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Float to string with fixed precision #541
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Hello! Good idea, thank you. It would go in the float module and we'd need to determine a name. |
@lpil I am currently working on this. How do we feel about to_fixed_string or to_string_fixed for the function name? |
Since |
In Godot Engine, there is a different way of doing this I like :
For example :
Then you use The only problem I see would be that you can't add zeros at the end : the advantage of a |
In Javascript, I am able to do:
There is similar behaviour in Elixir
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