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Mention changing the application icon in Exporting for Windows
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tutorials/export/exporting_for_windows.rst

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@@ -18,6 +18,13 @@ system. When exporting for Windows, the exporter takes all the project files and
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creates a ``data.pck`` file. This file is bundled with a specially optimized
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binary that is smaller, faster and does not contain the editor and debugger.
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Changing the executable icon
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----------------------------
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To change the exported executable icon from the default Godot icon,
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you need to set up a tool called *rcedit*. This process is documented in
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:ref:`doc_changing_application_icon_for_windows`.
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Code signing
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------------
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