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Asset editing #67

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andybak opened this issue Sep 20, 2024 · 0 comments
Open

Asset editing #67

andybak opened this issue Sep 20, 2024 · 0 comments

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@andybak
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andybak commented Sep 20, 2024

This issue is just to list a few obvious future directions which can later be split into separate tickets:

Things people may want to edit:

  1. Anything we override or set in the viewer that isn't taken simply from the GLTF scene itself: background? lights? skybox?
  2. Scene nodes themselves. Embedded cameras
  3. Stuff that relates to supported extensions or extras (i.e. whatever we end up supporting from Hubs/OMI etc)
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