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CMakeLists.txt
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cmake_minimum_required(VERSION 3.9)
project(principia)
set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
message(STATUS "*** Building Principia! ***")
if (NOT CMAKE_BUILD_TYPE)
message(STATUS "No build type selected, default to Release")
set(CMAKE_BUILD_TYPE "Release")
endif()
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
# Find core dependencies
# ----------------------
if(ANDROID)
cmake_minimum_required(VERSION 3.20)
include(PrincipiaAndroidLibs)
else()
find_package(SDL2 REQUIRED)
set(OpenGL_GL_PREFERENCE GLVND)
find_package(OpenGL REQUIRED)
endif()
find_package(Freetype REQUIRED)
find_package(JPEG REQUIRED)
find_package(PNG REQUIRED)
find_package(ZLIB REQUIRED)
# Determine platform and backend
# ------------------------------
if(LINUX)
option(SCREENSHOT_BUILD "Build screenshotter build (Linux only)" FALSE)
else()
set(SCREENSHOT_BUILD FALSE)
endif()
if(WIN32)
set(TMS_BACKEND "windows")
elseif(ANDROID)
set(TMS_BACKEND "android")
elseif(SCREENSHOT_BUILD)
set(TMS_BACKEND "screenshot-linux")
elseif(HAIKU)
set(TMS_BACKEND "haiku")
else()
set(TMS_BACKEND "linux")
endif()
# Include dirs and main source files
# ----------------------------------
include_directories(
src/
src/lua/
src/SDL_image/
src/src/
${FREETYPE_INCLUDE_DIRS}
${JPEG_INCLUDE_DIRS}
${PNG_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIRS})
file(GLOB SRCS
src/tms/core/*.c
src/tms/math/*.c
src/tms/util/*.c
src/tms/bindings/cpp/cpp.cc
src/tms/modules/3ds.c
src/lua/*.c
src/SDL_image/*.c
src/src/*.cc
src/src/*.c
src/src/Box2D/Collision/*.cc
src/src/Box2D/Collision/Shapes/*.cc
src/src/Box2D/Common/*.cc
src/src/Box2D/Dynamics/*.cc
src/src/Box2D/Dynamics/Contacts/*.cc
src/src/Box2D/Dynamics/Joints/*.cc
src/src/Box2D/Particle/*.cc
)
if(ANDROID)
# Vendored SDL2 for Android
include_directories(
src/SDL-mobile/include/)
file(GLOB SDL_SRCS
src/SDL-mobile/src/main/android/SDL_android_main.cc
src/SDL-mobile/src/*.c
src/SDL-mobile/src/atomic/*.c
src/SDL-mobile/src/audio/*.c
src/SDL-mobile/src/audio/android/*.c
src/SDL-mobile/src/core/android/*.cc
src/SDL-mobile/src/cpuinfo/*.c
src/SDL-mobile/src/events/*.c
src/SDL-mobile/src/file/*.c
src/SDL-mobile/src/haptic/*.c
src/SDL-mobile/src/haptic/dummy/*.c
src/SDL-mobile/src/joystick/*.c
src/SDL-mobile/src/joystick/android/*.c
src/SDL-mobile/src/loadso/dlopen/*.c
src/SDL-mobile/src/render/*.c
src/SDL-mobile/src/render/*/*.c
src/SDL-mobile/src/stdlib/*.c
src/SDL-mobile/src/thread/*.c
src/SDL-mobile/src/thread/pthread/*.c
src/SDL-mobile/src/timer/*.c
src/SDL-mobile/src/timer/unix/*.c
src/SDL-mobile/src/video/*.c
src/SDL-mobile/src/video/android/*.c)
set(SRCS ${SRCS} ${SDL_SRCS})
else()
# For non-Android, system SDL2 and OpenGL include dirs
include_directories(
${SDL2_INCLUDE_DIRS}
${OPENGL_INCLUDE_DIRS})
endif()
# Optional dependencies not found on Android or in the screenshot build
if(NOT SCREENSHOT_BUILD)
if(NOT ANDROID)
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK3 REQUIRED gtk+-3.0)
find_package(GLEW REQUIRED)
include_directories(
${GLEW_INCLUDE_DIRS}
${GTK3_INCLUDE_DIRS})
endif()
find_package(CURL REQUIRED)
file(GLOB SDL_mixer_SRCS src/SDL_mixer/*.c)
set(SRCS ${SRCS} ${SDL_mixer_SRCS})
include_directories(
${CURL_INCLUDE_DIR}
src/SDL_mixer/)
endif()
# Optional luasocket functionality
if(NOT SCREENSHOT_BUILD AND NOT ANDROID)
option(USE_LUASOCKET "Build with Luasocket support" TRUE)
else()
set(USE_LUASOCKET false)
endif()
if(USE_LUASOCKET)
set(LUASOCKET_FLAGS "-DBUILD_LUASOCKET -DLUASOCKET_INET_PTON")
if(WIN32)
set(LUASOCKET_PLAT_SRC src/luasocket/wsocket.c)
else()
set(LUASOCKET_PLAT_SRC
src/luasocket/usocket.c
src/luasocket/unix.c)
endif()
set(SRCS ${SRCS}
src/luasocket/auxiliar.c
src/luasocket/buffer.c
src/luasocket/except.c
src/luasocket/inet.c
src/luasocket/io.c
src/luasocket/luasocket.c
src/luasocket/mime.c
src/luasocket/options.c
src/luasocket/select.c
src/luasocket/tcp.c
src/luasocket/timeout.c
src/luasocket/udp.c
${LUASOCKET_PLAT_SRC})
endif()
if(ANDROID)
set(SRCS ${SRCS} src/tms/backends/android/main.c)
else()
set(SRCS ${SRCS} src/tms/backends/${TMS_BACKEND}/main.cc)
endif()
if(WIN32)
# Windows manifest (resource and icon) for Windows builds
set(WINRESOURCE_FILE "packaging/principia.rc")
set(WINMANIFEST_FILE "packaging/principia.manifest")
if(NOT CMAKE_RC_COMPILER)
set(CMAKE_RC_COMPILER "windres.exe")
endif()
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/principia.rc.o
COMMAND ${CMAKE_RC_COMPILER} -I${CMAKE_CURRENT_SOURCE_DIR} -I${CMAKE_CURRENT_BINARY_DIR}
-i${WINRESOURCE_FILE}
-o ${CMAKE_CURRENT_BINARY_DIR}/principia.rc.o
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${WINRESOURCE_FILE} ${WINMANIFEST_FILE})
set(SRCS ${SRCS} ${CMAKE_CURRENT_BINARY_DIR}/principia.rc.o)
endif()
# Add executable (or library for Android)
# ---------------------------------------
if(ANDROID)
add_library(${PROJECT_NAME} SHARED ${SRCS})
else()
add_executable(${PROJECT_NAME} ${SRCS})
endif()
# Link libraries against executable
# ---------------------------------
target_link_libraries(
${PROJECT_NAME}
${FREETYPE_LIBRARIES}
${JPEG_LIBRARIES}
${PNG_LIBRARIES}
${ZLIB_LIBRARIES})
if(NOT SCREENSHOT_BUILD)
target_link_libraries(${PROJECT_NAME} ${CURL_LIBRARIES})
if(NOT ANDROID)
target_link_libraries(
${PROJECT_NAME}
${GLEW_LIBRARIES}
${GTK3_LIBRARIES})
endif()
endif()
if(NOT ANDROID)
target_link_libraries(
${PROJECT_NAME}
${OPENGL_LIBRARIES}
${SDL2_LIBRARIES})
endif()
# Compiler flags
# --------------
set(COMMON_FLAGS "${LUASOCKET_FLAGS} -DLUA_COMPAT_MODULE")
if(ANDROID)
target_link_libraries(${PROJECT_NAME} -landroid -lz -ldl -lGLESv1_CM -lGLESv2 -llog)
set(COMMON_FLAGS "${COMMON_FLAGS} -DGL_GLEXT_PROTOTYPES -DHAVE_GCC_ATOMICS -DTMS_BACKEND_ANDROID -DTMS_BACKEND_MOBILE")
else()
set(COMMON_FLAGS "${COMMON_FLAGS} -DTMS_BACKEND_PC -DTMS_FAST_MATH")
if(WIN32)
target_link_libraries(${PROJECT_NAME} ws2_32.lib version.lib shlwapi.lib winmm.lib)
set(COMMON_FLAGS "${COMMON_FLAGS} -DTMS_BACKEND_WINDOWS -D_WIN32_WINNT=0x0501 -Dsrandom=srand -Drandom=rand -DUNICODE")
elseif(SCREENSHOT_BUILD)
# Screenshot build doesn't use GLEW
set(COMMON_FLAGS "${COMMON_FLAGS} -DGL_GLEXT_PROTOTYPES -DNO_UI -DTMS_BACKEND_LINUX_SS")
elseif(HAIKU)
set(COMMON_FLAGS "${COMMON_FLAGS} -DTMS_BACKEND_HAIKU")
else()
set(COMMON_FLAGS "${COMMON_FLAGS} -DTMS_BACKEND_LINUX")
endif()
endif()
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
# Downgrade some errors to warnings when building with Clang
set(COMMON_FLAGS "${COMMON_FLAGS} -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion")
endif()
set(COMMON_FLAGS_DEBUG "${COMMON_FLAGS} -O0 -ggdb -ffast-math -Werror=return-type -DDEBUG=1")
set(COMMON_FLAGS_RELEASE "${COMMON_FLAGS} -DNDEBUG=1 -fomit-frame-pointer -fdata-sections -ffunction-sections")
set(CMAKE_C_FLAGS_RELEASE "${COMMON_FLAGS_RELEASE} -O1")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELEASE} -g")
set(CMAKE_C_FLAGS_DEBUG "${COMMON_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS_RELEASE "${COMMON_FLAGS_RELEASE} -O2 -fvisibility-inlines-hidden -fno-rtti")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELEASE} -g")
set(CMAKE_CXX_FLAGS_DEBUG "${COMMON_FLAGS_DEBUG}")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "-Wl,-O,-s,--gc-sections")
set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "-Wl,-O,--gc-sections")
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "")
if(WIN32)
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "-mwindows")
endif()
# Installation
# ------------
if(UNIX)
include(GNUInstallDirs)
set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DATADIR}")
set(BINDIR "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_BINDIR}")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/data-pc" DESTINATION "${SHAREDIR}/principia")
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/data-shared" DESTINATION "${SHAREDIR}/principia")
install(FILES "packaging/principia.desktop" DESTINATION "${SHAREDIR}/applications")
install(FILES "packaging/principia-url-handler.desktop" DESTINATION "${SHAREDIR}/applications")
install(FILES "packaging/principia.png" DESTINATION "${SHAREDIR}/icons/hicolor/128x128/apps")
install(FILES "packaging/se.principia_web.principia.metainfo.xml" DESTINATION "${SHAREDIR}/metainfo")
install(TARGETS ${PROJECT_NAME} DESTINATION ${BINDIR})
endif()