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adjust copyright
add PathMap property - makes paths display differently in traces
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Core_FsmUtil.csproj

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Original file line numberDiff line numberDiff line change
@@ -6,12 +6,13 @@
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<AssemblyTitle>Core_FsmUtil</AssemblyTitle>
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<Product>Core_FsmUtil</Product>
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<Description>A Hollow Knight Mod</Description>
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<Copyright>Copyright © HK Modding 2021-2022</Copyright>
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<Copyright>Copyright © HK Modding 2023</Copyright>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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<FileVersion>1.0.0.0</FileVersion>
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<OutputPath>bin\$(Configuration)\</OutputPath>
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<LangVersion>latest</LangVersion>
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<NoWarn>8002</NoWarn>
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<PathMap>$(MSBuildProjectDirectory)=source</PathMap>
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<HollowKnightRefs Condition="'$(HollowKnightRefs)' == '' and Exists('E:/GOG/Hollow Knight 1.5 Modded/Hollow Knight_Data/Managed/')">E:/GOG/Hollow Knight 1.5 Modded/Hollow Knight_Data/Managed/</HollowKnightRefs>
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<HollowKnightRefs Condition="'$(HollowKnightRefs)' == '' and Exists('C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\hollow_knight_Data\Managed\')">C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\hollow_knight_Data\Managed\</HollowKnightRefs>
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<ExportDir Condition="'$(ExportDir)' == '' and Exists('E:/Documents/Projects/__Exports_Core/')">E:/Documents/Projects/__Exports_Core/</ExportDir>

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