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This repository has been archived by the owner on Jun 24, 2019. It is now read-only.
When building Poly Unity Package from Github sources (using Unity Menu Poly > Dev > build .unitypackage) , Unity throws an error from method static string GetGitVersion()
inside the file "BuildPackage.cs".
Error: "git.exe describe exited with code 128"
On Unix machines (macOS, Linux, ...) there is no "git.exe", instead I tried using "git" but the method does not perform it's operation well.
To be able to build it, I just inserted a fixed string for the version number, then the build worked. So the error is just in this method.
The text was updated successfully, but these errors were encountered:
It sounds like you might not have pulled tags from the repo, or you're not beyond some version-tagged commit.
That method is mostly for our use to create unity packages to put onto github, so if the engineer making them doesn't have the proper environment then we'd rather they fail.
When building Poly Unity Package from Github sources (using Unity Menu Poly > Dev > build .unitypackage) , Unity throws an error from method
static string GetGitVersion()
inside the file "BuildPackage.cs".
Error: "git.exe describe exited with code 128"
On Unix machines (macOS, Linux, ...) there is no "git.exe", instead I tried using "git" but the method does not perform it's operation well.
To be able to build it, I just inserted a fixed string for the version number, then the build worked. So the error is just in this method.
The text was updated successfully, but these errors were encountered: