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pubspec.yaml
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pubspec.yaml
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name: ecommerce_app
description: An ecommerce app made for databse project
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.10.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
bloc: ^6.1.1
cupertino_icons: ^1.0.2
dartz: ^0.9.2
# firebase: ^7.3.3
firebase_auth: ^0.20.0+1
firebase_core: ^0.7.0
flutter_bloc: ^6.1.1
freezed_annotation: ^0.12.0
google_sign_in: ^4.5.9
lint: ^1.5.1
injectable: ^1.0.7
get_it: ^5.0.6
flushbar: ^1.10.4
flutter_spinkit: ^4.1.2+1
uuid: ^2.2.2
moor: ^3.4.0
moor_flutter: ^3.1.0
path_provider: ^1.6.27
sqlite3_flutter_libs: ^0.3.0
image_picker: ^0.6.7+21
cloud_firestore: ^0.16.0
json_annotation: ^3.1.1
rxdart: ^0.25.0
shimmer: ^1.1.2
auto_size_text: ^2.1.0
readmore: ^1.0.1
firebase_storage: ^7.0.0
dev_dependencies:
flutter_test:
sdk: flutter
build_runner: ^1.11.0
freezed: ^0.12.7
injectable_generator: ^1.0.7
moor_generator: ^3.4.1
json_serializable: ^3.5.1
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- lib/assets/images/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages