forked from mikepurvis/sixad
-
Notifications
You must be signed in to change notification settings - Fork 2
/
sixaxis.cpp
563 lines (510 loc) · 18.5 KB
/
sixaxis.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
/*
* sixaxis.cpp
*
* This file is part of the QtSixA, the Sixaxis Joystick Manager
* Copyright 2008-10 Filipe Coelho <[email protected]>
*
* QtSixA can be redistributed and/or modified under the terms of the GNU General
* Public License (Version 2), as published by the Free Software Foundation.
* A copy of the license is included in the QtSixA source code, or can be found
* online at www.gnu.org/licenses.
*
* QtSixA is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
*/
#include "sixaxis.h"
#include "uinput.h"
#include "shared.h"
#include <syslog.h>
#include <sys/socket.h>
#include <unistd.h>
double dt, rc_dd, alpha_dd, rc_d, alpha_d, rc, alpha;
struct state {
double time;
int ax, ay, az; // Raw accelerometer data
double ddx, ddy, ddz; // Acceleration
double dx, dy, dz; // Speed
double x, y, z; // Position
};
struct state prev;
struct state newH;
struct timeval tv;
int b1, b2, b3, lx, ly, rx, ry, acx, acy, acz, gyro, last_b1;
int up, right, down, left, l2, r2, l1, r1, tri, cir, cro, squ;
int posX, posY, posZ, accX, accY, accZ, velX, velY, velZ;
bool lr3_axis = true;
bool lr3_buttons = true;
int rw_timer = 0;
int last_jb1 = 0;
int last_jb2 = 0;
int last_jb3 = 0;
int last_ib1 = 0;
int last_ib2 = 0;
int last_ib3 = 0;
void do_joystick(int fd, unsigned char* buf, struct dev_joystick joystick)
{
newH.time = tv.tv_sec + tv.tv_usec*1e-6;
newH.ax = buf[42]<<8 | buf[43];
newH.ay = buf[44]<<8 | buf[45];
newH.az = buf[46]<<8 | buf[47];
if ( ! prev.time ) {
prev.time = newH.time;
prev.ax = newH.ax;
prev.ay = newH.ay;
prev.az = newH.az;
}
dt = newH.time - prev.time; //(time constants were recuced by half)
if (joystick.accon) {
rc_dd = 1.0; // Time constant for highpass filter on acceleration
alpha_dd = rc_dd / (rc_dd+dt);
newH.ddx = alpha_dd*(prev.ddx + (newH.ax-prev.ax)*0.01);
newH.ddy = alpha_dd*(prev.ddy + (newH.ay-prev.ay)*0.01);
newH.ddz = alpha_dd*(prev.ddz - (newH.az-prev.az)*0.01);
}
if (joystick.speed) {
rc_d = 1.0; // Time constant for highpass filter on speed
alpha_d = rc_d / (rc_d+dt);
newH.dx = alpha_d*(prev.dx + newH.ddx*dt);
newH.dy = alpha_d*(prev.dy + newH.ddy*dt);
newH.dz = alpha_d*(prev.dz + newH.ddz*dt);
}
if (joystick.pos) {
rc = 0.5; // Time constant for highpass filter on position
alpha = rc / (rc+dt);
newH.x = alpha*(prev.x + newH.dx*dt);
newH.y = alpha*(prev.y + newH.dy*dt);
newH.z = alpha*(prev.z + newH.dz*dt);
}
prev = newH;
b1 = buf[3];
b2 = buf[4];
b3 = buf[5];
lx = buf[7] - 128;
ly = buf[8] - 128;
rx = buf[9] - 128;
ry = buf[10] - 128;
acx = - (buf[42]<<8 | buf[43]); //reversed
acy = buf[44]<<8 | buf[45];
acz = buf[46]<<8 | buf[47];
gyro = 0; // FIXME - What is the gyro suppose to do?
up = buf[15];
right = buf[16];
down = buf[17];
left = buf[18];
l2 = buf[19];
r2 = buf[20];
l1 = buf[21];
r1 = buf[22];
tri = buf[23];
cir = buf[24];
cro = buf[25];
squ = buf[26];
posX = (int)(newH.x*1000);
posY = (int)(newH.y*1000);
posZ = (int)(newH.z*1000);
accX = (int)(newH.ddx*1000);
accY = (int)(newH.ddy*1000);
accZ = (int)(newH.ddz*1000);
velX = (int)(newH.dx*1000);
velY = (int)(newH.dy*1000);
velZ = (int)(newH.dz*1000);
//deadzones
if (lx > -10 && lx < 10) lx = 0;
if (ly > -10 && ly < 10) ly = 0;
if (rx > -11 && rx < 11) rx = 0;
if (ry > -11 && ry < 11) ry = 0;
if (acx < -508 && acx > -516) acx = -512; //acx is reversed
if (acy > 508 && acy < 516) acy = 512;
if (acz > 508 && acz < 516) acz = 512;
if (posX > -30 && posX < 30) posX = 0;
if (posY > -30 && posY < 30) posY = 0;
if (posZ > -30 && posZ < 30) posZ = 0;
if (accX > -30 && accX < 30) accX = 0;
if (accY > -30 && accY < 30) accY = 0;
if (accZ > -30 && accZ < 30) accZ = 0;
if (velX > -30 && velX < 30) velX = 0;
if (velY > -30 && velY < 30) velY = 0;
if (velZ > -30 && velZ < 30) velZ = 0;
//min value is -127
if (lx < -127) lx = -127;
if (ly < -127) ly = -127;
if (rx < -127) rx = -127;
if (ry < -127) ry = -127;
if (joystick.buttons) {
//part1
if (last_jb1 != b1) {
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 0, b1 & 0x01 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 1, b1 & 0x02 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 2, b1 & 0x04 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 3, b1 & 0x08 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 4, b1 & 0x10 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 5, b1 & 0x20 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 6, b1 & 0x40 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 7, b1 & 0x80 ? 1 : 0);
}
//part2
if (last_jb2 != b2) {
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 8, b2 & 0x01 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 9, b2 & 0x02 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 10, b2 & 0x04 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 11, b2 & 0x08 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 12, b2 & 0x10 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 13, b2 & 0x20 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 14, b2 & 0x40 ? 1 : 0);
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 15, b2 & 0x80 ? 1 : 0);
}
//part3
if (last_jb3 != b3) {
uinput_send(fd, EV_KEY, BTN_JOYSTICK + 16, b3 & 0x01 ? 1 : 0);
}
if (b1 > 0 || b2 > 0 || b3 > 0) {
set_active(true);
}
}
//axis
if (joystick.axis) {
uinput_send(fd, EV_ABS, 0, lx);
uinput_send(fd, EV_ABS, 1, ly);
uinput_send(fd, EV_ABS, 2, rx);
uinput_send(fd, EV_ABS, 3, ry);
if (lx != 0 || ly != 0 || rx != 0 || ry != 0) {
set_active(true);
}
}
//accelerometer RAW
if (joystick.accel) {
uinput_send(fd, EV_ABS, 4, acx);
uinput_send(fd, EV_ABS, 5, acy);
uinput_send(fd, EV_ABS, 6, acz);
uinput_send(fd, EV_ABS, 7, gyro);
}
//buttons (sensible, as axis)
if (joystick.sbuttons) {
uinput_send(fd, EV_ABS, 8, up);
uinput_send(fd, EV_ABS, 9, right);
uinput_send(fd, EV_ABS, 10, down);
uinput_send(fd, EV_ABS, 11, left);
uinput_send(fd, EV_ABS, 12, l2);
uinput_send(fd, EV_ABS, 13, r2);
uinput_send(fd, EV_ABS, 14, l1);
uinput_send(fd, EV_ABS, 15, r1);
uinput_send(fd, EV_ABS, 16+AXIS_PADDING, tri);
uinput_send(fd, EV_ABS, 17+AXIS_PADDING, cir);
uinput_send(fd, EV_ABS, 18+AXIS_PADDING, cro);
uinput_send(fd, EV_ABS, 19+AXIS_PADDING, squ);
if (up > 0 || right > 0 || down > 0 || left > 0 || l2 > 0 || r2 > 0 || l1 > 0 || r1 > 0 || tri > 0 || cir > 0 || cro > 0 || squ > 0 ) {
set_active(true);
}
}
//acceleration
if (joystick.accon) {
uinput_send(fd, EV_ABS, 20+AXIS_PADDING, accX);
uinput_send(fd, EV_ABS, 21+AXIS_PADDING, accY);
uinput_send(fd, EV_ABS, 22+AXIS_PADDING, accZ);
}
//speed
if (joystick.speed) {
uinput_send(fd, EV_ABS, 23+AXIS_PADDING, velX);
uinput_send(fd, EV_ABS, 24+AXIS_PADDING, velY);
uinput_send(fd, EV_ABS, 25+AXIS_PADDING, velZ);
}
//position
if (joystick.pos) {
uinput_send(fd, EV_ABS, 26+AXIS_PADDING, posX);
uinput_send(fd, EV_ABS, 27+AXIS_PADDING, posY);
uinput_send(fd, EV_ABS, 28+AXIS_PADDING, posZ);
}
last_jb1 = b1;
last_jb2 = b2;
last_jb3 = b3;
uinput_send(fd, EV_SYN, SYN_REPORT, 0);
}
void do_input(int fd, unsigned char* buf, struct dev_input input)
{
b1 = buf[3];
b2 = buf[4];
b3 = buf[5];
lx = buf[7] - 128;
ly = buf[8] - 128;
rx = buf[9] - 128;
ry = buf[10] - 128;
//deadzones
if (lx > -10 && lx < 10) lx = 0;
if (ly > -10 && ly < 10) ly = 0;
if (rx > -11 && rx < 11) rx = 0;
if (ry > -11 && ry < 11) ry = 0;
//min value is -127
if (lx < -127) lx = -127;
if (ly < -127) ly = -127;
if (rx < -127) rx = -127;
if (ry < -127) ry = -127;
//lr3 enable/disable
if ((b1 & SIXAXIS_KEY_L3) && b1 != last_b1)
lr3_axis = !lr3_axis;
if ((b1 & SIXAXIS_KEY_R3) && b1 != last_b1)
lr3_buttons = !lr3_buttons;
last_b1 = b1;
//buttons
if (!input.use_lr3 || (input.use_lr3 && lr3_buttons)) {
//part1
if (last_ib1 != b1) {
if (input.key_select) uinput_send(fd, EV_KEY, input.key_select, b1 & 0x01 ? 1 : 0);
if (input.key_l3) uinput_send(fd, EV_KEY, input.key_l3, b1 & 0x02 ? 1 : 0);
if (input.key_r3) uinput_send(fd, EV_KEY, input.key_r3, b1 & 0x04 ? 1 : 0);
if (input.key_start) uinput_send(fd, EV_KEY, input.key_start, b1 & 0x08 ? 1 : 0);
if (input.key_up) uinput_send(fd, EV_KEY, input.key_up, b1 & 0x10 ? 1 : 0);
if (input.key_right) uinput_send(fd, EV_KEY, input.key_right, b1 & 0x20 ? 1 : 0);
if (input.key_down) uinput_send(fd, EV_KEY, input.key_down, b1 & 0x40 ? 1 : 0);
if (input.key_left) uinput_send(fd, EV_KEY, input.key_left, b1 & 0x80 ? 1 : 0);
}
//part2
if (last_ib2 != b2) {
if (input.key_l2) uinput_send(fd, EV_KEY, input.key_l2, b2 & 0x01 ? 1 : 0);
if (input.key_r2) uinput_send(fd, EV_KEY, input.key_r2, b2 & 0x02 ? 1 : 0);
if (input.key_l1) uinput_send(fd, EV_KEY, input.key_l1, b2 & 0x04 ? 1 : 0);
if (input.key_r1) uinput_send(fd, EV_KEY, input.key_r1, b2 & 0x08 ? 1 : 0);
if (input.key_tri) uinput_send(fd, EV_KEY, input.key_tri, b2 & 0x10 ? 1 : 0);
if (input.key_cir) uinput_send(fd, EV_KEY, input.key_cir, b2 & 0x20 ? 1 : 0);
if (input.key_cro) uinput_send(fd, EV_KEY, input.key_cro, b2 & 0x40 ? 1 : 0);
if (input.key_squ) uinput_send(fd, EV_KEY, input.key_squ, b2 & 0x80 ? 1 : 0);
}
//part3
if (last_ib3 != b3) {
if (input.key_ps) uinput_send(fd, EV_KEY, input.key_ps, b3 & 0x01 ? 1 : 0);
}
}
//axis
if (!input.use_lr3 || (input.use_lr3 && lr3_axis)) {
int rel;
bool rw_do;
if (rw_timer%(input.axis_speed*2) == 0)
rw_do = true;
else
rw_do = false;
if (input.axis_l_type == INPUT_TYPE_KEYS)
{
uinput_send(fd, EV_KEY, input.axis_l_right, (lx > 100));
uinput_send(fd, EV_KEY, input.axis_l_left, (lx < -100));
uinput_send(fd, EV_KEY, input.axis_l_up, (ly > 100));
uinput_send(fd, EV_KEY, input.axis_l_down, (ly < -100));
}
else if (input.axis_l_type == INPUT_TYPE_MOUSE)
{
rel = input.axis_l_right;
if (rel == REL_X || rel == REL_Y) {
uinput_send(fd, EV_REL, rel, lx/4/input.axis_speed);
} else if (rw_do && (rel == REL_WHEEL || rel == REL_HWHEEL)) {
lx = lx/20;
if (rel == REL_WHEEL) lx = -lx; //Inverted
uinput_send(fd, EV_REL, rel, lx);
}
rel = input.axis_l_up;
if (rel == REL_X || rel == REL_Y) {
uinput_send(fd, EV_REL, rel, ly/4/input.axis_speed);
} else if (rw_do && (rel == REL_WHEEL || rel == REL_HWHEEL)) {
ly = ly/20;
if (rel == REL_WHEEL) ly = -ly; //Inverted
uinput_send(fd, EV_REL, rel, ly);
}
}
if (input.axis_r_type == INPUT_TYPE_KEYS)
{
uinput_send(fd, EV_KEY, input.axis_r_right, (rx > 100));
uinput_send(fd, EV_KEY, input.axis_r_left, (rx < -100));
uinput_send(fd, EV_KEY, input.axis_r_up, (ry > 100));
uinput_send(fd, EV_KEY, input.axis_r_down, (ry < -100));
}
else if (input.axis_r_type == INPUT_TYPE_MOUSE)
{
rel = input.axis_r_right;
if (rel == REL_X || rel == REL_Y) {
uinput_send(fd, EV_REL, rel, rx/4/input.axis_speed);
} else if (rw_do && (rel == REL_WHEEL || rel == REL_HWHEEL)) {
rx = rx/20;
if (rel == REL_WHEEL) rx = -rx; //Inverted
uinput_send(fd, EV_REL, rel, rx);
}
rel = input.axis_r_up;
if (rel == REL_X || rel == REL_Y) {
uinput_send(fd, EV_REL, rel, ry/4/input.axis_speed);
} else if (rw_do && (rel == REL_WHEEL || rel == REL_HWHEEL)) {
ry = ry/20;
if (rel == REL_WHEEL) ry = -ry; //Inverted
uinput_send(fd, EV_REL, rel, ry);
}
}
}
if (b1 > 0 || b2 > 0 || b3 > 0 || lx != 0 || ly != 0 || rx != 0 || ry != 0) {
set_active(true);
}
last_ib1 = b1;
last_ib2 = b2;
last_ib3 = b3;
uinput_send(fd, EV_SYN, SYN_REPORT, 0);
if (rw_timer > 0xff)
rw_timer = 0;
else
rw_timer += 1;
}
void do_rumble(int csk, int led_n, int weak, int strong, int timeout)
{
unsigned char setrumble[] = {
#ifdef GASIA_GAMEPAD_HACKS
0x92,
#else
0x52, /* HIDP_TRANS_SET_REPORT | HIDP_DATA_RTYPE_OUTPUT */
#endif
0x01,
0x00, 0x00, 0x00, 0x00, 0x00, // rumble values [0x00, right-timeout, right-force, left-timeout, left-force]
0x00, 0x00, 0x00, 0x00, 0x1E, // 0x02=LED1 .. 0x10=LED4
0xff, 0x27, 0x10, 0x00, 0x32, // LED 4
0xff, 0x27, 0x10, 0x00, 0x32, // LED 3
0xff, 0x27, 0x10, 0x00, 0x32, // LED 2
0xff, 0x27, 0x10, 0x00, 0x32, // LED 1
0x00, 0x00, 0x00, 0x00, 0x00
};
const unsigned char ledpattern[11] = {
0x00,
0x02, 0x04, 0x08, 0x10, // 1, 2, 3, 4
0x12, 0x14, 0x18, 0x1A, // 5, 6, 7, 8
0x1C, 0x1E // 9, 10
};
// TESTING
weak *= 10;
strong *= 10;
timeout *= 10;
if (weak > 0xff) weak = 0xff;
else if (weak < 0) weak = 0;
if (strong > 0xff) strong = 0xff;
else if (strong < 0) strong = 0;
if (timeout > 0xff) timeout = 0xff;
else if (timeout < 4) timeout = 4;
setrumble[3] = setrumble[5] = timeout;
setrumble[4] = weak;
setrumble[6] = strong;
//syslog(LOG_INFO, "Rumble Callback (%i|%i|%i)", weak, strong, timeout);
setrumble[11] = ledpattern[led_n]; //keep old led
send(csk, setrumble, sizeof(setrumble), 0);
#ifndef GASIA_GAMEPAD_HACKS
unsigned char buf[128];
recv(csk, buf, sizeof(buf), 0); //MSG_DONTWAIT?
#endif
}
int set_sixaxis_led(int csk, struct dev_led led, int rumble)
{
int led_n, led_number;
#ifndef GASIA_GAMEPAD_HACKS
int i;
unsigned char buf[128];
#endif
unsigned char setleds[] = {
#ifdef GASIA_GAMEPAD_HACKS
0x92,
#else
0x52, /* HIDP_TRANS_SET_REPORT | HIDP_DATA_RTYPE_OUTPUT */
#endif
0x01,
0x00, 0x00, 0x00, 0x00, 0x00, // rumble values [0x00, right-timeout, right-force, left-timeout, left-force]
0x00, 0x00, 0x00, 0x00, 0x1E, // 0x02=LED1 .. 0x10=LED4
0xff, 0x27, 0x10, 0x00, 0x32, // LED 4
0xff, 0x27, 0x10, 0x00, 0x32, // LED 3
0xff, 0x27, 0x10, 0x00, 0x32, // LED 2
0xff, 0x27, 0x10, 0x00, 0x32, // LED 1
0x00, 0x00, 0x00, 0x00, 0x00
};
const unsigned char ledpattern[11] = {
0x00,
0x02, 0x04, 0x08, 0x10, // 1, 2, 3, 4
0x12, 0x14, 0x18, 0x1A, // 5, 6, 7, 8
0x1C, 0x1E // 9, 10
};
if (led.enabled) {
if (led.auto_sel)
led_number = get_joystick_number();
else
led_number = led.number;
if (led_number < 1) {
led_n = 1;
} else if (led_number > 10) {
led_n = 10;
} else {
led_n = led_number;
}
} else
led_n = 0;
#ifndef GASIA_GAMEPAD_HACKS
if (led.enabled && led.anim)
{
/* Sixaxis LED animation - Way Cool!! */
if (rumble) setleds[3] = setleds[5] = 0xfe;
for (i=0; i<4; i++) { // repeat it 4 times
if (rumble) setleds[4] = setleds[6] = 0xff;
setleds[11] = ledpattern[1];
send(csk, setleds, sizeof(setleds), 0);
recv(csk, buf, sizeof(buf), 0);
usleep(10000);
setleds[11] = ledpattern[2];
send(csk, setleds, sizeof(setleds), 0);
recv(csk, buf, sizeof(buf), 0);
usleep(5000);
setleds[11] = ledpattern[3];
send(csk, setleds, sizeof(setleds), 0);
recv(csk, buf, sizeof(buf), 0);
usleep(5000);
setleds[11] = ledpattern[4];
send(csk, setleds, sizeof(setleds), 0);
recv(csk, buf, sizeof(buf), 0);
usleep(10000);
setleds[11] = ledpattern[3];
send(csk, setleds, sizeof(setleds), 0);
recv(csk, buf, sizeof(buf), 0);
usleep(5000);
setleds[11] = ledpattern[2];
send(csk, setleds, sizeof(setleds), 0);
recv(csk, buf, sizeof(buf), 0);
usleep(5000);
}
/* 2nd part of animation (animate until LED reaches selected number) */
if (led_n == 2 || led_n == 6 || led_n == 9)
{
setleds[11] = ledpattern[1];
send(csk, setleds, sizeof(setleds), 0);
recv(csk, buf, sizeof(buf), 0);
}
else if (led_n == 3 || led_n == 7)
{
setleds[11] = ledpattern[1];
send(csk, setleds, sizeof(setleds), 0);
recv(csk, buf, sizeof(buf), 0);
usleep(10000);
setleds[11] = ledpattern[2];
send(csk, setleds, sizeof(setleds), 0);
recv(csk, buf, sizeof(buf), 0);
}
else if (led_n == 4 || led_n == 8)
{
setleds[11] = ledpattern[1];
send(csk, setleds, sizeof(setleds), 0);
recv(csk, buf, sizeof(buf), 0);
usleep(100000);
setleds[11] = ledpattern[2];
send(csk, setleds, sizeof(setleds), 0);
recv(csk, buf, sizeof(buf), 0);
usleep(50000);
setleds[11] = ledpattern[3];
send(csk, setleds, sizeof(setleds), 0);
recv(csk, buf, sizeof(buf), 0);
}
}
#endif
/* set LEDs (final) */
setleds[11] = ledpattern[led_n];
if (rumble) setleds[3] = setleds[4] = setleds[5] = setleds[6] = 0x00;
send(csk, setleds, sizeof(setleds), 0);
#ifndef GASIA_GAMEPAD_HACKS
recv(csk, buf, sizeof(buf), 0);
#endif
return led_n;
}