You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Jul 19, 2022. It is now read-only.
When a single building is selected, or multiple, there should be an option to "batch-train". Something like "shift-click" will give the command to train more than 1 unit at a time from each barracks.
The text was updated successfully, but these errors were encountered:
As Indian, If I have 1 round tent selected, pressing some modifier key and then clicking the unit I want to produce would produce more of them than just one.
The benefit would be not having to click for each unit produced.
If I have 3 round tents selected, and batch-training is set for "5" units, pressing a modifier key and then clicking once on a fire archer would produce 15 fire archers.
The way it's implemented in 0 A.D.
When I have a building selected, and I press "Shift", the number of units that would be batch-trained is overlaid on the units.. it applies to all units, but if you don't have the cash, the option to produce is disabled. So.. a little 5 gets put over all the icons for the trainable units, for example.
The number can be modified by using the mouse-wheel while holding the shift-key. Then you click once to train that number.
The initial number for batch training is set from the game options.
When a single building is selected, or multiple, there should be an option to "batch-train". Something like "shift-click" will give the command to train more than 1 unit at a time from each barracks.
The text was updated successfully, but these errors were encountered: