-
Notifications
You must be signed in to change notification settings - Fork 2
/
SpaceShooter.csproj
43 lines (36 loc) · 1.22 KB
/
SpaceShooter.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<ApplicationIcon>resources\icons\space_shooter.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Content Include="resources\icons\space_shooter.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="NAudio" Version="2.1.0" />
<PackageReference Include="System.Data.SQLite.Core" Version="1.0.117" />
</ItemGroup>
<ItemGroup>
<Compile Update="resources\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Update="src\gui\game\grid\pause\GamePausedPanel.cs">
<SubType>Component</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="resources\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Folder Include="resources\audio\" />
</ItemGroup>
</Project>