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CalamityOverhaul.csproj
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CalamityOverhaul.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\tModLoader.targets" />
<PropertyGroup>
<AssemblyName>CalamityOverhaul</AssemblyName>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<AdditionalFiles Remove="Assets\NPCs\Fatuous\**" />
<AdditionalFiles Remove="Content\Buffs\Summon\**" />
<AdditionalFiles Remove="Content\NPCs\HeavenEaters\**" />
<AdditionalFiles Remove="Content\Projectiles\Weapons\Melee\ArkoftheCosmosProj\**" />
<Compile Remove="Assets\NPCs\Fatuous\**" />
<Compile Remove="Content\Buffs\Summon\**" />
<Compile Remove="Content\NPCs\HeavenEaters\**" />
<Compile Remove="Content\Projectiles\Weapons\Melee\ArkoftheCosmosProj\**" />
<EmbeddedResource Remove="Assets\NPCs\Fatuous\**" />
<EmbeddedResource Remove="Content\Buffs\Summon\**" />
<EmbeddedResource Remove="Content\NPCs\HeavenEaters\**" />
<EmbeddedResource Remove="Content\Projectiles\Weapons\Melee\ArkoftheCosmosProj\**" />
<None Remove="Assets\NPCs\Fatuous\**" />
<None Remove="Content\Buffs\Summon\**" />
<None Remove="Content\NPCs\HeavenEaters\**" />
<None Remove="Content\Projectiles\Weapons\Melee\ArkoftheCosmosProj\**" />
</ItemGroup>
<ItemGroup>
<AdditionalFiles Remove="0.6.0.1.1.txt" />
<AdditionalFiles Remove="Assets\Projectiles\GostFire.png" />
</ItemGroup>
<ItemGroup>
<None Remove="Assets\Effects\ColorGradient.fx" />
<None Remove="Assets\Effects\InShootGlow.fx" />
<None Remove="assets\effects\KnifeDistortion.fx" />
<None Remove="Assets\Effects\KnifeRendering.fx" />
<None Remove="Assets\Effects\NeutronRingShader.fx" />
<None Remove="Assets\Effects\PrimeHaloShader.fx" />
<None Remove="Assets\Effects\StreamerDust.fx" />
<None Remove="Assets\Effects\TwistColoring.fx" />
<None Remove="Assets\Effects\WarpShader.fx" />
<None Remove="Assets\Events\TungstenRiotIcon.png" />
<None Remove="Assets\Items\Replace\TODO.txt" />
<None Remove="Assets\Masking\DiffusionCircle2.png" />
<None Remove="Assets\Masking\DiffusionCircle3.png" />
<None Remove="Assets\Masking\DiffusionCircle4.png" />
<None Remove="Assets\Masking\DragonRage_Bar.png" />
<None Remove="Assets\Masking\e.png" />
<None Remove="Assets\Masking\Extra_193.png" />
<None Remove="Assets\Masking\Extra_193_White.png" />
<None Remove="Assets\Masking\MotionTrail2.png" />
<None Remove="Assets\Masking\MotionTrail3.png" />
<None Remove="Assets\Masking\MotionTrail4.png" />
<None Remove="Assets\Masking\SoftGlow.png" />
<None Remove="Assets\Masking\SplitTrail.png" />
<None Remove="Assets\Masking\StarTexture.png" />
<None Remove="Assets\Masking\StarTexture_White.png" />
<None Remove="Assets\Masking\Streak3.png" />
<None Remove="Assets\Masking\Wave.png" />
<None Remove="Assets\Masking\WavyNoise.png" />
<None Remove="Assets\Projectiles\AcidEtchedTearDrop.png" />
<None Remove="Assets\Projectiles\DeathLaser.png" />
<None Remove="Assets\Sky\PGBolt.png" />
<None Remove="Assets\Sky\PGFlash.png" />
<None Remove="Assets\UIs\ScrollbarInner.png" />
<None Remove="Assets\UIs\SliderBar.png" />
<None Remove="content\othermods\improvegame\Thank you Cyrilly.txt" />
<None Remove="Localization\es-ES_Mods.CalamityOverhaul.hjson" />
</ItemGroup>
<ItemGroup>
<Folder Include="Assets\Players\" />
<Folder Include="Assets\TileModules\" />
</ItemGroup>
<ItemGroup>
<Reference Include="CalamityMod">
<HintPath>..\..\ModReader\CalamityMod\CalamityMod.dll</HintPath>
</Reference>
<Reference Include="InnoVault">
<HintPath>..\InnoVault\bin\Debug\net8.0\InnoVault.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<EditorConfigFiles Remove="C:\Users\Hommeng\Documents\My Games\Terraria\tModLoader\ModSources\CalamityOverhaul\.editorconfig" />
</ItemGroup>
<ItemGroup>
<None Include="C:\Users\Hommeng\Documents\My Games\Terraria\tModLoader\ModSources\CalamityOverhaul\.editorconfig" />
</ItemGroup>
</Project>