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The game goes full screen when I first click on the canvas.
For now I stopped this behaviour by adding a Fullscreen.jslib to the project with this code:
var LibraryFullscreen = { JS_SystemInfo_HasFullscreen: function() { return 0; } }; mergeInto(LibraryManager.library, LibraryFullscreen);
I'm on the latest version of Chrome, if it matters (looks like it doesn't happen on Firefox). Thanks for the help :)
The text was updated successfully, but these errors were encountered:
Where do you put this file? In build folder or with index?
The game goes full screen when I first click on the canvas. For now I stopped this behaviour by adding a Fullscreen.jslib to the project with this code: var LibraryFullscreen = { JS_SystemInfo_HasFullscreen: function() { return 0; } }; mergeInto(LibraryManager.library, LibraryFullscreen); I'm on the latest version of Chrome, if it matters (looks like it doesn't happen on Firefox). Thanks for the help :)
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I have same issue. Somebody Help Me!
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The game goes full screen when I first click on the canvas.
For now I stopped this behaviour by adding a Fullscreen.jslib to the project with this code:
I'm on the latest version of Chrome, if it matters (looks like it doesn't happen on Firefox).
Thanks for the help :)
The text was updated successfully, but these errors were encountered: