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CWRConstant.cs
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CWRConstant.cs
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namespace CalamityOverhaul
{
public static class CWRConstant
{
public const string Asset = "CalamityOverhaul/Assets/";
public const string Effects = Asset + "Effects/";
public const string Placeholder = Asset + "placeholder";
public const string Placeholder2 = Asset + "placeholder2";
public const string Placeholder3 = Asset + "placeholder3";
public const string Masking = "CalamityOverhaul/Assets/Masking/";
public const string ColorBar = "CalamityOverhaul/Assets/ColorBar/";
public const string Item = "CalamityOverhaul/Assets/Items/";
public const string Item_Magic = "CalamityOverhaul/Assets/Items/Magic/";
public const string Item_Melee = "CalamityOverhaul/Assets/Items/Melee/";
public const string Item_Ranged = "CalamityOverhaul/Assets/Items/Ranged/";
public const string Item_Summon = "CalamityOverhaul/Assets/Items/Summon/";
public const string Item_Rogue = "CalamityOverhaul/Assets/Items/Rogue/";
public const string Item_Accessorie = "CalamityOverhaul/Assets/Items/Accessories/";
public const string Projectile = "CalamityOverhaul/Assets/Projectiles/";
public const string Projectile_Magic = "CalamityOverhaul/Assets/Projectiles/Magic/";
public const string Projectile_Melee = "CalamityOverhaul/Assets/Projectiles/Melee/";
public const string Projectile_Ranged = "CalamityOverhaul/Assets/Projectiles/Ranged/";
public const string Projectile_Summon = "CalamityOverhaul/Assets/Projectiles/Summon/";
public const string UI = Asset + "UIs/";
public const string Buff = Asset + "Buffs/";
public const string NPC = Asset + "NPCs/";
public const string Sound = Asset + "Sounds/";
public const string Other = Asset + "Others/";
public const string Cay_Item = "CalamityMod/Items/";
public const string Cay_Wap = Cay_Item + "Weapons/";
public const string Cay_Wap_Melee = Cay_Wap + "Melee/";
public const string Cay_Wap_Ranged = Cay_Wap + "Ranged/";
public const string Cay_Wap_Magic = Cay_Wap + "Magic/";
public const string Cay_Wap_Summon = Cay_Wap + "Summon/";
public const string Cay_Wap_Rogue = Cay_Wap + "Rogue/";
public const string Cay_Wap_Typeless = Cay_Wap + "Typeless/";
public const string Cay_Proj = "CalamityMod/Projectiles/";
public const string Cay_Proj_Melee = Cay_Proj + "Melee/";
public const string Cay_Proj_Ranged = Cay_Proj + "Ranged/";
public const string Cay_Proj_Magic = Cay_Proj + "Magic/";
public const string Cay_Proj_Summon = Cay_Proj + "Summon/";
public const string Cay_Proj_Rogue = Cay_Proj + "Rogue/";
public const string Cay_Proj_Typeless = Cay_Proj + "Typeless/";
public const string noEffects = "Assets/Effects/";
public const string noItem = "Assets/Items/";
public const string noProjectile = "Assets/Projectiles/";
public const string githubUrl = "https://github.com/hocha113/CalamityOverhaul";
public const string modWikiUrl = "https://calamity-overhaul.cc";
public const string steamIssueUrl = "https://steamcommunity.com/sharedfiles/filedetails/changelog/3161388997";
}
}