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test.c
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test.c
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/*
* Test program for GLEQ
* Copyright © Camilla Löwy <[email protected]>
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would
* be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not
* be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include <GLFW/glfw3.h>
#define GLEQ_IMPLEMENTATION
#include "gleq.h"
#include <stdio.h>
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
int main(int argc, char** argv)
{
glfwSetErrorCallback(error_callback);
if (!glfwInit())
exit(EXIT_FAILURE);
gleqInit();
GLFWwindow* window = glfwCreateWindow(640, 480, "Event Queue Test", NULL, NULL);
if (!window)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwMakeContextCurrent(window);
glfwSwapInterval(0);
gleqTrackWindow(window);
while (!glfwWindowShouldClose(window))
{
GLEQevent event;
glfwSwapBuffers(window);
glfwWaitEvents();
while (gleqNextEvent(&event))
{
switch (event.type)
{
case GLEQ_WINDOW_MOVED:
printf("Window moved to %i,%i\n", event.pos.x, event.pos.y);
break;
case GLEQ_WINDOW_RESIZED:
printf("Window resized to %ix%i\n",
event.size.width,
event.size.height);
break;
case GLEQ_WINDOW_CLOSED:
printf("Window close request\n");
break;
case GLEQ_WINDOW_REFRESH:
printf("Window refresh request\n");
break;
case GLEQ_WINDOW_FOCUSED:
printf("Window focused\n");
break;
case GLEQ_WINDOW_DEFOCUSED:
printf("Window defocused\n");
break;
case GLEQ_WINDOW_ICONIFIED:
printf("Window iconified\n");
break;
case GLEQ_WINDOW_UNICONIFIED:
printf("Window uniconified\n");
break;
#if GLFW_VERSION_MINOR >= 3
case GLEQ_WINDOW_MAXIMIZED:
printf("Window maximized\n");
break;
case GLEQ_WINDOW_UNMAXIMIZED:
printf("Window unmaximized\n");
break;
case GLEQ_WINDOW_SCALE_CHANGED:
printf("Window content scale %0.2fx%0.2f\n",
event.scale.x, event.scale.y);
break;
#endif // GLFW_VERSION_MINOR
case GLEQ_FRAMEBUFFER_RESIZED:
printf("Framebuffer resized to %ix%i\n",
event.size.width,
event.size.height);
break;
case GLEQ_BUTTON_PRESSED:
printf("Mouse button %i pressed (mods 0x%x)\n",
event.mouse.button,
event.mouse.mods);
break;
case GLEQ_BUTTON_RELEASED:
printf("Mouse button %i released (mods 0x%x)\n",
event.mouse.button,
event.mouse.mods);
break;
case GLEQ_CURSOR_MOVED:
printf("Cursor moved to %i,%i\n", event.pos.x, event.pos.y);
break;
case GLEQ_CURSOR_ENTERED:
printf("Cursor entered window\n");
break;
case GLEQ_CURSOR_LEFT:
printf("Cursor left window\n");
break;
case GLEQ_SCROLLED:
printf("Scrolled %0.2f,%0.2f\n",
event.scroll.x, event.scroll.y);
break;
case GLEQ_KEY_PRESSED:
printf("Key 0x%02x pressed (scancode 0x%x mods 0x%x)\n",
event.keyboard.key,
event.keyboard.scancode,
event.keyboard.mods);
break;
case GLEQ_KEY_REPEATED:
printf("Key 0x%02x repeated (scancode 0x%x mods 0x%x)\n",
event.keyboard.key,
event.keyboard.scancode,
event.keyboard.mods);
break;
case GLEQ_KEY_RELEASED:
printf("Key 0x%02x released (scancode 0x%x mods 0x%x)\n",
event.keyboard.key,
event.keyboard.scancode,
event.keyboard.mods);
break;
case GLEQ_CODEPOINT_INPUT:
printf("Codepoint U+%05X input\n", event.codepoint);
break;
#if GLFW_VERSION_MINOR >= 1
case GLEQ_FILE_DROPPED:
{
int i;
printf("%i files dropped\n", event.file.count);
for (i = 0; i < event.file.count; i++)
printf("\t%s\n", event.file.paths[i]);
break;
}
#endif // GLFW_VERSION_MINOR
case GLEQ_MONITOR_CONNECTED:
printf("Monitor \"%s\" connected\n",
glfwGetMonitorName(event.monitor));
break;
case GLEQ_MONITOR_DISCONNECTED:
printf("Monitor \"%s\" disconnected\n",
glfwGetMonitorName(event.monitor));
break;
#if GLFW_VERSION_MINOR >= 2
case GLEQ_JOYSTICK_CONNECTED:
printf("Joystick %i \"%s\" connected\n",
event.joystick,
glfwGetJoystickName(event.joystick));
break;
case GLEQ_JOYSTICK_DISCONNECTED:
printf("Joystick %i disconnected\n", event.joystick);
break;
#endif // GLFW_VERSION_MINOR
default:
fprintf(stderr, "Error: Unknown event %i\n", event.type);
break;
}
gleqFreeEvent(&event);
}
// Workaround for msvcrt stdout not being properly flushed by
// newlines when running inside mintty
fflush(stdout);
}
glfwDestroyWindow(window);
glfwTerminate();
exit(EXIT_SUCCESS);
}