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AugmentedImage TrackingState is always tracking when we have the marker recognized while running the scene in instant preview #347

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SatoSeiichi opened this issue Aug 10, 2018 · 4 comments

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@SatoSeiichi
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AugmentedImage TrackingState is always tracking when we have the marker recognized while running the scene in instant preview
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AugmentedImageExampleController.cs 75 lines
When marker is recognized, it is impossible to judge when image.TrackingState is always tracking and it is out of marker
By the way, it seems to work normally after building and running on terminal

@pablisho
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Hi, thanks for the report.

@SatoSeiichi
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Do you get better with future updates?

@pablisho
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Hi, unfortunately I cannot share any timelines about when this is going to be fixed.

@fredsa
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fredsa commented Jan 10, 2019

Duplicate of #484

@fredsa fredsa marked this as a duplicate of #484 Jan 10, 2019
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