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Error: listen EADDRINUSE: address already in use :::3000
at Server.setupListenHandle [as _listen2] (net.js:1331:16)
at listenInCluster (net.js:1379:12)
at Server.listen (net.js:1465:7)
at Function.listen (/home/game/demo-progressive-web-app/node_modules/express/lib/application.js:635:24)
at Object. (/home/game/demo-progressive-web-app/server.js:51:5)
at Module._compile (internal/modules/cjs/loader.js:1114:14)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:1143:10)
at Module.load (internal/modules/cjs/loader.js:979:32)
at Function.Module._load (internal/modules/cjs/loader.js:819:12)
at Function.executeUserEntryPoint [as runMain] (internal/modules/run_main.js:75:12)
Emitted 'error' event on Server instance at:
at emitErrorNT (net.js:1358:8)
at processTicksAndRejections (internal/process/task_queues.js:82:21) {
code: 'EADDRINUSE',
errno: -98,
syscall: 'listen',
address: '::',
port: 3000
}
npm ERR! code ELIFECYCLE
npm ERR! errno 1
npm ERR! [email protected] start: npm run css && node server.js
npm ERR! Exit status 1
npm ERR!
npm ERR! Failed at the [email protected] start script.
npm ERR! This is probably not a problem with npm. There is likely additional logging output above.
npm ERR! A complete log of this run can be found in:
npm ERR! /home/game/.npm/_logs/2023-07-12T04_35_33_334Z-debug.log
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
OS: [e.g. iOS]
No LSB modules are available.
Distributor ID: Debian
Description: Debian GNU/Linux 11 (bullseye)
Release: 11
Codename: bullseye
Describe the bug
A clear and concise description of what the bug is.
failed to build as following the guide.
game@root:~/demo-progressive-web-app$ npm run start
events.js:377
throw er; // Unhandled 'error' event
^
Error: listen EADDRINUSE: address already in use :::3000
at Server.setupListenHandle [as _listen2] (net.js:1331:16)
at listenInCluster (net.js:1379:12)
at Server.listen (net.js:1465:7)
at Function.listen (/home/game/demo-progressive-web-app/node_modules/express/lib/application.js:635:24)
at Object. (/home/game/demo-progressive-web-app/server.js:51:5)
at Module._compile (internal/modules/cjs/loader.js:1114:14)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:1143:10)
at Module.load (internal/modules/cjs/loader.js:979:32)
at Function.Module._load (internal/modules/cjs/loader.js:819:12)
at Function.executeUserEntryPoint [as runMain] (internal/modules/run_main.js:75:12)
Emitted 'error' event on Server instance at:
at emitErrorNT (net.js:1358:8)
at processTicksAndRejections (internal/process/task_queues.js:82:21) {
code: 'EADDRINUSE',
errno: -98,
syscall: 'listen',
address: '::',
port: 3000
}
npm ERR! code ELIFECYCLE
npm ERR! errno 1
npm ERR! [email protected] start:
npm run css && node server.js
npm ERR! Exit status 1
npm ERR!
npm ERR! Failed at the [email protected] start script.
npm ERR! This is probably not a problem with npm. There is likely additional logging output above.
npm ERR! A complete log of this run can be found in:
npm ERR! /home/game/.npm/_logs/2023-07-12T04_35_33_334Z-debug.log
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
No LSB modules are available.
Distributor ID: Debian
Description: Debian GNU/Linux 11 (bullseye)
Release: 11
Codename: bullseye
game@root:
/demo-progressive-web-app$ npm -v/demo-progressive-web-app$ node -v6.14.18
game@root:
v14.21.3
Smartphone (please complete the following information):
Additional context
Add any other context about the problem here.
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