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The multiplayer API in godot is a little hard to get a handle on, so it would be nice if we could have a section in the rust book that explains how to use it with godot-rust/gdext.
The text was updated successfully, but these errors were encountered:
The multiplayer API in godot is a little hard to get a handle on, so it would be nice if we could have a section in the rust book that explains how to use it with godot-rust/gdext.
The text was updated successfully, but these errors were encountered: