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AndroidManifest.xml
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AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
<!--
/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
Copyright (C) 2012 Havlena Petr <[email protected]>
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms.
You should have received a copy of these additional terms immediately following
the terms and conditions of the GNU General Public License which accompanied
the Doom 3 Source Code. If not, please request a copy in writing from
id Software at the address below.
If you have questions concerning this license or the applicable additional terms,
you may contact in writing
id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.idsoftware.doom3">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- This is the platform API where NativeActivity was introduced. -->
<uses-sdk android:minSdkVersion="8" />
<uses-feature android:glEsVersion="0x00020000" />
<supports-screens android:anyDensity="true" />
<application android:icon="@drawable/ic_launcher"
android:label="@string/app_name">
<activity android:name="android.app.NativeActivity"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:screenOrientation="landscape"
android:configChanges="orientation|keyboardHidden">
<!-- Tell GameActivity the name of .so -->
<meta-data android:name="android.app.lib_name"
android:value="doom" />
<intent-filter>
<action android:name="idsoftware.intent.action.MAIN" />
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
</activity>
<activity android:name=".DataActivity"
android:screenOrientation="landscape"
android:configChanges="orientation|keyboardHidden">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>