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In indoor scene reconstruction, I noticed ghosting on the text on the wall in the rendering. #1092

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z-x-j opened this issue Dec 3, 2024 · 1 comment

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@z-x-j
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z-x-j commented Dec 3, 2024

bd414fade07d8ccbfa3b87bcefd2f76b.mp4
@AsherJingkongChen
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You can see the function in_frustum. This is view frustum culling. If your text is too close to the camera, it will not be rendered.

The frustum minimum z is 0.2, you can change it to 0.02 or less then recompile the kernel.

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