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Gamebreaking bug in weapon select #758

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toberge opened this issue Jul 6, 2024 · 0 comments · Fixed by #779
Closed

Gamebreaking bug in weapon select #758

toberge opened this issue Jul 6, 2024 · 0 comments · Fixed by #779
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@toberge
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toberge commented Jul 6, 2024

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    Ending auction for Trash Uplink with 1 = Player 2 as the winner
    Rewarding Trash Uplink to Player 2
    Received updated info for player 0: chips=25, bodies=Stock, Tether, Seeker, Soda, DDR, barrels=Bullet, Coil, Shotgun, BFL, extensions=Pan, Hacking, Portal, Fire
    Received updated info for player 1: chips=20, bodies=Stock, Soda, DDR, barrels=Bullet, Cannon, BFL, Coil, extensions=Knockback, Fire, Rubber, Telescope, Pan, Trash
    IndexOutOfRangeException: Index was outside the bounds of the array.
      at ItemSelectSlot.SetItems (System.Collections.Generic.List`1[T] items, Item initialItem) [0x0017c] in <c72ee0d5f83941b7b1eb32c643006899>:0 
      at ItemSelectMenu+<SpawnItems>d__34.MoveNext () [0x0010f] in <c72ee0d5f83941b7b1eb32c643006899>:0
@toberge toberge added the bug Something isn't working label Jul 6, 2024
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