diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml
index e94e69bc..f64f039d 100644
--- a/.github/workflows/build.yml
+++ b/.github/workflows/build.yml
@@ -14,7 +14,7 @@ on: # yamllint disable-line rule:truthy
- cron: "31 18 * * sat" # Weekly, Saturday at 18:31 UTC
env:
- UNITY_VERSION: "2019.4.25f1"
+ UNITY_VERSION: "2022.3.42f1"
jobs:
configuration:
if: |
@@ -91,6 +91,7 @@ jobs:
else
# This is the first 7 characters of the commit; we do it this way rather than via rev-parse to avoid an 'if' conditional depending on whether it's a PR or push. (unlike git describe, git rev-parse doesn't default to the current HEAD)
STAMP=$(git describe --tags --match "v[0-9]*.[0-9]*" ${{ github.event.pull_request.head.sha }} | cut -d'-' -f3)
+ PATCH_VERSION=$(git log ${CLOSEST_TAG}..${{ github.event.pull_request.head.sha }} --oneline --first-parent | wc -l)
echo "prerelease=true" >> $GITHUB_OUTPUT
echo "itchchannelname=beta" >> $GITHUB_OUTPUT
echo "fastlanelane=beta" >> $GITHUB_OUTPUT
@@ -101,6 +102,8 @@ jobs:
MAJOR=$(echo $VERSION | cut -d '.' -f 1)
MINOR=$(echo $VERSION | cut -d '.' -f 2)
ANDROID_VERSION_CODE=$((MAJOR * 1000000 + MINOR * 1000 + PATCH_VERSION))
+ # Temporarily lower the version number dramatically while we're on a branch
+ ANDROID_VERSION_CODE=$((MAJOR * 10000 + MINOR * 100 + PATCH_VERSION))
echo "androidVersionCode=$ANDROID_VERSION_CODE" >> $GITHUB_OUTPUT
echo "Version $VERSION stamp=$STAMP androidVersionCode=$ANDROID_VERSION_CODE"
- name: Calculate Release tags for Changelog and raw changelog
@@ -145,7 +148,7 @@ jobs:
else
if [[ ${{ github.ref }} == refs/pull/* ]]
then
- DESCRIPTION="PR#$(echo ${{ github.ref }} | sed -e 's#refs/pull/##' -e 's#/merge##')"
+ DESCRIPTION="PR$(echo ${{ github.ref }} | sed -e 's#refs/pull/##' -e 's#/merge##')"
elif [[ ${{ github.ref }} == refs/heads/* ]]
then
DESCRIPTION="$(echo ${{ github.ref }} | sed -e 's#refs/heads/##')"
@@ -154,7 +157,8 @@ jobs:
fi
echo "description=-btb-description ${DESCRIPTION}" >> $GITHUB_OUTPUT
IDENTIFIER=$(echo ${DESCRIPTION} | sed -e 's/[\/#_-]//g')
- echo "basename=OpenBlocks-${IDENTIFIER}" >> $GITHUB_OUTPUT
+ # echo "basename=OpenBlocks-${IDENTIFIER}" >> $GITHUB_OUTPUT
+ echo "basename=OpenBlocks" >> $GITHUB_OUTPUT
fi
echo "uid=$(id -u)" >> $GITHUB_OUTPUT
echo "gid=$(id -g)" >> $GITHUB_OUTPUT
@@ -179,19 +183,26 @@ jobs:
fail-fast: false
matrix:
flavors: ${{ fromJson(needs.configuration.outputs.flavors) }}
- name: [Windows] # These will all be overwritten, but because we have the flavors matrix as well, we can't just add configurations via include; they'll overwrite each other. This way ensures that we get each one
+ name: [Windows, Oculus Quest (2+)] # These will all be overwritten, but because we have the flavors matrix as well, we can't just add configurations via include; they'll overwrite each other. This way ensures that we get each one
include:
- name: Windows
targetPlatform: StandaloneWindows64
cache: Windows
+ - name: Oculus Quest (2+)
+ targetPlatform: Android
+ vrsdk: Oculus
+ cache: Android_Vulkan
+ extraoptions: -btb-il2cpp
+ versionSuffix: 1
+ extra_defines: OCULUS_SUPPORTED
+
steps:
- name: Set masking
run: echo "::add-mask::DoNotStealThis1"
- name: Free extra space
- # This takes several minutes, so we only do it where required. As of 12/10/2023, this increases free space from 18GB to 41GB
- if: false
- # if: matrix.targetPlatform == 'Android' || matrix.targetPlatform == 'StandaloneWindows64' || matrix.targetPlatform == 'StandaloneLinux64'
+ # As of 02/08/2024, this increases free space from 21GB to 47GB
+ if: matrix.targetPlatform == 'Android'
run: |
echo "Initial free space"
df -h /
@@ -291,7 +302,7 @@ jobs:
elif [[ "${{ matrix.targetPlatform}}" == "StandaloneOSX" ]]; then
echo "filename=$BASENAME.app" >> $GITHUB_ENV
elif [[ "${{ matrix.targetPlatform}}" == "Android" ]]; then
- echo "filename=com.Icosa.$BASENAME.apk" >> $GITHUB_ENV
+ echo "filename=foundation.Icosa.$BASENAME.apk" >> $GITHUB_ENV
fi
- name: Enable Development Mode
@@ -347,11 +358,11 @@ jobs:
buildName: ${{ needs.configuration.outputs.basename }}
chownFilesTo: ${{ needs.configuration.outputs.uid }}:${{ needs.configuration.outputs.gid }}
#buildMethod: BuildTiltBrush.CommandLine
- #androidKeystoreName: openbrush.keystore
- #androidKeystoreBase64: ${{ secrets.ANDROID_KEYSTORE_BASE64 || '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' }}
- #androidKeystorePass: ${{ secrets.ANDROID_KEYSTORE_PASS || 'FakeKey' }}
- #androidKeyaliasName: ${{ secrets.ANDROID_KEYALIAS_NAME || 'openbrush-non-official' }}
- #androidKeyaliasPass: ${{ secrets.ANDROID_KEYALIAS_PASS || 'FakeKey' }}
+ androidKeystoreName: openbrush.keystore
+ androidKeystoreBase64: ${{ secrets.ANDROID_KEYSTORE_BASE64 || '/u3+7QAAAAIAAAABAAAAAQAWb3BlbmJydXNoLW5vbi1vZmZpY2lhbAAAAX66M2FtAAAFATCCBP0wDgYKKwYBBAEqAhEBAQUABIIE6Wufa9OVstw7Bu/gdATKqoPafXGefygChsN1d4LGY0SMLPORjHXiryEVMKi2rt61kNeXzeLkiM4yIQAam4HZtNTxgjoFQ6KB7uzkqMJYKViBUgg1HCAl2e+QpYjqG+YNJT67CiPgjpsJHNE628CwKAvjJ85FhqFz+MKzNF8BOpS5g5waqFda67oxaE4qO8eAL+F9P7us+ziY5B4O3EJC9s7xpT2GV2ro0m0fZI2dr3OO9UdUO72CYTg5qs250JiSij26Haf4t8Vq28F2S8rTcMUVtN4FRtzeR/wjeeZ3laER+WoxYni4MrZEXhYYCGhfor8Zcfi3p5ka8TJCQxywTKpghpSwgykgMJLn1HksxB0vhIMGTb87c2CTqS4t5Js/OPdcYS4Jnr7mHdQtOGfJCvl3TJC7NJwzLLOzUTmVIogaZCA9GlRballbD7XYbR8mcPxs+jLq5HJJk8/3B8ojAz/YA9vp6ml3RSYDA+yv9fBIefxNniAredJeqAnmH4o9er3+n0rKmpoqiXdzFkp1ywYbDDxrsFTiPrTc0gEiLRbfCERBx8GZ/7zGv6exKW1mc1L7QcFRmT1PRuJo6vRfCOtjdAdp0Mj1bllGGe9oBSKOxqtxs/NFygaVZjMDqryRvObKaJaj5CDhNdwsa21EsQ3+YvQWBzlcs5FTi5S2zG3W4+tMb+HoyV36SEV4yBLtqqrczhVCuPMlZu2p1iFLyODJJOxrWnmZy49BlQiudmiR7wILJoYKIFFvGv1jCJnTl9cI6UGX8IwSHYjGJIdLxaQM6c/7tw15+h+3jPajzZqkIQ7r0fyBp2TxE+QXMCP/knYu/dVzzQoBe5CgnAr5Fj60eEF78mJZbU3m9EjuVglURCTs2hDiyl3eRENgJjTc8p9iho4aK5eT5BVF7v2TAsTkfm+AwOq78chbWfh7J5OYnycG+v6S76LE6T8Yy0Arkk4lOF5SC05SmrDQpFcbRC9B7pR8XwJx3rabt4jvFsdqQtqv7TRasNQs95oROSC8335tzsaQfPwL/sGH4wi4zsH3YZ6As2V9myMEytqVEX5DdGBtzRr1opkx0aisyG48Evtk1UHMR9ROoZmkbNOIFNDUxCBvw7CU20aJSri4GX7kahg8Lj670Lfpx1C9OMwH0xRGUHE4e2ZWaw6Smkjc0Rru7j4YFKel0KtJgQaei2fz2i+6wOv1uz+H4j6f98pVMsf3HODmnh4x+qlUXaJWbNILQEGwv3zVReY123TPHIzkwImNLej62BLaqnEgiPkKr/gp/2MdrgepUEGC8FN0MTPbazDR4aE5XqLtnehhq8/9EfIk3b5WzNh00IAELwFrWnabkob5xmSLORBH8SpS3J6NwWa4jJMADRAGPYOUH7tYUM1/GRUK1HuboNP9v3KAny/k30CrxLvNHwe/zkXgoU9+M+gXVXL8pJJLMawVe/Dg13XyqTTa00UX7TsQFJZGm6lHrgeFIejKBEMLsMXNAIccphZe6sDnycDm/GY8vqmfjg9R05GwJOhBd46vhDi7Ph8YbLjohEoT4KfE5o8+Norzc/VHbRv5Y+G6JCL6hRV72meb3LswLYGUzGYP4nh2Y/yixg+rAtre80xjbXFfdvXVF6CuibKn5gmjCmiRN31rvEfdwVPIQDCaqv19Do2cQYDN+yGCo7yDHAAAAAEABVguNTA5AAADhzCCA4MwggJroAMCAQICBGNtJJswDQYJKoZIhvcNAQELBQAwcTELMAkGA1UEBhMCR0IxFzAVBgNVBAgTDldlc3QgWW9ya3NoaXJlMQ4wDAYDVQQHEwVMZWVkczEOMAwGA1UEChMFSWNvc2ExEzARBgNVBAsTCk9wZW4gQnJ1c2gxFDASBgNVBAMTC01pa2UgTWlsbGVyMCAXDTIyMDIwMjExMzAyNVoYDzIwNzIwMTIxMTEzMDI1WjBxMQswCQYDVQQGEwJHQjEXMBUGA1UECBMOV2VzdCBZb3Jrc2hpcmUxDjAMBgNVBAcTBUxlZWRzMQ4wDAYDVQQKEwVJY29zYTETMBEGA1UECxMKT3BlbiBCcnVzaDEUMBIGA1UEAxMLTWlrZSBNaWxsZXIwggEiMA0GCSqGSIb3DQEBAQUAA4IBDwAwggEKAoIBAQCZOlUSd2Z9VSuVE1NK2AKiKCYR3ADh3f3PN6ipTtqUdxP44l5jJnPVXc5YXJ4DyBsXHGTqCSiL9wiqdRCNTMcRf6vrpcuRWxqwMMu4bid0eDiFBU+wModQl70N0VblMolYZzD/y0NpXWh7VKPSXyA22ZwygeOPQFzxR4j2jRvM/g+9HeJeVN1p5f+6pvceg/9FBSCEOQg5fbDtO+ytZfMiawcyhSSwwlOzEOGT0Dq6d9xIs1/zTA8LxAlGYHLSpQCT/n3X27LNgUMNrCpWgLTtxH/qQ61NU3juqTqBBWT4nzTXl1J9JyPaHH1yzC908YiI5PQSFehX80KTvsf0B65DAgMBAAGjITAfMB0GA1UdDgQWBBTThSJ0yfVNgUC4h3Sa9o8aUmLY3jANBgkqhkiG9w0BAQsFAAOCAQEAUqE9NJA+PaMBrCcVHkxmk32DsVNIVCM/eaTPCyjBM3V5COgxscven160OKGHRn6Xhplr/UDy+StphE9Hwk8MAwSJ4reBdPiNMQvIsDEQ/aXSAyTiKQeIU5Zc+cYuJvHcyxIOVektDe8Er2AITvpXQDK1JRvYU6lFKym3j/CZ4comUwjdolB1C6fzlTkhP3ZuuFMfv543WyuVtb3A1mioLzQ5kfFlbTO0uXqEm+gltkK8AMqU6B5RJDYtQXIJkjR//UzNgpaILVvQ4pyyS6VvBNbUbrHaUKabtP3daDtQ0AQw3gSkCJ+QPpY9joIq38LMcVY5/x5/nbcxTuYvUlHozn/+qtNvA7MtikSNPcblNpmifg4o' }}
+ androidKeystorePass: ${{ secrets.ANDROID_KEYSTORE_PASS || 'FakeKey' }}
+ androidKeyaliasName: ${{ secrets.ANDROID_KEYALIAS_NAME || 'openbrush-non-official' }}
+ androidKeyaliasPass: ${{ secrets.ANDROID_KEYALIAS_PASS || 'FakeKey' }}
- name: Upload build/
uses: actions/upload-artifact@v4
@@ -466,6 +477,11 @@ jobs:
with:
name: Windows
path: build_windows
+ - name: Download Build Artifacts (Oculus Quest 2+)
+ uses: actions/download-artifact@v4
+ with:
+ name: Oculus Quest (2+)
+ path: build_oculus_quest
- name: Package Artifacts for release
env:
@@ -473,8 +489,10 @@ jobs:
run: |
mkdir releases
mv build_windows/StandaloneWindows64/ releases/OpenBlocks_Desktop_$VERSION/
+ mv build_oculus_quest/*/OpenBlocks*apk releases/OpenBlocks_Quest_$VERSION.apk
cd releases
zip -r OpenBlocks_Desktop_$VERSION.zip OpenBlocks_Desktop_$VERSION/
+ rm -rf OpenBlocks_Desktop_$VERSION
- name: Publish
uses: softprops/action-gh-release@v2
@@ -617,3 +635,44 @@ jobs:
with:
name: steamcmd logs
path: build_output/
+
+ publish_oculus_quest:
+ name: Publish Oculus Quest 2+ Release
+ needs: [configuration, build]
+ runs-on: macos-latest # the ovr-platform-util tool is only available for Mac and Windows
+ if: |
+ (github.event_name == 'push' || github.event_name == 'pull_request') &&
+ github.repository == 'icosa-foundation/open-blocks' &&
+ (github.ref == 'refs/heads/main' || github.ref == 'refs/pull/37/merge' || contains(github.ref, 'refs/tags/v'))
+
+ steps:
+ - name: Download Build Artifacts (Oculus Quest 2+)
+ uses: actions/download-artifact@v4
+ with:
+ name: Oculus Quest (2+)
+ path: build_oculus_quest
+ - name: Publish Oculus Builds
+ env:
+ VERSION: ${{ needs.configuration.outputs.version }}
+ PRERELEASE: ${{ needs.configuration.outputs.prerelease }}
+ RAW_CHANGELOG: ${{ needs.configuration.outputs.rawchangelog }}
+ OCULUS_QUEST_APP_ID: ${{ vars.OCULUS_QUEST_APP_ID }}
+ OCULUS_QUEST_APP_SECRET: ${{ secrets.OCULUS_QUEST_APP_SECRET }}
+ run: |
+ mkdir releases
+ mv build_oculus_quest/*/OpenBlocks*apk releases/OpenBlocks_Quest_$VERSION.apk
+ ls build_oculus_quest/*/
+ # mv build_oculus_quest/*/foundation.Icosa.OpenBlocks*.symbols.zip releases/symbols.zip
+
+ cd releases
+ # unzip symbols.zip
+ curl -L 'https://www.oculus.com/download_app/?id=1462426033810370' -o ovr-platform-util
+ chmod 755 ovr-platform-util
+
+ if [ "$PRERELEASE" == "false" ]
+ then
+ ./ovr-platform-util upload-quest-build --app-id ${OCULUS_QUEST_APP_ID} --app-secret ${OCULUS_QUEST_APP_SECRET} --apk OpenBlocks_Quest_$VERSION.apk --channel LIVE:quest2+ --age-group MIXED_AGES
+ else
+ CHANGELOG="${RAW_CHANGELOG}"
+ ./ovr-platform-util upload-quest-build --app-id ${OCULUS_QUEST_APP_ID} --app-secret ${OCULUS_QUEST_APP_SECRET} --apk OpenBlocks_Quest_$VERSION.apk --channel Alpha:quest2+ --age-group MIXED_AGES
+ fi
diff --git a/.gitignore b/.gitignore
index daabaa94..e15d5a84 100644
--- a/.gitignore
+++ b/.gitignore
@@ -39,3 +39,4 @@
/Requests
/Assets/TextMesh Pro*
+/UserSettings
diff --git a/Assets/Environment/Desert/MI_BarrenSky.mat b/Assets/Environment/Desert/MI_BarrenSky.mat
index f6295ed6..f49bc9d6 100644
--- a/Assets/Environment/Desert/MI_BarrenSky.mat
+++ b/Assets/Environment/Desert/MI_BarrenSky.mat
@@ -2,20 +2,25 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MI_BarrenSky
m_Shader: {fileID: 4800000, guid: c5f37c23ea6cce647af18762f495c67f, type: 3}
- m_ShaderKeywords: _EMISSION
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords:
+ - _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -27,6 +32,7 @@ Material:
m_Texture: {fileID: 2800000, guid: 8c5bf1fde457c844e943a6997d3616ff, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ m_Ints: []
m_Floats:
- _CloudStrength: 0.273
- _HorizonStrength: 1
@@ -38,4 +44,5 @@ Material:
m_Colors:
- _HorizonColor: {r: 0.066176444, g: 0.5468207, b: 1, a: 1}
- _SkyColor: {r: 1, g: 1, b: 1, a: 1}
- - _Tint: {r: 1, g: 1, b: 1, a: 1}
+ - _Tint: {r: 0.08627451, g: 0.09019608, b: 0.12941177, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/Environment/Desert/M_BarrenSky.shader b/Assets/Environment/Desert/M_BarrenSky.shader
index aa8890ee..4fbaa450 100644
--- a/Assets/Environment/Desert/M_BarrenSky.shader
+++ b/Assets/Environment/Desert/M_BarrenSky.shader
@@ -14,7 +14,7 @@
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
-// Shader created with Shader Forge v1.34
+// Shader created with Shader Forge v1.34
// Shader Forge (c) Neat Corporation / Joachim Holmer - http://www.acegikmo.com/shaderforge/
// Note: Manually altering this data may prevent you from opening it in Shader Forge
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@@ -46,6 +46,7 @@ Shader "VoidWorld/BarrenSky" {
"LightMode"="ForwardBase"
}
+ ZWrite Off
CGPROGRAM
#pragma vertex vert
@@ -53,7 +54,6 @@ Shader "VoidWorld/BarrenSky" {
#define UNITY_PASS_FORWARDBASE
#include "UnityCG.cginc"
#pragma multi_compile_fwdbase
- #pragma only_renderers d3d9 d3d11 glcore gles
#pragma target 3.0
uniform float4 _TimeEditor;
uniform float4 _SkyColor;
diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Materials/BalloonPopLine.mat b/Assets/Materials/ButtonIcon.mat
similarity index 77%
rename from Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Materials/BalloonPopLine.mat
rename to Assets/Materials/ButtonIcon.mat
index 95ece0e9..e5c1f396 100644
--- a/Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Materials/BalloonPopLine.mat
+++ b/Assets/Materials/ButtonIcon.mat
@@ -2,23 +2,31 @@
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+ serializedVersion: 8
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: BalloonPopLine
- m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords: _EMISSION
- m_LightmapFlags: 1
+ m_Name: ButtonIcon
+ m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
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m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
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serializedVersion: 3
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- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -55,15 +63,17 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ m_Ints: []
m_Floats:
+ - PixelSnap: 0
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
+ - _EnableExternalAlpha: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- - _InvFade: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
@@ -76,4 +86,6 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- - _TintColor: {r: 1, g: 1, b: 1, a: 0.5}
+ - _Flip: {r: 1, g: 1, b: 1, a: 1}
+ - _RendererColor: {r: 1, g: 1, b: 1, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/Arrow.mat.meta b/Assets/Materials/ButtonIcon.mat.meta
similarity index 64%
rename from Assets/Scripts/ThirdParty/OVR/Materials/Arrow.mat.meta
rename to Assets/Materials/ButtonIcon.mat.meta
index da6b3082..19e323e4 100644
--- a/Assets/Scripts/ThirdParty/OVR/Materials/Arrow.mat.meta
+++ b/Assets/Materials/ButtonIcon.mat.meta
@@ -1,8 +1,8 @@
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+guid: 97dad77bc0c43a641a1e2896f822f126
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externalObjects: {}
- mainObjectFileID: 0
+ mainObjectFileID: 2100000
userData:
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diff --git a/Assets/Models/Logo Materials/Cyan.mat b/Assets/Models/Logo Materials/Cyan.mat
index c9d925ab..ba545d81 100644
--- a/Assets/Models/Logo Materials/Cyan.mat
+++ b/Assets/Models/Logo Materials/Cyan.mat
@@ -2,20 +2,24 @@
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+ serializedVersion: 8
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Cyan
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords:
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
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m_LightmapFlags: 4
m_EnableInstancingVariants: 0
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m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -55,6 +59,7 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
@@ -82,3 +87,4 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _OverrideColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/Models/Logo Materials/Magenta.mat b/Assets/Models/Logo Materials/Magenta.mat
index 75801206..6b602634 100644
--- a/Assets/Models/Logo Materials/Magenta.mat
+++ b/Assets/Models/Logo Materials/Magenta.mat
@@ -2,20 +2,24 @@
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m_PrefabAsset: {fileID: 0}
m_Name: Magenta
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords:
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stringTagMap: {}
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+ m_LockedProperties:
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m_Scale: {x: 1, y: 1}
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+ m_Ints: []
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@@ -82,3 +87,4 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _OverrideColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/Models/Logo Materials/Orange.mat b/Assets/Models/Logo Materials/Orange.mat
index 8acb9173..32b2a790 100644
--- a/Assets/Models/Logo Materials/Orange.mat
+++ b/Assets/Models/Logo Materials/Orange.mat
@@ -2,20 +2,26 @@
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+ serializedVersion: 8
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Orange
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords: _EMISSION
- m_LightmapFlags: 0
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords:
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+ - _SPECULARHIGHLIGHTS_OFF
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m_CustomRenderQueue: -1
stringTagMap: {}
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@@ -55,6 +61,7 @@ Material:
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+ m_Ints: []
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@@ -63,7 +70,7 @@ Material:
- _EmissiveAmount: 0
- _GlossMapScale: 1
- _Glossiness: 0
- - _GlossyReflections: 1
+ - _GlossyReflections: 0
- _Metallic: 0
- _Mirror: 0.1
- _Mode: 0
@@ -73,7 +80,7 @@ Material:
- _RefractiveIndex: 1.3
- _Roughness: 0.4
- _SmoothnessTextureChannel: 0
- - _SpecularHighlights: 1
+ - _SpecularHighlights: 0
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
@@ -82,3 +89,4 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _OverrideColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/Models/Logo Materials/Red.mat b/Assets/Models/Logo Materials/Red.mat
index ac3a2421..f8a06575 100644
--- a/Assets/Models/Logo Materials/Red.mat
+++ b/Assets/Models/Logo Materials/Red.mat
@@ -2,20 +2,26 @@
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m_Name: Red
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords: _EMISSION _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF
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@@ -82,3 +89,4 @@ Material:
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- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _OverrideColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/Models/Logo Materials/White.mat b/Assets/Models/Logo Materials/White.mat
index 6920a8e4..aa47b62c 100644
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+++ b/Assets/Models/Logo Materials/White.mat
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diff --git a/Assets/Prefabs/Tool Options Panels.prefab.meta b/Assets/Prefabs/Tool Options Panels.prefab.meta
new file mode 100644
index 00000000..e26c0e33
--- /dev/null
+++ b/Assets/Prefabs/Tool Options Panels.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
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diff --git a/Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Materials/TorchShaft.mat b/Assets/Rendering/DirectionalUniformSlider.mat
similarity index 68%
rename from Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Materials/TorchShaft.mat
rename to Assets/Rendering/DirectionalUniformSlider.mat
index 3427f935..02fca9fa 100644
--- a/Assets/ThirdParty/SteamVR/InteractionSystem/Longbow/Materials/TorchShaft.mat
+++ b/Assets/Rendering/DirectionalUniformSlider.mat
@@ -2,20 +2,26 @@
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
- serializedVersion: 6
+ serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: TorchShaft
- m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords: _EMISSION
+ m_Name: DirectionalUniformSlider
+ m_Shader: {fileID: 4800000, guid: a661996455e44e5994388e1b75925659, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
+ m_ValidKeywords: []
+ m_InvalidKeywords:
+ - _ALPHAPREMULTIPLY_ON
+ - _EMISSION
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -55,23 +61,35 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- - _DstBlend: 0
+ - _DstBlend: 10
+ - _EmissiveAmount: 0
+ - _FresnelPower: 5
- _GlossMapScale: 1
- - _Glossiness: 0.5
+ - _Glossiness: 0.83
- _GlossyReflections: 1
- - _Metallic: 0
- - _Mode: 0
+ - _Metallic: 0.01
+ - _Mode: 3
- _OcclusionStrength: 1
+ - _OverrideAmount: 0
- _Parallax: 0.02
+ - _RefractiveIndex: 1.3
+ - _Roughness: 0.01
+ - _SlideValue: 0.526
+ - _Smoothness: 1
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- - _ZWrite: 1
+ - _ZWrite: 0
m_Colors:
- - _Color: {r: 0.39705884, g: 0.2424016, b: 0.11094292, a: 1}
+ - _Color: {r: 0.36547706, g: 0.38134643, b: 0.4056604, a: 0.103}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
+ - _OverrideColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
+ m_BuildTextureStacks: []
diff --git a/Assets/Rendering/DirectionalUniformSlider.mat.meta b/Assets/Rendering/DirectionalUniformSlider.mat.meta
new file mode 100644
index 00000000..8f96c317
--- /dev/null
+++ b/Assets/Rendering/DirectionalUniformSlider.mat.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 0e2674365afc4ab0ba9f7238c87b52c0
+timeCreated: 1729942098
\ No newline at end of file
diff --git a/Assets/Rendering/DirectionalUniformSlider.shader b/Assets/Rendering/DirectionalUniformSlider.shader
new file mode 100644
index 00000000..3732cb5f
--- /dev/null
+++ b/Assets/Rendering/DirectionalUniformSlider.shader
@@ -0,0 +1,93 @@
+// Copyright 2024 The Open Blocks Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+Shader "Mogwai/DirectionalUniformSlider"
+{
+ Properties
+ {
+ _Color( "Color", Color ) = ( 1, 1, 1, 1 )
+ _EmissiveColor("EmissiveColor", Color) = ( 0, 0, 0, 0 )
+ _EmissiveAmount("Emissive Amount", Float) = 1
+ _Roughness("Roughness", Float) = 0.8
+ _Metallic("Metallic", Float) = 1.0
+ _RefractiveIndex("Fresnel Effect Refractive Index", Float) = 1.3
+ _OverrideColor("Override Color", Color) = (0.5, 0.5, 0.5, 1)
+ _OverrideAmount("Override Amount", Float) = 0
+ _SlideValue("Slide Value", Range(0, 1)) = 0
+ }
+ SubShader
+ {
+ Tags { "RenderType"="Opaque" }
+ LOD 100
+
+ Pass
+ {
+ CGPROGRAM
+ #pragma vertex vert
+ #pragma fragment frag
+ #pragma target 5.0
+ #include "UnityCG.cginc"
+ #include "shaderMath.cginc"
+ #define INV_PI 0.31830988618
+
+ struct VertexInput
+ {
+ float4 position : POSITION;
+ float3 normal : NORMAL;
+ };
+
+ struct VertexOutput
+ {
+ float4 position : SV_POSITION;
+ float3 normal : TEXCOORD0;
+ float4 worldPosition : TEXCOORD1;
+ float4 shadowPosition : TEXCOORD2;
+ float4 localPos : TEXCOORD3;
+ };
+
+ VertexOutput vert (VertexInput vertex)
+ {
+ VertexOutput output;
+ output.position = UnityObjectToClipPos(vertex.position);
+ output.normal = UnityObjectToWorldNormal( vertex.normal );
+ output.worldPosition = mul(unity_ObjectToWorld, vertex.position);
+ output.shadowPosition = mul(_ShadowMatrix ,output.worldPosition);
+ output.localPos = vertex.position + 0.5;
+ return output;
+ }
+
+ float4 _Color;
+ float3 _OverrideColor;
+ float _OverrideAmount;
+ half _SlideValue;
+
+ float4 frag (VertexOutput fragment) : SV_Target
+ {
+ float3 lightOut = 0;
+
+ evaluateLights(
+ fragment.worldPosition.xyz /* pixelPos */,
+ fragment.normal /* pixelNormal */,
+ _Color,
+ fragment.shadowPosition /* shadowPosition */,
+ lightOut /* inout diffuseOut */);
+ float3 slide = fragment.localPos.x < _SlideValue;
+ float3 overrideColor = _OverrideColor + _EmissiveColor * _EmissiveAmount;
+ return float4(lerp(lightOut, overrideColor.rgb, _OverrideAmount) * slide, _Color.a);
+ }
+ ENDCG
+ }
+ UsePass "VertexLit/SHADOWCASTER"
+ }
+}
\ No newline at end of file
diff --git a/Assets/Rendering/DirectionalUniformSlider.shader.meta b/Assets/Rendering/DirectionalUniformSlider.shader.meta
new file mode 100644
index 00000000..1eacb31f
--- /dev/null
+++ b/Assets/Rendering/DirectionalUniformSlider.shader.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: a661996455e44e5994388e1b75925659
+timeCreated: 1729942003
\ No newline at end of file
diff --git a/Assets/Rendering/Lighting.cs b/Assets/Rendering/Lighting.cs
index 546080e7..45e72306 100644
--- a/Assets/Rendering/Lighting.cs
+++ b/Assets/Rendering/Lighting.cs
@@ -234,6 +234,11 @@ void OnDestroy()
void OnPostRender()
{
+ if (blurIterations == 0)
+ {
+ Graphics.Blit(shadowTexture, blurShadowTexture, blurMat, 0);
+ return;
+ }
int res = shadowResolution;
if (downsample)
@@ -242,9 +247,9 @@ void OnPostRender()
}
RenderTexture rtQuarter =
- RenderTexture.GetTemporary(res, res, 0, renderTextureFormat, RenderTextureReadWrite.Linear);
+ RenderTexture.GetTemporary(res, res, 0, renderTextureFormat, RenderTextureReadWrite.Linear);
RenderTexture rtQuarterB =
- RenderTexture.GetTemporary(res, res, 0, renderTextureFormat, RenderTextureReadWrite.Linear);
+ RenderTexture.GetTemporary(res, res, 0, renderTextureFormat, RenderTextureReadWrite.Linear);
Graphics.Blit(shadowTexture, rtQuarter, blurMat, 0);
@@ -254,7 +259,7 @@ void OnPostRender()
Graphics.Blit(rtQuarterB, rtQuarter, blurMat, 4);
}
- Graphics.Blit(rtQuarter, blurShadowTexture);
+ Graphics.Blit(rtQuarter, blurShadowTexture, blurMat, 5);
rtQuarter.DiscardContents();
RenderTexture.ReleaseTemporary(rtQuarter);
diff --git a/Assets/Rendering/M_BarrenTerrain.shader b/Assets/Rendering/M_BarrenTerrain.shader
index 808edb60..bf2ff820 100644
--- a/Assets/Rendering/M_BarrenTerrain.shader
+++ b/Assets/Rendering/M_BarrenTerrain.shader
@@ -14,7 +14,7 @@
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
-// Shader created with Shader Forge v1.34
+// Shader created with Shader Forge v1.34
// Shader Forge (c) Neat Corporation / Joachim Holmer - http://www.acegikmo.com/shaderforge/
// Note: Manually altering this data may prevent you from opening it in Shader Forge
/*SF_DATA;ver:1.34;sub:START;pass:START;ps:flbk:,iptp:0,cusa:False,bamd:0,lico:1,lgpr:1,limd:2,spmd:1,trmd:0,grmd:0,uamb:True,mssp:True,bkdf:False,hqlp:False,rprd:False,enco:False,rmgx:True,rpth:0,vtps:0,hqsc:True,nrmq:1,nrsp:0,vomd:0,spxs:False,tesm:0,olmd:1,culm:0,bsrc:0,bdst:1,dpts:2,wrdp:True,dith:0,atcv:False,rfrpo:True,rfrpn:Refraction,coma:15,ufog:True,aust:True,igpj:False,qofs:0,qpre:1,rntp:1,fgom:False,fgoc:False,fgod:False,fgor:False,fgmd:0,fgcr:1,fgcg:0.8431373,fgcb:0.7294118,fgca:1,fgde:0.017,fgrn:0,fgrf:300,stcl:False,stva:128,stmr:255,stmw:255,stcp:6,stps:0,stfa:0,stfz:0,ofsf:0,ofsu:0,f2p0:False,fnsp:False,fnfb:False;n:type:ShaderForge.SFN_Final,id:9361,x:33209,y:32712,varname:node_9361,prsc:2|diff-9158-OUT,emission-1140-OUT;n:type:ShaderForge.SFN_Clamp01,id:4953,x:28737,y:31473,cmnt:FogMask,varname:node_4953,prsc:2|IN-7277-OUT;n:type:ShaderForge.SFN_Slider,id:5606,x:28180,y:31729,ptovrint:False,ptlb:FogDistance,ptin:_FogDistance,varname:_FogDepth_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:1,max:20;n:type:ShaderForge.SFN_Slider,id:3737,x:27739,y:31723,ptovrint:False,ptlb:FogCurve,ptin:_FogCurve,varname:_FogNearCuttoff_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0,cur:2,max:10;n:type:ShaderForge.SFN_Tex2d,id:4071,x:31497,y:30561,ptovrint:False,ptlb:Clouds,ptin:_Clouds,varname:_FogPattern_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,tex:c1178dfbbc5ee1f4b82d214652566d2b,ntxv:1,isnm:False|UVIN-4496-UVOUT;n:type:ShaderForge.SFN_TexCoord,id:7535,x:30950,y:30481,varname:node_7535,prsc:2,uv:1,uaff:False;n:type:ShaderForge.SFN_Panner,id:4496,x:31293,y:30561,varname:node_4496,prsc:2,spu:0.05,spv:0|UVIN-7535-UVOUT,DIST-3894-TSL;n:type:ShaderForge.SFN_Time,id:3894,x:30950,y:30653,varname:node_3894,prsc:2;n:type:ShaderForge.SFN_Lerp,id:8446,x:31564,y:30986,varname:node_8446,prsc:2|B-4071-RGB;n:type:ShaderForge.SFN_Lerp,id:9158,x:31785,y:33792,varname:node_9158,prsc:2|A-6609-OUT,B-919-OUT,T-6283-OUT;n:type:ShaderForge.SFN_Vector1,id:919,x:31495,y:33874,varname:node_919,prsc:2,v1:0;n:type:ShaderForge.SFN_Tex2d,id:7756,x:29726,y:34124,ptovrint:False,ptlb:FGTexture,ptin:_FGTexture,varname:node_7756,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,tex:49f8294a6ca0e8a44b975eb986aee4f2,ntxv:0,isnm:False|UVIN-4623-OUT;n:type:ShaderForge.SFN_TexCoord,id:5034,x:29181,y:34124,varname:node_5034,prsc:2,uv:0,uaff:False;n:type:ShaderForge.SFN_Multiply,id:4623,x:29483,y:34124,varname:node_4623,prsc:2|A-5034-UVOUT,B-5341-OUT;n:type:ShaderForge.SFN_Vector1,id:5341,x:29181,y:34292,varname:node_5341,prsc:2,v1:100;n:type:ShaderForge.SFN_Tex2d,id:9697,x:29603,y:34965,ptovrint:False,ptlb:BGTexture,ptin:_BGTexture,varname:_FGTexture_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,tex:4c270811b2b358b4296f2c1a8573c805,ntxv:0,isnm:False|UVIN-5034-UVOUT;n:type:ShaderForge.SFN_Lerp,id:6609,x:30690,y:34295,varname:node_6609,prsc:2|A-7316-OUT,B-2663-OUT,T-9037-OUT;n:type:ShaderForge.SFN_TexCoord,id:1990,x:26947,y:31477,varname:node_1990,prsc:2,uv:0,uaff:False;n:type:ShaderForge.SFN_RemapRange,id:2740,x:27122,y:31477,varname:node_2740,prsc:2,frmn:0,frmx:1,tomn:-1,tomx:1|IN-1990-UVOUT;n:type:ShaderForge.SFN_Multiply,id:4958,x:27300,y:31477,varname:node_4958,prsc:2|A-2740-OUT,B-2740-OUT;n:type:ShaderForge.SFN_Add,id:7712,x:27672,y:31473,varname:node_7712,prsc:2|A-8040-R,B-8040-G;n:type:ShaderForge.SFN_ComponentMask,id:8040,x:27477,y:31473,varname:node_8040,prsc:2,cc1:0,cc2:1,cc3:-1,cc4:-1|IN-4958-OUT;n:type:ShaderForge.SFN_Multiply,id:7277,x:28538,y:31473,varname:node_7277,prsc:2|A-8069-OUT,B-5606-OUT;n:type:ShaderForge.SFN_Power,id:8069,x:28274,y:31473,varname:node_8069,prsc:2|VAL-7712-OUT,EXP-3737-OUT;n:type:ShaderForge.SFN_Vector1,id:1688,x:29242,y:31794,varname:node_1688,prsc:2,v1:0;n:type:ShaderForge.SFN_Color,id:8530,x:29596,y:31613,ptovrint:False,ptlb:FogColor,ptin:_FogColor,varname:node_8530,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,c1:0.882353,c2:0.9568628,c3:0.8705883,c4:1;n:type:ShaderForge.SFN_Fresnel,id:1998,x:28298,y:32607,varname:node_1998,prsc:2|EXP-1983-OUT;n:type:ShaderForge.SFN_Color,id:313,x:29151,y:31931,ptovrint:False,ptlb:FresnelColor,ptin:_FresnelColor,varname:_FogColor_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,c1:0.882353,c2:0.9568628,c3:0.8705883,c4:1;n:type:ShaderForge.SFN_Clamp01,id:4156,x:29926,y:32301,cmnt:EmissiveMask,varname:node_4156,prsc:2|IN-8109-OUT;n:type:ShaderForge.SFN_Slider,id:1983,x:27878,y:32639,ptovrint:False,ptlb:FresnelExp,ptin:_FresnelExp,varname:_FogPowerCurve_copy,prsc:2,glob:False,taghide:False,taghdr:False,tagprd:False,tagnsco:False,tagnrm:False,min:0.5,cur:2,max:10;n:type:ShaderForge.SFN_Color,id:9902,x:29340,y:33677,ptovrint:False,ptlb:DiffuseColorA,ptin:_DiffuseColorA,var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@@ -49,8 +49,8 @@ Shader "VoidWorld/BarrenTerrain" {
Tags {
"LightMode"="ForwardBase"
}
-
-
+
+
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
@@ -60,7 +60,6 @@ Shader "VoidWorld/BarrenTerrain" {
#include "PenumbraShadows.cginc"
#pragma multi_compile_fwdbase_fullshadows
#pragma multi_compile_fog
- #pragma only_renderers d3d9 d3d11 glcore gles
#pragma target 3.0
uniform float4 _LightColor0;
uniform float _FogDistance;
@@ -117,7 +116,7 @@ Shader "VoidWorld/BarrenTerrain" {
float3 attenColor = attenuation * _LightColor0.xyz;
/////// Diffuse:
float NdotL = max(0.0,dot( normalDirection, lightDirection ));
- float shadows = 0.5 + 0.5 * calcShadow(i.posWorld, normalDirection, i.shadowPosition);
+ float shadows = 0.5 + 0.5 * calcShadow(i.posWorld, normalDirection, i.shadowPosition);
float3 directDiffuse = shadows * max( 0.0, NdotL) * attenColor;
float3 indirectDiffuse = float3(0,0,0);
indirectDiffuse += UNITY_LIGHTMODEL_AMBIENT.rgb; // Ambient Light
@@ -154,8 +153,8 @@ Shader "VoidWorld/BarrenTerrain" {
"LightMode"="ForwardAdd"
}
Blend One One
-
-
+
+
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
@@ -164,7 +163,6 @@ Shader "VoidWorld/BarrenTerrain" {
#include "AutoLight.cginc"
#pragma multi_compile_fwdadd_fullshadows
#pragma multi_compile_fog
- #pragma only_renderers d3d9 d3d11 glcore gles
#pragma target 3.0
uniform float4 _LightColor0;
uniform float _FogDistance;
@@ -248,6 +246,6 @@ Shader "VoidWorld/BarrenTerrain" {
}
FallBack "Diffuse"
CustomEditor "ShaderForgeMaterialInspector"
-
+
}
diff --git a/Assets/Rendering/MobileBlur.shader b/Assets/Rendering/MobileBlur.shader
index 2b458bef..f549fc56 100644
--- a/Assets/Rendering/MobileBlur.shader
+++ b/Assets/Rendering/MobileBlur.shader
@@ -22,7 +22,7 @@ Shader "Hidden/FastBlur" {
#include "UnityCG.cginc"
- sampler2D _MainTex;
+ sampler2D_float _MainTex;
sampler2D _Bloom;
uniform half4 _MainTex_TexelSize;
@@ -46,7 +46,7 @@ Shader "Hidden/FastBlur" {
v2f_tap o;
o.pos = UnityObjectToClipPos (v.vertex);
- o.uv20 = UnityStereoScreenSpaceUVAdjust(v.texcoord + _MainTex_TexelSize.xy, _MainTex_ST);
+ o.uv20 = UnityStereoScreenSpaceUVAdjust(v.texcoord + _MainTex_TexelSize.xy * half2(0.5h,0.5h), _MainTex_ST);
o.uv21 = UnityStereoScreenSpaceUVAdjust(v.texcoord + _MainTex_TexelSize.xy * half2(-0.5h,-0.5h), _MainTex_ST);
o.uv22 = UnityStereoScreenSpaceUVAdjust(v.texcoord + _MainTex_TexelSize.xy * half2(0.5h,-0.5h), _MainTex_ST);
o.uv23 = UnityStereoScreenSpaceUVAdjust(v.texcoord + _MainTex_TexelSize.xy * half2(-0.5h,0.5h), _MainTex_ST);
@@ -54,15 +54,36 @@ Shader "Hidden/FastBlur" {
return o;
}
- fixed4 fragDownsample ( v2f_tap i ) : SV_Target
+ float4 fragDownsample ( v2f_tap i ) : SV_Target
{
- fixed4 color = tex2D (_MainTex, i.uv20);
+ float4 color = tex2D (_MainTex, i.uv20);
color += tex2D (_MainTex, i.uv21);
color += tex2D (_MainTex, i.uv22);
color += tex2D (_MainTex, i.uv23);
return color / 4;
}
+ struct v2f_simple
+ {
+ float4 pos : SV_POSITION;
+ float2 uv : TEXCOORD0;
+ };
+
+ v2f_simple vert ( appdata_img v )
+ {
+ v2f_simple o;
+
+ o.pos = UnityObjectToClipPos (v.vertex);
+ o.uv = UnityStereoScreenSpaceUVAdjust(v.texcoord, _MainTex_ST);
+
+ return o;
+ }
+
+ float4 frag (v2f_simple i ) : SV_Target
+ {
+ return tex2D (_MainTex, i.uv);
+ }
+
struct v2f_5tap
{
float4 pos : SV_POSITION;
@@ -89,35 +110,35 @@ Shader "Hidden/FastBlur" {
- fixed4 fragDistDownsample ( v2f_5tap i ) : SV_Target
+ float4 fragDistDownsample ( v2f_5tap i ) : SV_Target
{
- fixed4 baseColor = float4(tex2D (_MainTex, i.uv00).r, i.uv00, 1);
- fixed4 color0 = float4(tex2D (_MainTex, i.uv20).r, i.uv20, 1);
- fixed4 color1 = float4(tex2D (_MainTex, i.uv21).r, i.uv21, 1);
- fixed4 color2 = float4(tex2D (_MainTex, i.uv22).r, i.uv22, 1);
- fixed4 color3 = float4(tex2D (_MainTex, i.uv23).r, i.uv23, 1);
+ float4 baseColor = float4(tex2D (_MainTex, i.uv00).r, i.uv00, 1);
+ float4 color0 = float4(tex2D (_MainTex, i.uv20).r, i.uv20, 1);
+ float4 color1 = float4(tex2D (_MainTex, i.uv21).r, i.uv21, 1);
+ float4 color2 = float4(tex2D (_MainTex, i.uv22).r, i.uv22, 1);
+ float4 color3 = float4(tex2D (_MainTex, i.uv23).r, i.uv23, 1);
color0 = color0.r < color1.r ? color0 : color1;
color2 = color2.r < color3.r ? color2 : color3;
color0 = color0.r < color2.r ? color0 : color2;
return color0;//tex2D (_MainTex, i.uv00);
}
- fixed4 fragDistBlur ( v2f_5tap i ) : SV_Target
+ float4 fragDistBlur ( v2f_5tap i ) : SV_Target
{
- fixed4 baseColor = tex2D (_MainTex, i.uv00);
- fixed4 color0 = tex2D (_MainTex, i.uv20);
- fixed4 color1 = tex2D (_MainTex, i.uv21);
- fixed4 color2 = tex2D (_MainTex, i.uv22);
- fixed4 color3 = tex2D (_MainTex, i.uv23);
+ float4 baseColor = tex2D (_MainTex, i.uv00);
+ float4 color0 = tex2D (_MainTex, i.uv20);
+ float4 color1 = tex2D (_MainTex, i.uv21);
+ float4 color2 = tex2D (_MainTex, i.uv22);
+ float4 color3 = tex2D (_MainTex, i.uv23);
color0 = color0.r < color1.r ? color0 : color1;
color2 = color2.r < color3.r ? color2 : color3;
color0 = color0.r < color2.r ? color0 : color2;
return baseColor.r - 0.01 < color0.r ? baseColor : color0;
}
- fixed4 fragDistField ( v2f_5tap i ) : SV_Target
+ float4 fragDistField ( v2f_5tap i ) : SV_Target
{
- fixed4 baseColor = tex2D (_MainTex, i.uv00);
+ float4 baseColor = tex2D (_MainTex, i.uv00);
return float4(baseColor.r, length(i.uv00 - baseColor.gb), 0, 0);
}
@@ -289,7 +310,15 @@ Shader "Hidden/FastBlur" {
ENDCG
}
+ // 5
+ Pass {
+ CGPROGRAM
+ #pragma vertex vert
+ #pragma fragment frag
+
+ ENDCG
+ }
}
diff --git a/Assets/Rendering/PenumbraShadows.cginc b/Assets/Rendering/PenumbraShadows.cginc
index 5964ed11..5e66e724 100644
--- a/Assets/Rendering/PenumbraShadows.cginc
+++ b/Assets/Rendering/PenumbraShadows.cginc
@@ -1,7 +1,7 @@
float4x4 _ShadowMatrix;
-sampler2D _ShadowTexture;
+sampler2D_float _ShadowTexture;
sampler2D _ShadowPointTexture;
-sampler2D _ShadowBlurTexture;
+sampler2D_float _ShadowBlurTexture;
float3 _LightColor;
float4 _LightDirection;
float4 _LightPosition;
diff --git a/Assets/Rendering/TestMats/TestShadowRender.renderTexture b/Assets/Rendering/TestMats/TestShadowRender.renderTexture
index 194f4e82..dbc62640 100644
--- a/Assets/Rendering/TestMats/TestShadowRender.renderTexture
+++ b/Assets/Rendering/TestMats/TestShadowRender.renderTexture
@@ -12,12 +12,13 @@ RenderTexture:
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
- serializedVersion: 3
+ m_IsAlphaChannelOptional: 0
+ serializedVersion: 5
m_Width: 2048
m_Height: 2048
m_AntiAliasing: 1
m_MipCount: -1
- m_DepthFormat: 2
+ m_DepthStencilFormat: 92
m_ColorFormat: 52
m_MipMap: 0
m_GenerateMips: 0
@@ -25,6 +26,7 @@ RenderTexture:
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
+ m_EnableRandomWrite: 0
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 0
@@ -35,3 +37,4 @@ RenderTexture:
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1
+ m_ShadowSamplingMode: 2
diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity
index fe957485..c648d21c 100644
--- a/Assets/Scenes/MainScene.unity
+++ b/Assets/Scenes/MainScene.unity
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similarity index 64%
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diff --git a/Assets/Scripts/ThirdParty/OVR/Scenes/Cubes.unity.meta b/Assets/Scenes/PermissionScene.unity.meta
similarity index 74%
rename from Assets/Scripts/ThirdParty/OVR/Scenes/Cubes.unity.meta
rename to Assets/Scenes/PermissionScene.unity.meta
index 036375b7..b42d1a6f 100644
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+++ b/Assets/Scenes/PermissionScene.unity.meta
@@ -1,5 +1,5 @@
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+guid: fd90f0bfec77ad94fbb8a2f69d783e53
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diff --git a/Assets/Scripts/Input.meta b/Assets/Scripts/Input.meta
new file mode 100644
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+++ b/Assets/Scripts/Input.meta
@@ -0,0 +1,3 @@
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diff --git a/Assets/Scripts/Input/UnityXRCompositeBindings.cs b/Assets/Scripts/Input/UnityXRCompositeBindings.cs
new file mode 100644
index 00000000..200ba317
--- /dev/null
+++ b/Assets/Scripts/Input/UnityXRCompositeBindings.cs
@@ -0,0 +1,49 @@
+using UnityEngine;
+using UnityEngine.InputSystem;
+using UnityEngine.InputSystem.Layouts;
+using UnityEngine.InputSystem.Utilities;
+using UnityEditor;
+
+#if UNITY_EDITOR
+[InitializeOnLoad]
+#endif
+
+[DisplayStringFormat("{padButton}+{axisToModify}")]
+public class VivePadButtonComposite : InputBindingComposite
+{
+ [InputControl(layout = "Button")]
+ public int padButton;
+
+ [InputControl(layout = "Axis")]
+ public int axisToModify;
+
+ public float min;
+ public float max;
+
+ public override float ReadValue(ref InputBindingCompositeContext context)
+ {
+ var buttonVal = context.ReadValue(padButton);
+ var axisVal = context.ReadValue(axisToModify);
+
+ return buttonVal > 0 && isWithinRange(axisVal, min, max) ? 1 : 0;
+ }
+
+ public override float EvaluateMagnitude(ref InputBindingCompositeContext context)
+ {
+ return ReadValue(ref context);
+ }
+
+ private bool isWithinRange(float value, float min, float max)
+ {
+ return value >= min && value <= max;
+ }
+
+ static VivePadButtonComposite()
+ {
+ InputSystem.RegisterBindingComposite("VivePadButton");
+ }
+
+ [RuntimeInitializeOnLoadMethod]
+ static void Init() { } // Trigger static constructor.
+}
+
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRBoundary.cs.meta b/Assets/Scripts/Input/UnityXRCompositeBindings.cs.meta
similarity index 83%
rename from Assets/Scripts/ThirdParty/OVR/Scripts/OVRBoundary.cs.meta
rename to Assets/Scripts/Input/UnityXRCompositeBindings.cs.meta
index 2ee5cece..9251a363 100644
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRBoundary.cs.meta
+++ b/Assets/Scripts/Input/UnityXRCompositeBindings.cs.meta
@@ -1,5 +1,5 @@
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diff --git a/Assets/Scripts/Input/UnityXRFakeThumbTouchComposite.cs b/Assets/Scripts/Input/UnityXRFakeThumbTouchComposite.cs
new file mode 100644
index 00000000..77a27e24
--- /dev/null
+++ b/Assets/Scripts/Input/UnityXRFakeThumbTouchComposite.cs
@@ -0,0 +1,35 @@
+using UnityEngine;
+using UnityEngine.InputSystem;
+using UnityEngine.InputSystem.Layouts;
+using UnityEngine.InputSystem.Utilities;
+using UnityEditor;
+
+#if UNITY_EDITOR
+[InitializeOnLoad]
+#endif
+
+[DisplayStringFormat("{axis}")]
+public class UnityXRFakeThumbTouchComposite : InputBindingComposite
+{
+ [InputControl(layout = "Vector2")]
+ public int axis;
+
+ public override float ReadValue(ref InputBindingCompositeContext context)
+ {
+ var axisInput = context.ReadValue(axis);
+ return axisInput.magnitude > 0.25f ? 1 : 0;
+ }
+
+ public override float EvaluateMagnitude(ref InputBindingCompositeContext context)
+ {
+ return ReadValue(ref context);
+ }
+
+ static UnityXRFakeThumbTouchComposite()
+ {
+ InputSystem.RegisterBindingComposite("FakeThumbTouch");
+ }
+
+ [RuntimeInitializeOnLoadMethod]
+ static void Init() { } // Trigger static constructor.
+}
diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRBuild.cs.meta b/Assets/Scripts/Input/UnityXRFakeThumbTouchComposite.cs.meta
similarity index 83%
rename from Assets/Scripts/ThirdParty/OVR/Editor/OVRBuild.cs.meta
rename to Assets/Scripts/Input/UnityXRFakeThumbTouchComposite.cs.meta
index d3972b5a..5f5764e3 100644
--- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRBuild.cs.meta
+++ b/Assets/Scripts/Input/UnityXRFakeThumbTouchComposite.cs.meta
@@ -1,5 +1,5 @@
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diff --git a/Assets/Scripts/Input/UnityXRInput.inputactions b/Assets/Scripts/Input/UnityXRInput.inputactions
new file mode 100644
index 00000000..587640eb
--- /dev/null
+++ b/Assets/Scripts/Input/UnityXRInput.inputactions
@@ -0,0 +1,1107 @@
+{
+ "name": "UnityXRInput",
+ "maps": [
+ {
+ "name": "Brush",
+ "id": "0be8ce9b-abc7-4f34-9bb4-a4aa0c9582e3",
+ "actions": [
+ {
+ "name": "TriggerAxis",
+ "type": "Value",
+ "id": "f8e2a4d8-2611-42f7-b863-6102c7f22312",
+ "expectedControlType": "Axis",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": true
+ },
+ {
+ "name": "TriggerTouch",
+ "type": "Button",
+ "id": "3544fe23-65ae-415c-ab58-721dfc92223b",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "TriggerButton",
+ "type": "Button",
+ "id": "6ed563ff-a250-4d2f-8b14-d1fe360a2470",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "ThumbAxis",
+ "type": "Value",
+ "id": "3b226d8b-8fc0-4879-84d7-1c25db6e34b5",
+ "expectedControlType": "Vector2",
+ "processors": "",
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+ "initialStateCheck": true
+ },
+ {
+ "name": "ThumbTouch",
+ "type": "Button",
+ "id": "a60af1a4-4788-4357-b518-15aa69bc63ae",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "ThumbButton",
+ "type": "Button",
+ "id": "936cd676-3b26-4be7-b763-ca1e078a4134",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "PadAxis",
+ "type": "Value",
+ "id": "a081885f-255a-4817-a12c-b6d9dd842582",
+ "expectedControlType": "Vector2",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": true
+ },
+ {
+ "name": "PadTouch",
+ "type": "Button",
+ "id": "680cd601-aae8-4fb8-8d1d-51eb23c17941",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "PadButton",
+ "type": "Button",
+ "id": "f65d1a3b-57ec-4f58-b5e9-476f9ddbcaa7",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "GripAxis",
+ "type": "Value",
+ "id": "f040e383-e8c2-4f56-86f6-1ca48eb552e2",
+ "expectedControlType": "Axis",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": true
+ },
+ {
+ "name": "GripButton",
+ "type": "Value",
+ "id": "c27a451f-8196-4911-b54c-4ad40c55efe8",
+ "expectedControlType": "",
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+ {
+ "name": "PrimaryTouch",
+ "type": "Button",
+ "id": "9c7136cb-868c-49dc-ac53-cebeefd3de69",
+ "expectedControlType": "Button",
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+ "name": "PrimaryButton",
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+ "expectedControlType": "Button",
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+ "initialStateCheck": false
+ },
+ {
+ "name": "SecondaryTouch",
+ "type": "Button",
+ "id": "b63ff496-95b8-4da7-b3fe-3dc8a3151097",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "SecondaryButton",
+ "type": "Button",
+ "id": "0d49ad6c-bc4d-4488-9416-eca803bf1ced",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ }
+ ],
+ "bindings": [
+ {
+ "name": "",
+ "id": "7cb5d70d-9271-49e9-b13e-63071ecb271f",
+ "path": "{RightHand}/trigger",
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+ "action": "TriggerAxis",
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+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "c70e565b-1c0f-4d60-b284-ccdec2fd856d",
+ "path": "{RightHand}/triggerPressed",
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+ "action": "TriggerButton",
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+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "fbd220cf-4b28-42eb-8112-d150759e76e3",
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+ "processors": "",
+ "groups": "Index Controller",
+ "action": "GripButton",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "0acf7b79-2507-4ee7-95a4-7476c9d380d2",
+ "path": "{RightHand}/triggerTouched",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "TriggerTouch",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "9d0e8b94-112b-40d5-8661-3fc0555b8843",
+ "path": "{RightHand}/thumbstickTouched",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbTouch",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "WMR Fake Touch Stick",
+ "id": "14af07ba-2d9b-4c44-9859-b7769a09a429",
+ "path": "FakeThumbTouch",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbTouch",
+ "isComposite": true,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "axis",
+ "id": "7a22d229-cdab-4470-bf65-168027897a67",
+ "path": "{RightHand}/thumbstick",
+ "interactions": "",
+ "processors": "",
+ "groups": "WMR Controller",
+ "action": "ThumbTouch",
+ "isComposite": false,
+ "isPartOfComposite": true
+ },
+ {
+ "name": "Pico Fake Touch Stick",
+ "id": "c06f2c67-89b0-4a07-837a-82088de64a3b",
+ "path": "FakeThumbTouch",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbTouch",
+ "isComposite": true,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "axis",
+ "id": "d34cd581-4276-4743-827c-37150dbee7e1",
+ "path": "{RightHand}/thumbstick",
+ "interactions": "",
+ "processors": "",
+ "groups": "Pico Controller",
+ "action": "ThumbTouch",
+ "isComposite": false,
+ "isPartOfComposite": true
+ },
+ {
+ "name": "",
+ "id": "cb95e5ed-9a25-4ded-a4ae-6ba6d75337de",
+ "path": "{RightHand}/thumbstickClicked",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbButton",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "9cd99233-045d-487e-9abc-69fd11fd023d",
+ "path": "{RightHand}/joystickClicked",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbButton",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "d38db390-e23f-499c-b7e2-5424fae71eb5",
+ "path": "{RightHand}/touchpadTouch",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "PadTouch",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "b2c72d2f-d8e2-4f8f-976b-76d343580c0d",
+ "path": "{RightHand}/trackpadTouched",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "PadTouch",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "Zapbox Fake Touch",
+ "id": "657037af-70ff-42f0-bf1e-c040c19b00a1",
+ "path": "FakeThumbTouch",
+ "interactions": "",
+ "processors": "",
+ "groups": "Zapbox Controller",
+ "action": "ThumbTouch",
+ "isComposite": true,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "axis",
+ "id": "738d54c3-7a80-47d6-8b3b-cb7efde5bb90",
+ "path": "{RightHand}/thumbstick",
+ "interactions": "",
+ "processors": "",
+ "groups": "Zapbox Controller",
+ "action": "ThumbTouch",
+ "isComposite": false,
+ "isPartOfComposite": true
+ }
+ ]
+ },
+ {
+ "name": "Wand",
+ "id": "41556884-8b0f-4112-9d11-154bffb66fc5",
+ "actions": [
+ {
+ "name": "TriggerAxis",
+ "type": "Value",
+ "id": "6f3c2146-e8c7-48df-84d4-29901c1cf05d",
+ "expectedControlType": "Axis",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": true
+ },
+ {
+ "name": "TriggerTouch",
+ "type": "Button",
+ "id": "914734cd-5995-4916-b266-800c79239de4",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "TriggerButton",
+ "type": "Button",
+ "id": "0234ab5e-3ce9-4679-98a0-fc488101d967",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "ThumbAxis",
+ "type": "Value",
+ "id": "e41c4f21-7ab6-4aca-b44c-c0104cf6220f",
+ "expectedControlType": "Vector2",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": true
+ },
+ {
+ "name": "ThumbTouch",
+ "type": "Button",
+ "id": "13471dc6-969a-4a0b-9993-79d0b9651ec0",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "ThumbButton",
+ "type": "Button",
+ "id": "d54dffe8-18ae-4385-a8c2-2ccb238b749c",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "PadAxis",
+ "type": "Value",
+ "id": "ce8f3b76-f6a2-4f34-810e-0d25b17edeba",
+ "expectedControlType": "Vector2",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": true
+ },
+ {
+ "name": "PadTouch",
+ "type": "Button",
+ "id": "f719a045-3f3b-4061-a603-65486c14ac6a",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "PadButton",
+ "type": "Button",
+ "id": "92125b9c-717c-4d2b-830d-40d45f19e488",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "GripAxis",
+ "type": "Value",
+ "id": "7bce9bba-4f1b-4564-b97f-746b1703f963",
+ "expectedControlType": "Axis",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": true
+ },
+ {
+ "name": "GripButton",
+ "type": "Button",
+ "id": "6e87be1c-8de3-4a76-b980-87e0915d518e",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "PrimaryTouch",
+ "type": "Button",
+ "id": "190b2b7c-7906-43b4-8816-fce1b637abd6",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "PrimaryButton",
+ "type": "Button",
+ "id": "3db202da-1c68-4d82-8791-59f71c8087d4",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "SecondaryTouch",
+ "type": "Button",
+ "id": "2e4c62b6-e52b-4df2-b25b-937c3000e9f1",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ },
+ {
+ "name": "SecondaryButton",
+ "type": "Button",
+ "id": "39846e4e-38e0-4d04-a16b-73a2dfa49299",
+ "expectedControlType": "Button",
+ "processors": "",
+ "interactions": "",
+ "initialStateCheck": false
+ }
+ ],
+ "bindings": [
+ {
+ "name": "",
+ "id": "1d36f7c4-e15f-44e6-9b43-be5aa1f31506",
+ "path": "{LeftHand}/trigger",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "TriggerAxis",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "0628fcd0-02fd-46a5-908d-be872ee44fc1",
+ "path": "{LeftHand}/triggerPressed",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "TriggerButton",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "018af670-cf00-4c9d-b244-282db1a6451d",
+ "path": "{LeftHand}/touchpad",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "PadAxis",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "adeeb6c7-82ae-42ee-a782-3acf394099c1",
+ "path": "{LeftHand}/thumbstick",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "PadAxis",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "e29be70f-1153-420f-926c-927b472a4610",
+ "path": "{LeftHand}/grip",
+ "interactions": "",
+ "processors": "",
+ "groups": "HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller",
+ "action": "GripAxis",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "c16d376c-ec23-4bc6-9424-9296529d2793",
+ "path": "{LeftHand}/gripPressed",
+ "interactions": "",
+ "processors": "",
+ "groups": "HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller",
+ "action": "GripButton",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "9731457f-5459-4529-8c6b-270417cf667e",
+ "path": "{LeftHand}/primaryTouched",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "PrimaryTouch",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "81341afd-de4e-480d-955c-6187281e6042",
+ "path": "{LeftHand}/secondaryTouched",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "SecondaryTouch",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "7904b06f-c66c-4f23-8f3c-0d7b0048ba88",
+ "path": "{LeftHand}/secondaryButton",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "SecondaryButton",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "7df85a5a-db19-43e1-8a23-10289ec655db",
+ "path": "{LeftHand}/primaryButton",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "PrimaryButton",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "7d663301-739f-4527-b71e-9e419eda5c00",
+ "path": "{LeftHand}/touchpadClick",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "PadButton",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "9c308136-c1af-45a0-b5f5-9e804331f1ca",
+ "path": "{LeftHand}/trackpadClicked",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "PadButton",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "15d6fc3c-b403-487d-b3fb-329ad6c3c2da",
+ "path": "{LeftHand}/joystick",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbAxis",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "a3fb06e5-2137-4e33-977d-a229b3578b56",
+ "path": "{LeftHand}/thumbstick",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbAxis",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "Pad Right",
+ "id": "4870119a-fffc-449f-bb51-3ae912068789",
+ "path": "VivePadButton(min=0.1,max=1)",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "SecondaryButton",
+ "isComposite": true,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "padButton",
+ "id": "ca4a4aa2-0bbe-4a45-9d2f-57f833b5707c",
+ "path": "{LeftHand}/trackpadClicked",
+ "interactions": "",
+ "processors": "",
+ "groups": "HTC Vive Controller;WMR Controller",
+ "action": "SecondaryButton",
+ "isComposite": false,
+ "isPartOfComposite": true
+ },
+ {
+ "name": "axisToModify",
+ "id": "8ad41a33-9308-403b-95fc-d54bb3687dce",
+ "path": "{LeftHand}/trackpad/x",
+ "interactions": "",
+ "processors": "",
+ "groups": "HTC Vive Controller;WMR Controller",
+ "action": "SecondaryButton",
+ "isComposite": false,
+ "isPartOfComposite": true
+ },
+ {
+ "name": "Pad Left",
+ "id": "0c7ffe69-898f-4d53-b66f-41f4ea0da3a4",
+ "path": "VivePadButton(min=-1,max=-0.1)",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "PrimaryButton",
+ "isComposite": true,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "padButton",
+ "id": "c59eeed9-cd72-4533-a70e-2cf8ea386489",
+ "path": "{LeftHand}/trackpadClicked",
+ "interactions": "",
+ "processors": "",
+ "groups": "HTC Vive Controller;WMR Controller",
+ "action": "PrimaryButton",
+ "isComposite": false,
+ "isPartOfComposite": true
+ },
+ {
+ "name": "axisToModify",
+ "id": "52a7e2df-742c-4fcf-a41f-66a37c66e9cd",
+ "path": "{LeftHand}/trackpad/x",
+ "interactions": "",
+ "processors": "",
+ "groups": "HTC Vive Controller;WMR Controller",
+ "action": "PrimaryButton",
+ "isComposite": false,
+ "isPartOfComposite": true
+ },
+ {
+ "name": "",
+ "id": "a9ac6fbd-6257-4c59-a22b-1d2c497dca49",
+ "path": "{LeftHand}/gripForce",
+ "interactions": "",
+ "processors": "",
+ "groups": "Index Controller",
+ "action": "GripAxis",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "a4ddb938-ad49-405f-928d-2419a98c0a78",
+ "path": "{LeftHand}/gripForce",
+ "interactions": "",
+ "processors": "",
+ "groups": "Index Controller",
+ "action": "GripButton",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "1ecd47a9-b1ce-4b93-814f-479b8307f5c4",
+ "path": "{LeftHand}/thumbstickClicked",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbButton",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "eb7bacce-0c1e-4abe-90d5-a5878eaeb77f",
+ "path": "{LeftHand}/joystickClicked",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbButton",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "bdd1b94d-85df-4f6a-a8e5-774d5c3798e5",
+ "path": "{LeftHand}/thumbstickTouched",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbTouch",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "WMR Fake Touch Stick",
+ "id": "38aec861-f52a-40ad-8cd0-78d9190e4ad7",
+ "path": "FakeThumbTouch",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbTouch",
+ "isComposite": true,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "axis",
+ "id": "390be3fc-352b-432a-a56e-5a05308e48a9",
+ "path": "{LeftHand}/thumbstick",
+ "interactions": "",
+ "processors": "",
+ "groups": "WMR Controller",
+ "action": "ThumbTouch",
+ "isComposite": false,
+ "isPartOfComposite": true
+ },
+ {
+ "name": "Pico Fake Touch Stick",
+ "id": "36c10d64-6df2-494d-8d52-b1c2b7c588c2",
+ "path": "FakeThumbTouch",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbTouch",
+ "isComposite": true,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "axis",
+ "id": "9709929c-d770-4fe1-9b8f-a7745801012d",
+ "path": "{LeftHand}/thumbstick",
+ "interactions": "",
+ "processors": "",
+ "groups": "Pico Controller",
+ "action": "ThumbTouch",
+ "isComposite": false,
+ "isPartOfComposite": true
+ },
+ {
+ "name": "Zapbox Fake Touch",
+ "id": "ee016306-e73a-48c5-859d-8fc93ac39d44",
+ "path": "FakeThumbTouch",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "ThumbTouch",
+ "isComposite": true,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "axis",
+ "id": "641226a5-9367-46d8-ac53-4e1df0e64e11",
+ "path": "{LeftHand}/thumbstick",
+ "interactions": "",
+ "processors": "",
+ "groups": "Zapbox Controller",
+ "action": "ThumbTouch",
+ "isComposite": false,
+ "isPartOfComposite": true
+ },
+ {
+ "name": "",
+ "id": "094e043e-aa39-42cc-979d-4121c9492f66",
+ "path": "{LeftHand}/touchpadTouch",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "PadTouch",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "2c77ac70-3fc9-496e-93c8-eb8f5ea4ff4a",
+ "path": "{LeftHand}/trackpadTouched",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "PadTouch",
+ "isComposite": false,
+ "isPartOfComposite": false
+ },
+ {
+ "name": "",
+ "id": "0eff34a3-b731-49fe-b613-0ab518b11f1b",
+ "path": "{LeftHand}/triggerTouched",
+ "interactions": "",
+ "processors": "",
+ "groups": "",
+ "action": "TriggerTouch",
+ "isComposite": false,
+ "isPartOfComposite": false
+ }
+ ]
+ }
+ ],
+ "controlSchemes": [
+ {
+ "name": "Index Controller",
+ "bindingGroup": "Index Controller",
+ "devices": [
+ {
+ "devicePath": "",
+ "isOptional": false,
+ "isOR": false
+ }
+ ]
+ },
+ {
+ "name": "HTC Vive Controller",
+ "bindingGroup": "HTC Vive Controller",
+ "devices": [
+ {
+ "devicePath": "",
+ "isOptional": false,
+ "isOR": false
+ }
+ ]
+ },
+ {
+ "name": "Oculus Touch Controller",
+ "bindingGroup": "Oculus Touch Controller",
+ "devices": [
+ {
+ "devicePath": "",
+ "isOptional": false,
+ "isOR": false
+ }
+ ]
+ },
+ {
+ "name": "WMR Controller",
+ "bindingGroup": "WMR Controller",
+ "devices": [
+ {
+ "devicePath": "",
+ "isOptional": false,
+ "isOR": false
+ }
+ ]
+ },
+ {
+ "name": "Pico Controller",
+ "bindingGroup": "Pico Controller",
+ "devices": [
+ {
+ "devicePath": "",
+ "isOptional": false,
+ "isOR": false
+ }
+ ]
+ },
+ {
+ "name": "Zapbox Controller",
+ "bindingGroup": "Zapbox Controller",
+ "devices": [
+ {
+ "devicePath": "",
+ "isOptional": false,
+ "isOR": false
+ }
+ ]
+ }
+ ]
+}
\ No newline at end of file
diff --git a/Assets/Scripts/Input/UnityXRInput.inputactions.meta b/Assets/Scripts/Input/UnityXRInput.inputactions.meta
new file mode 100644
index 00000000..27474040
--- /dev/null
+++ b/Assets/Scripts/Input/UnityXRInput.inputactions.meta
@@ -0,0 +1,14 @@
+fileFormatVersion: 2
+guid: 482f183e0a6aac94da9c4a526325285e
+ScriptedImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 2
+ userData:
+ assetBundleName:
+ assetBundleVariant:
+ script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3}
+ generateWrapperCode: 1
+ wrapperCodePath: Assets/Scripts/Input/UnityXRInputAction.cs
+ wrapperClassName: UnityXRInputAction
+ wrapperCodeNamespace: TiltBrush
diff --git a/Assets/Scripts/Input/UnityXRInputAction.cs b/Assets/Scripts/Input/UnityXRInputAction.cs
new file mode 100644
index 00000000..f170b31e
--- /dev/null
+++ b/Assets/Scripts/Input/UnityXRInputAction.cs
@@ -0,0 +1,1637 @@
+//------------------------------------------------------------------------------
+//
+// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
+// version 1.9.0
+// from Assets/Scripts/Input/UnityXRInput.inputactions
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine.InputSystem;
+using UnityEngine.InputSystem.Utilities;
+using UnityEngine;
+
+namespace TiltBrush
+{
+ public partial class @UnityXRInputAction: IInputActionCollection2, IDisposable
+ {
+ public InputActionAsset asset { get; }
+ public @UnityXRInputAction()
+ {
+ asset = InputActionAsset.FromJson(@"{
+ ""name"": ""UnityXRInput"",
+ ""maps"": [
+ {
+ ""name"": ""Brush"",
+ ""id"": ""0be8ce9b-abc7-4f34-9bb4-a4aa0c9582e3"",
+ ""actions"": [
+ {
+ ""name"": ""TriggerAxis"",
+ ""type"": ""Value"",
+ ""id"": ""f8e2a4d8-2611-42f7-b863-6102c7f22312"",
+ ""expectedControlType"": ""Axis"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": true
+ },
+ {
+ ""name"": ""TriggerTouch"",
+ ""type"": ""Button"",
+ ""id"": ""3544fe23-65ae-415c-ab58-721dfc92223b"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""TriggerButton"",
+ ""type"": ""Button"",
+ ""id"": ""6ed563ff-a250-4d2f-8b14-d1fe360a2470"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""ThumbAxis"",
+ ""type"": ""Value"",
+ ""id"": ""3b226d8b-8fc0-4879-84d7-1c25db6e34b5"",
+ ""expectedControlType"": ""Vector2"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": true
+ },
+ {
+ ""name"": ""ThumbTouch"",
+ ""type"": ""Button"",
+ ""id"": ""a60af1a4-4788-4357-b518-15aa69bc63ae"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""ThumbButton"",
+ ""type"": ""Button"",
+ ""id"": ""936cd676-3b26-4be7-b763-ca1e078a4134"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""PadAxis"",
+ ""type"": ""Value"",
+ ""id"": ""a081885f-255a-4817-a12c-b6d9dd842582"",
+ ""expectedControlType"": ""Vector2"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": true
+ },
+ {
+ ""name"": ""PadTouch"",
+ ""type"": ""Button"",
+ ""id"": ""680cd601-aae8-4fb8-8d1d-51eb23c17941"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""PadButton"",
+ ""type"": ""Button"",
+ ""id"": ""f65d1a3b-57ec-4f58-b5e9-476f9ddbcaa7"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""GripAxis"",
+ ""type"": ""Value"",
+ ""id"": ""f040e383-e8c2-4f56-86f6-1ca48eb552e2"",
+ ""expectedControlType"": ""Axis"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": true
+ },
+ {
+ ""name"": ""GripButton"",
+ ""type"": ""Value"",
+ ""id"": ""c27a451f-8196-4911-b54c-4ad40c55efe8"",
+ ""expectedControlType"": """",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": true
+ },
+ {
+ ""name"": ""PrimaryTouch"",
+ ""type"": ""Button"",
+ ""id"": ""9c7136cb-868c-49dc-ac53-cebeefd3de69"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""PrimaryButton"",
+ ""type"": ""Button"",
+ ""id"": ""7e497fba-b632-4c20-b4a7-e1aa457cd785"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""SecondaryTouch"",
+ ""type"": ""Button"",
+ ""id"": ""b63ff496-95b8-4da7-b3fe-3dc8a3151097"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""SecondaryButton"",
+ ""type"": ""Button"",
+ ""id"": ""0d49ad6c-bc4d-4488-9416-eca803bf1ced"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ }
+ ],
+ ""bindings"": [
+ {
+ ""name"": """",
+ ""id"": ""7cb5d70d-9271-49e9-b13e-63071ecb271f"",
+ ""path"": ""{RightHand}/trigger"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""TriggerAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""c70e565b-1c0f-4d60-b284-ccdec2fd856d"",
+ ""path"": ""{RightHand}/triggerPressed"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""TriggerButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""fbd220cf-4b28-42eb-8112-d150759e76e3"",
+ ""path"": ""{RightHand}/joystick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""eb790e8d-afc9-4f2d-bdcf-51951724286f"",
+ ""path"": ""{RightHand}/thumbstick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""d172b06b-b295-4491-aabb-d67cdb987182"",
+ ""path"": ""{RightHand}/grip"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller"",
+ ""action"": ""GripAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""6bc6c02c-4693-4eac-ad02-04edc00cc05f"",
+ ""path"": ""{RightHand}/gripForce"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""Index Controller"",
+ ""action"": ""GripAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""34e41acb-65d2-4ab3-b058-f2c13687d92d"",
+ ""path"": ""{RightHand}/gripPressed"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller"",
+ ""action"": ""GripButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""c75c3e6d-ed3e-449d-8d19-f59102626f6a"",
+ ""path"": ""{RightHand}/primaryTouched"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PrimaryTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""6bd04bcc-1fec-4fa2-9e42-aa42f0219a65"",
+ ""path"": ""{RightHand}/secondaryTouched"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""SecondaryTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""59a64469-581c-4de0-8720-ce44496452c6"",
+ ""path"": ""{RightHand}/secondaryButton"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""SecondaryButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""898675f7-d41c-4a73-9b8e-0b847656c2f3"",
+ ""path"": ""{RightHand}/primaryButton"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PrimaryButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""bdc39c64-9dac-47a6-8a92-9ce8d493e197"",
+ ""path"": ""{RightHand}/touchpadClick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller"",
+ ""action"": ""PadButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""e2134103-3299-4a1e-9bb8-d23c02b7a2a1"",
+ ""path"": ""{RightHand}/trackpadClicked"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller"",
+ ""action"": ""PadButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""f8f0b458-eaf4-48b6-b8c7-18e189a62831"",
+ ""path"": ""{RightHand}/touchpad"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PadAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""f29e1937-1a11-4fa8-aecd-f392c83be231"",
+ ""path"": ""{RightHand}/trackpad"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PadAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""Pad Right"",
+ ""id"": ""2ebfb718-c777-42c4-975a-2c1b95c7b9ff"",
+ ""path"": ""VivePadButton(min=0.1,max=1)"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""SecondaryButton"",
+ ""isComposite"": true,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""padButton"",
+ ""id"": ""7d7a589a-5c5a-4639-87e2-d35af20eaa27"",
+ ""path"": ""{RightHand}/trackpadClicked"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller;WMR Controller"",
+ ""action"": ""SecondaryButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": ""axisToModify"",
+ ""id"": ""e1e38b8d-d589-4bed-bba6-8077a416f1ad"",
+ ""path"": ""{RightHand}/trackpad/x"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller;WMR Controller"",
+ ""action"": ""SecondaryButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": ""Pad Left"",
+ ""id"": ""7a934ba3-3ece-417f-8993-713e4e646425"",
+ ""path"": ""VivePadButton(min=-1,max=-0.1)"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PrimaryButton"",
+ ""isComposite"": true,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""padButton"",
+ ""id"": ""789a8d32-17b1-4518-ad85-123ee4871bc7"",
+ ""path"": ""{RightHand}/trackpadClicked"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller;WMR Controller"",
+ ""action"": ""PrimaryButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": ""axisToModify"",
+ ""id"": ""2b21db98-9d6c-49bd-9cc1-9e117ad78504"",
+ ""path"": ""{RightHand}/trackpad/x"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller;WMR Controller"",
+ ""action"": ""PrimaryButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": """",
+ ""id"": ""003127ee-6573-4af2-96c7-f007ac20ae79"",
+ ""path"": ""{RightHand}/gripForce"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""Index Controller"",
+ ""action"": ""GripButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""0acf7b79-2507-4ee7-95a4-7476c9d380d2"",
+ ""path"": ""{RightHand}/triggerTouched"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""TriggerTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""9d0e8b94-112b-40d5-8661-3fc0555b8843"",
+ ""path"": ""{RightHand}/thumbstickTouched"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""WMR Fake Touch Stick"",
+ ""id"": ""14af07ba-2d9b-4c44-9859-b7769a09a429"",
+ ""path"": ""FakeThumbTouch"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": true,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""axis"",
+ ""id"": ""7a22d229-cdab-4470-bf65-168027897a67"",
+ ""path"": ""{RightHand}/thumbstick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""WMR Controller"",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": ""Pico Fake Touch Stick"",
+ ""id"": ""c06f2c67-89b0-4a07-837a-82088de64a3b"",
+ ""path"": ""FakeThumbTouch"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": true,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""axis"",
+ ""id"": ""d34cd581-4276-4743-827c-37150dbee7e1"",
+ ""path"": ""{RightHand}/thumbstick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""Pico Controller"",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": """",
+ ""id"": ""cb95e5ed-9a25-4ded-a4ae-6ba6d75337de"",
+ ""path"": ""{RightHand}/thumbstickClicked"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""9cd99233-045d-487e-9abc-69fd11fd023d"",
+ ""path"": ""{RightHand}/joystickClicked"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""d38db390-e23f-499c-b7e2-5424fae71eb5"",
+ ""path"": ""{RightHand}/touchpadTouch"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PadTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""b2c72d2f-d8e2-4f8f-976b-76d343580c0d"",
+ ""path"": ""{RightHand}/trackpadTouched"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PadTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""Zapbox Fake Touch"",
+ ""id"": ""657037af-70ff-42f0-bf1e-c040c19b00a1"",
+ ""path"": ""FakeThumbTouch"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""Zapbox Controller"",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": true,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""axis"",
+ ""id"": ""738d54c3-7a80-47d6-8b3b-cb7efde5bb90"",
+ ""path"": ""{RightHand}/thumbstick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""Zapbox Controller"",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ }
+ ]
+ },
+ {
+ ""name"": ""Wand"",
+ ""id"": ""41556884-8b0f-4112-9d11-154bffb66fc5"",
+ ""actions"": [
+ {
+ ""name"": ""TriggerAxis"",
+ ""type"": ""Value"",
+ ""id"": ""6f3c2146-e8c7-48df-84d4-29901c1cf05d"",
+ ""expectedControlType"": ""Axis"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": true
+ },
+ {
+ ""name"": ""TriggerTouch"",
+ ""type"": ""Button"",
+ ""id"": ""914734cd-5995-4916-b266-800c79239de4"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""TriggerButton"",
+ ""type"": ""Button"",
+ ""id"": ""0234ab5e-3ce9-4679-98a0-fc488101d967"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""ThumbAxis"",
+ ""type"": ""Value"",
+ ""id"": ""e41c4f21-7ab6-4aca-b44c-c0104cf6220f"",
+ ""expectedControlType"": ""Vector2"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": true
+ },
+ {
+ ""name"": ""ThumbTouch"",
+ ""type"": ""Button"",
+ ""id"": ""13471dc6-969a-4a0b-9993-79d0b9651ec0"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""ThumbButton"",
+ ""type"": ""Button"",
+ ""id"": ""d54dffe8-18ae-4385-a8c2-2ccb238b749c"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""PadAxis"",
+ ""type"": ""Value"",
+ ""id"": ""ce8f3b76-f6a2-4f34-810e-0d25b17edeba"",
+ ""expectedControlType"": ""Vector2"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": true
+ },
+ {
+ ""name"": ""PadTouch"",
+ ""type"": ""Button"",
+ ""id"": ""f719a045-3f3b-4061-a603-65486c14ac6a"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""PadButton"",
+ ""type"": ""Button"",
+ ""id"": ""92125b9c-717c-4d2b-830d-40d45f19e488"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""GripAxis"",
+ ""type"": ""Value"",
+ ""id"": ""7bce9bba-4f1b-4564-b97f-746b1703f963"",
+ ""expectedControlType"": ""Axis"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": true
+ },
+ {
+ ""name"": ""GripButton"",
+ ""type"": ""Button"",
+ ""id"": ""6e87be1c-8de3-4a76-b980-87e0915d518e"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""PrimaryTouch"",
+ ""type"": ""Button"",
+ ""id"": ""190b2b7c-7906-43b4-8816-fce1b637abd6"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""PrimaryButton"",
+ ""type"": ""Button"",
+ ""id"": ""3db202da-1c68-4d82-8791-59f71c8087d4"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""SecondaryTouch"",
+ ""type"": ""Button"",
+ ""id"": ""2e4c62b6-e52b-4df2-b25b-937c3000e9f1"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ },
+ {
+ ""name"": ""SecondaryButton"",
+ ""type"": ""Button"",
+ ""id"": ""39846e4e-38e0-4d04-a16b-73a2dfa49299"",
+ ""expectedControlType"": ""Button"",
+ ""processors"": """",
+ ""interactions"": """",
+ ""initialStateCheck"": false
+ }
+ ],
+ ""bindings"": [
+ {
+ ""name"": """",
+ ""id"": ""1d36f7c4-e15f-44e6-9b43-be5aa1f31506"",
+ ""path"": ""{LeftHand}/trigger"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""TriggerAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""0628fcd0-02fd-46a5-908d-be872ee44fc1"",
+ ""path"": ""{LeftHand}/triggerPressed"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""TriggerButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""018af670-cf00-4c9d-b244-282db1a6451d"",
+ ""path"": ""{LeftHand}/touchpad"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PadAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""adeeb6c7-82ae-42ee-a782-3acf394099c1"",
+ ""path"": ""{LeftHand}/thumbstick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PadAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""e29be70f-1153-420f-926c-927b472a4610"",
+ ""path"": ""{LeftHand}/grip"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller"",
+ ""action"": ""GripAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""c16d376c-ec23-4bc6-9424-9296529d2793"",
+ ""path"": ""{LeftHand}/gripPressed"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller;Oculus Touch Controller;WMR Controller;Pico Controller;Zapbox Controller"",
+ ""action"": ""GripButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""9731457f-5459-4529-8c6b-270417cf667e"",
+ ""path"": ""{LeftHand}/primaryTouched"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PrimaryTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""81341afd-de4e-480d-955c-6187281e6042"",
+ ""path"": ""{LeftHand}/secondaryTouched"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""SecondaryTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""7904b06f-c66c-4f23-8f3c-0d7b0048ba88"",
+ ""path"": ""{LeftHand}/secondaryButton"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""SecondaryButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""7df85a5a-db19-43e1-8a23-10289ec655db"",
+ ""path"": ""{LeftHand}/primaryButton"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PrimaryButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""7d663301-739f-4527-b71e-9e419eda5c00"",
+ ""path"": ""{LeftHand}/touchpadClick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PadButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""9c308136-c1af-45a0-b5f5-9e804331f1ca"",
+ ""path"": ""{LeftHand}/trackpadClicked"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PadButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""15d6fc3c-b403-487d-b3fb-329ad6c3c2da"",
+ ""path"": ""{LeftHand}/joystick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""a3fb06e5-2137-4e33-977d-a229b3578b56"",
+ ""path"": ""{LeftHand}/thumbstick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""Pad Right"",
+ ""id"": ""4870119a-fffc-449f-bb51-3ae912068789"",
+ ""path"": ""VivePadButton(min=0.1,max=1)"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""SecondaryButton"",
+ ""isComposite"": true,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""padButton"",
+ ""id"": ""ca4a4aa2-0bbe-4a45-9d2f-57f833b5707c"",
+ ""path"": ""{LeftHand}/trackpadClicked"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller;WMR Controller"",
+ ""action"": ""SecondaryButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": ""axisToModify"",
+ ""id"": ""8ad41a33-9308-403b-95fc-d54bb3687dce"",
+ ""path"": ""{LeftHand}/trackpad/x"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller;WMR Controller"",
+ ""action"": ""SecondaryButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": ""Pad Left"",
+ ""id"": ""0c7ffe69-898f-4d53-b66f-41f4ea0da3a4"",
+ ""path"": ""VivePadButton(min=-1,max=-0.1)"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PrimaryButton"",
+ ""isComposite"": true,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""padButton"",
+ ""id"": ""c59eeed9-cd72-4533-a70e-2cf8ea386489"",
+ ""path"": ""{LeftHand}/trackpadClicked"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller;WMR Controller"",
+ ""action"": ""PrimaryButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": ""axisToModify"",
+ ""id"": ""52a7e2df-742c-4fcf-a41f-66a37c66e9cd"",
+ ""path"": ""{LeftHand}/trackpad/x"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""HTC Vive Controller;WMR Controller"",
+ ""action"": ""PrimaryButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": """",
+ ""id"": ""a9ac6fbd-6257-4c59-a22b-1d2c497dca49"",
+ ""path"": ""{LeftHand}/gripForce"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""Index Controller"",
+ ""action"": ""GripAxis"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""a4ddb938-ad49-405f-928d-2419a98c0a78"",
+ ""path"": ""{LeftHand}/gripForce"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""Index Controller"",
+ ""action"": ""GripButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""1ecd47a9-b1ce-4b93-814f-479b8307f5c4"",
+ ""path"": ""{LeftHand}/thumbstickClicked"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""eb7bacce-0c1e-4abe-90d5-a5878eaeb77f"",
+ ""path"": ""{LeftHand}/joystickClicked"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbButton"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""bdd1b94d-85df-4f6a-a8e5-774d5c3798e5"",
+ ""path"": ""{LeftHand}/thumbstickTouched"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""WMR Fake Touch Stick"",
+ ""id"": ""38aec861-f52a-40ad-8cd0-78d9190e4ad7"",
+ ""path"": ""FakeThumbTouch"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": true,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""axis"",
+ ""id"": ""390be3fc-352b-432a-a56e-5a05308e48a9"",
+ ""path"": ""{LeftHand}/thumbstick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""WMR Controller"",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": ""Pico Fake Touch Stick"",
+ ""id"": ""36c10d64-6df2-494d-8d52-b1c2b7c588c2"",
+ ""path"": ""FakeThumbTouch"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": true,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""axis"",
+ ""id"": ""9709929c-d770-4fe1-9b8f-a7745801012d"",
+ ""path"": ""{LeftHand}/thumbstick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""Pico Controller"",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": ""Zapbox Fake Touch"",
+ ""id"": ""ee016306-e73a-48c5-859d-8fc93ac39d44"",
+ ""path"": ""FakeThumbTouch"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": true,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": ""axis"",
+ ""id"": ""641226a5-9367-46d8-ac53-4e1df0e64e11"",
+ ""path"": ""{LeftHand}/thumbstick"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": ""Zapbox Controller"",
+ ""action"": ""ThumbTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": true
+ },
+ {
+ ""name"": """",
+ ""id"": ""094e043e-aa39-42cc-979d-4121c9492f66"",
+ ""path"": ""{LeftHand}/touchpadTouch"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PadTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""2c77ac70-3fc9-496e-93c8-eb8f5ea4ff4a"",
+ ""path"": ""{LeftHand}/trackpadTouched"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""PadTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ },
+ {
+ ""name"": """",
+ ""id"": ""0eff34a3-b731-49fe-b613-0ab518b11f1b"",
+ ""path"": ""{LeftHand}/triggerTouched"",
+ ""interactions"": """",
+ ""processors"": """",
+ ""groups"": """",
+ ""action"": ""TriggerTouch"",
+ ""isComposite"": false,
+ ""isPartOfComposite"": false
+ }
+ ]
+ }
+ ],
+ ""controlSchemes"": [
+ {
+ ""name"": ""Index Controller"",
+ ""bindingGroup"": ""Index Controller"",
+ ""devices"": [
+ {
+ ""devicePath"": """",
+ ""isOptional"": false,
+ ""isOR"": false
+ }
+ ]
+ },
+ {
+ ""name"": ""HTC Vive Controller"",
+ ""bindingGroup"": ""HTC Vive Controller"",
+ ""devices"": [
+ {
+ ""devicePath"": """",
+ ""isOptional"": false,
+ ""isOR"": false
+ }
+ ]
+ },
+ {
+ ""name"": ""Oculus Touch Controller"",
+ ""bindingGroup"": ""Oculus Touch Controller"",
+ ""devices"": [
+ {
+ ""devicePath"": """",
+ ""isOptional"": false,
+ ""isOR"": false
+ }
+ ]
+ },
+ {
+ ""name"": ""WMR Controller"",
+ ""bindingGroup"": ""WMR Controller"",
+ ""devices"": [
+ {
+ ""devicePath"": """",
+ ""isOptional"": false,
+ ""isOR"": false
+ }
+ ]
+ },
+ {
+ ""name"": ""Pico Controller"",
+ ""bindingGroup"": ""Pico Controller"",
+ ""devices"": [
+ {
+ ""devicePath"": """",
+ ""isOptional"": false,
+ ""isOR"": false
+ }
+ ]
+ },
+ {
+ ""name"": ""Zapbox Controller"",
+ ""bindingGroup"": ""Zapbox Controller"",
+ ""devices"": [
+ {
+ ""devicePath"": """",
+ ""isOptional"": false,
+ ""isOR"": false
+ }
+ ]
+ }
+ ]
+}");
+ // Brush
+ m_Brush = asset.FindActionMap("Brush", throwIfNotFound: true);
+ m_Brush_TriggerAxis = m_Brush.FindAction("TriggerAxis", throwIfNotFound: true);
+ m_Brush_TriggerTouch = m_Brush.FindAction("TriggerTouch", throwIfNotFound: true);
+ m_Brush_TriggerButton = m_Brush.FindAction("TriggerButton", throwIfNotFound: true);
+ m_Brush_ThumbAxis = m_Brush.FindAction("ThumbAxis", throwIfNotFound: true);
+ m_Brush_ThumbTouch = m_Brush.FindAction("ThumbTouch", throwIfNotFound: true);
+ m_Brush_ThumbButton = m_Brush.FindAction("ThumbButton", throwIfNotFound: true);
+ m_Brush_PadAxis = m_Brush.FindAction("PadAxis", throwIfNotFound: true);
+ m_Brush_PadTouch = m_Brush.FindAction("PadTouch", throwIfNotFound: true);
+ m_Brush_PadButton = m_Brush.FindAction("PadButton", throwIfNotFound: true);
+ m_Brush_GripAxis = m_Brush.FindAction("GripAxis", throwIfNotFound: true);
+ m_Brush_GripButton = m_Brush.FindAction("GripButton", throwIfNotFound: true);
+ m_Brush_PrimaryTouch = m_Brush.FindAction("PrimaryTouch", throwIfNotFound: true);
+ m_Brush_PrimaryButton = m_Brush.FindAction("PrimaryButton", throwIfNotFound: true);
+ m_Brush_SecondaryTouch = m_Brush.FindAction("SecondaryTouch", throwIfNotFound: true);
+ m_Brush_SecondaryButton = m_Brush.FindAction("SecondaryButton", throwIfNotFound: true);
+ // Wand
+ m_Wand = asset.FindActionMap("Wand", throwIfNotFound: true);
+ m_Wand_TriggerAxis = m_Wand.FindAction("TriggerAxis", throwIfNotFound: true);
+ m_Wand_TriggerTouch = m_Wand.FindAction("TriggerTouch", throwIfNotFound: true);
+ m_Wand_TriggerButton = m_Wand.FindAction("TriggerButton", throwIfNotFound: true);
+ m_Wand_ThumbAxis = m_Wand.FindAction("ThumbAxis", throwIfNotFound: true);
+ m_Wand_ThumbTouch = m_Wand.FindAction("ThumbTouch", throwIfNotFound: true);
+ m_Wand_ThumbButton = m_Wand.FindAction("ThumbButton", throwIfNotFound: true);
+ m_Wand_PadAxis = m_Wand.FindAction("PadAxis", throwIfNotFound: true);
+ m_Wand_PadTouch = m_Wand.FindAction("PadTouch", throwIfNotFound: true);
+ m_Wand_PadButton = m_Wand.FindAction("PadButton", throwIfNotFound: true);
+ m_Wand_GripAxis = m_Wand.FindAction("GripAxis", throwIfNotFound: true);
+ m_Wand_GripButton = m_Wand.FindAction("GripButton", throwIfNotFound: true);
+ m_Wand_PrimaryTouch = m_Wand.FindAction("PrimaryTouch", throwIfNotFound: true);
+ m_Wand_PrimaryButton = m_Wand.FindAction("PrimaryButton", throwIfNotFound: true);
+ m_Wand_SecondaryTouch = m_Wand.FindAction("SecondaryTouch", throwIfNotFound: true);
+ m_Wand_SecondaryButton = m_Wand.FindAction("SecondaryButton", throwIfNotFound: true);
+ }
+
+ ~@UnityXRInputAction()
+ {
+ Debug.Assert(!m_Brush.enabled, "This will cause a leak and performance issues, UnityXRInputAction.Brush.Disable() has not been called.");
+ Debug.Assert(!m_Wand.enabled, "This will cause a leak and performance issues, UnityXRInputAction.Wand.Disable() has not been called.");
+ }
+
+ public void Dispose()
+ {
+ UnityEngine.Object.Destroy(asset);
+ }
+
+ public InputBinding? bindingMask
+ {
+ get => asset.bindingMask;
+ set => asset.bindingMask = value;
+ }
+
+ public ReadOnlyArray? devices
+ {
+ get => asset.devices;
+ set => asset.devices = value;
+ }
+
+ public ReadOnlyArray controlSchemes => asset.controlSchemes;
+
+ public bool Contains(InputAction action)
+ {
+ return asset.Contains(action);
+ }
+
+ public IEnumerator GetEnumerator()
+ {
+ return asset.GetEnumerator();
+ }
+
+ IEnumerator IEnumerable.GetEnumerator()
+ {
+ return GetEnumerator();
+ }
+
+ public void Enable()
+ {
+ asset.Enable();
+ }
+
+ public void Disable()
+ {
+ asset.Disable();
+ }
+
+ public IEnumerable bindings => asset.bindings;
+
+ public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
+ {
+ return asset.FindAction(actionNameOrId, throwIfNotFound);
+ }
+
+ public int FindBinding(InputBinding bindingMask, out InputAction action)
+ {
+ return asset.FindBinding(bindingMask, out action);
+ }
+
+ // Brush
+ private readonly InputActionMap m_Brush;
+ private List m_BrushActionsCallbackInterfaces = new List();
+ private readonly InputAction m_Brush_TriggerAxis;
+ private readonly InputAction m_Brush_TriggerTouch;
+ private readonly InputAction m_Brush_TriggerButton;
+ private readonly InputAction m_Brush_ThumbAxis;
+ private readonly InputAction m_Brush_ThumbTouch;
+ private readonly InputAction m_Brush_ThumbButton;
+ private readonly InputAction m_Brush_PadAxis;
+ private readonly InputAction m_Brush_PadTouch;
+ private readonly InputAction m_Brush_PadButton;
+ private readonly InputAction m_Brush_GripAxis;
+ private readonly InputAction m_Brush_GripButton;
+ private readonly InputAction m_Brush_PrimaryTouch;
+ private readonly InputAction m_Brush_PrimaryButton;
+ private readonly InputAction m_Brush_SecondaryTouch;
+ private readonly InputAction m_Brush_SecondaryButton;
+ public struct BrushActions
+ {
+ private @UnityXRInputAction m_Wrapper;
+ public BrushActions(@UnityXRInputAction wrapper) { m_Wrapper = wrapper; }
+ public InputAction @TriggerAxis => m_Wrapper.m_Brush_TriggerAxis;
+ public InputAction @TriggerTouch => m_Wrapper.m_Brush_TriggerTouch;
+ public InputAction @TriggerButton => m_Wrapper.m_Brush_TriggerButton;
+ public InputAction @ThumbAxis => m_Wrapper.m_Brush_ThumbAxis;
+ public InputAction @ThumbTouch => m_Wrapper.m_Brush_ThumbTouch;
+ public InputAction @ThumbButton => m_Wrapper.m_Brush_ThumbButton;
+ public InputAction @PadAxis => m_Wrapper.m_Brush_PadAxis;
+ public InputAction @PadTouch => m_Wrapper.m_Brush_PadTouch;
+ public InputAction @PadButton => m_Wrapper.m_Brush_PadButton;
+ public InputAction @GripAxis => m_Wrapper.m_Brush_GripAxis;
+ public InputAction @GripButton => m_Wrapper.m_Brush_GripButton;
+ public InputAction @PrimaryTouch => m_Wrapper.m_Brush_PrimaryTouch;
+ public InputAction @PrimaryButton => m_Wrapper.m_Brush_PrimaryButton;
+ public InputAction @SecondaryTouch => m_Wrapper.m_Brush_SecondaryTouch;
+ public InputAction @SecondaryButton => m_Wrapper.m_Brush_SecondaryButton;
+ public InputActionMap Get() { return m_Wrapper.m_Brush; }
+ public void Enable() { Get().Enable(); }
+ public void Disable() { Get().Disable(); }
+ public bool enabled => Get().enabled;
+ public static implicit operator InputActionMap(BrushActions set) { return set.Get(); }
+ public void AddCallbacks(IBrushActions instance)
+ {
+ if (instance == null || m_Wrapper.m_BrushActionsCallbackInterfaces.Contains(instance)) return;
+ m_Wrapper.m_BrushActionsCallbackInterfaces.Add(instance);
+ @TriggerAxis.started += instance.OnTriggerAxis;
+ @TriggerAxis.performed += instance.OnTriggerAxis;
+ @TriggerAxis.canceled += instance.OnTriggerAxis;
+ @TriggerTouch.started += instance.OnTriggerTouch;
+ @TriggerTouch.performed += instance.OnTriggerTouch;
+ @TriggerTouch.canceled += instance.OnTriggerTouch;
+ @TriggerButton.started += instance.OnTriggerButton;
+ @TriggerButton.performed += instance.OnTriggerButton;
+ @TriggerButton.canceled += instance.OnTriggerButton;
+ @ThumbAxis.started += instance.OnThumbAxis;
+ @ThumbAxis.performed += instance.OnThumbAxis;
+ @ThumbAxis.canceled += instance.OnThumbAxis;
+ @ThumbTouch.started += instance.OnThumbTouch;
+ @ThumbTouch.performed += instance.OnThumbTouch;
+ @ThumbTouch.canceled += instance.OnThumbTouch;
+ @ThumbButton.started += instance.OnThumbButton;
+ @ThumbButton.performed += instance.OnThumbButton;
+ @ThumbButton.canceled += instance.OnThumbButton;
+ @PadAxis.started += instance.OnPadAxis;
+ @PadAxis.performed += instance.OnPadAxis;
+ @PadAxis.canceled += instance.OnPadAxis;
+ @PadTouch.started += instance.OnPadTouch;
+ @PadTouch.performed += instance.OnPadTouch;
+ @PadTouch.canceled += instance.OnPadTouch;
+ @PadButton.started += instance.OnPadButton;
+ @PadButton.performed += instance.OnPadButton;
+ @PadButton.canceled += instance.OnPadButton;
+ @GripAxis.started += instance.OnGripAxis;
+ @GripAxis.performed += instance.OnGripAxis;
+ @GripAxis.canceled += instance.OnGripAxis;
+ @GripButton.started += instance.OnGripButton;
+ @GripButton.performed += instance.OnGripButton;
+ @GripButton.canceled += instance.OnGripButton;
+ @PrimaryTouch.started += instance.OnPrimaryTouch;
+ @PrimaryTouch.performed += instance.OnPrimaryTouch;
+ @PrimaryTouch.canceled += instance.OnPrimaryTouch;
+ @PrimaryButton.started += instance.OnPrimaryButton;
+ @PrimaryButton.performed += instance.OnPrimaryButton;
+ @PrimaryButton.canceled += instance.OnPrimaryButton;
+ @SecondaryTouch.started += instance.OnSecondaryTouch;
+ @SecondaryTouch.performed += instance.OnSecondaryTouch;
+ @SecondaryTouch.canceled += instance.OnSecondaryTouch;
+ @SecondaryButton.started += instance.OnSecondaryButton;
+ @SecondaryButton.performed += instance.OnSecondaryButton;
+ @SecondaryButton.canceled += instance.OnSecondaryButton;
+ }
+
+ private void UnregisterCallbacks(IBrushActions instance)
+ {
+ @TriggerAxis.started -= instance.OnTriggerAxis;
+ @TriggerAxis.performed -= instance.OnTriggerAxis;
+ @TriggerAxis.canceled -= instance.OnTriggerAxis;
+ @TriggerTouch.started -= instance.OnTriggerTouch;
+ @TriggerTouch.performed -= instance.OnTriggerTouch;
+ @TriggerTouch.canceled -= instance.OnTriggerTouch;
+ @TriggerButton.started -= instance.OnTriggerButton;
+ @TriggerButton.performed -= instance.OnTriggerButton;
+ @TriggerButton.canceled -= instance.OnTriggerButton;
+ @ThumbAxis.started -= instance.OnThumbAxis;
+ @ThumbAxis.performed -= instance.OnThumbAxis;
+ @ThumbAxis.canceled -= instance.OnThumbAxis;
+ @ThumbTouch.started -= instance.OnThumbTouch;
+ @ThumbTouch.performed -= instance.OnThumbTouch;
+ @ThumbTouch.canceled -= instance.OnThumbTouch;
+ @ThumbButton.started -= instance.OnThumbButton;
+ @ThumbButton.performed -= instance.OnThumbButton;
+ @ThumbButton.canceled -= instance.OnThumbButton;
+ @PadAxis.started -= instance.OnPadAxis;
+ @PadAxis.performed -= instance.OnPadAxis;
+ @PadAxis.canceled -= instance.OnPadAxis;
+ @PadTouch.started -= instance.OnPadTouch;
+ @PadTouch.performed -= instance.OnPadTouch;
+ @PadTouch.canceled -= instance.OnPadTouch;
+ @PadButton.started -= instance.OnPadButton;
+ @PadButton.performed -= instance.OnPadButton;
+ @PadButton.canceled -= instance.OnPadButton;
+ @GripAxis.started -= instance.OnGripAxis;
+ @GripAxis.performed -= instance.OnGripAxis;
+ @GripAxis.canceled -= instance.OnGripAxis;
+ @GripButton.started -= instance.OnGripButton;
+ @GripButton.performed -= instance.OnGripButton;
+ @GripButton.canceled -= instance.OnGripButton;
+ @PrimaryTouch.started -= instance.OnPrimaryTouch;
+ @PrimaryTouch.performed -= instance.OnPrimaryTouch;
+ @PrimaryTouch.canceled -= instance.OnPrimaryTouch;
+ @PrimaryButton.started -= instance.OnPrimaryButton;
+ @PrimaryButton.performed -= instance.OnPrimaryButton;
+ @PrimaryButton.canceled -= instance.OnPrimaryButton;
+ @SecondaryTouch.started -= instance.OnSecondaryTouch;
+ @SecondaryTouch.performed -= instance.OnSecondaryTouch;
+ @SecondaryTouch.canceled -= instance.OnSecondaryTouch;
+ @SecondaryButton.started -= instance.OnSecondaryButton;
+ @SecondaryButton.performed -= instance.OnSecondaryButton;
+ @SecondaryButton.canceled -= instance.OnSecondaryButton;
+ }
+
+ public void RemoveCallbacks(IBrushActions instance)
+ {
+ if (m_Wrapper.m_BrushActionsCallbackInterfaces.Remove(instance))
+ UnregisterCallbacks(instance);
+ }
+
+ public void SetCallbacks(IBrushActions instance)
+ {
+ foreach (var item in m_Wrapper.m_BrushActionsCallbackInterfaces)
+ UnregisterCallbacks(item);
+ m_Wrapper.m_BrushActionsCallbackInterfaces.Clear();
+ AddCallbacks(instance);
+ }
+ }
+ public BrushActions @Brush => new BrushActions(this);
+
+ // Wand
+ private readonly InputActionMap m_Wand;
+ private List m_WandActionsCallbackInterfaces = new List();
+ private readonly InputAction m_Wand_TriggerAxis;
+ private readonly InputAction m_Wand_TriggerTouch;
+ private readonly InputAction m_Wand_TriggerButton;
+ private readonly InputAction m_Wand_ThumbAxis;
+ private readonly InputAction m_Wand_ThumbTouch;
+ private readonly InputAction m_Wand_ThumbButton;
+ private readonly InputAction m_Wand_PadAxis;
+ private readonly InputAction m_Wand_PadTouch;
+ private readonly InputAction m_Wand_PadButton;
+ private readonly InputAction m_Wand_GripAxis;
+ private readonly InputAction m_Wand_GripButton;
+ private readonly InputAction m_Wand_PrimaryTouch;
+ private readonly InputAction m_Wand_PrimaryButton;
+ private readonly InputAction m_Wand_SecondaryTouch;
+ private readonly InputAction m_Wand_SecondaryButton;
+ public struct WandActions
+ {
+ private @UnityXRInputAction m_Wrapper;
+ public WandActions(@UnityXRInputAction wrapper) { m_Wrapper = wrapper; }
+ public InputAction @TriggerAxis => m_Wrapper.m_Wand_TriggerAxis;
+ public InputAction @TriggerTouch => m_Wrapper.m_Wand_TriggerTouch;
+ public InputAction @TriggerButton => m_Wrapper.m_Wand_TriggerButton;
+ public InputAction @ThumbAxis => m_Wrapper.m_Wand_ThumbAxis;
+ public InputAction @ThumbTouch => m_Wrapper.m_Wand_ThumbTouch;
+ public InputAction @ThumbButton => m_Wrapper.m_Wand_ThumbButton;
+ public InputAction @PadAxis => m_Wrapper.m_Wand_PadAxis;
+ public InputAction @PadTouch => m_Wrapper.m_Wand_PadTouch;
+ public InputAction @PadButton => m_Wrapper.m_Wand_PadButton;
+ public InputAction @GripAxis => m_Wrapper.m_Wand_GripAxis;
+ public InputAction @GripButton => m_Wrapper.m_Wand_GripButton;
+ public InputAction @PrimaryTouch => m_Wrapper.m_Wand_PrimaryTouch;
+ public InputAction @PrimaryButton => m_Wrapper.m_Wand_PrimaryButton;
+ public InputAction @SecondaryTouch => m_Wrapper.m_Wand_SecondaryTouch;
+ public InputAction @SecondaryButton => m_Wrapper.m_Wand_SecondaryButton;
+ public InputActionMap Get() { return m_Wrapper.m_Wand; }
+ public void Enable() { Get().Enable(); }
+ public void Disable() { Get().Disable(); }
+ public bool enabled => Get().enabled;
+ public static implicit operator InputActionMap(WandActions set) { return set.Get(); }
+ public void AddCallbacks(IWandActions instance)
+ {
+ if (instance == null || m_Wrapper.m_WandActionsCallbackInterfaces.Contains(instance)) return;
+ m_Wrapper.m_WandActionsCallbackInterfaces.Add(instance);
+ @TriggerAxis.started += instance.OnTriggerAxis;
+ @TriggerAxis.performed += instance.OnTriggerAxis;
+ @TriggerAxis.canceled += instance.OnTriggerAxis;
+ @TriggerTouch.started += instance.OnTriggerTouch;
+ @TriggerTouch.performed += instance.OnTriggerTouch;
+ @TriggerTouch.canceled += instance.OnTriggerTouch;
+ @TriggerButton.started += instance.OnTriggerButton;
+ @TriggerButton.performed += instance.OnTriggerButton;
+ @TriggerButton.canceled += instance.OnTriggerButton;
+ @ThumbAxis.started += instance.OnThumbAxis;
+ @ThumbAxis.performed += instance.OnThumbAxis;
+ @ThumbAxis.canceled += instance.OnThumbAxis;
+ @ThumbTouch.started += instance.OnThumbTouch;
+ @ThumbTouch.performed += instance.OnThumbTouch;
+ @ThumbTouch.canceled += instance.OnThumbTouch;
+ @ThumbButton.started += instance.OnThumbButton;
+ @ThumbButton.performed += instance.OnThumbButton;
+ @ThumbButton.canceled += instance.OnThumbButton;
+ @PadAxis.started += instance.OnPadAxis;
+ @PadAxis.performed += instance.OnPadAxis;
+ @PadAxis.canceled += instance.OnPadAxis;
+ @PadTouch.started += instance.OnPadTouch;
+ @PadTouch.performed += instance.OnPadTouch;
+ @PadTouch.canceled += instance.OnPadTouch;
+ @PadButton.started += instance.OnPadButton;
+ @PadButton.performed += instance.OnPadButton;
+ @PadButton.canceled += instance.OnPadButton;
+ @GripAxis.started += instance.OnGripAxis;
+ @GripAxis.performed += instance.OnGripAxis;
+ @GripAxis.canceled += instance.OnGripAxis;
+ @GripButton.started += instance.OnGripButton;
+ @GripButton.performed += instance.OnGripButton;
+ @GripButton.canceled += instance.OnGripButton;
+ @PrimaryTouch.started += instance.OnPrimaryTouch;
+ @PrimaryTouch.performed += instance.OnPrimaryTouch;
+ @PrimaryTouch.canceled += instance.OnPrimaryTouch;
+ @PrimaryButton.started += instance.OnPrimaryButton;
+ @PrimaryButton.performed += instance.OnPrimaryButton;
+ @PrimaryButton.canceled += instance.OnPrimaryButton;
+ @SecondaryTouch.started += instance.OnSecondaryTouch;
+ @SecondaryTouch.performed += instance.OnSecondaryTouch;
+ @SecondaryTouch.canceled += instance.OnSecondaryTouch;
+ @SecondaryButton.started += instance.OnSecondaryButton;
+ @SecondaryButton.performed += instance.OnSecondaryButton;
+ @SecondaryButton.canceled += instance.OnSecondaryButton;
+ }
+
+ private void UnregisterCallbacks(IWandActions instance)
+ {
+ @TriggerAxis.started -= instance.OnTriggerAxis;
+ @TriggerAxis.performed -= instance.OnTriggerAxis;
+ @TriggerAxis.canceled -= instance.OnTriggerAxis;
+ @TriggerTouch.started -= instance.OnTriggerTouch;
+ @TriggerTouch.performed -= instance.OnTriggerTouch;
+ @TriggerTouch.canceled -= instance.OnTriggerTouch;
+ @TriggerButton.started -= instance.OnTriggerButton;
+ @TriggerButton.performed -= instance.OnTriggerButton;
+ @TriggerButton.canceled -= instance.OnTriggerButton;
+ @ThumbAxis.started -= instance.OnThumbAxis;
+ @ThumbAxis.performed -= instance.OnThumbAxis;
+ @ThumbAxis.canceled -= instance.OnThumbAxis;
+ @ThumbTouch.started -= instance.OnThumbTouch;
+ @ThumbTouch.performed -= instance.OnThumbTouch;
+ @ThumbTouch.canceled -= instance.OnThumbTouch;
+ @ThumbButton.started -= instance.OnThumbButton;
+ @ThumbButton.performed -= instance.OnThumbButton;
+ @ThumbButton.canceled -= instance.OnThumbButton;
+ @PadAxis.started -= instance.OnPadAxis;
+ @PadAxis.performed -= instance.OnPadAxis;
+ @PadAxis.canceled -= instance.OnPadAxis;
+ @PadTouch.started -= instance.OnPadTouch;
+ @PadTouch.performed -= instance.OnPadTouch;
+ @PadTouch.canceled -= instance.OnPadTouch;
+ @PadButton.started -= instance.OnPadButton;
+ @PadButton.performed -= instance.OnPadButton;
+ @PadButton.canceled -= instance.OnPadButton;
+ @GripAxis.started -= instance.OnGripAxis;
+ @GripAxis.performed -= instance.OnGripAxis;
+ @GripAxis.canceled -= instance.OnGripAxis;
+ @GripButton.started -= instance.OnGripButton;
+ @GripButton.performed -= instance.OnGripButton;
+ @GripButton.canceled -= instance.OnGripButton;
+ @PrimaryTouch.started -= instance.OnPrimaryTouch;
+ @PrimaryTouch.performed -= instance.OnPrimaryTouch;
+ @PrimaryTouch.canceled -= instance.OnPrimaryTouch;
+ @PrimaryButton.started -= instance.OnPrimaryButton;
+ @PrimaryButton.performed -= instance.OnPrimaryButton;
+ @PrimaryButton.canceled -= instance.OnPrimaryButton;
+ @SecondaryTouch.started -= instance.OnSecondaryTouch;
+ @SecondaryTouch.performed -= instance.OnSecondaryTouch;
+ @SecondaryTouch.canceled -= instance.OnSecondaryTouch;
+ @SecondaryButton.started -= instance.OnSecondaryButton;
+ @SecondaryButton.performed -= instance.OnSecondaryButton;
+ @SecondaryButton.canceled -= instance.OnSecondaryButton;
+ }
+
+ public void RemoveCallbacks(IWandActions instance)
+ {
+ if (m_Wrapper.m_WandActionsCallbackInterfaces.Remove(instance))
+ UnregisterCallbacks(instance);
+ }
+
+ public void SetCallbacks(IWandActions instance)
+ {
+ foreach (var item in m_Wrapper.m_WandActionsCallbackInterfaces)
+ UnregisterCallbacks(item);
+ m_Wrapper.m_WandActionsCallbackInterfaces.Clear();
+ AddCallbacks(instance);
+ }
+ }
+ public WandActions @Wand => new WandActions(this);
+ private int m_IndexControllerSchemeIndex = -1;
+ public InputControlScheme IndexControllerScheme
+ {
+ get
+ {
+ if (m_IndexControllerSchemeIndex == -1) m_IndexControllerSchemeIndex = asset.FindControlSchemeIndex("Index Controller");
+ return asset.controlSchemes[m_IndexControllerSchemeIndex];
+ }
+ }
+ private int m_HTCViveControllerSchemeIndex = -1;
+ public InputControlScheme HTCViveControllerScheme
+ {
+ get
+ {
+ if (m_HTCViveControllerSchemeIndex == -1) m_HTCViveControllerSchemeIndex = asset.FindControlSchemeIndex("HTC Vive Controller");
+ return asset.controlSchemes[m_HTCViveControllerSchemeIndex];
+ }
+ }
+ private int m_OculusTouchControllerSchemeIndex = -1;
+ public InputControlScheme OculusTouchControllerScheme
+ {
+ get
+ {
+ if (m_OculusTouchControllerSchemeIndex == -1) m_OculusTouchControllerSchemeIndex = asset.FindControlSchemeIndex("Oculus Touch Controller");
+ return asset.controlSchemes[m_OculusTouchControllerSchemeIndex];
+ }
+ }
+ private int m_WMRControllerSchemeIndex = -1;
+ public InputControlScheme WMRControllerScheme
+ {
+ get
+ {
+ if (m_WMRControllerSchemeIndex == -1) m_WMRControllerSchemeIndex = asset.FindControlSchemeIndex("WMR Controller");
+ return asset.controlSchemes[m_WMRControllerSchemeIndex];
+ }
+ }
+ private int m_PicoControllerSchemeIndex = -1;
+ public InputControlScheme PicoControllerScheme
+ {
+ get
+ {
+ if (m_PicoControllerSchemeIndex == -1) m_PicoControllerSchemeIndex = asset.FindControlSchemeIndex("Pico Controller");
+ return asset.controlSchemes[m_PicoControllerSchemeIndex];
+ }
+ }
+ private int m_ZapboxControllerSchemeIndex = -1;
+ public InputControlScheme ZapboxControllerScheme
+ {
+ get
+ {
+ if (m_ZapboxControllerSchemeIndex == -1) m_ZapboxControllerSchemeIndex = asset.FindControlSchemeIndex("Zapbox Controller");
+ return asset.controlSchemes[m_ZapboxControllerSchemeIndex];
+ }
+ }
+ public interface IBrushActions
+ {
+ void OnTriggerAxis(InputAction.CallbackContext context);
+ void OnTriggerTouch(InputAction.CallbackContext context);
+ void OnTriggerButton(InputAction.CallbackContext context);
+ void OnThumbAxis(InputAction.CallbackContext context);
+ void OnThumbTouch(InputAction.CallbackContext context);
+ void OnThumbButton(InputAction.CallbackContext context);
+ void OnPadAxis(InputAction.CallbackContext context);
+ void OnPadTouch(InputAction.CallbackContext context);
+ void OnPadButton(InputAction.CallbackContext context);
+ void OnGripAxis(InputAction.CallbackContext context);
+ void OnGripButton(InputAction.CallbackContext context);
+ void OnPrimaryTouch(InputAction.CallbackContext context);
+ void OnPrimaryButton(InputAction.CallbackContext context);
+ void OnSecondaryTouch(InputAction.CallbackContext context);
+ void OnSecondaryButton(InputAction.CallbackContext context);
+ }
+ public interface IWandActions
+ {
+ void OnTriggerAxis(InputAction.CallbackContext context);
+ void OnTriggerTouch(InputAction.CallbackContext context);
+ void OnTriggerButton(InputAction.CallbackContext context);
+ void OnThumbAxis(InputAction.CallbackContext context);
+ void OnThumbTouch(InputAction.CallbackContext context);
+ void OnThumbButton(InputAction.CallbackContext context);
+ void OnPadAxis(InputAction.CallbackContext context);
+ void OnPadTouch(InputAction.CallbackContext context);
+ void OnPadButton(InputAction.CallbackContext context);
+ void OnGripAxis(InputAction.CallbackContext context);
+ void OnGripButton(InputAction.CallbackContext context);
+ void OnPrimaryTouch(InputAction.CallbackContext context);
+ void OnPrimaryButton(InputAction.CallbackContext context);
+ void OnSecondaryTouch(InputAction.CallbackContext context);
+ void OnSecondaryButton(InputAction.CallbackContext context);
+ }
+ }
+}
diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRMoonlightLoader.cs.meta b/Assets/Scripts/Input/UnityXRInputAction.cs.meta
similarity index 83%
rename from Assets/Scripts/ThirdParty/OVR/Editor/OVRMoonlightLoader.cs.meta
rename to Assets/Scripts/Input/UnityXRInputAction.cs.meta
index 49e02d8c..5e8e6817 100644
--- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRMoonlightLoader.cs.meta
+++ b/Assets/Scripts/Input/UnityXRInputAction.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: c86538ded11bfe24c8c79818bb9ea66a
+guid: 0f085b2a11283d347876075f112b8bdc
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/Assets/Scripts/PermissionScene.cs b/Assets/Scripts/PermissionScene.cs
new file mode 100644
index 00000000..fd1697ad
--- /dev/null
+++ b/Assets/Scripts/PermissionScene.cs
@@ -0,0 +1,73 @@
+using System.Collections;
+using System.Runtime.CompilerServices;
+using UnityEngine;
+using UnityEngine.Experimental.Rendering;
+using UnityEngine.SceneManagement;
+
+namespace TiltBrush
+{
+ public class PermissionScene : MonoBehaviour
+ {
+
+#if UNITY_ANDROID
+ private bool m_FolderPermissionOverride = false;
+#endif
+
+ private IEnumerator Start()
+ {
+
+#if UNITY_ANDROID
+ if (!UserHasManageExternalStoragePermission())
+ {
+ AskForManageStoragePermission();
+ while (!UserHasManageExternalStoragePermission())
+ {
+ yield return new WaitForEndOfFrame();
+ }
+ }
+
+#endif
+ yield return null;
+ SceneManager.LoadScene("MainScene", LoadSceneMode.Single);
+ }
+
+#if UNITY_ANDROID
+ private bool UserHasManageExternalStoragePermission()
+ {
+ bool isExternalStorageManager = false;
+ try
+ {
+ AndroidJavaClass environmentClass = new AndroidJavaClass("android.os.Environment");
+ isExternalStorageManager = environmentClass.CallStatic("isExternalStorageManager");
+ }
+ catch (AndroidJavaException e)
+ {
+ Debug.LogError("Java Exception caught and ignored: " + e.Message);
+ Debug.LogError("Assuming this means this device doesn't support isExternalStorageManager.");
+ }
+ return m_FolderPermissionOverride || isExternalStorageManager;
+ }
+
+ private void AskForManageStoragePermission()
+ {
+ try
+ {
+ using var unityClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
+ using var currentActivityObject = unityClass.GetStatic("currentActivity");
+ string packageName = currentActivityObject.Call("getPackageName");
+ var uriClass = new AndroidJavaClass("android.net.Uri");
+ AndroidJavaObject uriObject = uriClass.CallStatic("fromParts", "package", packageName, null);
+ var intentObject = new AndroidJavaObject("android.content.Intent", "android.settings.MANAGE_APP_ALL_FILES_ACCESS_PERMISSION", uriObject);
+ intentObject.Call("addCategory", "android.intent.category.DEFAULT");
+ currentActivityObject.Call("startActivity", intentObject);
+ }
+ catch (AndroidJavaException e)
+ {
+ m_FolderPermissionOverride = true;
+ Debug.LogError("Java Exception caught and ignored: " + e.Message);
+ Debug.LogError("Assuming this means we don't need android.settings.MANAGE_APP_ALL_FILES_ACCESS_PERMISSION (e.g., Android SDK < 30)");
+ }
+ }
+#endif
+ }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/PermissionScene.cs.meta b/Assets/Scripts/PermissionScene.cs.meta
new file mode 100644
index 00000000..863ff201
--- /dev/null
+++ b/Assets/Scripts/PermissionScene.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 6b719ea3fdd246fd897a49be6928bba6
+timeCreated: 1729164715
\ No newline at end of file
diff --git a/Assets/Scripts/ThirdParty/GlTF/TextureScale.cs b/Assets/Scripts/ThirdParty/GlTF/TextureScale.cs
index 6cb0d1a3..0cf56297 100644
--- a/Assets/Scripts/ThirdParty/GlTF/TextureScale.cs
+++ b/Assets/Scripts/ThirdParty/GlTF/TextureScale.cs
@@ -97,7 +97,7 @@ private static void ThreadedScale(Texture2D tex, int newWidth, int newHeight, bo
}
}
- tex.Resize(newWidth, newHeight);
+ tex.Reinitialize(newWidth, newHeight);
tex.SetPixels(newColors);
tex.Apply();
diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/AndroidManifest.OVRSubmission.xml b/Assets/Scripts/ThirdParty/OVR/Editor/AndroidManifest.OVRSubmission.xml
deleted file mode 100644
index c0514c83..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Editor/AndroidManifest.OVRSubmission.xml
+++ /dev/null
@@ -1,15 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRBuild.cs b/Assets/Scripts/ThirdParty/OVR/Editor/OVRBuild.cs
deleted file mode 100644
index 590dec79..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRBuild.cs
+++ /dev/null
@@ -1,70 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using UnityEngine;
-using UnityEditor;
-
-///
-/// Allows Oculus to build apps from the command line.
-///
-partial class OculusBuildApp
-{
- static void SetPCTarget()
- {
- if (EditorUserBuildSettings.activeBuildTarget != BuildTarget.StandaloneWindows)
- {
-#if UNITY_5_6_OR_NEWER
- EditorUserBuildSettings.SwitchActiveBuildTarget (BuildTargetGroup.Standalone, BuildTarget.StandaloneWindows);
-#else
- EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTarget.StandaloneWindows);
-#endif
- }
-#if UNITY_5_5_OR_NEWER
- UnityEditorInternal.VR.VREditor.SetVREnabledOnTargetGroup(BuildTargetGroup.Standalone, true);
-#elif UNITY_5_4_OR_NEWER
- UnityEditorInternal.VR.VREditor.SetVREnabled(BuildTargetGroup.Standalone, true);
-#endif
- PlayerSettings.virtualRealitySupported = true;
- AssetDatabase.SaveAssets();
- }
-
- static void SetAndroidTarget()
- {
- EditorUserBuildSettings.androidBuildSubtarget = MobileTextureSubtarget.ASTC;
-
- if (EditorUserBuildSettings.activeBuildTarget != BuildTarget.Android)
- {
-#if UNITY_5_6_OR_NEWER
- EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Android, BuildTarget.Android);
-#else
- EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTarget.Android);
-#endif
- }
-
-#if UNITY_5_5_OR_NEWER
- UnityEditorInternal.VR.VREditor.SetVREnabledOnTargetGroup(BuildTargetGroup.Standalone, true);
-#elif UNITY_5_4_OR_NEWER
- UnityEditorInternal.VR.VREditor.SetVREnabled(BuildTargetGroup.Android, true);
-#endif
- PlayerSettings.virtualRealitySupported = true;
- AssetDatabase.SaveAssets();
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRManifestPreprocessor.cs b/Assets/Scripts/ThirdParty/OVR/Editor/OVRManifestPreprocessor.cs
deleted file mode 100644
index 453de672..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRManifestPreprocessor.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-using UnityEngine;
-using UnityEditor;
-using System.IO;
-
-class OVRManifestPreprocessor
-{
- [MenuItem("Tools/Oculus/Create store-compatible AndroidManifest.xml", false, 100000)]
- static void GenerateManifestForSubmission()
- {
- string srcFile = Application.dataPath + "/OVR/Editor/AndroidManifest.OVRSubmission.xml";
-
- if (!File.Exists(srcFile))
- {
- Debug.LogError("Cannot find Android manifest template for submission." +
- " Please delete the OVR folder and reimport the Oculus Utilities.");
- return;
- }
-
- string manifestFolder = Application.dataPath + "/Plugins/Android";
-
- if (!Directory.Exists(manifestFolder))
- Directory.CreateDirectory(manifestFolder);
-
- string dstFile = manifestFolder + "/AndroidManifest.xml";
-
- if (File.Exists(dstFile))
- {
- Debug.LogWarning("Cannot create Oculus store-compatible manifest due to conflicting file: \""
- + dstFile + "\". Please remove it and try again.");
- return;
- }
-
- File.Copy(srcFile, dstFile);
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRManifestPreprocessor.cs.meta b/Assets/Scripts/ThirdParty/OVR/Editor/OVRManifestPreprocessor.cs.meta
deleted file mode 100644
index 39f057d7..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRManifestPreprocessor.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: fb6426f323b7f024ebb25886b5182c4c
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences:
- - renderFrom: {fileID: 168286, guid: a5014611cefbb6b4398b7e4c82203d08, type: 2}
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRMoonlightLoader.cs b/Assets/Scripts/ThirdParty/OVR/Editor/OVRMoonlightLoader.cs
deleted file mode 100644
index 3b81cbf1..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRMoonlightLoader.cs
+++ /dev/null
@@ -1,222 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using UnityEngine;
-using UnityEditor;
-using UnityEditor.Callbacks;
-using System;
-using System.IO;
-
-[InitializeOnLoad]
-class OVRMoonlightLoader
-{
- static OVRMoonlightLoader()
- {
- EnforceInputManagerBindings();
-#if UNITY_ANDROID
- EditorApplication.delayCall += EnforceOSIG;
-#endif
- EditorApplication.update += EnforceBundleId;
- EditorApplication.update += EnforceVRSupport;
- EditorApplication.update += EnforceInstallLocation;
-
- if (EditorUserBuildSettings.activeBuildTarget != BuildTarget.Android)
- return;
-
- if (PlayerSettings.defaultInterfaceOrientation != UIOrientation.LandscapeLeft)
- {
- Debug.Log("MoonlightLoader: Setting orientation to Landscape Left");
- // Default screen orientation must be set to landscape left.
- PlayerSettings.defaultInterfaceOrientation = UIOrientation.LandscapeLeft;
- }
-
- if (!PlayerSettings.virtualRealitySupported)
- {
- // NOTE: This value should not affect the main window surface
- // when Built-in VR support is enabled.
-
- // NOTE: On Adreno Lollipop, it is an error to have antiAliasing set on the
- // main window surface with front buffer rendering enabled. The view will
- // render black.
- // On Adreno KitKat, some tiling control modes will cause the view to render
- // black.
- if (QualitySettings.antiAliasing != 0 && QualitySettings.antiAliasing != 1)
- {
- Debug.Log("MoonlightLoader: Disabling antiAliasing");
- QualitySettings.antiAliasing = 1;
- }
- }
-
- if (QualitySettings.vSyncCount != 0)
- {
- Debug.Log("MoonlightLoader: Setting vsyncCount to 0");
- // We sync in the TimeWarp, so we don't want unity syncing elsewhere.
- QualitySettings.vSyncCount = 0;
- }
- }
-
- static void EnforceVRSupport()
- {
- if (PlayerSettings.virtualRealitySupported)
- return;
-
- var mgrs = GameObject.FindObjectsOfType();
- for (int i = 0; i < mgrs.Length; ++i)
- {
- if (mgrs[i].isActiveAndEnabled)
- {
- Debug.Log("Enabling Unity VR support");
- PlayerSettings.virtualRealitySupported = true;
- return;
- }
- }
- }
-
- private static void EnforceBundleId()
- {
- if (!PlayerSettings.virtualRealitySupported)
- return;
-
-#if UNITY_5_6_OR_NEWER
- if (PlayerSettings.applicationIdentifier == "" || PlayerSettings.applicationIdentifier == "com.Company.ProductName")
- {
- string defaultBundleId = "com.oculus.UnitySample";
- Debug.LogWarning("\"" + PlayerSettings.applicationIdentifier + "\" is not a valid bundle identifier. Defaulting to \"" + defaultBundleId + "\".");
- PlayerSettings.applicationIdentifier = defaultBundleId;
- }
-#else
- if (PlayerSettings.bundleIdentifier == "" || PlayerSettings.bundleIdentifier == "com.Company.ProductName")
- {
- string defaultBundleId = "com.oculus.UnitySample";
- Debug.LogWarning("\"" + PlayerSettings.bundleIdentifier + "\" is not a valid bundle identifier. Defaulting to \"" + defaultBundleId + "\".");
- PlayerSettings.bundleIdentifier = defaultBundleId;
- }
-#endif
- }
-
- private static void EnforceInstallLocation()
- {
- PlayerSettings.Android.preferredInstallLocation = AndroidPreferredInstallLocation.Auto;
- }
-
- private static void EnforceInputManagerBindings()
- {
- try
- {
- BindAxis(new Axis() { name = "Oculus_GearVR_LThumbstickX", axis = 0, });
- BindAxis(new Axis() { name = "Oculus_GearVR_LThumbstickY", axis = 1, invert = true });
- BindAxis(new Axis() { name = "Oculus_GearVR_RThumbstickX", axis = 2, });
- BindAxis(new Axis() { name = "Oculus_GearVR_RThumbstickY", axis = 3, invert = true });
- BindAxis(new Axis() { name = "Oculus_GearVR_DpadX", axis = 4, });
- BindAxis(new Axis() { name = "Oculus_GearVR_DpadY", axis = 5, invert = true });
- BindAxis(new Axis() { name = "Oculus_GearVR_LIndexTrigger", axis = 12, });
- BindAxis(new Axis() { name = "Oculus_GearVR_RIndexTrigger", axis = 11, });
- }
- catch
- {
- Debug.LogError("Failed to apply Oculus GearVR input manager bindings.");
- }
- }
-
- private static void EnforceOSIG()
- {
- // Don't bug the user in play mode.
- if (Application.isPlaying)
- return;
-
- // Don't warn if the project may be set up for submission or global signing.
- if (File.Exists("Assets/Plugins/Android/AndroidManifest.xml"))
- return;
-
- var files = Directory.GetFiles("Assets/Plugins/Android/assets");
- bool foundPossibleOsig = false;
- for (int i = 0; i < files.Length; ++i)
- {
- if (!files[i].Contains(".txt"))
- {
- foundPossibleOsig = true;
- break;
- }
- }
-
- if (!foundPossibleOsig)
- Debug.LogWarning("Missing Gear VR OSIG at Assets/Plugins/Android/assets. Please see https://dashboard.oculus.com/tools/osig-generator");
- }
-
- private class Axis
- {
- public string name = String.Empty;
- public string descriptiveName = String.Empty;
- public string descriptiveNegativeName = String.Empty;
- public string negativeButton = String.Empty;
- public string positiveButton = String.Empty;
- public string altNegativeButton = String.Empty;
- public string altPositiveButton = String.Empty;
- public float gravity = 0.0f;
- public float dead = 0.001f;
- public float sensitivity = 1.0f;
- public bool snap = false;
- public bool invert = false;
- public int type = 2;
- public int axis = 0;
- public int joyNum = 0;
- }
-
- private static void BindAxis(Axis axis)
- {
- SerializedObject serializedObject = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/InputManager.asset")[0]);
- SerializedProperty axesProperty = serializedObject.FindProperty("m_Axes");
-
- SerializedProperty axisIter = axesProperty.Copy();
- axisIter.Next(true);
- axisIter.Next(true);
- while (axisIter.Next(false))
- {
- if (axisIter.FindPropertyRelative("m_Name").stringValue == axis.name)
- {
- // Axis already exists. Don't create binding.
- return;
- }
- }
-
- axesProperty.arraySize++;
- serializedObject.ApplyModifiedProperties();
-
- SerializedProperty axisProperty = axesProperty.GetArrayElementAtIndex(axesProperty.arraySize - 1);
- axisProperty.FindPropertyRelative("m_Name").stringValue = axis.name;
- axisProperty.FindPropertyRelative("descriptiveName").stringValue = axis.descriptiveName;
- axisProperty.FindPropertyRelative("descriptiveNegativeName").stringValue = axis.descriptiveNegativeName;
- axisProperty.FindPropertyRelative("negativeButton").stringValue = axis.negativeButton;
- axisProperty.FindPropertyRelative("positiveButton").stringValue = axis.positiveButton;
- axisProperty.FindPropertyRelative("altNegativeButton").stringValue = axis.altNegativeButton;
- axisProperty.FindPropertyRelative("altPositiveButton").stringValue = axis.altPositiveButton;
- axisProperty.FindPropertyRelative("gravity").floatValue = axis.gravity;
- axisProperty.FindPropertyRelative("dead").floatValue = axis.dead;
- axisProperty.FindPropertyRelative("sensitivity").floatValue = axis.sensitivity;
- axisProperty.FindPropertyRelative("snap").boolValue = axis.snap;
- axisProperty.FindPropertyRelative("invert").boolValue = axis.invert;
- axisProperty.FindPropertyRelative("type").intValue = axis.type;
- axisProperty.FindPropertyRelative("axis").intValue = axis.axis;
- axisProperty.FindPropertyRelative("joyNum").intValue = axis.joyNum;
- serializedObject.ApplyModifiedProperties();
- }
-}
-
diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRScreenshotWizard.cs b/Assets/Scripts/ThirdParty/OVR/Editor/OVRScreenshotWizard.cs
deleted file mode 100644
index 8c10db06..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRScreenshotWizard.cs
+++ /dev/null
@@ -1,196 +0,0 @@
-using UnityEngine;
-using UnityEditor;
-using System.IO;
-
-///
-/// From the selected transform, takes a cubemap screenshot that can be submitted with the application
-/// as a screenshot (or additionally used for reflection shaders).
-///
-class OVRScreenshotWizard : ScriptableWizard
-{
- public enum TexFormat
- {
- JPEG, // 512kb at 1k x 1k resolution vs
- PNG, // 5.3mb
- }
-
- public enum SaveMode
- {
- SaveCubemapScreenshot,
- SaveUnityCubemap,
- SaveBoth,
- }
-
- public GameObject renderFrom = null;
- public int size = 2048;
- public SaveMode saveMode = SaveMode.SaveUnityCubemap;
- public string cubeMapFolder = "Assets/Textures/Cubemaps";
- public TexFormat textureFormat = TexFormat.PNG;
-
- ///
- /// Validates the user's input
- ///
- void OnWizardUpdate()
- {
- helpString = "Select a game object positioned in the place where\nyou want to render the cubemap screenshot from: ";
- isValid = (renderFrom != null);
- }
-
- ///
- /// Create the asset path if it is not available.
- /// Assuming the newFolderPath is stated with "Assets", which is a requirement.
- ///
- static bool CreateAssetPath(string newFolderPath)
- {
- const int maxFoldersCount = 32;
- string currentPath;
- string[] pathFolders;
-
- pathFolders = newFolderPath.Split(new char[] { '/' }, maxFoldersCount);
-
- if (!string.Equals("Assets", pathFolders[0], System.StringComparison.OrdinalIgnoreCase))
- {
- Debug.LogError("Folder path has to be started with \" Assets \" ");
- return false;
- }
-
- currentPath = "Assets";
- for (int i = 1; i < pathFolders.Length; i++)
- {
- if (!string.IsNullOrEmpty(pathFolders[i]))
- {
- string newPath = currentPath + "/" + pathFolders[i];
- if (!AssetDatabase.IsValidFolder(newPath))
- AssetDatabase.CreateFolder(currentPath, pathFolders[i]);
- currentPath = newPath;
- }
- }
-
- Debug.Log("Created path: " + currentPath);
- return true;
- }
-
- ///
- /// Renders the cubemap
- ///
- void OnWizardCreate()
- {
- if (!AssetDatabase.IsValidFolder(cubeMapFolder))
- {
- if (!CreateAssetPath(cubeMapFolder))
- {
- Debug.LogError("Created path failed: " + cubeMapFolder);
- return;
- }
- }
-
- bool existingCamera = true;
- bool existingCameraStateSave = true;
- Camera camera = renderFrom.GetComponent();
- if (camera == null)
- {
- camera = renderFrom.AddComponent();
- camera.farClipPlane = 10000f;
- existingCamera = false;
- }
- else
- {
- existingCameraStateSave = camera.enabled;
- camera.enabled = true;
- }
- // find the last screenshot saved
- if (cubeMapFolder[cubeMapFolder.Length - 1] != '/')
- {
- cubeMapFolder += "/";
- }
- int idx = 0;
- string[] fileNames = Directory.GetFiles(cubeMapFolder);
- foreach (string fileName in fileNames)
- {
- if (!fileName.ToLower().EndsWith(".cubemap"))
- {
- continue;
- }
- string temp = fileName.Replace(cubeMapFolder + "vr_screenshot_", string.Empty);
- temp = temp.Replace(".cubemap", string.Empty);
- int tempIdx = 0;
- if (int.TryParse(temp, out tempIdx))
- {
- if (tempIdx > idx)
- {
- idx = tempIdx;
- }
- }
- }
- string pathName = string.Format("{0}vr_screenshot_{1}.cubemap", cubeMapFolder, (++idx).ToString("d2"));
- Cubemap cubemap = new Cubemap(size, TextureFormat.RGB24, false);
-
- // render into cubemap
- if ((camera != null) && (cubemap != null))
- {
- // set up cubemap defaults
- OVRCubemapCapture.RenderIntoCubemap(camera, cubemap);
- if (existingCamera)
- {
- camera.enabled = existingCameraStateSave;
- }
- else
- {
- DestroyImmediate(camera);
- }
- // generate a regular texture as well?
- if ((saveMode == SaveMode.SaveCubemapScreenshot) || (saveMode == SaveMode.SaveBoth))
- {
- GenerateTexture(cubemap, pathName);
- }
-
- if ((saveMode == SaveMode.SaveUnityCubemap) || (saveMode == SaveMode.SaveBoth))
- {
- Debug.Log("Saving: " + pathName);
- // by default the unity cubemap isn't saved
- AssetDatabase.CreateAsset(cubemap, pathName);
- // reimport as necessary
- AssetDatabase.SaveAssets();
- // select it in the project tree so developers can find it
- EditorGUIUtility.PingObject(cubemap);
- Selection.activeObject = cubemap;
- }
- AssetDatabase.Refresh();
- }
- }
-
- ///
- /// Generates a NPOT 6x1 cubemap in the following format PX NX PY NY PZ NZ
- ///
- void GenerateTexture(Cubemap cubemap, string pathName)
- {
- // Encode the texture and save it to disk
- pathName = pathName.Replace(".cubemap", (textureFormat == TexFormat.PNG) ? ".png" : ".jpg").ToLower();
- pathName = pathName.Replace(cubeMapFolder.ToLower(), "");
- string format = textureFormat.ToString();
- string fullPath = EditorUtility.SaveFilePanel(string.Format("Save Cubemap Screenshot as {0}", format), "", pathName, format.ToLower());
- if (!string.IsNullOrEmpty(fullPath))
- {
- Debug.Log("Saving: " + fullPath);
- OVRCubemapCapture.SaveCubemapCapture(cubemap, fullPath);
- }
- }
-
- ///
- /// Unity Editor menu option to take a screenshot
- ///
- [MenuItem("Tools/Oculus/OVR Screenshot Wizard", false, 100000)]
- static void TakeOVRScreenshot()
- {
- OVRScreenshotWizard wizard = ScriptableWizard.DisplayWizard("OVR Screenshot Wizard", "Render Cubemap");
- if (wizard != null)
- {
- if (Selection.activeGameObject != null)
- wizard.renderFrom = Selection.activeGameObject;
- else
- wizard.renderFrom = Camera.main.gameObject;
-
- wizard.isValid = (wizard.renderFrom != null);
- }
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Editor/OVRScreenshotWizard.cs.meta b/Assets/Scripts/ThirdParty/OVR/Editor/OVRScreenshotWizard.cs.meta
deleted file mode 100644
index 5a23d5f8..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Editor/OVRScreenshotWizard.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: b8b9ee1d7b188284f90d944cd54eb026
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences:
- - renderFrom: {fileID: 168286, guid: a5014611cefbb6b4398b7e4c82203d08, type: 2}
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/Arrow.mat b/Assets/Scripts/ThirdParty/OVR/Materials/Arrow.mat
deleted file mode 100644
index 63750b32..00000000
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+++ /dev/null
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- m_Colors:
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diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/CubeMaterial.mat b/Assets/Scripts/ThirdParty/OVR/Materials/CubeMaterial.mat
deleted file mode 100644
index c41eed3f..00000000
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+++ /dev/null
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- m_Floats: []
- m_Colors:
- - _Color: {r: 1, g: 1, b: 1, a: 1}
diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/GearVrController/GearVrControllerMat_1024.mat b/Assets/Scripts/ThirdParty/OVR/Materials/GearVrController/GearVrControllerMat_1024.mat
deleted file mode 100644
index 34e48e24..00000000
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diff --git a/Assets/Scripts/ThirdParty/OVR/Materials/GearVrController/GearVrControllerMat_128.mat b/Assets/Scripts/ThirdParty/OVR/Materials/GearVrController/GearVrControllerMat_128.mat
deleted file mode 100644
index c24bc897..00000000
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deleted file mode 100644
index 9d24b501..00000000
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diff --git a/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRPlayerController.prefab.meta b/Assets/Scripts/ThirdParty/OVR/Prefabs/OVRPlayerController.prefab.meta
deleted file mode 100644
index 325b12b0..00000000
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diff --git a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayImpostor.shader b/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayImpostor.shader
deleted file mode 100644
index a55247ec..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayImpostor.shader
+++ /dev/null
@@ -1,48 +0,0 @@
-/*
-This shader is used to render the impostor while clearing out the alpha of the eye buffer
-The important details here are:
-- the use of the Geometry+1 queue to make sure the impostor is drawn after all other opaque objects but before alpha
-- the keepalpha parameter that allow unity to actually write the alpha we return at the end of the shader.
-*/
-
-Shader "Oculus/Underlay Impostor" {
- Properties{
- _Color("Color", Color) = (1,1,1,1)
- _MainTex("Albedo (RGB)", 2D) = "white" {}
- _Glossiness("Smoothness", Range(0,1)) = 0.5
- _Metallic("Metallic", Range(0,1)) = 0.0
- }
- SubShader{
- Tags { "Queue" = "Geometry+1" "RenderType" = "Opaque" }
- LOD 200
-
- CGPROGRAM
- // Physically based Standard lighting model, and enable shadows on all light types
- #pragma surface surf Standard fullforwardshadows keepalpha
-
- // Use shader model 3.0 target, to get nicer looking lighting
- #pragma target 3.0
-
- sampler2D _MainTex;
-
- struct Input {
- float2 uv_MainTex;
- };
-
- half _Glossiness;
- half _Metallic;
- fixed4 _Color;
-
- void surf(Input IN, inout SurfaceOutputStandard o) {
- // Albedo comes from a texture tinted by color
- fixed4 c = tex2D(_MainTex, IN.uv_MainTex) * _Color;
- o.Albedo = c.rgb;
- // Metallic and smoothness come from slider variables
- o.Metallic = _Metallic;
- o.Smoothness = _Glossiness;
- o.Alpha = 0.f;
- }
- ENDCG
- }
- FallBack "Diffuse"
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayImpostor.shader.meta b/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayImpostor.shader.meta
deleted file mode 100644
index 11428ba5..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayImpostor.shader.meta
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@@ -1,9 +0,0 @@
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diff --git a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayTransparentOccluder.shader b/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayTransparentOccluder.shader
deleted file mode 100644
index 3bbf7633..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayTransparentOccluder.shader
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
-Code for transparent object in front of the overlay
-The keepalpha option is important to let unity maintain the alpha we return from the shader
-*/
-
-Shader "Oculus/Underlay Transparent Occluder" {
- Properties{
- _Color("Main Color", Color) = (1,1,1,1)
- _MainTex("Base (RGB) Trans (A)", 2D) = "white" {}
- }
- SubShader{
- Tags{ "Queue" = "Transparent" "IgnoreProjector" = "True" "RenderType" = "Transparent" }
- Blend SrcAlpha OneMinusSrcAlpha
-
- // extra pass that renders to depth buffer only
- Pass{
- ZWrite On
- ColorMask 0
- }
-
- CGPROGRAM
- #pragma surface surf Lambert keepalpha
- fixed4 _Color;
- struct Input {
- float4 color : COLOR;
- };
- void surf(Input IN, inout SurfaceOutput o) {
- o.Albedo = _Color.rgb;
- o.Alpha = _Color.a;
- }
- ENDCG
- }
-
-
- Fallback "Transparent/VertexLit"
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayTransparentOccluder.shader.meta b/Assets/Scripts/ThirdParty/OVR/Resources/UnderlayTransparentOccluder.shader.meta
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diff --git a/Assets/Scripts/ThirdParty/OVR/Scenes/Room.unity.meta b/Assets/Scripts/ThirdParty/OVR/Scenes/Room.unity.meta
deleted file mode 100644
index 39625b90..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scenes/Room.unity.meta
+++ /dev/null
@@ -1,7 +0,0 @@
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diff --git a/Assets/Scripts/ThirdParty/OVR/Scenes/Trivial.unity.meta b/Assets/Scripts/ThirdParty/OVR/Scenes/Trivial.unity.meta
deleted file mode 100644
index ab801aee..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scenes/Trivial.unity.meta
+++ /dev/null
@@ -1,7 +0,0 @@
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diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts.meta b/Assets/Scripts/ThirdParty/OVR/Scripts.meta
deleted file mode 100644
index c18c0a18..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRBoundary.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRBoundary.cs
deleted file mode 100644
index 6bfaeb8c..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRBoundary.cs
+++ /dev/null
@@ -1,185 +0,0 @@
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-using VR = UnityEngine.VR;
-using System.Runtime.InteropServices;
-
-///
-/// Provides access to the Oculus boundary system.
-///
-public class OVRBoundary
-{
- ///
- /// Specifies a tracked node that can be queried through the boundary system.
- ///
- public enum Node
- {
- HandLeft = OVRPlugin.Node.HandLeft, ///< Tracks the left hand node.
- HandRight = OVRPlugin.Node.HandRight, ///< Tracks the right hand node.
- Head = OVRPlugin.Node.Head, ///< Tracks the head node.
- }
-
- ///
- /// Specifies a boundary type surface.
- ///
- public enum BoundaryType
- {
- OuterBoundary = OVRPlugin.BoundaryType.OuterBoundary, ///< Outer boundary that closely matches the user's configured walls.
- PlayArea = OVRPlugin.BoundaryType.PlayArea, ///< Smaller convex area inset within the outer boundary.
- }
-
- ///
- /// Provides test results of boundary system queries.
- ///
- public struct BoundaryTestResult
- {
- public bool IsTriggering; ///< Returns true if the queried test would violate and/or trigger the tested boundary types.
- public float ClosestDistance; ///< Returns the distance between the queried test object and the closest tested boundary type.
- public Vector3 ClosestPoint; ///< Returns the closest point to the queried test object.
- public Vector3 ClosestPointNormal; ///< Returns the normal of the closest point to the queried test object.
- }
-
- ///
- /// Specifies the boundary system parameters that can be configured. Can be overridden by the system or user.
- ///
- public struct BoundaryLookAndFeel
- {
- public Color Color;
- }
-
- ///
- /// Returns true if the boundary system is currently configured with valid boundary data.
- ///
- public bool GetConfigured()
- {
- return OVRPlugin.GetBoundaryConfigured();
- }
-
- ///
- /// Returns the results of testing a tracked node against the specified boundary type.
- /// All points are returned in local tracking space shared by tracked nodes and accessible through OVRCameraRig's trackingSpace anchor.
- ///
- public OVRBoundary.BoundaryTestResult TestNode(OVRBoundary.Node node, OVRBoundary.BoundaryType boundaryType)
- {
- OVRPlugin.BoundaryTestResult ovrpRes = OVRPlugin.TestBoundaryNode((OVRPlugin.Node)node, (OVRPlugin.BoundaryType)boundaryType);
-
- OVRBoundary.BoundaryTestResult res = new OVRBoundary.BoundaryTestResult()
- {
- IsTriggering = (ovrpRes.IsTriggering == OVRPlugin.Bool.True),
- ClosestDistance = ovrpRes.ClosestDistance,
- ClosestPoint = ovrpRes.ClosestPoint.FromFlippedZVector3f(),
- ClosestPointNormal = ovrpRes.ClosestPointNormal.FromFlippedZVector3f(),
- };
-
- return res;
- }
-
- ///
- /// Returns the results of testing a 3d point against the specified boundary type.
- /// The test point is expected in local tracking space.
- /// All points are returned in local tracking space shared by tracked nodes and accessible through OVRCameraRig's trackingSpace anchor.
- ///
- public OVRBoundary.BoundaryTestResult TestPoint(Vector3 point, OVRBoundary.BoundaryType boundaryType)
- {
- OVRPlugin.BoundaryTestResult ovrpRes = OVRPlugin.TestBoundaryPoint(point.ToFlippedZVector3f(), (OVRPlugin.BoundaryType)boundaryType);
-
- OVRBoundary.BoundaryTestResult res = new OVRBoundary.BoundaryTestResult()
- {
- IsTriggering = (ovrpRes.IsTriggering == OVRPlugin.Bool.True),
- ClosestDistance = ovrpRes.ClosestDistance,
- ClosestPoint = ovrpRes.ClosestPoint.FromFlippedZVector3f(),
- ClosestPointNormal = ovrpRes.ClosestPointNormal.FromFlippedZVector3f(),
- };
-
- return res;
- }
-
- ///
- /// Requests that the visual look and feel of the boundary system be changed as specified. Can be overridden by the system or user.
- ///
- public void SetLookAndFeel(OVRBoundary.BoundaryLookAndFeel lookAndFeel)
- {
- OVRPlugin.BoundaryLookAndFeel lf = new OVRPlugin.BoundaryLookAndFeel()
- {
- Color = lookAndFeel.Color.ToColorf()
- };
-
- OVRPlugin.SetBoundaryLookAndFeel(lf);
- }
-
- ///
- /// Resets the visual look and feel of the boundary system to the initial system settings.
- ///
- public void ResetLookAndFeel()
- {
- OVRPlugin.ResetBoundaryLookAndFeel();
- }
-
- private static int cachedVector3fSize = Marshal.SizeOf(typeof(OVRPlugin.Vector3f));
- private static OVRNativeBuffer cachedGeometryNativeBuffer = new OVRNativeBuffer(0);
- private static float[] cachedGeometryManagedBuffer = new float[0];
- ///
- /// Returns an array of 3d points (in clockwise order) that define the specified boundary type.
- /// All points are returned in local tracking space shared by tracked nodes and accessible through OVRCameraRig's trackingSpace anchor.
- ///
- public Vector3[] GetGeometry(OVRBoundary.BoundaryType boundaryType)
- {
- int pointsCount = 0;
- if (OVRPlugin.GetBoundaryGeometry2((OVRPlugin.BoundaryType)boundaryType, IntPtr.Zero, ref pointsCount))
- {
- int requiredNativeBufferCapacity = pointsCount * cachedVector3fSize;
- if (cachedGeometryNativeBuffer.GetCapacity() < requiredNativeBufferCapacity)
- cachedGeometryNativeBuffer.Reset(requiredNativeBufferCapacity);
-
- int requiredManagedBufferCapacity = pointsCount * 3;
- if (cachedGeometryManagedBuffer.Length < requiredManagedBufferCapacity)
- cachedGeometryManagedBuffer = new float[requiredManagedBufferCapacity];
-
- if (OVRPlugin.GetBoundaryGeometry2((OVRPlugin.BoundaryType)boundaryType, cachedGeometryNativeBuffer.GetPointer(), ref pointsCount))
- {
- Marshal.Copy(cachedGeometryNativeBuffer.GetPointer(), cachedGeometryManagedBuffer, 0, requiredManagedBufferCapacity);
-
- Vector3[] points = new Vector3[pointsCount];
-
- for (int i = 0; i < pointsCount; i++)
- {
- points[i] = new OVRPlugin.Vector3f()
- {
- x = cachedGeometryManagedBuffer[3 * i + 0],
- y = cachedGeometryManagedBuffer[3 * i + 1],
- z = cachedGeometryManagedBuffer[3 * i + 2],
- }.FromFlippedZVector3f();
- }
-
- return points;
- }
- }
-
- return new Vector3[0];
- }
-
- ///
- /// Returns a vector that indicates the spatial dimensions of the specified boundary type. (x = width, y = height, z = depth)
- ///
- public Vector3 GetDimensions(OVRBoundary.BoundaryType boundaryType)
- {
- return OVRPlugin.GetBoundaryDimensions((OVRPlugin.BoundaryType)boundaryType).FromVector3f();
- }
-
- ///
- /// Returns true if the boundary system is currently visible.
- ///
- public bool GetVisible()
- {
- return OVRPlugin.GetBoundaryVisible();
- }
-
- ///
- /// Requests that the boundary system visibility be set to the specified value.
- /// The actual visibility can be overridden by the system (i.e., proximity trigger) or by the user (boundary system disabled)
- ///
- public void SetVisible(bool value)
- {
- OVRPlugin.SetBoundaryVisible(value);
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCameraRig.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCameraRig.cs
deleted file mode 100644
index 3d9f38b5..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCameraRig.cs
+++ /dev/null
@@ -1,331 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using VR = UnityEngine.VR;
-
-///
-/// A head-tracked stereoscopic virtual reality camera rig.
-///
-[ExecuteInEditMode]
-public class OVRCameraRig : MonoBehaviour
-{
- ///
- /// The left eye camera.
- ///
- public Camera leftEyeCamera { get { return (usePerEyeCameras) ? _leftEyeCamera : _centerEyeCamera; } }
- ///
- /// The right eye camera.
- ///
- public Camera rightEyeCamera { get { return (usePerEyeCameras) ? _rightEyeCamera : _centerEyeCamera; } }
- ///
- /// Provides a root transform for all anchors in tracking space.
- ///
- public Transform trackingSpace { get; private set; }
- ///
- /// Always coincides with the pose of the left eye.
- ///
- public Transform leftEyeAnchor { get; private set; }
- ///
- /// Always coincides with average of the left and right eye poses.
- ///
- public Transform centerEyeAnchor { get; private set; }
- ///
- /// Always coincides with the pose of the right eye.
- ///
- public Transform rightEyeAnchor { get; private set; }
- ///
- /// Always coincides with the pose of the left hand.
- ///
- public Transform leftHandAnchor { get; private set; }
- ///
- /// Always coincides with the pose of the right hand.
- ///
- public Transform rightHandAnchor { get; private set; }
- ///
- /// Always coincides with the pose of the sensor.
- ///
- public Transform trackerAnchor { get; private set; }
- ///
- /// Occurs when the eye pose anchors have been set.
- ///
- public event System.Action UpdatedAnchors;
-
- ///
- /// If true, separate cameras will be used for the left and right eyes.
- ///
- public bool usePerEyeCameras = false;
-
- ///
- /// If true, all tracked anchors are updated in FixedUpdate instead of Update to favor physics fidelity.
- /// \note: If the fixed update rate doesn't match the rendering framerate (OVRManager.display.appFramerate), the anchors will visibly judder.
- ///
- public bool useFixedUpdateForTracking = false;
-
- private bool _skipUpdate = false;
-
- private readonly string trackingSpaceName = "TrackingSpace";
- private readonly string trackerAnchorName = "TrackerAnchor";
- private readonly string eyeAnchorName = "EyeAnchor";
- private readonly string handAnchorName = "HandAnchor";
- private readonly string legacyEyeAnchorName = "Camera";
- private Camera _centerEyeCamera;
- private Camera _leftEyeCamera;
- private Camera _rightEyeCamera;
-
- #region Unity Messages
- private void Awake()
- {
- _skipUpdate = true;
- EnsureGameObjectIntegrity();
- }
-
- private void Start()
- {
- UpdateAnchors();
- }
-
- private void FixedUpdate()
- {
- if (useFixedUpdateForTracking)
- UpdateAnchors();
- }
-
- private void Update()
- {
- _skipUpdate = false;
-
- if (!useFixedUpdateForTracking)
- UpdateAnchors();
- }
-
- #endregion
-
- private void UpdateAnchors()
- {
- EnsureGameObjectIntegrity();
-
- if (!Application.isPlaying)
- return;
-
- if (_skipUpdate)
- {
- centerEyeAnchor.FromOVRPose(OVRPose.identity, true);
- leftEyeAnchor.FromOVRPose(OVRPose.identity, true);
- rightEyeAnchor.FromOVRPose(OVRPose.identity, true);
-
- return;
- }
-
- bool monoscopic = OVRManager.instance.monoscopic;
-
- OVRPose tracker = OVRManager.tracker.GetPose();
-
- trackerAnchor.localRotation = tracker.orientation;
- centerEyeAnchor.localRotation = UnityEngine.XR.InputTracking.GetLocalRotation(UnityEngine.XR.XRNode.CenterEye);
- leftEyeAnchor.localRotation = monoscopic ? centerEyeAnchor.localRotation : UnityEngine.XR.InputTracking.GetLocalRotation(UnityEngine.XR.XRNode.LeftEye);
- rightEyeAnchor.localRotation = monoscopic ? centerEyeAnchor.localRotation : UnityEngine.XR.InputTracking.GetLocalRotation(UnityEngine.XR.XRNode.RightEye);
- leftHandAnchor.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.LTouch);
- rightHandAnchor.localRotation = OVRInput.GetLocalControllerRotation(OVRInput.Controller.RTouch);
-
- trackerAnchor.localPosition = tracker.position;
- centerEyeAnchor.localPosition = UnityEngine.XR.InputTracking.GetLocalPosition(UnityEngine.XR.XRNode.CenterEye);
- leftEyeAnchor.localPosition = monoscopic ? centerEyeAnchor.localPosition : UnityEngine.XR.InputTracking.GetLocalPosition(UnityEngine.XR.XRNode.LeftEye);
- rightEyeAnchor.localPosition = monoscopic ? centerEyeAnchor.localPosition : UnityEngine.XR.InputTracking.GetLocalPosition(UnityEngine.XR.XRNode.RightEye);
- leftHandAnchor.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.LTouch);
- rightHandAnchor.localPosition = OVRInput.GetLocalControllerPosition(OVRInput.Controller.RTouch);
-
- if (UpdatedAnchors != null)
- {
- UpdatedAnchors(this);
- }
- }
-
- public void EnsureGameObjectIntegrity()
- {
- if (trackingSpace == null)
- trackingSpace = ConfigureRootAnchor(trackingSpaceName);
-
- if (leftEyeAnchor == null)
- leftEyeAnchor = ConfigureEyeAnchor(trackingSpace, UnityEngine.XR.XRNode.LeftEye);
-
- if (centerEyeAnchor == null)
- centerEyeAnchor = ConfigureEyeAnchor(trackingSpace, UnityEngine.XR.XRNode.CenterEye);
-
- if (rightEyeAnchor == null)
- rightEyeAnchor = ConfigureEyeAnchor(trackingSpace, UnityEngine.XR.XRNode.RightEye);
-
- if (leftHandAnchor == null)
- leftHandAnchor = ConfigureHandAnchor(trackingSpace, OVRPlugin.Node.HandLeft);
-
- if (rightHandAnchor == null)
- rightHandAnchor = ConfigureHandAnchor(trackingSpace, OVRPlugin.Node.HandRight);
-
- if (trackerAnchor == null)
- trackerAnchor = ConfigureTrackerAnchor(trackingSpace);
-
- if (_centerEyeCamera == null || _leftEyeCamera == null || _rightEyeCamera == null)
- {
- _centerEyeCamera = centerEyeAnchor.GetComponent();
- _leftEyeCamera = leftEyeAnchor.GetComponent();
- _rightEyeCamera = rightEyeAnchor.GetComponent();
-
- if (_centerEyeCamera == null)
- {
- _centerEyeCamera = centerEyeAnchor.gameObject.AddComponent();
- _centerEyeCamera.tag = "MainCamera";
- }
-
- if (_leftEyeCamera == null)
- {
- _leftEyeCamera = leftEyeAnchor.gameObject.AddComponent();
- _leftEyeCamera.tag = "MainCamera";
-
-#if !UNITY_5_4_OR_NEWER
- usePerEyeCameras = false;
- Debug.Log("Please set left eye Camera's Target Eye to Left before using.");
-#endif
- }
-
- if (_rightEyeCamera == null)
- {
- _rightEyeCamera = rightEyeAnchor.gameObject.AddComponent();
- _rightEyeCamera.tag = "MainCamera";
-
-#if !UNITY_5_4_OR_NEWER
- usePerEyeCameras = false;
- Debug.Log("Please set right eye Camera's Target Eye to Right before using.");
-#endif
- }
-
-#if UNITY_5_4_OR_NEWER
- _centerEyeCamera.stereoTargetEye = StereoTargetEyeMask.Both;
- _leftEyeCamera.stereoTargetEye = StereoTargetEyeMask.Left;
- _rightEyeCamera.stereoTargetEye = StereoTargetEyeMask.Right;
-#endif
- }
-
- if (_centerEyeCamera.enabled == usePerEyeCameras ||
- _leftEyeCamera.enabled == !usePerEyeCameras ||
- _rightEyeCamera.enabled == !usePerEyeCameras)
- {
- _skipUpdate = true;
- }
-
- _centerEyeCamera.enabled = !usePerEyeCameras;
- _leftEyeCamera.enabled = usePerEyeCameras;
- _rightEyeCamera.enabled = usePerEyeCameras;
- }
-
- private Transform ConfigureRootAnchor(string name)
- {
- Transform root = transform.Find(name);
-
- if (root == null)
- {
- root = new GameObject(name).transform;
- }
-
- root.parent = transform;
- root.localScale = Vector3.one;
- root.localPosition = Vector3.zero;
- root.localRotation = Quaternion.identity;
-
- return root;
- }
-
- private Transform ConfigureEyeAnchor(Transform root, UnityEngine.XR.XRNode eye)
- {
- string eyeName = (eye == UnityEngine.XR.XRNode.CenterEye) ? "Center" : (eye == UnityEngine.XR.XRNode.LeftEye) ? "Left" : "Right";
- string name = eyeName + eyeAnchorName;
- Transform anchor = transform.Find(root.name + "/" + name);
-
- if (anchor == null)
- {
- anchor = transform.Find(name);
- }
-
- if (anchor == null)
- {
- string legacyName = legacyEyeAnchorName + eye.ToString();
- anchor = transform.Find(legacyName);
- }
-
- if (anchor == null)
- {
- anchor = new GameObject(name).transform;
- }
-
- anchor.name = name;
- anchor.parent = root;
- anchor.localScale = Vector3.one;
- anchor.localPosition = Vector3.zero;
- anchor.localRotation = Quaternion.identity;
-
- return anchor;
- }
-
- private Transform ConfigureHandAnchor(Transform root, OVRPlugin.Node hand)
- {
- string handName = (hand == OVRPlugin.Node.HandLeft) ? "Left" : "Right";
- string name = handName + handAnchorName;
- Transform anchor = transform.Find(root.name + "/" + name);
-
- if (anchor == null)
- {
- anchor = transform.Find(name);
- }
-
- if (anchor == null)
- {
- anchor = new GameObject(name).transform;
- }
-
- anchor.name = name;
- anchor.parent = root;
- anchor.localScale = Vector3.one;
- anchor.localPosition = Vector3.zero;
- anchor.localRotation = Quaternion.identity;
-
- return anchor;
- }
-
- private Transform ConfigureTrackerAnchor(Transform root)
- {
- string name = trackerAnchorName;
- Transform anchor = transform.Find(root.name + "/" + name);
-
- if (anchor == null)
- {
- anchor = new GameObject(name).transform;
- }
-
- anchor.parent = root;
- anchor.localScale = Vector3.one;
- anchor.localPosition = Vector3.zero;
- anchor.localRotation = Quaternion.identity;
-
- return anchor;
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCameraRig.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCameraRig.cs.meta
deleted file mode 100644
index 55a94c5c..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCameraRig.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: df9f338034892c44ebb62d97894772f1
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCommon.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCommon.cs
deleted file mode 100644
index aeddac13..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCommon.cs
+++ /dev/null
@@ -1,352 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using UnityEngine;
-using System;
-using System.Collections.Generic;
-using System.Runtime.InteropServices;
-
-///
-/// Miscellaneous extension methods that any script can use.
-///
-public static class OVRExtensions
-{
- ///
- /// Converts the given world-space transform to an OVRPose in tracking space.
- ///
- public static OVRPose ToTrackingSpacePose(this Transform transform)
- {
- OVRPose headPose;
- headPose.position = UnityEngine.XR.InputTracking.GetLocalPosition(UnityEngine.XR.XRNode.Head);
- headPose.orientation = UnityEngine.XR.InputTracking.GetLocalRotation(UnityEngine.XR.XRNode.Head);
-
- var ret = headPose * transform.ToHeadSpacePose();
-
- return ret;
- }
-
- ///
- /// Converts the given world-space transform to an OVRPose in head space.
- ///
- public static OVRPose ToHeadSpacePose(this Transform transform)
- {
- return Camera.current.transform.ToOVRPose().Inverse() * transform.ToOVRPose();
- }
-
- internal static OVRPose ToOVRPose(this Transform t, bool isLocal = false)
- {
- OVRPose pose;
- pose.orientation = (isLocal) ? t.localRotation : t.rotation;
- pose.position = (isLocal) ? t.localPosition : t.position;
- return pose;
- }
-
- internal static void FromOVRPose(this Transform t, OVRPose pose, bool isLocal = false)
- {
- if (isLocal)
- {
- t.localRotation = pose.orientation;
- t.localPosition = pose.position;
- }
- else
- {
- t.rotation = pose.orientation;
- t.position = pose.position;
- }
- }
-
- internal static OVRPose ToOVRPose(this OVRPlugin.Posef p)
- {
- return new OVRPose()
- {
- position = new Vector3(p.Position.x, p.Position.y, -p.Position.z),
- orientation = new Quaternion(-p.Orientation.x, -p.Orientation.y, p.Orientation.z, p.Orientation.w)
- };
- }
-
- internal static OVRTracker.Frustum ToFrustum(this OVRPlugin.Frustumf f)
- {
- return new OVRTracker.Frustum()
- {
- nearZ = f.zNear,
- farZ = f.zFar,
-
- fov = new Vector2()
- {
- x = Mathf.Rad2Deg * f.fovX,
- y = Mathf.Rad2Deg * f.fovY
- }
- };
- }
-
- internal static Color FromColorf(this OVRPlugin.Colorf c)
- {
- return new Color() { r = c.r, g = c.g, b = c.b, a = c.a };
- }
-
- internal static OVRPlugin.Colorf ToColorf(this Color c)
- {
- return new OVRPlugin.Colorf() { r = c.r, g = c.g, b = c.b, a = c.a };
- }
-
- internal static Vector3 FromVector3f(this OVRPlugin.Vector3f v)
- {
- return new Vector3() { x = v.x, y = v.y, z = v.z };
- }
-
- internal static Vector3 FromFlippedZVector3f(this OVRPlugin.Vector3f v)
- {
- return new Vector3() { x = v.x, y = v.y, z = -v.z };
- }
-
- internal static OVRPlugin.Vector3f ToVector3f(this Vector3 v)
- {
- return new OVRPlugin.Vector3f() { x = v.x, y = v.y, z = v.z };
- }
-
- internal static OVRPlugin.Vector3f ToFlippedZVector3f(this Vector3 v)
- {
- return new OVRPlugin.Vector3f() { x = v.x, y = v.y, z = -v.z };
- }
-
- internal static Quaternion FromQuatf(this OVRPlugin.Quatf q)
- {
- return new Quaternion() { x = q.x, y = q.y, z = q.z, w = q.w };
- }
-
- internal static Quaternion FromFlippedZQuatf(this OVRPlugin.Quatf q)
- {
- return new Quaternion() { x = -q.x, y = -q.y, z = q.z, w = q.w };
- }
-
- internal static OVRPlugin.Quatf ToQuatf(this Quaternion q)
- {
- return new OVRPlugin.Quatf() { x = q.x, y = q.y, z = q.z, w = q.w };
- }
-
- internal static OVRPlugin.Quatf ToFlippedZQuatf(this Quaternion q)
- {
- return new OVRPlugin.Quatf() { x = -q.x, y = -q.y, z = q.z, w = q.w };
- }
-}
-
-///
-/// An affine transformation built from a Unity position and orientation.
-///
-[System.Serializable]
-public struct OVRPose
-{
- ///
- /// A pose with no translation or rotation.
- ///
- public static OVRPose identity
- {
- get
- {
- return new OVRPose()
- {
- position = Vector3.zero,
- orientation = Quaternion.identity
- };
- }
- }
-
- public override bool Equals(System.Object obj)
- {
- return obj is OVRPose && this == (OVRPose)obj;
- }
-
- public override int GetHashCode()
- {
- return position.GetHashCode() ^ orientation.GetHashCode();
- }
-
- public static bool operator ==(OVRPose x, OVRPose y)
- {
- return x.position == y.position && x.orientation == y.orientation;
- }
-
- public static bool operator !=(OVRPose x, OVRPose y)
- {
- return !(x == y);
- }
-
- ///
- /// The position.
- ///
- public Vector3 position;
-
- ///
- /// The orientation.
- ///
- public Quaternion orientation;
-
- ///
- /// Multiplies two poses.
- ///
- public static OVRPose operator *(OVRPose lhs, OVRPose rhs)
- {
- var ret = new OVRPose();
- ret.position = lhs.position + lhs.orientation * rhs.position;
- ret.orientation = lhs.orientation * rhs.orientation;
- return ret;
- }
-
- ///
- /// Computes the inverse of the given pose.
- ///
- public OVRPose Inverse()
- {
- OVRPose ret;
- ret.orientation = Quaternion.Inverse(orientation);
- ret.position = ret.orientation * -position;
- return ret;
- }
-
- ///
- /// Converts the pose from left- to right-handed or vice-versa.
- ///
- internal OVRPose flipZ()
- {
- var ret = this;
- ret.position.z = -ret.position.z;
- ret.orientation.z = -ret.orientation.z;
- ret.orientation.w = -ret.orientation.w;
- return ret;
- }
-
- internal OVRPlugin.Posef ToPosef()
- {
- return new OVRPlugin.Posef()
- {
- Position = position.ToVector3f(),
- Orientation = orientation.ToQuatf()
- };
- }
-}
-
-///
-/// Encapsulates an 8-byte-aligned of unmanaged memory.
-///
-public class OVRNativeBuffer : IDisposable
-{
- private bool disposed = false;
- private int m_numBytes = 0;
- private IntPtr m_ptr = IntPtr.Zero;
-
- ///
- /// Creates a buffer of the specified size.
- ///
- public OVRNativeBuffer(int numBytes)
- {
- Reallocate(numBytes);
- }
-
- ///
- /// Releases unmanaged resources and performs other cleanup operations before the is
- /// reclaimed by garbage collection.
- ///
- ~OVRNativeBuffer()
- {
- Dispose(false);
- }
-
- ///
- /// Reallocates the buffer with the specified new size.
- ///
- public void Reset(int numBytes)
- {
- Reallocate(numBytes);
- }
-
- ///
- /// The current number of bytes in the buffer.
- ///
- public int GetCapacity()
- {
- return m_numBytes;
- }
-
- ///
- /// A pointer to the unmanaged memory in the buffer, starting at the given offset in bytes.
- ///
- public IntPtr GetPointer(int byteOffset = 0)
- {
- if (byteOffset < 0 || byteOffset >= m_numBytes)
- return IntPtr.Zero;
- return (byteOffset == 0) ? m_ptr : new IntPtr(m_ptr.ToInt64() + byteOffset);
- }
-
- ///
- /// Releases all resource used by the object.
- ///
- /// Call when you are finished using the . The
- /// method leaves the in an unusable state. After calling , you must
- /// release all references to the so the garbage collector can reclaim the memory that
- /// the was occupying.
- public void Dispose()
- {
- Dispose(true);
- GC.SuppressFinalize(this);
- }
-
- private void Dispose(bool disposing)
- {
- if (disposed)
- return;
-
- if (disposing)
- {
- // dispose managed resources
- }
-
- // dispose unmanaged resources
- Release();
-
- disposed = true;
- }
-
- private void Reallocate(int numBytes)
- {
- Release();
-
- if (numBytes > 0)
- {
- m_ptr = Marshal.AllocHGlobal(numBytes);
- m_numBytes = numBytes;
- }
- else
- {
- m_ptr = IntPtr.Zero;
- m_numBytes = 0;
- }
- }
-
- private void Release()
- {
- if (m_ptr != IntPtr.Zero)
- {
- Marshal.FreeHGlobal(m_ptr);
- m_ptr = IntPtr.Zero;
- m_numBytes = 0;
- }
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCommon.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCommon.cs.meta
deleted file mode 100644
index 626d726c..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRCommon.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 176f8d665b1d78048b1e87956698df6b
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDebugHeadController.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDebugHeadController.cs
deleted file mode 100644
index 47af7855..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDebugHeadController.cs
+++ /dev/null
@@ -1,121 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using UnityEngine;
-using VR = UnityEngine.VR;
-using System.Collections;
-
-///
-/// This is a simple behavior that can be attached to a parent of the CameraRig in order
-/// to provide movement via the gamepad. This is useful when testing an application in
-/// the Unity editor without the HMD.
-/// To use it, create a game object in your scene and drag your CameraRig to be a child
-/// of the game object. Then, add the OVRDebugHeadController behavior to the game object.
-/// Alternatively, this behavior can be placed directly on the OVRCameraRig object, but
-/// that is not guaranteed to work if OVRCameraRig functionality changes in the future.
-/// In the parent case, the object with OVRDebugHeadController can be thougt of as a
-/// platform that your camera is attached to. When the platform moves or rotates, the
-/// camera moves or rotates, but the camera can still move independently while "on" the
-/// platform.
-/// In general, this behavior should be disabled when not debugging.
-///
-public class OVRDebugHeadController : MonoBehaviour
-{
- [SerializeField]
- public bool AllowPitchLook = false;
- [SerializeField]
- public bool AllowYawLook = true;
- [SerializeField]
- public bool InvertPitch = false;
- [SerializeField]
- public float GamePad_PitchDegreesPerSec = 90.0f;
- [SerializeField]
- public float GamePad_YawDegreesPerSec = 90.0f;
- [SerializeField]
- public bool AllowMovement = false;
- [SerializeField]
- public float ForwardSpeed = 2.0f;
- [SerializeField]
- public float StrafeSpeed = 2.0f;
-
- protected OVRCameraRig CameraRig = null;
-
- void Awake()
- {
- // locate the camera rig so we can use it to get the current camera transform each frame
- OVRCameraRig[] CameraRigs = gameObject.GetComponentsInChildren();
-
- if (CameraRigs.Length == 0)
- Debug.LogWarning("OVRCamParent: No OVRCameraRig attached.");
- else if (CameraRigs.Length > 1)
- Debug.LogWarning("OVRCamParent: More then 1 OVRCameraRig attached.");
- else
- CameraRig = CameraRigs[0];
- }
-
- // Use this for initialization
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
- if (AllowMovement)
- {
- float gamePad_FwdAxis = OVRInput.Get(OVRInput.RawAxis2D.LThumbstick).y;
- float gamePad_StrafeAxis = OVRInput.Get(OVRInput.RawAxis2D.LThumbstick).x;
-
- Vector3 fwdMove = (CameraRig.centerEyeAnchor.rotation * Vector3.forward) * gamePad_FwdAxis * Time.deltaTime * ForwardSpeed;
- Vector3 strafeMove = (CameraRig.centerEyeAnchor.rotation * Vector3.right) * gamePad_StrafeAxis * Time.deltaTime * StrafeSpeed;
- transform.position += fwdMove + strafeMove;
- }
-
- if (!UnityEngine.XR.XRDevice.isPresent && (AllowYawLook || AllowPitchLook))
- {
- Quaternion r = transform.rotation;
- if (AllowYawLook)
- {
- float gamePadYaw = OVRInput.Get(OVRInput.RawAxis2D.RThumbstick).x;
- float yawAmount = gamePadYaw * Time.deltaTime * GamePad_YawDegreesPerSec;
- Quaternion yawRot = Quaternion.AngleAxis(yawAmount, Vector3.up);
- r = yawRot * r;
- }
- if (AllowPitchLook)
- {
- float gamePadPitch = OVRInput.Get(OVRInput.RawAxis2D.RThumbstick).y;
- if (Mathf.Abs(gamePadPitch) > 0.0001f)
- {
- if (InvertPitch)
- {
- gamePadPitch *= -1.0f;
- }
- float pitchAmount = gamePadPitch * Time.deltaTime * GamePad_PitchDegreesPerSec;
- Quaternion pitchRot = Quaternion.AngleAxis(pitchAmount, Vector3.left);
- r = r * pitchRot;
- }
- }
-
- transform.rotation = r;
- }
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDebugHeadController.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDebugHeadController.cs.meta
deleted file mode 100644
index c34e98d5..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDebugHeadController.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 563681618daa71b4c89f979b1fd7170b
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDisplay.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDisplay.cs
deleted file mode 100644
index 03f8562a..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDisplay.cs
+++ /dev/null
@@ -1,251 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using System;
-using System.Runtime.InteropServices;
-using System.Text.RegularExpressions;
-using UnityEngine;
-using VR = UnityEngine.VR;
-
-///
-/// Manages an Oculus Rift head-mounted display (HMD).
-///
-public class OVRDisplay
-{
- ///
- /// Specifies the size and field-of-view for one eye texture.
- ///
- public struct EyeRenderDesc
- {
- ///
- /// The horizontal and vertical size of the texture.
- ///
- public Vector2 resolution;
-
- ///
- /// The angle of the horizontal and vertical field of view in degrees.
- ///
- public Vector2 fov;
- }
-
- ///
- /// Contains latency measurements for a single frame of rendering.
- ///
- public struct LatencyData
- {
- ///
- /// The time it took to render both eyes in seconds.
- ///
- public float render;
-
- ///
- /// The time it took to perform TimeWarp in seconds.
- ///
- public float timeWarp;
-
- ///
- /// The time between the end of TimeWarp and scan-out in seconds.
- ///
- public float postPresent;
- public float renderError;
- public float timeWarpError;
- }
-
- private bool needsConfigureTexture;
- private EyeRenderDesc[] eyeDescs = new EyeRenderDesc[2];
-
- ///
- /// Creates an instance of OVRDisplay. Called by OVRManager.
- ///
- public OVRDisplay()
- {
- UpdateTextures();
- }
-
- ///
- /// Updates the internal state of the OVRDisplay. Called by OVRManager.
- ///
- public void Update()
- {
- UpdateTextures();
- }
-
- ///
- /// Occurs when the head pose is reset.
- ///
- public event System.Action RecenteredPose;
-
- ///
- /// Recenters the head pose.
- ///
- public void RecenterPose()
- {
- UnityEngine.XR.InputTracking.Recenter();
-
- if (RecenteredPose != null)
- {
- RecenteredPose();
- }
- }
-
- ///
- /// Gets the current linear acceleration of the head.
- ///
- public Vector3 acceleration
- {
- get
- {
- if (!OVRManager.isHmdPresent)
- return Vector3.zero;
-
- return OVRPlugin.GetNodeAcceleration(OVRPlugin.Node.None, OVRPlugin.Step.Render).FromFlippedZVector3f();
- }
- }
-
- ///
- /// Gets the current angular acceleration of the head.
- ///
- public Vector3 angularAcceleration
- {
- get
- {
- if (!OVRManager.isHmdPresent)
- return Vector3.zero;
-
- return OVRPlugin.GetNodeAngularAcceleration(OVRPlugin.Node.None, OVRPlugin.Step.Render).FromFlippedZVector3f() * Mathf.Rad2Deg;
- }
- }
-
- ///
- /// Gets the current linear velocity of the head.
- ///
- public Vector3 velocity
- {
- get
- {
- if (!OVRManager.isHmdPresent)
- return Vector3.zero;
-
- return OVRPlugin.GetNodeVelocity(OVRPlugin.Node.None, OVRPlugin.Step.Render).FromFlippedZVector3f();
- }
- }
-
- ///
- /// Gets the current angular velocity of the head.
- ///
- public Vector3 angularVelocity
- {
- get
- {
- if (!OVRManager.isHmdPresent)
- return Vector3.zero;
-
- return OVRPlugin.GetNodeAngularVelocity(OVRPlugin.Node.None, OVRPlugin.Step.Render).FromFlippedZVector3f() * Mathf.Rad2Deg;
- }
- }
-
- ///
- /// Gets the resolution and field of view for the given eye.
- ///
- public EyeRenderDesc GetEyeRenderDesc(UnityEngine.XR.XRNode eye)
- {
- return eyeDescs[(int)eye];
- }
-
- ///
- /// Gets the current measured latency values.
- ///
- public LatencyData latency
- {
- get
- {
- if (!OVRManager.isHmdPresent)
- return new LatencyData();
-
- string latency = OVRPlugin.latency;
-
- var r = new Regex("Render: ([0-9]+[.][0-9]+)ms, TimeWarp: ([0-9]+[.][0-9]+)ms, PostPresent: ([0-9]+[.][0-9]+)ms", RegexOptions.None);
-
- var ret = new LatencyData();
-
- Match match = r.Match(latency);
- if (match.Success)
- {
- ret.render = float.Parse(match.Groups[1].Value);
- ret.timeWarp = float.Parse(match.Groups[2].Value);
- ret.postPresent = float.Parse(match.Groups[3].Value);
- }
-
- return ret;
- }
- }
-
- ///
- /// Gets application's frame rate reported by oculus plugin
- ///
- public float appFramerate
- {
- get
- {
- if (!OVRManager.isHmdPresent)
- return 0;
-
- return OVRPlugin.GetAppFramerate();
- }
- }
-
- ///
- /// Gets the recommended MSAA level for optimal quality/performance the current device.
- ///
- public int recommendedMSAALevel
- {
- get
- {
- int result = OVRPlugin.recommendedMSAALevel;
-
- if (result == 1)
- result = 0;
-
- return result;
- }
- }
-
- private void UpdateTextures()
- {
- ConfigureEyeDesc(UnityEngine.XR.XRNode.LeftEye);
- ConfigureEyeDesc(UnityEngine.XR.XRNode.RightEye);
- }
-
- private void ConfigureEyeDesc(UnityEngine.XR.XRNode eye)
- {
- if (!OVRManager.isHmdPresent)
- return;
-
- OVRPlugin.Sizei size = OVRPlugin.GetEyeTextureSize((OVRPlugin.Eye)eye);
- OVRPlugin.Frustumf frust = OVRPlugin.GetEyeFrustum((OVRPlugin.Eye)eye);
-
- eyeDescs[(int)eye] = new EyeRenderDesc()
- {
- resolution = new Vector2(size.w, size.h),
- fov = Mathf.Rad2Deg * new Vector2(frust.fovX, frust.fovY),
- };
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDisplay.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDisplay.cs.meta
deleted file mode 100644
index cf1484df..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRDisplay.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: bb365ebe8e821fc4e81e9dca9d704357
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHaptics.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHaptics.cs
deleted file mode 100644
index a8bf2c7d..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHaptics.cs
+++ /dev/null
@@ -1,366 +0,0 @@
-using UnityEngine;
-using System;
-using System.IO;
-using System.Collections;
-using System.Collections.Generic;
-using System.Runtime.InteropServices;
-
-///
-/// Plays tactile effects on a tracked VR controller.
-///
-public static class OVRHaptics
-{
- public readonly static OVRHapticsChannel[] Channels;
- public readonly static OVRHapticsChannel LeftChannel;
- public readonly static OVRHapticsChannel RightChannel;
-
- private readonly static OVRHapticsOutput[] m_outputs;
-
- static OVRHaptics()
- {
- Config.Load();
-
- m_outputs = new OVRHapticsOutput[]
- {
- new OVRHapticsOutput((uint)OVRPlugin.Controller.LTouch),
- new OVRHapticsOutput((uint)OVRPlugin.Controller.RTouch),
- };
-
- Channels = new OVRHapticsChannel[]
- {
- LeftChannel = new OVRHapticsChannel(0),
- RightChannel = new OVRHapticsChannel(1),
- };
- }
-
- ///
- /// Determines the target format for haptics data on a specific device.
- ///
- public static class Config
- {
- public static int SampleRateHz { get; private set; }
- public static int SampleSizeInBytes { get; private set; }
- public static int MinimumSafeSamplesQueued { get; private set; }
- public static int MinimumBufferSamplesCount { get; private set; }
- public static int OptimalBufferSamplesCount { get; private set; }
- public static int MaximumBufferSamplesCount { get; private set; }
-
- static Config()
- {
- Load();
- }
-
- public static void Load()
- {
- OVRPlugin.HapticsDesc desc = OVRPlugin.GetControllerHapticsDesc((uint)OVRPlugin.Controller.RTouch);
-
- SampleRateHz = desc.SampleRateHz;
- SampleSizeInBytes = desc.SampleSizeInBytes;
- MinimumSafeSamplesQueued = desc.MinimumSafeSamplesQueued;
- MinimumBufferSamplesCount = desc.MinimumBufferSamplesCount;
- OptimalBufferSamplesCount = desc.OptimalBufferSamplesCount;
- MaximumBufferSamplesCount = desc.MaximumBufferSamplesCount;
- }
- }
-
- ///
- /// A track of haptics data that can be mixed or sequenced with another track.
- ///
- public class OVRHapticsChannel
- {
- private OVRHapticsOutput m_output;
-
- ///
- /// Constructs a channel targeting the specified output.
- ///
- public OVRHapticsChannel(uint outputIndex)
- {
- m_output = m_outputs[outputIndex];
- }
-
- ///
- /// Cancels any currently-playing clips and immediatly plays the specified clip instead.
- ///
- public void Preempt(OVRHapticsClip clip)
- {
- m_output.Preempt(clip);
- }
-
- ///
- /// Enqueues the specified clip to play after any currently-playing clips finish.
- ///
- public void Queue(OVRHapticsClip clip)
- {
- m_output.Queue(clip);
- }
-
- ///
- /// Adds the specified clip to play simultaneously to the currently-playing clip(s).
- ///
- public void Mix(OVRHapticsClip clip)
- {
- m_output.Mix(clip);
- }
-
- ///
- /// Cancels any currently-playing clips.
- ///
- public void Clear()
- {
- m_output.Clear();
- }
- }
-
- private class OVRHapticsOutput
- {
- private class ClipPlaybackTracker
- {
- public int ReadCount { get; set; }
- public OVRHapticsClip Clip { get; set; }
-
- public ClipPlaybackTracker(OVRHapticsClip clip)
- {
- Clip = clip;
- }
- }
-
- private bool m_lowLatencyMode = true;
- private int m_prevSamplesQueued = 0;
- private float m_prevSamplesQueuedTime = 0;
- private int m_numPredictionHits = 0;
- private int m_numPredictionMisses = 0;
- private int m_numUnderruns = 0;
- private List m_pendingClips = new List();
- private uint m_controller = 0;
- private OVRNativeBuffer m_nativeBuffer = new OVRNativeBuffer(OVRHaptics.Config.MaximumBufferSamplesCount * OVRHaptics.Config.SampleSizeInBytes);
- private OVRHapticsClip m_paddingClip = new OVRHapticsClip();
-
- public OVRHapticsOutput(uint controller)
- {
- m_controller = controller;
- }
-
- ///
- /// The system calls this each frame to update haptics playback.
- ///
- public void Process()
- {
- var hapticsState = OVRPlugin.GetControllerHapticsState(m_controller);
-
- float elapsedTime = Time.realtimeSinceStartup - m_prevSamplesQueuedTime;
- if (m_prevSamplesQueued > 0)
- {
- int expectedSamples = m_prevSamplesQueued - (int)(elapsedTime * OVRHaptics.Config.SampleRateHz + 0.5f);
- if (expectedSamples < 0)
- expectedSamples = 0;
-
- if ((hapticsState.SamplesQueued - expectedSamples) == 0)
- m_numPredictionHits++;
- else
- m_numPredictionMisses++;
-
- //Debug.Log(hapticsState.SamplesAvailable + "a " + hapticsState.SamplesQueued + "q " + expectedSamples + "e "
- //+ "Prediction Accuracy: " + m_numPredictionHits / (float)(m_numPredictionMisses + m_numPredictionHits));
-
- if ((expectedSamples > 0) && (hapticsState.SamplesQueued == 0))
- {
- m_numUnderruns++;
- //Debug.LogError("Samples Underrun (" + m_controller + " #" + m_numUnderruns + ") -"
- // + " Expected: " + expectedSamples
- // + " Actual: " + hapticsState.SamplesQueued);
- }
-
- m_prevSamplesQueued = hapticsState.SamplesQueued;
- m_prevSamplesQueuedTime = Time.realtimeSinceStartup;
- }
-
- int desiredSamplesCount = OVRHaptics.Config.OptimalBufferSamplesCount;
- if (m_lowLatencyMode)
- {
- float sampleRateMs = 1000.0f / (float)OVRHaptics.Config.SampleRateHz;
- float elapsedMs = elapsedTime * 1000.0f;
- int samplesNeededPerFrame = (int)Mathf.Ceil(elapsedMs / sampleRateMs);
- int lowLatencySamplesCount = OVRHaptics.Config.MinimumSafeSamplesQueued + samplesNeededPerFrame;
-
- if (lowLatencySamplesCount < desiredSamplesCount)
- desiredSamplesCount = lowLatencySamplesCount;
- }
-
- if (hapticsState.SamplesQueued > desiredSamplesCount)
- return;
-
- if (desiredSamplesCount > OVRHaptics.Config.MaximumBufferSamplesCount)
- desiredSamplesCount = OVRHaptics.Config.MaximumBufferSamplesCount;
- if (desiredSamplesCount > hapticsState.SamplesAvailable)
- desiredSamplesCount = hapticsState.SamplesAvailable;
-
- int acquiredSamplesCount = 0;
- int clipIndex = 0;
- while (acquiredSamplesCount < desiredSamplesCount && clipIndex < m_pendingClips.Count)
- {
- int numSamplesToCopy = desiredSamplesCount - acquiredSamplesCount;
- int remainingSamplesInClip = m_pendingClips[clipIndex].Clip.Count - m_pendingClips[clipIndex].ReadCount;
- if (numSamplesToCopy > remainingSamplesInClip)
- numSamplesToCopy = remainingSamplesInClip;
-
- if (numSamplesToCopy > 0)
- {
- int numBytes = numSamplesToCopy * OVRHaptics.Config.SampleSizeInBytes;
- int dstOffset = acquiredSamplesCount * OVRHaptics.Config.SampleSizeInBytes;
- int srcOffset = m_pendingClips[clipIndex].ReadCount * OVRHaptics.Config.SampleSizeInBytes;
- Marshal.Copy(m_pendingClips[clipIndex].Clip.Samples, srcOffset, m_nativeBuffer.GetPointer(dstOffset), numBytes);
-
- m_pendingClips[clipIndex].ReadCount += numSamplesToCopy;
- acquiredSamplesCount += numSamplesToCopy;
- }
-
- clipIndex++;
- }
-
- for (int i = m_pendingClips.Count - 1; i >= 0 && m_pendingClips.Count > 0; i--)
- {
- if (m_pendingClips[i].ReadCount >= m_pendingClips[i].Clip.Count)
- m_pendingClips.RemoveAt(i);
- }
-
- int desiredPadding = desiredSamplesCount - (hapticsState.SamplesQueued + acquiredSamplesCount);
- if (desiredPadding < (OVRHaptics.Config.MinimumBufferSamplesCount - acquiredSamplesCount))
- desiredPadding = (OVRHaptics.Config.MinimumBufferSamplesCount - acquiredSamplesCount);
- if (desiredPadding > hapticsState.SamplesAvailable)
- desiredPadding = hapticsState.SamplesAvailable;
-
- if (desiredPadding > 0)
- {
- int numBytes = desiredPadding * OVRHaptics.Config.SampleSizeInBytes;
- int dstOffset = acquiredSamplesCount * OVRHaptics.Config.SampleSizeInBytes;
- int srcOffset = 0;
- Marshal.Copy(m_paddingClip.Samples, srcOffset, m_nativeBuffer.GetPointer(dstOffset), numBytes);
-
- acquiredSamplesCount += desiredPadding;
- }
-
- if (acquiredSamplesCount > 0)
- {
- OVRPlugin.HapticsBuffer hapticsBuffer;
- hapticsBuffer.Samples = m_nativeBuffer.GetPointer();
- hapticsBuffer.SamplesCount = acquiredSamplesCount;
-
- OVRPlugin.SetControllerHaptics(m_controller, hapticsBuffer);
-
- hapticsState = OVRPlugin.GetControllerHapticsState(m_controller);
- m_prevSamplesQueued = hapticsState.SamplesQueued;
- m_prevSamplesQueuedTime = Time.realtimeSinceStartup;
- }
- }
-
- ///
- /// Immediately plays the specified clip without waiting for any currently-playing clip to finish.
- ///
- public void Preempt(OVRHapticsClip clip)
- {
- m_pendingClips.Clear();
- m_pendingClips.Add(new ClipPlaybackTracker(clip));
- }
-
- ///
- /// Enqueues the specified clip to play after any currently-playing clip finishes.
- ///
- public void Queue(OVRHapticsClip clip)
- {
- m_pendingClips.Add(new ClipPlaybackTracker(clip));
- }
-
- ///
- /// Adds the samples from the specified clip to the ones in the currently-playing clip(s).
- ///
- public void Mix(OVRHapticsClip clip)
- {
- int numClipsToMix = 0;
- int numSamplesToMix = 0;
- int numSamplesRemaining = clip.Count;
-
- while (numSamplesRemaining > 0 && numClipsToMix < m_pendingClips.Count)
- {
- int numSamplesRemainingInClip = m_pendingClips[numClipsToMix].Clip.Count - m_pendingClips[numClipsToMix].ReadCount;
- numSamplesRemaining -= numSamplesRemainingInClip;
- numSamplesToMix += numSamplesRemainingInClip;
- numClipsToMix++;
- }
-
- if (numSamplesRemaining > 0)
- {
- numSamplesToMix += numSamplesRemaining;
- numSamplesRemaining = 0;
- }
-
- if (numClipsToMix > 0)
- {
- OVRHapticsClip mixClip = new OVRHapticsClip(numSamplesToMix);
-
- OVRHapticsClip a = clip;
- int aReadCount = 0;
-
- for (int i = 0; i < numClipsToMix; i++)
- {
- OVRHapticsClip b = m_pendingClips[i].Clip;
- for (int bReadCount = m_pendingClips[i].ReadCount; bReadCount < b.Count; bReadCount++)
- {
- if (OVRHaptics.Config.SampleSizeInBytes == 1)
- {
- byte sample = 0; // TODO support multi-byte samples
- if ((aReadCount < a.Count) && (bReadCount < b.Count))
- {
- sample = (byte)(Mathf.Clamp(a.Samples[aReadCount] + b.Samples[bReadCount], 0, System.Byte.MaxValue)); // TODO support multi-byte samples
- aReadCount++;
- }
- else if (bReadCount < b.Count)
- {
- sample = b.Samples[bReadCount]; // TODO support multi-byte samples
- }
-
- mixClip.WriteSample(sample); // TODO support multi-byte samples
- }
- }
- }
-
- while (aReadCount < a.Count)
- {
- if (OVRHaptics.Config.SampleSizeInBytes == 1)
- {
- mixClip.WriteSample(a.Samples[aReadCount]); // TODO support multi-byte samples
- }
- aReadCount++;
- }
-
- m_pendingClips[0] = new ClipPlaybackTracker(mixClip);
- for (int i = 1; i < numClipsToMix; i++)
- {
- m_pendingClips.RemoveAt(1);
- }
- }
- else
- {
- m_pendingClips.Add(new ClipPlaybackTracker(clip));
- }
- }
-
- public void Clear()
- {
- m_pendingClips.Clear();
- }
- }
-
- ///
- /// The system calls this each frame to update haptics playback.
- ///
- public static void Process()
- {
- Config.Load();
-
- for (int i = 0; i < m_outputs.Length; i++)
- {
- m_outputs[i].Process();
- }
- }
-}
-
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHaptics.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHaptics.cs.meta
deleted file mode 100644
index e6fbed6c..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHaptics.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: d3b22b858e27329498781f145fa42610
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHapticsClip.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHapticsClip.cs
deleted file mode 100644
index c4d3a5e3..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHapticsClip.cs
+++ /dev/null
@@ -1,149 +0,0 @@
-using UnityEngine;
-using System.Collections;
-
-///
-/// A PCM buffer of data for a haptics effect.
-///
-public class OVRHapticsClip
-{
- ///
- /// The current number of samples in the clip.
- ///
- public int Count { get; private set; }
-
- ///
- /// The maximum number of samples the clip can store.
- ///
- public int Capacity { get; private set; }
-
- ///
- /// The raw haptics data.
- ///
- public byte[] Samples { get; private set; }
-
- public OVRHapticsClip()
- {
- Capacity = OVRHaptics.Config.MaximumBufferSamplesCount;
- Samples = new byte[Capacity * OVRHaptics.Config.SampleSizeInBytes];
- }
-
- ///
- /// Creates a clip with the specified capacity.
- ///
- public OVRHapticsClip(int capacity)
- {
- Capacity = (capacity >= 0) ? capacity : 0;
- Samples = new byte[Capacity * OVRHaptics.Config.SampleSizeInBytes];
- }
-
- ///
- /// Creates a clip with the specified data.
- ///
- public OVRHapticsClip(byte[] samples, int samplesCount)
- {
- Samples = samples;
- Capacity = Samples.Length / OVRHaptics.Config.SampleSizeInBytes;
- Count = (samplesCount >= 0) ? samplesCount : 0;
- }
-
- ///
- /// Creates a clip by mixing the specified clips.
- ///
- public OVRHapticsClip(OVRHapticsClip a, OVRHapticsClip b)
- {
- int maxCount = a.Count;
- if (b.Count > maxCount)
- maxCount = b.Count;
-
- Capacity = maxCount;
- Samples = new byte[Capacity * OVRHaptics.Config.SampleSizeInBytes];
-
- for (int i = 0; i < a.Count || i < b.Count; i++)
- {
- if (OVRHaptics.Config.SampleSizeInBytes == 1)
- {
- byte sample = 0; // TODO support multi-byte samples
- if ((i < a.Count) && (i < b.Count))
- sample = (byte)(Mathf.Clamp(a.Samples[i] + b.Samples[i], 0, System.Byte.MaxValue)); // TODO support multi-byte samples
- else if (i < a.Count)
- sample = a.Samples[i]; // TODO support multi-byte samples
- else if (i < b.Count)
- sample = b.Samples[i]; // TODO support multi-byte samples
-
- WriteSample(sample); // TODO support multi-byte samples
- }
- }
- }
-
- ///
- /// Creates a haptics clip from the specified audio clip.
- ///
- public OVRHapticsClip(AudioClip audioClip, int channel = 0)
- {
- float[] audioData = new float[audioClip.samples * audioClip.channels];
- audioClip.GetData(audioData, 0);
-
- InitializeFromAudioFloatTrack(audioData, audioClip.frequency, audioClip.channels, channel);
- }
-
- ///
- /// Adds the specified sample to the end of the clip.
- ///
- public void WriteSample(byte sample) // TODO support multi-byte samples
- {
- if (Count >= Capacity)
- {
- //Debug.LogError("Attempted to write OVRHapticsClip sample out of range - Count:" + Count + " Capacity:" + Capacity);
- return;
- }
-
- if (OVRHaptics.Config.SampleSizeInBytes == 1)
- {
- Samples[Count * OVRHaptics.Config.SampleSizeInBytes] = sample; // TODO support multi-byte samples
- }
-
- Count++;
- }
-
- ///
- /// Clears the clip and resets its size to 0.
- ///
- public void Reset()
- {
- Count = 0;
- }
-
- private void InitializeFromAudioFloatTrack(float[] sourceData, double sourceFrequency, int sourceChannelCount, int sourceChannel)
- {
- double stepSizePrecise = (sourceFrequency + 1e-6) / OVRHaptics.Config.SampleRateHz;
-
- if (stepSizePrecise < 1.0)
- return;
-
- int stepSize = (int)stepSizePrecise;
- double stepSizeError = stepSizePrecise - stepSize;
- double accumulatedStepSizeError = 0.0f;
- int length = sourceData.Length;
-
- Count = 0;
- Capacity = length / sourceChannelCount / stepSize + 1;
- Samples = new byte[Capacity * OVRHaptics.Config.SampleSizeInBytes];
-
- int i = sourceChannel % sourceChannelCount;
- while (i < length)
- {
- if (OVRHaptics.Config.SampleSizeInBytes == 1)
- {
- WriteSample((byte)(Mathf.Clamp01(Mathf.Abs(sourceData[i])) * System.Byte.MaxValue)); // TODO support multi-byte samples
- }
- i += stepSize * sourceChannelCount;
- accumulatedStepSizeError += stepSizeError;
- if ((int)accumulatedStepSizeError > 0)
- {
- i += (int)accumulatedStepSizeError * sourceChannelCount;
- accumulatedStepSizeError = accumulatedStepSizeError - (int)accumulatedStepSizeError;
- }
- }
- }
-}
-
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHapticsClip.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHapticsClip.cs.meta
deleted file mode 100644
index 743ea8a6..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRHapticsClip.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: c123270a848515b458069b5242866451
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRInput.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRInput.cs
deleted file mode 100644
index 25cecc95..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRInput.cs
+++ /dev/null
@@ -1,2932 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Runtime.InteropServices;
-using UnityEngine;
-
-///
-/// Provides a unified input system for Oculus controllers and gamepads.
-///
-public static class OVRInput
-{
- [Flags]
- /// Virtual button mappings that allow the same input bindings to work across different controllers.
- public enum Button
- {
- None = 0, ///< Maps to RawButton: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- One = 0x00000001, ///< Maps to RawButton: [Gamepad, Touch, RTouch: A], [LTouch: X], [LTrackedRemote: LTouchpad], [RTrackedRemote: RTouchpad], [Touchpad, Remote: Start]
- Two = 0x00000002, ///< Maps to RawButton: [Gamepad, Touch, RTouch: B], [LTouch: Y], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: Back]
- Three = 0x00000004, ///< Maps to RawButton: [Gamepad, Touch: X], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Four = 0x00000008, ///< Maps to RawButton: [Gamepad, Touch: Y], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Start = 0x00000100, ///< Maps to RawButton: [Gamepad: Start], [Touch, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: Start], [RTouch: None]
- Back = 0x00000200, ///< Maps to RawButton: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: Back], [Touch, LTouch, RTouch: None]
- PrimaryShoulder = 0x00001000, ///< Maps to RawButton: [Gamepad: LShoulder], [Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryIndexTrigger = 0x00002000, ///< Maps to RawButton: [Gamepad, Touch, LTouch, LTrackedRemote: LIndexTrigger], [RTouch, RTrackedRemote: RIndexTrigger], [Touchpad, Remote: None]
- PrimaryHandTrigger = 0x00004000, ///< Maps to RawButton: [Touch, LTouch: LHandTrigger], [RTouch: RHandTrigger], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryThumbstick = 0x00008000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstick], [RTouch: RThumbstick], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryThumbstickUp = 0x00010000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickUp], [RTouch: RThumbstickUp], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryThumbstickDown = 0x00020000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickDown], [RTouch: RThumbstickDown], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryThumbstickLeft = 0x00040000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickLeft], [RTouch: RThumbstickLeft], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryThumbstickRight = 0x00080000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickRight], [RTouch: RThumbstickRight], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryTouchpad = 0x00000400, ///< Maps to RawButton: [LTrackedRemote, Touchpad: LTouchpad], [RTrackedRemote: RTouchpad], [Gamepad, Touch, LTouch, RTouch, Remote: None]
- SecondaryShoulder = 0x00100000, ///< Maps to RawButton: [Gamepad: RShoulder], [Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryIndexTrigger = 0x00200000, ///< Maps to RawButton: [Gamepad, Touch: RIndexTrigger], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryHandTrigger = 0x00400000, ///< Maps to RawButton: [Touch: RHandTrigger], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryThumbstick = 0x00800000, ///< Maps to RawButton: [Gamepad, Touch: RThumbstick], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryThumbstickUp = 0x01000000, ///< Maps to RawButton: [Gamepad, Touch: RThumbstickUp], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryThumbstickDown = 0x02000000, ///< Maps to RawButton: [Gamepad, Touch: RThumbstickDown], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryThumbstickLeft = 0x04000000, ///< Maps to RawButton: [Gamepad, Touch: RThumbstickLeft], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryThumbstickRight = 0x08000000, ///< Maps to RawButton: [Gamepad, Touch: RThumbstickRight], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryTouchpad = 0x00000800, ///< Maps to RawButton: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- DpadUp = 0x00000010, ///< Maps to RawButton: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadUp], [Touch, LTouch, RTouch: None]
- DpadDown = 0x00000020, ///< Maps to RawButton: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadDown], [Touch, LTouch, RTouch: None]
- DpadLeft = 0x00000040, ///< Maps to RawButton: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadLeft], [Touch, LTouch, RTouch: None]
- DpadRight = 0x00000080, ///< Maps to RawButton: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadRight], [Touch, LTouch, RTouch: None]
- Up = 0x10000000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickUp], [RTouch: RThumbstickUp], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadUp]
- Down = 0x20000000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickDown], [RTouch: RThumbstickDown], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadDown]
- Left = 0x40000000, ///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickLeft], [RTouch: RThumbstickLeft], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadLeft]
- Right = unchecked((int)0x80000000),///< Maps to RawButton: [Gamepad, Touch, LTouch: LThumbstickRight], [RTouch: RThumbstickRight], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadRight]
- Any = ~None, ///< Maps to RawButton: [Gamepad, Touch, LTouch, RTouch: Any]
- }
-
- [Flags]
- /// Raw button mappings that can be used to directly query the state of a controller.
- public enum RawButton
- {
- None = 0, ///< Maps to Physical Button: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- A = 0x00000001, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: A], [LTrackedRemote: LIndexTrigger], [RTrackedRemote: RIndexTrigger], [LTouch, Touchpad, Remote: None]
- B = 0x00000002, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: B], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- X = 0x00000100, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: X], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Y = 0x00000200, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: Y], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Start = 0x00100000, ///< Maps to Physical Button: [Gamepad, Touch, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: Start], [RTouch: None]
- Back = 0x00200000, ///< Maps to Physical Button: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: Back], [Touch, LTouch, RTouch: None]
- LShoulder = 0x00000800, ///< Maps to Physical Button: [Gamepad: LShoulder], [Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LIndexTrigger = 0x10000000, ///< Maps to Physical Button: [Gamepad, Touch, LTouch, LTrackedRemote: LIndexTrigger], [RTouch, RTrackedRemote, Touchpad, Remote: None]
- LHandTrigger = 0x20000000, ///< Maps to Physical Button: [Touch, LTouch: LHandTrigger], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LThumbstick = 0x00000400, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: LThumbstick], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LThumbstickUp = 0x00000010, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: LThumbstickUp], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LThumbstickDown = 0x00000020, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: LThumbstickDown], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LThumbstickLeft = 0x00000040, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: LThumbstickLeft], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LThumbstickRight = 0x00000080, ///< Maps to Physical Button: [Gamepad, Touch, LTouch: LThumbstickRight], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LTouchpad = 0x40000000, ///< Maps to Physical Button: [LTrackedRemote: LTouchpad], [Gamepad, Touch, LTouch, RTouch, RTrackedRemote, Touchpad, Remote: None]
- RShoulder = 0x00000008, ///< Maps to Physical Button: [Gamepad: RShoulder], [Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RIndexTrigger = 0x04000000, ///< Maps to Physical Button: [Gamepad, Touch, RTouch, RTrackedRemote: RIndexTrigger], [LTouch, LTrackedRemote, Touchpad, Remote: None]
- RHandTrigger = 0x08000000, ///< Maps to Physical Button: [Touch, RTouch: RHandTrigger], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RThumbstick = 0x00000004, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: RThumbstick], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RThumbstickUp = 0x00001000, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: RThumbstickUp], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RThumbstickDown = 0x00002000, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: RThumbstickDown], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RThumbstickLeft = 0x00004000, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: RThumbstickLeft], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RThumbstickRight = 0x00008000, ///< Maps to Physical Button: [Gamepad, Touch, RTouch: RThumbstickRight], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RTouchpad = unchecked((int)0x80000000),///< Maps to Physical Button: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- DpadUp = 0x00010000, ///< Maps to Physical Button: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadUp], [Touch, LTouch, RTouch: None]
- DpadDown = 0x00020000, ///< Maps to Physical Button: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadDown], [Touch, LTouch, RTouch: None]
- DpadLeft = 0x00040000, ///< Maps to Physical Button: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadLeft], [Touch, LTouch, RTouch: None]
- DpadRight = 0x00080000, ///< Maps to Physical Button: [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: DpadRight], [Touch, LTouch, RTouch: None]
- Any = ~None, ///< Maps to Physical Button: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: Any]
- }
-
- [Flags]
- /// Virtual capacitive touch mappings that allow the same input bindings to work across different controllers with capacitive touch support.
- public enum Touch
- {
- None = 0, ///< Maps to RawTouch: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- One = Button.One, ///< Maps to RawTouch: [Touch, RTouch: A], [LTouch: X], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Two = Button.Two, ///< Maps to RawTouch: [Touch, RTouch: B], [LTouch: Y], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Three = Button.Three, ///< Maps to RawTouch: [Touch: X], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Four = Button.Four, ///< Maps to RawTouch: [Touch: Y], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryIndexTrigger = Button.PrimaryIndexTrigger, ///< Maps to RawTouch: [Touch, LTouch: LIndexTrigger], [RTouch: RIndexTrigger], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryThumbstick = Button.PrimaryThumbstick, ///< Maps to RawTouch: [Touch, LTouch: LThumbstick], [RTouch: RThumbstick], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryThumbRest = 0x00001000, ///< Maps to RawTouch: [Touch, LTouch: LThumbRest], [RTouch: RThumbRest], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryTouchpad = Button.PrimaryTouchpad, ///< Maps to RawTouch: [LTrackedRemote, Touchpad: LTouchpad], [RTrackedRemote: RTouchpad], [Gamepad, Touch, LTouch, RTouch, Remote: None]
- SecondaryIndexTrigger = Button.SecondaryIndexTrigger, ///< Maps to RawTouch: [Touch: RIndexTrigger], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryThumbstick = Button.SecondaryThumbstick, ///< Maps to RawTouch: [Touch: RThumbstick], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryThumbRest = 0x00100000, ///< Maps to RawTouch: [Touch: RThumbRest], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryTouchpad = Button.SecondaryTouchpad, ///< Maps to RawTouch: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Any = ~None, ///< Maps to RawTouch: [Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad: Any], [Gamepad, Remote: None]
- }
-
- [Flags]
- /// Raw capacitive touch mappings that can be used to directly query the state of a controller.
- public enum RawTouch
- {
- None = 0, ///< Maps to Physical Touch: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- A = RawButton.A, ///< Maps to Physical Touch: [Touch, RTouch: A], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- B = RawButton.B, ///< Maps to Physical Touch: [Touch, RTouch: B], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- X = RawButton.X, ///< Maps to Physical Touch: [Touch, LTouch: X], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Y = RawButton.Y, ///< Maps to Physical Touch: [Touch, LTouch: Y], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LIndexTrigger = 0x00001000, ///< Maps to Physical Touch: [Touch, LTouch: LIndexTrigger], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LThumbstick = RawButton.LThumbstick, ///< Maps to Physical Touch: [Touch, LTouch: LThumbstick], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LThumbRest = 0x00000800, ///< Maps to Physical Touch: [Touch, LTouch: LThumbRest], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LTouchpad = RawButton.LTouchpad, ///< Maps to Physical Touch: [LTrackedRemote, Touchpad: LTouchpad], [Gamepad, Touch, LTouch, RTouch, RTrackedRemote, Remote: None]
- RIndexTrigger = 0x00000010, ///< Maps to Physical Touch: [Touch, RTouch: RIndexTrigger], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RThumbstick = RawButton.RThumbstick, ///< Maps to Physical Touch: [Touch, RTouch: RThumbstick], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RThumbRest = 0x00000008, ///< Maps to Physical Touch: [Touch, RTouch: RThumbRest], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RTouchpad = RawButton.RTouchpad, ///< Maps to Physical Touch: [RTrackedRemote: RTouchpad], [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, Touchpad, Remote: None]
- Any = ~None, ///< Maps to Physical Touch: [Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad: Any], [Gamepad, Remote: None]
- }
-
- [Flags]
- /// Virtual near touch mappings that allow the same input bindings to work across different controllers with near touch support.
- /// A near touch uses the capacitive touch sensors of a controller to detect approximate finger proximity prior to a full touch being reported.
- public enum NearTouch
- {
- None = 0, ///< Maps to RawNearTouch: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryIndexTrigger = 0x00000001, ///< Maps to RawNearTouch: [Touch, LTouch: LIndexTrigger], [RTouch: RIndexTrigger], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryThumbButtons = 0x00000002, ///< Maps to RawNearTouch: [Touch, LTouch: LThumbButtons], [RTouch: RThumbButtons], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryIndexTrigger = 0x00000004, ///< Maps to RawNearTouch: [Touch: RIndexTrigger], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryThumbButtons = 0x00000008, ///< Maps to RawNearTouch: [Touch: RThumbButtons], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Any = ~None, ///< Maps to RawNearTouch: [Touch, LTouch, RTouch: Any], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- }
-
- [Flags]
- /// Raw near touch mappings that can be used to directly query the state of a controller.
- public enum RawNearTouch
- {
- None = 0, ///< Maps to Physical NearTouch: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LIndexTrigger = 0x00000001, ///< Maps to Physical NearTouch: [Touch, LTouch: Implies finger is in close proximity to LIndexTrigger.], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LThumbButtons = 0x00000002, ///< Maps to Physical NearTouch: [Touch, LTouch: Implies thumb is in close proximity to LThumbstick OR X/Y buttons.], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RIndexTrigger = 0x00000004, ///< Maps to Physical NearTouch: [Touch, RTouch: Implies finger is in close proximity to RIndexTrigger.], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RThumbButtons = 0x00000008, ///< Maps to Physical NearTouch: [Touch, RTouch: Implies thumb is in close proximity to RThumbstick OR A/B buttons.], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Any = ~None, ///< Maps to Physical NearTouch: [Touch, LTouch, RTouch: Any], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- }
-
- [Flags]
- /// Virtual 1-dimensional axis (float) mappings that allow the same input bindings to work across different controllers.
- public enum Axis1D
- {
- None = 0, ///< Maps to RawAxis1D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryIndexTrigger = 0x01, ///< Maps to RawAxis1D: [Gamepad, Touch, LTouch: LIndexTrigger], [RTouch: RIndexTrigger], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryHandTrigger = 0x04, ///< Maps to RawAxis1D: [Touch, LTouch: LHandTrigger], [RTouch: RHandTrigger], [Gamepad, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryIndexTrigger = 0x02, ///< Maps to RawAxis1D: [Gamepad, Touch: RIndexTrigger], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryHandTrigger = 0x08, ///< Maps to RawAxis1D: [Touch: RHandTrigger], [Gamepad, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Any = ~None, ///< Maps to RawAxis1D: [Gamepad, Touch, LTouch, RTouch: Any], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- }
-
- [Flags]
- /// Raw 1-dimensional axis (float) mappings that can be used to directly query the state of a controller.
- public enum RawAxis1D
- {
- None = 0, ///< Maps to Physical Axis1D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LIndexTrigger = 0x01, ///< Maps to Physical Axis1D: [Gamepad, Touch, LTouch: LIndexTrigger], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LHandTrigger = 0x04, ///< Maps to Physical Axis1D: [Touch, LTouch: LHandTrigger], [Gamepad, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RIndexTrigger = 0x02, ///< Maps to Physical Axis1D: [Gamepad, Touch, RTouch: RIndexTrigger], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RHandTrigger = 0x08, ///< Maps to Physical Axis1D: [Touch, RTouch: RHandTrigger], [Gamepad, LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Any = ~None, ///< Maps to Physical Axis1D: [Gamepad, Touch, LTouch, RTouch: Any], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- }
-
- [Flags]
- /// Virtual 2-dimensional axis (Vector2) mappings that allow the same input bindings to work across different controllers.
- public enum Axis2D
- {
- None = 0, ///< Maps to RawAxis2D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryThumbstick = 0x01, ///< Maps to RawAxis2D: [Gamepad, Touch, LTouch: LThumbstick], [RTouch: RThumbstick], [LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- PrimaryTouchpad = 0x04, ///< Maps to RawAxis2D: [LTrackedRemote, Touchpad: LTouchpad], RTrackedRemote: RTouchpad], [Gamepad, Touch, LTouch, RTouch, Remote: None]
- SecondaryThumbstick = 0x02, ///< Maps to RawAxis2D: [Gamepad, Touch: RThumbstick], [LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- SecondaryTouchpad = 0x08, ///< Maps to RawAxis2D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- Any = ~None, ///< Maps to RawAxis2D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad: Any], [Remote: None]
- }
-
- [Flags]
- /// Raw 2-dimensional axis (Vector2) mappings that can be used to directly query the state of a controller.
- public enum RawAxis2D
- {
- None = 0, ///< Maps to Physical Axis2D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LThumbstick = 0x01, ///< Maps to Physical Axis2D: [Gamepad, Touch, LTouch: LThumbstick], [RTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- LTouchpad = 0x04, ///< Maps to Physical Axis2D: [LTrackedRemote, Touchpad: LTouchpad], [Gamepad, Touch, LTouch, RTouch, RTrackedRemote, Remote: None]
- RThumbstick = 0x02, ///< Maps to Physical Axis2D: [Gamepad, Touch, RTouch: RThumbstick], [LTouch, LTrackedRemote, RTrackedRemote, Touchpad, Remote: None]
- RTouchpad = 0x08, ///< Maps to Physical Axis2D: [RTrackedRemote: RTouchpad], [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, Touchpad, Remote: None]
- Any = ~None, ///< Maps to Physical Axis2D: [Gamepad, Touch, LTouch, RTouch, LTrackedRemote, RTrackedRemote: Any], [Touchpad, Remote: None]
- }
-
- [Flags]
- /// Identifies a controller which can be used to query the virtual or raw input state.
- public enum Controller
- {
- None = OVRPlugin.Controller.None, ///< Null controller.
- LTouch = OVRPlugin.Controller.LTouch, ///< Left Oculus Touch controller. Virtual input mapping differs from the combined L/R Touch mapping.
- RTouch = OVRPlugin.Controller.RTouch, ///< Right Oculus Touch controller. Virtual input mapping differs from the combined L/R Touch mapping.
- Touch = OVRPlugin.Controller.Touch, ///< Combined Left/Right pair of Oculus Touch controllers.
- Remote = OVRPlugin.Controller.Remote, ///< Oculus Remote controller.
- Gamepad = OVRPlugin.Controller.Gamepad, ///< Xbox 360 or Xbox One gamepad on PC. Generic gamepad on Android.
- Touchpad = OVRPlugin.Controller.Touchpad, ///< GearVR touchpad on Android.
- LTrackedRemote = OVRPlugin.Controller.LTrackedRemote, ///< Left GearVR tracked remote on Android.
- RTrackedRemote = OVRPlugin.Controller.RTrackedRemote, ///< Right GearVR tracked remote on Android.
- Active = OVRPlugin.Controller.Active, ///< Default controller. Represents the controller that most recently registered a button press from the user.
- All = OVRPlugin.Controller.All, ///< Represents the logical OR of all controllers.
- }
-
- private static readonly float AXIS_AS_BUTTON_THRESHOLD = 0.5f;
- private static readonly float AXIS_DEADZONE_THRESHOLD = 0.2f;
- private static List controllers;
- private static Controller activeControllerType = Controller.None;
- private static Controller connectedControllerTypes = Controller.None;
- private static OVRPlugin.Step stepType = OVRPlugin.Step.Render;
- private static int fixedUpdateCount = 0;
-
-
- private static bool _pluginSupportsActiveController = false;
- private static bool _pluginSupportsActiveControllerCached = false;
- private static System.Version _pluginSupportsActiveControllerMinVersion = new System.Version(1, 9, 0);
- private static bool pluginSupportsActiveController
- {
- get
- {
- if (!_pluginSupportsActiveControllerCached)
- {
- bool isSupportedPlatform = true;
-#if (UNITY_ANDROID && !UNITY_EDITOR) || UNITY_STANDALONE_OSX || UNITY_EDITOR_OSX
- isSupportedPlatform = false;
-#endif
- _pluginSupportsActiveController = isSupportedPlatform && (OVRPlugin.version >= _pluginSupportsActiveControllerMinVersion);
- _pluginSupportsActiveControllerCached = true;
- }
-
- return _pluginSupportsActiveController;
- }
- }
-
- ///
- /// Creates an instance of OVRInput.
- ///
- static OVRInput()
- {
- controllers = new List
- {
-#if UNITY_ANDROID && !UNITY_EDITOR
- new OVRControllerGamepadAndroid(),
- new OVRControllerTouchpad(),
- new OVRControllerLTrackedRemote(),
- new OVRControllerRTrackedRemote(),
-#elif UNITY_STANDALONE_OSX || UNITY_EDITOR_OSX
- new OVRControllerGamepadMac(),
-#else
- new OVRControllerGamepadPC(),
- new OVRControllerTouch(),
- new OVRControllerLTouch(),
- new OVRControllerRTouch(),
- new OVRControllerRemote(),
-#endif
- };
- }
-
- ///
- /// Updates the internal state of OVRInput. Must be called manually if used independently from OVRManager.
- ///
- public static void Update()
- {
- connectedControllerTypes = Controller.None;
- stepType = OVRPlugin.Step.Render;
- fixedUpdateCount = 0;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- connectedControllerTypes |= controller.Update();
-
- if ((connectedControllerTypes & controller.controllerType) != 0)
- {
- if (Get(RawButton.Any, controller.controllerType)
- || Get(RawTouch.Any, controller.controllerType))
- {
- activeControllerType = controller.controllerType;
- }
- }
- }
-
- if ((activeControllerType == Controller.LTouch) || (activeControllerType == Controller.RTouch))
- {
- // If either Touch controller is Active, set both to Active.
- activeControllerType = Controller.Touch;
- }
-
- if ((connectedControllerTypes & activeControllerType) == 0)
- {
- activeControllerType = Controller.None;
- }
-
- // Promote TrackedRemote to Active if one is connected and no other controller is active
- if (activeControllerType == Controller.None)
- {
- if ((connectedControllerTypes & Controller.RTrackedRemote) != 0)
- {
- activeControllerType = Controller.RTrackedRemote;
- }
- else if ((connectedControllerTypes & Controller.LTrackedRemote) != 0)
- {
- activeControllerType = Controller.LTrackedRemote;
- }
- }
-
- if (pluginSupportsActiveController)
- {
- // override locally derived active and connected controllers if plugin provides more accurate data
- connectedControllerTypes = (OVRInput.Controller)OVRPlugin.GetConnectedControllers();
- activeControllerType = (OVRInput.Controller)OVRPlugin.GetActiveController();
- }
- }
-
- ///
- /// Updates the internal physics state of OVRInput. Must be called manually if used independently from OVRManager.
- ///
- public static void FixedUpdate()
- {
- stepType = OVRPlugin.Step.Physics;
-
- double predictionSeconds = (double)fixedUpdateCount * Time.fixedDeltaTime / Mathf.Max(Time.timeScale, 1e-6f);
- fixedUpdateCount++;
-
- OVRPlugin.UpdateNodePhysicsPoses(0, predictionSeconds);
- }
-
- ///
- /// Returns true if the given Controller's orientation is currently tracked.
- /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return false.
- ///
- public static bool GetControllerOrientationTracked(OVRInput.Controller controllerType)
- {
- switch (controllerType)
- {
- case Controller.LTouch:
- case Controller.LTrackedRemote:
- return OVRPlugin.GetNodeOrientationTracked(OVRPlugin.Node.HandLeft);
- case Controller.RTouch:
- case Controller.RTrackedRemote:
- return OVRPlugin.GetNodeOrientationTracked(OVRPlugin.Node.HandRight);
- default:
- return false;
- }
- }
-
- ///
- /// Returns true if the given Controller's position is currently tracked.
- /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return false.
- ///
- public static bool GetControllerPositionTracked(OVRInput.Controller controllerType)
- {
- switch (controllerType)
- {
- case Controller.LTouch:
- case Controller.LTrackedRemote:
- return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.HandLeft);
- case Controller.RTouch:
- case Controller.RTrackedRemote:
- return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.HandRight);
- default:
- return false;
- }
- }
-
- ///
- /// Gets the position of the given Controller local to its tracking space.
- /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return Vector3.zero.
- ///
- public static Vector3 GetLocalControllerPosition(OVRInput.Controller controllerType)
- {
- switch (controllerType)
- {
- case Controller.LTouch:
- case Controller.LTrackedRemote:
- return OVRPlugin.GetNodePose(OVRPlugin.Node.HandLeft, stepType).ToOVRPose().position;
- case Controller.RTouch:
- case Controller.RTrackedRemote:
- return OVRPlugin.GetNodePose(OVRPlugin.Node.HandRight, stepType).ToOVRPose().position;
- default:
- return Vector3.zero;
- }
- }
-
- ///
- /// Gets the linear velocity of the given Controller local to its tracking space.
- /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return Vector3.zero.
- ///
- public static Vector3 GetLocalControllerVelocity(OVRInput.Controller controllerType)
- {
- switch (controllerType)
- {
- case Controller.LTouch:
- case Controller.LTrackedRemote:
- return OVRPlugin.GetNodeVelocity(OVRPlugin.Node.HandLeft, stepType).FromFlippedZVector3f();
- case Controller.RTouch:
- case Controller.RTrackedRemote:
- return OVRPlugin.GetNodeVelocity(OVRPlugin.Node.HandRight, stepType).FromFlippedZVector3f();
- default:
- return Vector3.zero;
- }
- }
-
- ///
- /// Gets the linear acceleration of the given Controller local to its tracking space.
- /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return Vector3.zero.
- ///
- public static Vector3 GetLocalControllerAcceleration(OVRInput.Controller controllerType)
- {
- switch (controllerType)
- {
- case Controller.LTouch:
- case Controller.LTrackedRemote:
- return OVRPlugin.GetNodeAcceleration(OVRPlugin.Node.HandLeft, stepType).FromFlippedZVector3f();
- case Controller.RTouch:
- case Controller.RTrackedRemote:
- return OVRPlugin.GetNodeAcceleration(OVRPlugin.Node.HandRight, stepType).FromFlippedZVector3f();
- default:
- return Vector3.zero;
- }
- }
-
- ///
- /// Gets the rotation of the given Controller local to its tracking space.
- /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return Quaternion.identity.
- ///
- public static Quaternion GetLocalControllerRotation(OVRInput.Controller controllerType)
- {
- switch (controllerType)
- {
- case Controller.LTouch:
- case Controller.LTrackedRemote:
- return OVRPlugin.GetNodePose(OVRPlugin.Node.HandLeft, stepType).ToOVRPose().orientation;
- case Controller.RTouch:
- case Controller.RTrackedRemote:
- return OVRPlugin.GetNodePose(OVRPlugin.Node.HandRight, stepType).ToOVRPose().orientation;
- default:
- return Quaternion.identity;
- }
- }
-
- ///
- /// Gets the angular velocity of the given Controller local to its tracking space in radians per second around each axis.
- /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return Quaternion.identity.
- ///
- public static Vector3 GetLocalControllerAngularVelocity(OVRInput.Controller controllerType)
- {
- switch (controllerType)
- {
- case Controller.LTouch:
- case Controller.LTrackedRemote:
- return OVRPlugin.GetNodeAngularVelocity(OVRPlugin.Node.HandLeft, stepType).FromFlippedZVector3f();
- case Controller.RTouch:
- case Controller.RTrackedRemote:
- return OVRPlugin.GetNodeAngularVelocity(OVRPlugin.Node.HandRight, stepType).FromFlippedZVector3f();
- default:
- return Vector3.zero;
- }
- }
-
- ///
- /// Gets the angular acceleration of the given Controller local to its tracking space in radians per second per second around each axis.
- /// Only supported for Oculus LTouch and RTouch controllers. Non-tracked controllers will return Quaternion.identity.
- ///
- public static Vector3 GetLocalControllerAngularAcceleration(OVRInput.Controller controllerType)
- {
- switch (controllerType)
- {
- case Controller.LTouch:
- case Controller.LTrackedRemote:
- return OVRPlugin.GetNodeAngularAcceleration(OVRPlugin.Node.HandLeft, stepType).FromFlippedZVector3f();
- case Controller.RTouch:
- case Controller.RTrackedRemote:
- return OVRPlugin.GetNodeAngularAcceleration(OVRPlugin.Node.HandRight, stepType).FromFlippedZVector3f();
- default:
- return Vector3.zero;
- }
- }
-
- ///
- /// Gets the current state of the given virtual button mask with the given controller mask.
- /// Returns true if any masked button is down on any masked controller.
- ///
- public static bool Get(Button virtualMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedButton(virtualMask, RawButton.None, controllerMask);
- }
-
- ///
- /// Gets the current state of the given raw button mask with the given controller mask.
- /// Returns true if any masked button is down on any masked controllers.
- ///
- public static bool Get(RawButton rawMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedButton(Button.None, rawMask, controllerMask);
- }
-
- private static bool GetResolvedButton(Button virtualMask, RawButton rawMask, Controller controllerMask)
- {
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- RawButton resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask);
-
- if (((RawButton)controller.currentState.Buttons & resolvedMask) != 0)
- {
- return true;
- }
- }
- }
-
- return false;
- }
-
- ///
- /// Gets the current down state of the given virtual button mask with the given controller mask.
- /// Returns true if any masked button was pressed this frame on any masked controller and no masked button was previously down last frame.
- ///
- public static bool GetDown(Button virtualMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedButtonDown(virtualMask, RawButton.None, controllerMask);
- }
-
- ///
- /// Gets the current down state of the given raw button mask with the given controller mask.
- /// Returns true if any masked button was pressed this frame on any masked controller and no masked button was previously down last frame.
- ///
- public static bool GetDown(RawButton rawMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedButtonDown(Button.None, rawMask, controllerMask);
- }
-
- private static bool GetResolvedButtonDown(Button virtualMask, RawButton rawMask, Controller controllerMask)
- {
- bool down = false;
-
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- RawButton resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask);
-
- if (((RawButton)controller.previousState.Buttons & resolvedMask) != 0)
- {
- return false;
- }
-
- if ((((RawButton)controller.currentState.Buttons & resolvedMask) != 0)
- && (((RawButton)controller.previousState.Buttons & resolvedMask) == 0))
- {
- down = true;
- }
- }
- }
-
- return down;
- }
-
- ///
- /// Gets the current up state of the given virtual button mask with the given controller mask.
- /// Returns true if any masked button was released this frame on any masked controller and no other masked button is still down this frame.
- ///
- public static bool GetUp(Button virtualMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedButtonUp(virtualMask, RawButton.None, controllerMask);
- }
-
- ///
- /// Gets the current up state of the given raw button mask with the given controller mask.
- /// Returns true if any masked button was released this frame on any masked controller and no other masked button is still down this frame.
- ///
- public static bool GetUp(RawButton rawMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedButtonUp(Button.None, rawMask, controllerMask);
- }
-
- private static bool GetResolvedButtonUp(Button virtualMask, RawButton rawMask, Controller controllerMask)
- {
- bool up = false;
-
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- RawButton resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask);
-
- if (((RawButton)controller.currentState.Buttons & resolvedMask) != 0)
- {
- return false;
- }
-
- if ((((RawButton)controller.currentState.Buttons & resolvedMask) == 0)
- && (((RawButton)controller.previousState.Buttons & resolvedMask) != 0))
- {
- up = true;
- }
- }
- }
-
- return up;
- }
-
- ///
- /// Gets the current state of the given virtual touch mask with the given controller mask.
- /// Returns true if any masked touch is down on any masked controller.
- ///
- public static bool Get(Touch virtualMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedTouch(virtualMask, RawTouch.None, controllerMask);
- }
-
- ///
- /// Gets the current state of the given raw touch mask with the given controller mask.
- /// Returns true if any masked touch is down on any masked controllers.
- ///
- public static bool Get(RawTouch rawMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedTouch(Touch.None, rawMask, controllerMask);
- }
-
- private static bool GetResolvedTouch(Touch virtualMask, RawTouch rawMask, Controller controllerMask)
- {
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- RawTouch resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask);
-
- if (((RawTouch)controller.currentState.Touches & resolvedMask) != 0)
- {
- return true;
- }
- }
- }
-
- return false;
- }
-
- ///
- /// Gets the current down state of the given virtual touch mask with the given controller mask.
- /// Returns true if any masked touch was pressed this frame on any masked controller and no masked touch was previously down last frame.
- ///
- public static bool GetDown(Touch virtualMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedTouchDown(virtualMask, RawTouch.None, controllerMask);
- }
-
- ///
- /// Gets the current down state of the given raw touch mask with the given controller mask.
- /// Returns true if any masked touch was pressed this frame on any masked controller and no masked touch was previously down last frame.
- ///
- public static bool GetDown(RawTouch rawMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedTouchDown(Touch.None, rawMask, controllerMask);
- }
-
- private static bool GetResolvedTouchDown(Touch virtualMask, RawTouch rawMask, Controller controllerMask)
- {
- bool down = false;
-
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- RawTouch resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask);
-
- if (((RawTouch)controller.previousState.Touches & resolvedMask) != 0)
- {
- return false;
- }
-
- if ((((RawTouch)controller.currentState.Touches & resolvedMask) != 0)
- && (((RawTouch)controller.previousState.Touches & resolvedMask) == 0))
- {
- down = true;
- }
- }
- }
-
- return down;
- }
-
- ///
- /// Gets the current up state of the given virtual touch mask with the given controller mask.
- /// Returns true if any masked touch was released this frame on any masked controller and no other masked touch is still down this frame.
- ///
- public static bool GetUp(Touch virtualMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedTouchUp(virtualMask, RawTouch.None, controllerMask);
- }
-
- ///
- /// Gets the current up state of the given raw touch mask with the given controller mask.
- /// Returns true if any masked touch was released this frame on any masked controller and no other masked touch is still down this frame.
- ///
- public static bool GetUp(RawTouch rawMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedTouchUp(Touch.None, rawMask, controllerMask);
- }
-
- private static bool GetResolvedTouchUp(Touch virtualMask, RawTouch rawMask, Controller controllerMask)
- {
- bool up = false;
-
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- RawTouch resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask);
-
- if (((RawTouch)controller.currentState.Touches & resolvedMask) != 0)
- {
- return false;
- }
-
- if ((((RawTouch)controller.currentState.Touches & resolvedMask) == 0)
- && (((RawTouch)controller.previousState.Touches & resolvedMask) != 0))
- {
- up = true;
- }
- }
- }
-
- return up;
- }
-
- ///
- /// Gets the current state of the given virtual near touch mask with the given controller mask.
- /// Returns true if any masked near touch is down on any masked controller.
- ///
- public static bool Get(NearTouch virtualMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedNearTouch(virtualMask, RawNearTouch.None, controllerMask);
- }
-
- ///
- /// Gets the current state of the given raw near touch mask with the given controller mask.
- /// Returns true if any masked near touch is down on any masked controllers.
- ///
- public static bool Get(RawNearTouch rawMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedNearTouch(NearTouch.None, rawMask, controllerMask);
- }
-
- private static bool GetResolvedNearTouch(NearTouch virtualMask, RawNearTouch rawMask, Controller controllerMask)
- {
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- RawNearTouch resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask);
-
- if (((RawNearTouch)controller.currentState.NearTouches & resolvedMask) != 0)
- {
- return true;
- }
- }
- }
-
- return false;
- }
-
- ///
- /// Gets the current down state of the given virtual near touch mask with the given controller mask.
- /// Returns true if any masked near touch was pressed this frame on any masked controller and no masked near touch was previously down last frame.
- ///
- public static bool GetDown(NearTouch virtualMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedNearTouchDown(virtualMask, RawNearTouch.None, controllerMask);
- }
-
- ///
- /// Gets the current down state of the given raw near touch mask with the given controller mask.
- /// Returns true if any masked near touch was pressed this frame on any masked controller and no masked near touch was previously down last frame.
- ///
- public static bool GetDown(RawNearTouch rawMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedNearTouchDown(NearTouch.None, rawMask, controllerMask);
- }
-
- private static bool GetResolvedNearTouchDown(NearTouch virtualMask, RawNearTouch rawMask, Controller controllerMask)
- {
- bool down = false;
-
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- RawNearTouch resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask);
-
- if (((RawNearTouch)controller.previousState.NearTouches & resolvedMask) != 0)
- {
- return false;
- }
-
- if ((((RawNearTouch)controller.currentState.NearTouches & resolvedMask) != 0)
- && (((RawNearTouch)controller.previousState.NearTouches & resolvedMask) == 0))
- {
- down = true;
- }
- }
- }
-
- return down;
- }
-
- ///
- /// Gets the current up state of the given virtual near touch mask with the given controller mask.
- /// Returns true if any masked near touch was released this frame on any masked controller and no other masked near touch is still down this frame.
- ///
- public static bool GetUp(NearTouch virtualMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedNearTouchUp(virtualMask, RawNearTouch.None, controllerMask);
- }
-
- ///
- /// Gets the current up state of the given raw near touch mask with the given controller mask.
- /// Returns true if any masked near touch was released this frame on any masked controller and no other masked near touch is still down this frame.
- ///
- public static bool GetUp(RawNearTouch rawMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedNearTouchUp(NearTouch.None, rawMask, controllerMask);
- }
-
- private static bool GetResolvedNearTouchUp(NearTouch virtualMask, RawNearTouch rawMask, Controller controllerMask)
- {
- bool up = false;
-
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- RawNearTouch resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask);
-
- if (((RawNearTouch)controller.currentState.NearTouches & resolvedMask) != 0)
- {
- return false;
- }
-
- if ((((RawNearTouch)controller.currentState.NearTouches & resolvedMask) == 0)
- && (((RawNearTouch)controller.previousState.NearTouches & resolvedMask) != 0))
- {
- up = true;
- }
- }
- }
-
- return up;
- }
-
- ///
- /// Gets the current state of the given virtual 1-dimensional axis mask on the given controller mask.
- /// Returns the value of the largest masked axis across all masked controllers. Values range from 0 to 1.
- ///
- public static float Get(Axis1D virtualMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedAxis1D(virtualMask, RawAxis1D.None, controllerMask);
- }
-
- ///
- /// Gets the current state of the given raw 1-dimensional axis mask on the given controller mask.
- /// Returns the value of the largest masked axis across all masked controllers. Values range from 0 to 1.
- ///
- public static float Get(RawAxis1D rawMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedAxis1D(Axis1D.None, rawMask, controllerMask);
- }
-
- private static float GetResolvedAxis1D(Axis1D virtualMask, RawAxis1D rawMask, Controller controllerMask)
- {
- float maxAxis = 0.0f;
-
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- RawAxis1D resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask);
-
- if ((RawAxis1D.LIndexTrigger & resolvedMask) != 0)
- {
- float axis = controller.currentState.LIndexTrigger;
-
- if (controller.shouldApplyDeadzone)
- axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD);
-
- maxAxis = CalculateAbsMax(maxAxis, axis);
- }
- if ((RawAxis1D.RIndexTrigger & resolvedMask) != 0)
- {
- float axis = controller.currentState.RIndexTrigger;
-
- if (controller.shouldApplyDeadzone)
- axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD);
-
- maxAxis = CalculateAbsMax(maxAxis, axis);
- }
- if ((RawAxis1D.LHandTrigger & resolvedMask) != 0)
- {
- float axis = controller.currentState.LHandTrigger;
-
- if (controller.shouldApplyDeadzone)
- axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD);
-
- maxAxis = CalculateAbsMax(maxAxis, axis);
- }
- if ((RawAxis1D.RHandTrigger & resolvedMask) != 0)
- {
- float axis = controller.currentState.RHandTrigger;
-
- if (controller.shouldApplyDeadzone)
- axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD);
-
- maxAxis = CalculateAbsMax(maxAxis, axis);
- }
- }
- }
-
- return maxAxis;
- }
-
- ///
- /// Gets the current state of the given virtual 2-dimensional axis mask on the given controller mask.
- /// Returns the vector of the largest masked axis across all masked controllers. Values range from -1 to 1.
- ///
- public static Vector2 Get(Axis2D virtualMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedAxis2D(virtualMask, RawAxis2D.None, controllerMask);
- }
-
- ///
- /// Gets the current state of the given raw 2-dimensional axis mask on the given controller mask.
- /// Returns the vector of the largest masked axis across all masked controllers. Values range from -1 to 1.
- ///
- public static Vector2 Get(RawAxis2D rawMask, Controller controllerMask = Controller.Active)
- {
- return GetResolvedAxis2D(Axis2D.None, rawMask, controllerMask);
- }
-
- private static Vector2 GetResolvedAxis2D(Axis2D virtualMask, RawAxis2D rawMask, Controller controllerMask)
- {
- Vector2 maxAxis = Vector2.zero;
-
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- RawAxis2D resolvedMask = rawMask | controller.ResolveToRawMask(virtualMask);
-
- if ((RawAxis2D.LThumbstick & resolvedMask) != 0)
- {
- Vector2 axis = new Vector2(
- controller.currentState.LThumbstick.x,
- controller.currentState.LThumbstick.y);
-
- if (controller.shouldApplyDeadzone)
- axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD);
-
- maxAxis = CalculateAbsMax(maxAxis, axis);
- }
- if ((RawAxis2D.LTouchpad & resolvedMask) != 0)
- {
- Vector2 axis = new Vector2(
- controller.currentState.LTouchpad.x,
- controller.currentState.LTouchpad.y);
-
- //if (controller.shouldApplyDeadzone)
- // axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD);
-
- maxAxis = CalculateAbsMax(maxAxis, axis);
- }
- if ((RawAxis2D.RThumbstick & resolvedMask) != 0)
- {
- Vector2 axis = new Vector2(
- controller.currentState.RThumbstick.x,
- controller.currentState.RThumbstick.y);
-
- if (controller.shouldApplyDeadzone)
- axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD);
-
- maxAxis = CalculateAbsMax(maxAxis, axis);
- }
- if ((RawAxis2D.RTouchpad & resolvedMask) != 0)
- {
- Vector2 axis = new Vector2(
- controller.currentState.RTouchpad.x,
- controller.currentState.RTouchpad.y);
-
- //if (controller.shouldApplyDeadzone)
- // axis = CalculateDeadzone(axis, AXIS_DEADZONE_THRESHOLD);
-
- maxAxis = CalculateAbsMax(maxAxis, axis);
- }
- }
- }
-
- return maxAxis;
- }
-
- ///
- /// Returns a mask of all currently connected controller types.
- ///
- public static Controller GetConnectedControllers()
- {
- return connectedControllerTypes;
- }
-
- ///
- /// Returns true if the specified controller type is currently connected.
- ///
- public static bool IsControllerConnected(Controller controller)
- {
- return (connectedControllerTypes & controller) == controller;
- }
-
- ///
- /// Returns the current active controller type.
- ///
- public static Controller GetActiveController()
- {
- return activeControllerType;
- }
-
- ///
- /// Activates vibration with the given frequency and amplitude with the given controller mask.
- /// Ignored on controllers that do not support vibration. Expected values range from 0 to 1.
- ///
- public static void SetControllerVibration(float frequency, float amplitude, Controller controllerMask = Controller.Active)
- {
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- controller.SetControllerVibration(frequency, amplitude);
- }
- }
- }
-
- public static void RecenterController(Controller controllerMask = Controller.Active)
- {
- if ((controllerMask & Controller.Active) != 0)
- controllerMask |= activeControllerType;
-
- for (int i = 0; i < controllers.Count; i++)
- {
- OVRControllerBase controller = controllers[i];
-
- if (ShouldResolveController(controller.controllerType, controllerMask))
- {
- controller.RecenterController();
- }
- }
- }
-
- private static Vector2 CalculateAbsMax(Vector2 a, Vector2 b)
- {
- float absA = a.sqrMagnitude;
- float absB = b.sqrMagnitude;
-
- if (absA >= absB)
- return a;
- return b;
- }
-
- private static float CalculateAbsMax(float a, float b)
- {
- float absA = (a >= 0) ? a : -a;
- float absB = (b >= 0) ? b : -b;
-
- if (absA >= absB)
- return a;
- return b;
- }
-
- private static Vector2 CalculateDeadzone(Vector2 a, float deadzone)
- {
- if (a.sqrMagnitude <= (deadzone * deadzone))
- return Vector2.zero;
-
- a *= ((a.magnitude - deadzone) / (1.0f - deadzone));
-
- if (a.sqrMagnitude > 1.0f)
- return a.normalized;
- return a;
- }
-
- private static float CalculateDeadzone(float a, float deadzone)
- {
- float mag = (a >= 0) ? a : -a;
-
- if (mag <= deadzone)
- return 0.0f;
-
- a *= (mag - deadzone) / (1.0f - deadzone);
-
- if ((a * a) > 1.0f)
- return (a >= 0) ? 1.0f : -1.0f;
- return a;
- }
-
- private static bool ShouldResolveController(Controller controllerType, Controller controllerMask)
- {
- bool isValid = false;
-
- if ((controllerType & controllerMask) == controllerType)
- {
- isValid = true;
- }
-
- // If the mask requests both Touch controllers, reject the individual touch controllers.
- if (((controllerMask & Controller.Touch) == Controller.Touch)
- && ((controllerType & Controller.Touch) != 0)
- && ((controllerType & Controller.Touch) != Controller.Touch))
- {
- isValid = false;
- }
-
- return isValid;
- }
-
- private abstract class OVRControllerBase
- {
- public class VirtualButtonMap
- {
- public RawButton None = RawButton.None;
- public RawButton One = RawButton.None;
- public RawButton Two = RawButton.None;
- public RawButton Three = RawButton.None;
- public RawButton Four = RawButton.None;
- public RawButton Start = RawButton.None;
- public RawButton Back = RawButton.None;
- public RawButton PrimaryShoulder = RawButton.None;
- public RawButton PrimaryIndexTrigger = RawButton.None;
- public RawButton PrimaryHandTrigger = RawButton.None;
- public RawButton PrimaryThumbstick = RawButton.None;
- public RawButton PrimaryThumbstickUp = RawButton.None;
- public RawButton PrimaryThumbstickDown = RawButton.None;
- public RawButton PrimaryThumbstickLeft = RawButton.None;
- public RawButton PrimaryThumbstickRight = RawButton.None;
- public RawButton PrimaryTouchpad = RawButton.None;
- public RawButton SecondaryShoulder = RawButton.None;
- public RawButton SecondaryIndexTrigger = RawButton.None;
- public RawButton SecondaryHandTrigger = RawButton.None;
- public RawButton SecondaryThumbstick = RawButton.None;
- public RawButton SecondaryThumbstickUp = RawButton.None;
- public RawButton SecondaryThumbstickDown = RawButton.None;
- public RawButton SecondaryThumbstickLeft = RawButton.None;
- public RawButton SecondaryThumbstickRight = RawButton.None;
- public RawButton SecondaryTouchpad = RawButton.None;
- public RawButton DpadUp = RawButton.None;
- public RawButton DpadDown = RawButton.None;
- public RawButton DpadLeft = RawButton.None;
- public RawButton DpadRight = RawButton.None;
- public RawButton Up = RawButton.None;
- public RawButton Down = RawButton.None;
- public RawButton Left = RawButton.None;
- public RawButton Right = RawButton.None;
-
- public RawButton ToRawMask(Button virtualMask)
- {
- RawButton rawMask = 0;
-
- if (virtualMask == Button.None)
- return RawButton.None;
-
- if ((virtualMask & Button.One) != 0)
- rawMask |= One;
- if ((virtualMask & Button.Two) != 0)
- rawMask |= Two;
- if ((virtualMask & Button.Three) != 0)
- rawMask |= Three;
- if ((virtualMask & Button.Four) != 0)
- rawMask |= Four;
- if ((virtualMask & Button.Start) != 0)
- rawMask |= Start;
- if ((virtualMask & Button.Back) != 0)
- rawMask |= Back;
- if ((virtualMask & Button.PrimaryShoulder) != 0)
- rawMask |= PrimaryShoulder;
- if ((virtualMask & Button.PrimaryIndexTrigger) != 0)
- rawMask |= PrimaryIndexTrigger;
- if ((virtualMask & Button.PrimaryHandTrigger) != 0)
- rawMask |= PrimaryHandTrigger;
- if ((virtualMask & Button.PrimaryThumbstick) != 0)
- rawMask |= PrimaryThumbstick;
- if ((virtualMask & Button.PrimaryThumbstickUp) != 0)
- rawMask |= PrimaryThumbstickUp;
- if ((virtualMask & Button.PrimaryThumbstickDown) != 0)
- rawMask |= PrimaryThumbstickDown;
- if ((virtualMask & Button.PrimaryThumbstickLeft) != 0)
- rawMask |= PrimaryThumbstickLeft;
- if ((virtualMask & Button.PrimaryThumbstickRight) != 0)
- rawMask |= PrimaryThumbstickRight;
- if ((virtualMask & Button.PrimaryTouchpad) != 0)
- rawMask |= PrimaryTouchpad;
- if ((virtualMask & Button.SecondaryShoulder) != 0)
- rawMask |= SecondaryShoulder;
- if ((virtualMask & Button.SecondaryIndexTrigger) != 0)
- rawMask |= SecondaryIndexTrigger;
- if ((virtualMask & Button.SecondaryHandTrigger) != 0)
- rawMask |= SecondaryHandTrigger;
- if ((virtualMask & Button.SecondaryThumbstick) != 0)
- rawMask |= SecondaryThumbstick;
- if ((virtualMask & Button.SecondaryThumbstickUp) != 0)
- rawMask |= SecondaryThumbstickUp;
- if ((virtualMask & Button.SecondaryThumbstickDown) != 0)
- rawMask |= SecondaryThumbstickDown;
- if ((virtualMask & Button.SecondaryThumbstickLeft) != 0)
- rawMask |= SecondaryThumbstickLeft;
- if ((virtualMask & Button.SecondaryThumbstickRight) != 0)
- rawMask |= SecondaryThumbstickRight;
- if ((virtualMask & Button.SecondaryTouchpad) != 0)
- rawMask |= SecondaryTouchpad;
- if ((virtualMask & Button.DpadUp) != 0)
- rawMask |= DpadUp;
- if ((virtualMask & Button.DpadDown) != 0)
- rawMask |= DpadDown;
- if ((virtualMask & Button.DpadLeft) != 0)
- rawMask |= DpadLeft;
- if ((virtualMask & Button.DpadRight) != 0)
- rawMask |= DpadRight;
- if ((virtualMask & Button.Up) != 0)
- rawMask |= Up;
- if ((virtualMask & Button.Down) != 0)
- rawMask |= Down;
- if ((virtualMask & Button.Left) != 0)
- rawMask |= Left;
- if ((virtualMask & Button.Right) != 0)
- rawMask |= Right;
-
- return rawMask;
- }
- }
-
- public class VirtualTouchMap
- {
- public RawTouch None = RawTouch.None;
- public RawTouch One = RawTouch.None;
- public RawTouch Two = RawTouch.None;
- public RawTouch Three = RawTouch.None;
- public RawTouch Four = RawTouch.None;
- public RawTouch PrimaryIndexTrigger = RawTouch.None;
- public RawTouch PrimaryThumbstick = RawTouch.None;
- public RawTouch PrimaryThumbRest = RawTouch.None;
- public RawTouch PrimaryTouchpad = RawTouch.None;
- public RawTouch SecondaryIndexTrigger = RawTouch.None;
- public RawTouch SecondaryThumbstick = RawTouch.None;
- public RawTouch SecondaryThumbRest = RawTouch.None;
- public RawTouch SecondaryTouchpad = RawTouch.None;
-
- public RawTouch ToRawMask(Touch virtualMask)
- {
- RawTouch rawMask = 0;
-
- if (virtualMask == Touch.None)
- return RawTouch.None;
-
- if ((virtualMask & Touch.One) != 0)
- rawMask |= One;
- if ((virtualMask & Touch.Two) != 0)
- rawMask |= Two;
- if ((virtualMask & Touch.Three) != 0)
- rawMask |= Three;
- if ((virtualMask & Touch.Four) != 0)
- rawMask |= Four;
- if ((virtualMask & Touch.PrimaryIndexTrigger) != 0)
- rawMask |= PrimaryIndexTrigger;
- if ((virtualMask & Touch.PrimaryThumbstick) != 0)
- rawMask |= PrimaryThumbstick;
- if ((virtualMask & Touch.PrimaryThumbRest) != 0)
- rawMask |= PrimaryThumbRest;
- if ((virtualMask & Touch.PrimaryTouchpad) != 0)
- rawMask |= PrimaryTouchpad;
- if ((virtualMask & Touch.SecondaryIndexTrigger) != 0)
- rawMask |= SecondaryIndexTrigger;
- if ((virtualMask & Touch.SecondaryThumbstick) != 0)
- rawMask |= SecondaryThumbstick;
- if ((virtualMask & Touch.SecondaryThumbRest) != 0)
- rawMask |= SecondaryThumbRest;
- if ((virtualMask & Touch.SecondaryTouchpad) != 0)
- rawMask |= SecondaryTouchpad;
-
- return rawMask;
- }
- }
-
- public class VirtualNearTouchMap
- {
- public RawNearTouch None = RawNearTouch.None;
- public RawNearTouch PrimaryIndexTrigger = RawNearTouch.None;
- public RawNearTouch PrimaryThumbButtons = RawNearTouch.None;
- public RawNearTouch SecondaryIndexTrigger = RawNearTouch.None;
- public RawNearTouch SecondaryThumbButtons = RawNearTouch.None;
-
- public RawNearTouch ToRawMask(NearTouch virtualMask)
- {
- RawNearTouch rawMask = 0;
-
- if (virtualMask == NearTouch.None)
- return RawNearTouch.None;
-
- if ((virtualMask & NearTouch.PrimaryIndexTrigger) != 0)
- rawMask |= PrimaryIndexTrigger;
- if ((virtualMask & NearTouch.PrimaryThumbButtons) != 0)
- rawMask |= PrimaryThumbButtons;
- if ((virtualMask & NearTouch.SecondaryIndexTrigger) != 0)
- rawMask |= SecondaryIndexTrigger;
- if ((virtualMask & NearTouch.SecondaryThumbButtons) != 0)
- rawMask |= SecondaryThumbButtons;
-
- return rawMask;
- }
- }
-
- public class VirtualAxis1DMap
- {
- public RawAxis1D None = RawAxis1D.None;
- public RawAxis1D PrimaryIndexTrigger = RawAxis1D.None;
- public RawAxis1D PrimaryHandTrigger = RawAxis1D.None;
- public RawAxis1D SecondaryIndexTrigger = RawAxis1D.None;
- public RawAxis1D SecondaryHandTrigger = RawAxis1D.None;
-
- public RawAxis1D ToRawMask(Axis1D virtualMask)
- {
- RawAxis1D rawMask = 0;
-
- if (virtualMask == Axis1D.None)
- return RawAxis1D.None;
-
- if ((virtualMask & Axis1D.PrimaryIndexTrigger) != 0)
- rawMask |= PrimaryIndexTrigger;
- if ((virtualMask & Axis1D.PrimaryHandTrigger) != 0)
- rawMask |= PrimaryHandTrigger;
- if ((virtualMask & Axis1D.SecondaryIndexTrigger) != 0)
- rawMask |= SecondaryIndexTrigger;
- if ((virtualMask & Axis1D.SecondaryHandTrigger) != 0)
- rawMask |= SecondaryHandTrigger;
-
- return rawMask;
- }
- }
-
- public class VirtualAxis2DMap
- {
- public RawAxis2D None = RawAxis2D.None;
- public RawAxis2D PrimaryThumbstick = RawAxis2D.None;
- public RawAxis2D PrimaryTouchpad = RawAxis2D.None;
- public RawAxis2D SecondaryThumbstick = RawAxis2D.None;
- public RawAxis2D SecondaryTouchpad = RawAxis2D.None;
-
- public RawAxis2D ToRawMask(Axis2D virtualMask)
- {
- RawAxis2D rawMask = 0;
-
- if (virtualMask == Axis2D.None)
- return RawAxis2D.None;
-
- if ((virtualMask & Axis2D.PrimaryThumbstick) != 0)
- rawMask |= PrimaryThumbstick;
- if ((virtualMask & Axis2D.PrimaryTouchpad) != 0)
- rawMask |= PrimaryTouchpad;
- if ((virtualMask & Axis2D.SecondaryThumbstick) != 0)
- rawMask |= SecondaryThumbstick;
- if ((virtualMask & Axis2D.SecondaryTouchpad) != 0)
- rawMask |= SecondaryTouchpad;
-
- return rawMask;
- }
- }
-
- public Controller controllerType = Controller.None;
- public VirtualButtonMap buttonMap = new VirtualButtonMap();
- public VirtualTouchMap touchMap = new VirtualTouchMap();
- public VirtualNearTouchMap nearTouchMap = new VirtualNearTouchMap();
- public VirtualAxis1DMap axis1DMap = new VirtualAxis1DMap();
- public VirtualAxis2DMap axis2DMap = new VirtualAxis2DMap();
- public OVRPlugin.ControllerState2 previousState = new OVRPlugin.ControllerState2();
- public OVRPlugin.ControllerState2 currentState = new OVRPlugin.ControllerState2();
- public bool shouldApplyDeadzone = true;
-
- public OVRControllerBase()
- {
- ConfigureButtonMap();
- ConfigureTouchMap();
- ConfigureNearTouchMap();
- ConfigureAxis1DMap();
- ConfigureAxis2DMap();
- }
-
- public virtual Controller Update()
- {
- OVRPlugin.ControllerState2 state = OVRPlugin.GetControllerState2((uint)controllerType);
- //Debug.Log("MalibuManaged - " + (state.Touches & (uint)RawTouch.LTouchpad) + " " + state.LTouchpad.x + " " + state.LTouchpad.y + " " + state.RTouchpad.x + " " + state.RTouchpad.y);
-
- if (state.LIndexTrigger >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LIndexTrigger;
- if (state.LHandTrigger >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LHandTrigger;
- if (state.LThumbstick.y >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LThumbstickUp;
- if (state.LThumbstick.y <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LThumbstickDown;
- if (state.LThumbstick.x <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LThumbstickLeft;
- if (state.LThumbstick.x >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LThumbstickRight;
-
- if (state.RIndexTrigger >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RIndexTrigger;
- if (state.RHandTrigger >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RHandTrigger;
- if (state.RThumbstick.y >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RThumbstickUp;
- if (state.RThumbstick.y <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RThumbstickDown;
- if (state.RThumbstick.x <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RThumbstickLeft;
- if (state.RThumbstick.x >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RThumbstickRight;
-
- previousState = currentState;
- currentState = state;
-
- return ((Controller)currentState.ConnectedControllers & controllerType);
- }
-
- public virtual void SetControllerVibration(float frequency, float amplitude)
- {
- OVRPlugin.SetControllerVibration((uint)controllerType, frequency, amplitude);
- }
-
- public virtual void RecenterController()
- {
- OVRPlugin.RecenterTrackingOrigin(OVRPlugin.RecenterFlags.Controllers);
- }
-
- public abstract void ConfigureButtonMap();
- public abstract void ConfigureTouchMap();
- public abstract void ConfigureNearTouchMap();
- public abstract void ConfigureAxis1DMap();
- public abstract void ConfigureAxis2DMap();
-
- public RawButton ResolveToRawMask(Button virtualMask)
- {
- return buttonMap.ToRawMask(virtualMask);
- }
-
- public RawTouch ResolveToRawMask(Touch virtualMask)
- {
- return touchMap.ToRawMask(virtualMask);
- }
-
- public RawNearTouch ResolveToRawMask(NearTouch virtualMask)
- {
- return nearTouchMap.ToRawMask(virtualMask);
- }
-
- public RawAxis1D ResolveToRawMask(Axis1D virtualMask)
- {
- return axis1DMap.ToRawMask(virtualMask);
- }
-
- public RawAxis2D ResolveToRawMask(Axis2D virtualMask)
- {
- return axis2DMap.ToRawMask(virtualMask);
- }
- }
-
- private class OVRControllerTouch : OVRControllerBase
- {
- public OVRControllerTouch()
- {
- controllerType = Controller.Touch;
- }
-
- public override void ConfigureButtonMap()
- {
- buttonMap.None = RawButton.None;
- buttonMap.One = RawButton.A;
- buttonMap.Two = RawButton.B;
- buttonMap.Three = RawButton.X;
- buttonMap.Four = RawButton.Y;
- buttonMap.Start = RawButton.Start;
- buttonMap.Back = RawButton.None;
- buttonMap.PrimaryShoulder = RawButton.None;
- buttonMap.PrimaryIndexTrigger = RawButton.LIndexTrigger;
- buttonMap.PrimaryHandTrigger = RawButton.LHandTrigger;
- buttonMap.PrimaryThumbstick = RawButton.LThumbstick;
- buttonMap.PrimaryThumbstickUp = RawButton.LThumbstickUp;
- buttonMap.PrimaryThumbstickDown = RawButton.LThumbstickDown;
- buttonMap.PrimaryThumbstickLeft = RawButton.LThumbstickLeft;
- buttonMap.PrimaryThumbstickRight = RawButton.LThumbstickRight;
- buttonMap.PrimaryTouchpad = RawButton.None;
- buttonMap.SecondaryShoulder = RawButton.None;
- buttonMap.SecondaryIndexTrigger = RawButton.RIndexTrigger;
- buttonMap.SecondaryHandTrigger = RawButton.RHandTrigger;
- buttonMap.SecondaryThumbstick = RawButton.RThumbstick;
- buttonMap.SecondaryThumbstickUp = RawButton.RThumbstickUp;
- buttonMap.SecondaryThumbstickDown = RawButton.RThumbstickDown;
- buttonMap.SecondaryThumbstickLeft = RawButton.RThumbstickLeft;
- buttonMap.SecondaryThumbstickRight = RawButton.RThumbstickRight;
- buttonMap.SecondaryTouchpad = RawButton.None;
- buttonMap.DpadUp = RawButton.None;
- buttonMap.DpadDown = RawButton.None;
- buttonMap.DpadLeft = RawButton.None;
- buttonMap.DpadRight = RawButton.None;
- buttonMap.Up = RawButton.LThumbstickUp;
- buttonMap.Down = RawButton.LThumbstickDown;
- buttonMap.Left = RawButton.LThumbstickLeft;
- buttonMap.Right = RawButton.LThumbstickRight;
- }
-
- public override void ConfigureTouchMap()
- {
- touchMap.None = RawTouch.None;
- touchMap.One = RawTouch.A;
- touchMap.Two = RawTouch.B;
- touchMap.Three = RawTouch.X;
- touchMap.Four = RawTouch.Y;
- touchMap.PrimaryIndexTrigger = RawTouch.LIndexTrigger;
- touchMap.PrimaryThumbstick = RawTouch.LThumbstick;
- touchMap.PrimaryThumbRest = RawTouch.LThumbRest;
- touchMap.PrimaryTouchpad = RawTouch.None;
- touchMap.SecondaryIndexTrigger = RawTouch.RIndexTrigger;
- touchMap.SecondaryThumbstick = RawTouch.RThumbstick;
- touchMap.SecondaryThumbRest = RawTouch.RThumbRest;
- touchMap.SecondaryTouchpad = RawTouch.None;
- }
-
- public override void ConfigureNearTouchMap()
- {
- nearTouchMap.None = RawNearTouch.None;
- nearTouchMap.PrimaryIndexTrigger = RawNearTouch.LIndexTrigger;
- nearTouchMap.PrimaryThumbButtons = RawNearTouch.LThumbButtons;
- nearTouchMap.SecondaryIndexTrigger = RawNearTouch.RIndexTrigger;
- nearTouchMap.SecondaryThumbButtons = RawNearTouch.RThumbButtons;
- }
-
- public override void ConfigureAxis1DMap()
- {
- axis1DMap.None = RawAxis1D.None;
- axis1DMap.PrimaryIndexTrigger = RawAxis1D.LIndexTrigger;
- axis1DMap.PrimaryHandTrigger = RawAxis1D.LHandTrigger;
- axis1DMap.SecondaryIndexTrigger = RawAxis1D.RIndexTrigger;
- axis1DMap.SecondaryHandTrigger = RawAxis1D.RHandTrigger;
- }
-
- public override void ConfigureAxis2DMap()
- {
- axis2DMap.None = RawAxis2D.None;
- axis2DMap.PrimaryThumbstick = RawAxis2D.LThumbstick;
- axis2DMap.PrimaryTouchpad = RawAxis2D.None;
- axis2DMap.SecondaryThumbstick = RawAxis2D.RThumbstick;
- axis2DMap.SecondaryTouchpad = RawAxis2D.None;
- }
- }
-
- private class OVRControllerLTouch : OVRControllerBase
- {
- public OVRControllerLTouch()
- {
- controllerType = Controller.LTouch;
- }
-
- public override void ConfigureButtonMap()
- {
- buttonMap.None = RawButton.None;
- buttonMap.One = RawButton.X;
- buttonMap.Two = RawButton.Y;
- buttonMap.Three = RawButton.None;
- buttonMap.Four = RawButton.None;
- buttonMap.Start = RawButton.Start;
- buttonMap.Back = RawButton.None;
- buttonMap.PrimaryShoulder = RawButton.None;
- buttonMap.PrimaryIndexTrigger = RawButton.LIndexTrigger;
- buttonMap.PrimaryHandTrigger = RawButton.LHandTrigger;
- buttonMap.PrimaryThumbstick = RawButton.LThumbstick;
- buttonMap.PrimaryThumbstickUp = RawButton.LThumbstickUp;
- buttonMap.PrimaryThumbstickDown = RawButton.LThumbstickDown;
- buttonMap.PrimaryThumbstickLeft = RawButton.LThumbstickLeft;
- buttonMap.PrimaryThumbstickRight = RawButton.LThumbstickRight;
- buttonMap.PrimaryTouchpad = RawButton.None;
- buttonMap.SecondaryShoulder = RawButton.None;
- buttonMap.SecondaryIndexTrigger = RawButton.None;
- buttonMap.SecondaryHandTrigger = RawButton.None;
- buttonMap.SecondaryThumbstick = RawButton.None;
- buttonMap.SecondaryThumbstickUp = RawButton.None;
- buttonMap.SecondaryThumbstickDown = RawButton.None;
- buttonMap.SecondaryThumbstickLeft = RawButton.None;
- buttonMap.SecondaryThumbstickRight = RawButton.None;
- buttonMap.SecondaryTouchpad = RawButton.None;
- buttonMap.DpadUp = RawButton.None;
- buttonMap.DpadDown = RawButton.None;
- buttonMap.DpadLeft = RawButton.None;
- buttonMap.DpadRight = RawButton.None;
- buttonMap.Up = RawButton.LThumbstickUp;
- buttonMap.Down = RawButton.LThumbstickDown;
- buttonMap.Left = RawButton.LThumbstickLeft;
- buttonMap.Right = RawButton.LThumbstickRight;
- }
-
- public override void ConfigureTouchMap()
- {
- touchMap.None = RawTouch.None;
- touchMap.One = RawTouch.X;
- touchMap.Two = RawTouch.Y;
- touchMap.Three = RawTouch.None;
- touchMap.Four = RawTouch.None;
- touchMap.PrimaryIndexTrigger = RawTouch.LIndexTrigger;
- touchMap.PrimaryThumbstick = RawTouch.LThumbstick;
- touchMap.PrimaryThumbRest = RawTouch.LThumbRest;
- touchMap.PrimaryTouchpad = RawTouch.None;
- touchMap.SecondaryIndexTrigger = RawTouch.None;
- touchMap.SecondaryThumbstick = RawTouch.None;
- touchMap.SecondaryThumbRest = RawTouch.None;
- touchMap.SecondaryTouchpad = RawTouch.None;
- }
-
- public override void ConfigureNearTouchMap()
- {
- nearTouchMap.None = RawNearTouch.None;
- nearTouchMap.PrimaryIndexTrigger = RawNearTouch.LIndexTrigger;
- nearTouchMap.PrimaryThumbButtons = RawNearTouch.LThumbButtons;
- nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.SecondaryThumbButtons = RawNearTouch.None;
- }
-
- public override void ConfigureAxis1DMap()
- {
- axis1DMap.None = RawAxis1D.None;
- axis1DMap.PrimaryIndexTrigger = RawAxis1D.LIndexTrigger;
- axis1DMap.PrimaryHandTrigger = RawAxis1D.LHandTrigger;
- axis1DMap.SecondaryIndexTrigger = RawAxis1D.None;
- axis1DMap.SecondaryHandTrigger = RawAxis1D.None;
- }
-
- public override void ConfigureAxis2DMap()
- {
- axis2DMap.None = RawAxis2D.None;
- axis2DMap.PrimaryThumbstick = RawAxis2D.LThumbstick;
- axis2DMap.PrimaryTouchpad = RawAxis2D.None;
- axis2DMap.SecondaryThumbstick = RawAxis2D.None;
- axis2DMap.SecondaryTouchpad = RawAxis2D.None;
- }
- }
-
- private class OVRControllerRTouch : OVRControllerBase
- {
- public OVRControllerRTouch()
- {
- controllerType = Controller.RTouch;
- }
-
- public override void ConfigureButtonMap()
- {
- buttonMap.None = RawButton.None;
- buttonMap.One = RawButton.A;
- buttonMap.Two = RawButton.B;
- buttonMap.Three = RawButton.None;
- buttonMap.Four = RawButton.None;
- buttonMap.Start = RawButton.None;
- buttonMap.Back = RawButton.None;
- buttonMap.PrimaryShoulder = RawButton.None;
- buttonMap.PrimaryIndexTrigger = RawButton.RIndexTrigger;
- buttonMap.PrimaryHandTrigger = RawButton.RHandTrigger;
- buttonMap.PrimaryThumbstick = RawButton.RThumbstick;
- buttonMap.PrimaryThumbstickUp = RawButton.RThumbstickUp;
- buttonMap.PrimaryThumbstickDown = RawButton.RThumbstickDown;
- buttonMap.PrimaryThumbstickLeft = RawButton.RThumbstickLeft;
- buttonMap.PrimaryThumbstickRight = RawButton.RThumbstickRight;
- buttonMap.PrimaryTouchpad = RawButton.None;
- buttonMap.SecondaryShoulder = RawButton.None;
- buttonMap.SecondaryIndexTrigger = RawButton.None;
- buttonMap.SecondaryHandTrigger = RawButton.None;
- buttonMap.SecondaryThumbstick = RawButton.None;
- buttonMap.SecondaryThumbstickUp = RawButton.None;
- buttonMap.SecondaryThumbstickDown = RawButton.None;
- buttonMap.SecondaryThumbstickLeft = RawButton.None;
- buttonMap.SecondaryThumbstickRight = RawButton.None;
- buttonMap.SecondaryTouchpad = RawButton.None;
- buttonMap.DpadUp = RawButton.None;
- buttonMap.DpadDown = RawButton.None;
- buttonMap.DpadLeft = RawButton.None;
- buttonMap.DpadRight = RawButton.None;
- buttonMap.Up = RawButton.RThumbstickUp;
- buttonMap.Down = RawButton.RThumbstickDown;
- buttonMap.Left = RawButton.RThumbstickLeft;
- buttonMap.Right = RawButton.RThumbstickRight;
- }
-
- public override void ConfigureTouchMap()
- {
- touchMap.None = RawTouch.None;
- touchMap.One = RawTouch.A;
- touchMap.Two = RawTouch.B;
- touchMap.Three = RawTouch.None;
- touchMap.Four = RawTouch.None;
- touchMap.PrimaryIndexTrigger = RawTouch.RIndexTrigger;
- touchMap.PrimaryThumbstick = RawTouch.RThumbstick;
- touchMap.PrimaryThumbRest = RawTouch.RThumbRest;
- touchMap.PrimaryTouchpad = RawTouch.None;
- touchMap.SecondaryIndexTrigger = RawTouch.None;
- touchMap.SecondaryThumbstick = RawTouch.None;
- touchMap.SecondaryThumbRest = RawTouch.None;
- touchMap.SecondaryTouchpad = RawTouch.None;
- }
-
- public override void ConfigureNearTouchMap()
- {
- nearTouchMap.None = RawNearTouch.None;
- nearTouchMap.PrimaryIndexTrigger = RawNearTouch.RIndexTrigger;
- nearTouchMap.PrimaryThumbButtons = RawNearTouch.RThumbButtons;
- nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.SecondaryThumbButtons = RawNearTouch.None;
- }
-
- public override void ConfigureAxis1DMap()
- {
- axis1DMap.None = RawAxis1D.None;
- axis1DMap.PrimaryIndexTrigger = RawAxis1D.RIndexTrigger;
- axis1DMap.PrimaryHandTrigger = RawAxis1D.RHandTrigger;
- axis1DMap.SecondaryIndexTrigger = RawAxis1D.None;
- axis1DMap.SecondaryHandTrigger = RawAxis1D.None;
- }
-
- public override void ConfigureAxis2DMap()
- {
- axis2DMap.None = RawAxis2D.None;
- axis2DMap.PrimaryThumbstick = RawAxis2D.RThumbstick;
- axis2DMap.PrimaryTouchpad = RawAxis2D.None;
- axis2DMap.SecondaryThumbstick = RawAxis2D.None;
- axis2DMap.SecondaryTouchpad = RawAxis2D.None;
- }
- }
-
- private class OVRControllerRemote : OVRControllerBase
- {
- public OVRControllerRemote()
- {
- controllerType = Controller.Remote;
- }
-
- public override void ConfigureButtonMap()
- {
- buttonMap.None = RawButton.None;
- buttonMap.One = RawButton.Start;
- buttonMap.Two = RawButton.Back;
- buttonMap.Three = RawButton.None;
- buttonMap.Four = RawButton.None;
- buttonMap.Start = RawButton.Start;
- buttonMap.Back = RawButton.Back;
- buttonMap.PrimaryShoulder = RawButton.None;
- buttonMap.PrimaryIndexTrigger = RawButton.None;
- buttonMap.PrimaryHandTrigger = RawButton.None;
- buttonMap.PrimaryThumbstick = RawButton.None;
- buttonMap.PrimaryThumbstickUp = RawButton.None;
- buttonMap.PrimaryThumbstickDown = RawButton.None;
- buttonMap.PrimaryThumbstickLeft = RawButton.None;
- buttonMap.PrimaryThumbstickRight = RawButton.None;
- buttonMap.PrimaryTouchpad = RawButton.None;
- buttonMap.SecondaryShoulder = RawButton.None;
- buttonMap.SecondaryIndexTrigger = RawButton.None;
- buttonMap.SecondaryHandTrigger = RawButton.None;
- buttonMap.SecondaryThumbstick = RawButton.None;
- buttonMap.SecondaryThumbstickUp = RawButton.None;
- buttonMap.SecondaryThumbstickDown = RawButton.None;
- buttonMap.SecondaryThumbstickLeft = RawButton.None;
- buttonMap.SecondaryThumbstickRight = RawButton.None;
- buttonMap.SecondaryTouchpad = RawButton.None;
- buttonMap.DpadUp = RawButton.DpadUp;
- buttonMap.DpadDown = RawButton.DpadDown;
- buttonMap.DpadLeft = RawButton.DpadLeft;
- buttonMap.DpadRight = RawButton.DpadRight;
- buttonMap.Up = RawButton.DpadUp;
- buttonMap.Down = RawButton.DpadDown;
- buttonMap.Left = RawButton.DpadLeft;
- buttonMap.Right = RawButton.DpadRight;
- }
-
- public override void ConfigureTouchMap()
- {
- touchMap.None = RawTouch.None;
- touchMap.One = RawTouch.None;
- touchMap.Two = RawTouch.None;
- touchMap.Three = RawTouch.None;
- touchMap.Four = RawTouch.None;
- touchMap.PrimaryIndexTrigger = RawTouch.None;
- touchMap.PrimaryThumbstick = RawTouch.None;
- touchMap.PrimaryThumbRest = RawTouch.None;
- touchMap.PrimaryTouchpad = RawTouch.None;
- touchMap.SecondaryIndexTrigger = RawTouch.None;
- touchMap.SecondaryThumbstick = RawTouch.None;
- touchMap.SecondaryThumbRest = RawTouch.None;
- touchMap.SecondaryTouchpad = RawTouch.None;
- }
-
- public override void ConfigureNearTouchMap()
- {
- nearTouchMap.None = RawNearTouch.None;
- nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.PrimaryThumbButtons = RawNearTouch.None;
- nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.SecondaryThumbButtons = RawNearTouch.None;
- }
-
- public override void ConfigureAxis1DMap()
- {
- axis1DMap.None = RawAxis1D.None;
- axis1DMap.PrimaryIndexTrigger = RawAxis1D.None;
- axis1DMap.PrimaryHandTrigger = RawAxis1D.None;
- axis1DMap.SecondaryIndexTrigger = RawAxis1D.None;
- axis1DMap.SecondaryHandTrigger = RawAxis1D.None;
- }
-
- public override void ConfigureAxis2DMap()
- {
- axis2DMap.None = RawAxis2D.None;
- axis2DMap.PrimaryThumbstick = RawAxis2D.None;
- axis2DMap.PrimaryTouchpad = RawAxis2D.None;
- axis2DMap.SecondaryThumbstick = RawAxis2D.None;
- axis2DMap.SecondaryTouchpad = RawAxis2D.None;
- }
- }
-
- private class OVRControllerGamepadPC : OVRControllerBase
- {
- public OVRControllerGamepadPC()
- {
- controllerType = Controller.Gamepad;
- }
-
- public override void ConfigureButtonMap()
- {
- buttonMap.None = RawButton.None;
- buttonMap.One = RawButton.A;
- buttonMap.Two = RawButton.B;
- buttonMap.Three = RawButton.X;
- buttonMap.Four = RawButton.Y;
- buttonMap.Start = RawButton.Start;
- buttonMap.Back = RawButton.Back;
- buttonMap.PrimaryShoulder = RawButton.LShoulder;
- buttonMap.PrimaryIndexTrigger = RawButton.LIndexTrigger;
- buttonMap.PrimaryHandTrigger = RawButton.None;
- buttonMap.PrimaryThumbstick = RawButton.LThumbstick;
- buttonMap.PrimaryThumbstickUp = RawButton.LThumbstickUp;
- buttonMap.PrimaryThumbstickDown = RawButton.LThumbstickDown;
- buttonMap.PrimaryThumbstickLeft = RawButton.LThumbstickLeft;
- buttonMap.PrimaryThumbstickRight = RawButton.LThumbstickRight;
- buttonMap.PrimaryTouchpad = RawButton.None;
- buttonMap.SecondaryShoulder = RawButton.RShoulder;
- buttonMap.SecondaryIndexTrigger = RawButton.RIndexTrigger;
- buttonMap.SecondaryHandTrigger = RawButton.None;
- buttonMap.SecondaryThumbstick = RawButton.RThumbstick;
- buttonMap.SecondaryThumbstickUp = RawButton.RThumbstickUp;
- buttonMap.SecondaryThumbstickDown = RawButton.RThumbstickDown;
- buttonMap.SecondaryThumbstickLeft = RawButton.RThumbstickLeft;
- buttonMap.SecondaryThumbstickRight = RawButton.RThumbstickRight;
- buttonMap.SecondaryTouchpad = RawButton.None;
- buttonMap.DpadUp = RawButton.DpadUp;
- buttonMap.DpadDown = RawButton.DpadDown;
- buttonMap.DpadLeft = RawButton.DpadLeft;
- buttonMap.DpadRight = RawButton.DpadRight;
- buttonMap.Up = RawButton.LThumbstickUp;
- buttonMap.Down = RawButton.LThumbstickDown;
- buttonMap.Left = RawButton.LThumbstickLeft;
- buttonMap.Right = RawButton.LThumbstickRight;
- }
-
- public override void ConfigureTouchMap()
- {
- touchMap.None = RawTouch.None;
- touchMap.One = RawTouch.None;
- touchMap.Two = RawTouch.None;
- touchMap.Three = RawTouch.None;
- touchMap.Four = RawTouch.None;
- touchMap.PrimaryIndexTrigger = RawTouch.None;
- touchMap.PrimaryThumbstick = RawTouch.None;
- touchMap.PrimaryThumbRest = RawTouch.None;
- touchMap.PrimaryTouchpad = RawTouch.None;
- touchMap.SecondaryIndexTrigger = RawTouch.None;
- touchMap.SecondaryThumbstick = RawTouch.None;
- touchMap.SecondaryThumbRest = RawTouch.None;
- touchMap.SecondaryTouchpad = RawTouch.None;
- }
-
- public override void ConfigureNearTouchMap()
- {
- nearTouchMap.None = RawNearTouch.None;
- nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.PrimaryThumbButtons = RawNearTouch.None;
- nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.SecondaryThumbButtons = RawNearTouch.None;
- }
-
- public override void ConfigureAxis1DMap()
- {
- axis1DMap.None = RawAxis1D.None;
- axis1DMap.PrimaryIndexTrigger = RawAxis1D.LIndexTrigger;
- axis1DMap.PrimaryHandTrigger = RawAxis1D.None;
- axis1DMap.SecondaryIndexTrigger = RawAxis1D.RIndexTrigger;
- axis1DMap.SecondaryHandTrigger = RawAxis1D.None;
- }
-
- public override void ConfigureAxis2DMap()
- {
- axis2DMap.None = RawAxis2D.None;
- axis2DMap.PrimaryThumbstick = RawAxis2D.LThumbstick;
- axis2DMap.PrimaryTouchpad = RawAxis2D.None;
- axis2DMap.SecondaryThumbstick = RawAxis2D.RThumbstick;
- axis2DMap.SecondaryTouchpad = RawAxis2D.None;
- }
- }
-
- private class OVRControllerGamepadMac : OVRControllerBase
- {
- /// An axis on the gamepad.
- private enum AxisGPC
- {
- None = -1,
- LeftXAxis = 0,
- LeftYAxis,
- RightXAxis,
- RightYAxis,
- LeftTrigger,
- RightTrigger,
- DPad_X_Axis,
- DPad_Y_Axis,
- Max,
- };
-
- /// A button on the gamepad.
- public enum ButtonGPC
- {
- None = -1,
- A = 0,
- B,
- X,
- Y,
- Up,
- Down,
- Left,
- Right,
- Start,
- Back,
- LStick,
- RStick,
- LeftShoulder,
- RightShoulder,
- Max
- };
-
- private bool initialized = false;
-
- public OVRControllerGamepadMac()
- {
- controllerType = Controller.Gamepad;
-
- initialized = OVR_GamepadController_Initialize();
- }
-
- ~OVRControllerGamepadMac()
- {
- if (!initialized)
- return;
-
- OVR_GamepadController_Destroy();
- }
-
- public override Controller Update()
- {
- if (!initialized)
- {
- return Controller.None;
- }
-
- OVRPlugin.ControllerState2 state = new OVRPlugin.ControllerState2();
-
- bool result = OVR_GamepadController_Update();
-
- if (result)
- state.ConnectedControllers = (uint)Controller.Gamepad;
-
- if (OVR_GamepadController_GetButton((int)ButtonGPC.A))
- state.Buttons |= (uint)RawButton.A;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.B))
- state.Buttons |= (uint)RawButton.B;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.X))
- state.Buttons |= (uint)RawButton.X;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.Y))
- state.Buttons |= (uint)RawButton.Y;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.Up))
- state.Buttons |= (uint)RawButton.DpadUp;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.Down))
- state.Buttons |= (uint)RawButton.DpadDown;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.Left))
- state.Buttons |= (uint)RawButton.DpadLeft;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.Right))
- state.Buttons |= (uint)RawButton.DpadRight;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.Start))
- state.Buttons |= (uint)RawButton.Start;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.Back))
- state.Buttons |= (uint)RawButton.Back;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.LStick))
- state.Buttons |= (uint)RawButton.LThumbstick;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.RStick))
- state.Buttons |= (uint)RawButton.RThumbstick;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.LeftShoulder))
- state.Buttons |= (uint)RawButton.LShoulder;
- if (OVR_GamepadController_GetButton((int)ButtonGPC.RightShoulder))
- state.Buttons |= (uint)RawButton.RShoulder;
-
- state.LThumbstick.x = OVR_GamepadController_GetAxis((int)AxisGPC.LeftXAxis);
- state.LThumbstick.y = OVR_GamepadController_GetAxis((int)AxisGPC.LeftYAxis);
- state.RThumbstick.x = OVR_GamepadController_GetAxis((int)AxisGPC.RightXAxis);
- state.RThumbstick.y = OVR_GamepadController_GetAxis((int)AxisGPC.RightYAxis);
- state.LIndexTrigger = OVR_GamepadController_GetAxis((int)AxisGPC.LeftTrigger);
- state.RIndexTrigger = OVR_GamepadController_GetAxis((int)AxisGPC.RightTrigger);
-
- if (state.LIndexTrigger >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LIndexTrigger;
- if (state.LHandTrigger >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LHandTrigger;
- if (state.LThumbstick.y >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LThumbstickUp;
- if (state.LThumbstick.y <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LThumbstickDown;
- if (state.LThumbstick.x <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LThumbstickLeft;
- if (state.LThumbstick.x >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LThumbstickRight;
-
- if (state.RIndexTrigger >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RIndexTrigger;
- if (state.RHandTrigger >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RHandTrigger;
- if (state.RThumbstick.y >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RThumbstickUp;
- if (state.RThumbstick.y <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RThumbstickDown;
- if (state.RThumbstick.x <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RThumbstickLeft;
- if (state.RThumbstick.x >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RThumbstickRight;
-
- previousState = currentState;
- currentState = state;
-
- return ((Controller)currentState.ConnectedControllers & controllerType);
- }
-
- public override void ConfigureButtonMap()
- {
- buttonMap.None = RawButton.None;
- buttonMap.One = RawButton.A;
- buttonMap.Two = RawButton.B;
- buttonMap.Three = RawButton.X;
- buttonMap.Four = RawButton.Y;
- buttonMap.Start = RawButton.Start;
- buttonMap.Back = RawButton.Back;
- buttonMap.PrimaryShoulder = RawButton.LShoulder;
- buttonMap.PrimaryIndexTrigger = RawButton.LIndexTrigger;
- buttonMap.PrimaryHandTrigger = RawButton.None;
- buttonMap.PrimaryThumbstick = RawButton.LThumbstick;
- buttonMap.PrimaryThumbstickUp = RawButton.LThumbstickUp;
- buttonMap.PrimaryThumbstickDown = RawButton.LThumbstickDown;
- buttonMap.PrimaryThumbstickLeft = RawButton.LThumbstickLeft;
- buttonMap.PrimaryThumbstickRight = RawButton.LThumbstickRight;
- buttonMap.PrimaryTouchpad = RawButton.None;
- buttonMap.SecondaryShoulder = RawButton.RShoulder;
- buttonMap.SecondaryIndexTrigger = RawButton.RIndexTrigger;
- buttonMap.SecondaryHandTrigger = RawButton.None;
- buttonMap.SecondaryThumbstick = RawButton.RThumbstick;
- buttonMap.SecondaryThumbstickUp = RawButton.RThumbstickUp;
- buttonMap.SecondaryThumbstickDown = RawButton.RThumbstickDown;
- buttonMap.SecondaryThumbstickLeft = RawButton.RThumbstickLeft;
- buttonMap.SecondaryThumbstickRight = RawButton.RThumbstickRight;
- buttonMap.SecondaryTouchpad = RawButton.None;
- buttonMap.DpadUp = RawButton.DpadUp;
- buttonMap.DpadDown = RawButton.DpadDown;
- buttonMap.DpadLeft = RawButton.DpadLeft;
- buttonMap.DpadRight = RawButton.DpadRight;
- buttonMap.Up = RawButton.LThumbstickUp;
- buttonMap.Down = RawButton.LThumbstickDown;
- buttonMap.Left = RawButton.LThumbstickLeft;
- buttonMap.Right = RawButton.LThumbstickRight;
- }
-
- public override void ConfigureTouchMap()
- {
- touchMap.None = RawTouch.None;
- touchMap.One = RawTouch.None;
- touchMap.Two = RawTouch.None;
- touchMap.Three = RawTouch.None;
- touchMap.Four = RawTouch.None;
- touchMap.PrimaryIndexTrigger = RawTouch.None;
- touchMap.PrimaryThumbstick = RawTouch.None;
- touchMap.PrimaryThumbRest = RawTouch.None;
- touchMap.PrimaryTouchpad = RawTouch.None;
- touchMap.SecondaryIndexTrigger = RawTouch.None;
- touchMap.SecondaryThumbstick = RawTouch.None;
- touchMap.SecondaryThumbRest = RawTouch.None;
- touchMap.SecondaryTouchpad = RawTouch.None;
- }
-
- public override void ConfigureNearTouchMap()
- {
- nearTouchMap.None = RawNearTouch.None;
- nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.PrimaryThumbButtons = RawNearTouch.None;
- nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.SecondaryThumbButtons = RawNearTouch.None;
- }
-
- public override void ConfigureAxis1DMap()
- {
- axis1DMap.None = RawAxis1D.None;
- axis1DMap.PrimaryIndexTrigger = RawAxis1D.LIndexTrigger;
- axis1DMap.PrimaryHandTrigger = RawAxis1D.None;
- axis1DMap.SecondaryIndexTrigger = RawAxis1D.RIndexTrigger;
- axis1DMap.SecondaryHandTrigger = RawAxis1D.None;
- }
-
- public override void ConfigureAxis2DMap()
- {
- axis2DMap.None = RawAxis2D.None;
- axis2DMap.PrimaryThumbstick = RawAxis2D.LThumbstick;
- axis2DMap.PrimaryTouchpad = RawAxis2D.None;
- axis2DMap.SecondaryThumbstick = RawAxis2D.RThumbstick;
- axis2DMap.SecondaryTouchpad = RawAxis2D.None;
- }
-
- public override void SetControllerVibration(float frequency, float amplitude)
- {
- int gpcNode = 0;
- float gpcFrequency = frequency * 200.0f; //Map frequency from 0-1 CAPI range to 0-200 GPC range
- float gpcStrength = amplitude;
-
- OVR_GamepadController_SetVibration(gpcNode, gpcStrength, gpcFrequency);
- }
-
- private const string DllName = "OVRGamepad";
-
- [DllImport(DllName, CallingConvention = CallingConvention.Cdecl)]
- private static extern bool OVR_GamepadController_Initialize();
- [DllImport(DllName, CallingConvention = CallingConvention.Cdecl)]
- private static extern bool OVR_GamepadController_Destroy();
- [DllImport(DllName, CallingConvention = CallingConvention.Cdecl)]
- private static extern bool OVR_GamepadController_Update();
- [DllImport(DllName, CallingConvention = CallingConvention.Cdecl)]
- private static extern float OVR_GamepadController_GetAxis(int axis);
- [DllImport(DllName, CallingConvention = CallingConvention.Cdecl)]
- private static extern bool OVR_GamepadController_GetButton(int button);
- [DllImport(DllName, CallingConvention = CallingConvention.Cdecl)]
- private static extern bool OVR_GamepadController_SetVibration(int node, float strength, float frequency);
- }
-
- private class OVRControllerGamepadAndroid : OVRControllerBase
- {
- private static class AndroidButtonNames
- {
- public static readonly KeyCode A = KeyCode.JoystickButton0;
- public static readonly KeyCode B = KeyCode.JoystickButton1;
- public static readonly KeyCode X = KeyCode.JoystickButton2;
- public static readonly KeyCode Y = KeyCode.JoystickButton3;
- public static readonly KeyCode Start = KeyCode.JoystickButton10;
- public static readonly KeyCode Back = KeyCode.JoystickButton11;
- public static readonly KeyCode LThumbstick = KeyCode.JoystickButton8;
- public static readonly KeyCode RThumbstick = KeyCode.JoystickButton9;
- public static readonly KeyCode LShoulder = KeyCode.JoystickButton4;
- public static readonly KeyCode RShoulder = KeyCode.JoystickButton5;
- }
-
- private static class AndroidAxisNames
- {
- public static readonly string LThumbstickX = "Oculus_GearVR_LThumbstickX";
- public static readonly string LThumbstickY = "Oculus_GearVR_LThumbstickY";
- public static readonly string RThumbstickX = "Oculus_GearVR_RThumbstickX";
- public static readonly string RThumbstickY = "Oculus_GearVR_RThumbstickY";
- public static readonly string LIndexTrigger = "Oculus_GearVR_LIndexTrigger";
- public static readonly string RIndexTrigger = "Oculus_GearVR_RIndexTrigger";
- public static readonly string DpadX = "Oculus_GearVR_DpadX";
- public static readonly string DpadY = "Oculus_GearVR_DpadY";
- }
-
- private bool joystickDetected = false;
- private float joystickCheckInterval = 1.0f;
- private float joystickCheckTime = 0.0f;
-
- public OVRControllerGamepadAndroid()
- {
- controllerType = Controller.Gamepad;
- }
-
- private bool ShouldUpdate()
- {
- // Use Unity's joystick detection as a quick way to determine joystick availability.
- if ((Time.realtimeSinceStartup - joystickCheckTime) > joystickCheckInterval)
- {
- joystickCheckTime = Time.realtimeSinceStartup;
- joystickDetected = false;
- var joystickNames = UnityEngine.Input.GetJoystickNames();
-
- for (int i = 0; i < joystickNames.Length; i++)
- {
- if (joystickNames[i] != String.Empty)
- {
- joystickDetected = true;
- break;
- }
- }
- }
-
- return joystickDetected;
- }
-
- public override Controller Update()
- {
- if (!ShouldUpdate())
- {
- return Controller.None;
- }
-
- OVRPlugin.ControllerState2 state = new OVRPlugin.ControllerState2();
-
- state.ConnectedControllers = (uint)Controller.Gamepad;
-
- if (Input.GetKey(AndroidButtonNames.A))
- state.Buttons |= (uint)RawButton.A;
- if (Input.GetKey(AndroidButtonNames.B))
- state.Buttons |= (uint)RawButton.B;
- if (Input.GetKey(AndroidButtonNames.X))
- state.Buttons |= (uint)RawButton.X;
- if (Input.GetKey(AndroidButtonNames.Y))
- state.Buttons |= (uint)RawButton.Y;
- if (Input.GetKey(AndroidButtonNames.Start))
- state.Buttons |= (uint)RawButton.Start;
- if (Input.GetKey(AndroidButtonNames.Back) || Input.GetKey(KeyCode.Escape))
- state.Buttons |= (uint)RawButton.Back;
- if (Input.GetKey(AndroidButtonNames.LThumbstick))
- state.Buttons |= (uint)RawButton.LThumbstick;
- if (Input.GetKey(AndroidButtonNames.RThumbstick))
- state.Buttons |= (uint)RawButton.RThumbstick;
- if (Input.GetKey(AndroidButtonNames.LShoulder))
- state.Buttons |= (uint)RawButton.LShoulder;
- if (Input.GetKey(AndroidButtonNames.RShoulder))
- state.Buttons |= (uint)RawButton.RShoulder;
-
- state.LThumbstick.x = Input.GetAxisRaw(AndroidAxisNames.LThumbstickX);
- state.LThumbstick.y = Input.GetAxisRaw(AndroidAxisNames.LThumbstickY);
- state.RThumbstick.x = Input.GetAxisRaw(AndroidAxisNames.RThumbstickX);
- state.RThumbstick.y = Input.GetAxisRaw(AndroidAxisNames.RThumbstickY);
- state.LIndexTrigger = Input.GetAxisRaw(AndroidAxisNames.LIndexTrigger);
- state.RIndexTrigger = Input.GetAxisRaw(AndroidAxisNames.RIndexTrigger);
-
- if (state.LIndexTrigger >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LIndexTrigger;
- if (state.LHandTrigger >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LHandTrigger;
- if (state.LThumbstick.y >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LThumbstickUp;
- if (state.LThumbstick.y <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LThumbstickDown;
- if (state.LThumbstick.x <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LThumbstickLeft;
- if (state.LThumbstick.x >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.LThumbstickRight;
-
- if (state.RIndexTrigger >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RIndexTrigger;
- if (state.RHandTrigger >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RHandTrigger;
- if (state.RThumbstick.y >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RThumbstickUp;
- if (state.RThumbstick.y <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RThumbstickDown;
- if (state.RThumbstick.x <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RThumbstickLeft;
- if (state.RThumbstick.x >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.RThumbstickRight;
-
- float dpadX = Input.GetAxisRaw(AndroidAxisNames.DpadX);
- float dpadY = Input.GetAxisRaw(AndroidAxisNames.DpadY);
-
- if (dpadX <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.DpadLeft;
- if (dpadX >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.DpadRight;
- if (dpadY <= -AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.DpadDown;
- if (dpadY >= AXIS_AS_BUTTON_THRESHOLD)
- state.Buttons |= (uint)RawButton.DpadUp;
-
- previousState = currentState;
- currentState = state;
-
- return ((Controller)currentState.ConnectedControllers & controllerType);
- }
-
- public override void ConfigureButtonMap()
- {
- buttonMap.None = RawButton.None;
- buttonMap.One = RawButton.A;
- buttonMap.Two = RawButton.B;
- buttonMap.Three = RawButton.X;
- buttonMap.Four = RawButton.Y;
- buttonMap.Start = RawButton.Start;
- buttonMap.Back = RawButton.Back;
- buttonMap.PrimaryShoulder = RawButton.LShoulder;
- buttonMap.PrimaryIndexTrigger = RawButton.LIndexTrigger;
- buttonMap.PrimaryHandTrigger = RawButton.None;
- buttonMap.PrimaryThumbstick = RawButton.LThumbstick;
- buttonMap.PrimaryThumbstickUp = RawButton.LThumbstickUp;
- buttonMap.PrimaryThumbstickDown = RawButton.LThumbstickDown;
- buttonMap.PrimaryThumbstickLeft = RawButton.LThumbstickLeft;
- buttonMap.PrimaryThumbstickRight = RawButton.LThumbstickRight;
- buttonMap.PrimaryTouchpad = RawButton.None;
- buttonMap.SecondaryShoulder = RawButton.RShoulder;
- buttonMap.SecondaryIndexTrigger = RawButton.RIndexTrigger;
- buttonMap.SecondaryHandTrigger = RawButton.None;
- buttonMap.SecondaryThumbstick = RawButton.RThumbstick;
- buttonMap.SecondaryThumbstickUp = RawButton.RThumbstickUp;
- buttonMap.SecondaryThumbstickDown = RawButton.RThumbstickDown;
- buttonMap.SecondaryThumbstickLeft = RawButton.RThumbstickLeft;
- buttonMap.SecondaryThumbstickRight = RawButton.RThumbstickRight;
- buttonMap.SecondaryTouchpad = RawButton.None;
- buttonMap.DpadUp = RawButton.DpadUp;
- buttonMap.DpadDown = RawButton.DpadDown;
- buttonMap.DpadLeft = RawButton.DpadLeft;
- buttonMap.DpadRight = RawButton.DpadRight;
- buttonMap.Up = RawButton.LThumbstickUp;
- buttonMap.Down = RawButton.LThumbstickDown;
- buttonMap.Left = RawButton.LThumbstickLeft;
- buttonMap.Right = RawButton.LThumbstickRight;
- }
-
- public override void ConfigureTouchMap()
- {
- touchMap.None = RawTouch.None;
- touchMap.One = RawTouch.None;
- touchMap.Two = RawTouch.None;
- touchMap.Three = RawTouch.None;
- touchMap.Four = RawTouch.None;
- touchMap.PrimaryIndexTrigger = RawTouch.None;
- touchMap.PrimaryThumbstick = RawTouch.None;
- touchMap.PrimaryThumbRest = RawTouch.None;
- touchMap.PrimaryTouchpad = RawTouch.None;
- touchMap.SecondaryIndexTrigger = RawTouch.None;
- touchMap.SecondaryThumbstick = RawTouch.None;
- touchMap.SecondaryThumbRest = RawTouch.None;
- touchMap.SecondaryTouchpad = RawTouch.None;
- }
-
- public override void ConfigureNearTouchMap()
- {
- nearTouchMap.None = RawNearTouch.None;
- nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.PrimaryThumbButtons = RawNearTouch.None;
- nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.SecondaryThumbButtons = RawNearTouch.None;
- }
-
- public override void ConfigureAxis1DMap()
- {
- axis1DMap.None = RawAxis1D.None;
- axis1DMap.PrimaryIndexTrigger = RawAxis1D.LIndexTrigger;
- axis1DMap.PrimaryHandTrigger = RawAxis1D.None;
- axis1DMap.SecondaryIndexTrigger = RawAxis1D.RIndexTrigger;
- axis1DMap.SecondaryHandTrigger = RawAxis1D.None;
- }
-
- public override void ConfigureAxis2DMap()
- {
- axis2DMap.None = RawAxis2D.None;
- axis2DMap.PrimaryThumbstick = RawAxis2D.LThumbstick;
- axis2DMap.PrimaryTouchpad = RawAxis2D.None;
- axis2DMap.SecondaryThumbstick = RawAxis2D.RThumbstick;
- axis2DMap.SecondaryTouchpad = RawAxis2D.None;
- }
-
- public override void SetControllerVibration(float frequency, float amplitude)
- {
-
- }
- }
-
- private class OVRControllerTouchpad : OVRControllerBase
- {
- private OVRPlugin.Vector2f moveAmount;
- private float maxTapMagnitude = 0.1f;
- private float minMoveMagnitude = 0.15f;
-
- public OVRControllerTouchpad()
- {
- controllerType = Controller.Touchpad;
- }
-
- public override Controller Update()
- {
- Controller res = base.Update();
-
- if (GetDown(RawTouch.LTouchpad, OVRInput.Controller.Touchpad))
- {
- moveAmount = currentState.LTouchpad;
- }
-
- if (GetUp(RawTouch.LTouchpad, OVRInput.Controller.Touchpad))
- {
- moveAmount.x = previousState.LTouchpad.x - moveAmount.x;
- moveAmount.y = previousState.LTouchpad.y - moveAmount.y;
-
- Vector2 move = new Vector2(moveAmount.x, moveAmount.y);
- float moveMag = move.magnitude;
-
- if (moveMag < maxTapMagnitude)
- {
- // Emit Touchpad Tap
- currentState.Buttons |= (uint)RawButton.Start;
- currentState.Buttons |= (uint)RawButton.LTouchpad;
- }
- else if (moveMag >= minMoveMagnitude)
- {
- move.Normalize();
-
- // Left/Right
- if (Mathf.Abs(move.x) > Mathf.Abs(move.y))
- {
- if (move.x < 0.0f)
- {
- currentState.Buttons |= (uint)RawButton.DpadLeft;
- }
- else
- {
- currentState.Buttons |= (uint)RawButton.DpadRight;
- }
- }
- // Up/Down
- else
- {
- if (move.y < 0.0f)
- {
- currentState.Buttons |= (uint)RawButton.DpadDown;
- }
- else
- {
- currentState.Buttons |= (uint)RawButton.DpadUp;
- }
- }
- }
- }
-
- return res;
- }
-
- public override void ConfigureButtonMap()
- {
- buttonMap.None = RawButton.None;
- buttonMap.One = RawButton.Start;
- buttonMap.Two = RawButton.Back;
- buttonMap.Three = RawButton.None;
- buttonMap.Four = RawButton.None;
- buttonMap.Start = RawButton.Start;
- buttonMap.Back = RawButton.Back;
- buttonMap.PrimaryShoulder = RawButton.None;
- buttonMap.PrimaryIndexTrigger = RawButton.None;
- buttonMap.PrimaryHandTrigger = RawButton.None;
- buttonMap.PrimaryThumbstick = RawButton.None;
- buttonMap.PrimaryThumbstickUp = RawButton.None;
- buttonMap.PrimaryThumbstickDown = RawButton.None;
- buttonMap.PrimaryThumbstickLeft = RawButton.None;
- buttonMap.PrimaryThumbstickRight = RawButton.None;
- buttonMap.PrimaryTouchpad = RawButton.LTouchpad;
- buttonMap.SecondaryShoulder = RawButton.None;
- buttonMap.SecondaryIndexTrigger = RawButton.None;
- buttonMap.SecondaryHandTrigger = RawButton.None;
- buttonMap.SecondaryThumbstick = RawButton.None;
- buttonMap.SecondaryThumbstickUp = RawButton.None;
- buttonMap.SecondaryThumbstickDown = RawButton.None;
- buttonMap.SecondaryThumbstickLeft = RawButton.None;
- buttonMap.SecondaryThumbstickRight = RawButton.None;
- buttonMap.SecondaryTouchpad = RawButton.None;
- buttonMap.DpadUp = RawButton.DpadUp;
- buttonMap.DpadDown = RawButton.DpadDown;
- buttonMap.DpadLeft = RawButton.DpadLeft;
- buttonMap.DpadRight = RawButton.DpadRight;
- buttonMap.Up = RawButton.DpadUp;
- buttonMap.Down = RawButton.DpadDown;
- buttonMap.Left = RawButton.DpadLeft;
- buttonMap.Right = RawButton.DpadRight;
- }
-
- public override void ConfigureTouchMap()
- {
- touchMap.None = RawTouch.None;
- touchMap.One = RawTouch.None;
- touchMap.Two = RawTouch.None;
- touchMap.Three = RawTouch.None;
- touchMap.Four = RawTouch.None;
- touchMap.PrimaryIndexTrigger = RawTouch.None;
- touchMap.PrimaryThumbstick = RawTouch.None;
- touchMap.PrimaryThumbRest = RawTouch.None;
- touchMap.PrimaryTouchpad = RawTouch.LTouchpad;
- touchMap.SecondaryIndexTrigger = RawTouch.None;
- touchMap.SecondaryThumbstick = RawTouch.None;
- touchMap.SecondaryThumbRest = RawTouch.None;
- touchMap.SecondaryTouchpad = RawTouch.None;
- }
-
- public override void ConfigureNearTouchMap()
- {
- nearTouchMap.None = RawNearTouch.None;
- nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.PrimaryThumbButtons = RawNearTouch.None;
- nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.SecondaryThumbButtons = RawNearTouch.None;
- }
-
- public override void ConfigureAxis1DMap()
- {
- axis1DMap.None = RawAxis1D.None;
- axis1DMap.PrimaryIndexTrigger = RawAxis1D.None;
- axis1DMap.PrimaryHandTrigger = RawAxis1D.None;
- axis1DMap.SecondaryIndexTrigger = RawAxis1D.None;
- axis1DMap.SecondaryHandTrigger = RawAxis1D.None;
- }
-
- public override void ConfigureAxis2DMap()
- {
- axis2DMap.None = RawAxis2D.None;
- axis2DMap.PrimaryThumbstick = RawAxis2D.None;
- axis2DMap.PrimaryTouchpad = RawAxis2D.LTouchpad;
- axis2DMap.SecondaryThumbstick = RawAxis2D.None;
- axis2DMap.SecondaryTouchpad = RawAxis2D.None;
- }
- }
-
- private class OVRControllerLTrackedRemote : OVRControllerBase
- {
- private bool emitSwipe;
- private OVRPlugin.Vector2f moveAmount;
- private float minMoveMagnitude = 0.3f;
-
- public OVRControllerLTrackedRemote()
- {
- controllerType = Controller.LTrackedRemote;
- }
-
- public override void ConfigureButtonMap()
- {
- buttonMap.None = RawButton.None;
- buttonMap.One = RawButton.LTouchpad;
- buttonMap.Two = RawButton.Back;
- buttonMap.Three = RawButton.None;
- buttonMap.Four = RawButton.None;
- buttonMap.Start = RawButton.Start;
- buttonMap.Back = RawButton.Back;
- buttonMap.PrimaryShoulder = RawButton.None;
- buttonMap.PrimaryIndexTrigger = RawButton.LIndexTrigger;
- buttonMap.PrimaryHandTrigger = RawButton.None;
- buttonMap.PrimaryThumbstick = RawButton.None;
- buttonMap.PrimaryThumbstickUp = RawButton.None;
- buttonMap.PrimaryThumbstickDown = RawButton.None;
- buttonMap.PrimaryThumbstickLeft = RawButton.None;
- buttonMap.PrimaryThumbstickRight = RawButton.None;
- buttonMap.PrimaryTouchpad = RawButton.LTouchpad;
- buttonMap.SecondaryShoulder = RawButton.None;
- buttonMap.SecondaryIndexTrigger = RawButton.None;
- buttonMap.SecondaryHandTrigger = RawButton.None;
- buttonMap.SecondaryThumbstick = RawButton.None;
- buttonMap.SecondaryThumbstickUp = RawButton.None;
- buttonMap.SecondaryThumbstickDown = RawButton.None;
- buttonMap.SecondaryThumbstickLeft = RawButton.None;
- buttonMap.SecondaryThumbstickRight = RawButton.None;
- buttonMap.SecondaryTouchpad = RawButton.None;
- buttonMap.DpadUp = RawButton.DpadUp;
- buttonMap.DpadDown = RawButton.DpadDown;
- buttonMap.DpadLeft = RawButton.DpadLeft;
- buttonMap.DpadRight = RawButton.DpadRight;
- buttonMap.Up = RawButton.DpadUp;
- buttonMap.Down = RawButton.DpadDown;
- buttonMap.Left = RawButton.DpadLeft;
- buttonMap.Right = RawButton.DpadRight;
- }
-
- public override void ConfigureTouchMap()
- {
- touchMap.None = RawTouch.None;
- touchMap.One = RawTouch.None;
- touchMap.Two = RawTouch.None;
- touchMap.Three = RawTouch.None;
- touchMap.Four = RawTouch.None;
- touchMap.PrimaryIndexTrigger = RawTouch.None;
- touchMap.PrimaryThumbstick = RawTouch.None;
- touchMap.PrimaryThumbRest = RawTouch.None;
- touchMap.PrimaryTouchpad = RawTouch.LTouchpad;
- touchMap.SecondaryIndexTrigger = RawTouch.None;
- touchMap.SecondaryThumbstick = RawTouch.None;
- touchMap.SecondaryThumbRest = RawTouch.None;
- touchMap.SecondaryTouchpad = RawTouch.None;
- }
-
- public override void ConfigureNearTouchMap()
- {
- nearTouchMap.None = RawNearTouch.None;
- nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.PrimaryThumbButtons = RawNearTouch.None;
- nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.SecondaryThumbButtons = RawNearTouch.None;
- }
-
- public override void ConfigureAxis1DMap()
- {
- axis1DMap.None = RawAxis1D.None;
- axis1DMap.PrimaryIndexTrigger = RawAxis1D.None;
- axis1DMap.PrimaryHandTrigger = RawAxis1D.None;
- axis1DMap.SecondaryIndexTrigger = RawAxis1D.None;
- axis1DMap.SecondaryHandTrigger = RawAxis1D.None;
- }
-
- public override void ConfigureAxis2DMap()
- {
- axis2DMap.None = RawAxis2D.None;
- axis2DMap.PrimaryThumbstick = RawAxis2D.None;
- axis2DMap.PrimaryTouchpad = RawAxis2D.LTouchpad;
- axis2DMap.SecondaryThumbstick = RawAxis2D.None;
- axis2DMap.SecondaryTouchpad = RawAxis2D.None;
- }
-
- public override Controller Update()
- {
- Controller res = base.Update();
-
- if (GetDown(RawTouch.LTouchpad, OVRInput.Controller.LTrackedRemote))
- {
- emitSwipe = true;
- moveAmount = currentState.LTouchpad;
- }
-
- if (GetDown(RawButton.LTouchpad, OVRInput.Controller.LTrackedRemote))
- {
- emitSwipe = false;
- }
-
- if (GetUp(RawTouch.LTouchpad, OVRInput.Controller.LTrackedRemote) && emitSwipe)
- {
- emitSwipe = false;
-
- moveAmount.x = previousState.LTouchpad.x - moveAmount.x;
- moveAmount.y = previousState.LTouchpad.y - moveAmount.y;
-
- Vector2 move = new Vector2(moveAmount.x, moveAmount.y);
-
- if (move.magnitude >= minMoveMagnitude)
- {
- move.Normalize();
-
- // Left/Right
- if (Mathf.Abs(move.x) > Mathf.Abs(move.y))
- {
- if (move.x < 0.0f)
- {
- currentState.Buttons |= (uint)RawButton.DpadLeft;
- }
- else
- {
- currentState.Buttons |= (uint)RawButton.DpadRight;
- }
- }
- // Up/Down
- else
- {
- if (move.y < 0.0f)
- {
- currentState.Buttons |= (uint)RawButton.DpadDown;
- }
- else
- {
- currentState.Buttons |= (uint)RawButton.DpadUp;
- }
- }
- }
- }
-
- return res;
- }
- }
-
- private class OVRControllerRTrackedRemote : OVRControllerBase
- {
- private bool emitSwipe;
- private OVRPlugin.Vector2f moveAmount;
- private float minMoveMagnitude = 0.3f;
-
- public OVRControllerRTrackedRemote()
- {
- controllerType = Controller.RTrackedRemote;
- }
-
- public override void ConfigureButtonMap()
- {
- buttonMap.None = RawButton.None;
- buttonMap.One = RawButton.RTouchpad;
- buttonMap.Two = RawButton.Back;
- buttonMap.Three = RawButton.None;
- buttonMap.Four = RawButton.None;
- buttonMap.Start = RawButton.Start;
- buttonMap.Back = RawButton.Back;
- buttonMap.PrimaryShoulder = RawButton.None;
- buttonMap.PrimaryIndexTrigger = RawButton.RIndexTrigger;
- buttonMap.PrimaryHandTrigger = RawButton.None;
- buttonMap.PrimaryThumbstick = RawButton.None;
- buttonMap.PrimaryThumbstickUp = RawButton.None;
- buttonMap.PrimaryThumbstickDown = RawButton.None;
- buttonMap.PrimaryThumbstickLeft = RawButton.None;
- buttonMap.PrimaryThumbstickRight = RawButton.None;
- buttonMap.PrimaryTouchpad = RawButton.RTouchpad;
- buttonMap.SecondaryShoulder = RawButton.None;
- buttonMap.SecondaryIndexTrigger = RawButton.None;
- buttonMap.SecondaryHandTrigger = RawButton.None;
- buttonMap.SecondaryThumbstick = RawButton.None;
- buttonMap.SecondaryThumbstickUp = RawButton.None;
- buttonMap.SecondaryThumbstickDown = RawButton.None;
- buttonMap.SecondaryThumbstickLeft = RawButton.None;
- buttonMap.SecondaryThumbstickRight = RawButton.None;
- buttonMap.SecondaryTouchpad = RawButton.None;
- buttonMap.DpadUp = RawButton.DpadUp;
- buttonMap.DpadDown = RawButton.DpadDown;
- buttonMap.DpadLeft = RawButton.DpadLeft;
- buttonMap.DpadRight = RawButton.DpadRight;
- buttonMap.Up = RawButton.DpadUp;
- buttonMap.Down = RawButton.DpadDown;
- buttonMap.Left = RawButton.DpadLeft;
- buttonMap.Right = RawButton.DpadRight;
- }
-
- public override void ConfigureTouchMap()
- {
- touchMap.None = RawTouch.None;
- touchMap.One = RawTouch.None;
- touchMap.Two = RawTouch.None;
- touchMap.Three = RawTouch.None;
- touchMap.Four = RawTouch.None;
- touchMap.PrimaryIndexTrigger = RawTouch.None;
- touchMap.PrimaryThumbstick = RawTouch.None;
- touchMap.PrimaryThumbRest = RawTouch.None;
- touchMap.PrimaryTouchpad = RawTouch.RTouchpad;
- touchMap.SecondaryIndexTrigger = RawTouch.None;
- touchMap.SecondaryThumbstick = RawTouch.None;
- touchMap.SecondaryThumbRest = RawTouch.None;
- touchMap.SecondaryTouchpad = RawTouch.None;
- }
-
- public override void ConfigureNearTouchMap()
- {
- nearTouchMap.None = RawNearTouch.None;
- nearTouchMap.PrimaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.PrimaryThumbButtons = RawNearTouch.None;
- nearTouchMap.SecondaryIndexTrigger = RawNearTouch.None;
- nearTouchMap.SecondaryThumbButtons = RawNearTouch.None;
- }
-
- public override void ConfigureAxis1DMap()
- {
- axis1DMap.None = RawAxis1D.None;
- axis1DMap.PrimaryIndexTrigger = RawAxis1D.None;
- axis1DMap.PrimaryHandTrigger = RawAxis1D.None;
- axis1DMap.SecondaryIndexTrigger = RawAxis1D.None;
- axis1DMap.SecondaryHandTrigger = RawAxis1D.None;
- }
-
- public override void ConfigureAxis2DMap()
- {
- axis2DMap.None = RawAxis2D.None;
- axis2DMap.PrimaryThumbstick = RawAxis2D.None;
- axis2DMap.PrimaryTouchpad = RawAxis2D.RTouchpad;
- axis2DMap.SecondaryThumbstick = RawAxis2D.None;
- axis2DMap.SecondaryTouchpad = RawAxis2D.None;
- }
-
- public override Controller Update()
- {
- Controller res = base.Update();
-
- if (GetDown(RawTouch.RTouchpad, OVRInput.Controller.RTrackedRemote))
- {
- emitSwipe = true;
- moveAmount = currentState.RTouchpad;
- }
-
- if (GetDown(RawButton.RTouchpad, OVRInput.Controller.RTrackedRemote))
- {
- emitSwipe = false;
- }
-
- if (GetUp(RawTouch.RTouchpad, OVRInput.Controller.RTrackedRemote) && emitSwipe)
- {
- emitSwipe = false;
-
- moveAmount.x = previousState.RTouchpad.x - moveAmount.x;
- moveAmount.y = previousState.RTouchpad.y - moveAmount.y;
-
- Vector2 move = new Vector2(moveAmount.x, moveAmount.y);
-
- if (move.magnitude >= minMoveMagnitude)
- {
- move.Normalize();
-
- // Left/Right
- if (Mathf.Abs(move.x) > Mathf.Abs(move.y))
- {
- if (move.x < 0.0f)
- {
- currentState.Buttons |= (uint)RawButton.DpadLeft;
- }
- else
- {
- currentState.Buttons |= (uint)RawButton.DpadRight;
- }
- }
- // Up/Down
- else
- {
- if (move.y < 0.0f)
- {
- currentState.Buttons |= (uint)RawButton.DpadDown;
- }
- else
- {
- currentState.Buttons |= (uint)RawButton.DpadUp;
- }
- }
- }
- }
-
- return res;
- }
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRInput.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRInput.cs.meta
deleted file mode 100644
index 0a014795..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRInput.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: d210caf8a50e1954c80690fa858572ad
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRLint.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRLint.cs
deleted file mode 100644
index cdfbd466..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRLint.cs
+++ /dev/null
@@ -1,826 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-#if UNITY_EDITOR
-
-using UnityEngine;
-using UnityEditor;
-using System.Reflection;
-using System;
-using System.Collections;
-using System.Collections.Generic;
-
-///
-///Scans the project and warns about the following conditions:
-///Audio sources > 16
-///Using MSAA levels other than recommended level
-///GPU skinning is also probably usually ideal.
-///Excessive pixel lights (>1 on Gear VR; >3 on Rift)
-///Directional Lightmapping Modes (on Gear; use Non-Directional)
-///Preload audio setting on individual audio clips
-///Decompressing audio clips on load
-///Disabling occlusion mesh
-///Android target API level set to 19 or higher
-///Unity skybox use (on by default, but if you can't see the skybox switching to Color is much faster on Gear)
-///Lights marked as "baked" but that were not included in the last bake (and are therefore realtime).
-///Lack of static batching and dynamic batching settings activated.
-///Full screen image effects (Gear)
-///Warn about large textures that are marked as uncompressed.
-///32-bit depth buffer (use 16)
-///Use of projectors (Gear; can be used carefully but slow enough to warrant a warning)
-///Maybe in the future once quantified: Graphics jobs and IL2CPP on Gear.
-///Real-time global illumination
-///No texture compression, or non-ASTC texture compression as a global setting (Gear).
-///Using deferred rendering
-///Excessive texture resolution after LOD bias (>2k on Gear VR; >4k on Rift)
-///Not using trilinear or aniso filtering and not generating mipmaps
-///Excessive render scale (>1.2)
-///Slow physics settings: Sleep Threshold < 0.005, Default Contact Offset < 0.01, Solver Iteration Count > 6
-///Shadows on when approaching the geometry or draw call limits
-///Non-static objects with colliders that are missing rigidbodies on themselves or in the parent chain.
-///No initialization of GPU/CPU throttling settings, or init to dangerous values (-1 or > 3) (Gear)
-///Using inefficient effects: SSAO, motion blur, global fog, parallax mapping, etc.
-///Too many Overlay layers
-///Use of Standard shader or Standard Specular shader on Gear. More generally, excessive use of multipass shaders (legacy specular, etc).
-///Multiple cameras with clears (on Gear, potential for excessive fill cost)
-///Excessive shader passes (>2)
-///Material pointers that have been instanced in the editor (esp. if we could determine that the instance has no deltas from the original)
-///Excessive draw calls (>150 on Gear VR; >2000 on Rift)
-///Excessive tris or verts (>100k on Gear VR; >1M on Rift)
-///Large textures, lots of prefabs in startup scene (for bootstrap optimization)
-///
-public class OVRLint : EditorWindow
-{
- //TODO: The following require reflection or static analysis.
- ///Use of ONSP reflections (Gear)
- ///Use of LoadLevelAsync / LoadLevelAdditiveAsync (on Gear, this kills frame rate so dramatically it's probably better to just go to black and load synchronously)
- ///Use of Linq in non-editor assemblies (common cause of GCs). Minor: use of foreach.
- ///Use of Unity WWW (exceptionally high overhead for large file downloads, but acceptable for tiny gets).
- ///Declared but empty Awake/Start/Update/OnCollisionEnter/OnCollisionExit/OnCollisionStay. Also OnCollision* star methods that declare the Collision argument but do not reference it (omitting it short-circuits the collision contact calculation).
-
- public delegate void FixMethodDelegate(UnityEngine.Object obj, bool isLastInSet, int selectedIndex);
-
- public struct FixRecord
- {
- public string category;
- public string message;
- public FixMethodDelegate fixMethod;
- public UnityEngine.Object targetObject;
- public string[] buttonNames;
- public bool complete;
-
-
- public FixRecord(string cat, string msg, FixMethodDelegate fix, UnityEngine.Object target, string[] buttons)
- {
- category = cat;
- message = msg;
- buttonNames = buttons;
- fixMethod = fix;
- targetObject = target;
- complete = false;
- }
- }
-
- private static List mRecords = new List();
- private Vector2 mScrollPosition;
-
-
- [MenuItem("Tools/Oculus/Audit Project for VR Performance Issues")]
- static void Init ()
- {
- // Get existing open window or if none, make a new one:
- EditorWindow.GetWindow (typeof (OVRLint));
- }
-
- void OnGUI ()
- {
- GUILayout.Label ("OVR Lint Tool", EditorStyles.boldLabel);
- if (GUILayout.Button("Run Lint", EditorStyles.toolbarButton, GUILayout.ExpandWidth(false)))
- {
- RunCheck();
- }
-
- string lastCategory = "";
-
- mScrollPosition = EditorGUILayout.BeginScrollView(mScrollPosition);
-
- for (int x = 0; x < mRecords.Count; x++)
- {
- FixRecord record = mRecords[x];
-
- if (!record.category.Equals(lastCategory)) // new category
- {
- lastCategory = record.category;
- EditorGUILayout.Separator();
- EditorGUILayout.BeginHorizontal();
- GUILayout.Label(lastCategory, EditorStyles.label, GUILayout.Width(200));
- bool moreThanOne = (x + 1 < mRecords.Count && mRecords[x + 1].category.Equals(lastCategory));
- if (record.buttonNames != null && record.buttonNames.Length > 0)
- {
- if (moreThanOne)
- {
- GUILayout.Label("Apply to all:", EditorStyles.label, GUILayout.Width(75));
- for (int y = 0; y < record.buttonNames.Length; y++)
- {
- if (GUILayout.Button(record.buttonNames[y], EditorStyles.toolbarButton, GUILayout.Width(100)))
- {
- List recordsToProcess = new List();
-
- for (int z = x; z < mRecords.Count; z++)
- {
- FixRecord thisRecord = mRecords[z];
- bool isLast = false;
- if (z + 1 >= mRecords.Count || !mRecords[z + 1].category.Equals(lastCategory))
- {
- isLast = true;
- }
-
- if (!thisRecord.complete)
- {
- recordsToProcess.Add(thisRecord);
- }
-
- if (isLast)
- {
- break;
- }
- }
-
- UnityEngine.Object[] undoObjects = new UnityEngine.Object[recordsToProcess.Count];
- for (int z = 0; z < recordsToProcess.Count; z++)
- {
- undoObjects[z] = recordsToProcess[z].targetObject;
- }
- Undo.RecordObjects(undoObjects, record.category + " (Multiple)");
- for (int z = 0; z < recordsToProcess.Count; z++)
- {
- FixRecord thisRecord = recordsToProcess[z];
- thisRecord.fixMethod(thisRecord.targetObject, (z + 1 == recordsToProcess.Count), y);
- thisRecord.complete = true;
- }
- }
- }
- }
- }
- EditorGUILayout.EndHorizontal();
- if (moreThanOne || record.targetObject)
- {
- GUILayout.Label(record.message);
- }
- }
-
- EditorGUILayout.BeginHorizontal();
- GUI.enabled = !record.complete;
- if (record.targetObject)
- {
- EditorGUILayout.ObjectField(record.targetObject, record.targetObject.GetType(), true);
- }
- else
- {
- GUILayout.Label(record.message);
- }
- for (int y = 0; y < record.buttonNames.Length; y++)
- {
- if (GUILayout.Button(record.buttonNames[y], EditorStyles.toolbarButton, GUILayout.Width(100)))
- {
- if (record.targetObject != null)
- {
- Undo.RecordObject(record.targetObject, record.category);
- }
- record.fixMethod(record.targetObject, true, y);
- record.complete = true;
- }
- }
- GUI.enabled = true;
- EditorGUILayout.EndHorizontal();
- }
-
- EditorGUILayout.EndScrollView();
- }
-
-
- static void RunCheck()
- {
- mRecords.Clear();
-
- CheckStaticCommonIssues();
-#if UNITY_ANDROID
- CheckStaticAndroidIssues();
-#endif
-
- if (EditorApplication.isPlaying)
- {
- CheckRuntimeCommonIssues();
-#if UNITY_ANDROID
- CheckRuntimeAndroidIssues();
-#endif
- }
-
- mRecords.Sort(delegate(FixRecord record1, FixRecord record2)
- {
- return record1.category.CompareTo(record2.category);
- });
- }
-
- static void AddFix(string category, string message, FixMethodDelegate method, UnityEngine.Object target, params string[] buttons)
- {
- mRecords.Add(new FixRecord(category, message, method, target, buttons));
- }
-
- static void CheckStaticCommonIssues ()
- {
- if (QualitySettings.anisotropicFiltering != AnisotropicFiltering.Enable)
- {
- AddFix("Optimize Aniso", "Anisotropic filtering is recommended for optimal quality and performance.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- QualitySettings.anisotropicFiltering = AnisotropicFiltering.Enable;
- }, null, "Fix");
- }
-
-#if UNITY_ANDROID
- int recommendedPixelLightCount = 1;
-#else
- int recommendedPixelLightCount = 3;
-#endif
-
- if (QualitySettings.pixelLightCount > recommendedPixelLightCount)
- {
- AddFix("Optimize Pixel Light Count", "For GPU performance set no more than " + recommendedPixelLightCount + " pixel lights in Quality Settings (currently " + QualitySettings.pixelLightCount + ").", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- QualitySettings.pixelLightCount = recommendedPixelLightCount;
- }, null, "Fix");
- }
-
- if (!PlayerSettings.gpuSkinning)
- {
- AddFix ("Optimize GPU Skinning", "For CPU performance, please use GPU skinning.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- PlayerSettings.gpuSkinning = true;
- }, null, "Fix");
- }
-
-#if UNITY_5_4_OR_NEWER
- // Should we recommend this? Seems to be mutually exclusive w/ dynamic batching.
- if (!PlayerSettings.graphicsJobs)
- {
- AddFix ("Optimize Graphics Jobs", "For CPU performance, please use graphics jobs.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- PlayerSettings.graphicsJobs = true;
- }, null, "Fix");
- }
-#endif
-
- // TODO AB
- // if ((!PlayerSettings.MTRendering || !PlayerSettings.mobileMTRendering))
- // {
- // AddFix ("Optimize MT Rendering", "For CPU performance, please enable multithreaded rendering.", delegate(UnityEngine.Object obj, bool last, int selected)
- // {
- // PlayerSettings.MTRendering = PlayerSettings.mobileMTRendering = true;
- // }, null, "Fix");
- // }
-
-#if UNITY_5_5_OR_NEWER
- BuildTargetGroup target = EditorUserBuildSettings.selectedBuildTargetGroup;
- var tier = UnityEngine.Rendering.GraphicsTier.Tier1;
- var tierSettings = UnityEditor.Rendering.EditorGraphicsSettings.GetTierSettings(target, tier);
-
- if ((tierSettings.renderingPath == RenderingPath.DeferredShading ||
- tierSettings.renderingPath == RenderingPath.DeferredLighting))
- {
- AddFix ("Optimize Rendering Path", "For CPU performance, please do not use deferred shading.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- tierSettings.renderingPath = RenderingPath.Forward;
- UnityEditor.Rendering.EditorGraphicsSettings.SetTierSettings(target, tier, tierSettings);
- }, null, "Use Forward");
- }
-#else
- if (PlayerSettings.renderingPath == RenderingPath.DeferredShading ||
- PlayerSettings.renderingPath == RenderingPath.DeferredLighting ||
- PlayerSettings.mobileRenderingPath == RenderingPath.DeferredShading ||
- PlayerSettings.mobileRenderingPath == RenderingPath.DeferredLighting)
- {
- AddFix ("Optimize Rendering Path", "For CPU performance, please do not use deferred shading.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- PlayerSettings.renderingPath = PlayerSettings.mobileRenderingPath = RenderingPath.Forward;
- }, null, "Use Forward");
- }
-#endif
-
-#if UNITY_5_5_OR_NEWER
- if (PlayerSettings.stereoRenderingPath == StereoRenderingPath.MultiPass)
- {
- AddFix ("Optimize Stereo Rendering", "For CPU performance, please enable single-pass or instanced stereo rendering.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- PlayerSettings.stereoRenderingPath = StereoRenderingPath.Instancing;
- }, null, "Fix");
- }
-#elif UNITY_5_4_OR_NEWER
- if (!PlayerSettings.singlePassStereoRendering)
- {
- AddFix ("Optimize Stereo Rendering", "For CPU performance, please enable single-pass or instanced stereo rendering.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- PlayerSettings.singlePassStereoRendering = true;
- }, null, "Enable Single-Pass");
- }
-#endif
-
- if (LightmapSettings.lightmaps.Length > 0 && LightmapSettings.lightmapsMode != LightmapsMode.NonDirectional)
- {
- AddFix ("Optimize Lightmap Directionality", "For GPU performance, please don't use directional lightmaps.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- LightmapSettings.lightmapsMode = LightmapsMode.NonDirectional;
- }, null, "Switch Lightmap Mode");
- }
-
-#if UNITY_5_4_OR_NEWER
- if (Lightmapping.realtimeGI)
- {
- AddFix ("Optimize Realtime GI", "For GPU performance, please don't use real-time global illumination. (Set Lightmapping.realtimeGI = false.)", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- Lightmapping.realtimeGI = false;
- }, null, "Disable Realtime GI");
- }
-#endif
-
- var lights = GameObject.FindObjectsOfType ();
- for (int i = 0; i < lights.Length; ++i)
- {
-#if UNITY_5_4_OR_NEWER
- if (lights [i].type != LightType.Directional && !lights [i].isBaked && IsLightBaked(lights[i]))
- {
- AddFix ("Optimize Light Baking", "For GPU performance, please bake lightmaps to avoid realtime lighting cost.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- if (last)
- {
- Lightmapping.Bake ();
- }
- }, lights[i], "Bake Lightmaps");
- }
-#endif
-
- if (lights [i].shadows != LightShadows.None && !IsLightBaked(lights[i]))
- {
- AddFix ("Optimize Shadows", "For CPU performance, please disable shadows on realtime lights.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- Light thisLight = (Light)obj;
- thisLight.shadows = LightShadows.None;
- }, lights [i], "Disable Shadows");
- }
- }
-
-/*
- // CP: I think this should modify the max number of simultaneous voices in the audio settings rather than
- // the number of sources. Sources don't cost anything if they aren't playing simultaneously.
- // Couldn't figure out if there's an API for max voices.
- var sources = GameObject.FindObjectsOfType ();
- if (sources.Length > 16 &&
- EditorUtility.DisplayDialog ("Optimize Audio Source Count", "For CPU performance, please disable all but the top 16 AudioSources.", "Use recommended", "Skip")) {
- Array.Sort(sources, (a, b) => { return a.priority.CompareTo(b.priority); });
- for (int i = 16; i < sources.Length; ++i) {
- sources[i].enabled = false;
- }
- }
-*/
-
- var clips = GameObject.FindObjectsOfType ();
- for (int i = 0; i < clips.Length; ++i)
- {
- if (clips [i].loadType == AudioClipLoadType.DecompressOnLoad)
- {
- AddFix("Audio Loading", "For fast loading, please don't use decompress on load for audio clips", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- AudioClip thisClip = (AudioClip)obj;
- if (selected == 0)
- {
- SetAudioLoadType(thisClip, AudioClipLoadType.CompressedInMemory, last);
- }
- else
- {
- SetAudioLoadType(thisClip, AudioClipLoadType.Streaming, last);
- }
-
- }, clips [i], "Change to Compressed in Memory", "Change to Streaming");
- }
-
- if (clips [i].preloadAudioData)
- {
- AddFix("Audio Preload", "For fast loading, please don't preload data for audio clips.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- SetAudioPreload(clips[i], false, last);
- }, clips [i], "Fix");
- }
- }
-
- if (Physics.defaultContactOffset < 0.01f)
- {
- AddFix ("Optimize Contact Offset", "For CPU performance, please don't use default contact offset below 0.01.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- Physics.defaultContactOffset = 0.01f;
- }, null, "Fix");
- }
-
- if (Physics.sleepThreshold < 0.005f)
- {
- AddFix ("Optimize Sleep Threshold", "For CPU performance, please don't use sleep threshold below 0.005.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- Physics.sleepThreshold = 0.005f;
- }, null, "Fix");
- }
-
-#if UNITY_5_4_OR_NEWER
- if (Physics.defaultSolverIterations > 8)
- {
- AddFix ("Optimize Solver Iterations", "For CPU performance, please don't use excessive solver iteration counts.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- Physics.defaultSolverIterations = 8;
- }, null, "Fix");
- }
-#endif
-
- var colliders = GameObject.FindObjectsOfType ();
- for (int i = 0; i < colliders.Length; ++i)
- {
-
- // CP: unsure when attachedRigidbody is init'd, so search parents to be sure.
- if (!colliders [i].gameObject.isStatic && colliders [i].attachedRigidbody == null && colliders[i].GetComponent() == null && FindComponentInParents(colliders[i].gameObject) == null)
- {
- AddFix ("Optimize Nonstatic Collider", "For CPU performance, please make static or attach a Rigidbody to non-static colliders.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- Collider thisCollider = (Collider)obj;
- if (selected == 0)
- {
- thisCollider.gameObject.isStatic = true;
- }
- else
- {
- var rb = thisCollider.gameObject.AddComponent ();
- rb.isKinematic = true;
- }
- }, colliders[i], "Make Static", "Add Rigidbody");
- }
- }
-
- var materials = Resources.FindObjectsOfTypeAll ();
- for (int i = 0; i < materials.Length; ++i)
- {
- if (materials [i].shader.name.Contains ("Parallax") || materials [i].IsKeywordEnabled ("_PARALLAXMAP"))
- {
- AddFix ("Optimize Shading", "For GPU performance, please don't use parallax-mapped materials.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- Material thisMaterial = (Material)obj;
- if (thisMaterial.IsKeywordEnabled ("_PARALLAXMAP"))
- {
- thisMaterial.DisableKeyword ("_PARALLAXMAP");
- }
-
- if (thisMaterial.shader.name.Contains ("Parallax"))
- {
- var newName = thisMaterial.shader.name.Replace ("-ParallaxSpec", "-BumpSpec");
- newName = newName.Replace ("-Parallax", "-Bump");
- var newShader = Shader.Find (newName);
- if (newShader)
- {
- thisMaterial.shader = newShader;
- }
- else
- {
- Debug.LogWarning ("Unable to find a replacement for shader " + materials [i].shader.name);
- }
- }
- }, materials[i], "Fix");
- }
- }
-
- var renderers = GameObject.FindObjectsOfType ();
- for (int i = 0; i < renderers.Length; ++i)
- {
- if (renderers [i].sharedMaterial == null)
- {
- AddFix("Instanced Materials", "Please avoid instanced materials on renderers.", null, renderers [i]);
- }
- }
-
- var overlays = GameObject.FindObjectsOfType ();
- if (overlays.Length > 4)
- {
- AddFix ("Optimize VR Layer Count", "For GPU performance, please use 4 or fewer VR layers.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- for (int i = 4; i < OVROverlay.instances.Length; ++i)
- {
- OVROverlay.instances[i].enabled = false;
- }
- }, null, "Fix");
- }
- }
-
- static void CheckRuntimeCommonIssues()
- {
- if (!OVRPlugin.occlusionMesh)
- {
- AddFix ("Optimize Occlusion Mesh", "For GPU performance, please use occlusion mesh.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- OVRPlugin.occlusionMesh = true;
- }, null, "Fix");
- }
-
- if (OVRManager.instance != null && !OVRManager.instance.useRecommendedMSAALevel)
- {
- AddFix("Optimize MSAA", "OVRManager can select the optimal antialiasing for the installed hardware at runtime. Recommend enabling this.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- OVRManager.instance.useRecommendedMSAALevel = true;
- }, null, "Fix");
- }
-
- if (UnityEngine.XR.XRSettings.eyeTextureResolutionScale > 1.5)
- {
- AddFix ("Optimize Render Scale", "For CPU performance, please don't use render scale over 1.5.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- UnityEngine.XR.XRSettings.eyeTextureResolutionScale = 1.5f;
- }, null, "Fix");
- }
- }
-
- static void CheckStaticAndroidIssues ()
- {
- AndroidSdkVersions recommendedAndroidSdkVersion = AndroidSdkVersions.AndroidApiLevel19;
- if ((int)PlayerSettings.Android.minSdkVersion < (int)recommendedAndroidSdkVersion)
- {
- AddFix ("Optimize Android API Level", "To avoid legacy work-arounds, please require at least API level " + (int)recommendedAndroidSdkVersion, delegate(UnityEngine.Object obj, bool last, int selected)
- {
- PlayerSettings.Android.minSdkVersion = recommendedAndroidSdkVersion;
- }, null, "Fix");
- }
-
- if (RenderSettings.skybox)
- {
- AddFix ("Optimize Clearing", "For GPU performance, please don't use Unity's built-in Skybox.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- RenderSettings.skybox = null;
- }, null, "Clear Skybox");
- }
-
- var materials = Resources.FindObjectsOfTypeAll ();
- for (int i = 0; i < materials.Length; ++i)
- {
- if (materials [i].IsKeywordEnabled ("_SPECGLOSSMAP") || materials [i].IsKeywordEnabled ("_METALLICGLOSSMAP"))
- {
- AddFix ("Optimize Specular Material", "For GPU performance, please don't use specular shader on materials.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- Material thisMaterial = (Material)obj;
- thisMaterial.DisableKeyword ("_SPECGLOSSMAP");
- thisMaterial.DisableKeyword ("_METALLICGLOSSMAP");
- }, materials[i], "Fix");
- }
-
- if (materials [i].passCount > 1)
- {
- AddFix ("Material Passes", "Please use 2 or fewer passes in materials.", null, materials[i]);
- }
- }
-
-#if UNITY_5_5_OR_NEWER
- ScriptingImplementation backend = PlayerSettings.GetScriptingBackend(UnityEditor.BuildTargetGroup.Android);
- if (backend != UnityEditor.ScriptingImplementation.IL2CPP)
- {
- AddFix ("Optimize Scripting Backend", "For CPU performance, please use IL2CPP.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- PlayerSettings.SetScriptingBackend(UnityEditor.BuildTargetGroup.Android, UnityEditor.ScriptingImplementation.IL2CPP);
- }, null, "Fix");
- }
-#else
- ScriptingImplementation backend = (ScriptingImplementation)PlayerSettings.GetPropertyInt("ScriptingBackend", UnityEditor.BuildTargetGroup.Android);
- if (backend != UnityEditor.ScriptingImplementation.IL2CPP)
- {
- AddFix ("Optimize Scripting Backend", "For CPU performance, please use IL2CPP.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- PlayerSettings.SetPropertyInt("ScriptingBackend", (int)UnityEditor.ScriptingImplementation.IL2CPP, UnityEditor.BuildTargetGroup.Android);
- }, null, "Fix");
- }
-#endif
-
- var monoBehaviours = GameObject.FindObjectsOfType ();
- System.Type effectBaseType = System.Type.GetType ("UnityStandardAssets.ImageEffects.PostEffectsBase");
- if (effectBaseType != null)
- {
- for (int i = 0; i < monoBehaviours.Length; ++i)
- {
- if (monoBehaviours [i].GetType ().IsSubclassOf (effectBaseType))
- {
- AddFix ("Image Effects", "Please don't use image effects.", null, monoBehaviours[i]);
- }
- }
- }
-
- var textures = Resources.FindObjectsOfTypeAll ();
-
- int maxTextureSize = 1024 * (1 << QualitySettings.masterTextureLimit);
- maxTextureSize = maxTextureSize * maxTextureSize;
-
- for (int i = 0; i < textures.Length; ++i)
- {
- if (textures [i].filterMode == FilterMode.Trilinear && textures [i].mipmapCount == 1)
- {
- AddFix ("Optimize Texture Filtering", "For GPU performance, please generate mipmaps or disable trilinear filtering for textures.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- Texture2D thisTexture = (Texture2D)obj;
- if (selected == 0)
- {
- thisTexture.filterMode = FilterMode.Bilinear;
- }
- else
- {
- SetTextureUseMips(thisTexture, true, last);
- }
- }, textures[i], "Switch to Bilinear", "Generate Mipmaps");
- }
- }
-
- var projectors = GameObject.FindObjectsOfType ();
- if (projectors.Length > 0)
- {
- AddFix ("Optimize Projectors", "For GPU performance, please don't use projectors.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- Projector[] thisProjectors = GameObject.FindObjectsOfType ();
- for (int i = 0; i < thisProjectors.Length; ++i)
- {
- thisProjectors[i].enabled = false;
- }
- }, null, "Disable Projectors");
- }
-
- if (EditorUserBuildSettings.androidBuildSubtarget != MobileTextureSubtarget.ASTC)
- {
- AddFix ("Optimize Texture Compression", "For GPU performance, please use ASTC.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- EditorUserBuildSettings.androidBuildSubtarget = MobileTextureSubtarget.ASTC;
- }, null, "Fix");
- }
-
- var cameras = GameObject.FindObjectsOfType ();
- int clearCount = 0;
- for (int i = 0; i < cameras.Length; ++i)
- {
- if (cameras [i].clearFlags != CameraClearFlags.Nothing && cameras [i].clearFlags != CameraClearFlags.Depth)
- ++clearCount;
- }
-
- if (clearCount > 2)
- {
- AddFix ("Camera Clears", "Please use 2 or fewer clears.", null, null);
- }
- }
-
- static void CheckRuntimeAndroidIssues()
- {
- if (UnityStats.usedTextureMemorySize + UnityStats.vboTotalBytes > 1000000)
- {
- AddFix ("Graphics Memory", "Please use less than 1GB of vertex and texture memory.", null, null);
- }
-
- if (OVRManager.cpuLevel < 0 || OVRManager.cpuLevel > 3)
- {
- AddFix ("Optimize CPU level", "For battery life, please use a safe CPU level.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- OVRManager.cpuLevel = 2;
- }, null, "Set to CPU2");
- }
-
- if (OVRManager.gpuLevel < 0 || OVRManager.gpuLevel > 3)
- {
- AddFix ("Optimize GPU level", "For battery life, please use a safe GPU level.", delegate(UnityEngine.Object obj, bool last, int selected)
- {
- OVRManager.gpuLevel = 2;
- }, null, "Set to GPU2");
- }
-
- if (UnityStats.triangles > 100000 || UnityStats.vertices > 100000)
- {
- AddFix ("Triangles and Verts", "Please use less than 100000 triangles or vertices.", null, null);
- }
-
- // Warn for 50 if in non-VR mode?
- if (UnityStats.drawCalls > 100)
- {
- AddFix ("Draw Calls", "Please use less than 100 draw calls.", null, null);
- }
- }
-
-
- enum LightmapType {Realtime = 4, Baked = 2, Mixed = 1};
-
- static bool IsLightBaked(Light light)
- {
-#if UNITY_5_6_OR_NEWER
- return light.lightmapBakeType == LightmapBakeType.Baked;
-#elif UNITY_5_5_OR_NEWER
- return light.lightmappingMode == LightmappingMode.Baked;
-#else
- SerializedObject serialObj = new SerializedObject(light);
- SerializedProperty lightmapProp = serialObj.FindProperty("m_Lightmapping");
- return (LightmapType)lightmapProp.intValue == LightmapType.Baked;
-#endif
- }
-
- static void SetAudioPreload( AudioClip clip, bool preload, bool refreshImmediately)
- {
- if ( clip != null )
- {
- string assetPath = AssetDatabase.GetAssetPath( clip );
- AudioImporter importer = AssetImporter.GetAtPath( assetPath ) as AudioImporter;
- if (importer != null)
- {
- if (preload != importer.preloadAudioData)
- {
- importer.preloadAudioData = preload;
-
- AssetDatabase.ImportAsset( assetPath );
- if (refreshImmediately)
- {
- AssetDatabase.Refresh();
- }
- }
- }
- }
- }
-
- static void SetAudioLoadType( AudioClip clip, AudioClipLoadType loadType, bool refreshImmediately)
- {
- if ( clip != null )
- {
- string assetPath = AssetDatabase.GetAssetPath( clip );
- AudioImporter importer = AssetImporter.GetAtPath( assetPath ) as AudioImporter;
- if (importer != null)
- {
- if (loadType != importer.defaultSampleSettings.loadType)
- {
- AudioImporterSampleSettings settings = importer.defaultSampleSettings;
- settings.loadType = loadType;
- importer.defaultSampleSettings = settings;
-
- AssetDatabase.ImportAsset( assetPath );
- if (refreshImmediately)
- {
- AssetDatabase.Refresh();
- }
- }
- }
- }
- }
-
- public static void SetTextureUseMips( Texture texture, bool useMips, bool refreshImmediately)
- {
- if ( texture != null )
- {
- string assetPath = AssetDatabase.GetAssetPath( texture );
- TextureImporter tImporter = AssetImporter.GetAtPath( assetPath ) as TextureImporter;
- if ( tImporter != null && tImporter.mipmapEnabled != useMips)
- {
- tImporter.mipmapEnabled = useMips;
-
- AssetDatabase.ImportAsset( assetPath );
- if (refreshImmediately)
- {
- AssetDatabase.Refresh();
- }
- }
- }
- }
-
- static T FindComponentInParents(GameObject obj) where T : Component
- {
- T component = null;
- if (obj != null)
- {
- Transform parent = obj.transform.parent;
- if (parent != null)
- {
- do
- {
- component = parent.GetComponent(typeof(T)) as T;
- parent = parent.parent;
- } while (parent != null && component == null);
- }
- }
- return component;
- }
-}
-
-#endif
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRLint.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRLint.cs.meta
deleted file mode 100644
index f02966b1..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRLint.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: f483b2ec6fdc344049771ed51034b4e4
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRManager.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRManager.cs
deleted file mode 100644
index 81312aad..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRManager.cs
+++ /dev/null
@@ -1,909 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-#if !UNITY_5_4_OR_NEWER
-#error Oculus Utilities require Unity 5.4 or higher.
-#endif
-
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using VR = UnityEngine.VR;
-
-///
-/// Configuration data for Oculus virtual reality.
-///
-public class OVRManager : MonoBehaviour
-{
- public enum TrackingOrigin
- {
- EyeLevel = OVRPlugin.TrackingOrigin.EyeLevel,
- FloorLevel = OVRPlugin.TrackingOrigin.FloorLevel,
- }
-
- public enum EyeTextureFormat
- {
- Default = OVRPlugin.EyeTextureFormat.Default,
- R16G16B16A16_FP = OVRPlugin.EyeTextureFormat.R16G16B16A16_FP,
- R11G11B10_FP = OVRPlugin.EyeTextureFormat.R11G11B10_FP,
- }
-
- ///
- /// Gets the singleton instance.
- ///
- public static OVRManager instance { get; private set; }
-
- ///
- /// Gets a reference to the active display.
- ///
- public static OVRDisplay display { get; private set; }
-
- ///
- /// Gets a reference to the active sensor.
- ///
- public static OVRTracker tracker { get; private set; }
-
- ///
- /// Gets a reference to the active boundary system.
- ///
- public static OVRBoundary boundary { get; private set; }
-
- private static OVRProfile _profile;
- ///
- /// Gets the current profile, which contains information about the user's settings and body dimensions.
- ///
- public static OVRProfile profile
- {
- get
- {
- if (_profile == null)
- _profile = new OVRProfile();
-
- return _profile;
- }
- }
-
- private IEnumerable disabledCameras;
- float prevTimeScale;
-
- ///
- /// Occurs when an HMD attached.
- ///
- public static event Action HMDAcquired;
-
- ///
- /// Occurs when an HMD detached.
- ///
- public static event Action HMDLost;
-
- ///
- /// Occurs when an HMD is put on the user's head.
- ///
- public static event Action HMDMounted;
-
- ///
- /// Occurs when an HMD is taken off the user's head.
- ///
- public static event Action HMDUnmounted;
-
- ///
- /// Occurs when VR Focus is acquired.
- ///
- public static event Action VrFocusAcquired;
-
- ///
- /// Occurs when VR Focus is lost.
- ///
- public static event Action VrFocusLost;
-
- ///
- /// Occurs when the active Audio Out device has changed and a restart is needed.
- ///
- public static event Action AudioOutChanged;
-
- ///
- /// Occurs when the active Audio In device has changed and a restart is needed.
- ///
- public static event Action AudioInChanged;
-
- ///
- /// Occurs when the sensor gained tracking.
- ///
- public static event Action TrackingAcquired;
-
- ///
- /// Occurs when the sensor lost tracking.
- ///
- public static event Action TrackingLost;
-
- ///
- /// Occurs when Health & Safety Warning is dismissed.
- ///
- //Disable the warning about it being unused. It's deprecated.
-#pragma warning disable 0067
- [Obsolete]
- public static event Action HSWDismissed;
-#pragma warning restore
-
- private static bool _isHmdPresentCached = false;
- private static bool _isHmdPresent = false;
- private static bool _wasHmdPresent = false;
- ///
- /// If true, a head-mounted display is connected and present.
- ///
- public static bool isHmdPresent
- {
- get
- {
- if (!_isHmdPresentCached)
- {
- _isHmdPresentCached = true;
- _isHmdPresent = OVRPlugin.hmdPresent;
- }
-
- return _isHmdPresent;
- }
-
- private set
- {
- _isHmdPresentCached = true;
- _isHmdPresent = value;
- }
- }
-
- ///
- /// Gets the audio output device identifier.
- ///
- ///
- /// On Windows, this is a string containing the GUID of the IMMDevice for the Windows audio endpoint to use.
- ///
- public static string audioOutId
- {
- get { return OVRPlugin.audioOutId; }
- }
-
- ///
- /// Gets the audio input device identifier.
- ///
- ///
- /// On Windows, this is a string containing the GUID of the IMMDevice for the Windows audio endpoint to use.
- ///
- public static string audioInId
- {
- get { return OVRPlugin.audioInId; }
- }
-
- private static bool _hasVrFocusCached = false;
- private static bool _hasVrFocus = false;
- private static bool _hadVrFocus = false;
- ///
- /// If true, the app has VR Focus.
- ///
- public static bool hasVrFocus
- {
- get
- {
- if (!_hasVrFocusCached)
- {
- _hasVrFocusCached = true;
- _hasVrFocus = OVRPlugin.hasVrFocus;
- }
-
- return _hasVrFocus;
- }
-
- private set
- {
- _hasVrFocusCached = true;
- _hasVrFocus = value;
- }
- }
-
- ///
- /// If true, then the Oculus health and safety warning (HSW) is currently visible.
- ///
- [Obsolete]
- public static bool isHSWDisplayed { get { return false; } }
-
- ///
- /// If the HSW has been visible for the necessary amount of time, this will make it disappear.
- ///
- [Obsolete]
- public static void DismissHSWDisplay() { }
-
- ///
- /// If true, chromatic de-aberration will be applied, improving the image at the cost of texture bandwidth.
- ///
- public bool chromatic
- {
- get
- {
- if (!isHmdPresent)
- return false;
-
- return OVRPlugin.chromatic;
- }
-
- set
- {
- if (!isHmdPresent)
- return;
-
- OVRPlugin.chromatic = value;
- }
- }
-
- ///
- /// If true, both eyes will see the same image, rendered from the center eye pose, saving performance.
- ///
- public bool monoscopic
- {
- get
- {
- if (!isHmdPresent)
- return true;
-
- return OVRPlugin.monoscopic;
- }
-
- set
- {
- if (!isHmdPresent)
- return;
-
- OVRPlugin.monoscopic = value;
- }
- }
-
- [Header("Performance/Quality")]
- ///
- /// If true, distortion rendering work is submitted a quarter-frame early to avoid pipeline stalls and increase CPU-GPU parallelism.
- ///
- [Tooltip("If true, distortion rendering work is submitted a quarter-frame early to avoid pipeline stalls and increase CPU-GPU parallelism.")]
- public bool queueAhead = true;
-
- ///
- /// If true, Unity will use the optimal antialiasing level for quality/performance on the current hardware.
- ///
- [Tooltip("If true, Unity will use the optimal antialiasing level for quality/performance on the current hardware.")]
- public bool useRecommendedMSAALevel = false;
-
- ///
- /// If true, dynamic resolution will be enabled
- ///
- [Tooltip("If true, dynamic resolution will be enabled")]
- public bool enableAdaptiveResolution = false;
-
- ///
- /// Min RenderScale the app can reach under adaptive resolution mode ( enableAdaptiveResolution = true );
- ///
- [RangeAttribute(0.5f, 2.0f)]
- [Tooltip("Min RenderScale the app can reach under adaptive resolution mode")]
- public float minRenderScale = 0.7f;
-
- ///
- /// Max RenderScale the app can reach under adaptive resolution mode ( enableAdaptiveResolution = true );
- ///
- [RangeAttribute(0.5f, 2.0f)]
- [Tooltip("Max RenderScale the app can reach under adaptive resolution mode")]
- public float maxRenderScale = 1.0f;
-
- ///
- /// The number of expected display frames per rendered frame.
- ///
- public int vsyncCount
- {
- get
- {
- if (!isHmdPresent)
- return 1;
-
- return OVRPlugin.vsyncCount;
- }
-
- set
- {
- if (!isHmdPresent)
- return;
-
- OVRPlugin.vsyncCount = value;
- }
- }
-
- ///
- /// Gets the current battery level.
- ///
- /// battery level in the range [0.0,1.0]
- /// Battery level.
- public static float batteryLevel
- {
- get
- {
- if (!isHmdPresent)
- return 1f;
-
- return OVRPlugin.batteryLevel;
- }
- }
-
- ///
- /// Gets the current battery temperature.
- ///
- /// battery temperature in Celsius
- /// Battery temperature.
- public static float batteryTemperature
- {
- get
- {
- if (!isHmdPresent)
- return 0f;
-
- return OVRPlugin.batteryTemperature;
- }
- }
-
- ///
- /// Gets the current battery status.
- ///
- /// battery status
- /// Battery status.
- public static int batteryStatus
- {
- get
- {
- if (!isHmdPresent)
- return -1;
-
- return (int)OVRPlugin.batteryStatus;
- }
- }
-
- ///
- /// Gets the current volume level.
- ///
- /// volume level in the range [0,1].
- public static float volumeLevel
- {
- get
- {
- if (!isHmdPresent)
- return 0f;
-
- return OVRPlugin.systemVolume;
- }
- }
-
- ///
- /// Gets or sets the current CPU performance level (0-2). Lower performance levels save more power.
- ///
- public static int cpuLevel
- {
- get
- {
- if (!isHmdPresent)
- return 2;
-
- return OVRPlugin.cpuLevel;
- }
-
- set
- {
- if (!isHmdPresent)
- return;
-
- OVRPlugin.cpuLevel = value;
- }
- }
-
- ///
- /// Gets or sets the current GPU performance level (0-2). Lower performance levels save more power.
- ///
- public static int gpuLevel
- {
- get
- {
- if (!isHmdPresent)
- return 2;
-
- return OVRPlugin.gpuLevel;
- }
-
- set
- {
- if (!isHmdPresent)
- return;
-
- OVRPlugin.gpuLevel = value;
- }
- }
-
- ///
- /// If true, the CPU and GPU are currently throttled to save power and/or reduce the temperature.
- ///
- public static bool isPowerSavingActive
- {
- get
- {
- if (!isHmdPresent)
- return false;
-
- return OVRPlugin.powerSaving;
- }
- }
-
- ///
- /// Gets or sets the eye texture format.
- /// This feature is only for UNITY_5_6_OR_NEWER On PC
- ///
- public static EyeTextureFormat eyeTextureFormat
- {
- get
- {
- return (OVRManager.EyeTextureFormat)OVRPlugin.GetDesiredEyeTextureFormat();
- }
-
- set
- {
- OVRPlugin.SetDesiredEyeTextureFormat((OVRPlugin.EyeTextureFormat)value);
- }
- }
-
- [Header("Tracking")]
- [SerializeField]
- [Tooltip("Defines the current tracking origin type.")]
- private OVRManager.TrackingOrigin _trackingOriginType = OVRManager.TrackingOrigin.EyeLevel;
- ///
- /// Defines the current tracking origin type.
- ///
- public OVRManager.TrackingOrigin trackingOriginType
- {
- get
- {
- if (!isHmdPresent)
- return _trackingOriginType;
-
- return (OVRManager.TrackingOrigin)OVRPlugin.GetTrackingOriginType();
- }
-
- set
- {
- if (!isHmdPresent)
- return;
-
- if (OVRPlugin.SetTrackingOriginType((OVRPlugin.TrackingOrigin)value))
- {
- // Keep the field exposed in the Unity Editor synchronized with any changes.
- _trackingOriginType = value;
- }
- }
- }
-
- ///
- /// If true, head tracking will affect the position of each OVRCameraRig's cameras.
- ///
- [Tooltip("If true, head tracking will affect the position of each OVRCameraRig's cameras.")]
- public bool usePositionTracking = true;
-
- ///
- /// If true, head tracking will affect the rotation of each OVRCameraRig's cameras.
- ///
- [HideInInspector]
- public bool useRotationTracking = true;
-
- ///
- /// If true, the distance between the user's eyes will affect the position of each OVRCameraRig's cameras.
- ///
- [Tooltip("If true, the distance between the user's eyes will affect the position of each OVRCameraRig's cameras.")]
- public bool useIPDInPositionTracking = true;
-
- ///
- /// If true, each scene load will cause the head pose to reset.
- ///
- [Tooltip("If true, each scene load will cause the head pose to reset.")]
- public bool resetTrackerOnLoad = false;
-
- ///
- /// True if the current platform supports virtual reality.
- ///
- public bool isSupportedPlatform { get; private set; }
-
- private static bool _isUserPresentCached = false;
- private static bool _isUserPresent = false;
- private static bool _wasUserPresent = false;
- ///
- /// True if the user is currently wearing the display.
- ///
- public bool isUserPresent
- {
- get
- {
- if (!_isUserPresentCached)
- {
- _isUserPresentCached = true;
- _isUserPresent = OVRPlugin.userPresent;
- }
-
- return _isUserPresent;
- }
-
- private set
- {
- _isUserPresentCached = true;
- _isUserPresent = value;
- }
- }
-
- private static bool prevAudioOutIdIsCached = false;
- private static bool prevAudioInIdIsCached = false;
- private static string prevAudioOutId = string.Empty;
- private static string prevAudioInId = string.Empty;
- private static bool wasPositionTracked = false;
-
- #region Unity Messages
-
- private void Awake()
- {
- // Only allow one instance at runtime.
- if (instance != null)
- {
- enabled = false;
- DestroyImmediate(this);
- return;
- }
-
- instance = this;
-
- Debug.Log("Unity v" + Application.unityVersion + ", " +
- "Oculus Utilities v" + OVRPlugin.wrapperVersion + ", " +
- "OVRPlugin v" + OVRPlugin.version + ", " +
- "SDK v" + OVRPlugin.nativeSDKVersion + ".");
-
-#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
- var supportedTypes =
- UnityEngine.Rendering.GraphicsDeviceType.Direct3D11.ToString() + ", " +
- UnityEngine.Rendering.GraphicsDeviceType.Direct3D12.ToString();
-
- if (!supportedTypes.Contains(SystemInfo.graphicsDeviceType.ToString()))
- Debug.LogWarning("VR rendering requires one of the following device types: (" + supportedTypes + "). Your graphics device: " + SystemInfo.graphicsDeviceType.ToString());
-#endif
-
- // Detect whether this platform is a supported platform
- RuntimePlatform currPlatform = Application.platform;
- isSupportedPlatform |= currPlatform == RuntimePlatform.Android;
- //isSupportedPlatform |= currPlatform == RuntimePlatform.LinuxPlayer;
- isSupportedPlatform |= currPlatform == RuntimePlatform.OSXEditor;
- isSupportedPlatform |= currPlatform == RuntimePlatform.OSXPlayer;
- isSupportedPlatform |= currPlatform == RuntimePlatform.WindowsEditor;
- isSupportedPlatform |= currPlatform == RuntimePlatform.WindowsPlayer;
- if (!isSupportedPlatform)
- {
- Debug.LogWarning("This platform is unsupported");
- return;
- }
-
-#if UNITY_ANDROID && !UNITY_EDITOR
- // We want to set up our touchpad messaging system
- OVRTouchpad.Create();
-
- // Turn off chromatic aberration by default to save texture bandwidth.
- chromatic = false;
-#endif
-
- Initialize();
-
- if (resetTrackerOnLoad)
- display.RecenterPose();
-
- // Disable the occlusion mesh by default until open issues with the preview window are resolved.
- OVRPlugin.occlusionMesh = false;
- }
-
-#if UNITY_EDITOR
- private static bool _scriptsReloaded;
-
- [UnityEditor.Callbacks.DidReloadScripts]
- static void ScriptsReloaded()
- {
- _scriptsReloaded = true;
- }
-#endif
-
- void Initialize()
- {
- if (display == null)
- display = new OVRDisplay();
- if (tracker == null)
- tracker = new OVRTracker();
- if (boundary == null)
- boundary = new OVRBoundary();
- }
-
- private void Update()
- {
-#if UNITY_EDITOR
- if (_scriptsReloaded)
- {
- _scriptsReloaded = false;
- instance = this;
- Initialize();
- }
-#endif
-
- if (OVRPlugin.shouldQuit)
- Application.Quit();
-
- if (OVRPlugin.shouldRecenter)
- OVRManager.display.RecenterPose();
-
- if (trackingOriginType != _trackingOriginType)
- trackingOriginType = _trackingOriginType;
-
- tracker.isEnabled = usePositionTracking;
-
- OVRPlugin.rotation = useRotationTracking;
-
- OVRPlugin.useIPDInPositionTracking = useIPDInPositionTracking;
-
- // Dispatch HMD events.
-
- isHmdPresent = OVRPlugin.hmdPresent;
-
- if (useRecommendedMSAALevel && QualitySettings.antiAliasing != display.recommendedMSAALevel)
- {
- Debug.Log("The current MSAA level is " + QualitySettings.antiAliasing +
- ", but the recommended MSAA level is " + display.recommendedMSAALevel +
- ". Switching to the recommended level.");
-
- QualitySettings.antiAliasing = display.recommendedMSAALevel;
- }
-
- if (_wasHmdPresent && !isHmdPresent)
- {
- try
- {
- if (HMDLost != null)
- HMDLost();
- }
- catch (Exception e)
- {
- Debug.LogError("Caught Exception: " + e);
- }
- }
-
- if (!_wasHmdPresent && isHmdPresent)
- {
- try
- {
- if (HMDAcquired != null)
- HMDAcquired();
- }
- catch (Exception e)
- {
- Debug.LogError("Caught Exception: " + e);
- }
- }
-
- _wasHmdPresent = isHmdPresent;
-
- // Dispatch HMD mounted events.
-
- isUserPresent = OVRPlugin.userPresent;
-
- if (_wasUserPresent && !isUserPresent)
- {
- try
- {
- if (HMDUnmounted != null)
- HMDUnmounted();
- }
- catch (Exception e)
- {
- Debug.LogError("Caught Exception: " + e);
- }
- }
-
- if (!_wasUserPresent && isUserPresent)
- {
- try
- {
- if (HMDMounted != null)
- HMDMounted();
- }
- catch (Exception e)
- {
- Debug.LogError("Caught Exception: " + e);
- }
- }
-
- _wasUserPresent = isUserPresent;
-
- // Dispatch VR Focus events.
-
- hasVrFocus = OVRPlugin.hasVrFocus;
-
- if (_hadVrFocus && !hasVrFocus)
- {
- try
- {
- if (VrFocusLost != null)
- VrFocusLost();
- }
- catch (Exception e)
- {
- Debug.LogError("Caught Exception: " + e);
- }
- }
-
- if (!_hadVrFocus && hasVrFocus)
- {
- try
- {
- if (VrFocusAcquired != null)
- VrFocusAcquired();
- }
- catch (Exception e)
- {
- Debug.LogError("Caught Exception: " + e);
- }
- }
-
- _hadVrFocus = hasVrFocus;
-
-
- // Changing effective rendering resolution dynamically according performance
-#if (UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN) && UNITY_5_4_OR_NEWER
-
- if (enableAdaptiveResolution)
- {
- if (UnityEngine.XR.XRSettings.eyeTextureResolutionScale < maxRenderScale)
- {
- // Allocate renderScale to max to avoid re-allocation
- UnityEngine.XR.XRSettings.eyeTextureResolutionScale = maxRenderScale;
- }
- else
- {
- // Adjusting maxRenderScale in case app started with a larger renderScale value
- maxRenderScale = Mathf.Max(maxRenderScale, UnityEngine.XR.XRSettings.eyeTextureResolutionScale);
- }
- minRenderScale = Mathf.Min(minRenderScale, maxRenderScale);
- float minViewportScale = minRenderScale / UnityEngine.XR.XRSettings.eyeTextureResolutionScale;
- float recommendedViewportScale = OVRPlugin.GetEyeRecommendedResolutionScale() / UnityEngine.XR.XRSettings.eyeTextureResolutionScale;
- recommendedViewportScale = Mathf.Clamp(recommendedViewportScale, minViewportScale, 1.0f);
- UnityEngine.XR.XRSettings.renderViewportScale = recommendedViewportScale;
- }
-#endif
-
- // Dispatch Audio Device events.
-
- string audioOutId = OVRPlugin.audioOutId;
- if (!prevAudioOutIdIsCached)
- {
- prevAudioOutId = audioOutId;
- prevAudioOutIdIsCached = true;
- }
- else if (audioOutId != prevAudioOutId)
- {
- try
- {
- if (AudioOutChanged != null)
- AudioOutChanged();
- }
- catch (Exception e)
- {
- Debug.LogError("Caught Exception: " + e);
- }
-
- prevAudioOutId = audioOutId;
- }
-
- string audioInId = OVRPlugin.audioInId;
- if (!prevAudioInIdIsCached)
- {
- prevAudioInId = audioInId;
- prevAudioInIdIsCached = true;
- }
- else if (audioInId != prevAudioInId)
- {
- try
- {
- if (AudioInChanged != null)
- AudioInChanged();
- }
- catch (Exception e)
- {
- Debug.LogError("Caught Exception: " + e);
- }
-
- prevAudioInId = audioInId;
- }
-
- // Dispatch tracking events.
-
- if (wasPositionTracked && !tracker.isPositionTracked)
- {
- try
- {
- if (TrackingLost != null)
- TrackingLost();
- }
- catch (Exception e)
- {
- Debug.LogError("Caught Exception: " + e);
- }
- }
-
- if (!wasPositionTracked && tracker.isPositionTracked)
- {
- try
- {
- if (TrackingAcquired != null)
- TrackingAcquired();
- }
- catch (Exception e)
- {
- Debug.LogError("Caught Exception: " + e);
- }
- }
-
- wasPositionTracked = tracker.isPositionTracked;
-
- display.Update();
- OVRInput.Update();
- }
-
- private void LateUpdate()
- {
- OVRHaptics.Process();
- }
-
- private void FixedUpdate()
- {
- OVRInput.FixedUpdate();
- }
-
- ///
- /// Leaves the application/game and returns to the launcher/dashboard
- ///
- public void ReturnToLauncher()
- {
- // show the platform UI quit prompt
- OVRManager.PlatformUIConfirmQuit();
- }
-
- #endregion
-
- public static void PlatformUIConfirmQuit()
- {
- if (!isHmdPresent)
- return;
-
- OVRPlugin.ShowUI(OVRPlugin.PlatformUI.ConfirmQuit);
- }
-
- public static void PlatformUIGlobalMenu()
- {
- if (!isHmdPresent)
- return;
-
- OVRPlugin.ShowUI(OVRPlugin.PlatformUI.GlobalMenu);
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRManager.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRManager.cs.meta
deleted file mode 100644
index 081c5cfd..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRManager.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 7e933e81d3c20c74ea6fdc708a67e3a5
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: -100
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROnCompleteListener.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVROnCompleteListener.cs
deleted file mode 100644
index e997280d..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROnCompleteListener.cs
+++ /dev/null
@@ -1,38 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using UnityEngine;
-using System.Collections;
-
-#if UNITY_ANDROID && !UNITY_EDITOR
-
-public abstract class OVROnCompleteListener : AndroidJavaProxy
-{
- public OVROnCompleteListener() : base("com.oculus.svclib.OnCompleteListener")
- {
- }
-
- public abstract void onSuccess();
-
- public abstract void onFailure();
-}
-
-#endif
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROnCompleteListener.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVROnCompleteListener.cs.meta
deleted file mode 100644
index a4771779..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROnCompleteListener.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 8730118d7f00f9b47b09be73f7e91d2b
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROverlay.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVROverlay.cs
deleted file mode 100644
index c3c037b5..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROverlay.cs
+++ /dev/null
@@ -1,253 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using UnityEngine;
-using System;
-using System.Collections;
-using System.Runtime.InteropServices;
-using VR = UnityEngine.VR;
-
-///
-/// Add OVROverlay script to an object with an optional mesh primitive
-/// rendered as a TimeWarp overlay instead by drawing it into the eye buffer.
-/// This will take full advantage of the display resolution and avoid double
-/// resampling of the texture.
-///
-/// If the texture is dynamically generated, as for an interactive GUI or
-/// animation, it must be explicitly triple buffered to avoid flickering
-/// when it is referenced asynchronously by TimeWarp, check OVRRTOverlayConnector.cs for triple buffers design
-///
-/// We support 3 types of Overlay shapes right now
-/// 1. Quad : This is most common overlay type , you render a quad in Timewarp space.
-/// 2. Cylinder: [Mobile Only][Experimental], Display overlay as partial surface of a cylinder
-/// * The cylinder's center will be your game object's center
-/// * We encoded the cylinder's parameters in transform.scale,
-/// **[scale.z] is the radius of the cylinder
-/// **[scale.y] is the height of the cylinder
-/// **[scale.x] is the length of the arc of cylinder
-/// * Limitations
-/// **Only the half of the cylinder can be displayed, which means the arc angle has to be smaller than 180 degree, [scale.x] / [scale.z] <= PI
-/// **Your camera has to be inside of the inscribed sphere of the cylinder, the overlay will be faded out automatically when the camera is close to the inscribed sphere's surface.
-/// **Translation only works correctly with vrDriver 1.04 or above
-/// 3. Cubemap: Display overlay as a cube map
-/// 4. OffcenterCubemap: [Mobile Only] Display overlay as a cube map with a texture coordinate offset
-/// * The actually sampling will looks like [color = texture(cubeLayerSampler, normalize(direction) + offset)] instead of [color = texture( cubeLayerSampler, direction )]
-/// * The extra center offset can be feed from transform.position
-/// * Note: if transform.position's magnitude is greater than 1, which will cause some cube map pixel always invisible
-/// Which is usually not what people wanted, we don't kill the ability for developer to do so here, but will warn out.
-///
-
-public class OVROverlay : MonoBehaviour
-{
- public enum OverlayShape
- {
- Quad = 0, // Display overlay as a quad
- Cylinder = 1, // [Mobile Only][Experimental] Display overlay as a cylinder, Translation only works correctly with vrDriver 1.04 or above
- Cubemap = 2, // Display overlay as a cube map
- OffcenterCubemap = 4, // Display overlay as a cube map with a center offset
- }
-
- public enum OverlayType
- {
- None, // Disabled the overlay
- Underlay, // Eye buffers blend on top
- Overlay, // Blends on top of the eye buffer
- OverlayShowLod // (Deprecated) Blends on top and colorizes texture level of detail
- };
-
-#if UNITY_ANDROID && !UNITY_EDITOR
- const int maxInstances = 3;
-#else
- const int maxInstances = 15;
-#endif
-
- internal static OVROverlay[] instances = new OVROverlay[maxInstances];
-
- ///
- /// Specify overlay's type
- ///
- public OverlayType currentOverlayType = OverlayType.Overlay;
-
- ///
- /// Specify overlay's shape
- ///
- public OverlayShape currentOverlayShape = OverlayShape.Quad;
- private OverlayShape _prevOverlayShape = OverlayShape.Quad;
-
- ///
- /// Try to avoid setting texture frequently when app is running, texNativePtr updating is slow since rendering thread synchronization
- /// Please cache your nativeTexturePtr and use OverrideOverlayTextureInfo
- ///
- public Texture[] textures = new Texture[] { null, null };
- private Texture[] cachedTextures = new Texture[] { null, null };
- private IntPtr[] texNativePtrs = new IntPtr[] { IntPtr.Zero, IntPtr.Zero };
-
- private int layerIndex = -1;
- Renderer rend;
-
- ///
- /// Use this function to set texture and texNativePtr when app is running
- /// GetNativeTexturePtr is a slow behavior, the value should be pre-cached
- ///
- public void OverrideOverlayTextureInfo(Texture srcTexture, IntPtr nativePtr, UnityEngine.XR.XRNode node)
- {
- int index = (node == UnityEngine.XR.XRNode.RightEye) ? 1 : 0;
-
- textures[index] = srcTexture;
- cachedTextures[index] = srcTexture;
- texNativePtrs[index] = nativePtr;
- }
-
- void Awake()
- {
- Debug.Log("Overlay Awake");
- rend = GetComponent();
- for (int i = 0; i < 2; ++i)
- {
- // Backward compatibility
- if (rend != null && textures[i] == null)
- textures[i] = rend.material.mainTexture;
-
- if (textures[i] != null)
- {
- cachedTextures[i] = textures[i];
- texNativePtrs[i] = textures[i].GetNativeTexturePtr();
- }
- }
- }
-
- void OnEnable()
- {
- if (!OVRManager.isHmdPresent)
- {
- enabled = false;
- return;
- }
-
- OnDisable();
-
- for (int i = 0; i < maxInstances; ++i)
- {
- if (instances[i] == null || instances[i] == this)
- {
- layerIndex = i;
- instances[i] = this;
- break;
- }
- }
- }
-
- void OnDisable()
- {
- if (layerIndex != -1)
- {
- // Turn off the overlay if it was on.
- OVRPlugin.SetOverlayQuad(true, false, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, OVRPose.identity.ToPosef(), Vector3.one.ToVector3f(), layerIndex, (OVRPlugin.OverlayShape)_prevOverlayShape);
- instances[layerIndex] = null;
- }
- layerIndex = -1;
- }
-
- void OnRenderObject()
- {
- // The overlay must be specified every eye frame, because it is positioned relative to the
- // current head location. If frames are dropped, it will be time warped appropriately,
- // just like the eye buffers.
- if (!Camera.current.CompareTag("MainCamera") || Camera.current.cameraType != CameraType.Game || layerIndex == -1 || currentOverlayType == OverlayType.None)
- return;
-
-#if !UNITY_ANDROID || UNITY_EDITOR
- if (currentOverlayShape == OverlayShape.Cylinder || currentOverlayShape == OverlayShape.OffcenterCubemap)
- {
- Debug.LogWarning("Overlay shape " + currentOverlayShape + " is not supported on current platform");
- }
-#endif
-
- for (int i = 0; i < 2; ++i)
- {
- if (i >= textures.Length)
- continue;
-
- if (textures[i] != cachedTextures[i])
- {
- cachedTextures[i] = textures[i];
- if (cachedTextures[i] != null)
- texNativePtrs[i] = cachedTextures[i].GetNativeTexturePtr();
- }
-
- if (currentOverlayShape == OverlayShape.Cubemap)
- {
- if (textures[i] != null && textures[i].GetType() != typeof(Cubemap))
- {
- Debug.LogError("Need Cubemap texture for cube map overlay");
- return;
- }
- }
- }
-
- if (cachedTextures[0] == null || texNativePtrs[0] == IntPtr.Zero)
- return;
-
- bool overlay = (currentOverlayType == OverlayType.Overlay);
- bool headLocked = false;
- for (var t = transform; t != null && !headLocked; t = t.parent)
- headLocked |= (t == Camera.current.transform);
-
- OVRPose pose = (headLocked) ? transform.ToHeadSpacePose() : transform.ToTrackingSpacePose();
- Vector3 scale = transform.lossyScale;
- for (int i = 0; i < 3; ++i)
- scale[i] /= Camera.current.transform.lossyScale[i];
-
-#if !UNITY_ANDROID
- if (currentOverlayShape == OverlayShape.Cubemap)
- {
- pose.position = Camera.current.transform.position;
- }
-#endif
- // Pack the offsetCenter directly into pose.position for offcenterCubemap
- if (currentOverlayShape == OverlayShape.OffcenterCubemap)
- {
- pose.position = transform.position;
-
- if (pose.position.magnitude > 1.0f)
- {
- Debug.LogWarning("your cube map center offset's magnitude is greater than 1, which will cause some cube map pixel always invisible .");
- }
- }
-
- // Cylinder overlay sanity checking
- if (currentOverlayShape == OverlayShape.Cylinder)
- {
- float arcAngle = scale.x / scale.z / (float)Math.PI * 180.0f;
- if (arcAngle > 180.0f)
- {
- Debug.LogError("Cylinder overlay's arc angle has to be below 180 degree, current arc angle is " + arcAngle + " degree.");
- return;
- }
- }
-
- bool isOverlayVisible = OVRPlugin.SetOverlayQuad(overlay, headLocked, texNativePtrs[0], texNativePtrs[1], IntPtr.Zero, pose.flipZ().ToPosef(), scale.ToVector3f(), layerIndex, (OVRPlugin.OverlayShape)currentOverlayShape);
- _prevOverlayShape = currentOverlayShape;
- if (rend)
- rend.enabled = !isOverlayVisible;
- }
-
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROverlay.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVROverlay.cs.meta
deleted file mode 100644
index 4fa259fb..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVROverlay.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 4444ce35d262aa648ad0c425a559b931
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlatformMenu.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlatformMenu.cs
deleted file mode 100644
index 623d9760..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlatformMenu.cs
+++ /dev/null
@@ -1,219 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using UnityEngine;
-using VR = UnityEngine.VR;
-using System.Collections;
-using System.Collections.Generic;
-
-///
-/// Shows the Oculus plaform UI.
-///
-public class OVRPlatformMenu : MonoBehaviour
-{
- ///
- /// The key code.
- ///
- public KeyCode keyCode = KeyCode.Escape;
-
- public enum eHandler
- {
- ShowConfirmQuit,
- RetreatOneLevel,
- };
-
- public eHandler shortPressHandler = eHandler.ShowConfirmQuit;
-
- ///
- /// Callback to handle short press. Returns true if ConfirmQuit menu should be shown.
- ///
- public System.Func OnShortPress;
- private static Stack sceneStack = new Stack();
-
- private float doubleTapDelay = 0.25f;
- private float shortPressDelay = 0.25f;
- private float longPressDelay = 0.75f;
-
- enum eBackButtonAction
- {
- NONE,
- DOUBLE_TAP,
- SHORT_PRESS
- };
-
- private int downCount = 0;
- private int upCount = 0;
- private float initialDownTime = -1.0f;
-
- eBackButtonAction ResetAndSendAction(eBackButtonAction action)
- {
- print("ResetAndSendAction( " + action + " );");
- downCount = 0;
- upCount = 0;
- initialDownTime = -1.0f;
- return action;
- }
-
- eBackButtonAction HandleBackButtonState()
- {
- if (Input.GetKeyDown(keyCode))
- {
- // just came down
- downCount++;
- if (downCount == 1)
- {
- initialDownTime = Time.realtimeSinceStartup;
- }
- }
- else if (downCount > 0)
- {
- if (Input.GetKey(keyCode))
- {
- if (downCount <= upCount)
- {
- // just went down
- downCount++;
- }
-
- float timeSinceFirstDown = Time.realtimeSinceStartup - initialDownTime;
- if (timeSinceFirstDown > longPressDelay)
- {
- return ResetAndSendAction(eBackButtonAction.NONE);
- }
- }
- else
- {
- bool started = initialDownTime >= 0.0f;
- if (started)
- {
- if (upCount < downCount)
- {
- // just came up
- upCount++;
- }
-
- float timeSinceFirstDown = Time.realtimeSinceStartup - initialDownTime;
- if (timeSinceFirstDown < doubleTapDelay)
- {
- if (downCount == 2 && upCount == 2)
- {
- return ResetAndSendAction(eBackButtonAction.DOUBLE_TAP);
- }
- }
- else if (timeSinceFirstDown > shortPressDelay && timeSinceFirstDown < longPressDelay)
- {
- if (downCount == 1 && upCount == 1)
- {
- return ResetAndSendAction(eBackButtonAction.SHORT_PRESS);
- }
- }
- else if (timeSinceFirstDown > longPressDelay)
- {
- return ResetAndSendAction(eBackButtonAction.NONE);
- }
- }
- }
- }
-
- // down reset, but perform no action
- return eBackButtonAction.NONE;
- }
-
- ///
- /// Instantiate the cursor timer
- ///
- void Awake()
- {
- if (shortPressHandler == eHandler.RetreatOneLevel && OnShortPress == null)
- OnShortPress = RetreatOneLevel;
-
- if (!OVRManager.isHmdPresent)
- {
- enabled = false;
- return;
- }
-
- sceneStack.Push(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name);
- }
-
- ///
- /// Reset when resuming
- ///
- void OnApplicationFocus(bool focusState)
- {
- //Input.ResetInputAxes();
- //ResetAndSendAction( eBackButtonAction.NONE );
- }
-
- ///
- /// Reset when resuming
- ///
- void OnApplicationPause(bool pauseStatus)
- {
- if (!pauseStatus)
- {
- Input.ResetInputAxes();
- }
- //ResetAndSendAction( eBackButtonAction.NONE );
- }
-
- ///
- /// Show the confirm quit menu
- ///
- void ShowConfirmQuitMenu()
- {
-#if UNITY_ANDROID && !UNITY_EDITOR
- Debug.Log("[PlatformUI-ConfirmQuit] Showing @ " + Time.time);
- OVRManager.PlatformUIConfirmQuit();
-#endif
- }
-
- ///
- /// Sample handler for short press which retreats to the previous scene that used OVRPlatformMenu.
- ///
- private static bool RetreatOneLevel()
- {
- if (sceneStack.Count > 1)
- {
- string parentScene = sceneStack.Pop();
- UnityEngine.SceneManagement.SceneManager.LoadSceneAsync(parentScene);
- return false;
- }
-
- return true;
- }
-
- ///
- /// Tests for long-press and activates global platform menu when detected.
- /// as per the Unity integration doc, the back button responds to "mouse 1" button down/up/etc
- ///
- void Update()
- {
-#if UNITY_ANDROID
- eBackButtonAction action = HandleBackButtonState();
- if (action == eBackButtonAction.SHORT_PRESS)
- {
- if (OnShortPress == null || OnShortPress())
- ShowConfirmQuitMenu();
- }
-#endif
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlatformMenu.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlatformMenu.cs.meta
deleted file mode 100644
index 9d931fa1..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlatformMenu.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 2afcf575f4a68de4db434c7b7233c451
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlugin.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlugin.cs
deleted file mode 100644
index b4757de2..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlugin.cs
+++ /dev/null
@@ -1,1553 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using System;
-using System.Runtime.InteropServices;
-
-// Internal C# wrapper for OVRPlugin.
-
-internal static class OVRPlugin
-{
- public static readonly System.Version wrapperVersion = OVRP_1_14_0.version;
-
- private static System.Version _version;
- public static System.Version version
- {
- get
- {
- if (_version == null)
- {
- try
- {
- string pluginVersion = OVRP_1_1_0.ovrp_GetVersion();
-
- if (pluginVersion != null)
- {
- // Truncate unsupported trailing version info for System.Version. Original string is returned if not present.
- pluginVersion = pluginVersion.Split('-')[0];
- _version = new System.Version(pluginVersion);
- }
- else
- {
- _version = _versionZero;
- }
- }
- catch
- {
- _version = _versionZero;
- }
-
- // Unity 5.1.1f3-p3 have OVRPlugin version "0.5.0", which isn't accurate.
- if (_version == OVRP_0_5_0.version)
- _version = OVRP_0_1_0.version;
-
- if (_version > _versionZero && _version < OVRP_1_3_0.version)
- throw new PlatformNotSupportedException("Oculus Utilities version " + wrapperVersion + " is too new for OVRPlugin version " + _version.ToString() + ". Update to the latest version of Unity.");
- }
-
- return _version;
- }
- }
-
- private static System.Version _nativeSDKVersion;
- public static System.Version nativeSDKVersion
- {
- get
- {
- if (_nativeSDKVersion == null)
- {
- try
- {
- string sdkVersion = string.Empty;
-
- if (version >= OVRP_1_1_0.version)
- sdkVersion = OVRP_1_1_0.ovrp_GetNativeSDKVersion();
- else
- sdkVersion = _versionZero.ToString();
-
- if (sdkVersion != null)
- {
- // Truncate unsupported trailing version info for System.Version. Original string is returned if not present.
- sdkVersion = sdkVersion.Split('-')[0];
- _nativeSDKVersion = new System.Version(sdkVersion);
- }
- else
- {
- _nativeSDKVersion = _versionZero;
- }
- }
- catch
- {
- _nativeSDKVersion = _versionZero;
- }
- }
-
- return _nativeSDKVersion;
- }
- }
-
- [StructLayout(LayoutKind.Sequential)]
- private class GUID
- {
- public int a;
- public short b;
- public short c;
- public byte d0;
- public byte d1;
- public byte d2;
- public byte d3;
- public byte d4;
- public byte d5;
- public byte d6;
- public byte d7;
- }
-
- public enum Bool
- {
- False = 0,
- True
- }
-
- public enum Eye
- {
- None = -1,
- Left = 0,
- Right = 1,
- Count = 2
- }
-
- public enum Tracker
- {
- None = -1,
- Zero = 0,
- One = 1,
- Two = 2,
- Three = 3,
- Count,
- }
-
- public enum Node
- {
- None = -1,
- EyeLeft = 0,
- EyeRight = 1,
- EyeCenter = 2,
- HandLeft = 3,
- HandRight = 4,
- TrackerZero = 5,
- TrackerOne = 6,
- TrackerTwo = 7,
- TrackerThree = 8,
- Head = 9,
- Count,
- }
-
- public enum Controller
- {
- None = 0,
- LTouch = 0x00000001,
- RTouch = 0x00000002,
- Touch = LTouch | RTouch,
- Remote = 0x00000004,
- Gamepad = 0x00000010,
- Touchpad = 0x08000000,
- LTrackedRemote = 0x01000000,
- RTrackedRemote = 0x02000000,
- Active = unchecked((int)0x80000000),
- All = ~None,
- }
-
- public enum TrackingOrigin
- {
- EyeLevel = 0,
- FloorLevel = 1,
- Count,
- }
-
- public enum RecenterFlags
- {
- Default = 0,
- Controllers = 0x40000000,
- IgnoreAll = unchecked((int)0x80000000),
- Count,
- }
-
- public enum BatteryStatus
- {
- Charging = 0,
- Discharging,
- Full,
- NotCharging,
- Unknown,
- }
-
- public enum EyeTextureFormat
- {
- Default = 0,
- R16G16B16A16_FP = 2,
- R11G11B10_FP = 3,
- }
-
- public enum PlatformUI
- {
- None = -1,
- GlobalMenu = 0,
- ConfirmQuit,
- GlobalMenuTutorial,
- }
-
- public enum SystemRegion
- {
- Unspecified = 0,
- Japan,
- China,
- }
-
- public enum SystemHeadset
- {
- None = 0,
- GearVR_R320, // Note4 Innovator
- GearVR_R321, // S6 Innovator
- GearVR_R322, // Commercial 1
- GearVR_R323, // Commercial 2 (USB Type C)
-
- Rift_DK1 = 0x1000,
- Rift_DK2,
- Rift_CV1,
- }
-
- public enum OverlayShape
- {
- Quad = 0,
- Cylinder = 1,
- Cubemap = 2,
- OffcenterCubemap = 4,
- }
-
- public enum Step
- {
- Render = -1,
- Physics = 0,
- }
-
- private const int OverlayShapeFlagShift = 4;
- private enum OverlayFlag
- {
- None = unchecked((int)0x00000000),
- OnTop = unchecked((int)0x00000001),
- HeadLocked = unchecked((int)0x00000002),
-
- // Using the 5-8 bits for shapes, total 16 potential shapes can be supported 0x000000[0]0 -> 0x000000[F]0
- ShapeFlag_Quad = unchecked((int)OverlayShape.Quad << OverlayShapeFlagShift),
- ShapeFlag_Cylinder = unchecked((int)OverlayShape.Cylinder << OverlayShapeFlagShift),
- ShapeFlag_Cubemap = unchecked((int)OverlayShape.Cubemap << OverlayShapeFlagShift),
- ShapeFlag_OffcenterCubemap = unchecked((int)OverlayShape.OffcenterCubemap << OverlayShapeFlagShift),
- ShapeFlagRangeMask = unchecked((int)0xF << OverlayShapeFlagShift),
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct Vector2f
- {
- public float x;
- public float y;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct Vector3f
- {
- public float x;
- public float y;
- public float z;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct Quatf
- {
- public float x;
- public float y;
- public float z;
- public float w;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct Posef
- {
- public Quatf Orientation;
- public Vector3f Position;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct PoseStatef
- {
- public Posef Pose;
- public Vector3f Velocity;
- public Vector3f Acceleration;
- public Vector3f AngularVelocity;
- public Vector3f AngularAcceleration;
- double Time;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct ControllerState2
- {
- public uint ConnectedControllers;
- public uint Buttons;
- public uint Touches;
- public uint NearTouches;
- public float LIndexTrigger;
- public float RIndexTrigger;
- public float LHandTrigger;
- public float RHandTrigger;
- public Vector2f LThumbstick;
- public Vector2f RThumbstick;
- public Vector2f LTouchpad;
- public Vector2f RTouchpad;
-
- public ControllerState2(ControllerState cs)
- {
- ConnectedControllers = cs.ConnectedControllers;
- Buttons = cs.Buttons;
- Touches = cs.Touches;
- NearTouches = cs.NearTouches;
- LIndexTrigger = cs.LIndexTrigger;
- RIndexTrigger = cs.RIndexTrigger;
- LHandTrigger = cs.LHandTrigger;
- RHandTrigger = cs.RHandTrigger;
- LThumbstick = cs.LThumbstick;
- RThumbstick = cs.RThumbstick;
- LTouchpad = new Vector2f() { x = 0.0f, y = 0.0f };
- RTouchpad = new Vector2f() { x = 0.0f, y = 0.0f };
- }
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct ControllerState
- {
- public uint ConnectedControllers;
- public uint Buttons;
- public uint Touches;
- public uint NearTouches;
- public float LIndexTrigger;
- public float RIndexTrigger;
- public float LHandTrigger;
- public float RHandTrigger;
- public Vector2f LThumbstick;
- public Vector2f RThumbstick;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct HapticsBuffer
- {
- public IntPtr Samples;
- public int SamplesCount;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct HapticsState
- {
- public int SamplesAvailable;
- public int SamplesQueued;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct HapticsDesc
- {
- public int SampleRateHz;
- public int SampleSizeInBytes;
- public int MinimumSafeSamplesQueued;
- public int MinimumBufferSamplesCount;
- public int OptimalBufferSamplesCount;
- public int MaximumBufferSamplesCount;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct AppPerfFrameStats
- {
- public int HmdVsyncIndex;
- public int AppFrameIndex;
- public int AppDroppedFrameCount;
- public float AppMotionToPhotonLatency;
- public float AppQueueAheadTime;
- public float AppCpuElapsedTime;
- public float AppGpuElapsedTime;
- public int CompositorFrameIndex;
- public int CompositorDroppedFrameCount;
- public float CompositorLatency;
- public float CompositorCpuElapsedTime;
- public float CompositorGpuElapsedTime;
- public float CompositorCpuStartToGpuEndElapsedTime;
- public float CompositorGpuEndToVsyncElapsedTime;
- }
-
- public const int AppPerfFrameStatsMaxCount = 5;
-
- [StructLayout(LayoutKind.Sequential)]
- public struct AppPerfStats
- {
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = AppPerfFrameStatsMaxCount)]
- public AppPerfFrameStats[] FrameStats;
- public int FrameStatsCount;
- public Bool AnyFrameStatsDropped;
- public float AdaptiveGpuPerformanceScale;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct Sizei
- {
- public int w;
- public int h;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct Frustumf
- {
- public float zNear;
- public float zFar;
- public float fovX;
- public float fovY;
- }
-
- public enum BoundaryType
- {
- OuterBoundary = 0x0001,
- PlayArea = 0x0100,
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct BoundaryTestResult
- {
- public Bool IsTriggering;
- public float ClosestDistance;
- public Vector3f ClosestPoint;
- public Vector3f ClosestPointNormal;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct BoundaryLookAndFeel
- {
- public Colorf Color;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct BoundaryGeometry
- {
- public BoundaryType BoundaryType;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)]
- public Vector3f[] Points;
- public int PointsCount;
- }
-
- [StructLayout(LayoutKind.Sequential)]
- public struct Colorf
- {
- public float r;
- public float g;
- public float b;
- public float a;
- }
-
- public static bool initialized
- {
- get
- {
- return OVRP_1_1_0.ovrp_GetInitialized() == OVRPlugin.Bool.True;
- }
- }
-
- public static bool chromatic
- {
- get
- {
- if (version >= OVRP_1_7_0.version)
- return OVRP_1_7_0.ovrp_GetAppChromaticCorrection() == OVRPlugin.Bool.True;
-
-#if UNITY_ANDROID && !UNITY_EDITOR
- return false;
-#else
- return true;
-#endif
- }
-
- set
- {
- if (version >= OVRP_1_7_0.version)
- OVRP_1_7_0.ovrp_SetAppChromaticCorrection(ToBool(value));
- }
- }
-
- public static bool monoscopic
- {
- get { return OVRP_1_1_0.ovrp_GetAppMonoscopic() == OVRPlugin.Bool.True; }
- set { OVRP_1_1_0.ovrp_SetAppMonoscopic(ToBool(value)); }
- }
-
- public static bool rotation
- {
- get { return OVRP_1_1_0.ovrp_GetTrackingOrientationEnabled() == Bool.True; }
- set { OVRP_1_1_0.ovrp_SetTrackingOrientationEnabled(ToBool(value)); }
- }
-
- public static bool position
- {
- get { return OVRP_1_1_0.ovrp_GetTrackingPositionEnabled() == Bool.True; }
- set { OVRP_1_1_0.ovrp_SetTrackingPositionEnabled(ToBool(value)); }
- }
-
- public static bool useIPDInPositionTracking
- {
- get
- {
- if (version >= OVRP_1_6_0.version)
- return OVRP_1_6_0.ovrp_GetTrackingIPDEnabled() == OVRPlugin.Bool.True;
-
- return true;
- }
-
- set
- {
- if (version >= OVRP_1_6_0.version)
- OVRP_1_6_0.ovrp_SetTrackingIPDEnabled(ToBool(value));
- }
- }
-
- public static bool positionSupported { get { return OVRP_1_1_0.ovrp_GetTrackingPositionSupported() == Bool.True; } }
-
- public static bool positionTracked { get { return OVRP_1_1_0.ovrp_GetNodePositionTracked(Node.EyeCenter) == Bool.True; } }
-
- public static bool powerSaving { get { return OVRP_1_1_0.ovrp_GetSystemPowerSavingMode() == Bool.True; } }
-
- public static bool hmdPresent { get { return OVRP_1_1_0.ovrp_GetNodePresent(Node.EyeCenter) == Bool.True; } }
-
- public static bool userPresent { get { return OVRP_1_1_0.ovrp_GetUserPresent() == Bool.True; } }
-
- public static bool headphonesPresent { get { return OVRP_1_3_0.ovrp_GetSystemHeadphonesPresent() == OVRPlugin.Bool.True; } }
-
- public static int recommendedMSAALevel
- {
- get
- {
- if (version >= OVRP_1_6_0.version)
- return OVRP_1_6_0.ovrp_GetSystemRecommendedMSAALevel();
- else
- return 2;
- }
- }
-
- public static SystemRegion systemRegion
- {
- get
- {
- if (version >= OVRP_1_5_0.version)
- return OVRP_1_5_0.ovrp_GetSystemRegion();
- else
- return SystemRegion.Unspecified;
- }
- }
-
- private static GUID _nativeAudioOutGuid = new OVRPlugin.GUID();
- private static Guid _cachedAudioOutGuid;
- private static string _cachedAudioOutString;
- public static string audioOutId
- {
- get
- {
- try
- {
- if (_nativeAudioOutGuid == null)
- _nativeAudioOutGuid = new OVRPlugin.GUID();
-
- IntPtr ptr = OVRP_1_1_0.ovrp_GetAudioOutId();
- if (ptr != IntPtr.Zero)
- {
- Marshal.PtrToStructure(ptr, _nativeAudioOutGuid);
- Guid managedGuid = new Guid(
- _nativeAudioOutGuid.a,
- _nativeAudioOutGuid.b,
- _nativeAudioOutGuid.c,
- _nativeAudioOutGuid.d0,
- _nativeAudioOutGuid.d1,
- _nativeAudioOutGuid.d2,
- _nativeAudioOutGuid.d3,
- _nativeAudioOutGuid.d4,
- _nativeAudioOutGuid.d5,
- _nativeAudioOutGuid.d6,
- _nativeAudioOutGuid.d7);
-
- if (managedGuid != _cachedAudioOutGuid)
- {
- _cachedAudioOutGuid = managedGuid;
- _cachedAudioOutString = _cachedAudioOutGuid.ToString();
- }
-
- return _cachedAudioOutString;
- }
- }
- catch { }
-
- return string.Empty;
- }
- }
-
- private static GUID _nativeAudioInGuid = new OVRPlugin.GUID();
- private static Guid _cachedAudioInGuid;
- private static string _cachedAudioInString;
- public static string audioInId
- {
- get
- {
- try
- {
- if (_nativeAudioInGuid == null)
- _nativeAudioInGuid = new OVRPlugin.GUID();
-
- IntPtr ptr = OVRP_1_1_0.ovrp_GetAudioInId();
- if (ptr != IntPtr.Zero)
- {
- Marshal.PtrToStructure(ptr, _nativeAudioInGuid);
- Guid managedGuid = new Guid(
- _nativeAudioInGuid.a,
- _nativeAudioInGuid.b,
- _nativeAudioInGuid.c,
- _nativeAudioInGuid.d0,
- _nativeAudioInGuid.d1,
- _nativeAudioInGuid.d2,
- _nativeAudioInGuid.d3,
- _nativeAudioInGuid.d4,
- _nativeAudioInGuid.d5,
- _nativeAudioInGuid.d6,
- _nativeAudioInGuid.d7);
-
- if (managedGuid != _cachedAudioInGuid)
- {
- _cachedAudioInGuid = managedGuid;
- _cachedAudioInString = _cachedAudioInGuid.ToString();
- }
-
- return _cachedAudioInString;
- }
- }
- catch { }
-
- return string.Empty;
- }
- }
-
- public static bool hasVrFocus { get { return OVRP_1_1_0.ovrp_GetAppHasVrFocus() == Bool.True; } }
-
- public static bool shouldQuit { get { return OVRP_1_1_0.ovrp_GetAppShouldQuit() == Bool.True; } }
-
- public static bool shouldRecenter { get { return OVRP_1_1_0.ovrp_GetAppShouldRecenter() == Bool.True; } }
-
- public static string productName { get { return OVRP_1_1_0.ovrp_GetSystemProductName(); } }
-
- public static string latency { get { return OVRP_1_1_0.ovrp_GetAppLatencyTimings(); } }
-
- public static float eyeDepth
- {
- get { return OVRP_1_1_0.ovrp_GetUserEyeDepth(); }
- set { OVRP_1_1_0.ovrp_SetUserEyeDepth(value); }
- }
-
- public static float eyeHeight
- {
- get { return OVRP_1_1_0.ovrp_GetUserEyeHeight(); }
- set { OVRP_1_1_0.ovrp_SetUserEyeHeight(value); }
- }
-
- public static float batteryLevel
- {
- get { return OVRP_1_1_0.ovrp_GetSystemBatteryLevel(); }
- }
-
- public static float batteryTemperature
- {
- get { return OVRP_1_1_0.ovrp_GetSystemBatteryTemperature(); }
- }
-
- public static int cpuLevel
- {
- get { return OVRP_1_1_0.ovrp_GetSystemCpuLevel(); }
- set { OVRP_1_1_0.ovrp_SetSystemCpuLevel(value); }
- }
-
- public static int gpuLevel
- {
- get { return OVRP_1_1_0.ovrp_GetSystemGpuLevel(); }
- set { OVRP_1_1_0.ovrp_SetSystemGpuLevel(value); }
- }
-
- public static int vsyncCount
- {
- get { return OVRP_1_1_0.ovrp_GetSystemVSyncCount(); }
- set { OVRP_1_2_0.ovrp_SetSystemVSyncCount(value); }
- }
-
- public static float systemVolume
- {
- get { return OVRP_1_1_0.ovrp_GetSystemVolume(); }
- }
-
- public static float ipd
- {
- get { return OVRP_1_1_0.ovrp_GetUserIPD(); }
- set { OVRP_1_1_0.ovrp_SetUserIPD(value); }
- }
-
- public static bool occlusionMesh
- {
- get { return OVRP_1_3_0.ovrp_GetEyeOcclusionMeshEnabled() == Bool.True; }
- set { OVRP_1_3_0.ovrp_SetEyeOcclusionMeshEnabled(ToBool(value)); }
- }
-
- public static BatteryStatus batteryStatus
- {
- get { return OVRP_1_1_0.ovrp_GetSystemBatteryStatus(); }
- }
-
- public static Frustumf GetEyeFrustum(Eye eyeId) { return OVRP_1_1_0.ovrp_GetNodeFrustum((Node)eyeId); }
- public static Sizei GetEyeTextureSize(Eye eyeId) { return OVRP_0_1_0.ovrp_GetEyeTextureSize(eyeId); }
- public static Posef GetTrackerPose(Tracker trackerId) { return GetNodePose((Node)((int)trackerId + (int)Node.TrackerZero), Step.Render); }
- public static Frustumf GetTrackerFrustum(Tracker trackerId) { return OVRP_1_1_0.ovrp_GetNodeFrustum((Node)((int)trackerId + (int)Node.TrackerZero)); }
- public static bool ShowUI(PlatformUI ui) { return OVRP_1_1_0.ovrp_ShowSystemUI(ui) == Bool.True; }
- public static bool SetOverlayQuad(bool onTop, bool headLocked, IntPtr leftTexture, IntPtr rightTexture, IntPtr device, Posef pose, Vector3f scale, int layerIndex = 0, OverlayShape shape = OverlayShape.Quad)
- {
- if (version >= OVRP_1_6_0.version)
- {
- uint flags = (uint)OverlayFlag.None;
- if (onTop)
- flags |= (uint)OverlayFlag.OnTop;
- if (headLocked)
- flags |= (uint)OverlayFlag.HeadLocked;
-
- if (shape == OverlayShape.Cylinder || shape == OverlayShape.Cubemap)
- {
-#if UNITY_ANDROID
- if (version >= OVRP_1_7_0.version)
- flags |= (uint)(shape) << OverlayShapeFlagShift;
- else
-#else
- if (shape == OverlayShape.Cubemap && version >= OVRP_1_10_0.version)
- flags |= (uint)(shape) << OverlayShapeFlagShift;
- else
-#endif
- return false;
- }
-
- if (shape == OverlayShape.OffcenterCubemap)
- {
-#if UNITY_ANDROID
- if (version >= OVRP_1_11_0.version)
- flags |= (uint)(shape) << OverlayShapeFlagShift;
- else
-#endif
- return false;
- }
-
- return OVRP_1_6_0.ovrp_SetOverlayQuad3(flags, leftTexture, rightTexture, device, pose, scale, layerIndex) == Bool.True;
- }
-
- if (layerIndex != 0)
- return false;
-
- return OVRP_0_1_1.ovrp_SetOverlayQuad2(ToBool(onTop), ToBool(headLocked), leftTexture, device, pose, scale) == Bool.True;
- }
-
- public static bool UpdateNodePhysicsPoses(int frameIndex, double predictionSeconds)
- {
- if (version >= OVRP_1_8_0.version)
- return OVRP_1_8_0.ovrp_Update2((int)Step.Physics, frameIndex, predictionSeconds) == Bool.True;
-
- return false;
- }
-
- public static Posef GetNodePose(Node nodeId, Step stepId)
- {
- if (version >= OVRP_1_12_0.version)
- return OVRP_1_12_0.ovrp_GetNodePoseState(stepId, nodeId).Pose;
-
- if (version >= OVRP_1_8_0.version && stepId == Step.Physics)
- return OVRP_1_8_0.ovrp_GetNodePose2(0, nodeId);
-
- return OVRP_0_1_2.ovrp_GetNodePose(nodeId);
- }
-
- public static Vector3f GetNodeVelocity(Node nodeId, Step stepId)
- {
- if (version >= OVRP_1_12_0.version)
- return OVRP_1_12_0.ovrp_GetNodePoseState(stepId, nodeId).Velocity;
-
- if (version >= OVRP_1_8_0.version && stepId == Step.Physics)
- return OVRP_1_8_0.ovrp_GetNodeVelocity2(0, nodeId).Position;
-
- return OVRP_0_1_3.ovrp_GetNodeVelocity(nodeId).Position;
- }
-
- public static Vector3f GetNodeAngularVelocity(Node nodeId, Step stepId)
- {
- if (version >= OVRP_1_12_0.version)
- return OVRP_1_12_0.ovrp_GetNodePoseState(stepId, nodeId).AngularVelocity;
-
- return new Vector3f(); //TODO: Convert legacy quat to vec3?
- }
-
- public static Vector3f GetNodeAcceleration(Node nodeId, Step stepId)
- {
- if (version >= OVRP_1_12_0.version)
- return OVRP_1_12_0.ovrp_GetNodePoseState(stepId, nodeId).Acceleration;
-
- if (version >= OVRP_1_8_0.version && stepId == Step.Physics)
- return OVRP_1_8_0.ovrp_GetNodeAcceleration2(0, nodeId).Position;
-
- return OVRP_0_1_3.ovrp_GetNodeAcceleration(nodeId).Position;
- }
-
- public static Vector3f GetNodeAngularAcceleration(Node nodeId, Step stepId)
- {
- if (version >= OVRP_1_12_0.version)
- return OVRP_1_12_0.ovrp_GetNodePoseState(stepId, nodeId).AngularAcceleration;
-
- return new Vector3f(); //TODO: Convert legacy quat to vec3?
- }
-
- public static bool GetNodePresent(Node nodeId)
- {
- return OVRP_1_1_0.ovrp_GetNodePresent(nodeId) == Bool.True;
- }
-
- public static bool GetNodeOrientationTracked(Node nodeId)
- {
- return OVRP_1_1_0.ovrp_GetNodeOrientationTracked(nodeId) == Bool.True;
- }
-
- public static bool GetNodePositionTracked(Node nodeId)
- {
- return OVRP_1_1_0.ovrp_GetNodePositionTracked(nodeId) == Bool.True;
- }
-
- public static ControllerState GetControllerState(uint controllerMask)
- {
- return OVRP_1_1_0.ovrp_GetControllerState(controllerMask);
- }
-
- public static ControllerState2 GetControllerState2(uint controllerMask)
- {
- if (version >= OVRP_1_12_0.version)
- {
- return OVRP_1_12_0.ovrp_GetControllerState2(controllerMask);
- }
-
- return new ControllerState2(OVRP_1_1_0.ovrp_GetControllerState(controllerMask));
- }
-
- public static bool SetControllerVibration(uint controllerMask, float frequency, float amplitude)
- {
- return OVRP_0_1_2.ovrp_SetControllerVibration(controllerMask, frequency, amplitude) == Bool.True;
- }
-
- public static HapticsDesc GetControllerHapticsDesc(uint controllerMask)
- {
- if (version >= OVRP_1_6_0.version)
- {
- return OVRP_1_6_0.ovrp_GetControllerHapticsDesc(controllerMask);
- }
- else
- {
- return new HapticsDesc();
- }
- }
-
- public static HapticsState GetControllerHapticsState(uint controllerMask)
- {
- if (version >= OVRP_1_6_0.version)
- {
- return OVRP_1_6_0.ovrp_GetControllerHapticsState(controllerMask);
- }
- else
- {
- return new HapticsState();
- }
- }
-
- public static bool SetControllerHaptics(uint controllerMask, HapticsBuffer hapticsBuffer)
- {
- if (version >= OVRP_1_6_0.version)
- {
- return OVRP_1_6_0.ovrp_SetControllerHaptics(controllerMask, hapticsBuffer) == Bool.True;
- }
- else
- {
- return false;
- }
- }
-
- public static float GetEyeRecommendedResolutionScale()
- {
- if (version >= OVRP_1_6_0.version)
- {
- return OVRP_1_6_0.ovrp_GetEyeRecommendedResolutionScale();
- }
- else
- {
- return 1.0f;
- }
- }
-
- public static float GetAppCpuStartToGpuEndTime()
- {
- if (version >= OVRP_1_6_0.version)
- {
- return OVRP_1_6_0.ovrp_GetAppCpuStartToGpuEndTime();
- }
- else
- {
- return 0.0f;
- }
- }
-
- public static bool GetBoundaryConfigured()
- {
- if (version >= OVRP_1_8_0.version)
- {
- return OVRP_1_8_0.ovrp_GetBoundaryConfigured() == OVRPlugin.Bool.True;
- }
- else
- {
- return false;
- }
- }
-
- public static BoundaryTestResult TestBoundaryNode(Node nodeId, BoundaryType boundaryType)
- {
- if (version >= OVRP_1_8_0.version)
- {
- return OVRP_1_8_0.ovrp_TestBoundaryNode(nodeId, boundaryType);
- }
- else
- {
- return new BoundaryTestResult();
- }
- }
-
- public static BoundaryTestResult TestBoundaryPoint(Vector3f point, BoundaryType boundaryType)
- {
- if (version >= OVRP_1_8_0.version)
- {
- return OVRP_1_8_0.ovrp_TestBoundaryPoint(point, boundaryType);
- }
- else
- {
- return new BoundaryTestResult();
- }
- }
-
- public static bool SetBoundaryLookAndFeel(BoundaryLookAndFeel lookAndFeel)
- {
- if (version >= OVRP_1_8_0.version)
- {
- return OVRP_1_8_0.ovrp_SetBoundaryLookAndFeel(lookAndFeel) == OVRPlugin.Bool.True;
- }
- else
- {
- return false;
- }
- }
-
- public static bool ResetBoundaryLookAndFeel()
- {
- if (version >= OVRP_1_8_0.version)
- {
- return OVRP_1_8_0.ovrp_ResetBoundaryLookAndFeel() == OVRPlugin.Bool.True;
- }
- else
- {
- return false;
- }
- }
-
- public static BoundaryGeometry GetBoundaryGeometry(BoundaryType boundaryType)
- {
- if (version >= OVRP_1_8_0.version)
- {
- return OVRP_1_8_0.ovrp_GetBoundaryGeometry(boundaryType);
- }
- else
- {
- return new BoundaryGeometry();
- }
- }
-
- public static bool GetBoundaryGeometry2(BoundaryType boundaryType, IntPtr points, ref int pointsCount)
- {
- if (version >= OVRP_1_9_0.version)
- {
- return OVRP_1_9_0.ovrp_GetBoundaryGeometry2(boundaryType, points, ref pointsCount) == OVRPlugin.Bool.True;
- }
- else
- {
- pointsCount = 0;
-
- return false;
- }
- }
-
- public static AppPerfStats GetAppPerfStats()
- {
- if (version >= OVRP_1_9_0.version)
- {
- return OVRP_1_9_0.ovrp_GetAppPerfStats();
- }
- else
- {
- return new AppPerfStats();
- }
- }
-
- public static bool ResetAppPerfStats()
- {
- if (version >= OVRP_1_9_0.version)
- {
- return OVRP_1_9_0.ovrp_ResetAppPerfStats() == OVRPlugin.Bool.True;
- }
- else
- {
- return false;
- }
- }
-
- public static float GetAppFramerate()
- {
- if (version >= OVRP_1_12_0.version)
- {
- return OVRP_1_12_0.ovrp_GetAppFramerate();
- }
- else
- {
- return 0.0f;
- }
- }
-
- public static EyeTextureFormat GetDesiredEyeTextureFormat()
- {
- if (version >= OVRP_1_11_0.version)
- {
- uint eyeTextureFormatValue = (uint)OVRP_1_11_0.ovrp_GetDesiredEyeTextureFormat();
-
- // convert both R8G8B8A8 and R8G8B8A8_SRGB to R8G8B8A8 here for avoid confusing developers
- if (eyeTextureFormatValue == 1)
- eyeTextureFormatValue = 0;
-
- return (EyeTextureFormat)eyeTextureFormatValue;
- }
- else
- {
- return EyeTextureFormat.Default;
- }
- }
-
- public static bool SetDesiredEyeTextureFormat(EyeTextureFormat value)
- {
- if (version >= OVRP_1_11_0.version)
- {
- return OVRP_1_11_0.ovrp_SetDesiredEyeTextureFormat(value) == OVRPlugin.Bool.True;
- }
- else
- {
- return false;
- }
- }
-
- public static Vector3f GetBoundaryDimensions(BoundaryType boundaryType)
- {
- if (version >= OVRP_1_8_0.version)
- {
- return OVRP_1_8_0.ovrp_GetBoundaryDimensions(boundaryType);
- }
- else
- {
- return new Vector3f();
- }
- }
-
- public static bool GetBoundaryVisible()
- {
- if (version >= OVRP_1_8_0.version)
- {
- return OVRP_1_8_0.ovrp_GetBoundaryVisible() == OVRPlugin.Bool.True;
- }
- else
- {
- return false;
- }
- }
-
- public static bool SetBoundaryVisible(bool value)
- {
- if (version >= OVRP_1_8_0.version)
- {
- return OVRP_1_8_0.ovrp_SetBoundaryVisible(ToBool(value)) == OVRPlugin.Bool.True;
- }
- else
- {
- return false;
- }
- }
-
- public static SystemHeadset GetSystemHeadsetType()
- {
- if (version >= OVRP_1_9_0.version)
- return OVRP_1_9_0.ovrp_GetSystemHeadsetType();
-
- return SystemHeadset.None;
- }
-
- public static Controller GetActiveController()
- {
- if (version >= OVRP_1_9_0.version)
- return OVRP_1_9_0.ovrp_GetActiveController();
-
- return Controller.None;
- }
-
- public static Controller GetConnectedControllers()
- {
- if (version >= OVRP_1_9_0.version)
- return OVRP_1_9_0.ovrp_GetConnectedControllers();
-
- return Controller.None;
- }
-
- private static Bool ToBool(bool b)
- {
- return (b) ? OVRPlugin.Bool.True : OVRPlugin.Bool.False;
- }
-
- public static TrackingOrigin GetTrackingOriginType()
- {
- return OVRP_1_0_0.ovrp_GetTrackingOriginType();
- }
-
- public static bool SetTrackingOriginType(TrackingOrigin originType)
- {
- return OVRP_1_0_0.ovrp_SetTrackingOriginType(originType) == Bool.True;
- }
-
- public static Posef GetTrackingCalibratedOrigin()
- {
- return OVRP_1_0_0.ovrp_GetTrackingCalibratedOrigin();
- }
-
- public static bool SetTrackingCalibratedOrigin()
- {
- return OVRP_1_2_0.ovrpi_SetTrackingCalibratedOrigin() == Bool.True;
- }
-
- public static bool RecenterTrackingOrigin(RecenterFlags flags)
- {
- return OVRP_1_0_0.ovrp_RecenterTrackingOrigin((uint)flags) == Bool.True;
- }
-
- private const string pluginName = "OVRPlugin";
- private static Version _versionZero = new System.Version(0, 0, 0);
-
- private static class OVRP_0_1_0
- {
- public static readonly System.Version version = new System.Version(0, 1, 0);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Sizei ovrp_GetEyeTextureSize(Eye eyeId);
- }
-
- private static class OVRP_0_1_1
- {
- public static readonly System.Version version = new System.Version(0, 1, 1);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetOverlayQuad2(Bool onTop, Bool headLocked, IntPtr texture, IntPtr device, Posef pose, Vector3f scale);
- }
-
- private static class OVRP_0_1_2
- {
- public static readonly System.Version version = new System.Version(0, 1, 2);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Posef ovrp_GetNodePose(Node nodeId);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetControllerVibration(uint controllerMask, float frequency, float amplitude);
- }
-
- private static class OVRP_0_1_3
- {
- public static readonly System.Version version = new System.Version(0, 1, 3);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Posef ovrp_GetNodeVelocity(Node nodeId);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Posef ovrp_GetNodeAcceleration(Node nodeId);
- }
-
- private static class OVRP_0_5_0
- {
- public static readonly System.Version version = new System.Version(0, 5, 0);
- }
-
- private static class OVRP_1_0_0
- {
- public static readonly System.Version version = new System.Version(1, 0, 0);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern TrackingOrigin ovrp_GetTrackingOriginType();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetTrackingOriginType(TrackingOrigin originType);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Posef ovrp_GetTrackingCalibratedOrigin();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_RecenterTrackingOrigin(uint flags);
- }
-
- private static class OVRP_1_1_0
- {
- public static readonly System.Version version = new System.Version(1, 1, 0);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetInitialized();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrp_GetVersion")]
- private static extern IntPtr _ovrp_GetVersion();
- public static string ovrp_GetVersion() { return Marshal.PtrToStringAnsi(_ovrp_GetVersion()); }
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrp_GetNativeSDKVersion")]
- private static extern IntPtr _ovrp_GetNativeSDKVersion();
- public static string ovrp_GetNativeSDKVersion() { return Marshal.PtrToStringAnsi(_ovrp_GetNativeSDKVersion()); }
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern IntPtr ovrp_GetAudioOutId();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern IntPtr ovrp_GetAudioInId();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern float ovrp_GetEyeTextureScale();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetEyeTextureScale(float value);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetTrackingOrientationSupported();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetTrackingOrientationEnabled();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetTrackingOrientationEnabled(Bool value);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetTrackingPositionSupported();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetTrackingPositionEnabled();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetTrackingPositionEnabled(Bool value);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetNodePresent(Node nodeId);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetNodeOrientationTracked(Node nodeId);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetNodePositionTracked(Node nodeId);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Frustumf ovrp_GetNodeFrustum(Node nodeId);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern ControllerState ovrp_GetControllerState(uint controllerMask);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern int ovrp_GetSystemCpuLevel();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetSystemCpuLevel(int value);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern int ovrp_GetSystemGpuLevel();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetSystemGpuLevel(int value);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetSystemPowerSavingMode();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern float ovrp_GetSystemDisplayFrequency();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern int ovrp_GetSystemVSyncCount();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern float ovrp_GetSystemVolume();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern BatteryStatus ovrp_GetSystemBatteryStatus();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern float ovrp_GetSystemBatteryLevel();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern float ovrp_GetSystemBatteryTemperature();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrp_GetSystemProductName")]
- private static extern IntPtr _ovrp_GetSystemProductName();
- public static string ovrp_GetSystemProductName() { return Marshal.PtrToStringAnsi(_ovrp_GetSystemProductName()); }
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_ShowSystemUI(PlatformUI ui);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetAppMonoscopic();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetAppMonoscopic(Bool value);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetAppHasVrFocus();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetAppShouldQuit();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetAppShouldRecenter();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl, EntryPoint = "ovrp_GetAppLatencyTimings")]
- private static extern IntPtr _ovrp_GetAppLatencyTimings();
- public static string ovrp_GetAppLatencyTimings() { return Marshal.PtrToStringAnsi(_ovrp_GetAppLatencyTimings()); }
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetUserPresent();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern float ovrp_GetUserIPD();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetUserIPD(float value);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern float ovrp_GetUserEyeDepth();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetUserEyeDepth(float value);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern float ovrp_GetUserEyeHeight();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetUserEyeHeight(float value);
- }
-
- private static class OVRP_1_2_0
- {
- public static readonly System.Version version = new System.Version(1, 2, 0);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetSystemVSyncCount(int vsyncCount);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrpi_SetTrackingCalibratedOrigin();
- }
-
- private static class OVRP_1_3_0
- {
- public static readonly System.Version version = new System.Version(1, 3, 0);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetEyeOcclusionMeshEnabled();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetEyeOcclusionMeshEnabled(Bool value);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetSystemHeadphonesPresent();
- }
-
- private static class OVRP_1_5_0
- {
- public static readonly System.Version version = new System.Version(1, 5, 0);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern SystemRegion ovrp_GetSystemRegion();
- }
-
- private static class OVRP_1_6_0
- {
- public static readonly System.Version version = new System.Version(1, 6, 0);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetTrackingIPDEnabled();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetTrackingIPDEnabled(Bool value);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern HapticsDesc ovrp_GetControllerHapticsDesc(uint controllerMask);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern HapticsState ovrp_GetControllerHapticsState(uint controllerMask);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetControllerHaptics(uint controllerMask, HapticsBuffer hapticsBuffer);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetOverlayQuad3(uint flags, IntPtr textureLeft, IntPtr textureRight, IntPtr device, Posef pose, Vector3f scale, int layerIndex);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern float ovrp_GetEyeRecommendedResolutionScale();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern float ovrp_GetAppCpuStartToGpuEndTime();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern int ovrp_GetSystemRecommendedMSAALevel();
- }
-
- private static class OVRP_1_7_0
- {
- public static readonly System.Version version = new System.Version(1, 7, 0);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetAppChromaticCorrection();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetAppChromaticCorrection(Bool value);
- }
-
- private static class OVRP_1_8_0
- {
- public static readonly System.Version version = new System.Version(1, 8, 0);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetBoundaryConfigured();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern BoundaryTestResult ovrp_TestBoundaryNode(Node nodeId, BoundaryType boundaryType);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern BoundaryTestResult ovrp_TestBoundaryPoint(Vector3f point, BoundaryType boundaryType);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetBoundaryLookAndFeel(BoundaryLookAndFeel lookAndFeel);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_ResetBoundaryLookAndFeel();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern BoundaryGeometry ovrp_GetBoundaryGeometry(BoundaryType boundaryType);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Vector3f ovrp_GetBoundaryDimensions(BoundaryType boundaryType);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetBoundaryVisible();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetBoundaryVisible(Bool value);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_Update2(int stateId, int frameIndex, double predictionSeconds);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Posef ovrp_GetNodePose2(int stateId, Node nodeId);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Posef ovrp_GetNodeVelocity2(int stateId, Node nodeId);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Posef ovrp_GetNodeAcceleration2(int stateId, Node nodeId);
- }
-
- private static class OVRP_1_9_0
- {
- public static readonly System.Version version = new System.Version(1, 9, 0);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern SystemHeadset ovrp_GetSystemHeadsetType();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Controller ovrp_GetActiveController();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Controller ovrp_GetConnectedControllers();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_GetBoundaryGeometry2(BoundaryType boundaryType, IntPtr points, ref int pointsCount);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern AppPerfStats ovrp_GetAppPerfStats();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_ResetAppPerfStats();
- }
-
- private static class OVRP_1_10_0
- {
- public static readonly System.Version version = new System.Version(1, 10, 0);
- }
-
- private static class OVRP_1_11_0
- {
- public static readonly System.Version version = new System.Version(1, 11, 0);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern Bool ovrp_SetDesiredEyeTextureFormat(EyeTextureFormat value);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern EyeTextureFormat ovrp_GetDesiredEyeTextureFormat();
- }
-
- private static class OVRP_1_12_0
- {
- public static readonly System.Version version = new System.Version(1, 12, 0);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern float ovrp_GetAppFramerate();
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern PoseStatef ovrp_GetNodePoseState(Step stepId, Node nodeId);
-
- [DllImport(pluginName, CallingConvention = CallingConvention.Cdecl)]
- public static extern ControllerState2 ovrp_GetControllerState2(uint controllerMask);
- }
-
- private static class OVRP_1_13_0
- {
- public static readonly System.Version version = new System.Version(1, 13, 0);
- }
-
- private static class OVRP_1_14_0
- {
- public static readonly System.Version version = new System.Version(1, 14, 0);
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlugin.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlugin.cs.meta
deleted file mode 100644
index 285bea03..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRPlugin.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 61abd23f3aff5394ba8027ee380760b8
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRProfile.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRProfile.cs
deleted file mode 100644
index 9c52b2ea..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRProfile.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using UnityEngine;
-using System.Collections;
-using System.Threading;
-using VR = UnityEngine.VR;
-
-///
-/// (Deprecated) Contains information about the user's preferences and body dimensions.
-///
-public class OVRProfile : Object
-{
- [System.Obsolete]
- public enum State
- {
- NOT_TRIGGERED,
- LOADING,
- READY,
- ERROR
- };
-
- [System.Obsolete]
- public string id { get { return "000abc123def"; } }
- [System.Obsolete]
- public string userName { get { return "Oculus User"; } }
- [System.Obsolete]
- public string locale { get { return "en_US"; } }
-
- public float ipd { get { return Vector3.Distance(OVRPlugin.GetNodePose(OVRPlugin.Node.EyeLeft, OVRPlugin.Step.Render).ToOVRPose().position, OVRPlugin.GetNodePose(OVRPlugin.Node.EyeRight, OVRPlugin.Step.Render).ToOVRPose().position); } }
- public float eyeHeight { get { return OVRPlugin.eyeHeight; } }
- public float eyeDepth { get { return OVRPlugin.eyeDepth; } }
- public float neckHeight { get { return eyeHeight - 0.075f; } }
-
- [System.Obsolete]
- public State state { get { return State.READY; } }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRProfile.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRProfile.cs.meta
deleted file mode 100644
index 613d7616..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRProfile.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 08539141953f28e439731aaf7cd5362f
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTouchpad.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTouchpad.cs
deleted file mode 100644
index d66785af..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTouchpad.cs
+++ /dev/null
@@ -1,291 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using UnityEngine;
-using System;
-
-///
-/// Interface class to a touchpad.
-///
-public static class OVRTouchpad
-{
- ///
- /// Touch Type.
- ///
- public enum TouchEvent
- {
- SingleTap,
- Left,
- Right,
- Up,
- Down,
- };
-
- ///
- /// Details about a touch event.
- ///
- public class TouchArgs : EventArgs
- {
- public TouchEvent TouchType;
- }
-
- ///
- /// Occurs when touched.
- ///
- public static event EventHandler TouchHandler;
-
- ///
- /// Native Touch State.
- ///
- enum TouchState
- {
- Init,
- Down,
- Stationary,
- Move,
- Up
- };
-
- static TouchState touchState = TouchState.Init;
- //static Vector2 moveAmount;
- static float minMovMagnitude = 100.0f; // Tune this to gage between click and swipe
-
- // mouse
- static Vector3 moveAmountMouse;
- static float minMovMagnitudeMouse = 25.0f;
-
- // Disable the unused variable warning
-#pragma warning disable 0414
- // Ensures that the TouchpadHelper will be created automatically upon start of the scene.
- static private OVRTouchpadHelper touchpadHelper =
- (new GameObject("OVRTouchpadHelper")).AddComponent();
-#pragma warning restore 0414
-
- ///
- /// Add the Touchpad game object into the scene.
- ///
- static public void Create()
- {
- // Does nothing but call constructor to add game object into scene
- }
-
- static public void Update()
- {
- /*
- // TOUCHPAD INPUT
- if (Input.touchCount > 0)
- {
- switch(Input.GetTouch(0).phase)
- {
- case(TouchPhase.Began):
- touchState = TouchState.Down;
- // Get absolute location of touch
- moveAmount = Input.GetTouch(0).position;
- break;
-
- case(TouchPhase.Moved):
- touchState = TouchState.Move;
- break;
-
- case(TouchPhase.Stationary):
- touchState = TouchState.Stationary;
- break;
-
- case(TouchPhase.Ended):
- moveAmount -= Input.GetTouch(0).position;
- HandleInput(touchState, ref moveAmount);
- touchState = TouchState.Init;
- break;
-
- case(TouchPhase.Canceled):
- Debug.Log( "CANCELLED\n" );
- touchState = TouchState.Init;
- break;
- }
- }
- */
- // MOUSE INPUT
- if (Input.GetMouseButtonDown(0))
- {
- moveAmountMouse = Input.mousePosition;
- touchState = TouchState.Down;
- }
- else if (Input.GetMouseButtonUp(0))
- {
- moveAmountMouse -= Input.mousePosition;
- HandleInputMouse(ref moveAmountMouse);
- touchState = TouchState.Init;
- }
- }
-
- static public void OnDisable()
- {
- }
-
- ///
- /// Determines if input was a click or swipe and sends message to all prescribers.
- ///
- static void HandleInput(TouchState state, ref Vector2 move)
- {
- if ((move.magnitude < minMovMagnitude) || (touchState == TouchState.Stationary))
- {
- //Debug.Log( "CLICK" );
- }
- else if (touchState == TouchState.Move)
- {
- move.Normalize();
-
- // Left
- if (Mathf.Abs(move.x) > Mathf.Abs(move.y))
- {
- if (move.x > 0.0f)
- {
- //Debug.Log( "SWIPE: LEFT" );
- }
- else
- {
- //Debug.Log( "SWIPE: RIGHT" );
- }
- }
- // Right
- else
- {
- if (move.y > 0.0f)
- {
- //Debug.Log( "SWIPE: DOWN" );
- }
- else
- {
- //Debug.Log( "SWIPE: UP" );
- }
- }
- }
- }
-
- static void HandleInputMouse(ref Vector3 move)
- {
- if (move.magnitude < minMovMagnitudeMouse)
- {
- if (TouchHandler != null)
- {
- TouchHandler(null, new TouchArgs() { TouchType = TouchEvent.SingleTap });
- }
- }
- else
- {
- move.Normalize();
-
- // Left/Right
- if (Mathf.Abs(move.x) > Mathf.Abs(move.y))
- {
- if (move.x > 0.0f)
- {
- if (TouchHandler != null)
- {
- TouchHandler(null, new TouchArgs() { TouchType = TouchEvent.Left });
- }
- }
- else
- {
- if (TouchHandler != null)
- {
- TouchHandler(null, new TouchArgs() { TouchType = TouchEvent.Right });
- }
- }
- }
- // Up/Down
- else
- {
- if (move.y > 0.0f)
- {
- if (TouchHandler != null)
- {
- TouchHandler(null, new TouchArgs() { TouchType = TouchEvent.Down });
- }
- }
- else
- {
- if (TouchHandler != null)
- {
- TouchHandler(null, new TouchArgs() { TouchType = TouchEvent.Up });
- }
- }
- }
- }
- }
-}
-
-///
-/// This singleton class gets created and stays resident in the application. It is used to
-/// trap the touchpad values, which get broadcast to any listener on the "Touchpad" channel.
-///
-public sealed class OVRTouchpadHelper : MonoBehaviour
-{
- void Awake()
- {
- DontDestroyOnLoad(gameObject);
- }
-
- void Start()
- {
- // Add a listener to the OVRMessenger for testing
- OVRTouchpad.TouchHandler += LocalTouchEventCallback;
- }
-
- void Update()
- {
- OVRTouchpad.Update();
- }
-
- public void OnDisable()
- {
- OVRTouchpad.OnDisable();
- }
-
- void LocalTouchEventCallback(object sender, EventArgs args)
- {
- var touchArgs = (OVRTouchpad.TouchArgs)args;
- OVRTouchpad.TouchEvent touchEvent = touchArgs.TouchType;
-
- switch (touchEvent)
- {
- case OVRTouchpad.TouchEvent.SingleTap:
- //Debug.Log("SINGLE CLICK\n");
- break;
-
- case OVRTouchpad.TouchEvent.Left:
- //Debug.Log("LEFT SWIPE\n");
- break;
-
- case OVRTouchpad.TouchEvent.Right:
- //Debug.Log("RIGHT SWIPE\n");
- break;
-
- case OVRTouchpad.TouchEvent.Up:
- //Debug.Log("UP SWIPE\n");
- break;
-
- case OVRTouchpad.TouchEvent.Down:
- //Debug.Log("DOWN SWIPE\n");
- break;
- }
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTouchpad.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTouchpad.cs.meta
deleted file mode 100644
index c3c5fbaa..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTouchpad.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 8ab9178817a837a49a7da8cd5a5792e5
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTracker.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTracker.cs
deleted file mode 100644
index ab79a0e1..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTracker.cs
+++ /dev/null
@@ -1,204 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using System;
-using System.Runtime.InteropServices;
-using UnityEngine;
-using VR = UnityEngine.VR;
-
-///
-/// An infrared camera that tracks the position of a head-mounted display.
-///
-public class OVRTracker
-{
- ///
- /// The (symmetric) visible area in front of the sensor.
- ///
- public struct Frustum
- {
- ///
- /// The sensor's minimum supported distance to the HMD.
- ///
- public float nearZ;
- ///
- /// The sensor's maximum supported distance to the HMD.
- ///
- public float farZ;
- ///
- /// The sensor's horizontal and vertical fields of view in degrees.
- ///
- public Vector2 fov;
- }
-
- ///
- /// If true, a sensor is attached to the system.
- ///
- public bool isPresent
- {
- get
- {
- if (!OVRManager.isHmdPresent)
- return false;
-
- return OVRPlugin.positionSupported;
- }
- }
-
- ///
- /// If true, the sensor is actively tracking the HMD's position. Otherwise the HMD may be temporarily occluded, the system may not support position tracking, etc.
- ///
- public bool isPositionTracked
- {
- get
- {
- return OVRPlugin.positionTracked;
- }
- }
-
- ///
- /// If this is true and a sensor is available, the system will use position tracking when isPositionTracked is also true.
- ///
- public bool isEnabled
- {
- get
- {
- if (!OVRManager.isHmdPresent)
- return false;
-
- return OVRPlugin.position;
- }
-
- set
- {
- if (!OVRManager.isHmdPresent)
- return;
-
- OVRPlugin.position = value;
- }
- }
-
- ///
- /// Returns the number of sensors currently connected to the system.
- ///
- public int count
- {
- get
- {
- int count = 0;
-
- for (int i = 0; i < (int)OVRPlugin.Tracker.Count; ++i)
- {
- if (GetPresent(i))
- count++;
- }
-
- return count;
- }
- }
-
- ///
- /// Gets the sensor's viewing frustum.
- ///
- public Frustum GetFrustum(int tracker = 0)
- {
- if (!OVRManager.isHmdPresent)
- return new Frustum();
-
- return OVRPlugin.GetTrackerFrustum((OVRPlugin.Tracker)tracker).ToFrustum();
- }
-
- ///
- /// Gets the sensor's pose, relative to the head's pose at the time of the last pose recentering.
- ///
- public OVRPose GetPose(int tracker = 0)
- {
- if (!OVRManager.isHmdPresent)
- return OVRPose.identity;
-
- OVRPose p;
- switch (tracker)
- {
- case 0:
- p = OVRPlugin.GetNodePose(OVRPlugin.Node.TrackerZero, OVRPlugin.Step.Render).ToOVRPose();
- break;
- case 1:
- p = OVRPlugin.GetNodePose(OVRPlugin.Node.TrackerOne, OVRPlugin.Step.Render).ToOVRPose();
- break;
- case 2:
- p = OVRPlugin.GetNodePose(OVRPlugin.Node.TrackerTwo, OVRPlugin.Step.Render).ToOVRPose();
- break;
- case 3:
- p = OVRPlugin.GetNodePose(OVRPlugin.Node.TrackerThree, OVRPlugin.Step.Render).ToOVRPose();
- break;
- default:
- return OVRPose.identity;
- }
-
- return new OVRPose()
- {
- position = p.position,
- orientation = p.orientation * Quaternion.Euler(0, 180, 0)
- };
- }
-
- ///
- /// If true, the pose of the sensor is valid and is ready to be queried.
- ///
- public bool GetPoseValid(int tracker = 0)
- {
- if (!OVRManager.isHmdPresent)
- return false;
-
- switch (tracker)
- {
- case 0:
- return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.TrackerZero);
- case 1:
- return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.TrackerOne);
- case 2:
- return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.TrackerTwo);
- case 3:
- return OVRPlugin.GetNodePositionTracked(OVRPlugin.Node.TrackerThree);
- default:
- return false;
- }
- }
-
- public bool GetPresent(int tracker = 0)
- {
- if (!OVRManager.isHmdPresent)
- return false;
-
- switch (tracker)
- {
- case 0:
- return OVRPlugin.GetNodePresent(OVRPlugin.Node.TrackerZero);
- case 1:
- return OVRPlugin.GetNodePresent(OVRPlugin.Node.TrackerOne);
- case 2:
- return OVRPlugin.GetNodePresent(OVRPlugin.Node.TrackerTwo);
- case 3:
- return OVRPlugin.GetNodePresent(OVRPlugin.Node.TrackerThree);
- default:
- return false;
- }
- }
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTracker.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTracker.cs.meta
deleted file mode 100644
index 14000a90..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/OVRTracker.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-guid: 7cb3c9d4cb0970e448c655096649e814
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util.meta
deleted file mode 100644
index ac8b79b6..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util.meta
+++ /dev/null
@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 12f81016560d3dc4caf5b6c9ed652170
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
- userData:
- assetBundleName:
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diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRChromaticAberration.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRChromaticAberration.cs
deleted file mode 100644
index 97961cd1..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRChromaticAberration.cs
+++ /dev/null
@@ -1,56 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using UnityEngine;
-
-///
-/// Allows you to toggle chromatic aberration correction with a gamepad button press.
-///
-public class OVRChromaticAberration : MonoBehaviour
-{
- ///
- /// The button that will toggle chromatic aberration correction.
- ///
- public OVRInput.RawButton toggleButton = OVRInput.RawButton.X;
-
- private bool chromatic = false;
-
- void Start()
- {
- // Enable/Disable Chromatic Aberration Correction.
- // NOTE: Enabling Chromatic Aberration for mobile has a large performance cost.
- OVRManager.instance.chromatic = chromatic;
- }
-
- void Update()
- {
- // NOTE: some of the buttons defined in OVRInput.RawButton are not available on the Android game pad controller
- if (OVRInput.GetDown(toggleButton))
- {
- //*************************
- // toggle chromatic aberration correction
- //*************************
- chromatic = !chromatic;
- OVRManager.instance.chromatic = chromatic;
- }
- }
-
-}
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRChromaticAberration.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRChromaticAberration.cs.meta
deleted file mode 100644
index 6309b1eb..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRChromaticAberration.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 3b56515a831f2fb44bc7ae02679aeebc
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRCubemapCapture.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRCubemapCapture.cs
deleted file mode 100644
index ba59227f..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRCubemapCapture.cs
+++ /dev/null
@@ -1,270 +0,0 @@
-using UnityEngine;
-using System.Collections;
-using System.IO;
-
-///
-/// Helper script for capture cubemap and save it into PNG or JPG file
-///
-
-///
-/// How it works:
-/// 1) This script can be attached to a existing game object, you can also use prefab Assets\OVR\Prefabs\OVRCubemapCaptureProbe
-/// There are 2 ways to trigger a capture if you attached this script to a game object.
-/// * Automatic capturing: if [autoTriggerAfterLaunch] is true, a automatic capturing will be triggered after [autoTriggerDelay] seconds.
-/// * Keyboard trigger: press key [triggeredByKey], a capturing will be triggered.
-/// 2) If you like to trigger the screen capture in your code logic, just call static function [OVRCubemapCapture.TriggerCubemapCapture] with proper input arguments.
-///
-
-public class OVRCubemapCapture : MonoBehaviour
-{
- ///
- /// Enable the automatic screenshot trigger, which will capture a cubemap after autoTriggerDelay (seconds)
- ///
- public bool autoTriggerAfterLaunch = true;
- public float autoTriggerDelay = 1.0f;
- private float autoTriggerElapse = 0.0f;
-
- ///
- /// Trigger cubemap screenshot if user pressed key triggeredByKey
- ///
- public KeyCode triggeredByKey = KeyCode.F8;
-
- ///
- /// The complete file path for saving the cubemap screenshot, including the filename and extension
- /// if pathName is blank, screenshots will be saved into %USERPROFILE%\Documents\OVR_ScreenShot360
- ///
- public string pathName;
-
- ///
- /// The cube face resolution
- ///
- public int cubemapSize = 2048;
-
- // Update is called once per frame
- void Update()
- {
- // Trigger after autoTriggerDelay
- if (autoTriggerAfterLaunch)
- {
- autoTriggerElapse += Time.deltaTime;
- if (autoTriggerElapse >= autoTriggerDelay)
- {
- autoTriggerAfterLaunch = false;
- TriggerCubemapCapture(transform.position, cubemapSize, pathName);
- }
- }
-
- // Trigger by press triggeredByKey
- if (Input.GetKeyDown(triggeredByKey))
- {
- TriggerCubemapCapture(transform.position, cubemapSize, pathName);
- }
- }
-
- ///
- /// Generate unity cubemap at specific location and save into JPG/PNG
- ///
- ///
- /// Default save folder: your app's persistentDataPath
- /// Default file name: using current time OVR_hh_mm_ss.png
- /// Note1: this will take a few seconds to finish
- /// Note2: if you only want to specify path not filename, please end [pathName] with "/"
- ///
-
- public static void TriggerCubemapCapture(Vector3 capturePos, int cubemapSize = 2048, string pathName = null)
- {
- GameObject ownerObj = new GameObject("CubemapCamera", typeof(Camera));
- ownerObj.hideFlags = HideFlags.HideAndDontSave;
- ownerObj.transform.position = capturePos;
- ownerObj.transform.rotation = Quaternion.identity;
- Camera camComponent = ownerObj.GetComponent();
- camComponent.farClipPlane = 10000.0f;
- camComponent.enabled = false;
-
- Cubemap cubemap = new Cubemap(cubemapSize, TextureFormat.RGB24, false);
- RenderIntoCubemap(camComponent, cubemap);
- SaveCubemapCapture(cubemap, pathName);
- DestroyImmediate(cubemap);
- DestroyImmediate(ownerObj);
- }
-
-
- public static void RenderIntoCubemap(Camera ownerCamera, Cubemap outCubemap)
- {
- int width = (int)outCubemap.width;
- int height = (int)outCubemap.height;
-
- CubemapFace[] faces = new CubemapFace[] { CubemapFace.PositiveX, CubemapFace.NegativeX, CubemapFace.PositiveY, CubemapFace.NegativeY, CubemapFace.PositiveZ, CubemapFace.NegativeZ };
- Vector3[] faceAngles = new Vector3[] { new Vector3(0.0f, 90.0f, 0.0f), new Vector3(0.0f, -90.0f, 0.0f), new Vector3(-90.0f, 0.0f, 0.0f), new Vector3(90.0f, 0.0f, 0.0f), new Vector3(0.0f, 0.0f, 0.0f), new Vector3(0.0f, 180.0f, 0.0f) };
-
- // Backup states
- RenderTexture backupRenderTex = RenderTexture.active;
- float backupFieldOfView = ownerCamera.fieldOfView;
- float backupAspect = ownerCamera.aspect;
- Quaternion backupRot = ownerCamera.transform.rotation;
- //RenderTexture backupRT = ownerCamera.targetTexture;
-
- // Enable 8X MSAA
- RenderTexture faceTexture = new RenderTexture(width, height, 24);
- faceTexture.antiAliasing = 8;
-#if UNITY_5_4_OR_NEWER
- faceTexture.dimension = UnityEngine.Rendering.TextureDimension.Tex2D;
-#endif
- faceTexture.hideFlags = HideFlags.HideAndDontSave;
-
- // For intermediate saving
- Texture2D swapTex = new Texture2D(width, height, TextureFormat.RGB24, false);
- swapTex.hideFlags = HideFlags.HideAndDontSave;
-
- // Capture 6 Directions
- ownerCamera.targetTexture = faceTexture;
- ownerCamera.fieldOfView = 90;
- ownerCamera.aspect = 1.0f;
-
- Color[] mirroredPixels = new Color[swapTex.height * swapTex.width];
- for (int i = 0; i < faces.Length; i++)
- {
- ownerCamera.transform.eulerAngles = faceAngles[i];
- ownerCamera.Render();
- RenderTexture.active = faceTexture;
- swapTex.ReadPixels(new Rect(0, 0, width, height), 0, 0);
-
- // Mirror vertically to meet the standard of unity cubemap
- Color[] OrignalPixels = swapTex.GetPixels();
- for (int y1 = 0; y1 < height; y1++)
- {
- for (int x1 = 0; x1 < width; x1++)
- {
- mirroredPixels[y1 * width + x1] = OrignalPixels[((height - 1 - y1) * width) + x1];
- }
- };
- outCubemap.SetPixels(mirroredPixels, faces[i]);
- }
-
- outCubemap.SmoothEdges();
-
- // Restore states
- RenderTexture.active = backupRenderTex;
- ownerCamera.fieldOfView = backupFieldOfView;
- ownerCamera.aspect = backupAspect;
- ownerCamera.transform.rotation = backupRot;
- ownerCamera.targetTexture = backupRenderTex;
-
- DestroyImmediate(swapTex);
- DestroyImmediate(faceTexture);
-
- }
-
-
- ///
- /// Save unity cubemap into NPOT 6x1 cubemap/texture atlas in the following format PX NX PY NY PZ NZ
- ///
- ///
- /// Supported format: PNG/JPG
- /// Default file name: using current time OVR_hh_mm_ss.png
- ///
-
- public static bool SaveCubemapCapture(Cubemap cubemap, string pathName = null)
- {
- string fileName;
- string dirName;
- int width = cubemap.width;
- int height = cubemap.height;
- int x = 0;
- int y = 0;
- bool saveToPNG = true;
-
- if (string.IsNullOrEmpty(pathName))
- {
- dirName = Application.persistentDataPath + "/OVR_ScreenShot360/";
- fileName = null;
- }
- else
- {
- dirName = Path.GetDirectoryName(pathName);
- fileName = Path.GetFileName(pathName);
-
- if (dirName[dirName.Length - 1] != '/' || dirName[dirName.Length - 1] != '\\')
- dirName += "/";
- }
-
- if (string.IsNullOrEmpty(fileName))
- fileName = "OVR_" + System.DateTime.Now.ToString("hh_mm_ss") + ".png";
-
- string extName = Path.GetExtension(fileName);
- if (extName == ".png")
- {
- saveToPNG = true;
- }
- else if (extName == ".jpg")
- {
- saveToPNG = false;
- }
- else
- {
- Debug.LogError("Unsupported file format" + extName);
- return false;
- }
-
- // Validate path
- try
- {
- System.IO.Directory.CreateDirectory(dirName);
- }
- catch (System.Exception e)
- {
- Debug.LogError("Failed to create path " + dirName + " since " + e.ToString());
- return false;
- }
-
-
- // Create the new texture
- Texture2D tex = new Texture2D(width * 6, height, TextureFormat.RGB24, false);
- if (tex == null)
- {
- Debug.LogError("[OVRScreenshotWizard] Failed creating the texture!");
- return false;
- }
-
- // Merge all the cubemap faces into the texture
- // Reference cubemap format: http://docs.unity3d.com/Manual/class-Cubemap.html
- CubemapFace[] faces = new CubemapFace[] { CubemapFace.PositiveX, CubemapFace.NegativeX, CubemapFace.PositiveY, CubemapFace.NegativeY, CubemapFace.PositiveZ, CubemapFace.NegativeZ };
- for (int i = 0; i < faces.Length; i++)
- {
- // get the pixels from the cubemap
- Color[] srcPixels = null;
- Color[] pixels = cubemap.GetPixels(faces[i]);
- // if desired, flip them as they are ordered left to right, bottom to top
- srcPixels = new Color[pixels.Length];
- for (int y1 = 0; y1 < height; y1++)
- {
- for (int x1 = 0; x1 < width; x1++)
- {
- srcPixels[y1 * width + x1] = pixels[((height - 1 - y1) * width) + x1];
- }
- }
- // Copy them to the dest texture
- tex.SetPixels(x, y, width, height, srcPixels);
- x += width;
- }
-
- try
- {
- // Encode the texture and save it to disk
- byte[] bytes = saveToPNG ? tex.EncodeToPNG() : tex.EncodeToJPG();
-
- System.IO.File.WriteAllBytes(dirName + fileName, bytes);
- Debug.Log("Cubemap file created " + dirName + fileName);
- }
- catch (System.Exception e)
- {
- Debug.LogError("Failed to save cubemap file since " + e.ToString());
- return false;
- }
-
- DestroyImmediate(tex);
- return true;
- }
-
-}
-
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRCubemapCapture.cs.meta b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRCubemapCapture.cs.meta
deleted file mode 100644
index 16b50059..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRCubemapCapture.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 7a489178b0acf0147846b3873447beaf
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRDebugInfo.cs b/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRDebugInfo.cs
deleted file mode 100644
index b30eeb57..00000000
--- a/Assets/Scripts/ThirdParty/OVR/Scripts/Util/OVRDebugInfo.cs
+++ /dev/null
@@ -1,428 +0,0 @@
-/************************************************************************************
-
-Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.3 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculus.com/licenses/LICENSE-3.3
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-using UnityEngine;
-using System.Collections;
-using UnityEngine.UI;
-using VR = UnityEngine.VR;
-
-//-------------------------------------------------------------------------------------
-///
-/// Shows debug information on a heads-up display.
-///
-public class OVRDebugInfo : MonoBehaviour
-{
- #region GameObjects for Debug Information UIs
- GameObject debugUIManager;
- GameObject debugUIObject;
- GameObject riftPresent;
- GameObject fps;
- GameObject ipd;
- GameObject fov;
- GameObject height;
- GameObject depth;
- GameObject resolutionEyeTexture;
- GameObject latencies;
- GameObject texts;
- #endregion
-
- #region Debug strings
- string strRiftPresent = null; // "VR DISABLED"
- string strFPS = null; // "FPS: 0";
- string strIPD = null; // "IPD: 0.000";
- string strFOV = null; // "FOV: 0.0f";
- string strHeight = null; // "Height: 0.0f";
- string strDepth = null; // "Depth: 0.0f";
- string strResolutionEyeTexture = null; // "Resolution : {0} x {1}"
- string strLatencies = null; // "R: {0:F3} TW: {1:F3} PP: {2:F3} RE: {3:F3} TWE: {4:F3}"
- #endregion
-
- ///
- /// Variables for FPS
- ///
- float updateInterval = 0.5f;
- float accum = 0.0f;
- int frames = 0;
- float timeLeft = 0.0f;
-
- ///
- /// Managing for UI initialization
- ///
- bool initUIComponent = false;
- bool isInited = false;
-
- ///
- /// UIs Y offset
- ///
- float offsetY = 55.0f;
-
- ///
- /// Managing for rift detection UI
- ///
- float riftPresentTimeout = 0.0f;
-
- ///
- /// Turn on / off VR variables
- ///
- bool showVRVars = false;
-
- #region MonoBehaviour handler
-
- ///
- /// Initialization
- ///
- void Awake()
- {
- // Create canvas for using new GUI
- debugUIManager = new GameObject();
- debugUIManager.name = "DebugUIManager";
- debugUIManager.transform.parent = GameObject.Find("LeftEyeAnchor").transform;
-
- RectTransform rectTransform = debugUIManager.AddComponent();
- rectTransform.sizeDelta = new Vector2(100f, 100f);
- rectTransform.localScale = new Vector3(0.001f, 0.001f, 0.001f);
- rectTransform.localPosition = new Vector3(0.01f, 0.17f, 0.53f);
- rectTransform.localEulerAngles = Vector3.zero;
-
- Canvas canvas = debugUIManager.AddComponent