Skip to content

Latest commit

 

History

History
24 lines (18 loc) · 1.29 KB

README.md

File metadata and controls

24 lines (18 loc) · 1.29 KB

Mad Scientist

This was a group project for COSC2036 - Games Design at Algoma University, by Myself, Leon Fiddler and Ken Briggs. We wrote a game design document then an implementation of our proposed game over the course of one semester. This game takes heavy inspiration from "Evil Genius". In it, you take the role of a Mad Scientist who issues orders to minions to rob the local towns, and pillage the local graveyard, in order to buy equipment and find "parts" to build an ultimate creation, that will then be released upon the world.

To get a compiled version, or to see the screenshot gallery, Check out The Wiki

TODO

Some of the content of this game is under a questionable license, it should all be attributed but there's definitely some video game sprites in there. I think they are useable under Canadian Fair-Dealing laws since this was a research/private study project, but please don't re-use them from here, and if some lawyer wants them gone, please just email me.

This project is abandonware, It was a fun group project, I learned some Java and the Slick Game Engine, but it has lots of bugs and is very simplistic. I'm putting it up here so I can refer to it and share it with my friends.

BUILD AND RUN

  1. scons
  2. ./run.sh or run.bat