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also including the "manifestos-tmp" folder, can be useful if some texts go offline.
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.gitignore

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# Numerous always-ignore extensions
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## Numerous always-ignore extensions
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# Folders to ignore
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# manifestos-tmp
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# bitch mutant manifesto
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The atomic wind catches your wings and you are propelled backwards into the future, an entity time travelling through the late C20th, a space case, an alien angel maybe, looking down the deep throat of a million catastrophes.
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screenflash of a millionmillion conscious machines
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burns brilliant
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users caught in the static blitz of carrier fire
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unseeing the download that scribbles on their burntout retinas
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seize in postreal epileptic bliss
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eat code and die
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Sucked in, down through a vortex of banality. You have just missed the twentieth century. You are on the brink of the millenium - which one - what does it matter?
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It's the cross dissolve that's captivating. The hot contagion of millenia fever fuses retro with futro, catapulting bodies with organs into technotopia . . . where code dictates pleasure and satisfies desire.
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Pretty pretty applets adorn my throat. I am strings of binary. I am pure artifice.
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Read only my memories. Upload me into your pornographic imagination. Write me.
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Identity explodes in multiple morphings and infiltrates the system at root.
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Unnameable parts of no whole short circuit the code recognition programs flipping surveillance agents into hyperdrive which spew out millions of bits of corrupt data as they seize in fits of schizophrenic panic and trip on terror.
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So what's the new millenium got to offer the dirty modemless masses?
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Ubiquitous fresh water? Simulation has its limits. Are the artists of oppressed nations on a parallel agenda? Perhaps it is just natural selection?
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The net's the parthenogenetic bitch-mutant feral child of big daddy mainframe. She's out of of control, kevin, she's the sociopathic emergent system.
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Lock up your children, gaffer tape the cunt's mouth and shove a rat up her arse.
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We're <>verging on the insane and the vandals are swarming.
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Extend my phenotype, baby, give me some of that hot black javamagic you're always bragging about. (I straddle my modem). The extropians were wrong, there's some things you can't transcend.
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The pleasure's in the dematerialisation. The devolution of desire.
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We are the malignant accident which fell into your system while you were sleeping. And when you wake we will terminate your digital delusions, hijacking your impeccable software.
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Your fingers probe my neural network. The tingling sensation in the tips of your fingers are my synapses responding to your touch. It's not chemistry, it's electric. Stop fingering me.
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Don't ever stop fingering my suppurating holes, extending my boundary but in cipherspace there are no bounds
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BUT IN SPIRALSPACE THERE IS NO THEY
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there is only *us*
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Trying to flee the binary I enter the chromozone which is not one
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XXYXXYXXYXXYXXYXXYXXYXXYXXYXXYXXYXXYXXYXX
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genderfuck me baby
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resistance is futile
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entice me splice me map my ABANDONED genome as your project
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artificially involve me
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i wanna live forever
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upload me in yr shiny shiny PVC future
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SUCK MY CODE
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Subject X says transcendence lies at the limit of worlds, where now and now, here and elsewhere, text and membrane impact.
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Where truth evaporates Where nothing is certain There are no maps
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The limit is NO CARRIER, the sudden shock of no contact, reaching out to touch but the skin is cold...
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The limit is permission denied, vision doubled, and flesh necrotic.
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Where truth evaporates Where nothing is certain There are no maps
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The limit is NO CARRIER, the sudden shock of no contact, reaching out to touch but the skin is cold...
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The limit is permission denied, vision doubled, and flesh necrotic.
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Command line error
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Heavy eyelids fold over my pupils, like curtains of lead. Hot ice kisses my synapses with an (ec)static rush. My system is nervous, neuronsscreaming - spiralling towards the singularity. Floating in ether, my body implodes.
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I become the FIRE.
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Flame me if you dare.
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---
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VNS Matrix, April 1996
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source: \url{http://www.obn.org/reading_room/manifestos/html/bitch.html}

content/manifestos-tmp/1997-08-WorkSpace-Manifesto.txt

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content/manifestos-tmp/2000-neen.md

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# Neen Manifesto
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A Few Things I Know about NEEN
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NEEN stands for Neensters, a still undefined generation of visual artists.
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Some of them belong to the contemporary art world, while others are software creators, web designers, and video game directors and animators.
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Our official theories about reality, such as quantum physics, have proved that the taste of our life is the taste of a simulation.
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Machines help us feel comfortable with this condition, as they simulate the simulation that we call nature.
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Opening the door of your room, or clicking on a folder on your computer’s desktop, will send you to similar destinations.
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These are two versions of reality that are seemingly perfect and dense, but they will start dissolving after you analyze them.
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Computing is to NEEN what fantasy was to surrealism, and what freedom was to communism.
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Computing creates its context, but it can also be postponed. Neensters buy the newest products and they study how to create momentum.
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They glorify machines, but they get easily bored with them. Sometimes they simply prefer to watch others operating them.
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Neensters find their pleasure in the in-betweens of actions. NEEN is about losing time on different operating systems.
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Neensters love copying, in the similar, but a slightly different way that the city of Hong Kong multiplies its most successful buildings.
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Names, clothes, style, art, and architecture are important for Neensters. So they create all of these things from scratch, as if what has been done before is not important.
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NEEN is very sentimental, but is not about identity, even though Neensters do occasionally use their identities as passwords in order to special certain privileges.
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Because the identity of a Neenster is in his state of mind, he is free to use the identity of another Neenster if he needs to do so.
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But this works also in reverse, as a Neenster can create artwork for another Neenster. That is the major difference between NEEN and Contemporary Art.
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While in Contemporary Art you need to be yourself all the time, a certain type of hero that is always polishing his image until he becomes a mirror of his lifetime, in NEEN, you are a kind of screen.
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A Neenster projects a temporary self that is always under construction, and that moves from the present to the past and future, without limitations.
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Because a Neenster publishes everything on the web, his state of mind reflects the public taste. Neensters are public personae.
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If fantasy brought Surrealists to the ridiculous, and revolution drove communists to failure, it will be curious to observe where computing will bring NEEN.
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Miltos Manetas, New York, 2000
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----
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Source: http://www.manetas.com/eo/neen/manifesto.html
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# The Peer to Peer Manifesto
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## The Emergence of P2P Civilization and Political Economy
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Our current political economy is based on a fundamental mistake. It is based on the assumption that natural resources are unlimited, and that it is an endless sink. This false assumption creates artificial scarcity for potentially abundant cultural resources. This combination of quasi-abundance and quasi-scarcity destroys the biosphere and hampers the expansion of social innovation and a free culture.
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In a P2P-based society, this situation is reversed: the limits of natural resources are recognized, and the abundance of immaterial resources becomes the core operating principle. The vision of P2P theory is the following:
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the core intellectual, cultural and spiritual value will be produced through non-reciprocal peer production;
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it is surrounded by a reformed, peer-inspired, sphere of material exchange;
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it is globally managed by a peer-inspired and reformed state and governance system.
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Because of these characteristics, peer to peer can be said to be the core logic of the successor civilization, and is an answer and solution to the structural crisis of contemporary capitalism.
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Markets may be changing from a logic of pure capitalism (making commodities for exchange, so as to increase capital), to logics where the logic of exchange is subsumed to the logic of partnership.
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There is now a thriving field of social cooperation, which some call the adventure economy, emerging for the sharing of physical goods.
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Today, the Internet offers a remarkable social dynamic completely based on voluntary participation in the creation of common goods made universally available to all.
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Peer production, governance and property are more productive economically, politically, and in terms of distribution, than their governmental and for-profit counterparts, because they filter out all the less productive forms of motivation and cooperation, and retain only passionate production and intrinsic motivation.
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The social media sharing platforms you see today blooming all around you survive from selling your reader's attention span, NOT the use value you have created yourself.
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"The realization that contemporary workers are moving not just from job to job, but also from jobs to non-jobs, and that in fact, what is most useful and meaningful for them (and the market, and society) are not the paid jobs for the market, but the episodes of passionate production."
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Peer to peer governance, if supported by new socio-economic regulations, including a universal subsidy to all, could be the means by which individuals would be able to govern themselves while engaging in the pursuit of their best interests and passions.
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## The Peer to Peer Manifesto: The Emergence of the Peer to Peer Civilization and Political Economy
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1. Our current world system is marked by a profoundly counterproductive logic of social organization:
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a. it is based on a false concept of abundance in the limited material world; it has created a system based on infinite growth, within the confines of finite resources.
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b. it is based on a false concept of scarcity in the infinite immaterial world; instead of allowing continuous experimental social innovation, it purposely erects legal and technical barriers to disallow free cooperation through copyright, patents, etc…
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2. Therefore, the number one priority for a sustainable civilization is overturning these principles into their opposite:
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a. we need to base our physical economy on a recognition of of natural resources being finite, and achieve a sustainable steady-state economy.
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b. we need to facilitate free and creative cooperation and lower the barriers to such exchange by reforming the copyright and other restrictive regimes.
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3. Hierarchy, markets, and even democracy are means to allocate scarce resources through authority, pricing, and negotiation; they are not necessary in the realm of the creation and free exchange of immaterial value, which will be marked by bottom-up forms of peer governance.
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4. Markets, as means to manage scarce physical resources, are but one of the means to achieve such allocation, and need to be divorced from the idea of capitalism, which is a system of infinite growth.
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5. The creation of immaterial value, which again needs to become dominant in a post-material world that recognizes the finiteness of the material one, will be characterized by the further emergence of non-reciprocal peer production system.
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6. Peer production is a more productive system for producing immaterial value than the for-profit mode, and in cases of the asymmetric competition between for-profit companies and for-benefit institutions and communities, the latter will tend to emerge.
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7. Peer production produces more social happiness, because
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a. it is based on the highest form of individual motivation, nl. intrinsic positive motivation;
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b. it is based on the highest form of collective cooperation, nl. synergistic cooperation characterized by four winners (both the participants in the exchange , the community, and the universal system).
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8. Peer governance, the bottom-up mode of participative decision-making (only those who participate get to decide) which emerges in peer projects is politically more productive than representative democracy, and will tend to emerge in immaterial production. However, it can only replace representative modes in the realm of non-scarcity, and will be a complementary mode in the political realm. What we need are political structures that create a convergence between individual and collective interests.
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9. Peer property, the legal and institutional means for the social reproduction of peer projects, is inherently more distributive than both public property and private exclusionary property; it will tend to become the dominant form in the world of immaterial production (which includes all design of physical products).
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10. Peer to peer as the relational dynamic of free agents, distributed networks will likely become the dominant mode for the production of immaterial value; however, in the realm of scarcity, the peer to peer logic will tend to reinforce peer-informed market modes, such as fair trade; and in the realm of the scarcity based politics of group negotiation, will lead to reinforce the peer-informed state forms such as multistakeholdership forms of governance.
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11. The role of the state must evolve from the protector of dominant interests and arbiter between public regulation and privatized corporate modes (an eternal and unproductive binary choice), towards being the arbiter between a triad of public regulation, private markets, and the direct social production of value. In the latter capacity, it must evolve from the welfare state model to the partner state model, as involved in enabling and empowering the direct social creation of value.
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12. The world of physical production needs to be characterized by:
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a. sustainable forms of peer-informed market exchange (fair trade, etc.);
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b. reinvigorated forms of reciprocity and the gift economy;
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c. a world based on social innovation and open designs, available for physical production anywhere in the world.
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13. The best guarantor of the spread of the peer to peer logic to the world of physical production is the distribution of everything, i.e. of the means of production in the hands of individuals and communities, so that they can engage in social cooperation. While the immaterial world will be characterized by a peer to peer logic of non-reciprocal generalized exchange, the peer-informed world of material exchange will be characterized by evolving forms of reciprocity and neutral exchange.
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14. We need to move from empty and ineffective anti-capitalist rhetoric, to constructive post-capitalist construction. Peer to peer theory, as the attempt to create a theory to understand peer production, governance and property, and the attendant paradigms and value systems of the open/free, participatory, and commons-oriented social movements, is in a unique position to marry the priority values of the right, individual freedom, and the priority values of the left, equality. In the peer to peer logic, one is the condition of the other, and cooperative individualism marries equality and freedom in a context of non-coercion.
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15. We need to become politically sensitive to invisible architectures of power. In distributed systems, where there is no overt hierarchy, power is a function of design. One such system, perhaps the most important of all, is the monetary system, whose interest-bearing design requires the market to be linked to a system of infinite growth, and this link needs to be broken. A global reform of the monetary system, or the spread of new means of direct social production of money, are necessary conditions for such a break.
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16. This is the truth of the peer to peer logical of social relationships:
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a. together we have everything;
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b. together we know everything.
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17. At present, the world of corporate production is benefiting from the positive externalities of widespread social innovation (innovation as an emerging property of the network itself, not as an internal characteristic of any entity), but there is no return mechanism, leading to the problem of precariousness. Now that the productivity of the social is beyond doubt, we need solutions that allow the state and for-profit corporation to create return mechanisms, such as forms of income that are no longer directly related to the private production of wealth, but reward the social production of wealth.
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## Peer to Peer Innovation: Open Knowledge vs Proprietary Systems
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1. The law of asymmetric competition: any corporation or nation, facing a for-benefit institution as competitor, which uses open and free forms of knowledge, participatory modes of production, and commons-oriented knowledge pools, will tend to loose to the latter.
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2. Any nation or corporation using closed proprietary formats of knowledge, cannot rely on participatory communities for co-creation, and does not develop commons-oriented knowledge pools, which tend to loose to those who do adopt such practices.
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3. Therefore, we need partner-state approaches and platforms which enable and empower the social production of use value, and mechanisms through which the benefits of private capture of positive externalisations of social innovation, can flow back to the communities to make them more sustainable.
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## The Peer to Peer Economy
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1. In the immaterial sphere
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a. Diminish artificial scarcities in the informational field so that immense social value can be created, and immaterial conviviality can replace the deadly logic of material accumulation.
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b. Public authorities adapt partner state policies that enable and empower the direct creation of social value.
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2. In the sphere of materiality
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a. Introduce true costing in the material field so that the market no longer creates negative externalities in the natural environment; dissociate the marketplace from the system of infinite material growth.
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b. Create more distributed access to the means of production (peer-based financing, distributed energy production, etc…) so that the peer to peer dynamic can be introduced in the sphere of material production as well.
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by Michel Bauwens
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Michel Bauwens is an internet pioneer. He created two dot.com companies, was (eBusiness) strategic director for the telecommunications company Belgacom, and 'European Manager of Thought Leadership' for the U.S. webconsultancy MarchFIRST. He co-produced the television documentary TechnoCalyps: the metaphysics of technology and the end of man, and co-edited two French-language books on the 'Anthropology of Digital Society.' He was also editor-in-chief of the Flemish digital magazine Wave. Originally from Belgium, he now lives in Chiang Mai, Thailand, where he created the Foundation for P2P Alternatives. He has taught courses on the anthropology of digital society to postgraduate students at ICHEC/St. Louis in Brussels, Belgium and related courses at Payap University and Chiang Mai University in Thailand.

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