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Releases: godotengine/godot-csharp-visualstudio

v2.0.0

25 Jan 19:15
2eb0a05
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This version adds support for Visual Studio 2022, and removes support for Visual Studio 2019 (stay with v1.x for the latter).

v1.1.1

25 Jun 22:18
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  • Fix building twice with PlayInEditor.
    This was also causing an issue where a breakpoint source location would not be found when running for the first time after building the project.

v1.1

15 Jun 21:28
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v1.1