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This repository has been archived by the owner on Jun 24, 2019. It is now read-only.
I have an app with Google Poly + ARKit, but when I have Poly enabled I get regular crashes due to memory use. This doesn't even require any Poly assets being shown, simply having PolyToolkitManager in my scene seems to cause it. (Not actually sure ARKit is relevant here, but it may be a useful data point.)
The text was updated successfully, but these errors were encountered:
I might be because Poly Toolkit is allocating more memory than is available. We're working through some memory allocation issues, but those fixes aren't part of any official release yet. However, if you clone this repository, you can patch your copy of Poly Toolkit to apply the fixes. The easiest way is to clone this repo, then copy over all the files under Assets/PolyToolkit into your project, replacing the existing ones.
I have an app with Google Poly + ARKit, but when I have Poly enabled I get regular crashes due to memory use. This doesn't even require any Poly assets being shown, simply having PolyToolkitManager in my scene seems to cause it. (Not actually sure ARKit is relevant here, but it may be a useful data point.)
The text was updated successfully, but these errors were encountered: