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Issue: Some Models Not Importing at Runtime #23
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benhylak
changed the title
Model Not Importing at Runtime
Issue: Model Not Importing at Runtime
Nov 18, 2018
benhylak
changed the title
Issue: Model Not Importing at Runtime
Issue: Some Models Not Importing at Runtime
Nov 18, 2018
I recently found the issue with the Policecar asset. While the puppy asset fails silently, the policecar produces the following error:
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is this still an active project? |
Thanks for the report! We're currently investigating the issue. |
@bhylak These two assets import just fine for me. I do get the same warning for puppy, but it does import fine. Unity 2018.3.4 and Poly Toolkit 1.1.2 |
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First off -- I have the newest release, which incorporates the fix from #22. Although this resolved my import problems with some assets, problems remain.
I am again experiencing problems on
just a single assettwo assets that I've found so far.Those assets are:
(I'll continue to update this list as I find more)
It imports just fine in the editor, but my application needs assets to be imported at runtime, based on user input.
Unity version: 2018.2.16f1
Running in editor on macOS mojave.
Most models import okay. This one works, for example: https://poly.google.com/view/cOizz1RJnb3
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