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CedevIvorforce
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Add SCons variant_dir support, which allows specifying a target build directory.
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+37
-21
lines changed

2 files changed

+37
-21
lines changed

SConstruct

Lines changed: 7 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,12 @@
11
#!/usr/bin/env python
22

33
import os
4+
import sys
5+
6+
# Add godot-cpp folder to sys.path, so that we can import local modules.
7+
sys.path.append(Dir(".").srcnode().abspath)
8+
from binding_generator import scons_generate_bindings, scons_emit_files
9+
410

511
EnsureSConsVersion(4, 0)
612

@@ -27,7 +33,7 @@ if profile:
2733
elif os.path.isfile(profile + ".py"):
2834
customs.append(profile + ".py")
2935
opts = Variables(customs, ARGUMENTS)
30-
cpp_tool = Tool("godotcpp", toolpath=["tools"])
36+
cpp_tool = Tool("godotcpp", toolpath=[Dir("tools").srcnode().abspath])
3137
cpp_tool.options(opts, env)
3238
opts.Update(env)
3339

tools/godotcpp.py

Lines changed: 30 additions & 20 deletions
Original file line numberDiff line numberDiff line change
@@ -14,12 +14,6 @@
1414
from build_profile import generate_trimmed_api
1515

1616

17-
def add_sources(sources, dir, extension):
18-
for f in os.listdir(dir):
19-
if f.endswith("." + extension):
20-
sources.append(dir + "/" + f)
21-
22-
2317
def get_cmdline_bool(option, default):
2418
"""We use `ARGUMENTS.get()` to check if options were manually overridden on the command line,
2519
and SCons' _text2bool helper to convert them to booleans, otherwise they're handled as strings.
@@ -32,7 +26,12 @@ def get_cmdline_bool(option, default):
3226

3327

3428
def normalize_path(val, env):
35-
return val if os.path.isabs(val) else os.path.join(env.Dir("#").abspath, val)
29+
"""Normalize a path that was provided by the user on the command line
30+
and is thus either an absolute path, or relative to the top level directory (#)
31+
where the command was run.
32+
"""
33+
# If val is an absolute path, it will not be joined.
34+
return os.path.join(env.Dir("#").abspath, val)
3635

3736

3837
def validate_file(key, val, env):
@@ -52,9 +51,10 @@ def validate_parent_dir(key, val, env):
5251

5352
def get_platform_tools_paths(env):
5453
path = env.get("custom_tools", None)
54+
tools_path = env.Dir("tools").srcnode().abspath
5555
if path is None:
56-
return ["tools"]
57-
return [normalize_path(path, env), "tools"]
56+
return [tools_path]
57+
return [normalize_path(path, env), tools_path]
5858

5959

6060
def get_custom_platforms(env):
@@ -250,15 +250,17 @@ def options(opts, env):
250250
help="Path to a custom directory containing GDExtension interface header and API JSON file",
251251
default=env.get("gdextension_dir", None),
252252
validator=validate_dir,
253-
)
253+
),
254+
converter=normalize_path,
254255
)
255256
opts.Add(
256257
PathVariable(
257258
key="custom_api_file",
258259
help="Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)",
259260
default=env.get("custom_api_file", None),
260261
validator=validate_file,
261-
)
262+
),
263+
converter=normalize_path,
262264
)
263265
opts.Add(
264266
BoolVariable(
@@ -561,8 +563,9 @@ def generate(env):
561563

562564

563565
def _godot_cpp(env):
564-
extension_dir = normalize_path(env.get("gdextension_dir", env.Dir("gdextension").abspath), env)
565-
api_file = normalize_path(env.get("custom_api_file", env.File(extension_dir + "/extension_api.json").abspath), env)
566+
extension_dir = env.get("gdextension_dir", default=env.Dir("gdextension").srcnode().abspath)
567+
api_file = env.get("custom_api_file", default=os.path.join(extension_dir, "extension_api.json"))
568+
566569
bindings = env.GodotCPPBindings(
567570
env.Dir("."),
568571
[
@@ -577,15 +580,22 @@ def _godot_cpp(env):
577580
env.NoCache(bindings)
578581

579582
# Sources to compile
580-
sources = []
581-
add_sources(sources, "src", "cpp")
582-
add_sources(sources, "src/classes", "cpp")
583-
add_sources(sources, "src/core", "cpp")
584-
add_sources(sources, "src/variant", "cpp")
585-
sources.extend([f for f in bindings if str(f).endswith(".cpp")])
583+
sources = [
584+
*env.Glob("src/*.cpp"),
585+
*env.Glob("src/classes/*.cpp"),
586+
*env.Glob("src/core/*.cpp"),
587+
*env.Glob("src/variant/*.cpp"),
588+
*tuple(f for f in bindings if str(f).endswith(".cpp")),
589+
]
586590

587591
# Includes
588-
env.AppendUnique(CPPPATH=[env.Dir(d) for d in [extension_dir, "include", "gen/include"]])
592+
env.AppendUnique(
593+
CPPPATH=[
594+
env.Dir(extension_dir),
595+
env.Dir("include").srcnode(),
596+
env.Dir("gen/include"),
597+
]
598+
)
589599

590600
library = None
591601
library_name = "libgodot-cpp" + env["suffix"] + env["LIBSUFFIX"]

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