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Instant Preview does not support Augmented Images #403
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other examples like "HelloAr" do work fine btw. |
Hi, thanks for the report. I added it to our internal tracker. |
Have a pixel 2 XL. Problem still persists |
This problem still exists in 1.5.0 ARCore unity sdk. Is the dll on windows incorrectly built? |
@HolgerDurach , How do you deploy to your s8 and test without pressing play in the unity editor? Also having the same issue with my s8+. |
You can select Build and Run from the file menu. This will deploy to your connected device. You will need to ensure that your build settings have been switched to Android (goto Build Settings). |
@justinsleavesly so I've beeb doing and it pops up on the screen with the usual pre play loading screen, but the second play is pressed on unity, it breaks due to the error noted at the top of the thread. I was wondering if there's another way to press play once its on the android, kind of like testing it without instant preview. |
Can confirm I'm also receiving this error when trying to use preview mode for the AugmentedImages example on a Galaxy Tab S4. Builds and runs on the device without a problem. ARCore v1.5.180910096, arcore-unity-sdk-v1.5.0, Unity 2018.2.13f1 |
Instant Preview does not support Augmented Images yet. We're going to make this more clear in an upcoming release. |
Maybe fix it rather than make it more clear that it doesn't work? ;D |
Same thing but works with the example database, but after i've created my custom one it get the error again. |
So odd that this used to work just fine in previous builds, but now it won't?? |
Duplicate of #484 |
This issue has been closed but I'm using the latest version(1.11) and I'm still getting the error: |
I get an error message in the unity editor:
"EntryPointNotFoundException: ArPrestoAugmentedImageDatabase_create"
when I try to start the AugmentedImage example from the editor. The window simply stays white after that...
I also cannot find such a method in the arcore_instant_preview_unity_plugin.dll. What am I doing wrong?
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