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Makefile.psp
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TARGET = sdlpal
OBJS = adplug/binfile.o adplug/emuopl.o adplug/fprovide.o adplug/rix.o \
adplug/binio.o adplug/fmopl.o adplug/player.o \
battle.o getopt.o main.o play.o script.o uigame.o ending.o \
global.o map.o res.o sound.o util.o fight.o input_PSP.o palcommon.o \
rixplay.o text.o video.o font.o itemmenu.o palette.o rngplay.o \
uibattle.o yj1.o game.o magicmenu.o scene.o ui.o \
libmad/bit.o libmad/decoder.o libmad/fixed.o libmad/frame.o \
libmad/huffman.o libmad/layer12.o libmad/layer3.o libmad/music_mad.o \
libmad/stream.o libmad/synth.o libmad/timer.o
PSPSDK = $(shell psp-config --pspsdk-path)
INCDIR =
CFLAGS = -O3 -G0 -Wall -g `$(PSPSDK)/../bin/sdl-config --cflags` -DPSP=1
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti `$(PSPSDK)/../bin/sdl-config --cflags`
ASFLAGS = $(CFLAGS)
LIBDIR =
LIBS = `$(PSPSDK)/../bin/sdl-config --libs` -lstdc++
EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = sdlpal
BUILD_PRX = 1
PSP_FW_VERSION = 371
include $(PSPSDK)/lib/build.mak