Render Priority Documentation has example values reversed of how it actually behaves #10530
Labels
area:class reference
Issues and PRs about the class reference, which should be addressed on the Godot engine repository
bug
topic:rendering
topic:3d
Your Godot version:
4.4 Beta
Issue description:
In actuallity, setting a render priority of -1 will be rendered before all objects of priority 0. This gave me a headache when I first started messing with these values and they weren't behaving properly. (see: godotengine/godot#98344 )
URL to the documentation page:
https://docs.godotengine.org/en/latest/classes/class_material.html#class-material-property-render-priority
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