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Description
The aim is to separate the instantiation of a mesh's style from the creation of its geometry.
With those changes, we are able to redefine the style of a
FeatureGeometryLayer
interactively by using the new function of this type of layer :redrawLayer
.If you use this function, you simply convert the texture without reconstructing the meshes.
This PR is based on #2006 for the changes on the example and mixed with #2132 in
Feature2Mesh
.PS: 15/01/2024 -> rebase (with #2006 integration): Done