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.gitignore
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.gitignore
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.hg/
binaries/
deriveddatacache/
build/
PACKPLUGIN/
saved/
*.orig
# Visual Studio 2015 user specific files
.vs/
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
VrCore/SourceArt/**/*.png
VrCore/SourceArt/**/*.tga
# Binary Files
VrCore/Binaries/*
VrCore/Plugins/*/Binaries/*
VrCore/Plugins/*/Binaries/Win64/*
*.pdb
# Builds
VrCore/Build/*
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
VrCore/Build/*/**
!Build/*/PakBlacklist*.txt
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
VrCore/Intermediate/*
VrCore/Plugins/*/Intermediate/*
VrCore/Plugins/*/*/Intermediate/*
VrCore/Plugins/*/*/Binaries/*
VrCore/Plugins/Developer/*
# Cache files for the editor to use
VrCore/DerivedDataCache/*
# Old plastic SCM
.plastic/*
# IDE settings
.idea/*
# Build
SteamBuild/*