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zig data structures

This is a compilation of common data structures and trees in Zig. Most of these exist in the Rust ecosystem already (not standardised), so I'm mostly porting them over.

It's a work in progress, with plans for:

  • bitmap
  • merkle tree
  • merkle mountain range (mmr)
  • sparse merkle tree (smt)
  • lamport clock
  • vector clock

Note: I just started writing Zig, so don't expect things to necessarily work as expected.

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Common data structures and trees in zig.

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