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I have one plugin, which is taking a while to start (on the os execve level). This seems to make the raft leader inresponsive and it loses its leadership. With the newly elected leader trying to start the plugin, the game starts from the beginning.
Workarounds included tweaking:
performance_multiplier = 200
But this really slows down everything raft related.
Anyway, it would be nice, if the raft leadership won't get lost by slow plugin loading...
The text was updated successfully, but these errors were encountered:
haraldh
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Aug 7, 2024
The vault instances lose the raft leader status, while loading
the `vault-auth-tee` plugin, because the gramine enviroment slows
down the `execve` significantly.
Using `performance_multiplier` relaxes the timeouts for the raft protocol.
see also: hashicorp/vault#28009
Signed-off-by: Harald Hoyer <[email protected]>
I have one plugin, which is taking a while to start (on the os execve level). This seems to make the raft leader inresponsive and it loses its leadership. With the newly elected leader trying to start the plugin, the game starts from the beginning.
Workarounds included tweaking:
But this really slows down everything raft related.
Anyway, it would be nice, if the raft leadership won't get lost by slow plugin loading...
The text was updated successfully, but these errors were encountered: