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Assets/Rendering/TestMats/TestShadowRender.renderTexture

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--- !u!84 &8400000
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RenderTexture:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: TestShadowRender
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m_ImageContentsHash:
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serializedVersion: 2
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Hash: 00000000000000000000000000000000
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m_ForcedFallbackFormat: 4
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m_DownscaleFallback: 0
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serializedVersion: 3
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m_Width: 2048
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m_Height: 2048
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m_AntiAliasing: 1
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m_MipCount: -1
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m_DepthFormat: 2
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m_ColorFormat: 11
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m_ColorFormat: 52
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m_MipMap: 0
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m_GenerateMips: 0
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m_SRGB: 0
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m_UseDynamicScale: 0
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m_BindMS: 0
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m_EnableCompatibleFormat: 1
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m_TextureSettings:
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serializedVersion: 2
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m_FilterMode: 0
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m_Aniso: 0
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m_MipBias: 0
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m_WrapMode: 1
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m_WrapU: 1
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m_WrapV: 1
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m_WrapW: 1
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m_Dimension: 2
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m_VolumeDepth: 1

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