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name: [Windows] # These will all be overwritten, but because we have the flavors matrix as well, we can't just add configurations via include; they'll overwrite each other. This way ensures that we get each one
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name: [Windows, Oculus Quest (2+)] # These will all be overwritten, but because we have the flavors matrix as well, we can't just add configurations via include; they'll overwrite each other. This way ensures that we get each one
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include:
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- name: Windows
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targetPlatform: StandaloneWindows64
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cache: Windows
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- name: Oculus Quest (2+)
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targetPlatform: Android
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vrsdk: Oculus
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cache: Android_Vulkan
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extraoptions: -btb-il2cpp
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versionSuffix: 1
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extra_defines: OCULUS_SUPPORTED
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steps:
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- name: Set masking
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run: echo "::add-mask::DoNotStealThis1"
@@ -288,7 +296,7 @@ jobs:
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elif [[ "${{ matrix.targetPlatform}}" == "StandaloneOSX" ]]; then
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echo "filename=$BASENAME.app" >> $GITHUB_ENV
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elif [[ "${{ matrix.targetPlatform}}" == "Android" ]]; then
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