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AugmentedImage TrackingState is always tracking when we have the marker recognized while running the scene in instant preview #347
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AugmentedImage TrackingState is always tracking when we have the marker recognized while running the scene in instant preview
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AugmentedImageExampleController.cs 75 lines
When marker is recognized, it is impossible to judge when image.TrackingState is always tracking and it is out of marker
By the way, it seems to work normally after building and running on terminal
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