMessage().Show("Pick up the paint brush", TextPosition.BOTTOM); + PeltzerMain.Instance.GetFloatingMessage().Show("Pick up the paint brush!", TextPosition.BOTTOM); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("CHOOSE_PAINTBRUSH"); // Set all the colors to be allowed so that they aren't greyed out. However changingColors is still disabled // so the user can't select them. We just want them to be colorful for the ripple animation. @@ -818,7 +818,7 @@ public void OnPrepare() startRippleTime = Time.time + rippleDuration; // Show instructions, and play confetti effect this step. - PeltzerMain.Instance.GetFloatingMessage().Show("Flip the palette to select RED", TextPosition.BOTTOM); + PeltzerMain.Instance.GetFloatingMessage().Show("Flip the palette to select RED!", TextPosition.BOTTOM); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("CHOOSE_COLOR"); } @@ -841,7 +841,7 @@ public bool OnValidate() PeltzerMain.Instance.peltzerController.currentMaterial != MaterialRegistry.DEEP_ORANGE_ID && PeltzerMain.Instance.peltzerController.currentMaterial != previousMaterial) { - PeltzerMain.Instance.GetFloatingMessage().Show("That's not RED", TextPosition.BOTTOM); + PeltzerMain.Instance.GetFloatingMessage().Show("That's not RED.", TextPosition.BOTTOM); return false; } @@ -868,7 +868,7 @@ public void OnFinish() PeltzerMain.Instance.restrictionManager.SetOnlyAllowedColor(-2); PeltzerMain.Instance.attentionCaller.GreyOutAllColorSwatches(); PeltzerMain.Instance.attentionCaller.StopGlowing(AttentionCaller.Element.RED_PAINT_SWATCH); - PeltzerMain.Instance.GetFloatingMessage().Show("Nice", TextPosition.CENTER, true); + PeltzerMain.Instance.GetFloatingMessage().Show("Nice!", TextPosition.CENTER, true); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); iceCreamTutorial.PlaySuccessSound(); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.SIREN, @@ -894,7 +894,7 @@ public PaintCherryStep(IceCreamTutorial tutorial) public void OnPrepare() { // Show instructions. - PeltzerMain.Instance.GetFloatingMessage().Show("Paint the cherry RED", TextPosition.HALF_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("Paint the cherry RED!", TextPosition.HALF_SIDE); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("PAINT_COLOR"); PeltzerMain.Instance.attentionCaller.Recolor(AttentionCaller.Element.PELTZER_TRIGGER); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.PELTZER_TRIGGER); @@ -969,7 +969,7 @@ public void OnFinish() PeltzerMain.Instance.attentionCaller.StopMeshGlowing(tutorial.newCherryMeshId); PeltzerMain.Instance.GetFloatingMessage().ShowHeader(""); PeltzerMain.Instance.GetFloatingMessage() - .Show("Your friend wants one\nLet's make a copy", TextPosition.CENTER_NO_TITLE, true); + .Show("Your friend wants one.\nLet's make a copy!", TextPosition.CENTER_NO_TITLE, true); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); tutorial.PlaySuccessSound(); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.SIREN, @@ -1007,7 +1007,7 @@ public void OnPrepare() PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.PELTZER_TRIGGER); // Show instructions. PeltzerMain.Instance.GetFloatingMessage().ShowHeader("Copying"); - PeltzerMain.Instance.GetFloatingMessage().Show("Choose the grab tool", TextPosition.BOTTOM); + PeltzerMain.Instance.GetFloatingMessage().Show("Choose the grab tool!", TextPosition.BOTTOM); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("CHOOSE_GRAB"); // Look at me. @@ -1044,7 +1044,7 @@ public void OnFinish() // Only the move tool is allowed from now on (so the user can't switch to a different one). PeltzerMain.Instance.restrictionManager.SetOnlyAllowedControllerMode(ControllerMode.move); - PeltzerMain.Instance.GetFloatingMessage().Show("First select everything", TextPosition.CENTER, true); + PeltzerMain.Instance.GetFloatingMessage().Show("First select everything!", TextPosition.CENTER, true); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); iceCreamTutorial.PlaySuccessSound(); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.SIREN, @@ -1063,7 +1063,7 @@ public void OnFinish() private class MultiSelectEverythingStep : ITutorialStep { private static string DEFAULT_INSTRUCTION = - "Click then drag through shapes"; + "Click then drag through shapes!"; bool triggerDown; int numMeshes; bool userTriedAndFailed; @@ -1138,13 +1138,13 @@ public bool OnValidate() selector.ClearState(); // Play error sound. // Play error haptics. - PeltzerMain.Instance.GetFloatingMessage().Show("Missed some\nTry again", TextPosition.HALF_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("Missed some.\nTry again!", TextPosition.HALF_SIDE); userTriedAndFailed = true; } if (triggerDown) { - PeltzerMain.Instance.GetFloatingMessage().Show("Wave through everything", TextPosition.HALF_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("Wave through everything.", TextPosition.HALF_SIDE); userTriedAndFailed = false; } else if (!userTriedAndFailed) @@ -1171,7 +1171,7 @@ public void OnFinish() // Disallow undo/redo. PeltzerMain.Instance.restrictionManager.undoRedoAllowed = false; // Congratulate the user on this outstanding victory. - PeltzerMain.Instance.GetFloatingMessage().Show("Now that everything is selected let's copy it", TextPosition.CENTER, true); + PeltzerMain.Instance.GetFloatingMessage().Show("Now that everything is selected let's copy it!", TextPosition.CENTER, true); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); iceCreamTutorial.PlaySuccessSound(); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.SIREN, @@ -1216,7 +1216,7 @@ private void OnControllerEvent(object sender, ControllerEventArgs args) public void OnPrepare() { // Show instructions. - PeltzerMain.Instance.GetFloatingMessage().Show("Copy the cone", TextPosition.FULL_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("Copy the cone!", TextPosition.FULL_SIDE); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("COPY"); PeltzerMain.Instance.restrictionManager.copyingAllowed = true; @@ -1288,7 +1288,7 @@ public bool OnValidate() PeltzerMain.Instance.attentionCaller.StopGlowing(AttentionCaller.Element.PELTZER_THUMBSTICK); PeltzerMain.Instance.attentionCaller.StopGlowing(AttentionCaller.Element.PELTZER_TOUCHPAD_LEFT); - PeltzerMain.Instance.GetFloatingMessage().Show("Place it next to the original", TextPosition.FULL_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("Place it next to the original!", TextPosition.FULL_SIDE); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("INSERT_SPHERE"); // Call attention to trigger. PeltzerMain.Instance.attentionCaller.Recolor(AttentionCaller.Element.PELTZER_TRIGGER); @@ -1313,7 +1313,7 @@ public void OnFinish() PeltzerMain.Instance.restrictionManager.copyingAllowed = false; PeltzerMain.Instance.restrictionManager.movingMeshesAllowed = false; PeltzerMain.Instance.GetFloatingMessage().ShowHeader(""); - PeltzerMain.Instance.GetFloatingMessage().Show("Your friend doesn't want a cherry", TextPosition.CENTER_NO_TITLE, true); + PeltzerMain.Instance.GetFloatingMessage().Show("Your friend doesn't want a cherry.", TextPosition.CENTER_NO_TITLE, true); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); tutorial.PlaySuccessSound(); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.SIREN, @@ -1357,7 +1357,7 @@ public void OnPrepare() PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.PELTZER_TRIGGER); // Show instructions. PeltzerMain.Instance.GetFloatingMessage().ShowHeader("Erasing"); - PeltzerMain.Instance.GetFloatingMessage().Show("Grab the eraser", TextPosition.BOTTOM); + PeltzerMain.Instance.GetFloatingMessage().Show("Grab the eraser!", TextPosition.BOTTOM); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("CHOOSE_ERASER"); // Look at me. @@ -1397,7 +1397,7 @@ public void OnFinish() PeltzerMain.Instance.attentionCaller.StopGlowing(ControllerMode.delete); PeltzerMain.Instance.attentionCaller.GreyOut(AttentionCaller.Element.PELTZER_TRIGGER); PeltzerMain.Instance.attentionCaller.StopGlowing(AttentionCaller.Element.PELTZER_TRIGGER); - PeltzerMain.Instance.GetFloatingMessage().Show("Let's get rid of it", TextPosition.CENTER, true); + PeltzerMain.Instance.GetFloatingMessage().Show("Let's get rid of it!", TextPosition.CENTER, true); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); iceCreamTutorial.PlaySuccessSound(); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.SIREN, @@ -1423,7 +1423,7 @@ public DeleteSecondCherryStep(IceCreamTutorial tutorial) public void OnPrepare() { // Show instructions. - PeltzerMain.Instance.GetFloatingMessage().Show("Erase the\nnew cherry", TextPosition.HALF_SIDE); + PeltzerMain.Instance.GetFloatingMessage().Show("Erase the\nnew cherry!", TextPosition.HALF_SIDE); PeltzerMain.Instance.GetFloatingMessage().ShowGIF("ERASE"); PeltzerMain.Instance.attentionCaller.Recolor(AttentionCaller.Element.PELTZER_TRIGGER); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.PELTZER_TRIGGER); @@ -1493,7 +1493,7 @@ public void OnFinish() PeltzerMain.Instance.attentionCaller.StopGlowing(AttentionCaller.Element.PELTZER_TRIGGER); PeltzerMain.Instance.attentionCaller.StopMeshGlowing(tutorial.clonedCherryMeshId); PeltzerMain.Instance.GetFloatingMessage().ShowHeader(""); - PeltzerMain.Instance.GetFloatingMessage().Show("That's better", TextPosition.CENTER_NO_TITLE, true); + PeltzerMain.Instance.GetFloatingMessage().Show("That's better.", TextPosition.CENTER_NO_TITLE, true); PeltzerMain.Instance.GetFloatingMessage().HideAllGIFs(); tutorial.PlaySuccessSound(); PeltzerMain.Instance.attentionCaller.StartGlowing(AttentionCaller.Element.SIREN, @@ -1554,7 +1554,7 @@ public bool OnValidate() if (congratsTime != 0f && Time.time > congratsTime) { - PeltzerMain.Instance.GetFloatingMessage().Show("Congrats!\nYou've got the basics", TextPosition.CENTER_NO_TITLE); + PeltzerMain.Instance.GetFloatingMessage().Show("Congrats!\nYou've got the basics. :)", TextPosition.CENTER_NO_TITLE); PeltzerMain.Instance.GetFloatingMessage().ShowProgressBar(/*show*/ false); PeltzerMain.Instance.GetFloatingMessage().PlayFinalConfetti(); PeltzerMain.Instance.audioLibrary.PlayClip(PeltzerMain.Instance.audioLibrary.tutorialCompletionSound); diff --git a/Assets/ThirdParty.meta b/Assets/ThirdParty.meta deleted file mode 100644 index d2921dce..00000000 --- a/Assets/ThirdParty.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 2f9356f1a448ac6409a21c04453329ba -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR.meta b/Assets/ThirdParty/SteamVR.meta deleted file mode 100644 index 2b6f1146..00000000 --- a/Assets/ThirdParty/SteamVR.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 44208197a99572847abe34f42ba219cf -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Editor.meta b/Assets/ThirdParty/SteamVR/Editor.meta deleted file mode 100644 index 60e7bcd5..00000000 --- a/Assets/ThirdParty/SteamVR/Editor.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c33af0785775d7548b22541da37936fe -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Editor.cs b/Assets/ThirdParty/SteamVR/Editor/SteamVR_Editor.cs deleted file mode 100644 index 8889e49e..00000000 --- a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Editor.cs +++ /dev/null @@ -1,127 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Custom inspector display for SteamVR_Camera -// -//============================================================================= - -using UnityEngine; -using UnityEditor; -using System.IO; - -[CustomEditor(typeof(SteamVR_Camera)), CanEditMultipleObjects] -public class SteamVR_Editor : Editor -{ - int bannerHeight = 150; - Texture logo; - - SerializedProperty script, wireframe; - - string GetResourcePath() - { - var ms = MonoScript.FromScriptableObject(this); - var path = AssetDatabase.GetAssetPath(ms); - path = Path.GetDirectoryName(path); - return path.Substring(0, path.Length - "Editor".Length) + "Textures/"; - } - - void OnEnable() - { - var resourcePath = GetResourcePath(); - - logo = AssetDatabase.LoadAssetAtPath(resourcePath + "logo.png"); - - script = serializedObject.FindProperty("m_Script"); - - wireframe = serializedObject.FindProperty("wireframe"); - - foreach (SteamVR_Camera target in targets) - target.ForceLast(); - } - - public override void OnInspectorGUI() - { - serializedObject.Update(); - - var rect = GUILayoutUtility.GetRect(Screen.width - 38, bannerHeight, GUI.skin.box); - if (logo) - GUI.DrawTexture(rect, logo, ScaleMode.ScaleToFit); - - if (!Application.isPlaying) - { - var expand = false; - var collapse = false; - foreach (SteamVR_Camera target in targets) - { - if (AssetDatabase.Contains(target)) - continue; - if (target.isExpanded) - collapse = true; - else - expand = true; - } - - if (expand) - { - GUILayout.BeginHorizontal(); - if (GUILayout.Button("Expand")) - { - foreach (SteamVR_Camera target in targets) - { - if (AssetDatabase.Contains(target)) - continue; - if (!target.isExpanded) - { - target.Expand(); - EditorUtility.SetDirty(target); - } - } - } - GUILayout.Space(18); - GUILayout.EndHorizontal(); - } - - if (collapse) - { - GUILayout.BeginHorizontal(); - if (GUILayout.Button("Collapse")) - { - foreach (SteamVR_Camera target in targets) - { - if (AssetDatabase.Contains(target)) - continue; - if (target.isExpanded) - { - target.Collapse(); - EditorUtility.SetDirty(target); - } - } - } - GUILayout.Space(18); - GUILayout.EndHorizontal(); - } - } - - EditorGUILayout.PropertyField(script); - EditorGUILayout.PropertyField(wireframe); - - serializedObject.ApplyModifiedProperties(); - } - - public static void ExportPackage() - { - AssetDatabase.ExportPackage(new string[] { - "Assets/SteamVR", - "Assets/Plugins/openvr_api.cs", - "Assets/Plugins/openvr_api.bundle", - "Assets/Plugins/x86/openvr_api.dll", - "Assets/Plugins/x86/steam_api.dll", - "Assets/Plugins/x86/libsteam_api.so", - "Assets/Plugins/x86_64/openvr_api.dll", - "Assets/Plugins/x86_64/steam_api.dll", - "Assets/Plugins/x86_64/libsteam_api.so", - "Assets/Plugins/x86_64/libopenvr_api.so", - }, "steamvr.unitypackage", ExportPackageOptions.Recurse); - EditorApplication.Exit(0); - } -} - diff --git a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Editor.cs.meta b/Assets/ThirdParty/SteamVR/Editor/SteamVR_Editor.cs.meta deleted file mode 100644 index dca5102a..00000000 --- a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Editor.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: ac7c16b64a1f53a4686dfedf9823fe60 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Preferences.cs b/Assets/ThirdParty/SteamVR/Editor/SteamVR_Preferences.cs deleted file mode 100644 index ad3e0007..00000000 --- a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Preferences.cs +++ /dev/null @@ -1,48 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Preferences pane for how SteamVR plugin behaves. -// -//============================================================================= - -using UnityEngine; -using UnityEditor; - -public class SteamVR_Preferences -{ - /// - /// Should SteamVR automatically enable VR when opening Unity or pressing play. - /// - public static bool AutoEnableVR - { - get - { - return EditorPrefs.GetBool("SteamVR_AutoEnableVR", true); - } - set - { - EditorPrefs.SetBool("SteamVR_AutoEnableVR", value); - } - } - - [PreferenceItem("SteamVR")] - static void PreferencesGUI() - { - EditorGUILayout.BeginVertical(); - EditorGUILayout.Space(); - - // Automatically Enable VR - { - string title = "Automatically Enable VR"; - string tooltip = "Should SteamVR automatically enable VR on launch and play?"; - AutoEnableVR = EditorGUILayout.Toggle(new GUIContent(title, tooltip), AutoEnableVR); - string helpMessage = "To enable VR manually:\n"; - helpMessage += "- go to Edit -> Project Settings -> Player,\n"; - helpMessage += "- tick 'Virtual Reality Supported',\n"; - helpMessage += "- make sure OpenVR is in the 'Virtual Reality SDKs' list."; - EditorGUILayout.HelpBox(helpMessage, MessageType.Info); - } - - EditorGUILayout.EndVertical(); - } -} - diff --git a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Preferences.cs.meta b/Assets/ThirdParty/SteamVR/Editor/SteamVR_Preferences.cs.meta deleted file mode 100644 index 920ad6c4..00000000 --- a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Preferences.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: e0d808c8df991d246908858fc4c113e5 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Editor/SteamVR_RenderModelEditor.cs b/Assets/ThirdParty/SteamVR/Editor/SteamVR_RenderModelEditor.cs deleted file mode 100644 index 75611f6f..00000000 --- a/Assets/ThirdParty/SteamVR/Editor/SteamVR_RenderModelEditor.cs +++ /dev/null @@ -1,104 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Custom inspector display for SteamVR_RenderModel -// -//============================================================================= - -using UnityEngine; -using UnityEditor; -using System.Text; -using System.Collections.Generic; - -[CustomEditor(typeof(SteamVR_RenderModel)), CanEditMultipleObjects] -public class SteamVR_RenderModelEditor : Editor -{ - SerializedProperty script, index, modelOverride, shader, verbose, createComponents, updateDynamically; - - static string[] renderModelNames; - int renderModelIndex; - - void OnEnable() - { - script = serializedObject.FindProperty("m_Script"); - index = serializedObject.FindProperty("index"); - modelOverride = serializedObject.FindProperty("modelOverride"); - shader = serializedObject.FindProperty("shader"); - verbose = serializedObject.FindProperty("verbose"); - createComponents = serializedObject.FindProperty("createComponents"); - updateDynamically = serializedObject.FindProperty("updateDynamically"); - - // Load render model names if necessary. - if (renderModelNames == null) - { - renderModelNames = LoadRenderModelNames(); - } - - // Update renderModelIndex based on current modelOverride value. - if (modelOverride.stringValue != "") - { - for (int i = 0; i < renderModelNames.Length; i++) - { - if (modelOverride.stringValue == renderModelNames[i]) - { - renderModelIndex = i; - break; - } - } - } - } - - static string[] LoadRenderModelNames() - { - var results = new List(); - results.Add("None"); - - using (var holder = new SteamVR_RenderModel.RenderModelInterfaceHolder()) - { - var renderModels = holder.instance; - if (renderModels != null) - { - uint count = renderModels.GetRenderModelCount(); - for (uint i = 0; i < count; i++) - { - var buffer = new StringBuilder(); - var requiredSize = renderModels.GetRenderModelName(i, buffer, 0); - if (requiredSize == 0) - continue; - - buffer.EnsureCapacity((int)requiredSize); - renderModels.GetRenderModelName(i, buffer, requiredSize); - results.Add(buffer.ToString()); - } - } - } - - return results.ToArray(); - } - - public override void OnInspectorGUI() - { - serializedObject.Update(); - - EditorGUILayout.PropertyField(script); - EditorGUILayout.PropertyField(index); - //EditorGUILayout.PropertyField(modelOverride); - - GUILayout.BeginHorizontal(); - GUILayout.Label(new GUIContent("Model Override", SteamVR_RenderModel.modelOverrideWarning)); - var selected = EditorGUILayout.Popup(renderModelIndex, renderModelNames); - if (selected != renderModelIndex) - { - renderModelIndex = selected; - modelOverride.stringValue = (selected > 0) ? renderModelNames[selected] : ""; - } - GUILayout.EndHorizontal(); - - EditorGUILayout.PropertyField(shader); - EditorGUILayout.PropertyField(verbose); - EditorGUILayout.PropertyField(createComponents); - EditorGUILayout.PropertyField(updateDynamically); - - serializedObject.ApplyModifiedProperties(); - } -} - diff --git a/Assets/ThirdParty/SteamVR/Editor/SteamVR_RenderModelEditor.cs.meta b/Assets/ThirdParty/SteamVR/Editor/SteamVR_RenderModelEditor.cs.meta deleted file mode 100644 index 4e9fadda..00000000 --- a/Assets/ThirdParty/SteamVR/Editor/SteamVR_RenderModelEditor.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 5a0c84dd27d2f074ea587f2cf013b7aa -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Settings.cs b/Assets/ThirdParty/SteamVR/Editor/SteamVR_Settings.cs deleted file mode 100644 index f6e8145a..00000000 --- a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Settings.cs +++ /dev/null @@ -1,688 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Prompt developers to use settings most compatible with SteamVR. -// -//============================================================================= - -using UnityEngine; -using UnityEditor; -using System.IO; - -[InitializeOnLoad] -public class SteamVR_Settings : EditorWindow -{ - const bool forceShow = false; // Set to true to get the dialog to show back up in the case you clicked Ignore All. - - const string ignore = "ignore."; - const string useRecommended = "Use recommended ({0})"; - const string currentValue = " (current = {0})"; - - const string buildTarget = "Build Target"; - const string showUnitySplashScreen = "Show Unity Splashscreen"; - const string defaultIsFullScreen = "Default is Fullscreen"; - const string defaultScreenSize = "Default Screen Size"; - const string runInBackground = "Run In Background"; - const string displayResolutionDialog = "Display Resolution Dialog"; - const string resizableWindow = "Resizable Window"; - const string fullscreenMode = "D3D11 Fullscreen Mode"; - const string visibleInBackground = "Visible In Background"; -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - const string renderingPath = "Rendering Path"; -#endif - const string colorSpace = "Color Space"; - const string gpuSkinning = "GPU Skinning"; -#if false // skyboxes are currently broken - const string singlePassStereoRendering = "Single-Pass Stereo Rendering"; -#endif - - const BuildTarget recommended_BuildTarget = BuildTarget.StandaloneWindows64; - const bool recommended_ShowUnitySplashScreen = false; - const bool recommended_DefaultIsFullScreen = false; - const int recommended_DefaultScreenWidth = 1024; - const int recommended_DefaultScreenHeight = 768; - const bool recommended_RunInBackground = true; - const ResolutionDialogSetting recommended_DisplayResolutionDialog = ResolutionDialogSetting.HiddenByDefault; - const bool recommended_ResizableWindow = true; - const D3D11FullscreenMode recommended_FullscreenMode = D3D11FullscreenMode.FullscreenWindow; - const bool recommended_VisibleInBackground = true; -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - const RenderingPath recommended_RenderPath = RenderingPath.Forward; -#endif - const ColorSpace recommended_ColorSpace = ColorSpace.Linear; - const bool recommended_GpuSkinning = true; -#if false - const bool recommended_SinglePassStereoRendering = true; -#endif - - static SteamVR_Settings window; - - static SteamVR_Settings() - { - EditorApplication.update += Update; - } - - static void Update() - { - bool show = - (!EditorPrefs.HasKey(ignore + buildTarget) && - EditorUserBuildSettings.activeBuildTarget != recommended_BuildTarget) || - (!EditorPrefs.HasKey(ignore + showUnitySplashScreen) && -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - PlayerSettings.showUnitySplashScreen != recommended_ShowUnitySplashScreen) || -#else - PlayerSettings.SplashScreen.show != recommended_ShowUnitySplashScreen) || -#endif - (!EditorPrefs.HasKey(ignore + defaultIsFullScreen) && - PlayerSettings.defaultIsFullScreen != recommended_DefaultIsFullScreen) || - (!EditorPrefs.HasKey(ignore + defaultScreenSize) && - (PlayerSettings.defaultScreenWidth != recommended_DefaultScreenWidth || - PlayerSettings.defaultScreenHeight != recommended_DefaultScreenHeight)) || - (!EditorPrefs.HasKey(ignore + runInBackground) && - PlayerSettings.runInBackground != recommended_RunInBackground) || - (!EditorPrefs.HasKey(ignore + displayResolutionDialog) && - PlayerSettings.displayResolutionDialog != recommended_DisplayResolutionDialog) || - (!EditorPrefs.HasKey(ignore + resizableWindow) && - PlayerSettings.resizableWindow != recommended_ResizableWindow) || - (!EditorPrefs.HasKey(ignore + fullscreenMode) && - PlayerSettings.d3d11FullscreenMode != recommended_FullscreenMode) || - (!EditorPrefs.HasKey(ignore + visibleInBackground) && - PlayerSettings.visibleInBackground != recommended_VisibleInBackground) || -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - (!EditorPrefs.HasKey(ignore + renderingPath) && - PlayerSettings.renderingPath != recommended_RenderPath) || -#endif - (!EditorPrefs.HasKey(ignore + colorSpace) && - PlayerSettings.colorSpace != recommended_ColorSpace) || - (!EditorPrefs.HasKey(ignore + gpuSkinning) && - PlayerSettings.gpuSkinning != recommended_GpuSkinning) || -#if false - (!EditorPrefs.HasKey(ignore + singlePassStereoRendering) && - PlayerSettings.singlePassStereoRendering != recommended_SinglePassStereoRendering) || -#endif - forceShow; - - if (show) - { - window = GetWindow(true); - window.minSize = new Vector2(320, 440); - //window.title = "SteamVR"; - } - - if (SteamVR_Preferences.AutoEnableVR) - { - // Switch to native OpenVR support. - var updated = false; - - if (!PlayerSettings.virtualRealitySupported) - { - PlayerSettings.virtualRealitySupported = true; - updated = true; - } - -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - var devices = UnityEditorInternal.VR.VREditor.GetVREnabledDevices(BuildTargetGroup.Standalone); -#else - var devices = UnityEditorInternal.VR.VREditor.GetVREnabledDevicesOnTargetGroup(BuildTargetGroup.Standalone); -#endif - var hasOpenVR = false; - foreach (var device in devices) - if (device.ToLower() == "openvr") - hasOpenVR = true; - - - if (!hasOpenVR) - { - string[] newDevices; - if (updated) - { - newDevices = new string[] { "OpenVR" }; - } - else - { - newDevices = new string[devices.Length + 1]; - for (int i = 0; i < devices.Length; i++) - newDevices[i] = devices[i]; - newDevices[devices.Length] = "OpenVR"; - updated = true; - } -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - UnityEditorInternal.VR.VREditor.SetVREnabledDevices(BuildTargetGroup.Standalone, newDevices); -#else - UnityEditorInternal.VR.VREditor.SetVREnabledDevicesOnTargetGroup(BuildTargetGroup.Standalone, newDevices); -#endif - } - - if (updated) - Debug.Log("Switching to native OpenVR support."); - } - - var dlls = new string[] - { - "Plugins/x86/openvr_api.dll", - "Plugins/x86_64/openvr_api.dll" - }; - - foreach (var path in dlls) - { - if (!File.Exists(Application.dataPath + "/" + path)) - continue; - - if (AssetDatabase.DeleteAsset("Assets/" + path)) - Debug.Log("Deleting " + path); - else - { - Debug.Log(path + " in use; cannot delete. Please restart Unity to complete upgrade."); - } - } - - EditorApplication.update -= Update; - } - - Vector2 scrollPosition; - - string GetResourcePath() - { - var ms = MonoScript.FromScriptableObject(this); - var path = AssetDatabase.GetAssetPath(ms); - path = Path.GetDirectoryName(path); - return path.Substring(0, path.Length - "Editor".Length) + "Textures/"; - } - - public void OnGUI() - { - var resourcePath = GetResourcePath(); - var logo = AssetDatabase.LoadAssetAtPath(resourcePath + "logo.png"); - var rect = GUILayoutUtility.GetRect(position.width, 150, GUI.skin.box); - if (logo) - GUI.DrawTexture(rect, logo, ScaleMode.ScaleToFit); - - EditorGUILayout.HelpBox("Recommended project settings for SteamVR:", MessageType.Warning); - - scrollPosition = GUILayout.BeginScrollView(scrollPosition); - - int numItems = 0; - - if (!EditorPrefs.HasKey(ignore + buildTarget) && - EditorUserBuildSettings.activeBuildTarget != recommended_BuildTarget) - { - ++numItems; - - GUILayout.Label(buildTarget + string.Format(currentValue, EditorUserBuildSettings.activeBuildTarget)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_BuildTarget))) - { -#if (UNITY_5_5 || UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - EditorUserBuildSettings.SwitchActiveBuildTarget(recommended_BuildTarget); -#else - EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Standalone, recommended_BuildTarget); -#endif - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + buildTarget, true); - } - - GUILayout.EndHorizontal(); - } - -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - if (!EditorPrefs.HasKey(ignore + showUnitySplashScreen) && - PlayerSettings.showUnitySplashScreen != recommended_ShowUnitySplashScreen) - { - ++numItems; - - GUILayout.Label(showUnitySplashScreen + string.Format(currentValue, PlayerSettings.showUnitySplashScreen)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_ShowUnitySplashScreen))) - { - PlayerSettings.showUnitySplashScreen = recommended_ShowUnitySplashScreen; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + showUnitySplashScreen, true); - } - - GUILayout.EndHorizontal(); - } -#else - if (!EditorPrefs.HasKey(ignore + showUnitySplashScreen) && - PlayerSettings.SplashScreen.show != recommended_ShowUnitySplashScreen) - { - ++numItems; - - GUILayout.Label(showUnitySplashScreen + string.Format(currentValue, PlayerSettings.SplashScreen.show)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_ShowUnitySplashScreen))) - { - PlayerSettings.SplashScreen.show = recommended_ShowUnitySplashScreen; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + showUnitySplashScreen, true); - } - - GUILayout.EndHorizontal(); - } -#endif - if (!EditorPrefs.HasKey(ignore + defaultIsFullScreen) && - PlayerSettings.defaultIsFullScreen != recommended_DefaultIsFullScreen) - { - ++numItems; - - GUILayout.Label(defaultIsFullScreen + string.Format(currentValue, PlayerSettings.defaultIsFullScreen)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_DefaultIsFullScreen))) - { - PlayerSettings.defaultIsFullScreen = recommended_DefaultIsFullScreen; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + defaultIsFullScreen, true); - } - - GUILayout.EndHorizontal(); - } - - if (!EditorPrefs.HasKey(ignore + defaultScreenSize) && - (PlayerSettings.defaultScreenWidth != recommended_DefaultScreenWidth || - PlayerSettings.defaultScreenHeight != recommended_DefaultScreenHeight)) - { - ++numItems; - - GUILayout.Label(defaultScreenSize + string.Format(" ({0}x{1})", PlayerSettings.defaultScreenWidth, PlayerSettings.defaultScreenHeight)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format("Use recommended ({0}x{1})", recommended_DefaultScreenWidth, recommended_DefaultScreenHeight))) - { - PlayerSettings.defaultScreenWidth = recommended_DefaultScreenWidth; - PlayerSettings.defaultScreenHeight = recommended_DefaultScreenHeight; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + defaultScreenSize, true); - } - - GUILayout.EndHorizontal(); - } - - if (!EditorPrefs.HasKey(ignore + runInBackground) && - PlayerSettings.runInBackground != recommended_RunInBackground) - { - ++numItems; - - GUILayout.Label(runInBackground + string.Format(currentValue, PlayerSettings.runInBackground)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_RunInBackground))) - { - PlayerSettings.runInBackground = recommended_RunInBackground; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + runInBackground, true); - } - - GUILayout.EndHorizontal(); - } - - if (!EditorPrefs.HasKey(ignore + displayResolutionDialog) && - PlayerSettings.displayResolutionDialog != recommended_DisplayResolutionDialog) - { - ++numItems; - - GUILayout.Label(displayResolutionDialog + string.Format(currentValue, PlayerSettings.displayResolutionDialog)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_DisplayResolutionDialog))) - { - PlayerSettings.displayResolutionDialog = recommended_DisplayResolutionDialog; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + displayResolutionDialog, true); - } - - GUILayout.EndHorizontal(); - } - - if (!EditorPrefs.HasKey(ignore + resizableWindow) && - PlayerSettings.resizableWindow != recommended_ResizableWindow) - { - ++numItems; - - GUILayout.Label(resizableWindow + string.Format(currentValue, PlayerSettings.resizableWindow)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_ResizableWindow))) - { - PlayerSettings.resizableWindow = recommended_ResizableWindow; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + resizableWindow, true); - } - - GUILayout.EndHorizontal(); - } - - if (!EditorPrefs.HasKey(ignore + fullscreenMode) && - PlayerSettings.d3d11FullscreenMode != recommended_FullscreenMode) - { - ++numItems; - - GUILayout.Label(fullscreenMode + string.Format(currentValue, PlayerSettings.d3d11FullscreenMode)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_FullscreenMode))) - { - PlayerSettings.d3d11FullscreenMode = recommended_FullscreenMode; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + fullscreenMode, true); - } - - GUILayout.EndHorizontal(); - } - - if (!EditorPrefs.HasKey(ignore + visibleInBackground) && - PlayerSettings.visibleInBackground != recommended_VisibleInBackground) - { - ++numItems; - - GUILayout.Label(visibleInBackground + string.Format(currentValue, PlayerSettings.visibleInBackground)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_VisibleInBackground))) - { - PlayerSettings.visibleInBackground = recommended_VisibleInBackground; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + visibleInBackground, true); - } - - GUILayout.EndHorizontal(); - } -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - if (!EditorPrefs.HasKey(ignore + renderingPath) && - PlayerSettings.renderingPath != recommended_RenderPath) - { - ++numItems; - - GUILayout.Label(renderingPath + string.Format(currentValue, PlayerSettings.renderingPath)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_RenderPath) + " - required for MSAA")) - { - PlayerSettings.renderingPath = recommended_RenderPath; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + renderingPath, true); - } - - GUILayout.EndHorizontal(); - } -#endif - if (!EditorPrefs.HasKey(ignore + colorSpace) && - PlayerSettings.colorSpace != recommended_ColorSpace) - { - ++numItems; - - GUILayout.Label(colorSpace + string.Format(currentValue, PlayerSettings.colorSpace)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_ColorSpace) + " - requires reloading scene")) - { - PlayerSettings.colorSpace = recommended_ColorSpace; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + colorSpace, true); - } - - GUILayout.EndHorizontal(); - } - - if (!EditorPrefs.HasKey(ignore + gpuSkinning) && - PlayerSettings.gpuSkinning != recommended_GpuSkinning) - { - ++numItems; - - GUILayout.Label(gpuSkinning + string.Format(currentValue, PlayerSettings.gpuSkinning)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_GpuSkinning))) - { - PlayerSettings.gpuSkinning = recommended_GpuSkinning; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + gpuSkinning, true); - } - - GUILayout.EndHorizontal(); - } - -#if false - if (!EditorPrefs.HasKey(ignore + singlePassStereoRendering) && - PlayerSettings.singlePassStereoRendering != recommended_SinglePassStereoRendering) - { - ++numItems; - - GUILayout.Label(singlePassStereoRendering + string.Format(currentValue, PlayerSettings.singlePassStereoRendering)); - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button(string.Format(useRecommended, recommended_SinglePassStereoRendering))) - { - PlayerSettings.singlePassStereoRendering = recommended_SinglePassStereoRendering; - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Ignore")) - { - EditorPrefs.SetBool(ignore + singlePassStereoRendering, true); - } - - GUILayout.EndHorizontal(); - } -#endif - - GUILayout.BeginHorizontal(); - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Clear All Ignores")) - { - EditorPrefs.DeleteKey(ignore + buildTarget); - EditorPrefs.DeleteKey(ignore + showUnitySplashScreen); - EditorPrefs.DeleteKey(ignore + defaultIsFullScreen); - EditorPrefs.DeleteKey(ignore + defaultScreenSize); - EditorPrefs.DeleteKey(ignore + runInBackground); - EditorPrefs.DeleteKey(ignore + displayResolutionDialog); - EditorPrefs.DeleteKey(ignore + resizableWindow); - EditorPrefs.DeleteKey(ignore + fullscreenMode); - EditorPrefs.DeleteKey(ignore + visibleInBackground); -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - EditorPrefs.DeleteKey(ignore + renderingPath); -#endif - EditorPrefs.DeleteKey(ignore + colorSpace); - EditorPrefs.DeleteKey(ignore + gpuSkinning); -#if false - EditorPrefs.DeleteKey(ignore + singlePassStereoRendering); -#endif - } - - GUILayout.EndHorizontal(); - - GUILayout.EndScrollView(); - - GUILayout.FlexibleSpace(); - - GUILayout.BeginHorizontal(); - - if (numItems > 0) - { - if (GUILayout.Button("Accept All")) - { - // Only set those that have not been explicitly ignored. - if (!EditorPrefs.HasKey(ignore + buildTarget)) -#if (UNITY_5_5 || UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - EditorUserBuildSettings.SwitchActiveBuildTarget(recommended_BuildTarget); -#else - EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Standalone, recommended_BuildTarget); -#endif - if (!EditorPrefs.HasKey(ignore + showUnitySplashScreen)) -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - PlayerSettings.showUnitySplashScreen = recommended_ShowUnitySplashScreen; -#else - PlayerSettings.SplashScreen.show = recommended_ShowUnitySplashScreen; -#endif - if (!EditorPrefs.HasKey(ignore + defaultIsFullScreen)) - PlayerSettings.defaultIsFullScreen = recommended_DefaultIsFullScreen; - if (!EditorPrefs.HasKey(ignore + defaultScreenSize)) - { - PlayerSettings.defaultScreenWidth = recommended_DefaultScreenWidth; - PlayerSettings.defaultScreenHeight = recommended_DefaultScreenHeight; - } - if (!EditorPrefs.HasKey(ignore + runInBackground)) - PlayerSettings.runInBackground = recommended_RunInBackground; - if (!EditorPrefs.HasKey(ignore + displayResolutionDialog)) - PlayerSettings.displayResolutionDialog = recommended_DisplayResolutionDialog; - if (!EditorPrefs.HasKey(ignore + resizableWindow)) - PlayerSettings.resizableWindow = recommended_ResizableWindow; - if (!EditorPrefs.HasKey(ignore + fullscreenMode)) - PlayerSettings.d3d11FullscreenMode = recommended_FullscreenMode; - if (!EditorPrefs.HasKey(ignore + visibleInBackground)) - PlayerSettings.visibleInBackground = recommended_VisibleInBackground; -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - if (!EditorPrefs.HasKey(ignore + renderingPath)) - PlayerSettings.renderingPath = recommended_RenderPath; -#endif - if (!EditorPrefs.HasKey(ignore + colorSpace)) - PlayerSettings.colorSpace = recommended_ColorSpace; - if (!EditorPrefs.HasKey(ignore + gpuSkinning)) - PlayerSettings.gpuSkinning = recommended_GpuSkinning; -#if false - if (!EditorPrefs.HasKey(ignore + singlePassStereoRendering)) - PlayerSettings.singlePassStereoRendering = recommended_SinglePassStereoRendering; -#endif - - EditorUtility.DisplayDialog("Accept All", "You made the right choice!", "Ok"); - - Close(); - } - - if (GUILayout.Button("Ignore All")) - { - if (EditorUtility.DisplayDialog("Ignore All", "Are you sure?", "Yes, Ignore All", "Cancel")) - { - // Only ignore those that do not currently match our recommended settings. - if (EditorUserBuildSettings.activeBuildTarget != recommended_BuildTarget) - EditorPrefs.SetBool(ignore + buildTarget, true); -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - if (PlayerSettings.showUnitySplashScreen != recommended_ShowUnitySplashScreen) -#else - if (PlayerSettings.SplashScreen.show != recommended_ShowUnitySplashScreen) -#endif - EditorPrefs.SetBool(ignore + showUnitySplashScreen, true); - if (PlayerSettings.defaultIsFullScreen != recommended_DefaultIsFullScreen) - EditorPrefs.SetBool(ignore + defaultIsFullScreen, true); - if (PlayerSettings.defaultScreenWidth != recommended_DefaultScreenWidth || - PlayerSettings.defaultScreenHeight != recommended_DefaultScreenHeight) - EditorPrefs.SetBool(ignore + defaultScreenSize, true); - if (PlayerSettings.runInBackground != recommended_RunInBackground) - EditorPrefs.SetBool(ignore + runInBackground, true); - if (PlayerSettings.displayResolutionDialog != recommended_DisplayResolutionDialog) - EditorPrefs.SetBool(ignore + displayResolutionDialog, true); - if (PlayerSettings.resizableWindow != recommended_ResizableWindow) - EditorPrefs.SetBool(ignore + resizableWindow, true); - if (PlayerSettings.d3d11FullscreenMode != recommended_FullscreenMode) - EditorPrefs.SetBool(ignore + fullscreenMode, true); - if (PlayerSettings.visibleInBackground != recommended_VisibleInBackground) - EditorPrefs.SetBool(ignore + visibleInBackground, true); -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - if (PlayerSettings.renderingPath != recommended_RenderPath) - EditorPrefs.SetBool(ignore + renderingPath, true); -#endif - if (PlayerSettings.colorSpace != recommended_ColorSpace) - EditorPrefs.SetBool(ignore + colorSpace, true); - if (PlayerSettings.gpuSkinning != recommended_GpuSkinning) - EditorPrefs.SetBool(ignore + gpuSkinning, true); -#if false - if (PlayerSettings.singlePassStereoRendering != recommended_SinglePassStereoRendering) - EditorPrefs.SetBool(ignore + singlePassStereoRendering, true); -#endif - - Close(); - } - } - } - else if (GUILayout.Button("Close")) - { - Close(); - } - - GUILayout.EndHorizontal(); - } -} - diff --git a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Settings.cs.meta b/Assets/ThirdParty/SteamVR/Editor/SteamVR_Settings.cs.meta deleted file mode 100644 index ac0bd29b..00000000 --- a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Settings.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 159a2bb820ae6444aae79e6be87aa0e0 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Editor/SteamVR_SkyboxEditor.cs b/Assets/ThirdParty/SteamVR/Editor/SteamVR_SkyboxEditor.cs deleted file mode 100644 index 9fea2f7b..00000000 --- a/Assets/ThirdParty/SteamVR/Editor/SteamVR_SkyboxEditor.cs +++ /dev/null @@ -1,381 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Custom inspector display for SteamVR_Skybox -// -//============================================================================= - -using UnityEngine; -using UnityEditor; -using System.Text; -using System.Collections.Generic; -using Valve.VR; -using System.IO; - -[CustomEditor(typeof(SteamVR_Skybox)), CanEditMultipleObjects] -public class SteamVR_SkyboxEditor : Editor -{ - private const string nameFormat = "{0}/{1}-{2}.png"; - private const string helpText = "Take snapshot will use the current " + - "position and rotation to capture six directional screenshots to use as this " + - "skybox's textures. Note: This skybox is only used to override what shows up " + - "in the compositor (e.g. when loading levels). Add a Camera component to this " + - "object to override default settings like which layers to render. Additionally, " + - "by specifying your own targetTexture, you can control the size of the textures " + - "and other properties like antialiasing. Don't forget to disable the camera.\n\n" + - "For stereo screenshots, a panorama is render for each eye using the specified " + - "ipd (in millimeters) broken up into segments cellSize pixels square to optimize " + - "generation.\n(32x32 takes about 10 seconds depending on scene complexity, 16x16 " + - "takes around a minute, while will 8x8 take several minutes.)\n\nTo test, hit " + - "play then pause - this will activate the skybox settings, and then drop you to " + - "the compositor where the skybox is rendered."; - - public override void OnInspectorGUI() - { - DrawDefaultInspector(); - - EditorGUILayout.HelpBox(helpText, MessageType.Info); - - if (GUILayout.Button("Take snapshot")) - { - var directions = new Quaternion[] { - Quaternion.LookRotation(Vector3.forward), - Quaternion.LookRotation(Vector3.back), - Quaternion.LookRotation(Vector3.left), - Quaternion.LookRotation(Vector3.right), - Quaternion.LookRotation(Vector3.up, Vector3.back), - Quaternion.LookRotation(Vector3.down, Vector3.forward) - }; - - Camera tempCamera = null; - foreach (SteamVR_Skybox target in targets) - { - var targetScene = target.gameObject.scene; - var sceneName = Path.GetFileNameWithoutExtension(targetScene.path); - var scenePath = Path.GetDirectoryName(targetScene.path); - var assetPath = scenePath + "/" + sceneName; - if (!AssetDatabase.IsValidFolder(assetPath)) - { - var guid = AssetDatabase.CreateFolder(scenePath, sceneName); - assetPath = AssetDatabase.GUIDToAssetPath(guid); - } - - var camera = target.GetComponent(); - if (camera == null) - { - if (tempCamera == null) - tempCamera = new GameObject().AddComponent(); - camera = tempCamera; - } - - var targetTexture = camera.targetTexture; - if (camera.targetTexture == null) - { - targetTexture = new RenderTexture(1024, 1024, 24); - targetTexture.antiAliasing = 8; - camera.targetTexture = targetTexture; - } - - var oldPosition = target.transform.localPosition; - var oldRotation = target.transform.localRotation; - var baseRotation = target.transform.rotation; - - var t = camera.transform; - t.position = target.transform.position; - camera.orthographic = false; - camera.fieldOfView = 90; - - for (int i = 0; i < directions.Length; i++) - { - t.rotation = baseRotation * directions[i]; - camera.Render(); - - // Copy to texture and save to disk. - RenderTexture.active = targetTexture; - var texture = new Texture2D(targetTexture.width, targetTexture.height, TextureFormat.ARGB32, false); - texture.ReadPixels(new Rect(0, 0, texture.width, texture.height), 0, 0); - texture.Apply(); - RenderTexture.active = null; - - var assetName = string.Format(nameFormat, assetPath, target.name, i); - System.IO.File.WriteAllBytes(assetName, texture.EncodeToPNG()); - } - - if (camera != tempCamera) - { - target.transform.localPosition = oldPosition; - target.transform.localRotation = oldRotation; - } - } - - if (tempCamera != null) - { - Object.DestroyImmediate(tempCamera.gameObject); - } - - // Now that everything has be written out, reload the associated assets and assign them. - AssetDatabase.Refresh(); - foreach (SteamVR_Skybox target in targets) - { - var targetScene = target.gameObject.scene; - var sceneName = Path.GetFileNameWithoutExtension(targetScene.path); - var scenePath = Path.GetDirectoryName(targetScene.path); - var assetPath = scenePath + "/" + sceneName; - - for (int i = 0; i < directions.Length; i++) - { - var assetName = string.Format(nameFormat, assetPath, target.name, i); - var importer = AssetImporter.GetAtPath(assetName) as TextureImporter; -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - importer.textureFormat = TextureImporterFormat.RGB24; -#else - importer.textureCompression = TextureImporterCompression.Uncompressed; -#endif - importer.wrapMode = TextureWrapMode.Clamp; - importer.mipmapEnabled = false; - importer.SaveAndReimport(); - - var texture = AssetDatabase.LoadAssetAtPath(assetName); - target.SetTextureByIndex(i, texture); - } - } - } - else if (GUILayout.Button("Take stereo snapshot")) - { - const int width = 4096; - const int height = width / 2; - const int halfHeight = height / 2; - - var textures = new Texture2D[] { - new Texture2D(width, height, TextureFormat.ARGB32, false), - new Texture2D(width, height, TextureFormat.ARGB32, false) }; - - var timer = new System.Diagnostics.Stopwatch(); - - Camera tempCamera = null; - foreach (SteamVR_Skybox target in targets) - { - timer.Start(); - - var targetScene = target.gameObject.scene; - var sceneName = Path.GetFileNameWithoutExtension(targetScene.path); - var scenePath = Path.GetDirectoryName(targetScene.path); - var assetPath = scenePath + "/" + sceneName; - if (!AssetDatabase.IsValidFolder(assetPath)) - { - var guid = AssetDatabase.CreateFolder(scenePath, sceneName); - assetPath = AssetDatabase.GUIDToAssetPath(guid); - } - - var camera = target.GetComponent(); - if (camera == null) - { - if (tempCamera == null) - tempCamera = new GameObject().AddComponent(); - camera = tempCamera; - } - - var fx = camera.gameObject.AddComponent(); - - var oldTargetTexture = camera.targetTexture; - var oldOrthographic = camera.orthographic; - var oldFieldOfView = camera.fieldOfView; - var oldAspect = camera.aspect; - - var oldPosition = target.transform.localPosition; - var oldRotation = target.transform.localRotation; - var basePosition = target.transform.position; - var baseRotation = target.transform.rotation; - - var transform = camera.transform; - - int cellSize = int.Parse(target.StereoCellSize.ToString().Substring(1)); - float ipd = target.StereoIpdMm / 1000.0f; - int vTotal = halfHeight / cellSize; - float dv = 90.0f / vTotal; // vertical degrees per segment - float dvHalf = dv / 2.0f; - - var targetTexture = new RenderTexture(cellSize, cellSize, 24); - targetTexture.wrapMode = TextureWrapMode.Clamp; - targetTexture.antiAliasing = 8; - - camera.fieldOfView = dv; - camera.orthographic = false; - camera.targetTexture = targetTexture; - - // Render sections of a sphere using a rectilinear projection - // and resample using a sphereical projection into a single panorama - // texture per eye. We break into sections in order to keep the eye - // separation similar around the sphere. Rendering alternates between - // top and bottom sections, sweeping horizontally around the sphere, - // alternating left and right eyes. - for (int v = 0; v < vTotal; v++) - { - var pitch = 90.0f - (v * dv) - dvHalf; - var uTotal = width / targetTexture.width; - var du = 360.0f / uTotal; // horizontal degrees per segment - var duHalf = du / 2.0f; - - var vTarget = v * halfHeight / vTotal; - - for (int i = 0; i < 2; i++) // top, bottom - { - if (i == 1) - { - pitch = -pitch; - vTarget = height - vTarget - cellSize; - } - - for (int u = 0; u < uTotal; u++) - { - var yaw = -180.0f + (u * du) + duHalf; - - var uTarget = u * width / uTotal; - - var xOffset = -ipd / 2 * Mathf.Cos(pitch * Mathf.Deg2Rad); - - for (int j = 0; j < 2; j++) // left, right - { - var texture = textures[j]; - - if (j == 1) - { - xOffset = -xOffset; - } - - var offset = baseRotation * Quaternion.Euler(0, yaw, 0) * new Vector3(xOffset, 0, 0); - transform.position = basePosition + offset; - - var direction = Quaternion.Euler(pitch, yaw, 0.0f); - transform.rotation = baseRotation * direction; - - // vector pointing to center of this section - var N = direction * Vector3.forward; - - // horizontal span of this section in degrees - var phi0 = yaw - (du / 2); - var phi1 = phi0 + du; - - // vertical span of this section in degrees - var theta0 = pitch + (dv / 2); - var theta1 = theta0 - dv; - - var midPhi = (phi0 + phi1) / 2; - var baseTheta = Mathf.Abs(theta0) < Mathf.Abs(theta1) ? theta0 : theta1; - - // vectors pointing to corners of image closes to the equator - var V00 = Quaternion.Euler(baseTheta, phi0, 0.0f) * Vector3.forward; - var V01 = Quaternion.Euler(baseTheta, phi1, 0.0f) * Vector3.forward; - - // vectors pointing to top and bottom midsection of image - var V0M = Quaternion.Euler(theta0, midPhi, 0.0f) * Vector3.forward; - var V1M = Quaternion.Euler(theta1, midPhi, 0.0f) * Vector3.forward; - - // intersection points for each of the above - var P00 = V00 / Vector3.Dot(V00, N); - var P01 = V01 / Vector3.Dot(V01, N); - var P0M = V0M / Vector3.Dot(V0M, N); - var P1M = V1M / Vector3.Dot(V1M, N); - - // calculate basis vectors for plane - var P00_P01 = P01 - P00; - var P0M_P1M = P1M - P0M; - - var uMag = P00_P01.magnitude; - var vMag = P0M_P1M.magnitude; - - var uScale = 1.0f / uMag; - var vScale = 1.0f / vMag; - - var uAxis = P00_P01 * uScale; - var vAxis = P0M_P1M * vScale; - - // update material constant buffer - fx.Set(N, phi0, phi1, theta0, theta1, - uAxis, P00, uScale, - vAxis, P0M, vScale); - - camera.aspect = uMag / vMag; - camera.Render(); - - RenderTexture.active = targetTexture; - texture.ReadPixels(new Rect(0, 0, targetTexture.width, targetTexture.height), uTarget, vTarget); - RenderTexture.active = null; - } - } - } - } - - // Save textures to disk. - for (int i = 0; i < 2; i++) - { - var texture = textures[i]; - - texture.Apply(); - var assetName = string.Format(nameFormat, assetPath, target.name, i); - File.WriteAllBytes(assetName, texture.EncodeToPNG()); - } - - // Cleanup. - if (camera != tempCamera) - { - camera.targetTexture = oldTargetTexture; - camera.orthographic = oldOrthographic; - camera.fieldOfView = oldFieldOfView; - camera.aspect = oldAspect; - - target.transform.localPosition = oldPosition; - target.transform.localRotation = oldRotation; - } - else - { - tempCamera.targetTexture = null; - } - - DestroyImmediate(targetTexture); - DestroyImmediate(fx); - - timer.Stop(); - Debug.Log(string.Format("Screenshot took {0} seconds.", timer.Elapsed)); - } - - if (tempCamera != null) - { - DestroyImmediate(tempCamera.gameObject); - } - - DestroyImmediate(textures[0]); - DestroyImmediate(textures[1]); - - // Now that everything has be written out, reload the associated assets and assign them. - AssetDatabase.Refresh(); - foreach (SteamVR_Skybox target in targets) - { - var targetScene = target.gameObject.scene; - var sceneName = Path.GetFileNameWithoutExtension(targetScene.path); - var scenePath = Path.GetDirectoryName(targetScene.path); - var assetPath = scenePath + "/" + sceneName; - - for (int i = 0; i < 2; i++) - { - var assetName = string.Format(nameFormat, assetPath, target.name, i); - var importer = AssetImporter.GetAtPath(assetName) as TextureImporter; - importer.mipmapEnabled = false; - importer.wrapMode = TextureWrapMode.Repeat; -#if (UNITY_5_4 || UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0) - importer.SetPlatformTextureSettings("Standalone", width, TextureImporterFormat.RGB24); -#else - var settings = importer.GetPlatformTextureSettings("Standalone"); - settings.textureCompression = TextureImporterCompression.Uncompressed; - settings.maxTextureSize = width; - importer.SetPlatformTextureSettings(settings); -#endif - importer.SaveAndReimport(); - - var texture = AssetDatabase.LoadAssetAtPath(assetName); - target.SetTextureByIndex(i, texture); - } - } - } - } -} - diff --git a/Assets/ThirdParty/SteamVR/Editor/SteamVR_SkyboxEditor.cs.meta b/Assets/ThirdParty/SteamVR/Editor/SteamVR_SkyboxEditor.cs.meta deleted file mode 100644 index fe1a3887..00000000 --- a/Assets/ThirdParty/SteamVR/Editor/SteamVR_SkyboxEditor.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 000beed6ccae5d244acb3f1e82102fa0 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Update.cs b/Assets/ThirdParty/SteamVR/Editor/SteamVR_Update.cs deleted file mode 100644 index 51e65cf7..00000000 --- a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Update.cs +++ /dev/null @@ -1,170 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Notify developers when a new version of the plugin is available. -// -//============================================================================= - -using UnityEngine; -using UnityEditor; -using System.IO; -using System.Text.RegularExpressions; - -[InitializeOnLoad] -public class SteamVR_Update : EditorWindow -{ - const string currentVersion = "1.2.3"; - const string versionUrl = "http://media.steampowered.com/apps/steamvr/unitypluginversion.txt"; - const string notesUrl = "http://media.steampowered.com/apps/steamvr/unityplugin-v{0}.txt"; - const string pluginUrl = "http://u3d.as/content/valve-corporation/steam-vr-plugin"; - const string doNotShowKey = "SteamVR.DoNotShow.v{0}"; - - static bool gotVersion = false; - static WWW wwwVersion, wwwNotes; - static string version, notes; - static SteamVR_Update window; - - static SteamVR_Update() - { - EditorApplication.update += Update; - } - - static void Update() - { - if (!gotVersion) - { - if (wwwVersion == null) - wwwVersion = new WWW(versionUrl); - - if (!wwwVersion.isDone) - return; - - if (UrlSuccess(wwwVersion)) - version = wwwVersion.text; - - wwwVersion = null; - gotVersion = true; - - if (ShouldDisplay()) - { - var url = string.Format(notesUrl, version); - wwwNotes = new WWW(url); - - window = GetWindow(true); - window.minSize = new Vector2(320, 440); - //window.title = "SteamVR"; - } - } - - if (wwwNotes != null) - { - if (!wwwNotes.isDone) - return; - - if (UrlSuccess(wwwNotes)) - notes = wwwNotes.text; - - wwwNotes = null; - - if (notes != "") - window.Repaint(); - } - - EditorApplication.update -= Update; - } - - static bool UrlSuccess(WWW www) - { - if (!string.IsNullOrEmpty(www.error)) - return false; - if (Regex.IsMatch(www.text, "404 not found", RegexOptions.IgnoreCase)) - return false; - return true; - } - - static bool ShouldDisplay() - { - if (string.IsNullOrEmpty(version)) - return false; - if (version == currentVersion) - return false; - if (EditorPrefs.HasKey(string.Format(doNotShowKey, version))) - return false; - - // parse to see if newer (e.g. 1.0.4 vs 1.0.3) - var versionSplit = version.Split('.'); - var currentVersionSplit = currentVersion.Split('.'); - for (int i = 0; i < versionSplit.Length && i < currentVersionSplit.Length; i++) - { - int versionValue, currentVersionValue; - if (int.TryParse(versionSplit[i], out versionValue) && - int.TryParse(currentVersionSplit[i], out currentVersionValue)) - { - if (versionValue > currentVersionValue) - return true; - if (versionValue < currentVersionValue) - return false; - } - } - - // same up to this point, now differentiate based on number of sub values (e.g. 1.0.4.1 vs 1.0.4) - if (versionSplit.Length <= currentVersionSplit.Length) - return false; - - return true; - } - - Vector2 scrollPosition; - bool toggleState; - - string GetResourcePath() - { - var ms = MonoScript.FromScriptableObject(this); - var path = AssetDatabase.GetAssetPath(ms); - path = Path.GetDirectoryName(path); - return path.Substring(0, path.Length - "Editor".Length) + "Textures/"; - } - - public void OnGUI() - { - EditorGUILayout.HelpBox("A new version of the SteamVR plugin is available!", MessageType.Warning); - - var resourcePath = GetResourcePath(); - var logo = AssetDatabase.LoadAssetAtPath(resourcePath + "logo.png"); - var rect = GUILayoutUtility.GetRect(position.width, 150, GUI.skin.box); - if (logo) - GUI.DrawTexture(rect, logo, ScaleMode.ScaleToFit); - - scrollPosition = GUILayout.BeginScrollView(scrollPosition); - - GUILayout.Label("Current version: " + currentVersion); - GUILayout.Label("New version: " + version); - - if (notes != "") - { - GUILayout.Label("Release notes:"); - EditorGUILayout.HelpBox(notes, MessageType.Info); - } - - GUILayout.EndScrollView(); - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Get Latest Version")) - { - Application.OpenURL(pluginUrl); - } - - EditorGUI.BeginChangeCheck(); - var doNotShow = GUILayout.Toggle(toggleState, "Do not prompt for this version again."); - if (EditorGUI.EndChangeCheck()) - { - toggleState = doNotShow; - var key = string.Format(doNotShowKey, version); - if (doNotShow) - EditorPrefs.SetBool(key, true); - else - EditorPrefs.DeleteKey(key); - } - } -} - diff --git a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Update.cs.meta b/Assets/ThirdParty/SteamVR/Editor/SteamVR_Update.cs.meta deleted file mode 100644 index bea68756..00000000 --- a/Assets/ThirdParty/SteamVR/Editor/SteamVR_Update.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 527b799a48fbcdd4188285e6e74b0379 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Extras.meta b/Assets/ThirdParty/SteamVR/Extras.meta deleted file mode 100644 index 362d573f..00000000 --- a/Assets/ThirdParty/SteamVR/Extras.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 61f4796ee4f00314e8d8b1ad39a78c28 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_GazeTracker.cs b/Assets/ThirdParty/SteamVR/Extras/SteamVR_GazeTracker.cs deleted file mode 100644 index c35b7833..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_GazeTracker.cs +++ /dev/null @@ -1,88 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -using UnityEngine; -using System.Collections; - -public struct GazeEventArgs -{ - public float distance; -} - -public delegate void GazeEventHandler(object sender, GazeEventArgs e); - -public class SteamVR_GazeTracker : MonoBehaviour -{ - public bool isInGaze = false; - public event GazeEventHandler GazeOn; - public event GazeEventHandler GazeOff; - public float gazeInCutoff = 0.15f; - public float gazeOutCutoff = 0.4f; - - // Contains a HMD tracked object that we can use to find the user's gaze - Transform hmdTrackedObject = null; - - // Use this for initialization - void Start () - { - - } - - public virtual void OnGazeOn(GazeEventArgs e) - { - if (GazeOn != null) - GazeOn(this, e); - } - - public virtual void OnGazeOff(GazeEventArgs e) - { - if (GazeOff != null) - GazeOff(this, e); - } - - // Update is called once per frame - void Update () - { - // If we haven't set up hmdTrackedObject find what the user is looking at - if (hmdTrackedObject == null) - { - SteamVR_TrackedObject[] trackedObjects = FindObjectsOfType(); - foreach (SteamVR_TrackedObject tracked in trackedObjects) - { - if (tracked.index == SteamVR_TrackedObject.EIndex.Hmd) - { - hmdTrackedObject = tracked.transform; - break; - } - } - } - - if (hmdTrackedObject) - { - Ray r = new Ray(hmdTrackedObject.position, hmdTrackedObject.forward); - Plane p = new Plane(hmdTrackedObject.forward, transform.position); - - float enter = 0.0f; - if (p.Raycast(r, out enter)) - { - Vector3 intersect = hmdTrackedObject.position + hmdTrackedObject.forward * enter; - float dist = Vector3.Distance(intersect, transform.position); - //Debug.Log("Gaze dist = " + dist); - if (dist < gazeInCutoff && !isInGaze) - { - isInGaze = true; - GazeEventArgs e; - e.distance = dist; - OnGazeOn(e); - } - else if (dist >= gazeOutCutoff && isInGaze) - { - isInGaze = false; - GazeEventArgs e; - e.distance = dist; - OnGazeOff(e); - } - } - - } - - } -} diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_GazeTracker.cs.meta b/Assets/ThirdParty/SteamVR/Extras/SteamVR_GazeTracker.cs.meta deleted file mode 100644 index 6a0cc9af..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_GazeTracker.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: e6f5790e4c7e82840942fa112d0dd03d -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_LaserPointer.cs b/Assets/ThirdParty/SteamVR/Extras/SteamVR_LaserPointer.cs deleted file mode 100644 index d35c7318..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_LaserPointer.cs +++ /dev/null @@ -1,141 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -using UnityEngine; -using System.Collections; - -public struct PointerEventArgs -{ - public uint controllerIndex; - public uint flags; - public float distance; - public Transform target; -} - -public delegate void PointerEventHandler(object sender, PointerEventArgs e); - - -public class SteamVR_LaserPointer : MonoBehaviour -{ - public bool active = true; - public Color color; - public float thickness = 0.002f; - public GameObject holder; - public GameObject pointer; - bool isActive = false; - public bool addRigidBody = false; - public Transform reference; - public event PointerEventHandler PointerIn; - public event PointerEventHandler PointerOut; - - Transform previousContact = null; - - // Use this for initialization - void Start () - { - holder = new GameObject(); - holder.transform.parent = this.transform; - holder.transform.localPosition = Vector3.zero; - holder.transform.localRotation = Quaternion.identity; - - pointer = GameObject.CreatePrimitive(PrimitiveType.Cube); - pointer.transform.parent = holder.transform; - pointer.transform.localScale = new Vector3(thickness, thickness, 100f); - pointer.transform.localPosition = new Vector3(0f, 0f, 50f); - pointer.transform.localRotation = Quaternion.identity; - BoxCollider collider = pointer.GetComponent(); - if (addRigidBody) - { - if (collider) - { - collider.isTrigger = true; - } - Rigidbody rigidBody = pointer.AddComponent(); - rigidBody.isKinematic = true; - } - else - { - if(collider) - { - Object.Destroy(collider); - } - } - Material newMaterial = new Material(Shader.Find("Unlit/Color")); - newMaterial.SetColor("_Color", color); - pointer.GetComponent().material = newMaterial; - } - - public virtual void OnPointerIn(PointerEventArgs e) - { - if (PointerIn != null) - PointerIn(this, e); - } - - public virtual void OnPointerOut(PointerEventArgs e) - { - if (PointerOut != null) - PointerOut(this, e); - } - - - // Update is called once per frame - void Update () - { - if (!isActive) - { - isActive = true; - this.transform.GetChild(0).gameObject.SetActive(true); - } - - float dist = 100f; - - SteamVR_TrackedController controller = GetComponent(); - - Ray raycast = new Ray(transform.position, transform.forward); - RaycastHit hit; - bool bHit = Physics.Raycast(raycast, out hit); - - if(previousContact && previousContact != hit.transform) - { - PointerEventArgs args = new PointerEventArgs(); - if (controller != null) - { - args.controllerIndex = controller.controllerIndex; - } - args.distance = 0f; - args.flags = 0; - args.target = previousContact; - OnPointerOut(args); - previousContact = null; - } - if(bHit && previousContact != hit.transform) - { - PointerEventArgs argsIn = new PointerEventArgs(); - if (controller != null) - { - argsIn.controllerIndex = controller.controllerIndex; - } - argsIn.distance = hit.distance; - argsIn.flags = 0; - argsIn.target = hit.transform; - OnPointerIn(argsIn); - previousContact = hit.transform; - } - if(!bHit) - { - previousContact = null; - } - if (bHit && hit.distance < 100f) - { - dist = hit.distance; - } - - if (controller != null && controller.triggerPressed) - { - pointer.transform.localScale = new Vector3(thickness * 5f, thickness * 5f, dist); - } - else - { - pointer.transform.localScale = new Vector3(thickness, thickness, dist); - } - pointer.transform.localPosition = new Vector3(0f, 0f, dist/2f); - } -} diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_LaserPointer.cs.meta b/Assets/ThirdParty/SteamVR/Extras/SteamVR_LaserPointer.cs.meta deleted file mode 100644 index dcf1d3b3..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_LaserPointer.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: f5ad4051fe92ac94e9f40c8969268f8f -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_Teleporter.cs b/Assets/ThirdParty/SteamVR/Extras/SteamVR_Teleporter.cs deleted file mode 100644 index e04df84e..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_Teleporter.cs +++ /dev/null @@ -1,98 +0,0 @@ -using UnityEngine; -using System.Collections; - -public class SteamVR_Teleporter : MonoBehaviour -{ - public enum TeleportType - { - TeleportTypeUseTerrain, - TeleportTypeUseCollider, - TeleportTypeUseZeroY - } - - public bool teleportOnClick = false; - public TeleportType teleportType = TeleportType.TeleportTypeUseZeroY; - - Transform reference - { - get - { - var top = SteamVR_Render.Top(); - return (top != null) ? top.origin : null; - } - } - - void Start() - { - var trackedController = GetComponent(); - if (trackedController == null) - { - trackedController = gameObject.AddComponent(); - } - - trackedController.TriggerClicked += new ClickedEventHandler(DoClick); - - if (teleportType == TeleportType.TeleportTypeUseTerrain) - { - // Start the player at the level of the terrain - var t = reference; - if (t != null) - t.position = new Vector3(t.position.x, Terrain.activeTerrain.SampleHeight(t.position), t.position.z); - } - } - - void DoClick(object sender, ClickedEventArgs e) - { - if (teleportOnClick) - { - // First get the current Transform of the the reference space (i.e. the Play Area, e.g. CameraRig prefab) - var t = reference; - if (t == null) - return; - - // Get the current Y position of the reference space - float refY = t.position.y; - - // Create a plane at the Y position of the Play Area - // Then create a Ray from the origin of the controller in the direction that the controller is pointing - Plane plane = new Plane(Vector3.up, -refY); - Ray ray = new Ray(this.transform.position, transform.forward); - - // Set defaults - bool hasGroundTarget = false; - float dist = 0f; - if (teleportType == TeleportType.TeleportTypeUseTerrain) // If we picked to use the terrain - { - RaycastHit hitInfo; - TerrainCollider tc = Terrain.activeTerrain.GetComponent(); - hasGroundTarget = tc.Raycast(ray, out hitInfo, 1000f); - dist = hitInfo.distance; - } - else if (teleportType == TeleportType.TeleportTypeUseCollider) // If we picked to use the collider - { - RaycastHit hitInfo; - hasGroundTarget = Physics.Raycast(ray, out hitInfo); - dist = hitInfo.distance; - } - else // If we're just staying flat on the current Y axis - { - // Intersect a ray with the plane that was created earlier - // and output the distance along the ray that it intersects - hasGroundTarget = plane.Raycast(ray, out dist); - } - - if (hasGroundTarget) - { - // Get the current Camera (head) position on the ground relative to the world - Vector3 headPosOnGround = new Vector3(SteamVR_Render.Top().head.position.x, refY, SteamVR_Render.Top().head.position.z); - - // We need to translate the reference space along the same vector - // that is between the head's position on the ground and the intersection point on the ground - // i.e. intersectionPoint - headPosOnGround = translateVector - // currentReferencePosition + translateVector = finalPosition - t.position = t.position + (ray.origin + (ray.direction * dist)) - headPosOnGround; - } - } - } -} - diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_Teleporter.cs.meta b/Assets/ThirdParty/SteamVR/Extras/SteamVR_Teleporter.cs.meta deleted file mode 100644 index f0965f38..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_Teleporter.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 1b8177f6d55e29f4fbb967e78881e289 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestIK.unity b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestIK.unity deleted file mode 100644 index c482476b..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestIK.unity +++ /dev/null @@ -1,2192 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!29 &1 -OcclusionCullingSettings: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_OcclusionBakeSettings: - smallestOccluder: 5 - smallestHole: 0.25 - backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} ---- !u!104 &2 -RenderSettings: - m_ObjectHideFlags: 0 - serializedVersion: 9 - m_Fog: 0 - m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - m_FogMode: 3 - m_FogDensity: 0.01 - m_LinearFogStart: 0 - m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} - m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} - m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} - m_AmbientIntensity: 1 - m_AmbientMode: 0 - m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} - m_HaloStrength: 0.5 - m_FlareStrength: 1 - m_FlareFadeSpeed: 3 - m_HaloTexture: {fileID: 0} - m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} - m_DefaultReflectionMode: 0 - m_DefaultReflectionResolution: 128 - m_ReflectionBounces: 1 - m_ReflectionIntensity: 1 - m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} - m_UseRadianceAmbientProbe: 0 ---- !u!157 &4 -LightmapSettings: - m_ObjectHideFlags: 0 - serializedVersion: 11 - m_GIWorkflowMode: 0 - m_GISettings: - serializedVersion: 2 - m_BounceScale: 1 - m_IndirectOutputScale: 1 - m_AlbedoBoost: 1 - m_EnvironmentLightingMode: 0 - m_EnableBakedLightmaps: 1 - m_EnableRealtimeLightmaps: 1 - m_LightmapEditorSettings: - serializedVersion: 12 - m_Resolution: 2 - m_BakeResolution: 40 - m_AtlasSize: 1024 - m_AO: 0 - m_AOMaxDistance: 1 - m_CompAOExponent: 0 - m_CompAOExponentDirect: 0 - m_ExtractAmbientOcclusion: 0 - m_Padding: 2 - m_LightmapParameters: {fileID: 0} - m_LightmapsBakeMode: 1 - m_TextureCompression: 1 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 1024 - m_ReflectionCompression: 2 - m_MixedBakeMode: 1 - m_BakeBackend: 0 - m_PVRSampling: 1 - m_PVRDirectSampleCount: 32 - m_PVRSampleCount: 512 - m_PVRBounces: 2 - m_PVREnvironmentSampleCount: 512 - m_PVREnvironmentReferencePointCount: 2048 - m_PVRFilteringMode: 0 - m_PVRDenoiserTypeDirect: 0 - m_PVRDenoiserTypeIndirect: 0 - m_PVRDenoiserTypeAO: 0 - m_PVRFilterTypeDirect: 0 - m_PVRFilterTypeIndirect: 0 - m_PVRFilterTypeAO: 0 - m_PVREnvironmentMIS: 0 - m_PVRCulling: 1 - m_PVRFilteringGaussRadiusDirect: 1 - m_PVRFilteringGaussRadiusIndirect: 5 - m_PVRFilteringGaussRadiusAO: 2 - m_PVRFilteringAtrousPositionSigmaDirect: 0.5 - m_PVRFilteringAtrousPositionSigmaIndirect: 2 - m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ExportTrainingData: 0 - m_TrainingDataDestination: TrainingData - m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 0 ---- !u!196 &5 -NavMeshSettings: - serializedVersion: 2 - m_ObjectHideFlags: 0 - m_BuildSettings: - serializedVersion: 2 - agentTypeID: 0 - agentRadius: 0.5 - agentHeight: 2 - agentSlope: 45 - agentClimb: 0.4 - ledgeDropHeight: 0 - maxJumpAcrossDistance: 0 - minRegionArea: 2 - manualCellSize: 0 - cellSize: 0.16666667 - manualTileSize: 0 - tileSize: 256 - accuratePlacement: 0 - debug: - m_Flags: 0 - m_NavMeshData: {fileID: 0} ---- !u!1 &70705404 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 70705405} - m_Layer: 0 - m_Name: Shoulder - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &70705405 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 70705404} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0.50000006} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 518458055} - m_Father: {fileID: 1498619836} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!43 &155501431 -Mesh: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - serializedVersion: 10 - m_SubMeshes: - - serializedVersion: 2 - firstByte: 0 - indexCount: 24 - topology: 0 - baseVertex: 0 - firstVertex: 0 - vertexCount: 8 - localAABB: - m_Center: {x: 0, y: 0.01, z: 0} - m_Extent: {x: 1.9500006, y: 0, z: 1.3500005} - m_Shapes: - vertices: [] - shapes: [] - channels: [] - fullWeights: [] - m_BindPose: [] - m_BoneNameHashes: - m_RootBoneNameHash: 0 - m_BonesAABB: [] - m_VariableBoneCountWeights: - m_Data: - m_MeshCompression: 0 - m_IsReadable: 1 - m_KeepVertices: 1 - m_KeepIndices: 1 - m_IndexFormat: 0 - m_IndexBuffer: 000001000400010005000400010002000500020006000500020003000600030007000600030000000700000004000700 - m_VertexData: - serializedVersion: 3 - m_VertexCount: 8 - m_Channels: - - stream: 0 - offset: 0 - format: 0 - dimension: 3 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 12 - format: 0 - dimension: 4 - - stream: 0 - offset: 28 - format: 0 - dimension: 2 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - m_DataSize: 288 - _typelessdata: 6c66e63f0ad7233c9e9999bf000000000000803f0000803f0000803f00000000000000006c66e6bf0ad7233c9e9999bf000000000000803f0000803f0000803f0000803f000000006c66e6bf0ad7233c9e99993f000000000000803f0000803f0000803f00000000000000006c66e63f0ad7233c9e99993f000000000000803f0000803f0000803f0000803f000000009f99f93f0ad7233cd1ccacbf000000000000803f0000803f00000000000000000000803f9f99f9bf0ad7233cd1ccacbf000000000000803f0000803f000000000000803f0000803f9f99f9bf0ad7233cd1ccac3f000000000000803f0000803f00000000000000000000803f9f99f93f0ad7233cd1ccac3f000000000000803f0000803f000000000000803f0000803f - m_CompressedMesh: - m_Vertices: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_UV: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_Normals: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_Tangents: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_Weights: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_NormalSigns: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_TangentSigns: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_FloatColors: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_BoneIndices: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_Triangles: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_UVInfo: 0 - m_LocalAABB: - m_Center: {x: 0, y: 0.01, z: 0} - m_Extent: {x: 1.9500006, y: 0, z: 1.3500005} - m_MeshUsageFlags: 0 - m_BakedConvexCollisionMesh: - m_BakedTriangleCollisionMesh: - m_MeshMetrics[0]: 1 - m_MeshMetrics[1]: 1 - m_MeshOptimizationFlags: -1 - m_StreamData: - offset: 0 - size: 0 - path: ---- !u!1 &377922043 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 377922044} - - component: {fileID: 377922047} - - component: {fileID: 377922046} - - component: {fileID: 377922045} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &377922044 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 377922043} - m_LocalRotation: {x: 0.36186868, y: 0, z: 0, w: 0.9322291} - m_LocalPosition: {x: 0, y: -0.0434, z: -0.108} - m_LocalScale: {x: 0.05, y: 0.1, z: 0.2} - m_Children: [] - m_Father: {fileID: 753936137} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &377922045 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 377922043} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &377922046 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 377922043} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &377922047 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 377922043} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &420826060 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 420826061} - m_Layer: 0 - m_Name: Up - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &420826061 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 420826060} - m_LocalRotation: {x: 0, y: 0, z: 0.7071066, w: -0.70710695} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 753936137} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &518458054 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 518458055} - - component: {fileID: 518458058} - - component: {fileID: 518458057} - - component: {fileID: 518458056} - m_Layer: 0 - m_Name: Sphere - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &518458055 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 518458054} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.06, y: 0.06, z: 0.06} - m_Children: [] - m_Father: {fileID: 70705405} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &518458056 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 518458054} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!135 &518458057 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 518458054} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &518458058 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 518458054} - m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &609705786 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 609705787} - m_Layer: 0 - m_Name: Wrist - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &609705787 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 609705786} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.024, z: -0.1669} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1236808431} - - {fileID: 980711618} - m_Father: {fileID: 753936137} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &686376158 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 686376159} - - component: {fileID: 686376162} - - component: {fileID: 686376161} - - component: {fileID: 686376160} - m_Layer: 0 - m_Name: Thumb - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &686376159 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 686376158} - m_LocalRotation: {x: 0.09323949, y: 0, z: 0, w: 0.99564373} - m_LocalPosition: {x: 0, y: 0.0303, z: -0.0899} - m_LocalScale: {x: 0.03, y: 0.03, z: 0.1} - m_Children: [] - m_Father: {fileID: 761608423} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &686376160 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 686376158} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &686376161 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 686376158} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &686376162 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 686376158} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &753936136 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 753936137} - - component: {fileID: 753936138} - m_Layer: 0 - m_Name: Hand - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &753936137 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 753936136} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 377922044} - - {fileID: 1578518029} - - {fileID: 609705787} - - {fileID: 420826061} - m_Father: {fileID: 1110379726} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &753936138 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 753936136} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ea22dba3baf2ecc4d886bf2444444228, type: 3} - m_Name: - m_EditorClassIdentifier: - target: {fileID: 1767194830} - start: {fileID: 609705787} - joint: {fileID: 980711618} - end: {fileID: 2051845785} - poleVector: {fileID: 1205044774} - upVector: {fileID: 420826061} - blendPct: 1 - startXform: {fileID: 0} - jointXform: {fileID: 0} - endXform: {fileID: 0} ---- !u!1 &761608422 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 761608423} - - component: {fileID: 761608424} - m_Layer: 0 - m_Name: Hand - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &761608423 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 761608422} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2023982476} - - {fileID: 686376159} - - {fileID: 1636757628} - - {fileID: 1348900984} - m_Father: {fileID: 1110379725} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &761608424 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 761608422} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ea22dba3baf2ecc4d886bf2444444228, type: 3} - m_Name: - m_EditorClassIdentifier: - target: {fileID: 1474147602} - start: {fileID: 1636757628} - joint: {fileID: 1498619836} - end: {fileID: 70705405} - poleVector: {fileID: 2016251417} - upVector: {fileID: 1348900984} - blendPct: 1 - startXform: {fileID: 0} - jointXform: {fileID: 0} - endXform: {fileID: 0} ---- !u!1 &980711617 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 980711618} - m_Layer: 0 - m_Name: Elbow - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &980711618 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 980711617} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0.49010003} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 996351045} - - {fileID: 2051845785} - - {fileID: 1438740633} - m_Father: {fileID: 609705787} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &981213534 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 981213535} - - component: {fileID: 981213538} - - component: {fileID: 981213537} - - component: {fileID: 981213536} - m_Layer: 0 - m_Name: Sphere - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &981213535 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 981213534} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.06, y: 0.06, z: 0.06} - m_Children: [] - m_Father: {fileID: 2051845785} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &981213536 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 981213534} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!135 &981213537 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 981213534} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &981213538 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 981213534} - m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &996351044 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 996351045} - - component: {fileID: 996351048} - - component: {fileID: 996351047} - - component: {fileID: 996351046} - m_Layer: 0 - m_Name: Sphere - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &996351045 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 996351044} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.06, y: 0.06, z: 0.06} - m_Children: [] - m_Father: {fileID: 980711618} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &996351046 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 996351044} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!135 &996351047 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 996351044} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &996351048 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 996351044} - m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1001 &1110379724 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 0} - m_Modifications: - - target: {fileID: 147176, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_IsActive - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 192944, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_IsActive - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 4 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 477890, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 477890, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 478542, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 482514, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 2082592, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: far clip plane - value: 100 - objectReference: {fileID: 0} - - target: {fileID: 2082592, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: near clip plane - value: .00999999978 - objectReference: {fileID: 0} - - target: {fileID: 2337482, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Enabled - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2395298, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Enabled - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3380982, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 155501431} - - target: {fileID: 11438774, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Enabled - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 11453314, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Enabled - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: size - value: 0 - objectReference: {fileID: 0} - m_RemovedComponents: - - {fileID: 11403694, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - - {fileID: 11438774, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - - {fileID: 11453314, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - m_SourcePrefab: {fileID: 100100000, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} ---- !u!4 &1110379725 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 402434, guid: 4d293c8e162f3874b982baadd71153d2, - type: 3} - m_PrefabInstance: {fileID: 1110379724} - m_PrefabAsset: {fileID: 0} ---- !u!4 &1110379726 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 458974, guid: 4d293c8e162f3874b982baadd71153d2, - type: 3} - m_PrefabInstance: {fileID: 1110379724} - m_PrefabAsset: {fileID: 0} ---- !u!4 &1110379727 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 408470, guid: 4d293c8e162f3874b982baadd71153d2, - type: 3} - m_PrefabInstance: {fileID: 1110379724} - m_PrefabAsset: {fileID: 0} ---- !u!1 &1205044773 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1205044774} - m_Layer: 0 - m_Name: ElbowTarget (L) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1205044774 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1205044773} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.684, y: -0.5, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1110379727} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1236808430 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1236808431} - - component: {fileID: 1236808434} - - component: {fileID: 1236808433} - - component: {fileID: 1236808432} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1236808431 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1236808430} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0.24010001} - m_LocalScale: {x: 0.03, y: 0.03, z: 0.5} - m_Children: [] - m_Father: {fileID: 609705787} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1236808432 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1236808430} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1236808433 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1236808430} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1236808434 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1236808430} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1348900983 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1348900984} - m_Layer: 0 - m_Name: Up - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1348900984 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1348900983} - m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071067} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 761608423} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1438740632 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1438740633} - - component: {fileID: 1438740636} - - component: {fileID: 1438740635} - - component: {fileID: 1438740634} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1438740633 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1438740632} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0.25000006} - m_LocalScale: {x: 0.03, y: 0.03, z: 0.5} - m_Children: [] - m_Father: {fileID: 980711618} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1438740634 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1438740632} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1438740635 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1438740632} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1438740636 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1438740632} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1474147601 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1474147602} - m_Layer: 0 - m_Name: ShoulderTarget (R) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1474147602 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1474147601} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.153, y: -0.133, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1110379727} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1498619835 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1498619836} - m_Layer: 0 - m_Name: Elbow - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1498619836 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1498619835} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0.49010003} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1930346741} - - {fileID: 70705405} - - {fileID: 1782427842} - m_Father: {fileID: 1636757628} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1569421957 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1569421959} - - component: {fileID: 1569421958} - m_Layer: 0 - m_Name: Directional Light - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!108 &1569421958 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1569421957} - m_Enabled: 1 - serializedVersion: 10 - m_Type: 1 - m_Shape: 0 - m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} - m_Intensity: 1 - m_Range: 10 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 2 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_ShadowRadius: 0 - m_ShadowAngle: 0 ---- !u!4 &1569421959 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1569421957} - m_LocalRotation: {x: 0.40821794, y: -0.23456973, z: 0.109381676, w: 0.87542605} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1578518028 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1578518029} - - component: {fileID: 1578518032} - - component: {fileID: 1578518031} - - component: {fileID: 1578518030} - m_Layer: 0 - m_Name: Thumb - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1578518029 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1578518028} - m_LocalRotation: {x: 0.09323949, y: 0, z: 0, w: 0.99564373} - m_LocalPosition: {x: 0, y: 0.0303, z: -0.0899} - m_LocalScale: {x: 0.03, y: 0.03, z: 0.1} - m_Children: [] - m_Father: {fileID: 753936137} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1578518030 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1578518028} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1578518031 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1578518028} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1578518032 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1578518028} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1636757627 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1636757628} - m_Layer: 0 - m_Name: Wrist - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1636757628 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1636757627} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.024, z: -0.1669} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2047629266} - - {fileID: 1498619836} - m_Father: {fileID: 761608423} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1767194829 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1767194830} - m_Layer: 0 - m_Name: ShoulderTarget (L) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1767194830 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1767194829} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.153, y: -0.133, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1110379727} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1782427841 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1782427842} - - component: {fileID: 1782427845} - - component: {fileID: 1782427844} - - component: {fileID: 1782427843} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1782427842 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1782427841} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0.25000006} - m_LocalScale: {x: 0.03, y: 0.03, z: 0.5} - m_Children: [] - m_Father: {fileID: 1498619836} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1782427843 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1782427841} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &1782427844 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1782427841} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1782427845 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1782427841} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1930346740 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1930346741} - - component: {fileID: 1930346744} - - component: {fileID: 1930346743} - - component: {fileID: 1930346742} - m_Layer: 0 - m_Name: Sphere - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1930346741 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1930346740} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.06, y: 0.06, z: 0.06} - m_Children: [] - m_Father: {fileID: 1498619836} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1930346742 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1930346740} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!135 &1930346743 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1930346740} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1930346744 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1930346740} - m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2016251416 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2016251417} - m_Layer: 0 - m_Name: ElbowTarget (R) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2016251417 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2016251416} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.684, y: -0.5, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1110379727} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2023982475 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2023982476} - - component: {fileID: 2023982479} - - component: {fileID: 2023982478} - - component: {fileID: 2023982477} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2023982476 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2023982475} - m_LocalRotation: {x: 0.36186868, y: 0, z: 0, w: 0.9322291} - m_LocalPosition: {x: 0, y: -0.0434, z: -0.108} - m_LocalScale: {x: 0.05, y: 0.1, z: 0.2} - m_Children: [] - m_Father: {fileID: 761608423} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2023982477 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2023982475} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &2023982478 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2023982475} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &2023982479 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2023982475} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2032672589 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2032672593} - - component: {fileID: 2032672592} - - component: {fileID: 2032672591} - - component: {fileID: 2032672590} - m_Layer: 0 - m_Name: Plane - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!23 &2032672590 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2032672589} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!64 &2032672591 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2032672589} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 4 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!33 &2032672592 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2032672589} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &2032672593 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2032672589} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2047629265 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2047629266} - - component: {fileID: 2047629269} - - component: {fileID: 2047629268} - - component: {fileID: 2047629267} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2047629266 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2047629265} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0.24010001} - m_LocalScale: {x: 0.03, y: 0.03, z: 0.5} - m_Children: [] - m_Father: {fileID: 1636757628} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &2047629267 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2047629265} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &2047629268 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2047629265} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &2047629269 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2047629265} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2051845784 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2051845785} - m_Layer: 0 - m_Name: Shoulder - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2051845785 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2051845784} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0.50000006} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 981213535} - m_Father: {fileID: 980711618} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestIK.unity.meta b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestIK.unity.meta deleted file mode 100644 index da75ec66..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestIK.unity.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 8875acc35cbdec648947d7880512f1b8 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestThrow.cs b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestThrow.cs deleted file mode 100644 index 0dd7a943..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestThrow.cs +++ /dev/null @@ -1,58 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -using UnityEngine; -using System.Collections; - -[RequireComponent(typeof(SteamVR_TrackedObject))] -public class SteamVR_TestThrow : MonoBehaviour -{ - public GameObject prefab; - public Rigidbody attachPoint; - - SteamVR_TrackedObject trackedObj; - FixedJoint joint; - - void Awake() - { - trackedObj = GetComponent(); - } - - void FixedUpdate() - { - var device = SteamVR_Controller.Input((int)trackedObj.index); - if (joint == null && device.GetTouchDown(SteamVR_Controller.ButtonMask.Trigger)) - { - var go = GameObject.Instantiate(prefab); - go.transform.position = attachPoint.transform.position; - - joint = go.AddComponent(); - joint.connectedBody = attachPoint; - } - else if (joint != null && device.GetTouchUp(SteamVR_Controller.ButtonMask.Trigger)) - { - var go = joint.gameObject; - var rigidbody = go.GetComponent(); - Object.DestroyImmediate(joint); - joint = null; - Object.Destroy(go, 15.0f); - - // We should probably apply the offset between trackedObj.transform.position - // and device.transform.pos to insert into the physics sim at the correct - // location, however, we would then want to predict ahead the visual representation - // by the same amount we are predicting our render poses. - - var origin = trackedObj.origin ? trackedObj.origin : trackedObj.transform.parent; - if (origin != null) - { - rigidbody.velocity = origin.TransformVector(device.velocity); - rigidbody.angularVelocity = origin.TransformVector(device.angularVelocity); - } - else - { - rigidbody.velocity = device.velocity; - rigidbody.angularVelocity = device.angularVelocity; - } - - rigidbody.maxAngularVelocity = rigidbody.angularVelocity.magnitude; - } - } -} diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestThrow.cs.meta b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestThrow.cs.meta deleted file mode 100644 index 4033be38..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestThrow.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 6e691edb781e8ed4e90bfa0819dc1a07 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestThrow.unity b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestThrow.unity deleted file mode 100644 index 0e3ac41c..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestThrow.unity +++ /dev/null @@ -1,2978 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!29 &1 -OcclusionCullingSettings: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_OcclusionBakeSettings: - smallestOccluder: 5 - smallestHole: 0.25 - backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} ---- !u!104 &2 -RenderSettings: - m_ObjectHideFlags: 0 - serializedVersion: 9 - m_Fog: 0 - m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - m_FogMode: 3 - m_FogDensity: 0.01 - m_LinearFogStart: 0 - m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} - m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} - m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} - m_AmbientIntensity: 1 - m_AmbientMode: 0 - m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} - m_HaloStrength: 0.5 - m_FlareStrength: 1 - m_FlareFadeSpeed: 3 - m_HaloTexture: {fileID: 0} - m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} - m_DefaultReflectionMode: 0 - m_DefaultReflectionResolution: 128 - m_ReflectionBounces: 1 - m_ReflectionIntensity: 1 - m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} - m_UseRadianceAmbientProbe: 0 ---- !u!157 &4 -LightmapSettings: - m_ObjectHideFlags: 0 - serializedVersion: 11 - m_GIWorkflowMode: 0 - m_GISettings: - serializedVersion: 2 - m_BounceScale: 1 - m_IndirectOutputScale: 1 - m_AlbedoBoost: 1 - m_EnvironmentLightingMode: 0 - m_EnableBakedLightmaps: 1 - m_EnableRealtimeLightmaps: 1 - m_LightmapEditorSettings: - serializedVersion: 12 - m_Resolution: 2 - m_BakeResolution: 40 - m_AtlasSize: 1024 - m_AO: 0 - m_AOMaxDistance: 1 - m_CompAOExponent: 0 - m_CompAOExponentDirect: 0 - m_ExtractAmbientOcclusion: 0 - m_Padding: 2 - m_LightmapParameters: {fileID: 0} - m_LightmapsBakeMode: 1 - m_TextureCompression: 1 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 1024 - m_ReflectionCompression: 2 - m_MixedBakeMode: 1 - m_BakeBackend: 0 - m_PVRSampling: 1 - m_PVRDirectSampleCount: 32 - m_PVRSampleCount: 512 - m_PVRBounces: 2 - m_PVREnvironmentSampleCount: 512 - m_PVREnvironmentReferencePointCount: 2048 - m_PVRFilteringMode: 0 - m_PVRDenoiserTypeDirect: 0 - m_PVRDenoiserTypeIndirect: 0 - m_PVRDenoiserTypeAO: 0 - m_PVRFilterTypeDirect: 0 - m_PVRFilterTypeIndirect: 0 - m_PVRFilterTypeAO: 0 - m_PVREnvironmentMIS: 0 - m_PVRCulling: 1 - m_PVRFilteringGaussRadiusDirect: 1 - m_PVRFilteringGaussRadiusIndirect: 5 - m_PVRFilteringGaussRadiusAO: 2 - m_PVRFilteringAtrousPositionSigmaDirect: 0.5 - m_PVRFilteringAtrousPositionSigmaIndirect: 2 - m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ExportTrainingData: 0 - m_TrainingDataDestination: TrainingData - m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 0 ---- !u!196 &5 -NavMeshSettings: - serializedVersion: 2 - m_ObjectHideFlags: 0 - m_BuildSettings: - serializedVersion: 2 - agentTypeID: 0 - agentRadius: 0.5 - agentHeight: 2 - agentSlope: 45 - agentClimb: 0.4 - ledgeDropHeight: 0 - maxJumpAcrossDistance: 0 - minRegionArea: 2 - manualCellSize: 0 - cellSize: 0.16666667 - manualTileSize: 0 - tileSize: 256 - accuratePlacement: 0 - debug: - m_Flags: 0 - m_NavMeshData: {fileID: 0} ---- !u!1 &91495650 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 91495651} - m_Layer: 0 - m_Name: handgrip - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &91495651 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 91495650} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 778085283} - m_Father: {fileID: 1110379725} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &100616237 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 100616238} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &100616238 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 100616237} - m_LocalRotation: {x: -0.5277477, y: -0.52774763, z: -0.47061926, w: 0.4706192} - m_LocalPosition: {x: 0.000000005841259, y: 0.002, z: -0.049000032} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 522544805} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &224368448 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 224368449} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &224368449 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 224368448} - m_LocalRotation: {x: -0.5277477, y: -0.52774763, z: -0.47061926, w: 0.4706192} - m_LocalPosition: {x: 0.000000005841259, y: 0.002, z: -0.049000032} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1618636410} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &237089346 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 237089350} - - component: {fileID: 237089349} - - component: {fileID: 237089348} - - component: {fileID: 237089347} - m_Layer: 0 - m_Name: Cube - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!23 &237089347 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 237089346} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!65 &237089348 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 237089346} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 0 - serializedVersion: 2 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &237089349 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 237089346} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &237089350 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 237089346} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.45, y: 0, z: 0} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_Children: [] - m_Father: {fileID: 1408731625} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &246165074 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 246165075} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &246165075 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 246165074} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1579280151} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &249653579 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 249653580} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &249653580 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 249653579} - m_LocalRotation: {x: -0.68217707, y: 0.000000029802322, z: -0, w: 0.731187} - m_LocalPosition: {x: 0.000000002264983, y: 0.008, z: -0.019000055} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 347994646} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &320136479 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 320136480} - m_Layer: 0 - m_Name: base - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &320136480 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 320136479} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1753405257} - m_Father: {fileID: 1110379726} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &332366463 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 159396, guid: 4d293c8e162f3874b982baadd71153d2, - type: 3} - m_PrefabInstance: {fileID: 1110379724} - m_PrefabAsset: {fileID: 0} ---- !u!114 &332366464 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 332366463} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ff4f36585e15b1942827390ff1a92502, type: 3} - m_Name: - m_EditorClassIdentifier: - prefab: {fileID: 1408731620} - attachPoint: {fileID: 967381576} ---- !u!1 &347994645 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 347994646} - m_Layer: 0 - m_Name: button - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &347994646 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 347994645} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 249653580} - m_Father: {fileID: 1110379726} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &396873262 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 396873263} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &396873263 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 396873262} - m_LocalRotation: {x: -0, y: 0.7327449, z: -0, w: 0.68050355} - m_LocalPosition: {x: 0.019999994, y: -0.015, z: -0.08800007} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1585875541} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &434395083 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 434395084} - m_Layer: 0 - m_Name: tip - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &434395084 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 434395083} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1820526388} - m_Father: {fileID: 1110379726} - m_RootOrder: 11 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &451677119 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 451677120} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &451677120 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 451677119} - m_LocalRotation: {x: -0, y: 0.7327449, z: -0, w: 0.68050355} - m_LocalPosition: {x: 0.019999994, y: -0.015, z: -0.08800007} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 2030927575} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &472402302 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 472402303} - m_Layer: 0 - m_Name: lgrip - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &472402303 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 472402302} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 798159700} - m_Father: {fileID: 1110379726} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &522544804 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 522544805} - m_Layer: 0 - m_Name: trackpad - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &522544805 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 522544804} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -6.9849193e-10, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 100616238} - m_Father: {fileID: 1110379725} - m_RootOrder: 12 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &538783392 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 538783393} - m_Layer: 0 - m_Name: status - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &538783393 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 538783392} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 806942303} - m_Father: {fileID: 1110379726} - m_RootOrder: 9 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &541696034 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 541696035} - m_Layer: 0 - m_Name: sys_button - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &541696035 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 541696034} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2142915234} - m_Father: {fileID: 1110379726} - m_RootOrder: 10 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &580241142 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 580241143} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &580241143 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 580241142} - m_LocalRotation: {x: -0, y: -0.99997437, z: 0.0071637705, w: 0} - m_LocalPosition: {x: 0.000000020742421, y: -0.014, z: -0.17400004} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 2140480525} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &612488643 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 612488644} - m_Layer: 0 - m_Name: gdc2015 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &612488644 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 612488643} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 892132716} - m_Father: {fileID: 1110379726} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &734376791 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 734376792} - m_Layer: 0 - m_Name: sys_button - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &734376792 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 734376791} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1318643329} - m_Father: {fileID: 1110379725} - m_RootOrder: 10 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &778085282 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 778085283} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &778085283 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 778085282} - m_LocalRotation: {x: -0.043941922, y: -0, z: -0, w: 0.9990341} - m_LocalPosition: {x: 0.000000011563289, y: 0.003, z: -0.0969999} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 91495651} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &792116936 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 792116937} - m_Layer: 0 - m_Name: trackpad_touch - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &792116937 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 792116936} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -6.9849193e-10, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1585230955} - m_Father: {fileID: 1110379725} - m_RootOrder: 14 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &798159699 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 798159700} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &798159700 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 798159699} - m_LocalRotation: {x: -0, y: -0.7327449, z: -0, w: 0.68050355} - m_LocalPosition: {x: -0.019999972, y: -0.015, z: -0.08800007} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 472402303} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &806942302 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 806942303} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &806942303 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 806942302} - m_LocalRotation: {x: -0.74271846, y: 0.000000029802322, z: -0, w: 0.6696038} - m_LocalPosition: {x: 0.000000017404547, y: -0.002, z: -0.14599992} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 538783393} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &892132715 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 892132716} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &892132716 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 892132715} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 612488644} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &894688665 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 894688666} - m_Layer: 0 - m_Name: lgrip - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &894688666 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 894688665} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 970540920} - m_Father: {fileID: 1110379725} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &901228863 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 901228864} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &901228864 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 901228863} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1923457342} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &903291499 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 903291500} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &903291500 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 903291499} - m_LocalRotation: {x: -0.73805505, y: -0, z: 0.000000029802326, w: 0.6747405} - m_LocalPosition: {x: 0.000000011444088, y: 0.003, z: -0.09599997} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1600772784} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &911094655 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 911094656} - m_Layer: 0 - m_Name: trigger - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &911094656 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 911094655} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1622007331} - m_Father: {fileID: 1110379726} - m_RootOrder: 15 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &962880598 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 962880599} - m_Layer: 0 - m_Name: handgrip - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &962880599 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 962880598} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1733931643} - m_Father: {fileID: 1110379726} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &967381575 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 967381577} - - component: {fileID: 967381576} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!54 &967381576 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 967381575} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 1 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!4 &967381577 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 967381575} - m_LocalRotation: {x: -0.011187928, y: -0, z: 4.656613e-10, w: 0.9999374} - m_LocalPosition: {x: -8.344615e-10, y: -0.01, z: 0.0069999704} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1175970169} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &970540919 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 970540920} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &970540920 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 970540919} - m_LocalRotation: {x: -0, y: -0.7327449, z: -0, w: 0.68050355} - m_LocalPosition: {x: -0.019999972, y: -0.015, z: -0.08800007} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 894688666} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &996490431 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 996490432} - m_Layer: 0 - m_Name: trackpad_touch - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &996490432 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 996490431} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -6.9849193e-10, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1336613104} - m_Father: {fileID: 1110379726} - m_RootOrder: 14 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1014847752 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1014847753} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1014847753 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1014847752} - m_LocalRotation: {x: 0.6683845, y: 0.000000029802326, z: -0.000000029802326, w: 0.74381596} - m_LocalPosition: {x: 0.0000000060796603, y: -0.039, z: -0.050999887} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1822778769} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1041982560 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1041982561} - m_Layer: 0 - m_Name: trackpad_scroll_cut - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1041982561 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1041982560} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 2035615552} - m_Father: {fileID: 1110379725} - m_RootOrder: 13 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1072748903 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1072748904} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1072748904 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1072748903} - m_LocalRotation: {x: -0.043941922, y: -0, z: -0, w: 0.9990341} - m_LocalPosition: {x: 0.000000011563289, y: 0.003, z: -0.0969999} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1849200857} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1001 &1110379724 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 0} - m_Modifications: - - target: {fileID: 147176, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_IsActive - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 192944, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_IsActive - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 402434, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 2 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalScale.x - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalScale.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalScale.z - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.x - value: -2.49000001 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.z - value: -1.95000005 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalRotation.w - value: .707106709 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalRotation.y - value: .707106829 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 426554, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 4 - objectReference: {fileID: 0} - - target: {fileID: 440048, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 2 - objectReference: {fileID: 0} - - target: {fileID: 477890, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 477890, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 478542, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 482514, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2082592, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: far clip plane - value: 100 - objectReference: {fileID: 0} - - target: {fileID: 2082592, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: near clip plane - value: .0199999996 - objectReference: {fileID: 0} - - target: {fileID: 2337482, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Enabled - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2348914, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Materials.Array.data[0] - value: - objectReference: {fileID: 1611178522} - - target: {fileID: 2395298, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Enabled - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2395298, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Materials.Array.data[0] - value: - objectReference: {fileID: 2041284010} - - target: {fileID: 3370552, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 3380982, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 1605019177} - - target: {fileID: 11417168, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: modelOverride - value: - objectReference: {fileID: 0} - - target: {fileID: 11417306, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: modelOverride - value: - objectReference: {fileID: 0} - - target: {fileID: 11438774, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Enabled - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 11453314, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Enabled - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 11453314, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: modelOverride - value: - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: size - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: drawInGame - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[0].x - value: 1.64999974 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[0].z - value: -.80000025 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[1].x - value: -1.64999974 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[1].z - value: -.80000025 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[2].x - value: -1.64999974 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[2].z - value: .80000025 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[3].x - value: 1.64999974 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[3].z - value: .80000025 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[4].x - value: 1.79999971 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[4].z - value: -.950000286 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[5].x - value: -1.79999971 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[5].z - value: -.950000286 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[6].x - value: -1.79999971 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[6].z - value: .950000286 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[7].x - value: 1.79999971 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[7].z - value: .950000286 - objectReference: {fileID: 0} - m_RemovedComponents: - - {fileID: 11403694, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - - {fileID: 11438774, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - - {fileID: 11453314, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - m_SourcePrefab: {fileID: 100100000, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} ---- !u!4 &1110379725 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 478542, guid: 4d293c8e162f3874b982baadd71153d2, - type: 3} - m_PrefabInstance: {fileID: 1110379724} - m_PrefabAsset: {fileID: 0} ---- !u!4 &1110379726 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 482514, guid: 4d293c8e162f3874b982baadd71153d2, - type: 3} - m_PrefabInstance: {fileID: 1110379724} - m_PrefabAsset: {fileID: 0} ---- !u!1 &1110379727 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 124034, guid: 4d293c8e162f3874b982baadd71153d2, - type: 3} - m_PrefabInstance: {fileID: 1110379724} - m_PrefabAsset: {fileID: 0} ---- !u!114 &1110379728 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1110379727} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ff4f36585e15b1942827390ff1a92502, type: 3} - m_Name: - m_EditorClassIdentifier: - prefab: {fileID: 1408731620} - attachPoint: {fileID: 1820526387} ---- !u!1 &1175970168 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1175970169} - m_Layer: 0 - m_Name: tip - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1175970169 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1175970168} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 967381577} - m_Father: {fileID: 1110379725} - m_RootOrder: 11 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1202305644 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1202305645} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1202305645 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1202305644} - m_LocalRotation: {x: -0.043941922, y: -0, z: -0, w: 0.9990341} - m_LocalPosition: {x: 0.000000011563289, y: 0.003, z: -0.0969999} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1831616664} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1318643328 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1318643329} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1318643329 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1318643328} - m_LocalRotation: {x: -0.7368645, y: -0, z: 0.000000029802326, w: 0.6760405} - m_LocalPosition: {x: 0.000000010490425, y: 0.004, z: -0.08800007} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 734376792} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1335400831 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1335400832} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1335400832 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1335400831} - m_LocalRotation: {x: -0.73805505, y: -0, z: 0.000000029802326, w: 0.6747405} - m_LocalPosition: {x: 0.000000011444088, y: 0.003, z: -0.09599997} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1576117653} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1336613103 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1336613104} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1336613104 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1336613103} - m_LocalRotation: {x: -0.5277477, y: -0.52774763, z: -0.47061926, w: 0.4706192} - m_LocalPosition: {x: 0.000000005841259, y: 0.002, z: -0.049000032} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 996490432} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1354867603 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1354867604} - m_Layer: 0 - m_Name: button - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1354867604 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1354867603} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1979134660} - m_Father: {fileID: 1110379725} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1408731620 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1408731625} - - component: {fileID: 1408731624} - - component: {fileID: 1408731623} - - component: {fileID: 1408731622} - - component: {fileID: 1408731621} - m_Layer: 0 - m_Name: Template - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!54 &1408731621 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1408731620} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 2 ---- !u!23 &1408731622 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1408731620} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!135 &1408731623 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1408731620} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1408731624 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1408731620} - m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &1408731625 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1408731620} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1.9529989, y: 0.85, z: -0} - m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} - m_Children: - - {fileID: 237089350} - m_Father: {fileID: 0} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1409558562 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1409558563} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1409558563 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1409558562} - m_LocalRotation: {x: -0.74271846, y: 0.000000029802322, z: -0, w: 0.6696038} - m_LocalPosition: {x: 0.000000017404547, y: -0.002, z: -0.14599992} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1621128257} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1569421957 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1569421959} - - component: {fileID: 1569421958} - m_Layer: 0 - m_Name: Directional Light - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!108 &1569421958 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1569421957} - m_Enabled: 1 - serializedVersion: 10 - m_Type: 1 - m_Shape: 0 - m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} - m_Intensity: 1 - m_Range: 10 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 2 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_ShadowRadius: 0 - m_ShadowAngle: 0 ---- !u!4 &1569421959 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1569421957} - m_LocalRotation: {x: 0.40821794, y: -0.23456973, z: 0.109381676, w: 0.87542605} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1576117652 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1576117653} - m_Layer: 0 - m_Name: led - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1576117653 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1576117652} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1335400832} - m_Father: {fileID: 1110379725} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1579280150 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1579280151} - m_Layer: 0 - m_Name: gdc2015 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1579280151 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1579280150} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 246165075} - m_Father: {fileID: 1110379725} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1585230954 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1585230955} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1585230955 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1585230954} - m_LocalRotation: {x: -0.5277477, y: -0.52774763, z: -0.47061926, w: 0.4706192} - m_LocalPosition: {x: 0.000000005841259, y: 0.002, z: -0.049000032} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 792116937} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1585875540 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1585875541} - m_Layer: 0 - m_Name: rgrip - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1585875541 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1585875540} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 396873263} - m_Father: {fileID: 1110379726} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1600772783 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1600772784} - m_Layer: 0 - m_Name: led - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1600772784 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1600772783} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 903291500} - m_Father: {fileID: 1110379726} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!43 &1605019177 -Mesh: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - serializedVersion: 10 - m_SubMeshes: - - serializedVersion: 2 - firstByte: 0 - indexCount: 24 - topology: 0 - baseVertex: 0 - firstVertex: 0 - vertexCount: 8 - localAABB: - m_Center: {x: 0, y: 0.01, z: 0} - m_Extent: {x: 1.1500001, y: 0, z: 1.1000001} - m_Shapes: - vertices: [] - shapes: [] - channels: [] - fullWeights: [] - m_BindPose: [] - m_BoneNameHashes: - m_RootBoneNameHash: 0 - m_BonesAABB: [] - m_VariableBoneCountWeights: - m_Data: - m_MeshCompression: 0 - m_IsReadable: 1 - m_KeepVertices: 1 - m_KeepIndices: 1 - m_IndexFormat: 0 - m_IndexBuffer: 000004000100010004000500010005000200020005000600020006000300030006000700030007000000000007000400 - m_VertexData: - serializedVersion: 3 - m_VertexCount: 8 - m_Channels: - - stream: 0 - offset: 0 - format: 0 - dimension: 3 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 12 - format: 0 - dimension: 4 - - stream: 0 - offset: 28 - format: 0 - dimension: 2 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - m_DataSize: 288 - _typelessdata: 0100803f0ad7233c363373bf000000000000803f0000803f0000803f0000000000000000010080bf0ad7233c363373bf000000000000803f0000803f0000803f0000803f00000000010080bf0ad7233c3633733f000000000000803f0000803f0000803f00000000000000000100803f0ad7233c3633733f000000000000803f0000803f0000803f0000803f000000003433933f0ad7233ccecc8cbf000000000000803f0000803f00000000000000000000803f343393bf0ad7233ccecc8cbf000000000000803f0000803f000000000000803f0000803f343393bf0ad7233ccecc8c3f000000000000803f0000803f00000000000000000000803f3433933f0ad7233ccecc8c3f000000000000803f0000803f000000000000803f0000803f - m_CompressedMesh: - m_Vertices: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_UV: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_Normals: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_Tangents: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_Weights: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_NormalSigns: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_TangentSigns: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_FloatColors: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_BoneIndices: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_Triangles: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_UVInfo: 0 - m_LocalAABB: - m_Center: {x: 0, y: 0.01, z: 0} - m_Extent: {x: 1.1500001, y: 0, z: 1.1000001} - m_MeshUsageFlags: 0 - m_BakedConvexCollisionMesh: - m_BakedTriangleCollisionMesh: - m_MeshMetrics[0]: 1 - m_MeshMetrics[1]: 1 - m_MeshOptimizationFlags: -1 - m_StreamData: - offset: 0 - size: 0 - path: ---- !u!21 &1611178522 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Sprites/Default - m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: - m_LightmapFlags: 5 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - PixelSnap: 0 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} ---- !u!1 &1618636409 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1618636410} - m_Layer: 0 - m_Name: scroll_wheel - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1618636410 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1618636409} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 224368449} - m_Father: {fileID: 1110379726} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1621128256 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1621128257} - m_Layer: 0 - m_Name: status - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1621128257 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1621128256} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1409558563} - m_Father: {fileID: 1110379725} - m_RootOrder: 9 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1622007330 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1622007331} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1622007331 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1622007330} - m_LocalRotation: {x: 0.6683845, y: 0.000000029802326, z: -0.000000029802326, w: 0.74381596} - m_LocalPosition: {x: 0.0000000060796603, y: -0.039, z: -0.050999887} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 911094656} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1709089766 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1709089767} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1709089767 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1709089766} - m_LocalRotation: {x: -0.5277477, y: -0.52774763, z: -0.47061926, w: 0.4706192} - m_LocalPosition: {x: 0.000000005841259, y: 0.002, z: -0.049000032} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 2001529639} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1733931642 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1733931643} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1733931643 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1733931642} - m_LocalRotation: {x: -0.043941922, y: -0, z: -0, w: 0.9990341} - m_LocalPosition: {x: 0.000000011563289, y: 0.003, z: -0.0969999} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 962880599} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1753405256 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1753405257} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1753405257 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1753405256} - m_LocalRotation: {x: -0, y: -0.99997437, z: 0.0071637705, w: 0} - m_LocalPosition: {x: 0.000000020742421, y: -0.014, z: -0.17400004} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 320136480} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1770332722 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1770332723} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1770332723 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1770332722} - m_LocalRotation: {x: -0.5277477, y: -0.52774763, z: -0.47061926, w: 0.4706192} - m_LocalPosition: {x: 0.000000005841259, y: 0.002, z: -0.049000032} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1876720479} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1820526386 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1820526388} - - component: {fileID: 1820526387} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!54 &1820526387 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1820526386} - serializedVersion: 2 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_UseGravity: 1 - m_IsKinematic: 1 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 ---- !u!4 &1820526388 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1820526386} - m_LocalRotation: {x: -0.011187928, y: -0, z: 4.656613e-10, w: 0.9999374} - m_LocalPosition: {x: -8.344615e-10, y: -0.01, z: 0.0069999704} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 434395084} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1822778768 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1822778769} - m_Layer: 0 - m_Name: trigger - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1822778769 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1822778768} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1014847753} - m_Father: {fileID: 1110379725} - m_RootOrder: 15 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1831616663 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1831616664} - m_Layer: 0 - m_Name: body - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1831616664 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1831616663} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1202305645} - m_Father: {fileID: 1110379726} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1849200856 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1849200857} - m_Layer: 0 - m_Name: body - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1849200857 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1849200856} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1072748904} - m_Father: {fileID: 1110379725} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1876720478 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1876720479} - m_Layer: 0 - m_Name: scroll_wheel - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1876720479 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1876720478} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1770332723} - m_Father: {fileID: 1110379725} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1923457341 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1923457342} - m_Layer: 0 - m_Name: trackpad_scroll_cut - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1923457342 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1923457341} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 901228864} - m_Father: {fileID: 1110379726} - m_RootOrder: 13 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1979134659 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1979134660} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1979134660 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1979134659} - m_LocalRotation: {x: -0.68217707, y: 0.000000029802322, z: -0, w: 0.731187} - m_LocalPosition: {x: 0.000000002264983, y: 0.008, z: -0.019000055} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1354867604} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2001529638 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2001529639} - m_Layer: 0 - m_Name: trackpad - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &2001529639 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2001529638} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -6.9849193e-10, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 1709089767} - m_Father: {fileID: 1110379726} - m_RootOrder: 12 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2030927574 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2030927575} - m_Layer: 0 - m_Name: rgrip - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &2030927575 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2030927574} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 451677120} - m_Father: {fileID: 1110379725} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2032672589 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2032672593} - - component: {fileID: 2032672592} - - component: {fileID: 2032672591} - - component: {fileID: 2032672590} - m_Layer: 0 - m_Name: Plane - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!23 &2032672590 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2032672589} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!64 &2032672591 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2032672589} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 4 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!33 &2032672592 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2032672589} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &2032672593 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2032672589} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2035615551 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2035615552} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2035615552 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2035615551} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1041982561} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!21 &2041284010 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Standard - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: - m_LightmapFlags: 5 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: [] - m_Floats: [] - m_Colors: [] ---- !u!1 &2140480524 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2140480525} - m_Layer: 0 - m_Name: base - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &2140480525 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2140480524} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 580241143} - m_Father: {fileID: 1110379725} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2142915233 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2142915234} - m_Layer: 0 - m_Name: attach - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2142915234 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2142915233} - m_LocalRotation: {x: -0.7368645, y: -0, z: 0.000000029802326, w: 0.6760405} - m_LocalPosition: {x: 0.000000010490425, y: 0.004, z: -0.08800007} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 541696035} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestThrow.unity.meta b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestThrow.unity.meta deleted file mode 100644 index b7b682d0..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestThrow.unity.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 84408ef8507bfd841a0077665a7919c7 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.cs b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.cs deleted file mode 100644 index 0d24ae52..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.cs +++ /dev/null @@ -1,84 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -using UnityEngine; - -public class SteamVR_TestTrackedCamera : MonoBehaviour -{ - public Material material; - public Transform target; - public bool undistorted = true; - public bool cropped = true; - - void OnEnable() - { - // The video stream must be symmetrically acquired and released in - // order to properly disable the stream once there are no consumers. - var source = SteamVR_TrackedCamera.Source(undistorted); - source.Acquire(); - - // Auto-disable if no camera is present. - if (!source.hasCamera) - enabled = false; - } - - void OnDisable() - { - // Clear the texture when no longer active. - material.mainTexture = null; - - // The video stream must be symmetrically acquired and released in - // order to properly disable the stream once there are no consumers. - var source = SteamVR_TrackedCamera.Source(undistorted); - source.Release(); - } - - void Update() - { - var source = SteamVR_TrackedCamera.Source(undistorted); - var texture = source.texture; - if (texture == null) - { - return; - } - - // Apply the latest texture to the material. This must be performed - // every frame since the underlying texture is actually part of a ring - // buffer which is updated in lock-step with its associated pose. - // (You actually really only need to call any of the accessors which - // internally call Update on the SteamVR_TrackedCamera.VideoStreamTexture). - material.mainTexture = texture; - - // Adjust the height of the quad based on the aspect to keep the texels square. - var aspect = (float)texture.width / texture.height; - - // The undistorted video feed has 'bad' areas near the edges where the original - // square texture feed is stretched to undo the fisheye from the lens. - // Therefore, you'll want to crop it to the specified frameBounds to remove this. - if (cropped) - { - var bounds = source.frameBounds; - material.mainTextureOffset = new Vector2(bounds.uMin, bounds.vMin); - - var du = bounds.uMax - bounds.uMin; - var dv = bounds.vMax - bounds.vMin; - material.mainTextureScale = new Vector2(du, dv); - - aspect *= Mathf.Abs(du / dv); - } - else - { - material.mainTextureOffset = Vector2.zero; - material.mainTextureScale = new Vector2(1, -1); - } - - target.localScale = new Vector3(1, 1.0f / aspect, 1); - - // Apply the pose that this frame was recorded at. - if (source.hasTracking) - { - var t = source.transform; - target.localPosition = t.pos; - target.localRotation = t.rot; - } - } -} - diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.cs.meta b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.cs.meta deleted file mode 100644 index 378f14c0..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 39a491214c4741b4798361d5ba209aa6 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.mat b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.mat deleted file mode 100644 index ae3efd84..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.mat +++ /dev/null @@ -1,77 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: SteamVR_TestTrackedCamera - m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION - m_LightmapFlags: 1 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 0.5, y: -0.49999994} - m_Offset: {x: 0.25, y: 0.75} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.mat.meta b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.mat.meta deleted file mode 100644 index ef7e2633..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d4e3251a88033c04d8dbc4c7f372f2f1 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.unity b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.unity deleted file mode 100644 index 898087e7..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.unity +++ /dev/null @@ -1,889 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!29 &1 -OcclusionCullingSettings: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_OcclusionBakeSettings: - smallestOccluder: 5 - smallestHole: 0.25 - backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} ---- !u!104 &2 -RenderSettings: - m_ObjectHideFlags: 0 - serializedVersion: 9 - m_Fog: 0 - m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - m_FogMode: 3 - m_FogDensity: 0.01 - m_LinearFogStart: 0 - m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} - m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} - m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} - m_AmbientIntensity: 1 - m_AmbientMode: 0 - m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} - m_HaloStrength: 0.5 - m_FlareStrength: 1 - m_FlareFadeSpeed: 3 - m_HaloTexture: {fileID: 0} - m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} - m_DefaultReflectionMode: 0 - m_DefaultReflectionResolution: 128 - m_ReflectionBounces: 1 - m_ReflectionIntensity: 1 - m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} - m_UseRadianceAmbientProbe: 0 ---- !u!157 &4 -LightmapSettings: - m_ObjectHideFlags: 0 - serializedVersion: 11 - m_GIWorkflowMode: 0 - m_GISettings: - serializedVersion: 2 - m_BounceScale: 1 - m_IndirectOutputScale: 1 - m_AlbedoBoost: 1 - m_EnvironmentLightingMode: 0 - m_EnableBakedLightmaps: 1 - m_EnableRealtimeLightmaps: 1 - m_LightmapEditorSettings: - serializedVersion: 12 - m_Resolution: 2 - m_BakeResolution: 40 - m_AtlasSize: 1024 - m_AO: 0 - m_AOMaxDistance: 1 - m_CompAOExponent: 0 - m_CompAOExponentDirect: 0 - m_ExtractAmbientOcclusion: 0 - m_Padding: 2 - m_LightmapParameters: {fileID: 0} - m_LightmapsBakeMode: 1 - m_TextureCompression: 1 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 1024 - m_ReflectionCompression: 2 - m_MixedBakeMode: 1 - m_BakeBackend: 0 - m_PVRSampling: 1 - m_PVRDirectSampleCount: 32 - m_PVRSampleCount: 512 - m_PVRBounces: 2 - m_PVREnvironmentSampleCount: 512 - m_PVREnvironmentReferencePointCount: 2048 - m_PVRFilteringMode: 0 - m_PVRDenoiserTypeDirect: 0 - m_PVRDenoiserTypeIndirect: 0 - m_PVRDenoiserTypeAO: 0 - m_PVRFilterTypeDirect: 0 - m_PVRFilterTypeIndirect: 0 - m_PVRFilterTypeAO: 0 - m_PVREnvironmentMIS: 0 - m_PVRCulling: 1 - m_PVRFilteringGaussRadiusDirect: 1 - m_PVRFilteringGaussRadiusIndirect: 5 - m_PVRFilteringGaussRadiusAO: 2 - m_PVRFilteringAtrousPositionSigmaDirect: 0.5 - m_PVRFilteringAtrousPositionSigmaIndirect: 2 - m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ExportTrainingData: 0 - m_TrainingDataDestination: TrainingData - m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 0 ---- !u!196 &5 -NavMeshSettings: - serializedVersion: 2 - m_ObjectHideFlags: 0 - m_BuildSettings: - serializedVersion: 2 - agentTypeID: 0 - agentRadius: 0.5 - agentHeight: 2 - agentSlope: 45 - agentClimb: 0.4 - ledgeDropHeight: 0 - maxJumpAcrossDistance: 0 - minRegionArea: 2 - manualCellSize: 0 - cellSize: 0.16666667 - manualTileSize: 0 - tileSize: 256 - accuratePlacement: 0 - debug: - m_Flags: 0 - m_NavMeshData: {fileID: 0} ---- !u!1001 &1110379724 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 0} - m_Modifications: - - target: {fileID: 147176, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_IsActive - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 192944, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_IsActive - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 402434, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 2 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalScale.x - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalScale.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalScale.z - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.x - value: -2.49 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.z - value: -1.95 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalRotation.w - value: 0.7071067 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalRotation.y - value: 0.7071068 - objectReference: {fileID: 0} - - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 426554, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 4 - objectReference: {fileID: 0} - - target: {fileID: 440048, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 2 - objectReference: {fileID: 0} - - target: {fileID: 477890, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 477890, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 478542, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 482514, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_RootOrder - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 482514, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_LocalPosition.y - value: 0.264 - objectReference: {fileID: 0} - - target: {fileID: 2082592, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: far clip plane - value: 100 - objectReference: {fileID: 0} - - target: {fileID: 2082592, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: near clip plane - value: .0199999996 - objectReference: {fileID: 0} - - target: {fileID: 2337482, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Enabled - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2348914, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Materials.Array.data[0] - value: - objectReference: {fileID: 1862156363} - - target: {fileID: 2395298, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Enabled - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2395298, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Materials.Array.data[0] - value: - objectReference: {fileID: 2041284010} - - target: {fileID: 3370552, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 0} - - target: {fileID: 3380982, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Mesh - value: - objectReference: {fileID: 1186597620} - - target: {fileID: 11417168, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: modelOverride - value: - objectReference: {fileID: 0} - - target: {fileID: 11417306, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: modelOverride - value: - objectReference: {fileID: 0} - - target: {fileID: 11438774, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Enabled - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 11453314, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: m_Enabled - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 11453314, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: modelOverride - value: - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: size - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: drawInGame - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[0].x - value: 1.64999974 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[0].z - value: -.80000025 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[1].x - value: -1.64999974 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[1].z - value: -.80000025 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[2].x - value: -1.64999974 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[2].z - value: .80000025 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[3].x - value: 1.64999974 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[3].z - value: .80000025 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[4].x - value: 1.79999971 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[4].z - value: -.950000286 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[5].x - value: -1.79999971 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[5].z - value: -.950000286 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[6].x - value: -1.79999971 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[6].z - value: .950000286 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[7].x - value: 1.79999971 - objectReference: {fileID: 0} - - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - propertyPath: vertices.Array.data[7].z - value: .950000286 - objectReference: {fileID: 0} - m_RemovedComponents: - - {fileID: 11403694, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - - {fileID: 11438774, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - - {fileID: 11453314, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - - {fileID: 11420968, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} - m_SourcePrefab: {fileID: 100100000, guid: 4d293c8e162f3874b982baadd71153d2, type: 3} ---- !u!43 &1186597620 -Mesh: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: - serializedVersion: 10 - m_SubMeshes: - - serializedVersion: 2 - firstByte: 0 - indexCount: 24 - topology: 0 - baseVertex: 0 - firstVertex: 0 - vertexCount: 8 - localAABB: - m_Center: {x: 0, y: 0.01, z: 0} - m_Extent: {x: 1.7000004, y: 0, z: 1.3000007} - m_Shapes: - vertices: [] - shapes: [] - channels: [] - fullWeights: [] - m_BindPose: [] - m_BoneNameHashes: - m_RootBoneNameHash: 0 - m_BonesAABB: [] - m_VariableBoneCountWeights: - m_Data: - m_MeshCompression: 0 - m_IsReadable: 1 - m_KeepVertices: 1 - m_KeepIndices: 1 - m_IndexFormat: 0 - m_IndexBuffer: 000004000100010004000500010005000200020005000600020006000300030006000700030007000000000007000400 - m_VertexData: - serializedVersion: 3 - m_VertexCount: 8 - m_Channels: - - stream: 0 - offset: 0 - format: 0 - dimension: 3 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 12 - format: 0 - dimension: 4 - - stream: 0 - offset: 28 - format: 0 - dimension: 2 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - - stream: 0 - offset: 0 - format: 0 - dimension: 0 - m_DataSize: 288 - _typelessdata: 6a66c63f0ad7233c393393bf000000000000803f0000803f0000803f00000000000000006a66c6bf0ad7233c393393bf000000000000803f0000803f0000803f0000803f000000006a66c6bf0ad7233c3933933f000000000000803f0000803f0000803f00000000000000006a66c63f0ad7233c3933933f000000000000803f0000803f0000803f0000803f000000009d99d93f0ad7233c6c66a6bf000000000000803f0000803f00000000000000000000803f9d99d9bf0ad7233c6c66a6bf000000000000803f0000803f000000000000803f0000803f9d99d9bf0ad7233c6c66a63f000000000000803f0000803f00000000000000000000803f9d99d93f0ad7233c6c66a63f000000000000803f0000803f000000000000803f0000803f - m_CompressedMesh: - m_Vertices: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_UV: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_Normals: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_Tangents: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_Weights: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_NormalSigns: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_TangentSigns: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_FloatColors: - m_NumItems: 0 - m_Range: 0 - m_Start: 0 - m_Data: - m_BitSize: 0 - m_BoneIndices: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_Triangles: - m_NumItems: 0 - m_Data: - m_BitSize: 0 - m_UVInfo: 0 - m_LocalAABB: - m_Center: {x: 0, y: 0.01, z: 0} - m_Extent: {x: 1.7000004, y: 0, z: 1.3000007} - m_MeshUsageFlags: 0 - m_BakedConvexCollisionMesh: - m_BakedTriangleCollisionMesh: - m_MeshMetrics[0]: 1 - m_MeshMetrics[1]: 1 - m_MeshOptimizationFlags: -1 - m_StreamData: - offset: 0 - size: 0 - path: ---- !u!1 &1569421957 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1569421959} - - component: {fileID: 1569421958} - m_Layer: 0 - m_Name: Directional Light - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!108 &1569421958 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1569421957} - m_Enabled: 1 - serializedVersion: 10 - m_Type: 1 - m_Shape: 0 - m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} - m_Intensity: 1 - m_Range: 10 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 - m_Shadows: - m_Type: 2 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_ShadowRadius: 0 - m_ShadowAngle: 0 ---- !u!4 &1569421959 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1569421957} - m_LocalRotation: {x: 0.40821794, y: -0.23456973, z: 0.109381676, w: 0.87542605} - m_LocalPosition: {x: 0, y: 3, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!4 &1779605316 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, - type: 3} - m_PrefabInstance: {fileID: 1110379724} - m_PrefabAsset: {fileID: 0} ---- !u!1 &1824250565 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1824250566} - - component: {fileID: 1824250569} - - component: {fileID: 1824250568} - - component: {fileID: 1824250567} - m_Layer: 0 - m_Name: Quad - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1824250566 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1824250565} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0, y: 0, z: 1} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 1951799181} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &1824250567 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1824250565} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 99ee8d48ccf36264e9d9a72baa681249, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!64 &1824250568 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1824250565} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 4 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!33 &1824250569 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1824250565} - m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} ---- !u!21 &1862156363 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Sprites/Default - m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: - m_LightmapFlags: 5 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - PixelSnap: 0 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} ---- !u!1 &1951799180 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1951799181} - - component: {fileID: 1951799182} - m_Layer: 0 - m_Name: TrackedCamera - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1951799181 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1951799180} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 2, y: 2, z: 2} - m_Children: - - {fileID: 1824250566} - m_Father: {fileID: 1779605316} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1951799182 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1951799180} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8b18b36a995ecb04599f35c2741be8d5, type: 3} - m_Name: - m_EditorClassIdentifier: - material: {fileID: 2100000, guid: 99ee8d48ccf36264e9d9a72baa681249, type: 2} - target: {fileID: 1951799181} - undistorted: 1 - cropped: 1 ---- !u!1 &2032672589 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2032672593} - - component: {fileID: 2032672592} - - component: {fileID: 2032672591} - - component: {fileID: 2032672590} - m_Layer: 0 - m_Name: Plane - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 4294967295 - m_IsActive: 1 ---- !u!23 &2032672590 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2032672589} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 1 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 ---- !u!64 &2032672591 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2032672589} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 4 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!33 &2032672592 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2032672589} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &2032672593 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2032672589} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!21 &2041284010 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Standard - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: - m_LightmapFlags: 5 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: [] - m_Floats: [] - m_Colors: [] diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.unity.meta b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.unity.meta deleted file mode 100644 index 6303edf2..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TestTrackedCamera.unity.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 07a0248eac125d748baeb17c1fa44458 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TrackedController.cs b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TrackedController.cs deleted file mode 100644 index 9922d44a..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TrackedController.cs +++ /dev/null @@ -1,250 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -using UnityEngine; -using Valve.VR; - -public struct ClickedEventArgs -{ - public uint controllerIndex; - public uint flags; - public float padX, padY; -} - -public delegate void ClickedEventHandler(object sender, ClickedEventArgs e); - -public class SteamVR_TrackedController : MonoBehaviour -{ - public uint controllerIndex; - public VRControllerState_t controllerState; - public bool triggerPressed = false; - public bool steamPressed = false; - public bool menuPressed = false; - public bool padPressed = false; - public bool padTouched = false; - public bool gripped = false; - - public event ClickedEventHandler MenuButtonClicked; - public event ClickedEventHandler MenuButtonUnclicked; - public event ClickedEventHandler TriggerClicked; - public event ClickedEventHandler TriggerUnclicked; - public event ClickedEventHandler SteamClicked; - public event ClickedEventHandler PadClicked; - public event ClickedEventHandler PadUnclicked; - public event ClickedEventHandler PadTouched; - public event ClickedEventHandler PadUntouched; - public event ClickedEventHandler Gripped; - public event ClickedEventHandler Ungripped; - - // Use this for initialization - protected virtual void Start() - { - if (this.GetComponent() == null) - { - gameObject.AddComponent(); - } - - if (controllerIndex != 0) - { - this.GetComponent().index = (SteamVR_TrackedObject.EIndex)controllerIndex; - if (this.GetComponent() != null) - { - this.GetComponent().index = (SteamVR_TrackedObject.EIndex)controllerIndex; - } - } - else - { - controllerIndex = (uint)this.GetComponent().index; - } - } - - public void SetDeviceIndex(int index) - { - this.controllerIndex = (uint)index; - } - - public virtual void OnTriggerClicked(ClickedEventArgs e) - { - if (TriggerClicked != null) - TriggerClicked(this, e); - } - - public virtual void OnTriggerUnclicked(ClickedEventArgs e) - { - if (TriggerUnclicked != null) - TriggerUnclicked(this, e); - } - - public virtual void OnMenuClicked(ClickedEventArgs e) - { - if (MenuButtonClicked != null) - MenuButtonClicked(this, e); - } - - public virtual void OnMenuUnclicked(ClickedEventArgs e) - { - if (MenuButtonUnclicked != null) - MenuButtonUnclicked(this, e); - } - - public virtual void OnSteamClicked(ClickedEventArgs e) - { - if (SteamClicked != null) - SteamClicked(this, e); - } - - public virtual void OnPadClicked(ClickedEventArgs e) - { - if (PadClicked != null) - PadClicked(this, e); - } - - public virtual void OnPadUnclicked(ClickedEventArgs e) - { - if (PadUnclicked != null) - PadUnclicked(this, e); - } - - public virtual void OnPadTouched(ClickedEventArgs e) - { - if (PadTouched != null) - PadTouched(this, e); - } - - public virtual void OnPadUntouched(ClickedEventArgs e) - { - if (PadUntouched != null) - PadUntouched(this, e); - } - - public virtual void OnGripped(ClickedEventArgs e) - { - if (Gripped != null) - Gripped(this, e); - } - - public virtual void OnUngripped(ClickedEventArgs e) - { - if (Ungripped != null) - Ungripped(this, e); - } - - // Update is called once per frame - protected virtual void Update() - { - var system = OpenVR.System; - if (system != null && system.GetControllerState(controllerIndex, ref controllerState, (uint)System.Runtime.InteropServices.Marshal.SizeOf(typeof(VRControllerState_t)))) - { - ulong trigger = controllerState.ulButtonPressed & (1UL << ((int)EVRButtonId.k_EButton_SteamVR_Trigger)); - if (trigger > 0L && !triggerPressed) - { - triggerPressed = true; - ClickedEventArgs e; - e.controllerIndex = controllerIndex; - e.flags = (uint)controllerState.ulButtonPressed; - e.padX = controllerState.rAxis0.x; - e.padY = controllerState.rAxis0.y; - OnTriggerClicked(e); - - } - else if (trigger == 0L && triggerPressed) - { - triggerPressed = false; - ClickedEventArgs e; - e.controllerIndex = controllerIndex; - e.flags = (uint)controllerState.ulButtonPressed; - e.padX = controllerState.rAxis0.x; - e.padY = controllerState.rAxis0.y; - OnTriggerUnclicked(e); - } - - ulong grip = controllerState.ulButtonPressed & (1UL << ((int)EVRButtonId.k_EButton_Grip)); - if (grip > 0L && !gripped) - { - gripped = true; - ClickedEventArgs e; - e.controllerIndex = controllerIndex; - e.flags = (uint)controllerState.ulButtonPressed; - e.padX = controllerState.rAxis0.x; - e.padY = controllerState.rAxis0.y; - OnGripped(e); - - } - else if (grip == 0L && gripped) - { - gripped = false; - ClickedEventArgs e; - e.controllerIndex = controllerIndex; - e.flags = (uint)controllerState.ulButtonPressed; - e.padX = controllerState.rAxis0.x; - e.padY = controllerState.rAxis0.y; - OnUngripped(e); - } - - ulong pad = controllerState.ulButtonPressed & (1UL << ((int)EVRButtonId.k_EButton_SteamVR_Touchpad)); - if (pad > 0L && !padPressed) - { - padPressed = true; - ClickedEventArgs e; - e.controllerIndex = controllerIndex; - e.flags = (uint)controllerState.ulButtonPressed; - e.padX = controllerState.rAxis0.x; - e.padY = controllerState.rAxis0.y; - OnPadClicked(e); - } - else if (pad == 0L && padPressed) - { - padPressed = false; - ClickedEventArgs e; - e.controllerIndex = controllerIndex; - e.flags = (uint)controllerState.ulButtonPressed; - e.padX = controllerState.rAxis0.x; - e.padY = controllerState.rAxis0.y; - OnPadUnclicked(e); - } - - ulong menu = controllerState.ulButtonPressed & (1UL << ((int)EVRButtonId.k_EButton_ApplicationMenu)); - if (menu > 0L && !menuPressed) - { - menuPressed = true; - ClickedEventArgs e; - e.controllerIndex = controllerIndex; - e.flags = (uint)controllerState.ulButtonPressed; - e.padX = controllerState.rAxis0.x; - e.padY = controllerState.rAxis0.y; - OnMenuClicked(e); - } - else if (menu == 0L && menuPressed) - { - menuPressed = false; - ClickedEventArgs e; - e.controllerIndex = controllerIndex; - e.flags = (uint)controllerState.ulButtonPressed; - e.padX = controllerState.rAxis0.x; - e.padY = controllerState.rAxis0.y; - OnMenuUnclicked(e); - } - - pad = controllerState.ulButtonTouched & (1UL << ((int)EVRButtonId.k_EButton_SteamVR_Touchpad)); - if (pad > 0L && !padTouched) - { - padTouched = true; - ClickedEventArgs e; - e.controllerIndex = controllerIndex; - e.flags = (uint)controllerState.ulButtonPressed; - e.padX = controllerState.rAxis0.x; - e.padY = controllerState.rAxis0.y; - OnPadTouched(e); - - } - else if (pad == 0L && padTouched) - { - padTouched = false; - ClickedEventArgs e; - e.controllerIndex = controllerIndex; - e.flags = (uint)controllerState.ulButtonPressed; - e.padX = controllerState.rAxis0.x; - e.padY = controllerState.rAxis0.y; - OnPadUntouched(e); - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TrackedController.cs.meta b/Assets/ThirdParty/SteamVR/Extras/SteamVR_TrackedController.cs.meta deleted file mode 100644 index a23e8b8f..00000000 --- a/Assets/ThirdParty/SteamVR/Extras/SteamVR_TrackedController.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 764b80c390c384f45ae968e3846a5adc -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem.meta b/Assets/ThirdParty/SteamVR/InteractionSystem.meta deleted file mode 100644 index a36b748b..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 05e4f2198cf4b2147a256758b305b2cd -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core.meta deleted file mode 100644 index 38ec8768..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9e8c25152bd022d439c7591bd47029c3 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons.meta deleted file mode 100644 index c2c22359..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ed1f2cebbfaeda745bec183ecc7a49b5 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system.png b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system.png deleted file mode 100644 index 54f15940..00000000 Binary files a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system.png and /dev/null differ diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system.png.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system.png.meta deleted file mode 100644 index 9368be21..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system.png.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: d94f73e1bbb6d63468bf1b6adf44bdac -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_feet.png b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_feet.png deleted file mode 100644 index 8c279c0e..00000000 Binary files a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_feet.png and /dev/null differ diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_feet.png.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_feet.png.meta deleted file mode 100644 index 38b4fa05..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_feet.png.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 5f1a03c651769d646bc2edacd4640061 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_left_hand.png b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_left_hand.png deleted file mode 100644 index f1b7984f..00000000 Binary files a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_left_hand.png and /dev/null differ diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_left_hand.png.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_left_hand.png.meta deleted file mode 100644 index 96008b9c..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_left_hand.png.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: c4f73a6b0a4e46847a22bdd5ccd0d6e7 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_left_hand_question.png b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_left_hand_question.png deleted file mode 100644 index cca593fb..00000000 Binary files a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_left_hand_question.png and /dev/null differ diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_right_hand.png b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_right_hand.png deleted file mode 100644 index 57d9bed6..00000000 Binary files a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_right_hand.png and /dev/null differ diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_right_hand.png.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_right_hand.png.meta deleted file mode 100644 index 7c0c52b9..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_right_hand.png.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 951349b7b1abec64798b194e9458443d -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_right_hand_question.png b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_right_hand_question.png deleted file mode 100644 index 74d7245e..00000000 Binary files a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_right_hand_question.png and /dev/null differ diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_right_hand_question.png.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_right_hand_question.png.meta deleted file mode 100644 index 48e60576..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_right_hand_question.png.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: b006d360d52bdd7498af3f5fa211994b -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_unknown_hand.png b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_unknown_hand.png deleted file mode 100644 index c42e1a03..00000000 Binary files a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_unknown_hand.png and /dev/null differ diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_unknown_hand.png.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_unknown_hand.png.meta deleted file mode 100644 index 291eb9be..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Icons/vr_interaction_system_unknown_hand.png.meta +++ /dev/null @@ -1,92 +0,0 @@ -fileFormatVersion: 2 -guid: 929ecbf9e8da2f14fb0e46e7172447cb -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: -1 - aniso: -1 - mipBias: -100 - wrapU: -1 - wrapV: -1 - wrapW: -1 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - applyGammaDecoding: 0 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials.meta deleted file mode 100644 index e208148a..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e184d415ce88ae34daa42a53ab14668f -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/FallbackHandIndicator.mat b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/FallbackHandIndicator.mat deleted file mode 100644 index 8c42e76a..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/FallbackHandIndicator.mat +++ /dev/null @@ -1,73 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: FallbackHandIndicator - m_Shader: {fileID: 10755, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: - m_LightmapFlags: 5 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: 2000 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _Glossiness: 0 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 0, b: 0, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/FallbackHandIndicator.mat.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/FallbackHandIndicator.mat.meta deleted file mode 100644 index e4e9c0fe..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/FallbackHandIndicator.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 200e47d64a56cfe40af5736aabfb0da4 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/HoverHighlight.mat b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/HoverHighlight.mat deleted file mode 100644 index c398fb79..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/HoverHighlight.mat +++ /dev/null @@ -1,84 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: HoverHighlight - m_Shader: {fileID: 4800000, guid: 0c1cf10ea69e60e4f9eb8955749f88ec, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 5 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _Glossiness: 0.5 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Opacity: 0 - - _Outline: 0.005 - - _OutlineWidth: 0.00238 - - _Parallax: 0.02 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - - _node_6969: 0 - - g_flOutlineWidth: 0.005 - m_Colors: - - _Color: {r: 0.486632, g: 0.78411454, b: 0.8823653, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _OutlightColor: {r: 0.9446255, g: 1, b: 0.42647058, a: 0.347} - - _OutlineColor: {r: 1, g: 0.9833671, b: 0.39705884, a: 1} - - _node_2507: {r: 0.6421389, g: 0.7807802, b: 0.78676474, a: 0} - - _node_8174: {r: 0.5, g: 0.5, b: 0.5, a: 1} - - _node_8282: {r: 1, g: 1, b: 1, a: 1} - - g_vOutlineColor: {r: 0.9485294, g: 0.9223629, b: 0, a: 1} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/HoverHighlight.mat.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/HoverHighlight.mat.meta deleted file mode 100644 index dcd9d5df..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/HoverHighlight.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 06742294868c85d41be76facda2926fe -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/SeeThru.mat b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/SeeThru.mat deleted file mode 100644 index 432e48e4..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/SeeThru.mat +++ /dev/null @@ -1,111 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: SeeThru - m_Shader: {fileID: 4800000, guid: 6337aa7e7823eee43af8ffe676935e74, type: 3} - m_ShaderKeywords: S_SPECULAR_NONE S_UNLIT _ALPHABLEND_ON - m_LightmapFlags: 5 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: - OriginalShader: Unlit/Texture - RenderType: Transparent - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - g_tOverrideLightmap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - PixelSnap: 0 - - _BumpScale: 1 - - _ColorMask: 15 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 10 - - _Glossiness: 0.5 - - _InvFade: 0.5 - - _Metallic: 0 - - _Mode: 2 - - _OcclusionStrength: 1 - - _OcclusionStrengthDirectDiffuse: 1 - - _OcclusionStrengthDirectSpecular: 1 - - _OcclusionStrengthIndirectDiffuse: 1 - - _OcclusionStrengthIndirectSpecular: 1 - - _Parallax: 0.02 - - _SpecularMode: 1 - - _SrcBlend: 5 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UVSec: 0 - - _ZWrite: 0 - - g_bReceiveShadows: 1 - - g_bUnlit: 1 - - g_bWorldAlignedTexture: 0 - - g_flCubeMapScalar: 1 - - g_flReflectanceBias: 0 - - g_flReflectanceMax: 1 - - g_flReflectanceMin: 0 - - g_flReflectanceScale: 1 - m_Colors: - - _Color: {r: 0.24999985, g: 0.24999985, b: 0.24999985, a: 0.1254902} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} - - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - - g_vWorldAlignedNormalTangentU: {r: -1, g: 0, b: 0, a: 0} - - g_vWorldAlignedNormalTangentV: {r: 0, g: 0, b: 1, a: 0} - - g_vWorldAlignedTextureNormal: {r: 0, g: 1, b: 0, a: 0} - - g_vWorldAlignedTexturePosition: {r: 0, g: 0, b: 0, a: 0} - - g_vWorldAlignedTextureSize: {r: 1, g: 1, b: 1, a: 0} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/SeeThru.mat.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/SeeThru.mat.meta deleted file mode 100644 index 1604eec4..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/SeeThru.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: cd31c3c54c8926e44acc0c5834dfa56c -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/SteamVRControllerModel.mat b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/SteamVRControllerModel.mat deleted file mode 100644 index 2ffe71e7..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/SteamVRControllerModel.mat +++ /dev/null @@ -1,105 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: SteamVRControllerModel - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: S_RECEIVE_SHADOWS S_SPECULAR_METALLIC _EMISSION - m_LightmapFlags: 1 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: - OriginalShader: Standard - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - g_tOverrideLightmap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0.405 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _OcclusionStrengthDirectDiffuse: 1 - - _OcclusionStrengthDirectSpecular: 1 - - _OcclusionStrengthIndirectDiffuse: 1 - - _OcclusionStrengthIndirectSpecular: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SpecularMode: 2 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - - g_bReceiveShadows: 1 - - g_bUnlit: 0 - - g_bWorldAlignedTexture: 0 - - g_flCubeMapScalar: 1 - - g_flReflectanceBias: 0 - - g_flReflectanceMax: 1 - - g_flReflectanceMin: 0 - - g_flReflectanceScale: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - - g_vWorldAlignedNormalTangentU: {r: -1, g: 0, b: 0, a: 0} - - g_vWorldAlignedNormalTangentV: {r: 0, g: 0, b: 1, a: 0} - - g_vWorldAlignedTextureNormal: {r: 0, g: 1, b: 0, a: 0} - - g_vWorldAlignedTexturePosition: {r: 0, g: 0, b: 0, a: 0} - - g_vWorldAlignedTextureSize: {r: 1, g: 1, b: 1, a: 0} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/SteamVRControllerModel.mat.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/SteamVRControllerModel.mat.meta deleted file mode 100644 index 326b1ae6..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Materials/SteamVRControllerModel.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 26a419aca524fa54e81cc32f7758f4f3 -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts.meta deleted file mode 100644 index c2db2a89..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 71f7f06fc8e902f4e95326b3821a258d -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs deleted file mode 100644 index e03cf4e8..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs +++ /dev/null @@ -1,35 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Collider dangling from the player's head -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( CapsuleCollider ) )] - public class BodyCollider : MonoBehaviour - { - public Transform head; - - private CapsuleCollider capsuleCollider; - - //------------------------------------------------- - void Awake() - { - capsuleCollider = GetComponent(); - } - - - //------------------------------------------------- - void FixedUpdate() - { - float distanceFromFloor = Vector3.Dot( head.localPosition, Vector3.up ); - capsuleCollider.height = Mathf.Max( capsuleCollider.radius, distanceFromFloor ); - transform.localPosition = head.localPosition - 0.5f * distanceFromFloor * Vector3.up; - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs.meta deleted file mode 100644 index c53b033b..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 9a1a60ffcaa22864783b0f1ff9603826 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs deleted file mode 100644 index b24d9446..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs +++ /dev/null @@ -1,529 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Interactable that can be used to move in a circular motion -// -//============================================================================= - -using UnityEngine; -using UnityEngine.Events; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - - //------------------------------------------------------------------------- - [RequireComponent( typeof( Interactable ) )] - public class CircularDrive : MonoBehaviour - { - public enum Axis_t - { - XAxis, - YAxis, - ZAxis - }; - - [Tooltip( "The axis around which the circular drive will rotate in local space" )] - public Axis_t axisOfRotation = Axis_t.XAxis; - - [Tooltip( "Child GameObject which has the Collider component to initiate interaction, only needs to be set if there is more than one Collider child" )] - public Collider childCollider = null; - - [Tooltip( "A LinearMapping component to drive, if not specified one will be dynamically added to this GameObject" )] - public LinearMapping linearMapping; - - [Tooltip( "If true, the drive will stay manipulating as long as the button is held down, if false, it will stop if the controller moves out of the collider" )] - public bool hoverLock = false; - - [HeaderAttribute( "Limited Rotation" )] - [Tooltip( "If true, the rotation will be limited to [minAngle, maxAngle], if false, the rotation is unlimited" )] - public bool limited = false; - public Vector2 frozenDistanceMinMaxThreshold = new Vector2( 0.1f, 0.2f ); - public UnityEvent onFrozenDistanceThreshold; - - [HeaderAttribute( "Limited Rotation Min" )] - [Tooltip( "If limited is true, the specifies the lower limit, otherwise value is unused" )] - public float minAngle = -45.0f; - [Tooltip( "If limited, set whether drive will freeze its angle when the min angle is reached" )] - public bool freezeOnMin = false; - [Tooltip( "If limited, event invoked when minAngle is reached" )] - public UnityEvent onMinAngle; - - [HeaderAttribute( "Limited Rotation Max" )] - [Tooltip( "If limited is true, the specifies the upper limit, otherwise value is unused" )] - public float maxAngle = 45.0f; - [Tooltip( "If limited, set whether drive will freeze its angle when the max angle is reached" )] - public bool freezeOnMax = false; - [Tooltip( "If limited, event invoked when maxAngle is reached" )] - public UnityEvent onMaxAngle; - - [Tooltip( "If limited is true, this forces the starting angle to be startAngle, clamped to [minAngle, maxAngle]" )] - public bool forceStart = false; - [Tooltip( "If limited is true and forceStart is true, the starting angle will be this, clamped to [minAngle, maxAngle]" )] - public float startAngle = 0.0f; - - [Tooltip( "If true, the transform of the GameObject this component is on will be rotated accordingly" )] - public bool rotateGameObject = true; - - [Tooltip( "If true, the path of the Hand (red) and the projected value (green) will be drawn" )] - public bool debugPath = false; - [Tooltip( "If debugPath is true, this is the maximum number of GameObjects to create to draw the path" )] - public int dbgPathLimit = 50; - - [Tooltip( "If not null, the TextMesh will display the linear value and the angular value of this circular drive" )] - public TextMesh debugText = null; - - [Tooltip( "The output angle value of the drive in degrees, unlimited will increase or decrease without bound, take the 360 modulus to find number of rotations" )] - public float outAngle; - - private Quaternion start; - - private Vector3 worldPlaneNormal = new Vector3( 1.0f, 0.0f, 0.0f ); - private Vector3 localPlaneNormal = new Vector3( 1.0f, 0.0f, 0.0f ); - - private Vector3 lastHandProjected; - - private Color red = new Color( 1.0f, 0.0f, 0.0f ); - private Color green = new Color( 0.0f, 1.0f, 0.0f ); - - private GameObject[] dbgHandObjects; - private GameObject[] dbgProjObjects; - private GameObject dbgObjectsParent; - private int dbgObjectCount = 0; - private int dbgObjectIndex = 0; - - private bool driving = false; - - // If the drive is limited as is at min/max, angles greater than this are ignored - private float minMaxAngularThreshold = 1.0f; - - private bool frozen = false; - private float frozenAngle = 0.0f; - private Vector3 frozenHandWorldPos = new Vector3( 0.0f, 0.0f, 0.0f ); - private Vector2 frozenSqDistanceMinMaxThreshold = new Vector2( 0.0f, 0.0f ); - - Hand handHoverLocked = null; - - //------------------------------------------------- - private void Freeze( Hand hand ) - { - frozen = true; - frozenAngle = outAngle; - frozenHandWorldPos = hand.hoverSphereTransform.position; - frozenSqDistanceMinMaxThreshold.x = frozenDistanceMinMaxThreshold.x * frozenDistanceMinMaxThreshold.x; - frozenSqDistanceMinMaxThreshold.y = frozenDistanceMinMaxThreshold.y * frozenDistanceMinMaxThreshold.y; - } - - - //------------------------------------------------- - private void UnFreeze() - { - frozen = false; - frozenHandWorldPos.Set( 0.0f, 0.0f, 0.0f ); - } - - - //------------------------------------------------- - void Start() - { - if ( childCollider == null ) - { - childCollider = GetComponentInChildren(); - } - - if ( linearMapping == null ) - { - linearMapping = GetComponent(); - } - - if ( linearMapping == null ) - { - linearMapping = gameObject.AddComponent(); - } - - worldPlaneNormal = new Vector3( 0.0f, 0.0f, 0.0f ); - worldPlaneNormal[(int)axisOfRotation] = 1.0f; - - localPlaneNormal = worldPlaneNormal; - - if ( transform.parent ) - { - worldPlaneNormal = transform.parent.localToWorldMatrix.MultiplyVector( worldPlaneNormal ).normalized; - } - - if ( limited ) - { - start = Quaternion.identity; - outAngle = transform.localEulerAngles[(int)axisOfRotation]; - - if ( forceStart ) - { - outAngle = Mathf.Clamp( startAngle, minAngle, maxAngle ); - } - } - else - { - start = Quaternion.AngleAxis( transform.localEulerAngles[(int)axisOfRotation], localPlaneNormal ); - outAngle = 0.0f; - } - - if ( debugText ) - { - debugText.alignment = TextAlignment.Left; - debugText.anchor = TextAnchor.UpperLeft; - } - - UpdateAll(); - } - - - //------------------------------------------------- - void OnDisable() - { - if ( handHoverLocked ) - { - ControllerButtonHints.HideButtonHint( handHoverLocked, Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ); - handHoverLocked.HoverUnlock( GetComponent() ); - handHoverLocked = null; - } - } - - - //------------------------------------------------- - private IEnumerator HapticPulses( SteamVR_Controller.Device controller, float flMagnitude, int nCount ) - { - if ( controller != null ) - { - int nRangeMax = (int)Util.RemapNumberClamped( flMagnitude, 0.0f, 1.0f, 100.0f, 900.0f ); - nCount = Mathf.Clamp( nCount, 1, 10 ); - - for ( ushort i = 0; i < nCount; ++i ) - { - ushort duration = (ushort)Random.Range( 100, nRangeMax ); - controller.TriggerHapticPulse( duration ); - yield return new WaitForSeconds( .01f ); - } - } - } - - - //------------------------------------------------- - private void OnHandHoverBegin( Hand hand ) - { - ControllerButtonHints.ShowButtonHint( hand, Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ); - } - - - //------------------------------------------------- - private void OnHandHoverEnd( Hand hand ) - { - ControllerButtonHints.HideButtonHint( hand, Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ); - - if ( driving && hand.GetStandardInteractionButton() ) - { - StartCoroutine( HapticPulses( hand.controller, 1.0f, 10 ) ); - } - - driving = false; - handHoverLocked = null; - } - - - //------------------------------------------------- - private void HandHoverUpdate( Hand hand ) - { - if ( hand.GetStandardInteractionButtonDown() ) - { - // Trigger was just pressed - lastHandProjected = ComputeToTransformProjected( hand.hoverSphereTransform ); - - if ( hoverLock ) - { - hand.HoverLock( GetComponent() ); - handHoverLocked = hand; - } - - driving = true; - - ComputeAngle( hand ); - UpdateAll(); - - ControllerButtonHints.HideButtonHint( hand, Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ); - } - else if ( hand.GetStandardInteractionButtonUp() ) - { - // Trigger was just released - if ( hoverLock ) - { - hand.HoverUnlock( GetComponent() ); - handHoverLocked = null; - } - } - else if ( driving && hand.GetStandardInteractionButton() && hand.hoveringInteractable == GetComponent() ) - { - ComputeAngle( hand ); - UpdateAll(); - } - } - - - //------------------------------------------------- - private Vector3 ComputeToTransformProjected( Transform xForm ) - { - Vector3 toTransform = ( xForm.position - transform.position ).normalized; - Vector3 toTransformProjected = new Vector3( 0.0f, 0.0f, 0.0f ); - - // Need a non-zero distance from the hand to the center of the CircularDrive - if ( toTransform.sqrMagnitude > 0.0f ) - { - toTransformProjected = Vector3.ProjectOnPlane( toTransform, worldPlaneNormal ).normalized; - } - else - { - Debug.LogFormat( "The collider needs to be a minimum distance away from the CircularDrive GameObject {0}", gameObject.ToString() ); - Debug.Assert( false, string.Format( "The collider needs to be a minimum distance away from the CircularDrive GameObject {0}", gameObject.ToString() ) ); - } - - if ( debugPath && dbgPathLimit > 0 ) - { - DrawDebugPath( xForm, toTransformProjected ); - } - - return toTransformProjected; - } - - - //------------------------------------------------- - private void DrawDebugPath( Transform xForm, Vector3 toTransformProjected ) - { - if ( dbgObjectCount == 0 ) - { - dbgObjectsParent = new GameObject( "Circular Drive Debug" ); - dbgHandObjects = new GameObject[dbgPathLimit]; - dbgProjObjects = new GameObject[dbgPathLimit]; - dbgObjectCount = dbgPathLimit; - dbgObjectIndex = 0; - } - - //Actual path - GameObject gSphere = null; - - if ( dbgHandObjects[dbgObjectIndex] ) - { - gSphere = dbgHandObjects[dbgObjectIndex]; - } - else - { - gSphere = GameObject.CreatePrimitive( PrimitiveType.Sphere ); - gSphere.transform.SetParent( dbgObjectsParent.transform ); - dbgHandObjects[dbgObjectIndex] = gSphere; - } - - gSphere.name = string.Format( "actual_{0}", (int)( ( 1.0f - red.r ) * 10.0f ) ); - gSphere.transform.position = xForm.position; - gSphere.transform.rotation = Quaternion.Euler( 0.0f, 0.0f, 0.0f ); - gSphere.transform.localScale = new Vector3( 0.004f, 0.004f, 0.004f ); - gSphere.gameObject.GetComponent().material.color = red; - - if ( red.r > 0.1f ) - { - red.r -= 0.1f; - } - else - { - red.r = 1.0f; - } - - //Projected path - gSphere = null; - - if ( dbgProjObjects[dbgObjectIndex] ) - { - gSphere = dbgProjObjects[dbgObjectIndex]; - } - else - { - gSphere = GameObject.CreatePrimitive( PrimitiveType.Sphere ); - gSphere.transform.SetParent( dbgObjectsParent.transform ); - dbgProjObjects[dbgObjectIndex] = gSphere; - } - - gSphere.name = string.Format( "projed_{0}", (int)( ( 1.0f - green.g ) * 10.0f ) ); - gSphere.transform.position = transform.position + toTransformProjected * 0.25f; - gSphere.transform.rotation = Quaternion.Euler( 0.0f, 0.0f, 0.0f ); - gSphere.transform.localScale = new Vector3( 0.004f, 0.004f, 0.004f ); - gSphere.gameObject.GetComponent().material.color = green; - - if ( green.g > 0.1f ) - { - green.g -= 0.1f; - } - else - { - green.g = 1.0f; - } - - dbgObjectIndex = ( dbgObjectIndex + 1 ) % dbgObjectCount; - } - - - //------------------------------------------------- - // Updates the LinearMapping value from the angle - //------------------------------------------------- - private void UpdateLinearMapping() - { - if ( limited ) - { - // Map it to a [0, 1] value - linearMapping.value = ( outAngle - minAngle ) / ( maxAngle - minAngle ); - } - else - { - // Normalize to [0, 1] based on 360 degree windings - float flTmp = outAngle / 360.0f; - linearMapping.value = flTmp - Mathf.Floor( flTmp ); - } - - UpdateDebugText(); - } - - - //------------------------------------------------- - // Updates the LinearMapping value from the angle - //------------------------------------------------- - private void UpdateGameObject() - { - if ( rotateGameObject ) - { - transform.localRotation = start * Quaternion.AngleAxis( outAngle, localPlaneNormal ); - } - } - - - //------------------------------------------------- - // Updates the Debug TextMesh with the linear mapping value and the angle - //------------------------------------------------- - private void UpdateDebugText() - { - if ( debugText ) - { - debugText.text = string.Format( "Linear: {0}\nAngle: {1}\n", linearMapping.value, outAngle ); - } - } - - - //------------------------------------------------- - // Updates the Debug TextMesh with the linear mapping value and the angle - //------------------------------------------------- - private void UpdateAll() - { - UpdateLinearMapping(); - UpdateGameObject(); - UpdateDebugText(); - } - - - //------------------------------------------------- - // Computes the angle to rotate the game object based on the change in the transform - //------------------------------------------------- - private void ComputeAngle( Hand hand ) - { - Vector3 toHandProjected = ComputeToTransformProjected( hand.hoverSphereTransform ); - - if ( !toHandProjected.Equals( lastHandProjected ) ) - { - float absAngleDelta = Vector3.Angle( lastHandProjected, toHandProjected ); - - if ( absAngleDelta > 0.0f ) - { - if ( frozen ) - { - float frozenSqDist = ( hand.hoverSphereTransform.position - frozenHandWorldPos ).sqrMagnitude; - if ( frozenSqDist > frozenSqDistanceMinMaxThreshold.x ) - { - outAngle = frozenAngle + Random.Range( -1.0f, 1.0f ); - - float magnitude = Util.RemapNumberClamped( frozenSqDist, frozenSqDistanceMinMaxThreshold.x, frozenSqDistanceMinMaxThreshold.y, 0.0f, 1.0f ); - if ( magnitude > 0 ) - { - StartCoroutine( HapticPulses( hand.controller, magnitude, 10 ) ); - } - else - { - StartCoroutine( HapticPulses( hand.controller, 0.5f, 10 ) ); - } - - if ( frozenSqDist >= frozenSqDistanceMinMaxThreshold.y ) - { - onFrozenDistanceThreshold.Invoke(); - } - } - } - else - { - Vector3 cross = Vector3.Cross( lastHandProjected, toHandProjected ).normalized; - float dot = Vector3.Dot( worldPlaneNormal, cross ); - - float signedAngleDelta = absAngleDelta; - - if ( dot < 0.0f ) - { - signedAngleDelta = -signedAngleDelta; - } - - if ( limited ) - { - float angleTmp = Mathf.Clamp( outAngle + signedAngleDelta, minAngle, maxAngle ); - - if ( outAngle == minAngle ) - { - if ( angleTmp > minAngle && absAngleDelta < minMaxAngularThreshold ) - { - outAngle = angleTmp; - lastHandProjected = toHandProjected; - } - } - else if ( outAngle == maxAngle ) - { - if ( angleTmp < maxAngle && absAngleDelta < minMaxAngularThreshold ) - { - outAngle = angleTmp; - lastHandProjected = toHandProjected; - } - } - else if ( angleTmp == minAngle ) - { - outAngle = angleTmp; - lastHandProjected = toHandProjected; - onMinAngle.Invoke(); - if ( freezeOnMin ) - { - Freeze( hand ); - } - } - else if ( angleTmp == maxAngle ) - { - outAngle = angleTmp; - lastHandProjected = toHandProjected; - onMaxAngle.Invoke(); - if ( freezeOnMax ) - { - Freeze( hand ); - } - } - else - { - outAngle = angleTmp; - lastHandProjected = toHandProjected; - } - } - else - { - outAngle += signedAngleDelta; - lastHandProjected = toHandProjected; - } - } - } - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs.meta deleted file mode 100644 index 59992564..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 6717da310f72f3840973e53d0a784ba6 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs deleted file mode 100644 index 4c367fc0..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs +++ /dev/null @@ -1,190 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Throwable that uses physics joints to attach instead of just -// parenting -// -//============================================================================= - -using UnityEngine; -using System.Collections.Generic; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( Interactable ) )] - public class ComplexThrowable : MonoBehaviour - { - public enum AttachMode - { - FixedJoint, - Force, - } - - public float attachForce = 800.0f; - public float attachForceDamper = 25.0f; - - public AttachMode attachMode = AttachMode.FixedJoint; - - [EnumFlags] - public Hand.AttachmentFlags attachmentFlags = 0; - - private List holdingHands = new List(); - private List holdingBodies = new List(); - private List holdingPoints = new List(); - - private List rigidBodies = new List(); - - //------------------------------------------------- - void Awake() - { - GetComponentsInChildren( rigidBodies ); - } - - - //------------------------------------------------- - void Update() - { - for ( int i = 0; i < holdingHands.Count; i++ ) - { - if ( !holdingHands[i].GetStandardInteractionButton() ) - { - PhysicsDetach( holdingHands[i] ); - } - } - } - - - //------------------------------------------------- - private void OnHandHoverBegin( Hand hand ) - { - if ( holdingHands.IndexOf( hand ) == -1 ) - { - if ( hand.controller != null ) - { - hand.controller.TriggerHapticPulse( 800 ); - } - } - } - - - //------------------------------------------------- - private void OnHandHoverEnd( Hand hand ) - { - if ( holdingHands.IndexOf( hand ) == -1 ) - { - if ( hand.controller != null ) - { - hand.controller.TriggerHapticPulse( 500 ); - } - } - } - - - //------------------------------------------------- - private void HandHoverUpdate( Hand hand ) - { - if ( hand.GetStandardInteractionButtonDown() ) - { - PhysicsAttach( hand ); - } - } - - - //------------------------------------------------- - private void PhysicsAttach( Hand hand ) - { - PhysicsDetach( hand ); - - Rigidbody holdingBody = null; - Vector3 holdingPoint = Vector3.zero; - - // The hand should grab onto the nearest rigid body - float closestDistance = float.MaxValue; - for ( int i = 0; i < rigidBodies.Count; i++ ) - { - float distance = Vector3.Distance( rigidBodies[i].worldCenterOfMass, hand.transform.position ); - if ( distance < closestDistance ) - { - holdingBody = rigidBodies[i]; - closestDistance = distance; - } - } - - // Couldn't grab onto a body - if ( holdingBody == null ) - return; - - // Create a fixed joint from the hand to the holding body - if ( attachMode == AttachMode.FixedJoint ) - { - Rigidbody handRigidbody = Util.FindOrAddComponent( hand.gameObject ); - handRigidbody.isKinematic = true; - - FixedJoint handJoint = hand.gameObject.AddComponent(); - handJoint.connectedBody = holdingBody; - } - - // Don't let the hand interact with other things while it's holding us - hand.HoverLock( null ); - - // Affix this point - Vector3 offset = hand.transform.position - holdingBody.worldCenterOfMass; - offset = Mathf.Min( offset.magnitude, 1.0f ) * offset.normalized; - holdingPoint = holdingBody.transform.InverseTransformPoint( holdingBody.worldCenterOfMass + offset ); - - hand.AttachObject( this.gameObject, attachmentFlags ); - - // Update holding list - holdingHands.Add( hand ); - holdingBodies.Add( holdingBody ); - holdingPoints.Add( holdingPoint ); - } - - - //------------------------------------------------- - private bool PhysicsDetach( Hand hand ) - { - int i = holdingHands.IndexOf( hand ); - - if ( i != -1 ) - { - // Detach this object from the hand - holdingHands[i].DetachObject( this.gameObject, false ); - - // Allow the hand to do other things - holdingHands[i].HoverUnlock( null ); - - // Delete any existing joints from the hand - if ( attachMode == AttachMode.FixedJoint ) - { - Destroy( holdingHands[i].GetComponent() ); - } - - Util.FastRemove( holdingHands, i ); - Util.FastRemove( holdingBodies, i ); - Util.FastRemove( holdingPoints, i ); - - return true; - } - - return false; - } - - - //------------------------------------------------- - void FixedUpdate() - { - if ( attachMode == AttachMode.Force ) - { - for ( int i = 0; i < holdingHands.Count; i++ ) - { - Vector3 targetPoint = holdingBodies[i].transform.TransformPoint( holdingPoints[i] ); - Vector3 vdisplacement = holdingHands[i].transform.position - targetPoint; - - holdingBodies[i].AddForceAtPosition( attachForce * vdisplacement, targetPoint, ForceMode.Acceleration ); - holdingBodies[i].AddForceAtPosition( -attachForceDamper * holdingBodies[i].GetPointVelocity( targetPoint ), targetPoint, ForceMode.Acceleration ); - } - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs.meta deleted file mode 100644 index e0bc29be..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 66efd2b77ceff2a4b8be7d2944067aed -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs deleted file mode 100644 index fc53bfe4..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs +++ /dev/null @@ -1,197 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Highlights the controller when hovering over interactables -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class ControllerHoverHighlight : MonoBehaviour - { - public Material highLightMaterial; - public bool fireHapticsOnHightlight = true; - - private Hand hand; - - private MeshRenderer bodyMeshRenderer; - private MeshRenderer trackingHatMeshRenderer; - private SteamVR_RenderModel renderModel; - private bool renderModelLoaded = false; - - SteamVR_Events.Action renderModelLoadedAction; - - //------------------------------------------------- - void Start() - { - hand = GetComponentInParent(); - } - - - //------------------------------------------------- - void Awake() - { - renderModelLoadedAction = SteamVR_Events.RenderModelLoadedAction( OnRenderModelLoaded ); - } - - - //------------------------------------------------- - void OnEnable() - { - renderModelLoadedAction.enabled = true; - } - - - //------------------------------------------------- - void OnDisable() - { - renderModelLoadedAction.enabled = false; - } - - - //------------------------------------------------- - private void OnHandInitialized( int deviceIndex ) - { - renderModel = gameObject.AddComponent(); - renderModel.SetDeviceIndex( deviceIndex ); - renderModel.updateDynamically = false; - } - - - //------------------------------------------------- - private void OnRenderModelLoaded( SteamVR_RenderModel renderModel, bool success ) - { - if ( renderModel != this.renderModel ) - { - return; - } - - Transform bodyTransform = transform.Find( "body" ); - if ( bodyTransform != null ) - { - bodyTransform.gameObject.layer = gameObject.layer; - bodyTransform.gameObject.tag = gameObject.tag; - bodyMeshRenderer = bodyTransform.GetComponent(); - bodyMeshRenderer.material = highLightMaterial; - bodyMeshRenderer.enabled = false; - } - - Transform trackingHatTransform = transform.Find( "trackhat" ); - if ( trackingHatTransform != null ) - { - trackingHatTransform.gameObject.layer = gameObject.layer; - trackingHatTransform.gameObject.tag = gameObject.tag; - trackingHatMeshRenderer = trackingHatTransform.GetComponent(); - trackingHatMeshRenderer.material = highLightMaterial; - trackingHatMeshRenderer.enabled = false; - } - - foreach ( Transform child in transform ) - { - if ( ( child.name != "body" ) && ( child.name != "trackhat" ) ) - { - Destroy( child.gameObject ); - } - } - - renderModelLoaded = true; - } - - - //------------------------------------------------- - private void OnParentHandHoverBegin( Interactable other ) - { - if ( !this.isActiveAndEnabled ) - { - return; - } - - if ( other.transform.parent != transform.parent ) - { - ShowHighlight(); - } - } - - - //------------------------------------------------- - private void OnParentHandHoverEnd( Interactable other ) - { - HideHighlight(); - } - - - //------------------------------------------------- - private void OnParentHandInputFocusAcquired() - { - if ( !this.isActiveAndEnabled ) - { - return; - } - - if ( hand.hoveringInteractable && hand.hoveringInteractable.transform.parent != transform.parent ) - { - ShowHighlight(); - } - } - - - //------------------------------------------------- - private void OnParentHandInputFocusLost() - { - HideHighlight(); - } - - - //------------------------------------------------- - public void ShowHighlight() - { - if ( renderModelLoaded == false ) - { - return; - } - - if ( fireHapticsOnHightlight ) - { - hand.controller.TriggerHapticPulse( 500 ); - } - - if ( bodyMeshRenderer != null ) - { - bodyMeshRenderer.enabled = true; - } - - if ( trackingHatMeshRenderer != null ) - { - trackingHatMeshRenderer.enabled = true; - } - } - - - //------------------------------------------------- - public void HideHighlight() - { - if ( renderModelLoaded == false ) - { - return; - } - - if ( fireHapticsOnHightlight ) - { - hand.controller.TriggerHapticPulse( 300 ); - } - - if ( bodyMeshRenderer != null ) - { - bodyMeshRenderer.enabled = false; - } - - if ( trackingHatMeshRenderer != null ) - { - trackingHatMeshRenderer.enabled = false; - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs.meta deleted file mode 100644 index f58e664b..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 399d0ace8e824e24c8ad329f0f6c88b3 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs deleted file mode 100644 index ae37001a..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs +++ /dev/null @@ -1,28 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Custom Unity Events that take in additional parameters -// -//============================================================================= - -using UnityEngine.Events; -using System; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public static class CustomEvents - { - //------------------------------------------------- - [System.Serializable] - public class UnityEventSingleFloat : UnityEvent - { - } - - - //------------------------------------------------- - [System.Serializable] - public class UnityEventHand : UnityEvent - { - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs.meta deleted file mode 100644 index dfad8d95..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 08b304da7b806d84992d902e7dc5042f -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs deleted file mode 100644 index 079b373c..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs +++ /dev/null @@ -1,48 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Debug UI shown for the player -// -//============================================================================= - -using UnityEngine; -using UnityEngine.UI; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class DebugUI : MonoBehaviour - { - private Player player; - - //------------------------------------------------- - static private DebugUI _instance; - static public DebugUI instance - { - get - { - if ( _instance == null ) - { - _instance = GameObject.FindObjectOfType(); - } - return _instance; - } - } - - - //------------------------------------------------- - void Start() - { - player = Player.instance; - } - - - //------------------------------------------------- - private void OnGUI() - { -#if !HIDE_DEBUG_UI - player.Draw2DDebug(); -#endif - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs.meta deleted file mode 100644 index 6b7e8a77..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 8a97457a872022e47a7fa596c1016439 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs deleted file mode 100644 index 5cf17d1a..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs +++ /dev/null @@ -1,22 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Destroys this object when it is detached from the hand -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( Interactable ) )] - public class DestroyOnDetachedFromHand : MonoBehaviour - { - //------------------------------------------------- - private void OnDetachedFromHand( Hand hand ) - { - Destroy( gameObject ); - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs.meta deleted file mode 100644 index 29109183..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 6a61c5d96ce962b49ae2bcb85d393c73 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs deleted file mode 100644 index ac37223d..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs +++ /dev/null @@ -1,36 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Destroys this object when its particle system dies -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( ParticleSystem ) )] - public class DestroyOnParticleSystemDeath : MonoBehaviour - { - private ParticleSystem particles; - - //------------------------------------------------- - void Awake() - { - particles = GetComponent(); - - InvokeRepeating( "CheckParticleSystem", 0.1f, 0.1f ); - } - - - //------------------------------------------------- - private void CheckParticleSystem() - { - if ( !particles.IsAlive() ) - { - Destroy( this.gameObject ); - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs.meta deleted file mode 100644 index 8ca639a2..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: a9070fba7180b1244b3d0be280f83c52 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs deleted file mode 100644 index 2537d9a9..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs +++ /dev/null @@ -1,38 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Destroys this object when it enters a trigger -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class DestroyOnTriggerEnter : MonoBehaviour - { - public string tagFilter; - - private bool useTag; - - //------------------------------------------------- - void Start() - { - if ( !string.IsNullOrEmpty( tagFilter ) ) - { - useTag = true; - } - } - - - //------------------------------------------------- - void OnTriggerEnter( Collider collider ) - { - if ( !useTag || ( useTag && collider.gameObject.tag == tagFilter ) ) - { - Destroy( collider.gameObject.transform.root.gameObject ); - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs.meta deleted file mode 100644 index 0d4dc846..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 64927f6ad0f8b2d4bb08519b9a16faa5 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs deleted file mode 100644 index 3225ac40..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs +++ /dev/null @@ -1,42 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Triggers haptic pulses based on distance between 2 positions -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class DistanceHaptics : MonoBehaviour - { - public Transform firstTransform; - public Transform secondTransform; - - public AnimationCurve distanceIntensityCurve = AnimationCurve.Linear( 0.0f, 800.0f, 1.0f, 800.0f ); - public AnimationCurve pulseIntervalCurve = AnimationCurve.Linear( 0.0f, 0.01f, 1.0f, 0.0f ); - - //------------------------------------------------- - IEnumerator Start() - { - while ( true ) - { - float distance = Vector3.Distance( firstTransform.position, secondTransform.position ); - - SteamVR_TrackedObject trackedObject = GetComponentInParent(); - if ( trackedObject ) - { - float pulse = distanceIntensityCurve.Evaluate( distance ); - SteamVR_Controller.Input( (int)trackedObject.index ).TriggerHapticPulse( (ushort)pulse ); - } - - float nextPulse = pulseIntervalCurve.Evaluate( distance ); - - yield return new WaitForSeconds( nextPulse ); - } - - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs.meta deleted file mode 100644 index 1bdc4167..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 827dd0f92fe4d144a87fefac770589e5 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs deleted file mode 100644 index d2661111..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs +++ /dev/null @@ -1,21 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: This object won't be destroyed when a new scene is loaded -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class DontDestroyOnLoad : MonoBehaviour - { - //------------------------------------------------- - void Awake() - { - DontDestroyOnLoad( this ); - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs.meta deleted file mode 100644 index 71cee803..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: c76cb48d8c6ff684381d7fd9eaa925bc -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs deleted file mode 100644 index 30464aa1..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs +++ /dev/null @@ -1,32 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Allows Enums to be shown in the inspector as flags -// -//============================================================================= - -using UnityEngine; -#if UNITY_EDITOR -using UnityEditor; -#endif - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class EnumFlags : PropertyAttribute - { - public EnumFlags() { } - } - - -#if UNITY_EDITOR - //------------------------------------------------------------------------- - [CustomPropertyDrawer( typeof( EnumFlags ) )] - public class EnumFlagsPropertyDrawer : PropertyDrawer - { - public override void OnGUI( Rect position, SerializedProperty property, GUIContent label ) - { - property.intValue = EditorGUI.MaskField( position, label, property.intValue, property.enumNames ); - } - } -#endif -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs.meta deleted file mode 100644 index f32c7485..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 2cd7670f58d77c74cb4d3ba39f44f6fb -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs deleted file mode 100644 index 73ec74aa..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs +++ /dev/null @@ -1,96 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Controls for the non-VR debug camera -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( Camera ) )] - public class FallbackCameraController : MonoBehaviour - { - public float speed = 4.0f; - public float shiftSpeed = 16.0f; - public bool showInstructions = true; - - private Vector3 startEulerAngles; - private Vector3 startMousePosition; - private float realTime; - - //------------------------------------------------- - void OnEnable() - { - realTime = Time.realtimeSinceStartup; - } - - - //------------------------------------------------- - void Update() - { - float forward = 0.0f; - if ( Input.GetKey( KeyCode.W ) || Input.GetKey( KeyCode.UpArrow ) ) - { - forward += 1.0f; - } - if ( Input.GetKey( KeyCode.S ) || Input.GetKey( KeyCode.DownArrow ) ) - { - forward -= 1.0f; - } - - float right = 0.0f; - if ( Input.GetKey( KeyCode.D ) || Input.GetKey( KeyCode.RightArrow ) ) - { - right += 1.0f; - } - if ( Input.GetKey( KeyCode.A ) || Input.GetKey( KeyCode.LeftArrow ) ) - { - right -= 1.0f; - } - - float currentSpeed = speed; - if ( Input.GetKey( KeyCode.LeftShift ) || Input.GetKey( KeyCode.RightShift ) ) - { - currentSpeed = shiftSpeed; - } - - float realTimeNow = Time.realtimeSinceStartup; - float deltaRealTime = realTimeNow - realTime; - realTime = realTimeNow; - - Vector3 delta = new Vector3( right, 0.0f, forward ) * currentSpeed * deltaRealTime; - - transform.position += transform.TransformDirection( delta ); - - Vector3 mousePosition = Input.mousePosition; - - if ( Input.GetMouseButtonDown( 1 ) /* right mouse */) - { - startMousePosition = mousePosition; - startEulerAngles = transform.localEulerAngles; - } - - if ( Input.GetMouseButton( 1 ) /* right mouse */) - { - Vector3 offset = mousePosition - startMousePosition; - transform.localEulerAngles = startEulerAngles + new Vector3( -offset.y * 360.0f / Screen.height, offset.x * 360.0f / Screen.width, 0.0f ); - } - } - - - //------------------------------------------------- - void OnGUI() - { - if ( showInstructions ) - { - GUI.Label( new Rect( 10.0f, 10.0f, 600.0f, 400.0f ), - "WASD/Arrow Keys to translate the camera\n" + - "Right mouse click to rotate the camera\n" + - "Left mouse click for standard interactions.\n" ); - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs.meta deleted file mode 100644 index 54d2164f..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: ff38e8a440af79242ad3555ddf311c9c -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Hand.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Hand.cs deleted file mode 100644 index 024279d0..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Hand.cs +++ /dev/null @@ -1,917 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: The hands used by the player in the vr interaction system -// -//============================================================================= - -using UnityEngine; -using System; -using System.Collections; -using System.Collections.Generic; -using System.Collections.ObjectModel; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - // Links with an appropriate SteamVR controller and facilitates - // interactions with objects in the virtual world. - //------------------------------------------------------------------------- - public class Hand : MonoBehaviour - { - public enum HandType - { - Left, - Right, - Any - }; - - // The flags used to determine how an object is attached to the hand. - [Flags] - public enum AttachmentFlags - { - SnapOnAttach = 1 << 0, // The object should snap to the position of the specified attachment point on the hand. - DetachOthers = 1 << 1, // Other objects attached to this hand will be detached. - DetachFromOtherHand = 1 << 2, // This object will be detached from the other hand. - ParentToHand = 1 << 3, // The object will be parented to the hand. - }; - - public const AttachmentFlags defaultAttachmentFlags = AttachmentFlags.ParentToHand | - AttachmentFlags.DetachOthers | - AttachmentFlags.DetachFromOtherHand | - AttachmentFlags.SnapOnAttach; - - public Hand otherHand; - public HandType startingHandType; - - public Transform hoverSphereTransform; - public float hoverSphereRadius = 0.05f; - public LayerMask hoverLayerMask = -1; - public float hoverUpdateInterval = 0.1f; - - public Camera noSteamVRFallbackCamera; - public float noSteamVRFallbackMaxDistanceNoItem = 10.0f; - public float noSteamVRFallbackMaxDistanceWithItem = 0.5f; - private float noSteamVRFallbackInteractorDistance = -1.0f; - - public SteamVR_Controller.Device controller; - - public GameObject controllerPrefab; - private GameObject controllerObject = null; - - public bool showDebugText = false; - public bool spewDebugText = false; - - public struct AttachedObject - { - public GameObject attachedObject; - public GameObject originalParent; - public bool isParentedToHand; - } - - private List attachedObjects = new List(); - - public ReadOnlyCollection AttachedObjects - { - get { return attachedObjects.AsReadOnly(); } - } - - public bool hoverLocked { get; private set; } - - private Interactable _hoveringInteractable; - - private TextMesh debugText; - private int prevOverlappingColliders = 0; - - private const int ColliderArraySize = 16; - private Collider[] overlappingColliders; - - private Player playerInstance; - - private GameObject applicationLostFocusObject; - - SteamVR_Events.Action inputFocusAction; - - - //------------------------------------------------- - // The Interactable object this Hand is currently hovering over - //------------------------------------------------- - public Interactable hoveringInteractable - { - get { return _hoveringInteractable; } - set - { - if ( _hoveringInteractable != value ) - { - if ( _hoveringInteractable != null ) - { - HandDebugLog( "HoverEnd " + _hoveringInteractable.gameObject ); - _hoveringInteractable.SendMessage( "OnHandHoverEnd", this, SendMessageOptions.DontRequireReceiver ); - - //Note: The _hoveringInteractable can change after sending the OnHandHoverEnd message so we need to check it again before broadcasting this message - if ( _hoveringInteractable != null ) - { - this.BroadcastMessage( "OnParentHandHoverEnd", _hoveringInteractable, SendMessageOptions.DontRequireReceiver ); // let objects attached to the hand know that a hover has ended - } - } - - _hoveringInteractable = value; - - if ( _hoveringInteractable != null ) - { - HandDebugLog( "HoverBegin " + _hoveringInteractable.gameObject ); - _hoveringInteractable.SendMessage( "OnHandHoverBegin", this, SendMessageOptions.DontRequireReceiver ); - - //Note: The _hoveringInteractable can change after sending the OnHandHoverBegin message so we need to check it again before broadcasting this message - if ( _hoveringInteractable != null ) - { - this.BroadcastMessage( "OnParentHandHoverBegin", _hoveringInteractable, SendMessageOptions.DontRequireReceiver ); // let objects attached to the hand know that a hover has begun - } - } - } - } - } - - - //------------------------------------------------- - // Active GameObject attached to this Hand - //------------------------------------------------- - public GameObject currentAttachedObject - { - get - { - CleanUpAttachedObjectStack(); - - if ( attachedObjects.Count > 0 ) - { - return attachedObjects[attachedObjects.Count - 1].attachedObject; - } - - return null; - } - } - - - //------------------------------------------------- - public Transform GetAttachmentTransform( string attachmentPoint = "" ) - { - Transform attachmentTransform = null; - - if ( !string.IsNullOrEmpty( attachmentPoint ) ) - { - attachmentTransform = transform.Find( attachmentPoint ); - } - - if ( !attachmentTransform ) - { - attachmentTransform = this.transform; - } - - return attachmentTransform; - } - - - //------------------------------------------------- - // Guess the type of this Hand - // - // If startingHandType is Hand.Left or Hand.Right, returns startingHandType. - // If otherHand is non-null and both Hands are linked to controllers, returns - // Hand.Left if this Hand is leftmost relative to the HMD, otherwise Hand.Right. - // Otherwise, returns Hand.Any - //------------------------------------------------- - public HandType GuessCurrentHandType() - { - if ( startingHandType == HandType.Left || startingHandType == HandType.Right ) - { - return startingHandType; - } - - if ( startingHandType == HandType.Any && otherHand != null && otherHand.controller == null ) - { - return HandType.Right; - } - - if ( controller == null || otherHand == null || otherHand.controller == null ) - { - return startingHandType; - } - - if ( controller.index == SteamVR_Controller.GetDeviceIndex( SteamVR_Controller.DeviceRelation.Leftmost ) ) - { - return HandType.Left; - } - - return HandType.Right; - } - - - //------------------------------------------------- - // Attach a GameObject to this GameObject - // - // objectToAttach - The GameObject to attach - // flags - The flags to use for attaching the object - // attachmentPoint - Name of the GameObject in the hierarchy of this Hand which should act as the attachment point for this GameObject - //------------------------------------------------- - public void AttachObject( GameObject objectToAttach, AttachmentFlags flags = defaultAttachmentFlags, string attachmentPoint = "" ) - { - if ( flags == 0 ) - { - flags = defaultAttachmentFlags; - } - - //Make sure top object on stack is non-null - CleanUpAttachedObjectStack(); - - //Detach the object if it is already attached so that it can get re-attached at the top of the stack - DetachObject( objectToAttach ); - - //Detach from the other hand if requested - if ( ( ( flags & AttachmentFlags.DetachFromOtherHand ) == AttachmentFlags.DetachFromOtherHand ) && otherHand ) - { - otherHand.DetachObject( objectToAttach ); - } - - if ( ( flags & AttachmentFlags.DetachOthers ) == AttachmentFlags.DetachOthers ) - { - //Detach all the objects from the stack - while ( attachedObjects.Count > 0 ) - { - DetachObject( attachedObjects[0].attachedObject ); - } - } - - if ( currentAttachedObject ) - { - currentAttachedObject.SendMessage( "OnHandFocusLost", this, SendMessageOptions.DontRequireReceiver ); - } - - AttachedObject attachedObject = new AttachedObject(); - attachedObject.attachedObject = objectToAttach; - attachedObject.originalParent = objectToAttach.transform.parent != null ? objectToAttach.transform.parent.gameObject : null; - if ( ( flags & AttachmentFlags.ParentToHand ) == AttachmentFlags.ParentToHand ) - { - //Parent the object to the hand - objectToAttach.transform.parent = GetAttachmentTransform( attachmentPoint ); - attachedObject.isParentedToHand = true; - } - else - { - attachedObject.isParentedToHand = false; - } - attachedObjects.Add( attachedObject ); - - if ( ( flags & AttachmentFlags.SnapOnAttach ) == AttachmentFlags.SnapOnAttach ) - { - objectToAttach.transform.localPosition = Vector3.zero; - objectToAttach.transform.localRotation = Quaternion.identity; - } - - HandDebugLog( "AttachObject " + objectToAttach ); - objectToAttach.SendMessage( "OnAttachedToHand", this, SendMessageOptions.DontRequireReceiver ); - - UpdateHovering(); - } - - - //------------------------------------------------- - // Detach this GameObject from the attached object stack of this Hand - // - // objectToDetach - The GameObject to detach from this Hand - //------------------------------------------------- - public void DetachObject( GameObject objectToDetach, bool restoreOriginalParent = true ) - { - int index = attachedObjects.FindIndex( l => l.attachedObject == objectToDetach ); - if ( index != -1 ) - { - HandDebugLog( "DetachObject " + objectToDetach ); - - GameObject prevTopObject = currentAttachedObject; - - Transform parentTransform = null; - if ( attachedObjects[index].isParentedToHand ) - { - if ( restoreOriginalParent && ( attachedObjects[index].originalParent != null ) ) - { - parentTransform = attachedObjects[index].originalParent.transform; - } - attachedObjects[index].attachedObject.transform.parent = parentTransform; - } - - attachedObjects[index].attachedObject.SetActive( true ); - attachedObjects[index].attachedObject.SendMessage( "OnDetachedFromHand", this, SendMessageOptions.DontRequireReceiver ); - attachedObjects.RemoveAt( index ); - - GameObject newTopObject = currentAttachedObject; - - //Give focus to the top most object on the stack if it changed - if ( newTopObject != null && newTopObject != prevTopObject ) - { - newTopObject.SetActive( true ); - newTopObject.SendMessage( "OnHandFocusAcquired", this, SendMessageOptions.DontRequireReceiver ); - } - } - - CleanUpAttachedObjectStack(); - } - - - //------------------------------------------------- - // Get the world velocity of the VR Hand. - // Note: controller velocity value only updates on controller events (Button but and down) so good for throwing - //------------------------------------------------- - public Vector3 GetTrackedObjectVelocity() - { - if ( controller != null ) - { - return transform.parent.TransformVector( controller.velocity ); - } - - return Vector3.zero; - } - - - //------------------------------------------------- - // Get the world angular velocity of the VR Hand. - // Note: controller velocity value only updates on controller events (Button but and down) so good for throwing - //------------------------------------------------- - public Vector3 GetTrackedObjectAngularVelocity() - { - if ( controller != null ) - { - return transform.parent.TransformVector( controller.angularVelocity ); - } - - return Vector3.zero; - } - - - //------------------------------------------------- - private void CleanUpAttachedObjectStack() - { - attachedObjects.RemoveAll( l => l.attachedObject == null ); - } - - - //------------------------------------------------- - void Awake() - { - inputFocusAction = SteamVR_Events.InputFocusAction( OnInputFocus ); - - if ( hoverSphereTransform == null ) - { - hoverSphereTransform = this.transform; - } - - applicationLostFocusObject = new GameObject( "_application_lost_focus" ); - applicationLostFocusObject.transform.parent = transform; - applicationLostFocusObject.SetActive( false ); - } - - - //------------------------------------------------- - IEnumerator Start() - { - // save off player instance - playerInstance = Player.instance; - if ( !playerInstance ) - { - Debug.LogError( "No player instance found in Hand Start()" ); - } - - // allocate array for colliders - overlappingColliders = new Collider[ColliderArraySize]; - - // We are a "no SteamVR fallback hand" if we have this camera set - // we'll use the right mouse to look around and left mouse to interact - // - don't need to find the device - if ( noSteamVRFallbackCamera ) - { - yield break; - } - - //Debug.Log( "Hand - initializing connection routine" ); - - // Acquire the correct device index for the hand we want to be - // Also for the other hand if we get there first - while ( true ) - { - // Don't need to run this every frame - yield return new WaitForSeconds( 1.0f ); - - // We have a controller now, break out of the loop! - if ( controller != null ) - break; - - //Debug.Log( "Hand - checking controllers..." ); - - // Initialize both hands simultaneously - if ( startingHandType == HandType.Left || startingHandType == HandType.Right ) - { - // Left/right relationship. - // Wait until we have a clear unique left-right relationship to initialize. - int leftIndex = SteamVR_Controller.GetDeviceIndex( SteamVR_Controller.DeviceRelation.Leftmost ); - int rightIndex = SteamVR_Controller.GetDeviceIndex( SteamVR_Controller.DeviceRelation.Rightmost ); - if ( leftIndex == -1 || rightIndex == -1 || leftIndex == rightIndex ) - { - //Debug.Log( string.Format( "...Left/right hand relationship not yet established: leftIndex={0}, rightIndex={1}", leftIndex, rightIndex ) ); - continue; - } - - int myIndex = ( startingHandType == HandType.Right ) ? rightIndex : leftIndex; - int otherIndex = ( startingHandType == HandType.Right ) ? leftIndex : rightIndex; - - InitController( myIndex ); - if ( otherHand ) - { - otherHand.InitController( otherIndex ); - } - } - else - { - // No left/right relationship. Just wait for a connection - - var vr = SteamVR.instance; - for ( int i = 0; i < Valve.VR.OpenVR.k_unMaxTrackedDeviceCount; i++ ) - { - if ( vr.hmd.GetTrackedDeviceClass( (uint)i ) != Valve.VR.ETrackedDeviceClass.Controller ) - { - //Debug.Log( string.Format( "Hand - device {0} is not a controller", i ) ); - continue; - } - - var device = SteamVR_Controller.Input( i ); - if ( !device.valid ) - { - //Debug.Log( string.Format( "Hand - device {0} is not valid", i ) ); - continue; - } - - if ( ( otherHand != null ) && ( otherHand.controller != null ) ) - { - // Other hand is using this index, so we cannot use it. - if ( i == (int)otherHand.controller.index ) - { - //Debug.Log( string.Format( "Hand - device {0} is owned by the other hand", i ) ); - continue; - } - } - - InitController( i ); - } - } - } - } - - - //------------------------------------------------- - private void UpdateHovering() - { - if ( ( noSteamVRFallbackCamera == null ) && ( controller == null ) ) - { - return; - } - - if ( hoverLocked ) - return; - - if ( applicationLostFocusObject.activeSelf ) - return; - - float closestDistance = float.MaxValue; - Interactable closestInteractable = null; - - // Pick the closest hovering - float flHoverRadiusScale = playerInstance.transform.lossyScale.x; - float flScaledSphereRadius = hoverSphereRadius * flHoverRadiusScale; - - // if we're close to the floor, increase the radius to make things easier to pick up - float handDiff = Mathf.Abs( transform.position.y - playerInstance.trackingOriginTransform.position.y ); - float boxMult = Util.RemapNumberClamped( handDiff, 0.0f, 0.5f * flHoverRadiusScale, 5.0f, 1.0f ) * flHoverRadiusScale; - - // null out old vals - for ( int i = 0; i < overlappingColliders.Length; ++i ) - { - overlappingColliders[i] = null; - } - - Physics.OverlapBoxNonAlloc( - hoverSphereTransform.position - new Vector3( 0, flScaledSphereRadius * boxMult - flScaledSphereRadius, 0 ), - new Vector3( flScaledSphereRadius, flScaledSphereRadius * boxMult * 2.0f, flScaledSphereRadius ), - overlappingColliders, - Quaternion.identity, - hoverLayerMask.value - ); - - // DebugVar - int iActualColliderCount = 0; - - foreach ( Collider collider in overlappingColliders ) - { - if ( collider == null ) - continue; - - Interactable contacting = collider.GetComponentInParent(); - - // Yeah, it's null, skip - if ( contacting == null ) - continue; - - // Ignore this collider for hovering - IgnoreHovering ignore = collider.GetComponent(); - if ( ignore != null ) - { - if ( ignore.onlyIgnoreHand == null || ignore.onlyIgnoreHand == this ) - { - continue; - } - } - - // Can't hover over the object if it's attached - if ( attachedObjects.FindIndex( l => l.attachedObject == contacting.gameObject ) != -1 ) - continue; - - // Occupied by another hand, so we can't touch it - if ( otherHand && otherHand.hoveringInteractable == contacting ) - continue; - - // Best candidate so far... - float distance = Vector3.Distance( contacting.transform.position, hoverSphereTransform.position ); - if ( distance < closestDistance ) - { - closestDistance = distance; - closestInteractable = contacting; - } - iActualColliderCount++; - } - - // Hover on this one - hoveringInteractable = closestInteractable; - - if ( iActualColliderCount > 0 && iActualColliderCount != prevOverlappingColliders ) - { - prevOverlappingColliders = iActualColliderCount; - HandDebugLog( "Found " + iActualColliderCount + " overlapping colliders." ); - } - } - - - //------------------------------------------------- - private void UpdateNoSteamVRFallback() - { - if ( noSteamVRFallbackCamera ) - { - Ray ray = noSteamVRFallbackCamera.ScreenPointToRay( Input.mousePosition ); - - if ( attachedObjects.Count > 0 ) - { - // Holding down the mouse: - // move around a fixed distance from the camera - transform.position = ray.origin + noSteamVRFallbackInteractorDistance * ray.direction; - } - else - { - // Not holding down the mouse: - // cast out a ray to see what we should mouse over - - // Don't want to hit the hand and anything underneath it - // So move it back behind the camera when we do the raycast - Vector3 oldPosition = transform.position; - transform.position = noSteamVRFallbackCamera.transform.forward * ( -1000.0f ); - - RaycastHit raycastHit; - if ( Physics.Raycast( ray, out raycastHit, noSteamVRFallbackMaxDistanceNoItem ) ) - { - transform.position = raycastHit.point; - - // Remember this distance in case we click and drag the mouse - noSteamVRFallbackInteractorDistance = Mathf.Min( noSteamVRFallbackMaxDistanceNoItem, raycastHit.distance ); - } - else if ( noSteamVRFallbackInteractorDistance > 0.0f ) - { - // Move it around at the distance we last had a hit - transform.position = ray.origin + Mathf.Min( noSteamVRFallbackMaxDistanceNoItem, noSteamVRFallbackInteractorDistance ) * ray.direction; - } - else - { - // Didn't hit, just leave it where it was - transform.position = oldPosition; - } - } - } - } - - - //------------------------------------------------- - private void UpdateDebugText() - { - if ( showDebugText ) - { - if ( debugText == null ) - { - debugText = new GameObject( "_debug_text" ).AddComponent(); - debugText.fontSize = 120; - debugText.characterSize = 0.001f; - debugText.transform.parent = transform; - - debugText.transform.localRotation = Quaternion.Euler( 90.0f, 0.0f, 0.0f ); - } - - if ( GuessCurrentHandType() == HandType.Right ) - { - debugText.transform.localPosition = new Vector3( -0.05f, 0.0f, 0.0f ); - debugText.alignment = TextAlignment.Right; - debugText.anchor = TextAnchor.UpperRight; - } - else - { - debugText.transform.localPosition = new Vector3( 0.05f, 0.0f, 0.0f ); - debugText.alignment = TextAlignment.Left; - debugText.anchor = TextAnchor.UpperLeft; - } - - debugText.text = string.Format( - "Hovering: {0}\n" + - "Hover Lock: {1}\n" + - "Attached: {2}\n" + - "Total Attached: {3}\n" + - "Type: {4}\n", - ( hoveringInteractable ? hoveringInteractable.gameObject.name : "null" ), - hoverLocked, - ( currentAttachedObject ? currentAttachedObject.name : "null" ), - attachedObjects.Count, - GuessCurrentHandType().ToString() ); - } - else - { - if ( debugText != null ) - { - Destroy( debugText.gameObject ); - } - } - } - - - //------------------------------------------------- - void OnEnable() - { - inputFocusAction.enabled = true; - - // Stagger updates between hands - float hoverUpdateBegin = ( ( otherHand != null ) && ( otherHand.GetInstanceID() < GetInstanceID() ) ) ? ( 0.5f * hoverUpdateInterval ) : ( 0.0f ); - InvokeRepeating( "UpdateHovering", hoverUpdateBegin, hoverUpdateInterval ); - InvokeRepeating( "UpdateDebugText", hoverUpdateBegin, hoverUpdateInterval ); - } - - - //------------------------------------------------- - void OnDisable() - { - inputFocusAction.enabled = false; - - CancelInvoke(); - } - - - //------------------------------------------------- - void Update() - { - UpdateNoSteamVRFallback(); - - GameObject attached = currentAttachedObject; - if ( attached ) - { - attached.SendMessage( "HandAttachedUpdate", this, SendMessageOptions.DontRequireReceiver ); - } - - if ( hoveringInteractable ) - { - hoveringInteractable.SendMessage( "HandHoverUpdate", this, SendMessageOptions.DontRequireReceiver ); - } - } - - - //------------------------------------------------- - void LateUpdate() - { - //Re-attach the controller if nothing else is attached to the hand - if ( controllerObject != null && attachedObjects.Count == 0 ) - { - AttachObject( controllerObject ); - } - } - - - //------------------------------------------------- - private void OnInputFocus( bool hasFocus ) - { - if ( hasFocus ) - { - DetachObject( applicationLostFocusObject, true ); - applicationLostFocusObject.SetActive( false ); - UpdateHandPoses(); - UpdateHovering(); - BroadcastMessage( "OnParentHandInputFocusAcquired", SendMessageOptions.DontRequireReceiver ); - } - else - { - applicationLostFocusObject.SetActive( true ); - AttachObject( applicationLostFocusObject, AttachmentFlags.ParentToHand ); - BroadcastMessage( "OnParentHandInputFocusLost", SendMessageOptions.DontRequireReceiver ); - } - } - - - //------------------------------------------------- - void FixedUpdate() - { - UpdateHandPoses(); - } - - - //------------------------------------------------- - void OnDrawGizmos() - { - Gizmos.color = new Color( 0.5f, 1.0f, 0.5f, 0.9f ); - Transform sphereTransform = hoverSphereTransform ? hoverSphereTransform : this.transform; - Gizmos.DrawWireSphere( sphereTransform.position, hoverSphereRadius ); - } - - - //------------------------------------------------- - private void HandDebugLog( string msg ) - { - if ( spewDebugText ) - { - Debug.Log( "Hand (" + this.name + "): " + msg ); - } - } - - - //------------------------------------------------- - private void UpdateHandPoses() - { - if ( controller != null ) - { - SteamVR vr = SteamVR.instance; - if ( vr != null ) - { - var pose = new Valve.VR.TrackedDevicePose_t(); - var gamePose = new Valve.VR.TrackedDevicePose_t(); - var err = vr.compositor.GetLastPoseForTrackedDeviceIndex( controller.index, ref pose, ref gamePose ); - if ( err == Valve.VR.EVRCompositorError.None ) - { - var t = new SteamVR_Utils.RigidTransform( gamePose.mDeviceToAbsoluteTracking ); - transform.localPosition = t.pos; - transform.localRotation = t.rot; - } - } - } - } - - - //------------------------------------------------- - // Continue to hover over this object indefinitely, whether or not the Hand moves out of its interaction trigger volume. - // - // interactable - The Interactable to hover over indefinitely. - //------------------------------------------------- - public void HoverLock( Interactable interactable ) - { - HandDebugLog( "HoverLock " + interactable ); - hoverLocked = true; - hoveringInteractable = interactable; - } - - - //------------------------------------------------- - // Stop hovering over this object indefinitely. - // - // interactable - The hover-locked Interactable to stop hovering over indefinitely. - //------------------------------------------------- - public void HoverUnlock( Interactable interactable ) - { - HandDebugLog( "HoverUnlock " + interactable ); - if ( hoveringInteractable == interactable ) - { - hoverLocked = false; - } - } - - //------------------------------------------------- - // Was the standard interaction button just pressed? In VR, this is a trigger press. In 2D fallback, this is a mouse left-click. - //------------------------------------------------- - public bool GetStandardInteractionButtonDown() - { - if ( noSteamVRFallbackCamera ) - { - return Input.GetMouseButtonDown( 0 ); - } - else if ( controller != null ) - { - return controller.GetHairTriggerDown(); - } - - return false; - } - - - //------------------------------------------------- - // Was the standard interaction button just released? In VR, this is a trigger press. In 2D fallback, this is a mouse left-click. - //------------------------------------------------- - public bool GetStandardInteractionButtonUp() - { - if ( noSteamVRFallbackCamera ) - { - return Input.GetMouseButtonUp( 0 ); - } - else if ( controller != null ) - { - return controller.GetHairTriggerUp(); - } - - return false; - } - - - //------------------------------------------------- - // Is the standard interaction button being pressed? In VR, this is a trigger press. In 2D fallback, this is a mouse left-click. - //------------------------------------------------- - public bool GetStandardInteractionButton() - { - if ( noSteamVRFallbackCamera ) - { - return Input.GetMouseButton( 0 ); - } - else if ( controller != null ) - { - return controller.GetHairTrigger(); - } - - return false; - } - - - //------------------------------------------------- - private void InitController( int index ) - { - if ( controller == null ) - { - controller = SteamVR_Controller.Input( index ); - - HandDebugLog( "Hand " + name + " connected with device index " + controller.index ); - - controllerObject = GameObject.Instantiate( controllerPrefab ); - controllerObject.SetActive( true ); - controllerObject.name = controllerPrefab.name + "_" + this.name; - controllerObject.layer = gameObject.layer; - controllerObject.tag = gameObject.tag; - AttachObject( controllerObject ); - controller.TriggerHapticPulse( 800 ); - - // If the player's scale has been changed the object to attach will be the wrong size. - // To fix this we change the object's scale back to its original, pre-attach scale. - controllerObject.transform.localScale = controllerPrefab.transform.localScale; - - this.BroadcastMessage( "OnHandInitialized", index, SendMessageOptions.DontRequireReceiver ); // let child objects know we've initialized - } - } - } - -#if UNITY_EDITOR - //------------------------------------------------------------------------- - [UnityEditor.CustomEditor( typeof( Hand ) )] - public class HandEditor : UnityEditor.Editor - { - //------------------------------------------------- - // Custom Inspector GUI allows us to click from within the UI - //------------------------------------------------- - public override void OnInspectorGUI() - { - DrawDefaultInspector(); - - Hand hand = (Hand)target; - - if ( hand.otherHand ) - { - if ( hand.otherHand.otherHand != hand ) - { - UnityEditor.EditorGUILayout.HelpBox( "The otherHand of this Hand's otherHand is not this Hand.", UnityEditor.MessageType.Warning ); - } - - if ( hand.startingHandType == Hand.HandType.Left && hand.otherHand.startingHandType != Hand.HandType.Right ) - { - UnityEditor.EditorGUILayout.HelpBox( "This is a left Hand but otherHand is not a right Hand.", UnityEditor.MessageType.Warning ); - } - - if ( hand.startingHandType == Hand.HandType.Right && hand.otherHand.startingHandType != Hand.HandType.Left ) - { - UnityEditor.EditorGUILayout.HelpBox( "This is a right Hand but otherHand is not a left Hand.", UnityEditor.MessageType.Warning ); - } - - if ( hand.startingHandType == Hand.HandType.Any && hand.otherHand.startingHandType != Hand.HandType.Any ) - { - UnityEditor.EditorGUILayout.HelpBox( "This is an any-handed Hand but otherHand is not an any-handed Hand.", UnityEditor.MessageType.Warning ); - } - } - } - } -#endif -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Hand.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Hand.cs.meta deleted file mode 100644 index e2f11f58..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Hand.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 7352651ca4641424398b86aa38a0e3a5 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs deleted file mode 100644 index 7f327258..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs +++ /dev/null @@ -1,83 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Triggers haptic pulses based on a linear mapping -// -//============================================================================= - -using UnityEngine; -using UnityEngine.Events; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( Interactable ) )] - public class HapticRack : MonoBehaviour - { - [Tooltip( "The linear mapping driving the haptic rack" )] - public LinearMapping linearMapping; - - [Tooltip( "The number of haptic pulses evenly distributed along the mapping" )] - public int teethCount = 128; - - [Tooltip( "Minimum duration of the haptic pulse" )] - public int minimumPulseDuration = 500; - - [Tooltip( "Maximum duration of the haptic pulse" )] - public int maximumPulseDuration = 900; - - [Tooltip( "This event is triggered every time a haptic pulse is made" )] - public UnityEvent onPulse; - - private Hand hand; - private int previousToothIndex = -1; - - //------------------------------------------------- - void Awake() - { - if ( linearMapping == null ) - { - linearMapping = GetComponent(); - } - } - - - //------------------------------------------------- - private void OnHandHoverBegin( Hand hand ) - { - this.hand = hand; - } - - - //------------------------------------------------- - private void OnHandHoverEnd( Hand hand ) - { - this.hand = null; - } - - - //------------------------------------------------- - void Update() - { - int currentToothIndex = Mathf.RoundToInt( linearMapping.value * teethCount - 0.5f ); - if ( currentToothIndex != previousToothIndex ) - { - Pulse(); - previousToothIndex = currentToothIndex; - } - } - - - //------------------------------------------------- - private void Pulse() - { - if ( hand && ( hand.controller != null ) && ( hand.GetStandardInteractionButton() ) ) - { - ushort duration = (ushort)Random.Range( minimumPulseDuration, maximumPulseDuration + 1 ); - hand.controller.TriggerHapticPulse( duration ); - - onPulse.Invoke(); - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs.meta deleted file mode 100644 index d0e9cbbb..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: a250a72a9d5eda441a4172c6f1bc8019 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs deleted file mode 100644 index 9d3b138c..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs +++ /dev/null @@ -1,21 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Sets this GameObject as inactive when it loses focus from the hand -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class HideOnHandFocusLost : MonoBehaviour - { - //------------------------------------------------- - private void OnHandFocusLost( Hand hand ) - { - gameObject.SetActive( false ); - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs.meta deleted file mode 100644 index 3dc08ce5..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 602583996d766794699faaf92fe8998e -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs deleted file mode 100644 index 7daa7980..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs +++ /dev/null @@ -1,17 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Makes this object ignore any hovering by the hands -// -//============================================================================= - -using UnityEngine; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class IgnoreHovering : MonoBehaviour - { - [Tooltip( "If Hand is not null, only ignore the specified hand" )] - public Hand onlyIgnoreHand = null; - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs.meta deleted file mode 100644 index 60c51ebd..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: f0ae169b57319ec48be990eb5b2cb779 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs deleted file mode 100644 index ce97a312..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs +++ /dev/null @@ -1,79 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Makes the hand act as an input module for Unity's event system -// -//============================================================================= - -using UnityEngine; -using System.Collections; -using UnityEngine.EventSystems; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class InputModule : BaseInputModule - { - private GameObject submitObject; - - //------------------------------------------------- - private static InputModule _instance; - public static InputModule instance - { - get - { - if ( _instance == null ) - _instance = GameObject.FindObjectOfType(); - - return _instance; - } - } - - - //------------------------------------------------- - public override bool ShouldActivateModule() - { - if ( !base.ShouldActivateModule() ) - return false; - - return submitObject != null; - } - - - //------------------------------------------------- - public void HoverBegin( GameObject gameObject ) - { - PointerEventData pointerEventData = new PointerEventData( eventSystem ); - ExecuteEvents.Execute( gameObject, pointerEventData, ExecuteEvents.pointerEnterHandler ); - } - - - //------------------------------------------------- - public void HoverEnd( GameObject gameObject ) - { - PointerEventData pointerEventData = new PointerEventData( eventSystem ); - pointerEventData.selectedObject = null; - ExecuteEvents.Execute( gameObject, pointerEventData, ExecuteEvents.pointerExitHandler ); - } - - - //------------------------------------------------- - public void Submit( GameObject gameObject ) - { - submitObject = gameObject; - } - - - //------------------------------------------------- - public override void Process() - { - if ( submitObject ) - { - BaseEventData data = GetBaseEventData(); - data.selectedObject = submitObject; - ExecuteEvents.Execute( submitObject, data, ExecuteEvents.submitHandler ); - - submitObject = null; - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs.meta deleted file mode 100644 index 07b423da..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 3c7a9f0e1d1fe3b4693d920bf6f6ef1b -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs deleted file mode 100644 index b355011b..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs +++ /dev/null @@ -1,43 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: This object will get hover events and can be attached to the hands -// -//============================================================================= - -using UnityEngine; -using UnityEngine.Events; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class Interactable : MonoBehaviour - { - public delegate void OnAttachedToHandDelegate( Hand hand ); - public delegate void OnDetachedFromHandDelegate( Hand hand ); - - [HideInInspector] - public event OnAttachedToHandDelegate onAttachedToHand; - [HideInInspector] - public event OnDetachedFromHandDelegate onDetachedFromHand; - - //------------------------------------------------- - private void OnAttachedToHand( Hand hand ) - { - if ( onAttachedToHand != null ) - { - onAttachedToHand.Invoke( hand ); - } - } - - - //------------------------------------------------- - private void OnDetachedFromHand( Hand hand ) - { - if ( onDetachedFromHand != null ) - { - onDetachedFromHand.Invoke( hand ); - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs.meta deleted file mode 100644 index 3d4eb355..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: cb7057b0de9b1be40a161c26c3fb26aa -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InteractableButtonEvents.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InteractableButtonEvents.cs deleted file mode 100644 index 67a3719d..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InteractableButtonEvents.cs +++ /dev/null @@ -1,78 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Sends simple controller button events to UnityEvents -// -//============================================================================= - -using UnityEngine; -using UnityEngine.Events; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( Interactable ) )] - public class InteractableButtonEvents : MonoBehaviour - { - public UnityEvent onTriggerDown; - public UnityEvent onTriggerUp; - public UnityEvent onGripDown; - public UnityEvent onGripUp; - public UnityEvent onTouchpadDown; - public UnityEvent onTouchpadUp; - public UnityEvent onTouchpadTouch; - public UnityEvent onTouchpadRelease; - - //------------------------------------------------- - void Update() - { - for ( int i = 0; i < Player.instance.handCount; i++ ) - { - Hand hand = Player.instance.GetHand( i ); - - if ( hand.controller != null ) - { - if ( hand.controller.GetPressDown( Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ) ) - { - onTriggerDown.Invoke(); - } - - if ( hand.controller.GetPressUp( Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ) ) - { - onTriggerUp.Invoke(); - } - - if ( hand.controller.GetPressDown( Valve.VR.EVRButtonId.k_EButton_Grip ) ) - { - onGripDown.Invoke(); - } - - if ( hand.controller.GetPressUp( Valve.VR.EVRButtonId.k_EButton_Grip ) ) - { - onGripUp.Invoke(); - } - - if ( hand.controller.GetPressDown( Valve.VR.EVRButtonId.k_EButton_SteamVR_Touchpad ) ) - { - onTouchpadDown.Invoke(); - } - - if ( hand.controller.GetPressUp( Valve.VR.EVRButtonId.k_EButton_SteamVR_Touchpad ) ) - { - onTouchpadUp.Invoke(); - } - - if ( hand.controller.GetTouchDown( Valve.VR.EVRButtonId.k_EButton_SteamVR_Touchpad ) ) - { - onTouchpadTouch.Invoke(); - } - - if ( hand.controller.GetTouchUp( Valve.VR.EVRButtonId.k_EButton_SteamVR_Touchpad ) ) - { - onTouchpadRelease.Invoke(); - } - } - } - - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InteractableButtonEvents.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InteractableButtonEvents.cs.meta deleted file mode 100644 index f81626f0..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InteractableButtonEvents.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: acc484d3b5bc38446acee67b27cb484f -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs deleted file mode 100644 index 4102d074..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs +++ /dev/null @@ -1,49 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Sends UnityEvents for basic hand interactions -// -//============================================================================= - -using UnityEngine; -using UnityEngine.Events; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( Interactable ) )] - public class InteractableHoverEvents : MonoBehaviour - { - public UnityEvent onHandHoverBegin; - public UnityEvent onHandHoverEnd; - public UnityEvent onAttachedToHand; - public UnityEvent onDetachedFromHand; - - //------------------------------------------------- - private void OnHandHoverBegin() - { - onHandHoverBegin.Invoke(); - } - - - //------------------------------------------------- - private void OnHandHoverEnd() - { - onHandHoverEnd.Invoke(); - } - - - //------------------------------------------------- - private void OnAttachedToHand( Hand hand ) - { - onAttachedToHand.Invoke(); - } - - - //------------------------------------------------- - private void OnDetachedFromHand( Hand hand ) - { - onDetachedFromHand.Invoke(); - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs.meta deleted file mode 100644 index 1a3ff9a7..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 095e128c9aa8221428b1453711a4dbeb -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs deleted file mode 100644 index cbf28fee..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs +++ /dev/null @@ -1,24 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: A package of items that can interact with the hands and be returned -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class ItemPackage : MonoBehaviour - { - public enum ItemPackageType { Unrestricted, OneHanded, TwoHanded } - - public new string name; - public ItemPackageType packageType = ItemPackageType.Unrestricted; - public GameObject itemPrefab; // object to be spawned on tracked controller - public GameObject otherHandItemPrefab; // object to be spawned in Other Hand - public GameObject previewPrefab; // used to preview inputObject - public GameObject fadedPreviewPrefab; // used to preview insubstantial inputObject - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs.meta deleted file mode 100644 index 76adf832..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: e19336f5235757744a44a11b000538ab -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs deleted file mode 100644 index ed4cdd2d..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs +++ /dev/null @@ -1,17 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Keeps track of the ItemPackage this object is a part of -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class ItemPackageReference : MonoBehaviour - { - public ItemPackage itemPackage; - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs.meta deleted file mode 100644 index 7553ac72..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: e462cc70ab324a143851090c009ac5ab -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs deleted file mode 100644 index bf811929..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs +++ /dev/null @@ -1,361 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Handles the spawning and returning of the ItemPackage -// -//============================================================================= - -using UnityEngine; -using System.Collections; -using System.Collections.Generic; -using System.Collections.ObjectModel; -using UnityEngine.Events; -#if UNITY_EDITOR -using UnityEditor; -#endif - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( Interactable ) )] - public class ItemPackageSpawner : MonoBehaviour - { - public ItemPackage itemPackage - { - get - { - return _itemPackage; - } - set - { - CreatePreviewObject(); - } - } - - public ItemPackage _itemPackage; - - private bool useItemPackagePreview = true; - private bool useFadedPreview = false; - private GameObject previewObject; - - public bool requireTriggerPressToTake = false; - public bool requireTriggerPressToReturn = false; - public bool showTriggerHint = false; - - [EnumFlags] - public Hand.AttachmentFlags attachmentFlags = Hand.defaultAttachmentFlags; - public string attachmentPoint; - - public bool takeBackItem = false; // if a hand enters this trigger and has the item this spawner dispenses at the top of the stack, remove it from the stack - - public bool acceptDifferentItems = false; - - private GameObject spawnedItem; - private bool itemIsSpawned = false; - - public UnityEvent pickupEvent; - public UnityEvent dropEvent; - - public bool justPickedUpItem = false; - - - //------------------------------------------------- - private void CreatePreviewObject() - { - if ( !useItemPackagePreview ) - { - return; - } - - ClearPreview(); - - if ( useItemPackagePreview ) - { - if ( itemPackage == null ) - { - return; - } - - if ( useFadedPreview == false ) // if we don't have a spawned item out there, use the regular preview - { - if ( itemPackage.previewPrefab != null ) - { - previewObject = Instantiate( itemPackage.previewPrefab, transform.position, Quaternion.identity ) as GameObject; - previewObject.transform.parent = transform; - previewObject.transform.localRotation = Quaternion.identity; - } - } - else // there's a spawned item out there. Use the faded preview - { - if ( itemPackage.fadedPreviewPrefab != null ) - { - previewObject = Instantiate( itemPackage.fadedPreviewPrefab, transform.position, Quaternion.identity ) as GameObject; - previewObject.transform.parent = transform; - previewObject.transform.localRotation = Quaternion.identity; - } - } - } - } - - - //------------------------------------------------- - void Start() - { - VerifyItemPackage(); - } - - - //------------------------------------------------- - private void VerifyItemPackage() - { - if ( itemPackage == null ) - { - ItemPackageNotValid(); - } - - if ( itemPackage.itemPrefab == null ) - { - ItemPackageNotValid(); - } - } - - - //------------------------------------------------- - private void ItemPackageNotValid() - { - Debug.LogError( "ItemPackage assigned to " + gameObject.name + " is not valid. Destroying this game object." ); - Destroy( gameObject ); - } - - - //------------------------------------------------- - private void ClearPreview() - { - foreach ( Transform child in transform ) - { - if ( Time.time > 0 ) - { - GameObject.Destroy( child.gameObject ); - } - else - { - GameObject.DestroyImmediate( child.gameObject ); - } - } - } - - - //------------------------------------------------- - void Update() - { - if ( ( itemIsSpawned == true ) && ( spawnedItem == null ) ) - { - itemIsSpawned = false; - useFadedPreview = false; - dropEvent.Invoke(); - CreatePreviewObject(); - } - } - - - //------------------------------------------------- - private void OnHandHoverBegin( Hand hand ) - { - ItemPackage currentAttachedItemPackage = GetAttachedItemPackage( hand ); - - if ( currentAttachedItemPackage == itemPackage ) // the item at the top of the hand's stack has an associated ItemPackage - { - if ( takeBackItem && !requireTriggerPressToReturn ) // if we want to take back matching items and aren't waiting for a trigger press - { - TakeBackItem( hand ); - } - } - - if ( !requireTriggerPressToTake ) // we don't require trigger press for pickup. Spawn and attach object. - { - SpawnAndAttachObject( hand ); - } - - if ( requireTriggerPressToTake && showTriggerHint ) - { - ControllerButtonHints.ShowTextHint( hand, Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger, "PickUp" ); - } - } - - - //------------------------------------------------- - private void TakeBackItem( Hand hand ) - { - RemoveMatchingItemsFromHandStack( itemPackage, hand ); - - if ( itemPackage.packageType == ItemPackage.ItemPackageType.TwoHanded ) - { - RemoveMatchingItemsFromHandStack( itemPackage, hand.otherHand ); - } - } - - - //------------------------------------------------- - private ItemPackage GetAttachedItemPackage( Hand hand ) - { - GameObject currentAttachedObject = hand.currentAttachedObject; - - if ( currentAttachedObject == null ) // verify the hand is holding something - { - return null; - } - - ItemPackageReference packageReference = hand.currentAttachedObject.GetComponent(); - if ( packageReference == null ) // verify the item in the hand is matchable - { - return null; - } - - ItemPackage attachedItemPackage = packageReference.itemPackage; // return the ItemPackage reference we find. - - return attachedItemPackage; - } - - - //------------------------------------------------- - private void HandHoverUpdate( Hand hand ) - { - if ( takeBackItem && requireTriggerPressToReturn ) - { - if ( hand.controller != null && hand.controller.GetHairTriggerDown() ) - { - ItemPackage currentAttachedItemPackage = GetAttachedItemPackage( hand ); - if ( currentAttachedItemPackage == itemPackage ) - { - TakeBackItem( hand ); - return; // So that we don't pick up an ItemPackage the same frame that we return it - } - } - } - - if ( requireTriggerPressToTake ) - { - if ( hand.controller != null && hand.controller.GetHairTriggerDown() ) - { - SpawnAndAttachObject( hand ); - } - } - } - - - //------------------------------------------------- - private void OnHandHoverEnd( Hand hand ) - { - if ( !justPickedUpItem && requireTriggerPressToTake && showTriggerHint ) - { - ControllerButtonHints.HideTextHint( hand, Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ); - } - - justPickedUpItem = false; - } - - - //------------------------------------------------- - private void RemoveMatchingItemsFromHandStack( ItemPackage package, Hand hand ) - { - for ( int i = 0; i < hand.AttachedObjects.Count; i++ ) - { - ItemPackageReference packageReference = hand.AttachedObjects[i].attachedObject.GetComponent(); - if ( packageReference != null ) - { - ItemPackage attachedObjectItemPackage = packageReference.itemPackage; - if ( ( attachedObjectItemPackage != null ) && ( attachedObjectItemPackage == package ) ) - { - GameObject detachedItem = hand.AttachedObjects[i].attachedObject; - hand.DetachObject( detachedItem ); - } - } - } - } - - - //------------------------------------------------- - private void RemoveMatchingItemTypesFromHand( ItemPackage.ItemPackageType packageType, Hand hand ) - { - for ( int i = 0; i < hand.AttachedObjects.Count; i++ ) - { - ItemPackageReference packageReference = hand.AttachedObjects[i].attachedObject.GetComponent(); - if ( packageReference != null ) - { - if ( packageReference.itemPackage.packageType == packageType ) - { - GameObject detachedItem = hand.AttachedObjects[i].attachedObject; - hand.DetachObject( detachedItem ); - } - } - } - } - - - //------------------------------------------------- - private void SpawnAndAttachObject( Hand hand ) - { - if ( hand.otherHand != null ) - { - //If the other hand has this item package, take it back from the other hand - ItemPackage otherHandItemPackage = GetAttachedItemPackage( hand.otherHand ); - if ( otherHandItemPackage == itemPackage ) - { - TakeBackItem( hand.otherHand ); - } - } - - if ( showTriggerHint ) - { - ControllerButtonHints.HideTextHint( hand, Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ); - } - - if ( itemPackage.otherHandItemPrefab != null ) - { - if ( hand.otherHand.hoverLocked ) - { - //Debug.Log( "Not attaching objects because other hand is hoverlocked and we can't deliver both items." ); - return; - } - } - - // if we're trying to spawn a one-handed item, remove one and two-handed items from this hand and two-handed items from both hands - if ( itemPackage.packageType == ItemPackage.ItemPackageType.OneHanded ) - { - RemoveMatchingItemTypesFromHand( ItemPackage.ItemPackageType.OneHanded, hand ); - RemoveMatchingItemTypesFromHand( ItemPackage.ItemPackageType.TwoHanded, hand ); - RemoveMatchingItemTypesFromHand( ItemPackage.ItemPackageType.TwoHanded, hand.otherHand ); - } - - // if we're trying to spawn a two-handed item, remove one and two-handed items from both hands - if ( itemPackage.packageType == ItemPackage.ItemPackageType.TwoHanded ) - { - RemoveMatchingItemTypesFromHand( ItemPackage.ItemPackageType.OneHanded, hand ); - RemoveMatchingItemTypesFromHand( ItemPackage.ItemPackageType.OneHanded, hand.otherHand ); - RemoveMatchingItemTypesFromHand( ItemPackage.ItemPackageType.TwoHanded, hand ); - RemoveMatchingItemTypesFromHand( ItemPackage.ItemPackageType.TwoHanded, hand.otherHand ); - } - - spawnedItem = GameObject.Instantiate( itemPackage.itemPrefab ); - spawnedItem.SetActive( true ); - hand.AttachObject( spawnedItem, attachmentFlags, attachmentPoint ); - - if ( ( itemPackage.otherHandItemPrefab != null ) && ( hand.otherHand.controller != null ) ) - { - GameObject otherHandObjectToAttach = GameObject.Instantiate( itemPackage.otherHandItemPrefab ); - otherHandObjectToAttach.SetActive( true ); - hand.otherHand.AttachObject( otherHandObjectToAttach, attachmentFlags ); - } - - itemIsSpawned = true; - - justPickedUpItem = true; - - if ( takeBackItem ) - { - useFadedPreview = true; - pickupEvent.Invoke(); - CreatePreviewObject(); - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs.meta deleted file mode 100644 index b7c84773..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 182c344524959e14cbfa4cb8158d6673 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs deleted file mode 100644 index 6c11379a..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs +++ /dev/null @@ -1,64 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Animation that moves based on a linear mapping -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class LinearAnimation : MonoBehaviour - { - public LinearMapping linearMapping; - public new Animation animation; - - private AnimationState animState; - private float animLength; - private float lastValue; - - - //------------------------------------------------- - void Awake() - { - if ( animation == null ) - { - animation = GetComponent(); - } - - if ( linearMapping == null ) - { - linearMapping = GetComponent(); - } - - //We're assuming the animation has a single clip, and that's the one we're - //going to scrub with the linear mapping. - animation.playAutomatically = true; - animState = animation[animation.clip.name]; - - //If the anim state's (i.e. clip's) wrap mode is Once (the default) or ClampForever, - //Unity will automatically stop playing the anim, regardless of subsequent changes - //to animState.time. Thus, we set the wrap mode to PingPong. - animState.wrapMode = WrapMode.PingPong; - animState.speed = 0; - animLength = animState.length; - } - - - //------------------------------------------------- - void Update() - { - float value = linearMapping.value; - - //No need to set the anim if our value hasn't changed. - if ( value != lastValue ) - { - animState.time = value / animLength; - } - - lastValue = value; - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs.meta deleted file mode 100644 index 0d705dc2..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 58a600c2129b9314d9157b229d64d8ef -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs deleted file mode 100644 index 15b84ae2..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs +++ /dev/null @@ -1,59 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Animator whose speed is set based on a linear mapping -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class LinearAnimator : MonoBehaviour - { - public LinearMapping linearMapping; - public Animator animator; - - private float currentLinearMapping = float.NaN; - private int framesUnchanged = 0; - - - //------------------------------------------------- - void Awake() - { - if ( animator == null ) - { - animator = GetComponent(); - } - - animator.speed = 0.0f; - - if ( linearMapping == null ) - { - linearMapping = GetComponent(); - } - } - - - //------------------------------------------------- - void Update() - { - if ( currentLinearMapping != linearMapping.value ) - { - currentLinearMapping = linearMapping.value; - animator.enabled = true; - animator.Play( 0, 0, currentLinearMapping ); - framesUnchanged = 0; - } - else - { - framesUnchanged++; - if ( framesUnchanged > 2 ) - { - animator.enabled = false; - } - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs.meta deleted file mode 100644 index eea7a8ec..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: c6324ddeaad6d984db05a08b4e392fcd -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs deleted file mode 100644 index ec17c040..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs +++ /dev/null @@ -1,58 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Changes the pitch of this audio source based on a linear mapping -// and a curve -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class LinearAudioPitch : MonoBehaviour - { - public LinearMapping linearMapping; - public AnimationCurve pitchCurve; - public float minPitch; - public float maxPitch; - public bool applyContinuously = true; - - private AudioSource audioSource; - - - //------------------------------------------------- - void Awake() - { - if ( audioSource == null ) - { - audioSource = GetComponent(); - } - - if ( linearMapping == null ) - { - linearMapping = GetComponent(); - } - } - - - //------------------------------------------------- - void Update() - { - if ( applyContinuously ) - { - Apply(); - } - } - - - //------------------------------------------------- - private void Apply() - { - float y = pitchCurve.Evaluate( linearMapping.value ); - - audioSource.pitch = Mathf.Lerp( minPitch, maxPitch, y ); - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs.meta deleted file mode 100644 index d0ffa06b..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: f7c20093b1686214eb4374475492a28e -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs deleted file mode 100644 index af1740b7..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs +++ /dev/null @@ -1,51 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Set the blend shape weight based on a linear mapping -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class LinearBlendshape : MonoBehaviour - { - public LinearMapping linearMapping; - public SkinnedMeshRenderer skinnedMesh; - - private float lastValue; - - - //------------------------------------------------- - void Awake() - { - if ( skinnedMesh == null ) - { - skinnedMesh = GetComponent(); - } - - if ( linearMapping == null ) - { - linearMapping = GetComponent(); - } - } - - - //------------------------------------------------- - void Update() - { - float value = linearMapping.value; - - //No need to set the blend if our value hasn't changed. - if ( value != lastValue ) - { - float blendValue = Util.RemapNumberClamped( value, 0f, 1f, 1f, 100f ); - skinnedMesh.SetBlendShapeWeight( 0, blendValue ); - } - - lastValue = value; - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs.meta deleted file mode 100644 index 3acb6155..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 584a3a01e381c6949a86c09f81b85cc5 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs deleted file mode 100644 index a59c9f4c..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs +++ /dev/null @@ -1,41 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Move the position of this object based on a linear mapping -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class LinearDisplacement : MonoBehaviour - { - public Vector3 displacement; - public LinearMapping linearMapping; - - private Vector3 initialPosition; - - //------------------------------------------------- - void Start() - { - initialPosition = transform.localPosition; - - if ( linearMapping == null ) - { - linearMapping = GetComponent(); - } - } - - - //------------------------------------------------- - void Update() - { - if ( linearMapping ) - { - transform.localPosition = initialPosition + linearMapping.value * displacement; - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs.meta deleted file mode 100644 index 1e246e06..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 4c0f379bc7c86a24ba0d646c85d12acf -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs deleted file mode 100644 index dabd09e0..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs +++ /dev/null @@ -1,148 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Drives a linear mapping based on position between 2 positions -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( Interactable ) )] - public class LinearDrive : MonoBehaviour - { - public Transform startPosition; - public Transform endPosition; - public LinearMapping linearMapping; - public bool repositionGameObject = true; - public bool maintainMomemntum = true; - public float momemtumDampenRate = 5.0f; - - private float initialMappingOffset; - private int numMappingChangeSamples = 5; - private float[] mappingChangeSamples; - private float prevMapping = 0.0f; - private float mappingChangeRate; - private int sampleCount = 0; - - - //------------------------------------------------- - void Awake() - { - mappingChangeSamples = new float[numMappingChangeSamples]; - } - - - //------------------------------------------------- - void Start() - { - if ( linearMapping == null ) - { - linearMapping = GetComponent(); - } - - if ( linearMapping == null ) - { - linearMapping = gameObject.AddComponent(); - } - - initialMappingOffset = linearMapping.value; - - if ( repositionGameObject ) - { - UpdateLinearMapping( transform ); - } - } - - - //------------------------------------------------- - private void HandHoverUpdate( Hand hand ) - { - if ( hand.GetStandardInteractionButtonDown() ) - { - hand.HoverLock( GetComponent() ); - - initialMappingOffset = linearMapping.value - CalculateLinearMapping( hand.transform ); - sampleCount = 0; - mappingChangeRate = 0.0f; - } - - if ( hand.GetStandardInteractionButtonUp() ) - { - hand.HoverUnlock( GetComponent() ); - - CalculateMappingChangeRate(); - } - - if ( hand.GetStandardInteractionButton() ) - { - UpdateLinearMapping( hand.transform ); - } - } - - - //------------------------------------------------- - private void CalculateMappingChangeRate() - { - //Compute the mapping change rate - mappingChangeRate = 0.0f; - int mappingSamplesCount = Mathf.Min( sampleCount, mappingChangeSamples.Length ); - if ( mappingSamplesCount != 0 ) - { - for ( int i = 0; i < mappingSamplesCount; ++i ) - { - mappingChangeRate += mappingChangeSamples[i]; - } - mappingChangeRate /= mappingSamplesCount; - } - } - - - //------------------------------------------------- - private void UpdateLinearMapping( Transform tr ) - { - prevMapping = linearMapping.value; - linearMapping.value = Mathf.Clamp01( initialMappingOffset + CalculateLinearMapping( tr ) ); - - mappingChangeSamples[sampleCount % mappingChangeSamples.Length] = ( 1.0f / Time.deltaTime ) * ( linearMapping.value - prevMapping ); - sampleCount++; - - if ( repositionGameObject ) - { - transform.position = Vector3.Lerp( startPosition.position, endPosition.position, linearMapping.value ); - } - } - - - //------------------------------------------------- - private float CalculateLinearMapping( Transform tr ) - { - Vector3 direction = endPosition.position - startPosition.position; - float length = direction.magnitude; - direction.Normalize(); - - Vector3 displacement = tr.position - startPosition.position; - - return Vector3.Dot( displacement, direction ) / length; - } - - - //------------------------------------------------- - void Update() - { - if ( maintainMomemntum && mappingChangeRate != 0.0f ) - { - //Dampen the mapping change rate and apply it to the mapping - mappingChangeRate = Mathf.Lerp( mappingChangeRate, 0.0f, momemtumDampenRate * Time.deltaTime ); - linearMapping.value = Mathf.Clamp01( linearMapping.value + ( mappingChangeRate * Time.deltaTime ) ); - - if ( repositionGameObject ) - { - transform.position = Vector3.Lerp( startPosition.position, endPosition.position, linearMapping.value ); - } - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs.meta deleted file mode 100644 index 0c350791..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 580432588307a4f46a0ebd7cd3ba9276 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs deleted file mode 100644 index ec7cc437..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs +++ /dev/null @@ -1,17 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: A linear mapping value that is used by other components -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class LinearMapping : MonoBehaviour - { - public float value; - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs.meta deleted file mode 100644 index 044e05a0..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 55eb55161fd94bf46b0c1a71572690c8 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs deleted file mode 100644 index 6b8771b2..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs +++ /dev/null @@ -1,216 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Plays one of many audio files with possible randomized parameters -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( AudioSource ) )] - public class PlaySound : MonoBehaviour - { - [Tooltip( "List of audio clips to play." )] - public AudioClip[] waveFile; - [Tooltip( "Stops the currently playing clip in the audioSource. Otherwise clips will overlap/mix." )] - public bool stopOnPlay; - [Tooltip( "After the audio clip finishes playing, disable the game object the sound is on." )] - public bool disableOnEnd; - [Tooltip( "Loop the sound after the wave file variation has been chosen." )] - public bool looping; - [Tooltip( "If the sound is looping and updating it's position every frame, stop the sound at the end of the wav/clip length. " )] - public bool stopOnEnd; - [Tooltip( "Start a wave file playing on awake, but after a delay." )] - public bool playOnAwakeWithDelay; - - [Header ( "Random Volume" )] - public bool useRandomVolume = true; - [Tooltip( "Minimum volume that will be used when randomly set." )] - [Range( 0.0f, 1.0f )] - public float volMin = 1.0f; - [Tooltip( "Maximum volume that will be used when randomly set." )] - [Range( 0.0f, 1.0f )] - public float volMax = 1.0f; - - [Header ( "Random Pitch" )] - [Tooltip( "Use min and max random pitch levels when playing sounds." )] - public bool useRandomPitch = true; - [Tooltip( "Minimum pitch that will be used when randomly set." )] - [Range( -3.0f, 3.0f )] - public float pitchMin = 1.0f; - [Tooltip( "Maximum pitch that will be used when randomly set." )] - [Range( -3.0f, 3.0f )] - public float pitchMax = 1.0f; - - [Header( "Random Time" )] - [Tooltip( "Use Retrigger Time to repeat the sound within a time range" )] - public bool useRetriggerTime = false; - [Tooltip( "Inital time before the first repetion starts" )] - [Range( 0.0f, 360.0f )] - public float timeInitial = 0.0f; - [Tooltip( "Minimum time that will pass before the sound is retriggered" )] - [Range( 0.0f, 360.0f )] - public float timeMin = 0.0f; - [Tooltip( "Maximum pitch that will be used when randomly set." )] - [Range( 0.0f, 360.0f )] - public float timeMax = 0.0f; - - [Header ( "Random Silence" )] - [Tooltip( "Use Retrigger Time to repeat the sound within a time range" )] - public bool useRandomSilence = false; - [Tooltip( "Percent chance that the wave file will not play" )] - [Range( 0.0f, 1.0f )] - public float percentToNotPlay = 0.0f; - - [Header( "Delay Time" )] - [Tooltip( "Time to offset playback of sound" )] - public float delayOffsetTime = 0.0f; - - - private AudioSource audioSource; - private AudioClip clip; - - //------------------------------------------------- - void Awake() - { - audioSource = GetComponent(); - clip = audioSource.clip; - - // audio source play on awake is true, just play the PlaySound immediately - if ( audioSource.playOnAwake ) - { - if ( useRetriggerTime ) - InvokeRepeating( "Play", timeInitial, Random.Range( timeMin, timeMax ) ); - else - Play(); - } - - // if playOnAwake is false, but the playOnAwakeWithDelay on the PlaySound is true, play the sound on away but with a delay - else if ( !audioSource.playOnAwake && playOnAwakeWithDelay ) - { - PlayWithDelay( delayOffsetTime ); - - if ( useRetriggerTime ) - InvokeRepeating( "Play", timeInitial, Random.Range( timeMin, timeMax ) ); - } - - // in the case where both playOnAwake and playOnAwakeWithDelay are both set to true, just to the same as above, play the sound but with a delay - else if ( audioSource.playOnAwake && playOnAwakeWithDelay ) - { - PlayWithDelay( delayOffsetTime ); - - if ( useRetriggerTime ) - InvokeRepeating( "Play", timeInitial, Random.Range( timeMin, timeMax ) ); - } - } - - - //------------------------------------------------- - // Play a random clip from those available - //------------------------------------------------- - public void Play() - { - if ( looping ) - { - PlayLooping(); - - } - - else PlayOneShotSound(); - } - - - //------------------------------------------------- - public void PlayWithDelay( float delayTime ) - { - if ( looping ) - Invoke( "PlayLooping", delayTime ); - else - Invoke( "PlayOneShotSound", delayTime ); - } - - - //------------------------------------------------- - // Play random wave clip on audiosource as a one shot - //------------------------------------------------- - public AudioClip PlayOneShotSound() - { - if ( !this.audioSource.isActiveAndEnabled ) - return null; - - SetAudioSource(); - if ( this.stopOnPlay ) - audioSource.Stop(); - if ( this.disableOnEnd ) - Invoke( "Disable", clip.length ); - this.audioSource.PlayOneShot( this.clip ); - return this.clip; - } - - - //------------------------------------------------- - public AudioClip PlayLooping() - { - // get audio source properties, and do any special randomizations - SetAudioSource(); - - // if the audio source has forgotten to be set to looping, set it to looping - if ( !audioSource.loop ) - audioSource.loop = true; - - // play the clip in the audio source, all the meanwhile updating it's location - this.audioSource.Play(); - - // if disable on end is checked, stop playing the wave file after the first loop has finished. - if ( stopOnEnd ) - Invoke( "Stop", audioSource.clip.length ); - return this.clip; - } - - - //------------------------------------------------- - public void Disable() - { - gameObject.SetActive( false ); - } - - - //------------------------------------------------- - public void Stop() - { - audioSource.Stop(); - } - - - //------------------------------------------------- - private void SetAudioSource() - { - if ( this.useRandomVolume ) - { - //randomly apply a volume between the volume min max - this.audioSource.volume = Random.Range( this.volMin, this.volMax ); - - if ( useRandomSilence && ( Random.Range( 0, 1 ) < percentToNotPlay ) ) - { - this.audioSource.volume = 0; - } - } - - if ( this.useRandomPitch ) - { - //randomly apply a pitch between the pitch min max - this.audioSource.pitch = Random.Range( this.pitchMin, this.pitchMax ); - } - - if ( this.waveFile.Length > 0 ) - { - // randomly assign a wave file from the array into the audioSource clip property - audioSource.clip = this.waveFile[Random.Range( 0, waveFile.Length )]; - clip = audioSource.clip; - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs.meta deleted file mode 100644 index f417faaf..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: a91b97a9a0a74e743ab14a01b5297309 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Player.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Player.cs deleted file mode 100644 index 36344153..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Player.cs +++ /dev/null @@ -1,406 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Player interface used to query HMD transforms and VR hands -// -//============================================================================= - -using UnityEngine; -using System.Collections; -using System.Collections.Generic; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - // Singleton representing the local VR player/user, with methods for getting - // the player's hands, head, tracking origin, and guesses for various properties. - //------------------------------------------------------------------------- - public class Player : MonoBehaviour - { - [Tooltip( "Virtual transform corresponding to the meatspace tracking origin. Devices are tracked relative to this." )] - public Transform trackingOriginTransform; - - [Tooltip( "List of possible transforms for the head/HMD, including the no-SteamVR fallback camera." )] - public Transform[] hmdTransforms; - - [Tooltip( "List of possible Hands, including no-SteamVR fallback Hands." )] - public Hand[] hands; - - [Tooltip( "Reference to the physics collider that follows the player's HMD position." )] - public Collider headCollider; - - [Tooltip( "These objects are enabled when SteamVR is available" )] - public GameObject rigSteamVR; - - [Tooltip( "These objects are enabled when SteamVR is not available, or when the user toggles out of VR" )] - public GameObject rig2DFallback; - - [Tooltip( "The audio listener for this player" )] - public Transform audioListener; - - public bool allowToggleTo2D = true; - - - //------------------------------------------------- - // Singleton instance of the Player. Only one can exist at a time. - //------------------------------------------------- - private static Player _instance; - public static Player instance - { - get - { - if ( _instance == null ) - { - _instance = FindObjectOfType(); - } - return _instance; - } - } - - - //------------------------------------------------- - // Get the number of active Hands. - //------------------------------------------------- - public int handCount - { - get - { - int count = 0; - for ( int i = 0; i < hands.Length; i++ ) - { - if ( hands[i].gameObject.activeInHierarchy ) - { - count++; - } - } - return count; - } - } - - - //------------------------------------------------- - // Get the i-th active Hand. - // - // i - Zero-based index of the active Hand to get - //------------------------------------------------- - public Hand GetHand( int i ) - { - for ( int j = 0; j < hands.Length; j++ ) - { - if ( !hands[j].gameObject.activeInHierarchy ) - { - continue; - } - - if ( i > 0 ) - { - i--; - continue; - } - - return hands[j]; - } - - return null; - } - - - //------------------------------------------------- - public Hand leftHand - { - get - { - for ( int j = 0; j < hands.Length; j++ ) - { - if ( !hands[j].gameObject.activeInHierarchy ) - { - continue; - } - - if ( hands[j].GuessCurrentHandType() != Hand.HandType.Left ) - { - continue; - } - - return hands[j]; - } - - return null; - } - } - - - //------------------------------------------------- - public Hand rightHand - { - get - { - for ( int j = 0; j < hands.Length; j++ ) - { - if ( !hands[j].gameObject.activeInHierarchy ) - { - continue; - } - - if ( hands[j].GuessCurrentHandType() != Hand.HandType.Right ) - { - continue; - } - - return hands[j]; - } - - return null; - } - } - - - //------------------------------------------------- - public SteamVR_Controller.Device leftController - { - get - { - Hand h = leftHand; - if ( h ) - { - return h.controller; - } - return null; - } - } - - - //------------------------------------------------- - public SteamVR_Controller.Device rightController - { - get - { - Hand h = rightHand; - if ( h ) - { - return h.controller; - } - return null; - } - } - - - //------------------------------------------------- - // Get the HMD transform. This might return the fallback camera transform if SteamVR is unavailable or disabled. - //------------------------------------------------- - public Transform hmdTransform - { - get - { - for ( int i = 0; i < hmdTransforms.Length; i++ ) - { - if ( hmdTransforms[i].gameObject.activeInHierarchy ) - return hmdTransforms[i]; - } - return null; - } - } - - - //------------------------------------------------- - // Height of the eyes above the ground - useful for estimating player height. - //------------------------------------------------- - public float eyeHeight - { - get - { - Transform hmd = hmdTransform; - if ( hmd ) - { - Vector3 eyeOffset = Vector3.Project( hmd.position - trackingOriginTransform.position, trackingOriginTransform.up ); - return eyeOffset.magnitude / trackingOriginTransform.lossyScale.x; - } - return 0.0f; - } - } - - - //------------------------------------------------- - // Guess for the world-space position of the player's feet, directly beneath the HMD. - //------------------------------------------------- - public Vector3 feetPositionGuess - { - get - { - Transform hmd = hmdTransform; - if ( hmd ) - { - return trackingOriginTransform.position + Vector3.ProjectOnPlane( hmd.position - trackingOriginTransform.position, trackingOriginTransform.up ); - } - return trackingOriginTransform.position; - } - } - - - //------------------------------------------------- - // Guess for the world-space direction of the player's hips/torso. This is effectively just the gaze direction projected onto the floor plane. - //------------------------------------------------- - public Vector3 bodyDirectionGuess - { - get - { - Transform hmd = hmdTransform; - if ( hmd ) - { - Vector3 direction = Vector3.ProjectOnPlane( hmd.forward, trackingOriginTransform.up ); - if ( Vector3.Dot( hmd.up, trackingOriginTransform.up ) < 0.0f ) - { - // The HMD is upside-down. Either - // -The player is bending over backwards - // -The player is bent over looking through their legs - direction = -direction; - } - return direction; - } - return trackingOriginTransform.forward; - } - } - - - //------------------------------------------------- - void Awake() - { - if ( trackingOriginTransform == null ) - { - trackingOriginTransform = this.transform; - } - } - - - //------------------------------------------------- - void OnEnable() - { - _instance = this; - - if ( SteamVR.instance != null ) - { - ActivateRig( rigSteamVR ); - } - else - { -#if !HIDE_DEBUG_UI - ActivateRig( rig2DFallback ); -#endif - } - } - - - //------------------------------------------------- - void OnDrawGizmos() - { - if ( this != instance ) - { - return; - } - - //NOTE: These gizmo icons don't work in the plugin since the icons need to exist in a specific "Gizmos" - // folder in your Asset tree. These icons are included under Core/Icons. Moving them into a - // "Gizmos" folder should make them work again. - - Gizmos.color = Color.white; - Gizmos.DrawIcon( feetPositionGuess, "vr_interaction_system_feet.png" ); - - Gizmos.color = Color.cyan; - Gizmos.DrawLine( feetPositionGuess, feetPositionGuess + trackingOriginTransform.up * eyeHeight ); - - // Body direction arrow - Gizmos.color = Color.blue; - Vector3 bodyDirection = bodyDirectionGuess; - Vector3 bodyDirectionTangent = Vector3.Cross( trackingOriginTransform.up, bodyDirection ); - Vector3 startForward = feetPositionGuess + trackingOriginTransform.up * eyeHeight * 0.75f; - Vector3 endForward = startForward + bodyDirection * 0.33f; - Gizmos.DrawLine( startForward, endForward ); - Gizmos.DrawLine( endForward, endForward - 0.033f * ( bodyDirection + bodyDirectionTangent ) ); - Gizmos.DrawLine( endForward, endForward - 0.033f * ( bodyDirection - bodyDirectionTangent ) ); - - Gizmos.color = Color.red; - int count = handCount; - for ( int i = 0; i < count; i++ ) - { - Hand hand = GetHand( i ); - - if ( hand.startingHandType == Hand.HandType.Left ) - { - Gizmos.DrawIcon( hand.transform.position, "vr_interaction_system_left_hand.png" ); - } - else if ( hand.startingHandType == Hand.HandType.Right ) - { - Gizmos.DrawIcon( hand.transform.position, "vr_interaction_system_right_hand.png" ); - } - else - { - Hand.HandType guessHandType = hand.GuessCurrentHandType(); - - if ( guessHandType == Hand.HandType.Left ) - { - Gizmos.DrawIcon( hand.transform.position, "vr_interaction_system_left_hand_question.png" ); - } - else if ( guessHandType == Hand.HandType.Right ) - { - Gizmos.DrawIcon( hand.transform.position, "vr_interaction_system_right_hand_question.png" ); - } - else - { - Gizmos.DrawIcon( hand.transform.position, "vr_interaction_system_unknown_hand.png" ); - } - } - } - } - - - //------------------------------------------------- - public void Draw2DDebug() - { - if ( !allowToggleTo2D ) - return; - - if ( !SteamVR.active ) - return; - - int width = 100; - int height = 25; - int left = Screen.width / 2 - width / 2; - int top = Screen.height - height - 10; - - string text = ( rigSteamVR.activeSelf ) ? "2D Debug" : "VR"; - - if ( GUI.Button( new Rect( left, top, width, height ), text ) ) - { - if ( rigSteamVR.activeSelf ) - { - ActivateRig( rig2DFallback ); - } - else - { - ActivateRig( rigSteamVR ); - } - } - } - - - //------------------------------------------------- - private void ActivateRig( GameObject rig ) - { - rigSteamVR.SetActive( rig == rigSteamVR ); - rig2DFallback.SetActive( rig == rig2DFallback ); - - if ( audioListener ) - { - audioListener.transform.parent = hmdTransform; - audioListener.transform.localPosition = Vector3.zero; - audioListener.transform.localRotation = Quaternion.identity; - } - } - - - //------------------------------------------------- - public void PlayerShotSelf() - { - //Do something appropriate here - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Player.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Player.cs.meta deleted file mode 100644 index 471ad137..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Player.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 37a057ba93a2f3947a1367620aa37bf5 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs deleted file mode 100644 index 3d18de13..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs +++ /dev/null @@ -1,151 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Uses the see thru renderer while attached to hand -// -//============================================================================= - -using UnityEngine; -using System.Collections; -using System.Collections.Generic; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class SeeThru : MonoBehaviour - { - public Material seeThruMaterial; - - private GameObject seeThru; - private Interactable interactable; - private Renderer sourceRenderer; - private Renderer destRenderer; - - - //------------------------------------------------- - void Awake() - { - interactable = GetComponentInParent(); - - // - // Create child game object for see thru renderer - // - seeThru = new GameObject( "_see_thru" ); - seeThru.transform.parent = transform; - seeThru.transform.localPosition = Vector3.zero; - seeThru.transform.localRotation = Quaternion.identity; - seeThru.transform.localScale = Vector3.one; - - // - // Copy mesh filter - // - MeshFilter sourceMeshFilter = GetComponent(); - if ( sourceMeshFilter != null ) - { - MeshFilter destMeshFilter = seeThru.AddComponent(); - destMeshFilter.sharedMesh = sourceMeshFilter.sharedMesh; - } - - // - // Copy mesh renderer - // - MeshRenderer sourceMeshRenderer = GetComponent(); - if ( sourceMeshRenderer != null ) - { - sourceRenderer = sourceMeshRenderer; - destRenderer = seeThru.AddComponent(); - } - - // - // Copy skinned mesh renderer - // - SkinnedMeshRenderer sourceSkinnedMeshRenderer = GetComponent(); - if ( sourceSkinnedMeshRenderer != null ) - { - SkinnedMeshRenderer destSkinnedMeshRenderer = seeThru.AddComponent(); - - sourceRenderer = sourceSkinnedMeshRenderer; - destRenderer = destSkinnedMeshRenderer; - - destSkinnedMeshRenderer.sharedMesh = sourceSkinnedMeshRenderer.sharedMesh; - destSkinnedMeshRenderer.rootBone = sourceSkinnedMeshRenderer.rootBone; - destSkinnedMeshRenderer.bones = sourceSkinnedMeshRenderer.bones; - destSkinnedMeshRenderer.quality = sourceSkinnedMeshRenderer.quality; - destSkinnedMeshRenderer.updateWhenOffscreen = sourceSkinnedMeshRenderer.updateWhenOffscreen; - } - - // - // Create see thru materials - // - if ( sourceRenderer != null && destRenderer != null ) - { - int materialCount = sourceRenderer.sharedMaterials.Length; - Material[] destRendererMaterials = new Material[materialCount]; - for ( int i = 0; i < materialCount; i++ ) - { - destRendererMaterials[i] = seeThruMaterial; - } - destRenderer.sharedMaterials = destRendererMaterials; - - for ( int i = 0; i < destRenderer.materials.Length; i++ ) - { - destRenderer.materials[i].renderQueue = 2001; // Rendered after geometry - } - - for ( int i = 0; i < sourceRenderer.materials.Length; i++ ) - { - if ( sourceRenderer.materials[i].renderQueue == 2000 ) - { - sourceRenderer.materials[i].renderQueue = 2002; - } - } - } - - seeThru.gameObject.SetActive( false ); - } - - - //------------------------------------------------- - void OnEnable() - { - interactable.onAttachedToHand += AttachedToHand; - interactable.onDetachedFromHand += DetachedFromHand; - } - - - //------------------------------------------------- - void OnDisable() - { - interactable.onAttachedToHand -= AttachedToHand; - interactable.onDetachedFromHand -= DetachedFromHand; - } - - - //------------------------------------------------- - private void AttachedToHand( Hand hand ) - { - seeThru.SetActive( true ); - } - - - //------------------------------------------------- - private void DetachedFromHand( Hand hand ) - { - seeThru.SetActive( false ); - } - - - //------------------------------------------------- - void Update() - { - if ( seeThru.activeInHierarchy ) - { - int materialCount = Mathf.Min( sourceRenderer.materials.Length, destRenderer.materials.Length ); - for ( int i = 0; i < materialCount; i++ ) - { - destRenderer.materials[i].mainTexture = sourceRenderer.materials[i].mainTexture; - destRenderer.materials[i].color = destRenderer.materials[i].color * sourceRenderer.materials[i].color; - } - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs.meta deleted file mode 100644 index b1df4708..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 10e5796cd6174fa449c0c92386f3f0a8 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs deleted file mode 100644 index 59487732..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs +++ /dev/null @@ -1,25 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: This object's rigidbody goes to sleep when created -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class SleepOnAwake : MonoBehaviour - { - //------------------------------------------------- - void Awake() - { - Rigidbody rigidbody = GetComponent(); - if ( rigidbody ) - { - rigidbody.Sleep(); - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs.meta deleted file mode 100644 index d1dcde30..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: aa6df6b62b70a374a8c9a52859091e18 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs deleted file mode 100644 index 2dbd1847..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs +++ /dev/null @@ -1,38 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Unparents this object and optionally destroys it after the sound -// has played -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class SoundDeparent : MonoBehaviour - { - public bool destroyAfterPlayOnce = true; - private AudioSource thisAudioSource; - - - //------------------------------------------------- - void Awake() - { - thisAudioSource = GetComponent(); - - } - - - //------------------------------------------------- - void Start() - { - // move the sound object out from under the parent - gameObject.transform.parent = null; - - if ( destroyAfterPlayOnce ) - Destroy( gameObject, thisAudioSource.clip.length ); - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs.meta deleted file mode 100644 index 5dee9d7e..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: ae0325d3761d4c54f84278250b9e9a79 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs deleted file mode 100644 index d2104602..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs +++ /dev/null @@ -1,75 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Play one-shot sounds as opposed to continuos/looping ones -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class SoundPlayOneshot : MonoBehaviour - { - public AudioClip[] waveFiles; - private AudioSource thisAudioSource; - - public float volMin; - public float volMax; - - public float pitchMin; - public float pitchMax; - - public bool playOnAwake; - - - //------------------------------------------------- - void Awake() - { - thisAudioSource = GetComponent(); - - if ( playOnAwake ) - { - Play(); - } - } - - - //------------------------------------------------- - public void Play() - { - if ( thisAudioSource != null && thisAudioSource.isActiveAndEnabled && !Util.IsNullOrEmpty( waveFiles ) ) - { - //randomly apply a volume between the volume min max - thisAudioSource.volume = Random.Range( volMin, volMax ); - - //randomly apply a pitch between the pitch min max - thisAudioSource.pitch = Random.Range( pitchMin, pitchMax ); - - // play the sound - thisAudioSource.PlayOneShot( waveFiles[Random.Range( 0, waveFiles.Length )] ); - } - } - - - //------------------------------------------------- - public void Pause() - { - if ( thisAudioSource != null ) - { - thisAudioSource.Pause(); - } - } - - - //------------------------------------------------- - public void UnPause() - { - if ( thisAudioSource != null ) - { - thisAudioSource.UnPause(); - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs.meta deleted file mode 100644 index 7bab741c..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 294631049899f694cbfeb88740b7e8e9 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs deleted file mode 100644 index 35cb4763..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs +++ /dev/null @@ -1,50 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Spawns and attaches an object to the hand after the controller has -// tracking -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class SpawnAndAttachAfterControllerIsTracking : MonoBehaviour - { - private Hand hand; - public GameObject itemPrefab; - - - //------------------------------------------------- - void Start() - { - hand = GetComponentInParent(); - } - - - //------------------------------------------------- - void Update() - { - if ( itemPrefab != null ) - { - if ( hand.controller != null ) - { - if ( hand.controller.hasTracking ) - { - GameObject objectToAttach = GameObject.Instantiate( itemPrefab ); - objectToAttach.SetActive( true ); - hand.AttachObject( objectToAttach ); - hand.controller.TriggerHapticPulse( 800 ); - Destroy( gameObject ); - - // If the player's scale has been changed the object to attach will be the wrong size. - // To fix this we change the object's scale back to its original, pre-attach scale. - objectToAttach.transform.localScale = itemPrefab.transform.localScale; - } - } - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs.meta deleted file mode 100644 index 4adf6885..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: b14ec09e40bb3a040a80747ba0ccc511 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs deleted file mode 100644 index 7cac3cc4..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs +++ /dev/null @@ -1,37 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Creates an object and attaches it to the hand -// -//============================================================================= - -using UnityEngine; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class SpawnAndAttachToHand : MonoBehaviour - { - public Hand hand; - public GameObject prefab; - - - //------------------------------------------------- - public void SpawnAndAttach( Hand passedInhand ) - { - Hand handToUse = passedInhand; - if ( passedInhand == null ) - { - handToUse = hand; - } - - if ( handToUse == null ) - { - return; - } - - GameObject prefabObject = Instantiate( prefab ) as GameObject; - handToUse.AttachObject( prefabObject ); - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs.meta deleted file mode 100644 index bca57c9a..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: bc7714287fbd730478ab2ffa55ad3b90 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnRenderModel.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnRenderModel.cs deleted file mode 100644 index 1cdaa2da..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnRenderModel.cs +++ /dev/null @@ -1,168 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Spawns a render model for the controller from SteamVR -// -//============================================================================= - -using UnityEngine; -using System.Collections; -using System.Collections.Generic; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - public class SpawnRenderModel : MonoBehaviour - { - public Material[] materials; - - private SteamVR_RenderModel[] renderModels; - private Hand hand; - private List renderers = new List(); - - private static List spawnRenderModels = new List(); - private static int lastFrameUpdated; - private static int spawnRenderModelUpdateIndex; - - SteamVR_Events.Action renderModelLoadedAction; - - - //------------------------------------------------- - void Awake() - { - renderModels = new SteamVR_RenderModel[materials.Length]; - renderModelLoadedAction = SteamVR_Events.RenderModelLoadedAction( OnRenderModelLoaded ); - } - - - //------------------------------------------------- - void OnEnable() - { - ShowController(); - - renderModelLoadedAction.enabled = true; - - spawnRenderModels.Add( this ); - } - - - //------------------------------------------------- - void OnDisable() - { - HideController(); - - renderModelLoadedAction.enabled = false; - - spawnRenderModels.Remove( this ); - } - - - //------------------------------------------------- - private void OnAttachedToHand( Hand hand ) - { - this.hand = hand; - ShowController(); - } - - - //------------------------------------------------- - private void OnDetachedFromHand( Hand hand ) - { - this.hand = null; - HideController(); - } - - - //------------------------------------------------- - void Update() - { - // Only update one per frame - if ( lastFrameUpdated == Time.renderedFrameCount ) - { - return; - } - lastFrameUpdated = Time.renderedFrameCount; - - - // SpawnRenderModel overflow - if ( spawnRenderModelUpdateIndex >= spawnRenderModels.Count ) - { - spawnRenderModelUpdateIndex = 0; - } - - - // Perform update - if ( spawnRenderModelUpdateIndex < spawnRenderModels.Count ) - { - SteamVR_RenderModel renderModel = spawnRenderModels[spawnRenderModelUpdateIndex].renderModels[0]; - if ( renderModel != null ) - { - renderModel.UpdateComponents( OpenVR.RenderModels ); - } - } - - spawnRenderModelUpdateIndex++; - } - - - //------------------------------------------------- - private void ShowController() - { - if ( hand == null || hand.controller == null ) - { - return; - } - - for ( int i = 0; i < renderModels.Length; i++ ) - { - if ( renderModels[i] == null ) - { - renderModels[i] = new GameObject( "SteamVR_RenderModel" ).AddComponent(); - renderModels[i].updateDynamically = false; // Update one per frame (see Update() method) - renderModels[i].transform.parent = transform; - Util.ResetTransform( renderModels[i].transform ); - } - - renderModels[i].gameObject.SetActive( true ); - renderModels[i].SetDeviceIndex( (int)hand.controller.index ); - } - } - - - //------------------------------------------------- - private void HideController() - { - for ( int i = 0; i < renderModels.Length; i++ ) - { - if ( renderModels[i] != null ) - { - renderModels[i].gameObject.SetActive( false ); - } - } - } - - - //------------------------------------------------- - private void OnRenderModelLoaded( SteamVR_RenderModel renderModel, bool success ) - { - for ( int i = 0; i < renderModels.Length; i++ ) - { - if ( renderModel == renderModels[i] ) - { - if ( materials[i] != null ) - { - renderers.Clear(); - renderModels[i].GetComponentsInChildren( renderers ); - for ( int j = 0; j < renderers.Count; j++ ) - { - Texture mainTexture = renderers[j].material.mainTexture; - renderers[j].sharedMaterial = materials[i]; - renderers[j].material.mainTexture = mainTexture; - renderers[j].gameObject.layer = gameObject.layer; - renderers[j].tag = gameObject.tag; - } - } - } - } - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnRenderModel.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnRenderModel.cs.meta deleted file mode 100644 index 4bf49790..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/SpawnRenderModel.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: eeff6e870f5a5e5499cd828f0031420a -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs deleted file mode 100644 index 0319e5b2..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs +++ /dev/null @@ -1,258 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: Basic throwable object -// -//============================================================================= - -using UnityEngine; -using UnityEngine.Events; -using System.Collections; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( Interactable ) )] - [RequireComponent( typeof( Rigidbody ) )] - [RequireComponent( typeof( VelocityEstimator ) )] - public class Throwable : MonoBehaviour - { - [EnumFlags] - [Tooltip( "The flags used to attach this object to the hand." )] - public Hand.AttachmentFlags attachmentFlags = Hand.AttachmentFlags.ParentToHand | Hand.AttachmentFlags.DetachFromOtherHand; - - [Tooltip( "Name of the attachment transform under in the hand's hierarchy which the object should should snap to." )] - public string attachmentPoint; - - [Tooltip( "How fast must this object be moving to attach due to a trigger hold instead of a trigger press?" )] - public float catchSpeedThreshold = 0.0f; - - [Tooltip( "When detaching the object, should it return to its original parent?" )] - public bool restoreOriginalParent = false; - - public bool attachEaseIn = false; - public AnimationCurve snapAttachEaseInCurve = AnimationCurve.EaseInOut( 0.0f, 0.0f, 1.0f, 1.0f ); - public float snapAttachEaseInTime = 0.15f; - public string[] attachEaseInAttachmentNames; - - private VelocityEstimator velocityEstimator; - private bool attached = false; - private float attachTime; - private Vector3 attachPosition; - private Quaternion attachRotation; - private Transform attachEaseInTransform; - - public UnityEvent onPickUp; - public UnityEvent onDetachFromHand; - - public bool snapAttachEaseInCompleted = false; - - - //------------------------------------------------- - void Awake() - { - velocityEstimator = GetComponent(); - - if ( attachEaseIn ) - { - attachmentFlags &= ~Hand.AttachmentFlags.SnapOnAttach; - } - - Rigidbody rb = GetComponent(); - rb.maxAngularVelocity = 50.0f; - } - - - //------------------------------------------------- - private void OnHandHoverBegin( Hand hand ) - { - bool showHint = false; - - // "Catch" the throwable by holding down the interaction button instead of pressing it. - // Only do this if the throwable is moving faster than the prescribed threshold speed, - // and if it isn't attached to another hand - if ( !attached ) - { - if ( hand.GetStandardInteractionButton() ) - { - Rigidbody rb = GetComponent(); - if ( rb.velocity.magnitude >= catchSpeedThreshold ) - { - hand.AttachObject( gameObject, attachmentFlags, attachmentPoint ); - showHint = false; - } - } - } - - if ( showHint ) - { - ControllerButtonHints.ShowButtonHint( hand, Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ); - } - } - - - //------------------------------------------------- - private void OnHandHoverEnd( Hand hand ) - { - ControllerButtonHints.HideButtonHint( hand, Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ); - } - - - //------------------------------------------------- - private void HandHoverUpdate( Hand hand ) - { - //Trigger got pressed - if ( hand.GetStandardInteractionButtonDown() ) - { - hand.AttachObject( gameObject, attachmentFlags, attachmentPoint ); - ControllerButtonHints.HideButtonHint( hand, Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger ); - } - } - - //------------------------------------------------- - private void OnAttachedToHand( Hand hand ) - { - attached = true; - - onPickUp.Invoke(); - - hand.HoverLock( null ); - - Rigidbody rb = GetComponent(); - rb.isKinematic = true; - rb.interpolation = RigidbodyInterpolation.None; - - if ( hand.controller == null ) - { - velocityEstimator.BeginEstimatingVelocity(); - } - - attachTime = Time.time; - attachPosition = transform.position; - attachRotation = transform.rotation; - - if ( attachEaseIn ) - { - attachEaseInTransform = hand.transform; - if ( !Util.IsNullOrEmpty( attachEaseInAttachmentNames ) ) - { - float smallestAngle = float.MaxValue; - for ( int i = 0; i < attachEaseInAttachmentNames.Length; i++ ) - { - Transform t = hand.GetAttachmentTransform( attachEaseInAttachmentNames[i] ); - float angle = Quaternion.Angle( t.rotation, attachRotation ); - if ( angle < smallestAngle ) - { - attachEaseInTransform = t; - smallestAngle = angle; - } - } - } - } - - snapAttachEaseInCompleted = false; - } - - - //------------------------------------------------- - private void OnDetachedFromHand( Hand hand ) - { - attached = false; - - onDetachFromHand.Invoke(); - - hand.HoverUnlock( null ); - - Rigidbody rb = GetComponent(); - rb.isKinematic = false; - rb.interpolation = RigidbodyInterpolation.Interpolate; - - Vector3 position = Vector3.zero; - Vector3 velocity = Vector3.zero; - Vector3 angularVelocity = Vector3.zero; - if ( hand.controller == null ) - { - velocityEstimator.FinishEstimatingVelocity(); - velocity = velocityEstimator.GetVelocityEstimate(); - angularVelocity = velocityEstimator.GetAngularVelocityEstimate(); - position = velocityEstimator.transform.position; - } - else - { - velocity = Player.instance.trackingOriginTransform.TransformVector( hand.controller.velocity ); - angularVelocity = Player.instance.trackingOriginTransform.TransformVector( hand.controller.angularVelocity ); - position = hand.transform.position; - } - - Vector3 r = transform.TransformPoint( rb.centerOfMass ) - position; - rb.velocity = velocity + Vector3.Cross( angularVelocity, r ); - rb.angularVelocity = angularVelocity; - - // Make the object travel at the release velocity for the amount - // of time it will take until the next fixed update, at which - // point Unity physics will take over - float timeUntilFixedUpdate = ( Time.fixedDeltaTime + Time.fixedTime ) - Time.time; - transform.position += timeUntilFixedUpdate * velocity; - float angle = Mathf.Rad2Deg * angularVelocity.magnitude; - Vector3 axis = angularVelocity.normalized; - transform.rotation *= Quaternion.AngleAxis( angle * timeUntilFixedUpdate, axis ); - } - - - //------------------------------------------------- - private void HandAttachedUpdate( Hand hand ) - { - //Trigger got released - if ( !hand.GetStandardInteractionButton() ) - { - // Detach ourselves late in the frame. - // This is so that any vehicles the player is attached to - // have a chance to finish updating themselves. - // If we detach now, our position could be behind what it - // will be at the end of the frame, and the object may appear - // to teleport behind the hand when the player releases it. - StartCoroutine( LateDetach( hand ) ); - } - - if ( attachEaseIn ) - { - float t = Util.RemapNumberClamped( Time.time, attachTime, attachTime + snapAttachEaseInTime, 0.0f, 1.0f ); - if ( t < 1.0f ) - { - t = snapAttachEaseInCurve.Evaluate( t ); - transform.position = Vector3.Lerp( attachPosition, attachEaseInTransform.position, t ); - transform.rotation = Quaternion.Lerp( attachRotation, attachEaseInTransform.rotation, t ); - } - else if ( !snapAttachEaseInCompleted ) - { - gameObject.SendMessage( "OnThrowableAttachEaseInCompleted", hand, SendMessageOptions.DontRequireReceiver ); - snapAttachEaseInCompleted = true; - } - } - } - - - //------------------------------------------------- - private IEnumerator LateDetach( Hand hand ) - { - yield return new WaitForEndOfFrame(); - - hand.DetachObject( gameObject, restoreOriginalParent ); - } - - - //------------------------------------------------- - private void OnHandFocusAcquired( Hand hand ) - { - gameObject.SetActive( true ); - velocityEstimator.BeginEstimatingVelocity(); - } - - - //------------------------------------------------- - private void OnHandFocusLost( Hand hand ) - { - gameObject.SetActive( false ); - velocityEstimator.FinishEstimatingVelocity(); - } - } -} diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs.meta b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs.meta deleted file mode 100644 index fca738f0..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 63077071fd62cfa49bcdd57ef76a4165 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/UIElement.cs b/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/UIElement.cs deleted file mode 100644 index f5362345..00000000 --- a/Assets/ThirdParty/SteamVR/InteractionSystem/Core/Scripts/UIElement.cs +++ /dev/null @@ -1,89 +0,0 @@ -//======= Copyright (c) Valve Corporation, All rights reserved. =============== -// -// Purpose: UIElement that responds to VR hands and generates UnityEvents -// -//============================================================================= - -using UnityEngine; -using UnityEngine.Events; -using UnityEngine.UI; -using System; - -namespace Valve.VR.InteractionSystem -{ - //------------------------------------------------------------------------- - [RequireComponent( typeof( Interactable ) )] - public class UIElement : MonoBehaviour - { - public CustomEvents.UnityEventHand onHandClick; - - private Hand currentHand; - - //------------------------------------------------- - void Awake() - { - Button button = GetComponent