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license vue2

vue-canvas

An universal framework using vue.js, enabling declarative markup for canvas drawing.

Features

vue-canvas.js provides 'v-canvas' directive, with these functionalities:

  • orderd rendering of child component
  • callback after all rendering of child components
  • automatic re-rendering on vue instance updated

You must/can define child components inside canvas for your purpose.

Requirements

  • vue.js(ver2)

Usage

Just load vue-canvas.js, something like:

<script type="text/javascript" src="js/vue-canvas.js"></script>

Sample codes of Demo

HTML:

<canvas id="canvas" v-canvas:cb="onRendered" width="600" height="400">
    <v-bg path="img/world.svg" ord="1"></v-bg><!-- sample component -->
    <v-text ord="2" x="300" y="200" :message="message"></v-text><!-- sample component -->
</canvas>

Javascript(for main):

var vc = new Vue({
    el: '#canvas',
    data: {
      message: "Hello!"
    },
    methods: {
      onRendered: function (ctx) {
        ctx.textAlign = "start";
        ctx.fillStyle = "red";
        ctx.fillText("rendering done!", 10, 30);
      }
    }
});
// Let's update vue instance data
setTimeout(function () {
    vc.message = "Good-bye!"; // => re-draw canvas automatically!
}, 2000);

Javascript(for sample components):

// sample component to draw background image of canvas 
Vue.component('v-bg', Vue.extend({
    props: ["ord", "path"],
    methods: {
      draw: function (ctx, done) {
        var img = new Image();
        img.src = this.path;
        img.onload = function(){
          ctx.drawImage(img, 0, 0);
          done();
        }
      }
    }
}));

// sample component to draw message with provided coordinates
Vue.component('v-text', Vue.extend({
    props: ["ord", "message", "x", "y"],
    methods: {
      draw: function (ctx, done) {
        var canvas = ctx.canvas;
        ctx.textAlign = "center";
        ctx.fillStyle = "black";
        ctx.font = "bold 30pt Courier";
        ctx.fillText(this.message, parseInt(this.x), parseInt(this.y));
        done();
      }
    }
}));

Result canvas:

https://hitokun-s.github.io/tool/img/vue-canvas-sample.png

How to define your child component

Vue.component('[component name]', Vue.extend({
    props: ["ord", ["prop1", "prop2",...]],
    methods: {
        draw: function (ctx, done) {
            ...// ctx is canvas context. draw with ctx as you like here.
            done(); // please call done() at the end of drawing.
        }
    }
}));

How to define complex component

Please assume that,
you already defined 2 components('v-score', 'v-baloon'), and you want to define new component('v-baloon-with-score') comprising of them.
You can do that like this.

Vue.component('v-baloon-with-score', Vue.extend({
    props: ["ord", "score", "x", "y", "lightDirection"],
    template: '<v-canvas-wrapper><v-score :score="score" :x="parseInt(x) + 25" :y="y - 45" light-direction="left" ord="2"></v-score>'
    + '<v-baloon title="hoge" :amount="score" :x="x" :y="y" direction="left" ord="1"></v-baloon></v-canvas-wrapper>',
    methods: {
      onRendered: function(ctx, done){
        console.log("onRendered");
        done();
      }
    }
  }));
  • You just need to wrap child components by <v-canvas-wrapper></v-canvas-wrapper> tag
  • If you want to do something after rednering children, you can do that in onRendered method.

Licence

MIT

Author

hitokun-s

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Declarative markup framework for canvas, powered by vue.js.

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