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cell.py
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from graphics import Line, Point
class Cell:
def __init__(self, win=None):
self.has_left_wall = True
self.has_right_wall = True
self.has_top_wall = True
self.has_bottom_wall = True
self.visited = False
self._x1 = None
self._x2 = None
self._y1 = None
self._y2 = None
self._win = win
def draw(self, x1, y1, x2, y2):
if self._win is None:
return
self._x1 = x1
self._x2 = x2
self._y1 = y1
self._y2 = y2
if self.has_left_wall:
line = Line(Point(x1, y1), Point(x1, y2))
self._win.draw_line(line)
else:
line = Line(Point(x1, y1), Point(x1, y2))
self._win.draw_line(line, "white")
if self.has_top_wall:
line = Line(Point(x1, y1), Point(x2, y1))
self._win.draw_line(line)
else:
line = Line(Point(x1, y1), Point(x2, y1))
self._win.draw_line(line, "white")
if self.has_right_wall:
line = Line(Point(x2, y1), Point(x2, y2))
self._win.draw_line(line)
else:
line = Line(Point(x2, y1), Point(x2, y2))
self._win.draw_line(line, "white")
if self.has_bottom_wall:
line = Line(Point(x1, y2), Point(x2, y2))
self._win.draw_line(line)
else:
line = Line(Point(x1, y2), Point(x2, y2))
self._win.draw_line(line, "white")
def draw_move(self, to_cell, undo=False):
half_length = abs(self._x2 - self._x1) // 2
x_center = half_length + self._x1
y_center = half_length + self._y1
half_length2 = abs(to_cell._x2 - to_cell._x1) // 2
x_center2 = half_length2 + to_cell._x1
y_center2 = half_length2 + to_cell._y1
fill_color = "red"
if undo:
fill_color = "gray"
line = Line(Point(x_center, y_center), Point(x_center2, y_center2))
self._win.draw_line(line, fill_color)