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Most of the results for round robins 2 and 3 are calculated. Need some time to write the paper.
Would be nice to have an image of one of this rooms with rays in it and a bit of the Blender interface.
This first publication would be a technical paper (possibly in Applied Acoustics)
Montecarlo simulation in a second paper, which will be more novel in terms of analysis. For this I need that c++ objects to be useful for pickle.
an alpha release of a commercial product
function to find the rays of a given order intercepting a receiver (I have a matlab version).
Make c++ objects useful to pickle, so we can save the simulation.
This is also needed for Montecarlo simulation, which will be also nice to have.
The user should be able to interact / see results on the interface. Or some other way. Seeing acoustical parameters, decay curves, reflectograms and also the absorption coefficient in a graph instead of only values.
Let's create a few milestones and which features to be implemented.
What do we want/need for:
etc...
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