Epic Games Store library integration with Legendary Launcher for Playnite, based on Epic Store library integration.
If you encounter any bug, then you can report it at github.com/hawkeye116477/playnite-legendary-plugin/issues, but before opening any ticket you should read Troubleshooting section on wiki.
If you want some new feature, then you can say about that at https://github.com/hawkeye116477/playnite-legendary-plugin/issues, but before opening any new subject you should look at github.com/users/hawkeye116477/projects/1 if it's not already planned.
If you read wiki and still don't know something, then you can ask a question on forum.
To build this extension, for first you need to clone that repo and CliWrap in same directory. Then you can use Visual Studio 2022 Community to buid CliWrap and then plugin (for plugin you can use VS 2019 to see preview of GUI, but CliWrap requires 2022). You may also need to replace version number in extension.yaml
file or download latest Python, so version number will follow AssemblyInfo.cs
file. After you compile both, you can open Playnite => Settings => For developers
and choose path where is dll located to load it or alternatively go to make_scripts
directory and execute make_extension.py
script with Python to make single .pext file which can be dropped to Playnite's window to install it.
This project is distributed under the terms of the MIT license and uses third-party libraries that are distributed under their own terms (see ThirdPartyLicenses.txt).