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Update CI
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sergystepanov committed Oct 16, 2023
1 parent f11cad1 commit f8fb128
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78 changes: 22 additions & 56 deletions .github/workflows/build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -16,33 +16,39 @@ on:
jobs:

build:
name: Build
strategy:
matrix:
os: [ ubuntu-latest, macos-latest, windows-latest ]
step: [ build, test ]
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4

- uses: actions/setup-go@v4
with:
go-version: 1.20.7
go-version: 1.20.8

- name: Get Linux dev libraries and tools
- name: Linux
if: matrix.os == 'ubuntu-latest'
env:
MESA_GL_VERSION_OVERRIDE: 3.3COMPAT
run: |
sudo apt-get -qq update
sudo apt-get -qq install -y make pkg-config libvpx-dev libx264-dev libopus-dev libsdl2-dev libyuv-dev libgl1-mesa-glx
sudo apt-get -qq install -y \
make pkg-config \
libvpx-dev libx264-dev libopus-dev libyuv-dev \
libsdl2-dev libgl1-mesa-glx
make build
xvfb-run --auto-servernum make test verify-cores
- name: Get MacOS dev libraries and tools
- name: macOS
if: matrix.os == 'macos-latest'
run: |
brew install pkg-config libvpx x264 opus sdl2 jpeg-turbo
make build test verify-cores
- name: Get Windows dev libraries and tools
- uses: msys2/setup-msys2@v2
if: matrix.os == 'windows-latest'
uses: msys2/setup-msys2@v2
with:
msystem: MINGW64
path-type: inherit
Expand All @@ -57,61 +63,21 @@ jobs:
mingw-w64-x86_64-SDL2
mingw-w64-x86_64-libyuv
- name: Get Windows OpenGL drivers
if: matrix.step == 'test' && matrix.os == 'windows-latest'
- name: Windows
if: matrix.os == 'windows-latest'
env:
MESA_GL_VERSION_OVERRIDE: 3.3COMPAT
shell: msys2 {0}
run: |
wget -q https://github.com/pal1000/mesa-dist-win/releases/download/20.2.1/mesa3d-20.2.1-release-mingw.7z
"/c/Program Files/7-Zip/7z.exe" x mesa3d-20.2.1-release-mingw.7z -omesa
echo -e " 2\r\n 8\r\n " >> commands
./mesa/systemwidedeploy.cmd < ./commands
- name: Build Windows app
if: matrix.step == 'build' && matrix.os == 'windows-latest'
shell: msys2 {0}
run: |
make build
- name: Build Linux app
if: matrix.step == 'build' && matrix.os == 'ubuntu-latest'
run: |
make build
- name: Build macOS app
if: matrix.step == 'build' && matrix.os == 'macos-latest'
run: |
make build
- name: Test (windows-latest)
if: matrix.step == 'test' && matrix.os == 'windows-latest' && always()
shell: msys2 {0}
env:
MESA_GL_VERSION_OVERRIDE: 3.3COMPAT
run: |
GL_CTX=-autoGlContext make test verify-cores
- name: Test (ubuntu-latest)
if: matrix.step == 'test' && matrix.os == 'ubuntu-latest' && always()
env:
MESA_GL_VERSION_OVERRIDE: 3.3COMPAT
run: |
GL_CTX=-autoGlContext xvfb-run --auto-servernum make test verify-cores
- name: Test (macos-latest)
if: matrix.step == 'test' && matrix.os == 'macos-latest' && always()
run: |
make test verify-cores
make build test verify-cores
- uses: actions/upload-artifact@v3
if: matrix.step == 'test' && always()
if: always()
with:
name: emulator-test-frames
path: _rendered/*.png

build_docker:
name: Build (docker)
runs-on: ubuntu-latest
if: github.event_name == 'pull_request'
steps:
- uses: actions/checkout@v3
- run: DOCKER_BUILDKIT=1 docker build --build-arg VERSION=$(./scripts/version.sh) .
12 changes: 12 additions & 0 deletions .github/workflows/docker_build.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
name: docker_build
on:
pull_request:
branches:
- master

jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- run: DOCKER_BUILDKIT=1 docker build --build-arg VERSION=$(./scripts/version.sh) .

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